← modperf

Stack composer

Started from Vatos Homeland Dev: the 20 mods it publishes to the Steam server browser (as of 2026-10-21), put back into load order — servers publish the list last-loaded first. Mods loaded with -servermod= are never published, so they are not here; add them if you know them.

Your stack in load order, earliest first. Drag a row, or use the arrows, to reorder.

  1. 1 CF
  2. 2 Dabs Framework
  3. 3 DayZ-Expansion-Licensed
  4. 4 DayZ-Expansion-Bundle
  5. 5 DayZ-Expansion-AI
  6. 6 DayZ-Expansion-Quests
  7. 7 Community-Online-Tools
  8. 8 CJ187-MoreMoney
  9. 9 MuchCarKey
  10. 10 Search For Loot Improved not analyzed
  11. 11 BetterStash
  12. 12 Combinable Items not analyzed
  13. 13 Admirals Parachute Mod
  14. 14 Airborne AI not analyzed
  15. 15 BS Patrol Helicopter not analyzed
  16. 16 IAT_Crafting_Plus
  17. 17 iM7s_DrugRunning
  18. 18 CraftSystem not analyzed
  19. 19 Survivor PDA not analyzed
  20. 20 Nasdara_SunstrokeIcon not analyzed
Edit as text

One Workshop id or URL per line, in load order. Up to 250 mods.

7 of 20 mods not analyzed yet — left out of the composition below. Open a mod's page to request its analysis.
Stall risks

File I/O on hot paths, timers created per event, and per-player-per-frame hooks across the stack. These can stall a frame regardless of the load figure. See all 11 below.

Mods silencing mods
48 conflicts

Across 355 server-side methods hooked by two or more mods. 3 more on client-only UI classes, listed separately.

Structural load
0.50% of a frame at 100 players

4.972 ms per second, all 13 mods combined. Hook dispatch and timers only — not what the hooks do inside. Methodology.

Who silences whom#

A later-loaded mod overrides a method without super(), so the earlier mod's code on that method — and vanilla's — never runs. Whether that is a bug or the whole point of the mod is the author's call; this shows the structure, not intent.

48 methods across 4 pairs. Read across: the mod on the left silences the mod at the top. Both in load order. 1   2–4   5–14   15+ methods
silences → 1CF4DayZ-Expansion-Bundle7Community-Online-Tools all
4DayZ-Expansion-Bundle 1DayZ-Expansion-Bundle silences CF
1 method: 1 value
5DayZ-Expansion-Bundle silences Community-Online-Tools
5 methods: 5 events
6
5DayZ-Expansion-AI 39DayZ-Expansion-AI silences DayZ-Expansion-Bundle
39 methods: 9 events, 11 checks, 19 values
39
6DayZ-Expansion-Quests 3DayZ-Expansion-Quests silences DayZ-Expansion-Bundle
3 methods: 2 events, 1 value
3
all 1425 48
10Search For Loot Improved Not analyzed, so what it silences is unknown. Queue it in the list above.
12Combinable Items Not analyzed, so what it silences is unknown. Queue it in the list above.
14Airborne AI Not analyzed, so what it silences is unknown. Queue it in the list above.
15BS Patrol Helicopter Not analyzed, so what it silences is unknown. Queue it in the list above.
18CraftSystem Not analyzed, so what it silences is unknown. Queue it in the list above.
19Survivor PDA Not analyzed, so what it silences is unknown. Queue it in the list above.
…and 1 more mod not analyzed yet.

The 4 pairs, largest first# ·

DayZ-Expansion-AIsilencesDayZ-Expansion-Bundle39 methods
AnimalBase.EOnContact event DayZ-Expansion-Bundle's work on this event never runs. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\AnimalBase.c:119 DayZExpansion.SpectateAI event DayZ-Expansion-Bundle's work on this event never runs. ai_scripts.pbo::5_Mission\DayZExpansion_AI\DayZExpansion.c:50 ExpansionWorld.FixAIFirearmFX event DayZ-Expansion-Bundle's work on this event never runs. ai_scripts.pbo::4_World\DayZExpansion_AI\Classes\ExpansionWorld.c:486 ExpansionWorld.eAI_OnUpdate event DayZ-Expansion-Bundle's work on this event never runs. ai_scripts.pbo::4_World\DayZExpansion_AI\Classes\ExpansionWorld.c:197 ItemBase.EOnContact event DayZ-Expansion-Bundle's work on this event never runs. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\ItemBase.c:239 MissionServer.TickScheduler event · T0 DayZ-Expansion-Bundle's work on this event never runs. 0_ai_preload.pbo::5_Mission\MissionServer.c:5
33 more
MissionServer.eAI_GetPlayers event DayZ-Expansion-Bundle's work on this event never runs. ai_scripts.pbo::5_Mission\DayZExpansion_AI\Mission\MissionServer.c:162 ModifiersManager.OnScheduledTick event · T1 DayZ-Expansion-Bundle's work on this event never runs. 0_ai_preload.pbo::4_World\Classes\PlayerModifiers\ModifiersManager.c:27 ZombieBase.EOnContact event DayZ-Expansion-Bundle's work on this event never runs. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\ZombieBase.c:84 ContaminatedArea_Base.eAI_IsDangerousToAI check DayZ-Expansion-Bundle's conditions on this check no longer apply. ai_scripts.pbo::4_World\DayZExpansion_AI\Classes\ContaminatedArea\ContaminatedArea.c:3 DayZGame.IsDebugMonitor check DayZ-Expansion-Bundle's conditions on this check no longer apply. ai_scripts.pbo::3_Game\DayZExpansion_AI\DayZGame.c:143 DayZPlayerImplement.Expansion_IsAI check DayZ-Expansion-Bundle's conditions on this check no longer apply. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\DayZPlayerImplement.c:124 DeadFox.Expansion_IsMeleeWeapon check DayZ-Expansion-Bundle's conditions on this check no longer apply. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\ItemBase\MeleeFox.c:4 ExpansionBarbedWire.Expansion_IsDanger check DayZ-Expansion-Bundle's conditions on this check no longer apply. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\ExpansionBarbedWire.c:11 Land_Underground_EntranceBase.Expansion_IsUndergroundEntrance check DayZ-Expansion-Bundle's conditions on this check no longer apply. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\Buildings\Underground\Land_Underground_EntranceBase.c:3 NVGoggles.Expansion_TryTurningOff check DayZ-Expansion-Bundle's conditions on this check no longer apply. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\ItemBase\NVGoggles.c:13 NVGoggles.Expansion_TryTurningOn check DayZ-Expansion-Bundle's conditions on this check no longer apply. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\ItemBase\NVGoggles.c:3 PlayerBase.eAI_IsLit check DayZ-Expansion-Bundle's conditions on this check no longer apply. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\PlayerBase.c:372 SpookyArea.eAI_IsDangerousToAI check DayZ-Expansion-Bundle's conditions on this check no longer apply. ai_scripts.pbo::4_World\DayZExpansion_AI\Classes\ContaminatedArea\SpookyArea.c:3 Weapon_Base.eAI_IsSilent check DayZ-Expansion-Bundle's conditions on this check no longer apply. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\Weapons\Firearms\Weapon_Base.c:427 Ammunition_Base.Expansion_GetHealthDamage value DayZ-Expansion-Bundle's value here is replaced. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\ItemBase\Magazine\AmmunitionPiles.c:24 Chemlight_ColorBase.eAI_GetNightVisibility value DayZ-Expansion-Bundle's value here is replaced. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\ItemBase\Chemlight.c:3 DayZPlayerImplement.Expansion_GetEntityStorageAdditionalDataVersion value DayZ-Expansion-Bundle's value here is replaced. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\DayZPlayerImplement.c:129 ExpansionBarbedWire.CreateTargetInformation value DayZ-Expansion-Bundle's value here is replaced. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\ExpansionBarbedWire.c:4 ExplosivesBase.CreateTargetInformation value DayZ-Expansion-Bundle's value here is replaced. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\ExplosivesBase.c:15 FlammableBase.eAI_GetNightVisibility value DayZ-Expansion-Bundle's value here is replaced. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\ItemBase\FlammableBase.c:19 Flashlight.eAI_GetNightVisibility value DayZ-Expansion-Bundle's value here is replaced. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\ItemBase\Flashlight.c:3 Headtorch_ColorBase.eAI_GetNightVisibility value DayZ-Expansion-Bundle's value here is replaced. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\ItemBase\Clothing\Headtorch_ColorBase.c:3 JMPlayerModule.GetRPCMax value DayZ-Expansion-Bundle's value here is replaced. ai_scripts.pbo::5_Mission\DayZExpansion_AI\COT\JMPlayerModule.c:21 MiscGameplayFunctions.GetHeadingAngle value DayZ-Expansion-Bundle's value here is replaced. ai_scripts.pbo::4_World\DayZExpansion_AI\Static\MiscGameplayFunctions.c:8 MiscGameplayFunctions.GetHeadingVector value DayZ-Expansion-Bundle's value here is replaced. ai_scripts.pbo::4_World\DayZExpansion_AI\Static\MiscGameplayFunctions.c:3 NVGoggles.eAI_GetNightVisibility value DayZ-Expansion-Bundle's value here is replaced. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\ItemBase\NVGoggles.c:23 Roadflare.eAI_GetNightVisibility value DayZ-Expansion-Bundle's value here is replaced. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\ItemBase\Roadflare.c:3 TLRLight.eAI_GetNightVisibility value DayZ-Expansion-Bundle's value here is replaced. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\ItemBase\Switchable_Base\TLRLight.c:3 TrapBase.CreateTargetInformation value DayZ-Expansion-Bundle's value here is replaced. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\TrapBase.c:3 UniversalLight.eAI_GetNightVisibility value DayZ-Expansion-Bundle's value here is replaced. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\ItemBase\Switchable_Base\UniversalLight.c:3 Weapon_Base.Expansion_GetAnyLightOrNVG value DayZ-Expansion-Bundle's value here is replaced. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\Weapons\Firearms\Weapon_Base.c:706 Weapon_Base.Expansion_TryTurningOffAnyLightOrNVG value DayZ-Expansion-Bundle's value here is replaced. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\Weapons\Firearms\Weapon_Base.c:732 Weapon_Base.Expansion_TryTurningOnAnyLightOrNVG value DayZ-Expansion-Bundle's value here is replaced. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\Weapons\Firearms\Weapon_Base.c:687
DayZ-Expansion-BundlesilencesCommunity-Online-Tools5 methods
CivilianSedan.OnDebugSpawn event Community-Online-Tools's work on this event never runs. For CivilianSedan instances, through its ancestor CarScript. vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Vehicles\InheritedCars\CivilianSedan.c:20 Hatchback_02.OnDebugSpawn event Community-Online-Tools's work on this event never runs. For Hatchback_02 instances, through its ancestor CarScript. vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Vehicles\InheritedCars\Hatchback_02.c:20 OffroadHatchback.OnDebugSpawn event Community-Online-Tools's work on this event never runs. For OffroadHatchback instances, through its ancestor CarScript. vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Vehicles\InheritedCars\OffroadHatchback.c:20 Sedan_02.OnDebugSpawn event Community-Online-Tools's work on this event never runs. For Sedan_02 instances, through its ancestor CarScript. vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Vehicles\InheritedCars\Sedan_02.c:20 TerritoryFlagKit.OnPlacementComplete event Community-Online-Tools's work on this event never runs. For TerritoryFlagKit instances, through its ancestor ItemBase. basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\Basebuilding\Flags\TerritoryFlagKit.c:15
DayZ-Expansion-QuestssilencesDayZ-Expansion-Bundle3 methods
Ammunition_Base.SplitItem event DayZ-Expansion-Bundle's work on this event never runs. quests_scripts.pbo::4_World\DayZExpansion_Quests\Entities\Ammunition_Base.c:76 Ammunition_Base.SplitItemToInventoryLocation event DayZ-Expansion-Bundle's work on this event never runs. quests_scripts.pbo::4_World\DayZExpansion_Quests\Entities\Ammunition_Base.c:55 ItemBase.Expansion_GetRarity value DayZ-Expansion-Bundle's value here is replaced. quests_scripts.pbo::4_World\DayZExpansion_Quests\Entities\ItemBase.c:480
DayZ-Expansion-BundlesilencesCF1 method
NotificationRuntimeData.GetIcon value CF's value here is replaced. core_scripts.pbo::3_Game\DayZExpansion_Core\Client\Notifications\NotificationRuntimeData.c:29
3 conflicts on client-only classes (menus, HUD, notifications) — no server effect
  • MissionGameplay.UpdateDebugMonitor — DayZ-Expansion-AI silences DayZ-Expansion-Bundle
  • NotificationSystem.GetNotificationData — DayZ-Expansion-Bundle silences CF
  • NotificationSystem.GetNotificationData — DayZ-Expansion-Bundle silences Dabs Framework

Hot hooks shared across the stack#

The engine calls the last-loaded mod first; each super() hands on to the mod before it, ending at vanilla. Badges show what each mod's override calls inside — that body work, not the chain itself, is what costs frame time.

DayZPlayerImplement.CommandHandler
about 30× per player per second
Community-Online-Tools then DayZ-Expansion-AI then DayZ-Expansion-Bundle then vanilla
PlayerBase.OnScheduledTick
about 30× per player per second
Admirals Parachute Mod then DayZ-Expansion-AI then DayZ-Expansion-Bundle then vanilla
DayZGame.OnUpdate
every server frame
Admirals Parachute Mod then Community-Online-Tools then DayZ-Expansion-AI then DayZ-Expansion-Bundle sometimes stops here then CF then vanilla
ModifiersManager.OnScheduledTick
every frame, per active instance
Community-Online-Tools sometimes stops here then DayZ-Expansion-AI stops here then DayZ-Expansion-Bundle stops here then vanilla
AlarmClock_ColorBase.OnUpdate
every server frame
DayZ-Expansion-AI then DayZ-Expansion-Bundle then vanilla
AnimalBase.CommandHandler
every frame, per active instance
DayZ-Expansion-AI then DayZ-Expansion-Bundle then vanilla
KitchenTimer.OnUpdate
every server frame
DayZ-Expansion-AI then DayZ-Expansion-Bundle then vanilla
MissionServer.OnUpdate
every server frame
Community-Online-Tools then CF then vanilla
MissionServer.TickScheduler
every server frame
DayZ-Expansion-AI stops here then DayZ-Expansion-Bundle stops here then vanilla
ModifierBase.Tick
every server frame
DayZ-Expansion-AI sometimes stops here then DayZ-Expansion-Bundle sometimes stops here then vanilla
WeaponFireAndChamberNext.OnUpdate
every server frame
DayZ-Expansion-AI sometimes stops here then DayZ-Expansion-Bundle sometimes stops here then vanilla
WeaponUnjamming_Start.OnUpdate
every server frame
DayZ-Expansion-AI sometimes stops here then DayZ-Expansion-Bundle sometimes stops here then vanilla

Stall risks#

11 places where one mod's code can hold up a frame by itself, whatever the load figure says. Each is a pattern found in the code, not a measurement: how much it costs depends on what the hook does inside. Most severe first, then in load order.

DayZ-Expansion-Bundle
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\DayZPlayerImplement.c:660
DayZ-Expansion-Bundle
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ManBase\DayZPlayerImplement.c:260
DayZ-Expansion-Bundle
DayZPlayerImplement.HandleWeapons
about 30× per player per second
Per-player, per-frame hook warning
weapons_scripts.pbo::4_World\DayZExpansion_Weapons\Entities\ManBase\DayZPlayerImplement.c:17
DayZ-Expansion-Bundle
PlayerBase.EOnFrame
about 30× per player per second
Per-player, per-frame hook warning
weapons_scripts.pbo::4_World\DayZExpansion_Weapons\Entities\ManBase\PlayerBase.c:39
DayZ-Expansion-Bundle
PlayerBase.OnScheduledTick
about 30× per player per second
Per-player, per-frame hook warning
ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\PlayerBase.c:205
DayZ-Expansion-AI
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\DayZPlayerImplement.c:660
DayZ-Expansion-AI
PlayerBase.OnScheduledTick
about 30× per player per second
Per-player, per-frame hook warning
ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\PlayerBase.c:205
Community-Online-Tools
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
scripts.pbo::4_World\CommunityOnlineTools\Entities\Player\DayZPlayerImplement.c:54
Community-Online-Tools
PlayerBase.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
scripts.pbo::4_World\CommunityOnlineTools\Entities\Player\PlayerBase.c:219
Admirals Parachute Mod
PlayerBase.OnScheduledTick
about 30× per player per second
Per-player, per-frame hook warning
AdmiralsParachuteMod.pbo::Scripts\4_World\Modded\PlayerBase.c:432
Community-Online-Tools
PlayerBase.OnVariablesSynchronized
per event
Timer created inside a hot hook heuristic
scripts.pbo::4_World\CommunityOnlineTools\Entities\Player\PlayerBase.c:375

Everything else#

All 355 server-side methods hooked by two or more mods

vanilla → earliest mod → … → latest mod (dispatch enters at the latest). struck = suppressed by a later chain break; ✂ = no super(); "(cond)" = super() only on some paths.

methodtierchain (load order)
ModifiersManager.OnScheduledTick T1 vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-AI ✂ → Community-Online-Tools (cond)
Ammunition_Base.Expansion_GetHealthDamage — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-AI ✂
Ammunition_Base.SplitItem — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-Quests ✂
Ammunition_Base.SplitItemToInventoryLocation — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-Quests ✂
AnimalBase.EOnContact — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-AI ✂
Chemlight_ColorBase.eAI_GetNightVisibility — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-AI ✂
ContaminatedArea_Base.eAI_IsDangerousToAI — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-AI ✂
DayZExpansion.SpectateAI — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-AI ✂
DayZGame.IsDebugMonitor — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-AI ✂
DayZPlayerImplement.Expansion_GetEntityStorageAdditionalDataVersion — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-AI ✂
DayZPlayerImplement.Expansion_IsAI — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-AI ✂
DeadFox.Expansion_IsMeleeWeapon — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-AI ✂
ExpansionBarbedWire.CreateTargetInformation — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-AI ✂
ExpansionBarbedWire.Expansion_IsDanger — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-AI ✂
ExpansionWorld.FixAIFirearmFX — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-AI ✂
ExpansionWorld.eAI_OnUpdate — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-AI ✂
ExplosivesBase.CreateTargetInformation — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-AI ✂
FlammableBase.eAI_GetNightVisibility — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-AI ✂
Flashlight.eAI_GetNightVisibility — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-AI ✂
Headtorch_ColorBase.eAI_GetNightVisibility — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-AI ✂
ItemBase.EOnContact — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-AI ✂
ItemBase.Expansion_GetRarity — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-Quests ✂
JMPlayerModule.GetRPCMax — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-AI ✂
Land_Underground_EntranceBase.Expansion_IsUndergroundEntrance — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-AI ✂
MiscGameplayFunctions.GetHeadingAngle — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-AI ✂
MiscGameplayFunctions.GetHeadingVector — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-AI ✂
MissionServer.TickScheduler T0 vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-AI ✂
MissionServer.eAI_GetPlayers — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-AI ✂
NVGoggles.Expansion_TryTurningOff — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-AI ✂
NVGoggles.Expansion_TryTurningOn — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-AI ✂
NVGoggles.eAI_GetNightVisibility — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-AI ✂
NotificationRuntimeData.GetIcon — vanilla → CF ✂ → DayZ-Expansion-Bundle ✂
PlayerBase.eAI_IsLit — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-AI ✂
Roadflare.eAI_GetNightVisibility — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-AI ✂
SpookyArea.eAI_IsDangerousToAI — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-AI ✂
TLRLight.eAI_GetNightVisibility — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-AI ✂
TrapBase.CreateTargetInformation — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-AI ✂
UniversalLight.eAI_GetNightVisibility — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-AI ✂
Weapon_Base.Expansion_GetAnyLightOrNVG — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-AI ✂
Weapon_Base.Expansion_TryTurningOffAnyLightOrNVG — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-AI ✂
Weapon_Base.Expansion_TryTurningOnAnyLightOrNVG — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-AI ✂
Weapon_Base.eAI_IsSilent — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-AI ✂
ZombieBase.EOnContact — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-AI ✂
ActionConstructor.RegisterActions — vanilla → Dabs Framework → DayZ-Expansion-Bundle → DayZ-Expansion-AI → DayZ-Expansion-Quests → Community-Online-Tools → MuchCarKey → BetterStash → Admirals Parachute Mod → IAT_Crafting_Plus → iM7s_DrugRunning
DayZGame.OnUpdate T0 vanilla → CF → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI → Community-Online-Tools → Admirals Parachute Mod
MissionServer.OnInit T3 vanilla → CF → MuchCarKey → BetterStash → Admirals Parachute Mod → iM7s_DrugRunning
MissionServer.OnMissionStart T3 vanilla → CF → Dabs Framework → DayZ-Expansion-Bundle → DayZ-Expansion-AI → Community-Online-Tools
ModItemRegisterCallbacks.RegisterHeavy — vanilla → CF → DayZ-Expansion-Bundle → DayZ-Expansion-Quests → BetterStash → iM7s_DrugRunning
ModItemRegisterCallbacks.RegisterOneHanded — vanilla → CF → DayZ-Expansion-Bundle → CJ187-MoreMoney → MuchCarKey → iM7s_DrugRunning
ModItemRegisterCallbacks.RegisterTwoHanded — vanilla → CF → DayZ-Expansion-Bundle → DayZ-Expansion-Quests → CJ187-MoreMoney → Admirals Parachute Mod
PlayerBase.EEKilled T3 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI → DayZ-Expansion-Quests → Community-Online-Tools → Admirals Parachute Mod
PlayerBase.Init — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI → Community-Online-Tools → Admirals Parachute Mod → iM7s_DrugRunning
PlayerBase.SetActions T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI → DayZ-Expansion-Quests → Community-Online-Tools → MuchCarKey
ItemBase.OnInventoryExit T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI → DayZ-Expansion-Quests → Community-Online-Tools
MissionServer.InvokeOnConnect T3 vanilla → CF → Dabs Framework → DayZ-Expansion-Bundle → DayZ-Expansion-AI
MissionServer.OnMissionFinish T3 vanilla → CF → DayZ-Expansion-Bundle → DayZ-Expansion-AI → Community-Online-Tools
MissionServer.OnMissionLoaded — vanilla → CF → DayZ-Expansion-Bundle → DayZ-Expansion-AI → Community-Online-Tools
MissionServer.PlayerDisconnected T3 vanilla → CF → Dabs Framework → DayZ-Expansion-Bundle → DayZ-Expansion-AI
PlayerBase.OnSelectPlayer — vanilla → CF → DayZ-Expansion-Bundle → DayZ-Expansion-AI → Community-Online-Tools (cond)
AnimalBase.EEHitBy T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI → DayZ-Expansion-Quests
AnimalBase.EEKilled T3 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI → DayZ-Expansion-Quests
AnimalBase.EEOnDamageCalculated — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI → Community-Online-Tools
CarScript.EEHealthLevelChanged T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI → Community-Online-Tools
CarScript.EEKilled T3 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI → MuchCarKey
CarScript.EEOnDamageCalculated — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI → Community-Online-Tools
DayZGame.OnRPC T2 vanilla → CF (cond) → Dabs Framework → DayZ-Expansion-Bundle (cond)
DayZPlayerImplement.CommandHandler T1 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI → Community-Online-Tools
EffectArea.EEDelete T3 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI → Community-Online-Tools
ExpansionSettings.Init — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI → DayZ-Expansion-Quests
ItemBase.EEHealthLevelChanged T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI → DayZ-Expansion-Quests
ItemBase.EEOnDamageCalculated — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI → Community-Online-Tools
ItemBase.OnEnergyConsumed — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond) → Community-Online-Tools (cond)
ItemBase.OnInventoryEnter T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI → DayZ-Expansion-Quests
ItemBase.OnQuantityChanged — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI → DayZ-Expansion-Quests
ItemBase.SetActions T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests → IAT_Crafting_Plus
MissionServer.OnClientReadyEvent T3 vanilla → CF → DayZ-Expansion-Bundle → IAT_Crafting_Plus
MissionServer.OnEvent — vanilla → CF → DayZ-Expansion-Bundle → Community-Online-Tools (cond)
PlayerBase.CanBeTargetedByAI — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond) → Community-Online-Tools
PlayerBase.EEHitBy T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests → Community-Online-Tools
PlayerBase.OnCommandSwimStart — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI → Community-Online-Tools
PlayerBase.OnScheduledTick T1 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI → Admirals Parachute Mod
PlayerBase.OnVariablesSynchronized T2 vanilla → DayZ-Expansion-Bundle → Community-Online-Tools → Admirals Parachute Mod
PluginAdminLog.PlayerHitBy — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond) → Community-Online-Tools
PluginAdminLog.PlayerKilled — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond) → Community-Online-Tools
PluginDiagMenu.RegisterModdedDiags — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI → Community-Online-Tools
PluginDiagMenu.RegisterModdedDiagsIDs — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI → Community-Online-Tools
PluginDiagMenuClient.BindCallbacks — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI → Community-Online-Tools
PluginManager.Init — vanilla → Dabs Framework → Community-Online-Tools → MuchCarKey
StaminaHandler.Update — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond) → Community-Online-Tools (cond)
TransferValues.SendValue — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond) → Community-Online-Tools
VirtualHud.SendRPC — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond) → Community-Online-Tools (cond)
Weapon_Base.EEFired — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI → Community-Online-Tools
ZombieBase.EEHitBy T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI → DayZ-Expansion-Quests
ZombieBase.EEKilled T3 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI → DayZ-Expansion-Quests
ZombieBase.EEOnDamageCalculated — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI → Community-Online-Tools
ActionActivateTrap.ActionCondition T2 vanilla → DayZ-Expansion-Bundle (cond) → Community-Online-Tools
ActionBase.OnEnd — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests
ActionBase.OnStart — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests
ActionCloseDoors.OnEndServer — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
ActionCloseFence.OnEndServer — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
ActionCollectBloodTarget.ActionCondition T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
ActionCollectBloodTarget.OnStartServer — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond)
ActionCollectSampleTarget.ActionCondition T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
ActionCollectSampleTarget.OnStartServer — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond)
ActionConsume.ActionCondition T2 vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Quests (cond)
ActionConsumeSingle.ActionCondition T2 vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Quests (cond)
ActionContinuousBase.OnFinishProgress — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests
ActionCoverHeadTarget.ActionCondition T2 vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Quests (cond)
ActionDefibrilateTarget.ActionCondition T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
ActionDefibrilateTarget.OnStartServer — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond)
ActionDeployObject.OnStartServer — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI
ActionDetach.ActionCondition T2 vanilla → DayZ-Expansion-Bundle (cond) → MuchCarKey (cond)
ActionDetach.OnExecuteServer — vanilla → DayZ-Expansion-Bundle → MuchCarKey
ActionDisinfectTarget.ActionCondition T2 vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Quests (cond)
ActionEmptyMagazine.OnEndServer — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests
ActionEmptyMagazine.OnStartServer — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests
ActionForceConsume.ActionCondition T2 vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Quests (cond)
ActionForceConsumeSingle.ActionCondition T2 vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Quests (cond)
ActionGagTarget.ActionCondition T2 vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Quests (cond)
ActionGetInTransport.ActionCondition T2 vanilla → DayZ-Expansion-Bundle → MuchCarKey (cond)
ActionGetInTransport.OnEndServer — vanilla → DayZ-Expansion-Bundle → MuchCarKey
ActionGetOutTransport.OnEndServer — vanilla → DayZ-Expansion-Bundle → MuchCarKey
ActionGetOutTransport.ProcessGetOutTransportActionData — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
ActionGiveBloodTarget.ActionCondition T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
ActionGiveBloodTarget.OnStartServer — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond)
ActionHandcuffTarget.ActionCondition T2 vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Quests (cond)
ActionInjectTarget.ActionCondition T2 vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Quests (cond)
ActionLoadMagazine.OnEndServer — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests
ActionLoadMagazine.OnStartServer — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests
ActionLoadMagazineQuick.OnEndServer — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests
ActionLoadMagazineQuick.OnStartServer — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests
ActionOpenCarDoors.ActionCondition T2 vanilla → DayZ-Expansion-Bundle → MuchCarKey (cond)
ActionOpenCarDoorsOutside.ActionCondition T2 vanilla → DayZ-Expansion-Bundle → MuchCarKey (cond)
ActionOpenDoors.OnEndServer — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
ActionOpenFence.OnEndServer — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
ActionPushObject.ActionCondition T2 vanilla → DayZ-Expansion-Bundle (cond) → MuchCarKey (cond)
ActionRestrainSelf.OnFinishProgressServer — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests
ActionRestrainTarget.ActionCondition T2 vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Quests (cond)
ActionRestrainTarget.OnFinishProgressServer — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond)
ActionRestrainTarget.OnStartServer — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond)
ActionShaveTarget.ActionCondition T2 vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Quests (cond)
ActionSkinning.ActionCondition T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
ActionSkinning.Can — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
ActionSkinning.CanContinue — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
ActionStartEngine.ActionCondition T2 vanilla → DayZ-Expansion-Bundle ✂ → MuchCarKey
ActionSwitchSeats.Start — vanilla → DayZ-Expansion-Bundle → MuchCarKey
ActionTargetsCursor.GetActionDesc — vanilla → DayZ-Expansion-Bundle → Community-Online-Tools
ActionTogglePlaceObject.ActionCondition T2 vanilla → DayZ-Expansion-Bundle (cond) → BetterStash (cond)
ActionUnpin.OnExecute — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
ActionUnrestrainTarget.OnFinishProgressServer — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond)
ActionUnrestrainTargetHands.OnFinishProgressServer — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond)
ActionWorldCraft.Post_SetupAction — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
AlarmClock_ColorBase.OnUpdate T0 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
Ammunition_Base.CanAddCartridges — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests
Ammunition_Base.CanBeSplit — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests
Ammunition_Base.CombineItems — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests
Ammunition_Base.IsCompatiableAmmo — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests
AnimalBase.CommandHandler T1 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
AnimalBase.EEDelete T3 vanilla → DayZ-Expansion-Bundle → Community-Online-Tools
AnimalBase.EEHealthLevelChanged T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
AnimalBase.ModCommandHandlerBefore — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond)
AnimalBase.ModCommandHandlerInside — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
AnimalBase.OnVariablesSynchronized T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
AnimatedActionBase.OnExecute — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests
AreaExposureMdfr.OnActivate — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI
AttachNewMagazine.OnEntry — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond)
BleedingSourcesManagerServer.ProcessHit — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond)
BloodLoss.OnUpdateClient — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond)
BoatScript.OnStoreLoad T3 vanilla → CF → MuchCarKey
BoatScript.OnStoreSave T3 vanilla → CF → MuchCarKey
BuildingBase.AfterStoreLoad T3 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
BuildingBase.DeferredInit — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
BuildingBase.EEHitBy T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
BuildingBase.EEOnCECreate — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
CarScript.CanBeTargetedByAI — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
CarScript.EEDelete T3 vanilla → DayZ-Expansion-Bundle → MuchCarKey
CarScript.EEHitBy T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
CarScript.EEInit T3 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
CarScript.GenerateCarHornAINoise — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
CarScript.OnInput — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
CarScript.OnStoreLoad T3 vanilla → CF → MuchCarKey
CarScript.OnStoreSave T3 vanilla → CF → MuchCarKey
CarScript.OnVariablesSynchronized T2 vanilla → DayZ-Expansion-Bundle → MuchCarKey
Clothing.EECargoIn — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
Clothing.EECargoMove — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
Clothing.EECargoOut — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
CoughSymptom.OnGetActivatedServer — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
DayZGame.CloseCombatEffects — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
DayZGame.ExplosionEffectsEx — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
DayZGame.FirearmEffects — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
DayZGame.OnEvent — vanilla → CF → Dabs Framework
DayZPlayerImplement.AddNoise — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
DayZPlayerImplement.CanBeTargetedByAI — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
DayZPlayerImplement.EEHealthLevelChanged T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
DayZPlayerImplement.EEHitBy T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
DayZPlayerImplement.EEKilled T3 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
DayZPlayerImplement.EEOnDamageCalculated — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
DayZPlayerImplement.Expansion_CanBeDamaged — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
DayZPlayerImplement.Expansion_Init — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
DayZPlayerImplement.Expansion_OnEntityStorageAdditionalDataLoad — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
DayZPlayerImplement.Expansion_OnEntityStorageAdditionalDataSave — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
DayZPlayerImplement.OnVariablesSynchronized T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
DayZPlayerImplementFallDamage.HandleFallDamage — vanilla → DayZ-Expansion-Bundle (cond) → Admirals Parachute Mod (cond)
DayZPlayerMeleeFightLogic_LightHeavy.HandleFightLogic — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI
DeafnessCompleteSymptom.OnGetActivatedClient — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond)
DeafnessCompleteSymptom.OnGetDeactivatedClient — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond)
DebugMonitor.CalculateMapTile — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond)
DebugMonitor.SetFramerate — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
DebugMonitor.SetFramerateText — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond)
Edible_Base.ChangeFoodStage — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
EffectArea.InitZoneServer — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
EffectArea.OnPlayerEnterServer — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
EffectArea.OnPlayerExitServer — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
EffectArea.OnVariablesSynchronized T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
ExpansionActionDismissAI.ActionCondition T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests
ExpansionMarketModule.CheckCanUseTrader — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests
ExpansionP2PMarketModule.CheckCanUseTrader — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests
ExpansionPartyData.OnJoin — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests
ExpansionPartyData.OnLeave — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests
ExpansionSettings.ServerInit — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
ExpansionWorld.FirearmEffects — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
ExpansionWorld.OnFinish — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
ExpansionWorld.OnStart — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
ExplosivesBase.DeferredInit — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
FeverBlurSymptom.OnGetDeactivatedClient — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond)
FeverBlurSymptom.OnUpdateClient — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond)
FirearmActionLoadBullet.OnEndServer — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests
FirearmActionLoadBulletQuick.OnEndServer — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests
FirearmActionLoadMultiBullet.OnEndServer — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests
FirearmActionLoadMultiBullet.OnStartServer — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests
FirearmActionLoadMultiBulletQuick.OnEndServer — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests
FirearmActionLoadMultiBulletQuick.OnStartServer — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests
FirearmActionLoadMultiBulletRadial.OnEndServer — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests
FirearmActionLoadMultiBulletRadial.OnStartServer — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests
FirearmActionMechanicManipulate.OnEndServer — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests
FirearmActionMechanicManipulate.OnStartServer — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests
FlammableBase.OnSwitchOff — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
FlammableBase.OnSwitchOn — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
HMP3Symptom.OnGetActivatedClient — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond)
HMP3Symptom.OnGetDeactivatedClient — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond)
HMP3Symptom.OnUpdateClient — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond)
Hologram.ProjectionBasedOnParent — vanilla → DayZ-Expansion-Bundle (cond) → iM7s_DrugRunning
ItemActionsWidget.GetActionDesc — vanilla → DayZ-Expansion-Bundle → Community-Online-Tools
ItemBase.AreChildrenAccessible — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond)
ItemBase.CF_OnStoreLoad — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests
ItemBase.CF_OnStoreSave — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests
ItemBase.CanBeCombined — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests
ItemBase.CanBeSplit — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests
ItemBase.DeferredInit — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests
ItemBase.EEDelete T3 vanilla → DayZ-Expansion-Bundle → Community-Online-Tools
ItemBase.EEHitBy T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
ItemBase.EEInit T3 vanilla → DayZ-Expansion-Bundle → Community-Online-Tools
ItemBase.EEItemAttached T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
ItemBase.EEItemDetached T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
ItemBase.EEItemLocationChanged T2 vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI
ItemBase.EEKilled T3 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
ItemBase.OnRightClick — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Quests
ItemBase.OnSwitchOff — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
ItemBase.OnSwitchOn — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
ItemBase.OnVariablesSynchronized T2 vanilla → DayZ-Expansion-Bundle → IAT_Crafting_Plus
ItemBase.OnWasAttached — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
ItemBase.OnWasDetached — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
JMModuleConstructor.RegisterModules — vanilla → DayZ-Expansion-Bundle → Community-Online-Tools
JMPlayerForm.Click_ApplyStats — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
JMPlayerForm.InitActionWidgetsStats — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
JMPlayerForm.OnClientPermissionsUpdated — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
JMPlayerForm.RefreshStats — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
JMPlayerInstance.OnReceiveStatus — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
JMPlayerInstance.OnRecieveHealth — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
JMPlayerInstance.OnSendHealth — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
JMPlayerInstance.OnSendStatus — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
JMPlayerInstance.Update — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
JMPlayerModule.OnRPC T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
JMPlayerModule.Server_EndSpectating — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
JMPlayerModule.Server_OnStartSpectating — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
JMPlayerModule.Server_StartSpectating — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
KitchenTimer.OnUpdate T0 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
MagazineStorage.IsCompatiableAmmo — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests
MaskBase.ConsumeQuantity — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond)
MissionServer.OnClientDisconnectedEvent T3 vanilla → CF → Dabs Framework
MissionServer.OnClientReconnectEvent T3 vanilla → CF → DayZ-Expansion-Bundle
MissionServer.OnClientRespawnEvent T3 vanilla → CF → DayZ-Expansion-Bundle
MissionServer.OnUpdate T0 vanilla → CF → Community-Online-Tools
MissionServer.SyncRespawnModeInfo — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond)
ModItemRegisterCallbacks.CustomBoneRemapping — vanilla → CF → DayZ-Expansion-Bundle
ModItemRegisterCallbacks.RegisterArcheryItem — vanilla → CF → DayZ-Expansion-Bundle
ModItemRegisterCallbacks.RegisterEmptyHanded — vanilla → CF → DayZ-Expansion-Bundle
ModItemRegisterCallbacks.RegisterFireArms — vanilla → CF → DayZ-Expansion-Bundle
ModItemRegisterCallbacks.RegisterLauncher — vanilla → CF → DayZ-Expansion-Bundle
ModItemRegisterCallbacks.RegisterPistol — vanilla → CF → DayZ-Expansion-Bundle
ModItemRegisterCallbacks.RegisterRestrained — vanilla → CF → DayZ-Expansion-Bundle
ModItemRegisterCallbacks.RegisterSurrender — vanilla → CF → DayZ-Expansion-Bundle
ModifierBase.ResetLastTickTime — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
ModifierBase.Tick T0 vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond)
ModifiersManager.SetModifiers — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
MotorbikeScript.EEOnDamageCalculated — vanilla → DayZ-Expansion-Bundle → Community-Online-Tools
MotorbikeScript.OnStoreLoad T3 vanilla → CF → DayZ-Expansion-Bundle
PlayerAgentPool.AddAgent — vanilla → DayZ-Expansion-Bundle (cond) → Community-Online-Tools (cond)
PlayerBase.EEOnDamageCalculated — vanilla → DayZ-Expansion-Bundle → Community-Online-Tools
PlayerBase.Expansion_IsHelper — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
PlayerBase.IsInVehicle — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond)
PlayerBase.ModCommandHandlerInside — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
PlayerBase.OnCommandSwimFinish — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
PlayerBase.OnConnect — vanilla → DayZ-Expansion-Bundle → Community-Online-Tools
PlayerBase.OnUnconsciousStart — vanilla → DayZ-Expansion-Bundle → Admirals Parachute Mod
PlayerBase.ServerReplaceItemWithNew — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests
PlayerBase.eAI_SetFactionTypeID — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
PluginAdminLog.GetPlayerPrefix — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
PluginAdminLog.OnInit T3 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
PluginDiagMenuClient.OnRPC T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
PluginRecipesManager.RegisterRecipies — vanilla → DayZ-Expansion-Bundle → iM7s_DrugRunning
PluginRecipesManagerBase.RegisterRecipies — vanilla → DayZ-Expansion-Bundle → Admirals Parachute Mod
PropertyModifiers.UpdateModifiers — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
RecipeBase.SpawnItems — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests
Screwdriver.SetActions T2 vanilla → DayZ-Expansion-Bundle → iM7s_DrugRunning
Shovel.SetActions T2 vanilla → DayZ-Expansion-Bundle → BetterStash
StaminaHandler.DepleteStaminaEx — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond)
StaminaHandler.StaminaProcessor_Ladder — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond)
StaminaHandler.StaminaProcessor_Move — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond)
StaminaHandler.StaminaProcessor_Swimming — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond)
SwapOldAndNewMagazine.OnEntry — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond)
TrapBase.EEHitBy T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
TripwireTrap.EEItemAttached T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
TripwireTrap.EEItemDetached T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
VomitSymptom.OnAnimationStart — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
WeaponAttachMagazine.OnEntry — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond)
WeaponFire.OnEntry — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond)
WeaponFireAndChamberNext.OnUpdate T0 vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond)
WeaponFireMultiMuzzle.OnEntry — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond)
WeaponFireToJam.OnEntry — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond)
WeaponFireWithEject.OnEntry — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond)
WeaponManager.CanLoadBullet — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests
WeaponStartAction.eAI_Vanilla_OnEntry — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
WeaponUnjamming_Start.OnUpdate T0 vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond)
Weapon_Base.EEParentedFrom — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
Weapon_Base.EEParentedTo — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
Weapon_Base.ProcessWeaponAbortEvent — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond)
Weapon_Base.ProcessWeaponEvent — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond)
WorldData.UpdateBaseEnvTemperature — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
Wreck_Mi8_Crashed.AfterStoreLoad T3 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
Wreck_Mi8_Crashed.EEOnCECreate — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
Wreck_SantasSleigh.AfterStoreLoad T3 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
Wreck_SantasSleigh.EEOnCECreate — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
Wreck_UH1Y.AfterStoreLoad T3 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
Wreck_UH1Y.EEOnCECreate — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
Wrench.SetActions T2 vanilla → MuchCarKey → iM7s_DrugRunning
ZmbM_Gamedev_Base.HandleMindStateChange — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
ZombieBase.ChaseAttackLogic — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond)
ZombieBase.CommandHandler T1 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
ZombieBase.EEHealthLevelChanged T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
ZombieBase.FightAttackLogic — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond)
ZombieBase.FightLogic — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond)
ZombieBase.ModCommandHandlerBefore — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond)
ZombieBase.OnVariablesSynchronized T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
eAIBase.Init — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests
894 methods hooked by only one of these mods

No cross-mod interaction is possible here; a ✂ still means vanilla's behaviour on that method is replaced.

methodtiermod
ActionAnimateCarSelection.ActionCondition T2 DayZ-Expansion-Bundle (cond)
ActionArmExplosive.ActionCondition T2 DayZ-Expansion-Bundle (cond)
ActionAttachExplosivesTrigger.ActionCondition T2 DayZ-Expansion-Bundle (cond)
ActionAttachSeeds.ActionCondition T2 iM7s_DrugRunning
ActionAttachToConstruction.ActionCondition T2 DayZ-Expansion-Bundle
ActionAttachToConstruction.CreateConditionComponents — DayZ-Expansion-Bundle ✂
ActionAttachToConstruction.Post_SetupAction — DayZ-Expansion-Bundle (cond)
ActionBase.CF_OnDebugUpdate — DayZ-Expansion-Bundle ✂
ActionBase.OnEndInput — DayZ-Expansion-Bundle
ActionBase.OnEndRequest — DayZ-Expansion-Bundle
ActionBase.OnUpdate T0 DayZ-Expansion-Bundle
ActionBuildPart.ActionCondition T2 DayZ-Expansion-Bundle (cond)
ActionBuildPart.GetText — DayZ-Expansion-Bundle
ActionBuildPart.OnFinishProgressServer — DayZ-Expansion-Bundle (cond)
ActionBuildPartCB.SetCallbackDuration — DayZ-Expansion-Bundle (cond)
ActionCarDoors.OnStartServer — DayZ-Expansion-Bundle
ActionCarDoorsOutside.OnStartServer — DayZ-Expansion-Bundle
ActionCarHornLong.ActionCondition T2 DayZ-Expansion-Bundle
ActionCarHornShort.ActionCondition T2 DayZ-Expansion-Bundle
ActionCheckPulseTarget.ActionCondition T2 DayZ-Expansion-Bundle
ActionCloseBarrel.ActionCondition T2 iM7s_DrugRunning ✂
ActionCloseBarrel.OnExecuteServer — iM7s_DrugRunning ✂
ActionCloseFence.ActionCondition T2 DayZ-Expansion-Bundle
ActionContinuousBase.OnEndAnimationLoop — DayZ-Expansion-Bundle
ActionContinuousBase.OnStartAnimationLoop — DayZ-Expansion-Bundle
ActionDeployObject.ActionCondition T2 DayZ-Expansion-Bundle
ActionDeployObject.DropDuringPlacing — DayZ-Expansion-Bundle (cond)
ActionDeployObject.GetText — DayZ-Expansion-Bundle
ActionDeployObject.HandleReciveData — DayZ-Expansion-Bundle
ActionDeployObject.MoveEntityToFinalPosition — DayZ-Expansion-Bundle (cond)
ActionDeployObject.OnEndServer — DayZ-Expansion-Bundle (cond)
ActionDeployObject.ReadFromContext — DayZ-Expansion-Bundle
ActionDeployObject.SetupAction — DayZ-Expansion-Bundle
ActionDeployObject.WriteToContext — DayZ-Expansion-Bundle
ActionDetachFromTarget.ActionCondition T2 MuchCarKey (cond)
ActionDialCombinationLockOnTarget.ActionCondition T2 DayZ-Expansion-Bundle
ActionDigGardenPlot.ActionCondition T2 DayZ-Expansion-Bundle
ActionDigInStash.ActionCondition T2 DayZ-Expansion-Bundle (cond)
ActionDismantlePart.DismantleCondition — DayZ-Expansion-Bundle (cond)
ActionDismantlePart.GetText — DayZ-Expansion-Bundle
ActionDropItem.ActionCondition T2 Admirals Parachute Mod (cond)
ActionFillGeneratorTank.ActionCondition T2 DayZ-Expansion-Bundle (cond)
ActionFoldBaseBuildingObject.ActionCondition T2 DayZ-Expansion-Bundle (cond)
ActionFoldBaseBuildingObject.GetText — DayZ-Expansion-Bundle
ActionFoldBaseBuildingObject.OnFinishProgressServer — DayZ-Expansion-Bundle (cond)
ActionFoldObject.ActionCondition T2 DayZ-Expansion-Bundle (cond)
ActionFoldObject.GetText — DayZ-Expansion-Bundle
ActionGetOutTransport.OnEnd — DayZ-Expansion-Bundle (cond)
ActionInjectSpores.ActionCondition T2 iM7s_DrugRunning
ActionLockDoors.ActionCondition T2 DayZ-Expansion-Bundle (cond)
ActionLowerFlag.ActionCondition T2 DayZ-Expansion-Bundle
ActionLowerFlag.GetText — DayZ-Expansion-Bundle
ActionManagerBase.ActionPossibilityCheck — Admirals Parachute Mod (cond)
ActionMineTree.ActionCondition T2 DayZ-Expansion-Bundle (cond)
ActionNextCombinationLockDialOnTarget.ActionCondition T2 DayZ-Expansion-Bundle
ActionOpenBarrel.ActionCondition T2 iM7s_DrugRunning ✂
ActionOpenBarrel.OnExecuteServer — iM7s_DrugRunning ✂
ActionOpenCarDoors.OnEnd — Community-Online-Tools
ActionOpenFence.ActionCondition T2 DayZ-Expansion-Bundle (cond)
ActionOpenFence.Can — DayZ-Expansion-Bundle
ActionOpenFence.GetText — DayZ-Expansion-Bundle ✂
ActionOpenFence.OnStartServer — DayZ-Expansion-Bundle (cond)
ActionPackTent.ActionCondition T2 DayZ-Expansion-Bundle (cond)
ActionPackTent.GetText — DayZ-Expansion-Bundle
ActionPlantSeed.ActionCondition T2 iM7s_DrugRunning
ActionPushObject.OnEndServer — MuchCarKey
ActionRaiseFlag.ActionCondition T2 DayZ-Expansion-Bundle
ActionRaiseFlag.GetText — DayZ-Expansion-Bundle
ActionRepairPart.RepairCondition — DayZ-Expansion-Bundle
ActionRestrainSelf.ActionCondition T2 DayZ-Expansion-Bundle (cond)
ActionStartEngine.Expansion_CheckSuccess — DayZ-Expansion-Bundle ✂
ActionStartEngine.GetText — DayZ-Expansion-Bundle ✂
ActionStartEngine.OnEndServer — MuchCarKey
ActionStartEngine.OnFinishProgress — DayZ-Expansion-Bundle (cond)
ActionStartEngineBoat.ActionCondition T2 DayZ-Expansion-Bundle
ActionStartEngineBoat.Expansion_CheckSuccess — DayZ-Expansion-Bundle ✂
ActionStartEngineMotorbike.ActionCondition T2 DayZ-Expansion-Bundle
ActionStartEngineMotorbike.Expansion_CheckSuccess — DayZ-Expansion-Bundle ✂
ActionStopEngine.ActionCondition T2 DayZ-Expansion-Bundle ✂
ActionStopEngine.Expansion_CheckSuccess — DayZ-Expansion-Bundle ✂
ActionStopEngine.GetText — DayZ-Expansion-Bundle ✂
ActionStopEngine.OnEndServer — MuchCarKey
ActionStopEngine.OnExecute — DayZ-Expansion-Bundle (cond)
ActionStopEngineBoat.Expansion_CheckSuccess — DayZ-Expansion-Bundle ✂
ActionSwitchLights.ActionCondition T2 DayZ-Expansion-Bundle ✂
ActionTakeItem.ActionCondition T2 DayZ-Expansion-Bundle
ActionTakeItem.GetText — DayZ-Expansion-Bundle
ActionTakeItemToHands.ActionCondition T2 DayZ-Expansion-Bundle
ActionTakeItemToHands.GetText — DayZ-Expansion-Bundle
ActionTargetsCursor.Update — DayZ-Expansion-Bundle (cond)
ActionTogglePlaceObject.Start — DayZ-Expansion-Bundle (cond)
ActionToggleTentOpen.ActionCondition T2 DayZ-Expansion-Bundle (cond)
ActionToggleTentOpen.GetText — DayZ-Expansion-Bundle ✂
ActionToggleTentOpen.OnExecuteServer — DayZ-Expansion-Bundle (cond)
ActionTriggerRemotely.ActionCondition T2 DayZ-Expansion-Bundle (cond)
ActionTurnOffPowerGenerator.ActionCondition T2 DayZ-Expansion-Bundle (cond)
ActionTurnOffPowerGenerator.CreateConditionComponents — DayZ-Expansion-Bundle ✂
ActionTurnOnPowerGenerator.ActionCondition T2 DayZ-Expansion-Bundle (cond)
ActionTurnOnPowerGenerator.CreateConditionComponents — DayZ-Expansion-Bundle ✂
ActionUnlockDoors.ActionCondition T2 DayZ-Expansion-Bundle (cond)
ActionUnmountBarbedWire.ActionCondition T2 DayZ-Expansion-Bundle (cond)
ActionUnmountBarbedWire.GetText — DayZ-Expansion-Bundle
ActionUnpin.ActionCondition T2 DayZ-Expansion-Bundle (cond)
ActionUnrestrainTarget.ActionCondition T2 DayZ-Expansion-Bundle (cond)
ActionWorldCraft.ActionCondition T2 DayZ-Expansion-Bundle
AdvancedCommunication.OnStoreLoad T3 CF
AdvancedCommunication.OnStoreSave T3 CF
AlarmClock_ColorBase.COT_OnDebugSpawn — Community-Online-Tools ✂
AnalyticsManagerServer.OnEntityKilled — DayZ-Expansion-Bundle
AnalyticsManagerServer.OnPlayerConnect T3 DayZ-Expansion-Bundle (cond)
AnalyticsManagerServer.OnPlayerKilled — DayZ-Expansion-Bundle (cond)
AnimalBase.AfterStoreLoad T3 DayZ-Expansion-Bundle
AnimalBase.EEInit T3 Community-Online-Tools
AnimalBase.NameOverride — DayZ-Expansion-Bundle (cond)
AnimalBase.OnStoreLoad T3 CF
AnimalBase.OnStoreSave T3 CF
AnimalBase.SetAsSkinned — DayZ-Expansion-Bundle
AnimatedActionBase.OnAnimationEvent — DayZ-Expansion-Bundle
AreaExposureMdfr.OnTick — DayZ-Expansion-Bundle (cond)
Armband_ColorBase.Expansion_SwitchItemSelectionTextureEx — DayZ-Expansion-Bundle
AttachmentsWrapper.SetParent — DayZ-Expansion-Bundle
BadgeBleeding.IsValueChanged — Community-Online-Tools
BarbedWire.ExpansionOnDestroyed — DayZ-Expansion-Bundle ✂
BarrelHoles_ColorBase.CF_OnStoreLoad — DayZ-Expansion-Bundle
BarrelHoles_ColorBase.Close — DayZ-Expansion-Bundle
BarrelHoles_ColorBase.Expansion_CanUseVirtualStorage — DayZ-Expansion-Bundle (cond)
BarrelHoles_ColorBase.IsNonExpansionOpenable — DayZ-Expansion-Bundle ✂
BarrelHoles_ColorBase.Open — DayZ-Expansion-Bundle
Barrel_ColorBase.Close — DayZ-Expansion-Bundle
Barrel_ColorBase.IsNonExpansionOpenable — DayZ-Expansion-Bundle ✂
Barrel_ColorBase.Open — DayZ-Expansion-Bundle
BaseBuildingBase.EEItemAttached T2 Community-Online-Tools
BaseBuildingBase.EEItemDetached T2 Community-Online-Tools
BaseBuildingBase.GetKitSpawnPosition — DayZ-Expansion-Bundle
BaseBuildingBase.IsOpen — DayZ-Expansion-Bundle
BaseBuildingBase.OnPartBuiltClient — Community-Online-Tools
BaseBuildingBase.OnPartDestroyedClient — Community-Online-Tools
BaseBuildingBase.OnPartDismantledClient — Community-Online-Tools
Battery9V.SetActions T2 DayZ-Expansion-Bundle
BatteryCharger.OnWorkStart — DayZ-Expansion-Bundle
BatteryCharger.OnWorkStop — DayZ-Expansion-Bundle
BearTrap.Expansion_GetAmmoTypes — DayZ-Expansion-Bundle ✂
BearTrap.Expansion_IsMechanicalTrap — DayZ-Expansion-Bundle ✂
BearTrap.SetActions T2 Community-Online-Tools
BleedingSourcesManagerBase.CanAddBleedingSource — DayZ-Expansion-Bundle (cond)
BloodNotfr.DisplayTendency — Community-Online-Tools
BloodNotfr.GetObservedValue — Community-Online-Tools
Blowtorch.OnVariablesSynchronized T2 iM7s_DrugRunning
Blowtorch.OnWorkStop — DayZ-Expansion-Bundle
Blowtorch.SetActions T2 iM7s_DrugRunning
BoatScript.AfterStoreLoad T3 MuchCarKey
BoatScript.CanDisplayAttachmentCategory — MuchCarKey
BoatScript.CanDisplayAttachmentSlot T2 MuchCarKey
BoatScript.DeferredInit — MuchCarKey
BoatScript.EEDelete T3 MuchCarKey
BoatScript.EEHealthLevelChanged T2 Community-Online-Tools
BoatScript.EEKilled T3 MuchCarKey
BoatScript.EEOnCECreate — MuchCarKey
BoatScript.EEOnDamageCalculated — Community-Online-Tools
BoatScript.IsInventoryVisible T2 MuchCarKey
BoatScript.NameOverride — MuchCarKey (cond)
BoatScript.OnCEUpdate — MuchCarKey
BoatScript.OnDebugSpawn — Community-Online-Tools ✂
BoatScript.OnDriverEnter — Community-Online-Tools
BoatScript.OnEngineStart — MuchCarKey
BoatScript.OnVariablesSynchronized T2 MuchCarKey
Bottle_Base.COT_OnDebugSpawn — Community-Online-Tools ✂
BuildingBase.EEOnDamageCalculated — DayZ-Expansion-Bundle
BuildingBase.Explode — DayZ-Expansion-Bundle
BuildingBase.NameOverride — DayZ-Expansion-Bundle (cond)
BuildingBase.OnDebugSpawn — Community-Online-Tools ✂
BuildingBase.OnStoreLoad T3 CF
BuildingBase.OnStoreSave T3 CF
BuildingBase.OnVariablesSynchronized T2 DayZ-Expansion-Bundle
CAContinuousCraft.Setup — Community-Online-Tools
CAContinuousEmpty.Setup — Community-Online-Tools
CAContinuousFill.Setup — Community-Online-Tools
CAContinuousFillBrakes.Setup — Community-Online-Tools
CAContinuousFillCoolant.Setup — Community-Online-Tools
CAContinuousFillFuel.Setup — Community-Online-Tools
CAContinuousFillOil.Setup — Community-Online-Tools
CAContinuousFillPowerGenerator.Setup — Community-Online-Tools
CAContinuousQuantity.Setup — Community-Online-Tools
CAContinuousRepeat.Setup — Community-Online-Tools
CAContinuousTime.Setup — Community-Online-Tools
CF_Date.Format — DayZ-Expansion-Bundle (cond)
CF_InputBindings.Update — Community-Online-Tools (cond)
CF_Localiser.Set — DayZ-Expansion-Bundle ✂
CF_ModuleGame.EnableRPC — DayZ-Expansion-Bundle (cond)
CamoNet.SetActions T2 DayZ-Expansion-Bundle
CanisterGasoline.SetActions T2 DayZ-Expansion-Bundle
CarBattery.CanPutIntoHands T2 DayZ-Expansion-Bundle (cond)
CarBattery.SetActions T2 iM7s_DrugRunning
CarDoor.EEHealthLevelChanged T2 DayZ-Expansion-Bundle
CarDoor.Expansion_CarContactActivates — DayZ-Expansion-Bundle ✂
CarDoor.NameOverride — DayZ-Expansion-Bundle ✂
CarHud.Init — DayZ-Expansion-Bundle
CarHud.RefreshVehicleHud — DayZ-Expansion-Bundle
CarHud.ShowVehicleInfo — DayZ-Expansion-Bundle
CarScript.AfterStoreLoad T3 MuchCarKey
CarScript.CanDisplayAttachmentCategory — MuchCarKey
CarScript.CanDisplayAttachmentSlot T2 MuchCarKey
CarScript.DamageCrew — DayZ-Expansion-Bundle
CarScript.DebugFreeAreaAtDoor — DayZ-Expansion-Bundle ✂
CarScript.DeferredInit — MuchCarKey
CarScript.EEItemDetached T2 DayZ-Expansion-Bundle
CarScript.EEOnCECreate — MuchCarKey
CarScript.IsAreaAtDoorFree — DayZ-Expansion-Bundle ✂
CarScript.IsInventoryVisible T2 MuchCarKey
CarScript.NameOverride — MuchCarKey (cond)
CarScript.OnCEUpdate — MuchCarKey
CarScript.OnDebugSpawn — Community-Online-Tools ✂
CarScript.OnDriverEnter — Community-Online-Tools
CarScript.OnEngineStart — MuchCarKey
CattleProd.OnWorkStart — DayZ-Expansion-Bundle
CattleProd.OnWorkStop — DayZ-Expansion-Bundle
CharacterCreationMenu.Back — DayZ-Expansion-Bundle
CharacterCreationMenu.Refresh — DayZ-Expansion-Bundle
Chat.Add — DayZ-Expansion-Bundle (cond)
Chat.AddInternal — DayZ-Expansion-Bundle (cond)
Chat.Clear — DayZ-Expansion-Bundle (cond)
Chemlight_ColorBase.OnWorkStart — DayZ-Expansion-Bundle
Chemlight_ColorBase.OnWorkStop — DayZ-Expansion-Bundle
CivSedanWheel.OnWasDetached — DayZ-Expansion-Bundle
CivilianSedan.ExpansionGetWheelType — DayZ-Expansion-Bundle ✂
CivilianSedan.OnDebugSpawn — DayZ-Expansion-Bundle ✂
Clothing.CanLoadItemIntoCargoClothingConditions — DayZ-Expansion-Bundle ✂
Clothing.CanReceiveItemIntoCargoClothingConditions — DayZ-Expansion-Bundle ✂
Clothing.Expansion_SwitchItemSelectionTextureEx — DayZ-Expansion-Bundle
Clothing.SmershException — DayZ-Expansion-Bundle ✂
CombinationLock.ExpansionOnDestroyed — DayZ-Expansion-Bundle ✂
Construction.COT_GetParent — Community-Online-Tools ✂
Construction.CanBuildPart — DayZ-Expansion-Bundle (cond)
ConstructionBase.DismantlePartServerEx — DayZ-Expansion-Bundle (cond)
ConstructionBase.GetConstructionPartsToBuild — DayZ-Expansion-Bundle
ConstructionBase.IsCollidingEx — DayZ-Expansion-Bundle (cond)
ConstructionBase.UpdateConstructionParts — DayZ-Expansion-Bundle
ContainerWithCargoAndAttachments.OnShow — DayZ-Expansion-Bundle (cond)
ContainerWithCargoAndAttachments.SetEntity — DayZ-Expansion-Bundle
ContainerWithCargoAndAttachments.SetOpenState — DayZ-Expansion-Bundle
Container_Base.CF_OnStoreLoad — DayZ-Expansion-Bundle
Container_Base.Close — DayZ-Expansion-Bundle
Container_Base.DeferredInit — DayZ-Expansion-Bundle
Container_Base.Open — DayZ-Expansion-Bundle
CraftFenceKit.CanDo — DayZ-Expansion-Bundle (cond)
CraftTerritoryFlagKit.CanDo — DayZ-Expansion-Bundle (cond)
CraftWatchtowerKit.CanDo — DayZ-Expansion-Bundle (cond)
CreditsLoader.GetData — CF ✂
DayZExpansion.OnFinish — DayZ-Expansion-Bundle
DayZExpansion.OnLoaded — DayZ-Expansion-Bundle
DayZGame.DeferredInit — CF
DayZGame.Expansion_OnUpdate — DayZ-Expansion-Bundle ✂
DayZGame.RegisterProfilesOptions — Dabs Framework
DayZGame.SetMissionPath — Dabs Framework
DayZIntroScenePC.CharacterRotationStart — DayZ-Expansion-Bundle (cond)
DayZIntroScenePC.ResetIntroCamera — DayZ-Expansion-Bundle (cond)
DayZPlayerCamera1stPersonVehicle.Expansion_GetUDAngles — DayZ-Expansion-Bundle ✂
DayZPlayerCamera1stPersonVehicle.OnActivate — DayZ-Expansion-Bundle
DayZPlayerCamera1stPersonVehicle.OnUpdate T0 DayZ-Expansion-Bundle
DayZPlayerCamera3rdPersonErc.OnUpdate T0 Admirals Parachute Mod
DayZPlayerCamera3rdPersonVehicle.Expansion_GetUDAngles — DayZ-Expansion-Bundle ✂
DayZPlayerCamera3rdPersonVehicle.OnActivate — DayZ-Expansion-Bundle
DayZPlayerCamera3rdPersonVehicle.OnUpdate T0 DayZ-Expansion-Bundle
DayZPlayerCommandDeathCallback.OnSimulationEnd — DayZ-Expansion-Bundle
DayZPlayerImplement.CanBeSkinned — DayZ-Expansion-Bundle (cond)
DayZPlayerImplement.EEItemAttached T2 Community-Online-Tools
DayZPlayerImplement.HandleWeapons T1 DayZ-Expansion-Bundle
DayZPlayerImplement.IsInventoryVisible T2 DayZ-Expansion-Bundle
DayZPlayerImplement.IsShootingFromCamera — DayZ-Expansion-Bundle
DayZPlayerImplement.ModCommandHandlerInside — Admirals Parachute Mod
DayZPlayerImplement.NameOverride — DayZ-Expansion-Bundle (cond)
DayZPlayerImplement.OnDebugSpawn — Community-Online-Tools ✂
DayZPlayerImplement.OnStoreLoad T3 CF
DayZPlayerImplement.OnStoreSave T3 CF
DayZPlayerImplement.OnSyncJuncture — DayZ-Expansion-Bundle
DayZPlayerImplement.ShowDeadScreen — DayZ-Expansion-Bundle
DayZPlayerImplementJumpClimb.Jump — Admirals Parachute Mod (cond)
DayZPlayerImplementThrowing.HandleThrowing — DayZ-Expansion-Bundle (cond)
DayZPlayerMeleeFightLogic_LightHeavy.Init — DayZ-Expansion-Bundle (cond)
Debug.DestroyAllShapes — Dabs Framework ✂
Debug.DrawArrow — Dabs Framework ✂
Debug.DrawBox — Dabs Framework ✂
Debug.DrawBoxEx — Dabs Framework ✂
Debug.DrawCone — Dabs Framework ✂
Debug.DrawCube — Dabs Framework ✂
Debug.DrawCylinder — Dabs Framework ✂
Debug.DrawLine — Dabs Framework ✂
Debug.DrawLines — Dabs Framework ✂
Debug.DrawSphere — Dabs Framework ✂
DebugMonitor.Show — Community-Online-Tools (cond)
Defibrillator.OnWorkStart — DayZ-Expansion-Bundle
Defibrillator.OnWorkStop — DayZ-Expansion-Bundle
DigOutStashLambda.Execute — DayZ-Expansion-Bundle ✂
DrowningMdfr.CheckIsDrowning — Community-Online-Tools (cond)
DuctTape.OnVariablesSynchronized T2 iM7s_DrugRunning
DuctTape.SetActions T2 iM7s_DrugRunning
EasterEgg.OnInventoryEnter T2 DayZ-Expansion-Bundle
EasterEgg.OnInventoryExit T2 DayZ-Expansion-Bundle
EffExhaustSmoke.Event_OnFrameUpdate — DayZ-Expansion-Bundle (cond)
EffExhaustSmoke.Expansion_SetParticleStateHelicopter — DayZ-Expansion-Bundle ✂
EffExhaustSmoke.Expansion_SetRotorSpeed — DayZ-Expansion-Bundle ✂
EffectArea.EEInit T3 Community-Online-Tools
EmoteConstructor.RegisterEmotes — Dabs Framework
EmoteDabbing.EmoteCondition — Dabs Framework (cond)
EmoteManager.CanPlayEmote — Admirals Parachute Mod
EmoteManager.CommitSuicide — DayZ-Expansion-Bundle (cond)
EmoteManager.CreateBleedingEffect — DayZ-Expansion-Bundle (cond)
EmoteManager.PlayEmote — DayZ-Expansion-Bundle
Environment.ProcessItemsWetness — Community-Online-Tools (cond)
ExpansionActionPaint.ActionCondition T2 DayZ-Expansion-Bundle
ExpansionActionPaint.GetText — DayZ-Expansion-Bundle
ExpansionAirdropContainerBase.EEDelete T3 Community-Online-Tools
ExpansionAirdropContainerBase.EEInit T3 Community-Online-Tools
ExpansionBaseBuilding.AfterStoreLoad T3 DayZ-Expansion-Bundle
ExpansionBaseBuilding.CF_OnStoreLoad — DayZ-Expansion-Bundle
ExpansionBaseBuilding.CF_OnStoreSave — DayZ-Expansion-Bundle
ExpansionBaseBuilding.CanBeDamaged — DayZ-Expansion-Bundle ✂
ExpansionBaseBuilding.CanBeRepairedToPristine — DayZ-Expansion-Bundle ✂
ExpansionBaseBuilding.CanObstruct — DayZ-Expansion-Bundle ✂
ExpansionBaseBuilding.CanReceiveAttachment T2 DayZ-Expansion-Bundle
ExpansionBaseBuilding.EEInit T3 DayZ-Expansion-Bundle
ExpansionBaseBuilding.EEKilled T3 DayZ-Expansion-Bundle (cond)
ExpansionBaseBuilding.ExpansionGetCodeLock — DayZ-Expansion-Bundle ✂
ExpansionBaseBuilding.ExpansionHasCodeLock — DayZ-Expansion-Bundle ✂
ExpansionBaseBuilding.ExpansionOnDestroyed — DayZ-Expansion-Bundle ✂
ExpansionBaseBuilding.GetDestroySound — DayZ-Expansion-Bundle ✂
ExpansionBaseBuilding.GetKitSpawnPosition — DayZ-Expansion-Bundle ✂
ExpansionBaseBuilding.HasProperDistance — DayZ-Expansion-Bundle ✂
ExpansionBaseBuilding.IsFacingCamera — DayZ-Expansion-Bundle ✂
ExpansionBaseBuilding.IsFacingPlayer — DayZ-Expansion-Bundle ✂
ExpansionBaseBuilding.IsOpened — DayZ-Expansion-Bundle ✂
ExpansionBaseBuilding.OnPartBuiltServer — DayZ-Expansion-Bundle
ExpansionBaseBuilding.OnVariablesSynchronized T2 DayZ-Expansion-Bundle
ExpansionBaseBuilding.SetActions T2 DayZ-Expansion-Bundle
ExpansionBaseBuilding.UpdateAttachmentPhysics — DayZ-Expansion-Bundle ✂
ExpansionBaseBuilding.UpdatePhysics — DayZ-Expansion-Bundle ✂
ExpansionBookMenuManager.RegisterBookMenuTabs — DayZ-Expansion-Bundle
ExpansionClientSettingsModule.OnSettingsChanged — DayZ-Expansion-Bundle
ExpansionCodeLock.ExpansionLock — DayZ-Expansion-Bundle
ExpansionCodeLock.ExpansionUnlock — DayZ-Expansion-Bundle
ExpansionContaminatedArea.EEDelete T3 Community-Online-Tools
ExpansionContaminatedArea.EEInit T3 Community-Online-Tools
ExpansionESPModificationModule.OnInit T3 DayZ-Expansion-Bundle
ExpansionItemInspectionBase.UpdateItemStats — DayZ-Expansion-Bundle
ExpansionMarkerClientData.PartyCount — DayZ-Expansion-Bundle ✂
ExpansionMarkerClientData.PartyGet — DayZ-Expansion-Bundle ✂
ExpansionMarkerClientData.PartyInsert — DayZ-Expansion-Bundle ✂
ExpansionMarkerClientData.PartyPlayerCount — DayZ-Expansion-Bundle ✂
ExpansionMarkerClientData.PartyPlayerGet — DayZ-Expansion-Bundle ✂
ExpansionMarkerClientData.PartyQuickCount — DayZ-Expansion-Bundle ✂
ExpansionMarkerClientData.PartyQuickGet — DayZ-Expansion-Bundle ✂
ExpansionMarkerClientData.PartyRemove — DayZ-Expansion-Bundle ✂
ExpansionMarkerClientData.PartyUpdate — DayZ-Expansion-Bundle ✂
ExpansionMarkerClientData.RefreshPartyMarkers — DayZ-Expansion-Bundle ✂
ExpansionPartyPlayerData.OnJoin — DayZ-Expansion-Bundle
ExpansionPartyPlayerData.OnLeave — DayZ-Expansion-Bundle
ExpansionPartyPlayerData.OnStoreLoad T3 DayZ-Expansion-Bundle
ExpansionSettings.OnInit T3 DayZ-Expansion-Bundle
ExpansionVehicle.CanBeDamaged — DayZ-Expansion-Bundle (cond)
ExpansionVehicle.DeferredInit — DayZ-Expansion-Bundle
ExpansionVehicle.GetLockState — DayZ-Expansion-Bundle ✂
ExpansionVehicle.Init — DayZ-Expansion-Bundle ✂
ExpansionVehicle.IsLocked — DayZ-Expansion-Bundle ✂
ExpansionVehicle.OnCECreate — DayZ-Expansion-Bundle
ExpansionVehicle.OnDoorClosed — DayZ-Expansion-Bundle ✂
ExpansionVehicle.OnDoorOpened — DayZ-Expansion-Bundle ✂
ExpansionVehicle.ResetKeyPairing — DayZ-Expansion-Bundle ✂
ExpansionVehicle.SetLockState — DayZ-Expansion-Bundle ✂
ExpansionWorld.OnUpdate T0 DayZ-Expansion-Bundle
ExpansionWorldObjectsModule.OnInit T3 DayZ-Expansion-Bundle
ExpansionWorldObjectsModule.OnMissionLoaded — DayZ-Expansion-Bundle
ExpansionWorldObjectsModule.OnMissionStart T3 DayZ-Expansion-Bundle
ExplosivesBase.Expansion_GetAmmoTypes — DayZ-Expansion-Bundle ✂
ExplosivesBase.Expansion_IsDanger — DayZ-Expansion-Bundle ✂
FarmingHoe.SetActions T2 BetterStash
Fence.AddAction — DayZ-Expansion-Bundle
Fence.CF_OnStoreLoad — DayZ-Expansion-Bundle
Fence.CF_OnStoreSave — DayZ-Expansion-Bundle
Fence.CanBeDamaged — DayZ-Expansion-Bundle ✂
Fence.CanOpenFence — DayZ-Expansion-Bundle
Fence.CanReceiveAttachment T2 DayZ-Expansion-Bundle (cond)
Fence.CloseAndLock — DayZ-Expansion-Bundle ✂
Fence.ExpansionGetCodeLock — DayZ-Expansion-Bundle ✂
Fence.ExpansionIsLocked — DayZ-Expansion-Bundle
Fence.ExpansionIsOpenable — DayZ-Expansion-Bundle ✂
Fence.ExpansionIsOpened — DayZ-Expansion-Bundle ✂
Fence.Expansion_OnPartBuiltServer — DayZ-Expansion-Bundle
Fence.OnPartDestroyedServer — DayZ-Expansion-Bundle
Fence.OnPartDismantledServer — DayZ-Expansion-Bundle
Fence.RemoveAction — DayZ-Expansion-Bundle
Fence.SetOpenedState — DayZ-Expansion-Bundle
FieldShovel.SetActions T2 BetterStash
FireworksBase.OnInventoryEnter T2 DayZ-Expansion-Bundle
Flag_Base.AfterStoreLoad T3 DayZ-Expansion-Bundle
Flag_Base.CF_OnStoreLoad — DayZ-Expansion-Bundle
Flag_Base.CF_OnStoreSave — DayZ-Expansion-Bundle
Flag_Base.OnWasAttached — DayZ-Expansion-Bundle
Flag_Base.OnWasDetached — DayZ-Expansion-Bundle
Flaregun.OnFire — DayZ-Expansion-Bundle
Flashlight.OnWorkStart — DayZ-Expansion-Bundle
Flashlight.OnWorkStop — DayZ-Expansion-Bundle
GPSReceiver.OnWorkStart — DayZ-Expansion-Bundle
GPSReceiver.OnWorkStop — DayZ-Expansion-Bundle
GesturesMenu.GetGestureItems — Dabs Framework
GesturesMenu.OnMenuRelease — Dabs Framework
GiftBox_Base.Close — DayZ-Expansion-Bundle
GiftBox_Base.IsNonExpansionOpenable — DayZ-Expansion-Bundle ✂
GiftBox_Base.Open — DayZ-Expansion-Bundle
Grenade_Base.Expansion_IsLive — DayZ-Expansion-Bundle ✂
Hacksaw.SetActions T2 DayZ-Expansion-Bundle
Hammer.SetActions T2 DayZ-Expansion-Bundle
HandSaw.SetActions T2 DayZ-Expansion-Bundle
HandsHeader.UpdateInterval — DayZ-Expansion-Bundle
HatchbackWheel.OnWasDetached — DayZ-Expansion-Bundle
Hatchback_02.ExpansionGetWheelType — DayZ-Expansion-Bundle ✂
Hatchback_02.OnDebugSpawn — DayZ-Expansion-Bundle ✂
Hatchback_02_Wheel.OnWasDetached — DayZ-Expansion-Bundle
Hatchet.SetActions T2 DayZ-Expansion-Bundle
Header.SetItemPreview — DayZ-Expansion-Bundle
HealthNotfr.DisplayTendency — Community-Online-Tools
HealthNotfr.GetObservedValue — Community-Online-Tools
HeartbeatNotfr.DisplayBadge — Community-Online-Tools
Heatpack.OnWorkStart — DayZ-Expansion-Bundle
Heatpack.OnWorkStop — DayZ-Expansion-Bundle
HelicopterScript.OnStoreLoad T3 CF
HelicopterScript.OnStoreSave T3 CF
Hologram.EvaluateCollision — DayZ-Expansion-Bundle (cond)
Hologram.GetProjectionEntityPosition — DayZ-Expansion-Bundle ✂
Hologram.HeightPlacementCheck — DayZ-Expansion-Bundle (cond)
Hologram.IsBaseViable — DayZ-Expansion-Bundle (cond)
Hologram.IsBehindObstacle — DayZ-Expansion-Bundle (cond)
Hologram.IsClippingRoof — DayZ-Expansion-Bundle (cond)
Hologram.IsCollidingAngle — DayZ-Expansion-Bundle (cond)
Hologram.IsCollidingBBox — DayZ-Expansion-Bundle (cond)
Hologram.IsCollidingPlayer — DayZ-Expansion-Bundle (cond)
Hologram.PlaceEntity — iM7s_DrugRunning ✂
Hologram.SetOnGround — DayZ-Expansion-Bundle
Hologram.UpdateHologram — DayZ-Expansion-Bundle
HungerNotfr.DisplayTendency — Community-Online-Tools
HungerNotfr.GetObservedValue — Community-Online-Tools
IAT_ActionCraftOnWorkbench.OnFinishProgressServer — iM7s_DrugRunning
IAT_ActionCraftOnWorkbench.SetupAnimation — iM7s_DrugRunning ✂
IAT_ActioncraftOnWorkbenchCB.CreateActionComponent — iM7s_DrugRunning ✂
Icon.DestroyWhiteBackground — DayZ-Expansion-Bundle
Icon.Expansion_ResetColor — DayZ-Expansion-Bundle ✂
Icon.Expansion_UpdateItemRarity — DayZ-Expansion-Bundle ✂
Icon.FullScreen — DayZ-Expansion-Bundle
Icon.InitEx — DayZ-Expansion-Bundle
Icon.InitLock — DayZ-Expansion-Bundle
Icon.SetItemPreview — DayZ-Expansion-Bundle
ImprovisedExplosive.COT_OnDebugSpawn — Community-Online-Tools ✂
InjuredLegNotfr.DisplayBadge — Community-Online-Tools
InteractActionInput.UpdatePossibleActions — DayZ-Expansion-Bundle (cond)
IntroSceneCharacter.CharacterLoad — DayZ-Expansion-Bundle
IntroSceneCharacter.CharacterUnload — DayZ-Expansion-Bundle
IntroSceneCharacter.CreateNewCharacter — DayZ-Expansion-Bundle
InventoryQuickbar.GetQuickbarItemColor — DayZ-Expansion-Bundle
ItemBase.AfterStoreLoad T3 DayZ-Expansion-Bundle
ItemBase.CanDisplayAttachmentCategory — DayZ-Expansion-Bundle
ItemBase.CanDisplayAttachmentSlot T2 DayZ-Expansion-Bundle ✂
ItemBase.CanDisplayCargo — DayZ-Expansion-Bundle
ItemBase.CanLoadAttachment — DayZ-Expansion-Bundle ✂
ItemBase.CanPutAsAttachment — DayZ-Expansion-Bundle (cond)
ItemBase.CanPutInCargo T2 DayZ-Expansion-Bundle
ItemBase.CanPutIntoHands T2 DayZ-Expansion-Bundle
ItemBase.CanReceiveAttachment T2 DayZ-Expansion-Bundle (cond)
ItemBase.CanReceiveItemIntoCargo T2 DayZ-Expansion-Bundle (cond)
ItemBase.CanReleaseAttachment T2 DayZ-Expansion-Bundle
ItemBase.CanReleaseCargo — DayZ-Expansion-Bundle
ItemBase.CanRemoveFromCargo — DayZ-Expansion-Bundle
ItemBase.CanRemoveFromHands — DayZ-Expansion-Bundle
ItemBase.Close — DayZ-Expansion-Bundle
ItemBase.CombineItemsClient — DayZ-Expansion-Bundle (cond)
ItemBase.EEOnAfterLoad T3 DayZ-Expansion-Bundle
ItemBase.ExpansionIsLocked — DayZ-Expansion-Bundle ✂
ItemBase.Expansion_CanObjectAttach — DayZ-Expansion-Bundle ✂
ItemBase.Expansion_CanUseVirtualStorage — DayZ-Expansion-Bundle ✂
ItemBase.Expansion_GetEntityStorageFileName — DayZ-Expansion-Bundle ✂
ItemBase.Expansion_RestoreContents — DayZ-Expansion-Bundle ✂
ItemBase.Expansion_StoreContents — DayZ-Expansion-Bundle ✂
ItemBase.GetHiddenSelectionIndex — DayZ-Expansion-Bundle ✂
ItemBase.GetItemSize — Dabs Framework ✂
ItemBase.IsInventoryVisible T2 DayZ-Expansion-Bundle
ItemBase.IsOpen — DayZ-Expansion-Bundle
ItemBase.IsServerCheck — Community-Online-Tools
ItemBase.MaxLifetimeRefreshCalc — DayZ-Expansion-Bundle ✂
ItemBase.OnDebugSpawn — Community-Online-Tools ✂
ItemBase.OnItemLocationChanged T2 DayZ-Expansion-Bundle
ItemBase.OnPlacementComplete — Community-Online-Tools
ItemBase.OnStoreLoad T3 CF
ItemBase.OnStoreSave T3 CF
ItemBase.OnWorkStart — DayZ-Expansion-Bundle
ItemBase.OnWorkStop — DayZ-Expansion-Bundle
ItemBase.Open — DayZ-Expansion-Bundle
JMCOTSideBarFooter.Init — Community-Online-Tools
JMESPMeta.CreateActions — DayZ-Expansion-Bundle
JMESPMetaBaseBuilding.Create — DayZ-Expansion-Bundle
JMESPMetaBaseBuilding.CreateActions — DayZ-Expansion-Bundle
JMESPMetaBaseBuilding.UpdateButtonStates — DayZ-Expansion-Bundle
JMESPModule.RegisterTypes — Community-Online-Tools
JMItemSetSettings.Defaults — DayZ-Expansion-Bundle
JMModuleBase.GetRPCMax — Community-Online-Tools (cond)
JMModuleBase.GetRPCMin — Community-Online-Tools (cond)
JMModuleBase.OnClientPermissionsUpdated — Community-Online-Tools
JMModuleBase.OnMissionStart T3 Community-Online-Tools
JMModuleBase.OnRPC T2 Community-Online-Tools (cond)
JMModuleConstructorBase.RegisterModules — Community-Online-Tools
JMModuleManager.InitModule — Community-Online-Tools
JMModuleManager.OnClientPermissionsUpdated — Community-Online-Tools
JMObjectSpawnerForm.OnCreate — Community-Online-Tools
JMPlayerForm.InitActionWidgetsIdentity — Community-Online-Tools
JMPlayerForm.OnCreate — Community-Online-Tools
JMPlayerForm.OnPlayerRow_RightClick — Community-Online-Tools
JMPlayerForm.PassesListFilters — Community-Online-Tools (cond)
JMPlayerFormTabInventory.ShowInventoryContextMenu — Community-Online-Tools
JMTeleportForm.OnCreate — Community-Online-Tools
JMTeleportForm.RefreshMapMarkers — Community-Online-Tools
JMVehicleSpawnerSettings.Defaults — DayZ-Expansion-Bundle
JMVehiclesMenu.GetVehicleTypeInfo — DayZ-Expansion-Bundle ✂
KeybindingElement.Reload — CF
KeybindingElementNew.GetLayoutName — DayZ-Expansion-Bundle ✂
KeybindingsMenu.Init — DayZ-Expansion-Bundle
KeybindingsMenu.Refresh — DayZ-Expansion-Bundle ✂
KitBase.COT_OnDebugSpawn — Community-Online-Tools ✂
LandMineTrap.Expansion_IsExplosive — DayZ-Expansion-Bundle ✂
Land_House_1B01_Pub.HasInterior — DayZ-Expansion-Bundle ✂
Land_House_1B01_Pub.HasIvys — DayZ-Expansion-Bundle ✂
Land_House_1B01_Pub.SpawnIvys — DayZ-Expansion-Bundle ✂
Land_House_1W01.HasInterior — DayZ-Expansion-Bundle ✂
Land_House_1W01.HasIvys — DayZ-Expansion-Bundle ✂
Land_House_1W01.SpawnInterior — DayZ-Expansion-Bundle ✂
Land_House_1W01.SpawnIvys — DayZ-Expansion-Bundle ✂
Land_House_1W02.HasInterior — DayZ-Expansion-Bundle ✂
Land_House_1W02.HasIvys — DayZ-Expansion-Bundle ✂
Land_House_1W02.SpawnInterior — DayZ-Expansion-Bundle ✂
Land_House_1W02.SpawnIvys — DayZ-Expansion-Bundle ✂
Land_House_1W03.HasInterior — DayZ-Expansion-Bundle ✂
Land_House_1W03.HasIvys — DayZ-Expansion-Bundle ✂
Land_House_1W03.SpawnInterior — DayZ-Expansion-Bundle ✂
Land_House_1W03.SpawnIvys — DayZ-Expansion-Bundle ✂
Land_House_1W04.HasInterior — DayZ-Expansion-Bundle ✂
Land_House_1W04.HasIvys — DayZ-Expansion-Bundle ✂
Land_House_1W04.SpawnInterior — DayZ-Expansion-Bundle ✂
Land_House_1W04.SpawnIvys — DayZ-Expansion-Bundle ✂
Land_House_1W05.HasInterior — DayZ-Expansion-Bundle ✂
Land_House_1W05.HasIvys — DayZ-Expansion-Bundle ✂
Land_House_1W05.SpawnInterior — DayZ-Expansion-Bundle ✂
Land_House_1W05.SpawnIvys — DayZ-Expansion-Bundle ✂
Land_House_1W06.HasInterior — DayZ-Expansion-Bundle ✂
Land_House_1W06.HasIvys — DayZ-Expansion-Bundle ✂
Land_House_1W06.SpawnInterior — DayZ-Expansion-Bundle ✂
Land_House_1W06.SpawnIvys — DayZ-Expansion-Bundle ✂
Land_House_1W08.HasInterior — DayZ-Expansion-Bundle ✂
Land_House_1W08.HasIvys — DayZ-Expansion-Bundle ✂
Land_House_1W08.SpawnInterior — DayZ-Expansion-Bundle ✂
Land_House_1W08.SpawnIvys — DayZ-Expansion-Bundle ✂
Land_House_1W09.HasInterior — DayZ-Expansion-Bundle ✂
Land_House_1W09.HasIvys — DayZ-Expansion-Bundle ✂
Land_House_1W09.SpawnInterior — DayZ-Expansion-Bundle ✂
Land_House_1W09.SpawnIvys — DayZ-Expansion-Bundle ✂
Land_House_1W10.HasInterior — DayZ-Expansion-Bundle ✂
Land_House_1W10.HasIvys — DayZ-Expansion-Bundle ✂
Land_House_1W10.SpawnInterior — DayZ-Expansion-Bundle ✂
Land_House_1W10.SpawnIvys — DayZ-Expansion-Bundle ✂
Land_House_1W11.HasInterior — DayZ-Expansion-Bundle ✂
Land_House_1W11.HasIvys — DayZ-Expansion-Bundle ✂
Land_House_1W11.SpawnInterior — DayZ-Expansion-Bundle ✂
Land_House_1W11.SpawnIvys — DayZ-Expansion-Bundle ✂
Land_House_1W12.HasInterior — DayZ-Expansion-Bundle ✂
Land_House_1W12.HasIvys — DayZ-Expansion-Bundle ✂
Land_House_1W12.SpawnInterior — DayZ-Expansion-Bundle ✂
Land_House_1W12.SpawnIvys — DayZ-Expansion-Bundle ✂
Land_House_2B01.HasInterior — DayZ-Expansion-Bundle ✂
Land_House_2B01.HasIvys — DayZ-Expansion-Bundle ✂
Land_House_2B01.SpawnInterior — DayZ-Expansion-Bundle ✂
Land_House_2B01.SpawnIvys — DayZ-Expansion-Bundle ✂
Land_House_2W01.HasInterior — DayZ-Expansion-Bundle ✂
Land_House_2W01.HasIvys — DayZ-Expansion-Bundle ✂
Land_House_2W01.SpawnInterior — DayZ-Expansion-Bundle ✂
Land_House_2W01.SpawnIvys — DayZ-Expansion-Bundle ✂
Land_House_2W02.HasInterior — DayZ-Expansion-Bundle ✂
Land_House_2W02.HasIvys — DayZ-Expansion-Bundle ✂
Land_House_2W02.SpawnInterior — DayZ-Expansion-Bundle ✂
Land_House_2W02.SpawnIvys — DayZ-Expansion-Bundle ✂
Land_Underground_Entrance.RequestLatentTransition — DayZ-Expansion-Bundle (cond)
Land_Village_Pub.HasInterior — DayZ-Expansion-Bundle ✂
Land_Village_Pub.HasIvys — DayZ-Expansion-Bundle ✂
Land_Village_Pub.SpawnIvys — DayZ-Expansion-Bundle ✂
LargeGasCanister.OnVariablesSynchronized T2 iM7s_DrugRunning
LargeGasCanister.SetActions T2 iM7s_DrugRunning
MeatTenderizer.SetActions T2 DayZ-Expansion-Bundle
MediumGasCanister.OnVariablesSynchronized T2 iM7s_DrugRunning
MediumGasCanister.SetActions T2 iM7s_DrugRunning
Megaphone.OnWorkStart — DayZ-Expansion-Bundle
Megaphone.OnWorkStop — DayZ-Expansion-Bundle
MetalWire.UpdateAllSelections — DayZ-Expansion-Bundle
MiscGameplayFunctions.FilterObstructedObjectsByGrouping — DayZ-Expansion-Bundle ✂
MiscGameplayFunctions.FilterObstructingObjects — DayZ-Expansion-Bundle ✂
MiscGameplayFunctions.IsObjectObstructed — DayZ-Expansion-Bundle ✂
MiscGameplayFunctions.IsObjectObstructedEx — DayZ-Expansion-Bundle ✂
MiscGameplayFunctions.IsObjectObstructedFilterEx — DayZ-Expansion-Bundle ✂
MissionBase.CF_IsLoaded — CF ✂
MissionBase.CreateScriptedMenu — DayZ-Expansion-Bundle (cond)
MissionBase.OnInit T3 Dabs Framework
MissionServer.EquipCharacter — DayZ-Expansion-Bundle (cond)
MissionServer.HandleBody — DayZ-Expansion-Bundle
MissionServer.InvokeOnDisconnect T3 CF
MissionServer.OnClientNewEvent T3 CF
MissionServer.OnClientPrepareEvent — CF
MissionServer.ShouldPlayerBeKilled — Community-Online-Tools
ModItemRegisterCallbacks.RegisterCustom — CF
ModLoader.GetMods — CF ✂
ModLoader.LoadMods — CF ✂
ModStructure.GetDebugName — CF
ModStructure.GetModActionURL — CF ✂
ModStructure.GetModLogo — CF ✂
ModStructure.GetModLogoOver — CF ✂
ModStructure.GetModLogoSmall — CF ✂
ModStructure.GetModName — CF ✂
ModStructure.GetModOverview — CF ✂
ModStructure.GetModToltip — CF ✂
ModifiersManager.ActivateModifier — Community-Online-Tools (cond)
ModifiersManager.Init — iM7s_DrugRunning
ModsMenuDetailedEntry.LoadData — DayZ-Expansion-Bundle
ModsMenuSimpleEntry.LoadData — DayZ-Expansion-Bundle
MotorbikeScript.CF_OnStoreLoad — DayZ-Expansion-Bundle
MotorbikeScript.CF_OnStoreSave — DayZ-Expansion-Bundle
MotorbikeScript.CanReceiveAttachment T2 DayZ-Expansion-Bundle
MotorbikeScript.CanReleaseAttachment T2 DayZ-Expansion-Bundle
MotorbikeScript.DamageCrew — DayZ-Expansion-Bundle
MotorbikeScript.DeferredInit — DayZ-Expansion-Bundle
MotorbikeScript.EECargoIn — DayZ-Expansion-Bundle
MotorbikeScript.EECargoOut — DayZ-Expansion-Bundle
MotorbikeScript.EEDelete T3 DayZ-Expansion-Bundle
MotorbikeScript.EEHealthLevelChanged T2 Community-Online-Tools
MotorbikeScript.EEHitBy T2 DayZ-Expansion-Bundle
MotorbikeScript.EEInit T3 DayZ-Expansion-Bundle
MotorbikeScript.EEItemAttached T2 DayZ-Expansion-Bundle
MotorbikeScript.EEItemDetached T2 DayZ-Expansion-Bundle
MotorbikeScript.EEKilled T3 DayZ-Expansion-Bundle
MotorbikeScript.EEOnAfterLoad T3 DayZ-Expansion-Bundle
MotorbikeScript.EEOnCECreate — DayZ-Expansion-Bundle
MotorbikeScript.EOnPostSimulate T1 DayZ-Expansion-Bundle ✂
MotorbikeScript.GetMomentum — DayZ-Expansion-Bundle
MotorbikeScript.IsInventoryVisible T2 DayZ-Expansion-Bundle
MotorbikeScript.NameOverride — DayZ-Expansion-Bundle ✂
MotorbikeScript.OnBeforeEngineStart — DayZ-Expansion-Bundle
MotorbikeScript.OnCEIterate — DayZ-Expansion-Bundle
MotorbikeScript.OnContact — DayZ-Expansion-Bundle
MotorbikeScript.OnDebugSpawn — Community-Online-Tools ✂
MotorbikeScript.OnDriverEnter — Community-Online-Tools
MotorbikeScript.OnEngineStart — DayZ-Expansion-Bundle
MotorbikeScript.OnEngineStop — DayZ-Expansion-Bundle
MotorbikeScript.OnStoreSave T3 CF
MotorbikeScript.OnUpdate T0 DayZ-Expansion-Bundle
MotorbikeScript.SetActions T2 DayZ-Expansion-Bundle
NotificationRuntimeData.GetTitleText — CF ✂
NotificationUI.AddNotification — CF
NotificationUI.RemoveNotification — CF
NotificationUI.UpdateTargetHeight — CF
OffroadHatchback.ExpansionGetWheelType — DayZ-Expansion-Bundle ✂
OffroadHatchback.OnDebugSpawn — DayZ-Expansion-Bundle ✂
PPEChromAber.RegisterMaterialParameters — iM7s_DrugRunning
PPERequester_SandstormEffect.SetTargetIntensity — Community-Online-Tools
PPERotBlur.RegisterMaterialParameters — iM7s_DrugRunning
PetrolLighter.OnVariablesSynchronized T2 iM7s_DrugRunning
PetrolLighter.SetActions T2 iM7s_DrugRunning
Pickaxe.SetActions T2 BetterStash
PipeWrench.SetActions T2 DayZ-Expansion-Bundle
PlantBase.Harvest — iM7s_DrugRunning (cond)
PlantBase.RemovePlantEx — iM7s_DrugRunning ✂
PlayerBase.AfterStoreLoad T3 DayZ-Expansion-Bundle
PlayerBase.CF_OnStoreLoad — DayZ-Expansion-Bundle
PlayerBase.CF_OnStoreSave — DayZ-Expansion-Bundle
PlayerBase.CanManipulateInventory — Admirals Parachute Mod (cond)
PlayerBase.CanReceiveItemIntoCargo T2 Admirals Parachute Mod (cond)
PlayerBase.CanReceiveItemIntoHands T2 Admirals Parachute Mod (cond)
PlayerBase.CanReleaseCargo — Admirals Parachute Mod (cond)
PlayerBase.CanReleaseFromHands — Admirals Parachute Mod (cond)
PlayerBase.CommandHandler T1 Community-Online-Tools (cond)
PlayerBase.DropItem — DayZ-Expansion-Bundle
PlayerBase.EEDelete T3 DayZ-Expansion-Bundle
PlayerBase.EEItemAttached T2 Admirals Parachute Mod
PlayerBase.EEItemDetached T2 Admirals Parachute Mod
PlayerBase.EEItemIntoHands T2 DayZ-Expansion-Bundle
PlayerBase.EOnFrame T1 DayZ-Expansion-Bundle ✂
PlayerBase.Expansion_HasAdminToolGodMode — DayZ-Expansion-Bundle ✂
PlayerBase.Expansion_HasAdminToolInvisibility — DayZ-Expansion-Bundle ✂
PlayerBase.Expansion_IsFriendly — DayZ-Expansion-Bundle
PlayerBase.FormatSteamWebhook — Community-Online-Tools (cond)
PlayerBase.GetActions — Dabs Framework ✂
PlayerBase.HeadingModel — DayZ-Expansion-Bundle
PlayerBase.IsAlreadyInFallingCommand — Admirals Parachute Mod
PlayerBase.IsFalling — Admirals Parachute Mod (cond)
PlayerBase.IsInventoryVisible T2 DayZ-Expansion-Bundle
PlayerBase.IsLanded — Admirals Parachute Mod (cond)
PlayerBase.IsRestrained — Community-Online-Tools
PlayerBase.IsTargetInActiveRefresherRange — DayZ-Expansion-Bundle ✂
PlayerBase.OnCommandClimbStart — Community-Online-Tools
PlayerBase.OnCommandFallStart — Community-Online-Tools
PlayerBase.OnCommandLadderStart — Community-Online-Tools
PlayerBase.OnCommandVehicleFinish — Community-Online-Tools
PlayerBase.OnCommandVehicleStart — Community-Online-Tools
PlayerBase.OnDisconnect — DayZ-Expansion-Bundle
PlayerBase.OnDrawOptics2D — Community-Online-Tools
PlayerBase.OnEnterZone — DayZ-Expansion-Bundle ✂
PlayerBase.OnExitZone — DayZ-Expansion-Bundle ✂
PlayerBase.OnLand — DayZ-Expansion-Bundle
PlayerBase.OnParticleEvent — iM7s_DrugRunning
PlayerBase.OnPlayerLoaded — Admirals Parachute Mod
PlayerBase.OnRPC T2 IAT_Crafting_Plus
PlayerBase.OnReconnect — DayZ-Expansion-Bundle
PlayerBase.OnRestrainChangeClient — DayZ-Expansion-Bundle
PlayerBase.OnRestrainStart — DayZ-Expansion-Bundle
PlayerBase.OnStoreLoad T3 DayZ-Expansion-Bundle (cond)
PlayerBase.OnStoreLoadLifespan — CF (cond)
PlayerBase.OnStoreSave T3 DayZ-Expansion-Bundle (cond)
PlayerBase.OnUnconsciousStop — DayZ-Expansion-Bundle
PlayerBase.OnVehicleSeatDriverEnter — DayZ-Expansion-Bundle
PlayerBase.OnVehicleSeatDriverLeft — DayZ-Expansion-Bundle
PlayerBase.ProcessFeetDamageServer — Community-Online-Tools (cond)
PlayerBase.ProcessHandDamage — Community-Online-Tools (cond)
PlayerBase.RegisterTransportHit — DayZ-Expansion-Bundle (cond)
PlayerBase.SetActionsRemoteTarget — DayZ-Expansion-Bundle
PlayerBase.SetSuicide — DayZ-Expansion-Bundle
PlayerBase.TryHideItemInHands — DayZ-Expansion-Bundle
PlayerBase.UpdatePlayerMeasures — DayZ-Expansion-Bundle (cond)
PlayerBase.eAI_OnFactionChange — DayZ-Expansion-Bundle ✂
PluginAdminLog.OnPlacementComplete — Community-Online-Tools
PluginAdminLog.PlayerList — Community-Online-Tools
PluginDayzPlayerDebug.RegisterAnimations — iM7s_DrugRunning
PluginDeveloper.TeleportAtCursor — Community-Online-Tools
PluginDeveloper.ToggleFreeCamera — Community-Online-Tools
PluginDeveloper.ToggleFreeCameraBackPos — Community-Online-Tools
PluginDiagMenu.OnRPC T2 Dabs Framework
PluginDiagMenuClient.RegisterModdedDiags — Dabs Framework
PluginManager.RegisterPluginDebug — DayZ-Expansion-Bundle (cond)
PortableGasLamp.OnWorkStart — DayZ-Expansion-Bundle
PortableGasLamp.OnWorkStop — DayZ-Expansion-Bundle
PortableGasStove.COT_OnDebugSpawn — Community-Online-Tools ✂
PortableGasStove.OnWorkStop — DayZ-Expansion-Bundle
PowerGeneratorBase.OnWorkStart — DayZ-Expansion-Bundle
PowerGeneratorBase.OnWorkStop — DayZ-Expansion-Bundle
PoweredOptic_Base.OnWorkStart — DayZ-Expansion-Bundle
PoweredOptic_Base.OnWorkStop — DayZ-Expansion-Bundle
Radio.OnWorkStop — DayZ-Expansion-Bundle
Rangefinder.OnWorkStart — DayZ-Expansion-Bundle
Rangefinder.OnWorkStop — DayZ-Expansion-Bundle
Raycaster.OnWorkStart — DayZ-Expansion-Bundle
Raycaster.OnWorkStop — DayZ-Expansion-Bundle
Rebuilding.COT_BuildParts — Community-Online-Tools ✂
Rebuilding.COT_BuildRequiredParts — Community-Online-Tools ✂
Rebuilding.COT_DismantleParts — Community-Online-Tools ✂
Rebuilding.COT_DismantleRequiredParts — Community-Online-Tools ✂
Rebuilding.COT_RepairPart — Community-Online-Tools ✂
Rebuilding.COT_RepairParts — Community-Online-Tools ✂
RecipeBase.CheckRecipe — DayZ-Expansion-Bundle
RecipeBase.GetName — DayZ-Expansion-Bundle ✂
RecoilBase.PostInit — DayZ-Expansion-Bundle (cond)
Refridgerator.OnWorkStart — DayZ-Expansion-Bundle
Refridgerator.OnWorkStop — DayZ-Expansion-Bundle
ReplaceAndDestroyLambda.CopyOldPropertiesToNew — DayZ-Expansion-Bundle
Roadflare.OnWorkStart — DayZ-Expansion-Bundle
Roadflare.OnWorkStop — DayZ-Expansion-Bundle
Screwdriver.OnVariablesSynchronized T2 iM7s_DrugRunning
SeaChest.SetActions T2 DayZ-Expansion-Bundle
Sedan_02.ExpansionGetWheelType — DayZ-Expansion-Bundle ✂
Sedan_02.OnDebugSpawn — DayZ-Expansion-Bundle ✂
Sedan_02_Wheel.OnWasDetached — DayZ-Expansion-Bundle
SeedPackBase.EmptySeedPack — iM7s_DrugRunning ✂
ServerBrowserMenuNew.GetSelectedTab — DayZ-Expansion-Bundle (cond)
ServerBrowserMenuNew.Init — DayZ-Expansion-Bundle
ServerBrowserMenuNew.OnClick — DayZ-Expansion-Bundle (cond)
ServerBrowserMenuNew.Refresh — DayZ-Expansion-Bundle
SledgeHammer.SetActions T2 DayZ-Expansion-Bundle
SlotsIcon.ClearRemainSelected — DayZ-Expansion-Bundle
SlotsIcon.Expansion_ResetColor — DayZ-Expansion-Bundle ✂
SlotsIcon.Expansion_UpdateItemRarity — DayZ-Expansion-Bundle ✂
SlotsIcon.Init — DayZ-Expansion-Bundle
SlotsIcon.SetItemPreview — DayZ-Expansion-Bundle
SmallGasCanister.OnVariablesSynchronized T2 iM7s_DrugRunning
SmallGasCanister.SetActions T2 iM7s_DrugRunning
SmokeGrenadeBase.Expansion_IsExplosive — DayZ-Expansion-Bundle ✂
SmokeGrenadeBase.OnExplode — DayZ-Expansion-Bundle (cond)
SmokeGrenadeBase.OnWorkStart — DayZ-Expansion-Bundle
SmokeGrenadeBase.OnWorkStop — DayZ-Expansion-Bundle
Spotlight.ExpansionCanRecievePower — DayZ-Expansion-Bundle ✂
Spotlight.OnWorkStart — DayZ-Expansion-Bundle
Spotlight.OnWorkStop — DayZ-Expansion-Bundle
StanceIndicator.Update — Community-Online-Tools (cond)
StuffedNotfr.DisplayBadge — Community-Online-Tools
StunBaton.OnWorkStart — DayZ-Expansion-Bundle
StunBaton.OnWorkStop — DayZ-Expansion-Bundle
SymptomManager.Init — iM7s_DrugRunning
SyncEvents.SendPlayerList — DayZ-Expansion-Bundle ✂
TLRLight.OnWorkStart — DayZ-Expansion-Bundle
TLRLight.OnWorkStop — DayZ-Expansion-Bundle
TabberUI.AddTab — DayZ-Expansion-Bundle ✂
TentBase.CF_OnStoreLoad — DayZ-Expansion-Bundle
TentBase.CF_OnStoreSave — DayZ-Expansion-Bundle
TentBase.CanDisplayAttachmentSlot T2 DayZ-Expansion-Bundle (cond)
TentBase.CanDisplayCargo — DayZ-Expansion-Bundle ✂
TentBase.CanReceiveAttachment T2 DayZ-Expansion-Bundle
TentBase.CanReceiveItemIntoCargo T2 DayZ-Expansion-Bundle (cond)
TentBase.CanReleaseAttachment T2 DayZ-Expansion-Bundle (cond)
TentBase.CanReleaseCargo — DayZ-Expansion-Bundle (cond)
TentBase.EEHitBy T2 DayZ-Expansion-Bundle
TentBase.EEKilled T3 DayZ-Expansion-Bundle
TentBase.ExpansionIsOpenable — DayZ-Expansion-Bundle ✂
TentBase.ExpansionIsOpened — DayZ-Expansion-Bundle ✂
TentBase.SetActions T2 DayZ-Expansion-Bundle
TentBase.ToggleAnimation — DayZ-Expansion-Bundle
TerritoryFlagKit.OnPlacementComplete — DayZ-Expansion-Bundle ✂
ThermalBiasHandler.OnStoreLoad T3 DayZ-Expansion-Bundle (cond)
ThirstNotfr.DisplayTendency — Community-Online-Tools
ThirstNotfr.GetObservedValue — Community-Online-Tools
Torch.OnWorkStart — DayZ-Expansion-Bundle
Torch.OnWorkStop — DayZ-Expansion-Bundle
TransferValues.CheckBlood — Community-Online-Tools
TransferValues.CheckHealth — Community-Online-Tools
TransferValues.ReceiveValue — Community-Online-Tools
TransmitterBase.OnWorkStart — DayZ-Expansion-Bundle
TransmitterBase.OnWorkStop — DayZ-Expansion-Bundle
TrapBase.COT_OnDebugSpawn — Community-Online-Tools ✂
TrapBase.Expansion_IsDanger — DayZ-Expansion-Bundle ✂
TrapBase.SetActions T2 Community-Online-Tools
TrapBase.StartActivate — Community-Online-Tools
TripwireTrap.Expansion_GetAmmoTypes — DayZ-Expansion-Bundle ✂
TripwireTrap.Expansion_IsExplosive — DayZ-Expansion-Bundle ✂
TripwireTrap.Expansion_IsMechanicalTrap — DayZ-Expansion-Bundle ✂
TripwireTrap.OnInventoryEnter T2 DayZ-Expansion-Bundle
Truck_01_Base.ExpansionGetWheelType — DayZ-Expansion-Bundle ✂
Truck_01_Wheel.OnWasDetached — DayZ-Expansion-Bundle
Truck_01_WheelDouble.OnWasDetached — DayZ-Expansion-Bundle
UndergroundHandlerClient.OnUndergroundPresenceUpdate — Community-Online-Tools
UndergroundHandlerClient.UpdateNVGRequester — Community-Online-Tools
UniversalLight.CanPutAsAttachment — DayZ-Expansion-Bundle (cond)
UniversalLight.OnWorkStart — DayZ-Expansion-Bundle
UniversalLight.OnWorkStop — DayZ-Expansion-Bundle
VONManagerImplementation.OnEvent — Community-Online-Tools
VehicleBattery.SetActions T2 DayZ-Expansion-Bundle
VehicleContactData.SetData — DayZ-Expansion-Bundle
VehicleLightsComponent.EnableLight — DayZ-Expansion-Bundle (cond)
VehicleLightsComponent.SetSelectionMaterial — DayZ-Expansion-Bundle (cond)
VicinityItemManager.AddVicinityItems — DayZ-Expansion-Bundle (cond)
VicinityItemManager.IsObstructed — iM7s_DrugRunning (cond)
WarmthNotfr.DetermineLevelEx — Community-Online-Tools
WarmthNotfr.GetObservedValue — Community-Online-Tools
Watchtower.CanBeDamaged — DayZ-Expansion-Bundle ✂
WeaponFSM.ValidateAndRepairHelper — DayZ-Expansion-Bundle ✂
WeaponStableState.SyncAnimState — DayZ-Expansion-Bundle (cond)
Weapon_Base.AfterStoreLoad T3 DayZ-Expansion-Bundle
Weapon_Base.COT_OnDebugSpawn — Community-Online-Tools
Weapon_Base.EEItemAttached T2 DayZ-Expansion-Bundle
Weapon_Base.EEItemDetached T2 DayZ-Expansion-Bundle
Weapon_Base.Expansion_GetDPS — DayZ-Expansion-Bundle ✂
Weapon_Base.FillChamber — Community-Online-Tools ✂
Weapon_Base.FillInnerMagazine — Community-Online-Tools ✂
Weapon_Base.OnFireModeChange — DayZ-Expansion-Bundle
Weapon_Base.OnInventoryExit T2 DayZ-Expansion-Bundle
Weapon_Base.OnVariablesSynchronized T2 DayZ-Expansion-Bundle
Weapon_Base.SetActions T2 DayZ-Expansion-Bundle
Weapon_Base.SpawnAttachedMagazine — Community-Online-Tools ✂
Weapon_Base.UpdateLaser — DayZ-Expansion-Bundle ✂
WoodBase.OnTreeCutDown — DayZ-Expansion-Bundle
WoodenCrate.SetActions T2 DayZ-Expansion-Bundle
Wrench.OnVariablesSynchronized T2 iM7s_DrugRunning
XmasLights.OnWorkStart — DayZ-Expansion-Bundle
XmasLights.OnWorkStop — DayZ-Expansion-Bundle
ZombieBase.AfterStoreLoad T3 DayZ-Expansion-Bundle
ZombieBase.EEDelete T3 Community-Online-Tools
ZombieBase.EEInit T3 Community-Online-Tools
ZombieBase.HandleMindStateChange — DayZ-Expansion-Bundle
ZombieBase.NameOverride — DayZ-Expansion-Bundle (cond)
ZombieBase.OnStoreLoad T3 CF
ZombieBase.OnStoreSave T3 CF
ZombieMaleBase.EEInit T3 Community-Online-Tools
eAIBase.Expansion_IsGravecrossEnabled — DayZ-Expansion-Bundle (cond)
iM7s_Cannabis_Plant_BabyBatter_Static.ChangeInfestation — iM7s_DrugRunning ✂
iM7s_Cannabis_Plant_BabyBatter_Static.Harvest — iM7s_DrugRunning
iM7s_Cannabis_Plant_Barney_Static.ChangeInfestation — iM7s_DrugRunning ✂
iM7s_Cannabis_Plant_Barney_Static.Harvest — iM7s_DrugRunning
iM7s_Cannabis_Plant_BlueCookies_Static.ChangeInfestation — iM7s_DrugRunning ✂
iM7s_Cannabis_Plant_BlueCookies_Static.Harvest — iM7s_DrugRunning
iM7s_Cannabis_Plant_Champagne_Static.ChangeInfestation — iM7s_DrugRunning ✂
iM7s_Cannabis_Plant_Champagne_Static.Harvest — iM7s_DrugRunning
iM7s_Cannabis_Plant_CheetahPiss_Static.ChangeInfestation — iM7s_DrugRunning ✂
iM7s_Cannabis_Plant_CheetahPiss_Static.Harvest — iM7s_DrugRunning
iM7s_Cannabis_Plant_ForumXMendo_Static.ChangeInfestation — iM7s_DrugRunning ✂
iM7s_Cannabis_Plant_ForumXMendo_Static.Harvest — iM7s_DrugRunning
iM7s_Cannabis_Plant_Gelato_Static.ChangeInfestation — iM7s_DrugRunning ✂
iM7s_Cannabis_Plant_Gelato_Static.Harvest — iM7s_DrugRunning
iM7s_CocaPlant.ChangeInfestation — iM7s_DrugRunning ✂
iM7s_CocaPlant.Harvest — iM7s_DrugRunning

81 methods on client-only classes are not shown: a dedicated server never runs them.

Reading this page.

A conflict shows that code is skipped, not that an author made a mistake — overhaul mods replace systems on purpose. Long chains are cheap: one link costs about 25 ns per dispatch. What costs frame time is the work inside each hook, which is why the badges are there. Everything here comes from the mods' code alone; nothing was measured on a server. Methodology.