Stack composer
Started from [BR] DeluxeZ | NAMALSK VANILLA+ | 1PP |: the 19 mods
it publishes to the Steam server browser (as of 2026-10-20), put back into load order —
servers publish the list last-loaded first. Mods loaded with -servermod= are never
published, so they are not here; add them if you know them.
Your stack in load order, earliest first. Drag a row, or use the arrows, to reorder.
- 1 CF
- 2 AC-Mod-Pack
- 3 Namalsk Island
- 4 Namalsk Survival
- 5 MMG - Mightys Military Gear
- 6 Flag Instant not analyzed
- 7 Code Lock
- 8 Basic Territories
- 9 BuildEverywhereV2 not analyzed
- 10 Community-Online-Tools
- 11 DeluxePack not analyzed
- 12 Vanilla Sleeping Bags not analyzed
- 13 CROFT Teddy BearBR not analyzed
- 14 Dabs Framework
- 15 DayZ-Expansion-Weapons
- 16 DayZ-Expansion-Core
- 17 Advanced Weapon Scopes
- 18 DayZ-Expansion-Vehicles
- 19 DayZ-Expansion-Licensed
File I/O on hot paths, timers created per event, and per-player-per-frame hooks across the stack. These can stall a frame regardless of the load figure. See all 11 below.
Across 148 server-side methods hooked by two or more mods. 4 more on client-only UI classes, listed separately.
3.171 ms per second, all 14 mods combined. Hook dispatch and timers only — not what the hooks do inside. Methodology.
Who silences whom#
A later-loaded mod overrides a method without super(), so the earlier mod's code on that method — and vanilla's — never runs. Whether that is a bug or the whole point of the mod is the author's call; this shows the structure, not intent.
| silences → | 1CF | 2AC-Mod-Pack | 10Community-Online-Tools | all |
|---|---|---|---|---|
| 4Namalsk Survival | 1Namalsk Survival silences AC-Mod-Pack 1 method: 1 event | 1 | ||
| 10Community-Online-Tools | 3Community-Online-Tools silences AC-Mod-Pack 3 methods: 3 events | 3 | ||
| 16DayZ-Expansion-Core | 1DayZ-Expansion-Core silences CF 1 method: 1 value | 3DayZ-Expansion-Core silences AC-Mod-Pack 3 methods: 3 checks | 4 | |
| 18DayZ-Expansion-Vehicles | 5DayZ-Expansion-Vehicles silences AC-Mod-Pack 5 methods: 4 events, 1 check | 4DayZ-Expansion-Vehicles silences Community-Online-Tools 4 methods: 4 events |
9 | |
| all | 1 | 12 | 4 | 17 |
| 6Flag Instant | Not analyzed, so what it silences is unknown. Queue it in the list above. | |||
| 9BuildEverywhereV2 | Not analyzed, so what it silences is unknown. Queue it in the list above. | |||
| 11DeluxePack | Not analyzed, so what it silences is unknown. Queue it in the list above. | |||
| 12Vanilla Sleeping Bags | Not analyzed, so what it silences is unknown. Queue it in the list above. | |||
| 13CROFT Teddy BearBR | Not analyzed, so what it silences is unknown. Queue it in the list above. | |||
The 6 pairs, largest first# ·
DayZ-Expansion-VehiclessilencesAC-Mod-Pack5 methods
CivilianSedan.OnDebugSpawn
event
AC-Mod-Pack's work on this event never runs. For CivilianSedan instances, through its ancestor CarScript. vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Vehicles\InheritedCars\CivilianSedan.c:20
Hatchback_02.OnDebugSpawn
event
AC-Mod-Pack's work on this event never runs. For Hatchback_02 instances, through its ancestor CarScript. vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Vehicles\InheritedCars\Hatchback_02.c:20
OffroadHatchback.OnDebugSpawn
event
AC-Mod-Pack's work on this event never runs. For OffroadHatchback instances, through its ancestor CarScript. vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Vehicles\InheritedCars\OffroadHatchback.c:20
Sedan_02.OnDebugSpawn
event
AC-Mod-Pack's work on this event never runs. For Sedan_02 instances, through its ancestor CarScript. vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Vehicles\InheritedCars\Sedan_02.c:20
ActionStartEngine.ActionCondition
check · T2
AC-Mod-Pack's conditions on this check no longer apply. 0_vehicles_preload.pbo::4_World\Classes\UserActionsComponent\Actions\Continuous\ActionStartEngine.c:23
DayZ-Expansion-VehiclessilencesCommunity-Online-Tools4 methods
CivilianSedan.OnDebugSpawn
event
Community-Online-Tools's work on this event never runs. For CivilianSedan instances, through its ancestor CarScript. vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Vehicles\InheritedCars\CivilianSedan.c:20
Hatchback_02.OnDebugSpawn
event
Community-Online-Tools's work on this event never runs. For Hatchback_02 instances, through its ancestor CarScript. vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Vehicles\InheritedCars\Hatchback_02.c:20
OffroadHatchback.OnDebugSpawn
event
Community-Online-Tools's work on this event never runs. For OffroadHatchback instances, through its ancestor CarScript. vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Vehicles\InheritedCars\OffroadHatchback.c:20
Sedan_02.OnDebugSpawn
event
Community-Online-Tools's work on this event never runs. For Sedan_02 instances, through its ancestor CarScript. vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Vehicles\InheritedCars\Sedan_02.c:20
Community-Online-ToolssilencesAC-Mod-Pack3 methods
BoatScript.OnDebugSpawn
event
AC-Mod-Pack's work on this event never runs. scripts.pbo::4_World\CommunityOnlineTools\Entities\Vehicles\BoatScript.c:102
CarScript.OnDebugSpawn
event
AC-Mod-Pack's work on this event never runs. scripts.pbo::4_World\CommunityOnlineTools\Entities\Vehicles\CarScript.c:102
ItemBase.OnDebugSpawn
event
AC-Mod-Pack's work on this event never runs. scripts.pbo::4_World\CommunityOnlineTools\Entities\ItemBase.c:111
DayZ-Expansion-CoresilencesAC-Mod-Pack3 methods
Clothing.CanLoadItemIntoCargoClothingConditions
check
AC-Mod-Pack's conditions on this check no longer apply. 0_core_preload.pbo::4_World\Entities\ItemBase\Clothing.c:33
Clothing.CanReceiveItemIntoCargoClothingConditions
check
AC-Mod-Pack's conditions on this check no longer apply. 0_core_preload.pbo::4_World\Entities\ItemBase\Clothing.c:26
ItemBase.CanLoadAttachment
check
AC-Mod-Pack's conditions on this check no longer apply. 0_core_preload.pbo::4_World\Entities\ItemBase.c:111
DayZ-Expansion-CoresilencesCF1 method
NotificationRuntimeData.GetIcon
value
CF's value here is replaced. core_scripts.pbo::3_Game\DayZExpansion_Core\Client\Notifications\NotificationRuntimeData.c:29
Namalsk SurvivalsilencesAC-Mod-Pack1 method
AreaExposureMdfr.OnTick
event
AC-Mod-Pack's work on this event never runs. ns_dayz.pbo::scripts\4_World\NamalskSurvival\Classes\PlayerModifiers\Modifiers\AreaExposure.c:3
4 conflicts on client-only classes (menus, HUD, notifications) — no server effect
InGameMenu.SetGameVersion— DayZ-Expansion-Core silences AC-Mod-PackNotificationSystem.GetNotificationData— DayZ-Expansion-Core silences CFNotificationSystem.GetNotificationData— DayZ-Expansion-Core silences Dabs FrameworkInGameMenu.SetGameVersion— DayZ-Expansion-Core silences Namalsk Island
Hot hooks shared across the stack#
The engine calls the last-loaded mod first; each super() hands on to the mod before it, ending at vanilla. Badges show what each mod's override calls inside — that body work, not the chain itself, is what costs frame time.
Stall risks#
11 places where one mod's code can hold up a frame by itself, whatever the load figure says. Each is a pattern found in the code, not a measurement: how much it costs depends on what the hook does inside. Most severe first, then in load order.
- Per-player, per-frame hook. Runs for every player on every tick, so whatever it does inside is multiplied by the population.
- Timer created inside a hot hook. Registers a timer each time the hook runs. Timers that are never cleaned up pile up in the queue the server walks every frame; the analysis cannot see the cleanup, so read the code.
DayZPlayerImplement.CommandHandlerAC-Mod-Pack.pbo::Logs\Scripts\4_World\Logs\Modded\OYGkNKtDukZYRswi\缵癯躜鬻霾瀣躅鳝羸鳗黧霾骥癫\{A520A1A4-1780-4FF6-BD18-167343C5AF16}\AUX\TiJaJAGRwq7T\247B348.c:1DayZPlayerImplement.CommandHandlerAC-Mod-Pack.pbo::AC\Scripts\4_World\AC\Input\HhYSNlhKR\耱蘖醺氍鑫灏躜曩黧黩蘩\LPT7\kQZNZCSWYA\{2B0F765D-C0E9-4171-908E-08A611B84FF6}\9152D12.c:1DayZPlayerImplement.CommandHandlerAC-Mod-Pack.pbo::AC\Scripts\4_World\AC\Base\ravBZceA\瀚颧颦蘩蘸攘镵鳗襞癯攘\LPT6\{18989B1D-99B5-455B-841C-AB7C74E4DDFC}\2S7n4yibpSVZ \F753408.c:1PlayerBase.CommandHandlernamalsk_scripts.pbo::4_world\namalskterrain\entities\manbase\PlayerBase.c:23PlayerBase.CommandHandlerns_dayz.pbo::scripts\4_World\NamalskSurvival\Entities\ManBase\PlayerBase.c:106DayZPlayerImplement.CommandHandlerscripts.pbo::4_World\CommunityOnlineTools\Entities\Player\DayZPlayerImplement.c:54PlayerBase.CommandHandlerscripts.pbo::4_World\CommunityOnlineTools\Entities\Player\PlayerBase.c:219DayZPlayerImplement.HandleWeaponsweapons_scripts.pbo::4_World\DayZExpansion_Weapons\Entities\ManBase\DayZPlayerImplement.c:17PlayerBase.EOnFrameweapons_scripts.pbo::4_World\DayZExpansion_Weapons\Entities\ManBase\PlayerBase.c:39DayZPlayerImplement.CommandHandlercore_scripts.pbo::4_World\DayZExpansion_Core\Entities\ManBase\DayZPlayerImplement.c:260PlayerBase.OnVariablesSynchronizedscripts.pbo::4_World\CommunityOnlineTools\Entities\Player\PlayerBase.c:375Everything else#
All 148 server-side methods hooked by two or more mods
vanilla → earliest mod → … → latest mod (dispatch enters at the latest). struck = suppressed by a later chain break; ✂ = no super(); "(cond)" = super() only on some paths.
| method | tier | chain (load order) |
|---|---|---|
AreaExposureMdfr.OnTick |
— | |
ActionStartEngine.ActionCondition |
T2 | |
BoatScript.OnDebugSpawn |
— | |
CarScript.OnDebugSpawn |
— | |
Clothing.CanLoadItemIntoCargoClothingConditions |
— | |
Clothing.CanReceiveItemIntoCargoClothingConditions |
— | |
ItemBase.CanLoadAttachment |
— | |
ItemBase.OnDebugSpawn |
— | |
NotificationRuntimeData.GetIcon |
— | |
ActionConstructor.RegisterActions |
— | vanilla → AC-Mod-Pack → Namalsk Survival → MMG - Mightys Military Gear → Code Lock → Basic Territories → Community-Online-Tools → Dabs Framework → DayZ-Expansion-Weapons → DayZ-Expansion-Core → Advanced Weapon Scopes → DayZ-Expansion-Vehicles |
ModItemRegisterCallbacks.RegisterOneHanded |
— | vanilla → CF → AC-Mod-Pack → Namalsk Survival → DayZ-Expansion-Weapons → DayZ-Expansion-Core → Advanced Weapon Scopes → DayZ-Expansion-Vehicles |
PlayerBase.SetActions |
T2 | vanilla → AC-Mod-Pack → Namalsk Survival → MMG - Mightys Military Gear → Community-Online-Tools → DayZ-Expansion-Core → Advanced Weapon Scopes → DayZ-Expansion-Vehicles |
MissionServer.InvokeOnConnect |
T3 | vanilla → CF → AC-Mod-Pack → Namalsk Survival → Code Lock → Dabs Framework → DayZ-Expansion-Core |
ModItemRegisterCallbacks.RegisterTwoHanded |
— | vanilla → CF → Namalsk Survival → MMG - Mightys Military Gear → DayZ-Expansion-Weapons → DayZ-Expansion-Core → DayZ-Expansion-Vehicles |
MissionServer.OnMissionStart |
T3 | vanilla → CF → Basic Territories → Community-Online-Tools → Dabs Framework → DayZ-Expansion-Core |
ModItemRegisterCallbacks.RegisterHeavy |
— | vanilla → CF → AC-Mod-Pack → DayZ-Expansion-Weapons → DayZ-Expansion-Core → DayZ-Expansion-Vehicles |
PlayerBase.Init |
— | vanilla → AC-Mod-Pack → Namalsk Island → Namalsk Survival → Community-Online-Tools → DayZ-Expansion-Vehicles |
MissionServer.OnUpdate |
T0 | vanilla → CF → AC-Mod-Pack → Namalsk Survival → Community-Online-Tools |
ModItemRegisterCallbacks.RegisterPistol |
— | vanilla → CF → Namalsk Survival → DayZ-Expansion-Weapons → DayZ-Expansion-Vehicles |
PlayerBase.EEHitBy |
T2 | vanilla → AC-Mod-Pack → Community-Online-Tools → DayZ-Expansion-Weapons → DayZ-Expansion-Vehicles |
PlayerBase.EEKilled |
T3 | vanilla → AC-Mod-Pack → Namalsk Survival → Community-Online-Tools → DayZ-Expansion-Core |
ActionPackTent.ActionCondition |
T2 | vanilla → AC-Mod-Pack (cond) → Code Lock → DayZ-Expansion-Core (cond) |
AnimalBase.EEDelete |
T3 | vanilla → AC-Mod-Pack → Community-Online-Tools → DayZ-Expansion-Core |
AnimalBase.EEOnDamageCalculated |
— | vanilla → AC-Mod-Pack (cond) → Community-Online-Tools → DayZ-Expansion-Core |
DayZGame.OnRPC |
T2 | vanilla → CF (cond) → Dabs Framework → DayZ-Expansion-Core (cond) |
DayZGame.OnUpdate |
T0 | vanilla → CF → Community-Online-Tools → DayZ-Expansion-Core (cond) |
DayZPlayerImplement.CommandHandler |
T1 | vanilla → AC-Mod-Pack → Community-Online-Tools → DayZ-Expansion-Core |
MissionServer.OnClientRespawnEvent |
T3 | vanilla → CF → Namalsk Survival (cond) → DayZ-Expansion-Core |
MissionServer.OnEvent |
— | vanilla → CF → Community-Online-Tools (cond) → DayZ-Expansion-Core |
MissionServer.OnInit |
T3 | vanilla → CF → AC-Mod-Pack → Namalsk Survival |
MissionServer.OnMissionFinish |
T3 | vanilla → CF → Community-Online-Tools → DayZ-Expansion-Core |
MissionServer.OnMissionLoaded |
— | vanilla → CF → Community-Online-Tools → DayZ-Expansion-Core |
MissionServer.PlayerDisconnected |
T3 | vanilla → CF → Dabs Framework → DayZ-Expansion-Core |
ModItemRegisterCallbacks.CustomBoneRemapping |
— | vanilla → CF → DayZ-Expansion-Weapons → DayZ-Expansion-Vehicles |
ModItemRegisterCallbacks.RegisterArcheryItem |
— | vanilla → CF → DayZ-Expansion-Weapons → DayZ-Expansion-Vehicles |
ModItemRegisterCallbacks.RegisterEmptyHanded |
— | vanilla → CF → DayZ-Expansion-Weapons → DayZ-Expansion-Vehicles |
ModItemRegisterCallbacks.RegisterFireArms |
— | vanilla → CF → DayZ-Expansion-Weapons → DayZ-Expansion-Vehicles |
ModItemRegisterCallbacks.RegisterLauncher |
— | vanilla → CF → DayZ-Expansion-Weapons → DayZ-Expansion-Vehicles |
ModItemRegisterCallbacks.RegisterRestrained |
— | vanilla → CF → DayZ-Expansion-Weapons → DayZ-Expansion-Vehicles |
ModItemRegisterCallbacks.RegisterSurrender |
— | vanilla → CF → DayZ-Expansion-Weapons → DayZ-Expansion-Vehicles |
PlayerBase.CanBeTargetedByAI |
— | vanilla → AC-Mod-Pack (cond) → Namalsk Survival (cond) → Community-Online-Tools |
PlayerBase.CommandHandler |
T1 | vanilla → Namalsk Island → Namalsk Survival → Community-Online-Tools (cond) |
PlayerBase.EEOnDamageCalculated |
— | vanilla → AC-Mod-Pack (cond) → Community-Online-Tools → DayZ-Expansion-Vehicles |
PlayerBase.OnCommandSwimStart |
— | vanilla → AC-Mod-Pack → Community-Online-Tools → DayZ-Expansion-Vehicles |
PlayerBase.OnConnect |
— | vanilla → AC-Mod-Pack → Community-Online-Tools → DayZ-Expansion-Core |
PluginManager.Init |
— | vanilla → Code Lock → Community-Online-Tools → Dabs Framework |
ZombieBase.EEOnDamageCalculated |
— | vanilla → AC-Mod-Pack (cond) → Community-Online-Tools → DayZ-Expansion-Core |
ActionActivateTrap.ActionCondition |
T2 | vanilla → Community-Online-Tools → DayZ-Expansion-Core (cond) |
ActionBuildPart.ActionCondition |
T2 | vanilla → Basic Territories → DayZ-Expansion-Core (cond) |
ActionBuildPart.OnFinishProgressServer |
— | vanilla → AC-Mod-Pack → Basic Territories |
ActionCarDoors.OnStartServer |
— | vanilla → AC-Mod-Pack → DayZ-Expansion-Vehicles |
ActionCarDoorsOutside.OnStartServer |
— | vanilla → AC-Mod-Pack → DayZ-Expansion-Vehicles |
ActionCheckPulseTarget.ActionCondition |
T2 | vanilla → AC-Mod-Pack (cond) → DayZ-Expansion-Core |
ActionCollectBloodTarget.ActionCondition |
T2 | vanilla → AC-Mod-Pack (cond) → DayZ-Expansion-Core |
ActionDefibrilateTarget.ActionCondition |
T2 | vanilla → AC-Mod-Pack (cond) → DayZ-Expansion-Core |
ActionDeployObject.ActionCondition |
T2 | vanilla → AC-Mod-Pack (cond) → Basic Territories |
ActionDetach.ActionCondition |
T2 | vanilla → AC-Mod-Pack (cond) → DayZ-Expansion-Vehicles (cond) |
ActionDigInStash.ActionCondition |
T2 | vanilla → AC-Mod-Pack (cond) → DayZ-Expansion-Core (cond) |
ActionDismantlePart.DismantleCondition |
— | vanilla → Code Lock (cond) → DayZ-Expansion-Core (cond) |
ActionForceConsume.ActionCondition |
T2 | vanilla → AC-Mod-Pack (cond) → DayZ-Expansion-Core |
ActionForceConsumeSingle.ActionCondition |
T2 | vanilla → AC-Mod-Pack (cond) → DayZ-Expansion-Core |
ActionGetInTransport.ActionCondition |
T2 | vanilla → AC-Mod-Pack (cond) → DayZ-Expansion-Vehicles |
ActionGetInTransport.OnEndServer |
— | vanilla → AC-Mod-Pack → DayZ-Expansion-Vehicles |
ActionGetOutTransport.OnEndServer |
— | vanilla → AC-Mod-Pack → DayZ-Expansion-Vehicles |
ActionGiveBloodTarget.ActionCondition |
T2 | vanilla → AC-Mod-Pack (cond) → DayZ-Expansion-Core |
ActionInjectTarget.ActionCondition |
T2 | vanilla → AC-Mod-Pack (cond) → DayZ-Expansion-Core |
ActionLockDoors.ActionCondition |
T2 | vanilla → AC-Mod-Pack (cond) → DayZ-Expansion-Core (cond) |
ActionMineTree.ActionCondition |
T2 | vanilla → AC-Mod-Pack (cond) → DayZ-Expansion-Core (cond) |
ActionRaiseFlag.OnFinishProgressServer |
— | vanilla → AC-Mod-Pack → Basic Territories |
ActionRestrainSelf.ActionCondition |
T2 | vanilla → AC-Mod-Pack (cond) → DayZ-Expansion-Core (cond) |
ActionRestrainTarget.ActionCondition |
T2 | vanilla → AC-Mod-Pack (cond) → DayZ-Expansion-Core (cond) |
ActionStartEngineBoat.ActionCondition |
T2 | vanilla → AC-Mod-Pack (cond) → DayZ-Expansion-Vehicles |
ActionTargetsCursor.GetActionDesc |
— | vanilla → Community-Online-Tools → DayZ-Expansion-Core |
ActionUnlockDoors.ActionCondition |
T2 | vanilla → AC-Mod-Pack (cond) → DayZ-Expansion-Core (cond) |
ActionUnpin.ActionCondition |
T2 | vanilla → AC-Mod-Pack (cond) → DayZ-Expansion-Core (cond) |
AnimalBase.EEKilled |
T3 | vanilla → AC-Mod-Pack → DayZ-Expansion-Core |
BoatScript.OnStoreLoad |
T3 | vanilla → CF → AC-Mod-Pack |
BoatScript.OnStoreSave |
T3 | vanilla → CF → AC-Mod-Pack |
BuildingBase.OnVariablesSynchronized |
T2 | vanilla → AC-Mod-Pack → DayZ-Expansion-Core |
CAContinuousFill.Setup |
— | vanilla → Namalsk Survival → Community-Online-Tools |
CarHud.RefreshVehicleHud |
— | vanilla → AC-Mod-Pack → DayZ-Expansion-Vehicles |
CarScript.EEDelete |
T3 | vanilla → AC-Mod-Pack → DayZ-Expansion-Vehicles |
CarScript.OnStoreLoad |
T3 | vanilla → CF → AC-Mod-Pack |
CarScript.OnStoreSave |
T3 | vanilla → CF → AC-Mod-Pack |
CarScript.OnVariablesSynchronized |
T2 | vanilla → AC-Mod-Pack → DayZ-Expansion-Vehicles |
Construction.CanBuildPart |
— | vanilla → AC-Mod-Pack (cond) → DayZ-Expansion-Core (cond) |
ContainerWithCargoAndAttachments.SetEntity |
— | vanilla → AC-Mod-Pack → DayZ-Expansion-Core |
DayZGame.OnEvent |
— | vanilla → CF → Dabs Framework |
DayZPlayerImplementFallDamage.HandleFallDamage |
— | vanilla → Namalsk Survival (cond) → DayZ-Expansion-Core (cond) |
DayZPlayerMeleeFightLogic_LightHeavy.HandleFightLogic |
— | vanilla → AC-Mod-Pack (cond) → DayZ-Expansion-Core (cond) |
ExpansionSettings.Init |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Vehicles |
ItemActionsWidget.GetActionDesc |
— | vanilla → Community-Online-Tools → DayZ-Expansion-Core |
ItemBase.CanPutAsAttachment |
— | vanilla → AC-Mod-Pack (cond) → DayZ-Expansion-Core (cond) |
ItemBase.CanReceiveAttachment |
T2 | |
ItemBase.CombineItemsClient |
— | vanilla → Code Lock (cond) → DayZ-Expansion-Core (cond) |
ItemBase.EEDelete |
T3 | vanilla → AC-Mod-Pack → Community-Online-Tools |
ItemBase.EEInit |
T3 | vanilla → AC-Mod-Pack → Community-Online-Tools |
ItemBase.EEOnDamageCalculated |
— | vanilla → AC-Mod-Pack (cond) → Community-Online-Tools |
ItemBase.OnRightClick |
— | vanilla → Code Lock (cond) → DayZ-Expansion-Core (cond) |
ItemBase.OnStoreLoad |
T3 | vanilla → CF → AC-Mod-Pack |
ItemBase.OnStoreSave |
T3 | vanilla → CF → AC-Mod-Pack |
ItemBase.OnVariablesSynchronized |
T2 | vanilla → AC-Mod-Pack → DayZ-Expansion-Vehicles |
JMModuleConstructor.RegisterModules |
— | vanilla → Community-Online-Tools → DayZ-Expansion-Core |
KeybindingsMenu.Init |
— | vanilla → AC-Mod-Pack → DayZ-Expansion-Core |
MissionBase.OnInit |
T3 | vanilla → Namalsk Island → Dabs Framework |
MissionServer.HandleBody |
— | vanilla → Namalsk Survival (cond) → DayZ-Expansion-Core |
MissionServer.OnClientDisconnectedEvent |
T3 | vanilla → CF → Dabs Framework |
MissionServer.OnClientNewEvent |
T3 | vanilla → CF → AC-Mod-Pack |
MissionServer.OnClientReadyEvent |
T3 | vanilla → CF → DayZ-Expansion-Core |
MissionServer.OnClientReconnectEvent |
T3 | vanilla → CF → DayZ-Expansion-Core |
MotorbikeScript.CF_OnStoreLoad |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Vehicles |
MotorbikeScript.CF_OnStoreSave |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Vehicles |
MotorbikeScript.EEKilled |
T3 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Vehicles |
MotorbikeScript.EEOnDamageCalculated |
— | vanilla → Community-Online-Tools → DayZ-Expansion-Core |
MotorbikeScript.OnCEIterate |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Vehicles |
MotorbikeScript.OnStoreLoad |
T3 | vanilla → CF → DayZ-Expansion-Core |
NotificationUI.AddNotification |
— | vanilla → CF → AC-Mod-Pack (cond) |
PipeWrench.SetActions |
T2 | vanilla → Namalsk Survival → DayZ-Expansion-Vehicles |
PlayerAgentPool.AddAgent |
— | vanilla → Community-Online-Tools (cond) → DayZ-Expansion-Core (cond) |
PlayerBase.CF_OnStoreLoad |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Vehicles |
PlayerBase.CF_OnStoreSave |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Vehicles |
PlayerBase.CanReceiveAttachment |
T2 | vanilla → AC-Mod-Pack (cond) → Namalsk Survival (cond) |
PlayerBase.CanReceiveItemIntoHands |
T2 | vanilla → AC-Mod-Pack (cond) → Namalsk Survival (cond) |
PlayerBase.EEHealthLevelChanged |
T2 | vanilla → Namalsk Island → Namalsk Survival |
PlayerBase.OnCommandVehicleFinish |
— | vanilla → AC-Mod-Pack → Community-Online-Tools |
PlayerBase.OnCommandVehicleStart |
— | vanilla → AC-Mod-Pack → Community-Online-Tools |
PlayerBase.OnDisconnect |
— | vanilla → AC-Mod-Pack → DayZ-Expansion-Vehicles |
PlayerBase.OnRPC |
T2 | vanilla → AC-Mod-Pack (cond) → Namalsk Survival |
PlayerBase.OnReconnect |
— | vanilla → AC-Mod-Pack → DayZ-Expansion-Core |
PlayerBase.OnSelectPlayer |
— | vanilla → CF → Community-Online-Tools (cond) |
PlayerBase.OnStoreSave |
T3 | vanilla → AC-Mod-Pack → DayZ-Expansion-Core (cond) |
PlayerBase.OnVariablesSynchronized |
T2 | vanilla → AC-Mod-Pack → Community-Online-Tools |
PlayerBase.OnVehicleSeatDriverEnter |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Vehicles |
PlayerBase.ProcessFeetDamageServer |
— | vanilla → Namalsk Survival (cond) → Community-Online-Tools (cond) |
PluginAdminLog.PlayerHitBy |
— | vanilla → AC-Mod-Pack (cond) → Community-Online-Tools |
PluginAdminLog.PlayerKilled |
— | vanilla → AC-Mod-Pack (cond) → Community-Online-Tools |
PluginDiagMenu.RegisterModdedDiags |
— | vanilla → Community-Online-Tools → DayZ-Expansion-Vehicles |
PluginDiagMenu.RegisterModdedDiagsIDs |
— | vanilla → Community-Online-Tools → DayZ-Expansion-Vehicles |
PluginDiagMenuClient.BindCallbacks |
— | vanilla → Community-Online-Tools → DayZ-Expansion-Vehicles |
PluginRecipesManager.RegisterRecipies |
— | vanilla → DayZ-Expansion-Weapons → DayZ-Expansion-Vehicles |
PluginRecipesManagerBase.RegisterRecipies |
— | vanilla → DayZ-Expansion-Weapons → Advanced Weapon Scopes |
PortableGasStove.OnWorkStop |
— | vanilla → Namalsk Survival → DayZ-Expansion-Core |
StaminaHandler.Update |
— | vanilla → AC-Mod-Pack → Community-Online-Tools (cond) |
TransmitterBase.OnWorkStart |
— | vanilla → Namalsk Survival → DayZ-Expansion-Core |
TransmitterBase.OnWorkStop |
— | vanilla → Namalsk Survival → DayZ-Expansion-Core |
Weapon_Base.EEFired |
— | vanilla → AC-Mod-Pack → Community-Online-Tools |
ZombieBase.EEDelete |
T3 | vanilla → AC-Mod-Pack → Community-Online-Tools |
ZombieBase.EEKilled |
T3 | vanilla → AC-Mod-Pack → DayZ-Expansion-Core |
777 methods hooked by only one of these mods
No cross-mod interaction is possible here; a ✂ still means vanilla's behaviour on that method is replaced.
| method | tier | mod |
|---|---|---|
AC_1443124.AC_91F43DA |
— | AC-Mod-Pack |
AC_1443124.AC_AD488E9 |
— | AC-Mod-Pack |
AC_1443124.AC_ADFE3E9 |
— | AC-Mod-Pack |
AC_2B35E64.AC_91F43DA |
— | AC-Mod-Pack |
AC_2B35E64.AC_AD488E9 |
— | AC-Mod-Pack |
AC_2B35E64.AC_ADFE3E9 |
— | AC-Mod-Pack |
AC_8D339B4.AC_B7144E4 |
— | AC-Mod-Pack |
AC_EDBC742.AC_B7144E4 |
— | AC-Mod-Pack |
ASVAL.CanEnterIronsights |
— | Advanced Weapon Scopes (cond) |
ActionAnimateCarSelection.ActionCondition |
T2 | DayZ-Expansion-Vehicles (cond) |
ActionArmExplosive.ActionCondition |
T2 | DayZ-Expansion-Core (cond) |
ActionAttachExplosivesTrigger.ActionCondition |
T2 | DayZ-Expansion-Core (cond) |
ActionBase.CF_OnDebugUpdate |
— | DayZ-Expansion-Vehicles ✂ |
ActionBase.OnEnd |
— | DayZ-Expansion-Core |
ActionBase.OnEndInput |
— | DayZ-Expansion-Core |
ActionBase.OnEndRequest |
— | DayZ-Expansion-Core |
ActionBase.OnStart |
— | DayZ-Expansion-Core |
ActionBase.OnUpdate |
T0 | DayZ-Expansion-Core |
ActionBuildPartCB.SetCallbackDuration |
— | AC-Mod-Pack (cond) |
ActionBurnSewTarget.ActionCondition |
T2 | AC-Mod-Pack (cond) |
ActionBuryAshes.OnFinishProgressServer |
— | AC-Mod-Pack |
ActionBuryBody.OnFinishProgressServer |
— | AC-Mod-Pack |
ActionCarDoors.ActionCondition |
T2 | AC-Mod-Pack (cond) |
ActionCarDoorsOutside.ActionCondition |
T2 | AC-Mod-Pack (cond) |
ActionCarHornLong.ActionCondition |
T2 | DayZ-Expansion-Vehicles |
ActionCarHornShort.ActionCondition |
T2 | DayZ-Expansion-Vehicles |
ActionCloseBarrel.OnExecuteServer |
— | AC-Mod-Pack |
ActionCloseBarrelHoles.OnExecuteServer |
— | AC-Mod-Pack |
ActionCloseFence.ActionCondition |
T2 | Code Lock |
ActionCloseFence.OnStartServer |
— | AC-Mod-Pack |
ActionCollectSampleTarget.ActionCondition |
T2 | DayZ-Expansion-Core |
ActionContinuousBase.OnEndAnimationLoop |
— | DayZ-Expansion-Core |
ActionContinuousBase.OnFinishProgress |
— | DayZ-Expansion-Core |
ActionContinuousBase.OnStartAnimationLoop |
— | DayZ-Expansion-Core |
ActionCoverHeadTarget.ActionCondition |
T2 | DayZ-Expansion-Core (cond) |
ActionDeployObject.DropDuringPlacing |
— | DayZ-Expansion-Vehicles (cond) |
ActionDeployObject.OnEndClient |
— | Basic Territories |
ActionDeployObject.OnFinishProgressServer |
— | AC-Mod-Pack |
ActionDestroyCombinationLock.OnFinishProgressServer |
— | AC-Mod-Pack |
ActionDestroyPart.OnFinishProgressServer |
— | AC-Mod-Pack |
ActionDetach.OnExecuteServer |
— | DayZ-Expansion-Vehicles |
ActionDetachFromTarget.ActionCondition |
T2 | AC-Mod-Pack (cond) |
ActionDigGardenPlot.OnFinishProgressServer |
— | AC-Mod-Pack |
ActionDigInStash.OnFinishProgressServer |
— | AC-Mod-Pack |
ActionDigOutStash.ActionCondition |
T2 | AC-Mod-Pack (cond) |
ActionDisinfectTarget.ActionCondition |
T2 | AC-Mod-Pack (cond) |
ActionDismantlePart.ActionCondition |
T2 | Basic Territories |
ActionDismantlePart.OnFinishProgressServer |
— | AC-Mod-Pack |
ActionDismantlePartCB.SetCallbackDuration |
— | AC-Mod-Pack (cond) |
ActionFoldBaseBuildingObject.ActionCondition |
T2 | DayZ-Expansion-Core (cond) |
ActionFoldBaseBuildingObject.OnFinishProgressServer |
— | AC-Mod-Pack |
ActionFoldObject.ActionCondition |
T2 | DayZ-Expansion-Core (cond) |
ActionForceFeedCan.ActionCondition |
T2 | AC-Mod-Pack (cond) |
ActionGagTarget.ActionCondition |
T2 | DayZ-Expansion-Core (cond) |
ActionGetOutTransport.OnEnd |
— | DayZ-Expansion-Vehicles (cond) |
ActionGetOutTransport.OnStartServer |
— | AC-Mod-Pack |
ActionGetOutTransport.ProcessGetOutTransportActionData |
— | DayZ-Expansion-Vehicles |
ActionGiveSalineTarget.ActionCondition |
T2 | AC-Mod-Pack (cond) |
ActionHandcuffTarget.ActionCondition |
T2 | DayZ-Expansion-Core (cond) |
ActionLowerFlag.ActionCondition |
T2 | Basic Territories |
ActionLowerFlag.OnFinishProgressServer |
— | AC-Mod-Pack |
ActionMountBarbedWire.OnFinishProgressServer |
— | AC-Mod-Pack |
ActionOpenBarrel.OnExecuteServer |
— | AC-Mod-Pack |
ActionOpenBarrelHoles.OnExecuteServer |
— | AC-Mod-Pack |
ActionOpenCarDoors.ActionCondition |
T2 | DayZ-Expansion-Vehicles |
ActionOpenCarDoors.OnEnd |
— | Community-Online-Tools |
ActionOpenCarDoorsOutside.ActionCondition |
T2 | DayZ-Expansion-Vehicles |
ActionOpenFence.OnStartServer |
— | AC-Mod-Pack |
ActionPackTent.OnExecuteServer |
— | Code Lock (cond) |
ActionPackTent.OnFinishProgressServer |
— | AC-Mod-Pack |
ActionPushBoat.ActionCondition |
T2 | AC-Mod-Pack (cond) |
ActionPushBoat.OnEndServer |
— | AC-Mod-Pack |
ActionPushCar.ActionCondition |
T2 | AC-Mod-Pack (cond) |
ActionPushCar.OnEndServer |
— | AC-Mod-Pack |
ActionPushObject.ActionCondition |
T2 | DayZ-Expansion-Core (cond) |
ActionRaiseFlag.ActionCondition |
T2 | Basic Territories |
ActionRepairPart.RepairCondition |
— | DayZ-Expansion-Core |
ActionRestrainSelf.OnFinishProgressServer |
— | AC-Mod-Pack |
ActionRestrainTarget.OnFinishProgressServer |
— | AC-Mod-Pack (cond) |
ActionSewTarget.ActionCondition |
T2 | AC-Mod-Pack (cond) |
ActionShaveTarget.ActionCondition |
T2 | DayZ-Expansion-Core (cond) |
ActionSkinning.ActionCondition |
T2 | AC-Mod-Pack (cond) |
ActionSkinning.OnFinishProgressServer |
— | AC-Mod-Pack (cond) |
ActionStartEngine.Expansion_CheckSuccess |
— | DayZ-Expansion-Vehicles ✂ |
ActionStartEngine.GetText |
— | DayZ-Expansion-Vehicles ✂ |
ActionStartEngine.OnFinishProgress |
— | DayZ-Expansion-Vehicles (cond) |
ActionStartEngine.OnFinishProgressServer |
— | AC-Mod-Pack |
ActionStartEngineBoat.Expansion_CheckSuccess |
— | DayZ-Expansion-Vehicles ✂ |
ActionStartEngineBoat.OnFinishProgress |
— | AC-Mod-Pack |
ActionStartEngineMotorbike.ActionCondition |
T2 | DayZ-Expansion-Vehicles |
ActionStartEngineMotorbike.Expansion_CheckSuccess |
— | DayZ-Expansion-Vehicles ✂ |
ActionStopEngine.ActionCondition |
T2 | DayZ-Expansion-Vehicles ✂ |
ActionStopEngine.Expansion_CheckSuccess |
— | DayZ-Expansion-Vehicles ✂ |
ActionStopEngine.GetText |
— | DayZ-Expansion-Vehicles ✂ |
ActionStopEngine.OnExecute |
— | DayZ-Expansion-Vehicles (cond) |
ActionStopEngine.OnExecuteServer |
— | AC-Mod-Pack |
ActionStopEngineBoat.Expansion_CheckSuccess |
— | DayZ-Expansion-Vehicles ✂ |
ActionStopEngineBoat.OnExecute |
— | AC-Mod-Pack |
ActionSwitchLights.ActionCondition |
T2 | DayZ-Expansion-Vehicles ✂ |
ActionSwitchSeats.Start |
— | DayZ-Expansion-Vehicles |
ActionTargetsCursor.Update |
— | DayZ-Expansion-Core (cond) |
ActionToggleNVMode.ActionCondition |
T2 | Advanced Weapon Scopes (cond) |
ActionTogglePlaceObject.ActionCondition |
T2 | DayZ-Expansion-Core (cond) |
ActionToggleTentOpen.ActionCondition |
T2 | Code Lock |
ActionToggleTentOpen.OnExecuteServer |
— | AC-Mod-Pack |
ActionTriggerRemotely.ActionCondition |
T2 | DayZ-Expansion-Core (cond) |
ActionTriggerRemotely.OnExecuteServer |
— | AC-Mod-Pack |
ActionUnmountBarbedWire.ActionCondition |
T2 | DayZ-Expansion-Core (cond) |
ActionUnmountBarbedWire.OnFinishProgressServer |
— | AC-Mod-Pack |
ActionUnpin.OnStartServer |
— | AC-Mod-Pack |
ActionUnrestrainSelf.OnFinishProgressServer |
— | Namalsk Survival ✂ |
ActionUnrestrainTarget.ActionCondition |
T2 | DayZ-Expansion-Core (cond) |
ActionWaterGardenSlot.ActionCondition |
T2 | AC-Mod-Pack (cond) |
ActionWorldCraft.ActionCondition |
T2 | DayZ-Expansion-Core |
AdvancedCommunication.OnStoreLoad |
T3 | CF |
AdvancedCommunication.OnStoreSave |
T3 | CF |
AirborneMask.GetVoiceEffect |
— | Namalsk Survival ✂ |
AirborneMask.IsObstructingVoice |
— | Namalsk Survival ✂ |
AlarmClock_ColorBase.COT_OnDebugSpawn |
— | Community-Online-Tools ✂ |
AnalyticsManagerServer.OnEntityKilled |
— | DayZ-Expansion-Core |
AnalyticsManagerServer.OnPlayerConnect |
T3 | DayZ-Expansion-Core |
AnalyticsManagerServer.OnPlayerKilled |
— | DayZ-Expansion-Core (cond) |
AnimalBase.AC_767175D |
— | AC-Mod-Pack |
AnimalBase.AfterStoreLoad |
T3 | DayZ-Expansion-Core |
AnimalBase.CommandHandler |
T1 | DayZ-Expansion-Core |
AnimalBase.EEHitBy |
T2 | DayZ-Expansion-Core |
AnimalBase.EEInit |
T3 | Community-Online-Tools |
AnimalBase.ModCommandHandlerBefore |
— | DayZ-Expansion-Core (cond) |
AnimalBase.NameOverride |
— | DayZ-Expansion-Core (cond) |
AnimalBase.OnStoreLoad |
T3 | CF |
AnimalBase.OnStoreSave |
T3 | CF |
AnimalBase.OnVariablesSynchronized |
T2 | DayZ-Expansion-Core |
AnimalBase.SetAsSkinned |
— | DayZ-Expansion-Core |
AnimatedActionBase.OnAnimationEvent |
— | DayZ-Expansion-Core |
AreaExposureMdfr.OnActivate |
— | DayZ-Expansion-Core (cond) |
Armband_ColorBase.Expansion_SwitchItemSelectionTextureEx |
— | DayZ-Expansion-Core |
Armband_ColorBase.SwitchItemSelectionTextureEx |
— | Namalsk Survival |
AttachmentCategoriesContainer.UpdateInterval |
— | AC-Mod-Pack |
AttachmentCategoriesRow.Init |
— | AC-Mod-Pack |
AttachmentsWrapper.SetParent |
— | DayZ-Expansion-Core |
Aug.CanEnterIronsights |
— | Advanced Weapon Scopes (cond) |
BadgeBleeding.IsValueChanged |
— | Community-Online-Tools |
BaseBuildingBase.AC_AE1F118 |
— | AC-Mod-Pack |
BaseBuildingBase.AC_B3563A3 |
— | AC-Mod-Pack |
BaseBuildingBase.EEHitBy |
T2 | Basic Territories |
BaseBuildingBase.EEItemAttached |
T2 | Community-Online-Tools |
BaseBuildingBase.EEItemDetached |
T2 | Community-Online-Tools |
BaseBuildingBase.OnPartBuiltClient |
— | Community-Online-Tools |
BaseBuildingBase.OnPartDestroyedClient |
— | Community-Online-Tools |
BaseBuildingBase.OnPartDismantledClient |
— | Community-Online-Tools |
BatteryCharger.OnWorkStart |
— | DayZ-Expansion-Core |
BatteryCharger.OnWorkStop |
— | DayZ-Expansion-Core |
BearTrap.Expansion_GetAmmoTypes |
— | DayZ-Expansion-Core ✂ |
BearTrap.Expansion_IsMechanicalTrap |
— | DayZ-Expansion-Core ✂ |
BearTrap.SetActions |
T2 | Community-Online-Tools |
BleedingCheckMdfr.ActivateCondition |
— | AC-Mod-Pack (cond) |
BleedingCheckMdfr.OnActivate |
— | AC-Mod-Pack (cond) |
BleedingSourcesManagerBase.CanAddBleedingSource |
— | DayZ-Expansion-Core (cond) |
BleedingSourcesManagerServer.ProcessHit |
— | Namalsk Survival ✂ |
BloodContainerBase.AC_AE1F118 |
— | AC-Mod-Pack |
BloodContainerBase.AC_B3563A3 |
— | AC-Mod-Pack |
BloodNotfr.DisplayTendency |
— | Community-Online-Tools |
BloodNotfr.GetObservedValue |
— | Community-Online-Tools |
Blowtorch.OnWorkStop |
— | DayZ-Expansion-Core |
BoatScript.AC_3D84BF8 |
— | AC-Mod-Pack |
BoatScript.AC_A15309C |
— | AC-Mod-Pack |
BoatScript.AC_A18E9CF |
— | AC-Mod-Pack |
BoatScript.AC_AE1F118 |
— | AC-Mod-Pack |
BoatScript.AC_B3563A3 |
— | AC-Mod-Pack |
BoatScript.AC_FE894A8 |
— | AC-Mod-Pack |
BoatScript.CanDisplayAttachmentCategory |
— | AC-Mod-Pack |
BoatScript.CanDisplayAttachmentSlot |
T2 | AC-Mod-Pack |
BoatScript.EEDelete |
T3 | AC-Mod-Pack |
BoatScript.EEHealthLevelChanged |
T2 | Community-Online-Tools |
BoatScript.EEHitBy |
T2 | AC-Mod-Pack |
BoatScript.EEInit |
T3 | AC-Mod-Pack |
BoatScript.EEOnDamageCalculated |
— | Community-Online-Tools |
BoatScript.IsInventoryVisible |
T2 | AC-Mod-Pack |
BoatScript.OnDriverEnter |
— | Community-Online-Tools |
BoatScript.OnEngineStart |
— | AC-Mod-Pack |
BoatScript.OnRPC |
T2 | AC-Mod-Pack (cond) |
BoatScript.OnVariablesSynchronized |
T2 | AC-Mod-Pack |
BookMenu.Init |
— | Namalsk Survival ✂ |
BookMenu.OnHide |
— | Namalsk Survival |
Bottle_Base.COT_OnDebugSpawn |
— | Community-Online-Tools ✂ |
BreathVapourMdfr.OnTick |
— | Namalsk Survival (cond) |
BrokenLegsMdfr.Activate |
— | AC-Mod-Pack (cond) |
BrokenLegsMdfr.ActivateCondition |
— | AC-Mod-Pack (cond) |
BrokenLegsMdfr.OnActivate |
— | AC-Mod-Pack (cond) |
BuildingBase.EEHitBy |
T2 | DayZ-Expansion-Core |
BuildingBase.EEOnDamageCalculated |
— | DayZ-Expansion-Core |
BuildingBase.Explode |
— | DayZ-Expansion-Core |
BuildingBase.NameOverride |
— | DayZ-Expansion-Core (cond) |
BuildingBase.OnDebugSpawn |
— | Community-Online-Tools ✂ |
BuildingBase.OnRPC |
T2 | AC-Mod-Pack (cond) |
BuildingBase.OnStoreLoad |
T3 | CF |
BuildingBase.OnStoreSave |
T3 | CF |
CAContinuousCraft.Setup |
— | Community-Online-Tools |
CAContinuousEmpty.Setup |
— | Community-Online-Tools |
CAContinuousFill.CalcAndSetQuantity |
— | Namalsk Survival |
CAContinuousFillBrakes.Setup |
— | Community-Online-Tools |
CAContinuousFillCoolant.Setup |
— | Community-Online-Tools |
CAContinuousFillFuel.Setup |
— | Community-Online-Tools |
CAContinuousFillOil.Setup |
— | Community-Online-Tools |
CAContinuousFillPowerGenerator.Setup |
— | Community-Online-Tools |
CAContinuousMineWood.DamagePlayersHands |
— | Namalsk Survival (cond) |
CAContinuousQuantity.Setup |
— | Community-Online-Tools |
CAContinuousRepeat.Setup |
— | Community-Online-Tools |
CAContinuousTime.Setup |
— | Community-Online-Tools |
CF_Date.Format |
— | DayZ-Expansion-Core (cond) |
CF_InputBindings.Update |
— | Community-Online-Tools (cond) |
CF_Localiser.Set |
— | DayZ-Expansion-Core ✂ |
CF_ModuleGame.EnableRPC |
— | DayZ-Expansion-Core (cond) |
CamoNet.SetActions |
T2 | DayZ-Expansion-Vehicles |
CanisterGasoline.SetActions |
T2 | DayZ-Expansion-Vehicles |
CarDoor.EEHealthLevelChanged |
T2 | DayZ-Expansion-Vehicles |
CarDoor.Expansion_CarContactActivates |
— | DayZ-Expansion-Vehicles ✂ |
CarDoor.NameOverride |
— | DayZ-Expansion-Vehicles ✂ |
CarHud.Init |
— | DayZ-Expansion-Vehicles |
CarHud.ShowVehicleInfo |
— | DayZ-Expansion-Vehicles |
CarScript.AC_1AEEBCB |
— | AC-Mod-Pack (cond) |
CarScript.AC_3D84BF8 |
— | AC-Mod-Pack |
CarScript.AC_A15309C |
— | AC-Mod-Pack |
CarScript.AC_A18E9CF |
— | AC-Mod-Pack |
CarScript.AC_AE1F118 |
— | AC-Mod-Pack |
CarScript.AC_B3563A3 |
— | AC-Mod-Pack |
CarScript.AC_FE894A8 |
— | AC-Mod-Pack |
CarScript.CanDisplayAttachmentCategory |
— | AC-Mod-Pack |
CarScript.CanDisplayAttachmentSlot |
T2 | AC-Mod-Pack |
CarScript.CheckContactCache |
— | AC-Mod-Pack (cond) |
CarScript.DamageCrew |
— | AC-Mod-Pack (cond) |
CarScript.DebugFreeAreaAtDoor |
— | DayZ-Expansion-Core ✂ |
CarScript.EEHealthLevelChanged |
T2 | Community-Online-Tools |
CarScript.EEHitBy |
T2 | AC-Mod-Pack |
CarScript.EEInit |
T3 | AC-Mod-Pack |
CarScript.EEItemDetached |
T2 | DayZ-Expansion-Core |
CarScript.EEKilled |
T3 | DayZ-Expansion-Vehicles |
CarScript.EEOnDamageCalculated |
— | Community-Online-Tools |
CarScript.IsAreaAtDoorFree |
— | DayZ-Expansion-Core ✂ |
CarScript.IsInventoryVisible |
T2 | AC-Mod-Pack |
CarScript.OnDriverEnter |
— | Community-Online-Tools |
CarScript.OnEngineStart |
— | AC-Mod-Pack |
CarScript.OnInput |
— | DayZ-Expansion-Vehicles |
CarScript.OnRPC |
T2 | AC-Mod-Pack (cond) |
CattleProd.OnWorkStart |
— | DayZ-Expansion-Core |
CattleProd.OnWorkStop |
— | DayZ-Expansion-Core |
CharacterCreationMenu.Refresh |
— | DayZ-Expansion-Core |
Chemlight_ColorBase.OnWorkStart |
— | DayZ-Expansion-Core |
Chemlight_ColorBase.OnWorkStop |
— | DayZ-Expansion-Core |
CivSedanWheel.OnWasDetached |
— | DayZ-Expansion-Vehicles |
CivilianSedan.ExpansionGetWheelType |
— | DayZ-Expansion-Vehicles ✂ |
CivilianSedan.OnDebugSpawn |
— | DayZ-Expansion-Vehicles ✂ |
Clothing.Expansion_SwitchItemSelectionTextureEx |
— | DayZ-Expansion-Core |
Clothing.SmershException |
— | DayZ-Expansion-Core ✂ |
CombinationLock.AC_AE1F118 |
— | AC-Mod-Pack |
CombinationLock.AC_B3563A3 |
— | AC-Mod-Pack |
Construction.COT_GetParent |
— | Community-Online-Tools ✂ |
Construction.IsColliding |
— | AC-Mod-Pack (cond) |
Construction.IsCollidingEx |
— | AC-Mod-Pack (cond) |
Construction.ReceiveMaterialsServer |
— | AC-Mod-Pack (cond) |
ConstructionBoxTrigger.IsColliding |
— | AC-Mod-Pack (cond) |
ContainerWithCargoAndAttachments.OnShow |
— | DayZ-Expansion-Core (cond) |
ContainerWithCargoAndAttachments.SetOpenState |
— | DayZ-Expansion-Core |
ContaminatedArea_Base.OnPlayerEnterServer |
— | Namalsk Survival ✂ |
ContaminatedArea_Base.OnPlayerExitServer |
— | Namalsk Survival ✂ |
CoughSymptom.OnGetActivatedServer |
— | AC-Mod-Pack (cond) |
CraftImprovisedExplosive.CanDo |
— | Namalsk Survival ✂ |
CreditsLoader.GetData |
— | CF ✂ |
DayZExpansion.OnLoaded |
— | DayZ-Expansion-Vehicles |
DayZGame.CloseCombatEffects |
— | DayZ-Expansion-Core |
DayZGame.DeferredInit |
— | CF |
DayZGame.Expansion_OnUpdate |
— | DayZ-Expansion-Core ✂ |
DayZGame.FirearmEffects |
— | DayZ-Expansion-Core |
DayZGame.RegisterProfilesOptions |
— | Dabs Framework |
DayZGame.SetMissionPath |
— | Dabs Framework |
DayZPlayerCamera1stPersonVehicle.Expansion_GetUDAngles |
— | DayZ-Expansion-Vehicles ✂ |
DayZPlayerCamera1stPersonVehicle.OnActivate |
— | DayZ-Expansion-Vehicles |
DayZPlayerCamera1stPersonVehicle.OnUpdate |
T0 | DayZ-Expansion-Vehicles |
DayZPlayerCamera3rdPersonVehicle.Expansion_GetUDAngles |
— | DayZ-Expansion-Vehicles ✂ |
DayZPlayerCamera3rdPersonVehicle.OnActivate |
— | DayZ-Expansion-Vehicles |
DayZPlayerCamera3rdPersonVehicle.OnUpdate |
T0 | DayZ-Expansion-Vehicles |
DayZPlayerCameraOptics.SetCameraPP |
— | Advanced Weapon Scopes (cond) |
DayZPlayerCommandDeathCallback.OnSimulationEnd |
— | DayZ-Expansion-Core |
DayZPlayerImplement.AC_AF837DA |
— | AC-Mod-Pack |
DayZPlayerImplement.CameraHandler |
— | AC-Mod-Pack (cond) |
DayZPlayerImplement.CanBeSkinned |
— | DayZ-Expansion-Core (cond) |
DayZPlayerImplement.EEHitBy |
T2 | DayZ-Expansion-Core |
DayZPlayerImplement.EEItemAttached |
T2 | Community-Online-Tools |
DayZPlayerImplement.EEKilled |
T3 | DayZ-Expansion-Core |
DayZPlayerImplement.EEOnDamageCalculated |
— | DayZ-Expansion-Core |
DayZPlayerImplement.GetBootsType |
— | Namalsk Survival ✂ |
DayZPlayerImplement.HandleDeath |
— | Namalsk Survival |
DayZPlayerImplement.HandleView |
— | AC-Mod-Pack |
DayZPlayerImplement.HandleWeapons |
T1 | DayZ-Expansion-Weapons |
DayZPlayerImplement.IsInventoryVisible |
T2 | DayZ-Expansion-Core |
DayZPlayerImplement.NameOverride |
— | DayZ-Expansion-Core (cond) |
DayZPlayerImplement.OnDebugSpawn |
— | Community-Online-Tools ✂ |
DayZPlayerImplement.OnMovementChanged |
— | AC-Mod-Pack |
DayZPlayerImplement.OnSprintEnd |
— | AC-Mod-Pack (cond) |
DayZPlayerImplement.OnSprintStart |
— | AC-Mod-Pack (cond) |
DayZPlayerImplement.OnStoreLoad |
T3 | CF |
DayZPlayerImplement.OnStoreSave |
T3 | CF |
DayZPlayerImplement.OnSyncJuncture |
— | DayZ-Expansion-Core |
DayZPlayerImplement.OnVariablesSynchronized |
T2 | DayZ-Expansion-Core |
DayZPlayerImplement.SetSuicide |
— | AC-Mod-Pack |
DayZPlayerImplement.ShowDeadScreen |
— | AC-Mod-Pack (cond) |
DayZPlayerImplementAiming.CalculateSwayMultiplier |
— | AC-Mod-Pack (cond) |
DayZPlayerImplementFallDamage.AttachBleedingToZonesByHeight |
— | Namalsk Survival (cond) |
DayZPlayerImplementThrowing.HandleThrowing |
— | DayZ-Expansion-Core (cond) |
DayZPlayerMeleeFightLogic_LightHeavy.DamageHands |
— | Namalsk Survival ✂ |
DayZPlayerMeleeFightLogic_LightHeavy.Init |
— | DayZ-Expansion-Core (cond) |
Debug.DestroyAllShapes |
— | Dabs Framework ✂ |
Debug.DrawArrow |
— | Dabs Framework ✂ |
Debug.DrawBox |
— | Dabs Framework ✂ |
Debug.DrawBoxEx |
— | Dabs Framework ✂ |
Debug.DrawCone |
— | Dabs Framework ✂ |
Debug.DrawCube |
— | Dabs Framework ✂ |
Debug.DrawCylinder |
— | Dabs Framework ✂ |
Debug.DrawLine |
— | Dabs Framework ✂ |
Debug.DrawLines |
— | Dabs Framework ✂ |
Debug.DrawSphere |
— | Dabs Framework ✂ |
DebugMonitor.Show |
— | Community-Online-Tools (cond) |
Defibrillator.OnWorkStart |
— | DayZ-Expansion-Core |
Defibrillator.OnWorkStop |
— | DayZ-Expansion-Core |
DigOutStashLambda.Execute |
— | DayZ-Expansion-Core ✂ |
DrowningMdfr.CheckIsDrowning |
— | Community-Online-Tools (cond) |
EasterEgg.OnInventoryEnter |
T2 | DayZ-Expansion-Core |
EasterEgg.OnInventoryExit |
T2 | DayZ-Expansion-Core |
EffExhaustSmoke.Event_OnFrameUpdate |
— | DayZ-Expansion-Vehicles (cond) |
EffExhaustSmoke.Expansion_SetParticleStateHelicopter |
— | DayZ-Expansion-Vehicles ✂ |
EffExhaustSmoke.Expansion_SetRotorSpeed |
— | DayZ-Expansion-Vehicles ✂ |
EffectArea.EEDelete |
T3 | Community-Online-Tools |
EffectArea.EEInit |
T3 | Community-Online-Tools |
EmoteConstructor.RegisterEmotes |
— | Dabs Framework |
EmoteDabbing.EmoteCondition |
— | Dabs Framework (cond) |
EmoteManager.CommitSuicide |
— | DayZ-Expansion-Core (cond) |
EmoteManager.CreateBleedingEffect |
— | DayZ-Expansion-Core (cond) |
EmoteManager.LogSuicide |
— | AC-Mod-Pack (cond) |
EmoteManager.PlayEmote |
— | DayZ-Expansion-Core |
Environment.ApplyDrynessToItemEx |
— | Namalsk Survival |
Environment.CollectAndSetPlayerData |
— | Namalsk Survival |
Environment.DetermineHeatcomfortBehavior |
— | Namalsk Survival (cond) |
Environment.Init |
— | Namalsk Survival |
Environment.ProcessHeatComfort |
— | Namalsk Survival ✂ |
Environment.ProcessItemsWetness |
— | Community-Online-Tools (cond) |
Environment.SetHeatcomfortDirectly |
— | Namalsk Survival |
ExpansionAirdropContainerBase.EEDelete |
T3 | Community-Online-Tools |
ExpansionAirdropContainerBase.EEInit |
T3 | Community-Online-Tools |
ExpansionContaminatedArea.EEDelete |
T3 | Community-Online-Tools |
ExpansionContaminatedArea.EEInit |
T3 | Community-Online-Tools |
ExpansionESPModificationModule.OnInit |
T3 | DayZ-Expansion-Vehicles |
ExpansionVehicle.CanBeDamaged |
— | DayZ-Expansion-Vehicles (cond) |
ExpansionVehicle.DeferredInit |
— | DayZ-Expansion-Vehicles |
ExpansionVehicle.GetLockState |
— | DayZ-Expansion-Vehicles ✂ |
ExpansionVehicle.Init |
— | DayZ-Expansion-Vehicles ✂ |
ExpansionVehicle.IsLocked |
— | DayZ-Expansion-Vehicles ✂ |
ExpansionVehicle.OnCECreate |
— | DayZ-Expansion-Vehicles |
ExpansionVehicle.OnDoorClosed |
— | DayZ-Expansion-Vehicles ✂ |
ExpansionVehicle.OnDoorOpened |
— | DayZ-Expansion-Vehicles ✂ |
ExpansionVehicle.ResetKeyPairing |
— | DayZ-Expansion-Vehicles ✂ |
ExpansionVehicle.SetLockState |
— | DayZ-Expansion-Vehicles ✂ |
ExpansionWorld.FirearmEffects |
— | DayZ-Expansion-Weapons |
ExpansionWorld.OnUpdate |
T0 | DayZ-Expansion-Weapons |
ExplosivesBase.Expansion_GetAmmoTypes |
— | DayZ-Expansion-Core ✂ |
ExplosivesBase.Expansion_IsDanger |
— | DayZ-Expansion-Core ✂ |
Fence.AC_AE1F118 |
— | AC-Mod-Pack |
Fence.AC_B3563A3 |
— | AC-Mod-Pack |
Fence.CanOpenFence |
— | Code Lock (cond) |
Fence.CanReceiveAttachment |
T2 | Code Lock (cond) |
Fence.Expansion_OnPartBuiltServer |
— | DayZ-Expansion-Core |
Fence.OnPartDestroyedServer |
— | Code Lock |
Fence.OnPartDismantledServer |
— | Code Lock |
Fence.SetActions |
T2 | Code Lock |
FenceKit.DisassembleKit |
— | AC-Mod-Pack (cond) |
FireplaceBase.AC_AE1F118 |
— | AC-Mod-Pack |
FireplaceBase.AC_B3563A3 |
— | AC-Mod-Pack |
FireplaceBase.CanCookOnStick |
— | Namalsk Survival |
FireplaceBase.CookOnDirectSlot |
— | Namalsk Survival (cond) |
FireplaceBase.CookWithEquipment |
— | Namalsk Survival (cond) |
FireplaceBase.Heating |
— | Namalsk Survival |
FireplaceBase.SmokeOnSmokingSlot |
— | Namalsk Survival (cond) |
FireplaceBase.StartFire |
— | Namalsk Survival |
FireworksBase.OnInventoryEnter |
T2 | DayZ-Expansion-Core |
FlammableBase.EEDelete |
T3 | Namalsk Survival |
FlammableBase.EEInit |
T3 | Namalsk Survival |
FlammableBase.EEItemLocationChanged |
T2 | Namalsk Survival |
FlammableBase.OnWorkStart |
— | Namalsk Survival |
FlammableBase.OnWorkStop |
— | Namalsk Survival |
Flashlight.OnWorkStart |
— | DayZ-Expansion-Core |
Flashlight.OnWorkStop |
— | DayZ-Expansion-Core |
FreezeRattleSymptom.OnGetActivatedServer |
— | Namalsk Survival ✂ |
GP5GasMask.GetVoiceEffect |
— | Namalsk Survival ✂ |
GP5GasMask.IsObstructingVoice |
— | Namalsk Survival ✂ |
GPSReceiver.OnWorkStart |
— | DayZ-Expansion-Core |
GPSReceiver.OnWorkStop |
— | DayZ-Expansion-Core |
GardenBase.CheckRainTick |
— | AC-Mod-Pack (cond) |
GasMask.GetVoiceEffect |
— | Namalsk Survival ✂ |
GasMask.IsObstructingVoice |
— | Namalsk Survival ✂ |
GesturesMenu.GetGestureItems |
— | Dabs Framework |
GesturesMenu.OnMenuRelease |
— | Dabs Framework |
Grenade_Base.Expansion_IsLive |
— | DayZ-Expansion-Core ✂ |
Hacksaw.SetActions |
T2 | Code Lock |
HandsHeader.UpdateInterval |
— | DayZ-Expansion-Core |
HatchbackWheel.OnWasDetached |
— | DayZ-Expansion-Vehicles |
Hatchback_02.ExpansionGetWheelType |
— | DayZ-Expansion-Vehicles ✂ |
Hatchback_02.OnDebugSpawn |
— | DayZ-Expansion-Vehicles ✂ |
Hatchback_02_Wheel.OnWasDetached |
— | DayZ-Expansion-Vehicles |
Header.SetItemPreview |
— | DayZ-Expansion-Core |
HealthNotfr.DisplayTendency |
— | Community-Online-Tools |
HealthNotfr.GetObservedValue |
— | Community-Online-Tools |
HealthRegenMdfr.OnTick |
— | Namalsk Survival ✂ |
HeartbeatNotfr.DisplayBadge |
— | Community-Online-Tools |
HeatComfortMdfr.OnTick |
— | Namalsk Survival ✂ |
Heatpack.OnWorkStart |
— | DayZ-Expansion-Core |
Heatpack.OnWorkStop |
— | DayZ-Expansion-Core |
HelicopterScript.OnStoreLoad |
T3 | CF |
HelicopterScript.OnStoreSave |
T3 | CF |
Hologram.EvaluateCollision |
— | AC-Mod-Pack (cond) |
Hologram.ProjectionBasedOnParent |
— | AC-Mod-Pack (cond) |
HungerNotfr.DisplayTendency |
— | Community-Online-Tools |
HungerNotfr.GetObservedValue |
— | Community-Online-Tools |
ImprovisedExplosive.COT_OnDebugSpawn |
— | Community-Online-Tools ✂ |
InjuredLegNotfr.DisplayBadge |
— | Community-Online-Tools |
Inventory.OnShow |
— | Namalsk Survival |
Inventory.SetLayoutName |
— | Namalsk Survival ✂ |
InventoryQuickbar.GetQuickbarItemColor |
— | DayZ-Expansion-Vehicles |
ItemActionsWidget.BuildCursor |
— | AC-Mod-Pack |
ItemActionsWidget.OnWidgetScriptInit |
— | AC-Mod-Pack |
ItemBase.AC_121E435 |
— | AC-Mod-Pack |
ItemBase.AC_767175D |
— | AC-Mod-Pack (cond) |
ItemBase.AC_A15309C |
— | AC-Mod-Pack |
ItemBase.AC_A18E9CF |
— | AC-Mod-Pack |
ItemBase.AC_FE894A8 |
— | AC-Mod-Pack |
ItemBase.AfterStoreLoad |
T3 | Basic Territories |
ItemBase.CF_OnStoreLoad |
— | DayZ-Expansion-Vehicles |
ItemBase.CF_OnStoreSave |
— | DayZ-Expansion-Vehicles |
ItemBase.CanBeCombined |
— | DayZ-Expansion-Core |
ItemBase.CanBeSplit |
— | DayZ-Expansion-Core |
ItemBase.CanDisplayAttachmentSlot |
T2 | DayZ-Expansion-Core ✂ |
ItemBase.CanPutInCargo |
T2 | AC-Mod-Pack (cond) |
ItemBase.CanReceiveItemIntoCargo |
T2 | AC-Mod-Pack (cond) |
ItemBase.DescriptionOverride |
— | AC-Mod-Pack (cond) |
ItemBase.EEHealthLevelChanged |
T2 | DayZ-Expansion-Vehicles |
ItemBase.EEOnAfterLoad |
T3 | DayZ-Expansion-Vehicles |
ItemBase.Expansion_CanObjectAttach |
— | DayZ-Expansion-Vehicles ✂ |
ItemBase.GetHiddenSelectionIndex |
— | DayZ-Expansion-Vehicles ✂ |
ItemBase.GetItemSize |
— | Dabs Framework ✂ |
ItemBase.GetProtectionLevel |
— | Namalsk Survival (cond) |
ItemBase.IsInventoryVisible |
T2 | DayZ-Expansion-Vehicles |
ItemBase.IsServerCheck |
— | Community-Online-Tools |
ItemBase.MaxLifetimeRefreshCalc |
— | DayZ-Expansion-Core ✂ |
ItemBase.OnEnergyConsumed |
— | Community-Online-Tools (cond) |
ItemBase.OnInventoryEnter |
T2 | AC-Mod-Pack |
ItemBase.OnInventoryExit |
T2 | Community-Online-Tools |
ItemBase.OnItemLocationChanged |
T2 | DayZ-Expansion-Vehicles |
ItemBase.OnPlacementComplete |
— | Community-Online-Tools |
ItemBase.OnRPC |
T2 | AC-Mod-Pack (cond) |
JMCOTSideBarFooter.Init |
— | Community-Online-Tools |
JMESPMeta.CreateActions |
— | DayZ-Expansion-Vehicles |
JMESPModule.RegisterTypes |
— | Community-Online-Tools |
JMModuleBase.GetRPCMax |
— | Community-Online-Tools (cond) |
JMModuleBase.GetRPCMin |
— | Community-Online-Tools (cond) |
JMModuleBase.OnClientPermissionsUpdated |
— | Community-Online-Tools |
JMModuleBase.OnMissionStart |
T3 | Community-Online-Tools |
JMModuleBase.OnRPC |
T2 | Community-Online-Tools (cond) |
JMModuleConstructorBase.RegisterModules |
— | Community-Online-Tools |
JMModuleManager.InitModule |
— | Community-Online-Tools |
JMModuleManager.OnClientPermissionsUpdated |
— | Community-Online-Tools |
JMObjectSpawnerForm.OnCreate |
— | Community-Online-Tools |
JMPlayerForm.InitActionWidgetsIdentity |
— | Community-Online-Tools |
JMPlayerForm.OnCreate |
— | Community-Online-Tools |
JMPlayerForm.OnPlayerRow_RightClick |
— | Community-Online-Tools |
JMPlayerForm.PassesListFilters |
— | Community-Online-Tools (cond) |
JMPlayerFormTabInventory.ShowInventoryContextMenu |
— | Community-Online-Tools |
JMTeleportForm.OnCreate |
— | Community-Online-Tools |
JMTeleportForm.RefreshMapMarkers |
— | Community-Online-Tools |
JMVehicleSpawnerSettings.Defaults |
— | DayZ-Expansion-Vehicles |
JMVehiclesMenu.GetVehicleTypeInfo |
— | DayZ-Expansion-Vehicles ✂ |
KeybindingElement.Reload |
— | CF |
KeybindingElementNew.GetLayoutName |
— | DayZ-Expansion-Core ✂ |
KeybindingsMenu.Refresh |
— | DayZ-Expansion-Core ✂ |
KitBase.COT_OnDebugSpawn |
— | Community-Online-Tools ✂ |
LandMineTrap.Expansion_IsExplosive |
— | DayZ-Expansion-Core ✂ |
LoadingScreen.Show |
— | AC-Mod-Pack |
LoginQueueBase.Init |
— | AC-Mod-Pack |
MagazineStorage.OnWasDetached |
— | AC-Mod-Pack |
MapNavigationBehaviour.OrderedAltitudeNumbersPosition |
— | Namalsk Survival ✂ |
MapNavigationBehaviour.OrderedPositionNumbersFromGridCoords |
— | Namalsk Survival ✂ |
MaskMdfr.OnTick |
— | Namalsk Survival ✂ |
Megaphone.OnWorkStart |
— | DayZ-Expansion-Core |
Megaphone.OnWorkStop |
— | DayZ-Expansion-Core |
MetalWire.UpdateAllSelections |
— | DayZ-Expansion-Vehicles |
MissionBase.CF_IsLoaded |
— | CF ✂ |
MissionBase.CreateScriptedMenu |
— | AC-Mod-Pack (cond) |
MissionBase.InitialiseWorldData |
— | Namalsk Survival (cond) |
MissionBase.OnUpdate |
T0 | AC-Mod-Pack |
MissionServer.DecontaminatePhoenix |
— | Namalsk Survival ✂ |
MissionServer.EquipCharacter |
— | AC-Mod-Pack |
MissionServer.GetLantiaControllerServer |
— | Namalsk Survival ✂ |
MissionServer.GetPhoenixState |
— | Namalsk Survival ✂ |
MissionServer.InvokeOnDisconnect |
T3 | CF |
MissionServer.OnClientPrepareEvent |
— | CF |
MissionServer.SetPhoenixState |
— | Namalsk Survival ✂ |
MissionServer.ShouldPlayerBeKilled |
— | Community-Online-Tools |
ModItemRegisterCallbacks.RegisterCustom |
— | CF |
ModLoader.GetMods |
— | CF ✂ |
ModLoader.LoadMods |
— | CF ✂ |
ModStructure.GetDebugName |
— | CF |
ModStructure.GetModActionURL |
— | CF ✂ |
ModStructure.GetModLogo |
— | CF ✂ |
ModStructure.GetModLogoOver |
— | CF ✂ |
ModStructure.GetModLogoSmall |
— | CF ✂ |
ModStructure.GetModName |
— | CF ✂ |
ModStructure.GetModOverview |
— | CF ✂ |
ModStructure.GetModToltip |
— | CF ✂ |
ModifiersManager.ActivateModifier |
— | Community-Online-Tools (cond) |
ModifiersManager.Init |
— | Namalsk Survival |
ModifiersManager.OnScheduledTick |
T1 | Community-Online-Tools (cond) |
MotorbikeScript.CanReceiveAttachment |
T2 | DayZ-Expansion-Vehicles |
MotorbikeScript.CanReleaseAttachment |
T2 | DayZ-Expansion-Vehicles |
MotorbikeScript.DamageCrew |
— | DayZ-Expansion-Vehicles |
MotorbikeScript.DeferredInit |
— | DayZ-Expansion-Core |
MotorbikeScript.EECargoIn |
— | DayZ-Expansion-Core |
MotorbikeScript.EECargoOut |
— | DayZ-Expansion-Core |
MotorbikeScript.EEDelete |
T3 | DayZ-Expansion-Core |
MotorbikeScript.EEHealthLevelChanged |
T2 | Community-Online-Tools |
MotorbikeScript.EEHitBy |
T2 | DayZ-Expansion-Core |
MotorbikeScript.EEInit |
T3 | DayZ-Expansion-Core |
MotorbikeScript.EEItemAttached |
T2 | DayZ-Expansion-Vehicles |
MotorbikeScript.EEItemDetached |
T2 | DayZ-Expansion-Vehicles |
MotorbikeScript.EEOnAfterLoad |
T3 | DayZ-Expansion-Vehicles |
MotorbikeScript.EEOnCECreate |
— | DayZ-Expansion-Vehicles |
MotorbikeScript.EOnPostSimulate |
T1 | DayZ-Expansion-Vehicles ✂ |
MotorbikeScript.GetMomentum |
— | DayZ-Expansion-Vehicles |
MotorbikeScript.IsInventoryVisible |
T2 | DayZ-Expansion-Vehicles |
MotorbikeScript.NameOverride |
— | DayZ-Expansion-Vehicles ✂ |
MotorbikeScript.OnBeforeEngineStart |
— | DayZ-Expansion-Vehicles |
MotorbikeScript.OnContact |
— | DayZ-Expansion-Vehicles |
MotorbikeScript.OnDebugSpawn |
— | Community-Online-Tools ✂ |
MotorbikeScript.OnDriverEnter |
— | Community-Online-Tools |
MotorbikeScript.OnEngineStart |
— | DayZ-Expansion-Vehicles |
MotorbikeScript.OnEngineStop |
— | DayZ-Expansion-Vehicles |
MotorbikeScript.OnStoreSave |
T3 | CF |
MotorbikeScript.OnUpdate |
T0 | DayZ-Expansion-Vehicles |
MotorbikeScript.SetActions |
T2 | DayZ-Expansion-Core |
NotificationRuntimeData.GetTitleText |
— | CF ✂ |
NotificationUI.RemoveNotification |
— | CF |
NotificationUI.UpdateTargetHeight |
— | CF |
OffroadHatchback.ExpansionGetWheelType |
— | DayZ-Expansion-Vehicles ✂ |
OffroadHatchback.OnDebugSpawn |
— | DayZ-Expansion-Vehicles ✂ |
PPERequester_SandstormEffect.SetTargetIntensity |
— | Community-Online-Tools |
PPEffects.OverrideDOF |
— | AC-Mod-Pack ✂ |
PartyTent.AC_24C143A |
— | AC-Mod-Pack ✂ |
PlantBase.Init |
— | AC-Mod-Pack (cond) |
PlayerBase.AC_121E435 |
— | AC-Mod-Pack (cond) |
PlayerBase.AC_143F20D |
— | AC-Mod-Pack |
PlayerBase.AC_1D3DE3E |
— | AC-Mod-Pack (cond) |
PlayerBase.AC_75DF46F |
— | AC-Mod-Pack |
PlayerBase.AC_767175D |
— | AC-Mod-Pack (cond) |
PlayerBase.AC_AE1F118 |
— | AC-Mod-Pack |
PlayerBase.AC_B3563A3 |
— | AC-Mod-Pack |
PlayerBase.AC_DBE90EC |
— | AC-Mod-Pack (cond) |
PlayerBase.AC_FBA3F89 |
— | AC-Mod-Pack (cond) |
PlayerBase.AfterStoreLoad |
T3 | DayZ-Expansion-Vehicles |
PlayerBase.CanEatAndDrink |
— | Namalsk Survival (cond) |
PlayerBase.CanReleaseAttachment |
T2 | Namalsk Survival (cond) |
PlayerBase.CanRoll |
— | AC-Mod-Pack (cond) |
PlayerBase.CheckLiftWeapon |
— | AC-Mod-Pack (cond) |
PlayerBase.Consume |
— | Namalsk Survival ✂ |
PlayerBase.DropItem |
— | DayZ-Expansion-Core |
PlayerBase.EEDelete |
T3 | AC-Mod-Pack |
PlayerBase.EEItemAttached |
T2 | Namalsk Survival |
PlayerBase.EEItemDetached |
T2 | Namalsk Survival |
PlayerBase.EEItemIntoHands |
T2 | DayZ-Expansion-Core |
PlayerBase.EOnContact |
— | Namalsk Survival |
PlayerBase.EOnFrame |
T1 | DayZ-Expansion-Weapons ✂ |
PlayerBase.Expansion_HasAdminToolGodMode |
— | DayZ-Expansion-Core ✂ |
PlayerBase.Expansion_HasAdminToolInvisibility |
— | DayZ-Expansion-Core ✂ |
PlayerBase.FormatSteamWebhook |
— | Community-Online-Tools (cond) |
PlayerBase.GetActions |
— | Dabs Framework ✂ |
PlayerBase.HeadingModel |
— | DayZ-Expansion-Vehicles |
PlayerBase.IsInventoryVisible |
T2 | DayZ-Expansion-Core |
PlayerBase.IsRestrained |
— | Community-Online-Tools |
PlayerBase.ModCommandHandlerInside |
— | DayZ-Expansion-Vehicles |
PlayerBase.OnCommandClimbStart |
— | Community-Online-Tools |
PlayerBase.OnCommandFallStart |
— | Community-Online-Tools |
PlayerBase.OnCommandLadderStart |
— | Community-Online-Tools |
PlayerBase.OnCommandSwimFinish |
— | AC-Mod-Pack |
PlayerBase.OnDrawOptics2D |
— | Community-Online-Tools |
PlayerBase.OnEnterZone |
— | DayZ-Expansion-Core ✂ |
PlayerBase.OnExitZone |
— | DayZ-Expansion-Core ✂ |
PlayerBase.OnLadder |
— | Namalsk Survival (cond) |
PlayerBase.OnLand |
— | DayZ-Expansion-Vehicles |
PlayerBase.OnRestrainChangeClient |
— | DayZ-Expansion-Core |
PlayerBase.OnRestrainStart |
— | DayZ-Expansion-Core |
PlayerBase.OnStanceChange |
— | AC-Mod-Pack |
PlayerBase.OnStoreLoad |
T3 | DayZ-Expansion-Core (cond) |
PlayerBase.OnStoreLoadLifespan |
— | CF (cond) |
PlayerBase.OnSyncJuncture |
— | Namalsk Survival |
PlayerBase.OnUnconsciousStart |
— | DayZ-Expansion-Core |
PlayerBase.OnUnconsciousStop |
— | DayZ-Expansion-Core |
PlayerBase.OnVehicleSeatDriverLeft |
— | DayZ-Expansion-Vehicles |
PlayerBase.PlaySoundEventEx |
— | AC-Mod-Pack (cond) |
PlayerBase.PreloadDecayTexture |
— | AC-Mod-Pack |
PlayerBase.ProcessHandDamage |
— | Community-Online-Tools (cond) |
PlayerBase.RegisterTransportHit |
— | DayZ-Expansion-Vehicles (cond) |
PlayerBase.SaveAreaPersistenceFlag |
— | Namalsk Survival ✂ |
PlayerBase.SendSoundEventEx |
— | AC-Mod-Pack (cond) |
PlayerBase.SetActionsRemoteTarget |
— | AC-Mod-Pack |
PlayerBase.SetDecayEffects |
— | Namalsk Survival ✂ |
PlayerBase.SwitchItemSelectionTexture |
— | Namalsk Survival |
PlayerBase.TryHideItemInHands |
— | DayZ-Expansion-Vehicles |
PlayerContainer.UpdateInterval |
— | Namalsk Survival |
PlayerStatsPCO_current.Init |
— | Namalsk Survival |
Pliers.SetActions |
T2 | AC-Mod-Pack |
PluginAdminLog.BleedingOut |
— | AC-Mod-Pack (cond) |
PluginAdminLog.GetPlayerPrefix |
— | AC-Mod-Pack (cond) |
PluginAdminLog.LogPrint |
— | AC-Mod-Pack (cond) |
PluginAdminLog.OnPlacementComplete |
— | Community-Online-Tools |
PluginAdminLog.PlayerList |
— | Community-Online-Tools |
PluginAdminLog.Suicide |
— | AC-Mod-Pack (cond) |
PluginAdminLog.UnconStart |
— | AC-Mod-Pack (cond) |
PluginAdminLog.UnconStop |
— | AC-Mod-Pack (cond) |
PluginDeveloper.TeleportAtCursor |
— | Community-Online-Tools |
PluginDeveloper.ToggleFreeCamera |
— | Community-Online-Tools |
PluginDeveloper.ToggleFreeCameraBackPos |
— | Community-Online-Tools |
PluginDiagMenu.OnRPC |
T2 | Dabs Framework |
PluginDiagMenuClient.RegisterModdedDiags |
— | Dabs Framework |
PluginLifespan.CanMakeHandsBloody |
— | Namalsk Survival ✂ |
PluginManager.RegisterPluginDebug |
— | DayZ-Expansion-Core (cond) |
PluginTransmissionAgents.TransmitAgentsEx |
— | Namalsk Survival (cond) |
PokeHolesBarrel.CanDo |
— | AC-Mod-Pack (cond) |
PortableGasLamp.OnWorkStart |
— | DayZ-Expansion-Core |
PortableGasLamp.OnWorkStop |
— | DayZ-Expansion-Core |
PortableGasStove.COT_OnDebugSpawn |
— | Community-Online-Tools ✂ |
PortableGasStove.OnWork |
— | Namalsk Survival (cond) |
PortableGasStove.OnWorkStart |
— | Namalsk Survival |
PowerGeneratorBase.OnWorkStart |
— | DayZ-Expansion-Core |
PowerGeneratorBase.OnWorkStop |
— | DayZ-Expansion-Core |
PoweredOptic_Base.OnWorkStart |
— | DayZ-Expansion-Core |
PoweredOptic_Base.OnWorkStop |
— | DayZ-Expansion-Core |
Radio.OnWorkStop |
— | DayZ-Expansion-Core |
Rangefinder.OnWorkStart |
— | DayZ-Expansion-Core |
Rangefinder.OnWorkStop |
— | DayZ-Expansion-Core |
Raycaster.OnWorkStart |
— | DayZ-Expansion-Core |
Raycaster.OnWorkStop |
— | DayZ-Expansion-Core |
Rebuilding.COT_BuildParts |
— | Community-Online-Tools ✂ |
Rebuilding.COT_BuildRequiredParts |
— | Community-Online-Tools ✂ |
Rebuilding.COT_DismantleParts |
— | Community-Online-Tools ✂ |
Rebuilding.COT_DismantleRequiredParts |
— | Community-Online-Tools ✂ |
Rebuilding.COT_RepairPart |
— | Community-Online-Tools ✂ |
Rebuilding.COT_RepairParts |
— | Community-Online-Tools ✂ |
RecoilBase.PostInit |
— | DayZ-Expansion-Weapons (cond) |
Refridgerator.OnWorkStart |
— | DayZ-Expansion-Core |
Refridgerator.OnWorkStop |
— | DayZ-Expansion-Core |
ReplaceAndDestroyLambda.CopyOldPropertiesToNew |
— | DayZ-Expansion-Core |
Roadflare.OnWorkStart |
— | DayZ-Expansion-Core |
Roadflare.OnWorkStop |
— | DayZ-Expansion-Core |
SalineMdfr.DeactivateCondition |
— | AC-Mod-Pack (cond) |
SalineMdfr.OnTick |
— | AC-Mod-Pack |
Screwdriver.SetActions |
T2 | AC-Mod-Pack |
SeaChest.SetActions |
T2 | DayZ-Expansion-Vehicles |
Sedan_02.ExpansionGetWheelType |
— | DayZ-Expansion-Vehicles ✂ |
Sedan_02.OnDebugSpawn |
— | DayZ-Expansion-Vehicles ✂ |
Sedan_02_Wheel.OnWasDetached |
— | DayZ-Expansion-Vehicles |
ServerBrowserMenuNew.Play |
— | AC-Mod-Pack (cond) |
ShelterKit.DisassembleKit |
— | AC-Mod-Pack (cond) |
SlotsContainer.SetLayoutName |
— | Namalsk Survival ✂ |
SmokeGrenadeBase.Expansion_IsExplosive |
— | DayZ-Expansion-Core ✂ |
SmokeGrenadeBase.OnExplode |
— | DayZ-Expansion-Core (cond) |
SmokeGrenadeBase.OnWorkStart |
— | DayZ-Expansion-Core |
SmokeGrenadeBase.OnWorkStop |
— | DayZ-Expansion-Core |
Spotlight.OnWorkStart |
— | DayZ-Expansion-Core |
Spotlight.OnWorkStop |
— | DayZ-Expansion-Core |
StaminaHandler.DepleteStaminaEx |
— | AC-Mod-Pack (cond) |
StaminaHandler.ProcessMovementState |
— | AC-Mod-Pack (cond) |
StaminaHandler.RecalculateStaminaCap |
— | AC-Mod-Pack (cond) |
StanceIndicator.Update |
— | Community-Online-Tools (cond) |
StuffedNotfr.DisplayBadge |
— | Community-Online-Tools |
StunBaton.OnWorkStart |
— | DayZ-Expansion-Core |
StunBaton.OnWorkStop |
— | DayZ-Expansion-Core |
SyncEvents.SendPlayerList |
— | DayZ-Expansion-Core ✂ |
TLRLight.OnWorkStart |
— | DayZ-Expansion-Core |
TLRLight.OnWorkStop |
— | DayZ-Expansion-Core |
TabberUI.AddTab |
— | DayZ-Expansion-Core ✂ |
TentBase.CanDisplayAttachmentCategory |
— | Code Lock (cond) |
TentBase.CanReceiveAttachment |
T2 | Code Lock (cond) |
TentBase.CanReceiveItemIntoCargo |
T2 | Code Lock (cond) |
TentBase.CanReleaseCargo |
— | Code Lock (cond) |
TentBase.EEHealthLevelChanged |
T2 | AC-Mod-Pack |
TentBase.EEOnCECreate |
— | Basic Territories |
TentBase.SetActions |
T2 | Code Lock |
TentBase.ToggleAnimation |
— | Basic Territories |
TerritoryFlag.AfterStoreLoad |
T3 | Basic Territories |
TerritoryFlag.EEInit |
T3 | Basic Territories |
TerritoryFlag.InitRefresherData |
— | AC-Mod-Pack |
TerritoryFlag.OnRPC |
T2 | Basic Territories |
TerritoryFlag.OnStoreLoad |
T3 | Basic Territories |
TerritoryFlag.OnStoreSave |
T3 | Basic Territories |
TerritoryFlag.SetActions |
T2 | Basic Territories |
TerritoryFlag.SetRefresherActive |
— | AC-Mod-Pack (cond) |
TerritoryFlagKit.DisassembleKit |
— | AC-Mod-Pack (cond) |
ThermalBiasHandler.OnStoreLoad |
T3 | DayZ-Expansion-Core (cond) |
ThirstNotfr.DisplayTendency |
— | Community-Online-Tools |
ThirstNotfr.GetObservedValue |
— | Community-Online-Tools |
Torch.OnWorkStart |
— | DayZ-Expansion-Core |
Torch.OnWorkStop |
— | DayZ-Expansion-Core |
TransferValues.CheckBlood |
— | Community-Online-Tools |
TransferValues.CheckHealth |
— | Community-Online-Tools |
TransferValues.ReceiveValue |
— | Community-Online-Tools |
TransferValues.SendValue |
— | Community-Online-Tools |
TrapBase.COT_OnDebugSpawn |
— | Community-Online-Tools ✂ |
TrapBase.Expansion_IsDanger |
— | DayZ-Expansion-Core ✂ |
TrapBase.SetActions |
T2 | Community-Online-Tools |
TrapBase.StartActivate |
— | Community-Online-Tools |
TripwireTrap.EEItemAttached |
T2 | DayZ-Expansion-Core |
TripwireTrap.EEItemDetached |
T2 | DayZ-Expansion-Core |
TripwireTrap.Expansion_GetAmmoTypes |
— | DayZ-Expansion-Core ✂ |
TripwireTrap.Expansion_IsExplosive |
— | DayZ-Expansion-Core ✂ |
TripwireTrap.Expansion_IsMechanicalTrap |
— | DayZ-Expansion-Core ✂ |
TripwireTrap.OnInventoryEnter |
T2 | DayZ-Expansion-Core |
Truck_01_Base.ExpansionGetWheelType |
— | DayZ-Expansion-Vehicles ✂ |
Truck_01_Wheel.OnWasDetached |
— | DayZ-Expansion-Vehicles |
Truck_01_WheelDouble.OnWasDetached |
— | DayZ-Expansion-Vehicles |
UnboxLambda.OnSuccess |
— | AC-Mod-Pack (cond) |
UndergroundHandlerClient.OnUndergroundPresenceUpdate |
— | Community-Online-Tools |
UndergroundHandlerClient.UpdateNVGRequester |
— | Community-Online-Tools |
UniversalLight.CanPutAsAttachment |
— | DayZ-Expansion-Weapons (cond) |
UniversalLight.OnWorkStart |
— | DayZ-Expansion-Core |
UniversalLight.OnWorkStop |
— | DayZ-Expansion-Core |
VONManagerImplementation.OnEvent |
— | Community-Online-Tools |
VehicleContactData.SetData |
— | DayZ-Expansion-Vehicles |
VehicleLightsComponent.EnableLight |
— | DayZ-Expansion-Vehicles (cond) |
VehicleLightsComponent.SetSelectionMaterial |
— | DayZ-Expansion-Vehicles (cond) |
VicinityItemManager.AddVicinityItems |
— | DayZ-Expansion-Core |
VicinitySlotsContainer.ExcludeFromContainer |
— | AC-Mod-Pack |
VirtualHud.SendRPC |
— | Community-Online-Tools (cond) |
WarmthNotfr.DetermineLevelEx |
— | Community-Online-Tools |
WarmthNotfr.GetObservedValue |
— | Community-Online-Tools |
WatchtowerKit.DisassembleKit |
— | AC-Mod-Pack (cond) |
WeaponFSM.ValidateAndRepairHelper |
— | DayZ-Expansion-Core ✂ |
WeaponFire.OnEntry |
— | DayZ-Expansion-Weapons |
WeaponManager.CanFire |
— | AC-Mod-Pack (cond) |
WeaponStableState.SyncAnimState |
— | DayZ-Expansion-Core (cond) |
Weapon_Base.AfterStoreLoad |
T3 | DayZ-Expansion-Core |
Weapon_Base.COT_OnDebugSpawn |
— | Community-Online-Tools |
Weapon_Base.EEItemAttached |
T2 | DayZ-Expansion-Core |
Weapon_Base.EEItemDetached |
T2 | DayZ-Expansion-Core |
Weapon_Base.Expansion_GetDPS |
— | DayZ-Expansion-Core ✂ |
Weapon_Base.FillChamber |
— | Community-Online-Tools ✂ |
Weapon_Base.FillInnerMagazine |
— | Community-Online-Tools ✂ |
Weapon_Base.GetWeaponDOF |
— | AC-Mod-Pack (cond) |
Weapon_Base.OnFireModeChange |
— | DayZ-Expansion-Core |
Weapon_Base.OnInventoryExit |
T2 | DayZ-Expansion-Weapons |
Weapon_Base.OnVariablesSynchronized |
T2 | DayZ-Expansion-Core |
Weapon_Base.SetActions |
T2 | DayZ-Expansion-Weapons |
Weapon_Base.SpawnAttachedMagazine |
— | Community-Online-Tools ✂ |
Weapon_Base.UpdateLaser |
— | DayZ-Expansion-Weapons ✂ |
WoodBase.OnTreeCutDown |
— | DayZ-Expansion-Vehicles |
WoodenCrate.SetActions |
T2 | DayZ-Expansion-Vehicles |
WorldData.GetBaseEnvTemperature |
— | Namalsk Survival |
WorldData.Init |
— | Namalsk Survival |
WorldLighting.SetGlobalLighting |
— | Namalsk Survival |
XmasLights.OnWorkStart |
— | DayZ-Expansion-Core |
XmasLights.OnWorkStop |
— | DayZ-Expansion-Core |
ZombieBase.AC_767175D |
— | AC-Mod-Pack |
ZombieBase.AfterStoreLoad |
T3 | DayZ-Expansion-Core |
ZombieBase.CommandHandler |
T1 | DayZ-Expansion-Core |
ZombieBase.EEHitBy |
T2 | DayZ-Expansion-Core |
ZombieBase.EEInit |
T3 | Community-Online-Tools |
ZombieBase.ModCommandHandlerBefore |
— | DayZ-Expansion-Core (cond) |
ZombieBase.ModCommandHandlerInside |
— | Namalsk Survival |
ZombieBase.NameOverride |
— | DayZ-Expansion-Core (cond) |
ZombieBase.OnStoreLoad |
T3 | CF |
ZombieBase.OnStoreSave |
T3 | CF |
ZombieBase.OnVariablesSynchronized |
T2 | DayZ-Expansion-Core |
ZombieMaleBase.EEInit |
T3 | Community-Online-Tools |
68 methods on client-only classes are not shown: a dedicated server never runs them.
A conflict shows that code is skipped, not that an author made a mistake — overhaul mods replace systems on purpose. Long chains are cheap: one link costs about 25 ns per dispatch. What costs frame time is the work inside each hook, which is why the badges are there. Everything here comes from the mods' code alone; nothing was measured on a server. Methodology.