Stack composer
Started from NEW STORY | STALKER RP | CLEAR SKY #1 | [NO WL] | [AOD]: the 30 mods
it publishes to the Steam server browser (as of 2026-10-21), put back into load order —
servers publish the list last-loaded first. Mods loaded with -servermod= are never
published, so they are not here; add them if you know them.
Your stack in load order, earliest first. Drag a row, or use the arrows, to reorder.
- 1 CF
- 2 Dabs Framework
- 3 BuilderItems
- 4 VPPAdminTools
- 5 Custom Keycards
- 6 DayZ Editor Loader
- 7 SFP
- 8 SFP_anim_system
- 9 AgricultureCore
- 10 CannabisPlus
- 11 TraderPlus
- 12 PseudoGiant
- 13 GRW ER7 Gauss Rifle
- 14 Area Of Decay Building
- 15 STALKER NewHorizon Objects (Legacy)
- 16 VanillaRoadPartsPack
- 17 STALKER: DayZone | Map Public not analyzed
- 18 Area of Decay Apocalypse
- 19 Area Of Decay Map
- 20 Free Collection cars not analyzed
- 21 Give&Take
- 22 Zenarchist's Core Mod not analyzed
- 23 Zens Notes
- 24 NEW STORY Music not analyzed
- 25 ModFactory Mods Library not analyzed
- 26 NEW STORY RP Car not analyzed
- 27 NEW STORY Clear Sky not analyzed
- 28 KGB.LIB
- 29 NEW STORY RP not analyzed
- 30 Code Lock
File I/O on hot paths, timers created per event, and per-player-per-frame hooks across the stack. These can stall a frame regardless of the load figure. See all 8 below.
Across 46 server-side methods hooked by two or more mods. 1 more on client-only UI classes, listed separately.
5.681 ms per second, all 22 mods combined. Hook dispatch and timers only — not what the hooks do inside. Methodology.
Who silences whom#
A later-loaded mod overrides a method without super(), so the earlier mod's code on that method — and vanilla's — never runs. Whether that is a bug or the whole point of the mod is the author's call; this shows the structure, not intent.
✓ No server-side conflicts: every method two or more of these mods hook preserves super() end to end.
1 conflict on client-only classes (menus, HUD, notifications) — no server effect
NotificationSystem.GetNotificationData— Dabs Framework silences CF
Hot hooks shared across the stack#
The engine calls the last-loaded mod first; each super() hands on to the mod before it, ending at vanilla. Badges show what each mod's override calls inside — that body work, not the chain itself, is what costs frame time.
Stall risks#
8 places where one mod's code can hold up a frame by itself, whatever the load figure says. Each is a pattern found in the code, not a measurement: how much it costs depends on what the hook does inside. Most severe first, then in load order.
- Per-player, per-frame hook. Runs for every player on every tick, so whatever it does inside is multiplied by the population.
- Timer created inside a hot hook. Registers a timer each time the hook runs. Timers that are never cleaned up pile up in the queue the server walks every frame; the analysis cannot see the cleanup, so read the code.
PlayerBase.CommandHandlerVPPAdminTools.pbo::4_World\VPPAdminTools\Entities\PlayerBase.c:401SurvivorBase.EOnFrameVPPAdminTools.pbo::4_World\VPPAdminTools\Entities\SurvivorBase.c:42SurvivorBase.EOnPostFrameVPPAdminTools.pbo::4_World\VPPAdminTools\Entities\SurvivorBase.c:61PlayerBase.CommandHandlerSFP4.pbo::scripts\4_World\ShumMutant\PlayerBase_ShumMutant.c:229PlayerBase.OnScheduledTickSFP4.pbo::scripts\4_World\Krovososok\Player\SFP_KrovososClientController.c:222PlayerBase.OnScheduledTickSFP4.pbo::scripts\4_World\SFP_EXO_MARK5\SFP_ExoMark5_PlayerBase.c:1753PlayerBase.OnRPCSFP4.pbo::scripts\4_World\ShumMutant\PlayerBase_ShumMutant.c:315Paper.OnRPCZenNotes.pbo::scripts\4_World\ZenNotes\Entities\ItemBase\Paper.c:18Everything else#
All 46 server-side methods hooked by two or more mods
vanilla → earliest mod → … → latest mod (dispatch enters at the latest). struck = suppressed by a later chain break; ✂ = no super(); "(cond)" = super() only on some paths.
| method | tier | chain (load order) |
|---|---|---|
ActionConstructor.RegisterActions |
— | vanilla → Dabs Framework → VPPAdminTools → Custom Keycards → SFP → SFP_anim_system → AgricultureCore → CannabisPlus → TraderPlus → STALKER NewHorizon Objects (Legacy) → Give&Take → Zens Notes → Code Lock |
MissionServer.OnInit |
T3 | vanilla → CF → VPPAdminTools → SFP → SFP_anim_system → AgricultureCore → CannabisPlus → TraderPlus |
ModItemRegisterCallbacks.RegisterOneHanded |
— | vanilla → CF → Custom Keycards → SFP → CannabisPlus → TraderPlus → GRW ER7 Gauss Rifle → Zens Notes |
PlayerBase.Init |
— | vanilla → VPPAdminTools → SFP → SFP_anim_system → AgricultureCore → TraderPlus → Give&Take |
MissionServer.OnMissionStart |
T3 | vanilla → CF → Dabs Framework → VPPAdminTools → Custom Keycards → DayZ Editor Loader |
PlayerBase.EEKilled |
T3 | vanilla → VPPAdminTools → SFP → SFP_anim_system → AgricultureCore → CannabisPlus |
PlayerBase.SetActions |
T2 | vanilla → VPPAdminTools → Custom Keycards → SFP_anim_system → TraderPlus → Give&Take |
DayZGame.OnRPC |
T2 | vanilla → CF (cond) → Dabs Framework → VPPAdminTools (cond) → Custom Keycards (cond) |
MissionServer.InvokeOnConnect |
T3 | vanilla → CF → Dabs Framework → TraderPlus → Code Lock |
MissionServer.OnMissionFinish |
T3 | vanilla → CF → VPPAdminTools → SFP → Zens Notes |
PlayerBase.OnRPC |
T2 | vanilla → VPPAdminTools → SFP (cond) → SFP_anim_system → GRW ER7 Gauss Rifle |
PluginManager.Init |
— | vanilla → Dabs Framework → VPPAdminTools → SFP → Code Lock |
MissionBase.CreateScriptedMenu |
— | vanilla → VPPAdminTools → SFP (cond) → Zens Notes |
MissionServer.OnClientReadyEvent |
T3 | vanilla → CF → SFP → SFP_anim_system |
MissionServer.PlayerDisconnected |
T3 | vanilla → CF → Dabs Framework → VPPAdminTools |
ModItemRegisterCallbacks.RegisterHeavy |
— | vanilla → CF → AgricultureCore → CannabisPlus |
PlayerBase.CanBeTargetedByAI |
— | vanilla → VPPAdminTools (cond) → SFP (cond) → PseudoGiant (cond) |
PlayerBase.EEHitBy |
T2 | vanilla → SFP → TraderPlus → GRW ER7 Gauss Rifle |
PlayerBase.OnVariablesSynchronized |
T2 | vanilla → VPPAdminTools → SFP → SFP_anim_system |
ActionDeployObject.ActionCondition |
T2 | vanilla → TraderPlus (cond) → Zens Notes |
ActionLockDoors.ActionCondition |
T2 | vanilla → Custom Keycards (cond) → TraderPlus (cond) |
ActionPackTent.ActionCondition |
T2 | vanilla → TraderPlus (cond) → Code Lock |
ActionRestrainTarget.ActionCondition |
T2 | vanilla → SFP (cond) → TraderPlus (cond) |
AnimalBase.EEHitBy |
T2 | vanilla → SFP → GRW ER7 Gauss Rifle |
CarScript.OnStoreLoad |
T3 | vanilla → CF → TraderPlus |
CarScript.OnStoreSave |
T3 | vanilla → CF → TraderPlus |
DayZGame.DeferredInit |
— | vanilla → CF → VPPAdminTools |
DayZGame.OnEvent |
— | vanilla → CF → Dabs Framework |
DayZGame.OnUpdate |
T0 | vanilla → CF → VPPAdminTools |
DayZPlayerImplementFallDamage.HandleFallDamage |
— | vanilla → SFP (cond) → TraderPlus (cond) |
EmoteConstructor.RegisterEmotes |
— | vanilla → Dabs Framework → SFP_anim_system |
GesturesMenu.GetGestureItems |
— | vanilla → Dabs Framework → SFP_anim_system |
Hologram.EvaluateCollision |
— | vanilla → TraderPlus (cond) → Zens Notes (cond) |
MissionServer.InvokeOnDisconnect |
T3 | vanilla → CF → TraderPlus |
MissionServer.OnClientDisconnectedEvent |
T3 | vanilla → CF → Dabs Framework |
MissionServer.OnEvent |
— | vanilla → CF → VPPAdminTools |
MissionServer.OnUpdate |
T0 | vanilla → CF → TraderPlus |
ModItemRegisterCallbacks.RegisterTwoHanded |
— | vanilla → CF → SFP |
PlantBase.Init |
— | vanilla → AgricultureCore (cond) → CannabisPlus |
PlayerBase.CommandHandler |
T1 | vanilla → VPPAdminTools → SFP |
PlayerBase.EEDelete |
T3 | vanilla → SFP → SFP_anim_system |
PlayerBase.ModCommandHandlerAfter |
— | vanilla → SFP → SFP_anim_system |
PlayerBase.OnCommandHandlerTick |
— | vanilla → SFP → SFP_anim_system |
PlayerBase.OnConnect |
— | vanilla → VPPAdminTools → Custom Keycards |
PlayerBase.OnUnconsciousStart |
— | vanilla → SFP_anim_system → Zens Notes |
PluginRecipesManager.RegisterRecipies |
— | vanilla → AgricultureCore → CannabisPlus |
301 methods hooked by only one of these mods
No cross-mod interaction is possible here; a ✂ still means vanilla's behaviour on that method is replaced.
| method | tier | mod |
|---|---|---|
ActionActivateTrap.OnFinishProgressServer |
— | VPPAdminTools |
ActionBurnSewTarget.ActionCondition |
T2 | TraderPlus (cond) |
ActionCarDoors.ActionCondition |
T2 | TraderPlus (cond) |
ActionCarDoorsOutside.ActionCondition |
T2 | TraderPlus (cond) |
ActionCheckPulse.ActionCondition |
T2 | TraderPlus (cond) |
ActionCloseDoors.ActionCondition |
T2 | Custom Keycards (cond) |
ActionCloseFence.ActionCondition |
T2 | Code Lock |
ActionCollectBloodTarget.ActionCondition |
T2 | TraderPlus (cond) |
ActionDeployObject.OnEndServer |
— | CannabisPlus (cond) |
ActionDeployObject.SetupAnimation |
— | Zens Notes (cond) |
ActionDetach.ActionCondition |
T2 | TraderPlus (cond) |
ActionDetachCarLockPick.ActionCondition |
T2 | TraderPlus ✂ |
ActionDetachFromTarget.ActionCondition |
T2 | TraderPlus (cond) |
ActionDigInStash.ActionCondition |
T2 | TraderPlus (cond) |
ActionDigOutStash.ActionCondition |
T2 | TraderPlus (cond) |
ActionDisinfectTarget.ActionCondition |
T2 | TraderPlus (cond) |
ActionDismantlePart.DismantleCondition |
— | Code Lock (cond) |
ActionForceConsume.ActionCondition |
T2 | TraderPlus (cond) |
ActionForceConsumeSingle.ActionCondition |
T2 | TraderPlus (cond) |
ActionForceFeedCan.ActionCondition |
T2 | TraderPlus (cond) |
ActionForceFeedCan.SZActionConditionHandler |
— | TraderPlus ✂ |
ActionForceFeedCan.TPAdditionalCondition |
— | TraderPlus ✂ |
ActionGetInTransport.ActionCondition |
T2 | TraderPlus (cond) |
ActionGetOutTransport.OnEndServer |
— | TraderPlus |
ActionGiveBloodTarget.ActionCondition |
T2 | TraderPlus (cond) |
ActionHarvestCrops.OnExecuteClient |
— | AgricultureCore (cond) |
ActionHarvestCrops.OnExecuteServer |
— | AgricultureCore (cond) |
ActionInjectTarget.ActionCondition |
T2 | TraderPlus (cond) |
ActionLockedDoors.ActionCondition |
T2 | Custom Keycards (cond) |
ActionManagerBase.ActionPossibilityCheck |
— | SFP_anim_system (cond) |
ActionMineTree.ActionCondition |
T2 | TraderPlus (cond) |
ActionOpenDoors.ActionCondition |
T2 | Custom Keycards (cond) |
ActionPackTent.OnExecuteServer |
— | Code Lock (cond) |
ActionPickLockOnCar.ActionCondition |
T2 | TraderPlus (cond) |
ActionPin.OnStartServer |
— | VPPAdminTools |
ActionPlaceObject.ActionCondition |
T2 | CannabisPlus (cond) |
ActionRestrainSelf.ActionCondition |
T2 | TraderPlus (cond) |
ActionRestrainTarget.ActionConditionContinue |
— | SFP (cond) |
ActionRestrainTarget.OnFinishProgressServer |
— | SFP (cond) |
ActionRestrainTarget.OnStartServer |
— | SFP (cond) |
ActionSkinning.ActionCondition |
T2 | SFP (cond) |
ActionSkinning.ActionConditionContinue |
— | SFP (cond) |
ActionSkinning.OnFinishProgressServer |
— | SFP (cond) |
ActionTakeItem.ActionCondition |
T2 | TraderPlus |
ActionTargetsCursor.GetItemCargoCount |
— | Give&Take (cond) |
ActionTargetsCursor.GetItemDesc |
— | Give&Take (cond) |
ActionTargetsCursor.GetItemHealth |
— | Give&Take (cond) |
ActionTogglePlaceObject.ActionCondition |
T2 | CannabisPlus (cond) |
ActionToggleTentOpen.ActionCondition |
T2 | Code Lock |
ActionUnlockDoors.ActionCondition |
T2 | Custom Keycards (cond) |
ActionUnpin.ActionCondition |
T2 | TraderPlus (cond) |
ActionUnpin.OnStartServer |
— | VPPAdminTools |
AdvancedCommunication.OnStoreLoad |
T3 | CF |
AdvancedCommunication.OnStoreSave |
T3 | CF |
AnimalBase.EEInit |
T3 | SFP |
AnimalBase.EOnInit |
T3 | SFP |
AnimalBase.OnRPC |
T2 | GRW ER7 Gauss Rifle |
AnimalBase.OnStoreLoad |
T3 | CF |
AnimalBase.OnStoreSave |
T3 | CF |
Animal_CanisLupus.EEKilled |
T3 | SFP |
AreaExposureMdfr.Activate |
— | VPPAdminTools (cond) |
AreaExposureMdfr.OnActivate |
— | VPPAdminTools (cond) |
BleedingSourcesManagerServer.ProcessHit |
— | SFP (cond) |
BoatScript.OnStoreLoad |
T3 | CF |
BoatScript.OnStoreSave |
T3 | CF |
Bottle_Base.SetActions |
T2 | SFP |
BuildingBase.OnStoreLoad |
T3 | CF |
BuildingBase.OnStoreSave |
T3 | CF |
BuildingBase.SetActions |
T2 | TraderPlus |
CAContinuousFertilizeGardenSlot.Setup |
— | AgricultureCore |
CarScript.CanDisplayAttachmentCategory |
— | TraderPlus |
CarScript.CanDisplayAttachmentSlot |
T2 | TraderPlus |
CarScript.EEDelete |
T3 | TraderPlus |
CarScript.IsInventoryVisible |
T2 | TraderPlus ✂ |
CarScript.OnEngineStart |
— | TraderPlus |
CarScript.OnVariablesSynchronized |
T2 | TraderPlus |
ChernarusPlusData.WeatherOnBeforeChange |
— | VPPAdminTools |
ComponentEnergyManager.Event_OnAwake |
— | GRW ER7 Gauss Rifle ✂ |
ComponentEnergyManager.FindAndConsumeEnergy |
— | GRW ER7 Gauss Rifle ✂ |
ComponentEnergyManager.GetMySocketID |
— | GRW ER7 Gauss Rifle ✂ |
ComponentEnergyManager.PlugCordIntoSocket |
— | GRW ER7 Gauss Rifle ✂ |
ComponentEnergyManager.PlugInDevice |
— | GRW ER7 Gauss Rifle ✂ |
ComponentEnergyManager.ResetEnergyUsage |
— | GRW ER7 Gauss Rifle ✂ |
ComponentEnergyManager.SetEnergySource |
— | GRW ER7 Gauss Rifle ✂ |
ComponentEnergyManager.SetMySocketID |
— | GRW ER7 Gauss Rifle ✂ |
ComponentEnergyManager.SetPlugOwner |
— | GRW ER7 Gauss Rifle ✂ |
ComponentEnergyManager.SetPowered |
— | GRW ER7 Gauss Rifle ✂ |
ComponentEnergyManager.StopUpdates |
— | GRW ER7 Gauss Rifle ✂ |
ComponentEnergyManager.UnplugCordFromSocket |
— | GRW ER7 Gauss Rifle ✂ |
ComponentEnergyManager.UpdateSocketSelections |
— | GRW ER7 Gauss Rifle ✂ |
ComponentEnergyManager.WakeUpWholeBranch |
— | GRW ER7 Gauss Rifle ✂ |
ContaminatedTrigger.OnEnterServerEvent |
— | VPPAdminTools (cond) |
ContinuousDefaultActionInput.UpdatePossibleActions |
— | SFP_anim_system (cond) |
CreditsLoader.GetData |
— | CF ✂ |
DayZGame.CreateDefaultPlayer |
— | SFP ✂ |
DayZGame.CreateRandomPlayer |
— | SFP ✂ |
DayZGame.ListAvailableCharacters |
— | SFP |
DayZGame.OnInitialize |
— | VPPAdminTools (cond) |
DayZGame.OnKeyPress |
— | VPPAdminTools |
DayZGame.OnKeyRelease |
— | VPPAdminTools |
DayZGame.RegisterProfilesOptions |
— | Dabs Framework |
DayZGame.SetMissionPath |
— | Dabs Framework |
DayZPlayerImplement.CameraHandler |
— | VPPAdminTools (cond) |
DayZPlayerImplement.EEKilled |
T3 | TraderPlus |
DayZPlayerImplement.ModCommandHandlerBefore |
— | VPPAdminTools |
DayZPlayerImplement.ModCommandHandlerInside |
— | VPPAdminTools |
DayZPlayerImplement.OnStoreLoad |
T3 | CF |
DayZPlayerImplement.OnStoreSave |
T3 | CF |
DayZPlayerImplementThrowing.HandleThrowing |
— | TraderPlus |
DayZPlayerMeleeFightLogic_LightHeavy.HandleFightLogic |
— | TraderPlus (cond) |
Debug.DestroyAllShapes |
— | Dabs Framework ✂ |
Debug.DrawArrow |
— | Dabs Framework ✂ |
Debug.DrawBox |
— | Dabs Framework ✂ |
Debug.DrawBoxEx |
— | Dabs Framework ✂ |
Debug.DrawCone |
— | Dabs Framework ✂ |
Debug.DrawCube |
— | Dabs Framework ✂ |
Debug.DrawCylinder |
— | Dabs Framework ✂ |
Debug.DrawLine |
— | Dabs Framework ✂ |
Debug.DrawLines |
— | Dabs Framework ✂ |
Debug.DrawSphere |
— | Dabs Framework ✂ |
DefaultActionInput.UpdatePossibleActions |
— | SFP_anim_system (cond) |
DrowningMdfr.ActivateCondition |
— | VPPAdminTools (cond) |
DrowningMdfr.DeactivateCondition |
— | VPPAdminTools (cond) |
DrowningMdfr.OnTick |
— | VPPAdminTools (cond) |
EmoteDabbing.EmoteCondition |
— | Dabs Framework (cond) |
EmoteManager.CanPlayEmote |
— | SFP_anim_system |
EmoteManager.CanPlayEmoteClientCheck |
— | SFP_anim_system (cond) |
EmoteManager.CommitSuicide |
— | GRW ER7 Gauss Rifle (cond) |
EmoteManager.CreateEmoteCBFromMenu |
— | SFP_anim_system |
EmoteManager.IsEmotePlaying |
— | SFP_anim_system (cond) |
EmoteManager.PlayEmote |
— | SFP_anim_system |
EmoteManager.SetEmoteLockState |
— | SFP_anim_system |
EmoteManager.Update |
— | SFP_anim_system (cond) |
EnochData.WeatherOnBeforeChange |
— | VPPAdminTools |
Fence.CanOpenFence |
— | Code Lock (cond) |
Fence.CanReceiveAttachment |
T2 | Code Lock (cond) |
Fence.OnPartDestroyedServer |
— | Code Lock |
Fence.OnPartDismantledServer |
— | Code Lock |
Fence.SetActions |
T2 | Code Lock |
GestureMenuItem.GetName |
— | SFP_anim_system (cond) |
GesturesMenu.BackOneLevel |
— | SFP_anim_system (cond) |
GesturesMenu.CreateGestureContent |
— | SFP_anim_system ✂ |
GesturesMenu.ExecuteSelectedCategory |
— | SFP_anim_system ✂ |
GesturesMenu.ExecuteSelectedItem |
— | SFP_anim_system (cond) |
GesturesMenu.Init |
— | SFP_anim_system |
GesturesMenu.OnClick |
— | SFP_anim_system (cond) |
GesturesMenu.OnMenuRelease |
— | Dabs Framework |
GesturesMenu.ProcessEmoteConditionRequest |
— | SFP_anim_system (cond) |
GesturesMenu.Update |
— | SFP_anim_system |
GesturesMenu.UpdateQuickbarItemCard |
— | SFP_anim_system |
Grenade_Base.EEHitBy |
T2 | VPPAdminTools |
Hacksaw.SetActions |
T2 | Code Lock |
HandDrillKit.SetActions |
T2 | TraderPlus |
HelicopterScript.OnStoreLoad |
T3 | CF |
HelicopterScript.OnStoreSave |
T3 | CF |
Hologram.PlaceEntity |
— | TraderPlus (cond) |
Hologram.ProjectionBasedOnParent |
— | TraderPlus (cond) |
Icon.DropReceivedFromMain |
— | SFP_anim_system (cond) |
ItemBase.CombineItemsClient |
— | Code Lock (cond) |
ItemBase.EEHitBy |
T2 | GRW ER7 Gauss Rifle |
ItemBase.EOnContact |
— | SFP |
ItemBase.GetItemSize |
— | Dabs Framework ✂ |
ItemBase.InitItemSounds |
— | SFP |
ItemBase.OnRPC |
T2 | GRW ER7 Gauss Rifle |
ItemBase.OnRightClick |
— | Code Lock (cond) |
ItemBase.OnStoreLoad |
T3 | CF |
ItemBase.OnStoreSave |
T3 | CF |
KeybindingElement.Reload |
— | CF |
KeybindingsMenu.InitInputSortingMap |
— | SFP_anim_system |
LandMineTrap.EEHitBy |
T2 | VPPAdminTools |
Matchbox.SetActions |
T2 | TraderPlus |
MissionBase.CF_IsLoaded |
— | CF ✂ |
MissionBase.OnInit |
T3 | Dabs Framework |
MissionBase.UpdateDummyScheduler |
— | SFP |
MissionServer.AfterHiveInit |
— | DayZ Editor Loader |
MissionServer.CreateCharacter |
T3 | SFP |
MissionServer.OnClientNewEvent |
T3 | CF |
MissionServer.OnClientPrepareEvent |
— | CF |
MissionServer.OnClientReconnectEvent |
T3 | CF |
MissionServer.OnClientRespawnEvent |
T3 | CF |
MissionServer.OnMissionLoaded |
— | CF |
ModItemRegisterCallbacks.CustomBoneRemapping |
— | CF |
ModItemRegisterCallbacks.RegisterArcheryItem |
— | CF |
ModItemRegisterCallbacks.RegisterCustom |
— | CF |
ModItemRegisterCallbacks.RegisterEmptyHanded |
— | CF |
ModItemRegisterCallbacks.RegisterFireArms |
— | CF |
ModItemRegisterCallbacks.RegisterLauncher |
— | CF |
ModItemRegisterCallbacks.RegisterPistol |
— | CF |
ModItemRegisterCallbacks.RegisterRestrained |
— | CF |
ModItemRegisterCallbacks.RegisterSurrender |
— | CF |
ModLoader.GetMods |
— | CF ✂ |
ModLoader.LoadMods |
— | CF ✂ |
ModStructure.GetDebugName |
— | CF |
ModStructure.GetModActionURL |
— | CF ✂ |
ModStructure.GetModLogo |
— | CF ✂ |
ModStructure.GetModLogoOver |
— | CF ✂ |
ModStructure.GetModLogoSmall |
— | CF ✂ |
ModStructure.GetModName |
— | CF ✂ |
ModStructure.GetModOverview |
— | CF ✂ |
ModStructure.GetModToltip |
— | CF ✂ |
ModifiersManager.Init |
— | SFP |
MotorbikeScript.OnStoreLoad |
T3 | CF |
MotorbikeScript.OnStoreSave |
T3 | CF |
NotificationRuntimeData.GetIcon |
— | CF ✂ |
NotificationRuntimeData.GetTitleText |
— | CF ✂ |
NotificationUI.AddNotification |
— | CF |
NotificationUI.RemoveNotification |
— | CF |
NotificationUI.UpdateTargetHeight |
— | CF |
OptionsMenuGame.Apply |
— | VPPAdminTools |
OptionsMenuGame.IsChanged |
— | VPPAdminTools (cond) |
OptionsMenuGame.Revert |
— | VPPAdminTools |
OptionsMenuGame.SetOptions |
— | VPPAdminTools |
PPERequesterRegistrations.RegisterAdditionalRequesters |
— | SFP |
Paper.OnRPC |
T2 | Zens Notes |
Paper.SetActions |
T2 | Zens Notes |
Pen_ColorBase.SetActions |
T2 | Zens Notes |
PetrolLighter.SetActions |
T2 | TraderPlus |
PlantBase.Harvest |
— | AgricultureCore (cond) |
PlantBase.OnItemHarvested |
— | CannabisPlus ✂ |
PlantBase.OnStoreLoad |
T3 | AgricultureCore |
PlantBase.OnStoreSave |
T3 | AgricultureCore |
PlantBase.RemovePlantEx |
— | AgricultureCore ✂ |
PlayerBase.AC_HasAnyPPEActive |
— | CannabisPlus |
PlayerBase.CameraHandler |
— | SFP_anim_system (cond) |
PlayerBase.CanConsumeStamina |
— | SFP (cond) |
PlayerBase.CanDropEntity |
T2 | TraderPlus (cond) |
PlayerBase.CanJump |
— | SFP |
PlayerBase.CanSprint |
— | SFP (cond) |
PlayerBase.DepleteStamina |
— | SFP (cond) |
PlayerBase.DepleteStaminaEx |
— | SFP (cond) |
PlayerBase.EEItemDetached |
T2 | TraderPlus |
PlayerBase.GetActions |
— | Dabs Framework ✂ |
PlayerBase.GetWeightSpecialized |
— | SFP |
PlayerBase.ModCommandHandlerInside |
— | SFP_anim_system (cond) |
PlayerBase.OnDrawOptics2D |
— | VPPAdminTools (cond) |
PlayerBase.OnJumpStart |
— | SFP |
PlayerBase.OnPhysMove |
— | SFP_anim_system |
PlayerBase.OnPlayerLoaded |
— | AgricultureCore |
PlayerBase.OnScheduledTick |
T1 | SFP |
PlayerBase.OnSelectPlayer |
— | CF |
PlayerBase.OnStepEvent |
— | SFP |
PlayerBase.OnStoreLoad |
T3 | SFP |
PlayerBase.OnStoreLoadLifespan |
— | CF (cond) |
PlayerBase.OnStoreSave |
T3 | SFP |
PlayerBase.PhysicalPredictiveDropItem |
— | SFP_anim_system (cond) |
PlayerBase.ProcessFeetDamageServer |
— | SFP (cond) |
PlayerBase.ProcessWeaponEvent |
— | SFP_anim_system (cond) |
PlayerBase.SetActionsRemoteTarget |
— | Give&Take |
PlayerBase.SetSuicide |
— | TraderPlus |
PlayerBaseClient.OnVariablesSynchronized |
T2 | Give&Take |
PlayerPreview.UpdateInterval |
— | SFP_anim_system |
Pliers.SetActions |
T2 | TraderPlus |
PluginAdminLog.PlayerHitBy |
— | VPPAdminTools (cond) |
PluginAdminLog.PlayerKilled |
— | VPPAdminTools (cond) |
PluginDiagMenu.OnRPC |
T2 | Dabs Framework |
PluginDiagMenuClient.RegisterModdedDiags |
— | Dabs Framework |
PortableGasStove.SetActions |
T2 | TraderPlus |
RadialMenu.GetObjectByDegAngle |
— | SFP_anim_system (cond) |
RadialMenu.HideRadialSelector |
— | SFP_anim_system |
RadialMenu.OnMouseButtonUp |
— | SFP_anim_system (cond) |
RadialMenu.OnWidgetScriptInit |
— | SFP_anim_system |
RadialMenu.Refresh |
— | SFP_anim_system |
RadialMenu.RegisterClass |
— | SFP_anim_system |
RadialMenu.ShowRadialSelector |
— | SFP_anim_system (cond) |
RadialMenu.Update |
— | SFP_anim_system (cond) |
Roadflare.SetActions |
T2 | TraderPlus |
SeedPackBase.EmptySeedPack |
— | CannabisPlus (cond) |
StaminaHandler.Init |
— | SFP |
StaminaHandler.RecalculateStaminaCap |
— | SFP |
StaminaHandler.SetDepletionMultiplier |
— | SFP |
StaminaHandler.SetRecoveryMultiplier |
— | SFP |
StaminaHandler.StaminaProcessor_Move |
— | SFP |
StaminaHandler.Update |
— | SFP |
SurvivorBase.CanJump |
— | VPPAdminTools |
SurvivorBase.EOnFrame |
T1 | VPPAdminTools ✂ |
SurvivorBase.EOnPostFrame |
T1 | VPPAdminTools |
TentBase.CanDisplayAttachmentCategory |
— | Code Lock (cond) |
TentBase.CanReceiveAttachment |
T2 | Code Lock (cond) |
TentBase.CanReceiveItemIntoCargo |
T2 | Code Lock (cond) |
TentBase.CanReleaseCargo |
— | Code Lock (cond) |
TentBase.SetActions |
T2 | Code Lock |
Torch.SetActions |
T2 | TraderPlus |
TransferValues.SendValue |
— | VPPAdminTools |
TrapBase.OnPlacementComplete |
— | VPPAdminTools |
TrapBase.StartActivate |
— | TraderPlus (cond) |
VPPAdminHud.DefineButtons |
— | VPPAdminTools |
VPPContextActionManager.RegisterActions |
— | VPPAdminTools |
VPPContextActionManager.RegisterProviders |
— | VPPAdminTools |
VicinityItemManager.AddVicinityItems |
— | TraderPlus (cond) |
Weapon_Base.EEFired |
— | VPPAdminTools |
WoodenCrate.CanPutAsAttachment |
— | TraderPlus (cond) |
WoodenCrate.CanReceiveItemIntoCargo |
T2 | TraderPlus (cond) |
WoodenCrate.SetActions |
T2 | TraderPlus |
ZenConfigRegister.RegisterPreload |
— | Zens Notes |
ZombieBase.ChaseAttackLogic |
— | TraderPlus (cond) |
ZombieBase.EEDelete |
T3 | SFP |
ZombieBase.EEHitBy |
T2 | SFP |
ZombieBase.FightAttackLogic |
— | TraderPlus (cond) |
ZombieBase.OnRPC |
T2 | SFP |
ZombieBase.OnStoreLoad |
T3 | CF |
ZombieBase.OnStoreSave |
T3 | CF |
32 methods on client-only classes are not shown: a dedicated server never runs them.
A conflict shows that code is skipped, not that an author made a mistake — overhaul mods replace systems on purpose. Long chains are cheap: one link costs about 25 ns per dispatch. What costs frame time is the work inside each hook, which is why the badges are there. Everything here comes from the mods' code alone; nothing was measured on a server. Methodology.