Stack composer
Started from Barely Alive | PvP Zones | Trader | Helis | AirDrops | Keycards: the 30 mods
it publishes to the Steam server browser (as of 2026-10-23), put back into load order —
servers publish the list last-loaded first. Mods loaded with -servermod= are never
published, so they are not here; add them if you know them.
Your stack in load order, earliest first. Drag a row, or use the arrows, to reorder.
- 1 CF
- 2 Dabs Framework
- 3 FlipTransport
- 4 Gas-Pump-Refueling
- 5 Code Lock
- 6 MMG Base Storage
- 7 Mortys Weapons
- 8 Forward Operator Gear
- 9 BaseBuildingPlus
- 10 AgricultureCore
- 11 CannabisPlus
- 12 DrugsPLUS
- 13 ZT Vending Machine
- 14 DayZ Editor Loader
- 15 OV_Mil_Wall not analyzed
- 16 Trader
- 17 MuchCarKey
- 18 DNA Keycards
- 19 CarCover
- 20 Zeroy-FishingZ
- 21 CookZ
- 22 Treasure
- 23 Airdrop-Upgraded
- 24 deadhau5 not analyzed
- 25 NatureOverhaul
- 26 CJ187-SummerChernarus
- 27 PVEZ Reloaded
- 28 InediaInfectedAI
- 29 RUSForma_vehicles
- 30 VPPAdminTools
File I/O on hot paths, timers created per event, and per-player-per-frame hooks across the stack. These can stall a frame regardless of the load figure. See all 5 below.
Across 71 server-side methods hooked by two or more mods. 2 more on client-only UI classes, listed separately.
3.889 ms per second, all 28 mods combined. Hook dispatch and timers only — not what the hooks do inside. Methodology.
Who silences whom#
A later-loaded mod overrides a method without super(), so the earlier mod's code on that method — and vanilla's — never runs. Whether that is a bug or the whole point of the mod is the author's call; this shows the structure, not intent.
The one pair#
VPPAdminToolssilencesInediaInfectedAI1 method
SurvivorBase.EOnFrame
event · T1
InediaInfectedAI's work on this event never runs. For SurvivorBase instances, through its ancestor PlayerBase. VPPAdminTools.pbo::4_World\VPPAdminTools\Entities\SurvivorBase.c:42
2 conflicts on client-only classes (menus, HUD, notifications) — no server effect
NotificationSystem.GetNotificationData— Dabs Framework silences CFMissionGameplay.OnKeyRelease— VPPAdminTools silences Trader
Hot hooks shared across the stack#
The engine calls the last-loaded mod first; each super() hands on to the mod before it, ending at vanilla. Badges show what each mod's override calls inside — that body work, not the chain itself, is what costs frame time.
Stall risks#
5 places where one mod's code can hold up a frame by itself, whatever the load figure says. Each is a pattern found in the code, not a measurement: how much it costs depends on what the hook does inside. Most severe first, then in load order.
- Per-player, per-frame hook. Runs for every player on every tick, so whatever it does inside is multiplied by the population.
PlayerBase.OnScheduledTickPVEZ.pbo::4_world\entities\manbase\playerbase.c:202PlayerBase.EOnFrameInediaInfectedAI.pbo::scripts\4_World\InediaInfectedAI\entities\manbase\playerbase.c:523PlayerBase.CommandHandlerVPPAdminTools.pbo::4_World\VPPAdminTools\Entities\PlayerBase.c:401SurvivorBase.EOnFrameVPPAdminTools.pbo::4_World\VPPAdminTools\Entities\SurvivorBase.c:42SurvivorBase.EOnPostFrameVPPAdminTools.pbo::4_World\VPPAdminTools\Entities\SurvivorBase.c:61Everything else#
All 71 server-side methods hooked by two or more mods
vanilla → earliest mod → … → latest mod (dispatch enters at the latest). struck = suppressed by a later chain break; ✂ = no super(); "(cond)" = super() only on some paths.
| method | tier | chain (load order) |
|---|---|---|
ActionConstructor.RegisterActions |
— | vanilla → Dabs Framework → FlipTransport → Gas-Pump-Refueling → Code Lock → MMG Base Storage → Forward Operator Gear → BaseBuildingPlus → AgricultureCore → CannabisPlus → DrugsPLUS → Trader → MuchCarKey → DNA Keycards → CarCover → Zeroy-FishingZ → CookZ → Treasure → InediaInfectedAI → RUSForma_vehicles → VPPAdminTools |
ModItemRegisterCallbacks.RegisterOneHanded |
— | vanilla → CF → MMG Base Storage → Mortys Weapons → Forward Operator Gear → BaseBuildingPlus → CannabisPlus → DrugsPLUS → Trader → MuchCarKey → DNA Keycards → Zeroy-FishingZ → CookZ → Treasure → InediaInfectedAI |
MissionServer.OnInit |
T3 | vanilla → CF → FlipTransport → BaseBuildingPlus → AgricultureCore → CannabisPlus → DrugsPLUS → Trader → MuchCarKey → NatureOverhaul → InediaInfectedAI → VPPAdminTools |
MissionServer.InvokeOnConnect |
T3 | vanilla → CF → Dabs Framework → Code Lock → MMG Base Storage → BaseBuildingPlus → Trader → CookZ |
ModItemRegisterCallbacks.RegisterTwoHanded |
— | vanilla → CF → FlipTransport → MMG Base Storage → Forward Operator Gear → DNA Keycards → CarCover → Zeroy-FishingZ |
PlayerBase.Init |
— | vanilla → BaseBuildingPlus → AgricultureCore → DrugsPLUS → DNA Keycards → CookZ → Treasure → VPPAdminTools |
PluginRecipesManager.RegisterRecipies |
— | vanilla → BaseBuildingPlus → AgricultureCore → CannabisPlus → DrugsPLUS → DNA Keycards → CookZ → RUSForma_vehicles |
MissionServer.OnMissionStart |
T3 | vanilla → CF → Dabs Framework → DayZ Editor Loader → DNA Keycards → InediaInfectedAI → VPPAdminTools |
ModItemRegisterCallbacks.RegisterHeavy |
— | vanilla → CF → MMG Base Storage → AgricultureCore → CannabisPlus → DNA Keycards → RUSForma_vehicles |
PlayerBase.EEKilled |
T3 | vanilla → AgricultureCore → CannabisPlus → DrugsPLUS → PVEZ Reloaded → InediaInfectedAI → VPPAdminTools |
PluginManager.Init |
— | vanilla → Dabs Framework → Code Lock → MMG Base Storage → Trader → MuchCarKey → VPPAdminTools |
DayZGame.OnRPC |
T2 | vanilla → CF (cond) → Dabs Framework → FlipTransport → PVEZ Reloaded → VPPAdminTools (cond) |
PlayerBase.OnRPC |
T2 | vanilla → BaseBuildingPlus → CookZ → PVEZ Reloaded → InediaInfectedAI → VPPAdminTools |
PlayerBase.SetActions |
T2 | vanilla → BaseBuildingPlus → Trader → MuchCarKey → InediaInfectedAI → VPPAdminTools |
MissionBase.CreateScriptedMenu |
— | vanilla → BaseBuildingPlus → Trader → CookZ → VPPAdminTools |
MissionServer.PlayerDisconnected |
T3 | vanilla → CF → Dabs Framework → PVEZ Reloaded → VPPAdminTools |
PluginRecipesManagerBase.RegisterRecipies |
— | vanilla → MMG Base Storage → Mortys Weapons → Forward Operator Gear → Treasure |
ActionTogglePlaceObject.ActionCondition |
T2 | vanilla → BaseBuildingPlus (cond) → CannabisPlus (cond) → DNA Keycards (cond) |
CarScript.OnStoreLoad |
T3 | vanilla → CF → Trader → MuchCarKey |
CarScript.OnStoreSave |
T3 | vanilla → CF → Trader → MuchCarKey |
CarScript.SetActions |
T2 | vanilla → FlipTransport → Gas-Pump-Refueling → RUSForma_vehicles |
Hologram.ProjectionBasedOnParent |
— | vanilla → MMG Base Storage (cond) → BaseBuildingPlus (cond) → DNA Keycards (cond) |
MissionServer.OnEvent |
— | vanilla → CF → InediaInfectedAI → VPPAdminTools |
MissionServer.OnUpdate |
T0 | vanilla → CF → Trader → PVEZ Reloaded |
PlayerBase.CanBeTargetedByAI |
— | vanilla → Trader (cond) → InediaInfectedAI (cond) → VPPAdminTools (cond) |
PlayerBase.OnConnect |
— | vanilla → Treasure → InediaInfectedAI → VPPAdminTools |
Wrench.SetActions |
T2 | vanilla → FlipTransport → MuchCarKey → RUSForma_vehicles |
ActionBuildPart.OnFinishProgressServer |
— | vanilla → BaseBuildingPlus (cond) → InediaInfectedAI |
ActionCloseDoors.ActionCondition |
T2 | vanilla → DNA Keycards (cond) → InediaInfectedAI |
ActionCloseFence.ActionCondition |
T2 | vanilla → Code Lock → BaseBuildingPlus (cond) |
ActionDeployObject.ActionCondition |
T2 | vanilla → Trader (cond) → DNA Keycards (cond) |
ActionDetach.ActionCondition |
T2 | vanilla → Trader (cond) → MuchCarKey (cond) |
ActionDisinfectTarget.ActionCondition |
T2 | vanilla → Trader (cond) → InediaInfectedAI |
ActionForceConsume.ActionCondition |
T2 | vanilla → Trader (cond) → InediaInfectedAI |
ActionForceConsumeSingle.ActionCondition |
T2 | vanilla → Trader (cond) → InediaInfectedAI |
ActionGetInTransport.ActionCondition |
T2 | vanilla → MuchCarKey (cond) → RUSForma_vehicles (cond) |
ActionGiveBloodTarget.ActionCondition |
T2 | vanilla → Trader (cond) → InediaInfectedAI |
ActionGiveSalineTarget.ActionCondition |
T2 | vanilla → Trader (cond) → InediaInfectedAI |
ActionInjectTarget.ActionCondition |
T2 | vanilla → Trader (cond) → InediaInfectedAI |
ActionLockDoors.ActionCondition |
T2 | vanilla → Trader (cond) → DNA Keycards (cond) |
ActionPushObject.ActionCondition |
T2 | vanilla → FlipTransport → MuchCarKey (cond) |
ActionSewTarget.ActionCondition |
T2 | vanilla → Trader (cond) → InediaInfectedAI |
ActionUnpin.OnStartServer |
— | vanilla → PVEZ Reloaded → VPPAdminTools |
BoatScript.OnEngineStart |
— | vanilla → Trader → MuchCarKey |
BoatScript.OnStoreLoad |
T3 | vanilla → CF → MuchCarKey |
BoatScript.OnStoreSave |
T3 | vanilla → CF → MuchCarKey |
CamoNet.SetActions |
T2 | vanilla → BaseBuildingPlus → CarCover |
CarScript.CanDisplayAttachmentCategory |
— | vanilla → Trader → MuchCarKey |
CarScript.CanDisplayAttachmentSlot |
T2 | vanilla → Trader → MuchCarKey |
CarScript.OnEngineStart |
— | vanilla → Trader → MuchCarKey |
CarScript.OnUpdate |
T0 | vanilla → FlipTransport → InediaInfectedAI |
DayZGame.DeferredInit |
— | vanilla → CF → VPPAdminTools |
DayZGame.OnEvent |
— | vanilla → CF → Dabs Framework |
DayZGame.OnUpdate |
T0 | vanilla → CF → VPPAdminTools |
Hammer.SetActions |
T2 | vanilla → MMG Base Storage → RUSForma_vehicles |
Hologram.EvaluateCollision |
— | vanilla → MMG Base Storage (cond) → BaseBuildingPlus (cond) |
ItemBase.SetActions |
T2 | vanilla → BaseBuildingPlus → InediaInfectedAI |
MissionServer.OnClientDisconnectedEvent |
T3 | vanilla → CF → Dabs Framework |
MissionServer.OnClientNewEvent |
T3 | vanilla → CF → InediaInfectedAI |
MissionServer.OnMissionFinish |
T3 | vanilla → CF → VPPAdminTools |
ModItemRegisterCallbacks.RegisterFireArms |
— | vanilla → CF → Mortys Weapons |
ModItemRegisterCallbacks.RegisterPistol |
— | vanilla → CF → Mortys Weapons |
PlantBase.Init |
— | vanilla → AgricultureCore (cond) → CannabisPlus |
PlayerBase.AC_HasAnyPPEActive |
— | vanilla → CannabisPlus → DrugsPLUS |
PlayerBase.EEItemAttached |
T2 | vanilla → Forward Operator Gear → InediaInfectedAI |
PlayerBase.EEItemDetached |
T2 | vanilla → Forward Operator Gear → InediaInfectedAI |
PlayerBase.OnPlayerLoaded |
— | vanilla → AgricultureCore → PVEZ Reloaded |
PlayerBase.OnVariablesSynchronized |
T2 | vanilla → InediaInfectedAI → VPPAdminTools |
SeedPackBase.EmptySeedPack |
— | vanilla → CannabisPlus (cond) → DrugsPLUS (cond) |
VPPAdminHud.DefineButtons |
— | vanilla → FlipTransport → VPPAdminTools |
Weapon_Base.EEFired |
— | vanilla → InediaInfectedAI → VPPAdminTools |
525 methods hooked by only one of these mods
No cross-mod interaction is possible here; a ✂ still means vanilla's behaviour on that method is replaced.
| method | tier | mod |
|---|---|---|
AITargetCallbacksPlayer.GetMaxVisionRangeModifier |
— | InediaInfectedAI |
ActionActivateTrap.OnFinishProgressServer |
— | VPPAdminTools |
ActionAttachToConstruction.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionBandageHorse.ActionCondition |
T2 | InediaInfectedAI (cond) |
ActionBandageHorse.ApplyBandage |
— | InediaInfectedAI |
ActionBandageSelf.ActionCondition |
T2 | InediaInfectedAI |
ActionBandageTarget.ActionCondition |
T2 | InediaInfectedAI |
ActionBuildPart.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionBuildPart.GetAdminLogMessage |
— | BaseBuildingPlus ✂ |
ActionBuildPart.OnActionInfoUpdate |
— | BaseBuildingPlus (cond) |
ActionBuildPartCB.CreateActionComponent |
— | BaseBuildingPlus ✂ |
ActionBuildPartSwitch.ActionCondition |
T2 | BaseBuildingPlus ✂ |
ActionBurnSewTarget.ActionCondition |
T2 | Trader (cond) |
ActionCarDoors.ActionCondition |
T2 | Trader (cond) |
ActionCarDoorsOutside.ActionCondition |
T2 | Trader (cond) |
ActionCheckPulse.ActionCondition |
T2 | Trader (cond) |
ActionCheckPulseTarget.ActionCondition |
T2 | Trader |
ActionCloseDoors.OnEndServer |
— | InediaInfectedAI (cond) |
ActionCollectBloodTarget.ActionCondition |
T2 | Trader (cond) |
ActionConsume.ActionCondition |
T2 | InediaInfectedAI |
ActionConsume.OnEndServer |
— | InediaInfectedAI |
ActionConsume.SetupAction |
— | InediaInfectedAI |
ActionConsumeSingle.ActionCondition |
T2 | InediaInfectedAI |
ActionConsumeSingle.OnExecuteServer |
— | InediaInfectedAI |
ActionDefibrilateTarget.ActionCondition |
T2 | Trader (cond) |
ActionDeployObject.ActionConditionContinue |
— | BaseBuildingPlus ✂ |
ActionDeployObject.OnEndServer |
— | CannabisPlus (cond) |
ActionDeployObject.OnFinishProgressServer |
— | BaseBuildingPlus ✂ |
ActionDestroyPart.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionDetach.OnExecuteServer |
— | MuchCarKey |
ActionDetachFromTarget.ActionCondition |
T2 | MuchCarKey (cond) |
ActionDialCombinationLockOnTarget.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionDialCombinationLockOnTarget.OnFinishProgressServer |
— | BaseBuildingPlus ✂ |
ActionDigGardenPlot.ActionCondition |
T2 | Zeroy-FishingZ |
ActionDisinfectSelf.ActionCondition |
T2 | InediaInfectedAI |
ActionDisinfectSelf.OnFinishProgressServer |
— | InediaInfectedAI |
ActionDisinfectTarget.OnFinishProgressServer |
— | InediaInfectedAI |
ActionDismantlePart.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionDismantlePart.DismantleCondition |
— | Code Lock (cond) |
ActionDismantlePart.OnFinishProgressServer |
— | InediaInfectedAI |
ActionDrink.CreateConditionComponents |
— | DrugsPLUS ✂ |
ActionDrink.GetText |
— | DrugsPLUS ✂ |
ActionDrink.OnEndClient |
— | DrugsPLUS |
ActionDrink.OnEndServer |
— | DrugsPLUS |
ActionDrink.OnExecuteClient |
— | DrugsPLUS |
ActionDrink.OnStartServer |
— | DrugsPLUS |
ActionDrinkPondContinuous.ActionCondition |
T2 | InediaInfectedAI |
ActionDrinkPondContinuous.OnFinishProgressServer |
— | InediaInfectedAI |
ActionDrinkWellContinuous.ActionCondition |
T2 | InediaInfectedAI |
ActionDrinkWellContinuous.OnFinishProgressServer |
— | InediaInfectedAI |
ActionFoldBaseBuildingObject.CreateConditionComponents |
— | BaseBuildingPlus ✂ |
ActionFoldBaseBuildingObjectCB.CreateActionComponent |
— | BaseBuildingPlus ✂ |
ActionForceConsume.OnEndServer |
— | InediaInfectedAI |
ActionForceConsume.SetupAction |
— | InediaInfectedAI |
ActionForceConsumeSingle.OnExecuteServer |
— | InediaInfectedAI |
ActionForceFeedCan.ActionCondition |
T2 | Trader (cond) |
ActionGetInTransport.OnEndServer |
— | MuchCarKey |
ActionGetOutTransport.OnEndServer |
— | MuchCarKey |
ActionGiveBloodSelf.ActionCondition |
T2 | InediaInfectedAI |
ActionGiveBloodSelf.OnEndServer |
— | InediaInfectedAI |
ActionGiveBloodTarget.OnEndServer |
— | InediaInfectedAI |
ActionGiveSalineSelf.ActionCondition |
T2 | InediaInfectedAI |
ActionGiveSalineSelf.OnFinishProgressServer |
— | InediaInfectedAI |
ActionGiveSalineTarget.OnFinishProgressServer |
— | InediaInfectedAI |
ActionHarvestCrops.OnExecuteClient |
— | AgricultureCore (cond) |
ActionHarvestCrops.OnExecuteServer |
— | AgricultureCore (cond) |
ActionInjectSelf.ActionCondition |
T2 | InediaInfectedAI |
ActionInjectSelf.OnExecuteServer |
— | InediaInfectedAI |
ActionInjectTarget.OnExecuteServer |
— | InediaInfectedAI |
ActionMineRock.OnFinishProgressServer |
— | InediaInfectedAI |
ActionMineTree.OnFinishProgressServer |
— | InediaInfectedAI |
ActionMountBarbedWire.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionMountBarbedWire.OnFinishProgressServer |
— | BaseBuildingPlus (cond) |
ActionNextCombinationLockDialOnTarget.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionOpenCarDoors.ActionCondition |
T2 | MuchCarKey (cond) |
ActionOpenCarDoorsOutside.ActionCondition |
T2 | MuchCarKey (cond) |
ActionOpenDoors.ActionCondition |
T2 | DNA Keycards (cond) |
ActionOpenDoors.OnEndServer |
— | InediaInfectedAI (cond) |
ActionOpenFence.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionPackTent.ActionCondition |
T2 | Code Lock |
ActionPackTent.OnExecuteServer |
— | Code Lock (cond) |
ActionPin.OnStartServer |
— | VPPAdminTools |
ActionPlaceObject.ActionCondition |
T2 | CannabisPlus (cond) |
ActionPushCar.ActionCondition |
T2 | FlipTransport |
ActionPushObject.OnEndServer |
— | MuchCarKey |
ActionRestrainSelf.ActionCondition |
T2 | Trader (cond) |
ActionRestrainTarget.ActionCondition |
T2 | Trader (cond) |
ActionSawPlanks.OnFinishProgressServer |
— | InediaInfectedAI |
ActionSewSelf.ActionCondition |
T2 | InediaInfectedAI |
ActionSkinning.OnFinishProgressServer |
— | InediaInfectedAI (cond) |
ActionSkinningCB.CreateActionComponent |
— | InediaInfectedAI (cond) |
ActionSplintSelf.ActionCondition |
T2 | InediaInfectedAI (cond) |
ActionSplintTarget.ActionCondition |
T2 | InediaInfectedAI (cond) |
ActionStartEngine.ActionCondition |
T2 | MuchCarKey |
ActionStartEngine.OnEndServer |
— | MuchCarKey |
ActionStopEngine.OnEndServer |
— | MuchCarKey |
ActionSwitchSeats.Start |
— | MuchCarKey |
ActionTakeMaterialToHands.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionTakeMaterialToHandsSwitch.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionTargetsCursor.GetItemCargoCount |
— | InediaInfectedAI (cond) |
ActionToggleTentOpen.ActionCondition |
T2 | Code Lock |
ActionUnlockDoors.ActionCondition |
T2 | DNA Keycards (cond) |
ActionUnmountBarbedWire.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionUnmountBarbedWire.OnFinishProgressServer |
— | BaseBuildingPlus (cond) |
ActionUnpin.ActionCondition |
T2 | Trader (cond) |
ActionUnrestrainSelf.OnFinishProgressServer |
— | InediaInfectedAI |
ActionUnrestrainSelf.OnUpdate |
T0 | InediaInfectedAI |
AdminTools.HealRepairTarget |
— | InediaInfectedAI (cond) |
AdvancedCommunication.OnStoreLoad |
T3 | CF |
AdvancedCommunication.OnStoreSave |
T3 | CF |
AimingModelFilterShake.onUpdate |
— | InediaInfectedAI |
AlarmClock_ColorBase.InediaInfectedAI_IrritationAction |
— | InediaInfectedAI ✂ |
AlarmClock_ColorBase.InediaInfectedAI_IrritationItemIsIrritating |
— | InediaInfectedAI ✂ |
AlarmClock_ColorBase.InediaInfectedAI_IsIrritationItem |
— | InediaInfectedAI ✂ |
Ammo_40mm_ChemGas.EEKilled |
T3 | Trader (cond) |
Ammo_40mm_ChemGas.OnActivatedByItem |
— | Trader (cond) |
Ammo_40mm_Explosive.EEKilled |
T3 | Trader (cond) |
Ammo_40mm_Explosive.OnActivatedByItem |
— | Trader (cond) |
Ammunition_Base.AddQuantityTR |
— | Trader ✂ |
Ammunition_Base.SetQuantityTR |
— | Trader ✂ |
AnimalBase.CanBeTargetedByAI |
— | InediaInfectedAI (cond) |
AnimalBase.EEHitBy |
T2 | InediaInfectedAI (cond) |
AnimalBase.EEInit |
T3 | InediaInfectedAI |
AnimalBase.ModCommandHandlerAfter |
— | InediaInfectedAI |
AnimalBase.ModCommandHandlerBefore |
— | InediaInfectedAI |
AnimalBase.OnReceivedHit |
— | InediaInfectedAI |
AnimalBase.OnStoreLoad |
T3 | CF |
AnimalBase.OnStoreSave |
T3 | CF |
AnimalBase.OnVariablesSynchronized |
T2 | InediaInfectedAI |
AnimalBase.ResistContaminatedEffect |
— | InediaInfectedAI (cond) |
AnimatedActionBase.OnUpdate |
T0 | InediaInfectedAI |
AreaExposureMdfr.Activate |
— | VPPAdminTools (cond) |
AreaExposureMdfr.OnActivate |
— | VPPAdminTools (cond) |
AreaExposureMdfr.OnTick |
— | Trader (cond) |
Attachments.AttachmentAdded |
— | CookZ |
Attachments.AttachmentRemoved |
— | CookZ |
BarrelHoles_ColorBase.AddWetnessToFireplace |
— | Trader (cond) |
BarrelHoles_ColorBase.BurnItemsInFireplace |
— | Trader (cond) |
BarrelHoles_ColorBase.CalcAndSetQuantity |
— | Trader (cond) |
BarrelHoles_ColorBase.CanPutIntoHands |
T2 | Trader (cond) |
BarrelHoles_ColorBase.DeferredInit |
— | Trader |
BarrelHoles_ColorBase.SpendFireConsumable |
— | Trader (cond) |
BasicMapMenu.Init |
— | PVEZ Reloaded |
BasicMapMenu.UpdateMarkers |
— | PVEZ Reloaded |
Bear_ColorBase.SetActions |
T2 | RUSForma_vehicles |
BleedingSource.OnUpdateServer |
— | InediaInfectedAI |
BleedingSourcesManagerServer.AddBleedingSource |
— | InediaInfectedAI (cond) |
BleedingSourcesManagerServer.OnTick |
— | InediaInfectedAI |
Blowtorch.SetActions |
T2 | RUSForma_vehicles |
BoatScript.AfterStoreLoad |
T3 | MuchCarKey |
BoatScript.CanDisplayAttachmentCategory |
— | MuchCarKey |
BoatScript.CanDisplayAttachmentSlot |
T2 | MuchCarKey |
BoatScript.DeferredInit |
— | MuchCarKey |
BoatScript.EEDelete |
T3 | MuchCarKey |
BoatScript.EEKilled |
T3 | MuchCarKey |
BoatScript.EEOnCECreate |
— | MuchCarKey |
BoatScript.IsInventoryVisible |
T2 | MuchCarKey |
BoatScript.NameOverride |
— | MuchCarKey (cond) |
BoatScript.OnCEUpdate |
— | MuchCarKey |
BoatScript.OnVariablesSynchronized |
T2 | MuchCarKey |
BoatScript.SetActions |
T2 | FlipTransport |
BrokenArmsMdfr.ActivateCondition |
— | InediaInfectedAI (cond) |
BrokenLegsMdfr.OnDeactivate |
— | InediaInfectedAI |
BroomBase.InediaInfectedAI_IrritationAction |
— | InediaInfectedAI ✂ |
BroomBase.InediaInfectedAI_IrritationItemIsIrritating |
— | InediaInfectedAI |
BroomBase.InediaInfectedAI_IsIrritationItem |
— | InediaInfectedAI ✂ |
BuildingBase.OnStoreLoad |
T3 | CF |
BuildingBase.OnStoreSave |
T3 | CF |
CAContinuousFertilizeGardenSlot.Setup |
— | AgricultureCore |
CarScript.AfterStoreLoad |
T3 | MuchCarKey |
CarScript.CanBeTargetedByAI |
— | InediaInfectedAI (cond) |
CarScript.DamageCrew |
— | InediaInfectedAI |
CarScript.DeferredInit |
— | MuchCarKey |
CarScript.EEDelete |
T3 | MuchCarKey |
CarScript.EEInit |
T3 | InediaInfectedAI |
CarScript.EEKilled |
T3 | MuchCarKey |
CarScript.EEOnCECreate |
— | MuchCarKey |
CarScript.HandleDoorsSound |
— | RUSForma_vehicles ✂ |
CarScript.IsInventoryVisible |
T2 | MuchCarKey |
CarScript.NameOverride |
— | MuchCarKey (cond) |
CarScript.OnCEUpdate |
— | MuchCarKey |
CarScript.OnInput |
— | FlipTransport |
CarScript.OnVariablesSynchronized |
T2 | MuchCarKey |
CargoContainer.AddedToCargo |
— | CookZ |
CargoContainer.Refresh |
— | CookZ |
CargoContainer.RemovedFromCargo |
— | CookZ |
CargoContainer.SetEntity |
— | CookZ |
CarimMenuMap.LoadMapMarkers |
— | PVEZ Reloaded |
Chemlight_ColorBase.InediaInfectedAI_IrritationAction |
— | InediaInfectedAI ✂ |
Chemlight_ColorBase.InediaInfectedAI_IrritationItemIsIrritating |
— | InediaInfectedAI |
Chemlight_ColorBase.InediaInfectedAI_IsIrritationItem |
— | InediaInfectedAI ✂ |
Chemlight_Red.InediaInfectedAI_IrritationAction |
— | InediaInfectedAI ✂ |
ChernarusPlusData.InitYieldBank |
— | Zeroy-FishingZ |
ChernarusPlusData.WeatherOnBeforeChange |
— | VPPAdminTools |
CigarettePack_Chernamorka.SetActions |
T2 | DrugsPLUS |
CigarettePack_Merkur.SetActions |
T2 | DrugsPLUS |
CigarettePack_Partyzanka.SetActions |
T2 | DrugsPLUS |
ClosableContainer.Refresh |
— | InediaInfectedAI |
Clothing.CanLoadItemIntoCargoClothingConditions |
— | MMG Base Storage ✂ |
Clothing.CanPutInCargoClothingConditions |
— | MMG Base Storage ✂ |
Clothing.CanReceiveItemIntoCargoClothingConditions |
— | MMG Base Storage ✂ |
CodeLock.NewUnlockServer |
— | MMG Base Storage |
CodeLock.SetActions |
T2 | MMG Base Storage |
CodeLockComponent.SetLockState |
— | MMG Base Storage |
CodeLockServerRPC.OpenTarget |
— | MMG Base Storage (cond) |
ComponentAnimalBleeding.CreateWound |
— | InediaInfectedAI (cond) |
Construction.CanBuildPart |
— | BaseBuildingPlus (cond) |
Construction.DropNonUsableMaterialsServer |
— | BaseBuildingPlus ✂ |
Construction.IsColliding |
— | BaseBuildingPlus ✂ |
Construction.IsCollidingEx |
— | BaseBuildingPlus ✂ |
ContaminatedArea_Local.DeferredInit |
— | Trader (cond) |
ContaminatedTrigger.OnEnterServerEvent |
— | VPPAdminTools (cond) |
Cooking.CookWithEquipment |
— | CookZ (cond) |
CoughSymptom.OnGetActivatedServer |
— | InediaInfectedAI |
CraftFenceKit.CanDo |
— | BaseBuildingPlus ✂ |
CraftWatchtowerKit.CanDo |
— | BaseBuildingPlus ✂ |
CreditsLoader.GetData |
— | CF ✂ |
DayZGame.FirearmEffects |
— | Trader (cond) |
DayZGame.OnInitialize |
— | VPPAdminTools (cond) |
DayZGame.OnKeyPress |
— | VPPAdminTools |
DayZGame.OnKeyRelease |
— | VPPAdminTools |
DayZGame.RegisterProfilesOptions |
— | Dabs Framework |
DayZGame.SetMissionPath |
— | Dabs Framework |
DayZPlayerImplement.CameraHandler |
— | VPPAdminTools (cond) |
DayZPlayerImplement.HandleView |
— | PVEZ Reloaded |
DayZPlayerImplement.ModCommandHandlerBefore |
— | VPPAdminTools |
DayZPlayerImplement.ModCommandHandlerInside |
— | VPPAdminTools |
DayZPlayerImplement.OnRPC |
T2 | Trader |
DayZPlayerImplement.OnStoreLoad |
T3 | CF |
DayZPlayerImplement.OnStoreSave |
T3 | CF |
DayZPlayerImplementAiming.ProcessAimFilters |
— | InediaInfectedAI |
DayZPlayerImplementFallDamage.HandleFallDamage |
— | InediaInfectedAI (cond) |
DayZPlayerImplementMeleeCombat.TrySelectFinisherType |
— | InediaInfectedAI (cond) |
DayZPlayerMeleeFightLogic_LightHeavy.DamageHands |
— | InediaInfectedAI |
DayZPlayerMeleeFightLogic_LightHeavy.HandleComboHit |
— | InediaInfectedAI (cond) |
DayZPlayerMeleeFightLogic_LightHeavy.HandleFightLogic |
— | Trader (cond) |
DayZPlayerMeleeFightLogic_LightHeavy.Init |
— | InediaInfectedAI |
DeCraftWoodenCrate.CanDo |
— | BaseBuildingPlus ✂ |
Debug.DestroyAllShapes |
— | Dabs Framework ✂ |
Debug.DrawArrow |
— | Dabs Framework ✂ |
Debug.DrawBox |
— | Dabs Framework ✂ |
Debug.DrawBoxEx |
— | Dabs Framework ✂ |
Debug.DrawCone |
— | Dabs Framework ✂ |
Debug.DrawCube |
— | Dabs Framework ✂ |
Debug.DrawCylinder |
— | Dabs Framework ✂ |
Debug.DrawLine |
— | Dabs Framework ✂ |
Debug.DrawLines |
— | Dabs Framework ✂ |
Debug.DrawSphere |
— | Dabs Framework ✂ |
DestructionEffectGasCanister.OnEntityDestroyedOneTimeServer |
— | InediaInfectedAI |
DrowningMdfr.ActivateCondition |
— | VPPAdminTools (cond) |
DrowningMdfr.DeactivateCondition |
— | VPPAdminTools (cond) |
DrowningMdfr.OnTick |
— | VPPAdminTools (cond) |
EmoteConstructor.RegisterEmotes |
— | Dabs Framework |
EmoteDabbing.EmoteCondition |
— | Dabs Framework (cond) |
EnochData.InitYieldBank |
— | Zeroy-FishingZ |
EnochData.WeatherOnBeforeChange |
— | VPPAdminTools |
EpoxyPutty.SetActions |
T2 | RUSForma_vehicles |
ExpansionMapMenu.Init |
— | PVEZ Reloaded |
ExpansionMapMenu.UpdateMarkers |
— | PVEZ Reloaded |
ExplosivesBase.OnExplode |
— | InediaInfectedAI |
FarmingHoe.SetActions |
T2 | Zeroy-FishingZ |
Fence.CanOpenFence |
— | Code Lock (cond) |
Fence.CanReceiveAttachment |
T2 | Code Lock (cond) |
Fence.OnPartDestroyedServer |
— | Code Lock |
Fence.OnPartDismantledServer |
— | Code Lock |
Fence.SetActions |
T2 | Code Lock |
FieldShovel.SetActions |
T2 | Zeroy-FishingZ |
FirearmActionBase.OnUpdate |
T0 | InediaInfectedAI |
FireplaceBase.InediaInfectedAI_IrritationAction |
— | InediaInfectedAI ✂ |
FireplaceBase.InediaInfectedAI_IrritationItemIsIrritating |
— | InediaInfectedAI ✂ |
FireplaceBase.InediaInfectedAI_IsIrritationItem |
— | InediaInfectedAI ✂ |
FireplaceBase.StartFire |
— | InediaInfectedAI |
FireworksLauncher.InediaInfectedAI_IrritationAction |
— | InediaInfectedAI ✂ |
FireworksLauncher.InediaInfectedAI_IrritationItemIsIrritating |
— | InediaInfectedAI ✂ |
FireworksLauncher.InediaInfectedAI_IsIrritationItem |
— | InediaInfectedAI ✂ |
Flashlight.InediaInfectedAI_IrritationAction |
— | InediaInfectedAI ✂ |
Flashlight.InediaInfectedAI_IrritationItemIsIrritating |
— | InediaInfectedAI |
Flashlight.InediaInfectedAI_IsIrritationItem |
— | InediaInfectedAI ✂ |
FracturedLegNotfr.DisplayBadge |
— | InediaInfectedAI (cond) |
GesturesMenu.GetGestureItems |
— | Dabs Framework |
GesturesMenu.OnMenuRelease |
— | Dabs Framework |
Grenade_Base.EEHitBy |
T2 | VPPAdminTools |
Grenade_Base.InitiateExplosion |
— | Trader (cond) |
Grenade_ChemGas.OnExplode |
— | Trader (cond) |
Hacksaw.SetActions |
T2 | Code Lock |
Hatchet.SetActions |
T2 | MMG Base Storage |
Headtorch_Black.InediaInfectedAI_IrritationAction |
— | InediaInfectedAI ✂ |
Headtorch_ColorBase.InediaInfectedAI_IrritationAction |
— | InediaInfectedAI ✂ |
Headtorch_ColorBase.InediaInfectedAI_IrritationItemIsIrritating |
— | InediaInfectedAI |
Headtorch_ColorBase.InediaInfectedAI_IsIrritationItem |
— | InediaInfectedAI ✂ |
HealPlayerChatModule.ExecuteCommand |
— | InediaInfectedAI |
HelicopterScript.OnStoreLoad |
T3 | CF |
HelicopterScript.OnStoreSave |
T3 | CF |
Hit_MeatBones.BloodSplatGround |
— | InediaInfectedAI (cond) |
Hit_MeatBones.BloodSplatWall |
— | InediaInfectedAI (cond) |
Hologram.AddProjectionRotation |
— | BaseBuildingPlus ✂ |
Hologram.AlignProjectionOnTerrain |
— | BaseBuildingPlus (cond) |
Hologram.GetProjectionEntityPosition |
— | BaseBuildingPlus (cond) |
Hologram.GetProjectionRotation |
— | BaseBuildingPlus ✂ |
Hologram.IsFloating |
— | BaseBuildingPlus |
Hologram.PlaceEntity |
— | MMG Base Storage (cond) |
Hologram.SetProjectionOrientation |
— | BaseBuildingPlus (cond) |
Hologram.SubtractProjectionRotation |
— | BaseBuildingPlus ✂ |
House.CanDoorBeClosed |
— | InediaInfectedAI (cond) |
Iceaxe.SetActions |
T2 | Zeroy-FishingZ |
InjuredLegNotfr.DisplayBadge |
— | InediaInfectedAI (cond) |
InjuryAnimationHandler.GetInjuryLevel |
— | InediaInfectedAI |
InjuryAnimationHandler.GetOverrideLevel |
— | InediaInfectedAI |
ItemBase.CanBeDisinfected |
— | InediaInfectedAI (cond) |
ItemBase.CanPutInCargo |
T2 | Forward Operator Gear ✂ |
ItemBase.CombineItemsClient |
— | Code Lock (cond) |
ItemBase.DamageItemInCargo |
— | PVEZ Reloaded |
ItemBase.EEOnDamageCalculated |
— | PVEZ Reloaded |
ItemBase.EOnContact |
— | InediaInfectedAI |
ItemBase.GetItemSize |
— | Dabs Framework ✂ |
ItemBase.InitializeActions |
— | InediaInfectedAI (cond) |
ItemBase.OnItemLocationChanged |
T2 | PVEZ Reloaded |
ItemBase.OnRightClick |
— | Code Lock (cond) |
ItemBase.OnStoreLoad |
T3 | CF |
ItemBase.OnStoreSave |
T3 | CF |
ItemBase.OnVariablesSynchronized |
T2 | CookZ |
JMAnimRegister.RegisterOneHanded |
— | DrugsPLUS |
JMModuleConstructor.RegisterModules |
— | FlipTransport |
JMPlayerModule.Exec_Heal |
— | InediaInfectedAI |
KeybindingElement.Reload |
— | CF |
KitchenTimer.InediaInfectedAI_IrritationAction |
— | InediaInfectedAI ✂ |
KitchenTimer.InediaInfectedAI_IrritationItemIsIrritating |
— | InediaInfectedAI ✂ |
KitchenTimer.InediaInfectedAI_IsIrritationItem |
— | InediaInfectedAI ✂ |
LandMineTrap.EEHitBy |
T2 | VPPAdminTools |
LandMineTrap.Explode |
— | InediaInfectedAI |
Land_FuelStation_Feed.EEKilled |
T3 | InediaInfectedAI |
LaughterSymptom.OnGetActivatedServer |
— | InediaInfectedAI |
LugWrench.SetActions |
T2 | RUSForma_vehicles |
M4_CarryHandleOptic.CanPutAsAttachment |
— | Mortys Weapons (cond) |
MapMenu.Init |
— | PVEZ Reloaded |
MenuTeleportManager.UpdateMapEx |
— | PVEZ Reloaded |
MiscGameplayFunctions.BuildCondition |
— | BaseBuildingPlus ✂ |
MiscGameplayFunctions.ComplexBuildCollideCheckClient |
— | BaseBuildingPlus ✂ |
MissionBase.CF_IsLoaded |
— | CF ✂ |
MissionBase.InitWorldYieldDataDefaults |
— | Zeroy-FishingZ |
MissionBase.OnInit |
T3 | Dabs Framework |
MissionServer.AfterHiveInit |
— | DayZ Editor Loader |
MissionServer.HandleBody |
— | Trader |
MissionServer.InvokeOnDisconnect |
T3 | CF |
MissionServer.OnClientPrepareEvent |
— | CF |
MissionServer.OnClientReadyEvent |
T3 | CF |
MissionServer.OnClientReconnectEvent |
T3 | CF |
MissionServer.OnClientRespawnEvent |
T3 | CF |
MissionServer.OnMissionLoaded |
— | CF |
MissionServer.TickScheduler |
T0 | InediaInfectedAI |
ModItemRegisterCallbacks.CustomBoneRemapping |
— | CF |
ModItemRegisterCallbacks.RegisterArcheryItem |
— | CF |
ModItemRegisterCallbacks.RegisterCustom |
— | CF |
ModItemRegisterCallbacks.RegisterEmptyHanded |
— | CF |
ModItemRegisterCallbacks.RegisterLauncher |
— | CF |
ModItemRegisterCallbacks.RegisterRestrained |
— | CF |
ModItemRegisterCallbacks.RegisterSurrender |
— | CF |
ModLoader.GetMods |
— | CF ✂ |
ModLoader.LoadMods |
— | CF ✂ |
ModStructure.GetDebugName |
— | CF |
ModStructure.GetModActionURL |
— | CF ✂ |
ModStructure.GetModLogo |
— | CF ✂ |
ModStructure.GetModLogoOver |
— | CF ✂ |
ModStructure.GetModLogoSmall |
— | CF ✂ |
ModStructure.GetModName |
— | CF ✂ |
ModStructure.GetModOverview |
— | CF ✂ |
ModStructure.GetModToltip |
— | CF ✂ |
ModifiersManager.ActivateModifier |
— | InediaInfectedAI (cond) |
ModifiersManager.Init |
— | InediaInfectedAI |
MotorbikeScript.OnStoreLoad |
T3 | CF |
MotorbikeScript.OnStoreSave |
T3 | CF |
NoiseAIEvaluate.GetNoiseReduction |
— | InediaInfectedAI ✂ |
NotificationRuntimeData.GetIcon |
— | CF ✂ |
NotificationRuntimeData.GetTitleText |
— | CF ✂ |
NotificationUI.AddNotification |
— | CF |
NotificationUI.RemoveNotification |
— | CF |
NotificationUI.UpdateTargetHeight |
— | CF |
OpenCan.Do |
— | CookZ (cond) |
OptionsMenuGame.Apply |
— | VPPAdminTools |
OptionsMenuGame.IsChanged |
— | VPPAdminTools (cond) |
OptionsMenuGame.Revert |
— | VPPAdminTools |
OptionsMenuGame.SetOptions |
— | VPPAdminTools |
PainHeavySymptom.OnGetActivatedServer |
— | InediaInfectedAI |
PetrolLighter.InediaInfectedAI_IrritationItemIsIrritating |
— | InediaInfectedAI ✂ |
Pickaxe.SetActions |
T2 | Zeroy-FishingZ |
PlantBase.Harvest |
— | AgricultureCore (cond) |
PlantBase.OnItemHarvested |
— | CannabisPlus ✂ |
PlantBase.OnStoreLoad |
T3 | AgricultureCore |
PlantBase.OnStoreSave |
T3 | AgricultureCore |
PlantBase.RemovePlantEx |
— | AgricultureCore ✂ |
PlayerBase.AddNoise |
— | InediaInfectedAI (cond) |
PlayerBase.CanClimb |
— | InediaInfectedAI (cond) |
PlayerBase.CanReceiveAttachment |
T2 | Forward Operator Gear (cond) |
PlayerBase.CommandHandler |
T1 | VPPAdminTools |
PlayerBase.DamageAllLegs |
— | InediaInfectedAI (cond) |
PlayerBase.EEHitBy |
T2 | InediaInfectedAI (cond) |
PlayerBase.EEOnDamageCalculated |
— | PVEZ Reloaded |
PlayerBase.EOnFrame |
T1 | InediaInfectedAI |
PlayerBase.EOnInit |
T3 | InediaInfectedAI ✂ |
PlayerBase.EvaluateDamageHitAnimation |
— | InediaInfectedAI (cond) |
PlayerBase.Expansion_IsInSafeZone |
— | Trader (cond) |
PlayerBase.GetActions |
— | Dabs Framework ✂ |
PlayerBase.GetHitComponentForAI |
— | InediaInfectedAI (cond) |
PlayerBase.InsertAgent |
— | InediaInfectedAI (cond) |
PlayerBase.OnBleedingSourceRemoved |
— | PVEZ Reloaded |
PlayerBase.OnCommandClimbFinish |
— | InediaInfectedAI |
PlayerBase.OnCommandHandlerTick |
— | InediaInfectedAI |
PlayerBase.OnDisconnect |
— | InediaInfectedAI (cond) |
PlayerBase.OnDrawOptics2D |
— | VPPAdminTools (cond) |
PlayerBase.OnLand |
— | InediaInfectedAI |
PlayerBase.OnReceivedHit |
— | InediaInfectedAI |
PlayerBase.OnScheduledTick |
T1 | PVEZ Reloaded |
PlayerBase.OnSelectPlayer |
— | CF |
PlayerBase.OnStoreLoad |
T3 | InediaInfectedAI |
PlayerBase.OnStoreLoadLifespan |
— | CF (cond) |
PlayerBase.OnStoreSave |
T3 | InediaInfectedAI |
PlayerBase.OnThrowingModeChange |
— | InediaInfectedAI |
PlayerBase.OnUnconsciousStart |
— | InediaInfectedAI |
PlayerBase.SetSuicide |
— | Trader |
PlayerBase.SwitchItemSelectionTexture |
— | Forward Operator Gear |
PlayerBase.UpdateBrokenLegs |
— | InediaInfectedAI (cond) |
PlayerManager.HealPlayers |
— | InediaInfectedAI (cond) |
PlayerPreview.UpdateInterval |
— | Forward Operator Gear |
PluginAdminLog.PlayerHitBy |
— | VPPAdminTools (cond) |
PluginAdminLog.PlayerKilled |
— | VPPAdminTools (cond) |
PluginDiagMenu.OnRPC |
T2 | Dabs Framework |
PluginDiagMenuClient.RegisterModdedDiags |
— | Dabs Framework |
PluginTransmissionAgents.InjectAgentsWithPlayer |
— | Trader (cond) |
PluginTransmissionAgents.InjectAgentsWithPlayerCount |
— | Trader (cond) |
PortableGasLamp.InediaInfectedAI_IrritationAction |
— | InediaInfectedAI ✂ |
PortableGasLamp.InediaInfectedAI_IrritationItemIsIrritating |
— | InediaInfectedAI |
PortableGasLamp.InediaInfectedAI_IsIrritationItem |
— | InediaInfectedAI ✂ |
PowerGenerator.InediaInfectedAI_IrritationAction |
— | InediaInfectedAI ✂ |
PowerGenerator.InediaInfectedAI_IsIrritationItem |
— | InediaInfectedAI ✂ |
PsilocybeMushroom.SetActions |
T2 | DrugsPLUS |
Roadflare.InediaInfectedAI_IrritationAction |
— | InediaInfectedAI ✂ |
Roadflare.InediaInfectedAI_IsIrritationItem |
— | InediaInfectedAI ✂ |
SakhalData.InitYieldBank |
— | Zeroy-FishingZ |
Screwdriver.SetActions |
T2 | RUSForma_vehicles |
ShockMdfr.GetRefillSpeed |
— | InediaInfectedAI (cond) |
Shovel.SetActions |
T2 | Zeroy-FishingZ |
SmokeGrenadeBase.InediaInfectedAI_IrritationAction |
— | InediaInfectedAI ✂ |
SmokeGrenadeBase.InediaInfectedAI_IrritationItemIsIrritating |
— | InediaInfectedAI |
SmokeGrenadeBase.InediaInfectedAI_IsIrritationItem |
— | InediaInfectedAI ✂ |
SneezeSymptom.OnGetActivatedServer |
— | InediaInfectedAI |
Spotlight.InediaInfectedAI_IrritationAction |
— | InediaInfectedAI ✂ |
Spotlight.InediaInfectedAI_IrritationItemIsIrritating |
— | InediaInfectedAI |
Spotlight.InediaInfectedAI_IsIrritationItem |
— | InediaInfectedAI ✂ |
StaminaSoundEventBase.CanPlay |
— | InediaInfectedAI (cond) |
StaticConstructionMethods.SpawnConstructionMaterialPiles |
— | BaseBuildingPlus ✂ |
Stone.SetActions |
T2 | BaseBuildingPlus |
SurvivorBase.CanJump |
— | VPPAdminTools |
SurvivorBase.EOnFrame |
T1 | VPPAdminTools ✂ |
SurvivorBase.EOnPostFrame |
T1 | VPPAdminTools |
SymptomManager.QueueUpPrimarySymptom |
— | InediaInfectedAI (cond) |
TLRLight.InediaInfectedAI_IrritationAction |
— | InediaInfectedAI ✂ |
TLRLight.InediaInfectedAI_IrritationItemIsIrritating |
— | InediaInfectedAI |
TLRLight.InediaInfectedAI_IsIrritationItem |
— | InediaInfectedAI ✂ |
TentBase.CanDisplayAttachmentCategory |
— | Code Lock (cond) |
TentBase.CanReceiveAttachment |
T2 | Code Lock (cond) |
TentBase.CanReceiveItemIntoCargo |
T2 | Code Lock (cond) |
TentBase.CanReleaseCargo |
— | Code Lock (cond) |
TentBase.SetActions |
T2 | Code Lock |
TerritoryFlag.SetRefresherActive |
— | PVEZ Reloaded |
TireRepairKit.SetActions |
T2 | RUSForma_vehicles |
Torch.InediaInfectedAI_IrritationAction |
— | InediaInfectedAI ✂ |
Torch.InediaInfectedAI_IrritationItemIsIrritating |
— | InediaInfectedAI |
Torch.InediaInfectedAI_IsIrritationItem |
— | InediaInfectedAI ✂ |
TransferValues.SendValue |
— | VPPAdminTools |
TrapBase.OnPlacementComplete |
— | VPPAdminTools |
TrapBase.StartActivate |
— | Trader (cond) |
TruckBattery.EEItemDetached |
T2 | BaseBuildingPlus |
UniversalLight.CanPutAsAttachment |
— | Mortys Weapons (cond) |
UniversalLight.InediaInfectedAI_IrritationAction |
— | InediaInfectedAI ✂ |
UniversalLight.InediaInfectedAI_IrritationItemIsIrritating |
— | InediaInfectedAI |
UniversalLight.InediaInfectedAI_IsIrritationItem |
— | InediaInfectedAI ✂ |
UniversalLight.InitAttachmentsSlotsToCheck |
— | Mortys Weapons ✂ |
VONManagerImplementation.HandleInput |
— | Trader (cond) |
VONManagerImplementation.SetInSafeZone |
— | Trader ✂ |
VPPContextActionManager.RegisterActions |
— | VPPAdminTools |
VPPContextActionManager.RegisterProviders |
— | VPPAdminTools |
VicinityItemManager.ExcludeFromContainer_Phase1 |
— | InediaInfectedAI |
VicinityItemManager.ExcludeFromContainer_Phase2 |
— | InediaInfectedAI |
VicinityItemManager.ExcludeFromContainer_Phase3 |
— | InediaInfectedAI |
VicinityItemManager.IsObstructed |
— | BaseBuildingPlus (cond) |
VomitSymptom.OnGetActivatedServer |
— | InediaInfectedAI |
WeaponManager.CanFire |
— | Trader (cond) |
Weapon_Base.SetActions |
T2 | MMG Base Storage |
Wreck_Mi8_Crashed.EEDelete |
T3 | PVEZ Reloaded ✂ |
Wreck_UH1Y.EEDelete |
T3 | PVEZ Reloaded ✂ |
ZmbM_Mummy.ResistContaminatedEffect |
— | InediaInfectedAI (cond) |
ZmbM_NBC_Grey.ResistContaminatedEffect |
— | InediaInfectedAI (cond) |
ZmbM_NBC_Yellow.ResistContaminatedEffect |
— | InediaInfectedAI (cond) |
ZombieBase.CanBeBackstabbed |
— | InediaInfectedAI (cond) |
ZombieBase.CanBeSkinned |
— | InediaInfectedAI (cond) |
ZombieBase.ChaseAttackLogic |
— | InediaInfectedAI (cond) |
ZombieBase.ConvertNonlethalDamage |
— | InediaInfectedAI (cond) |
ZombieBase.EEHealthLevelChanged |
T2 | InediaInfectedAI |
ZombieBase.EEHitBy |
T2 | InediaInfectedAI (cond) |
ZombieBase.EEKilled |
T3 | InediaInfectedAI |
ZombieBase.EEOnDamageCalculated |
— | PVEZ Reloaded |
ZombieBase.EOnFrame |
T1 | InediaInfectedAI |
ZombieBase.EOnInit |
T3 | InediaInfectedAI ✂ |
ZombieBase.EOnPostFrame |
T1 | InediaInfectedAI |
ZombieBase.EvaluateCrawlTransitionAnimation |
— | InediaInfectedAI (cond) |
ZombieBase.EvaluateDeathAnimation |
— | PVEZ Reloaded |
ZombieBase.FightAttackLogic |
— | InediaInfectedAI (cond) |
ZombieBase.FightLogic |
— | InediaInfectedAI (cond) |
ZombieBase.HandleDamageHit |
— | InediaInfectedAI (cond) |
ZombieBase.HandleMindStateChange |
— | InediaInfectedAI (cond) |
ZombieBase.HandleSpecialZoneDamage |
— | InediaInfectedAI (cond) |
ZombieBase.HandleVault |
— | InediaInfectedAI (cond) |
ZombieBase.Init |
— | PVEZ Reloaded |
ZombieBase.ModCommandHandlerAfter |
— | InediaInfectedAI |
ZombieBase.ModCommandHandlerBefore |
— | InediaInfectedAI |
ZombieBase.OnRPC |
T2 | InediaInfectedAI |
ZombieBase.OnReceivedHit |
— | InediaInfectedAI |
ZombieBase.OnStoreLoad |
T3 | CF |
ZombieBase.OnStoreSave |
T3 | CF |
ZombieBase.OnVariablesSynchronized |
T2 | InediaInfectedAI |
ZombieBase.ResistContaminatedEffect |
— | InediaInfectedAI (cond) |
mmg_storage_openable_base.AfterStoreLoad |
T3 | MMG Base Storage |
mmg_storage_openable_base.CanReceiveAttachment |
T2 | MMG Base Storage (cond) |
mmg_storage_openable_base.SetActions |
T2 | MMG Base Storage |
mmg_storage_openable_noLock_base.AfterStoreLoad |
T3 | MMG Base Storage |
37 methods on client-only classes are not shown: a dedicated server never runs them.
A conflict shows that code is skipped, not that an author made a mistake — overhaul mods replace systems on purpose. Long chains are cheap: one link costs about 25 ns per dispatch. What costs frame time is the work inside each hook, which is why the badges are there. Everything here comes from the mods' code alone; nothing was measured on a server. Methodology.