Stack composer
Started from [EU] Soul Of Gamma #1 [PvE/Zone PvP|Custom Gun|Custom Outfit|: the 36 mods
it publishes to the Steam server browser (as of 2026-10-21), put back into load order —
servers publish the list last-loaded first. Mods loaded with -servermod= are never
published, so they are not here; add them if you know them.
Your stack in load order, earliest first. Drag a row, or use the arrows, to reorder.
- 1 CF
- 2 BuilderItems
- 3 Trader
- 4 Code Lock
- 5 CPBWeapons
- 6 BaseBuildingPlus
- 7 Breachingcharge
- 8 VPPAdminTools
- 9 COCAs_NoVehicleDamageMOD
- 10 CannabisPlus not analyzed
- 11 SPBuilding - Nuclear reactor coolant, walls, platforms
- 12 RevGuns
- 13 DayZ Editor Loader
- 14 XZone STALKER Mutants
- 15 Dabs Framework
- 16 Tarkov Inventory Sounds not analyzed
- 17 Objects_Free_Mapping not analyzed
- 18 Paragon Storage
- 19 Pristine Repair not analyzed
- 20 PVP Movement not analyzed
- 21 UnlimitedALe not analyzed
- 22 Tarkov collection FIX not analyzed
- 23 HUD Colours not analyzed
- 24 MoreFood2 not analyzed
- 25 Novikostok not analyzed
- 26 Better Loading Screens not analyzed
- 27 Trader_SOG not analyzed
- 28 SoulCar not analyzed
- 29 SOG not analyzed
- 30 V6 Mapping not analyzed
- 31 AgricultureCore Experimental not analyzed
- 32 Trader_FIX not analyzed
- 33 GSC Gameworld Assets 2026 not analyzed
- 34 SoulOfGamma ModPack not analyzed
- 35 SoulOfGamma ServerPack not analyzed
- 36 SoulOfGamma GearPack not analyzed
File I/O on hot paths, timers created per event, and per-player-per-frame hooks across the stack. These can stall a frame regardless of the load figure. See all 3 below.
Across 31 server-side methods hooked by two or more mods. 2 more on client-only UI classes, listed separately.
2.921 ms per second, all 15 mods combined. Hook dispatch and timers only — not what the hooks do inside. Methodology.
Who silences whom#
A later-loaded mod overrides a method without super(), so the earlier mod's code on that method — and vanilla's — never runs. Whether that is a bug or the whole point of the mod is the author's call; this shows the structure, not intent.
The one pair#
Paragon StoragesilencesBaseBuildingPlus1 method
ActionDigGardenPlot.OnFinishProgressServer
event
Vanilla's deploy completion (and earlier mods' hooks on it) no longer runs. For ActionDigGardenPlot instances, through its ancestor ActionDeployObject. ParagonStorage.pbo::scripts\4_world\DeployableStorage\Extra\ActionFixPlots.c:3
2 conflicts on client-only classes (menus, HUD, notifications) — no server effect
NotificationSystem.GetNotificationData— Dabs Framework silences CFMissionGameplay.OnKeyRelease— VPPAdminTools silences Trader
Hot hooks shared across the stack#
The engine calls the last-loaded mod first; each super() hands on to the mod before it, ending at vanilla. Badges show what each mod's override calls inside — that body work, not the chain itself, is what costs frame time.
Stall risks#
3 places where one mod's code can hold up a frame by itself, whatever the load figure says. Each is a pattern found in the code, not a measurement: how much it costs depends on what the hook does inside. Most severe first, then in load order.
- Per-player, per-frame hook. Runs for every player on every tick, so whatever it does inside is multiplied by the population.
PlayerBase.CommandHandlerVPPAdminTools.pbo::4_World\VPPAdminTools\Entities\PlayerBase.c:401SurvivorBase.EOnFrameVPPAdminTools.pbo::4_World\VPPAdminTools\Entities\SurvivorBase.c:42SurvivorBase.EOnPostFrameVPPAdminTools.pbo::4_World\VPPAdminTools\Entities\SurvivorBase.c:61Everything else#
All 31 server-side methods hooked by two or more mods
vanilla → earliest mod → … → latest mod (dispatch enters at the latest). struck = suppressed by a later chain break; ✂ = no super(); "(cond)" = super() only on some paths.
| method | tier | chain (load order) |
|---|---|---|
ActionConstructor.RegisterActions |
— | vanilla → Trader → Code Lock → CPBWeapons → BaseBuildingPlus → Breachingcharge → VPPAdminTools → Dabs Framework → Paragon Storage |
MissionServer.OnInit |
T3 | vanilla → CF → Trader → CPBWeapons → BaseBuildingPlus → VPPAdminTools → Paragon Storage |
ModItemRegisterCallbacks.RegisterOneHanded |
— | vanilla → CF → Trader → CPBWeapons → BaseBuildingPlus → Breachingcharge → RevGuns |
MissionServer.InvokeOnConnect |
T3 | vanilla → CF → Trader → Code Lock → BaseBuildingPlus → Dabs Framework |
MissionServer.OnMissionStart |
T3 | vanilla → CF → VPPAdminTools → DayZ Editor Loader → Dabs Framework |
PluginManager.Init |
— | vanilla → Trader → Code Lock → VPPAdminTools → Dabs Framework |
DayZGame.OnRPC |
T2 | vanilla → CF (cond) → VPPAdminTools (cond) → Dabs Framework |
MissionBase.CreateScriptedMenu |
— | vanilla → Trader → BaseBuildingPlus → VPPAdminTools |
MissionServer.PlayerDisconnected |
T3 | vanilla → CF → VPPAdminTools → Dabs Framework |
ModItemRegisterCallbacks.CustomBoneRemapping |
— | vanilla → CF → CPBWeapons → RevGuns |
ModItemRegisterCallbacks.RegisterFireArms |
— | vanilla → CF → CPBWeapons → RevGuns |
ModItemRegisterCallbacks.RegisterPistol |
— | vanilla → CF → CPBWeapons → RevGuns |
PlayerBase.SetActions |
T2 | vanilla → Trader → BaseBuildingPlus → VPPAdminTools |
ActionCloseFence.ActionCondition |
T2 | vanilla → Code Lock → BaseBuildingPlus (cond) |
CarScript.OnStoreLoad |
T3 | vanilla → CF → Trader |
CarScript.OnStoreSave |
T3 | vanilla → CF → Trader |
DayZGame.DeferredInit |
— | vanilla → CF → VPPAdminTools |
DayZGame.FirearmEffects |
— | vanilla → Trader (cond) → CPBWeapons |
DayZGame.OnEvent |
— | vanilla → CF → Dabs Framework |
DayZGame.OnUpdate |
T0 | vanilla → CF → VPPAdminTools |
Hologram.EvaluateCollision |
— | vanilla → BaseBuildingPlus (cond) → Paragon Storage (cond) |
Hologram.ProjectionBasedOnParent |
— | vanilla → BaseBuildingPlus (cond) → Paragon Storage (cond) |
MissionServer.OnClientDisconnectedEvent |
T3 | vanilla → CF → Dabs Framework |
MissionServer.OnEvent |
— | vanilla → CF → VPPAdminTools |
MissionServer.OnMissionFinish |
T3 | vanilla → CF → VPPAdminTools |
MissionServer.OnUpdate |
T0 | vanilla → CF → Trader |
ModItemRegisterCallbacks.RegisterHeavy |
— | vanilla → CF → Paragon Storage |
PlayerBase.CanBeTargetedByAI |
— | vanilla → Trader (cond) → VPPAdminTools (cond) |
PlayerBase.Init |
— | vanilla → BaseBuildingPlus → VPPAdminTools |
PlayerBase.OnRPC |
T2 | vanilla → BaseBuildingPlus → VPPAdminTools |
UniversalLight.CanPutAsAttachment |
— | vanilla → CPBWeapons (cond) → RevGuns (cond) |
304 methods hooked by only one of these mods
No cross-mod interaction is possible here; a ✂ still means vanilla's behaviour on that method is replaced.
| method | tier | mod |
|---|---|---|
ActionActivateTrap.OnFinishProgressServer |
— | VPPAdminTools |
ActionAttachToConstruction.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionBuildPart.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionBuildPart.GetAdminLogMessage |
— | BaseBuildingPlus ✂ |
ActionBuildPart.OnActionInfoUpdate |
— | BaseBuildingPlus (cond) |
ActionBuildPart.OnFinishProgressServer |
— | BaseBuildingPlus (cond) |
ActionBuildPartCB.CreateActionComponent |
— | BaseBuildingPlus ✂ |
ActionBuildPartSwitch.ActionCondition |
T2 | BaseBuildingPlus ✂ |
ActionBurnSewTarget.ActionCondition |
T2 | Trader (cond) |
ActionCarDoors.ActionCondition |
T2 | Trader (cond) |
ActionCarDoorsOutside.ActionCondition |
T2 | Trader (cond) |
ActionCheckPulse.ActionCondition |
T2 | Trader (cond) |
ActionCheckPulseTarget.ActionCondition |
T2 | Trader |
ActionCollectBloodTarget.ActionCondition |
T2 | Trader (cond) |
ActionDefibrilateTarget.ActionCondition |
T2 | Trader (cond) |
ActionDeployObject.ActionCondition |
T2 | Trader (cond) |
ActionDeployObject.ActionConditionContinue |
— | BaseBuildingPlus ✂ |
ActionDeployObject.OnFinishProgressServer |
— | BaseBuildingPlus ✂ |
ActionDestroyPart.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionDetach.ActionCondition |
T2 | Trader (cond) |
ActionDialCombinationLockOnTarget.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionDialCombinationLockOnTarget.OnFinishProgressServer |
— | BaseBuildingPlus ✂ |
ActionDigGardenPlot.OnFinishProgressServer |
— | Paragon Storage ✂ |
ActionDisinfectTarget.ActionCondition |
T2 | Trader (cond) |
ActionDismantlePart.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionDismantlePart.DismantleCondition |
— | Code Lock (cond) |
ActionFoldBaseBuildingObject.CreateConditionComponents |
— | BaseBuildingPlus ✂ |
ActionFoldBaseBuildingObjectCB.CreateActionComponent |
— | BaseBuildingPlus ✂ |
ActionForceConsume.ActionCondition |
T2 | Trader (cond) |
ActionForceConsumeSingle.ActionCondition |
T2 | Trader (cond) |
ActionForceFeedCan.ActionCondition |
T2 | Trader (cond) |
ActionGiveBloodTarget.ActionCondition |
T2 | Trader (cond) |
ActionGiveSalineTarget.ActionCondition |
T2 | Trader (cond) |
ActionInjectTarget.ActionCondition |
T2 | Trader (cond) |
ActionLockDoors.ActionCondition |
T2 | Trader (cond) |
ActionMountBarbedWire.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionMountBarbedWire.OnFinishProgressServer |
— | BaseBuildingPlus (cond) |
ActionNextCombinationLockDialOnTarget.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionOpenFence.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionPackTent.ActionCondition |
T2 | Code Lock |
ActionPackTent.OnExecuteServer |
— | Code Lock (cond) |
ActionPin.OnStartServer |
— | VPPAdminTools |
ActionRestrainSelf.ActionCondition |
T2 | Trader (cond) |
ActionRestrainTarget.ActionCondition |
T2 | Trader (cond) |
ActionSewTarget.ActionCondition |
T2 | Trader (cond) |
ActionTakeMaterialToHands.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionTakeMaterialToHandsSwitch.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionTogglePlaceObject.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionToggleTentOpen.ActionCondition |
T2 | Code Lock |
ActionUnmountBarbedWire.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionUnmountBarbedWire.OnFinishProgressServer |
— | BaseBuildingPlus (cond) |
ActionUnpin.ActionCondition |
T2 | Trader (cond) |
ActionUnpin.OnStartServer |
— | VPPAdminTools |
AdvancedCommunication.OnStoreLoad |
T3 | CF |
AdvancedCommunication.OnStoreSave |
T3 | CF |
Ammo_40mm_ChemGas.EEKilled |
T3 | Trader (cond) |
Ammo_40mm_ChemGas.OnActivatedByItem |
— | Trader (cond) |
Ammo_40mm_Explosive.EEKilled |
T3 | Trader (cond) |
Ammo_40mm_Explosive.OnActivatedByItem |
— | Trader (cond) |
Ammunition_Base.AddQuantityTR |
— | Trader ✂ |
Ammunition_Base.SetQuantityTR |
— | Trader ✂ |
AnimalBase.OnStoreLoad |
T3 | CF |
AnimalBase.OnStoreSave |
T3 | CF |
AreaExposureMdfr.Activate |
— | VPPAdminTools (cond) |
AreaExposureMdfr.OnActivate |
— | VPPAdminTools (cond) |
AreaExposureMdfr.OnTick |
— | Trader (cond) |
ArmoredDoor_ColorBase.GetCostToUpkeep |
— | Paragon Storage ✂ |
ArmoredDoor_ColorBase.GetTimeToDecay |
— | Paragon Storage ✂ |
BarrelHoles_ColorBase.AddWetnessToFireplace |
— | Trader (cond) |
BarrelHoles_ColorBase.BurnItemsInFireplace |
— | Trader (cond) |
BarrelHoles_ColorBase.CalcAndSetQuantity |
— | Trader (cond) |
BarrelHoles_ColorBase.CanPutIntoHands |
T2 | Trader (cond) |
BarrelHoles_ColorBase.DeferredInit |
— | Trader |
BarrelHoles_ColorBase.SpendFireConsumable |
— | Trader (cond) |
BigSafe_ColorBase.GetCostToUpkeep |
— | Paragon Storage ✂ |
BigSafe_ColorBase.GetTimeToDecay |
— | Paragon Storage ✂ |
BigTent_ColorBase.GetCostToUpkeep |
— | Paragon Storage ✂ |
BigTent_ColorBase.GetTimeToDecay |
— | Paragon Storage ✂ |
BoatScript.OnEngineStart |
— | Trader |
BoatScript.OnStoreLoad |
T3 | CF |
BoatScript.OnStoreSave |
T3 | CF |
BuildingBase.OnStoreLoad |
T3 | CF |
BuildingBase.OnStoreSave |
T3 | CF |
BunkerDoor_ColorBase.GetCostToUpkeep |
— | Paragon Storage ✂ |
BunkerDoor_ColorBase.GetTimeToDecay |
— | Paragon Storage ✂ |
CamoNet.SetActions |
T2 | BaseBuildingPlus |
CarScript.CanDisplayAttachmentCategory |
— | Trader |
CarScript.CanDisplayAttachmentSlot |
T2 | Trader |
CarScript.OnEngineStart |
— | Trader |
ChernarusPlusData.WeatherOnBeforeChange |
— | VPPAdminTools |
CodeLock.NewUnlockServer |
— | Paragon Storage |
CodeLock.SetActions |
T2 | Paragon Storage |
CodeLockServerRPC.OpenTarget |
— | Paragon Storage |
Compound_Gate_ColorBase.GetCostToUpkeep |
— | Paragon Storage ✂ |
Compound_Gate_ColorBase.GetTimeToDecay |
— | Paragon Storage ✂ |
Construction.CanBuildPart |
— | BaseBuildingPlus (cond) |
Construction.DropNonUsableMaterialsServer |
— | BaseBuildingPlus ✂ |
Construction.IsColliding |
— | BaseBuildingPlus ✂ |
Construction.IsCollidingEx |
— | BaseBuildingPlus ✂ |
Container_ColorBase.GetCostToUpkeep |
— | Paragon Storage ✂ |
Container_ColorBase.GetTimeToDecay |
— | Paragon Storage ✂ |
ContaminatedArea_Local.DeferredInit |
— | Trader (cond) |
ContaminatedTrigger.OnEnterServerEvent |
— | VPPAdminTools (cond) |
CraftFenceKit.CanDo |
— | BaseBuildingPlus ✂ |
CraftWatchtowerKit.CanDo |
— | BaseBuildingPlus ✂ |
CreditsLoader.GetData |
— | CF ✂ |
DayZGame.OnInitialize |
— | VPPAdminTools (cond) |
DayZGame.OnKeyPress |
— | VPPAdminTools |
DayZGame.OnKeyRelease |
— | VPPAdminTools |
DayZGame.RegisterProfilesOptions |
— | Dabs Framework |
DayZGame.SetMissionPath |
— | Dabs Framework |
DayZPlayerImplement.CameraHandler |
— | VPPAdminTools (cond) |
DayZPlayerImplement.ModCommandHandlerBefore |
— | VPPAdminTools |
DayZPlayerImplement.ModCommandHandlerInside |
— | VPPAdminTools |
DayZPlayerImplement.OnRPC |
T2 | Trader |
DayZPlayerImplement.OnStoreLoad |
T3 | CF |
DayZPlayerImplement.OnStoreSave |
T3 | CF |
DayZPlayerMeleeFightLogic_LightHeavy.HandleFightLogic |
— | Trader (cond) |
DeCraftWoodenCrate.CanDo |
— | BaseBuildingPlus ✂ |
Debug.DestroyAllShapes |
— | Dabs Framework ✂ |
Debug.DrawArrow |
— | Dabs Framework ✂ |
Debug.DrawBox |
— | Dabs Framework ✂ |
Debug.DrawBoxEx |
— | Dabs Framework ✂ |
Debug.DrawCone |
— | Dabs Framework ✂ |
Debug.DrawCube |
— | Dabs Framework ✂ |
Debug.DrawCylinder |
— | Dabs Framework ✂ |
Debug.DrawLine |
— | Dabs Framework ✂ |
Debug.DrawLines |
— | Dabs Framework ✂ |
Debug.DrawSphere |
— | Dabs Framework ✂ |
Double_Gun_Case_ColorBase.GetCostToUpkeep |
— | Paragon Storage ✂ |
Double_Gun_Case_ColorBase.GetTimeToDecay |
— | Paragon Storage ✂ |
DrowningMdfr.ActivateCondition |
— | VPPAdminTools (cond) |
DrowningMdfr.DeactivateCondition |
— | VPPAdminTools (cond) |
DrowningMdfr.OnTick |
— | VPPAdminTools (cond) |
Dumpster_ColorBase.GetCostToUpkeep |
— | Paragon Storage ✂ |
Dumpster_ColorBase.GetTimeToDecay |
— | Paragon Storage ✂ |
EmoteConstructor.RegisterEmotes |
— | Dabs Framework |
EmoteDabbing.EmoteCondition |
— | Dabs Framework (cond) |
EnochData.WeatherOnBeforeChange |
— | VPPAdminTools |
Fence.CanOpenFence |
— | Code Lock (cond) |
Fence.CanReceiveAttachment |
T2 | Code Lock (cond) |
Fence.OnPartDestroyedServer |
— | Code Lock |
Fence.OnPartDismantledServer |
— | Code Lock |
Fence.SetActions |
T2 | Code Lock |
FirearmActionLoadBullet.OnEndClient |
— | CPBWeapons |
FirearmActionLoadBullet.OnEndServer |
— | CPBWeapons |
FirearmActionLoadBulletQuick.OnEndClient |
— | CPBWeapons |
FirearmActionLoadBulletQuick.OnEndServer |
— | CPBWeapons |
FirearmActionLoadMultiBulletQuick.OnEndClient |
— | CPBWeapons |
FirearmActionLoadMultiBulletQuick.OnEndServer |
— | CPBWeapons |
Fridge_ColorBase.GetCostToUpkeep |
— | Paragon Storage ✂ |
Fridge_ColorBase.GetTimeToDecay |
— | Paragon Storage ✂ |
GesturesMenu.GetGestureItems |
— | Dabs Framework |
GesturesMenu.OnMenuRelease |
— | Dabs Framework |
GraffitiCan_ColorBase.GetCostToUpkeep |
— | Paragon Storage ✂ |
GraffitiCan_ColorBase.GetTimeToDecay |
— | Paragon Storage ✂ |
Grenade_Base.EEHitBy |
T2 | VPPAdminTools |
Grenade_Base.InitiateExplosion |
— | Trader (cond) |
Grenade_ChemGas.OnExplode |
— | Trader (cond) |
Gun_Case_ColorBase.GetCostToUpkeep |
— | Paragon Storage ✂ |
Gun_Case_ColorBase.GetTimeToDecay |
— | Paragon Storage ✂ |
Hacksaw.SetActions |
T2 | Code Lock |
Hammer.SetActions |
T2 | Paragon Storage |
HelicopterScript.OnStoreLoad |
T3 | CF |
HelicopterScript.OnStoreSave |
T3 | CF |
Hologram.AddProjectionRotation |
— | BaseBuildingPlus ✂ |
Hologram.AlignProjectionOnTerrain |
— | BaseBuildingPlus (cond) |
Hologram.GetProjectionEntityPosition |
— | BaseBuildingPlus (cond) |
Hologram.GetProjectionRotation |
— | BaseBuildingPlus ✂ |
Hologram.IsFloating |
— | BaseBuildingPlus |
Hologram.PlaceEntity |
— | Paragon Storage ✂ |
Hologram.SetProjectionOrientation |
— | BaseBuildingPlus (cond) |
Hologram.SubtractProjectionRotation |
— | BaseBuildingPlus ✂ |
Hologram.UpdateHologram |
— | Breachingcharge (cond) |
IceBox_ColorBase.GetCostToUpkeep |
— | Paragon Storage ✂ |
IceBox_ColorBase.GetTimeToDecay |
— | Paragon Storage ✂ |
IceCeramFreezer_ColorBase.GetCostToUpkeep |
— | Paragon Storage ✂ |
IceCeramFreezer_ColorBase.GetTimeToDecay |
— | Paragon Storage ✂ |
ItemBase.CombineItemsClient |
— | Code Lock (cond) |
ItemBase.GetItemSize |
— | Dabs Framework ✂ |
ItemBase.OnRightClick |
— | Code Lock (cond) |
ItemBase.OnStoreLoad |
T3 | CF |
ItemBase.OnStoreSave |
T3 | CF |
ItemBase.SetActions |
T2 | BaseBuildingPlus |
KeybindingElement.Reload |
— | CF |
LandMineTrap.EEHitBy |
T2 | VPPAdminTools |
Locker_ColorBase.GetCostToUpkeep |
— | Paragon Storage ✂ |
Locker_ColorBase.GetTimeToDecay |
— | Paragon Storage ✂ |
MediumCrate_ColorBase.GetCostToUpkeep |
— | Paragon Storage ✂ |
MediumCrate_ColorBase.GetTimeToDecay |
— | Paragon Storage ✂ |
MilitaryCrate_ColorBase.GetCostToUpkeep |
— | Paragon Storage ✂ |
MilitaryCrate_ColorBase.GetTimeToDecay |
— | Paragon Storage ✂ |
MilitaryLocker_Colorbase.GetCostToUpkeep |
— | Paragon Storage ✂ |
MilitaryLocker_Colorbase.GetTimeToDecay |
— | Paragon Storage ✂ |
MiscGameplayFunctions.BuildCondition |
— | BaseBuildingPlus ✂ |
MiscGameplayFunctions.ComplexBuildCollideCheckClient |
— | BaseBuildingPlus ✂ |
MissionBase.CF_IsLoaded |
— | CF ✂ |
MissionBase.OnInit |
T3 | Dabs Framework |
MissionServer.AfterHiveInit |
— | DayZ Editor Loader |
MissionServer.HandleBody |
— | Trader |
MissionServer.InvokeOnDisconnect |
T3 | CF |
MissionServer.OnClientNewEvent |
T3 | CF |
MissionServer.OnClientPrepareEvent |
— | CF |
MissionServer.OnClientReadyEvent |
T3 | CF |
MissionServer.OnClientReconnectEvent |
T3 | CF |
MissionServer.OnClientRespawnEvent |
T3 | CF |
MissionServer.OnMissionLoaded |
— | CF |
ModItemRegisterCallbacks.RegisterArcheryItem |
— | CF |
ModItemRegisterCallbacks.RegisterCustom |
— | CF |
ModItemRegisterCallbacks.RegisterEmptyHanded |
— | CF |
ModItemRegisterCallbacks.RegisterLauncher |
— | CF |
ModItemRegisterCallbacks.RegisterRestrained |
— | CF |
ModItemRegisterCallbacks.RegisterSurrender |
— | CF |
ModItemRegisterCallbacks.RegisterTwoHanded |
— | CF |
ModLoader.GetMods |
— | CF ✂ |
ModLoader.LoadMods |
— | CF ✂ |
ModStructure.GetDebugName |
— | CF |
ModStructure.GetModActionURL |
— | CF ✂ |
ModStructure.GetModLogo |
— | CF ✂ |
ModStructure.GetModLogoOver |
— | CF ✂ |
ModStructure.GetModLogoSmall |
— | CF ✂ |
ModStructure.GetModName |
— | CF ✂ |
ModStructure.GetModOverview |
— | CF ✂ |
ModStructure.GetModToltip |
— | CF ✂ |
MotorbikeScript.OnStoreLoad |
T3 | CF |
MotorbikeScript.OnStoreSave |
T3 | CF |
NotificationRuntimeData.GetIcon |
— | CF ✂ |
NotificationRuntimeData.GetTitleText |
— | CF ✂ |
NotificationUI.AddNotification |
— | CF |
NotificationUI.RemoveNotification |
— | CF |
NotificationUI.UpdateTargetHeight |
— | CF |
OptionsMenuGame.Apply |
— | VPPAdminTools |
OptionsMenuGame.IsChanged |
— | VPPAdminTools (cond) |
OptionsMenuGame.Revert |
— | VPPAdminTools |
OptionsMenuGame.SetOptions |
— | VPPAdminTools |
Paragon_GreenHouse.GetCostToUpkeep |
— | Paragon Storage ✂ |
Paragon_GreenHouse.GetTimeToDecay |
— | Paragon Storage ✂ |
Paragon_LargeGreenHouse.GetCostToUpkeep |
— | Paragon Storage ✂ |
Paragon_LargeGreenHouse.GetTimeToDecay |
— | Paragon Storage ✂ |
Paragon_PlanterBox.GetCostToUpkeep |
— | Paragon Storage ✂ |
Paragon_PlanterBox.GetTimeToDecay |
— | Paragon Storage ✂ |
PlayerBase.CommandHandler |
T1 | VPPAdminTools |
PlayerBase.EEKilled |
T3 | VPPAdminTools |
PlayerBase.Expansion_IsInSafeZone |
— | Trader (cond) |
PlayerBase.GetActions |
— | Dabs Framework ✂ |
PlayerBase.OnConnect |
— | VPPAdminTools |
PlayerBase.OnDrawOptics2D |
— | VPPAdminTools (cond) |
PlayerBase.OnSelectPlayer |
— | CF |
PlayerBase.OnStoreLoadLifespan |
— | CF (cond) |
PlayerBase.OnVariablesSynchronized |
T2 | VPPAdminTools |
PlayerBase.SetSuicide |
— | Trader |
Pliers.SetActions |
T2 | Paragon Storage |
PluginAdminLog.PlayerHitBy |
— | VPPAdminTools (cond) |
PluginAdminLog.PlayerKilled |
— | VPPAdminTools (cond) |
PluginDiagMenu.OnRPC |
T2 | Dabs Framework |
PluginDiagMenuClient.RegisterModdedDiags |
— | Dabs Framework |
PluginRecipesManager.RegisterRecipies |
— | BaseBuildingPlus |
PluginRecipesManagerBase.RegisterRecipies |
— | Breachingcharge |
PluginTransmissionAgents.InjectAgentsWithPlayer |
— | Trader (cond) |
PluginTransmissionAgents.InjectAgentsWithPlayerCount |
— | Trader (cond) |
ReinforcedDoor_ColorBase.GetCostToUpkeep |
— | Paragon Storage ✂ |
ReinforcedDoor_ColorBase.GetTimeToDecay |
— | Paragon Storage ✂ |
Safe_ColorBase.GetCostToUpkeep |
— | Paragon Storage ✂ |
Safe_ColorBase.GetTimeToDecay |
— | Paragon Storage ✂ |
Screwdriver.SetActions |
T2 | Paragon Storage |
SmallCrate_ColorBase.GetCostToUpkeep |
— | Paragon Storage ✂ |
SmallCrate_ColorBase.GetTimeToDecay |
— | Paragon Storage ✂ |
SmallSafe_ColorBase.GetCostToUpkeep |
— | Paragon Storage ✂ |
SmallSafe_ColorBase.GetTimeToDecay |
— | Paragon Storage ✂ |
StaticConstructionMethods.SpawnConstructionMaterialPiles |
— | BaseBuildingPlus ✂ |
Stone.SetActions |
T2 | BaseBuildingPlus |
SurvivorBase.CanJump |
— | VPPAdminTools |
SurvivorBase.EOnFrame |
T1 | VPPAdminTools ✂ |
SurvivorBase.EOnPostFrame |
T1 | VPPAdminTools |
TentBase.CanDisplayAttachmentCategory |
— | Code Lock (cond) |
TentBase.CanReceiveAttachment |
T2 | Code Lock (cond) |
TentBase.CanReceiveItemIntoCargo |
T2 | Code Lock (cond) |
TentBase.CanReleaseCargo |
— | Code Lock (cond) |
TentBase.SetActions |
T2 | Code Lock |
TinyCrate_ColorBase.GetCostToUpkeep |
— | Paragon Storage ✂ |
TinyCrate_ColorBase.GetTimeToDecay |
— | Paragon Storage ✂ |
TransferValues.SendValue |
— | VPPAdminTools |
TrapBase.OnPlacementComplete |
— | VPPAdminTools |
TrapBase.StartActivate |
— | Trader (cond) |
TruckBattery.EEItemDetached |
T2 | BaseBuildingPlus |
VONManagerImplementation.HandleInput |
— | Trader (cond) |
VONManagerImplementation.SetInSafeZone |
— | Trader ✂ |
VPPAdminHud.DefineButtons |
— | VPPAdminTools |
VPPContextActionManager.RegisterActions |
— | VPPAdminTools |
VPPContextActionManager.RegisterProviders |
— | VPPAdminTools |
VicinityItemManager.IsObstructed |
— | BaseBuildingPlus (cond) |
WaterBarrel_ColorBase.GetCostToUpkeep |
— | Paragon Storage ✂ |
WaterBarrel_ColorBase.GetTimeToDecay |
— | Paragon Storage ✂ |
WeaponFireAndChamberNext.OnExit |
— | CPBWeapons |
WeaponFireLast.OnExit |
— | CPBWeapons |
WeaponManager.CanFire |
— | Trader (cond) |
Weapon_Base.CanReceiveAttachment |
T2 | RevGuns (cond) |
Weapon_Base.EEFired |
— | VPPAdminTools |
Weapon_Base.SetActions |
T2 | CPBWeapons |
WeaponsLocker_ColorBase.GetCostToUpkeep |
— | Paragon Storage ✂ |
WeaponsLocker_ColorBase.GetTimeToDecay |
— | Paragon Storage ✂ |
ZombieBase.CanBeSkinned |
— | XZone STALKER Mutants ✂ |
ZombieBase.OnStoreLoad |
T3 | CF |
ZombieBase.OnStoreSave |
T3 | CF |
27 methods on client-only classes are not shown: a dedicated server never runs them.
A conflict shows that code is skipped, not that an author made a mistake — overhaul mods replace systems on purpose. Long chains are cheap: one link costs about 25 ns per dispatch. What costs frame time is the work inside each hook, which is why the badges are there. Everything here comes from the mods' code alone; nothing was measured on a server. Methodology.