← modperf

Stack composer

Started from [PVE+AI] Scream Bloody Gore: the 39 mods it publishes to the Steam server browser (as of 2026-10-20), put back into load order — servers publish the list last-loaded first. Mods loaded with -servermod= are never published, so they are not here; add them if you know them.

Your stack in load order, earliest first. Drag a row, or use the arrows, to reorder.

  1. 1 CF
  2. 2 Dabs Framework
  3. 3 VPPAdminTools
  4. 4 Community-Online-Tools
  5. 5 DayZ-Expansion-Licensed
  6. 6 DayZ Editor Loader
  7. 7 DNA Keycards
  8. 8 KGB.LIB
  9. 9 RF not analyzed
  10. 10 RaG_Core
  11. 11 Carim not analyzed
  12. 12 AgricultureCore
  13. 13 VirtualGarageFull not analyzed
  14. 14 RaG_Expansion_Compatibility not analyzed
  15. 15 CannabisPlus
  16. 16 RaG_BeeHive
  17. 17 RaG_BaseBuilding
  18. 18 PvZmoD_CustomisableZombies
  19. 19 ScreamBloodyGore not analyzed
  20. 20 ScreamBloodyGore_items not analyzed
  21. 21 M4Items not analyzed
  22. 22 M4Story not analyzed
  23. 23 RedFalcon Flight System Heliz
  24. 24 Aussiecrayz RFFS 1.30 Fix not analyzed
  25. 25 DayZ-Expansion-AI
  26. 26 DayZ-Expansion-BaseBuilding
  27. 27 DayZ-Expansion-Book
  28. 28 DayZ-Expansion-Groups
  29. 29 DayZ-Expansion-Chat
  30. 30 DayZ-Expansion-Vehicles
  31. 31 DayZ-Expansion-Missions
  32. 32 DayZ-Expansion-Market
  33. 33 DayZ-Expansion-Name-Tags
  34. 34 DayZ-Expansion-Navigation
  35. 35 DayZ-Expansion-Spawn-Selection
  36. 36 DayZ-Expansion-Core
  37. 37 DayZ-Expansion-Map-Assets
  38. 38 DayZ-Expansion-Weapons
  39. 39 SbgMeruCarPack not analyzed
Edit as text

One Workshop id or URL per line, in load order. Up to 250 mods.

10 of 39 mods not analyzed yet — left out of the composition below. Open a mod's page to request its analysis.
Stall risks

File I/O on hot paths, timers created per event, and per-player-per-frame hooks across the stack. These can stall a frame regardless of the load figure. See all 14 below.

Mods silencing mods
21 conflicts

Across 197 server-side methods hooked by two or more mods. 4 more on client-only UI classes, listed separately.

Structural load
0.73% of a frame at 100 players

7.328 ms per second, all 29 mods combined. Hook dispatch and timers only — not what the hooks do inside. Methodology.

Who silences whom#

A later-loaded mod overrides a method without super(), so the earlier mod's code on that method — and vanilla's — never runs. Whether that is a bug or the whole point of the mod is the author's call; this shows the structure, not intent.

21 methods across 16 pairs. Read across: the mod on the left silences the mod at the top. Both in load order. 1   2–4   5–14   15+ methods
silences → 1CF4Community-Online-Tools10RaG_Core17RaG_BaseBuilding18PvZmoD_CustomisableZombies23RedFalcon Flight System Heliz25DayZ-Expansion-AI26DayZ-Expansion-BaseBuilding31DayZ-Expansion-Missions38DayZ-Expansion-Weapons all
3VPPAdminTools 1VPPAdminTools silences DayZ-Expansion-Weapons
1 method: 1 event
1
23RedFalcon Flight System Heliz 1RedFalcon Flight System Heliz silences Community-Online-Tools
1 method: 1 check
1RedFalcon Flight System Heliz silences DayZ-Expansion-AI
1 method: 1 check
1RedFalcon Flight System Heliz silences DayZ-Expansion-BaseBuilding
1 method: 1 check
3
25DayZ-Expansion-AI 1DayZ-Expansion-AI silences Community-Online-Tools
1 method: 1 event
1DayZ-Expansion-AI silences PvZmoD_CustomisableZombies
1 method: 1 event
2
26DayZ-Expansion-BaseBuilding 1DayZ-Expansion-BaseBuilding silences Community-Online-Tools
1 method: 1 event
1DayZ-Expansion-BaseBuilding silences RaG_Core
1 method: 1 value
1DayZ-Expansion-BaseBuilding silences RaG_BaseBuilding
1 method: 1 value
3
30DayZ-Expansion-Vehicles 4DayZ-Expansion-Vehicles silences Community-Online-Tools
4 methods: 4 events
1DayZ-Expansion-Vehicles silences RedFalcon Flight System Heliz
1 method: 1 check
1DayZ-Expansion-Vehicles silences DayZ-Expansion-BaseBuilding
1 method: 1 value
6
36DayZ-Expansion-Core 1DayZ-Expansion-Core silences CF
1 method: 1 value
2DayZ-Expansion-Core silences RaG_Core
2 methods: 2 checks
1DayZ-Expansion-Core silences DayZ-Expansion-BaseBuilding
1 method: 1 check
2DayZ-Expansion-Core silences DayZ-Expansion-Missions
2 methods: 2 events
6
all 1731111321 21
9RF Not analyzed, so what it silences is unknown. Queue it in the list above.
11Carim Not analyzed, so what it silences is unknown. Queue it in the list above.
13VirtualGarageFull Not analyzed, so what it silences is unknown. Queue it in the list above.
14RaG_Expansion_Compatibility Not analyzed, so what it silences is unknown. Queue it in the list above.
19ScreamBloodyGore Not analyzed, so what it silences is unknown. Queue it in the list above.
20ScreamBloodyGore_items Not analyzed, so what it silences is unknown. Queue it in the list above.
…and 4 more mods not analyzed yet.

The 16 pairs, largest first# ·

DayZ-Expansion-VehiclessilencesCommunity-Online-Tools4 methods
CivilianSedan.OnDebugSpawn event Community-Online-Tools's work on this event never runs. For CivilianSedan instances, through its ancestor CarScript. vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Vehicles\InheritedCars\CivilianSedan.c:20 Hatchback_02.OnDebugSpawn event Community-Online-Tools's work on this event never runs. For Hatchback_02 instances, through its ancestor CarScript. vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Vehicles\InheritedCars\Hatchback_02.c:20 OffroadHatchback.OnDebugSpawn event Community-Online-Tools's work on this event never runs. For OffroadHatchback instances, through its ancestor CarScript. vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Vehicles\InheritedCars\OffroadHatchback.c:20 Sedan_02.OnDebugSpawn event Community-Online-Tools's work on this event never runs. For Sedan_02 instances, through its ancestor CarScript. vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Vehicles\InheritedCars\Sedan_02.c:20
DayZ-Expansion-CoresilencesDayZ-Expansion-Missions2 methods
PlayerBase.OnEnterZone event DayZ-Expansion-Missions's work on this event never runs. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ManBase\PlayerBase.c:608 PlayerBase.OnExitZone event DayZ-Expansion-Missions's work on this event never runs. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ManBase\PlayerBase.c:654
DayZ-Expansion-CoresilencesRaG_Core2 methods
Clothing.CanLoadItemIntoCargoClothingConditions check RaG_Core's conditions on this check no longer apply. 0_core_preload.pbo::4_World\Entities\ItemBase\Clothing.c:33 Clothing.CanReceiveItemIntoCargoClothingConditions check RaG_Core's conditions on this check no longer apply. 0_core_preload.pbo::4_World\Entities\ItemBase\Clothing.c:26
DayZ-Expansion-AIsilencesCommunity-Online-Tools1 method
ModifiersManager.OnScheduledTick event · T1 Community-Online-Tools's work on this event never runs. 0_ai_preload.pbo::4_World\Classes\PlayerModifiers\ModifiersManager.c:27
DayZ-Expansion-AIsilencesPvZmoD_CustomisableZombies1 method
MissionServer.TickScheduler event · T0 PvZmoD_CustomisableZombies's work on this event never runs. 0_ai_preload.pbo::5_Mission\MissionServer.c:5
DayZ-Expansion-BaseBuildingsilencesCommunity-Online-Tools1 method
TerritoryFlagKit.OnPlacementComplete event Community-Online-Tools's work on this event never runs. For TerritoryFlagKit instances, through its ancestor ItemBase. basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\Basebuilding\Flags\TerritoryFlagKit.c:15
DayZ-Expansion-BaseBuildingsilencesRaG_BaseBuilding1 method
Hologram.GetProjectionEntityPosition value RaG_BaseBuilding's value here is replaced. 0_basebuilding_preload.pbo::4_World\Classes\Hologram.c:20
DayZ-Expansion-BaseBuildingsilencesRaG_Core1 method
Hologram.GetProjectionEntityPosition value RaG_Core's value here is replaced. 0_basebuilding_preload.pbo::4_World\Classes\Hologram.c:20
DayZ-Expansion-CoresilencesCF1 method
NotificationRuntimeData.GetIcon value CF's value here is replaced. core_scripts.pbo::3_Game\DayZExpansion_Core\Client\Notifications\NotificationRuntimeData.c:29
DayZ-Expansion-CoresilencesDayZ-Expansion-BaseBuilding1 method
ItemBase.CanDisplayAttachmentSlot check · T2 DayZ-Expansion-BaseBuilding's conditions on this check no longer apply. 0_core_preload.pbo::4_World\Entities\ItemBase.c:120
6 more pairs
DayZ-Expansion-VehiclessilencesDayZ-Expansion-BaseBuilding1 method
ItemBase.GetHiddenSelectionIndex value DayZ-Expansion-BaseBuilding's value here is replaced. vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\ItemBase.c:192
DayZ-Expansion-VehiclessilencesRedFalcon Flight System Heliz1 method
ActionSwitchLights.ActionCondition check · T2 RedFalcon Flight System Heliz's conditions on this check no longer apply. vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Classes\UserActionsComponent\Actions\Interact\ActionSwitchLights.c:15
RedFalcon Flight System HelizsilencesCommunity-Online-Tools1 method
HeadlightH7.EEOnDamageCalculated check Community-Online-Tools's conditions on this check no longer apply. For HeadlightH7 instances, through its ancestor ItemBase. RFFSHeli_Core.pbo::scripts\4_World\HeadlightH7.c:27
RedFalcon Flight System HelizsilencesDayZ-Expansion-AI1 method
HeadlightH7.EEOnDamageCalculated check DayZ-Expansion-AI's conditions on this check no longer apply. For HeadlightH7 instances, through its ancestor ItemBase. RFFSHeli_Core.pbo::scripts\4_World\HeadlightH7.c:27
RedFalcon Flight System HelizsilencesDayZ-Expansion-BaseBuilding1 method
HeadlightH7.EEOnDamageCalculated check DayZ-Expansion-BaseBuilding's conditions on this check no longer apply. For HeadlightH7 instances, through its ancestor ItemBase. RFFSHeli_Core.pbo::scripts\4_World\HeadlightH7.c:27
VPPAdminToolssilencesDayZ-Expansion-Weapons1 method
SurvivorBase.EOnFrame event · T1 DayZ-Expansion-Weapons's work on this event never runs. For SurvivorBase instances, through its ancestor PlayerBase. VPPAdminTools.pbo::4_World\VPPAdminTools\Entities\SurvivorBase.c:42
4 conflicts on client-only classes (menus, HUD, notifications) — no server effect
  • NotificationSystem.GetNotificationData — DayZ-Expansion-Core silences CF
  • NotificationSystem.GetNotificationData — DayZ-Expansion-Core silences Dabs Framework
  • DayZPlayerCameraBase.UpdateUDAngleUnlocked — DayZ-Expansion-Core silences DayZ-Expansion-Vehicles
  • InspectMenuNew.UpdateItemInfoLiquidType — DayZ-Expansion-Core silences RaG_Core

Hot hooks shared across the stack#

The engine calls the last-loaded mod first; each super() hands on to the mod before it, ending at vanilla. Badges show what each mod's override calls inside — that body work, not the chain itself, is what costs frame time.

DayZPlayerImplement.CommandHandler
about 30× per player per second
DayZ-Expansion-Core then DayZ-Expansion-AI then Community-Online-Tools then vanilla
PlayerBase.CommandHandler
about 30× per player per second
Community-Online-Tools sometimes stops here then VPPAdminTools RPC send then vanilla
PlayerBase.OnScheduledTick
about 30× per player per second
DayZ-Expansion-AI then PvZmoD_CustomisableZombies sometimes stops here then vanilla
DayZGame.OnUpdate
every server frame
DayZ-Expansion-Core sometimes stops here then DayZ-Expansion-AI then Community-Online-Tools then VPPAdminTools then CF then vanilla
AnimalBase.CommandHandler
every frame, per active instance
DayZ-Expansion-Core then DayZ-Expansion-AI then PvZmoD_CustomisableZombies stops here then vanilla
MissionServer.OnUpdate
every server frame
Community-Online-Tools then CF then vanilla
MissionServer.TickScheduler
every server frame
DayZ-Expansion-AI stops here then PvZmoD_CustomisableZombies then vanilla
ModifiersManager.OnScheduledTick
every frame, per active instance
DayZ-Expansion-AI stops here then Community-Online-Tools sometimes stops here then vanilla
ZombieBase.CommandHandler
every frame, per active instance
DayZ-Expansion-Core then DayZ-Expansion-AI then vanilla
ItemBase.OnInventoryExit
every inventory move
DayZ-Expansion-AI then RaG_Core then Community-Online-Tools then vanilla
ItemBase.EEItemAttached
every inventory move
DayZ-Expansion-BaseBuilding timer then DayZ-Expansion-AI then vanilla
ItemBase.EEItemDetached
every inventory move
DayZ-Expansion-BaseBuilding then DayZ-Expansion-AI then vanilla

Stall risks#

14 places where one mod's code can hold up a frame by itself, whatever the load figure says. Each is a pattern found in the code, not a measurement: how much it costs depends on what the hook does inside. Most severe first, then in load order.

VPPAdminTools
PlayerBase.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
VPPAdminTools.pbo::4_World\VPPAdminTools\Entities\PlayerBase.c:401
VPPAdminTools
SurvivorBase.EOnFrame
about 30× per player per second
Per-player, per-frame hook warning
VPPAdminTools.pbo::4_World\VPPAdminTools\Entities\SurvivorBase.c:42
VPPAdminTools
SurvivorBase.EOnPostFrame
about 30× per player per second
Per-player, per-frame hook warning
VPPAdminTools.pbo::4_World\VPPAdminTools\Entities\SurvivorBase.c:61
Community-Online-Tools
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
scripts.pbo::4_World\CommunityOnlineTools\Entities\Player\DayZPlayerImplement.c:54
Community-Online-Tools
PlayerBase.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
scripts.pbo::4_World\CommunityOnlineTools\Entities\Player\PlayerBase.c:219
PvZmoD_CustomisableZombies
PlayerBase.OnScheduledTick
about 30× per player per second
Per-player, per-frame hook warning
PvZmoD_CustomisableZombies.pbo::Scripts\4_World\PvZ_CZ_4_World\CZ_entities\manbase\Pvz_CZ_PlayerBase.c:86
DayZ-Expansion-AI
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\DayZPlayerImplement.c:660
DayZ-Expansion-AI
PlayerBase.OnScheduledTick
about 30× per player per second
Per-player, per-frame hook warning
ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\PlayerBase.c:205
DayZ-Expansion-Core
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ManBase\DayZPlayerImplement.c:260
DayZ-Expansion-Weapons
DayZPlayerImplement.HandleWeapons
about 30× per player per second
Per-player, per-frame hook warning
weapons_scripts.pbo::4_World\DayZExpansion_Weapons\Entities\ManBase\DayZPlayerImplement.c:17
DayZ-Expansion-Weapons
PlayerBase.EOnFrame
about 30× per player per second
Per-player, per-frame hook warning
weapons_scripts.pbo::4_World\DayZExpansion_Weapons\Entities\ManBase\PlayerBase.c:39
Community-Online-Tools
PlayerBase.OnVariablesSynchronized
per event
Timer created inside a hot hook heuristic
scripts.pbo::4_World\CommunityOnlineTools\Entities\Player\PlayerBase.c:375
2 more
PvZmoD_CustomisableZombies
Timer created inside a hot hook heuristic
PvZmoD_CustomisableZombies.pbo::Scripts\4_World\PvZ_CZ_4_World\CZ_entities\Pvz_CZ_AnimalBase.c:48
PvZmoD_CustomisableZombies
Timer created inside a hot hook heuristic
PvZmoD_CustomisableZombies.pbo::Scripts\4_World\PvZ_CZ_4_World\CZ_entities\manbase\Pvz_CZ_PlayerBase.c:40

Everything else#

All 197 server-side methods hooked by two or more mods

vanilla → earliest mod → … → latest mod (dispatch enters at the latest). struck = suppressed by a later chain break; ✂ = no super(); "(cond)" = super() only on some paths.

methodtierchain (load order)
Hologram.GetProjectionEntityPosition — vanilla → RaG_Core (cond) → RaG_BaseBuilding (cond) → DayZ-Expansion-BaseBuilding ✂
ActionSwitchLights.ActionCondition T2 vanilla → RedFalcon Flight System Heliz (cond) → DayZ-Expansion-Vehicles ✂
Clothing.CanLoadItemIntoCargoClothingConditions — vanilla → RaG_Core (cond) → DayZ-Expansion-Core ✂
Clothing.CanReceiveItemIntoCargoClothingConditions — vanilla → RaG_Core (cond) → DayZ-Expansion-Core ✂
ItemBase.CanDisplayAttachmentSlot T2 vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Core ✂
ItemBase.GetHiddenSelectionIndex — vanilla → DayZ-Expansion-BaseBuilding ✂ → DayZ-Expansion-Vehicles ✂
MissionServer.TickScheduler T0 vanilla → PvZmoD_CustomisableZombies → DayZ-Expansion-AI ✂
ModifiersManager.OnScheduledTick T1 vanilla → Community-Online-Tools (cond) → DayZ-Expansion-AI ✂
NotificationRuntimeData.GetIcon — vanilla → CF ✂ → DayZ-Expansion-Core ✂
PlayerBase.OnEnterZone — vanilla → DayZ-Expansion-Missions → DayZ-Expansion-Core ✂
PlayerBase.OnExitZone — vanilla → DayZ-Expansion-Missions → DayZ-Expansion-Core ✂
ActionConstructor.RegisterActions — vanilla → Dabs Framework → VPPAdminTools → Community-Online-Tools → DNA Keycards → RaG_Core → AgricultureCore → CannabisPlus → RaG_BeeHive → RaG_BaseBuilding → RedFalcon Flight System Heliz → DayZ-Expansion-AI → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Groups → DayZ-Expansion-Vehicles → DayZ-Expansion-Market → DayZ-Expansion-Core → DayZ-Expansion-Weapons
ExpansionSettings.Init — vanilla → DayZ-Expansion-AI → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Book → DayZ-Expansion-Groups → DayZ-Expansion-Chat → DayZ-Expansion-Vehicles → DayZ-Expansion-Missions → DayZ-Expansion-Market → DayZ-Expansion-Name-Tags → DayZ-Expansion-Navigation → DayZ-Expansion-Spawn-Selection → DayZ-Expansion-Core
ModItemRegisterCallbacks.RegisterHeavy — vanilla → CF → DNA Keycards → AgricultureCore → CannabisPlus → RaG_BeeHive → RaG_BaseBuilding → RedFalcon Flight System Heliz → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Vehicles → DayZ-Expansion-Core → DayZ-Expansion-Weapons
ModItemRegisterCallbacks.RegisterOneHanded — vanilla → CF → DNA Keycards → CannabisPlus → RaG_BeeHive → RaG_BaseBuilding → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Vehicles → DayZ-Expansion-Market → DayZ-Expansion-Navigation → DayZ-Expansion-Core → DayZ-Expansion-Weapons
PlayerBase.Init — vanilla → VPPAdminTools → Community-Online-Tools → DNA Keycards → AgricultureCore → RedFalcon Flight System Heliz → DayZ-Expansion-AI → DayZ-Expansion-Groups → DayZ-Expansion-Vehicles → DayZ-Expansion-Missions
MissionServer.OnMissionStart T3 vanilla → CF → Dabs Framework → VPPAdminTools → Community-Online-Tools → DayZ Editor Loader → DNA Keycards → DayZ-Expansion-AI → DayZ-Expansion-Core
PlayerBase.SetActions T2 vanilla → VPPAdminTools → Community-Online-Tools → RedFalcon Flight System Heliz → DayZ-Expansion-AI → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Vehicles → DayZ-Expansion-Market → DayZ-Expansion-Core
PluginRecipesManager.RegisterRecipies — vanilla → DNA Keycards → AgricultureCore → CannabisPlus → RaG_BeeHive → RaG_BaseBuilding → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Vehicles → DayZ-Expansion-Weapons
DayZExpansion.OnLoaded — vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Book → DayZ-Expansion-Groups → DayZ-Expansion-Vehicles → DayZ-Expansion-Market → DayZ-Expansion-Navigation → DayZ-Expansion-Spawn-Selection
ModItemRegisterCallbacks.RegisterTwoHanded — vanilla → CF → DNA Keycards → RaG_BeeHive → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Vehicles → DayZ-Expansion-Core → DayZ-Expansion-Weapons
PlayerBase.EEKilled T3 vanilla → VPPAdminTools → Community-Online-Tools → AgricultureCore → CannabisPlus → DayZ-Expansion-AI → DayZ-Expansion-Navigation → DayZ-Expansion-Core
MissionServer.InvokeOnConnect T3 vanilla → CF → Dabs Framework → RaG_Core → PvZmoD_CustomisableZombies → DayZ-Expansion-AI → DayZ-Expansion-Core
MissionServer.OnInit T3 vanilla → CF → VPPAdminTools → AgricultureCore → CannabisPlus → RaG_BeeHive → RaG_BaseBuilding
MissionServer.OnMissionFinish T3 vanilla → CF → VPPAdminTools → Community-Online-Tools → RaG_Core → DayZ-Expansion-AI → DayZ-Expansion-Core
MissionServer.PlayerDisconnected T3 vanilla → CF → Dabs Framework → VPPAdminTools → RaG_Core → DayZ-Expansion-AI → DayZ-Expansion-Core
DayZGame.OnUpdate T0 vanilla → CF → VPPAdminTools → Community-Online-Tools → DayZ-Expansion-AI → DayZ-Expansion-Core (cond)
DayZGame.OnRPC T2 vanilla → CF (cond) → Dabs Framework → VPPAdminTools (cond) → DayZ-Expansion-Core (cond)
JMModuleConstructor.RegisterModules — vanilla → Community-Online-Tools → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Groups → DayZ-Expansion-Core
MissionBase.CreateScriptedMenu — vanilla → VPPAdminTools → DayZ-Expansion-BaseBuilding (cond) → DayZ-Expansion-Chat (cond) → DayZ-Expansion-Navigation (cond)
MissionServer.OnEvent — vanilla → CF → VPPAdminTools → Community-Online-Tools (cond) → DayZ-Expansion-Core
MissionServer.OnMissionLoaded — vanilla → CF → Community-Online-Tools → DayZ-Expansion-AI → DayZ-Expansion-Core
ModItemRegisterCallbacks.RegisterEmptyHanded — vanilla → CF → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Vehicles → DayZ-Expansion-Weapons
ModItemRegisterCallbacks.RegisterRestrained — vanilla → CF → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Vehicles → DayZ-Expansion-Weapons
ModItemRegisterCallbacks.RegisterSurrender — vanilla → CF → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Vehicles → DayZ-Expansion-Weapons
PlayerBase.CF_OnStoreLoad — vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Groups → DayZ-Expansion-Vehicles → DayZ-Expansion-Core
PlayerBase.CF_OnStoreSave — vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Groups → DayZ-Expansion-Vehicles → DayZ-Expansion-Core
PlayerBase.CanBeTargetedByAI — vanilla → VPPAdminTools (cond) → Community-Online-Tools → PvZmoD_CustomisableZombies (cond) → DayZ-Expansion-AI (cond)
PlayerBase.EEHitBy T2 vanilla → Community-Online-Tools → PvZmoD_CustomisableZombies (cond) → DayZ-Expansion-Vehicles → DayZ-Expansion-Weapons
PlayerBase.OnConnect — vanilla → VPPAdminTools → Community-Online-Tools → RedFalcon Flight System Heliz → DayZ-Expansion-Core
PluginManager.Init — vanilla → Dabs Framework → VPPAdminTools → Community-Online-Tools → RaG_Core
ActionDismantlePart.DismantleCondition — vanilla → RaG_BaseBuilding (cond) → DayZ-Expansion-BaseBuilding (cond) → DayZ-Expansion-Core (cond)
ActionRepairPart.RepairCondition — vanilla → RaG_Core (cond) → RaG_BaseBuilding (cond) → DayZ-Expansion-Core
ActionTogglePlaceObject.ActionCondition T2 vanilla → DNA Keycards (cond) → CannabisPlus (cond) → DayZ-Expansion-Core (cond)
AnimalBase.CommandHandler T1 vanilla → PvZmoD_CustomisableZombies ✂ → DayZ-Expansion-AI → DayZ-Expansion-Core
AnimalBase.EEHitBy T2 vanilla → PvZmoD_CustomisableZombies → DayZ-Expansion-AI → DayZ-Expansion-Core
AnimalBase.EEOnDamageCalculated — vanilla → Community-Online-Tools → DayZ-Expansion-AI → DayZ-Expansion-Core
AreaExposureMdfr.OnActivate — vanilla → VPPAdminTools (cond) → DayZ-Expansion-AI → DayZ-Expansion-Core (cond)
DayZPlayerImplement.CommandHandler T1 vanilla → Community-Online-Tools → DayZ-Expansion-AI → DayZ-Expansion-Core
Hammer.SetActions T2 vanilla → RaG_Core → RaG_BaseBuilding → DayZ-Expansion-BaseBuilding
Hologram.EvaluateCollision — vanilla → RaG_Core (cond) → RaG_BaseBuilding (cond) → DayZ-Expansion-BaseBuilding (cond)
Hologram.ProjectionBasedOnParent — vanilla → DNA Keycards (cond) → RaG_BaseBuilding (cond) → DayZ-Expansion-BaseBuilding (cond)
ItemBase.EEOnDamageCalculated — vanilla → Community-Online-Tools → DayZ-Expansion-AI → DayZ-Expansion-BaseBuilding
ItemBase.OnInventoryExit T2 vanilla → Community-Online-Tools → RaG_Core → DayZ-Expansion-AI
ModItemRegisterCallbacks.CustomBoneRemapping — vanilla → CF → DayZ-Expansion-Vehicles → DayZ-Expansion-Weapons
ModItemRegisterCallbacks.RegisterArcheryItem — vanilla → CF → DayZ-Expansion-Vehicles → DayZ-Expansion-Weapons
ModItemRegisterCallbacks.RegisterFireArms — vanilla → CF → DayZ-Expansion-Vehicles → DayZ-Expansion-Weapons
ModItemRegisterCallbacks.RegisterLauncher — vanilla → CF → DayZ-Expansion-Vehicles → DayZ-Expansion-Weapons
ModItemRegisterCallbacks.RegisterPistol — vanilla → CF → DayZ-Expansion-Vehicles → DayZ-Expansion-Weapons
MotorbikeScript.OnCEIterate — vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-Market → DayZ-Expansion-Core
PlayerBase.ModCommandHandlerInside — vanilla → RedFalcon Flight System Heliz → DayZ-Expansion-AI → DayZ-Expansion-Vehicles
PlayerBase.OnCommandSwimStart — vanilla → Community-Online-Tools → DayZ-Expansion-AI → DayZ-Expansion-Vehicles
PlayerBase.OnSelectPlayer — vanilla → CF → Community-Online-Tools (cond) → DayZ-Expansion-AI
PlayerBase.OnVariablesSynchronized T2 vanilla → VPPAdminTools → Community-Online-Tools → DayZ-Expansion-Missions
PlayerBase.OnVehicleSeatDriverEnter — vanilla → RedFalcon Flight System Heliz → DayZ-Expansion-Vehicles → DayZ-Expansion-Core
PluginAdminLog.PlayerHitBy — vanilla → VPPAdminTools (cond) → Community-Online-Tools → DayZ-Expansion-AI (cond)
PluginAdminLog.PlayerKilled — vanilla → VPPAdminTools (cond) → Community-Online-Tools → DayZ-Expansion-AI (cond)
PluginDiagMenu.RegisterModdedDiags — vanilla → Community-Online-Tools → DayZ-Expansion-AI → DayZ-Expansion-Vehicles
PluginDiagMenu.RegisterModdedDiagsIDs — vanilla → Community-Online-Tools → DayZ-Expansion-AI → DayZ-Expansion-Vehicles
PluginDiagMenuClient.BindCallbacks — vanilla → Community-Online-Tools → DayZ-Expansion-AI → DayZ-Expansion-Vehicles
SledgeHammer.SetActions T2 vanilla → RaG_BeeHive → RedFalcon Flight System Heliz → DayZ-Expansion-BaseBuilding
TransferValues.SendValue — vanilla → VPPAdminTools → Community-Online-Tools → DayZ-Expansion-AI (cond)
Weapon_Base.EEFired — vanilla → VPPAdminTools → Community-Online-Tools → DayZ-Expansion-AI
ZombieBase.EEHitBy T2 vanilla → PvZmoD_CustomisableZombies (cond) → DayZ-Expansion-AI → DayZ-Expansion-Core
ZombieBase.EEOnDamageCalculated — vanilla → Community-Online-Tools → DayZ-Expansion-AI → DayZ-Expansion-Core
ActionActivateTrap.ActionCondition T2 vanilla → Community-Online-Tools → DayZ-Expansion-Core (cond)
ActionAttachToConstruction.ActionCondition T2 vanilla → RaG_Core (cond) → DayZ-Expansion-BaseBuilding
ActionAttachToConstruction.FindAndTranslateAttachmentSlot — vanilla → RaG_Core (cond) → RaG_BaseBuilding (cond)
ActionBuildPart.ActionCondition T2 vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Core (cond)
ActionBuildPart.OnFinishProgressServer — vanilla → RaG_BaseBuilding (cond) → DayZ-Expansion-BaseBuilding (cond)
ActionCloseDoors.OnEndServer — vanilla → PvZmoD_CustomisableZombies (cond) → DayZ-Expansion-AI
ActionCloseFence.ActionCondition T2 vanilla → RaG_BaseBuilding (cond) → DayZ-Expansion-BaseBuilding
ActionCollectBloodTarget.ActionCondition T2 vanilla → DayZ-Expansion-AI → DayZ-Expansion-Core
ActionCollectSampleTarget.ActionCondition T2 vanilla → DayZ-Expansion-AI → DayZ-Expansion-Core
ActionCoverHeadTarget.ActionCondition T2 vanilla → DayZ-Expansion-Market (cond) → DayZ-Expansion-Core (cond)
ActionDefibrilateTarget.ActionCondition T2 vanilla → DayZ-Expansion-AI → DayZ-Expansion-Core
ActionDeployObject.ActionCondition T2 vanilla → DNA Keycards (cond) → DayZ-Expansion-BaseBuilding
ActionDeployObject.OnEndServer — vanilla → CannabisPlus (cond) → DayZ-Expansion-BaseBuilding (cond)
ActionDeployObject.OnStartServer — vanilla → DayZ-Expansion-AI → DayZ-Expansion-BaseBuilding (cond)
ActionDialCombinationLockOnTarget.ActionCondition T2 vanilla → RaG_BaseBuilding (cond) → DayZ-Expansion-BaseBuilding
ActionFoldBaseBuildingObject.ActionCondition T2 vanilla → DayZ-Expansion-BaseBuilding (cond) → DayZ-Expansion-Core (cond)
ActionFoldObject.ActionCondition T2 vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Core (cond)
ActionForceConsume.ActionCondition T2 vanilla → DayZ-Expansion-Market (cond) → DayZ-Expansion-Core
ActionForceConsumeSingle.ActionCondition T2 vanilla → DayZ-Expansion-Market (cond) → DayZ-Expansion-Core
ActionGagTarget.ActionCondition T2 vanilla → DayZ-Expansion-Market (cond) → DayZ-Expansion-Core (cond)
ActionGetInTransport.OnEndServer — vanilla → RaG_Core → DayZ-Expansion-Vehicles
ActionGetOutTransport.OnEndServer — vanilla → RedFalcon Flight System Heliz (cond) → DayZ-Expansion-Vehicles
ActionGetOutTransport.ProcessGetOutTransportActionData — vanilla → DayZ-Expansion-AI → DayZ-Expansion-Vehicles
ActionGiveBloodTarget.ActionCondition T2 vanilla → DayZ-Expansion-AI → DayZ-Expansion-Core
ActionHandcuffTarget.ActionCondition T2 vanilla → DayZ-Expansion-Market (cond) → DayZ-Expansion-Core (cond)
ActionInjectTarget.ActionCondition T2 vanilla → DayZ-Expansion-Market (cond) → DayZ-Expansion-Core
ActionLockDoors.ActionCondition T2 vanilla → DNA Keycards (cond) → DayZ-Expansion-Core (cond)
ActionNextCombinationLockDialOnTarget.ActionCondition T2 vanilla → RaG_BaseBuilding (cond) → DayZ-Expansion-BaseBuilding
ActionOpenDoors.OnEndServer — vanilla → PvZmoD_CustomisableZombies (cond) → DayZ-Expansion-AI
ActionOpenFence.ActionCondition T2 vanilla → RaG_BaseBuilding (cond) → DayZ-Expansion-BaseBuilding (cond)
ActionOpenFence.OnStartServer — vanilla → RaG_BaseBuilding (cond) → DayZ-Expansion-BaseBuilding (cond)
ActionPackTent.ActionCondition T2 vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Core (cond)
ActionRestrainTarget.ActionCondition T2 vanilla → DayZ-Expansion-Market (cond) → DayZ-Expansion-Core (cond)
ActionShaveTarget.ActionCondition T2 vanilla → DayZ-Expansion-Market (cond) → DayZ-Expansion-Core (cond)
ActionSwitchSeats.Start — vanilla → RaG_Core → DayZ-Expansion-Vehicles
ActionTargetsCursor.GetActionDesc — vanilla → Community-Online-Tools → DayZ-Expansion-Core
ActionToggleTentOpen.OnExecuteServer — vanilla → RaG_Core → DayZ-Expansion-BaseBuilding (cond)
ActionUnlockDoors.ActionCondition T2 vanilla → DNA Keycards (cond) → DayZ-Expansion-Core (cond)
ActionUnmountBarbedWire.ActionCondition T2 vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Core (cond)
AnalyticsManagerServer.OnPlayerConnect T3 vanilla → DayZ-Expansion-Spawn-Selection (cond) → DayZ-Expansion-Core
AnimalBase.EEDelete T3 vanilla → Community-Online-Tools → DayZ-Expansion-Core
AnimalBase.EEKilled T3 vanilla → DayZ-Expansion-AI → DayZ-Expansion-Core
AnimalBase.ModCommandHandlerBefore — vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Core (cond)
AnimalBase.OnVariablesSynchronized T2 vanilla → DayZ-Expansion-AI → DayZ-Expansion-Core
BuildingBase.EEHitBy T2 vanilla → DayZ-Expansion-AI → DayZ-Expansion-Core
CarScript.EEDelete T3 vanilla → RaG_Core → DayZ-Expansion-Vehicles
CarScript.EEHealthLevelChanged T2 vanilla → Community-Online-Tools → DayZ-Expansion-AI
CarScript.EEHitBy T2 vanilla → RaG_Core → DayZ-Expansion-AI
CarScript.EEKilled T3 vanilla → DayZ-Expansion-AI → DayZ-Expansion-Vehicles
CarScript.EEOnDamageCalculated — vanilla → Community-Online-Tools → DayZ-Expansion-AI
CarScript.OnInput — vanilla → DayZ-Expansion-AI → DayZ-Expansion-Vehicles
Construction.CanBuildPart — vanilla → RaG_BaseBuilding (cond) → DayZ-Expansion-Core (cond)
ContaminatedTrigger.OnEnterServerEvent — vanilla → VPPAdminTools (cond) → PvZmoD_CustomisableZombies
CraftFenceKit.CanDo — vanilla → RaG_BaseBuilding ✂ → DayZ-Expansion-BaseBuilding (cond)
CraftWatchtowerKit.CanDo — vanilla → RaG_BaseBuilding ✂ → DayZ-Expansion-BaseBuilding (cond)
DayZGame.CloseCombatEffects — vanilla → DayZ-Expansion-AI → DayZ-Expansion-Core
DayZGame.DeferredInit — vanilla → CF → VPPAdminTools
DayZGame.FirearmEffects — vanilla → DayZ-Expansion-AI → DayZ-Expansion-Core
DayZGame.OnEvent — vanilla → CF → Dabs Framework
DayZPlayerImplement.EEHitBy T2 vanilla → DayZ-Expansion-AI → DayZ-Expansion-Core
DayZPlayerImplement.EEKilled T3 vanilla → DayZ-Expansion-AI → DayZ-Expansion-Core
DayZPlayerImplement.EEOnDamageCalculated — vanilla → DayZ-Expansion-AI → DayZ-Expansion-Core
DayZPlayerImplement.OnVariablesSynchronized T2 vanilla → DayZ-Expansion-AI → DayZ-Expansion-Core
DayZPlayerMeleeFightLogic_LightHeavy.HandleFightLogic — vanilla → DayZ-Expansion-AI → DayZ-Expansion-Core (cond)
EffectArea.EEDelete T3 vanilla → Community-Online-Tools → DayZ-Expansion-AI
ExpansionESPModificationModule.OnInit T3 vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Vehicles
ExpansionWorld.FirearmEffects — vanilla → DayZ-Expansion-AI → DayZ-Expansion-Weapons
Hatchet.SetActions T2 vanilla → RaG_BaseBuilding → DayZ-Expansion-BaseBuilding
Hologram.SetProjectionOrientation — vanilla → RaG_Core → RaG_BaseBuilding (cond)
Hologram.UpdateHologram — vanilla → RaG_BaseBuilding → DayZ-Expansion-BaseBuilding
ItemActionsWidget.GetActionDesc — vanilla → Community-Online-Tools → DayZ-Expansion-Core
ItemBase.CF_OnStoreLoad — vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Vehicles
ItemBase.CF_OnStoreSave — vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Vehicles
ItemBase.CanPutIntoHands T2 vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Market
ItemBase.CanReceiveAttachment T2 vanilla → DayZ-Expansion-BaseBuilding (cond) → DayZ-Expansion-Core (cond)
ItemBase.EEDelete T3 vanilla → Community-Online-Tools → DayZ-Expansion-BaseBuilding
ItemBase.EEHealthLevelChanged T2 vanilla → DayZ-Expansion-AI → DayZ-Expansion-Vehicles
ItemBase.EEHitBy T2 vanilla → RaG_Core → DayZ-Expansion-AI
ItemBase.EEInit T3 vanilla → Community-Online-Tools → DayZ-Expansion-BaseBuilding
ItemBase.EEItemAttached T2 vanilla → DayZ-Expansion-AI → DayZ-Expansion-BaseBuilding
ItemBase.EEItemDetached T2 vanilla → DayZ-Expansion-AI → DayZ-Expansion-BaseBuilding
ItemBase.EEItemLocationChanged T2 vanilla → DayZ-Expansion-AI → DayZ-Expansion-Market (cond)
ItemBase.EEOnAfterLoad T3 vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Vehicles
ItemBase.OnEnergyConsumed — vanilla → Community-Online-Tools (cond) → DayZ-Expansion-AI (cond)
ItemBase.OnInventoryEnter T2 vanilla → RaG_Core → DayZ-Expansion-AI
ItemBase.OnStoreLoad T3 vanilla → CF → RaG_Core
ItemBase.OnVariablesSynchronized T2 vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Vehicles
ItemBase.SetActions T2 vanilla → RaG_Core → DayZ-Expansion-BaseBuilding
MissionServer.OnClientDisconnectedEvent T3 vanilla → CF → Dabs Framework
MissionServer.OnClientReadyEvent T3 vanilla → CF → DayZ-Expansion-Core
MissionServer.OnClientReconnectEvent T3 vanilla → CF → DayZ-Expansion-Core
MissionServer.OnClientRespawnEvent T3 vanilla → CF → DayZ-Expansion-Core
MissionServer.OnUpdate T0 vanilla → CF → Community-Online-Tools
MotorbikeScript.CF_OnStoreLoad — vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-Core
MotorbikeScript.CF_OnStoreSave — vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-Core
MotorbikeScript.EEKilled T3 vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-Core
MotorbikeScript.EEOnDamageCalculated — vanilla → Community-Online-Tools → DayZ-Expansion-Core
MotorbikeScript.OnStoreLoad T3 vanilla → CF → DayZ-Expansion-Core
PlantBase.Init — vanilla → AgricultureCore (cond) → CannabisPlus
PlayerAgentPool.AddAgent — vanilla → Community-Online-Tools (cond) → DayZ-Expansion-Core (cond)
PlayerBase.CommandHandler T1 vanilla → VPPAdminTools → Community-Online-Tools (cond)
PlayerBase.EEOnDamageCalculated — vanilla → Community-Online-Tools → DayZ-Expansion-Vehicles
PlayerBase.IsInVehicle — vanilla → RedFalcon Flight System Heliz (cond) → DayZ-Expansion-AI (cond)
PlayerBase.OnDrawOptics2D — vanilla → VPPAdminTools (cond) → Community-Online-Tools
PlayerBase.OnRPC T2 vanilla → VPPAdminTools → RaG_Core
PlayerBase.OnReconnect — vanilla → RedFalcon Flight System Heliz → DayZ-Expansion-Core
PlayerBase.OnScheduledTick T1 vanilla → PvZmoD_CustomisableZombies (cond) → DayZ-Expansion-AI
Screwdriver.SetActions T2 vanilla → RaG_Core → DayZ-Expansion-BaseBuilding
StaminaHandler.Update — vanilla → Community-Online-Tools (cond) → DayZ-Expansion-AI (cond)
TripwireTrap.EEItemAttached T2 vanilla → DayZ-Expansion-AI → DayZ-Expansion-Core
TripwireTrap.EEItemDetached T2 vanilla → DayZ-Expansion-AI → DayZ-Expansion-Core
VicinityItemManager.AddVicinityItems — vanilla → DayZ-Expansion-BaseBuilding (cond) → DayZ-Expansion-Core
VirtualHud.SendRPC — vanilla → Community-Online-Tools (cond) → DayZ-Expansion-AI (cond)
WeaponFire.OnEntry — vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Weapons
Weapon_Base.SetActions T2 vanilla → RaG_Core → DayZ-Expansion-Weapons
ZombieBase.ChaseAttackLogic — vanilla → PvZmoD_CustomisableZombies → DayZ-Expansion-AI (cond)
ZombieBase.CommandHandler T1 vanilla → DayZ-Expansion-AI → DayZ-Expansion-Core
ZombieBase.EEKilled T3 vanilla → DayZ-Expansion-AI → DayZ-Expansion-Core
ZombieBase.FightAttackLogic — vanilla → PvZmoD_CustomisableZombies → DayZ-Expansion-AI (cond)
ZombieBase.FightLogic — vanilla → PvZmoD_CustomisableZombies ✂ → DayZ-Expansion-AI (cond)
ZombieBase.ModCommandHandlerBefore — vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Core (cond)
ZombieBase.OnVariablesSynchronized T2 vanilla → DayZ-Expansion-AI → DayZ-Expansion-Core
1019 methods hooked by only one of these mods

No cross-mod interaction is possible here; a ✂ still means vanilla's behaviour on that method is replaced.

methodtiermod
AITargetCallbacksPlayer.GetMaxVisionRangeModifier — PvZmoD_CustomisableZombies (cond)
ActionActivateTrap.OnFinishProgressServer — VPPAdminTools
ActionAnimateCarSelection.ActionCondition T2 DayZ-Expansion-Vehicles (cond)
ActionArmExplosive.ActionCondition T2 DayZ-Expansion-Core (cond)
ActionAttach.ActionCondition T2 RaG_Core (cond)
ActionAttachCodeLockToFence.ActionCondition T2 RaG_BaseBuilding (cond)
ActionAttachExplosivesTrigger.ActionCondition T2 DayZ-Expansion-Core (cond)
ActionAttachOnSelection.ActionCondition T2 RaG_Core (cond)
ActionAttachToConstruction.CreateConditionComponents — DayZ-Expansion-BaseBuilding ✂
ActionAttachToConstruction.Post_SetupAction — DayZ-Expansion-BaseBuilding (cond)
ActionBase.CF_OnDebugUpdate — DayZ-Expansion-Vehicles ✂
ActionBase.OnEnd — DayZ-Expansion-Core
ActionBase.OnEndInput — DayZ-Expansion-Core
ActionBase.OnEndRequest — DayZ-Expansion-Core
ActionBase.OnStart — DayZ-Expansion-Core
ActionBase.OnUpdate T0 DayZ-Expansion-Core
ActionBuildPart.GetText — DayZ-Expansion-BaseBuilding
ActionBuildPartCB.CreateActionComponent — RaG_BaseBuilding ✂
ActionBuildPartCB.SetCallbackDuration — DayZ-Expansion-BaseBuilding (cond)
ActionCarDoors.ActionCondition T2 RedFalcon Flight System Heliz (cond)
ActionCarDoors.OnStartServer — DayZ-Expansion-Vehicles
ActionCarDoorsOutside.OnStartServer — DayZ-Expansion-Vehicles
ActionCarHornLong.ActionCondition T2 DayZ-Expansion-Vehicles
ActionCarHornShort.ActionCondition T2 DayZ-Expansion-Vehicles
ActionCheckPulseTarget.ActionCondition T2 DayZ-Expansion-Core
ActionCloseBarrel.OnExecuteServer — RaG_Core
ActionCloseCarDoors.GetDoorAnimationType — RedFalcon Flight System Heliz ✂
ActionCloseCarDoorsOutside.OnEndServer — RaG_Core
ActionCloseDoors.ActionCondition T2 DNA Keycards (cond)
ActionCloseFence.OnEndServer — DayZ-Expansion-AI
ActionCloseFence.OnExecuteServer — RaG_Core
ActionCollectBloodTarget.OnStartServer — DayZ-Expansion-AI (cond)
ActionCollectSampleTarget.OnStartServer — DayZ-Expansion-AI (cond)
ActionContinuousBase.OnEndAnimationLoop — DayZ-Expansion-Core
ActionContinuousBase.OnFinishProgress — DayZ-Expansion-Core
ActionContinuousBase.OnStartAnimationLoop — DayZ-Expansion-Core
ActionCreateIndoorFireplace.ActionCondition T2 RaG_Core (cond)
ActionCreateIndoorFireplace.OnExecuteServer — RaG_Core (cond)
ActionDefibrilateTarget.OnStartServer — DayZ-Expansion-AI (cond)
ActionDeployObject.DropDuringPlacing — DayZ-Expansion-Vehicles (cond)
ActionDeployObject.GetText — DayZ-Expansion-BaseBuilding
ActionDeployObject.HandleReciveData — DayZ-Expansion-BaseBuilding
ActionDeployObject.MoveEntityToFinalPosition — DayZ-Expansion-BaseBuilding (cond)
ActionDeployObject.OnExecuteServer — RaG_Core
ActionDeployObject.ReadFromContext — DayZ-Expansion-BaseBuilding
ActionDeployObject.SetupAction — DayZ-Expansion-BaseBuilding
ActionDeployObject.WriteToContext — DayZ-Expansion-BaseBuilding
ActionDestroyCombinationLock.OnFinishProgressServer — RaG_BaseBuilding ✂
ActionDetach.ActionCondition T2 DayZ-Expansion-Vehicles (cond)
ActionDetach.OnExecuteServer — DayZ-Expansion-Vehicles
ActionDialCombinationLockOnTarget.OnFinishProgressServer — RaG_BaseBuilding ✂
ActionDigGardenPlot.ActionCondition T2 DayZ-Expansion-BaseBuilding
ActionDigInStash.ActionCondition T2 DayZ-Expansion-Core (cond)
ActionDisinfectTarget.ActionCondition T2 DayZ-Expansion-Market (cond)
ActionDismantlePart.ActionCondition T2 RaG_BaseBuilding (cond)
ActionDismantlePart.GetText — DayZ-Expansion-BaseBuilding
ActionDismantlePart.OnExecuteServer — RaG_Core
ActionDismantlePart.OnFinishProgressServer — RaG_BaseBuilding (cond)
ActionDismantlePartCB.CreateActionComponent — RaG_BaseBuilding (cond)
ActionDropItem.OnExecuteServer — RaG_Core
ActionFillCoolant.ActionCondition T2 RaG_Core
ActionFillFuel.ActionCondition T2 RaG_Core
ActionFoldBaseBuildingObject.CreateConditionComponents — RaG_BaseBuilding ✂
ActionFoldBaseBuildingObject.GetText — DayZ-Expansion-BaseBuilding
ActionFoldBaseBuildingObject.OnFinishProgressServer — DayZ-Expansion-BaseBuilding (cond)
ActionFoldObject.GetText — DayZ-Expansion-BaseBuilding
ActionGetInTransport.ActionCondition T2 DayZ-Expansion-Vehicles
ActionGetOutTransport.OnEnd — DayZ-Expansion-Vehicles (cond)
ActionGetOutTransport.OnStart — RedFalcon Flight System Heliz (cond)
ActionGetOutTransport.OnStartServer — RaG_Core
ActionGiveBloodTarget.OnStartServer — DayZ-Expansion-AI (cond)
ActionHarvestCrops.OnExecuteClient — AgricultureCore (cond)
ActionHarvestCrops.OnExecuteServer — AgricultureCore (cond)
ActionIgniteFireplaceByAir.ActionCondition T2 RaG_Core (cond)
ActionInteractCodeLockItem.ActionCondition T2 RaG_Core (cond)
ActionLightItemOnFire.ActionCondition T2 RaG_BeeHive (cond)
ActionLockDoors.OnFinishProgressServer — RaG_Core
ActionLowerFlag.ActionCondition T2 DayZ-Expansion-BaseBuilding
ActionLowerFlag.GetText — DayZ-Expansion-BaseBuilding
ActionManagerServer.StartDeliveredAction — RedFalcon Flight System Heliz
ActionMineTree.ActionCondition T2 DayZ-Expansion-Core (cond)
ActionOpenBarrel.OnExecuteServer — RaG_Core
ActionOpenCarDoors.ActionCondition T2 DayZ-Expansion-Vehicles
ActionOpenCarDoors.GetDoorAnimationType — RedFalcon Flight System Heliz ✂
ActionOpenCarDoors.OnEnd — Community-Online-Tools
ActionOpenCarDoorsOutside.ActionCondition T2 DayZ-Expansion-Vehicles
ActionOpenCarDoorsOutside.OnEndServer — RaG_Core
ActionOpenDoors.ActionCondition T2 DNA Keycards (cond)
ActionOpenFence.Can — DayZ-Expansion-BaseBuilding
ActionOpenFence.GetText — DayZ-Expansion-BaseBuilding ✂
ActionOpenFence.OnEndServer — DayZ-Expansion-AI
ActionOpenFence.OnExecuteServer — RaG_Core
ActionPackTent.GetText — DayZ-Expansion-BaseBuilding
ActionPackTent.OnFinishProgressServer — RaG_Core
ActionPin.OnStartServer — VPPAdminTools
ActionPlaceFireplaceIndoor.ActionCondition T2 RaG_Core (cond)
ActionPlaceObject.ActionCondition T2 CannabisPlus (cond)
ActionPushObject.ActionCondition T2 DayZ-Expansion-Core (cond)
ActionRaiseFlag.ActionCondition T2 DayZ-Expansion-BaseBuilding
ActionRaiseFlag.GetText — DayZ-Expansion-BaseBuilding
ActionRepairPart.OnFinishProgressServer — RaG_BaseBuilding (cond)
ActionResetCodeOnCodeLock.ActionCondition T2 RaG_Core (cond)
ActionResetCodeOnCodeLock.OnExecuteServer — RaG_Core (cond)
ActionRestrainSelf.ActionCondition T2 DayZ-Expansion-Core (cond)
ActionRestrainTarget.OnFinishProgressServer — DayZ-Expansion-AI (cond)
ActionRestrainTarget.OnStartServer — DayZ-Expansion-AI (cond)
ActionSkinning.ActionCondition T2 DayZ-Expansion-AI
ActionSkinning.Can — DayZ-Expansion-AI
ActionSkinning.CanContinue — DayZ-Expansion-AI
ActionStartEngine.ActionCondition T2 DayZ-Expansion-Vehicles ✂
ActionStartEngine.Can — RedFalcon Flight System Heliz
ActionStartEngine.Expansion_CheckSuccess — DayZ-Expansion-Vehicles ✂
ActionStartEngine.GetText — DayZ-Expansion-Vehicles ✂
ActionStartEngine.OnEndServer — RaG_Core
ActionStartEngine.OnFinishProgress — DayZ-Expansion-Vehicles (cond)
ActionStartEngineBoat.ActionCondition T2 DayZ-Expansion-Vehicles
ActionStartEngineBoat.Expansion_CheckSuccess — DayZ-Expansion-Vehicles ✂
ActionStartEngineMotorbike.ActionCondition T2 DayZ-Expansion-Vehicles
ActionStartEngineMotorbike.Expansion_CheckSuccess — DayZ-Expansion-Vehicles ✂
ActionStopEngine.ActionCondition T2 DayZ-Expansion-Vehicles ✂
ActionStopEngine.Can — RedFalcon Flight System Heliz
ActionStopEngine.Expansion_CheckSuccess — DayZ-Expansion-Vehicles ✂
ActionStopEngine.GetText — DayZ-Expansion-Vehicles ✂
ActionStopEngine.OnEndServer — RaG_Core
ActionStopEngine.OnExecute — DayZ-Expansion-Vehicles (cond)
ActionStopEngineBoat.Expansion_CheckSuccess — DayZ-Expansion-Vehicles ✂
ActionTakeItem.ActionCondition T2 DayZ-Expansion-BaseBuilding
ActionTakeItem.GetText — DayZ-Expansion-BaseBuilding
ActionTakeItem.OnExecuteServer — RaG_Core
ActionTakeItemToHands.ActionCondition T2 DayZ-Expansion-BaseBuilding
ActionTakeItemToHands.GetText — DayZ-Expansion-BaseBuilding
ActionTakeItemToHands.OnExecuteServer — RaG_Core
ActionTakeMaterialToHands.ActionCondition T2 RaG_BaseBuilding (cond)
ActionTakeMaterialToHandsSwitch.ActionCondition T2 RaG_BaseBuilding (cond)
ActionTargetsCursor.Update — DayZ-Expansion-Core (cond)
ActionToggleNVG.CanBeUsedInVehicle — RedFalcon Flight System Heliz ✂
ActionTogglePlaceObject.Start — DayZ-Expansion-BaseBuilding (cond)
ActionToggleTentOpen.ActionCondition T2 DayZ-Expansion-BaseBuilding (cond)
ActionToggleTentOpen.GetText — DayZ-Expansion-BaseBuilding ✂
ActionTriggerRemotely.ActionCondition T2 DayZ-Expansion-Core (cond)
ActionUnlockDoors.OnFinishProgressServer — RaG_Core
ActionUnmountBarbedWire.GetText — DayZ-Expansion-BaseBuilding
ActionUnpin.ActionCondition T2 DayZ-Expansion-Core (cond)
ActionUnpin.OnExecute — DayZ-Expansion-AI
ActionUnpin.OnStartServer — VPPAdminTools
ActionUnrestrainTarget.ActionCondition T2 DayZ-Expansion-Core (cond)
ActionUnrestrainTarget.OnFinishProgressServer — DayZ-Expansion-AI (cond)
ActionUnrestrainTargetHands.OnFinishProgressServer — DayZ-Expansion-AI (cond)
ActionWorldCraft.ActionCondition T2 DayZ-Expansion-Core
ActionWorldCraft.Post_SetupAction — DayZ-Expansion-AI
AdvancedCommunication.OnStoreLoad T3 CF
AdvancedCommunication.OnStoreSave T3 CF
AlarmClock_ColorBase.COT_OnDebugSpawn — Community-Online-Tools ✂
AlarmClock_ColorBase.OnUpdate T0 DayZ-Expansion-AI
Ammunition_Base.Expansion_GetHealthDamage — DayZ-Expansion-AI ✂
AnalyticsManagerServer.OnEntityKilled — DayZ-Expansion-Core
AnalyticsManagerServer.OnPlayerKilled — DayZ-Expansion-Core (cond)
AnimalBase.AfterStoreLoad T3 DayZ-Expansion-Core
AnimalBase.EEHealthLevelChanged T2 DayZ-Expansion-AI
AnimalBase.EEInit T3 Community-Online-Tools
AnimalBase.EOnContact — DayZ-Expansion-AI ✂
AnimalBase.ModCommandHandlerInside — DayZ-Expansion-AI
AnimalBase.NameOverride — DayZ-Expansion-Core (cond)
AnimalBase.OnStoreLoad T3 CF
AnimalBase.OnStoreSave T3 CF
AnimalBase.SetAsSkinned — DayZ-Expansion-Core
Animal_CanisLupus.CanBeTargetedByAI — PvZmoD_CustomisableZombies (cond)
AnimatedActionBase.OnAnimationEvent — DayZ-Expansion-Core
AreaExposureMdfr.Activate — VPPAdminTools (cond)
AreaExposureMdfr.OnTick — DayZ-Expansion-Core (cond)
Armband_ColorBase.Expansion_SwitchItemSelectionTextureEx — DayZ-Expansion-Core
AttachNewMagazine.OnEntry — DayZ-Expansion-AI (cond)
AttachmentCategoriesContainer.UpdateInterval — RaG_Core
AttachmentsWrapper.SetParent — DayZ-Expansion-Core
BadgeBleeding.IsValueChanged — Community-Online-Tools
BarbedWire.ExpansionOnDestroyed — DayZ-Expansion-BaseBuilding ✂
Bark_ColorBase.SetActions T2 RaG_BaseBuilding
BarrelHoles_ColorBase.CF_OnStoreLoad — DayZ-Expansion-BaseBuilding
BarrelHoles_ColorBase.Close — DayZ-Expansion-BaseBuilding
BarrelHoles_ColorBase.Expansion_CanUseVirtualStorage — DayZ-Expansion-BaseBuilding (cond)
BarrelHoles_ColorBase.IsNonExpansionOpenable — DayZ-Expansion-BaseBuilding ✂
BarrelHoles_ColorBase.Open — DayZ-Expansion-BaseBuilding
Barrel_ColorBase.Close — DayZ-Expansion-BaseBuilding
Barrel_ColorBase.IsNonExpansionOpenable — DayZ-Expansion-BaseBuilding ✂
Barrel_ColorBase.OnWasAttached — RaG_Core (cond)
Barrel_ColorBase.Open — DayZ-Expansion-BaseBuilding
BaseBuildingBase.EEItemAttached T2 Community-Online-Tools
BaseBuildingBase.EEItemDetached T2 Community-Online-Tools
BaseBuildingBase.GetKitSpawnPosition — DayZ-Expansion-BaseBuilding
BaseBuildingBase.IsBBFlat — RaG_BaseBuilding ✂
BaseBuildingBase.IsOpen — DayZ-Expansion-BaseBuilding
BaseBuildingBase.OnPartBuiltClient — Community-Online-Tools
BaseBuildingBase.OnPartDestroyedClient — Community-Online-Tools
BaseBuildingBase.OnPartDismantledClient — Community-Online-Tools
BatteryCharger.OnWorkStart — DayZ-Expansion-Core
BatteryCharger.OnWorkStop — DayZ-Expansion-Core
BearTrap.Expansion_GetAmmoTypes — DayZ-Expansion-Core ✂
BearTrap.Expansion_IsMechanicalTrap — DayZ-Expansion-Core ✂
BearTrap.OnServerSteppedOn — PvZmoD_CustomisableZombies ✂
BearTrap.SetActions T2 Community-Online-Tools
BleedingSourcesManagerBase.CanAddBleedingSource — DayZ-Expansion-Core (cond)
BleedingSourcesManagerServer.ProcessHit — DayZ-Expansion-AI (cond)
BloodLoss.OnUpdateClient — DayZ-Expansion-AI (cond)
BloodNotfr.DisplayTendency — Community-Online-Tools
BloodNotfr.GetObservedValue — Community-Online-Tools
Blowtorch.OnWorkStop — DayZ-Expansion-Core
BoatScript.EEHealthLevelChanged T2 Community-Online-Tools
BoatScript.EEOnDamageCalculated — Community-Online-Tools
BoatScript.OnDebugSpawn — Community-Online-Tools ✂
BoatScript.OnDriverEnter — Community-Online-Tools
BoatScript.OnStoreLoad T3 CF
BoatScript.OnStoreSave T3 CF
Bottle_Base.COT_OnDebugSpawn — Community-Online-Tools ✂
BuildingBase.AfterStoreLoad T3 DayZ-Expansion-AI
BuildingBase.DeferredInit — DayZ-Expansion-AI
BuildingBase.EEOnCECreate — DayZ-Expansion-AI
BuildingBase.EEOnDamageCalculated — DayZ-Expansion-Core
BuildingBase.Explode — DayZ-Expansion-Core
BuildingBase.NameOverride — DayZ-Expansion-Core (cond)
BuildingBase.OnDebugSpawn — Community-Online-Tools ✂
BuildingBase.OnStoreLoad T3 CF
BuildingBase.OnStoreSave T3 CF
BuildingBase.OnVariablesSynchronized T2 DayZ-Expansion-Core
CAContinuousCraft.Setup — Community-Online-Tools
CAContinuousEmpty.Setup — Community-Online-Tools
CAContinuousFertilizeGardenSlot.Setup — AgricultureCore
CAContinuousFill.Setup — Community-Online-Tools
CAContinuousFillBrakes.Setup — Community-Online-Tools
CAContinuousFillCoolant.Setup — Community-Online-Tools
CAContinuousFillFuel.Setup — Community-Online-Tools
CAContinuousFillOil.Setup — Community-Online-Tools
CAContinuousFillPowerGenerator.Setup — Community-Online-Tools
CAContinuousQuantity.Setup — Community-Online-Tools
CAContinuousRepeat.Setup — Community-Online-Tools
CAContinuousTime.Setup — Community-Online-Tools
CCTCursor.Can — RedFalcon Flight System Heliz (cond)
CCTCursorNoObject.Can — RedFalcon Flight System Heliz
CCTCursorNoRuinCheck.Can — RedFalcon Flight System Heliz
CCTCursorParent.Can — RedFalcon Flight System Heliz
CCTObject.Can — RedFalcon Flight System Heliz
CCTParent.Can — RedFalcon Flight System Heliz
CCTSurface.Can — RedFalcon Flight System Heliz
CCTTree.Can — RedFalcon Flight System Heliz
CF_Date.Format — DayZ-Expansion-Core (cond)
CF_InputBindings.Update — Community-Online-Tools (cond)
CF_Localiser.Set — DayZ-Expansion-Core ✂
CF_ModuleGame.EnableRPC — DayZ-Expansion-Core (cond)
CamoNet.SetActions T2 DayZ-Expansion-Vehicles
CanisterGasoline.SetActions T2 DayZ-Expansion-Vehicles
CarBattery.CanPutIntoHands T2 DayZ-Expansion-BaseBuilding (cond)
CarDoor.EEHealthLevelChanged T2 DayZ-Expansion-Vehicles
CarDoor.Expansion_CarContactActivates — DayZ-Expansion-Vehicles ✂
CarDoor.NameOverride — DayZ-Expansion-Vehicles ✂
CarHud.Init — DayZ-Expansion-Vehicles
CarHud.RefreshVehicleHud — DayZ-Expansion-Vehicles
CarHud.ShowVehicleInfo — DayZ-Expansion-Vehicles
CarScript.CanBeTargetedByAI — DayZ-Expansion-AI
CarScript.DebugFreeAreaAtDoor — DayZ-Expansion-Core ✂
CarScript.EEInit T3 DayZ-Expansion-AI
CarScript.EEItemDetached T2 DayZ-Expansion-Core
CarScript.GenerateCarHornAINoise — DayZ-Expansion-AI
CarScript.IsAreaAtDoorFree — DayZ-Expansion-Core ✂
CarScript.OnDebugSpawn — Community-Online-Tools ✂
CarScript.OnDriverEnter — Community-Online-Tools
CarScript.OnStoreLoad T3 CF
CarScript.OnStoreSave T3 CF
CarScript.OnUpdate T0 PvZmoD_CustomisableZombies
CarScript.OnVariablesSynchronized T2 DayZ-Expansion-Vehicles
CargoContainer.UpdateInterval — RaG_Core
CattleProd.OnWorkStart — DayZ-Expansion-Core
CattleProd.OnWorkStop — DayZ-Expansion-Core
CharacterCreationMenu.Refresh — DayZ-Expansion-Core
Chat.Add — DayZ-Expansion-Chat (cond)
Chat.AddInternal — DayZ-Expansion-Chat (cond)
Chat.Clear — DayZ-Expansion-Chat (cond)
Chemlight_ColorBase.OnWorkStart — DayZ-Expansion-Core
Chemlight_ColorBase.OnWorkStop — DayZ-Expansion-Core
Chemlight_ColorBase.eAI_GetNightVisibility — DayZ-Expansion-AI ✂
ChernarusPlusData.WeatherOnBeforeChange — VPPAdminTools
CivSedanWheel.OnWasDetached — DayZ-Expansion-Vehicles
CivilianSedan.ExpansionGetWheelType — DayZ-Expansion-Vehicles ✂
CivilianSedan.OnDebugSpawn — DayZ-Expansion-Vehicles ✂
Clothing.CanPutInCargoClothingConditions — RaG_Core (cond)
Clothing.EECargoIn — DayZ-Expansion-AI
Clothing.EECargoMove — DayZ-Expansion-AI
Clothing.EECargoOut — DayZ-Expansion-AI
Clothing.Expansion_SwitchItemSelectionTextureEx — DayZ-Expansion-Core
Clothing.SmershException — DayZ-Expansion-Core ✂
CodeLockComponent.CheckCodeRequest — RaG_Core (cond)
CodeLockComponent.OnRPC T2 RaG_Core (cond)
CodeLockComponent.ResetPIN — RaG_Core (cond)
CodeLockComponent.SetLockCode — RaG_Core (cond)
CodeLockComponent.SetLockState — RaG_Core (cond)
CombinationLock.ExpansionOnDestroyed — DayZ-Expansion-BaseBuilding ✂
CombinationLock.IsLockAttached — RaG_BaseBuilding (cond)
Construction.COT_GetParent — Community-Online-Tools ✂
Construction.CanDismantlePart — RaG_BaseBuilding (cond)
Construction.DestroyPartServer — RaG_BaseBuilding
Construction.DismantlePartServerEx — RaG_BaseBuilding (cond)
Construction.GetConstructionPartsToBuild — RaG_BaseBuilding
Construction.IsCollidingEx — RaG_BaseBuilding (cond)
ConstructionBase.DismantlePartServerEx — DayZ-Expansion-BaseBuilding (cond)
ConstructionBase.GetConstructionPartsToBuild — DayZ-Expansion-BaseBuilding
ConstructionBase.IsCollidingEx — DayZ-Expansion-BaseBuilding (cond)
ConstructionBase.UpdateConstructionParts — DayZ-Expansion-BaseBuilding
ContainerWithCargoAndAttachments.OnShow — DayZ-Expansion-Core (cond)
ContainerWithCargoAndAttachments.SetEntity — DayZ-Expansion-Core
ContainerWithCargoAndAttachments.SetOpenState — DayZ-Expansion-Core
ContainerWithCargoAndAttachments.UpdateInterval — RaG_Core
Container_Base.CF_OnStoreLoad — DayZ-Expansion-BaseBuilding
Container_Base.Close — DayZ-Expansion-BaseBuilding
Container_Base.DeferredInit — DayZ-Expansion-BaseBuilding
Container_Base.Open — DayZ-Expansion-BaseBuilding
ContaminatedArea_Base.eAI_IsDangerousToAI — DayZ-Expansion-AI ✂
CoughSymptom.OnGetActivatedServer — DayZ-Expansion-AI
CraftTerritoryFlagKit.CanDo — DayZ-Expansion-BaseBuilding (cond)
CreditsLoader.GetData — CF ✂
Crowbar.SetActions T2 RaG_BaseBuilding
DayZExpansion.OnFinish — DayZ-Expansion-Spawn-Selection
DayZExpansion.SpectateAI — DayZ-Expansion-AI ✂
DayZGame.Expansion_OnUpdate — DayZ-Expansion-Core ✂
DayZGame.ExplosionEffectsEx — DayZ-Expansion-AI
DayZGame.IsDebugMonitor — DayZ-Expansion-AI ✂
DayZGame.OnInitialize — VPPAdminTools (cond)
DayZGame.OnKeyPress — VPPAdminTools
DayZGame.OnKeyRelease — VPPAdminTools
DayZGame.OnPostUpdate — RaG_Core
DayZGame.RegisterProfilesOptions — Dabs Framework
DayZGame.SetMissionPath — Dabs Framework
DayZPlayerCamera1stPersonVehicle.Expansion_GetUDAngles — DayZ-Expansion-Vehicles ✂
DayZPlayerCamera1stPersonVehicle.OnActivate — DayZ-Expansion-Vehicles
DayZPlayerCamera1stPersonVehicle.OnUpdate T0 DayZ-Expansion-Vehicles
DayZPlayerCamera3rdPersonVehicle.Expansion_GetUDAngles — DayZ-Expansion-Vehicles ✂
DayZPlayerCamera3rdPersonVehicle.OnActivate — DayZ-Expansion-Vehicles
DayZPlayerCamera3rdPersonVehicle.OnUpdate T0 DayZ-Expansion-Vehicles
DayZPlayerCommandDeathCallback.OnSimulationEnd — DayZ-Expansion-Core
DayZPlayerImplement.AddNoise — DayZ-Expansion-AI
DayZPlayerImplement.CameraHandler — VPPAdminTools (cond)
DayZPlayerImplement.CanBeSkinned — DayZ-Expansion-Core (cond)
DayZPlayerImplement.CanBeTargetedByAI — DayZ-Expansion-AI
DayZPlayerImplement.EEHealthLevelChanged T2 DayZ-Expansion-AI
DayZPlayerImplement.EEItemAttached T2 Community-Online-Tools
DayZPlayerImplement.Expansion_CanBeDamaged — DayZ-Expansion-AI
DayZPlayerImplement.Expansion_GetEntityStorageAdditionalDataVersion — DayZ-Expansion-AI ✂
DayZPlayerImplement.Expansion_Init — DayZ-Expansion-AI
DayZPlayerImplement.Expansion_IsAI — DayZ-Expansion-AI ✂
DayZPlayerImplement.Expansion_OnEntityStorageAdditionalDataLoad — DayZ-Expansion-AI
DayZPlayerImplement.Expansion_OnEntityStorageAdditionalDataSave — DayZ-Expansion-AI
DayZPlayerImplement.HandleWeapons T1 DayZ-Expansion-Weapons
DayZPlayerImplement.IsInventoryVisible T2 DayZ-Expansion-Core
DayZPlayerImplement.ModCommandHandlerBefore — VPPAdminTools
DayZPlayerImplement.ModCommandHandlerInside — VPPAdminTools
DayZPlayerImplement.NameOverride — DayZ-Expansion-Core (cond)
DayZPlayerImplement.OnDebugSpawn — Community-Online-Tools ✂
DayZPlayerImplement.OnStoreLoad T3 CF
DayZPlayerImplement.OnStoreSave T3 CF
DayZPlayerImplement.OnSyncJuncture — DayZ-Expansion-Core
DayZPlayerImplementFallDamage.HandleFallDamage — DayZ-Expansion-Core (cond)
DayZPlayerImplementThrowing.HandleThrowing — DayZ-Expansion-Core (cond)
DayZPlayerMeleeFightLogic_LightHeavy.EvaluateFinisherAttack — PvZmoD_CustomisableZombies
DayZPlayerMeleeFightLogic_LightHeavy.Init — DayZ-Expansion-Core (cond)
DayZPlayerSyncJunctures.SendDamageHitEx — PvZmoD_CustomisableZombies ✂
DeadFox.Expansion_IsMeleeWeapon — DayZ-Expansion-AI ✂
DeafnessCompleteSymptom.OnGetActivatedClient — DayZ-Expansion-AI (cond)
DeafnessCompleteSymptom.OnGetDeactivatedClient — DayZ-Expansion-AI (cond)
Debug.DestroyAllShapes — Dabs Framework ✂
Debug.DrawArrow — Dabs Framework ✂
Debug.DrawBox — Dabs Framework ✂
Debug.DrawBoxEx — Dabs Framework ✂
Debug.DrawCone — Dabs Framework ✂
Debug.DrawCube — Dabs Framework ✂
Debug.DrawCylinder — Dabs Framework ✂
Debug.DrawLine — Dabs Framework ✂
Debug.DrawLines — Dabs Framework ✂
Debug.DrawSphere — Dabs Framework ✂
DebugMonitor.CalculateMapTile — DayZ-Expansion-AI (cond)
DebugMonitor.SetFramerate — DayZ-Expansion-AI
DebugMonitor.SetFramerateText — DayZ-Expansion-AI (cond)
DebugMonitor.Show — Community-Online-Tools (cond)
Defibrillator.OnWorkStart — DayZ-Expansion-Core
Defibrillator.OnWorkStop — DayZ-Expansion-Core
DigOutStashLambda.Execute — DayZ-Expansion-Core ✂
DigitalCodeLock.AfterStoreLoad T3 RaG_Core
DigitalCodeLock.CanBeLocked — RaG_Core
DigitalCodeLock.CanDetachAttachment — RaG_Core (cond)
DigitalCodeLock.CanDetachCodeLock — RaG_Core (cond)
DigitalCodeLock.CanReleaseAttachment T2 RaG_Core (cond)
DigitalCodeLock.CanSetCode — RaG_Core (cond)
DigitalCodeLock.EEInit T3 RaG_Core
DigitalCodeLock.EEItemAttached T2 RaG_Core
DigitalCodeLock.EEItemDetached T2 RaG_Core
DigitalCodeLock.GetBatteryEnergy — RaG_Core (cond)
DigitalCodeLock.HasBattery — RaG_Core (cond)
DigitalCodeLock.HasEnergy — RaG_Core (cond)
DigitalCodeLock.HasValidParent — RaG_Core (cond)
DigitalCodeLock.IsPlayerOnBackside — RaG_Core (cond)
DigitalCodeLock.NeedBattery — RaG_Core (cond)
DigitalCodeLock.OnRPC T2 RaG_Core (cond)
DigitalCodeLock.OnVariablesSynchronized T2 RaG_Core
DigitalCodeLock.OnWasAttached — RaG_Core
DigitalCodeLock.OnWork — RaG_Core (cond)
DigitalCodeLock.OnWorkStart — RaG_Core
DigitalCodeLock.OnWorkStop — RaG_Core (cond)
DigitalCodeLock.ResetPIN — RaG_Core (cond)
DigitalCodeLock.SetActions T2 RaG_Core
DigitalCodeLock.StartItemSoundServer — RaG_Core (cond)
DigitalCodeLock.UnlockOnServer — RaG_Core
DigitalCodeLockUI.CodeResponse — RaG_Core
DigitalCodeLockUI.ConfirmCode — RaG_Core
DigitalCodeLockUI.KeyPress — RaG_Core (cond)
DigitalCodeLockUI.OnKeyDown — RaG_Core
DigitalCodeLockUI.SetTargetLock — RaG_Core
DigitalCodeLockUI.Update — RaG_Core
DrowningMdfr.ActivateCondition — VPPAdminTools (cond)
DrowningMdfr.CheckIsDrowning — Community-Online-Tools (cond)
DrowningMdfr.DeactivateCondition — VPPAdminTools (cond)
DrowningMdfr.OnTick — VPPAdminTools (cond)
EasterEgg.OnInventoryEnter T2 DayZ-Expansion-Core
EasterEgg.OnInventoryExit T2 DayZ-Expansion-Core
Edible_Base.ChangeFoodStage — DayZ-Expansion-AI
Edible_Base.ProcessDecay — RaG_Core
EffExhaustSmoke.Event_OnFrameUpdate — DayZ-Expansion-Vehicles (cond)
EffExhaustSmoke.Expansion_SetParticleStateHelicopter — DayZ-Expansion-Vehicles ✂
EffExhaustSmoke.Expansion_SetRotorSpeed — DayZ-Expansion-Vehicles ✂
EffectArea.EEInit T3 Community-Online-Tools
EffectArea.InitZoneServer — DayZ-Expansion-AI
EffectArea.OnPlayerEnterServer — DayZ-Expansion-AI
EffectArea.OnPlayerExitServer — DayZ-Expansion-AI
EffectArea.OnVariablesSynchronized T2 DayZ-Expansion-AI
EmoteConstructor.RegisterEmotes — Dabs Framework
EmoteDabbing.EmoteCondition — Dabs Framework (cond)
EmoteManager.CommitSuicide — DayZ-Expansion-Core (cond)
EmoteManager.CreateBleedingEffect — DayZ-Expansion-Core (cond)
EmoteManager.PlayEmote — DayZ-Expansion-Core
EnochData.WeatherOnBeforeChange — VPPAdminTools
Environment.ProcessItemsWetness — Community-Online-Tools (cond)
ExpansionActionPaint.ActionCondition T2 DayZ-Expansion-BaseBuilding
ExpansionActionPaint.GetText — DayZ-Expansion-BaseBuilding
ExpansionAirdropContainerBase.EEDelete T3 Community-Online-Tools
ExpansionAirdropContainerBase.EEInit T3 Community-Online-Tools
ExpansionBarbedWire.CreateTargetInformation — DayZ-Expansion-AI ✂
ExpansionBarbedWire.Expansion_IsDanger — DayZ-Expansion-AI ✂
ExpansionBaseBuilding.AfterStoreLoad T3 DayZ-Expansion-BaseBuilding
ExpansionBaseBuilding.CF_OnStoreLoad — DayZ-Expansion-BaseBuilding
ExpansionBaseBuilding.CF_OnStoreSave — DayZ-Expansion-BaseBuilding
ExpansionBaseBuilding.CanBeDamaged — DayZ-Expansion-BaseBuilding ✂
ExpansionBaseBuilding.CanBeRepairedToPristine — DayZ-Expansion-BaseBuilding ✂
ExpansionBaseBuilding.CanObstruct — DayZ-Expansion-BaseBuilding ✂
ExpansionBaseBuilding.CanReceiveAttachment T2 DayZ-Expansion-BaseBuilding
ExpansionBaseBuilding.EEInit T3 DayZ-Expansion-BaseBuilding
ExpansionBaseBuilding.EEKilled T3 DayZ-Expansion-BaseBuilding (cond)
ExpansionBaseBuilding.ExpansionGetCodeLock — DayZ-Expansion-BaseBuilding ✂
ExpansionBaseBuilding.ExpansionHasCodeLock — DayZ-Expansion-BaseBuilding ✂
ExpansionBaseBuilding.ExpansionOnDestroyed — DayZ-Expansion-BaseBuilding ✂
ExpansionBaseBuilding.GetDestroySound — DayZ-Expansion-BaseBuilding ✂
ExpansionBaseBuilding.GetKitSpawnPosition — DayZ-Expansion-BaseBuilding ✂
ExpansionBaseBuilding.HasProperDistance — DayZ-Expansion-BaseBuilding ✂
ExpansionBaseBuilding.IsFacingCamera — DayZ-Expansion-BaseBuilding ✂
ExpansionBaseBuilding.IsFacingPlayer — DayZ-Expansion-BaseBuilding ✂
ExpansionBaseBuilding.IsOpened — DayZ-Expansion-BaseBuilding ✂
ExpansionBaseBuilding.OnPartBuiltServer — DayZ-Expansion-BaseBuilding
ExpansionBaseBuilding.OnVariablesSynchronized T2 DayZ-Expansion-BaseBuilding
ExpansionBaseBuilding.SetActions T2 DayZ-Expansion-BaseBuilding
ExpansionBaseBuilding.UpdateAttachmentPhysics — DayZ-Expansion-BaseBuilding ✂
ExpansionBaseBuilding.UpdatePhysics — DayZ-Expansion-BaseBuilding ✂
ExpansionClientSettingsModule.OnSettingsChanged — DayZ-Expansion-Navigation
ExpansionCodeLock.ExpansionLock — DayZ-Expansion-BaseBuilding
ExpansionCodeLock.ExpansionUnlock — DayZ-Expansion-BaseBuilding
ExpansionContaminatedArea.EEDelete T3 Community-Online-Tools
ExpansionContaminatedArea.EEInit T3 Community-Online-Tools
ExpansionMarkerClientData.PartyCount — DayZ-Expansion-Groups ✂
ExpansionMarkerClientData.PartyGet — DayZ-Expansion-Groups ✂
ExpansionMarkerClientData.PartyInsert — DayZ-Expansion-Groups ✂
ExpansionMarkerClientData.PartyPlayerCount — DayZ-Expansion-Groups ✂
ExpansionMarkerClientData.PartyPlayerGet — DayZ-Expansion-Groups ✂
ExpansionMarkerClientData.PartyQuickCount — DayZ-Expansion-Groups ✂
ExpansionMarkerClientData.PartyQuickGet — DayZ-Expansion-Groups ✂
ExpansionMarkerClientData.PartyRemove — DayZ-Expansion-Groups ✂
ExpansionMarkerClientData.PartyUpdate — DayZ-Expansion-Groups ✂
ExpansionMarkerClientData.RefreshPartyMarkers — DayZ-Expansion-Groups ✂
ExpansionPartyPlayerData.OnJoin — DayZ-Expansion-Navigation
ExpansionPartyPlayerData.OnLeave — DayZ-Expansion-Navigation
ExpansionPartyPlayerData.OnStoreLoad T3 DayZ-Expansion-Navigation
ExpansionSettings.OnInit T3 DayZ-Expansion-Navigation
ExpansionSettings.ServerInit — DayZ-Expansion-AI
ExpansionVehicle.CanBeDamaged — DayZ-Expansion-Vehicles (cond)
ExpansionVehicle.DeferredInit — DayZ-Expansion-Vehicles
ExpansionVehicle.GetLockState — DayZ-Expansion-Vehicles ✂
ExpansionVehicle.Init — DayZ-Expansion-Vehicles ✂
ExpansionVehicle.IsLocked — DayZ-Expansion-Vehicles ✂
ExpansionVehicle.OnCECreate — DayZ-Expansion-Vehicles
ExpansionVehicle.OnDoorClosed — DayZ-Expansion-Vehicles ✂
ExpansionVehicle.OnDoorOpened — DayZ-Expansion-Vehicles ✂
ExpansionVehicle.ResetKeyPairing — DayZ-Expansion-Vehicles ✂
ExpansionVehicle.SetLockState — DayZ-Expansion-Vehicles ✂
ExpansionWorld.FixAIFirearmFX — DayZ-Expansion-AI ✂
ExpansionWorld.OnFinish — DayZ-Expansion-AI
ExpansionWorld.OnStart — DayZ-Expansion-AI
ExpansionWorld.OnUpdate T0 DayZ-Expansion-Weapons
ExpansionWorld.eAI_OnUpdate — DayZ-Expansion-AI ✂
ExplosivesBase.CreateTargetInformation — DayZ-Expansion-AI ✂
ExplosivesBase.DeferredInit — DayZ-Expansion-AI
ExplosivesBase.Expansion_GetAmmoTypes — DayZ-Expansion-Core ✂
ExplosivesBase.Expansion_IsDanger — DayZ-Expansion-Core ✂
Fence.AddAction — DayZ-Expansion-BaseBuilding
Fence.CF_OnStoreLoad — DayZ-Expansion-BaseBuilding
Fence.CF_OnStoreSave — DayZ-Expansion-BaseBuilding
Fence.CanBeDamaged — DayZ-Expansion-BaseBuilding ✂
Fence.CanOpenFence — DayZ-Expansion-BaseBuilding
Fence.CanReceiveAttachment T2 DayZ-Expansion-BaseBuilding (cond)
Fence.CloseAndLock — DayZ-Expansion-BaseBuilding ✂
Fence.ExpansionGetCodeLock — DayZ-Expansion-BaseBuilding ✂
Fence.ExpansionIsLocked — DayZ-Expansion-BaseBuilding
Fence.ExpansionIsOpenable — DayZ-Expansion-BaseBuilding ✂
Fence.ExpansionIsOpened — DayZ-Expansion-BaseBuilding ✂
Fence.Expansion_OnPartBuiltServer — DayZ-Expansion-Core
Fence.OnPartDestroyedServer — DayZ-Expansion-BaseBuilding
Fence.OnPartDismantledServer — DayZ-Expansion-BaseBuilding
Fence.RemoveAction — DayZ-Expansion-BaseBuilding
Fence.SetOpenedState — DayZ-Expansion-BaseBuilding
FeverBlurSymptom.OnGetDeactivatedClient — DayZ-Expansion-AI (cond)
FeverBlurSymptom.OnUpdateClient — DayZ-Expansion-AI (cond)
FirefighterAxe.SetActions T2 RaG_BaseBuilding
FireworksBase.OnInventoryEnter T2 DayZ-Expansion-Core
Flag_Base.AfterStoreLoad T3 DayZ-Expansion-BaseBuilding
Flag_Base.CF_OnStoreLoad — DayZ-Expansion-BaseBuilding
Flag_Base.CF_OnStoreSave — DayZ-Expansion-BaseBuilding
Flag_Base.OnWasAttached — DayZ-Expansion-BaseBuilding
Flag_Base.OnWasDetached — DayZ-Expansion-BaseBuilding
FlammableBase.OnSwitchOff — DayZ-Expansion-AI
FlammableBase.OnSwitchOn — DayZ-Expansion-AI
FlammableBase.eAI_GetNightVisibility — DayZ-Expansion-AI ✂
Flaregun.OnFire — DayZ-Expansion-Missions
Flashlight.OnWorkStart — DayZ-Expansion-Core
Flashlight.OnWorkStop — DayZ-Expansion-Core
Flashlight.eAI_GetNightVisibility — DayZ-Expansion-AI ✂
GPSReceiver.OnWorkStart — DayZ-Expansion-Core
GPSReceiver.OnWorkStop — DayZ-Expansion-Core
GesturesMenu.GetGestureItems — Dabs Framework
GesturesMenu.OnMenuRelease — Dabs Framework
GiftBox_Base.Close — DayZ-Expansion-BaseBuilding
GiftBox_Base.IsNonExpansionOpenable — DayZ-Expansion-BaseBuilding ✂
GiftBox_Base.Open — DayZ-Expansion-BaseBuilding
Grenade_Base.EEHitBy T2 VPPAdminTools
Grenade_Base.Expansion_IsLive — DayZ-Expansion-Core ✂
HDSN_DestructionManager.GetWallType — RaG_BaseBuilding (cond)
HMP3Symptom.OnGetActivatedClient — DayZ-Expansion-AI (cond)
HMP3Symptom.OnGetDeactivatedClient — DayZ-Expansion-AI (cond)
HMP3Symptom.OnUpdateClient — DayZ-Expansion-AI (cond)
Hacksaw.SetActions T2 DayZ-Expansion-BaseBuilding
HandSaw.SetActions T2 DayZ-Expansion-BaseBuilding
HandsHeader.UpdateInterval — DayZ-Expansion-Core
HatchbackWheel.OnWasDetached — DayZ-Expansion-Vehicles
Hatchback_02.ExpansionGetWheelType — DayZ-Expansion-Vehicles ✂
Hatchback_02.OnDebugSpawn — DayZ-Expansion-Vehicles ✂
Hatchback_02_Wheel.OnWasDetached — DayZ-Expansion-Vehicles
Header.SetItemPreview — DayZ-Expansion-Core
HeadlightH7.EEOnDamageCalculated — RedFalcon Flight System Heliz ✂
HeadlightH7.OnWasAttached — RedFalcon Flight System Heliz
HeadlightH7.OnWasDetached — RedFalcon Flight System Heliz
Headtorch_ColorBase.eAI_GetNightVisibility — DayZ-Expansion-AI ✂
HealthNotfr.DisplayTendency — Community-Online-Tools
HealthNotfr.GetObservedValue — Community-Online-Tools
HeartbeatNotfr.DisplayBadge — Community-Online-Tools
Heatpack.OnWorkStart — DayZ-Expansion-Core
Heatpack.OnWorkStop — DayZ-Expansion-Core
HelicopterScript.OnStoreLoad T3 CF
HelicopterScript.OnStoreSave T3 CF
Hologram.AddProjectionRotation — RaG_BaseBuilding (cond)
Hologram.AlignProjectionOnTerrain — RaG_BaseBuilding (cond)
Hologram.GetProjectionName — RaG_Core (cond)
Hologram.GetProjectionRotation — RaG_BaseBuilding ✂
Hologram.HeightPlacementCheck — DayZ-Expansion-BaseBuilding (cond)
Hologram.IsBaseViable — DayZ-Expansion-BaseBuilding (cond)
Hologram.IsBehindObstacle — DayZ-Expansion-BaseBuilding (cond)
Hologram.IsClippingRoof — DayZ-Expansion-BaseBuilding (cond)
Hologram.IsCollidingAngle — DayZ-Expansion-BaseBuilding (cond)
Hologram.IsCollidingBBox — DayZ-Expansion-BaseBuilding (cond)
Hologram.IsCollidingPlayer — DayZ-Expansion-BaseBuilding (cond)
Hologram.IsFloating — RaG_BaseBuilding ✂
Hologram.RefreshVisual — RaG_Core (cond)
Hologram.SetOnGround — DayZ-Expansion-BaseBuilding
Hologram.SetProjectionPosition — RaG_Core
Hologram.SubtractProjectionRotation — RaG_BaseBuilding (cond)
HungerNotfr.DisplayTendency — Community-Online-Tools
HungerNotfr.GetObservedValue — Community-Online-Tools
ImprovisedExplosive.COT_OnDebugSpawn — Community-Online-Tools ✂
InjuredLegNotfr.DisplayBadge — Community-Online-Tools
InteractActionInput.UpdatePossibleActions — DayZ-Expansion-BaseBuilding (cond)
InventoryQuickbar.GetQuickbarItemColor — DayZ-Expansion-Vehicles
ItemBase.AfterStoreLoad T3 DayZ-Expansion-BaseBuilding
ItemBase.AreChildrenAccessible — DayZ-Expansion-AI (cond)
ItemBase.CanBeCombined — DayZ-Expansion-Core
ItemBase.CanBeConsumed — RaG_Core
ItemBase.CanBeSplit — DayZ-Expansion-Core
ItemBase.CanDisplayAttachmentCategory — DayZ-Expansion-BaseBuilding
ItemBase.CanDisplayCargo — DayZ-Expansion-BaseBuilding
ItemBase.CanLoadAttachment — DayZ-Expansion-Core ✂
ItemBase.CanPutAsAttachment — DayZ-Expansion-Core (cond)
ItemBase.CanPutInCargo T2 DayZ-Expansion-BaseBuilding
ItemBase.CanReceiveItemIntoCargo T2 DayZ-Expansion-BaseBuilding (cond)
ItemBase.CanReleaseAttachment T2 DayZ-Expansion-BaseBuilding
ItemBase.CanReleaseCargo — DayZ-Expansion-BaseBuilding
ItemBase.CanRemoveFromCargo — DayZ-Expansion-Market
ItemBase.CanRemoveFromHands — DayZ-Expansion-Market
ItemBase.Close — DayZ-Expansion-BaseBuilding
ItemBase.CombineItemsClient — DayZ-Expansion-Core (cond)
ItemBase.DeferredInit — DayZ-Expansion-BaseBuilding
ItemBase.EEKilled T3 DayZ-Expansion-AI
ItemBase.EOnContact — DayZ-Expansion-AI ✂
ItemBase.ExpansionIsLocked — DayZ-Expansion-BaseBuilding ✂
ItemBase.Expansion_CanObjectAttach — DayZ-Expansion-Vehicles ✂
ItemBase.Expansion_CanUseVirtualStorage — DayZ-Expansion-BaseBuilding ✂
ItemBase.Expansion_GetEntityStorageFileName — DayZ-Expansion-BaseBuilding ✂
ItemBase.Expansion_RestoreContents — DayZ-Expansion-BaseBuilding ✂
ItemBase.Expansion_StoreContents — DayZ-Expansion-BaseBuilding ✂
ItemBase.GetItemSize — Dabs Framework ✂
ItemBase.IsInventoryVisible T2 DayZ-Expansion-Vehicles
ItemBase.IsOpen — DayZ-Expansion-BaseBuilding
ItemBase.IsServerCheck — Community-Online-Tools
ItemBase.MaxLifetimeRefreshCalc — DayZ-Expansion-Core ✂
ItemBase.OnDebugSpawn — Community-Online-Tools ✂
ItemBase.OnItemLocationChanged T2 DayZ-Expansion-Vehicles
ItemBase.OnPlacementComplete — Community-Online-Tools
ItemBase.OnQuantityChanged — DayZ-Expansion-AI
ItemBase.OnRightClick — DayZ-Expansion-Core (cond)
ItemBase.OnStoreSave T3 CF
ItemBase.OnSwitchOff — DayZ-Expansion-AI
ItemBase.OnSwitchOn — DayZ-Expansion-AI
ItemBase.OnWasAttached — DayZ-Expansion-AI
ItemBase.OnWasDetached — DayZ-Expansion-AI
ItemBase.OnWorkStart — DayZ-Expansion-BaseBuilding
ItemBase.OnWorkStop — DayZ-Expansion-BaseBuilding
ItemBase.Open — DayZ-Expansion-BaseBuilding
JMCOTSideBarFooter.Init — Community-Online-Tools
JMESPMeta.CreateActions — DayZ-Expansion-Vehicles
JMESPMetaBaseBuilding.Create — DayZ-Expansion-BaseBuilding
JMESPMetaBaseBuilding.CreateActions — DayZ-Expansion-BaseBuilding
JMESPMetaBaseBuilding.UpdateButtonStates — DayZ-Expansion-BaseBuilding
JMESPModule.RegisterTypes — Community-Online-Tools
JMModuleBase.GetRPCMax — Community-Online-Tools (cond)
JMModuleBase.GetRPCMin — Community-Online-Tools (cond)
JMModuleBase.OnClientPermissionsUpdated — Community-Online-Tools
JMModuleBase.OnMissionStart T3 Community-Online-Tools
JMModuleBase.OnRPC T2 Community-Online-Tools (cond)
JMModuleConstructorBase.RegisterModules — Community-Online-Tools
JMModuleManager.InitModule — Community-Online-Tools
JMModuleManager.OnClientPermissionsUpdated — Community-Online-Tools
JMObjectSpawnerForm.OnCreate — Community-Online-Tools
JMPlayerForm.Click_ApplyStats — DayZ-Expansion-AI
JMPlayerForm.InitActionWidgetsIdentity — Community-Online-Tools
JMPlayerForm.InitActionWidgetsStats — DayZ-Expansion-AI
JMPlayerForm.OnClientPermissionsUpdated — DayZ-Expansion-AI
JMPlayerForm.OnCreate — Community-Online-Tools
JMPlayerForm.OnPlayerRow_RightClick — Community-Online-Tools
JMPlayerForm.PassesListFilters — Community-Online-Tools (cond)
JMPlayerForm.RefreshStats — DayZ-Expansion-AI
JMPlayerFormTabInventory.ShowInventoryContextMenu — Community-Online-Tools
JMPlayerInstance.OnReceiveStatus — DayZ-Expansion-AI
JMPlayerInstance.OnRecieveHealth — DayZ-Expansion-AI
JMPlayerInstance.OnSendHealth — DayZ-Expansion-AI
JMPlayerInstance.OnSendStatus — DayZ-Expansion-AI
JMPlayerInstance.Update — DayZ-Expansion-AI
JMPlayerModule.GetRPCMax — DayZ-Expansion-AI ✂
JMPlayerModule.OnRPC T2 DayZ-Expansion-AI
JMPlayerModule.Server_EndSpectating — DayZ-Expansion-AI
JMPlayerModule.Server_OnStartSpectating — DayZ-Expansion-AI
JMPlayerModule.Server_StartSpectating — DayZ-Expansion-AI
JMTeleportForm.OnCreate — Community-Online-Tools
JMTeleportForm.RefreshMapMarkers — Community-Online-Tools
JMVehicleSpawnerSettings.Defaults — DayZ-Expansion-Vehicles
JMVehiclesMenu.GetVehicleTypeInfo — DayZ-Expansion-Vehicles ✂
KeybindingElement.Reload — CF
KeybindingElementNew.GetLayoutName — DayZ-Expansion-Core ✂
KeybindingsMenu.Init — DayZ-Expansion-Core
KeybindingsMenu.Refresh — DayZ-Expansion-Core ✂
KitBase.COT_OnDebugSpawn — Community-Online-Tools ✂
KitchenTimer.OnUpdate T0 DayZ-Expansion-AI
LandMineTrap.EEHitBy T2 VPPAdminTools
LandMineTrap.Expansion_IsExplosive — DayZ-Expansion-Core ✂
Land_Underground_EntranceBase.Expansion_IsUndergroundEntrance — DayZ-Expansion-AI ✂
Liquid.CanFillContainer — RaG_Core
Liquid.CanTransfer — RaG_Core
Liquid.FillContainer — RaG_Core (cond)
Liquid.GetLiquidConfigProperty — RaG_Core ✂
MaskBase.ConsumeQuantity — DayZ-Expansion-AI (cond)
MeatTenderizer.SetActions T2 DayZ-Expansion-BaseBuilding
Megaphone.OnWorkStart — DayZ-Expansion-Core
Megaphone.OnWorkStop — DayZ-Expansion-Core
MetalWire.UpdateAllSelections — DayZ-Expansion-Vehicles
MiscGameplayFunctions.FilterObstructedObjectsByGrouping — DayZ-Expansion-BaseBuilding ✂
MiscGameplayFunctions.FilterObstructingObjects — DayZ-Expansion-BaseBuilding ✂
MiscGameplayFunctions.GetHeadingAngle — DayZ-Expansion-AI ✂
MiscGameplayFunctions.GetHeadingVector — DayZ-Expansion-AI ✂
MiscGameplayFunctions.IsObjectObstructed — DayZ-Expansion-BaseBuilding ✂
MiscGameplayFunctions.IsObjectObstructedEx — DayZ-Expansion-BaseBuilding ✂
MiscGameplayFunctions.IsObjectObstructedFilterEx — DayZ-Expansion-BaseBuilding ✂
MissionBase.CF_IsLoaded — CF ✂
MissionBase.OnInit T3 Dabs Framework
MissionBase.OnKeyPress — PvZmoD_CustomisableZombies
MissionBase.OnMissionFinish T3 PvZmoD_CustomisableZombies
MissionServer.AfterHiveInit — DayZ Editor Loader
MissionServer.EquipCharacter — DayZ-Expansion-Spawn-Selection (cond)
MissionServer.HandleBody — DayZ-Expansion-Core
MissionServer.InvokeOnDisconnect T3 CF
MissionServer.OnClientNewEvent T3 CF
MissionServer.OnClientPrepareEvent — CF
MissionServer.SendModData — RaG_BaseBuilding
MissionServer.ShouldPlayerBeKilled — Community-Online-Tools
MissionServer.SyncRespawnModeInfo — DayZ-Expansion-AI (cond)
MissionServer.eAI_GetPlayers — DayZ-Expansion-AI ✂
ModItemRegisterCallbacks.RegisterCustom — CF
ModLoader.GetMods — CF ✂
ModLoader.LoadMods — CF ✂
ModStructure.GetDebugName — CF
ModStructure.GetModActionURL — CF ✂
ModStructure.GetModLogo — CF ✂
ModStructure.GetModLogoOver — CF ✂
ModStructure.GetModLogoSmall — CF ✂
ModStructure.GetModName — CF ✂
ModStructure.GetModOverview — CF ✂
ModStructure.GetModToltip — CF ✂
ModifierBase.ResetLastTickTime — DayZ-Expansion-AI
ModifierBase.Tick T0 DayZ-Expansion-AI (cond)
ModifiersManager.ActivateModifier — Community-Online-Tools (cond)
ModifiersManager.SetModifiers — DayZ-Expansion-AI
MotorbikeScript.CanReceiveAttachment T2 DayZ-Expansion-Vehicles
MotorbikeScript.CanReleaseAttachment T2 DayZ-Expansion-Vehicles
MotorbikeScript.DamageCrew — DayZ-Expansion-Vehicles
MotorbikeScript.DeferredInit — DayZ-Expansion-Core
MotorbikeScript.EECargoIn — DayZ-Expansion-Core
MotorbikeScript.EECargoOut — DayZ-Expansion-Core
MotorbikeScript.EEDelete T3 DayZ-Expansion-Core
MotorbikeScript.EEHealthLevelChanged T2 Community-Online-Tools
MotorbikeScript.EEHitBy T2 DayZ-Expansion-Core
MotorbikeScript.EEInit T3 DayZ-Expansion-Core
MotorbikeScript.EEItemAttached T2 DayZ-Expansion-Vehicles
MotorbikeScript.EEItemDetached T2 DayZ-Expansion-Vehicles
MotorbikeScript.EEOnAfterLoad T3 DayZ-Expansion-Vehicles
MotorbikeScript.EEOnCECreate — DayZ-Expansion-Vehicles
MotorbikeScript.EOnPostSimulate T1 DayZ-Expansion-Vehicles ✂
MotorbikeScript.GetMomentum — DayZ-Expansion-Vehicles
MotorbikeScript.IsInventoryVisible T2 DayZ-Expansion-Vehicles
MotorbikeScript.NameOverride — DayZ-Expansion-Vehicles ✂
MotorbikeScript.OnBeforeEngineStart — DayZ-Expansion-Vehicles
MotorbikeScript.OnContact — DayZ-Expansion-Vehicles
MotorbikeScript.OnDebugSpawn — Community-Online-Tools ✂
MotorbikeScript.OnDriverEnter — Community-Online-Tools
MotorbikeScript.OnEngineStart — DayZ-Expansion-Vehicles
MotorbikeScript.OnEngineStop — DayZ-Expansion-Vehicles
MotorbikeScript.OnStoreSave T3 CF
MotorbikeScript.OnUpdate T0 DayZ-Expansion-Vehicles
MotorbikeScript.SetActions T2 DayZ-Expansion-Core
NVGoggles.Expansion_TryTurningOff — DayZ-Expansion-AI ✂
NVGoggles.Expansion_TryTurningOn — DayZ-Expansion-AI ✂
NVGoggles.eAI_GetNightVisibility — DayZ-Expansion-AI ✂
NoiseAIEvaluate.GetNoiseMultiplier — PvZmoD_CustomisableZombies ✂
NotificationRuntimeData.GetTitleText — CF ✂
NotificationUI.AddNotification — CF
NotificationUI.RemoveNotification — CF
NotificationUI.UpdateTargetHeight — CF
OffroadHatchback.ExpansionGetWheelType — DayZ-Expansion-Vehicles ✂
OffroadHatchback.OnDebugSpawn — DayZ-Expansion-Vehicles ✂
OptionsMenuGame.Apply — VPPAdminTools
OptionsMenuGame.IsChanged — VPPAdminTools (cond)
OptionsMenuGame.Revert — VPPAdminTools
OptionsMenuGame.SetOptions — VPPAdminTools
PPERequester_SandstormEffect.SetTargetIntensity — Community-Online-Tools
Pickaxe.SetActions T2 RedFalcon Flight System Heliz
PipeWrench.SetActions T2 DayZ-Expansion-Vehicles
PlantBase.Harvest — AgricultureCore (cond)
PlantBase.OnItemHarvested — CannabisPlus ✂
PlantBase.OnStoreLoad T3 AgricultureCore
PlantBase.OnStoreSave T3 AgricultureCore
PlantBase.RemovePlantEx — AgricultureCore ✂
PlayerBase.AC_HasAnyPPEActive — CannabisPlus
PlayerBase.AfterStoreLoad T3 DayZ-Expansion-Vehicles
PlayerBase.DropItem — DayZ-Expansion-Core
PlayerBase.EEItemAttached T2 RaG_BeeHive
PlayerBase.EEItemDetached T2 RaG_BeeHive
PlayerBase.EEItemIntoHands T2 DayZ-Expansion-Core
PlayerBase.EOnContact — PvZmoD_CustomisableZombies
PlayerBase.EOnFrame T1 DayZ-Expansion-Weapons ✂
PlayerBase.Expansion_HasAdminToolGodMode — DayZ-Expansion-Core ✂
PlayerBase.Expansion_HasAdminToolInvisibility — DayZ-Expansion-Core ✂
PlayerBase.Expansion_IsFriendly — DayZ-Expansion-Groups
PlayerBase.Expansion_IsHelper — DayZ-Expansion-AI
PlayerBase.FormatSteamWebhook — Community-Online-Tools (cond)
PlayerBase.GetActions — Dabs Framework ✂
PlayerBase.HeadingModel — DayZ-Expansion-Vehicles
PlayerBase.IsInventoryVisible T2 DayZ-Expansion-Core
PlayerBase.IsRestrained — Community-Online-Tools
PlayerBase.IsTargetInActiveRefresherRange — DayZ-Expansion-BaseBuilding ✂
PlayerBase.OnCommandClimbStart — Community-Online-Tools
PlayerBase.OnCommandFallStart — Community-Online-Tools
PlayerBase.OnCommandLadderStart — Community-Online-Tools
PlayerBase.OnCommandSwimFinish — DayZ-Expansion-AI
PlayerBase.OnCommandVehicleFinish — Community-Online-Tools
PlayerBase.OnCommandVehicleStart — Community-Online-Tools
PlayerBase.OnDisconnect — DayZ-Expansion-Vehicles
PlayerBase.OnInputUserDataProcess — RedFalcon Flight System Heliz
PlayerBase.OnLand — DayZ-Expansion-Vehicles
PlayerBase.OnPlayerLoaded — AgricultureCore
PlayerBase.OnRestrainChangeClient — DayZ-Expansion-Core
PlayerBase.OnRestrainStart — DayZ-Expansion-Core
PlayerBase.OnStoreLoad T3 DayZ-Expansion-Core (cond)
PlayerBase.OnStoreLoadLifespan — CF (cond)
PlayerBase.OnStoreSave T3 DayZ-Expansion-Core (cond)
PlayerBase.OnUnconsciousStart — DayZ-Expansion-Core
PlayerBase.OnUnconsciousStop — DayZ-Expansion-Core
PlayerBase.OnVehicleSeatDriverLeft — DayZ-Expansion-Vehicles
PlayerBase.ProcessFeetDamageServer — Community-Online-Tools (cond)
PlayerBase.ProcessHandDamage — Community-Online-Tools (cond)
PlayerBase.RegisterTransportHit — DayZ-Expansion-Vehicles (cond)
PlayerBase.SetActionsRemoteTarget — DayZ-Expansion-Groups
PlayerBase.TryHideItemInHands — DayZ-Expansion-Vehicles
PlayerBase.UpdatePlayerMeasures — DayZ-Expansion-Spawn-Selection (cond)
PlayerBase.eAI_IsLit — DayZ-Expansion-AI ✂
PlayerBase.eAI_SetFactionTypeID — DayZ-Expansion-AI
Pliers.SetActions T2 RaG_Core
PluginAdminLog.GetPlayerPrefix — DayZ-Expansion-AI
PluginAdminLog.OnInit T3 DayZ-Expansion-AI
PluginAdminLog.OnPlacementComplete — Community-Online-Tools
PluginAdminLog.PlayerList — Community-Online-Tools
PluginDeveloper.TeleportAtCursor — Community-Online-Tools
PluginDeveloper.ToggleFreeCamera — Community-Online-Tools
PluginDeveloper.ToggleFreeCameraBackPos — Community-Online-Tools
PluginDiagMenu.OnRPC T2 Dabs Framework
PluginDiagMenuClient.OnRPC T2 DayZ-Expansion-AI
PluginDiagMenuClient.RegisterModdedDiags — Dabs Framework
PluginManager.RegisterPluginDebug — DayZ-Expansion-Core (cond)
PluginRecipesManagerBase.RegisterRecipies — DayZ-Expansion-Weapons
PortableGasLamp.EEInit T3 RaG_BaseBuilding
PortableGasLamp.OnSwitchOn — RaG_BaseBuilding
PortableGasLamp.OnWasAttached — RaG_BaseBuilding
PortableGasLamp.OnWasDetached — RaG_BaseBuilding
PortableGasLamp.OnWorkStart — DayZ-Expansion-Core
PortableGasLamp.OnWorkStop — DayZ-Expansion-Core
PortableGasLamp.SetActions T2 RaG_BaseBuilding
PortableGasStove.COT_OnDebugSpawn — Community-Online-Tools ✂
PortableGasStove.EEItemAttached T2 RaG_BeeHive
PortableGasStove.EEItemDetached T2 RaG_BeeHive
PortableGasStove.OnWorkStop — DayZ-Expansion-Core
PortableGasStove.RemoveCookingAudioVisuals — RaG_BeeHive ✂
PowerGeneratorBase.OnWorkStart — DayZ-Expansion-Core
PowerGeneratorBase.OnWorkStop — DayZ-Expansion-Core
PoweredOptic_Base.OnWorkStart — DayZ-Expansion-Core
PoweredOptic_Base.OnWorkStop — DayZ-Expansion-Core
PropertyModifiers.UpdateModifiers — DayZ-Expansion-AI
Radio.OnWorkStop — DayZ-Expansion-Core
Rangefinder.OnWorkStart — DayZ-Expansion-Core
Rangefinder.OnWorkStop — DayZ-Expansion-Core
Raycaster.OnWorkStart — DayZ-Expansion-Core
Raycaster.OnWorkStop — DayZ-Expansion-Core
Rebuilding.COT_BuildParts — Community-Online-Tools ✂
Rebuilding.COT_BuildRequiredParts — Community-Online-Tools ✂
Rebuilding.COT_DismantleParts — Community-Online-Tools ✂
Rebuilding.COT_DismantleRequiredParts — Community-Online-Tools ✂
Rebuilding.COT_RepairPart — Community-Online-Tools ✂
Rebuilding.COT_RepairParts — Community-Online-Tools ✂
RecipeBase.CheckRecipe — DayZ-Expansion-BaseBuilding
RecipeBase.GetName — DayZ-Expansion-BaseBuilding ✂
RecoilBase.PostInit — DayZ-Expansion-Weapons (cond)
Refridgerator.OnWorkStart — DayZ-Expansion-Core
Refridgerator.OnWorkStop — DayZ-Expansion-Core
ReplaceAndDestroyLambda.CopyOldPropertiesToNew — DayZ-Expansion-Core
Roadflare.OnWorkStart — DayZ-Expansion-Core
Roadflare.OnWorkStop — DayZ-Expansion-Core
Roadflare.eAI_GetNightVisibility — DayZ-Expansion-AI ✂
SeaChest.SetActions T2 DayZ-Expansion-Vehicles
Sedan_02.ExpansionGetWheelType — DayZ-Expansion-Vehicles ✂
Sedan_02.OnDebugSpawn — DayZ-Expansion-Vehicles ✂
Sedan_02_Wheel.OnWasDetached — DayZ-Expansion-Vehicles
SeedPackBase.EmptySeedPack — CannabisPlus (cond)
Shovel.SetActions T2 DayZ-Expansion-BaseBuilding
SmokeGrenadeBase.Expansion_IsExplosive — DayZ-Expansion-Core ✂
SmokeGrenadeBase.OnExplode — DayZ-Expansion-Core (cond)
SmokeGrenadeBase.OnWorkStart — DayZ-Expansion-Core
SmokeGrenadeBase.OnWorkStop — DayZ-Expansion-Core
SpookyArea.eAI_IsDangerousToAI — DayZ-Expansion-AI ✂
Spotlight.ExpansionCanRecievePower — DayZ-Expansion-BaseBuilding ✂
Spotlight.OnWorkStart — DayZ-Expansion-Core
Spotlight.OnWorkStop — DayZ-Expansion-Core
StaminaHandler.DepleteStaminaEx — DayZ-Expansion-AI (cond)
StaminaHandler.StaminaProcessor_Ladder — DayZ-Expansion-AI (cond)
StaminaHandler.StaminaProcessor_Move — DayZ-Expansion-AI (cond)
StaminaHandler.StaminaProcessor_Swimming — DayZ-Expansion-AI (cond)
StanceIndicator.Update — Community-Online-Tools (cond)
StandardActionInput.UpdatePossibleActions — RedFalcon Flight System Heliz
Stone.SetActions T2 RaG_BaseBuilding
StuffedNotfr.DisplayBadge — Community-Online-Tools
StunBaton.OnWorkStart — DayZ-Expansion-Core
StunBaton.OnWorkStop — DayZ-Expansion-Core
SurvivorBase.CanJump — VPPAdminTools
SurvivorBase.EOnFrame T1 VPPAdminTools ✂
SurvivorBase.EOnPostFrame T1 VPPAdminTools
SwapOldAndNewMagazine.OnEntry — DayZ-Expansion-AI (cond)
SyncEvents.SendPlayerList — DayZ-Expansion-Core ✂
TLRLight.OnWorkStart — DayZ-Expansion-Core
TLRLight.OnWorkStop — DayZ-Expansion-Core
TLRLight.eAI_GetNightVisibility — DayZ-Expansion-AI ✂
TabberUI.AddTab — DayZ-Expansion-Core ✂
TentBase.CF_OnStoreLoad — DayZ-Expansion-BaseBuilding
TentBase.CF_OnStoreSave — DayZ-Expansion-BaseBuilding
TentBase.CanDisplayAttachmentSlot T2 DayZ-Expansion-BaseBuilding (cond)
TentBase.CanDisplayCargo — DayZ-Expansion-BaseBuilding ✂
TentBase.CanReceiveAttachment T2 DayZ-Expansion-BaseBuilding
TentBase.CanReceiveItemIntoCargo T2 DayZ-Expansion-BaseBuilding (cond)
TentBase.CanReleaseAttachment T2 DayZ-Expansion-BaseBuilding (cond)
TentBase.CanReleaseCargo — DayZ-Expansion-BaseBuilding (cond)
TentBase.EEHitBy T2 DayZ-Expansion-BaseBuilding
TentBase.EEKilled T3 DayZ-Expansion-BaseBuilding
TentBase.ExpansionIsOpenable — DayZ-Expansion-BaseBuilding ✂
TentBase.ExpansionIsOpened — DayZ-Expansion-BaseBuilding ✂
TentBase.SetActions T2 DayZ-Expansion-BaseBuilding
TentBase.ToggleAnimation — DayZ-Expansion-BaseBuilding
TerritoryFlagKit.OnPlacementComplete — DayZ-Expansion-BaseBuilding ✂
ThermalBiasHandler.OnStoreLoad T3 DayZ-Expansion-Core (cond)
ThirstNotfr.DisplayTendency — Community-Online-Tools
ThirstNotfr.GetObservedValue — Community-Online-Tools
Torch.OnWorkStart — DayZ-Expansion-Core
Torch.OnWorkStop — DayZ-Expansion-Core
TransferValues.CheckBlood — Community-Online-Tools
TransferValues.CheckHealth — Community-Online-Tools
TransferValues.ReceiveValue — Community-Online-Tools
TransmitterBase.OnWorkStart — DayZ-Expansion-Core
TransmitterBase.OnWorkStop — DayZ-Expansion-Core
TrapBase.COT_OnDebugSpawn — Community-Online-Tools ✂
TrapBase.CreateTargetInformation — DayZ-Expansion-AI ✂
TrapBase.EEHitBy T2 DayZ-Expansion-AI
TrapBase.Expansion_IsDanger — DayZ-Expansion-Core ✂
TrapBase.OnPlacementComplete — VPPAdminTools
TrapBase.SetActions T2 Community-Online-Tools
TrapBase.StartActivate — Community-Online-Tools
TripwireTrap.Expansion_GetAmmoTypes — DayZ-Expansion-Core ✂
TripwireTrap.Expansion_IsExplosive — DayZ-Expansion-Core ✂
TripwireTrap.Expansion_IsMechanicalTrap — DayZ-Expansion-Core ✂
TripwireTrap.OnInventoryEnter T2 DayZ-Expansion-Core
Truck_01_Base.ExpansionGetWheelType — DayZ-Expansion-Vehicles ✂
Truck_01_Wheel.OnWasDetached — DayZ-Expansion-Vehicles
Truck_01_WheelDouble.OnWasDetached — DayZ-Expansion-Vehicles
UndergroundHandlerClient.OnUndergroundPresenceUpdate — Community-Online-Tools
UndergroundHandlerClient.UpdateNVGRequester — Community-Online-Tools
UniversalLight.CanPutAsAttachment — DayZ-Expansion-Weapons (cond)
UniversalLight.OnWorkStart — DayZ-Expansion-Core
UniversalLight.OnWorkStop — DayZ-Expansion-Core
UniversalLight.eAI_GetNightVisibility — DayZ-Expansion-AI ✂
VONManagerImplementation.OnEvent — Community-Online-Tools
VPPAdminHud.DefineButtons — VPPAdminTools
VPPContextActionManager.RegisterActions — VPPAdminTools
VPPContextActionManager.RegisterProviders — VPPAdminTools
VehicleContactData.SetData — DayZ-Expansion-Vehicles
VehicleLightsComponent.EnableLight — DayZ-Expansion-Vehicles (cond)
VehicleLightsComponent.SetSelectionMaterial — DayZ-Expansion-Vehicles (cond)
VicinityItemManager.IsObstructed — RaG_BaseBuilding (cond)
VomitSymptom.OnAnimationStart — DayZ-Expansion-AI
WarmthNotfr.DetermineLevelEx — Community-Online-Tools
WarmthNotfr.GetObservedValue — Community-Online-Tools
Watchtower.CanBeDamaged — DayZ-Expansion-BaseBuilding ✂
WeaponAttachMagazine.OnEntry — DayZ-Expansion-AI (cond)
WeaponFSM.ValidateAndRepairHelper — DayZ-Expansion-Core ✂
WeaponFireAndChamberNext.OnUpdate T0 DayZ-Expansion-AI (cond)
WeaponFireMultiMuzzle.OnEntry — DayZ-Expansion-AI (cond)
WeaponFireToJam.OnEntry — DayZ-Expansion-AI (cond)
WeaponFireWithEject.OnEntry — DayZ-Expansion-AI (cond)
WeaponStableState.SyncAnimState — DayZ-Expansion-Core (cond)
WeaponStartAction.eAI_Vanilla_OnEntry — DayZ-Expansion-AI
WeaponUnjamming_Start.OnUpdate T0 DayZ-Expansion-AI (cond)
Weapon_Base.AfterStoreLoad T3 DayZ-Expansion-Core
Weapon_Base.COT_OnDebugSpawn — Community-Online-Tools
Weapon_Base.EEItemAttached T2 DayZ-Expansion-Core
Weapon_Base.EEItemDetached T2 DayZ-Expansion-Core
Weapon_Base.EEParentedFrom — DayZ-Expansion-AI
Weapon_Base.EEParentedTo — DayZ-Expansion-AI
Weapon_Base.Expansion_GetAnyLightOrNVG — DayZ-Expansion-AI ✂
Weapon_Base.Expansion_GetDPS — DayZ-Expansion-Core ✂
Weapon_Base.Expansion_TryTurningOffAnyLightOrNVG — DayZ-Expansion-AI ✂
Weapon_Base.Expansion_TryTurningOnAnyLightOrNVG — DayZ-Expansion-AI ✂
Weapon_Base.FillChamber — Community-Online-Tools ✂
Weapon_Base.FillInnerMagazine — Community-Online-Tools ✂
Weapon_Base.OnFireModeChange — DayZ-Expansion-Core
Weapon_Base.OnInventoryExit T2 DayZ-Expansion-Weapons
Weapon_Base.OnVariablesSynchronized T2 DayZ-Expansion-Core
Weapon_Base.ProcessWeaponAbortEvent — DayZ-Expansion-AI (cond)
Weapon_Base.ProcessWeaponEvent — DayZ-Expansion-AI (cond)
Weapon_Base.SpawnAttachedMagazine — Community-Online-Tools ✂
Weapon_Base.UpdateLaser — DayZ-Expansion-Weapons ✂
Weapon_Base.eAI_IsSilent — DayZ-Expansion-AI ✂
WoodAxe.SetActions T2 RaG_BaseBuilding
WoodBase.OnTreeCutDown — DayZ-Expansion-Vehicles
WoodenCrate.SetActions T2 DayZ-Expansion-Vehicles
WorldData.UpdateBaseEnvTemperature — DayZ-Expansion-AI
Wreck_Mi8_Crashed.AfterStoreLoad T3 DayZ-Expansion-AI
Wreck_Mi8_Crashed.EEOnCECreate — DayZ-Expansion-AI
Wreck_SantasSleigh.AfterStoreLoad T3 DayZ-Expansion-AI
Wreck_SantasSleigh.EEOnCECreate — DayZ-Expansion-AI
Wreck_UH1Y.AfterStoreLoad T3 DayZ-Expansion-AI
Wreck_UH1Y.EEOnCECreate — DayZ-Expansion-AI
XmasLights.OnWorkStart — DayZ-Expansion-Core
XmasLights.OnWorkStop — DayZ-Expansion-Core
ZmbM_Gamedev_Base.HandleMindStateChange — DayZ-Expansion-AI
ZombieBase.AfterStoreLoad T3 DayZ-Expansion-Core
ZombieBase.CanBeBackstabbed — PvZmoD_CustomisableZombies ✂
ZombieBase.CanBeTargetedByAI — PvZmoD_CustomisableZombies (cond)
ZombieBase.EEDelete T3 Community-Online-Tools
ZombieBase.EEHealthLevelChanged T2 DayZ-Expansion-AI
ZombieBase.EEInit T3 Community-Online-Tools
ZombieBase.EOnContact — DayZ-Expansion-AI ✂
ZombieBase.EOnFrame T1 PvZmoD_CustomisableZombies ✂
ZombieBase.EOnInit T3 PvZmoD_CustomisableZombies
ZombieBase.EOnPostFrame T1 PvZmoD_CustomisableZombies ✂
ZombieBase.EvaluateDamageHitAnimation — PvZmoD_CustomisableZombies (cond)
ZombieBase.HandleCrawlTransition — PvZmoD_CustomisableZombies (cond)
ZombieBase.HandleMindStateChange — DayZ-Expansion-Missions
ZombieBase.Init — PvZmoD_CustomisableZombies
ZombieBase.NameOverride — DayZ-Expansion-Core (cond)
ZombieBase.OnStoreLoad T3 CF
ZombieBase.OnStoreSave T3 CF
ZombieMaleBase.EEInit T3 Community-Online-Tools

77 methods on client-only classes are not shown: a dedicated server never runs them.

Reading this page.

A conflict shows that code is skipped, not that an author made a mistake — overhaul mods replace systems on purpose. Long chains are cheap: one link costs about 25 ns per dispatch. What costs frame time is the work inside each hook, which is why the badges are there. Everything here comes from the mods' code alone; nothing was measured on a server. Methodology.