Stack composer
Started from Mixxy DayZ PvE (Wiped 16/10/2026): the 38 mods
it publishes to the Steam server browser (as of 2026-10-21), put back into load order —
servers publish the list last-loaded first. Mods loaded with -servermod= are never
published, so they are not here; add them if you know them.
Your stack in load order, earliest first. Drag a row, or use the arrows, to reorder.
- 1 CF
- 2 DabsDonationRemover not analyzed
- 3 Dabs Framework
- 4 VPPAdminTools
- 5 DayZ-Expansion-Licensed
- 6 DayZ-Expansion-Animations
- 7 DayZ-Expansion-Bundle
- 8 Dayz Navigation
- 9 MoneyAUD not analyzed
- 10 Easy Signs [by Cl0ud]
- 11 WornRepair
- 12 COCAs_NoVehicleDamageMOD
- 13 FlipTransport
- 14 VehicleRecovery
- 15 dbo_surfaces
- 16 dbo_grip
- 17 CPBWeapons
- 18 Specialist Weapon Pack
- 19 [Remastered] Arma Weapon Pack
- 20 Cheytac M200 from ArmA 2 Port
- 21 CodeLock to ExpansionCodeLock Bridge
- 22 BaseBuildingPlus 1.30 EXP Fix
- 23 BBPItemPack 130 Fix not analyzed
- 24 BaseBuildingPlus
- 25 BBPItemPack
- 26 OP_BaseItems
- 27 Mass'sManyItemOverhaul
- 28 BoomLay's Things Updated not analyzed
- 29 Modular Vest System DGFix not analyzed
- 30 SQUAD MSF-C
- 31 BallerZ Gear
- 32 Arma 2 Helicopters Remastered
- 33 AgricultureCore
- 34 CannabisPlus
- 35 TruckFixV2 not analyzed
- 36 Unlimited Stamina
- 37 UnlimitedStamina fix v127159674 not analyzed
- 38 MixxyDayZExpModZ not analyzed
File I/O on hot paths, timers created per event, and per-player-per-frame hooks across the stack. These can stall a frame regardless of the load figure. See all 9 below.
Across 102 server-side methods hooked by two or more mods. 2 more on client-only UI classes, listed separately.
7.179 ms per second, all 30 mods combined. Hook dispatch and timers only — not what the hooks do inside. Methodology.
Who silences whom#
A later-loaded mod overrides a method without super(), so the earlier mod's code on that method — and vanilla's — never runs. Whether that is a bug or the whole point of the mod is the author's call; this shows the structure, not intent.
| silences → | 1CF | 7DayZ-Expansion-Bundle | 17CPBWeapons | 19[Remastered] Arma Weapon Pack | 21CodeLock to ExpansionCodeLock Bridge | 22BaseBuildingPlus 1.30 EXP Fix | 24BaseBuildingPlus | 25BBPItemPack | all |
|---|---|---|---|---|---|---|---|---|---|
| 4VPPAdminTools | 1VPPAdminTools silences DayZ-Expansion-Bundle 1 method: 1 event | 1 | |||||||
| 7DayZ-Expansion-Bundle | 1DayZ-Expansion-Bundle silences CF 1 method: 1 value | 2DayZ-Expansion-Bundle silences CodeLock to ExpansionCodeLock Bridge 2 methods: 2 checks | 3 | ||||||
| 24BaseBuildingPlus | 2BaseBuildingPlus silences DayZ-Expansion-Bundle 2 methods: 2 checks | 7BaseBuildingPlus silences BaseBuildingPlus 1.30 EXP Fix 7 methods: 4 events, 2 checks, 1 value | 9 | ||||||
| 25BBPItemPack | 2BBPItemPack silences DayZ-Expansion-Bundle 2 methods: 2 checks | 4BBPItemPack silences BaseBuildingPlus 1.30 EXP Fix 4 methods: 2 events, 1 check, 1 value | 5BBPItemPack silences BaseBuildingPlus 5 methods: 2 events, 2 checks, 1 value | 11 | |||||
| 26OP_BaseItems | 1OP_BaseItems silences CF 1 method: 1 event | 1OP_BaseItems silences DayZ-Expansion-Bundle 1 method: 1 event | 1OP_BaseItems silences CPBWeapons 1 method: 1 event | 1OP_BaseItems silences [Remastered] Arma Weapon Pack 1 method: 1 event | 1OP_BaseItems silences BaseBuildingPlus 1 method: 1 event | 1OP_BaseItems silences BBPItemPack 1 method: 1 event |
6 | ||
| all | 2 | 6 | 1 | 1 | 2 | 11 | 6 | 1 | 30 |
| 2DabsDonationRemover | Not analyzed, so what it silences is unknown. Queue it in the list above. | ||||||||
| 9MoneyAUD | Not analyzed, so what it silences is unknown. Queue it in the list above. | ||||||||
| 23BBPItemPack 130 Fix | Not analyzed, so what it silences is unknown. Queue it in the list above. | ||||||||
| 28BoomLay's Things Updated | Not analyzed, so what it silences is unknown. Queue it in the list above. | ||||||||
| 29Modular Vest System DGFix | Not analyzed, so what it silences is unknown. Queue it in the list above. | ||||||||
| 35TruckFixV2 | Not analyzed, so what it silences is unknown. Queue it in the list above. | ||||||||
| …and 2 more mods not analyzed yet. | |||||||||
The 14 pairs, largest first# ·
BaseBuildingPlussilencesBaseBuildingPlus 1.30 EXP Fix7 methods
ActionBuildPartCB.CreateActionComponent
event
BaseBuildingPlus 1.30 EXP Fix's work on this event never runs. BaseBuildingPlus.pbo::scripts\4_World\actions\vanilla\ActionBuildPart.c:3
ActionDialCombinationLockOnTarget.OnFinishProgressServer
event
BaseBuildingPlus 1.30 EXP Fix's work on this event never runs. BaseBuildingPlus.pbo::scripts\4_World\actions\vanilla\ActionDialCombinationLockOnTarget.c:21
Construction.DropNonUsableMaterialsServer
event
Vanilla stops dropping leftovers — expected when a mod replaces building wholesale. BaseBuildingPlus.pbo::scripts\4_World\overrides\Construction.c:72
StaticConstructionMethods.SpawnConstructionMaterialPiles
event
BaseBuildingPlus 1.30 EXP Fix's work on this event never runs. BaseBuildingPlus.pbo::scripts\4_World\overrides\Construction.c:189
Construction.IsColliding
check
BaseBuildingPlus 1.30 EXP Fix's conditions on this check no longer apply. BaseBuildingPlus.pbo::scripts\4_World\overrides\Construction.c:62
Construction.IsCollidingEx
check
BaseBuildingPlus 1.30 EXP Fix's conditions on this check no longer apply. BaseBuildingPlus.pbo::scripts\4_World\overrides\Construction.c:67
1 more
ActionBuildPart.GetAdminLogMessage
value
BaseBuildingPlus 1.30 EXP Fix's value here is replaced. BaseBuildingPlus.pbo::scripts\4_World\actions\vanilla\ActionBuildPart.c:167
BBPItemPacksilencesBaseBuildingPlus5 methods
Hologram.AddProjectionRotation
event
Vanilla rotation handling is replaced — expected for placement-system overhauls. BBPItemPack.pbo::Scripts\4_World\Overrides\Hologram.c:160
Hologram.SubtractProjectionRotation
event
Vanilla rotation handling is replaced — expected for placement-system overhauls. BBPItemPack.pbo::Scripts\4_World\Overrides\Hologram.c:165
Construction.CanBuildPart
check
BaseBuildingPlus's conditions on this check no longer apply. BBPItemPack.pbo::Scripts\4_World\Overrides\Construction.c:3
DeCraftWoodenCrate.CanDo
check
BaseBuildingPlus's conditions on this check no longer apply. BBPItemPack.pbo::Scripts\4_World\Recipes\DeCraftWoodenCrate.c:3
Hologram.GetProjectionRotation
value
BaseBuildingPlus's value here is replaced. BBPItemPack.pbo::Scripts\4_World\Overrides\Hologram.c:155
BBPItemPacksilencesBaseBuildingPlus 1.30 EXP Fix4 methods
Hologram.AddProjectionRotation
event
Vanilla rotation handling is replaced — expected for placement-system overhauls. BBPItemPack.pbo::Scripts\4_World\Overrides\Hologram.c:160
Hologram.SubtractProjectionRotation
event
Vanilla rotation handling is replaced — expected for placement-system overhauls. BBPItemPack.pbo::Scripts\4_World\Overrides\Hologram.c:165
Construction.CanBuildPart
check
BaseBuildingPlus 1.30 EXP Fix's conditions on this check no longer apply. BBPItemPack.pbo::Scripts\4_World\Overrides\Construction.c:3
Hologram.GetProjectionRotation
value
BaseBuildingPlus 1.30 EXP Fix's value here is replaced. BBPItemPack.pbo::Scripts\4_World\Overrides\Hologram.c:155
BBPItemPacksilencesDayZ-Expansion-Bundle2 methods
ActionFoldBaseBuildingObject.ActionCondition
check · T2
DayZ-Expansion-Bundle's conditions on this check no longer apply. BBPItemPack.pbo::Scripts\4_World\Actions\Vanilla\ActionFoldBaseBuildingObject.c:8
Construction.CanBuildPart
check
DayZ-Expansion-Bundle's conditions on this check no longer apply. BBPItemPack.pbo::Scripts\4_World\Overrides\Construction.c:3
BaseBuildingPlussilencesDayZ-Expansion-Bundle2 methods
CraftFenceKit.CanDo
check
DayZ-Expansion-Bundle's conditions on this check no longer apply. BaseBuildingPlus.pbo::scripts\4_World\recipes\CraftFenceKit.c:3
CraftWatchtowerKit.CanDo
check
DayZ-Expansion-Bundle's conditions on this check no longer apply. BaseBuildingPlus.pbo::scripts\4_World\recipes\CraftWatchtowerKit.c:3
DayZ-Expansion-BundlesilencesCodeLock to ExpansionCodeLock Bridge2 methods
Fence.ExpansionIsOpenable
check
CodeLock to ExpansionCodeLock Bridge's conditions on this check no longer apply. For Fence instances, through its ancestor ItemBase. basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\ItemBase\BaseBuildingBase\Fence.c:89
TentBase.ExpansionIsOpenable
check
CodeLock to ExpansionCodeLock Bridge's conditions on this check no longer apply. For TentBase instances, through its ancestor ItemBase. basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\ItemBase\TentBase.c:156
DayZ-Expansion-BundlesilencesCF1 method
NotificationRuntimeData.GetIcon
value
CF's value here is replaced. core_scripts.pbo::3_Game\DayZExpansion_Core\Client\Notifications\NotificationRuntimeData.c:29
OP_BaseItemssilencesBBPItemPack1 method
ModItemRegisterCallbacks.RegisterOneHanded
event
BBPItemPack's work on this event never runs. Scripts.pbo::4_World\ModdedClasses\ModItemRegisterCallbacks.c:4
OP_BaseItemssilencesBaseBuildingPlus1 method
ModItemRegisterCallbacks.RegisterOneHanded
event
BaseBuildingPlus's work on this event never runs. Scripts.pbo::4_World\ModdedClasses\ModItemRegisterCallbacks.c:4
OP_BaseItemssilencesCF1 method
ModItemRegisterCallbacks.RegisterOneHanded
event
CF's work on this event never runs. Scripts.pbo::4_World\ModdedClasses\ModItemRegisterCallbacks.c:4
4 more pairs
OP_BaseItemssilencesCPBWeapons1 method
ModItemRegisterCallbacks.RegisterOneHanded
event
CPBWeapons's work on this event never runs. Scripts.pbo::4_World\ModdedClasses\ModItemRegisterCallbacks.c:4
OP_BaseItemssilencesDayZ-Expansion-Bundle1 method
ModItemRegisterCallbacks.RegisterOneHanded
event
DayZ-Expansion-Bundle's work on this event never runs. Scripts.pbo::4_World\ModdedClasses\ModItemRegisterCallbacks.c:4
OP_BaseItemssilences[Remastered] Arma Weapon Pack1 method
ModItemRegisterCallbacks.RegisterOneHanded
event
[Remastered] Arma Weapon Pack's work on this event never runs. Scripts.pbo::4_World\ModdedClasses\ModItemRegisterCallbacks.c:4
VPPAdminToolssilencesDayZ-Expansion-Bundle1 method
SurvivorBase.EOnFrame
event · T1
DayZ-Expansion-Bundle's work on this event never runs. For SurvivorBase instances, through its ancestor PlayerBase. VPPAdminTools.pbo::4_World\VPPAdminTools\Entities\SurvivorBase.c:42
2 conflicts on client-only classes (menus, HUD, notifications) — no server effect
NotificationSystem.GetNotificationData— DayZ-Expansion-Bundle silences CFNotificationSystem.GetNotificationData— DayZ-Expansion-Bundle silences Dabs Framework
Hot hooks shared across the stack#
The engine calls the last-loaded mod first; each super() hands on to the mod before it, ending at vanilla. Badges show what each mod's override calls inside — that body work, not the chain itself, is what costs frame time.
Stall risks#
9 places where one mod's code can hold up a frame by itself, whatever the load figure says. Each is a pattern found in the code, not a measurement: how much it costs depends on what the hook does inside. Most severe first, then in load order.
- Per-player, per-frame hook. Runs for every player on every tick, so whatever it does inside is multiplied by the population.
PlayerBase.CommandHandlerVPPAdminTools.pbo::4_World\VPPAdminTools\Entities\PlayerBase.c:401SurvivorBase.EOnFrameVPPAdminTools.pbo::4_World\VPPAdminTools\Entities\SurvivorBase.c:42SurvivorBase.EOnPostFrameVPPAdminTools.pbo::4_World\VPPAdminTools\Entities\SurvivorBase.c:61DayZPlayerImplement.CommandHandlerai_scripts.pbo::4_World\DayZExpansion_AI\Entities\DayZPlayerImplement.c:660DayZPlayerImplement.CommandHandlercore_scripts.pbo::4_World\DayZExpansion_Core\Entities\ManBase\DayZPlayerImplement.c:260DayZPlayerImplement.HandleWeaponsweapons_scripts.pbo::4_World\DayZExpansion_Weapons\Entities\ManBase\DayZPlayerImplement.c:17PlayerBase.EOnFrameweapons_scripts.pbo::4_World\DayZExpansion_Weapons\Entities\ManBase\PlayerBase.c:39PlayerBase.OnScheduledTickai_scripts.pbo::4_World\DayZExpansion_AI\Entities\PlayerBase.c:205DayZPlayerImplement.HandleWeaponsMassGuns.pbo::Scripts\4_World\Entities\Firearms\Weapon_Base.c:5Everything else#
All 102 server-side methods hooked by two or more mods
vanilla → earliest mod → … → latest mod (dispatch enters at the latest). struck = suppressed by a later chain break; ✂ = no super(); "(cond)" = super() only on some paths.
| method | tier | chain (load order) |
|---|---|---|
ModItemRegisterCallbacks.RegisterOneHanded |
— | |
Construction.CanBuildPart |
— | |
Hologram.AddProjectionRotation |
— | |
Hologram.GetProjectionRotation |
— | |
Hologram.SubtractProjectionRotation |
— | |
ActionBuildPartCB.CreateActionComponent |
— | |
ActionBuildPart.GetAdminLogMessage |
— | |
ActionDialCombinationLockOnTarget.OnFinishProgressServer |
— | |
ActionFoldBaseBuildingObject.ActionCondition |
T2 | |
Construction.DropNonUsableMaterialsServer |
— | |
Construction.IsColliding |
— | |
Construction.IsCollidingEx |
— | |
CraftFenceKit.CanDo |
— | |
CraftWatchtowerKit.CanDo |
— | |
DeCraftWoodenCrate.CanDo |
— | |
NotificationRuntimeData.GetIcon |
— | |
StaticConstructionMethods.SpawnConstructionMaterialPiles |
— | |
ActionConstructor.RegisterActions |
— | vanilla → Dabs Framework → VPPAdminTools → DayZ-Expansion-Bundle → FlipTransport → VehicleRecovery → CPBWeapons → CodeLock to ExpansionCodeLock Bridge → BaseBuildingPlus → BBPItemPack → OP_BaseItems → Mass'sManyItemOverhaul → BallerZ Gear → Arma 2 Helicopters Remastered → AgricultureCore → CannabisPlus |
MissionServer.OnInit |
T3 | vanilla → CF → VPPAdminTools → FlipTransport → VehicleRecovery → CPBWeapons → BaseBuildingPlus 1.30 EXP Fix → BaseBuildingPlus → Mass'sManyItemOverhaul → AgricultureCore → CannabisPlus |
MissionServer.InvokeOnConnect |
T3 | vanilla → CF → Dabs Framework → DayZ-Expansion-Bundle → Dayz Navigation → BaseBuildingPlus 1.30 EXP Fix → BaseBuildingPlus → BBPItemPack |
ModItemRegisterCallbacks.RegisterTwoHanded |
— | vanilla → CF → DayZ-Expansion-Bundle → FlipTransport → BBPItemPack → OP_BaseItems → Mass'sManyItemOverhaul → BallerZ Gear |
PluginRecipesManager.RegisterRecipies |
— | vanilla → DayZ-Expansion-Bundle → BaseBuildingPlus → BBPItemPack → OP_BaseItems → Mass'sManyItemOverhaul → AgricultureCore → CannabisPlus |
ModItemRegisterCallbacks.RegisterHeavy |
— | vanilla → CF → DayZ-Expansion-Bundle → OP_BaseItems → Mass'sManyItemOverhaul → AgricultureCore → CannabisPlus |
PlayerBase.SetActions |
T2 | vanilla → VPPAdminTools → DayZ-Expansion-Bundle → VehicleRecovery → BaseBuildingPlus → BBPItemPack → OP_BaseItems |
DayZGame.OnRPC |
T2 | vanilla → CF (cond) → Dabs Framework → VPPAdminTools (cond) → DayZ-Expansion-Bundle (cond) → FlipTransport |
Hologram.EvaluateCollision |
— | vanilla → DayZ-Expansion-Bundle (cond) → BaseBuildingPlus 1.30 EXP Fix (cond) → BaseBuildingPlus (cond) → OP_BaseItems (cond) → Mass'sManyItemOverhaul (cond) |
Hologram.ProjectionBasedOnParent |
— | vanilla → DayZ-Expansion-Bundle (cond) → BaseBuildingPlus 1.30 EXP Fix (cond) → BaseBuildingPlus (cond) → BBPItemPack (cond) → Mass'sManyItemOverhaul (cond) |
ModItemRegisterCallbacks.RegisterFireArms |
— | vanilla → CF → DayZ-Expansion-Bundle → CPBWeapons → [Remastered] Arma Weapon Pack → Mass'sManyItemOverhaul |
PlayerBase.Init |
— | vanilla → VPPAdminTools → DayZ-Expansion-Bundle → BaseBuildingPlus → BBPItemPack → AgricultureCore |
ActionBuildPart.OnFinishProgressServer |
— | vanilla → DayZ-Expansion-Bundle (cond) → BaseBuildingPlus 1.30 EXP Fix (cond) → BaseBuildingPlus (cond) → BBPItemPack |
Hologram.GetProjectionEntityPosition |
— | |
MissionServer.OnMissionStart |
T3 | vanilla → CF → Dabs Framework → VPPAdminTools → DayZ-Expansion-Bundle |
MissionServer.PlayerDisconnected |
T3 | vanilla → CF → Dabs Framework → VPPAdminTools → DayZ-Expansion-Bundle |
ModItemRegisterCallbacks.CustomBoneRemapping |
— | vanilla → CF → DayZ-Expansion-Bundle → CPBWeapons → Mass'sManyItemOverhaul |
PlayerBase.EEKilled |
T3 | vanilla → VPPAdminTools → DayZ-Expansion-Bundle → AgricultureCore → CannabisPlus |
ActionBuildPart.ActionCondition |
T2 | vanilla → DayZ-Expansion-Bundle (cond) → BaseBuildingPlus 1.30 EXP Fix (cond) → BaseBuildingPlus (cond) |
ActionDeployObject.OnEndServer |
— | vanilla → DayZ-Expansion-Bundle (cond) → BBPItemPack (cond) → CannabisPlus (cond) |
ActionDialCombinationLockOnTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Bundle → BaseBuildingPlus 1.30 EXP Fix (cond) → BaseBuildingPlus (cond) |
ActionOpenFence.ActionCondition |
T2 | vanilla → DayZ-Expansion-Bundle (cond) → CodeLock to ExpansionCodeLock Bridge → BaseBuildingPlus (cond) |
ActionTogglePlaceObject.ActionCondition |
T2 | vanilla → DayZ-Expansion-Bundle (cond) → BaseBuildingPlus (cond) → CannabisPlus (cond) |
DayZGame.OnUpdate |
T0 | vanilla → CF → VPPAdminTools → DayZ-Expansion-Bundle (cond) |
Hologram.SetProjectionOrientation |
— | vanilla → BaseBuildingPlus 1.30 EXP Fix (cond) → BaseBuildingPlus (cond) → BBPItemPack (cond) |
MissionBase.CreateScriptedMenu |
— | vanilla → VPPAdminTools → DayZ-Expansion-Bundle (cond) → BaseBuildingPlus |
MissionServer.OnEvent |
— | vanilla → CF → VPPAdminTools → DayZ-Expansion-Bundle |
MissionServer.OnMissionFinish |
T3 | vanilla → CF → VPPAdminTools → DayZ-Expansion-Bundle |
ModItemRegisterCallbacks.RegisterPistol |
— | vanilla → CF → DayZ-Expansion-Bundle → CPBWeapons |
PlayerBase.OnRPC |
T2 | vanilla → VPPAdminTools → BaseBuildingPlus → BBPItemPack |
UniversalLight.CanPutAsAttachment |
— | vanilla → DayZ-Expansion-Bundle (cond) → CPBWeapons (cond) → Mass'sManyItemOverhaul (cond) |
ActionAttachToConstruction.ActionCondition |
T2 | vanilla → DayZ-Expansion-Bundle → BaseBuildingPlus (cond) |
ActionBuildPart.OnActionInfoUpdate |
— | vanilla → BaseBuildingPlus 1.30 EXP Fix (cond) → BaseBuildingPlus (cond) |
ActionCloseFence.ActionCondition |
T2 | vanilla → DayZ-Expansion-Bundle → BaseBuildingPlus (cond) |
ActionDeployObject.ActionCondition |
T2 | vanilla → DayZ-Expansion-Bundle → BBPItemPack (cond) |
ActionDeployObject.MoveEntityToFinalPosition |
— | vanilla → DayZ-Expansion-Bundle (cond) → BBPItemPack (cond) |
ActionDestroyPart.ActionCondition |
T2 | vanilla → BaseBuildingPlus (cond) → BBPItemPack (cond) |
ActionDismantlePart.ActionCondition |
T2 | vanilla → BaseBuildingPlus (cond) → BBPItemPack (cond) |
ActionNextCombinationLockDialOnTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Bundle → BaseBuildingPlus (cond) |
ActionPushCar.ActionCondition |
T2 | vanilla → FlipTransport → VehicleRecovery (cond) |
ActionPushObject.ActionCondition |
T2 | vanilla → DayZ-Expansion-Bundle (cond) → FlipTransport |
ActionUnmountBarbedWire.ActionCondition |
T2 | vanilla → DayZ-Expansion-Bundle (cond) → BaseBuildingPlus (cond) |
AreaExposureMdfr.OnActivate |
— | vanilla → VPPAdminTools (cond) → DayZ-Expansion-Bundle (cond) |
CamoNet.SetActions |
T2 | vanilla → DayZ-Expansion-Bundle → BaseBuildingPlus |
CarScript.OnInput |
— | vanilla → DayZ-Expansion-Bundle → FlipTransport |
DayZGame.DeferredInit |
— | vanilla → CF → VPPAdminTools |
DayZGame.FirearmEffects |
— | vanilla → DayZ-Expansion-Bundle → CPBWeapons |
DayZGame.OnEvent |
— | vanilla → CF → Dabs Framework |
DayZPlayerImplement.HandleWeapons |
T1 | vanilla → DayZ-Expansion-Bundle → Mass'sManyItemOverhaul |
Fence.RemoveAction |
— | vanilla → DayZ-Expansion-Bundle → CodeLock to ExpansionCodeLock Bridge (cond) |
FirearmActionLoadBullet.OnEndServer |
— | vanilla → DayZ-Expansion-Bundle → CPBWeapons |
FirearmActionLoadBulletQuick.OnEndServer |
— | vanilla → DayZ-Expansion-Bundle → CPBWeapons |
FirearmActionLoadMultiBulletQuick.OnEndServer |
— | vanilla → DayZ-Expansion-Bundle → CPBWeapons |
Hacksaw.SetActions |
T2 | vanilla → DayZ-Expansion-Bundle → BBPItemPack |
Hologram.AlignProjectionOnTerrain |
— | vanilla → BaseBuildingPlus 1.30 EXP Fix (cond) → BaseBuildingPlus (cond) |
Hologram.IsFloating |
— | vanilla → BaseBuildingPlus 1.30 EXP Fix → BaseBuildingPlus |
ItemBase.CanReceiveItemIntoCargo |
T2 | vanilla → DayZ-Expansion-Bundle (cond) → Mass'sManyItemOverhaul (cond) |
ItemBase.SetActions |
T2 | vanilla → DayZ-Expansion-Bundle → BaseBuildingPlus |
JMModuleConstructor.RegisterModules |
— | vanilla → DayZ-Expansion-Bundle → FlipTransport |
MissionServer.OnClientDisconnectedEvent |
T3 | vanilla → CF → Dabs Framework |
MissionServer.OnClientReadyEvent |
T3 | vanilla → CF → DayZ-Expansion-Bundle |
MissionServer.OnClientReconnectEvent |
T3 | vanilla → CF → DayZ-Expansion-Bundle |
MissionServer.OnClientRespawnEvent |
T3 | vanilla → CF → DayZ-Expansion-Bundle |
MissionServer.OnMissionLoaded |
— | vanilla → CF → DayZ-Expansion-Bundle |
ModItemRegisterCallbacks.RegisterArcheryItem |
— | vanilla → CF → DayZ-Expansion-Bundle |
ModItemRegisterCallbacks.RegisterEmptyHanded |
— | vanilla → CF → DayZ-Expansion-Bundle |
ModItemRegisterCallbacks.RegisterLauncher |
— | vanilla → CF → DayZ-Expansion-Bundle |
ModItemRegisterCallbacks.RegisterRestrained |
— | vanilla → CF → DayZ-Expansion-Bundle |
ModItemRegisterCallbacks.RegisterSurrender |
— | vanilla → CF → DayZ-Expansion-Bundle |
MotorbikeScript.OnStoreLoad |
T3 | vanilla → CF → DayZ-Expansion-Bundle |
PlantBase.Init |
— | vanilla → AgricultureCore (cond) → CannabisPlus |
PlayerBase.CanBeTargetedByAI |
— | vanilla → VPPAdminTools (cond) → DayZ-Expansion-Bundle (cond) |
PlayerBase.OnConnect |
— | vanilla → VPPAdminTools → DayZ-Expansion-Bundle |
PlayerBase.OnSelectPlayer |
— | vanilla → CF → DayZ-Expansion-Bundle |
PlayerBase.OnVariablesSynchronized |
T2 | vanilla → VPPAdminTools → DayZ-Expansion-Bundle |
PluginAdminLog.PlayerHitBy |
— | vanilla → VPPAdminTools (cond) → DayZ-Expansion-Bundle (cond) |
PluginAdminLog.PlayerKilled |
— | vanilla → VPPAdminTools (cond) → DayZ-Expansion-Bundle (cond) |
PluginManager.Init |
— | vanilla → Dabs Framework → VPPAdminTools |
SledgeHammer.SetActions |
T2 | vanilla → DayZ-Expansion-Bundle → BBPItemPack |
Stone.SetActions |
T2 | vanilla → BaseBuildingPlus → BBPItemPack |
TentBase.CanReceiveItemIntoCargo |
T2 | vanilla → DayZ-Expansion-Bundle (cond) → Mass'sManyItemOverhaul (cond) |
TransferValues.SendValue |
— | vanilla → VPPAdminTools → DayZ-Expansion-Bundle (cond) |
VPPAdminHud.DefineButtons |
— | vanilla → VPPAdminTools → FlipTransport |
Weapon_Base.EEFired |
— | vanilla → VPPAdminTools → DayZ-Expansion-Bundle |
Weapon_Base.SetActions |
T2 | vanilla → DayZ-Expansion-Bundle → CPBWeapons |
1113 methods hooked by only one of these mods
No cross-mod interaction is possible here; a ✂ still means vanilla's behaviour on that method is replaced.
| method | tier | mod |
|---|---|---|
AK_Suppressor.CanPutAsAttachment |
— | Mass'sManyItemOverhaul (cond) |
ActionActivateTrap.ActionCondition |
T2 | DayZ-Expansion-Bundle (cond) |
ActionActivateTrap.OnFinishProgressServer |
— | VPPAdminTools |
ActionAnimateCarSelection.ActionCondition |
T2 | DayZ-Expansion-Bundle (cond) |
ActionArmExplosive.ActionCondition |
T2 | DayZ-Expansion-Bundle (cond) |
ActionAttachExplosivesTrigger.ActionCondition |
T2 | DayZ-Expansion-Bundle (cond) |
ActionAttachToConstruction.CreateConditionComponents |
— | DayZ-Expansion-Bundle ✂ |
ActionAttachToConstruction.Post_SetupAction |
— | DayZ-Expansion-Bundle (cond) |
ActionBase.CF_OnDebugUpdate |
— | DayZ-Expansion-Bundle ✂ |
ActionBase.OnEnd |
— | DayZ-Expansion-Bundle |
ActionBase.OnEndInput |
— | DayZ-Expansion-Bundle |
ActionBase.OnEndRequest |
— | DayZ-Expansion-Bundle |
ActionBase.OnStart |
— | DayZ-Expansion-Bundle |
ActionBase.OnUpdate |
T0 | DayZ-Expansion-Bundle |
ActionBuildPart.GetText |
— | DayZ-Expansion-Bundle |
ActionBuildPartCB.SetCallbackDuration |
— | DayZ-Expansion-Bundle (cond) |
ActionBuildPartSwitch.ActionCondition |
T2 | BaseBuildingPlus ✂ |
ActionCarDoors.OnStartServer |
— | DayZ-Expansion-Bundle |
ActionCarDoorsOutside.OnStartServer |
— | DayZ-Expansion-Bundle |
ActionCarHornLong.ActionCondition |
T2 | DayZ-Expansion-Bundle |
ActionCarHornShort.ActionCondition |
T2 | DayZ-Expansion-Bundle |
ActionCheckPulseTarget.ActionCondition |
T2 | DayZ-Expansion-Bundle |
ActionClose.ActionCondition |
T2 | Dayz Navigation ✂ |
ActionCloseDoors.OnEndServer |
— | DayZ-Expansion-Bundle |
ActionCloseFence.OnEndServer |
— | DayZ-Expansion-Bundle |
ActionCollectBloodTarget.ActionCondition |
T2 | DayZ-Expansion-Bundle |
ActionCollectBloodTarget.OnStartServer |
— | DayZ-Expansion-Bundle (cond) |
ActionCollectSampleTarget.ActionCondition |
T2 | DayZ-Expansion-Bundle |
ActionCollectSampleTarget.OnStartServer |
— | DayZ-Expansion-Bundle (cond) |
ActionConsume.ActionCondition |
T2 | DayZ-Expansion-Bundle (cond) |
ActionConsumeSingle.ActionCondition |
T2 | DayZ-Expansion-Bundle (cond) |
ActionContinuousBase.OnEndAnimationLoop |
— | DayZ-Expansion-Bundle |
ActionContinuousBase.OnFinishProgress |
— | DayZ-Expansion-Bundle |
ActionContinuousBase.OnStartAnimationLoop |
— | DayZ-Expansion-Bundle |
ActionCoverHeadTarget.ActionCondition |
T2 | DayZ-Expansion-Bundle (cond) |
ActionDefibrilateTarget.ActionCondition |
T2 | DayZ-Expansion-Bundle |
ActionDefibrilateTarget.OnStartServer |
— | DayZ-Expansion-Bundle (cond) |
ActionDeployObject.ActionConditionContinue |
— | BaseBuildingPlus ✂ |
ActionDeployObject.DropDuringPlacing |
— | DayZ-Expansion-Bundle (cond) |
ActionDeployObject.GetText |
— | DayZ-Expansion-Bundle |
ActionDeployObject.HandleReciveData |
— | DayZ-Expansion-Bundle |
ActionDeployObject.OnFinishProgressServer |
— | BaseBuildingPlus ✂ |
ActionDeployObject.OnStartServer |
— | DayZ-Expansion-Bundle (cond) |
ActionDeployObject.ReadFromContext |
— | DayZ-Expansion-Bundle |
ActionDeployObject.SetupAction |
— | DayZ-Expansion-Bundle |
ActionDeployObject.WriteToContext |
— | DayZ-Expansion-Bundle |
ActionDetach.ActionCondition |
T2 | DayZ-Expansion-Bundle (cond) |
ActionDetach.OnExecuteServer |
— | DayZ-Expansion-Bundle |
ActionDigGardenPlot.ActionCondition |
T2 | DayZ-Expansion-Bundle |
ActionDigInStash.ActionCondition |
T2 | DayZ-Expansion-Bundle (cond) |
ActionDisinfectTarget.ActionCondition |
T2 | DayZ-Expansion-Bundle (cond) |
ActionDismantlePart.DismantleCondition |
— | DayZ-Expansion-Bundle (cond) |
ActionDismantlePart.GetText |
— | DayZ-Expansion-Bundle |
ActionEmptyMagazine.OnEndServer |
— | DayZ-Expansion-Bundle |
ActionEmptyMagazine.OnStartServer |
— | DayZ-Expansion-Bundle |
ActionFillGeneratorTank.ActionCondition |
T2 | DayZ-Expansion-Bundle (cond) |
ActionFoldBaseBuildingObject.CreateConditionComponents |
— | BaseBuildingPlus ✂ |
ActionFoldBaseBuildingObject.GetText |
— | DayZ-Expansion-Bundle |
ActionFoldBaseBuildingObject.OnFinishProgressServer |
— | DayZ-Expansion-Bundle (cond) |
ActionFoldBaseBuildingObjectCB.CreateActionComponent |
— | BaseBuildingPlus ✂ |
ActionFoldObject.ActionCondition |
T2 | DayZ-Expansion-Bundle (cond) |
ActionFoldObject.GetText |
— | DayZ-Expansion-Bundle |
ActionForceConsume.ActionCondition |
T2 | DayZ-Expansion-Bundle (cond) |
ActionForceConsumeSingle.ActionCondition |
T2 | DayZ-Expansion-Bundle (cond) |
ActionGagTarget.ActionCondition |
T2 | DayZ-Expansion-Bundle (cond) |
ActionGetInTransport.ActionCondition |
T2 | DayZ-Expansion-Bundle |
ActionGetInTransport.OnEndServer |
— | DayZ-Expansion-Bundle |
ActionGetOutTransport.OnEnd |
— | DayZ-Expansion-Bundle (cond) |
ActionGetOutTransport.OnEndServer |
— | DayZ-Expansion-Bundle |
ActionGetOutTransport.ProcessGetOutTransportActionData |
— | DayZ-Expansion-Bundle |
ActionGiveBloodTarget.ActionCondition |
T2 | DayZ-Expansion-Bundle |
ActionGiveBloodTarget.OnStartServer |
— | DayZ-Expansion-Bundle (cond) |
ActionHandcuffTarget.ActionCondition |
T2 | DayZ-Expansion-Bundle (cond) |
ActionHarvestCrops.OnExecuteClient |
— | AgricultureCore (cond) |
ActionHarvestCrops.OnExecuteServer |
— | AgricultureCore (cond) |
ActionInjectTarget.ActionCondition |
T2 | DayZ-Expansion-Bundle (cond) |
ActionLoadMagazine.OnEndServer |
— | DayZ-Expansion-Bundle |
ActionLoadMagazine.OnStartServer |
— | DayZ-Expansion-Bundle |
ActionLoadMagazineQuick.OnEndServer |
— | DayZ-Expansion-Bundle |
ActionLoadMagazineQuick.OnStartServer |
— | DayZ-Expansion-Bundle |
ActionLockDoors.ActionCondition |
T2 | DayZ-Expansion-Bundle (cond) |
ActionLowerFlag.ActionCondition |
T2 | DayZ-Expansion-Bundle |
ActionLowerFlag.GetText |
— | DayZ-Expansion-Bundle |
ActionMineTree.ActionCondition |
T2 | DayZ-Expansion-Bundle (cond) |
ActionMountBarbedWire.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionMountBarbedWire.OnFinishProgressServer |
— | BaseBuildingPlus (cond) |
ActionOpen.ActionCondition |
T2 | Dayz Navigation ✂ |
ActionOpenCarDoors.ActionCondition |
T2 | DayZ-Expansion-Bundle |
ActionOpenCarDoorsOutside.ActionCondition |
T2 | DayZ-Expansion-Bundle |
ActionOpenDoors.OnEndServer |
— | DayZ-Expansion-Bundle |
ActionOpenFence.Can |
— | DayZ-Expansion-Bundle |
ActionOpenFence.GetText |
— | DayZ-Expansion-Bundle ✂ |
ActionOpenFence.OnEndServer |
— | DayZ-Expansion-Bundle |
ActionOpenFence.OnStartServer |
— | DayZ-Expansion-Bundle (cond) |
ActionPackTent.ActionCondition |
T2 | DayZ-Expansion-Bundle (cond) |
ActionPackTent.GetText |
— | DayZ-Expansion-Bundle |
ActionPin.OnStartServer |
— | VPPAdminTools |
ActionPlaceObject.ActionCondition |
T2 | CannabisPlus (cond) |
ActionPlugTargetIntoThis.ActionCondition |
T2 | BBPItemPack (cond) |
ActionPushBoat.ActionCondition |
T2 | VehicleRecovery (cond) |
ActionRaiseFlag.ActionCondition |
T2 | DayZ-Expansion-Bundle |
ActionRaiseFlag.GetText |
— | DayZ-Expansion-Bundle |
ActionRepairPart.RepairCondition |
— | DayZ-Expansion-Bundle |
ActionRestrainSelf.ActionCondition |
T2 | DayZ-Expansion-Bundle (cond) |
ActionRestrainSelf.OnFinishProgressServer |
— | DayZ-Expansion-Bundle |
ActionRestrainTarget.ActionCondition |
T2 | DayZ-Expansion-Bundle (cond) |
ActionRestrainTarget.OnFinishProgressServer |
— | DayZ-Expansion-Bundle (cond) |
ActionRestrainTarget.OnStartServer |
— | DayZ-Expansion-Bundle (cond) |
ActionShaveTarget.ActionCondition |
T2 | DayZ-Expansion-Bundle (cond) |
ActionSkinning.ActionCondition |
T2 | DayZ-Expansion-Bundle |
ActionSkinning.Can |
— | DayZ-Expansion-Bundle |
ActionSkinning.CanContinue |
— | DayZ-Expansion-Bundle |
ActionSkinningCB.CreateActionComponent |
— | BallerZ Gear (cond) |
ActionStartEngine.ActionCondition |
T2 | DayZ-Expansion-Bundle ✂ |
ActionStartEngine.Expansion_CheckSuccess |
— | DayZ-Expansion-Bundle ✂ |
ActionStartEngine.GetText |
— | DayZ-Expansion-Bundle ✂ |
ActionStartEngine.OnFinishProgress |
— | DayZ-Expansion-Bundle (cond) |
ActionStartEngineBoat.ActionCondition |
T2 | DayZ-Expansion-Bundle |
ActionStartEngineBoat.Expansion_CheckSuccess |
— | DayZ-Expansion-Bundle ✂ |
ActionStartEngineMotorbike.ActionCondition |
T2 | DayZ-Expansion-Bundle |
ActionStartEngineMotorbike.Expansion_CheckSuccess |
— | DayZ-Expansion-Bundle ✂ |
ActionStopEngine.ActionCondition |
T2 | DayZ-Expansion-Bundle ✂ |
ActionStopEngine.Expansion_CheckSuccess |
— | DayZ-Expansion-Bundle ✂ |
ActionStopEngine.GetText |
— | DayZ-Expansion-Bundle ✂ |
ActionStopEngine.OnExecute |
— | DayZ-Expansion-Bundle (cond) |
ActionStopEngineBoat.Expansion_CheckSuccess |
— | DayZ-Expansion-Bundle ✂ |
ActionSwitchLights.ActionCondition |
T2 | DayZ-Expansion-Bundle ✂ |
ActionSwitchSeats.Start |
— | DayZ-Expansion-Bundle |
ActionTakeItem.ActionCondition |
T2 | DayZ-Expansion-Bundle |
ActionTakeItem.GetText |
— | DayZ-Expansion-Bundle |
ActionTakeItemToHands.ActionCondition |
T2 | DayZ-Expansion-Bundle |
ActionTakeItemToHands.GetText |
— | DayZ-Expansion-Bundle |
ActionTakeMaterialToHands.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionTakeMaterialToHandsSwitch.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionTargetsCursor.GetActionDesc |
— | DayZ-Expansion-Bundle |
ActionTargetsCursor.Update |
— | DayZ-Expansion-Bundle (cond) |
ActionTogglePlaceObject.Start |
— | DayZ-Expansion-Bundle (cond) |
ActionToggleTentOpen.ActionCondition |
T2 | DayZ-Expansion-Bundle (cond) |
ActionToggleTentOpen.GetText |
— | DayZ-Expansion-Bundle ✂ |
ActionToggleTentOpen.OnExecuteServer |
— | DayZ-Expansion-Bundle (cond) |
ActionTriggerRemotely.ActionCondition |
T2 | DayZ-Expansion-Bundle (cond) |
ActionTurnOffPowerGenerator.ActionCondition |
T2 | DayZ-Expansion-Bundle (cond) |
ActionTurnOffPowerGenerator.CreateConditionComponents |
— | DayZ-Expansion-Bundle ✂ |
ActionTurnOnPowerGenerator.ActionCondition |
T2 | DayZ-Expansion-Bundle (cond) |
ActionTurnOnPowerGenerator.CreateConditionComponents |
— | DayZ-Expansion-Bundle ✂ |
ActionTurnOnWhileOnGround.ActionCondition |
T2 | BBPItemPack |
ActionUnHideCabinInventory.ActionCondition |
T2 | CodeLock to ExpansionCodeLock Bridge |
ActionUnlockDoors.ActionCondition |
T2 | DayZ-Expansion-Bundle (cond) |
ActionUnmountBarbedWire.GetText |
— | DayZ-Expansion-Bundle |
ActionUnmountBarbedWire.OnFinishProgressServer |
— | BaseBuildingPlus (cond) |
ActionUnpin.ActionCondition |
T2 | DayZ-Expansion-Bundle (cond) |
ActionUnpin.OnExecute |
— | DayZ-Expansion-Bundle |
ActionUnpin.OnStartServer |
— | VPPAdminTools |
ActionUnrestrainTarget.ActionCondition |
T2 | DayZ-Expansion-Bundle (cond) |
ActionUnrestrainTarget.OnFinishProgressServer |
— | DayZ-Expansion-Bundle (cond) |
ActionUnrestrainTargetHands.OnFinishProgressServer |
— | DayZ-Expansion-Bundle (cond) |
ActionWorldCraft.ActionCondition |
T2 | DayZ-Expansion-Bundle |
ActionWorldCraft.Post_SetupAction |
— | DayZ-Expansion-Bundle |
AdvancedCommunication.OnStoreLoad |
T3 | CF |
AdvancedCommunication.OnStoreSave |
T3 | CF |
AlarmClock_ColorBase.OnUpdate |
T0 | DayZ-Expansion-Bundle |
Ammunition_Base.CanAddCartridges |
— | DayZ-Expansion-Bundle |
Ammunition_Base.CanBeSplit |
— | DayZ-Expansion-Bundle |
Ammunition_Base.CombineItems |
— | DayZ-Expansion-Bundle |
Ammunition_Base.Expansion_GetHealthDamage |
— | DayZ-Expansion-Bundle ✂ |
Ammunition_Base.IsCompatiableAmmo |
— | DayZ-Expansion-Bundle |
Ammunition_Base.SplitItem |
— | DayZ-Expansion-Bundle ✂ |
Ammunition_Base.SplitItemToInventoryLocation |
— | DayZ-Expansion-Bundle ✂ |
AnalyticsManagerServer.OnEntityKilled |
— | DayZ-Expansion-Bundle |
AnalyticsManagerServer.OnPlayerConnect |
T3 | DayZ-Expansion-Bundle (cond) |
AnalyticsManagerServer.OnPlayerKilled |
— | DayZ-Expansion-Bundle (cond) |
AnimalBase.AfterStoreLoad |
T3 | DayZ-Expansion-Bundle |
AnimalBase.CommandHandler |
T1 | DayZ-Expansion-Bundle |
AnimalBase.EEDelete |
T3 | DayZ-Expansion-Bundle |
AnimalBase.EEHealthLevelChanged |
T2 | DayZ-Expansion-Bundle |
AnimalBase.EEHitBy |
T2 | DayZ-Expansion-Bundle |
AnimalBase.EEKilled |
T3 | DayZ-Expansion-Bundle |
AnimalBase.EEOnDamageCalculated |
— | DayZ-Expansion-Bundle |
AnimalBase.EOnContact |
— | DayZ-Expansion-Bundle ✂ |
AnimalBase.ModCommandHandlerBefore |
— | DayZ-Expansion-Bundle (cond) |
AnimalBase.ModCommandHandlerInside |
— | DayZ-Expansion-Bundle |
AnimalBase.NameOverride |
— | DayZ-Expansion-Bundle (cond) |
AnimalBase.OnStoreLoad |
T3 | CF |
AnimalBase.OnStoreSave |
T3 | CF |
AnimalBase.OnVariablesSynchronized |
T2 | DayZ-Expansion-Bundle |
AnimalBase.SetAsSkinned |
— | DayZ-Expansion-Bundle |
AnimatedActionBase.OnAnimationEvent |
— | DayZ-Expansion-Bundle |
AnimatedActionBase.OnExecute |
— | DayZ-Expansion-Bundle |
AreaExposureMdfr.Activate |
— | VPPAdminTools (cond) |
AreaExposureMdfr.OnTick |
— | DayZ-Expansion-Bundle (cond) |
Armband_ColorBase.Expansion_SwitchItemSelectionTextureEx |
— | DayZ-Expansion-Bundle |
AtlasBipod.CanDetachAttachment |
— | Mass'sManyItemOverhaul ✂ |
AtlasBipod.CanPutAsAttachment |
— | Mass'sManyItemOverhaul (cond) |
AttachNewMagazine.OnEntry |
— | DayZ-Expansion-Bundle (cond) |
AttachmentsWrapper.SetParent |
— | DayZ-Expansion-Bundle |
BBP_BASE.EEItemAttached |
T2 | CodeLock to ExpansionCodeLock Bridge |
BBP_Mortar_Mix.SetActions |
T2 | BBPItemPack |
BZ_Mummy_AquaHemp.CanBeSkinned |
— | BallerZ Gear ✂ |
BZ_Mummy_AquaHemp.EOnFrame |
T1 | BallerZ Gear ✂ |
BZ_Mummy_AquaHemp.EOnPostFrame |
T1 | BallerZ Gear ✂ |
BZ_Mummy_BlueHemp.CanBeSkinned |
— | BallerZ Gear ✂ |
BZ_Mummy_BlueHemp.EOnFrame |
T1 | BallerZ Gear ✂ |
BZ_Mummy_BlueHemp.EOnPostFrame |
T1 | BallerZ Gear ✂ |
BZ_Mummy_Hemp.CanBeSkinned |
— | BallerZ Gear ✂ |
BZ_Mummy_Hemp.EOnFrame |
T1 | BallerZ Gear ✂ |
BZ_Mummy_Hemp.EOnPostFrame |
T1 | BallerZ Gear ✂ |
BZ_Mummy_OrangeHemp.CanBeSkinned |
— | BallerZ Gear ✂ |
BZ_Mummy_OrangeHemp.EOnFrame |
T1 | BallerZ Gear ✂ |
BZ_Mummy_OrangeHemp.EOnPostFrame |
T1 | BallerZ Gear ✂ |
BZ_Mummy_PinkHemp.CanBeSkinned |
— | BallerZ Gear ✂ |
BZ_Mummy_PinkHemp.EOnFrame |
T1 | BallerZ Gear ✂ |
BZ_Mummy_PinkHemp.EOnPostFrame |
T1 | BallerZ Gear ✂ |
BZ_Mummy_Psycho.CanBeSkinned |
— | BallerZ Gear ✂ |
BZ_Mummy_Psycho.EOnFrame |
T1 | BallerZ Gear ✂ |
BZ_Mummy_Psycho.EOnPostFrame |
T1 | BallerZ Gear ✂ |
BZ_Mummy_PurpleHemp.CanBeSkinned |
— | BallerZ Gear ✂ |
BZ_Mummy_PurpleHemp.EOnFrame |
T1 | BallerZ Gear ✂ |
BZ_Mummy_PurpleHemp.EOnPostFrame |
T1 | BallerZ Gear ✂ |
BZ_Mummy_RedHemp.CanBeSkinned |
— | BallerZ Gear ✂ |
BZ_Mummy_RedHemp.EOnFrame |
T1 | BallerZ Gear ✂ |
BZ_Mummy_RedHemp.EOnPostFrame |
T1 | BallerZ Gear ✂ |
BZ_Mummy_WhiteHemp.CanBeSkinned |
— | BallerZ Gear ✂ |
BZ_Mummy_WhiteHemp.EOnFrame |
T1 | BallerZ Gear ✂ |
BZ_Mummy_WhiteHemp.EOnPostFrame |
T1 | BallerZ Gear ✂ |
BZ_Mummy_YellowHemp.CanBeSkinned |
— | BallerZ Gear ✂ |
BZ_Mummy_YellowHemp.EOnFrame |
T1 | BallerZ Gear ✂ |
BZ_Mummy_YellowHemp.EOnPostFrame |
T1 | BallerZ Gear ✂ |
BZ_Zombie_Morpheous.CanBeSkinned |
— | BallerZ Gear ✂ |
BZ_Zombie_Morpheous.EOnFrame |
T1 | BallerZ Gear ✂ |
BZ_Zombie_Morpheous.EOnPostFrame |
T1 | BallerZ Gear ✂ |
BZ_Zombie_Neo.CanBeSkinned |
— | BallerZ Gear ✂ |
BZ_Zombie_Neo.EOnFrame |
T1 | BallerZ Gear ✂ |
BZ_Zombie_Neo.EOnPostFrame |
T1 | BallerZ Gear ✂ |
BZ_Zombie_Smith.CanBeSkinned |
— | BallerZ Gear ✂ |
BZ_Zombie_Smith.EOnFrame |
T1 | BallerZ Gear ✂ |
BZ_Zombie_Smith.EOnPostFrame |
T1 | BallerZ Gear ✂ |
BZ_Zombie_Trinity.CanBeSkinned |
— | BallerZ Gear ✂ |
BZ_Zombie_Trinity.EOnFrame |
T1 | BallerZ Gear ✂ |
BZ_Zombie_Trinity.EOnPostFrame |
T1 | BallerZ Gear ✂ |
BarbedWire.ExpansionOnDestroyed |
— | DayZ-Expansion-Bundle ✂ |
BarrelHoles_ColorBase.CF_OnStoreLoad |
— | DayZ-Expansion-Bundle |
BarrelHoles_ColorBase.Close |
— | DayZ-Expansion-Bundle |
BarrelHoles_ColorBase.Expansion_CanUseVirtualStorage |
— | DayZ-Expansion-Bundle (cond) |
BarrelHoles_ColorBase.IsNonExpansionOpenable |
— | DayZ-Expansion-Bundle ✂ |
BarrelHoles_ColorBase.Open |
— | DayZ-Expansion-Bundle |
Barrel_ColorBase.Close |
— | DayZ-Expansion-Bundle |
Barrel_ColorBase.IsNonExpansionOpenable |
— | DayZ-Expansion-Bundle ✂ |
Barrel_ColorBase.Open |
— | DayZ-Expansion-Bundle |
BaseBuildingBase.GetKitSpawnPosition |
— | DayZ-Expansion-Bundle |
BaseBuildingBase.IsOpen |
— | DayZ-Expansion-Bundle |
Battery9V.SetActions |
T2 | DayZ-Expansion-Bundle |
BatteryCharger.OnWorkStart |
— | DayZ-Expansion-Bundle |
BatteryCharger.OnWorkStop |
— | DayZ-Expansion-Bundle |
BearTrap.Expansion_GetAmmoTypes |
— | DayZ-Expansion-Bundle ✂ |
BearTrap.Expansion_IsMechanicalTrap |
— | DayZ-Expansion-Bundle ✂ |
BleedingSourcesManagerBase.CanAddBleedingSource |
— | DayZ-Expansion-Bundle (cond) |
BleedingSourcesManagerServer.ProcessHit |
— | DayZ-Expansion-Bundle (cond) |
BloodLoss.OnUpdateClient |
— | DayZ-Expansion-Bundle (cond) |
Blowtorch.OnWorkStop |
— | DayZ-Expansion-Bundle |
BoatScript.OnStoreLoad |
T3 | CF |
BoatScript.OnStoreSave |
T3 | CF |
BoatScript.SetActions |
T2 | FlipTransport |
BuildingBase.AfterStoreLoad |
T3 | DayZ-Expansion-Bundle |
BuildingBase.DeferredInit |
— | DayZ-Expansion-Bundle |
BuildingBase.EEHitBy |
T2 | DayZ-Expansion-Bundle |
BuildingBase.EEOnCECreate |
— | DayZ-Expansion-Bundle |
BuildingBase.EEOnDamageCalculated |
— | DayZ-Expansion-Bundle |
BuildingBase.Explode |
— | DayZ-Expansion-Bundle |
BuildingBase.NameOverride |
— | DayZ-Expansion-Bundle (cond) |
BuildingBase.OnStoreLoad |
T3 | CF |
BuildingBase.OnStoreSave |
T3 | CF |
BuildingBase.OnVariablesSynchronized |
T2 | DayZ-Expansion-Bundle |
CAContinuousFertilizeGardenSlot.Setup |
— | AgricultureCore |
CF_Date.Format |
— | DayZ-Expansion-Bundle (cond) |
CF_Localiser.Set |
— | DayZ-Expansion-Bundle ✂ |
CF_ModuleGame.EnableRPC |
— | DayZ-Expansion-Bundle (cond) |
CanisterGasoline.SetActions |
T2 | DayZ-Expansion-Bundle |
CarBattery.CanPutIntoHands |
T2 | DayZ-Expansion-Bundle (cond) |
CarDoor.EEHealthLevelChanged |
T2 | DayZ-Expansion-Bundle |
CarDoor.Expansion_CarContactActivates |
— | DayZ-Expansion-Bundle ✂ |
CarDoor.NameOverride |
— | DayZ-Expansion-Bundle ✂ |
CarHud.Init |
— | DayZ-Expansion-Bundle |
CarHud.RefreshVehicleHud |
— | DayZ-Expansion-Bundle |
CarHud.ShowVehicleInfo |
— | DayZ-Expansion-Bundle |
CarScript.CanBeTargetedByAI |
— | DayZ-Expansion-Bundle |
CarScript.CanReceiveItemIntoCargo |
T2 | Mass'sManyItemOverhaul (cond) |
CarScript.DamageCrew |
— | DayZ-Expansion-Bundle |
CarScript.DebugFreeAreaAtDoor |
— | DayZ-Expansion-Bundle ✂ |
CarScript.EEDelete |
T3 | DayZ-Expansion-Bundle |
CarScript.EEHealthLevelChanged |
T2 | DayZ-Expansion-Bundle |
CarScript.EEHitBy |
T2 | DayZ-Expansion-Bundle |
CarScript.EEInit |
T3 | DayZ-Expansion-Bundle |
CarScript.EEItemDetached |
T2 | DayZ-Expansion-Bundle |
CarScript.EEKilled |
T3 | DayZ-Expansion-Bundle |
CarScript.EEOnDamageCalculated |
— | DayZ-Expansion-Bundle |
CarScript.GenerateCarHornAINoise |
— | DayZ-Expansion-Bundle |
CarScript.IsAreaAtDoorFree |
— | DayZ-Expansion-Bundle ✂ |
CarScript.OnStoreLoad |
T3 | CF |
CarScript.OnStoreSave |
T3 | CF |
CarScript.OnUpdate |
T0 | FlipTransport |
CarScript.OnVariablesSynchronized |
T2 | DayZ-Expansion-Bundle |
CarScript.SetActions |
T2 | FlipTransport |
CattleProd.OnWorkStart |
— | DayZ-Expansion-Bundle |
CattleProd.OnWorkStop |
— | DayZ-Expansion-Bundle |
CharacterCreationMenu.Back |
— | DayZ-Expansion-Bundle |
CharacterCreationMenu.Refresh |
— | DayZ-Expansion-Bundle |
Chat.Add |
— | DayZ-Expansion-Bundle (cond) |
Chat.AddInternal |
— | DayZ-Expansion-Bundle (cond) |
Chat.Clear |
— | DayZ-Expansion-Bundle (cond) |
Chemlight_ColorBase.OnWorkStart |
— | DayZ-Expansion-Bundle |
Chemlight_ColorBase.OnWorkStop |
— | DayZ-Expansion-Bundle |
Chemlight_ColorBase.eAI_GetNightVisibility |
— | DayZ-Expansion-Bundle ✂ |
ChernarusPlusData.WeatherOnBeforeChange |
— | VPPAdminTools |
CivSedanWheel.OnWasDetached |
— | DayZ-Expansion-Bundle |
CivilianSedan.ExpansionGetWheelType |
— | DayZ-Expansion-Bundle ✂ |
CivilianSedan.OnDebugSpawn |
— | DayZ-Expansion-Bundle ✂ |
Clothing.CanLoadItemIntoCargoClothingConditions |
— | DayZ-Expansion-Bundle ✂ |
Clothing.CanReceiveItemIntoCargoClothingConditions |
— | DayZ-Expansion-Bundle ✂ |
Clothing.EECargoIn |
— | DayZ-Expansion-Bundle |
Clothing.EECargoMove |
— | DayZ-Expansion-Bundle |
Clothing.EECargoOut |
— | DayZ-Expansion-Bundle |
Clothing.Expansion_SwitchItemSelectionTextureEx |
— | DayZ-Expansion-Bundle |
Clothing.SmershException |
— | DayZ-Expansion-Bundle ✂ |
CombinationLock.ExpansionOnDestroyed |
— | DayZ-Expansion-Bundle ✂ |
ConstructionBase.DismantlePartServerEx |
— | DayZ-Expansion-Bundle (cond) |
ConstructionBase.GetConstructionPartsToBuild |
— | DayZ-Expansion-Bundle |
ConstructionBase.IsCollidingEx |
— | DayZ-Expansion-Bundle (cond) |
ConstructionBase.UpdateConstructionParts |
— | DayZ-Expansion-Bundle |
ContainerWithCargoAndAttachments.OnShow |
— | DayZ-Expansion-Bundle (cond) |
ContainerWithCargoAndAttachments.SetEntity |
— | DayZ-Expansion-Bundle |
ContainerWithCargoAndAttachments.SetOpenState |
— | DayZ-Expansion-Bundle |
Container_Base.CF_OnStoreLoad |
— | DayZ-Expansion-Bundle |
Container_Base.Close |
— | DayZ-Expansion-Bundle |
Container_Base.DeferredInit |
— | DayZ-Expansion-Bundle |
Container_Base.Open |
— | DayZ-Expansion-Bundle |
ContaminatedArea_Base.eAI_IsDangerousToAI |
— | DayZ-Expansion-Bundle ✂ |
ContaminatedTrigger.OnEnterServerEvent |
— | VPPAdminTools (cond) |
CoughSymptom.OnGetActivatedServer |
— | DayZ-Expansion-Bundle |
CraftTerritoryFlagKit.CanDo |
— | DayZ-Expansion-Bundle (cond) |
CreditsLoader.GetData |
— | CF ✂ |
DayZExpansion.OnFinish |
— | DayZ-Expansion-Bundle |
DayZExpansion.OnLoaded |
— | DayZ-Expansion-Bundle |
DayZExpansion.SpectateAI |
— | DayZ-Expansion-Bundle ✂ |
DayZGame.CloseCombatEffects |
— | DayZ-Expansion-Bundle |
DayZGame.Expansion_OnUpdate |
— | DayZ-Expansion-Bundle ✂ |
DayZGame.ExplosionEffectsEx |
— | DayZ-Expansion-Bundle |
DayZGame.IsDebugMonitor |
— | DayZ-Expansion-Bundle ✂ |
DayZGame.OnInitialize |
— | VPPAdminTools (cond) |
DayZGame.OnKeyPress |
— | VPPAdminTools |
DayZGame.OnKeyRelease |
— | VPPAdminTools |
DayZGame.RegisterProfilesOptions |
— | Dabs Framework |
DayZGame.SetMissionPath |
— | Dabs Framework |
DayZIntroScenePC.CharacterRotationStart |
— | DayZ-Expansion-Bundle (cond) |
DayZIntroScenePC.ResetIntroCamera |
— | DayZ-Expansion-Bundle (cond) |
DayZPlayerCamera1stPersonVehicle.Expansion_GetUDAngles |
— | DayZ-Expansion-Bundle ✂ |
DayZPlayerCamera1stPersonVehicle.OnActivate |
— | DayZ-Expansion-Bundle |
DayZPlayerCamera1stPersonVehicle.OnUpdate |
T0 | DayZ-Expansion-Bundle |
DayZPlayerCamera3rdPersonVehicle.Expansion_GetUDAngles |
— | DayZ-Expansion-Bundle ✂ |
DayZPlayerCamera3rdPersonVehicle.OnActivate |
— | DayZ-Expansion-Bundle |
DayZPlayerCamera3rdPersonVehicle.OnUpdate |
T0 | DayZ-Expansion-Bundle |
DayZPlayerCommandDeathCallback.OnSimulationEnd |
— | DayZ-Expansion-Bundle |
DayZPlayerImplement.AddNoise |
— | DayZ-Expansion-Bundle |
DayZPlayerImplement.CameraHandler |
— | VPPAdminTools (cond) |
DayZPlayerImplement.CanBeSkinned |
— | DayZ-Expansion-Bundle (cond) |
DayZPlayerImplement.CanBeTargetedByAI |
— | DayZ-Expansion-Bundle |
DayZPlayerImplement.CommandHandler |
T1 | DayZ-Expansion-Bundle |
DayZPlayerImplement.EEHealthLevelChanged |
T2 | DayZ-Expansion-Bundle |
DayZPlayerImplement.EEHitBy |
T2 | DayZ-Expansion-Bundle |
DayZPlayerImplement.EEKilled |
T3 | DayZ-Expansion-Bundle |
DayZPlayerImplement.EEOnDamageCalculated |
— | DayZ-Expansion-Bundle |
DayZPlayerImplement.Expansion_CanBeDamaged |
— | DayZ-Expansion-Bundle |
DayZPlayerImplement.Expansion_GetEntityStorageAdditionalDataVersion |
— | DayZ-Expansion-Bundle ✂ |
DayZPlayerImplement.Expansion_Init |
— | DayZ-Expansion-Bundle |
DayZPlayerImplement.Expansion_IsAI |
— | DayZ-Expansion-Bundle ✂ |
DayZPlayerImplement.Expansion_OnEntityStorageAdditionalDataLoad |
— | DayZ-Expansion-Bundle |
DayZPlayerImplement.Expansion_OnEntityStorageAdditionalDataSave |
— | DayZ-Expansion-Bundle |
DayZPlayerImplement.IsInventoryVisible |
T2 | DayZ-Expansion-Bundle |
DayZPlayerImplement.IsShootingFromCamera |
— | DayZ-Expansion-Bundle |
DayZPlayerImplement.ModCommandHandlerBefore |
— | VPPAdminTools |
DayZPlayerImplement.ModCommandHandlerInside |
— | VPPAdminTools |
DayZPlayerImplement.NameOverride |
— | DayZ-Expansion-Bundle (cond) |
DayZPlayerImplement.OnRPC |
T2 | Dayz Navigation (cond) |
DayZPlayerImplement.OnStoreLoad |
T3 | CF |
DayZPlayerImplement.OnStoreSave |
T3 | CF |
DayZPlayerImplement.OnSyncJuncture |
— | DayZ-Expansion-Bundle |
DayZPlayerImplement.OnVariablesSynchronized |
T2 | DayZ-Expansion-Bundle |
DayZPlayerImplement.ShowDeadScreen |
— | DayZ-Expansion-Bundle |
DayZPlayerImplementFallDamage.HandleFallDamage |
— | DayZ-Expansion-Bundle (cond) |
DayZPlayerImplementThrowing.HandleThrowing |
— | DayZ-Expansion-Bundle (cond) |
DayZPlayerMeleeFightLogic_LightHeavy.HandleFightLogic |
— | DayZ-Expansion-Bundle (cond) |
DayZPlayerMeleeFightLogic_LightHeavy.Init |
— | DayZ-Expansion-Bundle (cond) |
DeadFox.Expansion_IsMeleeWeapon |
— | DayZ-Expansion-Bundle ✂ |
DeafnessCompleteSymptom.OnGetActivatedClient |
— | DayZ-Expansion-Bundle (cond) |
DeafnessCompleteSymptom.OnGetDeactivatedClient |
— | DayZ-Expansion-Bundle (cond) |
Debug.DestroyAllShapes |
— | Dabs Framework ✂ |
Debug.DrawArrow |
— | Dabs Framework ✂ |
Debug.DrawBox |
— | Dabs Framework ✂ |
Debug.DrawBoxEx |
— | Dabs Framework ✂ |
Debug.DrawCone |
— | Dabs Framework ✂ |
Debug.DrawCube |
— | Dabs Framework ✂ |
Debug.DrawCylinder |
— | Dabs Framework ✂ |
Debug.DrawLine |
— | Dabs Framework ✂ |
Debug.DrawLines |
— | Dabs Framework ✂ |
Debug.DrawSphere |
— | Dabs Framework ✂ |
DebugMonitor.CalculateMapTile |
— | DayZ-Expansion-Bundle (cond) |
DebugMonitor.SetFramerate |
— | DayZ-Expansion-Bundle |
DebugMonitor.SetFramerateText |
— | DayZ-Expansion-Bundle (cond) |
Defibrillator.OnWorkStart |
— | DayZ-Expansion-Bundle |
Defibrillator.OnWorkStop |
— | DayZ-Expansion-Bundle |
DigOutStashLambda.Execute |
— | DayZ-Expansion-Bundle ✂ |
DrowningMdfr.ActivateCondition |
— | VPPAdminTools (cond) |
DrowningMdfr.DeactivateCondition |
— | VPPAdminTools (cond) |
DrowningMdfr.OnTick |
— | VPPAdminTools (cond) |
EasterEgg.OnInventoryEnter |
T2 | DayZ-Expansion-Bundle |
EasterEgg.OnInventoryExit |
T2 | DayZ-Expansion-Bundle |
Edible_Base.ChangeFoodStage |
— | DayZ-Expansion-Bundle |
Edible_Base.SetActions |
T2 | OP_BaseItems |
EffExhaustSmoke.Event_OnFrameUpdate |
— | DayZ-Expansion-Bundle (cond) |
EffExhaustSmoke.Expansion_SetParticleStateHelicopter |
— | DayZ-Expansion-Bundle ✂ |
EffExhaustSmoke.Expansion_SetRotorSpeed |
— | DayZ-Expansion-Bundle ✂ |
EffectArea.EEDelete |
T3 | DayZ-Expansion-Bundle |
EffectArea.InitZoneServer |
— | DayZ-Expansion-Bundle |
EffectArea.OnPlayerEnterServer |
— | DayZ-Expansion-Bundle |
EffectArea.OnPlayerExitServer |
— | DayZ-Expansion-Bundle |
EffectArea.OnVariablesSynchronized |
T2 | DayZ-Expansion-Bundle |
EmoteConstructor.RegisterEmotes |
— | Dabs Framework |
EmoteDabbing.EmoteCondition |
— | Dabs Framework (cond) |
EmoteManager.CommitSuicide |
— | DayZ-Expansion-Bundle (cond) |
EmoteManager.CreateBleedingEffect |
— | DayZ-Expansion-Bundle (cond) |
EmoteManager.PlayEmote |
— | DayZ-Expansion-Bundle |
EnochData.WeatherOnBeforeChange |
— | VPPAdminTools |
ExpansionActionAttachCodeLock.ActionCondition |
T2 | CodeLock to ExpansionCodeLock Bridge |
ExpansionActionDismissAI.ActionCondition |
T2 | DayZ-Expansion-Bundle |
ExpansionActionEnterCodeLock.ActionCondition |
T2 | CodeLock to ExpansionCodeLock Bridge (cond) |
ExpansionActionPaint.ActionCondition |
T2 | DayZ-Expansion-Bundle |
ExpansionActionPaint.GetText |
— | DayZ-Expansion-Bundle |
ExpansionBarbedWire.CreateTargetInformation |
— | DayZ-Expansion-Bundle ✂ |
ExpansionBarbedWire.Expansion_IsDanger |
— | DayZ-Expansion-Bundle ✂ |
ExpansionBaseBuilding.AfterStoreLoad |
T3 | DayZ-Expansion-Bundle |
ExpansionBaseBuilding.CF_OnStoreLoad |
— | DayZ-Expansion-Bundle |
ExpansionBaseBuilding.CF_OnStoreSave |
— | DayZ-Expansion-Bundle |
ExpansionBaseBuilding.CanBeDamaged |
— | DayZ-Expansion-Bundle ✂ |
ExpansionBaseBuilding.CanBeRepairedToPristine |
— | DayZ-Expansion-Bundle ✂ |
ExpansionBaseBuilding.CanObstruct |
— | DayZ-Expansion-Bundle ✂ |
ExpansionBaseBuilding.CanReceiveAttachment |
T2 | DayZ-Expansion-Bundle |
ExpansionBaseBuilding.EEInit |
T3 | DayZ-Expansion-Bundle |
ExpansionBaseBuilding.EEKilled |
T3 | DayZ-Expansion-Bundle (cond) |
ExpansionBaseBuilding.ExpansionGetCodeLock |
— | DayZ-Expansion-Bundle ✂ |
ExpansionBaseBuilding.ExpansionHasCodeLock |
— | DayZ-Expansion-Bundle ✂ |
ExpansionBaseBuilding.ExpansionOnDestroyed |
— | DayZ-Expansion-Bundle ✂ |
ExpansionBaseBuilding.GetDestroySound |
— | DayZ-Expansion-Bundle ✂ |
ExpansionBaseBuilding.GetKitSpawnPosition |
— | DayZ-Expansion-Bundle ✂ |
ExpansionBaseBuilding.HasProperDistance |
— | DayZ-Expansion-Bundle ✂ |
ExpansionBaseBuilding.IsFacingCamera |
— | DayZ-Expansion-Bundle ✂ |
ExpansionBaseBuilding.IsFacingPlayer |
— | DayZ-Expansion-Bundle ✂ |
ExpansionBaseBuilding.IsOpened |
— | DayZ-Expansion-Bundle ✂ |
ExpansionBaseBuilding.OnPartBuiltServer |
— | DayZ-Expansion-Bundle |
ExpansionBaseBuilding.OnVariablesSynchronized |
T2 | DayZ-Expansion-Bundle |
ExpansionBaseBuilding.SetActions |
T2 | DayZ-Expansion-Bundle |
ExpansionBaseBuilding.UpdateAttachmentPhysics |
— | DayZ-Expansion-Bundle ✂ |
ExpansionBaseBuilding.UpdatePhysics |
— | DayZ-Expansion-Bundle ✂ |
ExpansionBlinkLight.EOnFrame |
T1 | Arma 2 Helicopters Remastered ✂ |
ExpansionBookMenuManager.RegisterBookMenuTabs |
— | DayZ-Expansion-Bundle |
ExpansionClientSettingsModule.OnSettingsChanged |
— | DayZ-Expansion-Bundle |
ExpansionCodeLock.ExpansionLock |
— | DayZ-Expansion-Bundle |
ExpansionCodeLock.ExpansionUnlock |
— | DayZ-Expansion-Bundle |
ExpansionESPModificationModule.OnInit |
T3 | DayZ-Expansion-Bundle |
ExpansionItemInspectionBase.UpdateItemStats |
— | DayZ-Expansion-Bundle |
ExpansionMarkerClientData.PartyCount |
— | DayZ-Expansion-Bundle ✂ |
ExpansionMarkerClientData.PartyGet |
— | DayZ-Expansion-Bundle ✂ |
ExpansionMarkerClientData.PartyInsert |
— | DayZ-Expansion-Bundle ✂ |
ExpansionMarkerClientData.PartyPlayerCount |
— | DayZ-Expansion-Bundle ✂ |
ExpansionMarkerClientData.PartyPlayerGet |
— | DayZ-Expansion-Bundle ✂ |
ExpansionMarkerClientData.PartyQuickCount |
— | DayZ-Expansion-Bundle ✂ |
ExpansionMarkerClientData.PartyQuickGet |
— | DayZ-Expansion-Bundle ✂ |
ExpansionMarkerClientData.PartyRemove |
— | DayZ-Expansion-Bundle ✂ |
ExpansionMarkerClientData.PartyUpdate |
— | DayZ-Expansion-Bundle ✂ |
ExpansionMarkerClientData.RefreshPartyMarkers |
— | DayZ-Expansion-Bundle ✂ |
ExpansionMarketModule.CheckCanUseTrader |
— | DayZ-Expansion-Bundle |
ExpansionP2PMarketModule.CheckCanUseTrader |
— | DayZ-Expansion-Bundle |
ExpansionPartyData.OnJoin |
— | DayZ-Expansion-Bundle |
ExpansionPartyData.OnLeave |
— | DayZ-Expansion-Bundle |
ExpansionPartyPlayerData.OnJoin |
— | DayZ-Expansion-Bundle |
ExpansionPartyPlayerData.OnLeave |
— | DayZ-Expansion-Bundle |
ExpansionPartyPlayerData.OnStoreLoad |
T3 | DayZ-Expansion-Bundle |
ExpansionSettings.Init |
— | DayZ-Expansion-Bundle |
ExpansionSettings.OnInit |
T3 | DayZ-Expansion-Bundle |
ExpansionSettings.ServerInit |
— | DayZ-Expansion-Bundle |
ExpansionVehicle.CanBeDamaged |
— | DayZ-Expansion-Bundle (cond) |
ExpansionVehicle.DeferredInit |
— | DayZ-Expansion-Bundle |
ExpansionVehicle.GetLockState |
— | DayZ-Expansion-Bundle ✂ |
ExpansionVehicle.Init |
— | DayZ-Expansion-Bundle ✂ |
ExpansionVehicle.IsLocked |
— | DayZ-Expansion-Bundle ✂ |
ExpansionVehicle.OnCECreate |
— | DayZ-Expansion-Bundle |
ExpansionVehicle.OnDoorClosed |
— | DayZ-Expansion-Bundle ✂ |
ExpansionVehicle.OnDoorOpened |
— | DayZ-Expansion-Bundle ✂ |
ExpansionVehicle.ResetKeyPairing |
— | DayZ-Expansion-Bundle ✂ |
ExpansionVehicle.SetLockState |
— | DayZ-Expansion-Bundle ✂ |
ExpansionWorld.FirearmEffects |
— | DayZ-Expansion-Bundle |
ExpansionWorld.FixAIFirearmFX |
— | DayZ-Expansion-Bundle ✂ |
ExpansionWorld.OnFinish |
— | DayZ-Expansion-Bundle |
ExpansionWorld.OnStart |
— | DayZ-Expansion-Bundle |
ExpansionWorld.OnUpdate |
T0 | DayZ-Expansion-Bundle |
ExpansionWorld.eAI_OnUpdate |
— | DayZ-Expansion-Bundle ✂ |
ExpansionWorldObjectsModule.OnInit |
T3 | DayZ-Expansion-Bundle |
ExpansionWorldObjectsModule.OnMissionLoaded |
— | DayZ-Expansion-Bundle |
ExpansionWorldObjectsModule.OnMissionStart |
T3 | DayZ-Expansion-Bundle |
ExplosivesBase.CreateTargetInformation |
— | DayZ-Expansion-Bundle ✂ |
ExplosivesBase.DeferredInit |
— | DayZ-Expansion-Bundle |
ExplosivesBase.Expansion_GetAmmoTypes |
— | DayZ-Expansion-Bundle ✂ |
ExplosivesBase.Expansion_IsDanger |
— | DayZ-Expansion-Bundle ✂ |
Fence.AddAction |
— | DayZ-Expansion-Bundle |
Fence.CF_OnStoreLoad |
— | DayZ-Expansion-Bundle |
Fence.CF_OnStoreSave |
— | DayZ-Expansion-Bundle |
Fence.CanBeDamaged |
— | DayZ-Expansion-Bundle ✂ |
Fence.CanOpenFence |
— | DayZ-Expansion-Bundle |
Fence.CanReceiveAttachment |
T2 | DayZ-Expansion-Bundle (cond) |
Fence.CloseAndLock |
— | DayZ-Expansion-Bundle ✂ |
Fence.CloseFence |
— | CodeLock to ExpansionCodeLock Bridge (cond) |
Fence.DeferredInit |
— | CodeLock to ExpansionCodeLock Bridge |
Fence.EEItemAttached |
T2 | CodeLock to ExpansionCodeLock Bridge |
Fence.ExpansionGetCodeLock |
— | DayZ-Expansion-Bundle ✂ |
Fence.ExpansionIsLocked |
— | DayZ-Expansion-Bundle |
Fence.ExpansionIsOpenable |
— | DayZ-Expansion-Bundle ✂ |
Fence.ExpansionIsOpened |
— | DayZ-Expansion-Bundle ✂ |
Fence.Expansion_OnPartBuiltServer |
— | DayZ-Expansion-Bundle |
Fence.HasFullyConstructedGate |
— | CodeLock to ExpansionCodeLock Bridge |
Fence.OnPartDestroyedServer |
— | DayZ-Expansion-Bundle |
Fence.OnPartDismantledServer |
— | DayZ-Expansion-Bundle |
Fence.PlaySoundSet |
— | CodeLock to ExpansionCodeLock Bridge (cond) |
Fence.SetOpenedState |
— | DayZ-Expansion-Bundle |
FeverBlurSymptom.OnGetDeactivatedClient |
— | DayZ-Expansion-Bundle (cond) |
FeverBlurSymptom.OnUpdateClient |
— | DayZ-Expansion-Bundle (cond) |
FieldShovel.CanMakeDirtmound |
— | OP_BaseItems ✂ |
FieldShovel.CanMakeGardenplot |
— | OP_BaseItems ✂ |
FieldShovel.SetActions |
T2 | OP_BaseItems |
FirearmActionLoadBullet.OnEndClient |
— | CPBWeapons |
FirearmActionLoadBulletQuick.OnEndClient |
— | CPBWeapons |
FirearmActionLoadMultiBullet.OnEndServer |
— | DayZ-Expansion-Bundle |
FirearmActionLoadMultiBullet.OnStartServer |
— | DayZ-Expansion-Bundle |
FirearmActionLoadMultiBulletQuick.OnEndClient |
— | CPBWeapons |
FirearmActionLoadMultiBulletQuick.OnStartServer |
— | DayZ-Expansion-Bundle |
FirearmActionLoadMultiBulletRadial.OnEndServer |
— | DayZ-Expansion-Bundle |
FirearmActionLoadMultiBulletRadial.OnStartServer |
— | DayZ-Expansion-Bundle |
FirearmActionMechanicManipulate.OnEndServer |
— | DayZ-Expansion-Bundle |
FirearmActionMechanicManipulate.OnStartServer |
— | DayZ-Expansion-Bundle |
FireworksBase.OnInventoryEnter |
T2 | DayZ-Expansion-Bundle |
Flag_Base.AfterStoreLoad |
T3 | DayZ-Expansion-Bundle |
Flag_Base.CF_OnStoreLoad |
— | DayZ-Expansion-Bundle |
Flag_Base.CF_OnStoreSave |
— | DayZ-Expansion-Bundle |
Flag_Base.OnWasAttached |
— | DayZ-Expansion-Bundle |
Flag_Base.OnWasDetached |
— | DayZ-Expansion-Bundle |
FlammableBase.OnSwitchOff |
— | DayZ-Expansion-Bundle |
FlammableBase.OnSwitchOn |
— | DayZ-Expansion-Bundle |
FlammableBase.eAI_GetNightVisibility |
— | DayZ-Expansion-Bundle ✂ |
Flaregun.OnFire |
— | DayZ-Expansion-Bundle |
Flashlight.OnWorkStart |
— | DayZ-Expansion-Bundle |
Flashlight.OnWorkStop |
— | DayZ-Expansion-Bundle |
Flashlight.eAI_GetNightVisibility |
— | DayZ-Expansion-Bundle ✂ |
GPSReceiver.OnWorkStart |
— | DayZ-Expansion-Bundle |
GPSReceiver.OnWorkStop |
— | DayZ-Expansion-Bundle |
GesturesMenu.GetGestureItems |
— | Dabs Framework |
GesturesMenu.OnMenuRelease |
— | Dabs Framework |
GiftBox_Base.Close |
— | DayZ-Expansion-Bundle |
GiftBox_Base.IsNonExpansionOpenable |
— | DayZ-Expansion-Bundle ✂ |
GiftBox_Base.Open |
— | DayZ-Expansion-Bundle |
Grenade_Base.EEHitBy |
T2 | VPPAdminTools |
Grenade_Base.Expansion_IsLive |
— | DayZ-Expansion-Bundle ✂ |
HMP3Symptom.OnGetActivatedClient |
— | DayZ-Expansion-Bundle (cond) |
HMP3Symptom.OnGetDeactivatedClient |
— | DayZ-Expansion-Bundle (cond) |
HMP3Symptom.OnUpdateClient |
— | DayZ-Expansion-Bundle (cond) |
Hammer.SetActions |
T2 | DayZ-Expansion-Bundle |
Hammer.isBBPAdminTool |
— | CodeLock to ExpansionCodeLock Bridge |
HandSaw.SetActions |
T2 | DayZ-Expansion-Bundle |
HandsHeader.UpdateInterval |
— | DayZ-Expansion-Bundle |
HatchbackWheel.OnWasDetached |
— | DayZ-Expansion-Bundle |
Hatchback_02.ExpansionGetWheelType |
— | DayZ-Expansion-Bundle ✂ |
Hatchback_02.OnDebugSpawn |
— | DayZ-Expansion-Bundle ✂ |
Hatchback_02_Wheel.OnWasDetached |
— | DayZ-Expansion-Bundle |
Hatchet.SetActions |
T2 | DayZ-Expansion-Bundle |
Header.SetItemPreview |
— | DayZ-Expansion-Bundle |
Headtorch_ColorBase.eAI_GetNightVisibility |
— | DayZ-Expansion-Bundle ✂ |
Heatpack.OnWorkStart |
— | DayZ-Expansion-Bundle |
Heatpack.OnWorkStop |
— | DayZ-Expansion-Bundle |
HelicopterScript.OnStoreLoad |
T3 | CF |
HelicopterScript.OnStoreSave |
T3 | CF |
Hologram.GetProjectionName |
— | OP_BaseItems (cond) |
Hologram.HeightPlacementCheck |
— | DayZ-Expansion-Bundle (cond) |
Hologram.IsBaseViable |
— | DayZ-Expansion-Bundle (cond) |
Hologram.IsBehindObstacle |
— | DayZ-Expansion-Bundle (cond) |
Hologram.IsClippingRoof |
— | DayZ-Expansion-Bundle (cond) |
Hologram.IsCollidingAngle |
— | DayZ-Expansion-Bundle (cond) |
Hologram.IsCollidingBBox |
— | DayZ-Expansion-Bundle (cond) |
Hologram.IsCollidingPlayer |
— | DayZ-Expansion-Bundle (cond) |
Hologram.SetOnGround |
— | DayZ-Expansion-Bundle |
Hologram.UpdateHologram |
— | DayZ-Expansion-Bundle |
Icon.DestroyWhiteBackground |
— | DayZ-Expansion-Bundle |
Icon.Expansion_ResetColor |
— | DayZ-Expansion-Bundle ✂ |
Icon.Expansion_UpdateItemRarity |
— | DayZ-Expansion-Bundle ✂ |
Icon.FullScreen |
— | DayZ-Expansion-Bundle |
Icon.InitEx |
— | DayZ-Expansion-Bundle |
Icon.InitLock |
— | DayZ-Expansion-Bundle |
Icon.SetItemPreview |
— | DayZ-Expansion-Bundle |
InteractActionInput.UpdatePossibleActions |
— | DayZ-Expansion-Bundle (cond) |
IntroSceneCharacter.CharacterLoad |
— | DayZ-Expansion-Bundle |
IntroSceneCharacter.CharacterUnload |
— | DayZ-Expansion-Bundle |
IntroSceneCharacter.CreateNewCharacter |
— | DayZ-Expansion-Bundle |
InventoryQuickbar.GetQuickbarItemColor |
— | DayZ-Expansion-Bundle |
ItemActionsWidget.GetActionDesc |
— | DayZ-Expansion-Bundle |
ItemBase.AddAction |
— | CodeLock to ExpansionCodeLock Bridge (cond) |
ItemBase.AfterStoreLoad |
T3 | DayZ-Expansion-Bundle |
ItemBase.AreChildrenAccessible |
— | DayZ-Expansion-Bundle (cond) |
ItemBase.CF_OnStoreLoad |
— | DayZ-Expansion-Bundle |
ItemBase.CF_OnStoreSave |
— | DayZ-Expansion-Bundle |
ItemBase.CanBeCombined |
— | DayZ-Expansion-Bundle |
ItemBase.CanBeSplit |
— | DayZ-Expansion-Bundle |
ItemBase.CanDisplayAttachmentCategory |
— | DayZ-Expansion-Bundle |
ItemBase.CanDisplayAttachmentSlot |
T2 | DayZ-Expansion-Bundle ✂ |
ItemBase.CanDisplayCargo |
— | DayZ-Expansion-Bundle |
ItemBase.CanLoadAttachment |
— | DayZ-Expansion-Bundle ✂ |
ItemBase.CanPutAsAttachment |
— | DayZ-Expansion-Bundle (cond) |
ItemBase.CanPutInCargo |
T2 | DayZ-Expansion-Bundle |
ItemBase.CanPutIntoHands |
T2 | DayZ-Expansion-Bundle |
ItemBase.CanReceiveAttachment |
T2 | DayZ-Expansion-Bundle (cond) |
ItemBase.CanReleaseAttachment |
T2 | DayZ-Expansion-Bundle |
ItemBase.CanReleaseCargo |
— | DayZ-Expansion-Bundle |
ItemBase.CanRemoveFromCargo |
— | DayZ-Expansion-Bundle |
ItemBase.CanRemoveFromHands |
— | DayZ-Expansion-Bundle |
ItemBase.Close |
— | DayZ-Expansion-Bundle |
ItemBase.CombineItemsClient |
— | DayZ-Expansion-Bundle (cond) |
ItemBase.DeferredInit |
— | DayZ-Expansion-Bundle |
ItemBase.EEDelete |
T3 | DayZ-Expansion-Bundle |
ItemBase.EEHealthLevelChanged |
T2 | DayZ-Expansion-Bundle |
ItemBase.EEHitBy |
T2 | DayZ-Expansion-Bundle |
ItemBase.EEInit |
T3 | DayZ-Expansion-Bundle |
ItemBase.EEItemAttached |
T2 | DayZ-Expansion-Bundle |
ItemBase.EEItemDetached |
T2 | DayZ-Expansion-Bundle |
ItemBase.EEItemLocationChanged |
T2 | DayZ-Expansion-Bundle (cond) |
ItemBase.EEKilled |
T3 | DayZ-Expansion-Bundle |
ItemBase.EEOnAfterLoad |
T3 | DayZ-Expansion-Bundle |
ItemBase.EEOnDamageCalculated |
— | DayZ-Expansion-Bundle |
ItemBase.EOnContact |
— | DayZ-Expansion-Bundle ✂ |
ItemBase.ExpansionIsLocked |
— | DayZ-Expansion-Bundle ✂ |
ItemBase.ExpansionIsOpenable |
— | CodeLock to ExpansionCodeLock Bridge |
ItemBase.Expansion_CanObjectAttach |
— | DayZ-Expansion-Bundle ✂ |
ItemBase.Expansion_CanUseVirtualStorage |
— | DayZ-Expansion-Bundle ✂ |
ItemBase.Expansion_GetEntityStorageFileName |
— | DayZ-Expansion-Bundle ✂ |
ItemBase.Expansion_GetRarity |
— | DayZ-Expansion-Bundle ✂ |
ItemBase.Expansion_RestoreContents |
— | DayZ-Expansion-Bundle ✂ |
ItemBase.Expansion_StoreContents |
— | DayZ-Expansion-Bundle ✂ |
ItemBase.GetHiddenSelectionIndex |
— | DayZ-Expansion-Bundle ✂ |
ItemBase.GetItemSize |
— | Dabs Framework ✂ |
ItemBase.IsInventoryVisible |
T2 | DayZ-Expansion-Bundle |
ItemBase.IsOpen |
— | DayZ-Expansion-Bundle |
ItemBase.MaxLifetimeRefreshCalc |
— | DayZ-Expansion-Bundle ✂ |
ItemBase.OnEnergyConsumed |
— | DayZ-Expansion-Bundle (cond) |
ItemBase.OnInventoryEnter |
T2 | DayZ-Expansion-Bundle |
ItemBase.OnInventoryExit |
T2 | DayZ-Expansion-Bundle |
ItemBase.OnItemLocationChanged |
T2 | DayZ-Expansion-Bundle |
ItemBase.OnQuantityChanged |
— | DayZ-Expansion-Bundle |
ItemBase.OnRightClick |
— | DayZ-Expansion-Bundle (cond) |
ItemBase.OnStoreLoad |
T3 | CF |
ItemBase.OnStoreSave |
T3 | CF |
ItemBase.OnSwitchOff |
— | DayZ-Expansion-Bundle |
ItemBase.OnSwitchOn |
— | DayZ-Expansion-Bundle |
ItemBase.OnVariablesSynchronized |
T2 | DayZ-Expansion-Bundle |
ItemBase.OnWasAttached |
— | DayZ-Expansion-Bundle |
ItemBase.OnWasDetached |
— | DayZ-Expansion-Bundle |
ItemBase.OnWorkStart |
— | DayZ-Expansion-Bundle |
ItemBase.OnWorkStop |
— | DayZ-Expansion-Bundle |
ItemBase.Open |
— | DayZ-Expansion-Bundle |
ItemBase.RemoveAction |
— | CodeLock to ExpansionCodeLock Bridge (cond) |
JMESPMeta.CreateActions |
— | DayZ-Expansion-Bundle |
JMESPMetaBaseBuilding.Create |
— | DayZ-Expansion-Bundle |
JMESPMetaBaseBuilding.CreateActions |
— | DayZ-Expansion-Bundle |
JMESPMetaBaseBuilding.UpdateButtonStates |
— | DayZ-Expansion-Bundle |
JMItemSetSettings.Defaults |
— | DayZ-Expansion-Bundle |
JMPlayerForm.Click_ApplyStats |
— | DayZ-Expansion-Bundle |
JMPlayerForm.InitActionWidgetsStats |
— | DayZ-Expansion-Bundle |
JMPlayerForm.OnClientPermissionsUpdated |
— | DayZ-Expansion-Bundle |
JMPlayerForm.RefreshStats |
— | DayZ-Expansion-Bundle |
JMPlayerInstance.OnReceiveStatus |
— | DayZ-Expansion-Bundle |
JMPlayerInstance.OnRecieveHealth |
— | DayZ-Expansion-Bundle |
JMPlayerInstance.OnSendHealth |
— | DayZ-Expansion-Bundle |
JMPlayerInstance.OnSendStatus |
— | DayZ-Expansion-Bundle |
JMPlayerInstance.Update |
— | DayZ-Expansion-Bundle |
JMPlayerModule.GetRPCMax |
— | DayZ-Expansion-Bundle ✂ |
JMPlayerModule.OnRPC |
T2 | DayZ-Expansion-Bundle |
JMPlayerModule.Server_EndSpectating |
— | DayZ-Expansion-Bundle |
JMPlayerModule.Server_OnStartSpectating |
— | DayZ-Expansion-Bundle |
JMPlayerModule.Server_StartSpectating |
— | DayZ-Expansion-Bundle |
JMVehicleSpawnerSettings.Defaults |
— | DayZ-Expansion-Bundle |
JMVehiclesMenu.GetVehicleTypeInfo |
— | DayZ-Expansion-Bundle ✂ |
KeybindingElement.Reload |
— | CF |
KeybindingElementNew.GetLayoutName |
— | DayZ-Expansion-Bundle ✂ |
KeybindingsMenu.Init |
— | DayZ-Expansion-Bundle |
KeybindingsMenu.Refresh |
— | DayZ-Expansion-Bundle ✂ |
KitchenTimer.OnUpdate |
T0 | DayZ-Expansion-Bundle |
KobraOptic.CanPutAsAttachment |
— | [Remastered] Arma Weapon Pack (cond) |
LandMineTrap.EEHitBy |
T2 | VPPAdminTools |
LandMineTrap.Expansion_IsExplosive |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1B01_Pub.HasInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1B01_Pub.HasIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1B01_Pub.SpawnIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W01.HasInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W01.HasIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W01.SpawnInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W01.SpawnIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W02.HasInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W02.HasIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W02.SpawnInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W02.SpawnIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W03.HasInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W03.HasIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W03.SpawnInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W03.SpawnIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W04.HasInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W04.HasIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W04.SpawnInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W04.SpawnIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W05.HasInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W05.HasIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W05.SpawnInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W05.SpawnIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W06.HasInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W06.HasIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W06.SpawnInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W06.SpawnIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W08.HasInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W08.HasIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W08.SpawnInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W08.SpawnIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W09.HasInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W09.HasIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W09.SpawnInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W09.SpawnIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W10.HasInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W10.HasIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W10.SpawnInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W10.SpawnIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W11.HasInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W11.HasIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W11.SpawnInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W11.SpawnIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W12.HasInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W12.HasIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W12.SpawnInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W12.SpawnIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_2B01.HasInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_2B01.HasIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_2B01.SpawnInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_2B01.SpawnIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_2W01.HasInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_2W01.HasIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_2W01.SpawnInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_2W01.SpawnIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_2W02.HasInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_2W02.HasIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_2W02.SpawnInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_2W02.SpawnIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_Underground_Entrance.RequestLatentTransition |
— | DayZ-Expansion-Bundle (cond) |
Land_Underground_EntranceBase.Expansion_IsUndergroundEntrance |
— | DayZ-Expansion-Bundle ✂ |
Land_Village_Pub.HasInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_Village_Pub.HasIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_Village_Pub.SpawnIvys |
— | DayZ-Expansion-Bundle ✂ |
MD_OpenableItem_Base.ExpansionCanClose |
— | CodeLock to ExpansionCodeLock Bridge |
MD_OpenableItem_Base.ExpansionHasCodeLock |
— | CodeLock to ExpansionCodeLock Bridge |
MD_OpenableItem_Base.ExpansionIsOpenable |
— | CodeLock to ExpansionCodeLock Bridge |
MagazineStorage.IsCompatiableAmmo |
— | DayZ-Expansion-Bundle |
MaskBase.ConsumeQuantity |
— | DayZ-Expansion-Bundle (cond) |
MeatTenderizer.SetActions |
T2 | DayZ-Expansion-Bundle |
Megaphone.OnWorkStart |
— | DayZ-Expansion-Bundle |
Megaphone.OnWorkStop |
— | DayZ-Expansion-Bundle |
MetalWire.UpdateAllSelections |
— | DayZ-Expansion-Bundle |
MiscGameplayFunctions.BuildCondition |
— | BaseBuildingPlus ✂ |
MiscGameplayFunctions.ComplexBuildCollideCheckClient |
— | BaseBuildingPlus ✂ |
MiscGameplayFunctions.FilterObstructedObjectsByGrouping |
— | DayZ-Expansion-Bundle ✂ |
MiscGameplayFunctions.FilterObstructingObjects |
— | DayZ-Expansion-Bundle ✂ |
MiscGameplayFunctions.GetHeadingAngle |
— | DayZ-Expansion-Bundle ✂ |
MiscGameplayFunctions.GetHeadingVector |
— | DayZ-Expansion-Bundle ✂ |
MiscGameplayFunctions.IsObjectObstructed |
— | DayZ-Expansion-Bundle ✂ |
MiscGameplayFunctions.IsObjectObstructedEx |
— | DayZ-Expansion-Bundle ✂ |
MiscGameplayFunctions.IsObjectObstructedFilterEx |
— | DayZ-Expansion-Bundle ✂ |
MissionBase.CF_IsLoaded |
— | CF ✂ |
MissionBase.OnInit |
T3 | Dabs Framework |
MissionServer.EquipCharacter |
— | DayZ-Expansion-Bundle (cond) |
MissionServer.HandleBody |
— | DayZ-Expansion-Bundle |
MissionServer.InvokeOnDisconnect |
T3 | CF |
MissionServer.OnClientNewEvent |
T3 | CF |
MissionServer.OnClientPrepareEvent |
— | CF |
MissionServer.OnUpdate |
T0 | CF |
MissionServer.SyncRespawnModeInfo |
— | DayZ-Expansion-Bundle (cond) |
MissionServer.TickScheduler |
T0 | DayZ-Expansion-Bundle ✂ |
MissionServer.eAI_GetPlayers |
— | DayZ-Expansion-Bundle ✂ |
ModItemRegisterCallbacks.RegisterCustom |
— | CF |
ModLoader.GetMods |
— | CF ✂ |
ModLoader.LoadMods |
— | CF ✂ |
ModStructure.GetDebugName |
— | CF |
ModStructure.GetModActionURL |
— | CF ✂ |
ModStructure.GetModLogo |
— | CF ✂ |
ModStructure.GetModLogoOver |
— | CF ✂ |
ModStructure.GetModLogoSmall |
— | CF ✂ |
ModStructure.GetModName |
— | CF ✂ |
ModStructure.GetModOverview |
— | CF ✂ |
ModStructure.GetModToltip |
— | CF ✂ |
ModifierBase.ResetLastTickTime |
— | DayZ-Expansion-Bundle |
ModifierBase.Tick |
T0 | DayZ-Expansion-Bundle (cond) |
ModifiersManager.Init |
— | Mass'sManyItemOverhaul |
ModifiersManager.OnScheduledTick |
T1 | DayZ-Expansion-Bundle ✂ |
ModifiersManager.SetModifiers |
— | DayZ-Expansion-Bundle |
ModsMenuDetailedEntry.LoadData |
— | DayZ-Expansion-Bundle |
ModsMenuSimpleEntry.LoadData |
— | DayZ-Expansion-Bundle |
MotorbikeScript.CF_OnStoreLoad |
— | DayZ-Expansion-Bundle |
MotorbikeScript.CF_OnStoreSave |
— | DayZ-Expansion-Bundle |
MotorbikeScript.CanReceiveAttachment |
T2 | DayZ-Expansion-Bundle |
MotorbikeScript.CanReleaseAttachment |
T2 | DayZ-Expansion-Bundle |
MotorbikeScript.DamageCrew |
— | DayZ-Expansion-Bundle |
MotorbikeScript.DeferredInit |
— | DayZ-Expansion-Bundle |
MotorbikeScript.EECargoIn |
— | DayZ-Expansion-Bundle |
MotorbikeScript.EECargoOut |
— | DayZ-Expansion-Bundle |
MotorbikeScript.EEDelete |
T3 | DayZ-Expansion-Bundle |
MotorbikeScript.EEHitBy |
T2 | DayZ-Expansion-Bundle |
MotorbikeScript.EEInit |
T3 | DayZ-Expansion-Bundle |
MotorbikeScript.EEItemAttached |
T2 | DayZ-Expansion-Bundle |
MotorbikeScript.EEItemDetached |
T2 | DayZ-Expansion-Bundle |
MotorbikeScript.EEKilled |
T3 | DayZ-Expansion-Bundle |
MotorbikeScript.EEOnAfterLoad |
T3 | DayZ-Expansion-Bundle |
MotorbikeScript.EEOnCECreate |
— | DayZ-Expansion-Bundle |
MotorbikeScript.EEOnDamageCalculated |
— | DayZ-Expansion-Bundle |
MotorbikeScript.EOnPostSimulate |
T1 | DayZ-Expansion-Bundle ✂ |
MotorbikeScript.GetMomentum |
— | DayZ-Expansion-Bundle |
MotorbikeScript.IsInventoryVisible |
T2 | DayZ-Expansion-Bundle |
MotorbikeScript.NameOverride |
— | DayZ-Expansion-Bundle ✂ |
MotorbikeScript.OnBeforeEngineStart |
— | DayZ-Expansion-Bundle |
MotorbikeScript.OnCEIterate |
— | DayZ-Expansion-Bundle |
MotorbikeScript.OnContact |
— | DayZ-Expansion-Bundle |
MotorbikeScript.OnEngineStart |
— | DayZ-Expansion-Bundle |
MotorbikeScript.OnEngineStop |
— | DayZ-Expansion-Bundle |
MotorbikeScript.OnStoreSave |
T3 | CF |
MotorbikeScript.OnUpdate |
T0 | DayZ-Expansion-Bundle |
MotorbikeScript.SetActions |
T2 | DayZ-Expansion-Bundle |
Msp_Greenhouse_Base.ExpansionCanClose |
— | CodeLock to ExpansionCodeLock Bridge |
Msp_Greenhouse_Base.ExpansionHasCodeLock |
— | CodeLock to ExpansionCodeLock Bridge |
Msp_Greenhouse_Base.ExpansionIsOpenable |
— | CodeLock to ExpansionCodeLock Bridge |
Msp_OpenableContainer.DeferredInit |
— | CodeLock to ExpansionCodeLock Bridge |
NVGoggles.Expansion_TryTurningOff |
— | DayZ-Expansion-Bundle ✂ |
NVGoggles.Expansion_TryTurningOn |
— | DayZ-Expansion-Bundle ✂ |
NVGoggles.eAI_GetNightVisibility |
— | DayZ-Expansion-Bundle ✂ |
NotificationRuntimeData.GetTitleText |
— | CF ✂ |
NotificationUI.AddNotification |
— | CF |
NotificationUI.RemoveNotification |
— | CF |
NotificationUI.UpdateTargetHeight |
— | CF |
OffroadHatchback.ExpansionGetWheelType |
— | DayZ-Expansion-Bundle ✂ |
OffroadHatchback.OnDebugSpawn |
— | DayZ-Expansion-Bundle ✂ |
OpenCan.Init |
— | Mass'sManyItemOverhaul |
OptionsMenuGame.Apply |
— | VPPAdminTools |
OptionsMenuGame.IsChanged |
— | VPPAdminTools (cond) |
OptionsMenuGame.Revert |
— | VPPAdminTools |
OptionsMenuGame.SetOptions |
— | VPPAdminTools |
PipeWrench.SetActions |
T2 | DayZ-Expansion-Bundle |
PlantBase.Harvest |
— | AgricultureCore (cond) |
PlantBase.OnItemHarvested |
— | CannabisPlus ✂ |
PlantBase.OnStoreLoad |
T3 | AgricultureCore |
PlantBase.OnStoreSave |
T3 | AgricultureCore |
PlantBase.RemovePlantEx |
— | AgricultureCore ✂ |
PlayerAgentPool.AddAgent |
— | DayZ-Expansion-Bundle (cond) |
PlayerBase.AC_HasAnyPPEActive |
— | CannabisPlus |
PlayerBase.AfterStoreLoad |
T3 | DayZ-Expansion-Bundle |
PlayerBase.CF_OnStoreLoad |
— | DayZ-Expansion-Bundle |
PlayerBase.CF_OnStoreSave |
— | DayZ-Expansion-Bundle |
PlayerBase.CanSprint |
— | Mass'sManyItemOverhaul (cond) |
PlayerBase.CommandHandler |
T1 | VPPAdminTools |
PlayerBase.DropItem |
— | DayZ-Expansion-Bundle |
PlayerBase.EEDelete |
T3 | DayZ-Expansion-Bundle |
PlayerBase.EEHitBy |
T2 | DayZ-Expansion-Bundle |
PlayerBase.EEItemIntoHands |
T2 | DayZ-Expansion-Bundle |
PlayerBase.EEOnDamageCalculated |
— | DayZ-Expansion-Bundle |
PlayerBase.EOnFrame |
T1 | DayZ-Expansion-Bundle ✂ |
PlayerBase.Expansion_HasAdminToolGodMode |
— | DayZ-Expansion-Bundle ✂ |
PlayerBase.Expansion_HasAdminToolInvisibility |
— | DayZ-Expansion-Bundle ✂ |
PlayerBase.Expansion_IsFriendly |
— | DayZ-Expansion-Bundle |
PlayerBase.Expansion_IsHelper |
— | DayZ-Expansion-Bundle |
PlayerBase.GetActions |
— | Dabs Framework ✂ |
PlayerBase.HeadingModel |
— | DayZ-Expansion-Bundle |
PlayerBase.IsInVehicle |
— | DayZ-Expansion-Bundle (cond) |
PlayerBase.IsInventoryVisible |
T2 | DayZ-Expansion-Bundle |
PlayerBase.IsTargetInActiveRefresherRange |
— | DayZ-Expansion-Bundle ✂ |
PlayerBase.ModCommandHandlerInside |
— | DayZ-Expansion-Bundle |
PlayerBase.OnCommandSwimFinish |
— | DayZ-Expansion-Bundle |
PlayerBase.OnCommandSwimStart |
— | DayZ-Expansion-Bundle |
PlayerBase.OnDisconnect |
— | DayZ-Expansion-Bundle |
PlayerBase.OnDrawOptics2D |
— | VPPAdminTools (cond) |
PlayerBase.OnEnterZone |
— | DayZ-Expansion-Bundle ✂ |
PlayerBase.OnExitZone |
— | DayZ-Expansion-Bundle ✂ |
PlayerBase.OnLand |
— | DayZ-Expansion-Bundle |
PlayerBase.OnPlayerLoaded |
— | AgricultureCore |
PlayerBase.OnReconnect |
— | DayZ-Expansion-Bundle |
PlayerBase.OnRestrainChangeClient |
— | DayZ-Expansion-Bundle |
PlayerBase.OnRestrainStart |
— | DayZ-Expansion-Bundle |
PlayerBase.OnScheduledTick |
T1 | DayZ-Expansion-Bundle |
PlayerBase.OnStoreLoad |
T3 | DayZ-Expansion-Bundle (cond) |
PlayerBase.OnStoreLoadLifespan |
— | CF (cond) |
PlayerBase.OnStoreSave |
T3 | DayZ-Expansion-Bundle (cond) |
PlayerBase.OnUnconsciousStart |
— | DayZ-Expansion-Bundle |
PlayerBase.OnUnconsciousStop |
— | DayZ-Expansion-Bundle |
PlayerBase.OnVehicleSeatDriverEnter |
— | DayZ-Expansion-Bundle |
PlayerBase.OnVehicleSeatDriverLeft |
— | DayZ-Expansion-Bundle |
PlayerBase.RegisterTransportHit |
— | DayZ-Expansion-Bundle (cond) |
PlayerBase.ServerReplaceItemWithNew |
— | DayZ-Expansion-Bundle |
PlayerBase.SetActionsRemoteTarget |
— | DayZ-Expansion-Bundle |
PlayerBase.SetSuicide |
— | DayZ-Expansion-Bundle |
PlayerBase.TryHideItemInHands |
— | DayZ-Expansion-Bundle |
PlayerBase.UpdatePlayerMeasures |
— | DayZ-Expansion-Bundle (cond) |
PlayerBase.eAI_IsLit |
— | DayZ-Expansion-Bundle ✂ |
PlayerBase.eAI_OnFactionChange |
— | DayZ-Expansion-Bundle ✂ |
PlayerBase.eAI_SetFactionTypeID |
— | DayZ-Expansion-Bundle |
PluginAdminLog.GetPlayerPrefix |
— | DayZ-Expansion-Bundle |
PluginAdminLog.OnInit |
T3 | DayZ-Expansion-Bundle |
PluginDiagMenu.OnRPC |
T2 | Dabs Framework |
PluginDiagMenu.RegisterModdedDiags |
— | DayZ-Expansion-Bundle |
PluginDiagMenu.RegisterModdedDiagsIDs |
— | DayZ-Expansion-Bundle |
PluginDiagMenuClient.BindCallbacks |
— | DayZ-Expansion-Bundle |
PluginDiagMenuClient.OnRPC |
T2 | DayZ-Expansion-Bundle |
PluginDiagMenuClient.RegisterModdedDiags |
— | Dabs Framework |
PluginManager.RegisterPluginDebug |
— | DayZ-Expansion-Bundle (cond) |
PluginRecipesManagerBase.RegisterRecipies |
— | DayZ-Expansion-Bundle |
PluginRepairing.CalculateHealth |
— | WornRepair ✂ |
PluginRepairing.CanRepair |
— | WornRepair ✂ |
PluginRepairing.Repair |
— | WornRepair ✂ |
PortableGasLamp.OnWorkStart |
— | DayZ-Expansion-Bundle |
PortableGasLamp.OnWorkStop |
— | DayZ-Expansion-Bundle |
PortableGasStove.OnWorkStop |
— | DayZ-Expansion-Bundle |
PowerGeneratorBase.OnWorkStart |
— | DayZ-Expansion-Bundle |
PowerGeneratorBase.OnWorkStop |
— | DayZ-Expansion-Bundle |
PoweredOptic_Base.OnWorkStart |
— | DayZ-Expansion-Bundle |
PoweredOptic_Base.OnWorkStop |
— | DayZ-Expansion-Bundle |
PropertyModifiers.UpdateModifiers |
— | DayZ-Expansion-Bundle |
Radio.OnWorkStop |
— | DayZ-Expansion-Bundle |
Rangefinder.OnWorkStart |
— | DayZ-Expansion-Bundle |
Rangefinder.OnWorkStop |
— | DayZ-Expansion-Bundle |
Raycaster.OnWorkStart |
— | DayZ-Expansion-Bundle |
Raycaster.OnWorkStop |
— | DayZ-Expansion-Bundle |
RecipeBase.CheckRecipe |
— | DayZ-Expansion-Bundle |
RecipeBase.GetName |
— | DayZ-Expansion-Bundle ✂ |
RecipeBase.SpawnItems |
— | DayZ-Expansion-Bundle |
RecoilBase.PostInit |
— | DayZ-Expansion-Bundle (cond) |
Refridgerator.OnWorkStart |
— | DayZ-Expansion-Bundle |
Refridgerator.OnWorkStop |
— | DayZ-Expansion-Bundle |
ReplaceAndDestroyLambda.CopyOldPropertiesToNew |
— | DayZ-Expansion-Bundle |
Roadflare.OnWorkStart |
— | DayZ-Expansion-Bundle |
Roadflare.OnWorkStop |
— | DayZ-Expansion-Bundle |
Roadflare.eAI_GetNightVisibility |
— | DayZ-Expansion-Bundle ✂ |
Screwdriver.SetActions |
T2 | DayZ-Expansion-Bundle |
SeaChest.SetActions |
T2 | DayZ-Expansion-Bundle |
Sedan_02.ExpansionGetWheelType |
— | DayZ-Expansion-Bundle ✂ |
Sedan_02.OnDebugSpawn |
— | DayZ-Expansion-Bundle ✂ |
Sedan_02_Wheel.OnWasDetached |
— | DayZ-Expansion-Bundle |
SeedPackBase.EmptySeedPack |
— | CannabisPlus (cond) |
ServerBrowserMenuNew.GetSelectedTab |
— | DayZ-Expansion-Bundle (cond) |
ServerBrowserMenuNew.Init |
— | DayZ-Expansion-Bundle |
ServerBrowserMenuNew.OnClick |
— | DayZ-Expansion-Bundle (cond) |
ServerBrowserMenuNew.Refresh |
— | DayZ-Expansion-Bundle |
Shovel.SetActions |
T2 | DayZ-Expansion-Bundle |
SlotsIcon.ClearRemainSelected |
— | DayZ-Expansion-Bundle |
SlotsIcon.Expansion_ResetColor |
— | DayZ-Expansion-Bundle ✂ |
SlotsIcon.Expansion_UpdateItemRarity |
— | DayZ-Expansion-Bundle ✂ |
SlotsIcon.Init |
— | DayZ-Expansion-Bundle |
SlotsIcon.SetItemPreview |
— | DayZ-Expansion-Bundle |
SmokeGrenadeBase.Expansion_IsExplosive |
— | DayZ-Expansion-Bundle ✂ |
SmokeGrenadeBase.OnExplode |
— | DayZ-Expansion-Bundle (cond) |
SmokeGrenadeBase.OnWorkStart |
— | DayZ-Expansion-Bundle |
SmokeGrenadeBase.OnWorkStop |
— | DayZ-Expansion-Bundle |
SpookyArea.eAI_IsDangerousToAI |
— | DayZ-Expansion-Bundle ✂ |
Spotlight.ExpansionCanRecievePower |
— | DayZ-Expansion-Bundle ✂ |
Spotlight.OnWorkStart |
— | DayZ-Expansion-Bundle |
Spotlight.OnWorkStop |
— | DayZ-Expansion-Bundle |
StaminaHandler.DepleteStaminaEx |
— | DayZ-Expansion-Bundle (cond) |
StaminaHandler.StaminaProcessor_Ladder |
— | DayZ-Expansion-Bundle (cond) |
StaminaHandler.StaminaProcessor_Move |
— | DayZ-Expansion-Bundle (cond) |
StaminaHandler.StaminaProcessor_Swimming |
— | DayZ-Expansion-Bundle (cond) |
StaminaHandler.Update |
— | DayZ-Expansion-Bundle (cond) |
StunBaton.OnWorkStart |
— | DayZ-Expansion-Bundle |
StunBaton.OnWorkStop |
— | DayZ-Expansion-Bundle |
SurvivorBase.CanJump |
— | VPPAdminTools |
SurvivorBase.EOnFrame |
T1 | VPPAdminTools ✂ |
SurvivorBase.EOnPostFrame |
T1 | VPPAdminTools |
SwapOldAndNewMagazine.OnEntry |
— | DayZ-Expansion-Bundle (cond) |
SyncEvents.SendPlayerList |
— | DayZ-Expansion-Bundle ✂ |
TLRLight.OnWorkStart |
— | DayZ-Expansion-Bundle |
TLRLight.OnWorkStop |
— | DayZ-Expansion-Bundle |
TLRLight.eAI_GetNightVisibility |
— | DayZ-Expansion-Bundle ✂ |
TabberUI.AddTab |
— | DayZ-Expansion-Bundle ✂ |
TentBase.CF_OnStoreLoad |
— | DayZ-Expansion-Bundle |
TentBase.CF_OnStoreSave |
— | DayZ-Expansion-Bundle |
TentBase.CanDisplayAttachmentSlot |
T2 | DayZ-Expansion-Bundle (cond) |
TentBase.CanDisplayCargo |
— | DayZ-Expansion-Bundle ✂ |
TentBase.CanReceiveAttachment |
T2 | DayZ-Expansion-Bundle |
TentBase.CanReleaseAttachment |
T2 | DayZ-Expansion-Bundle (cond) |
TentBase.CanReleaseCargo |
— | DayZ-Expansion-Bundle (cond) |
TentBase.EEHitBy |
T2 | DayZ-Expansion-Bundle |
TentBase.EEKilled |
T3 | DayZ-Expansion-Bundle |
TentBase.ExpansionIsOpenable |
— | DayZ-Expansion-Bundle ✂ |
TentBase.ExpansionIsOpened |
— | DayZ-Expansion-Bundle ✂ |
TentBase.SetActions |
T2 | DayZ-Expansion-Bundle |
TentBase.ToggleAnimation |
— | DayZ-Expansion-Bundle |
TerritoryFlagKit.OnPlacementComplete |
— | DayZ-Expansion-Bundle ✂ |
ThermalBiasHandler.OnStoreLoad |
T3 | DayZ-Expansion-Bundle (cond) |
Torch.OnWorkStart |
— | DayZ-Expansion-Bundle |
Torch.OnWorkStop |
— | DayZ-Expansion-Bundle |
TransmitterBase.OnWorkStart |
— | DayZ-Expansion-Bundle |
TransmitterBase.OnWorkStop |
— | DayZ-Expansion-Bundle |
TrapBase.CreateTargetInformation |
— | DayZ-Expansion-Bundle ✂ |
TrapBase.EEHitBy |
T2 | DayZ-Expansion-Bundle |
TrapBase.Expansion_IsDanger |
— | DayZ-Expansion-Bundle ✂ |
TrapBase.OnPlacementComplete |
— | VPPAdminTools |
TripwireTrap.EEItemAttached |
T2 | DayZ-Expansion-Bundle |
TripwireTrap.EEItemDetached |
T2 | DayZ-Expansion-Bundle |
TripwireTrap.Expansion_GetAmmoTypes |
— | DayZ-Expansion-Bundle ✂ |
TripwireTrap.Expansion_IsExplosive |
— | DayZ-Expansion-Bundle ✂ |
TripwireTrap.Expansion_IsMechanicalTrap |
— | DayZ-Expansion-Bundle ✂ |
TripwireTrap.OnInventoryEnter |
T2 | DayZ-Expansion-Bundle |
TruckBattery.EEItemDetached |
T2 | BaseBuildingPlus |
Truck_01_Base.ExpansionGetWheelType |
— | DayZ-Expansion-Bundle ✂ |
Truck_01_Wheel.OnWasDetached |
— | DayZ-Expansion-Bundle |
Truck_01_WheelDouble.OnWasDetached |
— | DayZ-Expansion-Bundle |
UniversalLight.OnWorkStart |
— | DayZ-Expansion-Bundle |
UniversalLight.OnWorkStop |
— | DayZ-Expansion-Bundle |
UniversalLight.eAI_GetNightVisibility |
— | DayZ-Expansion-Bundle ✂ |
VPPContextActionManager.RegisterActions |
— | VPPAdminTools |
VPPContextActionManager.RegisterProviders |
— | VPPAdminTools |
VehicleBattery.SetActions |
T2 | DayZ-Expansion-Bundle |
VehicleContactData.SetData |
— | DayZ-Expansion-Bundle |
VehicleLightsComponent.EnableLight |
— | DayZ-Expansion-Bundle (cond) |
VehicleLightsComponent.SetSelectionMaterial |
— | DayZ-Expansion-Bundle (cond) |
VicinityItemManager.AddVicinityItems |
— | DayZ-Expansion-Bundle (cond) |
VicinityItemManager.IsObstructed |
— | BaseBuildingPlus (cond) |
VirtualHud.SendRPC |
— | DayZ-Expansion-Bundle (cond) |
VomitSymptom.OnAnimationStart |
— | DayZ-Expansion-Bundle |
Watchtower.CanBeDamaged |
— | DayZ-Expansion-Bundle ✂ |
WeaponAttachMagazine.OnEntry |
— | DayZ-Expansion-Bundle (cond) |
WeaponFSM.ValidateAndRepairHelper |
— | DayZ-Expansion-Bundle ✂ |
WeaponFire.OnEntry |
— | DayZ-Expansion-Bundle (cond) |
WeaponFireAndChamberNext.OnExit |
— | CPBWeapons |
WeaponFireAndChamberNext.OnUpdate |
T0 | DayZ-Expansion-Bundle (cond) |
WeaponFireLast.OnExit |
— | CPBWeapons |
WeaponFireMultiMuzzle.OnEntry |
— | DayZ-Expansion-Bundle (cond) |
WeaponFireToJam.OnEntry |
— | DayZ-Expansion-Bundle (cond) |
WeaponFireWithEject.OnEntry |
— | DayZ-Expansion-Bundle (cond) |
WeaponManager.CanLoadBullet |
— | DayZ-Expansion-Bundle |
WeaponStableState.SyncAnimState |
— | DayZ-Expansion-Bundle (cond) |
WeaponStartAction.eAI_Vanilla_OnEntry |
— | DayZ-Expansion-Bundle |
WeaponUnjamming_Start.OnUpdate |
T0 | DayZ-Expansion-Bundle (cond) |
Weapon_Base.AfterStoreLoad |
T3 | DayZ-Expansion-Bundle |
Weapon_Base.EEItemAttached |
T2 | DayZ-Expansion-Bundle |
Weapon_Base.EEItemDetached |
T2 | DayZ-Expansion-Bundle |
Weapon_Base.EEParentedFrom |
— | DayZ-Expansion-Bundle |
Weapon_Base.EEParentedTo |
— | DayZ-Expansion-Bundle |
Weapon_Base.Expansion_GetAnyLightOrNVG |
— | DayZ-Expansion-Bundle ✂ |
Weapon_Base.Expansion_GetDPS |
— | DayZ-Expansion-Bundle ✂ |
Weapon_Base.Expansion_TryTurningOffAnyLightOrNVG |
— | DayZ-Expansion-Bundle ✂ |
Weapon_Base.Expansion_TryTurningOnAnyLightOrNVG |
— | DayZ-Expansion-Bundle ✂ |
Weapon_Base.OnFireModeChange |
— | DayZ-Expansion-Bundle |
Weapon_Base.OnInventoryExit |
T2 | DayZ-Expansion-Bundle |
Weapon_Base.OnVariablesSynchronized |
T2 | DayZ-Expansion-Bundle |
Weapon_Base.ProcessWeaponAbortEvent |
— | DayZ-Expansion-Bundle (cond) |
Weapon_Base.ProcessWeaponEvent |
— | DayZ-Expansion-Bundle (cond) |
Weapon_Base.UpdateLaser |
— | DayZ-Expansion-Bundle ✂ |
Weapon_Base.eAI_IsSilent |
— | DayZ-Expansion-Bundle ✂ |
WoodBase.OnTreeCutDown |
— | DayZ-Expansion-Bundle |
WoodenCrate.SetActions |
T2 | DayZ-Expansion-Bundle |
WorldData.UpdateBaseEnvTemperature |
— | DayZ-Expansion-Bundle |
Wreck_Mi8_Crashed.AfterStoreLoad |
T3 | DayZ-Expansion-Bundle |
Wreck_Mi8_Crashed.EEOnCECreate |
— | DayZ-Expansion-Bundle |
Wreck_SantasSleigh.AfterStoreLoad |
T3 | DayZ-Expansion-Bundle |
Wreck_SantasSleigh.EEOnCECreate |
— | DayZ-Expansion-Bundle |
Wreck_UH1Y.AfterStoreLoad |
T3 | DayZ-Expansion-Bundle |
Wreck_UH1Y.EEOnCECreate |
— | DayZ-Expansion-Bundle |
Wrench.SetActions |
T2 | FlipTransport |
XmasLights.OnWorkStart |
— | DayZ-Expansion-Bundle |
XmasLights.OnWorkStop |
— | DayZ-Expansion-Bundle |
ZmbM_Gamedev_Base.HandleMindStateChange |
— | DayZ-Expansion-Bundle |
ZmbM_Mummy_Base.CanBeSkinned |
— | BallerZ Gear ✂ |
ZmbM_Mummy_Base.EOnFrame |
T1 | BallerZ Gear ✂ |
ZmbM_Mummy_Base.EOnPostFrame |
T1 | BallerZ Gear ✂ |
ZombieBase.AfterStoreLoad |
T3 | DayZ-Expansion-Bundle |
ZombieBase.ChaseAttackLogic |
— | DayZ-Expansion-Bundle (cond) |
ZombieBase.CommandHandler |
T1 | DayZ-Expansion-Bundle |
ZombieBase.EEHealthLevelChanged |
T2 | DayZ-Expansion-Bundle |
ZombieBase.EEHitBy |
T2 | DayZ-Expansion-Bundle |
ZombieBase.EEKilled |
T3 | DayZ-Expansion-Bundle |
ZombieBase.EEOnDamageCalculated |
— | DayZ-Expansion-Bundle |
ZombieBase.EOnContact |
— | DayZ-Expansion-Bundle ✂ |
ZombieBase.FightAttackLogic |
— | DayZ-Expansion-Bundle (cond) |
ZombieBase.FightLogic |
— | DayZ-Expansion-Bundle (cond) |
ZombieBase.HandleMindStateChange |
— | DayZ-Expansion-Bundle |
ZombieBase.ModCommandHandlerBefore |
— | DayZ-Expansion-Bundle (cond) |
ZombieBase.NameOverride |
— | DayZ-Expansion-Bundle (cond) |
ZombieBase.OnStoreLoad |
T3 | CF |
ZombieBase.OnStoreSave |
T3 | CF |
ZombieBase.OnVariablesSynchronized |
T2 | DayZ-Expansion-Bundle |
eAIBase.Expansion_IsGravecrossEnabled |
— | DayZ-Expansion-Bundle (cond) |
eAIBase.Init |
— | DayZ-Expansion-Bundle |
rag_baseitems_greenhouse_base.ExpansionCanClose |
— | CodeLock to ExpansionCodeLock Bridge |
rag_baseitems_greenhouse_base.ExpansionHasCodeLock |
— | CodeLock to ExpansionCodeLock Bridge |
rag_baseitems_greenhouse_base.ExpansionIsOpenable |
— | CodeLock to ExpansionCodeLock Bridge |
rag_baseitems_greenhouse_base.GetSlotIndexByAttachmentSlot |
— | CodeLock to ExpansionCodeLock Bridge |
rag_cabin.Close |
— | CodeLock to ExpansionCodeLock Bridge ✂ |
rag_cabin.CloseAndLock |
— | CodeLock to ExpansionCodeLock Bridge |
rag_cabin.ExpansionCanClose |
— | CodeLock to ExpansionCodeLock Bridge |
rag_cabin.ExpansionCanOpen |
— | CodeLock to ExpansionCodeLock Bridge |
rag_cabin.ExpansionHasCodeLock |
— | CodeLock to ExpansionCodeLock Bridge |
rag_cabin.ExpansionIsOpenable |
— | CodeLock to ExpansionCodeLock Bridge |
rag_cabin.Open |
— | CodeLock to ExpansionCodeLock Bridge ✂ |
77 methods on client-only classes are not shown: a dedicated server never runs them.
A conflict shows that code is skipped, not that an author made a mistake — overhaul mods replace systems on purpose. Long chains are cheap: one link costs about 25 ns per dispatch. What costs frame time is the work inside each hook, which is why the badges are there. Everything here comes from the mods' code alone; nothing was measured on a server. Methodology.