Stack composer
Started from [STALKER] Survive The Zone [Pokaify] [CHERNO] PvE: the 21 mods
it publishes to the Steam server browser (as of 2026-10-20), put back into load order —
servers publish the list last-loaded first. Mods loaded with -servermod= are never
published, so they are not here; add them if you know them.
Your stack in load order, earliest first. Drag a row, or use the arrows, to reorder.
- 1 CF
- 2 Dabs Framework
- 3 VPPAdminTools
- 4 Namalsk Island
- 5 Namalsk Survival
- 6 DayZ-Expansion-Core
- 7 Community-Online-Tools
- 8 BaseBuildingPlus
- 9 Code Lock
- 10 DeerIsle analysis failed
- 11 DayZ Editor Loader
- 12 BuilderItems
- 13 DayZ-Expansion-AI
- 14 sFramework
- 15 sGunplay
- 16 sVisual
- 17 SearchInventory
- 18 TerrainIslands
- 19 Early Winter or late Fall in Chernarus
- 20 PoKaify not analyzed
- 21 By_KS not analyzed
File I/O on hot paths, timers created per event, and per-player-per-frame hooks across the stack. These can stall a frame regardless of the load figure. See all 11 below.
Across 121 server-side methods hooked by two or more mods. 3 more on client-only UI classes, listed separately.
5.364 ms per second, all 18 mods combined. Hook dispatch and timers only — not what the hooks do inside. Methodology.
Who silences whom#
A later-loaded mod overrides a method without super(), so the earlier mod's code on that method — and vanilla's — never runs. Whether that is a bug or the whole point of the mod is the author's call; this shows the structure, not intent.
| silences → | 1CF | 3VPPAdminTools | 7Community-Online-Tools | 13DayZ-Expansion-AI | 16sVisual | all |
|---|---|---|---|---|---|---|
| 5Namalsk Survival | 2Namalsk Survival silences DayZ-Expansion-AI 2 methods: 2 events | 2 | ||||
| 6DayZ-Expansion-Core | 1DayZ-Expansion-Core silences CF 1 method: 1 value | 1 | ||||
| 13DayZ-Expansion-AI | 1DayZ-Expansion-AI silences Community-Online-Tools 1 method: 1 event | 1 | ||||
| 15sGunplay | 1sGunplay silences sVisual 1 method: 1 event |
1 | ||||
| 19Early Winter or late Fall in Chernarus | 1Early Winter or late Fall in Chernarus silences VPPAdminTools 1 method: 1 check | 1 | ||||
| all | 1 | 1 | 1 | 2 | 1 | 6 |
| 10DeerIsle | Not analyzed, so what it silences is unknown. Queue it in the list above. | |||||
| 20PoKaify | Not analyzed, so what it silences is unknown. Queue it in the list above. | |||||
| 21By_KS | Not analyzed, so what it silences is unknown. Queue it in the list above. | |||||
The 5 pairs, largest first# ·
Namalsk SurvivalsilencesDayZ-Expansion-AI2 methods
ContaminatedArea_Base.OnPlayerEnterServer
event
DayZ-Expansion-AI's work on this event never runs. For ContaminatedArea_Base instances, through its ancestor EffectArea. ns_dayz.pbo::scripts\4_World\NamalskSurvival\Entities\Building\ContaminatedArea_Base.c:3
ContaminatedArea_Base.OnPlayerExitServer
event
DayZ-Expansion-AI's work on this event never runs. For ContaminatedArea_Base instances, through its ancestor EffectArea. ns_dayz.pbo::scripts\4_World\NamalskSurvival\Entities\Building\ContaminatedArea_Base.c:9
DayZ-Expansion-AIsilencesCommunity-Online-Tools1 method
ModifiersManager.OnScheduledTick
event · T1
Community-Online-Tools's work on this event never runs. 0_ai_preload.pbo::4_World\Classes\PlayerModifiers\ModifiersManager.c:27
DayZ-Expansion-CoresilencesCF1 method
NotificationRuntimeData.GetIcon
value
CF's value here is replaced. core_scripts.pbo::3_Game\DayZExpansion_Core\Client\Notifications\NotificationRuntimeData.c:29
Early Winter or late Fall in ChernarussilencesVPPAdminTools1 method
ChernarusPlusData.WeatherOnBeforeChange
check
VPPAdminTools's conditions on this check no longer apply. earlywinter_scripts.pbo::scripts\4_world\Classes\Worlds\ChernarusPlus.c:142
sGunplaysilencessVisual1 method
DayZPlayerCameraOptics.AdjustCameraParameters
event
sVisual's work on this event never runs. For DayZPlayerCameraOptics instances, through its ancestor DayZPlayerCameraIronsights. sGunplay.pbo::scripts\4_World\sUDE\camera\DayZPlayerCameraOptics.c:161
3 conflicts on client-only classes (menus, HUD, notifications) — no server effect
NotificationSystem.GetNotificationData— DayZ-Expansion-Core silences CFNotificationSystem.GetNotificationData— DayZ-Expansion-Core silences Dabs FrameworkInGameMenu.SetGameVersion— DayZ-Expansion-Core silences Namalsk Island
Hot hooks shared across the stack#
The engine calls the last-loaded mod first; each super() hands on to the mod before it, ending at vanilla. Badges show what each mod's override calls inside — that body work, not the chain itself, is what costs frame time.
Stall risks#
11 places where one mod's code can hold up a frame by itself, whatever the load figure says. Each is a pattern found in the code, not a measurement: how much it costs depends on what the hook does inside. Most severe first, then in load order.
- Per-player, per-frame hook. Runs for every player on every tick, so whatever it does inside is multiplied by the population.
- Timer created inside a hot hook. Registers a timer each time the hook runs. Timers that are never cleaned up pile up in the queue the server walks every frame; the analysis cannot see the cleanup, so read the code.
PlayerBase.CommandHandlerVPPAdminTools.pbo::4_World\VPPAdminTools\Entities\PlayerBase.c:401SurvivorBase.EOnFrameVPPAdminTools.pbo::4_World\VPPAdminTools\Entities\SurvivorBase.c:42SurvivorBase.EOnPostFrameVPPAdminTools.pbo::4_World\VPPAdminTools\Entities\SurvivorBase.c:61PlayerBase.CommandHandlernamalsk_scripts.pbo::4_world\namalskterrain\entities\manbase\PlayerBase.c:23PlayerBase.CommandHandlerns_dayz.pbo::scripts\4_World\NamalskSurvival\Entities\ManBase\PlayerBase.c:106DayZPlayerImplement.CommandHandlercore_scripts.pbo::4_World\DayZExpansion_Core\Entities\ManBase\DayZPlayerImplement.c:260DayZPlayerImplement.CommandHandlerscripts.pbo::4_World\CommunityOnlineTools\Entities\Player\DayZPlayerImplement.c:54PlayerBase.CommandHandlerscripts.pbo::4_World\CommunityOnlineTools\Entities\Player\PlayerBase.c:219DayZPlayerImplement.CommandHandlerai_scripts.pbo::4_World\DayZExpansion_AI\Entities\DayZPlayerImplement.c:660PlayerBase.OnScheduledTickai_scripts.pbo::4_World\DayZExpansion_AI\Entities\PlayerBase.c:205PlayerBase.OnVariablesSynchronizedscripts.pbo::4_World\CommunityOnlineTools\Entities\Player\PlayerBase.c:375Everything else#
All 121 server-side methods hooked by two or more mods
vanilla → earliest mod → … → latest mod (dispatch enters at the latest). struck = suppressed by a later chain break; ✂ = no super(); "(cond)" = super() only on some paths.
| method | tier | chain (load order) |
|---|---|---|
ChernarusPlusData.WeatherOnBeforeChange |
— | |
ModifiersManager.OnScheduledTick |
T1 | |
NotificationRuntimeData.GetIcon |
— | |
ActionConstructor.RegisterActions |
— | vanilla → Dabs Framework → VPPAdminTools → Namalsk Survival → DayZ-Expansion-Core → Community-Online-Tools → BaseBuildingPlus → Code Lock → DayZ-Expansion-AI |
MissionServer.InvokeOnConnect |
T3 | vanilla → CF → Dabs Framework → Namalsk Survival → DayZ-Expansion-Core → BaseBuildingPlus → Code Lock → DayZ-Expansion-AI |
MissionServer.OnMissionStart |
T3 | vanilla → CF → Dabs Framework → VPPAdminTools → DayZ-Expansion-Core → Community-Online-Tools → DayZ Editor Loader → DayZ-Expansion-AI |
DayZGame.OnUpdate |
T0 | vanilla → CF → VPPAdminTools → DayZ-Expansion-Core (cond) → Community-Online-Tools → DayZ-Expansion-AI → sFramework |
PlayerBase.Init |
— | vanilla → VPPAdminTools → Namalsk Island → Namalsk Survival → Community-Online-Tools → BaseBuildingPlus → DayZ-Expansion-AI |
PlayerBase.SetActions |
T2 | vanilla → VPPAdminTools → Namalsk Survival → DayZ-Expansion-Core → Community-Online-Tools → BaseBuildingPlus → DayZ-Expansion-AI |
MissionServer.OnInit |
T3 | vanilla → CF → VPPAdminTools → Namalsk Survival → BaseBuildingPlus → SearchInventory |
MissionServer.OnMissionFinish |
T3 | vanilla → CF → VPPAdminTools → DayZ-Expansion-Core → Community-Online-Tools → DayZ-Expansion-AI |
MissionServer.PlayerDisconnected |
T3 | vanilla → CF → Dabs Framework → VPPAdminTools → DayZ-Expansion-Core → DayZ-Expansion-AI |
PlayerBase.EEKilled |
T3 | vanilla → VPPAdminTools → Namalsk Survival → DayZ-Expansion-Core → Community-Online-Tools → DayZ-Expansion-AI |
DayZGame.OnRPC |
T2 | vanilla → CF (cond) → Dabs Framework → VPPAdminTools (cond) → DayZ-Expansion-Core (cond) |
MissionServer.OnEvent |
— | vanilla → CF → VPPAdminTools → DayZ-Expansion-Core → Community-Online-Tools (cond) |
MissionServer.OnMissionLoaded |
— | vanilla → CF → DayZ-Expansion-Core → Community-Online-Tools → DayZ-Expansion-AI |
ModItemRegisterCallbacks.RegisterOneHanded |
— | vanilla → CF → Namalsk Survival → DayZ-Expansion-Core → BaseBuildingPlus |
PlayerBase.CanBeTargetedByAI |
— | vanilla → VPPAdminTools (cond) → Namalsk Survival (cond) → Community-Online-Tools → DayZ-Expansion-AI (cond) |
PlayerBase.CommandHandler |
T1 | vanilla → VPPAdminTools → Namalsk Island → Namalsk Survival → Community-Online-Tools (cond) |
PluginManager.Init |
— | vanilla → Dabs Framework → VPPAdminTools → Community-Online-Tools → Code Lock |
AnimalBase.EEOnDamageCalculated |
— | vanilla → DayZ-Expansion-Core → Community-Online-Tools → DayZ-Expansion-AI |
AreaExposureMdfr.OnActivate |
— | vanilla → VPPAdminTools (cond) → DayZ-Expansion-Core (cond) → DayZ-Expansion-AI |
DayZGame.DeferredInit |
— | vanilla → CF → VPPAdminTools → sFramework |
DayZPlayerImplement.CommandHandler |
T1 | vanilla → DayZ-Expansion-Core → Community-Online-Tools → DayZ-Expansion-AI |
MissionBase.CreateScriptedMenu |
— | vanilla → VPPAdminTools → BaseBuildingPlus → SearchInventory |
MissionServer.OnClientReadyEvent |
T3 | vanilla → CF → DayZ-Expansion-Core → sFramework |
MissionServer.OnClientRespawnEvent |
T3 | vanilla → CF → Namalsk Survival (cond) → DayZ-Expansion-Core |
MissionServer.OnUpdate |
T0 | vanilla → CF → Namalsk Survival → Community-Online-Tools |
ModItemRegisterCallbacks.RegisterTwoHanded |
— | vanilla → CF → Namalsk Survival → DayZ-Expansion-Core |
PlayerBase.OnConnect |
— | vanilla → VPPAdminTools → DayZ-Expansion-Core → Community-Online-Tools |
PlayerBase.OnRPC |
T2 | vanilla → VPPAdminTools → Namalsk Survival → BaseBuildingPlus |
PlayerBase.OnSelectPlayer |
— | vanilla → CF → Community-Online-Tools (cond) → DayZ-Expansion-AI |
PluginAdminLog.PlayerHitBy |
— | vanilla → VPPAdminTools (cond) → Community-Online-Tools → DayZ-Expansion-AI (cond) |
PluginAdminLog.PlayerKilled |
— | vanilla → VPPAdminTools (cond) → Community-Online-Tools → DayZ-Expansion-AI (cond) |
PluginDiagMenu.RegisterModdedDiags |
— | vanilla → Community-Online-Tools → DayZ-Expansion-AI → sFramework |
PluginDiagMenu.RegisterModdedDiagsIDs |
— | vanilla → Community-Online-Tools → DayZ-Expansion-AI → sFramework |
TransferValues.SendValue |
— | vanilla → VPPAdminTools → Community-Online-Tools → DayZ-Expansion-AI (cond) |
Weapon_Base.EEFired |
— | vanilla → VPPAdminTools → Community-Online-Tools → DayZ-Expansion-AI |
ZombieBase.EEOnDamageCalculated |
— | vanilla → DayZ-Expansion-Core → Community-Online-Tools → DayZ-Expansion-AI |
ActionActivateTrap.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → Community-Online-Tools |
ActionBuildPart.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → BaseBuildingPlus (cond) |
ActionCloseFence.ActionCondition |
T2 | vanilla → BaseBuildingPlus (cond) → Code Lock |
ActionCollectBloodTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI |
ActionCollectSampleTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI |
ActionDefibrilateTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI |
ActionDismantlePart.DismantleCondition |
— | vanilla → DayZ-Expansion-Core (cond) → Code Lock (cond) |
ActionGiveBloodTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI |
ActionPackTent.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → Code Lock |
ActionTargetsCursor.GetActionDesc |
— | vanilla → DayZ-Expansion-Core → Community-Online-Tools |
ActionTogglePlaceObject.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → BaseBuildingPlus (cond) |
ActionUnmountBarbedWire.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → BaseBuildingPlus (cond) |
AnimalBase.CommandHandler |
T1 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI |
AnimalBase.EEDelete |
T3 | vanilla → DayZ-Expansion-Core → Community-Online-Tools |
AnimalBase.EEHitBy |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI |
AnimalBase.EEKilled |
T3 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI |
AnimalBase.ModCommandHandlerBefore |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-AI (cond) |
AnimalBase.OnVariablesSynchronized |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI |
AreaExposureMdfr.OnTick |
— | |
BleedingSourcesManagerServer.ProcessHit |
— | |
BuildingBase.EEHitBy |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI |
CAContinuousFill.Setup |
— | vanilla → Namalsk Survival → Community-Online-Tools |
CarScript.EEHealthLevelChanged |
T2 | vanilla → Community-Online-Tools → DayZ-Expansion-AI |
CarScript.EEOnDamageCalculated |
— | vanilla → Community-Online-Tools → DayZ-Expansion-AI |
Construction.CanBuildPart |
— | vanilla → DayZ-Expansion-Core (cond) → BaseBuildingPlus (cond) |
DayZGame.CloseCombatEffects |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI |
DayZGame.FirearmEffects |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI |
DayZGame.OnEvent |
— | vanilla → CF → Dabs Framework |
DayZPlayerCameraIronsights.AdjustCameraParameters |
— | |
DayZPlayerCameraIronsights.OnUpdate |
T0 | |
DayZPlayerCameraOptics.AdjustCameraParameters |
— | |
DayZPlayerImplement.EEHitBy |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI |
DayZPlayerImplement.EEKilled |
T3 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI |
DayZPlayerImplement.EEOnDamageCalculated |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI |
DayZPlayerImplement.OnVariablesSynchronized |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI |
DayZPlayerImplementFallDamage.HandleFallDamage |
— | vanilla → Namalsk Survival (cond) → DayZ-Expansion-Core (cond) |
DayZPlayerMeleeFightLogic_LightHeavy.HandleFightLogic |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-AI |
EffectArea.EEDelete |
T3 | vanilla → Community-Online-Tools → DayZ-Expansion-AI |
ExpansionSettings.Init |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI |
ItemActionsWidget.GetActionDesc |
— | vanilla → DayZ-Expansion-Core → Community-Online-Tools |
ItemBase.CombineItemsClient |
— | vanilla → DayZ-Expansion-Core (cond) → Code Lock (cond) |
ItemBase.EEOnDamageCalculated |
— | vanilla → Community-Online-Tools → DayZ-Expansion-AI |
ItemBase.OnEnergyConsumed |
— | vanilla → Community-Online-Tools (cond) → DayZ-Expansion-AI (cond) |
ItemBase.OnInventoryExit |
T2 | vanilla → Community-Online-Tools → DayZ-Expansion-AI |
ItemBase.OnRightClick |
— | vanilla → DayZ-Expansion-Core (cond) → Code Lock (cond) |
JMModuleConstructor.RegisterModules |
— | vanilla → DayZ-Expansion-Core → Community-Online-Tools |
MissionBase.OnInit |
T3 | vanilla → Dabs Framework → Namalsk Island |
MissionServer.HandleBody |
— | vanilla → Namalsk Survival (cond) → DayZ-Expansion-Core |
MissionServer.OnClientDisconnectedEvent |
T3 | vanilla → CF → Dabs Framework |
MissionServer.OnClientNewEvent |
T3 | vanilla → CF → sFramework |
MissionServer.OnClientReconnectEvent |
T3 | vanilla → CF → DayZ-Expansion-Core |
ModItemRegisterCallbacks.RegisterHeavy |
— | vanilla → CF → DayZ-Expansion-Core |
ModItemRegisterCallbacks.RegisterPistol |
— | vanilla → CF → Namalsk Survival |
MotorbikeScript.EEOnDamageCalculated |
— | vanilla → DayZ-Expansion-Core → Community-Online-Tools |
MotorbikeScript.OnStoreLoad |
T3 | vanilla → CF → DayZ-Expansion-Core |
OptionsMenuSUDE.initMenus |
— | vanilla → sGunplay → sVisual |
PlayerAgentPool.AddAgent |
— | vanilla → DayZ-Expansion-Core (cond) → Community-Online-Tools (cond) |
PlayerBase.EEHealthLevelChanged |
T2 | vanilla → Namalsk Island → Namalsk Survival |
PlayerBase.OnCommandSwimStart |
— | vanilla → Community-Online-Tools → DayZ-Expansion-AI |
PlayerBase.OnDrawOptics2D |
— | vanilla → VPPAdminTools (cond) → Community-Online-Tools |
PlayerBase.OnUnconsciousStart |
— | vanilla → DayZ-Expansion-Core → sVisual |
PlayerBase.OnUnconsciousStop |
— | vanilla → DayZ-Expansion-Core → sVisual |
PlayerBase.OnVariablesSynchronized |
T2 | vanilla → VPPAdminTools → Community-Online-Tools |
PlayerBase.ProcessFeetDamageServer |
— | vanilla → Namalsk Survival (cond) → Community-Online-Tools (cond) |
PluginDiagMenuClient.BindCallbacks |
— | vanilla → Community-Online-Tools → DayZ-Expansion-AI |
PortableGasStove.OnWorkStop |
— | vanilla → Namalsk Survival → DayZ-Expansion-Core |
PropertyModifiers.UpdateModifiers |
— | vanilla → DayZ-Expansion-AI → sGunplay |
SUserConfig.onConstraintsReceived |
— | vanilla → sGunplay → sVisual |
SUserConfig.onPreload |
— | vanilla → sGunplay → sVisual |
SUserConfigConstraints.onPreload |
— | vanilla → sGunplay → sVisual |
StaminaHandler.Update |
— | vanilla → Community-Online-Tools (cond) → DayZ-Expansion-AI (cond) |
SyncSUserConfigConstraintsRPC.onSetup |
— | vanilla → sGunplay → sVisual |
TransmitterBase.OnWorkStart |
— | vanilla → Namalsk Survival → DayZ-Expansion-Core |
TransmitterBase.OnWorkStop |
— | vanilla → Namalsk Survival → DayZ-Expansion-Core |
TripwireTrap.EEItemAttached |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI |
TripwireTrap.EEItemDetached |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI |
VirtualHud.SendRPC |
— | vanilla → Community-Online-Tools (cond) → DayZ-Expansion-AI (cond) |
ZombieBase.CommandHandler |
T1 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI |
ZombieBase.EEHitBy |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI |
ZombieBase.EEKilled |
T3 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI |
ZombieBase.ModCommandHandlerBefore |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-AI (cond) |
ZombieBase.OnVariablesSynchronized |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI |
842 methods hooked by only one of these mods
No cross-mod interaction is possible here; a ✂ still means vanilla's behaviour on that method is replaced.
| method | tier | mod |
|---|---|---|
AUGRecoil.initRecoilParameters |
— | sGunplay ✂ |
ActionActivateTrap.OnFinishProgressServer |
— | VPPAdminTools |
ActionArmExplosive.ActionCondition |
T2 | DayZ-Expansion-Core (cond) |
ActionAttachExplosivesTrigger.ActionCondition |
T2 | DayZ-Expansion-Core (cond) |
ActionAttachToConstruction.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionBase.OnEnd |
— | DayZ-Expansion-Core |
ActionBase.OnEndInput |
— | DayZ-Expansion-Core |
ActionBase.OnEndRequest |
— | DayZ-Expansion-Core |
ActionBase.OnStart |
— | DayZ-Expansion-Core |
ActionBase.OnUpdate |
T0 | DayZ-Expansion-Core |
ActionBuildPart.GetAdminLogMessage |
— | BaseBuildingPlus ✂ |
ActionBuildPart.OnActionInfoUpdate |
— | BaseBuildingPlus (cond) |
ActionBuildPart.OnFinishProgressServer |
— | BaseBuildingPlus (cond) |
ActionBuildPartCB.CreateActionComponent |
— | BaseBuildingPlus ✂ |
ActionBuildPartSwitch.ActionCondition |
T2 | BaseBuildingPlus ✂ |
ActionCheckPulseTarget.ActionCondition |
T2 | DayZ-Expansion-Core |
ActionCloseDoors.OnEndServer |
— | DayZ-Expansion-AI |
ActionCloseFence.OnEndServer |
— | DayZ-Expansion-AI |
ActionCollectBloodTarget.OnStartServer |
— | DayZ-Expansion-AI (cond) |
ActionCollectSampleTarget.OnStartServer |
— | DayZ-Expansion-AI (cond) |
ActionContinuousBase.OnEndAnimationLoop |
— | DayZ-Expansion-Core |
ActionContinuousBase.OnFinishProgress |
— | DayZ-Expansion-Core |
ActionContinuousBase.OnStartAnimationLoop |
— | DayZ-Expansion-Core |
ActionCoverHeadTarget.ActionCondition |
T2 | DayZ-Expansion-Core (cond) |
ActionDefibrilateTarget.OnStartServer |
— | DayZ-Expansion-AI (cond) |
ActionDeployObject.ActionConditionContinue |
— | BaseBuildingPlus ✂ |
ActionDeployObject.OnFinishProgressServer |
— | BaseBuildingPlus ✂ |
ActionDeployObject.OnStartServer |
— | DayZ-Expansion-AI |
ActionDestroyPart.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionDialCombinationLockOnTarget.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionDialCombinationLockOnTarget.OnFinishProgressServer |
— | BaseBuildingPlus ✂ |
ActionDigInStash.ActionCondition |
T2 | DayZ-Expansion-Core (cond) |
ActionDismantlePart.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionFoldBaseBuildingObject.ActionCondition |
T2 | DayZ-Expansion-Core (cond) |
ActionFoldBaseBuildingObject.CreateConditionComponents |
— | BaseBuildingPlus ✂ |
ActionFoldBaseBuildingObjectCB.CreateActionComponent |
— | BaseBuildingPlus ✂ |
ActionFoldObject.ActionCondition |
T2 | DayZ-Expansion-Core (cond) |
ActionForceConsume.ActionCondition |
T2 | DayZ-Expansion-Core |
ActionForceConsumeSingle.ActionCondition |
T2 | DayZ-Expansion-Core |
ActionGagTarget.ActionCondition |
T2 | DayZ-Expansion-Core (cond) |
ActionGetOutTransport.ProcessGetOutTransportActionData |
— | DayZ-Expansion-AI |
ActionGiveBloodTarget.OnStartServer |
— | DayZ-Expansion-AI (cond) |
ActionHandcuffTarget.ActionCondition |
T2 | DayZ-Expansion-Core (cond) |
ActionInjectTarget.ActionCondition |
T2 | DayZ-Expansion-Core |
ActionLockDoors.ActionCondition |
T2 | DayZ-Expansion-Core (cond) |
ActionMineTree.ActionCondition |
T2 | DayZ-Expansion-Core (cond) |
ActionMountBarbedWire.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionMountBarbedWire.OnFinishProgressServer |
— | BaseBuildingPlus (cond) |
ActionNextCombinationLockDialOnTarget.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionOpenCarDoors.OnEnd |
— | Community-Online-Tools |
ActionOpenDoors.OnEndServer |
— | DayZ-Expansion-AI |
ActionOpenFence.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionOpenFence.OnEndServer |
— | DayZ-Expansion-AI |
ActionPackTent.OnExecuteServer |
— | Code Lock (cond) |
ActionPin.OnStartServer |
— | VPPAdminTools |
ActionPushObject.ActionCondition |
T2 | DayZ-Expansion-Core (cond) |
ActionRepairPart.RepairCondition |
— | DayZ-Expansion-Core |
ActionRestrainSelf.ActionCondition |
T2 | DayZ-Expansion-Core (cond) |
ActionRestrainTarget.ActionCondition |
T2 | DayZ-Expansion-Core (cond) |
ActionRestrainTarget.OnFinishProgressServer |
— | DayZ-Expansion-AI (cond) |
ActionRestrainTarget.OnStartServer |
— | DayZ-Expansion-AI (cond) |
ActionShaveTarget.ActionCondition |
T2 | DayZ-Expansion-Core (cond) |
ActionSkinning.ActionCondition |
T2 | DayZ-Expansion-AI |
ActionSkinning.Can |
— | DayZ-Expansion-AI |
ActionSkinning.CanContinue |
— | DayZ-Expansion-AI |
ActionTakeMaterialToHands.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionTakeMaterialToHandsSwitch.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionTargetsCursor.Update |
— | DayZ-Expansion-Core (cond) |
ActionToggleTentOpen.ActionCondition |
T2 | Code Lock |
ActionTriggerRemotely.ActionCondition |
T2 | DayZ-Expansion-Core (cond) |
ActionUnlockDoors.ActionCondition |
T2 | DayZ-Expansion-Core (cond) |
ActionUnmountBarbedWire.OnFinishProgressServer |
— | BaseBuildingPlus (cond) |
ActionUnpin.ActionCondition |
T2 | DayZ-Expansion-Core (cond) |
ActionUnpin.OnExecute |
— | DayZ-Expansion-AI |
ActionUnpin.OnStartServer |
— | VPPAdminTools |
ActionUnrestrainSelf.OnFinishProgressServer |
— | Namalsk Survival ✂ |
ActionUnrestrainTarget.ActionCondition |
T2 | DayZ-Expansion-Core (cond) |
ActionUnrestrainTarget.OnFinishProgressServer |
— | DayZ-Expansion-AI (cond) |
ActionUnrestrainTargetHands.OnFinishProgressServer |
— | DayZ-Expansion-AI (cond) |
ActionWorldCraft.ActionCondition |
T2 | DayZ-Expansion-Core |
ActionWorldCraft.Post_SetupAction |
— | DayZ-Expansion-AI |
AdvancedCommunication.OnStoreLoad |
T3 | CF |
AdvancedCommunication.OnStoreSave |
T3 | CF |
AirborneMask.GetVoiceEffect |
— | Namalsk Survival ✂ |
AirborneMask.IsObstructingVoice |
— | Namalsk Survival ✂ |
Ak101Recoil.initRecoilParameters |
— | sGunplay ✂ |
Ak74Recoil.initRecoilParameters |
— | sGunplay ✂ |
AkmRecoil.initRecoilParameters |
— | sGunplay ✂ |
Aks74uRecoil.initRecoilParameters |
— | sGunplay ✂ |
AlarmClock_ColorBase.COT_OnDebugSpawn |
— | Community-Online-Tools ✂ |
AlarmClock_ColorBase.OnUpdate |
T0 | DayZ-Expansion-AI |
Ammunition_Base.Expansion_GetHealthDamage |
— | DayZ-Expansion-AI ✂ |
AnalyticsManagerServer.OnEntityKilled |
— | DayZ-Expansion-Core |
AnalyticsManagerServer.OnPlayerConnect |
T3 | DayZ-Expansion-Core |
AnalyticsManagerServer.OnPlayerKilled |
— | DayZ-Expansion-Core (cond) |
AnimalBase.AfterStoreLoad |
T3 | DayZ-Expansion-Core |
AnimalBase.EEHealthLevelChanged |
T2 | DayZ-Expansion-AI |
AnimalBase.EEInit |
T3 | Community-Online-Tools |
AnimalBase.EOnContact |
— | DayZ-Expansion-AI ✂ |
AnimalBase.ModCommandHandlerInside |
— | DayZ-Expansion-AI |
AnimalBase.NameOverride |
— | DayZ-Expansion-Core (cond) |
AnimalBase.OnStoreLoad |
T3 | CF |
AnimalBase.OnStoreSave |
T3 | CF |
AnimalBase.SetAsSkinned |
— | DayZ-Expansion-Core |
AnimatedActionBase.OnAnimationEvent |
— | DayZ-Expansion-Core |
AreaExposureMdfr.Activate |
— | VPPAdminTools (cond) |
Armband_ColorBase.Expansion_SwitchItemSelectionTextureEx |
— | DayZ-Expansion-Core |
Armband_ColorBase.SwitchItemSelectionTextureEx |
— | Namalsk Survival |
AttachNewMagazine.OnEntry |
— | DayZ-Expansion-AI (cond) |
AttachmentsWrapper.SetParent |
— | DayZ-Expansion-Core |
B95Recoil.initRecoilParameters |
— | sGunplay ✂ |
BadgeBleeding.IsValueChanged |
— | Community-Online-Tools |
BaseBuildingBase.EEItemAttached |
T2 | Community-Online-Tools |
BaseBuildingBase.EEItemDetached |
T2 | Community-Online-Tools |
BaseBuildingBase.OnPartBuiltClient |
— | Community-Online-Tools |
BaseBuildingBase.OnPartDestroyedClient |
— | Community-Online-Tools |
BaseBuildingBase.OnPartDismantledClient |
— | Community-Online-Tools |
BatteryCharger.OnWorkStart |
— | DayZ-Expansion-Core |
BatteryCharger.OnWorkStop |
— | DayZ-Expansion-Core |
BearTrap.Expansion_GetAmmoTypes |
— | DayZ-Expansion-Core ✂ |
BearTrap.Expansion_IsMechanicalTrap |
— | DayZ-Expansion-Core ✂ |
BearTrap.SetActions |
T2 | Community-Online-Tools |
BleedingSourcesManagerBase.CanAddBleedingSource |
— | DayZ-Expansion-Core (cond) |
BloodLoss.OnUpdateClient |
— | DayZ-Expansion-AI (cond) |
BloodNotfr.DisplayTendency |
— | Community-Online-Tools |
BloodNotfr.GetObservedValue |
— | Community-Online-Tools |
Blowtorch.OnWorkStop |
— | DayZ-Expansion-Core |
BoatScript.EEHealthLevelChanged |
T2 | Community-Online-Tools |
BoatScript.EEOnDamageCalculated |
— | Community-Online-Tools |
BoatScript.OnDebugSpawn |
— | Community-Online-Tools ✂ |
BoatScript.OnDriverEnter |
— | Community-Online-Tools |
BoatScript.OnStoreLoad |
T3 | CF |
BoatScript.OnStoreSave |
T3 | CF |
BookMenu.Init |
— | Namalsk Survival ✂ |
BookMenu.OnHide |
— | Namalsk Survival |
Bottle_Base.COT_OnDebugSpawn |
— | Community-Online-Tools ✂ |
BreathVapourMdfr.OnTick |
— | Namalsk Survival (cond) |
BuildingBase.AfterStoreLoad |
T3 | DayZ-Expansion-AI |
BuildingBase.DeferredInit |
— | DayZ-Expansion-AI |
BuildingBase.EEOnCECreate |
— | DayZ-Expansion-AI |
BuildingBase.EEOnDamageCalculated |
— | DayZ-Expansion-Core |
BuildingBase.Explode |
— | DayZ-Expansion-Core |
BuildingBase.NameOverride |
— | DayZ-Expansion-Core (cond) |
BuildingBase.OnDebugSpawn |
— | Community-Online-Tools ✂ |
BuildingBase.OnStoreLoad |
T3 | CF |
BuildingBase.OnStoreSave |
T3 | CF |
BuildingBase.OnVariablesSynchronized |
T2 | DayZ-Expansion-Core |
BurlapSackCover.HandleAttachedToHead |
— | sVisual |
BurlapSackCover.OnRemovedFromHead |
— | sVisual |
BurlapSackCover.hasOverlays |
— | sVisual ✂ |
CAContinuousCraft.Setup |
— | Community-Online-Tools |
CAContinuousEmpty.Setup |
— | Community-Online-Tools |
CAContinuousFill.CalcAndSetQuantity |
— | Namalsk Survival |
CAContinuousFillBrakes.Setup |
— | Community-Online-Tools |
CAContinuousFillCoolant.Setup |
— | Community-Online-Tools |
CAContinuousFillFuel.Setup |
— | Community-Online-Tools |
CAContinuousFillOil.Setup |
— | Community-Online-Tools |
CAContinuousFillPowerGenerator.Setup |
— | Community-Online-Tools |
CAContinuousMineWood.DamagePlayersHands |
— | Namalsk Survival (cond) |
CAContinuousQuantity.Setup |
— | Community-Online-Tools |
CAContinuousRepeat.Setup |
— | Community-Online-Tools |
CAContinuousTime.Setup |
— | Community-Online-Tools |
CF_Date.Format |
— | DayZ-Expansion-Core (cond) |
CF_InputBindings.Update |
— | Community-Online-Tools (cond) |
CF_Localiser.Set |
— | DayZ-Expansion-Core ✂ |
CF_ModuleGame.EnableRPC |
— | DayZ-Expansion-Core (cond) |
CZ527Recoil.initRecoilParameters |
— | sGunplay ✂ |
CZ550Recoil.initRecoilParameters |
— | sGunplay ✂ |
CamoNet.SetActions |
T2 | BaseBuildingPlus |
CarScript.CanBeTargetedByAI |
— | DayZ-Expansion-AI |
CarScript.DebugFreeAreaAtDoor |
— | DayZ-Expansion-Core ✂ |
CarScript.EEHitBy |
T2 | DayZ-Expansion-AI |
CarScript.EEInit |
T3 | DayZ-Expansion-AI |
CarScript.EEItemDetached |
T2 | DayZ-Expansion-Core |
CarScript.EEKilled |
T3 | DayZ-Expansion-AI |
CarScript.GenerateCarHornAINoise |
— | DayZ-Expansion-AI |
CarScript.IsAreaAtDoorFree |
— | DayZ-Expansion-Core ✂ |
CarScript.OnDebugSpawn |
— | Community-Online-Tools ✂ |
CarScript.OnDriverEnter |
— | Community-Online-Tools |
CarScript.OnInput |
— | DayZ-Expansion-AI |
CarScript.OnStoreLoad |
T3 | CF |
CarScript.OnStoreSave |
T3 | CF |
CattleProd.OnWorkStart |
— | DayZ-Expansion-Core |
CattleProd.OnWorkStop |
— | DayZ-Expansion-Core |
CharacterCreationMenu.Refresh |
— | DayZ-Expansion-Core |
Chemlight_ColorBase.OnWorkStart |
— | DayZ-Expansion-Core |
Chemlight_ColorBase.OnWorkStop |
— | DayZ-Expansion-Core |
Chemlight_ColorBase.eAI_GetNightVisibility |
— | DayZ-Expansion-AI ✂ |
ChernarusPlusData.CalculateVolFog |
— | Early Winter or late Fall in Chernarus ✂ |
ChernarusPlusData.CalculateWind |
— | Early Winter or late Fall in Chernarus ✂ |
ChernarusPlusData.Init |
— | Early Winter or late Fall in Chernarus |
ChernarusPlusData.LogWeatherData |
— | Early Winter or late Fall in Chernarus ✂ |
ChernarusPlusData.SetupLiquidTemperatures |
— | Early Winter or late Fall in Chernarus ✂ |
ChernarusPlusData.SetupWeatherSettings |
— | Early Winter or late Fall in Chernarus |
Clothing.CanLoadItemIntoCargoClothingConditions |
— | DayZ-Expansion-Core ✂ |
Clothing.CanReceiveItemIntoCargoClothingConditions |
— | DayZ-Expansion-Core ✂ |
Clothing.EECargoIn |
— | DayZ-Expansion-AI |
Clothing.EECargoMove |
— | DayZ-Expansion-AI |
Clothing.EECargoOut |
— | DayZ-Expansion-AI |
Clothing.EEHealthLevelChanged |
T2 | sVisual |
Clothing.Expansion_SwitchItemSelectionTextureEx |
— | DayZ-Expansion-Core |
Clothing.OnWasAttached |
— | sVisual |
Clothing.OnWasDetached |
— | sVisual |
Clothing.SmershException |
— | DayZ-Expansion-Core ✂ |
Colt1911Recoil.initRecoilParameters |
— | sGunplay ✂ |
Construction.COT_GetParent |
— | Community-Online-Tools ✂ |
Construction.DropNonUsableMaterialsServer |
— | BaseBuildingPlus ✂ |
Construction.IsColliding |
— | BaseBuildingPlus ✂ |
Construction.IsCollidingEx |
— | BaseBuildingPlus ✂ |
ContainerWithCargoAndAttachments.OnShow |
— | DayZ-Expansion-Core (cond) |
ContainerWithCargoAndAttachments.SetEntity |
— | DayZ-Expansion-Core |
ContainerWithCargoAndAttachments.SetOpenState |
— | DayZ-Expansion-Core |
ContaminatedArea_Base.OnPlayerEnterServer |
— | Namalsk Survival ✂ |
ContaminatedArea_Base.OnPlayerExitServer |
— | Namalsk Survival ✂ |
ContaminatedArea_Base.eAI_IsDangerousToAI |
— | DayZ-Expansion-AI ✂ |
ContaminatedTrigger.OnEnterServerEvent |
— | VPPAdminTools (cond) |
CoughSymptom.OnGetActivatedServer |
— | DayZ-Expansion-AI |
CraftFenceKit.CanDo |
— | BaseBuildingPlus ✂ |
CraftImprovisedExplosive.CanDo |
— | Namalsk Survival ✂ |
CraftWatchtowerKit.CanDo |
— | BaseBuildingPlus ✂ |
CreditsLoader.GetData |
— | CF ✂ |
CrossbowRecoil.initRecoilParameters |
— | sGunplay ✂ |
Cz61Recoil.initRecoilParameters |
— | sGunplay ✂ |
Cz75Recoil.initRecoilParameters |
— | sGunplay ✂ |
DEagleRecoil.initRecoilParameters |
— | sGunplay ✂ |
DarkMotoHelmet_ColorBase.GetEffectWidgetTypes |
— | sVisual ✂ |
DayZExpansion.SpectateAI |
— | DayZ-Expansion-AI ✂ |
DayZGame.Expansion_OnUpdate |
— | DayZ-Expansion-Core ✂ |
DayZGame.ExplosionEffectsEx |
— | DayZ-Expansion-AI |
DayZGame.IsDebugMonitor |
— | DayZ-Expansion-AI ✂ |
DayZGame.OnInitialize |
— | VPPAdminTools (cond) |
DayZGame.OnKeyPress |
— | VPPAdminTools |
DayZGame.OnKeyRelease |
— | VPPAdminTools |
DayZGame.RegisterProfilesOptions |
— | Dabs Framework |
DayZGame.SetMissionPath |
— | Dabs Framework |
DayZPlayerCamera1stPersonUnconscious.getRegisteredCameraID |
— | sFramework ✂ |
DayZPlayerCamera1stPersonVehicle.getRegisteredCameraID |
— | sFramework ✂ |
DayZPlayerCamera1stPersonVehicle.isDDOFEnabled |
— | sVisual ✂ |
DayZPlayerCamera3rdPersonClimb.getRegisteredCameraID |
— | sFramework ✂ |
DayZPlayerCamera3rdPersonCrouch.getRegisteredCameraID |
— | sFramework ✂ |
DayZPlayerCamera3rdPersonCrouchRaised.getRegisteredCameraID |
— | sFramework ✂ |
DayZPlayerCamera3rdPersonErc.getRegisteredCameraID |
— | sFramework ✂ |
DayZPlayerCamera3rdPersonErcRaised.getRegisteredCameraID |
— | sFramework ✂ |
DayZPlayerCamera3rdPersonErcRaisedMelee.getRegisteredCameraID |
— | sFramework ✂ |
DayZPlayerCamera3rdPersonErcSpr.getRegisteredCameraID |
— | sFramework ✂ |
DayZPlayerCamera3rdPersonJump.getRegisteredCameraID |
— | sFramework ✂ |
DayZPlayerCamera3rdPersonProne.getRegisteredCameraID |
— | sFramework ✂ |
DayZPlayerCamera3rdPersonProneBase.OnUpdate |
T0 | sVisual |
DayZPlayerCamera3rdPersonProneRaised.getRegisteredCameraID |
— | sFramework ✂ |
DayZPlayerCamera3rdPersonVehicle.getRegisteredCameraID |
— | sFramework ✂ |
DayZPlayerCamera3rdPersonVehicle.isDDOFEnabled |
— | sVisual ✂ |
DayZPlayerCameraIronsights.getRegisteredCameraID |
— | sFramework ✂ |
DayZPlayerCameraIronsights.isHeadLeanEnabled |
— | sVisual ✂ |
DayZPlayerCameraOptics.OnActivate |
— | sGunplay |
DayZPlayerCameraOptics.OnUpdate |
T0 | sGunplay |
DayZPlayerCameraOptics.SetCameraPP |
— | sGunplay |
DayZPlayerCameraOptics.canApplyDeadzone |
— | sGunplay |
DayZPlayerCameraOptics.canApplyHandsOffset |
— | sGunplay |
DayZPlayerCameraOptics.canFreelook |
— | sGunplay |
DayZPlayerCameraOptics.canInspectWeapon |
— | sGunplay |
DayZPlayerCameraOptics.canZoom |
— | sGunplay ✂ |
DayZPlayerCameraOptics.computeFOVFocusValues |
— | sGunplay ✂ |
DayZPlayerCameraOptics.computeFocusingFOV |
— | sGunplay |
DayZPlayerCameraOptics.computeRestingFOV |
— | sGunplay (cond) |
DayZPlayerCameraOptics.getRegisteredCameraID |
— | sFramework ✂ |
DayZPlayerCameraOptics.initADSFOVMultipliers |
— | sGunplay |
DayZPlayerCameraOptics.updateFocusingOverlay |
— | sGunplay (cond) |
DayZPlayerCommandDeathCallback.OnSimulationEnd |
— | DayZ-Expansion-Core |
DayZPlayerImplement.AddNoise |
— | DayZ-Expansion-AI |
DayZPlayerImplement.CameraHandler |
— | VPPAdminTools (cond) |
DayZPlayerImplement.CanBeSkinned |
— | DayZ-Expansion-Core (cond) |
DayZPlayerImplement.CanBeTargetedByAI |
— | DayZ-Expansion-AI |
DayZPlayerImplement.EEHealthLevelChanged |
T2 | DayZ-Expansion-AI |
DayZPlayerImplement.EEItemAttached |
T2 | Community-Online-Tools |
DayZPlayerImplement.Expansion_CanBeDamaged |
— | DayZ-Expansion-AI |
DayZPlayerImplement.Expansion_GetEntityStorageAdditionalDataVersion |
— | DayZ-Expansion-AI ✂ |
DayZPlayerImplement.Expansion_Init |
— | DayZ-Expansion-AI |
DayZPlayerImplement.Expansion_IsAI |
— | DayZ-Expansion-AI ✂ |
DayZPlayerImplement.Expansion_OnEntityStorageAdditionalDataLoad |
— | DayZ-Expansion-AI |
DayZPlayerImplement.Expansion_OnEntityStorageAdditionalDataSave |
— | DayZ-Expansion-AI |
DayZPlayerImplement.GetBootsType |
— | Namalsk Survival ✂ |
DayZPlayerImplement.HandleADS |
— | sGunplay |
DayZPlayerImplement.HandleDeath |
— | Namalsk Survival |
DayZPlayerImplement.IsInventoryVisible |
T2 | DayZ-Expansion-Core |
DayZPlayerImplement.ModCommandHandlerBefore |
— | VPPAdminTools |
DayZPlayerImplement.ModCommandHandlerInside |
— | VPPAdminTools |
DayZPlayerImplement.NameOverride |
— | DayZ-Expansion-Core (cond) |
DayZPlayerImplement.OnDebugSpawn |
— | Community-Online-Tools ✂ |
DayZPlayerImplement.OnStoreLoad |
T3 | CF |
DayZPlayerImplement.OnStoreSave |
T3 | CF |
DayZPlayerImplement.OnSyncJuncture |
— | DayZ-Expansion-Core |
DayZPlayerImplementAiming.OnRaiseBegin |
— | sGunplay |
DayZPlayerImplementAiming.ProcessAimFilters |
— | sGunplay ✂ |
DayZPlayerImplementFallDamage.AttachBleedingToZonesByHeight |
— | Namalsk Survival (cond) |
DayZPlayerImplementThrowing.HandleThrowing |
— | DayZ-Expansion-Core (cond) |
DayZPlayerMeleeFightLogic_LightHeavy.DamageHands |
— | Namalsk Survival ✂ |
DayZPlayerMeleeFightLogic_LightHeavy.Init |
— | DayZ-Expansion-Core (cond) |
DeCraftWoodenCrate.CanDo |
— | BaseBuildingPlus ✂ |
DeadFox.Expansion_IsMeleeWeapon |
— | DayZ-Expansion-AI ✂ |
DeafnessCompleteSymptom.OnGetActivatedClient |
— | DayZ-Expansion-AI (cond) |
DeafnessCompleteSymptom.OnGetDeactivatedClient |
— | DayZ-Expansion-AI (cond) |
Debug.DestroyAllShapes |
— | Dabs Framework ✂ |
Debug.DrawArrow |
— | Dabs Framework ✂ |
Debug.DrawBox |
— | Dabs Framework ✂ |
Debug.DrawBoxEx |
— | Dabs Framework ✂ |
Debug.DrawCone |
— | Dabs Framework ✂ |
Debug.DrawCube |
— | Dabs Framework ✂ |
Debug.DrawCylinder |
— | Dabs Framework ✂ |
Debug.DrawLine |
— | Dabs Framework ✂ |
Debug.DrawLines |
— | Dabs Framework ✂ |
Debug.DrawSphere |
— | Dabs Framework ✂ |
DebugMonitor.CalculateMapTile |
— | DayZ-Expansion-AI (cond) |
DebugMonitor.SetFramerate |
— | DayZ-Expansion-AI |
DebugMonitor.SetFramerateText |
— | DayZ-Expansion-AI (cond) |
DebugMonitor.Show |
— | Community-Online-Tools (cond) |
Defibrillator.OnWorkStart |
— | DayZ-Expansion-Core |
Defibrillator.OnWorkStop |
— | DayZ-Expansion-Core |
DerringerRecoil.initRecoilParameters |
— | sGunplay ✂ |
DigOutStashLambda.Execute |
— | DayZ-Expansion-Core ✂ |
DrowningMdfr.ActivateCondition |
— | VPPAdminTools (cond) |
DrowningMdfr.CheckIsDrowning |
— | Community-Online-Tools (cond) |
DrowningMdfr.DeactivateCondition |
— | VPPAdminTools (cond) |
DrowningMdfr.OnTick |
— | VPPAdminTools (cond) |
EasterEgg.OnInventoryEnter |
T2 | DayZ-Expansion-Core |
EasterEgg.OnInventoryExit |
T2 | DayZ-Expansion-Core |
Edible_Base.ChangeFoodStage |
— | DayZ-Expansion-AI |
EffectArea.EEInit |
T3 | Community-Online-Tools |
EffectArea.InitZoneServer |
— | DayZ-Expansion-AI |
EffectArea.OnPlayerEnterServer |
— | DayZ-Expansion-AI |
EffectArea.OnPlayerExitServer |
— | DayZ-Expansion-AI |
EffectArea.OnVariablesSynchronized |
T2 | DayZ-Expansion-AI |
EmoteConstructor.RegisterEmotes |
— | Dabs Framework |
EmoteDabbing.EmoteCondition |
— | Dabs Framework (cond) |
EmoteManager.CommitSuicide |
— | DayZ-Expansion-Core (cond) |
EmoteManager.CreateBleedingEffect |
— | DayZ-Expansion-Core (cond) |
EmoteManager.PlayEmote |
— | DayZ-Expansion-Core |
EnochData.WeatherOnBeforeChange |
— | VPPAdminTools |
Environment.ApplyDrynessToItemEx |
— | Namalsk Survival |
Environment.CollectAndSetPlayerData |
— | Namalsk Survival |
Environment.DetermineHeatcomfortBehavior |
— | Namalsk Survival (cond) |
Environment.Init |
— | Namalsk Survival |
Environment.ProcessHeatComfort |
— | Namalsk Survival ✂ |
Environment.ProcessItemsWetness |
— | Community-Online-Tools (cond) |
Environment.SetHeatcomfortDirectly |
— | Namalsk Survival |
ExpansionAirdropContainerBase.EEDelete |
T3 | Community-Online-Tools |
ExpansionAirdropContainerBase.EEInit |
T3 | Community-Online-Tools |
ExpansionBarbedWire.CreateTargetInformation |
— | DayZ-Expansion-AI ✂ |
ExpansionBarbedWire.Expansion_IsDanger |
— | DayZ-Expansion-AI ✂ |
ExpansionContaminatedArea.EEDelete |
T3 | Community-Online-Tools |
ExpansionContaminatedArea.EEInit |
T3 | Community-Online-Tools |
ExpansionSettings.ServerInit |
— | DayZ-Expansion-AI |
ExpansionWorld.FirearmEffects |
— | DayZ-Expansion-AI |
ExpansionWorld.FixAIFirearmFX |
— | DayZ-Expansion-AI ✂ |
ExpansionWorld.OnFinish |
— | DayZ-Expansion-AI |
ExpansionWorld.OnStart |
— | DayZ-Expansion-AI |
ExpansionWorld.eAI_OnUpdate |
— | DayZ-Expansion-AI ✂ |
ExplosivesBase.CreateTargetInformation |
— | DayZ-Expansion-AI ✂ |
ExplosivesBase.DeferredInit |
— | DayZ-Expansion-AI |
ExplosivesBase.Expansion_GetAmmoTypes |
— | DayZ-Expansion-Core ✂ |
ExplosivesBase.Expansion_IsDanger |
— | DayZ-Expansion-Core ✂ |
FALRecoil.initRecoilParameters |
— | sGunplay ✂ |
FamasRecoil.initRecoilParameters |
— | sGunplay ✂ |
Fence.CanOpenFence |
— | Code Lock (cond) |
Fence.CanReceiveAttachment |
T2 | Code Lock (cond) |
Fence.Expansion_OnPartBuiltServer |
— | DayZ-Expansion-Core |
Fence.OnPartDestroyedServer |
— | Code Lock |
Fence.OnPartDismantledServer |
— | Code Lock |
Fence.SetActions |
T2 | Code Lock |
FeverBlurSymptom.OnGetDeactivatedClient |
— | DayZ-Expansion-AI (cond) |
FeverBlurSymptom.OnUpdateClient |
— | DayZ-Expansion-AI (cond) |
FireplaceBase.CanCookOnStick |
— | Namalsk Survival |
FireplaceBase.CookOnDirectSlot |
— | Namalsk Survival (cond) |
FireplaceBase.CookWithEquipment |
— | Namalsk Survival (cond) |
FireplaceBase.Heating |
— | Namalsk Survival |
FireplaceBase.SmokeOnSmokingSlot |
— | Namalsk Survival (cond) |
FireplaceBase.StartFire |
— | Namalsk Survival |
FireworksBase.OnInventoryEnter |
T2 | DayZ-Expansion-Core |
FlammableBase.EEDelete |
T3 | Namalsk Survival |
FlammableBase.EEInit |
T3 | Namalsk Survival |
FlammableBase.EEItemLocationChanged |
T2 | Namalsk Survival |
FlammableBase.OnSwitchOff |
— | DayZ-Expansion-AI |
FlammableBase.OnSwitchOn |
— | DayZ-Expansion-AI |
FlammableBase.OnWorkStart |
— | Namalsk Survival |
FlammableBase.OnWorkStop |
— | Namalsk Survival |
FlammableBase.eAI_GetNightVisibility |
— | DayZ-Expansion-AI ✂ |
Flashlight.OnWorkStart |
— | DayZ-Expansion-Core |
Flashlight.OnWorkStop |
— | DayZ-Expansion-Core |
Flashlight.eAI_GetNightVisibility |
— | DayZ-Expansion-AI ✂ |
Fnx45Recoil.initRecoilParameters |
— | sGunplay ✂ |
FreezeRattleSymptom.OnGetActivatedServer |
— | Namalsk Survival ✂ |
GP5GasMask.GetVoiceEffect |
— | Namalsk Survival ✂ |
GP5GasMask.IsObstructingVoice |
— | Namalsk Survival ✂ |
GPSReceiver.OnWorkStart |
— | DayZ-Expansion-Core |
GPSReceiver.OnWorkStop |
— | DayZ-Expansion-Core |
GasMask.GetVoiceEffect |
— | Namalsk Survival ✂ |
GasMask.IsObstructingVoice |
— | Namalsk Survival ✂ |
GesturesMenu.GetGestureItems |
— | Dabs Framework |
GesturesMenu.OnMenuRelease |
— | Dabs Framework |
GlockRecoil.initRecoilParameters |
— | sGunplay ✂ |
Grenade_Base.EEHitBy |
T2 | VPPAdminTools |
Grenade_Base.Expansion_IsLive |
— | DayZ-Expansion-Core ✂ |
HMP3Symptom.OnGetActivatedClient |
— | DayZ-Expansion-AI (cond) |
HMP3Symptom.OnGetDeactivatedClient |
— | DayZ-Expansion-AI (cond) |
HMP3Symptom.OnUpdateClient |
— | DayZ-Expansion-AI (cond) |
Hacksaw.SetActions |
T2 | Code Lock |
HandsHeader.UpdateInterval |
— | DayZ-Expansion-Core |
HandsPreview.UpdateInterval |
— | sGunplay |
Header.SetItemPreview |
— | DayZ-Expansion-Core |
Headtorch_ColorBase.eAI_GetNightVisibility |
— | DayZ-Expansion-AI ✂ |
HealthNotfr.DisplayTendency |
— | Community-Online-Tools |
HealthNotfr.GetObservedValue |
— | Community-Online-Tools |
HealthRegenMdfr.OnTick |
— | Namalsk Survival ✂ |
HeartbeatNotfr.DisplayBadge |
— | Community-Online-Tools |
HeatComfortMdfr.OnTick |
— | Namalsk Survival ✂ |
Heatpack.OnWorkStart |
— | DayZ-Expansion-Core |
Heatpack.OnWorkStop |
— | DayZ-Expansion-Core |
HelicopterScript.OnStoreLoad |
T3 | CF |
HelicopterScript.OnStoreSave |
T3 | CF |
Hologram.AddProjectionRotation |
— | BaseBuildingPlus ✂ |
Hologram.AlignProjectionOnTerrain |
— | BaseBuildingPlus (cond) |
Hologram.EvaluateCollision |
— | BaseBuildingPlus (cond) |
Hologram.GetProjectionEntityPosition |
— | BaseBuildingPlus (cond) |
Hologram.GetProjectionRotation |
— | BaseBuildingPlus ✂ |
Hologram.IsFloating |
— | BaseBuildingPlus |
Hologram.ProjectionBasedOnParent |
— | BaseBuildingPlus (cond) |
Hologram.SetProjectionOrientation |
— | BaseBuildingPlus (cond) |
Hologram.SubtractProjectionRotation |
— | BaseBuildingPlus ✂ |
HungerNotfr.DisplayTendency |
— | Community-Online-Tools |
HungerNotfr.GetObservedValue |
— | Community-Online-Tools |
ImprovisedExplosive.COT_OnDebugSpawn |
— | Community-Online-Tools ✂ |
InjuredLegNotfr.DisplayBadge |
— | Community-Online-Tools |
Inventory.OnShow |
— | Namalsk Survival |
Inventory.SetLayoutName |
— | Namalsk Survival ✂ |
Inventory.Update |
— | sGunplay |
ItemBase.AreChildrenAccessible |
— | DayZ-Expansion-AI (cond) |
ItemBase.CanBeCombined |
— | DayZ-Expansion-Core |
ItemBase.CanBeSplit |
— | DayZ-Expansion-Core |
ItemBase.CanDisplayAttachmentSlot |
T2 | DayZ-Expansion-Core ✂ |
ItemBase.CanLoadAttachment |
— | DayZ-Expansion-Core ✂ |
ItemBase.CanPutAsAttachment |
— | DayZ-Expansion-Core (cond) |
ItemBase.CanReceiveAttachment |
T2 | DayZ-Expansion-Core (cond) |
ItemBase.EEDelete |
T3 | Community-Online-Tools |
ItemBase.EEHealthLevelChanged |
T2 | DayZ-Expansion-AI |
ItemBase.EEHitBy |
T2 | DayZ-Expansion-AI |
ItemBase.EEInit |
T3 | Community-Online-Tools |
ItemBase.EEItemAttached |
T2 | DayZ-Expansion-AI |
ItemBase.EEItemDetached |
T2 | DayZ-Expansion-AI |
ItemBase.EEItemLocationChanged |
T2 | DayZ-Expansion-AI |
ItemBase.EEKilled |
T3 | DayZ-Expansion-AI |
ItemBase.EOnContact |
— | DayZ-Expansion-AI ✂ |
ItemBase.GetItemSize |
— | Dabs Framework ✂ |
ItemBase.GetProtectionLevel |
— | Namalsk Survival (cond) |
ItemBase.IsServerCheck |
— | Community-Online-Tools |
ItemBase.MaxLifetimeRefreshCalc |
— | DayZ-Expansion-Core ✂ |
ItemBase.OnDebugSpawn |
— | Community-Online-Tools ✂ |
ItemBase.OnInventoryEnter |
T2 | DayZ-Expansion-AI |
ItemBase.OnPlacementComplete |
— | Community-Online-Tools |
ItemBase.OnQuantityChanged |
— | DayZ-Expansion-AI |
ItemBase.OnStoreLoad |
T3 | CF |
ItemBase.OnStoreSave |
T3 | CF |
ItemBase.OnSwitchOff |
— | DayZ-Expansion-AI |
ItemBase.OnSwitchOn |
— | DayZ-Expansion-AI |
ItemBase.OnWasAttached |
— | DayZ-Expansion-AI |
ItemBase.OnWasDetached |
— | DayZ-Expansion-AI |
ItemBase.SetActions |
T2 | BaseBuildingPlus |
Izh18Recoil.initRecoilParameters |
— | sGunplay ✂ |
Izh18SawedOffRecoil.initRecoilParameters |
— | sGunplay ✂ |
Izh18ShotgunRecoil.initRecoilParameters |
— | sGunplay ✂ |
Izh43Recoil.initRecoilParameters |
— | sGunplay ✂ |
JMCOTSideBarFooter.Init |
— | Community-Online-Tools |
JMESPModule.RegisterTypes |
— | Community-Online-Tools |
JMModuleBase.GetRPCMax |
— | Community-Online-Tools (cond) |
JMModuleBase.GetRPCMin |
— | Community-Online-Tools (cond) |
JMModuleBase.OnClientPermissionsUpdated |
— | Community-Online-Tools |
JMModuleBase.OnMissionStart |
T3 | Community-Online-Tools |
JMModuleBase.OnRPC |
T2 | Community-Online-Tools (cond) |
JMModuleConstructorBase.RegisterModules |
— | Community-Online-Tools |
JMModuleManager.InitModule |
— | Community-Online-Tools |
JMModuleManager.OnClientPermissionsUpdated |
— | Community-Online-Tools |
JMObjectSpawnerForm.OnCreate |
— | Community-Online-Tools |
JMPlayerForm.Click_ApplyStats |
— | DayZ-Expansion-AI |
JMPlayerForm.InitActionWidgetsIdentity |
— | Community-Online-Tools |
JMPlayerForm.InitActionWidgetsStats |
— | DayZ-Expansion-AI |
JMPlayerForm.OnClientPermissionsUpdated |
— | DayZ-Expansion-AI |
JMPlayerForm.OnCreate |
— | Community-Online-Tools |
JMPlayerForm.OnPlayerRow_RightClick |
— | Community-Online-Tools |
JMPlayerForm.PassesListFilters |
— | Community-Online-Tools (cond) |
JMPlayerForm.RefreshStats |
— | DayZ-Expansion-AI |
JMPlayerFormTabInventory.ShowInventoryContextMenu |
— | Community-Online-Tools |
JMPlayerInstance.OnReceiveStatus |
— | DayZ-Expansion-AI |
JMPlayerInstance.OnRecieveHealth |
— | DayZ-Expansion-AI |
JMPlayerInstance.OnSendHealth |
— | DayZ-Expansion-AI |
JMPlayerInstance.OnSendStatus |
— | DayZ-Expansion-AI |
JMPlayerInstance.Update |
— | DayZ-Expansion-AI |
JMPlayerModule.GetRPCMax |
— | DayZ-Expansion-AI ✂ |
JMPlayerModule.OnRPC |
T2 | DayZ-Expansion-AI |
JMPlayerModule.Server_EndSpectating |
— | DayZ-Expansion-AI |
JMPlayerModule.Server_OnStartSpectating |
— | DayZ-Expansion-AI |
JMPlayerModule.Server_StartSpectating |
— | DayZ-Expansion-AI |
JMTeleportForm.OnCreate |
— | Community-Online-Tools |
JMTeleportForm.RefreshMapMarkers |
— | Community-Online-Tools |
KeybindingElement.Reload |
— | CF |
KeybindingElementNew.GetLayoutName |
— | DayZ-Expansion-Core ✂ |
KeybindingsMenu.Init |
— | DayZ-Expansion-Core |
KeybindingsMenu.Refresh |
— | DayZ-Expansion-Core ✂ |
KitBase.COT_OnDebugSpawn |
— | Community-Online-Tools ✂ |
KitchenTimer.OnUpdate |
T0 | DayZ-Expansion-AI |
LandMineTrap.EEHitBy |
T2 | VPPAdminTools |
LandMineTrap.Expansion_IsExplosive |
— | DayZ-Expansion-Core ✂ |
Land_Underground_EntranceBase.Expansion_IsUndergroundEntrance |
— | DayZ-Expansion-AI ✂ |
LongHornRecoil.initRecoilParameters |
— | sGunplay ✂ |
M14Recoil.initRecoilParameters |
— | sGunplay ✂ |
M16A2Recoil.initRecoilParameters |
— | sGunplay ✂ |
M4a1Recoil.initRecoilParameters |
— | sGunplay ✂ |
M79Recoil.initRecoilParameters |
— | sGunplay ✂ |
MagnumRecoil.initRecoilParameters |
— | sGunplay ✂ |
MakarovRecoil.initRecoilParameters |
— | sGunplay ✂ |
MapNavigationBehaviour.OrderedAltitudeNumbersPosition |
— | Namalsk Survival ✂ |
MapNavigationBehaviour.OrderedPositionNumbersFromGridCoords |
— | Namalsk Survival ✂ |
MaskBase.ConsumeQuantity |
— | DayZ-Expansion-AI (cond) |
MaskMdfr.OnTick |
— | Namalsk Survival ✂ |
Megaphone.OnWorkStart |
— | DayZ-Expansion-Core |
Megaphone.OnWorkStop |
— | DayZ-Expansion-Core |
MiscGameplayFunctions.BuildCondition |
— | BaseBuildingPlus ✂ |
MiscGameplayFunctions.ComplexBuildCollideCheckClient |
— | BaseBuildingPlus ✂ |
MiscGameplayFunctions.GetHeadingAngle |
— | DayZ-Expansion-AI ✂ |
MiscGameplayFunctions.GetHeadingVector |
— | DayZ-Expansion-AI ✂ |
MissionBase.CF_IsLoaded |
— | CF ✂ |
MissionBase.InitialiseWorldData |
— | Namalsk Survival (cond) |
MissionServer.AfterHiveInit |
— | DayZ Editor Loader |
MissionServer.DecontaminatePhoenix |
— | Namalsk Survival ✂ |
MissionServer.GetLantiaControllerServer |
— | Namalsk Survival ✂ |
MissionServer.GetPhoenixState |
— | Namalsk Survival ✂ |
MissionServer.InvokeOnDisconnect |
T3 | CF |
MissionServer.OnClientPrepareEvent |
— | CF |
MissionServer.SetPhoenixState |
— | Namalsk Survival ✂ |
MissionServer.ShouldPlayerBeKilled |
— | Community-Online-Tools |
MissionServer.SyncRespawnModeInfo |
— | DayZ-Expansion-AI (cond) |
MissionServer.TickScheduler |
T0 | DayZ-Expansion-AI ✂ |
MissionServer.eAI_GetPlayers |
— | DayZ-Expansion-AI ✂ |
MkiiRecoil.initRecoilParameters |
— | sGunplay ✂ |
ModItemRegisterCallbacks.CustomBoneRemapping |
— | CF |
ModItemRegisterCallbacks.RegisterArcheryItem |
— | CF |
ModItemRegisterCallbacks.RegisterCustom |
— | CF |
ModItemRegisterCallbacks.RegisterEmptyHanded |
— | CF |
ModItemRegisterCallbacks.RegisterFireArms |
— | CF |
ModItemRegisterCallbacks.RegisterLauncher |
— | CF |
ModItemRegisterCallbacks.RegisterRestrained |
— | CF |
ModItemRegisterCallbacks.RegisterSurrender |
— | CF |
ModLoader.GetMods |
— | CF ✂ |
ModLoader.LoadMods |
— | CF ✂ |
ModStructure.GetDebugName |
— | CF |
ModStructure.GetModActionURL |
— | CF ✂ |
ModStructure.GetModLogo |
— | CF ✂ |
ModStructure.GetModLogoOver |
— | CF ✂ |
ModStructure.GetModLogoSmall |
— | CF ✂ |
ModStructure.GetModName |
— | CF ✂ |
ModStructure.GetModOverview |
— | CF ✂ |
ModStructure.GetModToltip |
— | CF ✂ |
ModifierBase.ResetLastTickTime |
— | DayZ-Expansion-AI |
ModifierBase.Tick |
T0 | DayZ-Expansion-AI (cond) |
ModifiersManager.ActivateModifier |
— | Community-Online-Tools (cond) |
ModifiersManager.Init |
— | Namalsk Survival |
ModifiersManager.SetModifiers |
— | DayZ-Expansion-AI |
MosinRecoil.initRecoilParameters |
— | sGunplay ✂ |
MosinSawedOffRecoil.initRecoilParameters |
— | sGunplay ✂ |
MotoHelmet_ColorBase.GetEffectWidgetTypes |
— | sVisual ✂ |
MotorbikeScript.CF_OnStoreLoad |
— | DayZ-Expansion-Core |
MotorbikeScript.CF_OnStoreSave |
— | DayZ-Expansion-Core |
MotorbikeScript.DeferredInit |
— | DayZ-Expansion-Core |
MotorbikeScript.EECargoIn |
— | DayZ-Expansion-Core |
MotorbikeScript.EECargoOut |
— | DayZ-Expansion-Core |
MotorbikeScript.EEDelete |
T3 | DayZ-Expansion-Core |
MotorbikeScript.EEHealthLevelChanged |
T2 | Community-Online-Tools |
MotorbikeScript.EEHitBy |
T2 | DayZ-Expansion-Core |
MotorbikeScript.EEInit |
T3 | DayZ-Expansion-Core |
MotorbikeScript.EEKilled |
T3 | DayZ-Expansion-Core |
MotorbikeScript.OnCEIterate |
— | DayZ-Expansion-Core |
MotorbikeScript.OnDebugSpawn |
— | Community-Online-Tools ✂ |
MotorbikeScript.OnDriverEnter |
— | Community-Online-Tools |
MotorbikeScript.OnStoreSave |
T3 | CF |
MotorbikeScript.SetActions |
T2 | DayZ-Expansion-Core |
Mp133Recoil.initRecoilParameters |
— | sGunplay ✂ |
Mp5kRecoil.initRecoilParameters |
— | sGunplay ✂ |
NVGoggles.Expansion_TryTurningOff |
— | DayZ-Expansion-AI ✂ |
NVGoggles.Expansion_TryTurningOn |
— | DayZ-Expansion-AI ✂ |
NVGoggles.eAI_GetNightVisibility |
— | DayZ-Expansion-AI ✂ |
NotificationRuntimeData.GetTitleText |
— | CF ✂ |
NotificationUI.AddNotification |
— | CF |
NotificationUI.RemoveNotification |
— | CF |
NotificationUI.UpdateTargetHeight |
— | CF |
OptionsMenuGame.Apply |
— | VPPAdminTools |
OptionsMenuGame.IsChanged |
— | VPPAdminTools (cond) |
OptionsMenuGame.Revert |
— | VPPAdminTools |
OptionsMenuGame.SetOptions |
— | VPPAdminTools |
P1Recoil.initRecoilParameters |
— | sGunplay ✂ |
PM73RakRecoil.initRecoilParameters |
— | sGunplay ✂ |
PP19Recoil.initRecoilParameters |
— | sGunplay ✂ |
PPERequester_BurlapSackEffects.OnStart |
— | sVisual |
PPERequester_CameraADS.SetValuesIronsights |
— | sGunplay |
PPERequester_CameraADS.SetValuesOptics |
— | sGunplay |
PPERequester_GenericBlackGlassesBase.OnStart |
— | sVisual |
PPERequester_GlassesAviator.OnStart |
— | sVisual |
PPERequester_GlassesSportBlue.OnStart |
— | sVisual |
PPERequester_GlassesSportGreen.OnStart |
— | sVisual |
PPERequester_GlassesSportOrange.OnStart |
— | sVisual |
PPERequester_SandstormEffect.SetTargetIntensity |
— | Community-Online-Tools |
PPERequester_TacticalGoggles.OnStart |
— | sVisual |
PPERequester_WeldingMask.OnStart |
— | sVisual |
PipeWrench.SetActions |
T2 | Namalsk Survival |
PlayerBase.CF_OnStoreLoad |
— | DayZ-Expansion-Core |
PlayerBase.CF_OnStoreSave |
— | DayZ-Expansion-Core |
PlayerBase.CanEatAndDrink |
— | Namalsk Survival (cond) |
PlayerBase.CanReceiveAttachment |
T2 | Namalsk Survival (cond) |
PlayerBase.CanReceiveItemIntoHands |
T2 | Namalsk Survival (cond) |
PlayerBase.CanReleaseAttachment |
T2 | Namalsk Survival (cond) |
PlayerBase.Consume |
— | Namalsk Survival ✂ |
PlayerBase.DropItem |
— | DayZ-Expansion-Core |
PlayerBase.EEHitBy |
T2 | Community-Online-Tools |
PlayerBase.EEItemAttached |
T2 | Namalsk Survival |
PlayerBase.EEItemDetached |
T2 | Namalsk Survival |
PlayerBase.EEItemIntoHands |
T2 | DayZ-Expansion-Core |
PlayerBase.EEOnDamageCalculated |
— | Community-Online-Tools |
PlayerBase.EOnContact |
— | Namalsk Survival |
PlayerBase.Expansion_HasAdminToolGodMode |
— | DayZ-Expansion-Core ✂ |
PlayerBase.Expansion_HasAdminToolInvisibility |
— | DayZ-Expansion-Core ✂ |
PlayerBase.Expansion_IsHelper |
— | DayZ-Expansion-AI |
PlayerBase.FormatSteamWebhook |
— | Community-Online-Tools (cond) |
PlayerBase.GetActions |
— | Dabs Framework ✂ |
PlayerBase.IsInVehicle |
— | DayZ-Expansion-AI (cond) |
PlayerBase.IsInventoryVisible |
T2 | DayZ-Expansion-Core |
PlayerBase.IsRestrained |
— | Community-Online-Tools |
PlayerBase.ModCommandHandlerInside |
— | DayZ-Expansion-AI |
PlayerBase.OnBleedingBegin |
— | sVisual |
PlayerBase.OnBleedingEnd |
— | sVisual |
PlayerBase.OnBleedingSourceAdded |
— | sVisual |
PlayerBase.OnBleedingSourceRemoved |
— | sVisual |
PlayerBase.OnCommandClimbStart |
— | Community-Online-Tools |
PlayerBase.OnCommandFallStart |
— | Community-Online-Tools |
PlayerBase.OnCommandHandlerTick |
— | sGunplay |
PlayerBase.OnCommandLadderStart |
— | Community-Online-Tools |
PlayerBase.OnCommandSwimFinish |
— | DayZ-Expansion-AI |
PlayerBase.OnCommandVehicleFinish |
— | Community-Online-Tools |
PlayerBase.OnCommandVehicleStart |
— | Community-Online-Tools |
PlayerBase.OnEnterZone |
— | DayZ-Expansion-Core ✂ |
PlayerBase.OnExitZone |
— | DayZ-Expansion-Core ✂ |
PlayerBase.OnLadder |
— | Namalsk Survival (cond) |
PlayerBase.OnPlayerLoaded |
— | sVisual |
PlayerBase.OnReceivedHit |
— | sVisual |
PlayerBase.OnReconnect |
— | DayZ-Expansion-Core |
PlayerBase.OnRestrainChangeClient |
— | DayZ-Expansion-Core |
PlayerBase.OnRestrainStart |
— | DayZ-Expansion-Core |
PlayerBase.OnScheduledTick |
T1 | DayZ-Expansion-AI |
PlayerBase.OnStoreLoad |
T3 | DayZ-Expansion-Core (cond) |
PlayerBase.OnStoreLoadLifespan |
— | CF (cond) |
PlayerBase.OnStoreSave |
T3 | DayZ-Expansion-Core (cond) |
PlayerBase.OnSyncJuncture |
— | Namalsk Survival |
PlayerBase.OnVehicleSeatDriverEnter |
— | DayZ-Expansion-Core |
PlayerBase.ProcessHandDamage |
— | Community-Online-Tools (cond) |
PlayerBase.SaveAreaPersistenceFlag |
— | Namalsk Survival ✂ |
PlayerBase.SetDecayEffects |
— | Namalsk Survival ✂ |
PlayerBase.SwitchItemSelectionTexture |
— | Namalsk Survival |
PlayerBase.eAI_IsLit |
— | DayZ-Expansion-AI ✂ |
PlayerBase.eAI_SetFactionTypeID |
— | DayZ-Expansion-AI |
PlayerContainer.UpdateInterval |
— | Namalsk Survival |
PlayerStatsPCO_current.Init |
— | Namalsk Survival |
PluginAdminLog.GetPlayerPrefix |
— | DayZ-Expansion-AI |
PluginAdminLog.OnInit |
T3 | DayZ-Expansion-AI |
PluginAdminLog.OnPlacementComplete |
— | Community-Online-Tools |
PluginAdminLog.PlayerList |
— | Community-Online-Tools |
PluginDeveloper.TeleportAtCursor |
— | Community-Online-Tools |
PluginDeveloper.ToggleFreeCamera |
— | Community-Online-Tools |
PluginDeveloper.ToggleFreeCameraBackPos |
— | Community-Online-Tools |
PluginDiagMenu.OnRPC |
T2 | Dabs Framework |
PluginDiagMenuClient.OnRPC |
T2 | DayZ-Expansion-AI |
PluginDiagMenuClient.RegisterModdedDiags |
— | Dabs Framework |
PluginLifespan.CanMakeHandsBloody |
— | Namalsk Survival ✂ |
PluginManager.RegisterPluginDebug |
— | DayZ-Expansion-Core (cond) |
PluginRecipesManager.RegisterRecipies |
— | BaseBuildingPlus |
PluginTransmissionAgents.TransmitAgentsEx |
— | Namalsk Survival (cond) |
PortableGasLamp.OnWorkStart |
— | DayZ-Expansion-Core |
PortableGasLamp.OnWorkStop |
— | DayZ-Expansion-Core |
PortableGasStove.COT_OnDebugSpawn |
— | Community-Online-Tools ✂ |
PortableGasStove.OnWork |
— | Namalsk Survival (cond) |
PortableGasStove.OnWorkStart |
— | Namalsk Survival |
PowerGeneratorBase.OnWorkStart |
— | DayZ-Expansion-Core |
PowerGeneratorBase.OnWorkStop |
— | DayZ-Expansion-Core |
PoweredOptic_Base.OnWorkStart |
— | DayZ-Expansion-Core |
PoweredOptic_Base.OnWorkStop |
— | DayZ-Expansion-Core |
R12Recoil.initRecoilParameters |
— | sGunplay ✂ |
Radio.OnWorkStop |
— | DayZ-Expansion-Core |
Rangefinder.OnWorkStart |
— | DayZ-Expansion-Core |
Rangefinder.OnWorkStop |
— | DayZ-Expansion-Core |
Raycaster.OnWorkStart |
— | DayZ-Expansion-Core |
Raycaster.OnWorkStop |
— | DayZ-Expansion-Core |
Rebuilding.COT_BuildParts |
— | Community-Online-Tools ✂ |
Rebuilding.COT_BuildRequiredParts |
— | Community-Online-Tools ✂ |
Rebuilding.COT_DismantleParts |
— | Community-Online-Tools ✂ |
Rebuilding.COT_DismantleRequiredParts |
— | Community-Online-Tools ✂ |
Rebuilding.COT_RepairPart |
— | Community-Online-Tools ✂ |
Rebuilding.COT_RepairParts |
— | Community-Online-Tools ✂ |
Refridgerator.OnWorkStart |
— | DayZ-Expansion-Core |
Refridgerator.OnWorkStop |
— | DayZ-Expansion-Core |
RepeaterRecoil.initRecoilParameters |
— | sGunplay ✂ |
ReplaceAndDestroyLambda.CopyOldPropertiesToNew |
— | DayZ-Expansion-Core |
Roadflare.OnWorkStart |
— | DayZ-Expansion-Core |
Roadflare.OnWorkStop |
— | DayZ-Expansion-Core |
Roadflare.eAI_GetNightVisibility |
— | DayZ-Expansion-AI ✂ |
Ruger1022Recoil.initRecoilParameters |
— | sGunplay ✂ |
SCARHRecoil.initRecoilParameters |
— | sGunplay ✂ |
SKSRecoil.initRecoilParameters |
— | sGunplay ✂ |
SSG82Recoil.initRecoilParameters |
— | sGunplay ✂ |
SV98Recoil.initRecoilParameters |
— | sGunplay ✂ |
ScoutRecoil.initRecoilParameters |
— | sGunplay ✂ |
SiagaRecoil.initRecoilParameters |
— | sGunplay ✂ |
SlotsContainer.SetLayoutName |
— | Namalsk Survival ✂ |
SmokeGrenadeBase.Expansion_IsExplosive |
— | DayZ-Expansion-Core ✂ |
SmokeGrenadeBase.OnExplode |
— | DayZ-Expansion-Core (cond) |
SmokeGrenadeBase.OnWorkStart |
— | DayZ-Expansion-Core |
SmokeGrenadeBase.OnWorkStop |
— | DayZ-Expansion-Core |
SpookyArea.eAI_IsDangerousToAI |
— | DayZ-Expansion-AI ✂ |
Spotlight.OnWorkStart |
— | DayZ-Expansion-Core |
Spotlight.OnWorkStop |
— | DayZ-Expansion-Core |
StaminaHandler.CheckStaminaState |
— | sVisual |
StaminaHandler.DepleteStaminaEx |
— | DayZ-Expansion-AI (cond) |
StaminaHandler.StaminaProcessor_Ladder |
— | DayZ-Expansion-AI (cond) |
StaminaHandler.StaminaProcessor_Move |
— | DayZ-Expansion-AI (cond) |
StaminaHandler.StaminaProcessor_Swimming |
— | DayZ-Expansion-AI (cond) |
StanceIndicator.Update |
— | Community-Online-Tools (cond) |
StaticConstructionMethods.SpawnConstructionMaterialPiles |
— | BaseBuildingPlus ✂ |
Stone.SetActions |
T2 | BaseBuildingPlus |
StuffedNotfr.DisplayBadge |
— | Community-Online-Tools |
StunBaton.OnWorkStart |
— | DayZ-Expansion-Core |
StunBaton.OnWorkStop |
— | DayZ-Expansion-Core |
SurvivorBase.CanJump |
— | VPPAdminTools |
SurvivorBase.EOnFrame |
T1 | VPPAdminTools ✂ |
SurvivorBase.EOnPostFrame |
T1 | VPPAdminTools |
SvdRecoil.initRecoilParameters |
— | sGunplay ✂ |
SwapOldAndNewMagazine.OnEntry |
— | DayZ-Expansion-AI (cond) |
SyncEvents.SendPlayerList |
— | DayZ-Expansion-Core ✂ |
TLRLight.OnWorkStart |
— | DayZ-Expansion-Core |
TLRLight.OnWorkStop |
— | DayZ-Expansion-Core |
TLRLight.eAI_GetNightVisibility |
— | DayZ-Expansion-AI ✂ |
TabberUI.AddTab |
— | DayZ-Expansion-Core ✂ |
TentBase.CanDisplayAttachmentCategory |
— | Code Lock (cond) |
TentBase.CanReceiveAttachment |
T2 | Code Lock (cond) |
TentBase.CanReceiveItemIntoCargo |
T2 | Code Lock (cond) |
TentBase.CanReleaseCargo |
— | Code Lock (cond) |
TentBase.SetActions |
T2 | Code Lock |
ThermalBiasHandler.OnStoreLoad |
T3 | DayZ-Expansion-Core (cond) |
ThirstNotfr.DisplayTendency |
— | Community-Online-Tools |
ThirstNotfr.GetObservedValue |
— | Community-Online-Tools |
Torch.OnWorkStart |
— | DayZ-Expansion-Core |
Torch.OnWorkStop |
— | DayZ-Expansion-Core |
TransferValues.CheckBlood |
— | Community-Online-Tools |
TransferValues.CheckHealth |
— | Community-Online-Tools |
TransferValues.ReceiveValue |
— | Community-Online-Tools |
TrapBase.COT_OnDebugSpawn |
— | Community-Online-Tools ✂ |
TrapBase.CreateTargetInformation |
— | DayZ-Expansion-AI ✂ |
TrapBase.EEHitBy |
T2 | DayZ-Expansion-AI |
TrapBase.Expansion_IsDanger |
— | DayZ-Expansion-Core ✂ |
TrapBase.OnPlacementComplete |
— | VPPAdminTools |
TrapBase.SetActions |
T2 | Community-Online-Tools |
TrapBase.StartActivate |
— | Community-Online-Tools |
TripwireTrap.Expansion_GetAmmoTypes |
— | DayZ-Expansion-Core ✂ |
TripwireTrap.Expansion_IsExplosive |
— | DayZ-Expansion-Core ✂ |
TripwireTrap.Expansion_IsMechanicalTrap |
— | DayZ-Expansion-Core ✂ |
TripwireTrap.OnInventoryEnter |
T2 | DayZ-Expansion-Core |
TruckBattery.EEItemDetached |
T2 | BaseBuildingPlus |
Ump45Recoil.initRecoilParameters |
— | sGunplay ✂ |
UndergroundHandlerClient.OnUndergroundPresenceUpdate |
— | Community-Online-Tools |
UndergroundHandlerClient.UpdateNVGRequester |
— | Community-Online-Tools |
UniversalLight.OnWorkStart |
— | DayZ-Expansion-Core |
UniversalLight.OnWorkStop |
— | DayZ-Expansion-Core |
UniversalLight.eAI_GetNightVisibility |
— | DayZ-Expansion-AI ✂ |
VONManagerImplementation.OnEvent |
— | Community-Online-Tools |
VPPAdminHud.DefineButtons |
— | VPPAdminTools |
VPPContextActionManager.RegisterActions |
— | VPPAdminTools |
VPPContextActionManager.RegisterProviders |
— | VPPAdminTools |
VSSRecoil.initRecoilParameters |
— | sGunplay ✂ |
VicinityItemManager.AddVicinityItems |
— | DayZ-Expansion-Core |
VicinityItemManager.IsObstructed |
— | BaseBuildingPlus (cond) |
VicinitySlotsContainer.DoubleClick |
— | SearchInventory (cond) |
VicinitySlotsContainer.MouseClick |
— | SearchInventory ✂ |
VomitSymptom.OnAnimationStart |
— | DayZ-Expansion-AI |
WarmthNotfr.DetermineLevelEx |
— | Community-Online-Tools |
WarmthNotfr.GetObservedValue |
— | Community-Online-Tools |
WeaponAttachMagazine.OnEntry |
— | DayZ-Expansion-AI (cond) |
WeaponFSM.ValidateAndRepairHelper |
— | DayZ-Expansion-Core ✂ |
WeaponFire.OnEntry |
— | DayZ-Expansion-AI (cond) |
WeaponFireAndChamberNext.OnUpdate |
T0 | DayZ-Expansion-AI (cond) |
WeaponFireMultiMuzzle.OnEntry |
— | DayZ-Expansion-AI (cond) |
WeaponFireToJam.OnEntry |
— | DayZ-Expansion-AI (cond) |
WeaponFireWithEject.OnEntry |
— | DayZ-Expansion-AI (cond) |
WeaponStableState.SyncAnimState |
— | DayZ-Expansion-Core (cond) |
WeaponStartAction.eAI_Vanilla_OnEntry |
— | DayZ-Expansion-AI |
WeaponUnjamming_Start.OnUpdate |
T0 | DayZ-Expansion-AI (cond) |
Weapon_Base.AfterStoreLoad |
T3 | DayZ-Expansion-Core |
Weapon_Base.COT_OnDebugSpawn |
— | Community-Online-Tools |
Weapon_Base.EEItemAttached |
T2 | DayZ-Expansion-Core |
Weapon_Base.EEItemDetached |
T2 | DayZ-Expansion-Core |
Weapon_Base.EEParentedFrom |
— | DayZ-Expansion-AI |
Weapon_Base.EEParentedTo |
— | DayZ-Expansion-AI |
Weapon_Base.Expansion_GetAnyLightOrNVG |
— | DayZ-Expansion-AI ✂ |
Weapon_Base.Expansion_GetDPS |
— | DayZ-Expansion-Core ✂ |
Weapon_Base.Expansion_TryTurningOffAnyLightOrNVG |
— | DayZ-Expansion-AI ✂ |
Weapon_Base.Expansion_TryTurningOnAnyLightOrNVG |
— | DayZ-Expansion-AI ✂ |
Weapon_Base.FillChamber |
— | Community-Online-Tools ✂ |
Weapon_Base.FillInnerMagazine |
— | Community-Online-Tools ✂ |
Weapon_Base.OnFireModeChange |
— | DayZ-Expansion-Core |
Weapon_Base.OnVariablesSynchronized |
T2 | DayZ-Expansion-Core |
Weapon_Base.ProcessWeaponAbortEvent |
— | DayZ-Expansion-AI (cond) |
Weapon_Base.ProcessWeaponEvent |
— | DayZ-Expansion-AI (cond) |
Weapon_Base.SpawnAttachedMagazine |
— | Community-Online-Tools ✂ |
Weapon_Base.eAI_IsSilent |
— | DayZ-Expansion-AI ✂ |
Winchester70Recoil.initRecoilParameters |
— | sGunplay ✂ |
WorldData.GetBaseEnvTemperature |
— | Namalsk Survival |
WorldData.Init |
— | Namalsk Survival |
WorldData.UpdateBaseEnvTemperature |
— | DayZ-Expansion-AI |
WorldLighting.SetGlobalLighting |
— | Namalsk Survival |
Wreck_Mi8_Crashed.AfterStoreLoad |
T3 | DayZ-Expansion-AI |
Wreck_Mi8_Crashed.EEOnCECreate |
— | DayZ-Expansion-AI |
Wreck_SantasSleigh.AfterStoreLoad |
T3 | DayZ-Expansion-AI |
Wreck_SantasSleigh.EEOnCECreate |
— | DayZ-Expansion-AI |
Wreck_UH1Y.AfterStoreLoad |
T3 | DayZ-Expansion-AI |
Wreck_UH1Y.EEOnCECreate |
— | DayZ-Expansion-AI |
XmasLights.OnWorkStart |
— | DayZ-Expansion-Core |
XmasLights.OnWorkStop |
— | DayZ-Expansion-Core |
ZmbM_Gamedev_Base.HandleMindStateChange |
— | DayZ-Expansion-AI |
ZombieBase.AfterStoreLoad |
T3 | DayZ-Expansion-Core |
ZombieBase.ChaseAttackLogic |
— | DayZ-Expansion-AI (cond) |
ZombieBase.EEDelete |
T3 | Community-Online-Tools |
ZombieBase.EEHealthLevelChanged |
T2 | DayZ-Expansion-AI |
ZombieBase.EEInit |
T3 | Community-Online-Tools |
ZombieBase.EOnContact |
— | DayZ-Expansion-AI ✂ |
ZombieBase.FightAttackLogic |
— | DayZ-Expansion-AI (cond) |
ZombieBase.FightLogic |
— | DayZ-Expansion-AI (cond) |
ZombieBase.ModCommandHandlerInside |
— | Namalsk Survival |
ZombieBase.NameOverride |
— | DayZ-Expansion-Core (cond) |
ZombieBase.OnStoreLoad |
T3 | CF |
ZombieBase.OnStoreSave |
T3 | CF |
ZombieMaleBase.EEInit |
T3 | Community-Online-Tools |
80 methods on client-only classes are not shown: a dedicated server never runs them.
A conflict shows that code is skipped, not that an author made a mistake — overhaul mods replace systems on purpose. Long chains are cheap: one link costs about 25 ns per dispatch. What costs frame time is the work inside each hook, which is why the badges are there. Everything here comes from the mods' code alone; nothing was measured on a server. Methodology.