← modperf

Stack composer

Started from KarmaKrew Chernarus #5 EU - NO BASES | 1PP | VANILLA + MODS: the 24 mods it publishes to the Steam server browser (as of 2026-10-19), put back into load order — servers publish the list last-loaded first. Mods loaded with -servermod= are never published, so they are not here; add them if you know them.

Your stack in load order, earliest first. Drag a row, or use the arrows, to reorder.

  1. 1 Dutch Army Clothing
  2. 2 Ear-Plugs
  3. 3 Dabs Framework
  4. 4 FlipTransport
  5. 5 WindstridesClothingPack
  6. 6 KarmaKrew Chernarus Balance
  7. 7 KarmaKrew
  8. 8 Cold War Uniforms: Project Iron
  9. 9 Advanced Weapon Scopes
  10. 10 CF
  11. 11 Uncuepas Civilian Clothing
  12. 12 BuilderItems
  13. 13 Mag Obfuscation
  14. 14 VanillaRoadPartsPack
  15. 15 GameLabs
  16. 16 Mounts & Sights
  17. 17 Mounts & Sights: AWS Compatibility not analyzed
  18. 18 DayZ-Expansion-Core
  19. 19 DayZ-Expansion-Licensed
  20. 20 DayZ-Expansion-Vehicles
  21. 21 Early Winter or late Fall in Chernarus
  22. 22 Code Lock
  23. 23 Code_Lock_1.30_Fix
  24. 24 Building Fortifications
Edit as text

One Workshop id or URL per line, in load order. Up to 250 mods.

1 of 24 mods not analyzed yet — left out of the composition below. Open a mod's page to request its analysis.
Stall risks

File I/O on hot paths, timers created per event, and per-player-per-frame hooks across the stack. These can stall a frame regardless of the load figure. See all 6 below.

Mods silencing mods
12 conflicts

Across 125 server-side methods hooked by two or more mods. 3 more on client-only UI classes, listed separately.

Structural load
0.40% of a frame at 100 players

3.970 ms per second, all 23 mods combined. Hook dispatch and timers only — not what the hooks do inside. Methodology.

Who silences whom#

A later-loaded mod overrides a method without super(), so the earlier mod's code on that method — and vanilla's — never runs. Whether that is a bug or the whole point of the mod is the author's call; this shows the structure, not intent.

12 methods across 8 pairs. Read across: the mod on the left silences the mod at the top. Both in load order. 1   2–4   5–14   15+ methods
silences → 6KarmaKrew Chernarus Balance7KarmaKrew10CF18DayZ-Expansion-Core22Code Lock all
6KarmaKrew Chernarus Balance 1KarmaKrew Chernarus Balance silences DayZ-Expansion-Core
1 method: 1 check
1
7KarmaKrew 3KarmaKrew silences KarmaKrew Chernarus Balance
3 methods: 3 checks
3
18DayZ-Expansion-Core 3DayZ-Expansion-Core silences KarmaKrew Chernarus Balance
3 methods: 3 checks
1DayZ-Expansion-Core silences KarmaKrew
1 method: 1 check
1DayZ-Expansion-Core silences CF
1 method: 1 value
5
20DayZ-Expansion-Vehicles 1DayZ-Expansion-Vehicles silences KarmaKrew
1 method: 1 check
1
24Building Fortifications 1Building Fortifications silences DayZ-Expansion-Core
1 method: 1 check
1Building Fortifications silences Code Lock
1 method: 1 check
2
all 62121 12
17Mounts & Sights: AWS Compatibility Not analyzed, so what it silences is unknown. Queue it in the list above.

The 8 pairs, largest first# ·

DayZ-Expansion-CoresilencesKarmaKrew Chernarus Balance3 methods
Clothing.CanLoadItemIntoCargoClothingConditions check KarmaKrew Chernarus Balance's conditions on this check no longer apply. 0_core_preload.pbo::4_World\Entities\ItemBase\Clothing.c:33 Clothing.CanReceiveItemIntoCargoClothingConditions check KarmaKrew Chernarus Balance's conditions on this check no longer apply. 0_core_preload.pbo::4_World\Entities\ItemBase\Clothing.c:26 Clothing.SmershException check KarmaKrew Chernarus Balance's conditions on this check no longer apply. 0_core_preload.pbo::4_World\Entities\ItemBase\Clothing.c:18
KarmaKrewsilencesKarmaKrew Chernarus Balance3 methods
CraftGhillieBushrag.CanDo check KarmaKrew Chernarus Balance's conditions on this check no longer apply. For CraftGhillieBushrag instances, through its ancestor RecipeBase. KK_Core.pbo::KK_Scripts\4_World\classes\recipes\craftghilliebushrag.c:58 CraftGhillieSuit.CanDo check KarmaKrew Chernarus Balance's conditions on this check no longer apply. For CraftGhillieSuit instances, through its ancestor RecipeBase. KK_Core.pbo::KK_Scripts\4_World\classes\recipes\craftghilliesuit.c:58 CraftGhillieTop.CanDo check KarmaKrew Chernarus Balance's conditions on this check no longer apply. For CraftGhillieTop instances, through its ancestor RecipeBase. KK_Core.pbo::KK_Scripts\4_World\classes\recipes\craftghillietop.c:58
Building FortificationssilencesCode Lock1 method
ActionDismantlePart.DismantleCondition check Code Lock's conditions on this check no longer apply. BuildingFortifications.pbo::scripts\4_World\BuildingFortifications\Actions\Contininues\Modded\ActionDismantlePart.c:4
Building FortificationssilencesDayZ-Expansion-Core1 method
ActionDismantlePart.DismantleCondition check DayZ-Expansion-Core's conditions on this check no longer apply. BuildingFortifications.pbo::scripts\4_World\BuildingFortifications\Actions\Contininues\Modded\ActionDismantlePart.c:4
DayZ-Expansion-CoresilencesCF1 method
NotificationRuntimeData.GetIcon value CF's value here is replaced. core_scripts.pbo::3_Game\DayZExpansion_Core\Client\Notifications\NotificationRuntimeData.c:29
DayZ-Expansion-CoresilencesKarmaKrew1 method
Clothing.SmershException check KarmaKrew's conditions on this check no longer apply. 0_core_preload.pbo::4_World\Entities\ItemBase\Clothing.c:18
DayZ-Expansion-VehiclessilencesKarmaKrew1 method
ActionSwitchLights.ActionCondition check · T2 KarmaKrew's conditions on this check no longer apply. vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Classes\UserActionsComponent\Actions\Interact\ActionSwitchLights.c:15
KarmaKrew Chernarus BalancesilencesDayZ-Expansion-Core1 method
ActionUnlockShippingContainer.ActionCondition check · T2 DayZ-Expansion-Core's conditions on this check no longer apply. For ActionUnlockShippingContainer instances, through its ancestor ActionUnlockDoors. BP_Scripts_Expansion.pbo::4_World\classes\useractionscomponent\actions\modded\continuous\ActionUnlockShippingContainer.c:15
3 conflicts on client-only classes (menus, HUD, notifications) — no server effect
  • NotificationSystem.GetNotificationData — DayZ-Expansion-Core silences CF
  • NotificationSystem.GetNotificationData — DayZ-Expansion-Core silences Dabs Framework
  • MainMenu.Refresh — KarmaKrew Chernarus Balance silences Dabs Framework

Hot hooks shared across the stack#

The engine calls the last-loaded mod first; each super() hands on to the mod before it, ending at vanilla. Badges show what each mod's override calls inside — that body work, not the chain itself, is what costs frame time.

PlayerBase.CommandHandler
about 30× per player per second
KarmaKrew then KarmaKrew Chernarus Balance then vanilla
DayZGame.OnUpdate
every server frame
DayZ-Expansion-Core sometimes stops here then GameLabs then CF then vanilla
Weapon_Base.EEItemAttached
every inventory move
DayZ-Expansion-Core then Mounts & Sights then KarmaKrew then vanilla
CarScript.EEItemDetached
every inventory move
DayZ-Expansion-Core then KarmaKrew stops here then vanilla
ItemBase.EEItemLocationChanged
every inventory move
Mounts & Sights then GameLabs then vanilla
Weapon_Base.EEItemDetached
every inventory move
DayZ-Expansion-Core then KarmaKrew then vanilla
DayZGame.OnRPC
per event
Building Fortifications then DayZ-Expansion-Core sometimes stops here then CF sometimes stops here then KarmaKrew sometimes stops here then FlipTransport then Dabs Framework then vanilla
PlayerBase.SetActions
per event
DayZ-Expansion-Vehicles then DayZ-Expansion-Core then Advanced Weapon Scopes then KarmaKrew then KarmaKrew Chernarus Balance then WindstridesClothingPack then vanilla
ActionBuildPart.ActionCondition
per event
DayZ-Expansion-Core sometimes stops here then KarmaKrew sometimes stops here then KarmaKrew Chernarus Balance sometimes stops here then vanilla
Fence.CanReceiveAttachment
per event
Code_Lock_1.30_Fix sometimes stops here then Code Lock sometimes stops here then KarmaKrew Chernarus Balance then vanilla
ItemBase.CanReceiveAttachment
per event
DayZ-Expansion-Core sometimes stops here then Mounts & Sights then KarmaKrew Chernarus Balance then vanilla
PlayerBase.EEHitBy
per event
DayZ-Expansion-Vehicles then GameLabs then KarmaKrew then vanilla

Stall risks#

6 places where one mod's code can hold up a frame by itself, whatever the load figure says. Each is a pattern found in the code, not a measurement: how much it costs depends on what the hook does inside. Most severe first, then in load order.

KarmaKrew Chernarus Balance
PlayerBase.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
KK_StaminaSoftSkill.pbo::scripts\4_world\entities\manbase\playerbase.c:52
KarmaKrew
DayZGame.OnRPC
per event
File I/O in a hot hook warning
KK_ServerRules_Client.pbo::scripts\3_game\dayzgame.c:8
KarmaKrew
PlayerBase.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
KK_BrokenArms_Client.pbo::scripts\4_world\entities\manbase\playerbase.c:112
KarmaKrew
PlayerBase.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
ViewInventoryAnimation.pbo::scripts\4_world\entities\manbase\playerbase.c:42
GameLabs
PlayerBase.OnScheduledTick
about 30× per player per second
Per-player, per-frame hook warning
000_Scripts.pbo::4_World\4_Hooking\*жкндлѐњ.c:213
DayZ-Expansion-Core
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ManBase\DayZPlayerImplement.c:260

Everything else#

All 125 server-side methods hooked by two or more mods

vanilla → earliest mod → … → latest mod (dispatch enters at the latest). struck = suppressed by a later chain break; ✂ = no super(); "(cond)" = super() only on some paths.

methodtierchain (load order)
ActionDismantlePart.DismantleCondition — vanilla → DayZ-Expansion-Core (cond) → Code Lock (cond) → Building Fortifications ✂
Clothing.SmershException — vanilla → KarmaKrew Chernarus Balance ✂ → KarmaKrew → DayZ-Expansion-Core ✂
ActionSwitchLights.ActionCondition T2 vanilla → KarmaKrew ✂ → DayZ-Expansion-Vehicles ✂
Clothing.CanLoadItemIntoCargoClothingConditions — vanilla → KarmaKrew Chernarus Balance ✂ → DayZ-Expansion-Core ✂
Clothing.CanReceiveItemIntoCargoClothingConditions — vanilla → KarmaKrew Chernarus Balance ✂ → DayZ-Expansion-Core ✂
NotificationRuntimeData.GetIcon — vanilla → CF ✂ → DayZ-Expansion-Core ✂
ActionConstructor.RegisterActions — vanilla → Dabs Framework → FlipTransport → WindstridesClothingPack → KarmaKrew Chernarus Balance → KarmaKrew → Advanced Weapon Scopes → Mounts & Sights → DayZ-Expansion-Core → DayZ-Expansion-Vehicles → Code Lock → Building Fortifications
ModItemRegisterCallbacks.RegisterOneHanded — vanilla → WindstridesClothingPack → KarmaKrew Chernarus Balance → KarmaKrew → Advanced Weapon Scopes → CF → GameLabs → Mounts & Sights → DayZ-Expansion-Core → DayZ-Expansion-Vehicles
MissionServer.InvokeOnConnect T3 vanilla → Dabs Framework → KarmaKrew → CF → GameLabs → DayZ-Expansion-Core → Code Lock → Building Fortifications
ModItemRegisterCallbacks.RegisterTwoHanded — vanilla → FlipTransport → WindstridesClothingPack → KarmaKrew Chernarus Balance → KarmaKrew → CF → DayZ-Expansion-Core → DayZ-Expansion-Vehicles
DayZGame.OnRPC T2 vanilla → Dabs Framework → FlipTransport → KarmaKrew (cond) → CF (cond) → DayZ-Expansion-Core (cond) → Building Fortifications
ModItemRegisterCallbacks.RegisterHeavy — vanilla → KarmaKrew Chernarus Balance → KarmaKrew → CF → DayZ-Expansion-Core → DayZ-Expansion-Vehicles → Building Fortifications
PlayerBase.SetActions T2 vanilla → WindstridesClothingPack → KarmaKrew Chernarus Balance → KarmaKrew → Advanced Weapon Scopes → DayZ-Expansion-Core → DayZ-Expansion-Vehicles
MissionServer.OnInit T3 vanilla → FlipTransport → KarmaKrew → CF → GameLabs → Building Fortifications
MissionServer.PlayerDisconnected T3 vanilla → Dabs Framework → KarmaKrew → CF → GameLabs → DayZ-Expansion-Core
ModItemRegisterCallbacks.RegisterFireArms — vanilla → KarmaKrew Chernarus Balance → KarmaKrew → CF → GameLabs → DayZ-Expansion-Vehicles
DayZGame.DeferredInit — vanilla → KarmaKrew Chernarus Balance → KarmaKrew → CF → GameLabs
MissionServer.OnClientReadyEvent T3 vanilla → KarmaKrew Chernarus Balance → KarmaKrew → CF → DayZ-Expansion-Core
MissionServer.OnEvent — vanilla → KarmaKrew → CF → GameLabs → DayZ-Expansion-Core
MissionServer.OnMissionStart T3 vanilla → Dabs Framework → CF → GameLabs → DayZ-Expansion-Core
PluginManager.Init — vanilla → Dabs Framework → KarmaKrew Chernarus Balance → KarmaKrew → Code Lock
PluginRecipesManagerBase.RegisterRecipies — vanilla → WindstridesClothingPack → KarmaKrew Chernarus Balance → KarmaKrew → Advanced Weapon Scopes
ActionBuildPart.ActionCondition T2 vanilla → KarmaKrew Chernarus Balance (cond) → KarmaKrew (cond) → DayZ-Expansion-Core (cond)
DayZGame.OnEvent — vanilla → Dabs Framework → KarmaKrew → CF
DayZGame.OnUpdate T0 vanilla → CF → GameLabs → DayZ-Expansion-Core (cond)
Fence.CanReceiveAttachment T2 vanilla → KarmaKrew Chernarus Balance → Code Lock (cond) → Code_Lock_1.30_Fix (cond)
ItemBase.CanReceiveAttachment T2 vanilla → KarmaKrew Chernarus Balance → Mounts & Sights → DayZ-Expansion-Core (cond)
ItemBase.CombineItemsClient — vanilla → DayZ-Expansion-Core (cond) → Code Lock (cond) → Code_Lock_1.30_Fix (cond)
ItemBase.OnRightClick — vanilla → DayZ-Expansion-Core (cond) → Code Lock (cond) → Code_Lock_1.30_Fix (cond)
MissionServer.OnClientNewEvent T3 vanilla → KarmaKrew Chernarus Balance → KarmaKrew → CF
ModItemRegisterCallbacks.CustomBoneRemapping — vanilla → KarmaKrew → CF → DayZ-Expansion-Vehicles
ModItemRegisterCallbacks.RegisterArcheryItem — vanilla → KarmaKrew → CF → DayZ-Expansion-Vehicles
ModItemRegisterCallbacks.RegisterEmptyHanded — vanilla → KarmaKrew → CF → DayZ-Expansion-Vehicles
ModItemRegisterCallbacks.RegisterLauncher — vanilla → KarmaKrew → CF → DayZ-Expansion-Vehicles
ModItemRegisterCallbacks.RegisterPistol — vanilla → KarmaKrew → CF → DayZ-Expansion-Vehicles
ModItemRegisterCallbacks.RegisterRestrained — vanilla → KarmaKrew → CF → DayZ-Expansion-Vehicles
ModItemRegisterCallbacks.RegisterSurrender — vanilla → KarmaKrew → CF → DayZ-Expansion-Vehicles
PlayerBase.EEHitBy T2 vanilla → KarmaKrew → GameLabs → DayZ-Expansion-Vehicles
PlayerBase.EEKilled T3 vanilla → KarmaKrew Chernarus Balance → GameLabs → DayZ-Expansion-Core
PlayerBase.Init — vanilla → KarmaKrew Chernarus Balance → KarmaKrew → DayZ-Expansion-Vehicles
PluginRecipesManager.RegisterRecipies — vanilla → KarmaKrew → DayZ-Expansion-Vehicles → Building Fortifications
Weapon_Base.EEItemAttached T2 vanilla → KarmaKrew → Mounts & Sights → DayZ-Expansion-Core
ActionBuildOven.ActionCondition T2 vanilla → KarmaKrew Chernarus Balance → KarmaKrew (cond)
ActionBuildShelter.ActionCondition T2 vanilla → KarmaKrew Chernarus Balance → KarmaKrew (cond)
ActionDetach.ActionCondition T2 vanilla → KarmaKrew Chernarus Balance → DayZ-Expansion-Vehicles (cond)
ActionDismantleGardenPlot.ActionCondition T2 vanilla → KarmaKrew Chernarus Balance → KarmaKrew (cond)
ActionDismantleOven.ActionCondition T2 vanilla → KarmaKrew Chernarus Balance → KarmaKrew (cond)
ActionDismantlePart.ActionCondition T2 vanilla → KarmaKrew Chernarus Balance → KarmaKrew (cond)
ActionFoldBaseBuildingObject.ActionCondition T2 vanilla → KarmaKrew Chernarus Balance → DayZ-Expansion-Core (cond)
ActionGetInTransport.ActionCondition T2 vanilla → KarmaKrew (cond) → DayZ-Expansion-Vehicles
ActionMineTree.ActionCondition T2 vanilla → KarmaKrew (cond) → DayZ-Expansion-Core (cond)
ActionOpenCarDoors.ActionCondition T2 vanilla → KarmaKrew (cond) → DayZ-Expansion-Vehicles
ActionOpenCarDoorsOutside.ActionCondition T2 vanilla → KarmaKrew (cond) → DayZ-Expansion-Vehicles
ActionPackTent.ActionCondition T2 vanilla → DayZ-Expansion-Core (cond) → Code Lock
ActionPushObject.ActionCondition T2 vanilla → FlipTransport → DayZ-Expansion-Core (cond)
ActionTurnOffWeaponFlashlight.ActionCondition T2 vanilla → KarmaKrew ✂ → Mounts & Sights
ActionTurnOnWeaponFlashlight.ActionCondition T2 vanilla → KarmaKrew ✂ → Mounts & Sights
AnalyticsManagerServer.OnEntityKilled — vanilla → GameLabs → DayZ-Expansion-Core
AnimalBase.EEHitBy T2 vanilla → GameLabs → DayZ-Expansion-Core
BUISOptic.CanPutAsAttachment — vanilla → KarmaKrew (cond) → GameLabs (cond)
CanisterGasoline.SetActions T2 vanilla → KarmaKrew → DayZ-Expansion-Vehicles
CarScript.EEDelete T3 vanilla → KarmaKrew ✂ → DayZ-Expansion-Vehicles
CarScript.EEItemDetached T2 vanilla → KarmaKrew ✂ → DayZ-Expansion-Core
CarScript.OnInput — vanilla → FlipTransport → DayZ-Expansion-Vehicles
CarScript.OnVariablesSynchronized T2 vanilla → KarmaKrew → DayZ-Expansion-Vehicles
CodeLock.SetActions T2 vanilla → KarmaKrew Chernarus Balance → Building Fortifications
CombinationLock.UnlockOnServer — vanilla → GameLabs → Building Fortifications (cond)
ConnectErrorServerModule.FillErrorDataMap — vanilla → KarmaKrew Chernarus Balance → KarmaKrew
DayZGame.FirearmEffects — vanilla → KarmaKrew → DayZ-Expansion-Core
EmoteDabbing.EmoteCondition — vanilla → Dabs Framework (cond) → KarmaKrew (cond)
ExpansionSettings.Init — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Vehicles
Fence.CanOpenFence — vanilla → Code Lock (cond) → Code_Lock_1.30_Fix (cond)
Fence.OnPartDestroyedServer — vanilla → Code Lock → Code_Lock_1.30_Fix
Fence.OnPartDismantledServer — vanilla → Code Lock → Code_Lock_1.30_Fix
Fence.SetActions T2 vanilla → Code Lock → Code_Lock_1.30_Fix
FieldShovel.SetActions T2 vanilla → KarmaKrew Chernarus Balance → KarmaKrew
Hacksaw.SetActions T2 vanilla → Code Lock → Building Fortifications
HandsHeader.UpdateInterval — vanilla → KarmaKrew (cond) → DayZ-Expansion-Core
Hologram.GetProjectionName — vanilla → KarmaKrew Chernarus Balance (cond) → KarmaKrew (cond)
Hologram.PlaceEntity — vanilla → KarmaKrew Chernarus Balance (cond) → KarmaKrew (cond)
Hologram.SetAnimations — vanilla → KarmaKrew Chernarus Balance (cond) → KarmaKrew (cond)
ItemBase.CanPutAsAttachment — vanilla → Mounts & Sights → DayZ-Expansion-Core (cond)
ItemBase.EEHealthLevelChanged T2 vanilla → Mounts & Sights → DayZ-Expansion-Vehicles
ItemBase.EEItemLocationChanged T2 vanilla → GameLabs → Mounts & Sights
ItemBase.EEOnAfterLoad T3 vanilla → GameLabs → DayZ-Expansion-Vehicles
ItemBase.IsInventoryVisible T2 vanilla → KarmaKrew Chernarus Balance → DayZ-Expansion-Vehicles
JMModuleConstructor.RegisterModules — vanilla → FlipTransport → DayZ-Expansion-Core
M4_CarryHandleOptic.CanPutAsAttachment — vanilla → KarmaKrew (cond) → GameLabs (cond)
MissionBase.CreateScriptedMenu — vanilla → KarmaKrew Chernarus Balance → KarmaKrew (cond)
MissionServer.InvokeOnDisconnect T3 vanilla → KarmaKrew → CF
MissionServer.OnClientDisconnectedEvent T3 vanilla → Dabs Framework → CF
MissionServer.OnClientReconnectEvent T3 vanilla → CF → DayZ-Expansion-Core
MissionServer.OnClientRespawnEvent T3 vanilla → CF → DayZ-Expansion-Core
MissionServer.OnMissionFinish T3 vanilla → CF → DayZ-Expansion-Core
MissionServer.OnMissionLoaded — vanilla → CF → DayZ-Expansion-Core
ModifiersManager.Init — vanilla → KarmaKrew Chernarus Balance → KarmaKrew
MotorbikeScript.CF_OnStoreLoad — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Vehicles
MotorbikeScript.CF_OnStoreSave — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Vehicles
MotorbikeScript.EEHitBy T2 vanilla → GameLabs → DayZ-Expansion-Core
MotorbikeScript.EEKilled T3 vanilla → DayZ-Expansion-Core → DayZ-Expansion-Vehicles
MotorbikeScript.OnCEIterate — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Vehicles
MotorbikeScript.OnStoreLoad T3 vanilla → CF → DayZ-Expansion-Core
OptionsMenuGame.Apply — vanilla → KarmaKrew Chernarus Balance → KarmaKrew
OptionsMenuGame.FillTextMap — vanilla → KarmaKrew Chernarus Balance → KarmaKrew
OptionsMenuGame.IsChanged — vanilla → KarmaKrew Chernarus Balance (cond) → KarmaKrew (cond)
OptionsMenuGame.Revert — vanilla → KarmaKrew Chernarus Balance → KarmaKrew
OptionsMenuGame.SetOptions — vanilla → KarmaKrew Chernarus Balance → KarmaKrew
PlayerBase.CF_OnStoreLoad — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Vehicles
PlayerBase.CF_OnStoreSave — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Vehicles
PlayerBase.CommandHandler T1 vanilla → KarmaKrew Chernarus Balance → KarmaKrew
PlayerBase.OnCommandSwimStart — vanilla → KarmaKrew → DayZ-Expansion-Vehicles
PlayerBase.OnConnect — vanilla → KarmaKrew → DayZ-Expansion-Core
PlayerBase.OnSelectPlayer — vanilla → KarmaKrew → CF
PlayerBase.OnVariablesSynchronized T2 vanilla → KarmaKrew Chernarus Balance → KarmaKrew
PlayerBase.OnVehicleSeatDriverEnter — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Vehicles
PlayerBase.SpawnBreathVaporEffect — vanilla → KarmaKrew Chernarus Balance (cond) → KarmaKrew (cond)
Refridgerator.OnWorkStart — vanilla → KarmaKrew Chernarus Balance ✂ → DayZ-Expansion-Core
Refridgerator.OnWorkStop — vanilla → KarmaKrew Chernarus Balance ✂ → DayZ-Expansion-Core
Shovel.SetActions T2 vanilla → KarmaKrew Chernarus Balance → KarmaKrew
SledgeHammer.SetActions T2 vanilla → KarmaKrew Chernarus Balance → Building Fortifications
SymptomManager.Init — vanilla → KarmaKrew Chernarus Balance → KarmaKrew
Weapon_Base.EEFired — vanilla → KarmaKrew → GameLabs
Weapon_Base.EEItemDetached T2 vanilla → KarmaKrew → DayZ-Expansion-Core
Wrench.SetActions T2 vanilla → FlipTransport → KarmaKrew Chernarus Balance
ZombieBase.EEHitBy T2 vanilla → GameLabs → DayZ-Expansion-Core
947 methods hooked by only one of these mods

No cross-mod interaction is possible here; a ✂ still means vanilla's behaviour on that method is replaced.

methodtiermod
ACOGOptic.GetOpticsPPBlur — Mounts & Sights
ACOGOptic.GetOpticsPPLens — Mounts & Sights
ACOGOptic_6x.GetOpticsPPBlur — Mounts & Sights
ACOGOptic_6x.GetOpticsPPLens — Mounts & Sights
ASVAL.CanEnterIronsights — Advanced Weapon Scopes (cond)
ActionActivateTrap.ActionCondition T2 DayZ-Expansion-Core (cond)
ActionAnimateCarSelection.ActionCondition T2 DayZ-Expansion-Vehicles (cond)
ActionArmExplosive.ActionCondition T2 DayZ-Expansion-Core (cond)
ActionAttachCodeLockToFence.ActionCondition T2 KarmaKrew Chernarus Balance
ActionAttachExplosivesTrigger.ActionCondition T2 DayZ-Expansion-Core (cond)
ActionAttachToConstruction.OnExecuteServer — GameLabs
ActionBandageSelf.OnEndServer — GameLabs
ActionBandageTarget.OnEndServer — GameLabs
ActionBase.CF_OnDebugUpdate — DayZ-Expansion-Vehicles ✂
ActionBase.OnEnd — DayZ-Expansion-Core
ActionBase.OnEndInput — DayZ-Expansion-Core
ActionBase.OnEndRequest — DayZ-Expansion-Core
ActionBase.OnStart — DayZ-Expansion-Core
ActionBase.OnUpdate T0 DayZ-Expansion-Core
ActionBuildPart.CanBeStarted — KarmaKrew Chernarus Balance
ActionBuildPartHandsGeneric.ActionCondition T2 KarmaKrew Chernarus Balance (cond)
ActionBuildPartHandsGeneric.GetConstructionPartAtIndex — KarmaKrew Chernarus Balance ✂
ActionBuildStoneCircle.ActionCondition T2 KarmaKrew Chernarus Balance
ActionBuryAshes.ActionCondition T2 KarmaKrew (cond)
ActionCarDoors.ActionCondition T2 KarmaKrew ✂
ActionCarDoors.FillCommandUIDPerCrewIdx — KarmaKrew ✂
ActionCarDoors.OnStartServer — DayZ-Expansion-Vehicles
ActionCarDoorsOutside.OnStartServer — DayZ-Expansion-Vehicles
ActionCarHornLong.ActionCondition T2 DayZ-Expansion-Vehicles
ActionCarHornShort.ActionCondition T2 DayZ-Expansion-Vehicles
ActionCheckPulseTarget.ActionCondition T2 DayZ-Expansion-Core
ActionCloseFence.ActionCondition T2 Code Lock
ActionCollectBloodTarget.ActionCondition T2 DayZ-Expansion-Core
ActionCollectSampleTarget.ActionCondition T2 DayZ-Expansion-Core
ActionConstructionPartInfoContinuous.ActionCondition T2 KarmaKrew Chernarus Balance
ActionContinuousBase.OnEndAnimationLoop — DayZ-Expansion-Core
ActionContinuousBase.OnFinishProgress — DayZ-Expansion-Core
ActionContinuousBase.OnStartAnimationLoop — DayZ-Expansion-Core
ActionCoverHeadTarget.ActionCondition T2 DayZ-Expansion-Core (cond)
ActionCraftBoneKnifeEnv.ActionCondition T2 KarmaKrew (cond)
ActionCraftStoneKnifeEnv.ActionCondition T2 KarmaKrew (cond)
ActionDeconstructShelter.ActionCondition T2 KarmaKrew (cond)
ActionDefibrilateTarget.ActionCondition T2 DayZ-Expansion-Core
ActionDeployBase.MoveEntityToFinalPosition — KarmaKrew (cond)
ActionDeployBipod.ActionCondition T2 KarmaKrew (cond)
ActionDeployBipod.OnExecute — KarmaKrew
ActionDeployObject.ActionCondition T2 KarmaKrew (cond)
ActionDeployObject.DropDuringPlacing — DayZ-Expansion-Vehicles (cond)
ActionDestroyPart.ActionCondition T2 KarmaKrew (cond)
ActionDetach.OnExecuteServer — DayZ-Expansion-Vehicles
ActionDialCombinationLockOnTarget.ActionCondition T2 Building Fortifications (cond)
ActionDialCombinationLockOnTarget.OnFinishProgressServer — Building Fortifications ✂
ActionDigGardenPlot.ActionCondition T2 KarmaKrew (cond)
ActionDigInStash.ActionCondition T2 DayZ-Expansion-Core (cond)
ActionDisarmExplosive.ActionCondition T2 KarmaKrew (cond)
ActionDisarmExplosive.OnFinishProgressServer — KarmaKrew (cond)
ActionDismantleStoneCircle.ActionCondition T2 KarmaKrew Chernarus Balance
ActionDrainLiquid.ActionCondition T2 KarmaKrew
ActionDrink.OnEndServer — GameLabs
ActionDrink.OnStartServer — GameLabs
ActionDrinkPondContinuous.OnEndServer — GameLabs
ActionDrinkWellContinuous.OnEndServer — GameLabs
ActionEatBig.OnEndServer — GameLabs
ActionEatBig.OnStartServer — GameLabs
ActionFillBottleBase.OnEnd — KarmaKrew
ActionFillBottleBase.OnStart — KarmaKrew
ActionFoldBipod.ActionCondition T2 KarmaKrew (cond)
ActionFoldBipod.OnExecute — KarmaKrew
ActionFoldObject.ActionCondition T2 DayZ-Expansion-Core (cond)
ActionForceConsume.ActionCondition T2 DayZ-Expansion-Core
ActionForceConsumeSingle.ActionCondition T2 DayZ-Expansion-Core
ActionGagTarget.ActionCondition T2 DayZ-Expansion-Core (cond)
ActionGetInTransport.OnEndServer — DayZ-Expansion-Vehicles
ActionGetOutTransport.ActionCondition T2 KarmaKrew (cond)
ActionGetOutTransport.OnEnd — DayZ-Expansion-Vehicles (cond)
ActionGetOutTransport.OnEndServer — DayZ-Expansion-Vehicles
ActionGetOutTransport.ProcessGetOutTransportActionData — DayZ-Expansion-Vehicles
ActionGiveBloodTarget.ActionCondition T2 DayZ-Expansion-Core
ActionHandcuffTarget.ActionCondition T2 DayZ-Expansion-Core (cond)
ActionInjectTarget.ActionCondition T2 DayZ-Expansion-Core
ActionLockDoors.ActionCondition T2 DayZ-Expansion-Core (cond)
ActionLowerFlag.ActionCondition T2 KarmaKrew Chernarus Balance
ActionManagerBase.ActionPossibilityCheck — KarmaKrew (cond)
ActionManagerServer.HasPendingAction — KarmaKrew ✂
ActionManagerServer.StartDeliveredAction — KarmaKrew (cond)
ActionMineRock.ActionCondition T2 KarmaKrew (cond)
ActionNextCombinationLockDialOnTarget.ActionCondition T2 Building Fortifications ✂
ActionPackTent.OnExecuteServer — Code Lock (cond)
ActionPin.OnEndServer — GameLabs
ActionPourLiquid.ActionCondition T2 KarmaKrew
ActionPushCar.ActionCondition T2 FlipTransport
ActionRaiseFlag.ActionCondition T2 KarmaKrew Chernarus Balance
ActionRepairCarChassis.ActionCondition T2 KarmaKrew (cond)
ActionRepairCarEngine.ActionCondition T2 KarmaKrew (cond)
ActionRepairCarPart.ActionCondition T2 KarmaKrew (cond)
ActionRepairPart.ActionCondition T2 KarmaKrew (cond)
ActionRepairPart.RepairCondition — DayZ-Expansion-Core
ActionRestrainSelf.ActionCondition T2 DayZ-Expansion-Core (cond)
ActionRestrainTarget.ActionCondition T2 DayZ-Expansion-Core (cond)
ActionShaveTarget.ActionCondition T2 DayZ-Expansion-Core (cond)
ActionSingleUseBase.OnExecute — Code_Lock_1.30_Fix
ActionSkinning.OnFinishProgressServer — WindstridesClothingPack
ActionSplintSelfCB.CreateActionComponent — KarmaKrew ✂
ActionSplintTargetCB.CreateActionComponent — KarmaKrew ✂
ActionStartEngine.ActionCondition T2 DayZ-Expansion-Vehicles ✂
ActionStartEngine.Expansion_CheckSuccess — DayZ-Expansion-Vehicles ✂
ActionStartEngine.GetText — DayZ-Expansion-Vehicles ✂
ActionStartEngine.OnFinishProgress — DayZ-Expansion-Vehicles (cond)
ActionStartEngineBoat.ActionCondition T2 DayZ-Expansion-Vehicles
ActionStartEngineBoat.Expansion_CheckSuccess — DayZ-Expansion-Vehicles ✂
ActionStartEngineMotorbike.ActionCondition T2 DayZ-Expansion-Vehicles
ActionStartEngineMotorbike.Expansion_CheckSuccess — DayZ-Expansion-Vehicles ✂
ActionStopEngine.ActionCondition T2 DayZ-Expansion-Vehicles ✂
ActionStopEngine.Expansion_CheckSuccess — DayZ-Expansion-Vehicles ✂
ActionStopEngine.GetText — DayZ-Expansion-Vehicles ✂
ActionStopEngine.OnExecute — DayZ-Expansion-Vehicles (cond)
ActionStopEngineBoat.Expansion_CheckSuccess — DayZ-Expansion-Vehicles ✂
ActionSwitchLights.CanBeUsedInVehicle — KarmaKrew ✂
ActionSwitchLights.CreateConditionComponents — KarmaKrew ✂
ActionSwitchLights.GetInputType — KarmaKrew ✂
ActionSwitchLights.HasTarget — KarmaKrew ✂
ActionSwitchLights.OnExecuteServer — KarmaKrew ✂
ActionSwitchSeats.Start — DayZ-Expansion-Vehicles
ActionTargets.ComputeUtility — KarmaKrew
ActionTargetsCursor.GetActionDesc — DayZ-Expansion-Core
ActionTargetsCursor.GetOnScreenPosition — KarmaKrew Chernarus Balance
ActionTargetsCursor.InitActionInfoPanels — KarmaKrew Chernarus Balance
ActionTargetsCursor.Update — DayZ-Expansion-Core (cond)
ActionToggleNVMode.ActionCondition T2 Advanced Weapon Scopes (cond)
ActionToggleNVMode.SwitchMode — Mounts & Sights
ActionTogglePlaceObject.ActionCondition T2 DayZ-Expansion-Core (cond)
ActionToggleTentOpen.ActionCondition T2 Code Lock
ActionTriggerRemotely.ActionCondition T2 DayZ-Expansion-Core (cond)
ActionUnlockDoors.ActionCondition T2 DayZ-Expansion-Core (cond)
ActionUnlockShippingContainer.ActionCondition T2 KarmaKrew Chernarus Balance ✂
ActionUnmountBarbedWire.ActionCondition T2 DayZ-Expansion-Core (cond)
ActionUnpin.ActionCondition T2 DayZ-Expansion-Core (cond)
ActionUnrestrainTarget.ActionCondition T2 DayZ-Expansion-Core (cond)
ActionViewOptics.ActionCondition T2 Mounts & Sights (cond)
ActionWashHandsWell.ActionCondition T2 KarmaKrew
ActionWashHandsWell.OnEnd — KarmaKrew
ActionWashHandsWell.OnFinishProgressServer — KarmaKrew
ActionWashHandsWell.OnStart — KarmaKrew
ActionWorldCraft.ActionCondition T2 DayZ-Expansion-Core
ActionWorldCraft.CreateConditionComponents — KarmaKrew ✂
ActionWringClothesCB.CreateActionComponent — KarmaKrew Chernarus Balance ✂
AdvancedCommunication.OnStoreLoad T3 CF
AdvancedCommunication.OnStoreSave T3 CF
Akol_AKMount_NoAttachment.akol__OnInit — KarmaKrew
Akol_B95Rail_NoAttachment.akol__OnInit — KarmaKrew
Akol_CZRail_NoAttachment.akol__OnInit — KarmaKrew
Akol_M700Rail_NoAttachment.akol__OnInit — KarmaKrew
Akol_MosinMount_NoAttachment.akol__OnInit — KarmaKrew
Akol_UniversalRail_NoAttachment.akol__OnInit — KarmaKrew
AlarmClock_ColorBase.EEOnDamageCalculated — KarmaKrew
AmmoBox.CanReceiveItemIntoCargo T2 KarmaKrew
AmmoBox.SetActions T2 KarmaKrew Chernarus Balance
AnalyticsManagerServer.OnPlayerConnect T3 DayZ-Expansion-Core
AnalyticsManagerServer.OnPlayerKilled — DayZ-Expansion-Core (cond)
AnimalBase.AfterStoreLoad T3 DayZ-Expansion-Core
AnimalBase.CommandHandler T1 DayZ-Expansion-Core
AnimalBase.EEDelete T3 DayZ-Expansion-Core
AnimalBase.EEKilled T3 DayZ-Expansion-Core
AnimalBase.EEOnDamageCalculated — DayZ-Expansion-Core
AnimalBase.ModCommandHandlerBefore — DayZ-Expansion-Core (cond)
AnimalBase.NameOverride — DayZ-Expansion-Core (cond)
AnimalBase.OnStoreLoad T3 CF
AnimalBase.OnStoreSave T3 CF
AnimalBase.OnVariablesSynchronized T2 DayZ-Expansion-Core
AnimalBase.SetAsSkinned — DayZ-Expansion-Core
AnimatedActionBase.OnAnimationEvent — DayZ-Expansion-Core
AreaExposureMdfr.OnActivate — DayZ-Expansion-Core (cond)
AreaExposureMdfr.OnTick — DayZ-Expansion-Core (cond)
Armband_ColorBase.Expansion_SwitchItemSelectionTextureEx — DayZ-Expansion-Core
Attachments.AttachmentAdded — Mounts & Sights
Attachments.AttachmentRemoved — Mounts & Sights
Attachments.GetItemSlots — KarmaKrew Chernarus Balance (cond)
Attachments.ShowFalseAttachmentsHeader — Mounts & Sights
Attachments.UpdateInterval — KarmaKrew Chernarus Balance ✂
AttachmentsWrapper.SetParent — DayZ-Expansion-Core
Aug.CanEnterIronsights — Advanced Weapon Scopes (cond)
Balaclava3Holes_ColorBase.CanSpawnBreathVapor — KarmaKrew Chernarus Balance ✂
BandageDressing.InitItemVariables — KarmaKrew
BarrelHoles_ColorBase.SetActions T2 KarmaKrew
Barrel_ColorBase.RequireFlag — KarmaKrew Chernarus Balance ✂
Barrel_ColorBase.SetActions T2 KarmaKrew
BaseBuildingBase.EEDelete T3 GameLabs
BaseBuildingBase.EEHitBy T2 GameLabs
BaseBuildingBase.EEOnAfterLoad T3 GameLabs
BaseBuildingBase.EEOnDamageCalculated — KarmaKrew (cond)
BaseBuildingBase.GL_Delete — GameLabs ✂
BaseBuildingBase.GL_GatherPersistentID — GameLabs ✂
BaseBuildingBase.GL_Load — GameLabs ✂
BaseBuildingBase.GL_Save — GameLabs ✂
BaseBuildingBase.SetActions T2 KarmaKrew
BatteryCharger.OnWorkStart — DayZ-Expansion-Core
BatteryCharger.OnWorkStop — DayZ-Expansion-Core
BearTrap.Expansion_GetAmmoTypes — DayZ-Expansion-Core ✂
BearTrap.Expansion_IsMechanicalTrap — DayZ-Expansion-Core ✂
BleedingCheckMdfr.OnActivate — KarmaKrew
BleedingSourcesManagerBase.CanAddBleedingSource — DayZ-Expansion-Core (cond)
Blowtorch.CanReceiveAttachment T2 KarmaKrew Chernarus Balance
Blowtorch.OnWorkStop — DayZ-Expansion-Core
Blowtorch.SetActions T2 KarmaKrew Chernarus Balance
BoatHud.LBSetVehicle — KarmaKrew ✂
BoatScript.EEHitBy T2 GameLabs
BoatScript.OnStoreLoad T3 CF
BoatScript.OnStoreSave T3 CF
BoatScript.SetActions T2 FlipTransport
BoltActionRifle_ExternalMagazine_Base.CanReceiveAttachment T2 KarmaKrew Chernarus Balance
BoltActionRifle_InnerMagazine_Base.CanReceiveAttachment T2 KarmaKrew Chernarus Balance
BuildingBase.CanDoorBeOpened — KarmaKrew Chernarus Balance
BuildingBase.CanReceiveAttachment T2 KarmaKrew Chernarus Balance
BuildingBase.EEHitBy T2 DayZ-Expansion-Core
BuildingBase.EEOnDamageCalculated — DayZ-Expansion-Core
BuildingBase.Explode — DayZ-Expansion-Core
BuildingBase.NameOverride — DayZ-Expansion-Core (cond)
BuildingBase.OnStoreLoad T3 CF
BuildingBase.OnStoreSave T3 CF
BuildingBase.OnVariablesSynchronized T2 DayZ-Expansion-Core
CAContinuousFill.CalcAndSetQuantity — KarmaKrew (cond)
CF_Date.Format — DayZ-Expansion-Core (cond)
CF_Localiser.Set — DayZ-Expansion-Core ✂
CF_ModuleGame.EnableRPC — DayZ-Expansion-Core (cond)
CZ527_Base.CanReceiveAttachment T2 Mounts & Sights (cond)
CZ550_Base.CanReceiveAttachment T2 Mounts & Sights (cond)
CZ75_Base.CanEnterIronsights — Mounts & Sights
CamoNet.SetActions T2 DayZ-Expansion-Vehicles
CarDoor.EEHealthLevelChanged T2 DayZ-Expansion-Vehicles
CarDoor.Expansion_CarContactActivates — DayZ-Expansion-Vehicles ✂
CarDoor.NameOverride — DayZ-Expansion-Vehicles ✂
CarDoor.SetActions T2 KarmaKrew
CarHud.Init — DayZ-Expansion-Vehicles
CarHud.LBSetVehicle — KarmaKrew ✂
CarHud.RefreshVehicleHud — DayZ-Expansion-Vehicles
CarHud.ShowVehicleInfo — DayZ-Expansion-Vehicles
CarScript.DamageCrew — KarmaKrew ✂
CarScript.DebugFreeAreaAtDoor — DayZ-Expansion-Core ✂
CarScript.EEHitBy T2 GameLabs
CarScript.EEItemAttached T2 KarmaKrew
CarScript.EEKilled T3 DayZ-Expansion-Vehicles
CarScript.EOnPostSimulate T1 KarmaKrew ✂
CarScript.GetElectricitySourceDevice — KarmaKrew ✂
CarScript.GetElectricitySourceDeviceType — KarmaKrew ✂
CarScript.IsAreaAtDoorFree — DayZ-Expansion-Core ✂
CarScript.NeedElectricitySourceDevice — KarmaKrew ✂
CarScript.OnAttachmentRuined — KarmaKrew
CarScript.OnBeforeEngineStart — KarmaKrew ✂
CarScript.OnStoreLoad T3 CF
CarScript.OnStoreSave T3 CF
CarScript.OnUpdate T0 FlipTransport
CarScript.SetActions T2 FlipTransport
CargoContainer.IsDisplayable — KarmaKrew
CargoContainer.IsVisible — KarmaKrew
CattleProd.OnWorkStart — DayZ-Expansion-Core
CattleProd.OnWorkStop — DayZ-Expansion-Core
CharacterCreationMenu.Refresh — DayZ-Expansion-Core
Chemlight_ColorBase.OnWorkStart — DayZ-Expansion-Core
Chemlight_ColorBase.OnWorkStop — DayZ-Expansion-Core
ChernarusPlusData.CalculateVolFog — Early Winter or late Fall in Chernarus ✂
ChernarusPlusData.CalculateWind — Early Winter or late Fall in Chernarus ✂
ChernarusPlusData.Init — Early Winter or late Fall in Chernarus
ChernarusPlusData.LogWeatherData — Early Winter or late Fall in Chernarus ✂
ChernarusPlusData.SetupLiquidTemperatures — Early Winter or late Fall in Chernarus ✂
ChernarusPlusData.SetupWeatherSettings — Early Winter or late Fall in Chernarus
ChernarusPlusData.WeatherOnBeforeChange — Early Winter or late Fall in Chernarus ✂
CivSedanWheel.OnWasDetached — DayZ-Expansion-Vehicles
CivilianSedan.ExpansionGetWheelType — DayZ-Expansion-Vehicles ✂
CivilianSedan.OnDebugSpawn — DayZ-Expansion-Vehicles ✂
ClosableContainer.IsDisplayable — KarmaKrew
ClosableContainer.Open — KarmaKrew
Clothing.Expansion_SwitchItemSelectionTextureEx — DayZ-Expansion-Core
Clothing.SetActions T2 KarmaKrew Chernarus Balance
CodeLockClientRPC.ClientRPCHandler — KarmaKrew Chernarus Balance ✂
CodeLockMenu.OnHide — KarmaKrew Chernarus Balance
CodeLockServerRPC.ServerRPCHandler — KarmaKrew Chernarus Balance (cond)
Colt1911_Base.CanEnterIronsights — Mounts & Sights
CombinationLock.EEDelete T3 GameLabs
CombinationLock.EEOnAfterLoad T3 GameLabs
CombinationLock.GL_Delete — GameLabs ✂
CombinationLock.GL_GatherPersistentID — GameLabs ✂
CombinationLock.GL_Load — GameLabs ✂
CombinationLock.GL_Save — GameLabs ✂
CombinationLock.IsLockAttached — Building Fortifications (cond)
CombinationLock.IsLockedOnGate — Building Fortifications (cond)
CombinationLock.LockServer — GameLabs
Construction.CanBuildPart — DayZ-Expansion-Core (cond)
Construction.HasMaterials — Building Fortifications (cond)
Construction.ReceiveMaterialsServer — Building Fortifications (cond)
Construction.TakeMaterialsServer — Building Fortifications (cond)
ContainerWithCargo.IsDisplayable — KarmaKrew
ContainerWithCargo.IsVisible — KarmaKrew
ContainerWithCargo.LockCargo — KarmaKrew
ContainerWithCargo.Open — KarmaKrew
ContainerWithCargoAndAttachments.HideCargo — KarmaKrew (cond)
ContainerWithCargoAndAttachments.IsDisplayable — KarmaKrew
ContainerWithCargoAndAttachments.OnShow — DayZ-Expansion-Core (cond)
ContainerWithCargoAndAttachments.Open — KarmaKrew
ContainerWithCargoAndAttachments.SetEntity — DayZ-Expansion-Core
ContainerWithCargoAndAttachments.SetOpenState — DayZ-Expansion-Core
Container_Base.EEInit T3 KarmaKrew Chernarus Balance
ContaminatedArea_Dynamic.EEDelete T3 GameLabs
ContaminatedArea_Dynamic.EEInit T3 GameLabs
ContaminationStage3Mdfr.OnTick — KarmaKrew
CraftDoorBarricadekit.CanDo — KarmaKrew Chernarus Balance ✂
CraftDoubleDoorBarricadekit.CanDo — KarmaKrew Chernarus Balance ✂
CraftFenceKit.CheckBuildRestrictions — KarmaKrew Chernarus Balance ✂
CraftFenceKit.IsFlagRequired — KarmaKrew Chernarus Balance ✂
CraftGhillieBushrag.CanDo — KarmaKrew ✂
CraftGhillieBushrag.Do — KarmaKrew ✂
CraftGhillieBushrag.Init — KarmaKrew ✂
CraftGhillieSuit.CanDo — KarmaKrew ✂
CraftGhillieSuit.Do — KarmaKrew ✂
CraftGhillieSuit.Init — KarmaKrew ✂
CraftGhillieTop.CanDo — KarmaKrew ✂
CraftGhillieTop.Do — KarmaKrew ✂
CraftGhillieTop.Init — KarmaKrew ✂
CraftImprovisedExplosive.CanDo — KarmaKrew (cond)
CraftSuppressor.Init — KarmaKrew ✂
CraftTerritoryFlagKit.CanDo — KarmaKrew Chernarus Balance ✂
CraftWatchtowerKit.CheckBuildRestrictions — KarmaKrew Chernarus Balance ✂
CraftWatchtowerKit.IsFlagRequired — KarmaKrew Chernarus Balance ✂
CraftWindowBarricadeMedkit.CheckBuildRestrictions — KarmaKrew Chernarus Balance ✂
CraftWindowBarricadeMedkit.IsFlagRequired — KarmaKrew Chernarus Balance ✂
CraftWindowBarricadekit.CheckBuildRestrictions — KarmaKrew Chernarus Balance ✂
CraftWindowBarricadekit.IsFlagRequired — KarmaKrew Chernarus Balance ✂
CraftWoodenCrate.CheckBuildRestrictions — KarmaKrew Chernarus Balance ✂
CraftWoodenCrate.CheckCraftRestrictions — KarmaKrew Chernarus Balance ✂
CraftWoodenCrate.IsFlagRequired — KarmaKrew Chernarus Balance ✂
CreditsLoader.GetData — CF ✂
DayZExpansion.OnLoaded — DayZ-Expansion-Vehicles
DayZGame.CloseCombatEffects — DayZ-Expansion-Core
DayZGame.Connect — KarmaKrew Chernarus Balance
DayZGame.ConnectLaunch — GameLabs (cond)
DayZGame.Expansion_OnUpdate — DayZ-Expansion-Core ✂
DayZGame.ExplosionEffects — KarmaKrew
DayZGame.OnInitialize — KarmaKrew Chernarus Balance ✂
DayZGame.RegisterProfilesOptions — Dabs Framework
DayZGame.SetMissionPath — Dabs Framework
DayZGame.TryConnect — GameLabs (cond)
DayZPlayerCamera1stPersonVehicle.Expansion_GetUDAngles — DayZ-Expansion-Vehicles ✂
DayZPlayerCamera1stPersonVehicle.OnActivate — DayZ-Expansion-Vehicles
DayZPlayerCamera1stPersonVehicle.OnUpdate T0 DayZ-Expansion-Vehicles
DayZPlayerCamera3rdPersonVehicle.Expansion_GetUDAngles — DayZ-Expansion-Vehicles ✂
DayZPlayerCamera3rdPersonVehicle.OnActivate — DayZ-Expansion-Vehicles
DayZPlayerCamera3rdPersonVehicle.OnUpdate T0 DayZ-Expansion-Vehicles
DayZPlayerCameraIronsights.GetCurrentSightInfo — Mounts & Sights (cond)
DayZPlayerCameraIronsights.UpdateBatteryOptics — Mounts & Sights
DayZPlayerCameraOptics.AdjustCameraParameters — Mounts & Sights
DayZPlayerCameraOptics.GetCurrentSightInfo — Mounts & Sights (cond)
DayZPlayerCameraOptics.OnActivate — Mounts & Sights
DayZPlayerCameraOptics.OnUpdate T0 Mounts & Sights
DayZPlayerCameraOptics.SetCameraPP — Advanced Weapon Scopes (cond)
DayZPlayerCommandDeathCallback.OnSimulationEnd — DayZ-Expansion-Core
DayZPlayerImplement.CanBeSkinned — DayZ-Expansion-Core (cond)
DayZPlayerImplement.CommandHandler T1 DayZ-Expansion-Core
DayZPlayerImplement.EEHitBy T2 DayZ-Expansion-Core
DayZPlayerImplement.EEKilled T3 DayZ-Expansion-Core
DayZPlayerImplement.EEOnDamageCalculated — DayZ-Expansion-Core
DayZPlayerImplement.ExitSights — Mounts & Sights
DayZPlayerImplement.HandleADS — Mounts & Sights
DayZPlayerImplement.HandleDeath — KarmaKrew
DayZPlayerImplement.HandleOptic — Mounts & Sights
DayZPlayerImplement.IsInventoryVisible T2 DayZ-Expansion-Core
DayZPlayerImplement.NameOverride — DayZ-Expansion-Core (cond)
DayZPlayerImplement.OnDrawOptics2D — Mounts & Sights
DayZPlayerImplement.OnStepEvent — KarmaKrew (cond)
DayZPlayerImplement.OnStoreLoad T3 CF
DayZPlayerImplement.OnStoreSave T3 CF
DayZPlayerImplement.OnSyncJuncture — DayZ-Expansion-Core
DayZPlayerImplement.OnVariablesSynchronized T2 DayZ-Expansion-Core
DayZPlayerImplement.ProcessAttachmentEvent — KarmaKrew (cond)
DayZPlayerImplement.ProcessSoundEvent — KarmaKrew (cond)
DayZPlayerImplement.ProcessWeaponEvent — KarmaKrew (cond)
DayZPlayerImplement.SetIronsights — Mounts & Sights
DayZPlayerImplement.SwitchOptics — Mounts & Sights
DayZPlayerImplementAiming.CalculateSwayMultiplier — KarmaKrew ✂
DayZPlayerImplementAiming.CalculateWeight — KarmaKrew
DayZPlayerImplementAiming.ProcessAimFilters — KarmaKrew
DayZPlayerImplementFallDamage.HandleFallDamage — DayZ-Expansion-Core (cond)
DayZPlayerImplementJumpClimb.JumpOrClimb — KarmaKrew Chernarus Balance ✂
DayZPlayerImplementThrowing.CanContinueThrowingEx — KarmaKrew
DayZPlayerImplementThrowing.HandleThrowing — DayZ-Expansion-Core (cond)
DayZPlayerMeleeFightLogic_LightHeavy.HandleComboHit — KarmaKrew
DayZPlayerMeleeFightLogic_LightHeavy.HandleFightLogic — DayZ-Expansion-Core (cond)
DayZPlayerMeleeFightLogic_LightHeavy.HandleInitialMeleeErc — KarmaKrew
DayZPlayerMeleeFightLogic_LightHeavy.HandleSprintAttack — KarmaKrew
DayZPlayerMeleeFightLogic_LightHeavy.Init — DayZ-Expansion-Core (cond)
Debug.DestroyAllShapes — Dabs Framework ✂
Debug.DrawArrow — Dabs Framework ✂
Debug.DrawBox — Dabs Framework ✂
Debug.DrawBoxEx — Dabs Framework ✂
Debug.DrawCone — Dabs Framework ✂
Debug.DrawCube — Dabs Framework ✂
Debug.DrawCylinder — Dabs Framework ✂
Debug.DrawLine — Dabs Framework ✂
Debug.DrawLines — Dabs Framework ✂
Debug.DrawSphere — Dabs Framework ✂
Defibrillator.OnWorkStart — DayZ-Expansion-Core
Defibrillator.OnWorkStop — DayZ-Expansion-Core
DigOutStashLambda.Execute — DayZ-Expansion-Core ✂
DigitalCodeLock.EEDelete T3 GameLabs
DigitalCodeLock.EEOnAfterLoad T3 GameLabs
DigitalCodeLock.GL_Delete — GameLabs ✂
DigitalCodeLock.GL_GatherPersistentID — GameLabs ✂
DigitalCodeLock.GL_Load — GameLabs ✂
DigitalCodeLock.GL_Save — GameLabs ✂
DigitalCodeLock.IsTakeable — KarmaKrew Chernarus Balance ✂
DigitalCodeLock.OnWorkStop — GameLabs
DigitalCodeLock.ResetPIN — GameLabs
DigitalCodeLock.SetLockState — GameLabs
DigitalCodeLock.UnlockOnServer — GameLabs
DigitalCodeLockUI.Select — KarmaKrew Chernarus Balance
DuctTape.InitItemVariables — KarmaKrew
DuctTape.SetActions T2 KarmaKrew Chernarus Balance
EasterEgg.OnInventoryEnter T2 DayZ-Expansion-Core
EasterEgg.OnInventoryExit T2 DayZ-Expansion-Core
EffExhaustSmoke.Event_OnFrameUpdate — DayZ-Expansion-Vehicles (cond)
EffExhaustSmoke.Expansion_SetParticleStateHelicopter — DayZ-Expansion-Vehicles ✂
EffExhaustSmoke.Expansion_SetRotorSpeed — DayZ-Expansion-Vehicles ✂
ElectronicRepairKit.InitItemVariables — KarmaKrew
ElectronicRepairKit.SetActions T2 KarmaKrew Chernarus Balance
EmoteCampfireSit.EmoteCondition — KarmaKrew (cond)
EmoteClap.EmoteCondition — KarmaKrew (cond)
EmoteCome.EmoteCondition — KarmaKrew (cond)
EmoteConstructor.RegisterEmotes — Dabs Framework
EmoteDance.EmoteCondition — KarmaKrew (cond)
EmoteFacepalm.EmoteCondition — KarmaKrew (cond)
EmoteGetDown.EmoteCondition — KarmaKrew (cond)
EmoteGreeting.EmoteCondition — KarmaKrew (cond)
EmoteHeart.EmoteCondition — KarmaKrew (cond)
EmoteHold.EmoteCondition — KarmaKrew (cond)
EmoteListening.EmoteCondition — KarmaKrew (cond)
EmoteLookAtMe.EmoteCondition — KarmaKrew (cond)
EmoteManager.CommitSuicide — DayZ-Expansion-Core (cond)
EmoteManager.CreateBleedingEffect — DayZ-Expansion-Core (cond)
EmoteManager.KillPlayer — KarmaKrew
EmoteManager.PlayEmote — DayZ-Expansion-Core
EmoteMove.EmoteCondition — KarmaKrew (cond)
EmotePoint.EmoteCondition — KarmaKrew (cond)
EmotePointSelf.EmoteCondition — KarmaKrew (cond)
EmoteRPSPaper.EmoteCondition — KarmaKrew (cond)
EmoteRPSRandom.EmoteCondition — KarmaKrew (cond)
EmoteRPSRock.EmoteCondition — KarmaKrew (cond)
EmoteRPSScisors.EmoteCondition — KarmaKrew (cond)
EmoteSOS.EmoteCondition — KarmaKrew (cond)
EmoteShake.EmoteCondition — KarmaKrew (cond)
EmoteShrug.EmoteCondition — KarmaKrew (cond)
EmoteSilent.EmoteCondition — KarmaKrew (cond)
EmoteSitB.EmoteCondition — KarmaKrew (cond)
EmoteSurrender.EmoteCondition — KarmaKrew (cond)
EmoteTaunt.EmoteCondition — KarmaKrew (cond)
EmoteTauntElbow.EmoteCondition — KarmaKrew (cond)
EmoteTauntKiss.EmoteCondition — KarmaKrew (cond)
EmoteTauntThink.EmoteCondition — KarmaKrew (cond)
EmoteThroat.EmoteCondition — KarmaKrew (cond)
EmoteThumb.EmoteCondition — KarmaKrew (cond)
EmoteThumbDown.EmoteCondition — KarmaKrew (cond)
EmoteTimeout.EmoteCondition — KarmaKrew (cond)
EmoteWatching.EmoteCondition — KarmaKrew (cond)
EnterCodeMenu.OnClick — KarmaKrew Chernarus Balance (cond)
EnterCodeMenu.SendRPC — KarmaKrew Chernarus Balance (cond)
EpoxyPutty.InitItemVariables — KarmaKrew
EpoxyPutty.SetActions T2 KarmaKrew Chernarus Balance
ExpansionActionCoverVehicle.ActionCondition T2 KarmaKrew Chernarus Balance ✂
ExpansionActionHelicopterHoverRefill.ActionCondition T2 KarmaKrew Chernarus Balance ✂
ExpansionCodeLock.UpdateVisuals_Deferred — Building Fortifications
ExpansionESPModificationModule.OnInit T3 DayZ-Expansion-Vehicles
ExpansionGlobalChatModule.AddChatMessage_Server — GameLabs
ExpansionVehicle.CanBeDamaged — DayZ-Expansion-Vehicles (cond)
ExpansionVehicle.DeferredInit — DayZ-Expansion-Vehicles
ExpansionVehicle.GetLockState — DayZ-Expansion-Vehicles ✂
ExpansionVehicle.Init — DayZ-Expansion-Vehicles ✂
ExpansionVehicle.IsLocked — DayZ-Expansion-Vehicles ✂
ExpansionVehicle.OnCECreate — DayZ-Expansion-Vehicles
ExpansionVehicle.OnDoorClosed — DayZ-Expansion-Vehicles ✂
ExpansionVehicle.OnDoorOpened — DayZ-Expansion-Vehicles ✂
ExpansionVehicle.ResetKeyPairing — DayZ-Expansion-Vehicles ✂
ExpansionVehicle.SetLockState — DayZ-Expansion-Vehicles ✂
ExplosivesBase.CanBePlaced — KarmaKrew Chernarus Balance ✂
ExplosivesBase.Expansion_GetAmmoTypes — DayZ-Expansion-Core ✂
ExplosivesBase.Expansion_IsDanger — DayZ-Expansion-Core ✂
FNP45_MRDSOptic.akol__ItemOptics_AdaptCurrentSightInfo — Mounts & Sights ✂
FarmingHoe.SetActions T2 KarmaKrew Chernarus Balance
FatigueMdfr.ActivateCondition — KarmaKrew ✂
Fence.CanDisplayAttachmentSlot T2 Code_Lock_1.30_Fix
Fence.CheckFenceClosed — KarmaKrew Chernarus Balance ✂
Fence.CheckFenceOpened — KarmaKrew Chernarus Balance ✂
Fence.Expansion_OnPartBuiltServer — DayZ-Expansion-Core
Fence.GetCodeLock — Code_Lock_1.30_Fix
Fence.IsBaseOnly — KarmaKrew Chernarus Balance ✂
Fence.IsLocked — Code_Lock_1.30_Fix
FenceKit.OnPlacementComplete — GameLabs
FirefighterAxe.SetActions T2 KarmaKrew Chernarus Balance
Fireplace.RequireFlag — KarmaKrew Chernarus Balance ✂
FireworksBase.OnInventoryEnter T2 DayZ-Expansion-Core
FireworksBase.RequireFlag — KarmaKrew Chernarus Balance ✂
FirstAidKit.CanReceiveItemIntoCargo T2 KarmaKrew
FirstAidKit.CanSwapItemInCargo — KarmaKrew
Flashlight.OnWorkStart — DayZ-Expansion-Core
Flashlight.OnWorkStop — DayZ-Expansion-Core
GPSReceiver.OnWorkStart — DayZ-Expansion-Core
GPSReceiver.OnWorkStop — DayZ-Expansion-Core
GardenLime.InitItemVariables — KarmaKrew
GesturesMenu.GetGestureItems — Dabs Framework
GesturesMenu.OnMenuRelease — Dabs Framework
Glock19_Base.CanEnterIronsights — Mounts & Sights
Grenade_Base.Activate — KarmaKrew
Grenade_Base.Expansion_IsLive — DayZ-Expansion-Core ✂
GuestCodeMenu.SendRPC — KarmaKrew Chernarus Balance (cond)
HDSN_DestructionManager.GetWallType — Building Fortifications
Hammer.SetActions T2 KarmaKrew Chernarus Balance
Hamr_Optic.GetOpticsPPBlur — KarmaKrew
Hamr_Optic.GetOpticsPPLens — KarmaKrew
HandEventBase.ReadFromContext — KarmaKrew
HandEventBase.WriteToContext — KarmaKrew
HandSaw.SetActions T2 KarmaKrew Chernarus Balance
HandsContainer.AttachmentAdded — Mounts & Sights
HandsContainer.DraggingOverHeader — Mounts & Sights
HandsContainer.ElectricityIcon — KarmaKrew (cond)
HandsContainer.OnDropReceivedFromHeader2 — Mounts & Sights
HatchbackWheel.OnWasDetached — DayZ-Expansion-Vehicles
Hatchback_02.ExpansionGetWheelType — DayZ-Expansion-Vehicles ✂
Hatchback_02.OnDebugSpawn — DayZ-Expansion-Vehicles ✂
Hatchback_02_Wheel.OnWasDetached — DayZ-Expansion-Vehicles
Hatchet.SetActions T2 KarmaKrew Chernarus Balance
Header.SetItemPreview — DayZ-Expansion-Core
Heatpack.OnWorkStart — DayZ-Expansion-Core
Heatpack.OnWorkStop — DayZ-Expansion-Core
HeavyMetalPhase1Mdfr.ActivateCondition — KarmaKrew Chernarus Balance ✂
HeavyMetalPhase2Mdfr.ActivateCondition — KarmaKrew Chernarus Balance ✂
HeavyMetalPhase3Mdfr.ActivateCondition — KarmaKrew Chernarus Balance ✂
HelicopterScript.OnStoreLoad T3 CF
HelicopterScript.OnStoreSave T3 CF
HockeyMask.CanSpawnBreathVapor — KarmaKrew Chernarus Balance ✂
Hologram.EvaluateCollision — KarmaKrew
Hologram.GetProjectionRotation — KarmaKrew Chernarus Balance ✂
Hologram.IsPlacementPermitted — KarmaKrew Chernarus Balance
HungerMdfr.OnTick — KarmaKrew
HungerSoundHandlerClient.PlaySound — KarmaKrew (cond)
Icon.RefreshMuzzleIcon — Mag Obfuscation ✂
InventoryQuickbar.GetQuickbarItemColor — DayZ-Expansion-Vehicles
ItemActionsWidget.GetActionDesc — DayZ-Expansion-Core
ItemActionsWidget.SetWeaponQuantity — Mag Obfuscation ✂
ItemBase.AfterStoreLoad T3 Mounts & Sights
ItemBase.AreChildrenAccessible — Mounts & Sights (cond)
ItemBase.CF_OnStoreLoad — DayZ-Expansion-Vehicles
ItemBase.CF_OnStoreSave — DayZ-Expansion-Vehicles
ItemBase.CanBeCombined — DayZ-Expansion-Core
ItemBase.CanBePlaced — KarmaKrew Chernarus Balance
ItemBase.CanBeSplit — DayZ-Expansion-Core
ItemBase.CanDisplayAttachmentSlot T2 DayZ-Expansion-Core ✂
ItemBase.CanLoadAttachment — DayZ-Expansion-Core ✂
ItemBase.EEHitBy T2 Mounts & Sights
ItemBase.EEItemDetached T2 Mounts & Sights
ItemBase.EEOnCECreate — Mounts & Sights
ItemBase.Expansion_CanObjectAttach — DayZ-Expansion-Vehicles ✂
ItemBase.GetHiddenSelectionIndex — DayZ-Expansion-Vehicles ✂
ItemBase.GetItemSize — Dabs Framework ✂
ItemBase.HideSelection — Mounts & Sights
ItemBase.MaxLifetimeRefreshCalc — DayZ-Expansion-Core ✂
ItemBase.NameOverride — Mounts & Sights
ItemBase.OnDebugSpawn — Mounts & Sights (cond)
ItemBase.OnItemLocationChanged T2 DayZ-Expansion-Vehicles
ItemBase.OnStoreLoad T3 CF
ItemBase.OnStoreSave T3 CF
ItemBase.OnVariablesSynchronized T2 DayZ-Expansion-Vehicles
ItemBase.OnWasAttached — Mounts & Sights
ItemBase.OnWasDetached — Mounts & Sights
ItemBase.SetActions T2 KarmaKrew Chernarus Balance
ItemBase.ShowSelection — Mounts & Sights
JMESPMeta.CreateActions — DayZ-Expansion-Vehicles
JMObjectSpawnerModule.SpawnCompatibleAttachments — Mounts & Sights (cond)
JMVehicleSpawnerSettings.Defaults — DayZ-Expansion-Vehicles
JMVehiclesMenu.GetVehicleTypeInfo — DayZ-Expansion-Vehicles ✂
KeybindingElement.Reload — CF
KeybindingElementNew.GetLayoutName — DayZ-Expansion-Core ✂
KeybindingsMenu.Init — DayZ-Expansion-Core
KeybindingsMenu.Refresh — DayZ-Expansion-Core ✂
LandMineTrap.Expansion_IsExplosive — DayZ-Expansion-Core ✂
Land_ContainerLocked_Blue_DE.EEDelete T3 GameLabs
Land_ContainerLocked_Blue_DE.EEInit T3 GameLabs
Land_ContainerLocked_Orange_DE.EEDelete T3 GameLabs
Land_ContainerLocked_Orange_DE.EEInit T3 GameLabs
Land_ContainerLocked_Red_DE.EEDelete T3 GameLabs
Land_ContainerLocked_Red_DE.EEInit T3 GameLabs
Land_ContainerLocked_Yellow_DE.EEDelete T3 GameLabs
Land_ContainerLocked_Yellow_DE.EEInit T3 GameLabs
Land_Mil_ContainerHabitat_Armory_Locked_Green_DE.EEDelete T3 GameLabs
Land_Mil_ContainerHabitat_Armory_Locked_Green_DE.EEInit T3 GameLabs
LargeGasCanister.SetActions T2 KarmaKrew Chernarus Balance
LeatherSewingKit.InitItemVariables — KarmaKrew
LeatherSewingKit.SetActions T2 KarmaKrew Chernarus Balance
LoadingScreen.Dec — KarmaKrew Chernarus Balance ✂
LoadingScreen.Hide — KarmaKrew Chernarus Balance ✂
LoadingScreen.Show — KarmaKrew Chernarus Balance
LoadingScreen.ShowEx — KarmaKrew Chernarus Balance ✂
LoginQueueBase.Init — KarmaKrew Chernarus Balance ✂
LoginQueueBase.OnClick — KarmaKrew Chernarus Balance
LoginQueueBase.Update — KarmaKrew Chernarus Balance ✂
LogoutMenu.Init — KarmaKrew
LogoutMenu.Update — KarmaKrew
MaskBase.CanPutAsAttachment — WindstridesClothingPack
Matchbox.SetActions T2 KarmaKrew
MeatTenderizer.SetActions T2 KarmaKrew Chernarus Balance
MediumGasCanister.SetActions T2 KarmaKrew Chernarus Balance
Megaphone.OnWorkStart — DayZ-Expansion-Core
Megaphone.OnWorkStop — DayZ-Expansion-Core
MenuDefaultCharacterData.DeserializeCharacterData — KarmaKrew
MenuDefaultCharacterData.SerializeCharacterData — KarmaKrew
MetalWire.UpdateAllSelections — DayZ-Expansion-Vehicles
MissionBase.CF_IsLoaded — CF ✂
MissionBase.OnInit T3 Dabs Framework
MissionBaseWorld.OnInit T3 KarmaKrew Chernarus Balance
MissionServer.HandleBody — DayZ-Expansion-Core
MissionServer.OnClientPrepareEvent — CF
MissionServer.OnGameplayDataHandlerLoad — GameLabs
MissionServer.OnUpdate T0 CF
ModItemRegisterCallbacks.RegisterCustom — CF
ModLoader.GetMods — CF ✂
ModLoader.LoadMods — CF ✂
ModStructure.GetDebugName — CF
ModStructure.GetModActionURL — CF ✂
ModStructure.GetModLogo — CF ✂
ModStructure.GetModLogoOver — CF ✂
ModStructure.GetModLogoSmall — CF ✂
ModStructure.GetModName — CF ✂
ModStructure.GetModOverview — CF ✂
ModStructure.GetModToltip — CF ✂
ModifierBase.Activate — KarmaKrew Chernarus Balance ✂
ModifierBase.Deactivate — KarmaKrew Chernarus Balance ✂
Mosin9130_Base.CanEnterIronsights — Mounts & Sights
MotorbikeScript.CanReceiveAttachment T2 DayZ-Expansion-Vehicles
MotorbikeScript.CanReleaseAttachment T2 DayZ-Expansion-Vehicles
MotorbikeScript.DamageCrew — DayZ-Expansion-Vehicles
MotorbikeScript.DeferredInit — DayZ-Expansion-Core
MotorbikeScript.EECargoIn — DayZ-Expansion-Core
MotorbikeScript.EECargoOut — DayZ-Expansion-Core
MotorbikeScript.EEDelete T3 DayZ-Expansion-Core
MotorbikeScript.EEInit T3 DayZ-Expansion-Core
MotorbikeScript.EEItemAttached T2 DayZ-Expansion-Vehicles
MotorbikeScript.EEItemDetached T2 DayZ-Expansion-Vehicles
MotorbikeScript.EEOnAfterLoad T3 DayZ-Expansion-Vehicles
MotorbikeScript.EEOnCECreate — DayZ-Expansion-Vehicles
MotorbikeScript.EEOnDamageCalculated — DayZ-Expansion-Core
MotorbikeScript.EOnPostSimulate T1 DayZ-Expansion-Vehicles ✂
MotorbikeScript.GetMomentum — DayZ-Expansion-Vehicles
MotorbikeScript.IsInventoryVisible T2 DayZ-Expansion-Vehicles
MotorbikeScript.NameOverride — DayZ-Expansion-Vehicles ✂
MotorbikeScript.OnBeforeEngineStart — DayZ-Expansion-Vehicles
MotorbikeScript.OnContact — DayZ-Expansion-Vehicles
MotorbikeScript.OnEngineStart — DayZ-Expansion-Vehicles
MotorbikeScript.OnEngineStop — DayZ-Expansion-Vehicles
MotorbikeScript.OnStoreSave T3 CF
MotorbikeScript.OnUpdate T0 DayZ-Expansion-Vehicles
MotorbikeScript.SetActions T2 DayZ-Expansion-Core
NotificationRuntimeData.GetTitleText — CF ✂
NotificationUI.AddNotification — CF
NotificationUI.RemoveNotification — CF
NotificationUI.UpdateTargetHeight — CF
OffroadHatchback.ExpansionGetWheelType — DayZ-Expansion-Vehicles ✂
OffroadHatchback.OnDebugSpawn — DayZ-Expansion-Vehicles ✂
PPERequesterBase.Start — KarmaKrew
PPERequesterBase.Stop — KarmaKrew
PSO11Optic.GetOpticsPPBlur — Mounts & Sights
PSO11Optic.GetOpticsPPLens — Mounts & Sights
PSO1Optic.GetOpticsPPBlur — Mounts & Sights
PSO1Optic.GetOpticsPPLens — Mounts & Sights
PSO6Optic.GetOpticsPPBlur — Mounts & Sights
PSO6Optic.GetOpticsPPLens — Mounts & Sights
PUScopeOptic.GetOpticsPPBlur — Mounts & Sights
PUScopeOptic.GetOpticsPPLens — Mounts & Sights
PetrolLighter.SetActions T2 KarmaKrew
Pickaxe.SetActions T2 KarmaKrew Chernarus Balance
PipeWrench.SetActions T2 DayZ-Expansion-Vehicles
Pistol_Base.GetInventoryHandAnimation — WindstridesClothingPack (cond)
Plastic_Explosive.CanDisplayAttachmentSlot T2 KarmaKrew (cond)
Plastic_Explosive.CanReceiveAttachment T2 KarmaKrew (cond)
Plastic_Explosive.EEDelete T3 KarmaKrew
Plastic_Explosive.EEHealthLevelChanged T2 KarmaKrew
Plastic_Explosive.EEKilled T3 KarmaKrew
Plastic_Explosive.OnDisarmed — KarmaKrew
Plastic_Explosive.OnVariablesSynchronized T2 KarmaKrew
PlayerAgentPool.AddAgent — DayZ-Expansion-Core (cond)
PlayerBase.AfterStoreLoad T3 DayZ-Expansion-Vehicles
PlayerBase.ApplySplint — KarmaKrew Chernarus Balance ✂
PlayerBase.CanBeTargetedByAI — KarmaKrew (cond)
PlayerBase.CanClimb — KarmaKrew (cond)
PlayerBase.CanPickupHeavyItem — KarmaKrew
PlayerBase.CanSpawnBreathVaporEffect — KarmaKrew (cond)
PlayerBase.CheckDeath — Ear-Plugs
PlayerBase.DropItem — DayZ-Expansion-Core
PlayerBase.EEItemAttached T2 WindstridesClothingPack
PlayerBase.EEItemDetached T2 WindstridesClothingPack
PlayerBase.EEItemIntoHands T2 DayZ-Expansion-Core
PlayerBase.EEOnDamageCalculated — DayZ-Expansion-Vehicles
PlayerBase.Expansion_HasAdminToolGodMode — DayZ-Expansion-Core ✂
PlayerBase.Expansion_HasAdminToolInvisibility — DayZ-Expansion-Core ✂
PlayerBase.ForceSwapEntitiesImpl — KarmaKrew (cond)
PlayerBase.GetActions — Dabs Framework ✂
PlayerBase.GetDeltaT — KarmaKrew
PlayerBase.HeadingModel — DayZ-Expansion-Vehicles
PlayerBase.HideClothing — Mounts & Sights (cond)
PlayerBase.IsInventoryVisible T2 DayZ-Expansion-Core
PlayerBase.IsWearingSplint — KarmaKrew ✂
PlayerBase.ModCommandHandlerInside — DayZ-Expansion-Vehicles
PlayerBase.OnCommandLadderFinish — KarmaKrew
PlayerBase.OnCommandLadderStart — KarmaKrew
PlayerBase.OnCommandSwimFinish — KarmaKrew
PlayerBase.OnCommandUnconsciousFinish — Ear-Plugs
PlayerBase.OnCommandUnconsciousStart — Ear-Plugs
PlayerBase.OnCommandVehicleFinish — KarmaKrew
PlayerBase.OnCommandVehicleStart — KarmaKrew
PlayerBase.OnDisconnect — DayZ-Expansion-Vehicles
PlayerBase.OnEnterZone — DayZ-Expansion-Core ✂
PlayerBase.OnExitZone — DayZ-Expansion-Core ✂
PlayerBase.OnInputUserDataProcess — KarmaKrew
PlayerBase.OnLand — DayZ-Expansion-Vehicles
PlayerBase.OnReconnect — DayZ-Expansion-Core
PlayerBase.OnRestrainChangeClient — DayZ-Expansion-Core
PlayerBase.OnRestrainStart — DayZ-Expansion-Core
PlayerBase.OnScheduledTick T1 GameLabs
PlayerBase.OnStanceChange — KarmaKrew ✂
PlayerBase.OnStoreLoad T3 DayZ-Expansion-Core (cond)
PlayerBase.OnStoreLoadLifespan — CF (cond)
PlayerBase.OnStoreSave T3 DayZ-Expansion-Core (cond)
PlayerBase.OnSyncJuncture — KarmaKrew
PlayerBase.OnUnconsciousStart — DayZ-Expansion-Core
PlayerBase.OnUnconsciousStop — DayZ-Expansion-Core
PlayerBase.OnVehicleSeatDriverLeft — DayZ-Expansion-Vehicles
PlayerBase.OnVehicleSwitchSeat — GameLabs
PlayerBase.PreloadDecayTexture — KarmaKrew ✂
PlayerBase.RegisterTransportHit — DayZ-Expansion-Vehicles (cond)
PlayerBase.SetActionsRemoteTarget — KarmaKrew
PlayerBase.SwapEntitiesImpl — KarmaKrew (cond)
PlayerBase.SwitchItemSelectionTexture — KarmaKrew
PlayerBase.TryHideItemInHands — DayZ-Expansion-Vehicles
PlayerBaseClient.OnInventoryMenuOpen — KarmaKrew Chernarus Balance
PlayerBaseClient.OnSelectPlayer — KarmaKrew
PlayerContainer.SetPlayer — KarmaKrew
PlayerPreview.UpdateInterval — KarmaKrew (cond)
PlayerSoundEventHandler.PlayRequestEx — KarmaKrew (cond)
PlayerSoundManagerClient.Update — KarmaKrew (cond)
PlayerStatsPCO_current.Init — KarmaKrew Chernarus Balance
Pliers.SetActions T2 KarmaKrew
PluginAdminLog.OnContinouousAction — GameLabs
PluginAdminLog.OnPlacementComplete — GameLabs
PluginDiagMenu.OnRPC T2 Dabs Framework
PluginDiagMenu.RegisterModdedDiags — DayZ-Expansion-Vehicles
PluginDiagMenu.RegisterModdedDiagsIDs — DayZ-Expansion-Vehicles
PluginDiagMenuClient.BindCallbacks — DayZ-Expansion-Vehicles
PluginDiagMenuClient.RegisterModdedDiags — Dabs Framework
PluginManager.RegisterPluginDebug — DayZ-Expansion-Core (cond)
PluginRepairing.CanRepair — KarmaKrew Chernarus Balance (cond)
PluginRepairing.CanRepairToPristine — KarmaKrew Chernarus Balance ✂
PluginRepairing.GetKitRepairCost — KarmaKrew Chernarus Balance
PneumoniaMdfr.ActivateCondition — KarmaKrew Chernarus Balance ✂
PortableGasLamp.OnWorkStart — DayZ-Expansion-Core
PortableGasLamp.OnWorkStop — DayZ-Expansion-Core
PortableGasStove.OnWorkStop — DayZ-Expansion-Core
PowerGeneratorBase.OnWorkStart — DayZ-Expansion-Core
PowerGeneratorBase.OnWorkStop — DayZ-Expansion-Core
PoweredOptic_Base.OnWorkStart — DayZ-Expansion-Core
PoweredOptic_Base.OnWorkStop — DayZ-Expansion-Core
PropertyModifiers.UpdateModifiers — KarmaKrew ✂
QuantityConversions.HasItemQuantity — Mag Obfuscation ✂
RDG2SmokeGrenade_ColorBase.PlaySound — KarmaKrew ✂
Radio.OnWorkStop — DayZ-Expansion-Core
Rangefinder.OnWorkStart — DayZ-Expansion-Core
Rangefinder.OnWorkStop — DayZ-Expansion-Core
Raycaster.OnWorkStart — DayZ-Expansion-Core
Raycaster.OnWorkStop — DayZ-Expansion-Core
RecipeBase.CanDo — KarmaKrew Chernarus Balance
RecoilBase.Update — KarmaKrew
Refridgerator.CanPutInCargo T2 KarmaKrew Chernarus Balance ✂
Refridgerator.CanReceiveItemIntoCargo T2 KarmaKrew Chernarus Balance
Refridgerator.IsContainer — KarmaKrew Chernarus Balance ✂
Refridgerator.OnInitEnergy — KarmaKrew Chernarus Balance ✂
ReplaceAndDestroyLambda.CopyOldPropertiesToNew — DayZ-Expansion-Core
RespawnDialogue.Init — KarmaKrew
RespawnDialogue.OnClick — KarmaKrew (cond)
RespawnDialogue.OnMouseEnter — KarmaKrew
Roadflare.OnWorkStart — DayZ-Expansion-Core
Roadflare.OnWorkStop — DayZ-Expansion-Core
Ruger1022_Base.CanReceiveAttachment T2 Mounts & Sights (cond)
SVD_Base.CanEnterIronsights — Mounts & Sights
ScientificBriefcase.EEDelete T3 GameLabs
ScientificBriefcase.EEInit T3 GameLabs
ScientificBriefcase.Open — GameLabs
Screwdriver.SetActions T2 KarmaKrew Chernarus Balance
SeaChest.RequireFlag — KarmaKrew Chernarus Balance ✂
SeaChest.SetActions T2 DayZ-Expansion-Vehicles
Sedan_02.ExpansionGetWheelType — DayZ-Expansion-Vehicles ✂
Sedan_02.OnDebugSpawn — DayZ-Expansion-Vehicles ✂
Sedan_02_Wheel.OnWasDetached — DayZ-Expansion-Vehicles
SetCodeMenu.CheckState — KarmaKrew Chernarus Balance (cond)
SewingKit.InitItemVariables — KarmaKrew
SewingKit.SetActions T2 KarmaKrew Chernarus Balance
ShelterKit.RequireFlag — KarmaKrew Chernarus Balance ✂
ShelterKit.RequireWildreness — KarmaKrew Chernarus Balance ✂
Shemagh_Scarf_ColorBase.CanSpawnBreathVapor — KarmaKrew Chernarus Balance ✂
SizeToChild.OnWidgetScriptInit — KarmaKrew
SkullMask.CanSpawnBreathVapor — KarmaKrew Chernarus Balance ✂
SmallGasCanister.SetActions T2 KarmaKrew Chernarus Balance
SmokeGrenadeBase.Expansion_IsExplosive — DayZ-Expansion-Core ✂
SmokeGrenadeBase.OnExplode — DayZ-Expansion-Core (cond)
SmokeGrenadeBase.OnWorkStart — DayZ-Expansion-Core
SmokeGrenadeBase.OnWorkStop — DayZ-Expansion-Core
Splint.SetActions T2 KarmaKrew
SportingOptic.GetOpticsPPBlur — Mounts & Sights
SportingOptic.GetOpticsPPLens — Mounts & Sights
Spotlight.OnWorkStart — DayZ-Expansion-Core
Spotlight.OnWorkStop — DayZ-Expansion-Core
StaminaHandler.DepleteStaminaEx — KarmaKrew Chernarus Balance
StaminaHandler.ProcessMovementState — KarmaKrew Chernarus Balance
StaminaHandler.RecalculateDepletionMultiplier — KarmaKrew (cond)
StaminaHandler.RecalculateStaminaCap — KarmaKrew Chernarus Balance ✂
StaminaHandler.Update — KarmaKrew Chernarus Balance
StaticObj_Wreck_Chinook.EEDelete T3 GameLabs
StaticObj_Wreck_Chinook.EEInit T3 GameLabs
StaticObj_Wreck_Mi24_TK.EEDelete T3 GameLabs
StaticObj_Wreck_Mi24_TK.EEInit T3 GameLabs
StunBaton.OnWorkStart — DayZ-Expansion-Core
StunBaton.OnWorkStop — DayZ-Expansion-Core
SyncEvents.SendPlayerList — DayZ-Expansion-Core ✂
TLRLight.OnWorkStart — DayZ-Expansion-Core
TLRLight.OnWorkStop — DayZ-Expansion-Core
TabberUI.AddTab — DayZ-Expansion-Core ✂
TentBase.CanBePlaced — KarmaKrew Chernarus Balance
TentBase.CanDisplayAttachmentCategory — Code Lock (cond)
TentBase.CanReceiveAttachment T2 Code Lock (cond)
TentBase.CanReceiveItemIntoCargo T2 Code Lock (cond)
TentBase.CanReleaseCargo — Code Lock (cond)
TentBase.RequireFlag — KarmaKrew Chernarus Balance ✂
TentBase.SetActions T2 Code Lock
TerritoryFlagKit.OnPlacementComplete — GameLabs
ThermalBiasHandler.OnStoreLoad T3 DayZ-Expansion-Core (cond)
ThirstMdfr.OnTick — KarmaKrew
ThirstSoundHandlerClient.PlaySound — KarmaKrew (cond)
TireRepairKit.InitItemVariables — KarmaKrew
TireRepairKit.SetActions T2 KarmaKrew Chernarus Balance
ToolBase.SetActions T2 KarmaKrew Chernarus Balance
Torch.OnWorkStart — DayZ-Expansion-Core
Torch.OnWorkStop — DayZ-Expansion-Core
TransmitterBase.OnWorkStart — DayZ-Expansion-Core
TransmitterBase.OnWorkStop — DayZ-Expansion-Core
TrapBase.CanBePlaced — KarmaKrew Chernarus Balance ✂
TrapBase.Expansion_IsDanger — DayZ-Expansion-Core ✂
TripwireTrap.EEItemAttached T2 DayZ-Expansion-Core
TripwireTrap.EEItemDetached T2 DayZ-Expansion-Core
TripwireTrap.Expansion_GetAmmoTypes — DayZ-Expansion-Core ✂
TripwireTrap.Expansion_IsExplosive — DayZ-Expansion-Core ✂
TripwireTrap.Expansion_IsMechanicalTrap — DayZ-Expansion-Core ✂
TripwireTrap.OnInventoryEnter T2 DayZ-Expansion-Core
Truck_01_Base.ExpansionGetWheelType — DayZ-Expansion-Vehicles ✂
Truck_01_Wheel.OnWasDetached — DayZ-Expansion-Vehicles
Truck_01_WheelDouble.OnWasDetached — DayZ-Expansion-Vehicles
UiHintPanelLoading.Init — KarmaKrew Chernarus Balance ✂
UndergroundHandlerClient.CalculateEyeAccoTarget — KarmaKrew Chernarus Balance
UniversalLight.CanPutAsAttachment — KarmaKrew (cond)
UniversalLight.OnWorkStart — DayZ-Expansion-Core
UniversalLight.OnWorkStop — DayZ-Expansion-Core
VPPAdminHud.DefineButtons — FlipTransport
VSS.CanEnterIronsights — Mounts & Sights
VehicleContactData.SetData — DayZ-Expansion-Vehicles
VehicleLightsComponent.EnableLight — DayZ-Expansion-Vehicles (cond)
VehicleLightsComponent.SetSelectionMaterial — DayZ-Expansion-Vehicles (cond)
VicinityContainer.UpdateInterval — KarmaKrew (cond)
VicinityItemManager.AddVicinityItems — DayZ-Expansion-Core
VicinityItemManager.ExcludeFromContainer_Phase1 — KarmaKrew
VicinityItemManager.GetVicinityItems — KarmaKrew (cond)
VicinityItemManager.RefreshVicinityItems — KarmaKrew ✂
Vikhr.CanEnterIronsights — Mounts & Sights
VirtualHud.GetElement — KarmaKrew (cond)
VirtualHud.ImmediateUpdate — KarmaKrew
WatchtowerKit.CanBePlaced — KarmaKrew
WatchtowerKit.CanBePlacedFailMessage — KarmaKrew (cond)
WatchtowerKit.OnPlacementComplete — GameLabs
WeaponCleaningKit.InitItemVariables — KarmaKrew
WeaponCleaningKit.SetActions T2 KarmaKrew Chernarus Balance
WeaponFSM.ValidateAndRepairHelper — DayZ-Expansion-Core ✂
WeaponStableState.SyncAnimState — DayZ-Expansion-Core (cond)
Weapon_Base.AfterStoreLoad T3 DayZ-Expansion-Core
Weapon_Base.CanEnterIronsights — Mounts & Sights
Weapon_Base.Expansion_GetDPS — DayZ-Expansion-Core ✂
Weapon_Base.HideWeaponBarrel — Mounts & Sights ✂
Weapon_Base.JamCheck — KarmaKrew
Weapon_Base.LiftWeaponRaycastResultCheck — Mounts & Sights (cond)
Weapon_Base.OnFireModeChange — DayZ-Expansion-Core
Weapon_Base.OnVariablesSynchronized T2 DayZ-Expansion-Core
Weapon_Base.SetActions T2 KarmaKrew Chernarus Balance
Whetstone.InitItemVariables — KarmaKrew
Whetstone.SetActions T2 KarmaKrew Chernarus Balance
Winchester70_Base.CanReceiveAttachment T2 Mounts & Sights (cond)
WoodAxe.SetActions T2 KarmaKrew Chernarus Balance
WoodBase.OnTreeCutDown — DayZ-Expansion-Vehicles
WoodenCrate.RequireFlag — KarmaKrew Chernarus Balance ✂
WoodenCrate.SetActions T2 DayZ-Expansion-Vehicles
WoundInfectStage2Mdfr.OnTick — KarmaKrew
Wreck_Mi8.EEDelete T3 GameLabs
Wreck_Mi8.EEInit T3 GameLabs
Wreck_Mi8_Crashed.EEDelete T3 GameLabs
Wreck_Mi8_Crashed.EEInit T3 GameLabs
Wreck_SantasSleigh.EEDelete T3 GameLabs
Wreck_SantasSleigh.EEInit T3 GameLabs
Wreck_UH1Y.EEDelete T3 GameLabs
Wreck_UH1Y.EEInit T3 GameLabs
XmasLights.OnWorkStart — DayZ-Expansion-Core
XmasLights.OnWorkStop — DayZ-Expansion-Core
ZombieBase.AfterStoreLoad T3 DayZ-Expansion-Core
ZombieBase.CommandHandler T1 DayZ-Expansion-Core
ZombieBase.EEKilled T3 DayZ-Expansion-Core
ZombieBase.EEOnDamageCalculated — DayZ-Expansion-Core
ZombieBase.ModCommandHandlerBefore — DayZ-Expansion-Core (cond)
ZombieBase.NameOverride — DayZ-Expansion-Core (cond)
ZombieBase.OnStoreLoad T3 CF
ZombieBase.OnStoreSave T3 CF
ZombieBase.OnVariablesSynchronized T2 DayZ-Expansion-Core
bastard_Uaz31514.GetTransportCameraDistance — KarmaKrew ✂
bastard_Uaz31514.GetTransportCameraOffset — KarmaKrew ✂
bastard_Uaz31514_Wheel.GetRuinedReplacement — KarmaKrew ✂
bastard_defender.GetTransportCameraDistance — KarmaKrew ✂
bastard_defender.GetTransportCameraOffset — KarmaKrew ✂
bastard_defender_Wheel.GetRuinedReplacement — KarmaKrew ✂
bastard_dnepr_wheel.GetRuinedReplacement — KarmaKrew ✂
bastard_liaz.GetTransportCameraDistance — KarmaKrew ✂
bastard_liaz.GetTransportCameraOffset — KarmaKrew ✂
bastard_liaz_DoubleWheel.GetRuinedReplacement — KarmaKrew ✂
bastard_liaz_Wheel.GetRuinedReplacement — KarmaKrew ✂
bastard_quadbike.GetTransportCameraDistance — KarmaKrew ✂
bastard_quadbike.GetTransportCameraOffset — KarmaKrew ✂
bastard_quadbike.OnAnimationPhaseStarted — KarmaKrew
bastard_quadbike_wheel.GetRuinedReplacement — KarmaKrew ✂
bastard_tigr.EEItemAttached T2 KarmaKrew
bastard_tigr.EOnSimulate T1 KarmaKrew ✂
bastard_tigr.GetTransportCameraDistance — KarmaKrew ✂
bastard_tigr.GetTransportCameraOffset — KarmaKrew ✂
bastard_tigr.OnContact — KarmaKrew
bastard_tigr.OnRPC T2 KarmaKrew
bastard_tigr.OnStoreLoad T3 KarmaKrew
bastard_tigr.OnStoreSave T3 KarmaKrew
bastard_tigr.OnUpdate T0 KarmaKrew
bastard_tigr.SetActions T2 KarmaKrew
bastard_tigr_Wheel.GetRuinedReplacement — KarmaKrew ✂
bastard_uaz.GetTransportCameraDistance — KarmaKrew ✂
bastard_uaz.GetTransportCameraOffset — KarmaKrew ✂
bastard_uaz_Wheel.GetRuinedReplacement — KarmaKrew ✂

60 methods on client-only classes are not shown: a dedicated server never runs them.

Reading this page.

A conflict shows that code is skipped, not that an author made a mistake — overhaul mods replace systems on purpose. Long chains are cheap: one link costs about 25 ns per dispatch. What costs frame time is the work inside each hook, which is why the badges are there. Everything here comes from the mods' code alone; nothing was measured on a server. Methodology.