Stack composer
Started from Zato4ka | PVE | RU |: the 32 mods
it publishes to the Steam server browser (as of 2026-10-23), put back into load order —
servers publish the list last-loaded first. Mods loaded with -servermod= are never
published, so they are not here; add them if you know them.
Your stack in load order, earliest first. Drag a row, or use the arrows, to reorder.
- 1 VPPAdminTools
- 2 CF
- 3 AdvancedBanking V2
- 4 Trader
- 5 DayZ Editor Loader
- 6 Dabs Framework
- 7 BuilderItems
- 8 VanillaPlusPlusMap
- 9 Code Lock
- 10 RedFalcon Flight System Heliz
- 11 RedFalcon Watercraft
- 12 SNAFU Weapons
- 13 DayZ-Dog
- 14 MMG - Mightys Military Gear
- 15 MMG Base Storage
- 16 ZombieSpawnTool not analyzed
- 17 Zato4kaPVE FIX not analyzed
- 18 Zato4ka Clothes not analyzed
- 19 Zato4kaCAR not analyzed
- 20 Zato4kaPVE not analyzed
- 21 FlipTransport
- 22 RaG_Core
- 23 RaG_BaseItems
- 24 SQUAT Deployable Houses not analyzed
- 25 CarPack not analyzed
- 26 CannabisPlus
- 27 AgricultureCore
- 28 RED_FALCON_spining_fix_1.30 not analyzed
- 29 RUSForma_vehicles
- 30 SH4D0X Infinite Stamina not analyzed
- 31 FC_Fish_Equip
- 32 BaseBuildingPlus
File I/O on hot paths, timers created per event, and per-player-per-frame hooks across the stack. These can stall a frame regardless of the load figure. See all 3 below.
Across 77 server-side methods hooked by two or more mods. 1 more on client-only UI classes, listed separately.
3.481 ms per second, all 23 mods combined. Hook dispatch and timers only — not what the hooks do inside. Methodology.
Who silences whom#
A later-loaded mod overrides a method without super(), so the earlier mod's code on that method — and vanilla's — never runs. Whether that is a bug or the whole point of the mod is the author's call; this shows the structure, not intent.
✓ No server-side conflicts: every method two or more of these mods hook preserves super() end to end.
1 conflict on client-only classes (menus, HUD, notifications) — no server effect
NotificationSystem.GetNotificationData— Dabs Framework silences CF
Hot hooks shared across the stack#
The engine calls the last-loaded mod first; each super() hands on to the mod before it, ending at vanilla. Badges show what each mod's override calls inside — that body work, not the chain itself, is what costs frame time.
Stall risks#
3 places where one mod's code can hold up a frame by itself, whatever the load figure says. Each is a pattern found in the code, not a measurement: how much it costs depends on what the hook does inside. Most severe first, then in load order.
- Per-player, per-frame hook. Runs for every player on every tick, so whatever it does inside is multiplied by the population.
PlayerBase.CommandHandlerVPPAdminTools.pbo::4_World\VPPAdminTools\Entities\PlayerBase.c:401SurvivorBase.EOnFrameVPPAdminTools.pbo::4_World\VPPAdminTools\Entities\SurvivorBase.c:42SurvivorBase.EOnPostFrameVPPAdminTools.pbo::4_World\VPPAdminTools\Entities\SurvivorBase.c:61Everything else#
All 77 server-side methods hooked by two or more mods
vanilla → earliest mod → … → latest mod (dispatch enters at the latest). struck = suppressed by a later chain break; ✂ = no super(); "(cond)" = super() only on some paths.
| method | tier | chain (load order) |
|---|---|---|
ActionConstructor.RegisterActions |
— | vanilla → VPPAdminTools → AdvancedBanking V2 → Trader → Dabs Framework → Code Lock → RedFalcon Flight System Heliz → RedFalcon Watercraft → SNAFU Weapons → DayZ-Dog → MMG - Mightys Military Gear → MMG Base Storage → FlipTransport → RaG_Core → RaG_BaseItems → CannabisPlus → AgricultureCore → RUSForma_vehicles → FC_Fish_Equip → BaseBuildingPlus |
ModItemRegisterCallbacks.RegisterHeavy |
— | vanilla → CF → RedFalcon Flight System Heliz → DayZ-Dog → MMG Base Storage → RaG_BaseItems → CannabisPlus → AgricultureCore → RUSForma_vehicles → FC_Fish_Equip |
ModItemRegisterCallbacks.RegisterOneHanded |
— | vanilla → CF → AdvancedBanking V2 → Trader → SNAFU Weapons → MMG Base Storage → RaG_BaseItems → CannabisPlus → FC_Fish_Equip → BaseBuildingPlus |
PlayerBase.SetActions |
T2 | vanilla → VPPAdminTools → Trader → RedFalcon Flight System Heliz → RedFalcon Watercraft → DayZ-Dog → MMG - Mightys Military Gear → RaG_BaseItems → FC_Fish_Equip → BaseBuildingPlus |
MissionServer.OnInit |
T3 | vanilla → VPPAdminTools → CF → Trader → FlipTransport → RaG_BaseItems → CannabisPlus → AgricultureCore → BaseBuildingPlus |
MissionServer.InvokeOnConnect |
T3 | vanilla → CF → Trader → Dabs Framework → Code Lock → MMG Base Storage → RaG_Core → BaseBuildingPlus |
ModItemRegisterCallbacks.RegisterTwoHanded |
— | vanilla → CF → DayZ-Dog → MMG - Mightys Military Gear → MMG Base Storage → FlipTransport → RaG_BaseItems → FC_Fish_Equip |
PluginManager.Init |
— | vanilla → VPPAdminTools → AdvancedBanking V2 → Trader → Dabs Framework → Code Lock → MMG Base Storage → RaG_Core |
MissionBase.CreateScriptedMenu |
— | vanilla → VPPAdminTools → AdvancedBanking V2 → Trader → VanillaPlusPlusMap → DayZ-Dog → BaseBuildingPlus |
PluginRecipesManager.RegisterRecipies |
— | vanilla → DayZ-Dog → RaG_BaseItems → CannabisPlus → AgricultureCore → RUSForma_vehicles → BaseBuildingPlus |
MissionServer.PlayerDisconnected |
T3 | vanilla → VPPAdminTools → CF → Dabs Framework → DayZ-Dog → RaG_Core |
PlayerBase.Init |
— | vanilla → VPPAdminTools → RedFalcon Flight System Heliz → DayZ-Dog → AgricultureCore → BaseBuildingPlus |
DayZGame.OnRPC |
T2 | vanilla → VPPAdminTools (cond) → CF (cond) → Dabs Framework → FlipTransport |
Hammer.SetActions |
T2 | vanilla → MMG Base Storage → RaG_Core → RaG_BaseItems → RUSForma_vehicles |
Hologram.EvaluateCollision |
— | vanilla → DayZ-Dog (cond) → MMG Base Storage (cond) → RaG_Core (cond) → BaseBuildingPlus (cond) |
Hologram.ProjectionBasedOnParent |
— | vanilla → DayZ-Dog (cond) → MMG Base Storage (cond) → FC_Fish_Equip → BaseBuildingPlus (cond) |
MissionServer.OnMissionFinish |
T3 | vanilla → VPPAdminTools → CF → DayZ-Dog → RaG_Core |
MissionServer.OnMissionStart |
T3 | vanilla → VPPAdminTools → CF → DayZ Editor Loader → Dabs Framework |
PlayerBase.OnConnect |
— | vanilla → VPPAdminTools → RedFalcon Flight System Heliz → DayZ-Dog → FC_Fish_Equip |
PlayerBase.CanBeTargetedByAI |
— | vanilla → VPPAdminTools (cond) → Trader (cond) → DayZ-Dog (cond) |
PlayerBase.EEKilled |
T3 | vanilla → VPPAdminTools → CannabisPlus → AgricultureCore |
PlayerBase.OnRPC |
T2 | vanilla → VPPAdminTools → RaG_Core → BaseBuildingPlus |
PlayerBase.OnVariablesSynchronized |
T2 | vanilla → VPPAdminTools → DayZ-Dog → FC_Fish_Equip |
PluginRecipesManagerBase.RegisterRecipies |
— | vanilla → SNAFU Weapons → MMG Base Storage → FC_Fish_Equip |
ActionAttachToConstruction.ActionCondition |
T2 | vanilla → RaG_Core (cond) → BaseBuildingPlus (cond) |
ActionCarDoors.ActionCondition |
T2 | vanilla → Trader (cond) → RedFalcon Flight System Heliz (cond) |
ActionCloseFence.ActionCondition |
T2 | vanilla → Code Lock → BaseBuildingPlus (cond) |
ActionGetInTransport.OnEndServer |
— | vanilla → DayZ-Dog → RaG_Core |
ActionGetOutTransport.OnEndServer |
— | vanilla → RedFalcon Flight System Heliz (cond) → DayZ-Dog |
ActionGetOutTransport.OnStart |
— | vanilla → RedFalcon Flight System Heliz (cond) → RedFalcon Watercraft |
ActionManagerServer.StartDeliveredAction |
— | vanilla → RedFalcon Flight System Heliz → RedFalcon Watercraft |
ActionOpenFence.ActionCondition |
T2 | vanilla → RaG_Core (cond) → BaseBuildingPlus (cond) |
ActionStartEngine.Can |
— | vanilla → RedFalcon Flight System Heliz → RedFalcon Watercraft |
ActionStopEngine.Can |
— | vanilla → RedFalcon Flight System Heliz → RedFalcon Watercraft |
ActionTogglePlaceObject.ActionCondition |
T2 | vanilla → CannabisPlus (cond) → BaseBuildingPlus (cond) |
ActionToggleTentOpen.ActionCondition |
T2 | vanilla → Code Lock → RaG_Core |
CCTCursor.Can |
— | vanilla → RedFalcon Flight System Heliz (cond) → RedFalcon Watercraft (cond) |
CCTCursorNoObject.Can |
— | vanilla → RedFalcon Flight System Heliz → RedFalcon Watercraft |
CCTCursorNoRuinCheck.Can |
— | vanilla → RedFalcon Flight System Heliz → RedFalcon Watercraft |
CCTCursorParent.Can |
— | vanilla → RedFalcon Flight System Heliz → RedFalcon Watercraft |
CCTObject.Can |
— | vanilla → RedFalcon Flight System Heliz → RedFalcon Watercraft |
CCTParent.Can |
— | vanilla → RedFalcon Flight System Heliz → RedFalcon Watercraft |
CCTSurface.Can |
— | vanilla → RedFalcon Flight System Heliz → RedFalcon Watercraft |
CCTTree.Can |
— | vanilla → RedFalcon Flight System Heliz → RedFalcon Watercraft |
CarScript.OnStoreLoad |
T3 | vanilla → CF → Trader |
CarScript.OnStoreSave |
T3 | vanilla → CF → Trader |
CarScript.SetActions |
T2 | vanilla → FlipTransport → RUSForma_vehicles |
Clothing.CanLoadItemIntoCargoClothingConditions |
— | |
Clothing.CanPutInCargoClothingConditions |
— | |
Clothing.CanReceiveItemIntoCargoClothingConditions |
— | |
CodeLockComponent.SetLockState |
— | vanilla → MMG Base Storage → RaG_Core (cond) |
DayZGame.DeferredInit |
— | vanilla → VPPAdminTools → CF |
DayZGame.OnEvent |
— | vanilla → CF → Dabs Framework |
DayZGame.OnUpdate |
T0 | vanilla → VPPAdminTools → CF |
Fence.CanReceiveAttachment |
T2 | vanilla → Code Lock (cond) → RaG_Core |
Fence.OnPartDismantledServer |
— | vanilla → Code Lock → RaG_Core |
Fence.SetActions |
T2 | vanilla → Code Lock → RaG_Core |
Hatchet.SetActions |
T2 | vanilla → MMG Base Storage → RaG_BaseItems |
Hologram.GetProjectionEntityPosition |
— | vanilla → RaG_Core (cond) → BaseBuildingPlus (cond) |
Hologram.SetProjectionOrientation |
— | vanilla → RaG_Core → BaseBuildingPlus (cond) |
ItemBase.OnStoreLoad |
T3 | vanilla → CF → RaG_Core |
ItemBase.SetActions |
T2 | vanilla → RaG_Core → BaseBuildingPlus |
MissionServer.OnClientDisconnectedEvent |
T3 | vanilla → CF → Dabs Framework |
MissionServer.OnEvent |
— | vanilla → VPPAdminTools → CF |
MissionServer.OnUpdate |
T0 | vanilla → CF → Trader |
ModItemRegisterCallbacks.CustomBoneRemapping |
— | vanilla → CF → SNAFU Weapons |
ModItemRegisterCallbacks.RegisterFireArms |
— | vanilla → CF → SNAFU Weapons |
ModItemRegisterCallbacks.RegisterPistol |
— | vanilla → CF → SNAFU Weapons |
PlantBase.Init |
— | vanilla → CannabisPlus → AgricultureCore (cond) |
Screwdriver.SetActions |
T2 | vanilla → RaG_Core → RUSForma_vehicles |
TentBase.CanReceiveAttachment |
T2 | vanilla → Code Lock (cond) → RaG_Core |
TentBase.CanReceiveItemIntoCargo |
T2 | vanilla → Code Lock (cond) → RaG_Core |
TentBase.CanReleaseCargo |
— | vanilla → Code Lock (cond) → RaG_Core |
TentBase.SetActions |
T2 | vanilla → Code Lock → RaG_Core |
VPPAdminHud.DefineButtons |
— | vanilla → VPPAdminTools → FlipTransport |
Weapon_Base.SetActions |
T2 | vanilla → MMG Base Storage → RaG_Core |
Wrench.SetActions |
T2 | vanilla → FlipTransport → RUSForma_vehicles |
453 methods hooked by only one of these mods
No cross-mod interaction is possible here; a ✂ still means vanilla's behaviour on that method is replaced.
| method | tier | mod |
|---|---|---|
ACOGOptic.CanPutAsAttachment |
— | SNAFU Weapons |
ActionActivateTrap.OnFinishProgressServer |
— | VPPAdminTools |
ActionAttach.ActionCondition |
T2 | RaG_Core (cond) |
ActionAttachCodeLockToTent.ActionCondition |
T2 | FC_Fish_Equip ✂ |
ActionAttachOnSelection.ActionCondition |
T2 | RaG_Core (cond) |
ActionAttachToConstruction.FindAndTranslateAttachmentSlot |
— | RaG_Core (cond) |
ActionBuildPart.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionBuildPart.GetAdminLogMessage |
— | BaseBuildingPlus ✂ |
ActionBuildPart.OnActionInfoUpdate |
— | BaseBuildingPlus (cond) |
ActionBuildPart.OnFinishProgressServer |
— | BaseBuildingPlus (cond) |
ActionBuildPartCB.CreateActionComponent |
— | BaseBuildingPlus ✂ |
ActionBuildPartSwitch.ActionCondition |
T2 | BaseBuildingPlus ✂ |
ActionBurnSewTarget.ActionCondition |
T2 | Trader (cond) |
ActionCarDoorsOutside.ActionCondition |
T2 | Trader (cond) |
ActionCheckPulse.ActionCondition |
T2 | Trader (cond) |
ActionCheckPulseTarget.ActionCondition |
T2 | Trader |
ActionCloseBarrel.OnExecuteServer |
— | RaG_Core |
ActionCloseCarDoors.GetDoorAnimationType |
— | RedFalcon Flight System Heliz ✂ |
ActionCloseCarDoorsOutside.OnEndServer |
— | RaG_Core |
ActionCloseFence.OnExecuteServer |
— | RaG_Core |
ActionCollectBloodTarget.ActionCondition |
T2 | Trader (cond) |
ActionCraftBolts.InitCuttingTypes |
— | SNAFU Weapons |
ActionCreateIndoorFireplace.ActionCondition |
T2 | RaG_Core (cond) |
ActionCreateIndoorFireplace.OnExecuteServer |
— | RaG_Core (cond) |
ActionDefibrilateTarget.ActionCondition |
T2 | Trader (cond) |
ActionDeployObject.ActionCondition |
T2 | Trader (cond) |
ActionDeployObject.ActionConditionContinue |
— | BaseBuildingPlus ✂ |
ActionDeployObject.OnEndServer |
— | CannabisPlus (cond) |
ActionDeployObject.OnExecuteServer |
— | RaG_Core |
ActionDeployObject.OnFinishProgressServer |
— | BaseBuildingPlus ✂ |
ActionDestroyPart.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionDetach.ActionCondition |
T2 | Trader (cond) |
ActionDialCombinationLockOnTarget.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionDialCombinationLockOnTarget.OnFinishProgressServer |
— | BaseBuildingPlus ✂ |
ActionDisinfectTarget.ActionCondition |
T2 | Trader (cond) |
ActionDismantlePart.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionDismantlePart.DismantleCondition |
— | Code Lock (cond) |
ActionDismantlePart.OnExecuteServer |
— | RaG_Core |
ActionDismantlePart.OnFinishProgressServer |
— | RaG_Core (cond) |
ActionDropItem.OnExecuteServer |
— | RaG_Core |
ActionEatCan.OnEndServer |
— | FC_Fish_Equip |
ActionFillCoolant.ActionCondition |
T2 | RaG_Core |
ActionFillFuel.ActionCondition |
T2 | RaG_Core |
ActionFishingNew.ActionCondition |
T2 | FC_Fish_Equip ✂ |
ActionFoldBaseBuildingObject.CreateConditionComponents |
— | BaseBuildingPlus ✂ |
ActionFoldBaseBuildingObjectCB.CreateActionComponent |
— | BaseBuildingPlus ✂ |
ActionForceConsume.ActionCondition |
T2 | Trader (cond) |
ActionForceConsumeSingle.ActionCondition |
T2 | Trader (cond) |
ActionForceFeedCan.ActionCondition |
T2 | Trader (cond) |
ActionForceFeedCan.OnEndServer |
— | FC_Fish_Equip |
ActionGetInTransport.ActionCondition |
T2 | RUSForma_vehicles (cond) |
ActionGetOutTransport.OnStartServer |
— | RaG_Core |
ActionGetOutTransport.ProcessGetOutTransportActionData |
— | RedFalcon Watercraft (cond) |
ActionGiveBloodTarget.ActionCondition |
T2 | Trader (cond) |
ActionGiveSalineTarget.ActionCondition |
T2 | Trader (cond) |
ActionHarvestCrops.OnExecuteClient |
— | AgricultureCore (cond) |
ActionHarvestCrops.OnExecuteServer |
— | AgricultureCore (cond) |
ActionIgniteFireplaceByAir.ActionCondition |
T2 | RaG_Core (cond) |
ActionInjectTarget.ActionCondition |
T2 | Trader (cond) |
ActionInteractCodeLockItem.ActionCondition |
T2 | RaG_Core (cond) |
ActionLightItemOnFire.ActionCondition |
T2 | RaG_BaseItems (cond) |
ActionLightItemOnFire.OnFinishProgressClient |
— | RaG_BaseItems |
ActionLightItemOnFire.OnFinishProgressServer |
— | RaG_BaseItems |
ActionLockDoors.ActionCondition |
T2 | Trader (cond) |
ActionLockDoors.OnFinishProgressServer |
— | RaG_Core |
ActionManagerBase.ActionPossibilityCheck |
— | DayZ-Dog (cond) |
ActionMountBarbedWire.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionMountBarbedWire.OnFinishProgressServer |
— | BaseBuildingPlus (cond) |
ActionNextCombinationLockDialOnTarget.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionOpenBarrel.OnExecuteServer |
— | RaG_Core |
ActionOpenCarDoors.GetDoorAnimationType |
— | RedFalcon Flight System Heliz ✂ |
ActionOpenCarDoorsOutside.OnEndServer |
— | RaG_Core |
ActionOpenFence.OnExecuteServer |
— | RaG_Core |
ActionOpenFence.OnStartServer |
— | RaG_Core (cond) |
ActionPackTent.ActionCondition |
T2 | Code Lock |
ActionPackTent.OnExecuteServer |
— | Code Lock (cond) |
ActionPackTent.OnFinishProgressServer |
— | RaG_Core |
ActionPin.OnStartServer |
— | VPPAdminTools |
ActionPlaceFireplaceIndoor.ActionCondition |
T2 | RaG_Core (cond) |
ActionPlaceObject.ActionCondition |
T2 | CannabisPlus (cond) |
ActionPlugIn.CreateConditionComponents |
— | RaG_BaseItems ✂ |
ActionPushCar.ActionCondition |
T2 | FlipTransport |
ActionPushObject.ActionCondition |
T2 | FlipTransport |
ActionRepairPart.RepairCondition |
— | RaG_Core (cond) |
ActionResetCodeOnCodeLock.ActionCondition |
T2 | RaG_Core (cond) |
ActionResetCodeOnCodeLock.OnExecuteServer |
— | RaG_Core (cond) |
ActionRestrainSelf.ActionCondition |
T2 | Trader (cond) |
ActionRestrainTarget.ActionCondition |
T2 | Trader (cond) |
ActionSewTarget.ActionCondition |
T2 | Trader (cond) |
ActionStartEngine.OnEndServer |
— | RaG_Core |
ActionStopEngine.OnEndServer |
— | RaG_Core |
ActionSwitchLights.ActionCondition |
T2 | RedFalcon Flight System Heliz (cond) |
ActionSwitchSeats.Start |
— | RaG_Core |
ActionTakeItem.OnExecuteServer |
— | RaG_Core |
ActionTakeItemToHands.OnExecuteServer |
— | RaG_Core |
ActionTakeMaterialToHands.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionTakeMaterialToHandsSwitch.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionToggleNVG.CanBeUsedInVehicle |
— | RedFalcon Flight System Heliz ✂ |
ActionToggleTentOpen.OnExecuteServer |
— | RaG_Core (cond) |
ActionUnlockDoors.OnFinishProgressServer |
— | RaG_Core |
ActionUnmountBarbedWire.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionUnmountBarbedWire.OnFinishProgressServer |
— | BaseBuildingPlus (cond) |
ActionUnpin.ActionCondition |
T2 | Trader (cond) |
ActionUnpin.OnStartServer |
— | VPPAdminTools |
AdvancedCommunication.OnStoreLoad |
T3 | CF |
AdvancedCommunication.OnStoreSave |
T3 | CF |
Ammo_40mm_ChemGas.EEKilled |
T3 | Trader (cond) |
Ammo_40mm_ChemGas.OnActivatedByItem |
— | Trader (cond) |
Ammo_40mm_Explosive.EEKilled |
T3 | Trader (cond) |
Ammo_40mm_Explosive.OnActivatedByItem |
— | Trader (cond) |
Ammunition_Base.AddQuantityTR |
— | Trader ✂ |
Ammunition_Base.SetQuantityTR |
— | Trader ✂ |
AnimalBase.CanBeTargetedByAI |
— | DayZ-Dog (cond) |
AnimalBase.EEKilled |
T3 | DayZ-Dog |
AnimalBase.OnStoreLoad |
T3 | CF |
AnimalBase.OnStoreSave |
T3 | CF |
AreaExposureMdfr.Activate |
— | VPPAdminTools (cond) |
AreaExposureMdfr.OnActivate |
— | VPPAdminTools (cond) |
AreaExposureMdfr.OnTick |
— | Trader (cond) |
AttachmentCategoriesContainer.UpdateInterval |
— | RaG_Core |
AttachmentCategoriesRow.DoubleClick |
— | DayZ-Dog (cond) |
AttachmentCategoriesRow.RefreshSlot |
— | DayZ-Dog |
BandageDressing.SetActions |
T2 | DayZ-Dog |
BarrelHoles_ColorBase.AddWetnessToFireplace |
— | Trader (cond) |
BarrelHoles_ColorBase.BurnItemsInFireplace |
— | Trader (cond) |
BarrelHoles_ColorBase.CalcAndSetQuantity |
— | Trader (cond) |
BarrelHoles_ColorBase.CanPutIntoHands |
T2 | Trader (cond) |
BarrelHoles_ColorBase.DeferredInit |
— | Trader |
BarrelHoles_ColorBase.SpendFireConsumable |
— | Trader (cond) |
Barrel_ColorBase.OnWasAttached |
— | RaG_Core (cond) |
Bear_ColorBase.SetActions |
T2 | RUSForma_vehicles |
Blowtorch.SetActions |
T2 | RUSForma_vehicles |
BoatScript.OnEngineStart |
— | Trader |
BoatScript.OnStoreLoad |
T3 | CF |
BoatScript.OnStoreSave |
T3 | CF |
BoatScript.SetActions |
T2 | FlipTransport |
BuildingBase.OnStoreLoad |
T3 | CF |
BuildingBase.OnStoreSave |
T3 | CF |
ButtstockBase.IsButtstock |
— | SNAFU Weapons ✂ |
CAContinuousCraft.Setup |
— | FC_Fish_Equip |
CAContinuousFertilizeGardenSlot.Setup |
— | AgricultureCore |
CamoNet.SetActions |
T2 | BaseBuildingPlus |
CarScript.CanBeTargetedByAI |
— | DayZ-Dog (cond) |
CarScript.CanDisplayAttachmentCategory |
— | Trader |
CarScript.CanDisplayAttachmentSlot |
T2 | Trader |
CarScript.EEDelete |
T3 | RaG_Core |
CarScript.EEHitBy |
T2 | RaG_Core |
CarScript.HandleDoorsSound |
— | RUSForma_vehicles ✂ |
CarScript.OnEngineStart |
— | Trader |
CarScript.OnInput |
— | FlipTransport |
CarScript.OnUpdate |
T0 | FlipTransport |
CarchingResultFishingAction.SpawnAndSetup |
— | FC_Fish_Equip |
CargoContainer.UpdateInterval |
— | RaG_Core |
Carp.CanBeSkinned |
— | FC_Fish_Equip ✂ |
ChernarusPlusData.WeatherOnBeforeChange |
— | VPPAdminTools |
CodeLock.NewUnlockServer |
— | MMG Base Storage |
CodeLock.SetActions |
T2 | MMG Base Storage |
CodeLockComponent.CheckCodeRequest |
— | RaG_Core (cond) |
CodeLockComponent.GetPosition |
— | RaG_Core (cond) |
CodeLockComponent.OnRPC |
T2 | RaG_Core (cond) |
CodeLockComponent.ResetPIN |
— | RaG_Core (cond) |
CodeLockComponent.SetLockCode |
— | RaG_Core (cond) |
CodeLockServerRPC.OpenTarget |
— | MMG Base Storage (cond) |
Construction.CanBuildPart |
— | BaseBuildingPlus (cond) |
Construction.DropNonUsableMaterialsServer |
— | BaseBuildingPlus ✂ |
Construction.IsColliding |
— | BaseBuildingPlus ✂ |
Construction.IsCollidingEx |
— | BaseBuildingPlus ✂ |
ContainerWithCargoAndAttachments.UpdateInterval |
— | RaG_Core |
ContaminatedArea_Local.DeferredInit |
— | Trader (cond) |
ContaminatedTrigger.OnEnterServerEvent |
— | VPPAdminTools (cond) |
CraftFenceKit.CanDo |
— | BaseBuildingPlus ✂ |
CraftWatchtowerKit.CanDo |
— | BaseBuildingPlus ✂ |
CreditsLoader.GetData |
— | CF ✂ |
Crowbar.SetActions |
T2 | AdvancedBanking V2 |
DayZAnimalCommandAttackModdable.PreAnimUpdate |
— | DayZ-Dog (cond) |
DayZAnimalCommandMoveModdable.PreAnimUpdate |
— | DayZ-Dog |
DayZGame.FirearmEffects |
— | Trader (cond) |
DayZGame.OnInitialize |
— | VPPAdminTools (cond) |
DayZGame.OnKeyPress |
— | VPPAdminTools |
DayZGame.OnKeyRelease |
— | VPPAdminTools |
DayZGame.OnPostUpdate |
— | RaG_Core |
DayZGame.RegisterProfilesOptions |
— | Dabs Framework |
DayZGame.SetMissionPath |
— | Dabs Framework |
DayZPlayerImplement.CameraHandler |
— | VPPAdminTools (cond) |
DayZPlayerImplement.ModCommandHandlerAfter |
— | DayZ-Dog |
DayZPlayerImplement.ModCommandHandlerBefore |
— | VPPAdminTools |
DayZPlayerImplement.ModCommandHandlerInside |
— | VPPAdminTools |
DayZPlayerImplement.OnRPC |
T2 | Trader |
DayZPlayerImplement.OnStoreLoad |
T3 | CF |
DayZPlayerImplement.OnStoreSave |
T3 | CF |
DayZPlayerImplementThrowing.CanChangeThrowingStance |
— | FC_Fish_Equip (cond) |
DayZPlayerImplementThrowing.HandleThrowing |
— | DayZ-Dog |
DayZPlayerMeleeFightLogic_LightHeavy.HandleFightLogic |
— | Trader (cond) |
DeCraftWoodenCrate.CanDo |
— | BaseBuildingPlus ✂ |
Debug.DestroyAllShapes |
— | Dabs Framework ✂ |
Debug.DrawArrow |
— | Dabs Framework ✂ |
Debug.DrawBox |
— | Dabs Framework ✂ |
Debug.DrawBoxEx |
— | Dabs Framework ✂ |
Debug.DrawCone |
— | Dabs Framework ✂ |
Debug.DrawCube |
— | Dabs Framework ✂ |
Debug.DrawCylinder |
— | Dabs Framework ✂ |
Debug.DrawLine |
— | Dabs Framework ✂ |
Debug.DrawLines |
— | Dabs Framework ✂ |
Debug.DrawSphere |
— | Dabs Framework ✂ |
DigitalCodeLock.AfterStoreLoad |
T3 | RaG_Core |
DigitalCodeLock.CanBeLocked |
— | RaG_Core |
DigitalCodeLock.CanDetachAttachment |
— | RaG_Core (cond) |
DigitalCodeLock.CanDetachCodeLock |
— | RaG_Core (cond) |
DigitalCodeLock.CanReleaseAttachment |
T2 | RaG_Core (cond) |
DigitalCodeLock.CanSetCode |
— | RaG_Core (cond) |
DigitalCodeLock.EEInit |
T3 | RaG_Core |
DigitalCodeLock.EEItemAttached |
T2 | RaG_Core |
DigitalCodeLock.EEItemDetached |
T2 | RaG_Core |
DigitalCodeLock.GetBatteryEnergy |
— | RaG_Core (cond) |
DigitalCodeLock.HasBattery |
— | RaG_Core (cond) |
DigitalCodeLock.HasEnergy |
— | RaG_Core (cond) |
DigitalCodeLock.HasValidParent |
— | RaG_Core (cond) |
DigitalCodeLock.IsPlayerOnBackside |
— | RaG_Core (cond) |
DigitalCodeLock.NeedBattery |
— | RaG_Core (cond) |
DigitalCodeLock.OnRPC |
T2 | RaG_Core (cond) |
DigitalCodeLock.OnVariablesSynchronized |
T2 | RaG_Core |
DigitalCodeLock.OnWasAttached |
— | RaG_Core |
DigitalCodeLock.OnWork |
— | RaG_Core (cond) |
DigitalCodeLock.OnWorkStart |
— | RaG_Core |
DigitalCodeLock.OnWorkStop |
— | RaG_Core (cond) |
DigitalCodeLock.ResetPIN |
— | RaG_Core (cond) |
DigitalCodeLock.SetActions |
T2 | RaG_Core |
DigitalCodeLock.StartItemSoundServer |
— | RaG_Core (cond) |
DigitalCodeLock.UnlockOnServer |
— | RaG_Core |
DigitalCodeLockUI.CodeResponse |
— | RaG_Core |
DigitalCodeLockUI.ConfirmCode |
— | RaG_Core (cond) |
DigitalCodeLockUI.KeyPress |
— | RaG_Core (cond) |
DigitalCodeLockUI.OnClick |
— | RaG_Core |
DigitalCodeLockUI.OnHide |
— | RaG_Core |
DigitalCodeLockUI.OnKeyDown |
— | RaG_Core (cond) |
DigitalCodeLockUI.OnKeyUp |
— | RaG_Core (cond) |
DigitalCodeLockUI.Select |
— | RaG_Core |
DigitalCodeLockUI.SetTargetLock |
— | RaG_Core |
DigitalCodeLockUI.Update |
— | RaG_Core |
DrowningMdfr.ActivateCondition |
— | VPPAdminTools (cond) |
DrowningMdfr.DeactivateCondition |
— | VPPAdminTools (cond) |
DrowningMdfr.OnTick |
— | VPPAdminTools (cond) |
Edible_Base.CanProcessDecay |
— | FC_Fish_Equip (cond) |
Edible_Base.EEInit |
T3 | FC_Fish_Equip |
Edible_Base.EEItemLocationChanged |
T2 | FC_Fish_Equip |
Edible_Base.ProcessDecay |
— | RaG_Core |
Edible_Base.ProcessItemTemperature |
— | FC_Fish_Equip (cond) |
EmoteConstructor.RegisterEmotes |
— | Dabs Framework |
EmoteDabbing.EmoteCondition |
— | Dabs Framework (cond) |
EmoteManager.OnEmoteEnd |
— | DayZ-Dog |
EmoteManager.PlayEmote |
— | DayZ-Dog |
EmoteManager.Update |
— | DayZ-Dog |
EngineOil.SetActions |
T2 | RedFalcon Watercraft |
EnochData.WeatherOnBeforeChange |
— | VPPAdminTools |
Environment.SetProcessedItemTemperature |
— | FC_Fish_Equip (cond) |
EpoxyPutty.SetActions |
T2 | RUSForma_vehicles |
Fence.CanDisplayAttachmentSlot |
T2 | RaG_Core |
Fence.CanOpenFence |
— | Code Lock (cond) |
Fence.CanReleaseAttachment |
T2 | RaG_Core |
Fence.EEInit |
T3 | RaG_Core |
Fence.GetCodeLock |
— | RaG_Core |
Fence.HandleDropAttachment |
— | RaG_Core |
Fence.IsLocked |
— | RaG_Core |
Fence.OnPartDestroyedServer |
— | Code Lock |
Fence.OpenFence |
— | RaG_Core (cond) |
Fence.SetOpenedState |
— | RaG_Core |
FirefighterAxe.SetActions |
T2 | RaG_BaseItems |
FishingActionData.RandomizeSignalValues |
— | FC_Fish_Equip (cond) |
FishingRod.EEHealthLevelChanged |
T2 | FC_Fish_Equip |
FishingRod_Base_New.OnRPC |
T2 | FC_Fish_Equip (cond) |
FishingRod_Base_New.SetActions |
T2 | RaG_BaseItems |
GardenLime.SetActions |
T2 | RaG_BaseItems |
GesturesMenu.GetGestureItems |
— | Dabs Framework |
GesturesMenu.OnMenuRelease |
— | Dabs Framework |
Grenade_Base.EEHitBy |
T2 | VPPAdminTools |
Grenade_Base.InitiateExplosion |
— | Trader (cond) |
Grenade_ChemGas.OnExplode |
— | Trader (cond) |
Hacksaw.SetActions |
T2 | Code Lock |
HeadlightH7.EEOnDamageCalculated |
— | RedFalcon Flight System Heliz ✂ |
HeadlightH7.OnWasAttached |
— | RedFalcon Flight System Heliz |
HeadlightH7.OnWasDetached |
— | RedFalcon Flight System Heliz |
HelicopterScript.OnStoreLoad |
T3 | CF |
HelicopterScript.OnStoreSave |
T3 | CF |
Hologram.AddProjectionRotation |
— | BaseBuildingPlus ✂ |
Hologram.AlignProjectionOnTerrain |
— | BaseBuildingPlus (cond) |
Hologram.GetProjectionName |
— | RaG_Core (cond) |
Hologram.GetProjectionRotation |
— | BaseBuildingPlus ✂ |
Hologram.IsFloating |
— | BaseBuildingPlus |
Hologram.PlaceEntity |
— | MMG Base Storage (cond) |
Hologram.RefreshVisual |
— | RaG_Core (cond) |
Hologram.SetProjectionPosition |
— | RaG_Core |
Hologram.SubtractProjectionRotation |
— | BaseBuildingPlus ✂ |
HuntingOptic.CanPutAsAttachment |
— | SNAFU Weapons |
ImprovisedFishingRod.EEHealthLevelChanged |
T2 | FC_Fish_Equip |
ImprovisedSuppressor.CanPutAsAttachment |
— | SNAFU Weapons |
IntroSceneCharacter.CharacterLoad |
— | DayZ-Dog |
ItemActionsWidget.SetWeaponQuantity |
— | SNAFU Weapons |
ItemBase.CanBeConsumed |
— | RaG_Core |
ItemBase.CombineItemsClient |
— | Code Lock (cond) |
ItemBase.EEHitBy |
T2 | RaG_Core |
ItemBase.EEItemLocationChanged |
T2 | DayZ-Dog |
ItemBase.GetItemSize |
— | Dabs Framework ✂ |
ItemBase.OnInventoryEnter |
T2 | RaG_Core |
ItemBase.OnInventoryExit |
T2 | RaG_Core |
ItemBase.OnRightClick |
— | Code Lock (cond) |
ItemBase.OnStoreSave |
T3 | CF |
JMModuleConstructor.RegisterModules |
— | FlipTransport |
KeybindingElement.Reload |
— | CF |
LandMineTrap.EEHitBy |
T2 | VPPAdminTools |
Liquid.CanFillContainer |
— | RaG_Core |
Liquid.CanTransfer |
— | RaG_Core |
Liquid.FillContainer |
— | RaG_Core (cond) |
Liquid.GetLiquidConfigProperty |
— | RaG_Core ✂ |
LugWrench.SetActions |
T2 | RUSForma_vehicles |
M4_T3NRDSOptic.CanPutAsAttachment |
— | SNAFU Weapons |
M68Optic.CanPutAsAttachment |
— | SNAFU Weapons |
Mackerel.CanBeSkinned |
— | FC_Fish_Equip ✂ |
MagazineStorage.SetActions |
T2 | RaG_BaseItems |
MiscGameplayFunctions.BuildCondition |
— | BaseBuildingPlus ✂ |
MiscGameplayFunctions.ComplexBuildCollideCheckClient |
— | BaseBuildingPlus ✂ |
MissionBase.CF_IsLoaded |
— | CF ✂ |
MissionBase.OnInit |
T3 | Dabs Framework |
MissionServer.AfterHiveInit |
— | DayZ Editor Loader |
MissionServer.HandleBody |
— | Trader |
MissionServer.InvokeOnDisconnect |
T3 | CF |
MissionServer.OnClientNewEvent |
T3 | CF |
MissionServer.OnClientPrepareEvent |
— | CF |
MissionServer.OnClientReadyEvent |
T3 | CF |
MissionServer.OnClientReconnectEvent |
T3 | CF |
MissionServer.OnClientRespawnEvent |
T3 | CF |
MissionServer.OnMissionLoaded |
— | CF |
MissionServer.SendModData |
— | RaG_BaseItems |
ModItemRegisterCallbacks.RegisterArcheryItem |
— | CF |
ModItemRegisterCallbacks.RegisterCustom |
— | CF |
ModItemRegisterCallbacks.RegisterEmptyHanded |
— | CF |
ModItemRegisterCallbacks.RegisterLauncher |
— | CF |
ModItemRegisterCallbacks.RegisterRestrained |
— | CF |
ModItemRegisterCallbacks.RegisterSurrender |
— | CF |
ModLoader.GetMods |
— | CF ✂ |
ModLoader.LoadMods |
— | CF ✂ |
ModStructure.GetDebugName |
— | CF |
ModStructure.GetModActionURL |
— | CF ✂ |
ModStructure.GetModLogo |
— | CF ✂ |
ModStructure.GetModLogoOver |
— | CF ✂ |
ModStructure.GetModLogoSmall |
— | CF ✂ |
ModStructure.GetModName |
— | CF ✂ |
ModStructure.GetModOverview |
— | CF ✂ |
ModStructure.GetModToltip |
— | CF ✂ |
MotorbikeScript.OnStoreLoad |
T3 | CF |
MotorbikeScript.OnStoreSave |
T3 | CF |
NotificationRuntimeData.GetIcon |
— | CF ✂ |
NotificationRuntimeData.GetTitleText |
— | CF ✂ |
NotificationUI.AddNotification |
— | CF |
NotificationUI.RemoveNotification |
— | CF |
NotificationUI.UpdateTargetHeight |
— | CF |
OpenCan.Init |
— | SNAFU Weapons |
OptionsMenuGame.Apply |
— | VPPAdminTools |
OptionsMenuGame.IsChanged |
— | VPPAdminTools (cond) |
OptionsMenuGame.Revert |
— | VPPAdminTools |
OptionsMenuGame.SetOptions |
— | VPPAdminTools |
Pickaxe.SetActions |
T2 | RedFalcon Flight System Heliz |
PlantBase.Harvest |
— | AgricultureCore (cond) |
PlantBase.OnItemHarvested |
— | CannabisPlus ✂ |
PlantBase.OnStoreLoad |
T3 | AgricultureCore |
PlantBase.OnStoreSave |
T3 | AgricultureCore |
PlantBase.RemovePlantEx |
— | AgricultureCore ✂ |
PlantMaterial.CanDetachAttachment |
— | RaG_BaseItems (cond) |
PlantMaterial.CanPutAsAttachment |
— | RaG_BaseItems ✂ |
PlayerBase.AC_HasAnyPPEActive |
— | CannabisPlus |
PlayerBase.CanDropEntity |
T2 | DayZ-Dog (cond) |
PlayerBase.CanJump |
— | DayZ-Dog (cond) |
PlayerBase.CanReceiveAttachment |
T2 | DayZ-Dog (cond) |
PlayerBase.CommandHandler |
T1 | VPPAdminTools |
PlayerBase.EEHitBy |
T2 | DayZ-Dog |
PlayerBase.EEItemAttached |
T2 | DayZ-Dog |
PlayerBase.EOnContact |
— | DayZ-Dog |
PlayerBase.Expansion_IsInSafeZone |
— | Trader (cond) |
PlayerBase.GetActions |
— | Dabs Framework ✂ |
PlayerBase.IsInVehicle |
— | RedFalcon Flight System Heliz (cond) |
PlayerBase.ModCommandHandlerInside |
— | RedFalcon Flight System Heliz |
PlayerBase.OnCommandDeathStart |
— | DayZ-Dog |
PlayerBase.OnDisconnect |
— | DayZ-Dog |
PlayerBase.OnDrawOptics2D |
— | VPPAdminTools (cond) |
PlayerBase.OnInputUserDataProcess |
— | RedFalcon Flight System Heliz |
PlayerBase.OnPlayerLoaded |
— | AgricultureCore |
PlayerBase.OnReconnect |
— | RedFalcon Flight System Heliz |
PlayerBase.OnSelectPlayer |
— | CF |
PlayerBase.OnStoreLoadLifespan |
— | CF (cond) |
PlayerBase.OnVehicleSeatDriverEnter |
— | RedFalcon Flight System Heliz |
PlayerBase.RegisterTransportHit |
— | RedFalcon Watercraft (cond) |
PlayerBase.SetSuicide |
— | Trader |
PlayerContainer.DoubleClick |
— | DayZ-Dog (cond) |
PlayerContainer.ItemAttached |
— | DayZ-Dog (cond) |
PlayerContainer.MouseClick |
— | DayZ-Dog (cond) |
Pliers.SetActions |
T2 | RaG_Core |
PluginAdminLog.PlayerHitBy |
— | VPPAdminTools (cond) |
PluginAdminLog.PlayerKilled |
— | VPPAdminTools (cond) |
PluginDiagMenu.OnRPC |
T2 | Dabs Framework |
PluginDiagMenuClient.RegisterModdedDiags |
— | Dabs Framework |
PluginTransmissionAgents.InjectAgentsWithPlayer |
— | Trader (cond) |
PluginTransmissionAgents.InjectAgentsWithPlayerCount |
— | Trader (cond) |
PokeHolesBarrel.CanDo |
— | RaG_BaseItems (cond) |
PumpkinSeedsPack.SetActions |
T2 | RaG_BaseItems |
Rag.SetActions |
T2 | DayZ-Dog |
RainProcurementComponentBase.GetBaseLiquidAmount |
— | RaG_BaseItems (cond) |
ReflexOptic.CanPutAsAttachment |
— | SNAFU Weapons |
SeedPackBase.EmptySeedPack |
— | CannabisPlus (cond) |
Shovel.SetActions |
T2 | RaG_BaseItems |
SledgeHammer.SetActions |
T2 | RedFalcon Flight System Heliz |
StandardActionInput.SortActions |
— | RaG_Core |
StandardActionInput.UpdatePossibleActions |
— | RedFalcon Flight System Heliz |
StaticConstructionMethods.SpawnConstructionMaterialPiles |
— | BaseBuildingPlus ✂ |
SteelheadTrout.CanBeSkinned |
— | FC_Fish_Equip ✂ |
Stone.SetActions |
T2 | BaseBuildingPlus |
SurvivorBase.CanJump |
— | VPPAdminTools |
SurvivorBase.EOnFrame |
T1 | VPPAdminTools ✂ |
SurvivorBase.EOnPostFrame |
T1 | VPPAdminTools |
TentBase.CanDisplayAttachmentCategory |
— | Code Lock (cond) |
TentBase.CanDisplayAttachmentSlot |
T2 | RaG_Core |
TentBase.CanDisplayCargo |
— | RaG_Core |
TentBase.CanReleaseAttachment |
T2 | RaG_Core |
TentBase.EEInit |
T3 | RaG_Core |
TentBase.GetRaGDigitalCodeLockPosition |
— | RaG_Core (cond) |
TentBase.IsOpen |
— | RaG_Core |
TentBase.ToggleAnimation |
— | RaG_Core (cond) |
TireRepairKit.SetActions |
T2 | RUSForma_vehicles |
TransferValues.SendValue |
— | VPPAdminTools |
TrapBase.OnPlacementComplete |
— | VPPAdminTools |
TrapBase.StartActivate |
— | Trader (cond) |
Trap_FishNet.SpawnCatch |
— | FC_Fish_Equip ✂ |
Trap_SmallFish.SpawnCatch |
— | FC_Fish_Equip ✂ |
TruckBattery.EEItemDetached |
T2 | BaseBuildingPlus |
UniversalLight.CanPutAsAttachment |
— | SNAFU Weapons (cond) |
UniversalLight.InitAttachmentsSlotsToCheck |
— | SNAFU Weapons |
VONManagerImplementation.HandleInput |
— | Trader (cond) |
VONManagerImplementation.SetInSafeZone |
— | Trader ✂ |
VPPContextActionManager.RegisterActions |
— | VPPAdminTools |
VPPContextActionManager.RegisterProviders |
— | VPPAdminTools |
VicinityItemManager.IsObstructed |
— | BaseBuildingPlus (cond) |
WalleyePollock.CanBeSkinned |
— | FC_Fish_Equip ✂ |
WeaponManager.CanFire |
— | Trader (cond) |
Weapon_Base.EEFired |
— | VPPAdminTools |
WoodAxe.SetActions |
T2 | RaG_BaseItems |
WoodenLog.SetActions |
T2 | RaG_BaseItems |
WoodenPlank.SetActions |
T2 | RaG_BaseItems |
ZombieBase.CanBeTargetedByAI |
— | DayZ-Dog (cond) |
ZombieBase.EEHitBy |
T2 | DayZ-Dog |
ZombieBase.OnStoreLoad |
T3 | CF |
ZombieBase.OnStoreSave |
T3 | CF |
mmg_storage_openable_base.AfterStoreLoad |
T3 | MMG Base Storage |
mmg_storage_openable_base.CanReceiveAttachment |
T2 | MMG Base Storage (cond) |
mmg_storage_openable_base.SetActions |
T2 | MMG Base Storage |
mmg_storage_openable_noLock_base.AfterStoreLoad |
T3 | MMG Base Storage |
33 methods on client-only classes are not shown: a dedicated server never runs them.
A conflict shows that code is skipped, not that an author made a mistake — overhaul mods replace systems on purpose. Long chains are cheap: one link costs about 25 ns per dispatch. What costs frame time is the work inside each hook, which is why the badges are there. Everything here comes from the mods' code alone; nothing was measured on a server. Methodology.