Stack composer
Started from Northfall Valley|Badlands: the 51 mods
it publishes to the Steam server browser (as of 2026-10-21), put back into load order —
servers publish the list last-loaded first. Mods loaded with -servermod= are never
published, so they are not here; add them if you know them.
Your stack in load order, earliest first. Drag a row, or use the arrows, to reorder.
- 1 CF
- 2 Community-Online-Tools
- 3 Trader
- 4 Code Lock
- 5 BaseBuildingPlus
- 6 [CrSk] GAZ-3309
- 7 [CrSk] VAZ-2107
- 8 FlipTransport
- 9 [CrSk] BMW 525i E34
- 10 DayZ-Expansion-Licensed
- 11 DayZ Editor Loader
- 12 DayZ-Expansion-Core
- 13 DayZ-Expansion-Vehicles
- 14 BuildLoader not analyzed
- 15 SNAFU Weapons
- 16 Dabs Framework
- 17 DayZ-Expansion-Market
- 18 DayZ-Expansion-AI
- 19 DayZ-Expansion-Animations
- 20 BodyBags
- 21 GrotzzModz - Money not analyzed
- 22 Zens Notes
- 23 RaG_BaseItems
- 24 RaG_BeeHive
- 25 Bitterroot
- 26 RaidSchedule - New and Improved
- 27 RaG_Immersive_Vehicles not analyzed
- 28 Workshop 3198849331 not analyzed
- 29 Ballistic Shield (Riot Shield) not analyzed
- 30 RaG_Wheel_Of_Fortune
- 31 TWOCBase_CARS not analyzed
- 32 ARSENICS C10 Chevrolet not analyzed
- 33 TWOC_LX470 not analyzed
- 34 JosiesHiluxZ not analyzed
- 35 TWOC_KRAZ6322 not analyzed
- 36 FC_Core not analyzed
- 37 My Delta Force Gear not analyzed
- 38 Delta Paintball not analyzed
- 39 MBM_GoKart not analyzed
- 40 LMs Chainsaws not analyzed
- 41 FC_Traveler_Pickup not analyzed
- 42 RaG_Core
- 43 DayZ Mining System with Ores and Gems V2 not analyzed
- 44 Zenarchist's COT+ not analyzed
- 45 LMs Planes not analyzed
- 46 AutoKick not analyzed
- 47 Zenarchist's Core Mod not analyzed
- 48 Workshop 3775836446 not analyzed
- 49 A-6_Secure_Containers_Fix not analyzed
- 50 BaseBuildingPlus 1.30 EXP Fix
- 51 Workshop 3788787223 not analyzed
File I/O on hot paths, timers created per event, and per-player-per-frame hooks across the stack. These can stall a frame regardless of the load figure. See all 7 below.
Across 181 server-side methods hooked by two or more mods. 2 more on client-only UI classes, listed separately.
3.400 ms per second, all 27 mods combined. Hook dispatch and timers only — not what the hooks do inside. Methodology.
Who silences whom#
A later-loaded mod overrides a method without super(), so the earlier mod's code on that method — and vanilla's — never runs. Whether that is a bug or the whole point of the mod is the author's call; this shows the structure, not intent.
| silences → | 1CF | 2Community-Online-Tools | 5BaseBuildingPlus | 12DayZ-Expansion-Core | 18DayZ-Expansion-AI | 20BodyBags | all |
|---|---|---|---|---|---|---|---|
| 12DayZ-Expansion-Core | 1DayZ-Expansion-Core silences CF 1 method: 1 value | 1 | |||||
| 13DayZ-Expansion-Vehicles | 4DayZ-Expansion-Vehicles silences Community-Online-Tools 4 methods: 4 events | 4 | |||||
| 18DayZ-Expansion-AI | 1DayZ-Expansion-AI silences Community-Online-Tools 1 method: 1 event | 1 | |||||
| 23RaG_BaseItems | 1RaG_BaseItems silences DayZ-Expansion-Core 1 method: 1 check | 1RaG_BaseItems silences BodyBags 1 method: 1 check |
2 | ||||
| 26RaidSchedule - New and Improved | 2RaidSchedule - New and Improved silences Community-Online-Tools 2 methods: 2 checks | 2RaidSchedule - New and Improved silences DayZ-Expansion-AI 2 methods: 2 checks | 4 | ||||
| 50BaseBuildingPlus 1.30 EXP Fix | 10BaseBuildingPlus 1.30 EXP Fix silences BaseBuildingPlus 10 methods: 6 events, 2 checks, 2 values | 10 | |||||
| all | 1 | 7 | 10 | 1 | 2 | 1 | 22 |
| 14BuildLoader | Not analyzed, so what it silences is unknown. Queue it in the list above. | ||||||
| 21GrotzzModz - Money | Not analyzed, so what it silences is unknown. Queue it in the list above. | ||||||
| 27RaG_Immersive_Vehicles | Not analyzed, so what it silences is unknown. Queue it in the list above. | ||||||
| 28Workshop 3198849331 | Not analyzed, so what it silences is unknown. Queue it in the list above. | ||||||
| 29Ballistic Shield (Riot Shield) | Not analyzed, so what it silences is unknown. Queue it in the list above. | ||||||
| 31TWOCBase_CARS | Not analyzed, so what it silences is unknown. Queue it in the list above. | ||||||
| …and 18 more mods not analyzed yet. | |||||||
The 8 pairs, largest first# ·
BaseBuildingPlus 1.30 EXP FixsilencesBaseBuildingPlus10 methods
ActionBuildPartCB.CreateActionComponent
event
BaseBuildingPlus's work on this event never runs. ZMG_BBP_130Fix.pbo::scripts\4_World\actions\vanilla\ActionBuildPart.c:3
ActionDialCombinationLockOnTarget.OnFinishProgressServer
event
BaseBuildingPlus's work on this event never runs. ZMG_BBP_130Fix.pbo::scripts\4_World\actions\vanilla\ActionDialCombinationLockOnTarget.c:21
Construction.DropNonUsableMaterialsServer
event
Vanilla stops dropping leftovers — expected when a mod replaces building wholesale. ZMG_BBP_130Fix.pbo::scripts\4_World\overrides\Construction.c:72
Hologram.AddProjectionRotation
event
Vanilla rotation handling is replaced — expected for placement-system overhauls. ZMG_BBP_130Fix.pbo::scripts\4_World\overrides\Hologram.c:769
Hologram.SubtractProjectionRotation
event
Vanilla rotation handling is replaced — expected for placement-system overhauls. ZMG_BBP_130Fix.pbo::scripts\4_World\overrides\Hologram.c:809
StaticConstructionMethods.SpawnConstructionMaterialPiles
event
BaseBuildingPlus's work on this event never runs. ZMG_BBP_130Fix.pbo::scripts\4_World\overrides\Construction.c:189
4 more
Construction.IsColliding
check
BaseBuildingPlus's conditions on this check no longer apply. ZMG_BBP_130Fix.pbo::scripts\4_World\overrides\Construction.c:62
Construction.IsCollidingEx
check
BaseBuildingPlus's conditions on this check no longer apply. ZMG_BBP_130Fix.pbo::scripts\4_World\overrides\Construction.c:67
ActionBuildPart.GetAdminLogMessage
value
BaseBuildingPlus's value here is replaced. ZMG_BBP_130Fix.pbo::scripts\4_World\actions\vanilla\ActionBuildPart.c:167
Hologram.GetProjectionRotation
value
BaseBuildingPlus's value here is replaced. ZMG_BBP_130Fix.pbo::scripts\4_World\overrides\Hologram.c:764
DayZ-Expansion-VehiclessilencesCommunity-Online-Tools4 methods
CivilianSedan.OnDebugSpawn
event
Community-Online-Tools's work on this event never runs. For CivilianSedan instances, through its ancestor CarScript. vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Vehicles\InheritedCars\CivilianSedan.c:20
Hatchback_02.OnDebugSpawn
event
Community-Online-Tools's work on this event never runs. For Hatchback_02 instances, through its ancestor CarScript. vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Vehicles\InheritedCars\Hatchback_02.c:20
OffroadHatchback.OnDebugSpawn
event
Community-Online-Tools's work on this event never runs. For OffroadHatchback instances, through its ancestor CarScript. vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Vehicles\InheritedCars\OffroadHatchback.c:20
Sedan_02.OnDebugSpawn
event
Community-Online-Tools's work on this event never runs. For Sedan_02 instances, through its ancestor CarScript. vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Vehicles\InheritedCars\Sedan_02.c:20
RaidSchedule - New and ImprovedsilencesCommunity-Online-Tools2 methods
Fence.EEOnDamageCalculated
check
Community-Online-Tools's conditions on this check no longer apply. For Fence instances, through its ancestor ItemBase. RaidSchedule.pbo::scripts\4_world\fnc.c:36
Watchtower.EEOnDamageCalculated
check
Community-Online-Tools's conditions on this check no longer apply. For Watchtower instances, through its ancestor ItemBase. RaidSchedule.pbo::scripts\4_world\fnc.c:48
RaidSchedule - New and ImprovedsilencesDayZ-Expansion-AI2 methods
Fence.EEOnDamageCalculated
check
DayZ-Expansion-AI's conditions on this check no longer apply. For Fence instances, through its ancestor ItemBase. RaidSchedule.pbo::scripts\4_world\fnc.c:36
Watchtower.EEOnDamageCalculated
check
DayZ-Expansion-AI's conditions on this check no longer apply. For Watchtower instances, through its ancestor ItemBase. RaidSchedule.pbo::scripts\4_world\fnc.c:48
DayZ-Expansion-AIsilencesCommunity-Online-Tools1 method
ModifiersManager.OnScheduledTick
event · T1
Community-Online-Tools's work on this event never runs. 0_ai_preload.pbo::4_World\Classes\PlayerModifiers\ModifiersManager.c:27
DayZ-Expansion-CoresilencesCF1 method
NotificationRuntimeData.GetIcon
value
CF's value here is replaced. core_scripts.pbo::3_Game\DayZExpansion_Core\Client\Notifications\NotificationRuntimeData.c:29
RaG_BaseItemssilencesBodyBags1 method
PlantMaterial.CanPutAsAttachment
check
BodyBags's conditions on this check no longer apply. For PlantMaterial instances, through its ancestor ItemBase. rag_baseitems_scripts.pbo::4_World\rag_baseitems_scripts\Modded\PlantMaterial.c:3
RaG_BaseItemssilencesDayZ-Expansion-Core1 method
PlantMaterial.CanPutAsAttachment
check
DayZ-Expansion-Core's conditions on this check no longer apply. For PlantMaterial instances, through its ancestor ItemBase. rag_baseitems_scripts.pbo::4_World\rag_baseitems_scripts\Modded\PlantMaterial.c:3
2 conflicts on client-only classes (menus, HUD, notifications) — no server effect
NotificationSystem.GetNotificationData— Dabs Framework silences CFNotificationSystem.GetNotificationData— Dabs Framework silences DayZ-Expansion-Core
Hot hooks shared across the stack#
The engine calls the last-loaded mod first; each super() hands on to the mod before it, ending at vanilla. Badges show what each mod's override calls inside — that body work, not the chain itself, is what costs frame time.
Stall risks#
7 places where one mod's code can hold up a frame by itself, whatever the load figure says. Each is a pattern found in the code, not a measurement: how much it costs depends on what the hook does inside. Most severe first, then in load order.
- Per-player, per-frame hook. Runs for every player on every tick, so whatever it does inside is multiplied by the population.
- Timer created inside a hot hook. Registers a timer each time the hook runs. Timers that are never cleaned up pile up in the queue the server walks every frame; the analysis cannot see the cleanup, so read the code.
DayZPlayerImplement.CommandHandlerscripts.pbo::4_World\CommunityOnlineTools\Entities\Player\DayZPlayerImplement.c:54PlayerBase.CommandHandlerscripts.pbo::4_World\CommunityOnlineTools\Entities\Player\PlayerBase.c:219DayZPlayerImplement.CommandHandlercore_scripts.pbo::4_World\DayZExpansion_Core\Entities\ManBase\DayZPlayerImplement.c:260DayZPlayerImplement.CommandHandlerai_scripts.pbo::4_World\DayZExpansion_AI\Entities\DayZPlayerImplement.c:660PlayerBase.OnScheduledTickai_scripts.pbo::4_World\DayZExpansion_AI\Entities\PlayerBase.c:205PlayerBase.OnVariablesSynchronizedscripts.pbo::4_World\CommunityOnlineTools\Entities\Player\PlayerBase.c:375Paper.OnRPCZenNotes.pbo::scripts\4_World\ZenNotes\Entities\ItemBase\Paper.c:18Everything else#
All 181 server-side methods hooked by two or more mods
vanilla → earliest mod → … → latest mod (dispatch enters at the latest). struck = suppressed by a later chain break; ✂ = no super(); "(cond)" = super() only on some paths.
| method | tier | chain (load order) |
|---|---|---|
ActionBuildPart.GetAdminLogMessage |
— | |
ActionBuildPartCB.CreateActionComponent |
— | |
ActionDialCombinationLockOnTarget.OnFinishProgressServer |
— | |
Construction.DropNonUsableMaterialsServer |
— | |
Construction.IsColliding |
— | |
Construction.IsCollidingEx |
— | |
Hologram.AddProjectionRotation |
— | |
Hologram.GetProjectionRotation |
— | |
Hologram.SubtractProjectionRotation |
— | |
ModifiersManager.OnScheduledTick |
T1 | |
NotificationRuntimeData.GetIcon |
— | |
StaticConstructionMethods.SpawnConstructionMaterialPiles |
— | |
ActionConstructor.RegisterActions |
— | vanilla → Community-Online-Tools → Trader → Code Lock → BaseBuildingPlus → FlipTransport → DayZ-Expansion-Core → DayZ-Expansion-Vehicles → SNAFU Weapons → Dabs Framework → DayZ-Expansion-Market → DayZ-Expansion-AI → Zens Notes → RaG_BaseItems → RaG_BeeHive → RaG_Wheel_Of_Fortune → RaG_Core |
ModItemRegisterCallbacks.RegisterOneHanded |
— | vanilla → CF → Trader → BaseBuildingPlus → DayZ-Expansion-Core → DayZ-Expansion-Vehicles → SNAFU Weapons → DayZ-Expansion-Market → Zens Notes → RaG_BaseItems → RaG_BeeHive → Bitterroot |
MissionServer.InvokeOnConnect |
T3 | vanilla → CF → Trader → Code Lock → BaseBuildingPlus → DayZ-Expansion-Core → Dabs Framework → DayZ-Expansion-AI → RaidSchedule - New and Improved → RaG_Core → BaseBuildingPlus 1.30 EXP Fix |
MissionServer.OnInit |
T3 | vanilla → CF → Trader → BaseBuildingPlus → FlipTransport → RaG_BaseItems → RaG_BeeHive → RaidSchedule - New and Improved → RaG_Wheel_Of_Fortune → BaseBuildingPlus 1.30 EXP Fix |
ModItemRegisterCallbacks.RegisterHeavy |
— | vanilla → CF → [CrSk] GAZ-3309 → [CrSk] VAZ-2107 → [CrSk] BMW 525i E34 → DayZ-Expansion-Core → DayZ-Expansion-Vehicles → BodyBags → RaG_BaseItems → RaG_BeeHive |
PlayerBase.SetActions |
T2 | vanilla → Community-Online-Tools → Trader → BaseBuildingPlus → DayZ-Expansion-Core → DayZ-Expansion-Vehicles → DayZ-Expansion-Market → DayZ-Expansion-AI → RaG_BaseItems |
ModItemRegisterCallbacks.RegisterTwoHanded |
— | vanilla → CF → FlipTransport → DayZ-Expansion-Core → DayZ-Expansion-Vehicles → RaG_BaseItems → RaG_BeeHive → Bitterroot |
MissionServer.OnMissionFinish |
T3 | vanilla → CF → Community-Online-Tools → DayZ-Expansion-Core → DayZ-Expansion-AI → Zens Notes → RaG_Core |
MissionServer.OnMissionStart |
T3 | vanilla → CF → Community-Online-Tools → DayZ Editor Loader → DayZ-Expansion-Core → Dabs Framework → DayZ-Expansion-AI |
MissionServer.PlayerDisconnected |
T3 | vanilla → CF → DayZ-Expansion-Core → Dabs Framework → DayZ-Expansion-AI → RaG_Core |
PluginManager.Init |
— | vanilla → Community-Online-Tools → Trader → Code Lock → Dabs Framework → RaG_Core |
PluginRecipesManager.RegisterRecipies |
— | vanilla → BaseBuildingPlus → [CrSk] GAZ-3309 → DayZ-Expansion-Vehicles → RaG_BaseItems → RaG_BeeHive |
DayZGame.OnRPC |
T2 | vanilla → CF (cond) → FlipTransport → DayZ-Expansion-Core (cond) → Dabs Framework |
DayZGame.OnUpdate |
T0 | vanilla → CF → Community-Online-Tools → DayZ-Expansion-Core (cond) → DayZ-Expansion-AI |
ExpansionSettings.Init |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Vehicles → DayZ-Expansion-Market → DayZ-Expansion-AI |
Hologram.EvaluateCollision |
— | vanilla → BaseBuildingPlus (cond) → Zens Notes (cond) → RaG_Core (cond) → BaseBuildingPlus 1.30 EXP Fix (cond) |
MissionServer.OnEvent |
— | vanilla → CF → Community-Online-Tools (cond) → DayZ-Expansion-Core → BodyBags |
MissionServer.OnMissionLoaded |
— | vanilla → CF → Community-Online-Tools → DayZ-Expansion-Core → DayZ-Expansion-AI |
ModItemRegisterCallbacks.CustomBoneRemapping |
— | vanilla → CF → DayZ-Expansion-Vehicles → SNAFU Weapons → Bitterroot |
ModItemRegisterCallbacks.RegisterFireArms |
— | vanilla → CF → DayZ-Expansion-Vehicles → SNAFU Weapons → Bitterroot |
PlayerBase.EEKilled |
T3 | vanilla → Community-Online-Tools → DayZ-Expansion-Core → DayZ-Expansion-AI → BodyBags |
PlayerBase.Init |
— | vanilla → Community-Online-Tools → BaseBuildingPlus → DayZ-Expansion-Vehicles → DayZ-Expansion-AI |
WoodenCrate.SetActions |
T2 | vanilla → [CrSk] GAZ-3309 → [CrSk] VAZ-2107 → [CrSk] BMW 525i E34 → DayZ-Expansion-Vehicles |
ActionBuildPart.ActionCondition |
T2 | vanilla → BaseBuildingPlus (cond) → DayZ-Expansion-Core (cond) → BaseBuildingPlus 1.30 EXP Fix (cond) |
ActionCollectBloodTarget.ActionCondition |
T2 | vanilla → Trader (cond) → DayZ-Expansion-Core → DayZ-Expansion-AI |
ActionDefibrilateTarget.ActionCondition |
T2 | vanilla → Trader (cond) → DayZ-Expansion-Core → DayZ-Expansion-AI |
ActionForceConsume.ActionCondition |
T2 | vanilla → Trader (cond) → DayZ-Expansion-Core → DayZ-Expansion-Market (cond) |
ActionForceConsumeSingle.ActionCondition |
T2 | vanilla → Trader (cond) → DayZ-Expansion-Core → DayZ-Expansion-Market (cond) |
ActionGiveBloodTarget.ActionCondition |
T2 | vanilla → Trader (cond) → DayZ-Expansion-Core → DayZ-Expansion-AI |
ActionInjectTarget.ActionCondition |
T2 | vanilla → Trader (cond) → DayZ-Expansion-Core → DayZ-Expansion-Market (cond) |
ActionRestrainTarget.ActionCondition |
T2 | vanilla → Trader (cond) → DayZ-Expansion-Core (cond) → DayZ-Expansion-Market (cond) |
AnimalBase.EEOnDamageCalculated |
— | vanilla → Community-Online-Tools → DayZ-Expansion-Core → DayZ-Expansion-AI |
CanisterGasoline.SetActions |
T2 | vanilla → [CrSk] VAZ-2107 → [CrSk] BMW 525i E34 → DayZ-Expansion-Vehicles |
CarScript.OnInput |
— | vanilla → FlipTransport → DayZ-Expansion-Vehicles → DayZ-Expansion-AI |
Construction.CanBuildPart |
— | vanilla → BaseBuildingPlus (cond) → DayZ-Expansion-Core (cond) → BaseBuildingPlus 1.30 EXP Fix (cond) |
DayZGame.FirearmEffects |
— | vanilla → Trader (cond) → DayZ-Expansion-Core → DayZ-Expansion-AI |
DayZPlayerImplement.CommandHandler |
T1 | vanilla → Community-Online-Tools → DayZ-Expansion-Core → DayZ-Expansion-AI |
DayZPlayerMeleeFightLogic_LightHeavy.HandleFightLogic |
— | vanilla → Trader (cond) → DayZ-Expansion-Core (cond) → DayZ-Expansion-AI |
Hologram.GetProjectionEntityPosition |
— | vanilla → BaseBuildingPlus (cond) → RaG_Core (cond) → BaseBuildingPlus 1.30 EXP Fix (cond) |
Hologram.SetProjectionOrientation |
— | vanilla → BaseBuildingPlus (cond) → RaG_Core → BaseBuildingPlus 1.30 EXP Fix (cond) |
ItemBase.OnInventoryExit |
T2 | vanilla → Community-Online-Tools → DayZ-Expansion-AI → RaG_Core |
JMModuleConstructor.RegisterModules |
— | vanilla → Community-Online-Tools → FlipTransport → DayZ-Expansion-Core |
MissionBase.CreateScriptedMenu |
— | vanilla → Trader → BaseBuildingPlus → Zens Notes |
MissionServer.OnUpdate |
T0 | vanilla → CF → Community-Online-Tools → Trader |
ModItemRegisterCallbacks.RegisterPistol |
— | vanilla → CF → DayZ-Expansion-Vehicles → SNAFU Weapons |
MotorbikeScript.OnCEIterate |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Vehicles → DayZ-Expansion-Market |
PlayerBase.CanBeTargetedByAI |
— | vanilla → Community-Online-Tools → Trader (cond) → DayZ-Expansion-AI (cond) |
PlayerBase.OnCommandSwimStart |
— | vanilla → Community-Online-Tools → DayZ-Expansion-Vehicles → DayZ-Expansion-AI |
PlayerBase.OnSelectPlayer |
— | vanilla → CF → Community-Online-Tools (cond) → DayZ-Expansion-AI |
PluginDiagMenu.RegisterModdedDiags |
— | vanilla → Community-Online-Tools → DayZ-Expansion-Vehicles → DayZ-Expansion-AI |
PluginDiagMenu.RegisterModdedDiagsIDs |
— | vanilla → Community-Online-Tools → DayZ-Expansion-Vehicles → DayZ-Expansion-AI |
PluginDiagMenuClient.BindCallbacks |
— | vanilla → Community-Online-Tools → DayZ-Expansion-Vehicles → DayZ-Expansion-AI |
ZombieBase.EEOnDamageCalculated |
— | vanilla → Community-Online-Tools → DayZ-Expansion-Core → DayZ-Expansion-AI |
ActionActivateTrap.ActionCondition |
T2 | vanilla → Community-Online-Tools → DayZ-Expansion-Core (cond) |
ActionAttachToConstruction.ActionCondition |
T2 | vanilla → BaseBuildingPlus (cond) → RaG_Core (cond) |
ActionBuildPart.OnActionInfoUpdate |
— | vanilla → BaseBuildingPlus (cond) → BaseBuildingPlus 1.30 EXP Fix (cond) |
ActionBuildPart.OnFinishProgressServer |
— | vanilla → BaseBuildingPlus (cond) → BaseBuildingPlus 1.30 EXP Fix (cond) |
ActionCheckPulseTarget.ActionCondition |
T2 | vanilla → Trader → DayZ-Expansion-Core |
ActionCloseFence.ActionCondition |
T2 | vanilla → Code Lock → BaseBuildingPlus (cond) |
ActionCollectSampleTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI |
ActionCoverHeadTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Market (cond) |
ActionDeployObject.ActionCondition |
T2 | vanilla → Trader (cond) → Zens Notes |
ActionDestroyPart.ActionCondition |
T2 | vanilla → BaseBuildingPlus (cond) → RaidSchedule - New and Improved |
ActionDetach.ActionCondition |
T2 | vanilla → Trader (cond) → DayZ-Expansion-Vehicles (cond) |
ActionDialCombinationLockOnTarget.ActionCondition |
T2 | vanilla → BaseBuildingPlus (cond) → BaseBuildingPlus 1.30 EXP Fix (cond) |
ActionDisinfectTarget.ActionCondition |
T2 | vanilla → Trader (cond) → DayZ-Expansion-Market (cond) |
ActionDismantlePart.DismantleCondition |
— | vanilla → Code Lock (cond) → DayZ-Expansion-Core (cond) |
ActionGagTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Market (cond) |
ActionGetInTransport.OnEndServer |
— | vanilla → DayZ-Expansion-Vehicles → RaG_Core |
ActionGetOutTransport.ProcessGetOutTransportActionData |
— | vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-AI |
ActionHandcuffTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Market (cond) |
ActionLightItemOnFire.ActionCondition |
T2 | vanilla → RaG_BaseItems (cond) → RaG_BeeHive (cond) |
ActionLockDoors.ActionCondition |
T2 | vanilla → Trader (cond) → DayZ-Expansion-Core (cond) |
ActionPackTent.ActionCondition |
T2 | vanilla → Code Lock → DayZ-Expansion-Core (cond) |
ActionPushObject.ActionCondition |
T2 | vanilla → FlipTransport → DayZ-Expansion-Core (cond) |
ActionRepairPart.RepairCondition |
— | vanilla → DayZ-Expansion-Core → RaG_Core (cond) |
ActionRestrainSelf.ActionCondition |
T2 | vanilla → Trader (cond) → DayZ-Expansion-Core (cond) |
ActionShaveTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Market (cond) |
ActionSwitchSeats.Start |
— | vanilla → DayZ-Expansion-Vehicles → RaG_Core |
ActionTargetsCursor.GetActionDesc |
— | vanilla → Community-Online-Tools → DayZ-Expansion-Core |
ActionTogglePlaceObject.ActionCondition |
T2 | vanilla → BaseBuildingPlus (cond) → DayZ-Expansion-Core (cond) |
ActionUnmountBarbedWire.ActionCondition |
T2 | vanilla → BaseBuildingPlus (cond) → DayZ-Expansion-Core (cond) |
ActionUnpin.ActionCondition |
T2 | vanilla → Trader (cond) → DayZ-Expansion-Core (cond) |
AnimalBase.CommandHandler |
T1 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI |
AnimalBase.EEDelete |
T3 | vanilla → Community-Online-Tools → DayZ-Expansion-Core |
AnimalBase.EEHitBy |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI |
AnimalBase.EEKilled |
T3 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI |
AnimalBase.ModCommandHandlerBefore |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-AI (cond) |
AnimalBase.OnVariablesSynchronized |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI |
AreaExposureMdfr.OnActivate |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-AI |
AreaExposureMdfr.OnTick |
— | vanilla → Trader (cond) → DayZ-Expansion-Core (cond) |
Barrel_ColorBase.SetActions |
T2 | vanilla → [CrSk] GAZ-3309 → [CrSk] VAZ-2107 |
BuildingBase.EEHitBy |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI |
CamoNet.SetActions |
T2 | vanilla → BaseBuildingPlus → DayZ-Expansion-Vehicles |
CarScript.EEDelete |
T3 | vanilla → DayZ-Expansion-Vehicles → RaG_Core |
CarScript.EEHealthLevelChanged |
T2 | vanilla → Community-Online-Tools → DayZ-Expansion-AI |
CarScript.EEHitBy |
T2 | vanilla → DayZ-Expansion-AI → RaG_Core |
CarScript.EEKilled |
T3 | vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-AI |
CarScript.EEOnDamageCalculated |
— | vanilla → Community-Online-Tools → DayZ-Expansion-AI |
CarScript.OnStoreLoad |
T3 | vanilla → CF → Trader |
CarScript.OnStoreSave |
T3 | vanilla → CF → Trader |
Clothing.CanLoadItemIntoCargoClothingConditions |
— | |
Clothing.CanReceiveItemIntoCargoClothingConditions |
— | |
DayZExpansion.OnLoaded |
— | vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-Market |
DayZGame.CloseCombatEffects |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI |
DayZGame.DeferredInit |
— | vanilla → CF → RaidSchedule - New and Improved |
DayZGame.OnEvent |
— | vanilla → CF → Dabs Framework |
DayZPlayerImplement.EEHitBy |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI |
DayZPlayerImplement.EEKilled |
T3 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI |
DayZPlayerImplement.EEOnDamageCalculated |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI |
DayZPlayerImplement.OnVariablesSynchronized |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI |
EffectArea.EEDelete |
T3 | vanilla → Community-Online-Tools → DayZ-Expansion-AI |
Hammer.SetActions |
T2 | vanilla → RaG_BaseItems → RaG_Core |
Hologram.AlignProjectionOnTerrain |
— | vanilla → BaseBuildingPlus (cond) → BaseBuildingPlus 1.30 EXP Fix (cond) |
Hologram.IsFloating |
— | vanilla → BaseBuildingPlus → BaseBuildingPlus 1.30 EXP Fix |
Hologram.ProjectionBasedOnParent |
— | vanilla → BaseBuildingPlus (cond) → BaseBuildingPlus 1.30 EXP Fix (cond) |
ItemActionsWidget.GetActionDesc |
— | vanilla → Community-Online-Tools → DayZ-Expansion-Core |
ItemBase.CanPutAsAttachment |
— | vanilla → DayZ-Expansion-Core (cond) → BodyBags (cond) |
ItemBase.CombineItemsClient |
— | vanilla → Code Lock (cond) → DayZ-Expansion-Core (cond) |
ItemBase.EEHealthLevelChanged |
T2 | vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-AI |
ItemBase.EEHitBy |
T2 | vanilla → DayZ-Expansion-AI → RaG_Core |
ItemBase.EEItemLocationChanged |
T2 | vanilla → DayZ-Expansion-Market (cond) → DayZ-Expansion-AI |
ItemBase.EEOnDamageCalculated |
— | vanilla → Community-Online-Tools → DayZ-Expansion-AI |
ItemBase.OnEnergyConsumed |
— | vanilla → Community-Online-Tools (cond) → DayZ-Expansion-AI (cond) |
ItemBase.OnInventoryEnter |
T2 | vanilla → DayZ-Expansion-AI → RaG_Core |
ItemBase.OnRightClick |
— | vanilla → Code Lock (cond) → DayZ-Expansion-Core (cond) |
ItemBase.OnStoreLoad |
T3 | vanilla → CF → RaG_Core |
ItemBase.SetActions |
T2 | vanilla → BaseBuildingPlus → RaG_Core |
MissionServer.HandleBody |
— | vanilla → Trader → DayZ-Expansion-Core |
MissionServer.OnClientDisconnectedEvent |
T3 | vanilla → CF → Dabs Framework |
MissionServer.OnClientReadyEvent |
T3 | vanilla → CF → DayZ-Expansion-Core |
MissionServer.OnClientReconnectEvent |
T3 | vanilla → CF → DayZ-Expansion-Core |
MissionServer.OnClientRespawnEvent |
T3 | vanilla → CF → DayZ-Expansion-Core |
MissionServer.SendModData |
— | vanilla → RaG_BaseItems → RaG_Wheel_Of_Fortune |
ModItemRegisterCallbacks.RegisterArcheryItem |
— | vanilla → CF → DayZ-Expansion-Vehicles |
ModItemRegisterCallbacks.RegisterEmptyHanded |
— | vanilla → CF → DayZ-Expansion-Vehicles |
ModItemRegisterCallbacks.RegisterLauncher |
— | vanilla → CF → DayZ-Expansion-Vehicles |
ModItemRegisterCallbacks.RegisterRestrained |
— | vanilla → CF → DayZ-Expansion-Vehicles |
ModItemRegisterCallbacks.RegisterSurrender |
— | vanilla → CF → DayZ-Expansion-Vehicles |
MotorbikeScript.CF_OnStoreLoad |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Vehicles |
MotorbikeScript.CF_OnStoreSave |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Vehicles |
MotorbikeScript.EEKilled |
T3 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Vehicles |
MotorbikeScript.EEOnDamageCalculated |
— | vanilla → Community-Online-Tools → DayZ-Expansion-Core |
MotorbikeScript.OnStoreLoad |
T3 | vanilla → CF → DayZ-Expansion-Core |
PlayerAgentPool.AddAgent |
— | vanilla → Community-Online-Tools (cond) → DayZ-Expansion-Core (cond) |
PlayerBase.CF_OnStoreLoad |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Vehicles |
PlayerBase.CF_OnStoreSave |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Vehicles |
PlayerBase.EEHitBy |
T2 | vanilla → Community-Online-Tools → DayZ-Expansion-Vehicles |
PlayerBase.EEOnDamageCalculated |
— | vanilla → Community-Online-Tools → DayZ-Expansion-Vehicles |
PlayerBase.ModCommandHandlerInside |
— | vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-AI |
PlayerBase.OnConnect |
— | vanilla → Community-Online-Tools → DayZ-Expansion-Core |
PlayerBase.OnRPC |
T2 | vanilla → BaseBuildingPlus → RaG_Core |
PlayerBase.OnUnconsciousStart |
— | vanilla → DayZ-Expansion-Core → Zens Notes |
PlayerBase.OnVehicleSeatDriverEnter |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Vehicles |
PluginAdminLog.PlayerHitBy |
— | vanilla → Community-Online-Tools → DayZ-Expansion-AI (cond) |
PluginAdminLog.PlayerKilled |
— | vanilla → Community-Online-Tools → DayZ-Expansion-AI (cond) |
SeaChest.SetActions |
T2 | vanilla → [CrSk] VAZ-2107 → DayZ-Expansion-Vehicles |
StaminaHandler.Update |
— | vanilla → Community-Online-Tools (cond) → DayZ-Expansion-AI (cond) |
TransferValues.SendValue |
— | vanilla → Community-Online-Tools → DayZ-Expansion-AI (cond) |
TrapBase.StartActivate |
— | vanilla → Community-Online-Tools → Trader (cond) |
TripwireTrap.EEItemAttached |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI |
TripwireTrap.EEItemDetached |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI |
VirtualHud.SendRPC |
— | vanilla → Community-Online-Tools (cond) → DayZ-Expansion-AI (cond) |
Weapon_Base.EEFired |
— | vanilla → Community-Online-Tools → DayZ-Expansion-AI |
ZombieBase.CommandHandler |
T1 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI |
ZombieBase.EEHitBy |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI |
ZombieBase.EEKilled |
T3 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI |
ZombieBase.ModCommandHandlerBefore |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-AI (cond) |
ZombieBase.OnVariablesSynchronized |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI |
846 methods hooked by only one of these mods
No cross-mod interaction is possible here; a ✂ still means vanilla's behaviour on that method is replaced.
| method | tier | mod |
|---|---|---|
ACOGOptic.CanPutAsAttachment |
— | SNAFU Weapons |
ActionAnimateCarSelection.ActionCondition |
T2 | DayZ-Expansion-Vehicles (cond) |
ActionArmExplosive.ActionCondition |
T2 | DayZ-Expansion-Core (cond) |
ActionAttach.ActionCondition |
T2 | RaG_Core (cond) |
ActionAttachExplosivesTrigger.ActionCondition |
T2 | DayZ-Expansion-Core (cond) |
ActionAttachOnSelection.ActionCondition |
T2 | RaG_Core (cond) |
ActionAttachToConstruction.FindAndTranslateAttachmentSlot |
— | RaG_Core (cond) |
ActionBase.CF_OnDebugUpdate |
— | DayZ-Expansion-Vehicles ✂ |
ActionBase.OnEnd |
— | DayZ-Expansion-Core |
ActionBase.OnEndInput |
— | DayZ-Expansion-Core |
ActionBase.OnEndRequest |
— | DayZ-Expansion-Core |
ActionBase.OnStart |
— | DayZ-Expansion-Core |
ActionBase.OnUpdate |
T0 | DayZ-Expansion-Core |
ActionBuildPartSwitch.ActionCondition |
T2 | BaseBuildingPlus ✂ |
ActionBurnSewTarget.ActionCondition |
T2 | Trader (cond) |
ActionCarDoors.ActionCondition |
T2 | Trader (cond) |
ActionCarDoors.OnStartServer |
— | DayZ-Expansion-Vehicles |
ActionCarDoorsOutside.ActionCondition |
T2 | Trader (cond) |
ActionCarDoorsOutside.OnStartServer |
— | DayZ-Expansion-Vehicles |
ActionCarHornLong.ActionCondition |
T2 | DayZ-Expansion-Vehicles |
ActionCarHornShort.ActionCondition |
T2 | DayZ-Expansion-Vehicles |
ActionCheckPulse.ActionCondition |
T2 | Trader (cond) |
ActionCloseBarrel.OnExecuteServer |
— | RaG_Core |
ActionCloseCarDoorsOutside.OnEndServer |
— | RaG_Core |
ActionCloseDoors.OnEndServer |
— | DayZ-Expansion-AI |
ActionCloseFence.OnEndServer |
— | DayZ-Expansion-AI |
ActionCloseFence.OnExecuteServer |
— | RaG_Core |
ActionCollectBloodTarget.OnStartServer |
— | DayZ-Expansion-AI (cond) |
ActionCollectSampleTarget.OnStartServer |
— | DayZ-Expansion-AI (cond) |
ActionContinuousBase.OnEndAnimationLoop |
— | DayZ-Expansion-Core |
ActionContinuousBase.OnFinishProgress |
— | DayZ-Expansion-Core |
ActionContinuousBase.OnStartAnimationLoop |
— | DayZ-Expansion-Core |
ActionCraftBolts.InitCuttingTypes |
— | SNAFU Weapons |
ActionCreateIndoorFireplace.ActionCondition |
T2 | RaG_Core (cond) |
ActionCreateIndoorFireplace.OnExecuteServer |
— | RaG_Core (cond) |
ActionDefibrilateTarget.OnStartServer |
— | DayZ-Expansion-AI (cond) |
ActionDeployObject.ActionConditionContinue |
— | BaseBuildingPlus ✂ |
ActionDeployObject.DropDuringPlacing |
— | DayZ-Expansion-Vehicles (cond) |
ActionDeployObject.OnExecuteServer |
— | RaG_Core |
ActionDeployObject.OnFinishProgressServer |
— | BaseBuildingPlus ✂ |
ActionDeployObject.OnStartServer |
— | DayZ-Expansion-AI |
ActionDeployObject.SetupAnimation |
— | Zens Notes (cond) |
ActionDestroyCombinationLock.ActionCondition |
T2 | RaidSchedule - New and Improved |
ActionDetach.OnExecuteServer |
— | DayZ-Expansion-Vehicles |
ActionDigInStash.ActionCondition |
T2 | DayZ-Expansion-Core (cond) |
ActionDismantlePart.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionDismantlePart.OnExecuteServer |
— | RaG_Core |
ActionDropItem.OnExecuteServer |
— | RaG_Core |
ActionFillCoolant.ActionCondition |
T2 | RaG_Core |
ActionFillFuel.ActionCondition |
T2 | RaG_Core |
ActionFoldBaseBuildingObject.ActionCondition |
T2 | DayZ-Expansion-Core (cond) |
ActionFoldBaseBuildingObject.CreateConditionComponents |
— | BaseBuildingPlus ✂ |
ActionFoldBaseBuildingObjectCB.CreateActionComponent |
— | BaseBuildingPlus ✂ |
ActionFoldObject.ActionCondition |
T2 | DayZ-Expansion-Core (cond) |
ActionForceFeedCan.ActionCondition |
T2 | Trader (cond) |
ActionGetInTransport.ActionCondition |
T2 | DayZ-Expansion-Vehicles |
ActionGetOutTransport.OnEnd |
— | DayZ-Expansion-Vehicles (cond) |
ActionGetOutTransport.OnEndServer |
— | DayZ-Expansion-Vehicles |
ActionGetOutTransport.OnStartServer |
— | RaG_Core |
ActionGiveBloodTarget.OnStartServer |
— | DayZ-Expansion-AI (cond) |
ActionGiveSalineTarget.ActionCondition |
T2 | Trader (cond) |
ActionIgniteFireplaceByAir.ActionCondition |
T2 | RaG_Core (cond) |
ActionInteractCodeLockItem.ActionCondition |
T2 | RaG_Core (cond) |
ActionLightItemOnFire.OnFinishProgressClient |
— | RaG_BaseItems |
ActionLightItemOnFire.OnFinishProgressServer |
— | RaG_BaseItems |
ActionLockDoors.OnFinishProgressServer |
— | RaG_Core |
ActionMineTree.ActionCondition |
T2 | DayZ-Expansion-Core (cond) |
ActionMountBarbedWire.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionMountBarbedWire.OnFinishProgressServer |
— | BaseBuildingPlus (cond) |
ActionNextCombinationLockDialOnTarget.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionOpenBarrel.OnExecuteServer |
— | RaG_Core |
ActionOpenCarDoors.ActionCondition |
T2 | DayZ-Expansion-Vehicles |
ActionOpenCarDoors.OnEnd |
— | Community-Online-Tools |
ActionOpenCarDoorsOutside.ActionCondition |
T2 | DayZ-Expansion-Vehicles |
ActionOpenCarDoorsOutside.OnEndServer |
— | RaG_Core |
ActionOpenDoors.OnEndServer |
— | DayZ-Expansion-AI |
ActionOpenFence.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionOpenFence.OnEndServer |
— | DayZ-Expansion-AI |
ActionOpenFence.OnExecuteServer |
— | RaG_Core |
ActionPackTent.OnExecuteServer |
— | Code Lock (cond) |
ActionPackTent.OnFinishProgressServer |
— | RaG_Core |
ActionPlaceFireplaceIndoor.ActionCondition |
T2 | RaG_Core (cond) |
ActionPlugIn.CreateConditionComponents |
— | RaG_BaseItems ✂ |
ActionPushCar.ActionCondition |
T2 | FlipTransport |
ActionResetCodeOnCodeLock.ActionCondition |
T2 | RaG_Core (cond) |
ActionResetCodeOnCodeLock.OnExecuteServer |
— | RaG_Core (cond) |
ActionRestrainTarget.OnFinishProgressServer |
— | DayZ-Expansion-AI (cond) |
ActionRestrainTarget.OnStartServer |
— | DayZ-Expansion-AI (cond) |
ActionSewTarget.ActionCondition |
T2 | Trader (cond) |
ActionSkinning.ActionCondition |
T2 | DayZ-Expansion-AI |
ActionSkinning.Can |
— | DayZ-Expansion-AI |
ActionSkinning.CanContinue |
— | DayZ-Expansion-AI |
ActionStartEngine.ActionCondition |
T2 | DayZ-Expansion-Vehicles ✂ |
ActionStartEngine.Expansion_CheckSuccess |
— | DayZ-Expansion-Vehicles ✂ |
ActionStartEngine.GetText |
— | DayZ-Expansion-Vehicles ✂ |
ActionStartEngine.OnEndServer |
— | RaG_Core |
ActionStartEngine.OnFinishProgress |
— | DayZ-Expansion-Vehicles (cond) |
ActionStartEngineBoat.ActionCondition |
T2 | DayZ-Expansion-Vehicles |
ActionStartEngineBoat.Expansion_CheckSuccess |
— | DayZ-Expansion-Vehicles ✂ |
ActionStartEngineMotorbike.ActionCondition |
T2 | DayZ-Expansion-Vehicles |
ActionStartEngineMotorbike.Expansion_CheckSuccess |
— | DayZ-Expansion-Vehicles ✂ |
ActionStopEngine.ActionCondition |
T2 | DayZ-Expansion-Vehicles ✂ |
ActionStopEngine.Expansion_CheckSuccess |
— | DayZ-Expansion-Vehicles ✂ |
ActionStopEngine.GetText |
— | DayZ-Expansion-Vehicles ✂ |
ActionStopEngine.OnEndServer |
— | RaG_Core |
ActionStopEngine.OnExecute |
— | DayZ-Expansion-Vehicles (cond) |
ActionStopEngineBoat.Expansion_CheckSuccess |
— | DayZ-Expansion-Vehicles ✂ |
ActionSwitchLights.ActionCondition |
T2 | DayZ-Expansion-Vehicles ✂ |
ActionTakeItem.OnExecuteServer |
— | RaG_Core |
ActionTakeItemToHands.OnExecuteServer |
— | RaG_Core |
ActionTakeMaterialToHands.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionTakeMaterialToHandsSwitch.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionTargetsCursor.Update |
— | DayZ-Expansion-Core (cond) |
ActionToggleTentOpen.ActionCondition |
T2 | Code Lock |
ActionToggleTentOpen.OnExecuteServer |
— | RaG_Core |
ActionTriggerRemotely.ActionCondition |
T2 | DayZ-Expansion-Core (cond) |
ActionUnlockDoors.ActionCondition |
T2 | DayZ-Expansion-Core (cond) |
ActionUnlockDoors.OnFinishProgressServer |
— | RaG_Core |
ActionUnmountBarbedWire.OnFinishProgressServer |
— | BaseBuildingPlus (cond) |
ActionUnpin.OnExecute |
— | DayZ-Expansion-AI |
ActionUnrestrainTarget.ActionCondition |
T2 | DayZ-Expansion-Core (cond) |
ActionUnrestrainTarget.OnFinishProgressServer |
— | DayZ-Expansion-AI (cond) |
ActionUnrestrainTargetHands.OnFinishProgressServer |
— | DayZ-Expansion-AI (cond) |
ActionWorldCraft.ActionCondition |
T2 | DayZ-Expansion-Core |
ActionWorldCraft.Post_SetupAction |
— | DayZ-Expansion-AI |
AdvancedCommunication.OnStoreLoad |
T3 | CF |
AdvancedCommunication.OnStoreSave |
T3 | CF |
AlarmClock_ColorBase.COT_OnDebugSpawn |
— | Community-Online-Tools ✂ |
AlarmClock_ColorBase.OnUpdate |
T0 | DayZ-Expansion-AI |
Ammo_40mm_ChemGas.EEKilled |
T3 | Trader (cond) |
Ammo_40mm_ChemGas.OnActivatedByItem |
— | Trader (cond) |
Ammo_40mm_Explosive.EEKilled |
T3 | Trader (cond) |
Ammo_40mm_Explosive.OnActivatedByItem |
— | Trader (cond) |
Ammunition_Base.AddQuantityTR |
— | Trader ✂ |
Ammunition_Base.Expansion_GetHealthDamage |
— | DayZ-Expansion-AI ✂ |
Ammunition_Base.SetQuantityTR |
— | Trader ✂ |
AnalyticsManagerServer.OnEntityKilled |
— | DayZ-Expansion-Core |
AnalyticsManagerServer.OnPlayerConnect |
T3 | DayZ-Expansion-Core |
AnalyticsManagerServer.OnPlayerKilled |
— | DayZ-Expansion-Core (cond) |
AnimalBase.AfterStoreLoad |
T3 | DayZ-Expansion-Core |
AnimalBase.EEHealthLevelChanged |
T2 | DayZ-Expansion-AI |
AnimalBase.EEInit |
T3 | Community-Online-Tools |
AnimalBase.EOnContact |
— | DayZ-Expansion-AI ✂ |
AnimalBase.ModCommandHandlerInside |
— | DayZ-Expansion-AI |
AnimalBase.NameOverride |
— | DayZ-Expansion-Core (cond) |
AnimalBase.OnStoreLoad |
T3 | CF |
AnimalBase.OnStoreSave |
T3 | CF |
AnimalBase.SetAsSkinned |
— | DayZ-Expansion-Core |
AnimatedActionBase.OnAnimationEvent |
— | DayZ-Expansion-Core |
Armband_ColorBase.Expansion_SwitchItemSelectionTextureEx |
— | DayZ-Expansion-Core |
AttachNewMagazine.OnEntry |
— | DayZ-Expansion-AI (cond) |
AttachmentCategoriesContainer.UpdateInterval |
— | RaG_Core |
AttachmentsWrapper.SetParent |
— | DayZ-Expansion-Core |
BadgeBleeding.IsValueChanged |
— | Community-Online-Tools |
BarrelHoles_ColorBase.AddWetnessToFireplace |
— | Trader (cond) |
BarrelHoles_ColorBase.BurnItemsInFireplace |
— | Trader (cond) |
BarrelHoles_ColorBase.CalcAndSetQuantity |
— | Trader (cond) |
BarrelHoles_ColorBase.CanPutIntoHands |
T2 | Trader (cond) |
BarrelHoles_ColorBase.DeferredInit |
— | Trader |
BarrelHoles_ColorBase.SpendFireConsumable |
— | Trader (cond) |
Barrel_ColorBase.OnWasAttached |
— | RaG_Core (cond) |
BaseBuildingBase.EEItemAttached |
T2 | Community-Online-Tools |
BaseBuildingBase.EEItemDetached |
T2 | Community-Online-Tools |
BaseBuildingBase.OnPartBuiltClient |
— | Community-Online-Tools |
BaseBuildingBase.OnPartDestroyedClient |
— | Community-Online-Tools |
BaseBuildingBase.OnPartDismantledClient |
— | Community-Online-Tools |
BatteryCharger.OnWorkStart |
— | DayZ-Expansion-Core |
BatteryCharger.OnWorkStop |
— | DayZ-Expansion-Core |
BearTrap.Expansion_GetAmmoTypes |
— | DayZ-Expansion-Core ✂ |
BearTrap.Expansion_IsMechanicalTrap |
— | DayZ-Expansion-Core ✂ |
BearTrap.SetActions |
T2 | Community-Online-Tools |
BleedingSourcesManagerBase.CanAddBleedingSource |
— | DayZ-Expansion-Core (cond) |
BleedingSourcesManagerServer.ProcessHit |
— | DayZ-Expansion-AI (cond) |
BloodLoss.OnUpdateClient |
— | DayZ-Expansion-AI (cond) |
BloodNotfr.DisplayTendency |
— | Community-Online-Tools |
BloodNotfr.GetObservedValue |
— | Community-Online-Tools |
Blowtorch.OnWorkStop |
— | DayZ-Expansion-Core |
BoatScript.EEHealthLevelChanged |
T2 | Community-Online-Tools |
BoatScript.EEOnDamageCalculated |
— | Community-Online-Tools |
BoatScript.OnDebugSpawn |
— | Community-Online-Tools ✂ |
BoatScript.OnDriverEnter |
— | Community-Online-Tools |
BoatScript.OnEngineStart |
— | Trader |
BoatScript.OnStoreLoad |
T3 | CF |
BoatScript.OnStoreSave |
T3 | CF |
BoatScript.SetActions |
T2 | FlipTransport |
Bottle_Base.COT_OnDebugSpawn |
— | Community-Online-Tools ✂ |
BuildingBase.AfterStoreLoad |
T3 | DayZ-Expansion-AI |
BuildingBase.DeferredInit |
— | DayZ-Expansion-AI |
BuildingBase.EEOnCECreate |
— | DayZ-Expansion-AI |
BuildingBase.EEOnDamageCalculated |
— | DayZ-Expansion-Core |
BuildingBase.Explode |
— | DayZ-Expansion-Core |
BuildingBase.NameOverride |
— | DayZ-Expansion-Core (cond) |
BuildingBase.OnDebugSpawn |
— | Community-Online-Tools ✂ |
BuildingBase.OnStoreLoad |
T3 | CF |
BuildingBase.OnStoreSave |
T3 | CF |
BuildingBase.OnVariablesSynchronized |
T2 | DayZ-Expansion-Core |
ButtstockBase.IsButtstock |
— | SNAFU Weapons ✂ |
CAContinuousCraft.Setup |
— | Community-Online-Tools |
CAContinuousEmpty.Setup |
— | Community-Online-Tools |
CAContinuousFill.Setup |
— | Community-Online-Tools |
CAContinuousFillBrakes.Setup |
— | Community-Online-Tools |
CAContinuousFillCoolant.Setup |
— | Community-Online-Tools |
CAContinuousFillFuel.Setup |
— | Community-Online-Tools |
CAContinuousFillOil.Setup |
— | Community-Online-Tools |
CAContinuousFillPowerGenerator.Setup |
— | Community-Online-Tools |
CAContinuousQuantity.Setup |
— | Community-Online-Tools |
CAContinuousRepeat.Setup |
— | Community-Online-Tools |
CAContinuousTime.Setup |
— | Community-Online-Tools |
CF_Date.Format |
— | DayZ-Expansion-Core (cond) |
CF_InputBindings.Update |
— | Community-Online-Tools (cond) |
CF_Localiser.Set |
— | DayZ-Expansion-Core ✂ |
CF_ModuleGame.EnableRPC |
— | DayZ-Expansion-Core (cond) |
CarDoor.EEHealthLevelChanged |
T2 | DayZ-Expansion-Vehicles |
CarDoor.Expansion_CarContactActivates |
— | DayZ-Expansion-Vehicles ✂ |
CarDoor.NameOverride |
— | DayZ-Expansion-Vehicles ✂ |
CarHud.Init |
— | DayZ-Expansion-Vehicles |
CarHud.RefreshVehicleHud |
— | DayZ-Expansion-Vehicles |
CarHud.ShowVehicleInfo |
— | DayZ-Expansion-Vehicles |
CarScript.CanBeTargetedByAI |
— | DayZ-Expansion-AI |
CarScript.CanDisplayAttachmentCategory |
— | Trader |
CarScript.CanDisplayAttachmentSlot |
T2 | Trader |
CarScript.DebugFreeAreaAtDoor |
— | DayZ-Expansion-Core ✂ |
CarScript.EEInit |
T3 | DayZ-Expansion-AI |
CarScript.EEItemDetached |
T2 | DayZ-Expansion-Core |
CarScript.GenerateCarHornAINoise |
— | DayZ-Expansion-AI |
CarScript.IsAreaAtDoorFree |
— | DayZ-Expansion-Core ✂ |
CarScript.OnDebugSpawn |
— | Community-Online-Tools ✂ |
CarScript.OnDriverEnter |
— | Community-Online-Tools |
CarScript.OnEngineStart |
— | Trader |
CarScript.OnUpdate |
T0 | FlipTransport |
CarScript.OnVariablesSynchronized |
T2 | DayZ-Expansion-Vehicles |
CarScript.SetActions |
T2 | FlipTransport |
CargoContainer.UpdateInterval |
— | RaG_Core |
CattleProd.OnWorkStart |
— | DayZ-Expansion-Core |
CattleProd.OnWorkStop |
— | DayZ-Expansion-Core |
CharacterCreationMenu.Refresh |
— | DayZ-Expansion-Core |
Chemlight_ColorBase.OnWorkStart |
— | DayZ-Expansion-Core |
Chemlight_ColorBase.OnWorkStop |
— | DayZ-Expansion-Core |
Chemlight_ColorBase.eAI_GetNightVisibility |
— | DayZ-Expansion-AI ✂ |
CivSedanWheel.OnWasDetached |
— | DayZ-Expansion-Vehicles |
CivilianSedan.ExpansionGetWheelType |
— | DayZ-Expansion-Vehicles ✂ |
CivilianSedan.OnDebugSpawn |
— | DayZ-Expansion-Vehicles ✂ |
Clothing.CanPutInCargoClothingConditions |
— | RaG_Core (cond) |
Clothing.EECargoIn |
— | DayZ-Expansion-AI |
Clothing.EECargoMove |
— | DayZ-Expansion-AI |
Clothing.EECargoOut |
— | DayZ-Expansion-AI |
Clothing.Expansion_SwitchItemSelectionTextureEx |
— | DayZ-Expansion-Core |
Clothing.SmershException |
— | DayZ-Expansion-Core ✂ |
CodeLockComponent.CheckCodeRequest |
— | RaG_Core (cond) |
CodeLockComponent.OnRPC |
T2 | RaG_Core (cond) |
CodeLockComponent.ResetPIN |
— | RaG_Core (cond) |
CodeLockComponent.SetLockCode |
— | RaG_Core (cond) |
CodeLockComponent.SetLockState |
— | RaG_Core (cond) |
Construction.COT_GetParent |
— | Community-Online-Tools ✂ |
Construction.CanDestroyPart |
— | RaidSchedule - New and Improved |
ContainerWithCargoAndAttachments.OnShow |
— | DayZ-Expansion-Core (cond) |
ContainerWithCargoAndAttachments.SetEntity |
— | DayZ-Expansion-Core |
ContainerWithCargoAndAttachments.SetOpenState |
— | DayZ-Expansion-Core |
ContainerWithCargoAndAttachments.UpdateInterval |
— | RaG_Core |
ContaminatedArea_Base.eAI_IsDangerousToAI |
— | DayZ-Expansion-AI ✂ |
ContaminatedArea_Local.DeferredInit |
— | Trader (cond) |
CoughSymptom.OnGetActivatedServer |
— | DayZ-Expansion-AI |
CraftFenceKit.CanDo |
— | BaseBuildingPlus ✂ |
CraftWatchtowerKit.CanDo |
— | BaseBuildingPlus ✂ |
CreditsLoader.GetData |
— | CF ✂ |
DayZExpansion.SpectateAI |
— | DayZ-Expansion-AI ✂ |
DayZGame.Expansion_OnUpdate |
— | DayZ-Expansion-Core ✂ |
DayZGame.ExplosionEffectsEx |
— | DayZ-Expansion-AI |
DayZGame.IsDebugMonitor |
— | DayZ-Expansion-AI ✂ |
DayZGame.OnPostUpdate |
— | RaG_Core |
DayZGame.RegisterProfilesOptions |
— | Dabs Framework |
DayZGame.SetMissionPath |
— | Dabs Framework |
DayZPlayerCamera1stPersonVehicle.Expansion_GetUDAngles |
— | DayZ-Expansion-Vehicles ✂ |
DayZPlayerCamera1stPersonVehicle.OnActivate |
— | DayZ-Expansion-Vehicles |
DayZPlayerCamera1stPersonVehicle.OnUpdate |
T0 | DayZ-Expansion-Vehicles |
DayZPlayerCamera3rdPersonVehicle.Expansion_GetUDAngles |
— | DayZ-Expansion-Vehicles ✂ |
DayZPlayerCamera3rdPersonVehicle.OnActivate |
— | DayZ-Expansion-Vehicles |
DayZPlayerCamera3rdPersonVehicle.OnUpdate |
T0 | DayZ-Expansion-Vehicles |
DayZPlayerCommandDeathCallback.OnSimulationEnd |
— | DayZ-Expansion-Core |
DayZPlayerImplement.AddNoise |
— | DayZ-Expansion-AI |
DayZPlayerImplement.CanBeSkinned |
— | DayZ-Expansion-Core (cond) |
DayZPlayerImplement.CanBeTargetedByAI |
— | DayZ-Expansion-AI |
DayZPlayerImplement.EEHealthLevelChanged |
T2 | DayZ-Expansion-AI |
DayZPlayerImplement.EEItemAttached |
T2 | Community-Online-Tools |
DayZPlayerImplement.Expansion_CanBeDamaged |
— | DayZ-Expansion-AI |
DayZPlayerImplement.Expansion_GetEntityStorageAdditionalDataVersion |
— | DayZ-Expansion-AI ✂ |
DayZPlayerImplement.Expansion_Init |
— | DayZ-Expansion-AI |
DayZPlayerImplement.Expansion_IsAI |
— | DayZ-Expansion-AI ✂ |
DayZPlayerImplement.Expansion_OnEntityStorageAdditionalDataLoad |
— | DayZ-Expansion-AI |
DayZPlayerImplement.Expansion_OnEntityStorageAdditionalDataSave |
— | DayZ-Expansion-AI |
DayZPlayerImplement.IsInventoryVisible |
T2 | DayZ-Expansion-Core |
DayZPlayerImplement.NameOverride |
— | DayZ-Expansion-Core (cond) |
DayZPlayerImplement.OnDebugSpawn |
— | Community-Online-Tools ✂ |
DayZPlayerImplement.OnRPC |
T2 | Trader |
DayZPlayerImplement.OnStoreLoad |
T3 | CF |
DayZPlayerImplement.OnStoreSave |
T3 | CF |
DayZPlayerImplement.OnSyncJuncture |
— | DayZ-Expansion-Core |
DayZPlayerImplementFallDamage.HandleFallDamage |
— | DayZ-Expansion-Core (cond) |
DayZPlayerImplementThrowing.HandleThrowing |
— | DayZ-Expansion-Core (cond) |
DayZPlayerMeleeFightLogic_LightHeavy.Init |
— | DayZ-Expansion-Core (cond) |
DeCraftWoodenCrate.CanDo |
— | BaseBuildingPlus ✂ |
DeadFox.Expansion_IsMeleeWeapon |
— | DayZ-Expansion-AI ✂ |
DeafnessCompleteSymptom.OnGetActivatedClient |
— | DayZ-Expansion-AI (cond) |
DeafnessCompleteSymptom.OnGetDeactivatedClient |
— | DayZ-Expansion-AI (cond) |
Debug.DestroyAllShapes |
— | Dabs Framework ✂ |
Debug.DrawArrow |
— | Dabs Framework ✂ |
Debug.DrawBox |
— | Dabs Framework ✂ |
Debug.DrawBoxEx |
— | Dabs Framework ✂ |
Debug.DrawCone |
— | Dabs Framework ✂ |
Debug.DrawCube |
— | Dabs Framework ✂ |
Debug.DrawCylinder |
— | Dabs Framework ✂ |
Debug.DrawLine |
— | Dabs Framework ✂ |
Debug.DrawLines |
— | Dabs Framework ✂ |
Debug.DrawSphere |
— | Dabs Framework ✂ |
DebugMonitor.CalculateMapTile |
— | DayZ-Expansion-AI (cond) |
DebugMonitor.SetFramerate |
— | DayZ-Expansion-AI |
DebugMonitor.SetFramerateText |
— | DayZ-Expansion-AI (cond) |
DebugMonitor.Show |
— | Community-Online-Tools (cond) |
Defibrillator.OnWorkStart |
— | DayZ-Expansion-Core |
Defibrillator.OnWorkStop |
— | DayZ-Expansion-Core |
DigOutStashLambda.Execute |
— | DayZ-Expansion-Core ✂ |
DigitalCodeLock.AfterStoreLoad |
T3 | RaG_Core |
DigitalCodeLock.CanBeLocked |
— | RaG_Core |
DigitalCodeLock.CanDetachAttachment |
— | RaG_Core (cond) |
DigitalCodeLock.CanDetachCodeLock |
— | RaG_Core (cond) |
DigitalCodeLock.CanReleaseAttachment |
T2 | RaG_Core (cond) |
DigitalCodeLock.CanSetCode |
— | RaG_Core (cond) |
DigitalCodeLock.EEInit |
T3 | RaG_Core |
DigitalCodeLock.EEItemAttached |
T2 | RaG_Core |
DigitalCodeLock.EEItemDetached |
T2 | RaG_Core |
DigitalCodeLock.GetBatteryEnergy |
— | RaG_Core (cond) |
DigitalCodeLock.HasBattery |
— | RaG_Core (cond) |
DigitalCodeLock.HasEnergy |
— | RaG_Core (cond) |
DigitalCodeLock.HasValidParent |
— | RaG_Core (cond) |
DigitalCodeLock.IsPlayerOnBackside |
— | RaG_Core (cond) |
DigitalCodeLock.NeedBattery |
— | RaG_Core (cond) |
DigitalCodeLock.OnRPC |
T2 | RaG_Core (cond) |
DigitalCodeLock.OnVariablesSynchronized |
T2 | RaG_Core |
DigitalCodeLock.OnWasAttached |
— | RaG_Core |
DigitalCodeLock.OnWork |
— | RaG_Core (cond) |
DigitalCodeLock.OnWorkStart |
— | RaG_Core |
DigitalCodeLock.OnWorkStop |
— | RaG_Core (cond) |
DigitalCodeLock.ResetPIN |
— | RaG_Core (cond) |
DigitalCodeLock.SetActions |
T2 | RaG_Core |
DigitalCodeLock.StartItemSoundServer |
— | RaG_Core (cond) |
DigitalCodeLock.UnlockOnServer |
— | RaG_Core |
DigitalCodeLockUI.CodeResponse |
— | RaG_Core |
DigitalCodeLockUI.ConfirmCode |
— | RaG_Core |
DigitalCodeLockUI.KeyPress |
— | RaG_Core (cond) |
DigitalCodeLockUI.OnKeyDown |
— | RaG_Core |
DigitalCodeLockUI.SetTargetLock |
— | RaG_Core |
DigitalCodeLockUI.Update |
— | RaG_Core |
DrowningMdfr.CheckIsDrowning |
— | Community-Online-Tools (cond) |
EasterEgg.OnInventoryEnter |
T2 | DayZ-Expansion-Core |
EasterEgg.OnInventoryExit |
T2 | DayZ-Expansion-Core |
Edible_Base.ChangeFoodStage |
— | DayZ-Expansion-AI |
Edible_Base.ProcessDecay |
— | RaG_Core |
EffExhaustSmoke.Event_OnFrameUpdate |
— | DayZ-Expansion-Vehicles (cond) |
EffExhaustSmoke.Expansion_SetParticleStateHelicopter |
— | DayZ-Expansion-Vehicles ✂ |
EffExhaustSmoke.Expansion_SetRotorSpeed |
— | DayZ-Expansion-Vehicles ✂ |
EffectArea.EEInit |
T3 | Community-Online-Tools |
EffectArea.InitZoneServer |
— | DayZ-Expansion-AI |
EffectArea.OnPlayerEnterServer |
— | DayZ-Expansion-AI |
EffectArea.OnPlayerExitServer |
— | DayZ-Expansion-AI |
EffectArea.OnVariablesSynchronized |
T2 | DayZ-Expansion-AI |
EmoteConstructor.RegisterEmotes |
— | Dabs Framework |
EmoteDabbing.EmoteCondition |
— | Dabs Framework (cond) |
EmoteManager.CommitSuicide |
— | DayZ-Expansion-Core (cond) |
EmoteManager.CreateBleedingEffect |
— | DayZ-Expansion-Core (cond) |
EmoteManager.PlayEmote |
— | DayZ-Expansion-Core |
Environment.ProcessItemsWetness |
— | Community-Online-Tools (cond) |
ExpansionAirdropContainerBase.EEDelete |
T3 | Community-Online-Tools |
ExpansionAirdropContainerBase.EEInit |
T3 | Community-Online-Tools |
ExpansionBarbedWire.CreateTargetInformation |
— | DayZ-Expansion-AI ✂ |
ExpansionBarbedWire.Expansion_IsDanger |
— | DayZ-Expansion-AI ✂ |
ExpansionContaminatedArea.EEDelete |
T3 | Community-Online-Tools |
ExpansionContaminatedArea.EEInit |
T3 | Community-Online-Tools |
ExpansionESPModificationModule.OnInit |
T3 | DayZ-Expansion-Vehicles |
ExpansionSettings.ServerInit |
— | DayZ-Expansion-AI |
ExpansionVehicle.CanBeDamaged |
— | DayZ-Expansion-Vehicles (cond) |
ExpansionVehicle.DeferredInit |
— | DayZ-Expansion-Vehicles |
ExpansionVehicle.GetLockState |
— | DayZ-Expansion-Vehicles ✂ |
ExpansionVehicle.Init |
— | DayZ-Expansion-Vehicles ✂ |
ExpansionVehicle.IsLocked |
— | DayZ-Expansion-Vehicles ✂ |
ExpansionVehicle.OnCECreate |
— | DayZ-Expansion-Vehicles |
ExpansionVehicle.OnDoorClosed |
— | DayZ-Expansion-Vehicles ✂ |
ExpansionVehicle.OnDoorOpened |
— | DayZ-Expansion-Vehicles ✂ |
ExpansionVehicle.ResetKeyPairing |
— | DayZ-Expansion-Vehicles ✂ |
ExpansionVehicle.SetLockState |
— | DayZ-Expansion-Vehicles ✂ |
ExpansionWorld.FirearmEffects |
— | DayZ-Expansion-AI |
ExpansionWorld.FixAIFirearmFX |
— | DayZ-Expansion-AI ✂ |
ExpansionWorld.OnFinish |
— | DayZ-Expansion-AI |
ExpansionWorld.OnStart |
— | DayZ-Expansion-AI |
ExpansionWorld.eAI_OnUpdate |
— | DayZ-Expansion-AI ✂ |
ExplosivesBase.CreateTargetInformation |
— | DayZ-Expansion-AI ✂ |
ExplosivesBase.DeferredInit |
— | DayZ-Expansion-AI |
ExplosivesBase.Expansion_GetAmmoTypes |
— | DayZ-Expansion-Core ✂ |
ExplosivesBase.Expansion_IsDanger |
— | DayZ-Expansion-Core ✂ |
Fence.CanOpenFence |
— | Code Lock (cond) |
Fence.CanReceiveAttachment |
T2 | Code Lock (cond) |
Fence.EEOnDamageCalculated |
— | RaidSchedule - New and Improved ✂ |
Fence.Expansion_OnPartBuiltServer |
— | DayZ-Expansion-Core |
Fence.OnPartDestroyedServer |
— | Code Lock |
Fence.OnPartDismantledServer |
— | Code Lock |
Fence.SetActions |
T2 | Code Lock |
FeverBlurSymptom.OnGetDeactivatedClient |
— | DayZ-Expansion-AI (cond) |
FeverBlurSymptom.OnUpdateClient |
— | DayZ-Expansion-AI (cond) |
FirefighterAxe.SetActions |
T2 | RaG_BaseItems |
FireworksBase.OnInventoryEnter |
T2 | DayZ-Expansion-Core |
FishingRod_Base_New.SetActions |
T2 | RaG_BaseItems |
FlammableBase.OnSwitchOff |
— | DayZ-Expansion-AI |
FlammableBase.OnSwitchOn |
— | DayZ-Expansion-AI |
FlammableBase.eAI_GetNightVisibility |
— | DayZ-Expansion-AI ✂ |
Flashlight.OnWorkStart |
— | DayZ-Expansion-Core |
Flashlight.OnWorkStop |
— | DayZ-Expansion-Core |
Flashlight.eAI_GetNightVisibility |
— | DayZ-Expansion-AI ✂ |
GPSReceiver.OnWorkStart |
— | DayZ-Expansion-Core |
GPSReceiver.OnWorkStop |
— | DayZ-Expansion-Core |
GardenLime.SetActions |
T2 | RaG_BaseItems |
GesturesMenu.GetGestureItems |
— | Dabs Framework |
GesturesMenu.OnMenuRelease |
— | Dabs Framework |
Grenade_Base.Expansion_IsLive |
— | DayZ-Expansion-Core ✂ |
Grenade_Base.InitiateExplosion |
— | Trader (cond) |
Grenade_ChemGas.OnExplode |
— | Trader (cond) |
HMP3Symptom.OnGetActivatedClient |
— | DayZ-Expansion-AI (cond) |
HMP3Symptom.OnGetDeactivatedClient |
— | DayZ-Expansion-AI (cond) |
HMP3Symptom.OnUpdateClient |
— | DayZ-Expansion-AI (cond) |
Hacksaw.SetActions |
T2 | Code Lock |
HandsHeader.UpdateInterval |
— | DayZ-Expansion-Core |
HatchbackWheel.OnWasDetached |
— | DayZ-Expansion-Vehicles |
Hatchback_02.ExpansionGetWheelType |
— | DayZ-Expansion-Vehicles ✂ |
Hatchback_02.OnDebugSpawn |
— | DayZ-Expansion-Vehicles ✂ |
Hatchback_02_Wheel.OnWasDetached |
— | DayZ-Expansion-Vehicles |
Hatchet.SetActions |
T2 | RaG_BaseItems |
Header.SetItemPreview |
— | DayZ-Expansion-Core |
Headtorch_ColorBase.eAI_GetNightVisibility |
— | DayZ-Expansion-AI ✂ |
HealthNotfr.DisplayTendency |
— | Community-Online-Tools |
HealthNotfr.GetObservedValue |
— | Community-Online-Tools |
HeartbeatNotfr.DisplayBadge |
— | Community-Online-Tools |
Heatpack.OnWorkStart |
— | DayZ-Expansion-Core |
Heatpack.OnWorkStop |
— | DayZ-Expansion-Core |
HelicopterScript.OnStoreLoad |
T3 | CF |
HelicopterScript.OnStoreSave |
T3 | CF |
Hologram.GetProjectionName |
— | RaG_Core (cond) |
Hologram.RefreshVisual |
— | RaG_Core (cond) |
Hologram.SetProjectionPosition |
— | RaG_Core |
HungerNotfr.DisplayTendency |
— | Community-Online-Tools |
HungerNotfr.GetObservedValue |
— | Community-Online-Tools |
HuntingOptic.CanPutAsAttachment |
— | SNAFU Weapons |
ImprovisedExplosive.COT_OnDebugSpawn |
— | Community-Online-Tools ✂ |
ImprovisedSuppressor.CanPutAsAttachment |
— | SNAFU Weapons |
InjuredLegNotfr.DisplayBadge |
— | Community-Online-Tools |
InventoryQuickbar.GetQuickbarItemColor |
— | DayZ-Expansion-Vehicles |
ItemActionsWidget.SetWeaponQuantity |
— | SNAFU Weapons |
ItemBase.AreChildrenAccessible |
— | DayZ-Expansion-AI (cond) |
ItemBase.CF_OnStoreLoad |
— | DayZ-Expansion-Vehicles |
ItemBase.CF_OnStoreSave |
— | DayZ-Expansion-Vehicles |
ItemBase.CanBeCombined |
— | DayZ-Expansion-Core |
ItemBase.CanBeConsumed |
— | RaG_Core |
ItemBase.CanBeSplit |
— | DayZ-Expansion-Core |
ItemBase.CanDisplayAttachmentSlot |
T2 | DayZ-Expansion-Core ✂ |
ItemBase.CanLoadAttachment |
— | DayZ-Expansion-Core ✂ |
ItemBase.CanPutIntoHands |
T2 | DayZ-Expansion-Market |
ItemBase.CanReceiveAttachment |
T2 | DayZ-Expansion-Core (cond) |
ItemBase.CanRemoveFromCargo |
— | DayZ-Expansion-Market |
ItemBase.CanRemoveFromHands |
— | DayZ-Expansion-Market |
ItemBase.EEDelete |
T3 | Community-Online-Tools |
ItemBase.EEInit |
T3 | Community-Online-Tools |
ItemBase.EEItemAttached |
T2 | DayZ-Expansion-AI |
ItemBase.EEItemDetached |
T2 | DayZ-Expansion-AI |
ItemBase.EEKilled |
T3 | DayZ-Expansion-AI |
ItemBase.EEOnAfterLoad |
T3 | DayZ-Expansion-Vehicles |
ItemBase.EOnContact |
— | DayZ-Expansion-AI ✂ |
ItemBase.Expansion_CanObjectAttach |
— | DayZ-Expansion-Vehicles ✂ |
ItemBase.GetHiddenSelectionIndex |
— | DayZ-Expansion-Vehicles ✂ |
ItemBase.GetItemSize |
— | Dabs Framework ✂ |
ItemBase.IsInventoryVisible |
T2 | DayZ-Expansion-Vehicles |
ItemBase.IsServerCheck |
— | Community-Online-Tools |
ItemBase.MaxLifetimeRefreshCalc |
— | DayZ-Expansion-Core ✂ |
ItemBase.OnDebugSpawn |
— | Community-Online-Tools ✂ |
ItemBase.OnItemLocationChanged |
T2 | DayZ-Expansion-Vehicles |
ItemBase.OnPlacementComplete |
— | Community-Online-Tools |
ItemBase.OnQuantityChanged |
— | DayZ-Expansion-AI |
ItemBase.OnStoreSave |
T3 | CF |
ItemBase.OnSwitchOff |
— | DayZ-Expansion-AI |
ItemBase.OnSwitchOn |
— | DayZ-Expansion-AI |
ItemBase.OnVariablesSynchronized |
T2 | DayZ-Expansion-Vehicles |
ItemBase.OnWasAttached |
— | DayZ-Expansion-AI |
ItemBase.OnWasDetached |
— | DayZ-Expansion-AI |
JMCOTSideBarFooter.Init |
— | Community-Online-Tools |
JMESPMeta.CreateActions |
— | DayZ-Expansion-Vehicles |
JMESPModule.RegisterTypes |
— | Community-Online-Tools |
JMModuleBase.GetRPCMax |
— | Community-Online-Tools (cond) |
JMModuleBase.GetRPCMin |
— | Community-Online-Tools (cond) |
JMModuleBase.OnClientPermissionsUpdated |
— | Community-Online-Tools |
JMModuleBase.OnMissionStart |
T3 | Community-Online-Tools |
JMModuleBase.OnRPC |
T2 | Community-Online-Tools (cond) |
JMModuleConstructorBase.RegisterModules |
— | Community-Online-Tools |
JMModuleManager.InitModule |
— | Community-Online-Tools |
JMModuleManager.OnClientPermissionsUpdated |
— | Community-Online-Tools |
JMObjectSpawnerForm.OnCreate |
— | Community-Online-Tools |
JMPlayerForm.Click_ApplyStats |
— | DayZ-Expansion-AI |
JMPlayerForm.InitActionWidgetsIdentity |
— | Community-Online-Tools |
JMPlayerForm.InitActionWidgetsStats |
— | DayZ-Expansion-AI |
JMPlayerForm.OnClientPermissionsUpdated |
— | DayZ-Expansion-AI |
JMPlayerForm.OnCreate |
— | Community-Online-Tools |
JMPlayerForm.OnPlayerRow_RightClick |
— | Community-Online-Tools |
JMPlayerForm.PassesListFilters |
— | Community-Online-Tools (cond) |
JMPlayerForm.RefreshStats |
— | DayZ-Expansion-AI |
JMPlayerFormTabInventory.ShowInventoryContextMenu |
— | Community-Online-Tools |
JMPlayerInstance.OnReceiveStatus |
— | DayZ-Expansion-AI |
JMPlayerInstance.OnRecieveHealth |
— | DayZ-Expansion-AI |
JMPlayerInstance.OnSendHealth |
— | DayZ-Expansion-AI |
JMPlayerInstance.OnSendStatus |
— | DayZ-Expansion-AI |
JMPlayerInstance.Update |
— | DayZ-Expansion-AI |
JMPlayerModule.GetRPCMax |
— | DayZ-Expansion-AI ✂ |
JMPlayerModule.OnRPC |
T2 | DayZ-Expansion-AI |
JMPlayerModule.Server_EndSpectating |
— | DayZ-Expansion-AI |
JMPlayerModule.Server_OnStartSpectating |
— | DayZ-Expansion-AI |
JMPlayerModule.Server_StartSpectating |
— | DayZ-Expansion-AI |
JMTeleportForm.OnCreate |
— | Community-Online-Tools |
JMTeleportForm.RefreshMapMarkers |
— | Community-Online-Tools |
JMVehicleSpawnerSettings.Defaults |
— | DayZ-Expansion-Vehicles |
JMVehiclesMenu.GetVehicleTypeInfo |
— | DayZ-Expansion-Vehicles ✂ |
KeybindingElement.Reload |
— | CF |
KeybindingElementNew.GetLayoutName |
— | DayZ-Expansion-Core ✂ |
KeybindingsMenu.Init |
— | DayZ-Expansion-Core |
KeybindingsMenu.Refresh |
— | DayZ-Expansion-Core ✂ |
KitBase.COT_OnDebugSpawn |
— | Community-Online-Tools ✂ |
KitchenTimer.OnUpdate |
T0 | DayZ-Expansion-AI |
LandMineTrap.Expansion_IsExplosive |
— | DayZ-Expansion-Core ✂ |
Land_Underground_EntranceBase.Expansion_IsUndergroundEntrance |
— | DayZ-Expansion-AI ✂ |
Liquid.CanFillContainer |
— | RaG_Core |
Liquid.CanTransfer |
— | RaG_Core |
Liquid.FillContainer |
— | RaG_Core (cond) |
Liquid.GetLiquidConfigProperty |
— | RaG_Core ✂ |
LoadingScreen.Show |
— | Bitterroot |
LoginQueueBase.Show |
— | Bitterroot |
M4_T3NRDSOptic.CanPutAsAttachment |
— | SNAFU Weapons |
M68Optic.CanPutAsAttachment |
— | SNAFU Weapons |
MagazineStorage.SetActions |
T2 | RaG_BaseItems |
MaskBase.ConsumeQuantity |
— | DayZ-Expansion-AI (cond) |
Megaphone.OnWorkStart |
— | DayZ-Expansion-Core |
Megaphone.OnWorkStop |
— | DayZ-Expansion-Core |
MetalWire.UpdateAllSelections |
— | DayZ-Expansion-Vehicles |
MiscGameplayFunctions.BuildCondition |
— | BaseBuildingPlus ✂ |
MiscGameplayFunctions.ComplexBuildCollideCheckClient |
— | BaseBuildingPlus ✂ |
MiscGameplayFunctions.GetHeadingAngle |
— | DayZ-Expansion-AI ✂ |
MiscGameplayFunctions.GetHeadingVector |
— | DayZ-Expansion-AI ✂ |
MissionBase.CF_IsLoaded |
— | CF ✂ |
MissionBase.OnInit |
T3 | Dabs Framework |
MissionServer.AfterHiveInit |
— | DayZ Editor Loader |
MissionServer.InvokeOnDisconnect |
T3 | CF |
MissionServer.OnClientNewEvent |
T3 | CF |
MissionServer.OnClientPrepareEvent |
— | CF |
MissionServer.ShouldPlayerBeKilled |
— | Community-Online-Tools |
MissionServer.SyncRespawnModeInfo |
— | DayZ-Expansion-AI (cond) |
MissionServer.TickScheduler |
T0 | DayZ-Expansion-AI ✂ |
MissionServer.eAI_GetPlayers |
— | DayZ-Expansion-AI ✂ |
ModItemRegisterCallbacks.RegisterCustom |
— | CF |
ModLoader.GetMods |
— | CF ✂ |
ModLoader.LoadMods |
— | CF ✂ |
ModStructure.GetDebugName |
— | CF |
ModStructure.GetModActionURL |
— | CF ✂ |
ModStructure.GetModLogo |
— | CF ✂ |
ModStructure.GetModLogoOver |
— | CF ✂ |
ModStructure.GetModLogoSmall |
— | CF ✂ |
ModStructure.GetModName |
— | CF ✂ |
ModStructure.GetModOverview |
— | CF ✂ |
ModStructure.GetModToltip |
— | CF ✂ |
ModifierBase.ResetLastTickTime |
— | DayZ-Expansion-AI |
ModifierBase.Tick |
T0 | DayZ-Expansion-AI (cond) |
ModifiersManager.ActivateModifier |
— | Community-Online-Tools (cond) |
ModifiersManager.Init |
— | Bitterroot |
ModifiersManager.SetModifiers |
— | DayZ-Expansion-AI |
MotorbikeScript.CanReceiveAttachment |
T2 | DayZ-Expansion-Vehicles |
MotorbikeScript.CanReleaseAttachment |
T2 | DayZ-Expansion-Vehicles |
MotorbikeScript.DamageCrew |
— | DayZ-Expansion-Vehicles |
MotorbikeScript.DeferredInit |
— | DayZ-Expansion-Core |
MotorbikeScript.EECargoIn |
— | DayZ-Expansion-Core |
MotorbikeScript.EECargoOut |
— | DayZ-Expansion-Core |
MotorbikeScript.EEDelete |
T3 | DayZ-Expansion-Core |
MotorbikeScript.EEHealthLevelChanged |
T2 | Community-Online-Tools |
MotorbikeScript.EEHitBy |
T2 | DayZ-Expansion-Core |
MotorbikeScript.EEInit |
T3 | DayZ-Expansion-Core |
MotorbikeScript.EEItemAttached |
T2 | DayZ-Expansion-Vehicles |
MotorbikeScript.EEItemDetached |
T2 | DayZ-Expansion-Vehicles |
MotorbikeScript.EEOnAfterLoad |
T3 | DayZ-Expansion-Vehicles |
MotorbikeScript.EEOnCECreate |
— | DayZ-Expansion-Vehicles |
MotorbikeScript.EOnPostSimulate |
T1 | DayZ-Expansion-Vehicles ✂ |
MotorbikeScript.GetMomentum |
— | DayZ-Expansion-Vehicles |
MotorbikeScript.IsInventoryVisible |
T2 | DayZ-Expansion-Vehicles |
MotorbikeScript.NameOverride |
— | DayZ-Expansion-Vehicles ✂ |
MotorbikeScript.OnBeforeEngineStart |
— | DayZ-Expansion-Vehicles |
MotorbikeScript.OnContact |
— | DayZ-Expansion-Vehicles |
MotorbikeScript.OnDebugSpawn |
— | Community-Online-Tools ✂ |
MotorbikeScript.OnDriverEnter |
— | Community-Online-Tools |
MotorbikeScript.OnEngineStart |
— | DayZ-Expansion-Vehicles |
MotorbikeScript.OnEngineStop |
— | DayZ-Expansion-Vehicles |
MotorbikeScript.OnStoreSave |
T3 | CF |
MotorbikeScript.OnUpdate |
T0 | DayZ-Expansion-Vehicles |
MotorbikeScript.SetActions |
T2 | DayZ-Expansion-Core |
NVGoggles.Expansion_TryTurningOff |
— | DayZ-Expansion-AI ✂ |
NVGoggles.Expansion_TryTurningOn |
— | DayZ-Expansion-AI ✂ |
NVGoggles.eAI_GetNightVisibility |
— | DayZ-Expansion-AI ✂ |
NotificationRuntimeData.GetTitleText |
— | CF ✂ |
NotificationUI.AddNotification |
— | CF |
NotificationUI.RemoveNotification |
— | CF |
NotificationUI.UpdateTargetHeight |
— | CF |
OffroadHatchback.ExpansionGetWheelType |
— | DayZ-Expansion-Vehicles ✂ |
OffroadHatchback.OnDebugSpawn |
— | DayZ-Expansion-Vehicles ✂ |
OpenCan.Init |
— | SNAFU Weapons |
PPERequester_SandstormEffect.SetTargetIntensity |
— | Community-Online-Tools |
Paper.OnRPC |
T2 | Zens Notes |
Paper.SetActions |
T2 | Zens Notes |
Pen_ColorBase.SetActions |
T2 | Zens Notes |
PipeWrench.SetActions |
T2 | DayZ-Expansion-Vehicles |
PlantMaterial.CanDetachAttachment |
— | RaG_BaseItems (cond) |
PlantMaterial.CanPutAsAttachment |
— | RaG_BaseItems ✂ |
PlayerBase.AfterStoreLoad |
T3 | DayZ-Expansion-Vehicles |
PlayerBase.CommandHandler |
T1 | Community-Online-Tools (cond) |
PlayerBase.DropItem |
— | DayZ-Expansion-Core |
PlayerBase.EEItemAttached |
T2 | RaG_BeeHive |
PlayerBase.EEItemDetached |
T2 | RaG_BeeHive |
PlayerBase.EEItemIntoHands |
T2 | DayZ-Expansion-Core |
PlayerBase.Expansion_HasAdminToolGodMode |
— | DayZ-Expansion-Core ✂ |
PlayerBase.Expansion_HasAdminToolInvisibility |
— | DayZ-Expansion-Core ✂ |
PlayerBase.Expansion_IsHelper |
— | DayZ-Expansion-AI |
PlayerBase.Expansion_IsInSafeZone |
— | Trader (cond) |
PlayerBase.FormatSteamWebhook |
— | Community-Online-Tools (cond) |
PlayerBase.GetActions |
— | Dabs Framework ✂ |
PlayerBase.HeadingModel |
— | DayZ-Expansion-Vehicles |
PlayerBase.IsInVehicle |
— | DayZ-Expansion-AI (cond) |
PlayerBase.IsInventoryVisible |
T2 | DayZ-Expansion-Core |
PlayerBase.IsRestrained |
— | Community-Online-Tools |
PlayerBase.OnCommandClimbStart |
— | Community-Online-Tools |
PlayerBase.OnCommandFallStart |
— | Community-Online-Tools |
PlayerBase.OnCommandLadderStart |
— | Community-Online-Tools |
PlayerBase.OnCommandSwimFinish |
— | DayZ-Expansion-AI |
PlayerBase.OnCommandVehicleFinish |
— | Community-Online-Tools |
PlayerBase.OnCommandVehicleStart |
— | Community-Online-Tools |
PlayerBase.OnDisconnect |
— | DayZ-Expansion-Vehicles |
PlayerBase.OnDrawOptics2D |
— | Community-Online-Tools |
PlayerBase.OnEnterZone |
— | DayZ-Expansion-Core ✂ |
PlayerBase.OnExitZone |
— | DayZ-Expansion-Core ✂ |
PlayerBase.OnLand |
— | DayZ-Expansion-Vehicles |
PlayerBase.OnReconnect |
— | DayZ-Expansion-Core |
PlayerBase.OnRestrainChangeClient |
— | DayZ-Expansion-Core |
PlayerBase.OnRestrainStart |
— | DayZ-Expansion-Core |
PlayerBase.OnScheduledTick |
T1 | DayZ-Expansion-AI |
PlayerBase.OnStoreLoad |
T3 | DayZ-Expansion-Core (cond) |
PlayerBase.OnStoreLoadLifespan |
— | CF (cond) |
PlayerBase.OnStoreSave |
T3 | DayZ-Expansion-Core (cond) |
PlayerBase.OnUnconsciousStop |
— | DayZ-Expansion-Core |
PlayerBase.OnVariablesSynchronized |
T2 | Community-Online-Tools |
PlayerBase.OnVehicleSeatDriverLeft |
— | DayZ-Expansion-Vehicles |
PlayerBase.ProcessFeetDamageServer |
— | Community-Online-Tools (cond) |
PlayerBase.ProcessHandDamage |
— | Community-Online-Tools (cond) |
PlayerBase.RegisterTransportHit |
— | DayZ-Expansion-Vehicles (cond) |
PlayerBase.SetSuicide |
— | Trader |
PlayerBase.TryHideItemInHands |
— | DayZ-Expansion-Vehicles |
PlayerBase.eAI_IsLit |
— | DayZ-Expansion-AI ✂ |
PlayerBase.eAI_SetFactionTypeID |
— | DayZ-Expansion-AI |
Pliers.SetActions |
T2 | RaG_Core |
PluginAdminLog.GetPlayerPrefix |
— | DayZ-Expansion-AI |
PluginAdminLog.OnInit |
T3 | DayZ-Expansion-AI |
PluginAdminLog.OnPlacementComplete |
— | Community-Online-Tools |
PluginAdminLog.PlayerList |
— | Community-Online-Tools |
PluginDeveloper.TeleportAtCursor |
— | Community-Online-Tools |
PluginDeveloper.ToggleFreeCamera |
— | Community-Online-Tools |
PluginDeveloper.ToggleFreeCameraBackPos |
— | Community-Online-Tools |
PluginDiagMenu.OnRPC |
T2 | Dabs Framework |
PluginDiagMenuClient.OnRPC |
T2 | DayZ-Expansion-AI |
PluginDiagMenuClient.RegisterModdedDiags |
— | Dabs Framework |
PluginManager.RegisterPluginDebug |
— | DayZ-Expansion-Core (cond) |
PluginRecipesManagerBase.RegisterRecipies |
— | SNAFU Weapons |
PluginTransmissionAgents.InjectAgentsWithPlayer |
— | Trader (cond) |
PluginTransmissionAgents.InjectAgentsWithPlayerCount |
— | Trader (cond) |
PokeHolesBarrel.CanDo |
— | RaG_BaseItems (cond) |
PortableGasLamp.OnWorkStart |
— | DayZ-Expansion-Core |
PortableGasLamp.OnWorkStop |
— | DayZ-Expansion-Core |
PortableGasStove.COT_OnDebugSpawn |
— | Community-Online-Tools ✂ |
PortableGasStove.EEItemAttached |
T2 | RaG_BeeHive |
PortableGasStove.EEItemDetached |
T2 | RaG_BeeHive |
PortableGasStove.OnWorkStop |
— | DayZ-Expansion-Core |
PortableGasStove.RemoveCookingAudioVisuals |
— | RaG_BeeHive ✂ |
PowerGeneratorBase.OnWorkStart |
— | DayZ-Expansion-Core |
PowerGeneratorBase.OnWorkStop |
— | DayZ-Expansion-Core |
PoweredOptic_Base.OnWorkStart |
— | DayZ-Expansion-Core |
PoweredOptic_Base.OnWorkStop |
— | DayZ-Expansion-Core |
PropertyModifiers.UpdateModifiers |
— | DayZ-Expansion-AI |
PumpkinSeedsPack.SetActions |
T2 | RaG_BaseItems |
Radio.OnWorkStop |
— | DayZ-Expansion-Core |
RainProcurementComponentBase.GetBaseLiquidAmount |
— | RaG_BaseItems (cond) |
Rangefinder.OnWorkStart |
— | DayZ-Expansion-Core |
Rangefinder.OnWorkStop |
— | DayZ-Expansion-Core |
Raycaster.OnWorkStart |
— | DayZ-Expansion-Core |
Raycaster.OnWorkStop |
— | DayZ-Expansion-Core |
Rebuilding.COT_BuildParts |
— | Community-Online-Tools ✂ |
Rebuilding.COT_BuildRequiredParts |
— | Community-Online-Tools ✂ |
Rebuilding.COT_DismantleParts |
— | Community-Online-Tools ✂ |
Rebuilding.COT_DismantleRequiredParts |
— | Community-Online-Tools ✂ |
Rebuilding.COT_RepairPart |
— | Community-Online-Tools ✂ |
Rebuilding.COT_RepairParts |
— | Community-Online-Tools ✂ |
ReflexOptic.CanPutAsAttachment |
— | SNAFU Weapons |
Refridgerator.OnWorkStart |
— | DayZ-Expansion-Core |
Refridgerator.OnWorkStop |
— | DayZ-Expansion-Core |
ReplaceAndDestroyLambda.CopyOldPropertiesToNew |
— | DayZ-Expansion-Core |
Roadflare.OnWorkStart |
— | DayZ-Expansion-Core |
Roadflare.OnWorkStop |
— | DayZ-Expansion-Core |
Roadflare.eAI_GetNightVisibility |
— | DayZ-Expansion-AI ✂ |
Screwdriver.SetActions |
T2 | RaG_Core |
Sedan_02.ExpansionGetWheelType |
— | DayZ-Expansion-Vehicles ✂ |
Sedan_02.OnDebugSpawn |
— | DayZ-Expansion-Vehicles ✂ |
Sedan_02_Wheel.OnWasDetached |
— | DayZ-Expansion-Vehicles |
Shovel.SetActions |
T2 | RaG_BaseItems |
SledgeHammer.SetActions |
T2 | RaG_BeeHive |
SmokeGrenadeBase.Expansion_IsExplosive |
— | DayZ-Expansion-Core ✂ |
SmokeGrenadeBase.OnExplode |
— | DayZ-Expansion-Core (cond) |
SmokeGrenadeBase.OnWorkStart |
— | DayZ-Expansion-Core |
SmokeGrenadeBase.OnWorkStop |
— | DayZ-Expansion-Core |
SpookyArea.eAI_IsDangerousToAI |
— | DayZ-Expansion-AI ✂ |
Spotlight.OnWorkStart |
— | DayZ-Expansion-Core |
Spotlight.OnWorkStop |
— | DayZ-Expansion-Core |
StaminaHandler.DepleteStaminaEx |
— | DayZ-Expansion-AI (cond) |
StaminaHandler.StaminaProcessor_Ladder |
— | DayZ-Expansion-AI (cond) |
StaminaHandler.StaminaProcessor_Move |
— | DayZ-Expansion-AI (cond) |
StaminaHandler.StaminaProcessor_Swimming |
— | DayZ-Expansion-AI (cond) |
StanceIndicator.Update |
— | Community-Online-Tools (cond) |
Stone.SetActions |
T2 | BaseBuildingPlus |
StuffedNotfr.DisplayBadge |
— | Community-Online-Tools |
StunBaton.OnWorkStart |
— | DayZ-Expansion-Core |
StunBaton.OnWorkStop |
— | DayZ-Expansion-Core |
SwapOldAndNewMagazine.OnEntry |
— | DayZ-Expansion-AI (cond) |
SyncEvents.SendPlayerList |
— | DayZ-Expansion-Core ✂ |
TLRLight.OnWorkStart |
— | DayZ-Expansion-Core |
TLRLight.OnWorkStop |
— | DayZ-Expansion-Core |
TLRLight.eAI_GetNightVisibility |
— | DayZ-Expansion-AI ✂ |
TabberUI.AddTab |
— | DayZ-Expansion-Core ✂ |
TentBase.CanDisplayAttachmentCategory |
— | Code Lock (cond) |
TentBase.CanReceiveAttachment |
T2 | Code Lock (cond) |
TentBase.CanReceiveItemIntoCargo |
T2 | Code Lock (cond) |
TentBase.CanReleaseCargo |
— | Code Lock (cond) |
TentBase.SetActions |
T2 | Code Lock |
ThermalBiasHandler.OnStoreLoad |
T3 | DayZ-Expansion-Core (cond) |
ThirstNotfr.DisplayTendency |
— | Community-Online-Tools |
ThirstNotfr.GetObservedValue |
— | Community-Online-Tools |
Torch.OnWorkStart |
— | DayZ-Expansion-Core |
Torch.OnWorkStop |
— | DayZ-Expansion-Core |
TransferValues.CheckBlood |
— | Community-Online-Tools |
TransferValues.CheckHealth |
— | Community-Online-Tools |
TransferValues.ReceiveValue |
— | Community-Online-Tools |
TransmitterBase.OnWorkStart |
— | DayZ-Expansion-Core |
TransmitterBase.OnWorkStop |
— | DayZ-Expansion-Core |
TrapBase.COT_OnDebugSpawn |
— | Community-Online-Tools ✂ |
TrapBase.CreateTargetInformation |
— | DayZ-Expansion-AI ✂ |
TrapBase.EEHitBy |
T2 | DayZ-Expansion-AI |
TrapBase.Expansion_IsDanger |
— | DayZ-Expansion-Core ✂ |
TrapBase.SetActions |
T2 | Community-Online-Tools |
TripwireTrap.Expansion_GetAmmoTypes |
— | DayZ-Expansion-Core ✂ |
TripwireTrap.Expansion_IsExplosive |
— | DayZ-Expansion-Core ✂ |
TripwireTrap.Expansion_IsMechanicalTrap |
— | DayZ-Expansion-Core ✂ |
TripwireTrap.OnInventoryEnter |
T2 | DayZ-Expansion-Core |
TruckBattery.EEItemDetached |
T2 | BaseBuildingPlus |
Truck_01_Base.ExpansionGetWheelType |
— | DayZ-Expansion-Vehicles ✂ |
Truck_01_Wheel.OnWasDetached |
— | DayZ-Expansion-Vehicles |
Truck_01_WheelDouble.OnWasDetached |
— | DayZ-Expansion-Vehicles |
UndergroundHandlerClient.OnUndergroundPresenceUpdate |
— | Community-Online-Tools |
UndergroundHandlerClient.UpdateNVGRequester |
— | Community-Online-Tools |
UniversalLight.CanPutAsAttachment |
— | SNAFU Weapons (cond) |
UniversalLight.InitAttachmentsSlotsToCheck |
— | SNAFU Weapons |
UniversalLight.OnWorkStart |
— | DayZ-Expansion-Core |
UniversalLight.OnWorkStop |
— | DayZ-Expansion-Core |
UniversalLight.eAI_GetNightVisibility |
— | DayZ-Expansion-AI ✂ |
VONManagerImplementation.HandleInput |
— | Trader (cond) |
VONManagerImplementation.OnEvent |
— | Community-Online-Tools |
VONManagerImplementation.SetInSafeZone |
— | Trader ✂ |
VPPAdminHud.DefineButtons |
— | FlipTransport |
VehicleContactData.SetData |
— | DayZ-Expansion-Vehicles |
VehicleLightsComponent.EnableLight |
— | DayZ-Expansion-Vehicles (cond) |
VehicleLightsComponent.SetSelectionMaterial |
— | DayZ-Expansion-Vehicles (cond) |
VicinityItemManager.AddVicinityItems |
— | DayZ-Expansion-Core |
VicinityItemManager.IsObstructed |
— | BaseBuildingPlus (cond) |
VomitSymptom.OnAnimationStart |
— | DayZ-Expansion-AI |
WarmthNotfr.DetermineLevelEx |
— | Community-Online-Tools |
WarmthNotfr.GetObservedValue |
— | Community-Online-Tools |
Watchtower.EEOnDamageCalculated |
— | RaidSchedule - New and Improved ✂ |
WeaponAttachMagazine.OnEntry |
— | DayZ-Expansion-AI (cond) |
WeaponFSM.ValidateAndRepairHelper |
— | DayZ-Expansion-Core ✂ |
WeaponFire.OnEntry |
— | DayZ-Expansion-AI (cond) |
WeaponFireAndChamberNext.OnUpdate |
T0 | DayZ-Expansion-AI (cond) |
WeaponFireMultiMuzzle.OnEntry |
— | DayZ-Expansion-AI (cond) |
WeaponFireToJam.OnEntry |
— | DayZ-Expansion-AI (cond) |
WeaponFireWithEject.OnEntry |
— | DayZ-Expansion-AI (cond) |
WeaponManager.CanFire |
— | Trader (cond) |
WeaponStableState.SyncAnimState |
— | DayZ-Expansion-Core (cond) |
WeaponStartAction.eAI_Vanilla_OnEntry |
— | DayZ-Expansion-AI |
WeaponUnjamming_Start.OnUpdate |
T0 | DayZ-Expansion-AI (cond) |
Weapon_Base.AfterStoreLoad |
T3 | DayZ-Expansion-Core |
Weapon_Base.COT_OnDebugSpawn |
— | Community-Online-Tools |
Weapon_Base.CanReceiveAttachment |
T2 | Bitterroot (cond) |
Weapon_Base.EEItemAttached |
T2 | DayZ-Expansion-Core |
Weapon_Base.EEItemDetached |
T2 | DayZ-Expansion-Core |
Weapon_Base.EEParentedFrom |
— | DayZ-Expansion-AI |
Weapon_Base.EEParentedTo |
— | DayZ-Expansion-AI |
Weapon_Base.Expansion_GetAnyLightOrNVG |
— | DayZ-Expansion-AI ✂ |
Weapon_Base.Expansion_GetDPS |
— | DayZ-Expansion-Core ✂ |
Weapon_Base.Expansion_TryTurningOffAnyLightOrNVG |
— | DayZ-Expansion-AI ✂ |
Weapon_Base.Expansion_TryTurningOnAnyLightOrNVG |
— | DayZ-Expansion-AI ✂ |
Weapon_Base.FillChamber |
— | Community-Online-Tools ✂ |
Weapon_Base.FillInnerMagazine |
— | Community-Online-Tools ✂ |
Weapon_Base.OnFireModeChange |
— | DayZ-Expansion-Core |
Weapon_Base.OnVariablesSynchronized |
T2 | DayZ-Expansion-Core |
Weapon_Base.ProcessWeaponAbortEvent |
— | DayZ-Expansion-AI (cond) |
Weapon_Base.ProcessWeaponEvent |
— | DayZ-Expansion-AI (cond) |
Weapon_Base.SetActions |
T2 | RaG_Core |
Weapon_Base.SpawnAttachedMagazine |
— | Community-Online-Tools ✂ |
Weapon_Base.eAI_IsSilent |
— | DayZ-Expansion-AI ✂ |
WoodAxe.SetActions |
T2 | RaG_BaseItems |
WoodBase.OnTreeCutDown |
— | DayZ-Expansion-Vehicles |
WoodenLog.SetActions |
T2 | RaG_BaseItems |
WoodenPlank.SetActions |
T2 | RaG_BaseItems |
WorldData.UpdateBaseEnvTemperature |
— | DayZ-Expansion-AI |
Wreck_Mi8_Crashed.AfterStoreLoad |
T3 | DayZ-Expansion-AI |
Wreck_Mi8_Crashed.EEOnCECreate |
— | DayZ-Expansion-AI |
Wreck_SantasSleigh.AfterStoreLoad |
T3 | DayZ-Expansion-AI |
Wreck_SantasSleigh.EEOnCECreate |
— | DayZ-Expansion-AI |
Wreck_UH1Y.AfterStoreLoad |
T3 | DayZ-Expansion-AI |
Wreck_UH1Y.EEOnCECreate |
— | DayZ-Expansion-AI |
Wrench.SetActions |
T2 | FlipTransport |
XmasLights.OnWorkStart |
— | DayZ-Expansion-Core |
XmasLights.OnWorkStop |
— | DayZ-Expansion-Core |
ZenConfigRegister.RegisterPreload |
— | Zens Notes |
ZmbM_Gamedev_Base.HandleMindStateChange |
— | DayZ-Expansion-AI |
ZombieBase.AfterStoreLoad |
T3 | DayZ-Expansion-Core |
ZombieBase.ChaseAttackLogic |
— | DayZ-Expansion-AI (cond) |
ZombieBase.EEDelete |
T3 | Community-Online-Tools |
ZombieBase.EEHealthLevelChanged |
T2 | DayZ-Expansion-AI |
ZombieBase.EEInit |
T3 | Community-Online-Tools |
ZombieBase.EOnContact |
— | DayZ-Expansion-AI ✂ |
ZombieBase.FightAttackLogic |
— | DayZ-Expansion-AI (cond) |
ZombieBase.FightLogic |
— | DayZ-Expansion-AI (cond) |
ZombieBase.NameOverride |
— | DayZ-Expansion-Core (cond) |
ZombieBase.OnStoreLoad |
T3 | CF |
ZombieBase.OnStoreSave |
T3 | CF |
ZombieMaleBase.EEInit |
T3 | Community-Online-Tools |
61 methods on client-only classes are not shown: a dedicated server never runs them.
A conflict shows that code is skipped, not that an author made a mistake — overhaul mods replace systems on purpose. Long chains are cheap: one link costs about 25 ns per dispatch. What costs frame time is the work inside each hook, which is why the badges are there. Everything here comes from the mods' code alone; nothing was measured on a server. Methodology.