← modperf

Stack composer

Started from STAR WARS: FRONTIER | Rebeldes contra o Império | Cooperativo: the 18 mods it publishes to the Steam server browser (as of 2026-10-22), put back into load order — servers publish the list last-loaded first. Mods loaded with -servermod= are never published, so they are not here; add them if you know them.

Your stack in load order, earliest first. Drag a row, or use the arrows, to reorder.

  1. 1 CF
  2. 2 Dabs Framework
  3. 3 DayZ-Expansion-Core
  4. 4 DayZ-Expansion-Navigation
  5. 5 DayZ-Expansion-AI
  6. 6 DayZ-Expansion-Market
  7. 7 AC-Mod-Pack
  8. 8 TP_Apoc_Mustang not analyzed
  9. 9 DayZ Editor Loader
  10. 10 BuilderItems
  11. 11 KENT FREE WEAPONS SCI-FI 15 Model not analyzed
  12. 12 Triumph Moving AI Convoy not analyzed
  13. 13 Admirals Parachute Mod
  14. 14 Airborne AI not analyzed
  15. 15 BS Patrol Helicopter not analyzed
  16. 16 BS Patrol Tank
  17. 17 VPPAdminTools
  18. 18 Community-Online-Tools
Edit as text

One Workshop id or URL per line, in load order. Up to 250 mods.

5 of 18 mods not analyzed yet — left out of the composition below. Open a mod's page to request its analysis.
Stall risks

File I/O on hot paths, timers created per event, and per-player-per-frame hooks across the stack. These can stall a frame regardless of the load figure. See all 59 below.

Mods silencing mods
4 conflicts

Across 113 server-side methods hooked by two or more mods. 2 more on client-only UI classes, listed separately.

Structural load
0.92% of a frame at 100 players

9.182 ms per second, all 13 mods combined. Hook dispatch and timers only — not what the hooks do inside. Methodology.

Who silences whom#

A later-loaded mod overrides a method without super(), so the earlier mod's code on that method — and vanilla's — never runs. Whether that is a bug or the whole point of the mod is the author's call; this shows the structure, not intent.

4 methods across 3 pairs. Read across: the mod on the left silences the mod at the top. Both in load order. 1   2–4   5–14   15+ methods
silences → 1CF3DayZ-Expansion-Core7AC-Mod-Pack all
3DayZ-Expansion-Core 1DayZ-Expansion-Core silences CF
1 method: 1 value
1
7AC-Mod-Pack 2AC-Mod-Pack silences DayZ-Expansion-Core
2 methods: 2 checks
2
18Community-Online-Tools 1Community-Online-Tools silences AC-Mod-Pack
1 method: 1 event
1
all 121 4
8TP_Apoc_Mustang Not analyzed, so what it silences is unknown. Queue it in the list above.
11KENT FREE WEAPONS SCI-FI 15 Model Not analyzed, so what it silences is unknown. Queue it in the list above.
12Triumph Moving AI Convoy Not analyzed, so what it silences is unknown. Queue it in the list above.
14Airborne AI Not analyzed, so what it silences is unknown. Queue it in the list above.
15BS Patrol Helicopter Not analyzed, so what it silences is unknown. Queue it in the list above.

The 3 pairs, largest first# ·

AC-Mod-PacksilencesDayZ-Expansion-Core2 methods
ItemBase.CanLoadAttachment check DayZ-Expansion-Core's conditions on this check no longer apply. AC-Mod-Pack.scripts.pbo::vqYNTRcqfALaCz\囔臜囔癫璺鳟颦鏖灞懿霾耱躜鳟\{DEBF2536-E1A8-4C59-B6A2-414586476AEA}\LPT1\9QQu4tBhW\0947138.c:1 ItemBase.CanReceiveAttachment check · T2 Vanilla's attachment rules and earlier mods' vetoes on this item are skipped. AC-Mod-Pack.scripts.pbo::vqYNTRcqfALaCz\囔臜囔癫璺鳟颦鏖灞懿霾耱躜鳟\{DEBF2536-E1A8-4C59-B6A2-414586476AEA}\LPT1\9QQu4tBhW\0947138.c:1
Community-Online-ToolssilencesAC-Mod-Pack1 method
ItemBase.OnDebugSpawn event AC-Mod-Pack's work on this event never runs. scripts.pbo::4_World\CommunityOnlineTools\Entities\ItemBase.c:111
DayZ-Expansion-CoresilencesCF1 method
NotificationRuntimeData.GetIcon value CF's value here is replaced. core_scripts.pbo::3_Game\DayZExpansion_Core\Client\Notifications\NotificationRuntimeData.c:29
2 conflicts on client-only classes (menus, HUD, notifications) — no server effect
  • NotificationSystem.GetNotificationData — DayZ-Expansion-Core silences CF
  • NotificationSystem.GetNotificationData — DayZ-Expansion-Core silences Dabs Framework

Hot hooks shared across the stack#

The engine calls the last-loaded mod first; each super() hands on to the mod before it, ending at vanilla. Badges show what each mod's override calls inside — that body work, not the chain itself, is what costs frame time.

DayZPlayerImplement.CommandHandler
about 30× per player per second
Community-Online-Tools then AC-Mod-Pack then DayZ-Expansion-AI then DayZ-Expansion-Core then vanilla
PlayerBase.CommandHandler
about 30× per player per second
Community-Online-Tools sometimes stops here then VPPAdminTools RPC send then vanilla
PlayerBase.OnScheduledTick
about 30× per player per second
Admirals Parachute Mod then DayZ-Expansion-AI then vanilla
DayZGame.OnUpdate
every server frame
Community-Online-Tools then VPPAdminTools then Admirals Parachute Mod then DayZ-Expansion-AI then DayZ-Expansion-Core sometimes stops here then CF then vanilla
AnimalBase.CommandHandler
every frame, per active instance
DayZ-Expansion-AI then DayZ-Expansion-Core then vanilla
MissionServer.OnUpdate
every server frame
Community-Online-Tools then CF then vanilla
ModifiersManager.OnScheduledTick
every frame, per active instance
Community-Online-Tools sometimes stops here then DayZ-Expansion-AI stops here then vanilla
ZombieBase.CommandHandler
every frame, per active instance
DayZ-Expansion-AI then DayZ-Expansion-Core then vanilla
ItemBase.EEItemLocationChanged
every inventory move
DayZ-Expansion-Market sometimes stops here then DayZ-Expansion-AI then vanilla
ItemBase.OnInventoryExit
every inventory move
Community-Online-Tools then DayZ-Expansion-AI then vanilla
TripwireTrap.EEItemAttached
every inventory move
DayZ-Expansion-AI then DayZ-Expansion-Core then vanilla
TripwireTrap.EEItemDetached
every inventory move
DayZ-Expansion-AI then DayZ-Expansion-Core then vanilla

Stall risks#

59 places where one mod's code can hold up a frame by itself, whatever the load figure says. Each is a pattern found in the code, not a measurement: how much it costs depends on what the hook does inside. Most severe first, then in load order.

DayZ-Expansion-Core
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ManBase\DayZPlayerImplement.c:260
DayZ-Expansion-AI
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\DayZPlayerImplement.c:660
DayZ-Expansion-AI
PlayerBase.OnScheduledTick
about 30× per player per second
Per-player, per-frame hook warning
ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\PlayerBase.c:205
AC-Mod-Pack
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
AC-Mod-Pack.scripts.pbo::VlOzyHFTsp\黧攮襻礴颧麟鑫鳝鑫颧巉夔镴癯髑鳓\eB8yQNLVt\{6D809377-6AF0-444B-8957-A3773F02200E}\COM6\EA84648.c:1
AC-Mod-Pack
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
AC-Mod-Pack.scripts.pbo::VlOzyHFTsp\黧攮襻礴颧麟鑫鳝鑫颧巉夔镴癯髑鳓\eB8yQNLVt\{6D809377-6AF0-444B-8957-A3773F02200E}\COM6\EA84648.c:1
AC-Mod-Pack
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
AC-Mod-Pack.scripts.pbo::VlOzyHFTsp\黧攮襻礴颧麟鑫鳝鑫颧巉夔镴癯髑鳓\eB8yQNLVt\{6D809377-6AF0-444B-8957-A3773F02200E}\COM6\EA84648.c:1
AC-Mod-Pack
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
AC-Mod-Pack.scripts.pbo::VlOzyHFTsp\黧攮襻礴颧麟鑫鳝鑫颧巉夔镴癯髑鳓\eB8yQNLVt\{6D809377-6AF0-444B-8957-A3773F02200E}\COM6\EA84648.c:1
AC-Mod-Pack
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
AC-Mod-Pack.scripts.pbo::VlOzyHFTsp\黧攮襻礴颧麟鑫鳝鑫颧巉夔镴癯髑鳓\eB8yQNLVt\{6D809377-6AF0-444B-8957-A3773F02200E}\COM6\EA84648.c:1
AC-Mod-Pack
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
AC-Mod-Pack.scripts.pbo::VlOzyHFTsp\黧攮襻礴颧麟鑫鳝鑫颧巉夔镴癯髑鳓\eB8yQNLVt\{6D809377-6AF0-444B-8957-A3773F02200E}\COM6\EA84648.c:1
AC-Mod-Pack
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
AC-Mod-Pack.scripts.pbo::VlOzyHFTsp\黧攮襻礴颧麟鑫鳝鑫颧巉夔镴癯髑鳓\eB8yQNLVt\{6D809377-6AF0-444B-8957-A3773F02200E}\COM6\EA84648.c:1
AC-Mod-Pack
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
AC-Mod-Pack.scripts.pbo::VlOzyHFTsp\黧攮襻礴颧麟鑫鳝鑫颧巉夔镴癯髑鳓\eB8yQNLVt\{6D809377-6AF0-444B-8957-A3773F02200E}\COM6\EA84648.c:1
AC-Mod-Pack
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
AC-Mod-Pack.scripts.pbo::VlOzyHFTsp\黧攮襻礴颧麟鑫鳝鑫颧巉夔镴癯髑鳓\eB8yQNLVt\{6D809377-6AF0-444B-8957-A3773F02200E}\COM6\EA84648.c:1
47 more
AC-Mod-Pack
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
AC-Mod-Pack.scripts.pbo::VlOzyHFTsp\黧攮襻礴颧麟鑫鳝鑫颧巉夔镴癯髑鳓\eB8yQNLVt\{6D809377-6AF0-444B-8957-A3773F02200E}\COM6\EA84648.c:1
AC-Mod-Pack
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
AC-Mod-Pack.scripts.pbo::VlOzyHFTsp\黧攮襻礴颧麟鑫鳝鑫颧巉夔镴癯髑鳓\eB8yQNLVt\{6D809377-6AF0-444B-8957-A3773F02200E}\COM6\EA84648.c:1
AC-Mod-Pack
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
AC-Mod-Pack.scripts.pbo::VlOzyHFTsp\黧攮襻礴颧麟鑫鳝鑫颧巉夔镴癯髑鳓\eB8yQNLVt\{6D809377-6AF0-444B-8957-A3773F02200E}\COM6\EA84648.c:1
AC-Mod-Pack
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
AC-Mod-Pack.scripts.pbo::VlOzyHFTsp\黧攮襻礴颧麟鑫鳝鑫颧巉夔镴癯髑鳓\eB8yQNLVt\{6D809377-6AF0-444B-8957-A3773F02200E}\COM6\EA84648.c:1
AC-Mod-Pack
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
AC-Mod-Pack.scripts.pbo::VlOzyHFTsp\黧攮襻礴颧麟鑫鳝鑫颧巉夔镴癯髑鳓\eB8yQNLVt\{6D809377-6AF0-444B-8957-A3773F02200E}\COM6\EA84648.c:1
AC-Mod-Pack
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
AC-Mod-Pack.scripts.pbo::VlOzyHFTsp\黧攮襻礴颧麟鑫鳝鑫颧巉夔镴癯髑鳓\eB8yQNLVt\{6D809377-6AF0-444B-8957-A3773F02200E}\COM6\EA84648.c:1
AC-Mod-Pack
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
AC-Mod-Pack.scripts.pbo::VlOzyHFTsp\黧攮襻礴颧麟鑫鳝鑫颧巉夔镴癯髑鳓\eB8yQNLVt\{6D809377-6AF0-444B-8957-A3773F02200E}\COM6\EA84648.c:1
AC-Mod-Pack
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
AC-Mod-Pack.scripts.pbo::VlOzyHFTsp\黧攮襻礴颧麟鑫鳝鑫颧巉夔镴癯髑鳓\eB8yQNLVt\{6D809377-6AF0-444B-8957-A3773F02200E}\COM6\EA84648.c:1
AC-Mod-Pack
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
AC-Mod-Pack.scripts.pbo::VlOzyHFTsp\黧攮襻礴颧麟鑫鳝鑫颧巉夔镴癯髑鳓\eB8yQNLVt\{6D809377-6AF0-444B-8957-A3773F02200E}\COM6\EA84648.c:1
AC-Mod-Pack
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
AC-Mod-Pack.scripts.pbo::VlOzyHFTsp\黧攮襻礴颧麟鑫鳝鑫颧巉夔镴癯髑鳓\eB8yQNLVt\{6D809377-6AF0-444B-8957-A3773F02200E}\COM6\EA84648.c:1
AC-Mod-Pack
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
AC-Mod-Pack.scripts.pbo::VlOzyHFTsp\黧攮襻礴颧麟鑫鳝鑫颧巉夔镴癯髑鳓\eB8yQNLVt\{6D809377-6AF0-444B-8957-A3773F02200E}\COM6\EA84648.c:1
AC-Mod-Pack
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
AC-Mod-Pack.scripts.pbo::VlOzyHFTsp\黧攮襻礴颧麟鑫鳝鑫颧巉夔镴癯髑鳓\eB8yQNLVt\{6D809377-6AF0-444B-8957-A3773F02200E}\COM6\EA84648.c:1
AC-Mod-Pack
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
AC-Mod-Pack.scripts.pbo::VlOzyHFTsp\黧攮襻礴颧麟鑫鳝鑫颧巉夔镴癯髑鳓\eB8yQNLVt\{6D809377-6AF0-444B-8957-A3773F02200E}\COM6\EA84648.c:1
AC-Mod-Pack
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
AC-Mod-Pack.scripts.pbo::VlOzyHFTsp\黧攮襻礴颧麟鑫鳝鑫颧巉夔镴癯髑鳓\eB8yQNLVt\{6D809377-6AF0-444B-8957-A3773F02200E}\COM6\EA84648.c:1
AC-Mod-Pack
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
AC-Mod-Pack.scripts.pbo::VlOzyHFTsp\黧攮襻礴颧麟鑫鳝鑫颧巉夔镴癯髑鳓\eB8yQNLVt\{6D809377-6AF0-444B-8957-A3773F02200E}\COM6\EA84648.c:1
AC-Mod-Pack
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
AC-Mod-Pack.scripts.pbo::VlOzyHFTsp\黧攮襻礴颧麟鑫鳝鑫颧巉夔镴癯髑鳓\eB8yQNLVt\{6D809377-6AF0-444B-8957-A3773F02200E}\COM6\EA84648.c:1
AC-Mod-Pack
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
AC-Mod-Pack.scripts.pbo::VlOzyHFTsp\黧攮襻礴颧麟鑫鳝鑫颧巉夔镴癯髑鳓\eB8yQNLVt\{6D809377-6AF0-444B-8957-A3773F02200E}\COM6\EA84648.c:1
AC-Mod-Pack
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
AC-Mod-Pack.scripts.pbo::VlOzyHFTsp\黧攮襻礴颧麟鑫鳝鑫颧巉夔镴癯髑鳓\eB8yQNLVt\{6D809377-6AF0-444B-8957-A3773F02200E}\COM6\EA84648.c:1
AC-Mod-Pack
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
AC-Mod-Pack.scripts.pbo::VlOzyHFTsp\黧攮襻礴颧麟鑫鳝鑫颧巉夔镴癯髑鳓\eB8yQNLVt\{6D809377-6AF0-444B-8957-A3773F02200E}\COM6\EA84648.c:1
AC-Mod-Pack
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
AC-Mod-Pack.scripts.pbo::VlOzyHFTsp\黧攮襻礴颧麟鑫鳝鑫颧巉夔镴癯髑鳓\eB8yQNLVt\{6D809377-6AF0-444B-8957-A3773F02200E}\COM6\EA84648.c:1
AC-Mod-Pack
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
AC-Mod-Pack.scripts.pbo::VlOzyHFTsp\黧攮襻礴颧麟鑫鳝鑫颧巉夔镴癯髑鳓\eB8yQNLVt\{6D809377-6AF0-444B-8957-A3773F02200E}\COM6\EA84648.c:1
AC-Mod-Pack
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
AC-Mod-Pack.scripts.pbo::VlOzyHFTsp\黧攮襻礴颧麟鑫鳝鑫颧巉夔镴癯髑鳓\eB8yQNLVt\{6D809377-6AF0-444B-8957-A3773F02200E}\COM6\EA84648.c:1
AC-Mod-Pack
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
AC-Mod-Pack.scripts.pbo::VlOzyHFTsp\黧攮襻礴颧麟鑫鳝鑫颧巉夔镴癯髑鳓\eB8yQNLVt\{6D809377-6AF0-444B-8957-A3773F02200E}\COM6\EA84648.c:1
AC-Mod-Pack
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
AC-Mod-Pack.scripts.pbo::VlOzyHFTsp\黧攮襻礴颧麟鑫鳝鑫颧巉夔镴癯髑鳓\eB8yQNLVt\{6D809377-6AF0-444B-8957-A3773F02200E}\COM6\EA84648.c:1
AC-Mod-Pack
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
AC-Mod-Pack.scripts.pbo::VlOzyHFTsp\黧攮襻礴颧麟鑫鳝鑫颧巉夔镴癯髑鳓\eB8yQNLVt\{6D809377-6AF0-444B-8957-A3773F02200E}\COM6\EA84648.c:1
AC-Mod-Pack
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
AC-Mod-Pack.scripts.pbo::VlOzyHFTsp\黧攮襻礴颧麟鑫鳝鑫颧巉夔镴癯髑鳓\eB8yQNLVt\{6D809377-6AF0-444B-8957-A3773F02200E}\COM6\EA84648.c:1
AC-Mod-Pack
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
AC-Mod-Pack.scripts.pbo::VlOzyHFTsp\黧攮襻礴颧麟鑫鳝鑫颧巉夔镴癯髑鳓\eB8yQNLVt\{6D809377-6AF0-444B-8957-A3773F02200E}\COM6\EA84648.c:1
AC-Mod-Pack
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
AC-Mod-Pack.scripts.pbo::VlOzyHFTsp\黧攮襻礴颧麟鑫鳝鑫颧巉夔镴癯髑鳓\eB8yQNLVt\{6D809377-6AF0-444B-8957-A3773F02200E}\COM6\EA84648.c:1
AC-Mod-Pack
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
AC-Mod-Pack.scripts.pbo::VlOzyHFTsp\黧攮襻礴颧麟鑫鳝鑫颧巉夔镴癯髑鳓\eB8yQNLVt\{6D809377-6AF0-444B-8957-A3773F02200E}\COM6\EA84648.c:1
AC-Mod-Pack
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
AC-Mod-Pack.scripts.pbo::VlOzyHFTsp\黧攮襻礴颧麟鑫鳝鑫颧巉夔镴癯髑鳓\eB8yQNLVt\{6D809377-6AF0-444B-8957-A3773F02200E}\COM6\EA84648.c:1
AC-Mod-Pack
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
AC-Mod-Pack.scripts.pbo::VlOzyHFTsp\黧攮襻礴颧麟鑫鳝鑫颧巉夔镴癯髑鳓\eB8yQNLVt\{6D809377-6AF0-444B-8957-A3773F02200E}\COM6\EA84648.c:1
AC-Mod-Pack
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
AC-Mod-Pack.scripts.pbo::VlOzyHFTsp\黧攮襻礴颧麟鑫鳝鑫颧巉夔镴癯髑鳓\eB8yQNLVt\{6D809377-6AF0-444B-8957-A3773F02200E}\COM6\EA84648.c:1
AC-Mod-Pack
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
AC-Mod-Pack.scripts.pbo::VlOzyHFTsp\黧攮襻礴颧麟鑫鳝鑫颧巉夔镴癯髑鳓\eB8yQNLVt\{6D809377-6AF0-444B-8957-A3773F02200E}\COM6\EA84648.c:1
AC-Mod-Pack
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
AC-Mod-Pack.scripts.pbo::VlOzyHFTsp\黧攮襻礴颧麟鑫鳝鑫颧巉夔镴癯髑鳓\eB8yQNLVt\{6D809377-6AF0-444B-8957-A3773F02200E}\COM6\EA84648.c:1
AC-Mod-Pack
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
AC-Mod-Pack.scripts.pbo::VlOzyHFTsp\黧攮襻礴颧麟鑫鳝鑫颧巉夔镴癯髑鳓\eB8yQNLVt\{6D809377-6AF0-444B-8957-A3773F02200E}\COM6\EA84648.c:1
AC-Mod-Pack
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
AC-Mod-Pack.scripts.pbo::VlOzyHFTsp\黧攮襻礴颧麟鑫鳝鑫颧巉夔镴癯髑鳓\eB8yQNLVt\{6D809377-6AF0-444B-8957-A3773F02200E}\COM6\EA84648.c:1
AC-Mod-Pack
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
AC-Mod-Pack.scripts.pbo::VlOzyHFTsp\黧攮襻礴颧麟鑫鳝鑫颧巉夔镴癯髑鳓\eB8yQNLVt\{6D809377-6AF0-444B-8957-A3773F02200E}\COM6\EA84648.c:1
AC-Mod-Pack
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
AC-Mod-Pack.scripts.pbo::VlOzyHFTsp\黧攮襻礴颧麟鑫鳝鑫颧巉夔镴癯髑鳓\eB8yQNLVt\{6D809377-6AF0-444B-8957-A3773F02200E}\COM6\EA84648.c:1
AC-Mod-Pack
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
AC-Mod-Pack.scripts.pbo::VlOzyHFTsp\黧攮襻礴颧麟鑫鳝鑫颧巉夔镴癯髑鳓\eB8yQNLVt\{6D809377-6AF0-444B-8957-A3773F02200E}\COM6\EA84648.c:1
AC-Mod-Pack
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
AC-Mod-Pack.scripts.pbo::VlOzyHFTsp\黧攮襻礴颧麟鑫鳝鑫颧巉夔镴癯髑鳓\eB8yQNLVt\{6D809377-6AF0-444B-8957-A3773F02200E}\COM6\EA84648.c:1
Admirals Parachute Mod
PlayerBase.OnScheduledTick
about 30× per player per second
Per-player, per-frame hook warning
AdmiralsParachuteMod.pbo::Scripts\4_World\Modded\PlayerBase.c:432
VPPAdminTools
PlayerBase.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
VPPAdminTools.pbo::4_World\VPPAdminTools\Entities\PlayerBase.c:401
VPPAdminTools
SurvivorBase.EOnFrame
about 30× per player per second
Per-player, per-frame hook warning
VPPAdminTools.pbo::4_World\VPPAdminTools\Entities\SurvivorBase.c:42
VPPAdminTools
SurvivorBase.EOnPostFrame
about 30× per player per second
Per-player, per-frame hook warning
VPPAdminTools.pbo::4_World\VPPAdminTools\Entities\SurvivorBase.c:61
Community-Online-Tools
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
scripts.pbo::4_World\CommunityOnlineTools\Entities\Player\DayZPlayerImplement.c:54
Community-Online-Tools
PlayerBase.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
scripts.pbo::4_World\CommunityOnlineTools\Entities\Player\PlayerBase.c:219
Community-Online-Tools
Timer created inside a hot hook heuristic
scripts.pbo::4_World\CommunityOnlineTools\Entities\Player\PlayerBase.c:375

Everything else#

All 113 server-side methods hooked by two or more mods

vanilla → earliest mod → … → latest mod (dispatch enters at the latest). struck = suppressed by a later chain break; ✂ = no super(); "(cond)" = super() only on some paths.

methodtierchain (load order)
ItemBase.CanLoadAttachment — vanilla → DayZ-Expansion-Core ✂ → AC-Mod-Pack ✂
ItemBase.CanReceiveAttachment T2 vanilla → DayZ-Expansion-Core (cond) → AC-Mod-Pack ✂
ItemBase.OnDebugSpawn — vanilla → AC-Mod-Pack → Community-Online-Tools ✂
NotificationRuntimeData.GetIcon — vanilla → CF ✂ → DayZ-Expansion-Core ✂
ActionConstructor.RegisterActions — vanilla → Dabs Framework → DayZ-Expansion-Core → DayZ-Expansion-AI → DayZ-Expansion-Market → AC-Mod-Pack → Admirals Parachute Mod → BS Patrol Tank → VPPAdminTools → Community-Online-Tools
PlayerBase.EEKilled T3 vanilla → DayZ-Expansion-Core → DayZ-Expansion-Navigation → DayZ-Expansion-AI → AC-Mod-Pack → Admirals Parachute Mod → BS Patrol Tank → VPPAdminTools → Community-Online-Tools
MissionServer.OnMissionStart T3 vanilla → CF → Dabs Framework → DayZ-Expansion-Core → DayZ-Expansion-AI → DayZ Editor Loader → VPPAdminTools → Community-Online-Tools
DayZGame.OnUpdate T0 vanilla → CF → DayZ-Expansion-Core (cond) → DayZ-Expansion-AI → Admirals Parachute Mod → VPPAdminTools → Community-Online-Tools
MissionServer.OnMissionFinish T3 vanilla → CF → DayZ-Expansion-Core → DayZ-Expansion-AI → VPPAdminTools → Community-Online-Tools
MissionServer.PlayerDisconnected T3 vanilla → CF → Dabs Framework → DayZ-Expansion-Core → DayZ-Expansion-AI → VPPAdminTools
PlayerBase.SetActions T2 vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI → DayZ-Expansion-Market → VPPAdminTools → Community-Online-Tools
DayZGame.OnRPC T2 vanilla → CF (cond) → Dabs Framework → DayZ-Expansion-Core (cond) → VPPAdminTools (cond)
DayZPlayerImplement.CommandHandler T1 vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI → AC-Mod-Pack → Community-Online-Tools
ExpansionSettings.Init — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Navigation → DayZ-Expansion-AI → DayZ-Expansion-Market
MissionServer.InvokeOnConnect T3 vanilla → CF → Dabs Framework → DayZ-Expansion-Core → DayZ-Expansion-AI
MissionServer.OnEvent — vanilla → CF → DayZ-Expansion-Core → VPPAdminTools → Community-Online-Tools (cond)
MissionServer.OnInit T3 vanilla → CF → Admirals Parachute Mod → BS Patrol Tank → VPPAdminTools
MissionServer.OnMissionLoaded — vanilla → CF → DayZ-Expansion-Core → DayZ-Expansion-AI → Community-Online-Tools
ModItemRegisterCallbacks.RegisterOneHanded — vanilla → CF → DayZ-Expansion-Core → DayZ-Expansion-Navigation → DayZ-Expansion-Market
PlayerBase.Init — vanilla → DayZ-Expansion-AI → Admirals Parachute Mod → VPPAdminTools → Community-Online-Tools
ActionDefibrilateTarget.ActionCondition T2 vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI → AC-Mod-Pack (cond)
AnimalBase.EEOnDamageCalculated — vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI → Community-Online-Tools
AreaExposureMdfr.OnActivate — vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-AI → VPPAdminTools (cond)
ItemBase.EEOnDamageCalculated — vanilla → DayZ-Expansion-AI → AC-Mod-Pack (cond) → Community-Online-Tools
ModItemRegisterCallbacks.RegisterTwoHanded — vanilla → CF → DayZ-Expansion-Core → Admirals Parachute Mod
PlayerBase.CanBeTargetedByAI — vanilla → DayZ-Expansion-AI (cond) → VPPAdminTools (cond) → Community-Online-Tools
PlayerBase.EEHitBy T2 vanilla → AC-Mod-Pack → BS Patrol Tank → Community-Online-Tools
PlayerBase.OnConnect — vanilla → DayZ-Expansion-Core → VPPAdminTools → Community-Online-Tools
PlayerBase.OnSelectPlayer — vanilla → CF → DayZ-Expansion-AI → Community-Online-Tools (cond)
PlayerBase.OnVariablesSynchronized T2 vanilla → Admirals Parachute Mod → VPPAdminTools → Community-Online-Tools
PluginAdminLog.PlayerHitBy — vanilla → DayZ-Expansion-AI (cond) → VPPAdminTools (cond) → Community-Online-Tools
PluginAdminLog.PlayerKilled — vanilla → DayZ-Expansion-AI (cond) → VPPAdminTools (cond) → Community-Online-Tools
PluginManager.Init — vanilla → Dabs Framework → VPPAdminTools → Community-Online-Tools
StaminaHandler.Update — vanilla → DayZ-Expansion-AI (cond) → AC-Mod-Pack → Community-Online-Tools (cond)
TransferValues.SendValue — vanilla → DayZ-Expansion-AI (cond) → VPPAdminTools → Community-Online-Tools
Weapon_Base.EEFired — vanilla → DayZ-Expansion-AI → VPPAdminTools → Community-Online-Tools
ZombieBase.EEHitBy T2 vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI → BS Patrol Tank
ZombieBase.EEOnDamageCalculated — vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI → Community-Online-Tools
ActionActivateTrap.ActionCondition T2 vanilla → DayZ-Expansion-Core (cond) → Community-Online-Tools
ActionCheckPulseTarget.ActionCondition T2 vanilla → DayZ-Expansion-Core → AC-Mod-Pack (cond)
ActionCollectBloodTarget.ActionCondition T2 vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI
ActionCollectSampleTarget.ActionCondition T2 vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI
ActionCoverHeadTarget.ActionCondition T2 vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Market (cond)
ActionForceConsume.ActionCondition T2 vanilla → DayZ-Expansion-Core → DayZ-Expansion-Market (cond)
ActionForceConsumeSingle.ActionCondition T2 vanilla → DayZ-Expansion-Core → DayZ-Expansion-Market (cond)
ActionGagTarget.ActionCondition T2 vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Market (cond)
ActionGiveBloodTarget.ActionCondition T2 vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI
ActionHandcuffTarget.ActionCondition T2 vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Market (cond)
ActionInjectTarget.ActionCondition T2 vanilla → DayZ-Expansion-Core → DayZ-Expansion-Market (cond)
ActionRestrainTarget.ActionCondition T2 vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Market (cond)
ActionShaveTarget.ActionCondition T2 vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Market (cond)
ActionTargetsCursor.GetActionDesc — vanilla → DayZ-Expansion-Core → Community-Online-Tools
ActionTargetsCursor.Update — vanilla → DayZ-Expansion-Core (cond) → AC-Mod-Pack
AnimalBase.CommandHandler T1 vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI
AnimalBase.EEDelete T3 vanilla → DayZ-Expansion-Core → Community-Online-Tools
AnimalBase.EEHitBy T2 vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI
AnimalBase.EEKilled T3 vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI
AnimalBase.ModCommandHandlerBefore — vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-AI (cond)
AnimalBase.OnVariablesSynchronized T2 vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI
BuildingBase.EEHitBy T2 vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI
CarScript.EEHealthLevelChanged T2 vanilla → DayZ-Expansion-AI → Community-Online-Tools
CarScript.EEOnDamageCalculated — vanilla → DayZ-Expansion-AI → Community-Online-Tools
DayZExpansion.OnLoaded — vanilla → DayZ-Expansion-Navigation → DayZ-Expansion-Market
DayZGame.CloseCombatEffects — vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI
DayZGame.DeferredInit — vanilla → CF → VPPAdminTools
DayZGame.FirearmEffects — vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI
DayZGame.OnEvent — vanilla → CF → Dabs Framework
DayZPlayerImplement.EEHitBy T2 vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI
DayZPlayerImplement.EEKilled T3 vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI
DayZPlayerImplement.EEOnDamageCalculated — vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI
DayZPlayerImplement.ModCommandHandlerInside — vanilla → Admirals Parachute Mod → VPPAdminTools
DayZPlayerImplement.OnVariablesSynchronized T2 vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI
DayZPlayerImplementFallDamage.HandleFallDamage — vanilla → DayZ-Expansion-Core (cond) → Admirals Parachute Mod (cond)
DayZPlayerMeleeFightLogic_LightHeavy.HandleFightLogic — vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-AI
EffectArea.EEDelete T3 vanilla → DayZ-Expansion-AI → Community-Online-Tools
ItemActionsWidget.GetActionDesc — vanilla → DayZ-Expansion-Core → Community-Online-Tools
ItemBase.EEDelete T3 vanilla → AC-Mod-Pack → Community-Online-Tools
ItemBase.EEInit T3 vanilla → AC-Mod-Pack → Community-Online-Tools
ItemBase.EEItemLocationChanged T2 vanilla → DayZ-Expansion-AI → DayZ-Expansion-Market (cond)
ItemBase.OnEnergyConsumed — vanilla → DayZ-Expansion-AI (cond) → Community-Online-Tools (cond)
ItemBase.OnInventoryExit T2 vanilla → DayZ-Expansion-AI → Community-Online-Tools
ItemBase.OnStoreLoad T3 vanilla → CF → AC-Mod-Pack
ItemBase.OnStoreSave T3 vanilla → CF → AC-Mod-Pack
JMModuleConstructor.RegisterModules — vanilla → DayZ-Expansion-Core → Community-Online-Tools
MissionBase.CreateScriptedMenu — vanilla → DayZ-Expansion-Navigation (cond) → VPPAdminTools
MissionServer.OnClientDisconnectedEvent T3 vanilla → CF → Dabs Framework
MissionServer.OnClientReadyEvent T3 vanilla → CF → DayZ-Expansion-Core
MissionServer.OnClientReconnectEvent T3 vanilla → CF → DayZ-Expansion-Core
MissionServer.OnClientRespawnEvent T3 vanilla → CF → DayZ-Expansion-Core
MissionServer.OnUpdate T0 vanilla → CF → Community-Online-Tools
ModItemRegisterCallbacks.RegisterHeavy — vanilla → CF → DayZ-Expansion-Core
ModifiersManager.OnScheduledTick T1 vanilla → DayZ-Expansion-AI ✂ → Community-Online-Tools (cond)
MotorbikeScript.EEOnDamageCalculated — vanilla → DayZ-Expansion-Core → Community-Online-Tools
MotorbikeScript.OnCEIterate — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Market
MotorbikeScript.OnStoreLoad T3 vanilla → CF → DayZ-Expansion-Core
PlayerAgentPool.AddAgent — vanilla → DayZ-Expansion-Core (cond) → Community-Online-Tools (cond)
PlayerBase.CommandHandler T1 vanilla → VPPAdminTools → Community-Online-Tools (cond)
PlayerBase.EEOnDamageCalculated — vanilla → AC-Mod-Pack (cond) → Community-Online-Tools
PlayerBase.OnCommandSwimStart — vanilla → DayZ-Expansion-AI → Community-Online-Tools
PlayerBase.OnDrawOptics2D — vanilla → VPPAdminTools (cond) → Community-Online-Tools
PlayerBase.OnScheduledTick T1 vanilla → DayZ-Expansion-AI → Admirals Parachute Mod
PlayerBase.OnUnconsciousStart — vanilla → DayZ-Expansion-Core → Admirals Parachute Mod
PluginDiagMenu.RegisterModdedDiags — vanilla → DayZ-Expansion-AI → Community-Online-Tools
PluginDiagMenu.RegisterModdedDiagsIDs — vanilla → DayZ-Expansion-AI → Community-Online-Tools
PluginDiagMenuClient.BindCallbacks — vanilla → DayZ-Expansion-AI → Community-Online-Tools
StaminaHandler.DepleteStaminaEx — vanilla → DayZ-Expansion-AI (cond) → AC-Mod-Pack (cond)
TripwireTrap.EEItemAttached T2 vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI
TripwireTrap.EEItemDetached T2 vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI
VirtualHud.SendRPC — vanilla → DayZ-Expansion-AI (cond) → Community-Online-Tools (cond)
ZombieBase.CommandHandler T1 vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI
ZombieBase.EEKilled T3 vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI
ZombieBase.ModCommandHandlerBefore — vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-AI (cond)
ZombieBase.OnVariablesSynchronized T2 vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI
635 methods hooked by only one of these mods

No cross-mod interaction is possible here; a ✂ still means vanilla's behaviour on that method is replaced.

methodtiermod
AC_1443124.AC_91F43DA — AC-Mod-Pack
AC_1443124.AC_AD488E9 — AC-Mod-Pack
AC_1443124.AC_ADFE3E9 — AC-Mod-Pack
AC_2B35E64.AC_91F43DA — AC-Mod-Pack
AC_2B35E64.AC_AD488E9 — AC-Mod-Pack
AC_2B35E64.AC_ADFE3E9 — AC-Mod-Pack
AC_8D339B4.AC_B7144E4 — AC-Mod-Pack
AC_EDBC742.AC_B7144E4 — AC-Mod-Pack
ActionActivateTrap.OnFinishProgressServer — VPPAdminTools
ActionArmExplosive.ActionCondition T2 DayZ-Expansion-Core (cond)
ActionAttachExplosivesTrigger.ActionCondition T2 DayZ-Expansion-Core (cond)
ActionBase.OnEnd — DayZ-Expansion-Core
ActionBase.OnEndInput — DayZ-Expansion-Core
ActionBase.OnEndRequest — DayZ-Expansion-Core
ActionBase.OnStart — DayZ-Expansion-Core
ActionBase.OnUpdate T0 DayZ-Expansion-Core
ActionBuildPart.ActionCondition T2 DayZ-Expansion-Core (cond)
ActionBurnSewTarget.ActionCondition T2 AC-Mod-Pack (cond)
ActionCloseDoors.OnEndServer — DayZ-Expansion-AI
ActionCloseFence.OnEndServer — DayZ-Expansion-AI
ActionCollectBloodTarget.OnStartServer — DayZ-Expansion-AI (cond)
ActionCollectSampleTarget.OnStartServer — DayZ-Expansion-AI (cond)
ActionContinuousBase.OnEndAnimationLoop — DayZ-Expansion-Core
ActionContinuousBase.OnFinishProgress — DayZ-Expansion-Core
ActionContinuousBase.OnStartAnimationLoop — DayZ-Expansion-Core
ActionDefibrilateTarget.OnStartServer — DayZ-Expansion-AI (cond)
ActionDeployObject.OnFinishProgressServer — AC-Mod-Pack
ActionDeployObject.OnStartServer — DayZ-Expansion-AI
ActionDetach.ActionCondition T2 AC-Mod-Pack (cond)
ActionDigGardenPlot.OnFinishProgressServer — AC-Mod-Pack
ActionDigInStash.ActionCondition T2 DayZ-Expansion-Core (cond)
ActionDisinfectTarget.ActionCondition T2 DayZ-Expansion-Market (cond)
ActionDismantlePart.DismantleCondition — DayZ-Expansion-Core (cond)
ActionDropItem.ActionCondition T2 Admirals Parachute Mod (cond)
ActionFoldBaseBuildingObject.ActionCondition T2 DayZ-Expansion-Core (cond)
ActionFoldBaseBuildingObject.OnFinishProgressServer — AC-Mod-Pack
ActionFoldObject.ActionCondition T2 DayZ-Expansion-Core (cond)
ActionGetOutTransport.ProcessGetOutTransportActionData — DayZ-Expansion-AI
ActionGiveBloodTarget.OnStartServer — DayZ-Expansion-AI (cond)
ActionLockDoors.ActionCondition T2 DayZ-Expansion-Core (cond)
ActionManagerBase.ActionPossibilityCheck — Admirals Parachute Mod (cond)
ActionMineTree.ActionCondition T2 DayZ-Expansion-Core (cond)
ActionOpenCarDoors.OnEnd — Community-Online-Tools
ActionOpenDoors.OnEndServer — DayZ-Expansion-AI
ActionOpenFence.OnEndServer — DayZ-Expansion-AI
ActionPackTent.ActionCondition T2 DayZ-Expansion-Core (cond)
ActionPin.OnStartServer — VPPAdminTools
ActionPushBoat.ActionCondition T2 AC-Mod-Pack (cond)
ActionPushCar.ActionCondition T2 AC-Mod-Pack (cond)
ActionPushObject.ActionCondition T2 DayZ-Expansion-Core (cond)
ActionRepairPart.RepairCondition — DayZ-Expansion-Core
ActionRestrainSelf.ActionCondition T2 DayZ-Expansion-Core (cond)
ActionRestrainTarget.OnFinishProgressServer — DayZ-Expansion-AI (cond)
ActionRestrainTarget.OnStartServer — DayZ-Expansion-AI (cond)
ActionSkinning.ActionCondition T2 DayZ-Expansion-AI
ActionSkinning.Can — DayZ-Expansion-AI
ActionSkinning.CanContinue — DayZ-Expansion-AI
ActionTogglePlaceObject.ActionCondition T2 DayZ-Expansion-Core (cond)
ActionTriggerRemotely.ActionCondition T2 DayZ-Expansion-Core (cond)
ActionTriggerRemotely.OnExecuteServer — AC-Mod-Pack
ActionUnlockDoors.ActionCondition T2 DayZ-Expansion-Core (cond)
ActionUnmountBarbedWire.ActionCondition T2 DayZ-Expansion-Core (cond)
ActionUnpin.ActionCondition T2 DayZ-Expansion-Core (cond)
ActionUnpin.OnExecute — DayZ-Expansion-AI
ActionUnpin.OnStartServer — VPPAdminTools
ActionUnrestrainTarget.ActionCondition T2 DayZ-Expansion-Core (cond)
ActionUnrestrainTarget.OnFinishProgressServer — DayZ-Expansion-AI (cond)
ActionUnrestrainTargetHands.OnFinishProgressServer — DayZ-Expansion-AI (cond)
ActionWorldCraft.ActionCondition T2 DayZ-Expansion-Core
ActionWorldCraft.Post_SetupAction — DayZ-Expansion-AI
AdvancedCommunication.OnStoreLoad T3 CF
AdvancedCommunication.OnStoreSave T3 CF
AlarmClock_ColorBase.COT_OnDebugSpawn — Community-Online-Tools ✂
AlarmClock_ColorBase.OnUpdate T0 DayZ-Expansion-AI
Ammunition_Base.Expansion_GetHealthDamage — DayZ-Expansion-AI ✂
AnalyticsManagerServer.OnEntityKilled — DayZ-Expansion-Core
AnalyticsManagerServer.OnPlayerConnect T3 DayZ-Expansion-Core
AnalyticsManagerServer.OnPlayerKilled — DayZ-Expansion-Core (cond)
AnimalBase.AfterStoreLoad T3 DayZ-Expansion-Core
AnimalBase.EEHealthLevelChanged T2 DayZ-Expansion-AI
AnimalBase.EEInit T3 Community-Online-Tools
AnimalBase.EOnContact — DayZ-Expansion-AI ✂
AnimalBase.ModCommandHandlerInside — DayZ-Expansion-AI
AnimalBase.NameOverride — DayZ-Expansion-Core (cond)
AnimalBase.OnStoreLoad T3 CF
AnimalBase.OnStoreSave T3 CF
AnimalBase.SetAsSkinned — DayZ-Expansion-Core
AnimatedActionBase.OnAnimationEvent — DayZ-Expansion-Core
AreaExposureMdfr.Activate — VPPAdminTools (cond)
AreaExposureMdfr.OnTick — DayZ-Expansion-Core (cond)
Armband_ColorBase.Expansion_SwitchItemSelectionTextureEx — DayZ-Expansion-Core
AttachNewMagazine.OnEntry — DayZ-Expansion-AI (cond)
AttachmentsWrapper.SetParent — DayZ-Expansion-Core
BadgeBleeding.IsValueChanged — Community-Online-Tools
BaseBuildingBase.EEItemAttached T2 Community-Online-Tools
BaseBuildingBase.EEItemDetached T2 Community-Online-Tools
BaseBuildingBase.OnPartBuiltClient — Community-Online-Tools
BaseBuildingBase.OnPartDestroyedClient — Community-Online-Tools
BaseBuildingBase.OnPartDismantledClient — Community-Online-Tools
BatteryCharger.OnWorkStart — DayZ-Expansion-Core
BatteryCharger.OnWorkStop — DayZ-Expansion-Core
BearTrap.Expansion_GetAmmoTypes — DayZ-Expansion-Core ✂
BearTrap.Expansion_IsMechanicalTrap — DayZ-Expansion-Core ✂
BearTrap.SetActions T2 Community-Online-Tools
BleedingSourcesManagerBase.CanAddBleedingSource — DayZ-Expansion-Core (cond)
BleedingSourcesManagerServer.ProcessHit — DayZ-Expansion-AI (cond)
BloodLoss.OnUpdateClient — DayZ-Expansion-AI (cond)
BloodNotfr.DisplayTendency — Community-Online-Tools
BloodNotfr.GetObservedValue — Community-Online-Tools
Blowtorch.OnWorkStop — DayZ-Expansion-Core
BoatScript.EEHealthLevelChanged T2 Community-Online-Tools
BoatScript.EEOnDamageCalculated — Community-Online-Tools
BoatScript.OnDebugSpawn — Community-Online-Tools ✂
BoatScript.OnDriverEnter — Community-Online-Tools
BoatScript.OnStoreLoad T3 CF
BoatScript.OnStoreSave T3 CF
Bottle_Base.COT_OnDebugSpawn — Community-Online-Tools ✂
BuildingBase.AfterStoreLoad T3 DayZ-Expansion-AI
BuildingBase.DeferredInit — DayZ-Expansion-AI
BuildingBase.EEOnCECreate — DayZ-Expansion-AI
BuildingBase.EEOnDamageCalculated — DayZ-Expansion-Core
BuildingBase.Explode — DayZ-Expansion-Core
BuildingBase.NameOverride — DayZ-Expansion-Core (cond)
BuildingBase.OnDebugSpawn — Community-Online-Tools ✂
BuildingBase.OnStoreLoad T3 CF
BuildingBase.OnStoreSave T3 CF
BuildingBase.OnVariablesSynchronized T2 DayZ-Expansion-Core
CAContinuousCraft.Setup — Community-Online-Tools
CAContinuousEmpty.Setup — Community-Online-Tools
CAContinuousFill.Setup — Community-Online-Tools
CAContinuousFillBrakes.Setup — Community-Online-Tools
CAContinuousFillCoolant.Setup — Community-Online-Tools
CAContinuousFillFuel.Setup — Community-Online-Tools
CAContinuousFillOil.Setup — Community-Online-Tools
CAContinuousFillPowerGenerator.Setup — Community-Online-Tools
CAContinuousQuantity.Setup — Community-Online-Tools
CAContinuousRepeat.Setup — Community-Online-Tools
CAContinuousTime.Setup — Community-Online-Tools
CF_Date.Format — DayZ-Expansion-Core (cond)
CF_InputBindings.Update — Community-Online-Tools (cond)
CF_Localiser.Set — DayZ-Expansion-Core ✂
CF_ModuleGame.EnableRPC — DayZ-Expansion-Core (cond)
CarScript.CanBeTargetedByAI — DayZ-Expansion-AI
CarScript.DebugFreeAreaAtDoor — DayZ-Expansion-Core ✂
CarScript.EEHitBy T2 DayZ-Expansion-AI
CarScript.EEInit T3 DayZ-Expansion-AI
CarScript.EEItemDetached T2 DayZ-Expansion-Core
CarScript.EEKilled T3 DayZ-Expansion-AI
CarScript.GenerateCarHornAINoise — DayZ-Expansion-AI
CarScript.IsAreaAtDoorFree — DayZ-Expansion-Core ✂
CarScript.OnDebugSpawn — Community-Online-Tools ✂
CarScript.OnDriverEnter — Community-Online-Tools
CarScript.OnInput — DayZ-Expansion-AI
CarScript.OnStoreLoad T3 CF
CarScript.OnStoreSave T3 CF
CattleProd.OnWorkStart — DayZ-Expansion-Core
CattleProd.OnWorkStop — DayZ-Expansion-Core
CharacterCreationMenu.Refresh — DayZ-Expansion-Core
Chemlight_ColorBase.OnWorkStart — DayZ-Expansion-Core
Chemlight_ColorBase.OnWorkStop — DayZ-Expansion-Core
Chemlight_ColorBase.eAI_GetNightVisibility — DayZ-Expansion-AI ✂
ChernarusPlusData.WeatherOnBeforeChange — VPPAdminTools
Clothing.CanLoadItemIntoCargoClothingConditions — DayZ-Expansion-Core ✂
Clothing.CanReceiveItemIntoCargoClothingConditions — DayZ-Expansion-Core ✂
Clothing.EECargoIn — DayZ-Expansion-AI
Clothing.EECargoMove — DayZ-Expansion-AI
Clothing.EECargoOut — DayZ-Expansion-AI
Clothing.Expansion_SwitchItemSelectionTextureEx — DayZ-Expansion-Core
Clothing.SmershException — DayZ-Expansion-Core ✂
Construction.COT_GetParent — Community-Online-Tools ✂
Construction.CanBuildPart — DayZ-Expansion-Core (cond)
ContainerWithCargoAndAttachments.OnShow — DayZ-Expansion-Core (cond)
ContainerWithCargoAndAttachments.SetEntity — DayZ-Expansion-Core
ContainerWithCargoAndAttachments.SetOpenState — DayZ-Expansion-Core
ContaminatedArea_Base.eAI_IsDangerousToAI — DayZ-Expansion-AI ✂
ContaminatedTrigger.OnEnterServerEvent — VPPAdminTools (cond)
CoughSymptom.OnGetActivatedServer — DayZ-Expansion-AI
CreditsLoader.GetData — CF ✂
DayZExpansion.SpectateAI — DayZ-Expansion-AI ✂
DayZGame.Expansion_OnUpdate — DayZ-Expansion-Core ✂
DayZGame.ExplosionEffectsEx — DayZ-Expansion-AI
DayZGame.IsDebugMonitor — DayZ-Expansion-AI ✂
DayZGame.OnInitialize — VPPAdminTools (cond)
DayZGame.OnKeyPress — VPPAdminTools
DayZGame.OnKeyRelease — VPPAdminTools
DayZGame.RegisterProfilesOptions — Dabs Framework
DayZGame.SetMissionPath — Dabs Framework
DayZPlayerCamera3rdPersonErc.OnUpdate T0 Admirals Parachute Mod
DayZPlayerCommandDeathCallback.OnSimulationEnd — DayZ-Expansion-Core
DayZPlayerImplement.AddNoise — DayZ-Expansion-AI
DayZPlayerImplement.CameraHandler — VPPAdminTools (cond)
DayZPlayerImplement.CanBeSkinned — DayZ-Expansion-Core (cond)
DayZPlayerImplement.CanBeTargetedByAI — DayZ-Expansion-AI
DayZPlayerImplement.EEHealthLevelChanged T2 DayZ-Expansion-AI
DayZPlayerImplement.EEItemAttached T2 Community-Online-Tools
DayZPlayerImplement.Expansion_CanBeDamaged — DayZ-Expansion-AI
DayZPlayerImplement.Expansion_GetEntityStorageAdditionalDataVersion — DayZ-Expansion-AI ✂
DayZPlayerImplement.Expansion_Init — DayZ-Expansion-AI
DayZPlayerImplement.Expansion_IsAI — DayZ-Expansion-AI ✂
DayZPlayerImplement.Expansion_OnEntityStorageAdditionalDataLoad — DayZ-Expansion-AI
DayZPlayerImplement.Expansion_OnEntityStorageAdditionalDataSave — DayZ-Expansion-AI
DayZPlayerImplement.IsInventoryVisible T2 DayZ-Expansion-Core
DayZPlayerImplement.ModCommandHandlerBefore — VPPAdminTools
DayZPlayerImplement.NameOverride — DayZ-Expansion-Core (cond)
DayZPlayerImplement.OnDebugSpawn — Community-Online-Tools ✂
DayZPlayerImplement.OnStoreLoad T3 CF
DayZPlayerImplement.OnStoreSave T3 CF
DayZPlayerImplement.OnSyncJuncture — DayZ-Expansion-Core
DayZPlayerImplement.SetSuicide — AC-Mod-Pack
DayZPlayerImplementJumpClimb.Jump — Admirals Parachute Mod (cond)
DayZPlayerImplementThrowing.HandleThrowing — DayZ-Expansion-Core (cond)
DayZPlayerMeleeFightLogic_LightHeavy.Init — DayZ-Expansion-Core (cond)
DeadFox.Expansion_IsMeleeWeapon — DayZ-Expansion-AI ✂
DeafnessCompleteSymptom.OnGetActivatedClient — DayZ-Expansion-AI (cond)
DeafnessCompleteSymptom.OnGetDeactivatedClient — DayZ-Expansion-AI (cond)
Debug.DestroyAllShapes — Dabs Framework ✂
Debug.DrawArrow — Dabs Framework ✂
Debug.DrawBox — Dabs Framework ✂
Debug.DrawBoxEx — Dabs Framework ✂
Debug.DrawCone — Dabs Framework ✂
Debug.DrawCube — Dabs Framework ✂
Debug.DrawCylinder — Dabs Framework ✂
Debug.DrawLine — Dabs Framework ✂
Debug.DrawLines — Dabs Framework ✂
Debug.DrawSphere — Dabs Framework ✂
DebugMonitor.CalculateMapTile — DayZ-Expansion-AI (cond)
DebugMonitor.SetFramerate — DayZ-Expansion-AI
DebugMonitor.SetFramerateText — DayZ-Expansion-AI (cond)
DebugMonitor.Show — Community-Online-Tools (cond)
Defibrillator.OnWorkStart — DayZ-Expansion-Core
Defibrillator.OnWorkStop — DayZ-Expansion-Core
DigOutStashLambda.Execute — DayZ-Expansion-Core ✂
DrowningMdfr.ActivateCondition — VPPAdminTools (cond)
DrowningMdfr.CheckIsDrowning — Community-Online-Tools (cond)
DrowningMdfr.DeactivateCondition — VPPAdminTools (cond)
DrowningMdfr.OnTick — VPPAdminTools (cond)
EasterEgg.OnInventoryEnter T2 DayZ-Expansion-Core
EasterEgg.OnInventoryExit T2 DayZ-Expansion-Core
Edible_Base.ChangeFoodStage — DayZ-Expansion-AI
EffectArea.EEInit T3 Community-Online-Tools
EffectArea.InitZoneServer — DayZ-Expansion-AI
EffectArea.OnPlayerEnterServer — DayZ-Expansion-AI
EffectArea.OnPlayerExitServer — DayZ-Expansion-AI
EffectArea.OnVariablesSynchronized T2 DayZ-Expansion-AI
EmoteConstructor.RegisterEmotes — Dabs Framework
EmoteDabbing.EmoteCondition — Dabs Framework (cond)
EmoteManager.CanPlayEmote — Admirals Parachute Mod
EmoteManager.CommitSuicide — DayZ-Expansion-Core (cond)
EmoteManager.CreateBleedingEffect — DayZ-Expansion-Core (cond)
EmoteManager.PlayEmote — DayZ-Expansion-Core
EnochData.WeatherOnBeforeChange — VPPAdminTools
Environment.ProcessItemsWetness — Community-Online-Tools (cond)
ExpansionAirdropContainerBase.EEDelete T3 Community-Online-Tools
ExpansionAirdropContainerBase.EEInit T3 Community-Online-Tools
ExpansionBarbedWire.CreateTargetInformation — DayZ-Expansion-AI ✂
ExpansionBarbedWire.Expansion_IsDanger — DayZ-Expansion-AI ✂
ExpansionClientSettingsModule.OnSettingsChanged — DayZ-Expansion-Navigation
ExpansionContaminatedArea.EEDelete T3 Community-Online-Tools
ExpansionContaminatedArea.EEInit T3 Community-Online-Tools
ExpansionIcons.Generate — BS Patrol Tank
ExpansionPartyPlayerData.OnJoin — DayZ-Expansion-Navigation
ExpansionPartyPlayerData.OnLeave — DayZ-Expansion-Navigation
ExpansionPartyPlayerData.OnStoreLoad T3 DayZ-Expansion-Navigation
ExpansionSettings.OnInit T3 DayZ-Expansion-Navigation
ExpansionSettings.ServerInit — DayZ-Expansion-AI
ExpansionWorld.FirearmEffects — DayZ-Expansion-AI
ExpansionWorld.FixAIFirearmFX — DayZ-Expansion-AI ✂
ExpansionWorld.OnFinish — DayZ-Expansion-AI
ExpansionWorld.OnStart — DayZ-Expansion-AI
ExpansionWorld.eAI_OnUpdate — DayZ-Expansion-AI ✂
ExplosivesBase.CreateTargetInformation — DayZ-Expansion-AI ✂
ExplosivesBase.DeferredInit — DayZ-Expansion-AI
ExplosivesBase.Expansion_GetAmmoTypes — DayZ-Expansion-Core ✂
ExplosivesBase.Expansion_IsDanger — DayZ-Expansion-Core ✂
Fence.Expansion_OnPartBuiltServer — DayZ-Expansion-Core
FeverBlurSymptom.OnGetDeactivatedClient — DayZ-Expansion-AI (cond)
FeverBlurSymptom.OnUpdateClient — DayZ-Expansion-AI (cond)
FireworksBase.OnInventoryEnter T2 DayZ-Expansion-Core
FlammableBase.OnSwitchOff — DayZ-Expansion-AI
FlammableBase.OnSwitchOn — DayZ-Expansion-AI
FlammableBase.eAI_GetNightVisibility — DayZ-Expansion-AI ✂
Flashlight.OnWorkStart — DayZ-Expansion-Core
Flashlight.OnWorkStop — DayZ-Expansion-Core
Flashlight.eAI_GetNightVisibility — DayZ-Expansion-AI ✂
GPSReceiver.OnWorkStart — DayZ-Expansion-Core
GPSReceiver.OnWorkStop — DayZ-Expansion-Core
GesturesMenu.GetGestureItems — Dabs Framework
GesturesMenu.OnMenuRelease — Dabs Framework
Grenade_Base.EEHitBy T2 VPPAdminTools
Grenade_Base.Expansion_IsLive — DayZ-Expansion-Core ✂
HMP3Symptom.OnGetActivatedClient — DayZ-Expansion-AI (cond)
HMP3Symptom.OnGetDeactivatedClient — DayZ-Expansion-AI (cond)
HMP3Symptom.OnUpdateClient — DayZ-Expansion-AI (cond)
HandsHeader.UpdateInterval — DayZ-Expansion-Core
Header.SetItemPreview — DayZ-Expansion-Core
Headtorch_ColorBase.eAI_GetNightVisibility — DayZ-Expansion-AI ✂
HealthNotfr.DisplayTendency — Community-Online-Tools
HealthNotfr.GetObservedValue — Community-Online-Tools
HeartbeatNotfr.DisplayBadge — Community-Online-Tools
Heatpack.OnWorkStart — DayZ-Expansion-Core
Heatpack.OnWorkStop — DayZ-Expansion-Core
HelicopterScript.OnStoreLoad T3 CF
HelicopterScript.OnStoreSave T3 CF
Hologram.ProjectionBasedOnParent — AC-Mod-Pack (cond)
HungerNotfr.DisplayTendency — Community-Online-Tools
HungerNotfr.GetObservedValue — Community-Online-Tools
ImprovisedExplosive.COT_OnDebugSpawn — Community-Online-Tools ✂
InjuredLegNotfr.DisplayBadge — Community-Online-Tools
ItemBase.AreChildrenAccessible — DayZ-Expansion-AI (cond)
ItemBase.CanBeCombined — DayZ-Expansion-Core
ItemBase.CanBeSplit — DayZ-Expansion-Core
ItemBase.CanDisplayAttachmentSlot T2 DayZ-Expansion-Core ✂
ItemBase.CanPutAsAttachment — DayZ-Expansion-Core (cond)
ItemBase.CanPutIntoHands T2 DayZ-Expansion-Market
ItemBase.CanRemoveFromCargo — DayZ-Expansion-Market
ItemBase.CanRemoveFromHands — DayZ-Expansion-Market
ItemBase.CombineItemsClient — DayZ-Expansion-Core (cond)
ItemBase.EEHealthLevelChanged T2 DayZ-Expansion-AI
ItemBase.EEHitBy T2 DayZ-Expansion-AI
ItemBase.EEItemAttached T2 DayZ-Expansion-AI
ItemBase.EEItemDetached T2 DayZ-Expansion-AI
ItemBase.EEKilled T3 DayZ-Expansion-AI
ItemBase.EOnContact — DayZ-Expansion-AI ✂
ItemBase.GetItemSize — Dabs Framework ✂
ItemBase.IsServerCheck — Community-Online-Tools
ItemBase.MaxLifetimeRefreshCalc — DayZ-Expansion-Core ✂
ItemBase.OnInventoryEnter T2 DayZ-Expansion-AI
ItemBase.OnPlacementComplete — Community-Online-Tools
ItemBase.OnQuantityChanged — DayZ-Expansion-AI
ItemBase.OnRightClick — DayZ-Expansion-Core (cond)
ItemBase.OnSwitchOff — DayZ-Expansion-AI
ItemBase.OnSwitchOn — DayZ-Expansion-AI
ItemBase.OnWasAttached — DayZ-Expansion-AI
ItemBase.OnWasDetached — DayZ-Expansion-AI
JMCOTSideBarFooter.Init — Community-Online-Tools
JMESPModule.RegisterTypes — Community-Online-Tools
JMModuleBase.GetRPCMax — Community-Online-Tools (cond)
JMModuleBase.GetRPCMin — Community-Online-Tools (cond)
JMModuleBase.OnClientPermissionsUpdated — Community-Online-Tools
JMModuleBase.OnMissionStart T3 Community-Online-Tools
JMModuleBase.OnRPC T2 Community-Online-Tools (cond)
JMModuleConstructorBase.RegisterModules — Community-Online-Tools
JMModuleManager.InitModule — Community-Online-Tools
JMModuleManager.OnClientPermissionsUpdated — Community-Online-Tools
JMObjectSpawnerForm.OnCreate — Community-Online-Tools
JMPlayerForm.Click_ApplyStats — DayZ-Expansion-AI
JMPlayerForm.InitActionWidgetsIdentity — Community-Online-Tools
JMPlayerForm.InitActionWidgetsStats — DayZ-Expansion-AI
JMPlayerForm.OnClientPermissionsUpdated — DayZ-Expansion-AI
JMPlayerForm.OnCreate — Community-Online-Tools
JMPlayerForm.OnPlayerRow_RightClick — Community-Online-Tools
JMPlayerForm.PassesListFilters — Community-Online-Tools (cond)
JMPlayerForm.RefreshStats — DayZ-Expansion-AI
JMPlayerFormTabInventory.ShowInventoryContextMenu — Community-Online-Tools
JMPlayerInstance.OnReceiveStatus — DayZ-Expansion-AI
JMPlayerInstance.OnRecieveHealth — DayZ-Expansion-AI
JMPlayerInstance.OnSendHealth — DayZ-Expansion-AI
JMPlayerInstance.OnSendStatus — DayZ-Expansion-AI
JMPlayerInstance.Update — DayZ-Expansion-AI
JMPlayerModule.GetRPCMax — DayZ-Expansion-AI ✂
JMPlayerModule.OnRPC T2 DayZ-Expansion-AI
JMPlayerModule.Server_EndSpectating — DayZ-Expansion-AI
JMPlayerModule.Server_OnStartSpectating — DayZ-Expansion-AI
JMPlayerModule.Server_StartSpectating — DayZ-Expansion-AI
JMTeleportForm.OnCreate — Community-Online-Tools
JMTeleportForm.RefreshMapMarkers — Community-Online-Tools
KeybindingElement.Reload — CF
KeybindingElementNew.GetLayoutName — DayZ-Expansion-Core ✂
KeybindingsMenu.Init — DayZ-Expansion-Core
KeybindingsMenu.Refresh — DayZ-Expansion-Core ✂
KitBase.COT_OnDebugSpawn — Community-Online-Tools ✂
KitchenTimer.OnUpdate T0 DayZ-Expansion-AI
LandMineTrap.EEHitBy T2 VPPAdminTools
LandMineTrap.Expansion_IsExplosive — DayZ-Expansion-Core ✂
Land_Underground_EntranceBase.Expansion_IsUndergroundEntrance — DayZ-Expansion-AI ✂
MaskBase.ConsumeQuantity — DayZ-Expansion-AI (cond)
Megaphone.OnWorkStart — DayZ-Expansion-Core
Megaphone.OnWorkStop — DayZ-Expansion-Core
MiscGameplayFunctions.GetHeadingAngle — DayZ-Expansion-AI ✂
MiscGameplayFunctions.GetHeadingVector — DayZ-Expansion-AI ✂
MissionBase.CF_IsLoaded — CF ✂
MissionBase.OnInit T3 Dabs Framework
MissionServer.AfterHiveInit — DayZ Editor Loader
MissionServer.HandleBody — DayZ-Expansion-Core
MissionServer.InvokeOnDisconnect T3 CF
MissionServer.OnClientNewEvent T3 CF
MissionServer.OnClientPrepareEvent — CF
MissionServer.ShouldPlayerBeKilled — Community-Online-Tools
MissionServer.SyncRespawnModeInfo — DayZ-Expansion-AI (cond)
MissionServer.TickScheduler T0 DayZ-Expansion-AI ✂
MissionServer.eAI_GetPlayers — DayZ-Expansion-AI ✂
ModItemRegisterCallbacks.CustomBoneRemapping — CF
ModItemRegisterCallbacks.RegisterArcheryItem — CF
ModItemRegisterCallbacks.RegisterCustom — CF
ModItemRegisterCallbacks.RegisterEmptyHanded — CF
ModItemRegisterCallbacks.RegisterFireArms — CF
ModItemRegisterCallbacks.RegisterLauncher — CF
ModItemRegisterCallbacks.RegisterPistol — CF
ModItemRegisterCallbacks.RegisterRestrained — CF
ModItemRegisterCallbacks.RegisterSurrender — CF
ModLoader.GetMods — CF ✂
ModLoader.LoadMods — CF ✂
ModStructure.GetDebugName — CF
ModStructure.GetModActionURL — CF ✂
ModStructure.GetModLogo — CF ✂
ModStructure.GetModLogoOver — CF ✂
ModStructure.GetModLogoSmall — CF ✂
ModStructure.GetModName — CF ✂
ModStructure.GetModOverview — CF ✂
ModStructure.GetModToltip — CF ✂
ModifierBase.ResetLastTickTime — DayZ-Expansion-AI
ModifierBase.Tick T0 DayZ-Expansion-AI (cond)
ModifiersManager.ActivateModifier — Community-Online-Tools (cond)
ModifiersManager.SetModifiers — DayZ-Expansion-AI
MotorbikeScript.CF_OnStoreLoad — DayZ-Expansion-Core
MotorbikeScript.CF_OnStoreSave — DayZ-Expansion-Core
MotorbikeScript.DeferredInit — DayZ-Expansion-Core
MotorbikeScript.EECargoIn — DayZ-Expansion-Core
MotorbikeScript.EECargoOut — DayZ-Expansion-Core
MotorbikeScript.EEDelete T3 DayZ-Expansion-Core
MotorbikeScript.EEHealthLevelChanged T2 Community-Online-Tools
MotorbikeScript.EEHitBy T2 DayZ-Expansion-Core
MotorbikeScript.EEInit T3 DayZ-Expansion-Core
MotorbikeScript.EEKilled T3 DayZ-Expansion-Core
MotorbikeScript.OnDebugSpawn — Community-Online-Tools ✂
MotorbikeScript.OnDriverEnter — Community-Online-Tools
MotorbikeScript.OnStoreSave T3 CF
MotorbikeScript.SetActions T2 DayZ-Expansion-Core
NVGoggles.Expansion_TryTurningOff — DayZ-Expansion-AI ✂
NVGoggles.Expansion_TryTurningOn — DayZ-Expansion-AI ✂
NVGoggles.eAI_GetNightVisibility — DayZ-Expansion-AI ✂
NotificationRuntimeData.GetTitleText — CF ✂
NotificationUI.AddNotification — CF
NotificationUI.RemoveNotification — CF
NotificationUI.UpdateTargetHeight — CF
OptionsMenuGame.Apply — VPPAdminTools
OptionsMenuGame.IsChanged — VPPAdminTools (cond)
OptionsMenuGame.Revert — VPPAdminTools
OptionsMenuGame.SetOptions — VPPAdminTools
PPERequester_SandstormEffect.SetTargetIntensity — Community-Online-Tools
PlayerBase.CF_OnStoreLoad — DayZ-Expansion-Core
PlayerBase.CF_OnStoreSave — DayZ-Expansion-Core
PlayerBase.CanManipulateInventory — Admirals Parachute Mod (cond)
PlayerBase.CanReceiveItemIntoCargo T2 Admirals Parachute Mod (cond)
PlayerBase.CanReceiveItemIntoHands T2 Admirals Parachute Mod (cond)
PlayerBase.CanReleaseCargo — Admirals Parachute Mod (cond)
PlayerBase.CanReleaseFromHands — Admirals Parachute Mod (cond)
PlayerBase.DropItem — DayZ-Expansion-Core
PlayerBase.EEItemAttached T2 Admirals Parachute Mod
PlayerBase.EEItemDetached T2 Admirals Parachute Mod
PlayerBase.EEItemIntoHands T2 DayZ-Expansion-Core
PlayerBase.Expansion_HasAdminToolGodMode — DayZ-Expansion-Core ✂
PlayerBase.Expansion_HasAdminToolInvisibility — DayZ-Expansion-Core ✂
PlayerBase.Expansion_IsHelper — DayZ-Expansion-AI
PlayerBase.FormatSteamWebhook — Community-Online-Tools (cond)
PlayerBase.GetActions — Dabs Framework ✂
PlayerBase.IsAlreadyInFallingCommand — Admirals Parachute Mod
PlayerBase.IsFalling — Admirals Parachute Mod (cond)
PlayerBase.IsInVehicle — DayZ-Expansion-AI (cond)
PlayerBase.IsInventoryVisible T2 DayZ-Expansion-Core
PlayerBase.IsLanded — Admirals Parachute Mod (cond)
PlayerBase.IsRestrained — Community-Online-Tools
PlayerBase.ModCommandHandlerInside — DayZ-Expansion-AI
PlayerBase.OnCommandClimbStart — Community-Online-Tools
PlayerBase.OnCommandFallStart — Community-Online-Tools
PlayerBase.OnCommandLadderStart — Community-Online-Tools
PlayerBase.OnCommandSwimFinish — DayZ-Expansion-AI
PlayerBase.OnCommandVehicleFinish — Community-Online-Tools
PlayerBase.OnCommandVehicleStart — Community-Online-Tools
PlayerBase.OnEnterZone — DayZ-Expansion-Core ✂
PlayerBase.OnExitZone — DayZ-Expansion-Core ✂
PlayerBase.OnPlayerLoaded — Admirals Parachute Mod
PlayerBase.OnRPC T2 VPPAdminTools
PlayerBase.OnReconnect — DayZ-Expansion-Core
PlayerBase.OnRestrainChangeClient — DayZ-Expansion-Core
PlayerBase.OnRestrainStart — DayZ-Expansion-Core
PlayerBase.OnStoreLoad T3 DayZ-Expansion-Core (cond)
PlayerBase.OnStoreLoadLifespan — CF (cond)
PlayerBase.OnStoreSave T3 DayZ-Expansion-Core (cond)
PlayerBase.OnUnconsciousStop — DayZ-Expansion-Core
PlayerBase.OnVehicleSeatDriverEnter — DayZ-Expansion-Core
PlayerBase.ProcessFeetDamageServer — Community-Online-Tools (cond)
PlayerBase.ProcessHandDamage — Community-Online-Tools (cond)
PlayerBase.SetActionsRemoteTarget — AC-Mod-Pack
PlayerBase.eAI_IsLit — DayZ-Expansion-AI ✂
PlayerBase.eAI_SetFactionTypeID — DayZ-Expansion-AI
PluginAdminLog.GetPlayerPrefix — DayZ-Expansion-AI
PluginAdminLog.OnInit T3 DayZ-Expansion-AI
PluginAdminLog.OnPlacementComplete — Community-Online-Tools
PluginAdminLog.PlayerList — Community-Online-Tools
PluginDeveloper.TeleportAtCursor — Community-Online-Tools
PluginDeveloper.ToggleFreeCamera — Community-Online-Tools
PluginDeveloper.ToggleFreeCameraBackPos — Community-Online-Tools
PluginDiagMenu.OnRPC T2 Dabs Framework
PluginDiagMenuClient.OnRPC T2 DayZ-Expansion-AI
PluginDiagMenuClient.RegisterModdedDiags — Dabs Framework
PluginManager.RegisterPluginDebug — DayZ-Expansion-Core (cond)
PluginRecipesManagerBase.RegisterRecipies — Admirals Parachute Mod
PortableGasLamp.OnWorkStart — DayZ-Expansion-Core
PortableGasLamp.OnWorkStop — DayZ-Expansion-Core
PortableGasStove.COT_OnDebugSpawn — Community-Online-Tools ✂
PortableGasStove.OnWorkStop — DayZ-Expansion-Core
PowerGeneratorBase.OnWorkStart — DayZ-Expansion-Core
PowerGeneratorBase.OnWorkStop — DayZ-Expansion-Core
PoweredOptic_Base.OnWorkStart — DayZ-Expansion-Core
PoweredOptic_Base.OnWorkStop — DayZ-Expansion-Core
PropertyModifiers.UpdateModifiers — DayZ-Expansion-AI
Radio.OnWorkStop — DayZ-Expansion-Core
Rangefinder.OnWorkStart — DayZ-Expansion-Core
Rangefinder.OnWorkStop — DayZ-Expansion-Core
Raycaster.OnWorkStart — DayZ-Expansion-Core
Raycaster.OnWorkStop — DayZ-Expansion-Core
Rebuilding.COT_BuildParts — Community-Online-Tools ✂
Rebuilding.COT_BuildRequiredParts — Community-Online-Tools ✂
Rebuilding.COT_DismantleParts — Community-Online-Tools ✂
Rebuilding.COT_DismantleRequiredParts — Community-Online-Tools ✂
Rebuilding.COT_RepairPart — Community-Online-Tools ✂
Rebuilding.COT_RepairParts — Community-Online-Tools ✂
Refridgerator.OnWorkStart — DayZ-Expansion-Core
Refridgerator.OnWorkStop — DayZ-Expansion-Core
ReplaceAndDestroyLambda.CopyOldPropertiesToNew — DayZ-Expansion-Core
Roadflare.OnWorkStart — DayZ-Expansion-Core
Roadflare.OnWorkStop — DayZ-Expansion-Core
Roadflare.eAI_GetNightVisibility — DayZ-Expansion-AI ✂
ServerBrowserMenuNew.Play — AC-Mod-Pack (cond)
SmokeGrenadeBase.Expansion_IsExplosive — DayZ-Expansion-Core ✂
SmokeGrenadeBase.OnExplode — DayZ-Expansion-Core (cond)
SmokeGrenadeBase.OnWorkStart — DayZ-Expansion-Core
SmokeGrenadeBase.OnWorkStop — DayZ-Expansion-Core
SpookyArea.eAI_IsDangerousToAI — DayZ-Expansion-AI ✂
Spotlight.OnWorkStart — DayZ-Expansion-Core
Spotlight.OnWorkStop — DayZ-Expansion-Core
StaminaHandler.ProcessMovementState — AC-Mod-Pack (cond)
StaminaHandler.RecalculateStaminaCap — AC-Mod-Pack (cond)
StaminaHandler.StaminaProcessor_Ladder — DayZ-Expansion-AI (cond)
StaminaHandler.StaminaProcessor_Move — DayZ-Expansion-AI (cond)
StaminaHandler.StaminaProcessor_Swimming — DayZ-Expansion-AI (cond)
StanceIndicator.Update — Community-Online-Tools (cond)
StuffedNotfr.DisplayBadge — Community-Online-Tools
StunBaton.OnWorkStart — DayZ-Expansion-Core
StunBaton.OnWorkStop — DayZ-Expansion-Core
SurvivorBase.CanJump — VPPAdminTools
SurvivorBase.EOnFrame T1 VPPAdminTools ✂
SurvivorBase.EOnPostFrame T1 VPPAdminTools
SwapOldAndNewMagazine.OnEntry — DayZ-Expansion-AI (cond)
SyncEvents.SendPlayerList — DayZ-Expansion-Core ✂
TLRLight.OnWorkStart — DayZ-Expansion-Core
TLRLight.OnWorkStop — DayZ-Expansion-Core
TLRLight.eAI_GetNightVisibility — DayZ-Expansion-AI ✂
TabberUI.AddTab — DayZ-Expansion-Core ✂
ThermalBiasHandler.OnStoreLoad T3 DayZ-Expansion-Core (cond)
ThirstNotfr.DisplayTendency — Community-Online-Tools
ThirstNotfr.GetObservedValue — Community-Online-Tools
Torch.OnWorkStart — DayZ-Expansion-Core
Torch.OnWorkStop — DayZ-Expansion-Core
TransferValues.CheckBlood — Community-Online-Tools
TransferValues.CheckHealth — Community-Online-Tools
TransferValues.ReceiveValue — Community-Online-Tools
TransmitterBase.OnWorkStart — DayZ-Expansion-Core
TransmitterBase.OnWorkStop — DayZ-Expansion-Core
TrapBase.COT_OnDebugSpawn — Community-Online-Tools ✂
TrapBase.CreateTargetInformation — DayZ-Expansion-AI ✂
TrapBase.EEHitBy T2 DayZ-Expansion-AI
TrapBase.Expansion_IsDanger — DayZ-Expansion-Core ✂
TrapBase.OnPlacementComplete — VPPAdminTools
TrapBase.SetActions T2 Community-Online-Tools
TrapBase.StartActivate — Community-Online-Tools
TripwireTrap.Expansion_GetAmmoTypes — DayZ-Expansion-Core ✂
TripwireTrap.Expansion_IsExplosive — DayZ-Expansion-Core ✂
TripwireTrap.Expansion_IsMechanicalTrap — DayZ-Expansion-Core ✂
TripwireTrap.OnInventoryEnter T2 DayZ-Expansion-Core
UndergroundHandlerClient.OnUndergroundPresenceUpdate — Community-Online-Tools
UndergroundHandlerClient.UpdateNVGRequester — Community-Online-Tools
UniversalLight.OnWorkStart — DayZ-Expansion-Core
UniversalLight.OnWorkStop — DayZ-Expansion-Core
UniversalLight.eAI_GetNightVisibility — DayZ-Expansion-AI ✂
VONManagerImplementation.OnEvent — Community-Online-Tools
VPPAdminHud.DefineButtons — VPPAdminTools
VPPContextActionManager.RegisterActions — VPPAdminTools
VPPContextActionManager.RegisterProviders — VPPAdminTools
VicinityItemManager.AddVicinityItems — DayZ-Expansion-Core
VomitSymptom.OnAnimationStart — DayZ-Expansion-AI
WarmthNotfr.DetermineLevelEx — Community-Online-Tools
WarmthNotfr.GetObservedValue — Community-Online-Tools
WeaponAttachMagazine.OnEntry — DayZ-Expansion-AI (cond)
WeaponFSM.ValidateAndRepairHelper — DayZ-Expansion-Core ✂
WeaponFire.OnEntry — DayZ-Expansion-AI (cond)
WeaponFireAndChamberNext.OnUpdate T0 DayZ-Expansion-AI (cond)
WeaponFireMultiMuzzle.OnEntry — DayZ-Expansion-AI (cond)
WeaponFireToJam.OnEntry — DayZ-Expansion-AI (cond)
WeaponFireWithEject.OnEntry — DayZ-Expansion-AI (cond)
WeaponManager.CanFire — AC-Mod-Pack (cond)
WeaponStableState.SyncAnimState — DayZ-Expansion-Core (cond)
WeaponStartAction.eAI_Vanilla_OnEntry — DayZ-Expansion-AI
WeaponUnjamming_Start.OnUpdate T0 DayZ-Expansion-AI (cond)
Weapon_Base.AfterStoreLoad T3 DayZ-Expansion-Core
Weapon_Base.COT_OnDebugSpawn — Community-Online-Tools
Weapon_Base.EEItemAttached T2 DayZ-Expansion-Core
Weapon_Base.EEItemDetached T2 DayZ-Expansion-Core
Weapon_Base.EEParentedFrom — DayZ-Expansion-AI
Weapon_Base.EEParentedTo — DayZ-Expansion-AI
Weapon_Base.Expansion_GetAnyLightOrNVG — DayZ-Expansion-AI ✂
Weapon_Base.Expansion_GetDPS — DayZ-Expansion-Core ✂
Weapon_Base.Expansion_TryTurningOffAnyLightOrNVG — DayZ-Expansion-AI ✂
Weapon_Base.Expansion_TryTurningOnAnyLightOrNVG — DayZ-Expansion-AI ✂
Weapon_Base.FillChamber — Community-Online-Tools ✂
Weapon_Base.FillInnerMagazine — Community-Online-Tools ✂
Weapon_Base.OnFireModeChange — DayZ-Expansion-Core
Weapon_Base.OnVariablesSynchronized T2 DayZ-Expansion-Core
Weapon_Base.ProcessWeaponAbortEvent — DayZ-Expansion-AI (cond)
Weapon_Base.ProcessWeaponEvent — DayZ-Expansion-AI (cond)
Weapon_Base.SpawnAttachedMagazine — Community-Online-Tools ✂
Weapon_Base.eAI_IsSilent — DayZ-Expansion-AI ✂
WorldData.UpdateBaseEnvTemperature — DayZ-Expansion-AI
Wreck_Mi8_Crashed.AfterStoreLoad T3 DayZ-Expansion-AI
Wreck_Mi8_Crashed.EEOnCECreate — DayZ-Expansion-AI
Wreck_SantasSleigh.AfterStoreLoad T3 DayZ-Expansion-AI
Wreck_SantasSleigh.EEOnCECreate — DayZ-Expansion-AI
Wreck_UH1Y.AfterStoreLoad T3 DayZ-Expansion-AI
Wreck_UH1Y.EEOnCECreate — DayZ-Expansion-AI
XmasLights.OnWorkStart — DayZ-Expansion-Core
XmasLights.OnWorkStop — DayZ-Expansion-Core
ZmbM_Gamedev_Base.HandleMindStateChange — DayZ-Expansion-AI
ZombieBase.AfterStoreLoad T3 DayZ-Expansion-Core
ZombieBase.ChaseAttackLogic — DayZ-Expansion-AI (cond)
ZombieBase.EEDelete T3 Community-Online-Tools
ZombieBase.EEHealthLevelChanged T2 DayZ-Expansion-AI
ZombieBase.EEInit T3 Community-Online-Tools
ZombieBase.EOnContact — DayZ-Expansion-AI ✂
ZombieBase.FightAttackLogic — DayZ-Expansion-AI (cond)
ZombieBase.FightLogic — DayZ-Expansion-AI (cond)
ZombieBase.NameOverride — DayZ-Expansion-Core (cond)
ZombieBase.OnStoreLoad T3 CF
ZombieBase.OnStoreSave T3 CF
ZombieMaleBase.EEInit T3 Community-Online-Tools

69 methods on client-only classes are not shown: a dedicated server never runs them.

Reading this page.

A conflict shows that code is skipped, not that an author made a mistake — overhaul mods replace systems on purpose. Long chains are cheap: one link costs about 25 ns per dispatch. What costs frame time is the work inside each hook, which is why the badges are there. Everything here comes from the mods' code alone; nothing was measured on a server. Methodology.