Stack composer
Started from BELOW ZERO Official | ADVENTURE | HARDCORE++ | TERJE | INEDIA: the 27 mods
it publishes to the Steam server browser (as of 2026-10-21), put back into load order —
servers publish the list last-loaded first. Mods loaded with -servermod= are never
published, so they are not here; add them if you know them.
Your stack in load order, earliest first. Drag a row, or use the arrows, to reorder.
- 1 CF
- 2 Dabs Framework
- 3 BuilderItems
- 4 Winter Chernarus V2
- 5 InediaInfectedAI
- 6 Uncuepas Civilian Clothing
- 7 CreepyZombies
- 8 Advanced Weapon Scopes
- 9 DayZ Editor Loader
- 10 Namalsk Clothing Expansion
- 11 Mag Obfuscation
- 12 SkyZ - Skybox Overhaul
- 13 CJ187-RandomFuelStations not analyzed
- 14 Lad's Lighting Overhaul
- 15 MMG Civilian Clothing
- 16 Nemsis Craftingpack Redux Core Module not analyzed
- 17 Nemsis Craftingpack Redux Sewing Module not analyzed
- 18 Crowwolfie Recipes not analyzed
- 19 MMG Base Storage
- 20 Autorun Upgraded not analyzed
- 21 Combined Repair Tools not analyzed
- 22 CloseAllDoors not analyzed
- 23 Asmond Vanilla Weapons not analyzed
- 24 DonutsZombies not analyzed
- 25 Asmond Vanilla Clothing not analyzed
- 26 BELOW ZERO HARDCORE CHERNARUS SERVER PACK (TEMP) not analyzed
- 27 NotificationsSystem not analyzed
File I/O on hot paths, timers created per event, and per-player-per-frame hooks across the stack. These can stall a frame regardless of the load figure. See it below.
Across 16 server-side methods hooked by two or more mods. 1 more on client-only UI classes, listed separately.
0.694 ms per second, all 15 mods combined. Hook dispatch and timers only — not what the hooks do inside. Methodology.
Who silences whom#
A later-loaded mod overrides a method without super(), so the earlier mod's code on that method — and vanilla's — never runs. Whether that is a bug or the whole point of the mod is the author's call; this shows the structure, not intent.
✓ No server-side conflicts: every method two or more of these mods hook preserves super() end to end.
1 conflict on client-only classes (menus, HUD, notifications) — no server effect
NotificationSystem.GetNotificationData— Dabs Framework silences CF
Hot hooks shared across the stack#
The engine calls the last-loaded mod first; each super() hands on to the mod before it, ending at vanilla. Badges show what each mod's override calls inside — that body work, not the chain itself, is what costs frame time.
Stall risks#
1 place where one mod's code can hold up a frame by itself, whatever the load figure says. Each is a pattern found in the code, not a measurement: how much it costs depends on what the hook does inside. Most severe first, then in load order.
- Per-player, per-frame hook. Runs for every player on every tick, so whatever it does inside is multiplied by the population.
PlayerBase.EOnFrameInediaInfectedAI.pbo::scripts\4_World\InediaInfectedAI\entities\manbase\playerbase.c:523Everything else#
All 16 server-side methods hooked by two or more mods
vanilla → earliest mod → … → latest mod (dispatch enters at the latest). struck = suppressed by a later chain break; ✂ = no super(); "(cond)" = super() only on some paths.
| method | tier | chain (load order) |
|---|---|---|
ActionConstructor.RegisterActions |
— | vanilla → Dabs Framework → Winter Chernarus V2 → InediaInfectedAI → Advanced Weapon Scopes → MMG Civilian Clothing → MMG Base Storage |
ModItemRegisterCallbacks.RegisterOneHanded |
— | vanilla → CF → Winter Chernarus V2 → InediaInfectedAI → Advanced Weapon Scopes → MMG Base Storage |
MissionServer.OnMissionStart |
T3 | vanilla → CF → Dabs Framework → InediaInfectedAI → DayZ Editor Loader |
MissionServer.InvokeOnConnect |
T3 | vanilla → CF → Dabs Framework → MMG Base Storage |
ModItemRegisterCallbacks.RegisterTwoHanded |
— | vanilla → CF → MMG Civilian Clothing → MMG Base Storage |
PlayerBase.SetActions |
T2 | vanilla → Winter Chernarus V2 → InediaInfectedAI → Advanced Weapon Scopes |
DayZGame.OnEvent |
— | vanilla → CF → Dabs Framework |
DayZGame.OnRPC |
T2 | vanilla → CF (cond) → Dabs Framework |
MissionServer.OnClientDisconnectedEvent |
T3 | vanilla → CF → Dabs Framework |
MissionServer.OnClientNewEvent |
T3 | vanilla → CF → InediaInfectedAI |
MissionServer.OnEvent |
— | vanilla → CF → InediaInfectedAI |
MissionServer.OnInit |
T3 | vanilla → CF → InediaInfectedAI |
MissionServer.PlayerDisconnected |
T3 | vanilla → CF → Dabs Framework |
ModItemRegisterCallbacks.RegisterHeavy |
— | vanilla → CF → MMG Base Storage |
PluginManager.Init |
— | vanilla → Dabs Framework → MMG Base Storage |
PluginRecipesManagerBase.RegisterRecipies |
— | vanilla → Advanced Weapon Scopes → MMG Base Storage |
407 methods hooked by only one of these mods
No cross-mod interaction is possible here; a ✂ still means vanilla's behaviour on that method is replaced.
| method | tier | mod |
|---|---|---|
AITargetCallbacksPlayer.GetMaxVisionRangeModifier |
— | InediaInfectedAI |
ASVAL.CanEnterIronsights |
— | Advanced Weapon Scopes (cond) |
ActionBandageHorse.ActionCondition |
T2 | InediaInfectedAI (cond) |
ActionBandageHorse.ApplyBandage |
— | InediaInfectedAI |
ActionBandageSelf.ActionCondition |
T2 | InediaInfectedAI |
ActionBandageTarget.ActionCondition |
T2 | InediaInfectedAI |
ActionBuildPart.OnFinishProgressServer |
— | InediaInfectedAI |
ActionCloseDoors.ActionCondition |
T2 | InediaInfectedAI |
ActionCloseDoors.OnEndServer |
— | InediaInfectedAI (cond) |
ActionConsume.ActionCondition |
T2 | InediaInfectedAI |
ActionConsume.OnEndServer |
— | InediaInfectedAI |
ActionConsume.SetupAction |
— | InediaInfectedAI |
ActionConsumeSingle.ActionCondition |
T2 | InediaInfectedAI |
ActionConsumeSingle.OnExecuteServer |
— | InediaInfectedAI |
ActionDisinfectSelf.ActionCondition |
T2 | InediaInfectedAI |
ActionDisinfectSelf.OnFinishProgressServer |
— | InediaInfectedAI |
ActionDisinfectTarget.ActionCondition |
T2 | InediaInfectedAI |
ActionDisinfectTarget.OnFinishProgressServer |
— | InediaInfectedAI |
ActionDismantlePart.OnFinishProgressServer |
— | InediaInfectedAI |
ActionDrinkPondContinuous.ActionCondition |
T2 | InediaInfectedAI |
ActionDrinkPondContinuous.OnFinishProgressServer |
— | InediaInfectedAI |
ActionDrinkWellContinuous.ActionCondition |
T2 | InediaInfectedAI |
ActionDrinkWellContinuous.OnFinishProgressServer |
— | InediaInfectedAI |
ActionEatSnowContinuous.ActionCondition |
T2 | Winter Chernarus V2 ✂ |
ActionFillBottleBase.GetActionCommandEx |
— | Winter Chernarus V2 (cond) |
ActionFillBottleSnow.ActionCondition |
T2 | Winter Chernarus V2 ✂ |
ActionForceConsume.ActionCondition |
T2 | InediaInfectedAI |
ActionForceConsume.OnEndServer |
— | InediaInfectedAI |
ActionForceConsume.SetupAction |
— | InediaInfectedAI |
ActionForceConsumeSingle.ActionCondition |
T2 | InediaInfectedAI |
ActionForceConsumeSingle.OnExecuteServer |
— | InediaInfectedAI |
ActionGiveBloodSelf.ActionCondition |
T2 | InediaInfectedAI |
ActionGiveBloodSelf.OnEndServer |
— | InediaInfectedAI |
ActionGiveBloodTarget.ActionCondition |
T2 | InediaInfectedAI |
ActionGiveBloodTarget.OnEndServer |
— | InediaInfectedAI |
ActionGiveSalineSelf.ActionCondition |
T2 | InediaInfectedAI |
ActionGiveSalineSelf.OnFinishProgressServer |
— | InediaInfectedAI |
ActionGiveSalineTarget.ActionCondition |
T2 | InediaInfectedAI |
ActionGiveSalineTarget.OnFinishProgressServer |
— | InediaInfectedAI |
ActionInjectSelf.ActionCondition |
T2 | InediaInfectedAI |
ActionInjectSelf.OnExecuteServer |
— | InediaInfectedAI |
ActionInjectTarget.ActionCondition |
T2 | InediaInfectedAI |
ActionInjectTarget.OnExecuteServer |
— | InediaInfectedAI |
ActionMineRock.OnFinishProgressServer |
— | InediaInfectedAI |
ActionMineTree.OnFinishProgressServer |
— | InediaInfectedAI |
ActionOpenDoors.OnEndServer |
— | InediaInfectedAI (cond) |
ActionSawPlanks.OnFinishProgressServer |
— | InediaInfectedAI |
ActionSewSelf.ActionCondition |
T2 | InediaInfectedAI |
ActionSewTarget.ActionCondition |
T2 | InediaInfectedAI |
ActionSkinning.OnFinishProgressServer |
— | InediaInfectedAI (cond) |
ActionSkinningCB.CreateActionComponent |
— | InediaInfectedAI (cond) |
ActionSplintSelf.ActionCondition |
T2 | InediaInfectedAI (cond) |
ActionSplintTarget.ActionCondition |
T2 | InediaInfectedAI (cond) |
ActionTargetsCursor.GetItemCargoCount |
— | InediaInfectedAI (cond) |
ActionToggleNVMode.ActionCondition |
T2 | Advanced Weapon Scopes (cond) |
ActionUnrestrainSelf.OnFinishProgressServer |
— | InediaInfectedAI |
ActionUnrestrainSelf.OnUpdate |
T0 | InediaInfectedAI |
AdminTools.HealRepairTarget |
— | InediaInfectedAI (cond) |
AdvancedCommunication.OnStoreLoad |
T3 | CF |
AdvancedCommunication.OnStoreSave |
T3 | CF |
AimingModelFilterShake.onUpdate |
— | InediaInfectedAI |
AlarmClock_ColorBase.InediaInfectedAI_IrritationAction |
— | InediaInfectedAI ✂ |
AlarmClock_ColorBase.InediaInfectedAI_IrritationItemIsIrritating |
— | InediaInfectedAI ✂ |
AlarmClock_ColorBase.InediaInfectedAI_IsIrritationItem |
— | InediaInfectedAI ✂ |
AnimalBase.CanBeTargetedByAI |
— | InediaInfectedAI (cond) |
AnimalBase.EEHitBy |
T2 | InediaInfectedAI (cond) |
AnimalBase.EEInit |
T3 | InediaInfectedAI |
AnimalBase.ModCommandHandlerAfter |
— | InediaInfectedAI |
AnimalBase.ModCommandHandlerBefore |
— | InediaInfectedAI |
AnimalBase.OnReceivedHit |
— | InediaInfectedAI |
AnimalBase.OnStoreLoad |
T3 | CF |
AnimalBase.OnStoreSave |
T3 | CF |
AnimalBase.OnVariablesSynchronized |
T2 | InediaInfectedAI |
AnimalBase.ResistContaminatedEffect |
— | InediaInfectedAI (cond) |
AnimatedActionBase.OnUpdate |
T0 | InediaInfectedAI |
Aug.CanEnterIronsights |
— | Advanced Weapon Scopes (cond) |
BleedingSource.OnUpdateServer |
— | InediaInfectedAI |
BleedingSourcesManagerServer.AddBleedingSource |
— | InediaInfectedAI (cond) |
BleedingSourcesManagerServer.OnTick |
— | InediaInfectedAI |
BoatScript.OnStoreLoad |
T3 | CF |
BoatScript.OnStoreSave |
T3 | CF |
BrokenArmsMdfr.ActivateCondition |
— | InediaInfectedAI (cond) |
BrokenLegsMdfr.OnDeactivate |
— | InediaInfectedAI |
BroomBase.InediaInfectedAI_IrritationAction |
— | InediaInfectedAI ✂ |
BroomBase.InediaInfectedAI_IrritationItemIsIrritating |
— | InediaInfectedAI |
BroomBase.InediaInfectedAI_IsIrritationItem |
— | InediaInfectedAI ✂ |
BuildingBase.OnStoreLoad |
T3 | CF |
BuildingBase.OnStoreSave |
T3 | CF |
CarScript.CanBeTargetedByAI |
— | InediaInfectedAI (cond) |
CarScript.DamageCrew |
— | InediaInfectedAI |
CarScript.EEInit |
T3 | InediaInfectedAI |
CarScript.OnStoreLoad |
T3 | CF |
CarScript.OnStoreSave |
T3 | CF |
CarScript.OnUpdate |
T0 | InediaInfectedAI |
ChemlightLight.SetColorToBlue |
— | Lad's Lighting Overhaul ✂ |
ChemlightLight.SetColorToGreen |
— | Lad's Lighting Overhaul ✂ |
ChemlightLight.SetColorToRed |
— | Lad's Lighting Overhaul ✂ |
ChemlightLight.SetColorToWhite |
— | Lad's Lighting Overhaul ✂ |
ChemlightLight.SetColorToYellow |
— | Lad's Lighting Overhaul ✂ |
ChemlightLight.SetIntensity |
— | Lad's Lighting Overhaul ✂ |
Chemlight_ColorBase.InediaInfectedAI_IrritationAction |
— | InediaInfectedAI ✂ |
Chemlight_ColorBase.InediaInfectedAI_IrritationItemIsIrritating |
— | InediaInfectedAI |
Chemlight_ColorBase.InediaInfectedAI_IsIrritationItem |
— | InediaInfectedAI ✂ |
Chemlight_Red.InediaInfectedAI_IrritationAction |
— | InediaInfectedAI ✂ |
ChernarusPlusData.CalculateVolFog |
— | Winter Chernarus V2 ✂ |
ChernarusPlusData.CalculateWind |
— | Winter Chernarus V2 ✂ |
ChernarusPlusData.GetAgentSpawnChance |
— | Winter Chernarus V2 ✂ |
ChernarusPlusData.GetColdAreaToolDamageModifier |
— | Winter Chernarus V2 ✂ |
ChernarusPlusData.Init |
— | Winter Chernarus V2 |
ChernarusPlusData.LogWeatherData |
— | Winter Chernarus V2 ✂ |
ChernarusPlusData.SetupLiquidTemperatures |
— | Winter Chernarus V2 ✂ |
ChernarusPlusData.SetupWeatherSettings |
— | Winter Chernarus V2 |
ChernarusPlusData.WeatherOnBeforeChange |
— | Winter Chernarus V2 ✂ |
ClosableContainer.Refresh |
— | InediaInfectedAI |
Clothing.CanLoadItemIntoCargoClothingConditions |
— | MMG Base Storage ✂ |
Clothing.CanPutInCargoClothingConditions |
— | MMG Base Storage ✂ |
Clothing.CanReceiveItemIntoCargoClothingConditions |
— | MMG Base Storage ✂ |
CodeLock.NewUnlockServer |
— | MMG Base Storage |
CodeLock.SetActions |
T2 | MMG Base Storage |
CodeLockComponent.SetLockState |
— | MMG Base Storage |
CodeLockServerRPC.OpenTarget |
— | MMG Base Storage (cond) |
ComponentAnimalBleeding.CreateWound |
— | InediaInfectedAI (cond) |
CoughSymptom.OnGetActivatedServer |
— | InediaInfectedAI |
CreditsLoader.GetData |
— | CF ✂ |
DayZGame.DeferredInit |
— | CF |
DayZGame.OnUpdate |
T0 | CF |
DayZGame.RegisterProfilesOptions |
— | Dabs Framework |
DayZGame.SetMissionPath |
— | Dabs Framework |
DayZPlayerCameraOptics.SetCameraPP |
— | Advanced Weapon Scopes (cond) |
DayZPlayerImplement.OnStoreLoad |
T3 | CF |
DayZPlayerImplement.OnStoreSave |
T3 | CF |
DayZPlayerImplementAiming.ProcessAimFilters |
— | InediaInfectedAI |
DayZPlayerImplementFallDamage.HandleFallDamage |
— | InediaInfectedAI (cond) |
DayZPlayerImplementMeleeCombat.TrySelectFinisherType |
— | InediaInfectedAI (cond) |
DayZPlayerMeleeFightLogic_LightHeavy.DamageHands |
— | InediaInfectedAI |
DayZPlayerMeleeFightLogic_LightHeavy.HandleComboHit |
— | InediaInfectedAI (cond) |
DayZPlayerMeleeFightLogic_LightHeavy.Init |
— | InediaInfectedAI |
Debug.DestroyAllShapes |
— | Dabs Framework ✂ |
Debug.DrawArrow |
— | Dabs Framework ✂ |
Debug.DrawBox |
— | Dabs Framework ✂ |
Debug.DrawBoxEx |
— | Dabs Framework ✂ |
Debug.DrawCone |
— | Dabs Framework ✂ |
Debug.DrawCube |
— | Dabs Framework ✂ |
Debug.DrawCylinder |
— | Dabs Framework ✂ |
Debug.DrawLine |
— | Dabs Framework ✂ |
Debug.DrawLines |
— | Dabs Framework ✂ |
Debug.DrawSphere |
— | Dabs Framework ✂ |
DestructionEffectGasCanister.OnEntityDestroyedOneTimeServer |
— | InediaInfectedAI |
EmoteConstructor.RegisterEmotes |
— | Dabs Framework |
EmoteDabbing.EmoteCondition |
— | Dabs Framework (cond) |
ExplosivesBase.OnExplode |
— | InediaInfectedAI |
FirearmActionBase.OnUpdate |
T0 | InediaInfectedAI |
FireplaceBase.InediaInfectedAI_IrritationAction |
— | InediaInfectedAI ✂ |
FireplaceBase.InediaInfectedAI_IrritationItemIsIrritating |
— | InediaInfectedAI ✂ |
FireplaceBase.InediaInfectedAI_IsIrritationItem |
— | InediaInfectedAI ✂ |
FireplaceBase.StartFire |
— | InediaInfectedAI |
FireplaceLight.SetExteriorMode |
— | Lad's Lighting Overhaul ✂ |
FireplaceLight.SetInteriorMode |
— | Lad's Lighting Overhaul ✂ |
FireworksLauncher.InediaInfectedAI_IrritationAction |
— | InediaInfectedAI ✂ |
FireworksLauncher.InediaInfectedAI_IrritationItemIsIrritating |
— | InediaInfectedAI ✂ |
FireworksLauncher.InediaInfectedAI_IsIrritationItem |
— | InediaInfectedAI ✂ |
Flashlight.InediaInfectedAI_IrritationAction |
— | InediaInfectedAI ✂ |
Flashlight.InediaInfectedAI_IrritationItemIsIrritating |
— | InediaInfectedAI |
Flashlight.InediaInfectedAI_IsIrritationItem |
— | InediaInfectedAI ✂ |
FracturedLegNotfr.DisplayBadge |
— | InediaInfectedAI (cond) |
GesturesMenu.GetGestureItems |
— | Dabs Framework |
GesturesMenu.OnMenuRelease |
— | Dabs Framework |
Hammer.SetActions |
T2 | MMG Base Storage |
Hatchet.SetActions |
T2 | MMG Base Storage |
Headtorch_Black.InediaInfectedAI_IrritationAction |
— | InediaInfectedAI ✂ |
Headtorch_ColorBase.InediaInfectedAI_IrritationAction |
— | InediaInfectedAI ✂ |
Headtorch_ColorBase.InediaInfectedAI_IrritationItemIsIrritating |
— | InediaInfectedAI |
Headtorch_ColorBase.InediaInfectedAI_IsIrritationItem |
— | InediaInfectedAI ✂ |
HealPlayerChatModule.ExecuteCommand |
— | InediaInfectedAI |
HelicopterScript.OnStoreLoad |
T3 | CF |
HelicopterScript.OnStoreSave |
T3 | CF |
Hit_MeatBones.BloodSplatGround |
— | InediaInfectedAI (cond) |
Hit_MeatBones.BloodSplatWall |
— | InediaInfectedAI (cond) |
Hologram.EvaluateCollision |
— | MMG Base Storage (cond) |
Hologram.PlaceEntity |
— | MMG Base Storage (cond) |
Hologram.ProjectionBasedOnParent |
— | MMG Base Storage (cond) |
Hologram.RefreshVisual |
— | Winter Chernarus V2 (cond) |
House.CanDoorBeClosed |
— | InediaInfectedAI (cond) |
Iceaxe.SetActionAnimOverrides |
— | Winter Chernarus V2 ✂ |
Iceaxe.SetActions |
T2 | Winter Chernarus V2 |
Icon.RefreshMuzzleIcon |
— | Mag Obfuscation ✂ |
InjuredLegNotfr.DisplayBadge |
— | InediaInfectedAI (cond) |
InjuryAnimationHandler.GetInjuryLevel |
— | InediaInfectedAI |
InjuryAnimationHandler.GetOverrideLevel |
— | InediaInfectedAI |
ItemActionsWidget.SetWeaponQuantity |
— | Mag Obfuscation ✂ |
ItemBase.CanBeDisinfected |
— | InediaInfectedAI (cond) |
ItemBase.EOnContact |
— | InediaInfectedAI |
ItemBase.GetItemSize |
— | Dabs Framework ✂ |
ItemBase.InitializeActions |
— | InediaInfectedAI (cond) |
ItemBase.OnStoreLoad |
T3 | CF |
ItemBase.OnStoreSave |
T3 | CF |
ItemBase.SetActions |
T2 | InediaInfectedAI |
JMPlayerModule.Exec_Heal |
— | InediaInfectedAI |
KeybindingElement.Reload |
— | CF |
KitchenTimer.InediaInfectedAI_IrritationAction |
— | InediaInfectedAI ✂ |
KitchenTimer.InediaInfectedAI_IrritationItemIsIrritating |
— | InediaInfectedAI ✂ |
KitchenTimer.InediaInfectedAI_IsIrritationItem |
— | InediaInfectedAI ✂ |
LandMineTrap.Explode |
— | InediaInfectedAI |
Land_FuelStation_Feed.EEKilled |
T3 | InediaInfectedAI |
LaughterSymptom.OnGetActivatedServer |
— | InediaInfectedAI |
MissionBase.CF_IsLoaded |
— | CF ✂ |
MissionBase.OnInit |
T3 | Dabs Framework |
MissionServer.AfterHiveInit |
— | DayZ Editor Loader |
MissionServer.InvokeOnDisconnect |
T3 | CF |
MissionServer.OnClientPrepareEvent |
— | CF |
MissionServer.OnClientReadyEvent |
T3 | CF |
MissionServer.OnClientReconnectEvent |
T3 | CF |
MissionServer.OnClientRespawnEvent |
T3 | CF |
MissionServer.OnMissionFinish |
T3 | CF |
MissionServer.OnMissionLoaded |
— | CF |
MissionServer.OnUpdate |
T0 | CF |
MissionServer.TickScheduler |
T0 | InediaInfectedAI |
ModItemRegisterCallbacks.CustomBoneRemapping |
— | CF |
ModItemRegisterCallbacks.RegisterArcheryItem |
— | CF |
ModItemRegisterCallbacks.RegisterCustom |
— | CF |
ModItemRegisterCallbacks.RegisterEmptyHanded |
— | CF |
ModItemRegisterCallbacks.RegisterFireArms |
— | CF |
ModItemRegisterCallbacks.RegisterLauncher |
— | CF |
ModItemRegisterCallbacks.RegisterPistol |
— | CF |
ModItemRegisterCallbacks.RegisterRestrained |
— | CF |
ModItemRegisterCallbacks.RegisterSurrender |
— | CF |
ModLoader.GetMods |
— | CF ✂ |
ModLoader.LoadMods |
— | CF ✂ |
ModStructure.GetDebugName |
— | CF |
ModStructure.GetModActionURL |
— | CF ✂ |
ModStructure.GetModLogo |
— | CF ✂ |
ModStructure.GetModLogoOver |
— | CF ✂ |
ModStructure.GetModLogoSmall |
— | CF ✂ |
ModStructure.GetModName |
— | CF ✂ |
ModStructure.GetModOverview |
— | CF ✂ |
ModStructure.GetModToltip |
— | CF ✂ |
ModifiersManager.ActivateModifier |
— | InediaInfectedAI (cond) |
ModifiersManager.Init |
— | InediaInfectedAI |
MotorbikeScript.OnStoreLoad |
T3 | CF |
MotorbikeScript.OnStoreSave |
T3 | CF |
NoiseAIEvaluate.GetNoiseReduction |
— | InediaInfectedAI ✂ |
NotificationRuntimeData.GetIcon |
— | CF ✂ |
NotificationRuntimeData.GetTitleText |
— | CF ✂ |
NotificationUI.AddNotification |
— | CF |
NotificationUI.RemoveNotification |
— | CF |
NotificationUI.UpdateTargetHeight |
— | CF |
PPERequester_CameraNV.OnStart |
— | Lad's Lighting Overhaul |
PPERequester_CameraNV.OnStop |
— | Lad's Lighting Overhaul |
PPERequester_CameraNV.SetNVMode |
— | Lad's Lighting Overhaul ✂ |
PPERequester_CameraNV.SetUndergroundExposureCoef |
— | Lad's Lighting Overhaul ✂ |
PainHeavySymptom.OnGetActivatedServer |
— | InediaInfectedAI |
PetrolLighter.InediaInfectedAI_IrritationItemIsIrritating |
— | InediaInfectedAI ✂ |
Pickaxe.SetActionAnimOverrides |
— | Winter Chernarus V2 ✂ |
Pickaxe.SetActions |
T2 | Winter Chernarus V2 |
PlayerBase.AddNoise |
— | InediaInfectedAI (cond) |
PlayerBase.CanBeTargetedByAI |
— | InediaInfectedAI (cond) |
PlayerBase.CanClimb |
— | InediaInfectedAI (cond) |
PlayerBase.DamageAllLegs |
— | InediaInfectedAI (cond) |
PlayerBase.EEHitBy |
T2 | InediaInfectedAI (cond) |
PlayerBase.EEItemAttached |
T2 | InediaInfectedAI |
PlayerBase.EEItemDetached |
T2 | InediaInfectedAI |
PlayerBase.EEKilled |
T3 | InediaInfectedAI |
PlayerBase.EOnContact |
— | Winter Chernarus V2 |
PlayerBase.EOnFrame |
T1 | InediaInfectedAI |
PlayerBase.EOnInit |
T3 | InediaInfectedAI ✂ |
PlayerBase.EvaluateDamageHitAnimation |
— | InediaInfectedAI (cond) |
PlayerBase.GetActions |
— | Dabs Framework ✂ |
PlayerBase.GetHitComponentForAI |
— | InediaInfectedAI (cond) |
PlayerBase.InsertAgent |
— | InediaInfectedAI (cond) |
PlayerBase.OnCommandClimbFinish |
— | InediaInfectedAI |
PlayerBase.OnCommandHandlerTick |
— | InediaInfectedAI |
PlayerBase.OnConnect |
— | InediaInfectedAI |
PlayerBase.OnDisconnect |
— | InediaInfectedAI (cond) |
PlayerBase.OnLand |
— | InediaInfectedAI |
PlayerBase.OnRPC |
T2 | InediaInfectedAI |
PlayerBase.OnReceivedHit |
— | InediaInfectedAI |
PlayerBase.OnSelectPlayer |
— | CF |
PlayerBase.OnStoreLoad |
T3 | InediaInfectedAI |
PlayerBase.OnStoreLoadLifespan |
— | CF (cond) |
PlayerBase.OnStoreSave |
T3 | InediaInfectedAI |
PlayerBase.OnThrowingModeChange |
— | InediaInfectedAI |
PlayerBase.OnUnconsciousStart |
— | InediaInfectedAI |
PlayerBase.OnVariablesSynchronized |
T2 | InediaInfectedAI |
PlayerBase.UpdateBrokenLegs |
— | InediaInfectedAI (cond) |
PlayerManager.HealPlayers |
— | InediaInfectedAI (cond) |
PluginDiagMenu.OnRPC |
T2 | Dabs Framework |
PluginDiagMenuClient.RegisterModdedDiags |
— | Dabs Framework |
PortableGasLamp.InediaInfectedAI_IrritationAction |
— | InediaInfectedAI ✂ |
PortableGasLamp.InediaInfectedAI_IrritationItemIsIrritating |
— | InediaInfectedAI |
PortableGasLamp.InediaInfectedAI_IsIrritationItem |
— | InediaInfectedAI ✂ |
PowerGenerator.InediaInfectedAI_IrritationAction |
— | InediaInfectedAI ✂ |
PowerGenerator.InediaInfectedAI_IsIrritationItem |
— | InediaInfectedAI ✂ |
QuantityConversions.HasItemQuantity |
— | Mag Obfuscation ✂ |
Roadflare.InediaInfectedAI_IrritationAction |
— | InediaInfectedAI ✂ |
Roadflare.InediaInfectedAI_IsIrritationItem |
— | InediaInfectedAI ✂ |
SakhalData.InitYieldBank |
— | Winter Chernarus V2 |
ScriptedLightBase.AddLifetime |
— | Lad's Lighting Overhaul ✂ |
ScriptedLightBase.AttachOnMemoryPoint |
— | Lad's Lighting Overhaul ✂ |
ScriptedLightBase.AttachOnObject |
— | Lad's Lighting Overhaul ✂ |
ScriptedLightBase.CheckFadeOut |
— | Lad's Lighting Overhaul ✂ |
ScriptedLightBase.CheckIfParentIsInCargo |
— | Lad's Lighting Overhaul ✂ |
ScriptedLightBase.CheckLifetime |
— | Lad's Lighting Overhaul ✂ |
ScriptedLightBase.CorrectLightPulseDuringDaylight |
— | Lad's Lighting Overhaul ✂ |
ScriptedLightBase.CreateLight |
— | Lad's Lighting Overhaul ✂ |
ScriptedLightBase.CreateLightAtObjMemoryPoint |
— | Lad's Lighting Overhaul ✂ |
ScriptedLightBase.DeleteLightNow |
— | Lad's Lighting Overhaul ✂ |
ScriptedLightBase.DeleteLightWithDelay |
— | Lad's Lighting Overhaul ✂ |
ScriptedLightBase.Destroy |
— | Lad's Lighting Overhaul ✂ |
ScriptedLightBase.DetachFromParent |
— | Lad's Lighting Overhaul ✂ |
ScriptedLightBase.EOnFrame |
T1 | Lad's Lighting Overhaul ✂ |
ScriptedLightBase.EOnInit |
T3 | Lad's Lighting Overhaul ✂ |
ScriptedLightBase.EnableDebug |
— | Lad's Lighting Overhaul ✂ |
ScriptedLightBase.FadeBrightnessTo |
— | Lad's Lighting Overhaul ✂ |
ScriptedLightBase.FadeIn |
— | Lad's Lighting Overhaul ✂ |
ScriptedLightBase.FadeOut |
— | Lad's Lighting Overhaul ✂ |
ScriptedLightBase.FadeRadiusTo |
— | Lad's Lighting Overhaul ✂ |
ScriptedLightBase.GetAttachmentParent |
— | Lad's Lighting Overhaul ✂ |
ScriptedLightBase.GetBlinkingSpeed |
— | Lad's Lighting Overhaul ✂ |
ScriptedLightBase.GetDancingShadowsAmplitude |
— | Lad's Lighting Overhaul ✂ |
ScriptedLightBase.GetDancingShadowsMovementSpeed |
— | Lad's Lighting Overhaul ✂ |
ScriptedLightBase.GetDisableShadowsWithinRadius |
— | Lad's Lighting Overhaul ✂ |
ScriptedLightBase.GetFlickerAmplitudeCoefMax |
— | Lad's Lighting Overhaul ✂ |
ScriptedLightBase.GetFlickerAmplitudeCoefMin |
— | Lad's Lighting Overhaul ✂ |
ScriptedLightBase.GetFlickerSpeed |
— | Lad's Lighting Overhaul ✂ |
ScriptedLightBase.HandleBlinking |
— | Lad's Lighting Overhaul ✂ |
ScriptedLightBase.HandleBrightnessFadeing |
— | Lad's Lighting Overhaul ✂ |
ScriptedLightBase.HandleDancingShadows |
— | Lad's Lighting Overhaul ✂ |
ScriptedLightBase.HandleFlickering |
— | Lad's Lighting Overhaul ✂ |
ScriptedLightBase.HandleRadiusFadeing |
— | Lad's Lighting Overhaul ✂ |
ScriptedLightBase.IsScriptedLight |
— | Lad's Lighting Overhaul ✂ |
ScriptedLightBase.OnFrameLightSource |
— | Lad's Lighting Overhaul ✂ |
ScriptedLightBase.SetBlinkingSpeed |
— | Lad's Lighting Overhaul ✂ |
ScriptedLightBase.SetBrightnessTo |
— | Lad's Lighting Overhaul ✂ |
ScriptedLightBase.SetDancingShadowsAmplitude |
— | Lad's Lighting Overhaul ✂ |
ScriptedLightBase.SetDancingShadowsMovementSpeed |
— | Lad's Lighting Overhaul ✂ |
ScriptedLightBase.SetDisableShadowsWithinRadius |
— | Lad's Lighting Overhaul ✂ |
ScriptedLightBase.SetFadeOutTime |
— | Lad's Lighting Overhaul ✂ |
ScriptedLightBase.SetFlickerAmplitude |
— | Lad's Lighting Overhaul ✂ |
ScriptedLightBase.SetFlickerAmplitudeMax |
— | Lad's Lighting Overhaul ✂ |
ScriptedLightBase.SetFlickerAmplitudeMin |
— | Lad's Lighting Overhaul ✂ |
ScriptedLightBase.SetFlickerSpeed |
— | Lad's Lighting Overhaul ✂ |
ScriptedLightBase.SetLifetime |
— | Lad's Lighting Overhaul ✂ |
ScriptedLightBase.SetRadiusTo |
— | Lad's Lighting Overhaul ✂ |
ScriptedLightBase.TryShadowOptimization |
— | Lad's Lighting Overhaul ✂ |
ScriptedLightBase.UpdateMode |
— | Lad's Lighting Overhaul ✂ |
ShockMdfr.GetRefillSpeed |
— | InediaInfectedAI (cond) |
SmokeGrenadeBase.InediaInfectedAI_IrritationAction |
— | InediaInfectedAI ✂ |
SmokeGrenadeBase.InediaInfectedAI_IrritationItemIsIrritating |
— | InediaInfectedAI |
SmokeGrenadeBase.InediaInfectedAI_IsIrritationItem |
— | InediaInfectedAI ✂ |
SneezeSymptom.OnGetActivatedServer |
— | InediaInfectedAI |
Spotlight.InediaInfectedAI_IrritationAction |
— | InediaInfectedAI ✂ |
Spotlight.InediaInfectedAI_IrritationItemIsIrritating |
— | InediaInfectedAI |
Spotlight.InediaInfectedAI_IsIrritationItem |
— | InediaInfectedAI ✂ |
StaminaSoundEventBase.CanPlay |
— | InediaInfectedAI (cond) |
SymptomManager.QueueUpPrimarySymptom |
— | InediaInfectedAI (cond) |
TLRLight.InediaInfectedAI_IrritationAction |
— | InediaInfectedAI ✂ |
TLRLight.InediaInfectedAI_IrritationItemIsIrritating |
— | InediaInfectedAI |
TLRLight.InediaInfectedAI_IsIrritationItem |
— | InediaInfectedAI ✂ |
Torch.InediaInfectedAI_IrritationAction |
— | InediaInfectedAI ✂ |
Torch.InediaInfectedAI_IrritationItemIsIrritating |
— | InediaInfectedAI |
Torch.InediaInfectedAI_IsIrritationItem |
— | InediaInfectedAI ✂ |
TorchLight.OnFrameLightSource |
— | Lad's Lighting Overhaul ✂ |
UndergroundHandlerClient.ApplyEyeAcco |
— | Lad's Lighting Overhaul ✂ |
UniversalLight.InediaInfectedAI_IrritationAction |
— | InediaInfectedAI ✂ |
UniversalLight.InediaInfectedAI_IrritationItemIsIrritating |
— | InediaInfectedAI |
UniversalLight.InediaInfectedAI_IsIrritationItem |
— | InediaInfectedAI ✂ |
VicinityItemManager.ExcludeFromContainer_Phase1 |
— | InediaInfectedAI |
VicinityItemManager.ExcludeFromContainer_Phase2 |
— | InediaInfectedAI |
VicinityItemManager.ExcludeFromContainer_Phase3 |
— | InediaInfectedAI |
VomitSymptom.OnGetActivatedServer |
— | InediaInfectedAI |
Weapon_Base.EEFired |
— | InediaInfectedAI |
Weapon_Base.SetActions |
T2 | MMG Base Storage |
WorldLighting.SetGlobalLighting |
— | Lad's Lighting Overhaul |
ZmbM_Mummy.ResistContaminatedEffect |
— | InediaInfectedAI (cond) |
ZmbM_NBC_Grey.ResistContaminatedEffect |
— | InediaInfectedAI (cond) |
ZmbM_NBC_Yellow.ResistContaminatedEffect |
— | InediaInfectedAI (cond) |
ZombieBase.CanBeBackstabbed |
— | InediaInfectedAI (cond) |
ZombieBase.CanBeSkinned |
— | InediaInfectedAI (cond) |
ZombieBase.ChaseAttackLogic |
— | InediaInfectedAI (cond) |
ZombieBase.ConvertNonlethalDamage |
— | InediaInfectedAI (cond) |
ZombieBase.EEHealthLevelChanged |
T2 | InediaInfectedAI |
ZombieBase.EEHitBy |
T2 | InediaInfectedAI (cond) |
ZombieBase.EEKilled |
T3 | InediaInfectedAI |
ZombieBase.EOnFrame |
T1 | InediaInfectedAI |
ZombieBase.EOnInit |
T3 | InediaInfectedAI ✂ |
ZombieBase.EOnPostFrame |
T1 | InediaInfectedAI |
ZombieBase.EvaluateCrawlTransitionAnimation |
— | InediaInfectedAI (cond) |
ZombieBase.FightAttackLogic |
— | InediaInfectedAI (cond) |
ZombieBase.FightLogic |
— | InediaInfectedAI (cond) |
ZombieBase.HandleDamageHit |
— | InediaInfectedAI (cond) |
ZombieBase.HandleMindStateChange |
— | InediaInfectedAI (cond) |
ZombieBase.HandleSpecialZoneDamage |
— | InediaInfectedAI (cond) |
ZombieBase.HandleVault |
— | InediaInfectedAI (cond) |
ZombieBase.ModCommandHandlerAfter |
— | InediaInfectedAI |
ZombieBase.ModCommandHandlerBefore |
— | InediaInfectedAI |
ZombieBase.OnRPC |
T2 | InediaInfectedAI |
ZombieBase.OnReceivedHit |
— | InediaInfectedAI |
ZombieBase.OnStoreLoad |
T3 | CF |
ZombieBase.OnStoreSave |
T3 | CF |
ZombieBase.OnVariablesSynchronized |
T2 | InediaInfectedAI |
ZombieBase.ResistContaminatedEffect |
— | InediaInfectedAI (cond) |
jeans_np_base.SetActions |
T2 | MMG Civilian Clothing |
mmg_storage_openable_base.AfterStoreLoad |
T3 | MMG Base Storage |
mmg_storage_openable_base.CanReceiveAttachment |
T2 | MMG Base Storage (cond) |
mmg_storage_openable_base.SetActions |
T2 | MMG Base Storage |
mmg_storage_openable_noLock_base.AfterStoreLoad |
T3 | MMG Base Storage |
survival_pants_base.SetActions |
T2 | MMG Civilian Clothing |
24 methods on client-only classes are not shown: a dedicated server never runs them.
A conflict shows that code is skipped, not that an author made a mistake — overhaul mods replace systems on purpose. Long chains are cheap: one link costs about 25 ns per dispatch. What costs frame time is the work inside each hook, which is why the badges are there. Everything here comes from the mods' code alone; nothing was measured on a server. Methodology.