Stack composer
Started from Cartmanland PVE (Under Construction, No Stan & Kyle!): the 46 mods
it publishes to the Steam server browser (as of 2026-10-20), put back into load order —
servers publish the list last-loaded first. Mods loaded with -servermod= are never
published, so they are not here; add them if you know them.
Your stack in load order, earliest first. Drag a row, or use the arrows, to reorder.
- 1 CF
- 2 VPPAdminTools
- 3 ZomBerry Admin Tools
- 4 Dabs Framework
- 5 MuchFramework
- 6 MuchFramework Fixes not analyzed
- 7 MuchStuffPack
- 8 MuchPVE not analyzed
- 9 Longer Sunrise And Sunset not analyzed
- 10 No Force Weapon Raise
- 11 GoreZ
- 12 NoMuffle
- 13 Killfeed
- 14 Carim not analyzed
- 15 Code Lock
- 16 Combinable Items not analyzed
- 17 WornRepair
- 18 Mag Obfuscation
- 19 Bullet Stacking - More Ammo not analyzed
- 20 Better Inspect
- 21 Munghards itempack not analyzed
- 22 StraatMultiCaliberSuppressor not analyzed
- 23 Military Overhault Pack not analyzed
- 24 Custom Barrels by kaetzchen not analyzed
- 25 Coffin Mod not analyzed
- 26 Kubelwagen Type 82 not analyzed
- 27 Morphine Fixes Broken Legs not analyzed
- 28 FastWring not analyzed
- 29 MassClothing not analyzed
- 30 SneakyStuff not analyzed
- 31 Xehara's Custom Clothing not analyzed
- 32 Uncuepas Civilian Clothing
- 33 WindstridesClothingPack
- 34 Jills Collection
- 35 Ear-Plugs
- 36 Advanced Weapon Scopes
- 37 GRW ER7 Gauss Rifle
- 38 [Remastered] Arma Weapon Pack
- 39 [Remastered] Arma Weapon Pack – Sound Fix not analyzed
- 40 RevGuns
- 41 RevGuns - Sound Fix not analyzed
- 42 Mee Freeze not analyzed
- 43 AdditionalMedicSupplies
- 44 Disease Injectors
- 45 Notes
- 46 Survivor Animations
File I/O on hot paths, timers created per event, and per-player-per-frame hooks across the stack. These can stall a frame regardless of the load figure. See all 5 below.
Across 38 server-side methods hooked by two or more mods. 1 more on client-only UI classes, listed separately.
2.912 ms per second, all 26 mods combined. Hook dispatch and timers only — not what the hooks do inside. Methodology.
Who silences whom#
A later-loaded mod overrides a method without super(), so the earlier mod's code on that method — and vanilla's — never runs. Whether that is a bug or the whole point of the mod is the author's call; this shows the structure, not intent.
| silences → | 2VPPAdminTools | 43AdditionalMedicSupplies | all |
|---|---|---|---|
| 13Killfeed | 2Killfeed silences VPPAdminTools 2 methods: 2 events | 2 | |
| 45Notes | 1Notes silences AdditionalMedicSupplies 1 method: 1 check |
1 | |
| all | 2 | 1 | 3 |
| 6MuchFramework Fixes | Not analyzed, so what it silences is unknown. Queue it in the list above. | ||
| 8MuchPVE | Not analyzed, so what it silences is unknown. Queue it in the list above. | ||
| 9Longer Sunrise And Sunset | Not analyzed, so what it silences is unknown. Queue it in the list above. | ||
| 14Carim | Not analyzed, so what it silences is unknown. Queue it in the list above. | ||
| 16Combinable Items | Not analyzed, so what it silences is unknown. Queue it in the list above. | ||
| 19Bullet Stacking - More Ammo | Not analyzed, so what it silences is unknown. Queue it in the list above. | ||
| …and 14 more mods not analyzed yet. | |||
The 2 pairs, largest first# ·
KillfeedsilencesVPPAdminTools2 methods
PluginAdminLog.PlayerHitBy
event
VPPAdminTools's work on this event never runs. ZFKillfeed.pbo::Scripts\4_World\Killfeed.c:96
PluginAdminLog.PlayerKilled
event
VPPAdminTools's work on this event never runs. ZFKillfeed.pbo::Scripts\4_World\Killfeed.c:203
NotessilencesAdditionalMedicSupplies1 method
ActionReadPaper.ActionCondition
check · T2
AdditionalMedicSupplies's conditions on this check no longer apply. Scripts.pbo::4_World\Classes\UserActionsComponent\Actions\ActionReadPaper.c:22
1 conflict on client-only classes (menus, HUD, notifications) — no server effect
NotificationSystem.GetNotificationData— Dabs Framework silences CF
Hot hooks shared across the stack#
The engine calls the last-loaded mod first; each super() hands on to the mod before it, ending at vanilla. Badges show what each mod's override calls inside — that body work, not the chain itself, is what costs frame time.
Stall risks#
5 places where one mod's code can hold up a frame by itself, whatever the load figure says. Each is a pattern found in the code, not a measurement: how much it costs depends on what the hook does inside. Most severe first, then in load order.
- Per-player, per-frame hook. Runs for every player on every tick, so whatever it does inside is multiplied by the population.
PlayerBase.CommandHandlerVPPAdminTools.pbo::4_World\VPPAdminTools\Entities\PlayerBase.c:401SurvivorBase.EOnFrameVPPAdminTools.pbo::4_World\VPPAdminTools\Entities\SurvivorBase.c:42SurvivorBase.EOnPostFrameVPPAdminTools.pbo::4_World\VPPAdminTools\Entities\SurvivorBase.c:61DayZPlayerImplement.CommandHandlerBetterInspect.pbo::scripts\4_World\Entites\DayZPlayerImplement.c:3PlayerBase.CommandHandlerSurvivorAnims.pbo::Scripts\4_World\PlayerBase.c:115Everything else#
All 38 server-side methods hooked by two or more mods
vanilla → earliest mod → … → latest mod (dispatch enters at the latest). struck = suppressed by a later chain break; ✂ = no super(); "(cond)" = super() only on some paths.
| method | tier | chain (load order) |
|---|---|---|
ActionReadPaper.ActionCondition |
T2 | |
PluginAdminLog.PlayerHitBy |
— | |
PluginAdminLog.PlayerKilled |
— | |
ActionConstructor.RegisterActions |
— | vanilla → VPPAdminTools → Dabs Framework → MuchFramework → MuchStuffPack → Code Lock → WindstridesClothingPack → Jills Collection → Advanced Weapon Scopes → AdditionalMedicSupplies → Disease Injectors → Notes → Survivor Animations |
ModItemRegisterCallbacks.RegisterOneHanded |
— | vanilla → CF → MuchStuffPack → WindstridesClothingPack → Jills Collection → Advanced Weapon Scopes → GRW ER7 Gauss Rifle → [Remastered] Arma Weapon Pack → RevGuns → AdditionalMedicSupplies |
PlayerBase.SetActions |
T2 | vanilla → VPPAdminTools → MuchFramework → MuchStuffPack → WindstridesClothingPack → Advanced Weapon Scopes → Survivor Animations |
MissionServer.InvokeOnConnect |
T3 | vanilla → CF → ZomBerry Admin Tools → Dabs Framework → MuchFramework → Code Lock |
PluginManager.Init |
— | vanilla → VPPAdminTools → Dabs Framework → MuchFramework → Code Lock → Notes |
DayZGame.OnRPC |
T2 | vanilla → CF (cond) → VPPAdminTools (cond) → ZomBerry Admin Tools (cond) → Dabs Framework |
ModItemRegisterCallbacks.RegisterHeavy |
— | vanilla → CF → MuchFramework → MuchStuffPack → AdditionalMedicSupplies |
PlayerBase.Init |
— | vanilla → VPPAdminTools → AdditionalMedicSupplies → Disease Injectors → Survivor Animations |
MissionBase.CreateScriptedMenu |
— | vanilla → VPPAdminTools → MuchFramework → AdditionalMedicSupplies |
MissionServer.OnInit |
T3 | vanilla → CF → VPPAdminTools → ZomBerry Admin Tools |
MissionServer.OnMissionStart |
T3 | vanilla → CF → VPPAdminTools → Dabs Framework |
MissionServer.PlayerDisconnected |
T3 | vanilla → CF → VPPAdminTools → Dabs Framework |
ModItemRegisterCallbacks.RegisterFireArms |
— | vanilla → CF → [Remastered] Arma Weapon Pack → RevGuns |
ModItemRegisterCallbacks.RegisterTwoHanded |
— | vanilla → CF → MuchStuffPack → WindstridesClothingPack |
PlayerBase.OnRPC |
T2 | vanilla → VPPAdminTools → MuchFramework → GRW ER7 Gauss Rifle |
PluginRecipesManagerBase.RegisterRecipies |
— | vanilla → WindstridesClothingPack → Jills Collection → Advanced Weapon Scopes |
DayZGame.DeferredInit |
— | vanilla → CF → VPPAdminTools |
DayZGame.OnEvent |
— | vanilla → CF → Dabs Framework |
DayZGame.OnUpdate |
T0 | vanilla → CF → VPPAdminTools |
EmoteConstructor.RegisterEmotes |
— | vanilla → Dabs Framework → Survivor Animations |
GesturesMenu.GetGestureItems |
— | vanilla → Dabs Framework → Survivor Animations |
GesturesMenu.OnMenuRelease |
— | vanilla → Dabs Framework → Survivor Animations |
Hologram.EvaluateCollision |
— | vanilla → MuchFramework (cond) → MuchStuffPack (cond) |
MissionServer.OnClientDisconnectedEvent |
T3 | vanilla → CF → Dabs Framework |
MissionServer.OnClientPrepareEvent |
— | vanilla → CF → ZomBerry Admin Tools |
MissionServer.OnEvent |
— | vanilla → CF → VPPAdminTools |
MissionServer.OnMissionFinish |
T3 | vanilla → CF → VPPAdminTools |
MissionServer.OnUpdate |
T0 | vanilla → CF → Survivor Animations |
ModItemRegisterCallbacks.CustomBoneRemapping |
— | vanilla → CF → RevGuns |
ModItemRegisterCallbacks.RegisterPistol |
— | vanilla → CF → RevGuns |
PlayerBase.CommandHandler |
T1 | vanilla → VPPAdminTools → Survivor Animations |
PlayerBase.EEItemAttached |
T2 | vanilla → MuchStuffPack → WindstridesClothingPack |
PlayerBase.EEItemDetached |
T2 | vanilla → MuchStuffPack → WindstridesClothingPack |
PlayerBase.EEKilled |
T3 | vanilla → VPPAdminTools → GoreZ |
PluginRecipesManager.RegisterRecipies |
— | vanilla → MuchStuffPack → AdditionalMedicSupplies |
286 methods hooked by only one of these mods
No cross-mod interaction is possible here; a ✂ still means vanilla's behaviour on that method is replaced.
| method | tier | mod |
|---|---|---|
ASVAL.CanEnterIronsights |
— | Advanced Weapon Scopes (cond) |
ActionActivateTrap.OnFinishProgressServer |
— | VPPAdminTools |
ActionClose.SetCloseAnimation |
— | AdditionalMedicSupplies (cond) |
ActionCloseFence.ActionCondition |
T2 | Code Lock |
ActionCreateIndoorFireplace.ActionCondition |
T2 | MuchStuffPack (cond) |
ActionCreateIndoorFireplace.OnExecuteServer |
— | MuchStuffPack (cond) |
ActionCreateIndoorOven.ActionCondition |
T2 | MuchStuffPack (cond) |
ActionDeployObject.ActionCondition |
T2 | Notes |
ActionDeployObject.OnFinishProgressServer |
— | Notes |
ActionDeployObject.SetupAnimation |
— | Notes (cond) |
ActionDismantlePart.DismantleCondition |
— | Code Lock (cond) |
ActionDrainLiquid.ActionCondition |
T2 | MuchStuffPack (cond) |
ActionFillBottleBaseCB.CreateActionComponent |
— | MuchStuffPack |
ActionPackTent.ActionCondition |
T2 | Code Lock |
ActionPackTent.OnExecuteServer |
— | Code Lock (cond) |
ActionPin.OnStartServer |
— | VPPAdminTools |
ActionPlaceFireplaceIndoor.ActionCondition |
T2 | MuchStuffPack (cond) |
ActionPlaceOvenIndoor.ActionCondition |
T2 | MuchStuffPack (cond) |
ActionPourLiquid.ActionCondition |
T2 | MuchStuffPack (cond) |
ActionReadPaperCB.OnStateChange |
— | Notes ✂ |
ActionSkinning.OnFinishProgressServer |
— | WindstridesClothingPack |
ActionTakeItem.ActionCondition |
T2 | Notes (cond) |
ActionTestBloodSelf.OnFinishProgressServer |
— | AdditionalMedicSupplies |
ActionTestBloodTarget.OnFinishProgressServer |
— | AdditionalMedicSupplies |
ActionToggleNVMode.ActionCondition |
T2 | Advanced Weapon Scopes (cond) |
ActionToggleTentOpen.ActionCondition |
T2 | Code Lock |
ActionUnpin.OnStartServer |
— | VPPAdminTools |
ActionWritePaper.ActionCondition |
T2 | Notes ✂ |
ActionWritePaper.OnStartClient |
— | Notes ✂ |
ActionWritePaper.OnStartServer |
— | Notes ✂ |
ActionWritePaperCB.OnStateChange |
— | Notes ✂ |
AdvancedCommunication.OnStoreLoad |
T3 | CF |
AdvancedCommunication.OnStoreSave |
T3 | CF |
AnimalBase.EEHitBy |
T2 | GRW ER7 Gauss Rifle |
AnimalBase.OnRPC |
T2 | GRW ER7 Gauss Rifle |
AnimalBase.OnStoreLoad |
T3 | CF |
AnimalBase.OnStoreSave |
T3 | CF |
AreaExposureMdfr.Activate |
— | VPPAdminTools (cond) |
AreaExposureMdfr.OnActivate |
— | VPPAdminTools (cond) |
Aug.CanEnterIronsights |
— | Advanced Weapon Scopes (cond) |
BleedingSource.OnUpdateServer |
— | AdditionalMedicSupplies |
BleedingSource.SetType |
— | AdditionalMedicSupplies |
BleedingSourcesManagerBase.RegisterBleedingZoneEx |
— | AdditionalMedicSupplies |
BleedingSourcesManagerRemote.OnVariablesSynchronized |
T2 | AdditionalMedicSupplies |
BleedingSourcesManagerServer.RemoveBleedingSource |
— | AdditionalMedicSupplies |
BleedingSourcesManagerServer.RemoveMostSignificantBleedingSourceEx |
— | AdditionalMedicSupplies (cond) |
BoatScript.OnStoreLoad |
T3 | CF |
BoatScript.OnStoreSave |
T3 | CF |
BrokenLegsMdfr.OnDeactivate |
— | AdditionalMedicSupplies (cond) |
BuildingBase.OnStoreLoad |
T3 | CF |
BuildingBase.OnStoreSave |
T3 | CF |
CAContinuousQuantityLiquidTransfer.Setup |
— | MuchStuffPack |
CarScript.OnStoreLoad |
T3 | CF |
CarScript.OnStoreSave |
T3 | CF |
ChernarusPlusData.WeatherOnBeforeChange |
— | VPPAdminTools |
CholeraMdfr.OnTick |
— | AdditionalMedicSupplies (cond) |
Clothing.CanLoadItemIntoCargoClothingConditions |
— | MuchFramework ✂ |
Clothing.CanPutInCargoClothingConditions |
— | MuchFramework ✂ |
Clothing.CanReceiveAttachment |
T2 | MuchFramework |
Clothing.CanReceiveItemIntoCargoClothingConditions |
— | MuchFramework ✂ |
CodeLock.NewUnlockServer |
— | MuchFramework |
CodeLock.SetActions |
T2 | MuchFramework |
CodeLockServerRPC.OpenTarget |
— | MuchFramework |
CommonColdMdfr.ActivateCondition |
— | AdditionalMedicSupplies |
CommonColdMdfr.DeactivateCondition |
— | AdditionalMedicSupplies |
ComponentEnergyManager.Event_OnAwake |
— | GRW ER7 Gauss Rifle ✂ |
ComponentEnergyManager.FindAndConsumeEnergy |
— | GRW ER7 Gauss Rifle ✂ |
ComponentEnergyManager.GetMySocketID |
— | GRW ER7 Gauss Rifle ✂ |
ComponentEnergyManager.PlugCordIntoSocket |
— | GRW ER7 Gauss Rifle ✂ |
ComponentEnergyManager.PlugInDevice |
— | GRW ER7 Gauss Rifle ✂ |
ComponentEnergyManager.ResetEnergyUsage |
— | GRW ER7 Gauss Rifle ✂ |
ComponentEnergyManager.SetEnergySource |
— | GRW ER7 Gauss Rifle ✂ |
ComponentEnergyManager.SetMySocketID |
— | GRW ER7 Gauss Rifle ✂ |
ComponentEnergyManager.SetPlugOwner |
— | GRW ER7 Gauss Rifle ✂ |
ComponentEnergyManager.SetPowered |
— | GRW ER7 Gauss Rifle ✂ |
ComponentEnergyManager.StopUpdates |
— | GRW ER7 Gauss Rifle ✂ |
ComponentEnergyManager.UnplugCordFromSocket |
— | GRW ER7 Gauss Rifle ✂ |
ComponentEnergyManager.UpdateSocketSelections |
— | GRW ER7 Gauss Rifle ✂ |
ComponentEnergyManager.WakeUpWholeBranch |
— | GRW ER7 Gauss Rifle ✂ |
ContaminatedTrigger.OnEnterServerEvent |
— | VPPAdminTools (cond) |
Cooking.ProcessItemToCook |
— | AdditionalMedicSupplies (cond) |
CraftRag.Do |
— | MuchStuffPack ✂ |
CreditsLoader.GetData |
— | CF ✂ |
DarkMotoHelmet_ColorBase.CanPutAsAttachment |
— | NoMuffle |
DarkMotoHelmet_ColorBase.IsObstructingVoice |
— | NoMuffle ✂ |
DarkMotoHelmet_ColorBase.MutePlayer |
— | NoMuffle ✂ |
DarkMotoHelmet_ColorBase.OnWasAttached |
— | NoMuffle |
DarkMotoHelmet_ColorBase.OnWasDetached |
— | NoMuffle |
DayZGame.OnInitialize |
— | VPPAdminTools (cond) |
DayZGame.OnKeyPress |
— | VPPAdminTools |
DayZGame.OnKeyRelease |
— | VPPAdminTools |
DayZGame.RegisterProfilesOptions |
— | Dabs Framework |
DayZGame.SetMissionPath |
— | Dabs Framework |
DayZPlayerCameraOptics.SetCameraPP |
— | Advanced Weapon Scopes (cond) |
DayZPlayerImplement.CameraHandler |
— | VPPAdminTools (cond) |
DayZPlayerImplement.CommandHandler |
T1 | Better Inspect |
DayZPlayerImplement.ModCommandHandlerBefore |
— | VPPAdminTools |
DayZPlayerImplement.ModCommandHandlerInside |
— | VPPAdminTools |
DayZPlayerImplement.OnStoreLoad |
T3 | CF |
DayZPlayerImplement.OnStoreSave |
T3 | CF |
Debug.DestroyAllShapes |
— | Dabs Framework ✂ |
Debug.DrawArrow |
— | Dabs Framework ✂ |
Debug.DrawBox |
— | Dabs Framework ✂ |
Debug.DrawBoxEx |
— | Dabs Framework ✂ |
Debug.DrawCone |
— | Dabs Framework ✂ |
Debug.DrawCube |
— | Dabs Framework ✂ |
Debug.DrawCylinder |
— | Dabs Framework ✂ |
Debug.DrawLine |
— | Dabs Framework ✂ |
Debug.DrawLines |
— | Dabs Framework ✂ |
Debug.DrawSphere |
— | Dabs Framework ✂ |
DrowningMdfr.ActivateCondition |
— | VPPAdminTools (cond) |
DrowningMdfr.DeactivateCondition |
— | VPPAdminTools (cond) |
DrowningMdfr.OnTick |
— | VPPAdminTools (cond) |
Edible_Base.EEInit |
T3 | MuchFramework |
Edible_Base.ProcessDecay |
— | MuchFramework |
EmoteCB.OnAnimationEvent |
— | Survivor Animations (cond) |
EmoteDabbing.EmoteCondition |
— | Dabs Framework (cond) |
EmoteManager.CommitSuicide |
— | GRW ER7 Gauss Rifle (cond) |
EmoteManager.CreateEmoteCallback |
— | Survivor Animations |
EmoteManager.PlayEmote |
— | Survivor Animations (cond) |
EnochData.WeatherOnBeforeChange |
— | VPPAdminTools |
Fence.CanOpenFence |
— | Code Lock (cond) |
Fence.CanReceiveAttachment |
T2 | Code Lock (cond) |
Fence.OnPartDestroyedServer |
— | Code Lock |
Fence.OnPartDismantledServer |
— | Code Lock |
Fence.SetActions |
T2 | Code Lock |
FeverMdfr.ActivateCondition |
— | AdditionalMedicSupplies |
FeverMdfr.DeactivateCondition |
— | AdditionalMedicSupplies |
GP5GasMask.CanPutAsAttachment |
— | NoMuffle |
GP5GasMask.IsObstructingVoice |
— | NoMuffle ✂ |
GP5GasMask.MutePlayer |
— | NoMuffle ✂ |
GP5GasMask.OnWasAttached |
— | NoMuffle |
GP5GasMask.OnWasDetached |
— | NoMuffle |
GasMask.CanPutAsAttachment |
— | NoMuffle |
GasMask.IsObstructingVoice |
— | NoMuffle ✂ |
GasMask.MutePlayer |
— | NoMuffle ✂ |
GasMask.OnWasAttached |
— | NoMuffle |
GasMask.OnWasDetached |
— | NoMuffle |
Grenade_Base.EEHitBy |
T2 | VPPAdminTools |
Hacksaw.SetActions |
T2 | Code Lock |
Hammer.SetActions |
T2 | MuchFramework |
HelicopterScript.OnStoreLoad |
T3 | CF |
HelicopterScript.OnStoreSave |
T3 | CF |
Hit_MeatBones.CalculateStoppingForce |
— | GoreZ ✂ |
Hit_MeatBones.Event_OnStarted |
— | GoreZ |
Hit_MeatBones.OnEnterCalculations |
— | GoreZ ✂ |
Hit_MeatBones.OnExitCalculations |
— | GoreZ ✂ |
Hologram.GetProjectionEntityPosition |
— | MuchFramework (cond) |
Hologram.GetProjectionName |
— | MuchFramework (cond) |
Hologram.RefreshVisual |
— | MuchFramework (cond) |
Hologram.SetProjectionPosition |
— | MuchFramework (cond) |
Hologram.UpdateHologram |
— | MuchFramework |
Icon.CreateWhiteBackground |
— | Better Inspect |
Icon.DoBetterInspect |
— | Better Inspect (cond) |
Icon.FullScreen |
— | Better Inspect |
Icon.Init |
— | Better Inspect |
Icon.MarkChecked |
— | Better Inspect ✂ |
Icon.MouseEnter |
— | Better Inspect |
Icon.MouseLeave |
— | Better Inspect |
Icon.RefreshMuzzleIcon |
— | Mag Obfuscation ✂ |
InfluenzaMdfr.ActivateCondition |
— | AdditionalMedicSupplies |
InfluenzaMdfr.DeactivateCondition |
— | AdditionalMedicSupplies |
ItemActionsWidget.SetWeaponQuantity |
— | Mag Obfuscation ✂ |
ItemBase.CanBePlaced |
— | MuchFramework (cond) |
ItemBase.CanLoadAttachment |
— | MuchFramework ✂ |
ItemBase.CanReceiveAttachment |
T2 | MuchFramework ✂ |
ItemBase.CombineItemsClient |
— | Code Lock (cond) |
ItemBase.EEHitBy |
T2 | GRW ER7 Gauss Rifle |
ItemBase.GetItemSize |
— | Dabs Framework ✂ |
ItemBase.OnRPC |
T2 | GRW ER7 Gauss Rifle |
ItemBase.OnRightClick |
— | Code Lock (cond) |
ItemBase.OnStoreLoad |
T3 | CF |
ItemBase.OnStoreSave |
T3 | CF |
KeybindingElement.Reload |
— | CF |
KobraOptic.CanPutAsAttachment |
— | [Remastered] Arma Weapon Pack (cond) |
LandMineTrap.EEHitBy |
T2 | VPPAdminTools |
Magnum_Base.InitStateMachine |
— | Survivor Animations ✂ |
Magnum_Base.SetActions |
T2 | Survivor Animations |
MaskBase.CanPutAsAttachment |
— | WindstridesClothingPack |
MissionBase.CF_IsLoaded |
— | CF ✂ |
MissionBase.OnInit |
T3 | Dabs Framework |
MissionServer.InvokeOnDisconnect |
T3 | CF |
MissionServer.OnClientNewEvent |
T3 | CF |
MissionServer.OnClientReadyEvent |
T3 | CF |
MissionServer.OnClientReconnectEvent |
T3 | CF |
MissionServer.OnClientRespawnEvent |
T3 | CF |
MissionServer.OnMissionLoaded |
— | CF |
ModItemRegisterCallbacks.RegisterArcheryItem |
— | CF |
ModItemRegisterCallbacks.RegisterCustom |
— | CF |
ModItemRegisterCallbacks.RegisterEmptyHanded |
— | CF |
ModItemRegisterCallbacks.RegisterLauncher |
— | CF |
ModItemRegisterCallbacks.RegisterRestrained |
— | CF |
ModItemRegisterCallbacks.RegisterSurrender |
— | CF |
ModLoader.GetMods |
— | CF ✂ |
ModLoader.LoadMods |
— | CF ✂ |
ModStructure.GetDebugName |
— | CF |
ModStructure.GetModActionURL |
— | CF ✂ |
ModStructure.GetModLogo |
— | CF ✂ |
ModStructure.GetModLogoOver |
— | CF ✂ |
ModStructure.GetModLogoSmall |
— | CF ✂ |
ModStructure.GetModName |
— | CF ✂ |
ModStructure.GetModOverview |
— | CF ✂ |
ModStructure.GetModToltip |
— | CF ✂ |
ModifiersManager.Init |
— | AdditionalMedicSupplies |
MotoHelmet_ColorBase.CanPutAsAttachment |
— | NoMuffle |
MotoHelmet_ColorBase.IsObstructingVoice |
— | NoMuffle ✂ |
MotoHelmet_ColorBase.MutePlayer |
— | NoMuffle ✂ |
MotoHelmet_ColorBase.OnWasAttached |
— | NoMuffle |
MotoHelmet_ColorBase.OnWasDetached |
— | NoMuffle |
MotorbikeScript.OnStoreLoad |
T3 | CF |
MotorbikeScript.OnStoreSave |
T3 | CF |
NoteMenu.Init |
— | Notes ✂ |
NoteMenu.InitNoteRead |
— | Notes ✂ |
NoteMenu.InitNoteWrite |
— | Notes ✂ |
NoteMenu.OnHide |
— | Notes |
NotificationRuntimeData.GetIcon |
— | CF ✂ |
NotificationRuntimeData.GetTitleText |
— | CF ✂ |
NotificationUI.AddNotification |
— | CF |
NotificationUI.RemoveNotification |
— | CF |
NotificationUI.UpdateTargetHeight |
— | CF |
OptionsMenuGame.Apply |
— | VPPAdminTools |
OptionsMenuGame.IsChanged |
— | VPPAdminTools (cond) |
OptionsMenuGame.Revert |
— | VPPAdminTools |
OptionsMenuGame.SetOptions |
— | VPPAdminTools |
Paper.SetActions |
T2 | Notes |
Pistol_Base.GetInventoryHandAnimation |
— | WindstridesClothingPack (cond) |
PlayerBase.CalculateVisibilityForAI |
— | MuchFramework ✂ |
PlayerBase.CanBeTargetedByAI |
— | VPPAdminTools (cond) |
PlayerBase.CheckDeath |
— | Ear-Plugs |
PlayerBase.CheckLiftWeapon |
— | No Force Weapon Raise ✂ |
PlayerBase.EEHitBy |
T2 | GRW ER7 Gauss Rifle |
PlayerBase.EOnContact |
— | MuchStuffPack ✂ |
PlayerBase.GetActions |
— | Dabs Framework ✂ |
PlayerBase.IsWearingSplint |
— | AdditionalMedicSupplies |
PlayerBase.ModCommandHandlerAfter |
— | Survivor Animations |
PlayerBase.OnCommandUnconsciousFinish |
— | Ear-Plugs |
PlayerBase.OnCommandUnconsciousStart |
— | Ear-Plugs |
PlayerBase.OnConnect |
— | VPPAdminTools |
PlayerBase.OnDrawOptics2D |
— | VPPAdminTools (cond) |
PlayerBase.OnParticleEvent |
— | Survivor Animations |
PlayerBase.OnSelectPlayer |
— | CF |
PlayerBase.OnStoreLoadLifespan |
— | CF (cond) |
PlayerBase.OnVariablesSynchronized |
T2 | VPPAdminTools |
Pliers.SetActions |
T2 | MuchFramework |
PluginAdminLog.BleedingOut |
— | Killfeed ✂ |
PluginAdminLog.GetPlayerPrefix |
— | Killfeed ✂ |
PluginAdminLog.Suicide |
— | Killfeed ✂ |
PluginDiagMenu.OnRPC |
T2 | Dabs Framework |
PluginDiagMenuClient.RegisterModdedDiags |
— | Dabs Framework |
PluginRepairing.CalculateHealth |
— | WornRepair ✂ |
PluginRepairing.CanRepair |
— | WornRepair ✂ |
PluginRepairing.Repair |
— | WornRepair ✂ |
PoisoningMdfr.OnTick |
— | AdditionalMedicSupplies (cond) |
PurifyWater.Do |
— | MuchStuffPack ✂ |
PurifyWater.Init |
— | MuchStuffPack |
QuantityConversions.HasItemQuantity |
— | Mag Obfuscation ✂ |
SalmonellaMdfr.OnTick |
— | AdditionalMedicSupplies (cond) |
SawoffMosin.Do |
— | MuchStuffPack (cond) |
Screwdriver.SetActions |
T2 | MuchFramework |
SlotsIcon.DoBetterInspect |
— | Better Inspect (cond) |
SlotsIcon.Init |
— | Better Inspect |
SlotsIcon.MarkChecked |
— | Better Inspect ✂ |
SlotsIcon.MouseEnter |
— | Better Inspect |
SlotsIcon.MouseLeave |
— | Better Inspect |
SlotsIcon.SetItemPreview |
— | Better Inspect |
StaminaHandler.Init |
— | AdditionalMedicSupplies |
SurvivorBase.CanJump |
— | VPPAdminTools |
SurvivorBase.EOnFrame |
T1 | VPPAdminTools ✂ |
SurvivorBase.EOnPostFrame |
T1 | VPPAdminTools |
TentBase.CanDisplayAttachmentCategory |
— | Code Lock (cond) |
TentBase.CanReceiveAttachment |
T2 | Code Lock (cond) |
TentBase.CanReceiveItemIntoCargo |
T2 | Code Lock (cond) |
TentBase.CanReleaseCargo |
— | Code Lock (cond) |
TentBase.SetActions |
T2 | Code Lock |
TransferValues.SendValue |
— | VPPAdminTools |
TrapBase.OnPlacementComplete |
— | VPPAdminTools |
UniversalLight.CanPutAsAttachment |
— | RevGuns (cond) |
VPPAdminHud.DefineButtons |
— | VPPAdminTools |
VPPContextActionManager.RegisterActions |
— | VPPAdminTools |
VPPContextActionManager.RegisterProviders |
— | VPPAdminTools |
VicinityItemManager.IsObstructed |
— | MuchStuffPack (cond) |
Weapon_Base.CanReceiveAttachment |
T2 | RevGuns (cond) |
Weapon_Base.EEFired |
— | VPPAdminTools |
WrittenNoteData.OnRPC |
T2 | Notes ✂ |
ZombieBase.OnStoreLoad |
T3 | CF |
ZombieBase.OnStoreSave |
T3 | CF |
31 methods on client-only classes are not shown: a dedicated server never runs them.
A conflict shows that code is skipped, not that an author made a mistake — overhaul mods replace systems on purpose. Long chains are cheap: one link costs about 25 ns per dispatch. What costs frame time is the work inside each hook, which is why the badges are there. Everything here comes from the mods' code alone; nothing was measured on a server. Methodology.