← modperf

Stack composer

Started from Ground Zero Main | 4 Group Limit | Weekend Raiding | High FPS: the 24 mods it publishes to the Steam server browser (as of 2026-10-19), put back into load order — servers publish the list last-loaded first. Mods loaded with -servermod= are never published, so they are not here; add them if you know them.

Your stack in load order, earliest first. Drag a row, or use the arrows, to reorder.

  1. 1 CF
  2. 2 Dabs Framework
  3. 3 DayZ Editor Loader
  4. 4 DayZ-Expansion-Core
  5. 5 DayZ-Expansion-Market
  6. 6 DayZ-Expansion-Missions
  7. 7 DayZ-Expansion-Vehicles
  8. 8 DayZ-Expansion-Quests
  9. 9 DayZ-Expansion-Animations
  10. 10 DayZ-Expansion-Licensed
  11. 11 DayZ-Expansion-Hardline
  12. 12 BaseBuildingPlus
  13. 13 Breachingcharge
  14. 14 Code Lock
  15. 15 GSC Gameworld Assets OLD
  16. 16 Arma 2 Helicopters Remastered
  17. 17 Vehicle3PP
  18. 18 BodyBags
  19. 19 CannabisPlus
  20. 20 Dogtags
  21. 21 Ground Zero Vehicles
  22. 22 Ground Zero Clothing
  23. 23 Ground Zero Weapons
  24. 24 Ground Zero Core
Edit as text

One Workshop id or URL per line, in load order. Up to 250 mods.

Stall risks

File I/O on hot paths, timers created per event, and per-player-per-frame hooks across the stack. These can stall a frame regardless of the load figure. See all 3 below.

Mods silencing mods
29 conflicts

Across 148 server-side methods hooked by two or more mods. 4 more on client-only UI classes, listed separately.

Structural load
0.54% of a frame at 100 players

5.353 ms per second, all 24 mods combined. Hook dispatch and timers only — not what the hooks do inside. Methodology.

Who silences whom#

A later-loaded mod overrides a method without super(), so the earlier mod's code on that method — and vanilla's — never runs. Whether that is a bug or the whole point of the mod is the author's call; this shows the structure, not intent.

29 methods across 8 pairs. Read across: the mod on the left silences the mod at the top. Both in load order. 1   2–4   5–14   15+ methods
silences → 1CF4DayZ-Expansion-Core5DayZ-Expansion-Market12BaseBuildingPlus18BodyBags20Dogtags21Ground Zero Vehicles24Ground Zero Core all
4DayZ-Expansion-Core 1DayZ-Expansion-Core silences CF
1 method: 1 value
1
21Ground Zero Vehicles 1Ground Zero Vehicles silences Ground Zero Core
1 method: 1 check
1
24Ground Zero Core 8Ground Zero Core silences DayZ-Expansion-Core
8 methods: 2 events, 6 checks
2Ground Zero Core silences DayZ-Expansion-Market
2 methods: 2 checks
12Ground Zero Core silences BaseBuildingPlus
12 methods: 7 events, 3 checks, 2 values
1Ground Zero Core silences BodyBags
1 method: 1 check
2Ground Zero Core silences Dogtags
2 methods: 2 events
2Ground Zero Core silences Ground Zero Vehicles
2 methods: 2 checks
27
all 182121221 29

The 8 pairs, largest first# ·

Ground Zero CoresilencesBaseBuildingPlus12 methods
ActionBuildPart.OnFinishProgressServer event BaseBuildingPlus's work on this event never runs. BBP_InvBuild.pbo::scripts\4_World\Construction\ActionBuildPart.c:83 ActionBuildPartCB.CreateActionComponent event BaseBuildingPlus's work on this event never runs. 130BBP_130Fix.pbo::scripts\4_World\actions\vanilla\ActionBuildPart.c:3 ActionDialCombinationLockOnTarget.OnFinishProgressServer event BaseBuildingPlus's work on this event never runs. 130BBP_130Fix.pbo::scripts\4_World\actions\vanilla\ActionDialCombinationLockOnTarget.c:21 Construction.DropNonUsableMaterialsServer event Vanilla stops dropping leftovers — expected when a mod replaces building wholesale. 130BBP_130Fix.pbo::scripts\4_World\overrides\Construction.c:72 Hologram.AddProjectionRotation event Vanilla rotation handling is replaced — expected for placement-system overhauls. 130BBP_130Fix.pbo::scripts\4_World\overrides\Hologram.c:769 Hologram.SubtractProjectionRotation event Vanilla rotation handling is replaced — expected for placement-system overhauls. 130BBP_130Fix.pbo::scripts\4_World\overrides\Hologram.c:809
6 more
StaticConstructionMethods.SpawnConstructionMaterialPiles event BaseBuildingPlus's work on this event never runs. 130BBP_130Fix.pbo::scripts\4_World\overrides\Construction.c:189 Construction.CanBuildPart check BaseBuildingPlus's conditions on this check no longer apply. BBP_InvBuild.pbo::scripts\4_World\Construction\Construction.c:22 Construction.IsColliding check BaseBuildingPlus's conditions on this check no longer apply. 130BBP_130Fix.pbo::scripts\4_World\overrides\Construction.c:62 Construction.IsCollidingEx check BaseBuildingPlus's conditions on this check no longer apply. 130BBP_130Fix.pbo::scripts\4_World\overrides\Construction.c:67 ActionBuildPart.GetAdminLogMessage value BaseBuildingPlus's value here is replaced. 130BBP_130Fix.pbo::scripts\4_World\actions\vanilla\ActionBuildPart.c:167 Hologram.GetProjectionRotation value BaseBuildingPlus's value here is replaced. 130BBP_130Fix.pbo::scripts\4_World\overrides\Hologram.c:764
Ground Zero CoresilencesDayZ-Expansion-Core8 methods
AreaExposureMdfr.OnActivate event DayZ-Expansion-Core's work on this event never runs. NoSickness.pbo::scripts\4_World\DisableSickness.c:228 AreaExposureMdfr.OnTick event DayZ-Expansion-Core's work on this event never runs. NoSickness.pbo::scripts\4_World\DisableSickness.c:247 Clothing.CanLoadItemIntoCargoClothingConditions check DayZ-Expansion-Core's conditions on this check no longer apply. 0_InventoryFixSolo.pbo::scripts\4_World\clothing_base.c:34 Clothing.CanReceiveItemIntoCargoClothingConditions check DayZ-Expansion-Core's conditions on this check no longer apply. 0_InventoryFixSolo.pbo::scripts\4_World\clothing_base.c:27 Construction.CanBuildPart check DayZ-Expansion-Core's conditions on this check no longer apply. BBP_InvBuild.pbo::scripts\4_World\Construction\Construction.c:22 ItemBase.CanLoadAttachment check DayZ-Expansion-Core's conditions on this check no longer apply. 0_InventoryFixSolo.pbo::scripts\4_World\ItemBase.c:23
2 more
ItemBase.CanReceiveAttachment check · T2 Vanilla's attachment rules and earlier mods' vetoes on this item are skipped. 0_InventoryFixSolo.pbo::scripts\4_World\ItemBase.c:3 PlateCarrierHolster.CanPutAsAttachment check DayZ-Expansion-Core's conditions on this check no longer apply. For PlateCarrierHolster instances, through its ancestor ItemBase. IMPGMOD.pbo::Scripts\4_World\Entities\Headphones.c:226
Ground Zero CoresilencesDayZ-Expansion-Market2 methods
Barrel_ColorBase.CanPutIntoHands check · T2 Vanilla's and earlier mods' conditions on holding this item are skipped. For Barrel_ColorBase instances, through its ancestor ItemBase. ParagonStorage.pbo::scripts\4_world\BarrelFix.c:3 Barrel_ColorBase.CanRemoveFromHands check DayZ-Expansion-Market's conditions on this check no longer apply. For Barrel_ColorBase instances, through its ancestor ItemBase. ParagonStorage.pbo::scripts\4_world\BarrelFix.c:9
Ground Zero CoresilencesDogtags2 methods
PlayerBase.ClearInventory event Dogtags's work on this event never runs. A6_SecureContainers.pbo::Scripts\4_world\Entities\ManBase\PlayerBase.c:50 PlayerBase.RemoveAllItems event Dogtags's work on this event never runs. A6_SecureContainers.pbo::Scripts\4_world\Entities\ManBase\PlayerBase.c:40
Ground Zero CoresilencesGround Zero Vehicles2 methods
Barrel_ColorBase.CanPutIntoHands check · T2 Ground Zero Vehicles's conditions on this check no longer apply. For Barrel_ColorBase instances, through its ancestor Container_Base. ParagonStorage.pbo::scripts\4_world\BarrelFix.c:3 PokeHolesBarrel.CanDo check Ground Zero Vehicles's conditions on this check no longer apply. ParagonStorage.pbo::scripts\4_world\VirtualStorage\modded_pokeholesbarrel.c:3
DayZ-Expansion-CoresilencesCF1 method
NotificationRuntimeData.GetIcon value CF's value here is replaced. core_scripts.pbo::3_Game\DayZExpansion_Core\Client\Notifications\NotificationRuntimeData.c:29
Ground Zero CoresilencesBodyBags1 method
PlateCarrierHolster.CanPutAsAttachment check BodyBags's conditions on this check no longer apply. For PlateCarrierHolster instances, through its ancestor ItemBase. IMPGMOD.pbo::Scripts\4_World\Entities\Headphones.c:226
Ground Zero VehiclessilencesGround Zero Core1 method
Clothing.CanReceiveItemIntoCargo check · T2 Vanilla's rules and earlier mods' restrictions (e.g. nesting bans, trader or storage limits) on what goes in here no longer apply. For Clothing instances, through its ancestor ItemBase. Z_Proxy.pbo::scripts\4_World\clothing_base.c:18
4 conflicts on client-only classes (menus, HUD, notifications) — no server effect
  • InGameMenu.Init — Ground Zero Core silences DayZ-Expansion-Core
  • MainMenu.Init — Ground Zero Core silences DayZ-Expansion-Core
  • NotificationSystem.GetNotificationData — DayZ-Expansion-Core silences CF
  • NotificationSystem.GetNotificationData — DayZ-Expansion-Core silences Dabs Framework

Hot hooks shared across the stack#

The engine calls the last-loaded mod first; each super() hands on to the mod before it, ending at vanilla. Badges show what each mod's override calls inside — that body work, not the chain itself, is what costs frame time.

DayZPlayerImplement.CommandHandler
about 30× per player per second
Ground Zero Vehicles then DayZ-Expansion-Core then vanilla
DayZGame.OnUpdate
every server frame
DayZ-Expansion-Core sometimes stops here then CF then vanilla
MissionServer.OnUpdate
every server frame
Ground Zero Core then CF then vanilla
ItemBase.OnInventoryEnter
every inventory move
Ground Zero Core then Ground Zero Weapons then DayZ-Expansion-Quests timer then vanilla
ItemBase.OnInventoryExit
every inventory move
Ground Zero Core then Ground Zero Weapons then DayZ-Expansion-Quests then vanilla
ItemBase.EEItemLocationChanged
every inventory move
Ground Zero Core RPC send then DayZ-Expansion-Market sometimes stops here then vanilla
ItemBase.OnItemLocationChanged
every inventory move
Ground Zero Core then DayZ-Expansion-Vehicles then vanilla
PlayerBase.SetActions
per event
Ground Zero Core then BaseBuildingPlus then DayZ-Expansion-Quests then DayZ-Expansion-Vehicles then DayZ-Expansion-Market then DayZ-Expansion-Core then vanilla
DayZGame.OnRPC
per event
Ground Zero Core then DayZ-Expansion-Core sometimes stops here then Dabs Framework then CF sometimes stops here then vanilla
ItemBase.SetActions
per event
Ground Zero Core then Ground Zero Vehicles then BaseBuildingPlus then DayZ-Expansion-Quests then vanilla
ActionBuildPart.ActionCondition
per event
Ground Zero Core sometimes stops here then BaseBuildingPlus sometimes stops here then DayZ-Expansion-Core sometimes stops here then vanilla
ActionCoverHeadTarget.ActionCondition
per event
DayZ-Expansion-Quests sometimes stops here then DayZ-Expansion-Market sometimes stops here then DayZ-Expansion-Core sometimes stops here then vanilla

Stall risks#

3 places where one mod's code can hold up a frame by itself, whatever the load figure says. Each is a pattern found in the code, not a measurement: how much it costs depends on what the hook does inside. Most severe first, then in load order.

DayZ-Expansion-Core
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ManBase\DayZPlayerImplement.c:260
Ground Zero Vehicles
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
TransportBeep.pbo::scripts\4_world\entities\manbase\dayzplayerimplement.c:4
Ground Zero Weapons
DayZPlayerImplement.HandleWeapons
about 30× per player per second
Per-player, per-frame hook warning
A6_Gunplay.pbo::Scripts\4_world\Entities\DayZPlayerImplement.c:31

Everything else#

All 148 server-side methods hooked by two or more mods

vanilla → earliest mod → … → latest mod (dispatch enters at the latest). struck = suppressed by a later chain break; ✂ = no super(); "(cond)" = super() only on some paths.

methodtierchain (load order)
Construction.CanBuildPart — vanilla → DayZ-Expansion-Core (cond) → BaseBuildingPlus (cond) → Ground Zero Core ✂
ActionBuildPart.GetAdminLogMessage — vanilla → BaseBuildingPlus ✂ → Ground Zero Core ✂
ActionBuildPart.OnFinishProgressServer — vanilla → BaseBuildingPlus (cond) → Ground Zero Core ✂
ActionBuildPartCB.CreateActionComponent — vanilla → BaseBuildingPlus ✂ → Ground Zero Core ✂
ActionDialCombinationLockOnTarget.OnFinishProgressServer — vanilla → BaseBuildingPlus ✂ → Ground Zero Core ✂
AreaExposureMdfr.OnActivate — vanilla → DayZ-Expansion-Core (cond) → Ground Zero Core ✂
AreaExposureMdfr.OnTick — vanilla → DayZ-Expansion-Core (cond) → Ground Zero Core ✂
Clothing.CanLoadItemIntoCargoClothingConditions — vanilla → DayZ-Expansion-Core ✂ → Ground Zero Core ✂
Clothing.CanReceiveItemIntoCargoClothingConditions — vanilla → DayZ-Expansion-Core ✂ → Ground Zero Core ✂
Construction.DropNonUsableMaterialsServer — vanilla → BaseBuildingPlus ✂ → Ground Zero Core ✂
Construction.IsColliding — vanilla → BaseBuildingPlus ✂ → Ground Zero Core ✂
Construction.IsCollidingEx — vanilla → BaseBuildingPlus ✂ → Ground Zero Core ✂
Hologram.AddProjectionRotation — vanilla → BaseBuildingPlus ✂ → Ground Zero Core ✂
Hologram.GetProjectionRotation — vanilla → BaseBuildingPlus ✂ → Ground Zero Core ✂
Hologram.SubtractProjectionRotation — vanilla → BaseBuildingPlus ✂ → Ground Zero Core ✂
ItemBase.CanLoadAttachment — vanilla → DayZ-Expansion-Core ✂ → Ground Zero Core ✂
ItemBase.CanReceiveAttachment T2 vanilla → DayZ-Expansion-Core (cond) → Ground Zero Core ✂
NotificationRuntimeData.GetIcon — vanilla → CF ✂ → DayZ-Expansion-Core ✂
PlayerBase.ClearInventory — vanilla → Dogtags ✂ → Ground Zero Core ✂
PlayerBase.RemoveAllItems — vanilla → Dogtags ✂ → Ground Zero Core ✂
PokeHolesBarrel.CanDo — vanilla → Ground Zero Vehicles (cond) → Ground Zero Core ✂
StaticConstructionMethods.SpawnConstructionMaterialPiles — vanilla → BaseBuildingPlus ✂ → Ground Zero Core ✂
ActionConstructor.RegisterActions — vanilla → Dabs Framework → DayZ-Expansion-Core → DayZ-Expansion-Market → DayZ-Expansion-Vehicles → DayZ-Expansion-Quests → BaseBuildingPlus → Breachingcharge → Code Lock → Arma 2 Helicopters Remastered → CannabisPlus → Ground Zero Vehicles → Ground Zero Weapons → Ground Zero Core
ModItemRegisterCallbacks.RegisterOneHanded — vanilla → CF → DayZ-Expansion-Core → DayZ-Expansion-Market → DayZ-Expansion-Vehicles → BaseBuildingPlus → Breachingcharge → CannabisPlus → Dogtags → Ground Zero Weapons → Ground Zero Core
ModItemRegisterCallbacks.RegisterHeavy — vanilla → CF → DayZ-Expansion-Core → DayZ-Expansion-Vehicles → DayZ-Expansion-Quests → BodyBags → CannabisPlus → Ground Zero Vehicles → Ground Zero Core
MissionServer.InvokeOnConnect T3 vanilla → CF → Dabs Framework → DayZ-Expansion-Core → BaseBuildingPlus → Code Lock → Dogtags → Ground Zero Core
ExpansionSettings.Init — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Market → DayZ-Expansion-Missions → DayZ-Expansion-Vehicles → DayZ-Expansion-Quests → DayZ-Expansion-Hardline
MissionServer.OnInit T3 vanilla → CF → BaseBuildingPlus → CannabisPlus → Ground Zero Vehicles → Ground Zero Weapons → Ground Zero Core
PlayerBase.EEKilled T3 vanilla → DayZ-Expansion-Core → DayZ-Expansion-Quests → DayZ-Expansion-Hardline → BodyBags → CannabisPlus → Ground Zero Core
PlayerBase.SetActions T2 vanilla → DayZ-Expansion-Core → DayZ-Expansion-Market → DayZ-Expansion-Vehicles → DayZ-Expansion-Quests → BaseBuildingPlus → Ground Zero Core
MissionServer.OnMissionStart T3 vanilla → CF → Dabs Framework → DayZ Editor Loader → DayZ-Expansion-Core → Ground Zero Core
ModItemRegisterCallbacks.RegisterTwoHanded — vanilla → CF → DayZ-Expansion-Core → DayZ-Expansion-Vehicles → DayZ-Expansion-Quests → Ground Zero Core
PlayerBase.Init — vanilla → DayZ-Expansion-Missions → DayZ-Expansion-Vehicles → DayZ-Expansion-Hardline → BaseBuildingPlus → Ground Zero Core
DayZGame.OnRPC T2 vanilla → CF (cond) → Dabs Framework → DayZ-Expansion-Core (cond) → Ground Zero Core
ItemBase.OnRightClick — vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Quests → Code Lock (cond) → Ground Zero Core (cond)
ItemBase.SetActions T2 vanilla → DayZ-Expansion-Quests → BaseBuildingPlus → Ground Zero Vehicles → Ground Zero Core
MissionServer.OnEvent — vanilla → CF → DayZ-Expansion-Core → BodyBags → Ground Zero Core
MissionServer.PlayerDisconnected T3 vanilla → CF → Dabs Framework → DayZ-Expansion-Core → Ground Zero Core
ModItemRegisterCallbacks.RegisterFireArms — vanilla → CF → DayZ-Expansion-Vehicles → Ground Zero Weapons → Ground Zero Core
PluginRecipesManager.RegisterRecipies — vanilla → DayZ-Expansion-Vehicles → BaseBuildingPlus → CannabisPlus → Ground Zero Core
PluginRecipesManagerBase.RegisterRecipies — vanilla → Breachingcharge → Ground Zero Clothing → Ground Zero Weapons → Ground Zero Core
ActionBuildPart.ActionCondition T2 vanilla → DayZ-Expansion-Core (cond) → BaseBuildingPlus (cond) → Ground Zero Core (cond)
ActionCoverHeadTarget.ActionCondition T2 vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Market (cond) → DayZ-Expansion-Quests (cond)
ActionDismantlePart.DismantleCondition — vanilla → DayZ-Expansion-Core (cond) → Code Lock (cond) → Ground Zero Core
ActionForceConsume.ActionCondition T2 vanilla → DayZ-Expansion-Core → DayZ-Expansion-Market (cond) → DayZ-Expansion-Quests (cond)
ActionForceConsumeSingle.ActionCondition T2 vanilla → DayZ-Expansion-Core → DayZ-Expansion-Market (cond) → DayZ-Expansion-Quests (cond)
ActionGagTarget.ActionCondition T2 vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Market (cond) → DayZ-Expansion-Quests (cond)
ActionHandcuffTarget.ActionCondition T2 vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Market (cond) → DayZ-Expansion-Quests (cond)
ActionInjectTarget.ActionCondition T2 vanilla → DayZ-Expansion-Core → DayZ-Expansion-Market (cond) → DayZ-Expansion-Quests (cond)
ActionPackTent.ActionCondition T2 vanilla → DayZ-Expansion-Core (cond) → Code Lock → Ground Zero Core
ActionRestrainTarget.ActionCondition T2 vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Market (cond) → DayZ-Expansion-Quests (cond)
ActionShaveTarget.ActionCondition T2 vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Market (cond) → DayZ-Expansion-Quests (cond)
ActionTogglePlaceObject.ActionCondition T2 vanilla → DayZ-Expansion-Core (cond) → BaseBuildingPlus (cond) → CannabisPlus (cond)
AnimalBase.EEKilled T3 vanilla → DayZ-Expansion-Core → DayZ-Expansion-Quests → DayZ-Expansion-Hardline
DayZGame.OnEvent — vanilla → CF → Dabs Framework → Ground Zero Core
DayZPlayerImplement.EEKilled T3 vanilla → DayZ-Expansion-Core → Dogtags → Ground Zero Core
ItemBase.CanBeCombined — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Quests → Ground Zero Core (cond)
ItemBase.OnInventoryEnter T2 vanilla → DayZ-Expansion-Quests → Ground Zero Weapons → Ground Zero Core
ItemBase.OnInventoryExit T2 vanilla → DayZ-Expansion-Quests → Ground Zero Weapons → Ground Zero Core
ItemBase.OnVariablesSynchronized T2 vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-Hardline → Ground Zero Core
MissionServer.OnClientDisconnectedEvent T3 vanilla → CF → Dabs Framework → Ground Zero Core
MissionServer.OnMissionFinish T3 vanilla → CF → DayZ-Expansion-Core → Ground Zero Core
ModItemRegisterCallbacks.CustomBoneRemapping — vanilla → CF → DayZ-Expansion-Vehicles → Ground Zero Weapons
ModItemRegisterCallbacks.RegisterPistol — vanilla → CF → DayZ-Expansion-Vehicles → Ground Zero Weapons
ModItemRegisterCallbacks.RegisterRestrained — vanilla → CF → DayZ-Expansion-Vehicles → Ground Zero Core
MotorbikeScript.OnCEIterate — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Market → DayZ-Expansion-Vehicles
PlayerBase.CF_OnStoreLoad — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Vehicles → DayZ-Expansion-Hardline
PlayerBase.OnConnect — vanilla → DayZ-Expansion-Core → Ground Zero Vehicles → Ground Zero Core
PlayerBase.OnSelectPlayer — vanilla → CF → Dogtags → Ground Zero Core
PluginManager.Init — vanilla → Dabs Framework → Code Lock → Ground Zero Core
ZombieBase.EEKilled T3 vanilla → DayZ-Expansion-Core → DayZ-Expansion-Quests → DayZ-Expansion-Hardline
ActionBase.OnEnd — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Quests
ActionBase.OnStart — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Quests
ActionBuildPart.OnActionInfoUpdate — vanilla → BaseBuildingPlus (cond) → Ground Zero Core (cond)
ActionCloseFence.ActionCondition T2 vanilla → BaseBuildingPlus (cond) → Code Lock
ActionContinuousBase.OnFinishProgress — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Quests
ActionDeployObject.OnEndServer — vanilla → CannabisPlus (cond) → Ground Zero Core (cond)
ActionDialCombinationLockOnTarget.ActionCondition T2 vanilla → BaseBuildingPlus (cond) → Ground Zero Core (cond)
ActionDisinfectTarget.ActionCondition T2 vanilla → DayZ-Expansion-Market (cond) → DayZ-Expansion-Quests (cond)
ActionGetInTransport.ActionCondition T2 vanilla → DayZ-Expansion-Vehicles → Ground Zero Vehicles (cond)
ActionStartEngine.ActionCondition T2 vanilla → DayZ-Expansion-Vehicles ✂ → Ground Zero Vehicles (cond)
ActionStopEngine.ActionCondition T2 vanilla → DayZ-Expansion-Vehicles ✂ → Ground Zero Vehicles (cond)
ActionUnmountBarbedWire.ActionCondition T2 vanilla → DayZ-Expansion-Core (cond) → BaseBuildingPlus (cond)
AnimalBase.EEDelete T3 vanilla → DayZ-Expansion-Core → Ground Zero Core
AnimalBase.EEHitBy T2 vanilla → DayZ-Expansion-Core → DayZ-Expansion-Quests
CamoNet.SetActions T2 vanilla → DayZ-Expansion-Vehicles → BaseBuildingPlus
CarScript.EEDelete T3 vanilla → DayZ-Expansion-Vehicles → Ground Zero Core
CarScript.EEInit T3 vanilla → Vehicle3PP → Ground Zero Core
CarScript.OnVariablesSynchronized T2 vanilla → DayZ-Expansion-Vehicles → Ground Zero Vehicles
Clothing.CanPutInCargo T2 vanilla → Ground Zero Vehicles → Ground Zero Core
Clothing.CanReceiveItemIntoCargo T2 vanilla → Ground Zero Vehicles ✂ → Ground Zero Core
ContainerWithCargo.LockCargo — vanilla → Ground Zero Vehicles → Ground Zero Core
DayZExpansion.OnLoaded — vanilla → DayZ-Expansion-Market → DayZ-Expansion-Vehicles
DayZGame.DeferredInit — vanilla → CF → Vehicle3PP
DayZGame.FirearmEffects — vanilla → DayZ-Expansion-Core → Ground Zero Weapons
DayZGame.OnUpdate T0 vanilla → CF → DayZ-Expansion-Core (cond)
DayZPlayerCamera3rdPersonVehicle.OnActivate — vanilla → DayZ-Expansion-Vehicles → Ground Zero Vehicles
DayZPlayerImplement.CommandHandler T1 vanilla → DayZ-Expansion-Core → Ground Zero Vehicles
DayZPlayerImplement.OnVariablesSynchronized T2 vanilla → DayZ-Expansion-Core → Ground Zero Weapons
EmoteManager.CommitSuicide — vanilla → DayZ-Expansion-Core (cond) → Ground Zero Core (cond)
ExpansionP2PMarketModule.CheckCanUseTrader — vanilla → DayZ-Expansion-Quests → DayZ-Expansion-Hardline
HandsHeader.UpdateInterval — vanilla → DayZ-Expansion-Core → Ground Zero Core (cond)
Hologram.AlignProjectionOnTerrain — vanilla → BaseBuildingPlus (cond) → Ground Zero Core (cond)
Hologram.EvaluateCollision — vanilla → BaseBuildingPlus (cond) → Ground Zero Core (cond)
Hologram.GetProjectionEntityPosition — vanilla → BaseBuildingPlus (cond) → Ground Zero Core (cond)
Hologram.IsFloating — vanilla → BaseBuildingPlus → Ground Zero Core (cond)
Hologram.ProjectionBasedOnParent — vanilla → BaseBuildingPlus (cond) → Ground Zero Core (cond)
Hologram.SetProjectionOrientation — vanilla → BaseBuildingPlus (cond) → Ground Zero Core (cond)
Hologram.UpdateHologram — vanilla → Breachingcharge (cond) → Ground Zero Core (cond)
Icon.FullScreen — vanilla → DayZ-Expansion-Hardline → Ground Zero Core
ItemBase.CF_OnStoreLoad — vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-Quests
ItemBase.CF_OnStoreSave — vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-Quests
ItemBase.CanBeSplit — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Quests
ItemBase.CanDisplayAttachmentSlot T2 vanilla → DayZ-Expansion-Core ✂ → Ground Zero Core (cond)
ItemBase.CanPutAsAttachment — vanilla → DayZ-Expansion-Core (cond) → BodyBags (cond)
ItemBase.CombineItemsClient — vanilla → DayZ-Expansion-Core (cond) → Code Lock (cond)
ItemBase.EEHealthLevelChanged T2 vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-Quests
ItemBase.EEItemLocationChanged T2 vanilla → DayZ-Expansion-Market (cond) → Ground Zero Core
ItemBase.OnItemLocationChanged T2 vanilla → DayZ-Expansion-Vehicles → Ground Zero Core
MissionBase.CreateScriptedMenu — vanilla → BaseBuildingPlus → Ground Zero Core
MissionServer.OnClientNewEvent T3 vanilla → CF → Ground Zero Core
MissionServer.OnClientPrepareEvent — vanilla → CF → Ground Zero Core
MissionServer.OnClientReadyEvent T3 vanilla → CF → DayZ-Expansion-Core
MissionServer.OnClientReconnectEvent T3 vanilla → CF → DayZ-Expansion-Core
MissionServer.OnClientRespawnEvent T3 vanilla → CF → DayZ-Expansion-Core
MissionServer.OnMissionLoaded — vanilla → CF → DayZ-Expansion-Core
MissionServer.OnUpdate T0 vanilla → CF → Ground Zero Core
ModItemRegisterCallbacks.RegisterArcheryItem — vanilla → CF → DayZ-Expansion-Vehicles
ModItemRegisterCallbacks.RegisterEmptyHanded — vanilla → CF → DayZ-Expansion-Vehicles
ModItemRegisterCallbacks.RegisterLauncher — vanilla → CF → DayZ-Expansion-Vehicles
ModItemRegisterCallbacks.RegisterSurrender — vanilla → CF → DayZ-Expansion-Vehicles
MotorbikeScript.CF_OnStoreLoad — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Vehicles
MotorbikeScript.CF_OnStoreSave — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Vehicles
MotorbikeScript.EEKilled T3 vanilla → DayZ-Expansion-Core → DayZ-Expansion-Vehicles
MotorbikeScript.OnStoreLoad T3 vanilla → CF → DayZ-Expansion-Core
PlantBase.Init — vanilla → CannabisPlus → Ground Zero Core (cond)
PlayerBase.CF_OnStoreSave — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Vehicles
PlayerBase.EEHitBy T2 vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-Quests
PlayerBase.EEOnDamageCalculated — vanilla → DayZ-Expansion-Vehicles → Ground Zero Core (cond)
PlayerBase.OnEnterZone — vanilla → DayZ-Expansion-Core ✂ → DayZ-Expansion-Missions
PlayerBase.OnExitZone — vanilla → DayZ-Expansion-Core ✂ → DayZ-Expansion-Missions
PlayerBase.OnRPC T2 vanilla → BaseBuildingPlus → Ground Zero Core (cond)
PlayerBase.OnUnconsciousStop — vanilla → DayZ-Expansion-Core → Ground Zero Core
PlayerBase.OnVariablesSynchronized T2 vanilla → DayZ-Expansion-Missions → Ground Zero Core
PlayerBase.OnVehicleSeatDriverEnter — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Vehicles
SlotsIcon.SetItemPreview — vanilla → DayZ-Expansion-Hardline → Ground Zero Core
VicinityItemManager.IsObstructed — vanilla → BaseBuildingPlus (cond) → Ground Zero Core
ZombieBase.EEHitBy T2 vanilla → DayZ-Expansion-Core → DayZ-Expansion-Quests
913 methods hooked by only one of these mods

No cross-mod interaction is possible here; a ✂ still means vanilla's behaviour on that method is replaced.

methodtiermod
AC_EmptyBag.CanPutInCargo T2 Ground Zero Core ✂
AC_EmptyBag.CanPutIntoHands T2 Ground Zero Core ✂
AC_EmptyBag.SetActions T2 Ground Zero Core
ActionActivateTrap.ActionCondition T2 DayZ-Expansion-Core (cond)
ActionActivateTrap.Can — Ground Zero Core
ActionActivateTrap.SetupAction — Ground Zero Core
ActionAnimateCarSelection.ActionCondition T2 DayZ-Expansion-Vehicles (cond)
ActionArmExplosive.ActionCondition T2 DayZ-Expansion-Core (cond)
ActionArmExplosive.Can — Ground Zero Core
ActionArmExplosive.SetupAction — Ground Zero Core
ActionAttach.ActionCondition T2 Ground Zero Vehicles (cond)
ActionAttachCodeLockToFence.ActionCondition T2 Ground Zero Core (cond)
ActionAttachExplosivesTrigger.ActionCondition T2 DayZ-Expansion-Core (cond)
ActionAttachToConstruction.ActionCondition T2 BaseBuildingPlus (cond)
ActionBandageSelf.OnFinishProgressServer — Ground Zero Core ✂
ActionBase.CF_OnDebugUpdate — DayZ-Expansion-Vehicles ✂
ActionBase.IsInReach — Ground Zero Core
ActionBase.OnEndInput — DayZ-Expansion-Core
ActionBase.OnEndRequest — DayZ-Expansion-Core
ActionBase.OnUpdate T0 DayZ-Expansion-Core
ActionBuildPart.ActionConditionContinue — Ground Zero Core ✂
ActionBuildPart.Can — Ground Zero Core
ActionBuildPartSwitch.ActionCondition T2 BaseBuildingPlus ✂
ActionBuildPartSwitch.Can — Ground Zero Core
ActionCarDoors.OnStartServer — DayZ-Expansion-Vehicles
ActionCarDoorsOutside.OnStartServer — DayZ-Expansion-Vehicles
ActionCarHornLong.ActionCondition T2 DayZ-Expansion-Vehicles
ActionCarHornShort.ActionCondition T2 DayZ-Expansion-Vehicles
ActionCheckPulseTarget.ActionCondition T2 DayZ-Expansion-Core
ActionCollectBloodTarget.ActionCondition T2 DayZ-Expansion-Core
ActionCollectSampleTarget.ActionCondition T2 DayZ-Expansion-Core
ActionConsume.ActionCondition T2 DayZ-Expansion-Quests (cond)
ActionConsumeSingle.ActionCondition T2 DayZ-Expansion-Quests (cond)
ActionContinuousBase.OnEndAnimationLoop — DayZ-Expansion-Core
ActionContinuousBase.OnStartAnimationLoop — DayZ-Expansion-Core
ActionDefibrilateTarget.ActionCondition T2 DayZ-Expansion-Core
ActionDeployObject.ActionConditionContinue — BaseBuildingPlus ✂
ActionDeployObject.Can — Ground Zero Core
ActionDeployObject.DropDuringPlacing — DayZ-Expansion-Vehicles (cond)
ActionDeployObject.OnFinishProgressServer — BaseBuildingPlus ✂
ActionDeployObject.SetupAction — Ground Zero Core (cond)
ActionDestroyBBP.ActionCondition T2 Ground Zero Core ✂
ActionDestroyBBP.Can — Ground Zero Core
ActionDestroyPart.ActionCondition T2 BaseBuildingPlus (cond)
ActionDestroyPart.Can — Ground Zero Core
ActionDetach.ActionCondition T2 DayZ-Expansion-Vehicles (cond)
ActionDetach.OnExecuteServer — DayZ-Expansion-Vehicles
ActionDigGardenPlot.Can — Ground Zero Core
ActionDigInStash.ActionCondition T2 DayZ-Expansion-Core (cond)
ActionDismantleBBP.Can — Ground Zero Core
ActionDismantlePart.ActionCondition T2 BaseBuildingPlus (cond)
ActionDismantlePart.Can — Ground Zero Core
ActionEmptyMagazine.OnEndServer — DayZ-Expansion-Quests
ActionEmptyMagazine.OnStartServer — DayZ-Expansion-Quests
ActionFillFuelCB.CreateActionComponent — Ground Zero Core ✂
ActionFillGeneratorTankCB.CreateActionComponent — Ground Zero Core ✂
ActionFoldBaseBuildingObject.ActionCondition T2 DayZ-Expansion-Core (cond)
ActionFoldBaseBuildingObject.CreateConditionComponents — BaseBuildingPlus ✂
ActionFoldBaseBuildingObjectCB.CreateActionComponent — BaseBuildingPlus ✂
ActionFoldObject.ActionCondition T2 DayZ-Expansion-Core (cond)
ActionGetInTransport.OnEndServer — DayZ-Expansion-Vehicles
ActionGetOutTransport.OnEnd — DayZ-Expansion-Vehicles (cond)
ActionGetOutTransport.OnEndServer — DayZ-Expansion-Vehicles
ActionGetOutTransport.ProcessGetOutTransportActionData — DayZ-Expansion-Vehicles
ActionGiveBloodTarget.ActionCondition T2 DayZ-Expansion-Core
ActionHarvestCrops.OnExecuteClient — Ground Zero Core (cond)
ActionHarvestCrops.OnExecuteServer — Ground Zero Core (cond)
ActionHarvestCrops.OnFinishProgressServer — Ground Zero Core
ActionLoadMagazine.OnEndServer — DayZ-Expansion-Quests
ActionLoadMagazine.OnStartServer — DayZ-Expansion-Quests
ActionLoadMagazineQuick.OnEndServer — DayZ-Expansion-Quests
ActionLoadMagazineQuick.OnStartServer — DayZ-Expansion-Quests
ActionLockDoors.ActionCondition T2 DayZ-Expansion-Core (cond)
ActionLockDoors.OnFinishProgressServer — Ground Zero Core (cond)
ActionLowerFlag.Can — Ground Zero Core
ActionMineTree.ActionCondition T2 DayZ-Expansion-Core (cond)
ActionMineTree.OnFinishProgressServer — Ground Zero Core ✂
ActionMountBarbedWire.ActionCondition T2 BaseBuildingPlus (cond)
ActionMountBarbedWire.Can — Ground Zero Core
ActionMountBarbedWire.OnFinishProgressServer — BaseBuildingPlus (cond)
ActionNextCombinationLockDialOnTarget.ActionCondition T2 BaseBuildingPlus (cond)
ActionOpenBarrel.ActionCondition T2 Ground Zero Core
ActionOpenBarrel.GetText — Ground Zero Core (cond)
ActionOpenCarDoors.ActionCondition T2 DayZ-Expansion-Vehicles
ActionOpenCarDoorsOutside.ActionCondition T2 DayZ-Expansion-Vehicles
ActionOpenDoors.OnStartServer — Ground Zero Core
ActionOpenFence.ActionCondition T2 BaseBuildingPlus (cond)
ActionPackTent.OnExecuteServer — Code Lock (cond)
ActionPlaceFireplaceIndoor.ActionCondition T2 Ground Zero Vehicles ✂
ActionPlaceObject.ActionCondition T2 CannabisPlus (cond)
ActionPlugIn.OnExecuteServer — Ground Zero Core ✂
ActionPushObject.ActionCondition T2 DayZ-Expansion-Core (cond)
ActionRaiseFlag.Can — Ground Zero Core
ActionRepairPart.Can — Ground Zero Core
ActionRepairPart.RepairCondition — DayZ-Expansion-Core
ActionRestrainSelf.ActionCondition T2 DayZ-Expansion-Core (cond)
ActionRestrainSelf.OnFinishProgressServer — DayZ-Expansion-Quests
ActionSawPlanks.ActionCondition T2 Ground Zero Core ✂
ActionSawPlanks.CreateConditionComponents — Ground Zero Core ✂
ActionSawPlanks.OnFinishProgressServer — Ground Zero Core ✂
ActionSawPlanksCB.CreateActionComponent — Ground Zero Core ✂
ActionStartEngine.Expansion_CheckSuccess — DayZ-Expansion-Vehicles ✂
ActionStartEngine.GetText — DayZ-Expansion-Vehicles ✂
ActionStartEngine.OnFinishProgress — DayZ-Expansion-Vehicles (cond)
ActionStartEngineBoat.ActionCondition T2 DayZ-Expansion-Vehicles
ActionStartEngineBoat.Expansion_CheckSuccess — DayZ-Expansion-Vehicles ✂
ActionStartEngineMotorbike.ActionCondition T2 DayZ-Expansion-Vehicles
ActionStartEngineMotorbike.Expansion_CheckSuccess — DayZ-Expansion-Vehicles ✂
ActionStopEngine.Expansion_CheckSuccess — DayZ-Expansion-Vehicles ✂
ActionStopEngine.GetText — DayZ-Expansion-Vehicles ✂
ActionStopEngine.OnExecute — DayZ-Expansion-Vehicles (cond)
ActionStopEngineBoat.Expansion_CheckSuccess — DayZ-Expansion-Vehicles ✂
ActionSwitchLights.ActionCondition T2 DayZ-Expansion-Vehicles ✂
ActionSwitchSeats.Start — DayZ-Expansion-Vehicles
ActionTakeFireplaceIndoor.ActionCondition T2 Ground Zero Vehicles ✂
ActionTakeMaterialToHands.ActionCondition T2 BaseBuildingPlus (cond)
ActionTakeMaterialToHandsSwitch.ActionCondition T2 BaseBuildingPlus (cond)
ActionTargets.ComputeUtility — Ground Zero Core
ActionTargetsCursor.GetActionDesc — DayZ-Expansion-Core
ActionTargetsCursor.Update — DayZ-Expansion-Core (cond)
ActionToggleNVG.CanBeUsedInVehicle — Ground Zero Core ✂
ActionToggleTentOpen.ActionCondition T2 Code Lock
ActionTriggerRemotely.ActionCondition T2 DayZ-Expansion-Core (cond)
ActionTuneRadioStation.ActionCondition T2 Ground Zero Core ✂
ActionTuneRadioStation.CreateConditionComponents — Ground Zero Core
ActionTuneRadioStation.OnFinishProgressServer — Ground Zero Core ✂
ActionTurnOnTransmitter.ActionCondition T2 Ground Zero Core ✂
ActionUnlockDLSDoor.ActionCondition T2 Ground Zero Core
ActionUnlockDLSDoor.OnFinishProgressServer — Ground Zero Core
ActionUnlockDLSDoor.UnlockDoor — Ground Zero Core (cond)
ActionUnlockDoors.ActionCondition T2 DayZ-Expansion-Core (cond)
ActionUnlockDoors.OnFinishProgressServer — Ground Zero Core (cond)
ActionUnmountBarbedWire.Can — Ground Zero Core
ActionUnmountBarbedWire.OnFinishProgressServer — BaseBuildingPlus (cond)
ActionUnpin.ActionCondition T2 DayZ-Expansion-Core (cond)
ActionUnrestrainTarget.ActionCondition T2 DayZ-Expansion-Core (cond)
ActionVDBandageSelf.OnFinishProgressServer — Ground Zero Core ✂
ActionWorldCraft.ActionCondition T2 DayZ-Expansion-Core
ActionWorldFlagActionSwitch.Can — Ground Zero Core
Action_Helicopter_Start_Engine_Keyboard_SIB.StartEngineSIB — Ground Zero Vehicles (cond)
AdvancedCommunication.OnStoreLoad T3 CF
AdvancedCommunication.OnStoreSave T3 CF
Ammunition_Base.CanAddCartridges — DayZ-Expansion-Quests
Ammunition_Base.CanBeSplit — DayZ-Expansion-Quests
Ammunition_Base.CombineItems — DayZ-Expansion-Quests
Ammunition_Base.IsCompatiableAmmo — DayZ-Expansion-Quests
Ammunition_Base.SplitItem — DayZ-Expansion-Quests ✂
Ammunition_Base.SplitItemToInventoryLocation — DayZ-Expansion-Quests ✂
AnalyticsManagerServer.OnEntityKilled — DayZ-Expansion-Core
AnalyticsManagerServer.OnPlayerConnect T3 DayZ-Expansion-Core
AnalyticsManagerServer.OnPlayerKilled — DayZ-Expansion-Core (cond)
AnimalBase.AfterStoreLoad T3 DayZ-Expansion-Core
AnimalBase.CommandHandler T1 DayZ-Expansion-Core
AnimalBase.EEInit T3 Ground Zero Core
AnimalBase.EEOnDamageCalculated — DayZ-Expansion-Core
AnimalBase.ModCommandHandlerBefore — DayZ-Expansion-Core (cond)
AnimalBase.NameOverride — DayZ-Expansion-Core (cond)
AnimalBase.OnStoreLoad T3 CF
AnimalBase.OnStoreSave T3 CF
AnimalBase.OnVariablesSynchronized T2 DayZ-Expansion-Core
AnimalBase.SetAsSkinned — DayZ-Expansion-Core
AnimatedActionBase.OnAnimationEvent — DayZ-Expansion-Core
AnimatedActionBase.OnExecute — DayZ-Expansion-Quests
AreaExposureMdfr.BleedingSourceCreateCheck — Ground Zero Core ✂
Armband_ColorBase.Expansion_SwitchItemSelectionTextureEx — DayZ-Expansion-Core
AttachmentCategoriesContainer.IsDisplayable — Ground Zero Vehicles
AttachmentCategoriesContainer.LoadAttachmentCategoriesIcon — Ground Zero Core (cond)
Attachments.InitAttachmentGrid — Ground Zero Core
AttachmentsWrapper.SetParent — DayZ-Expansion-Core
BBP_BASE.CanDisplayAttachmentCategory — Ground Zero Core ✂
BBP_BASE.EEOnDamageCalculated — Ground Zero Core ✂
BBP_BASE.IsPlayerInside — Ground Zero Core ✂
BBP_Blueprint.RegisterRecipies — Ground Zero Core
BBP_Concrete_Brick_Pile.SetActions T2 Ground Zero Core
BBP_Mortar_Mix.SetActions T2 Ground Zero Core
Barrel_ColorBase.CanPutIntoHands T2 Ground Zero Core ✂
Barrel_ColorBase.CanRemoveFromHands — Ground Zero Core ✂
Barrel_ColorBase.Open — Ground Zero Core (cond)
BaseBuildingBase.SetActions T2 Ground Zero Core
BatteryCharger.OnWorkStart — DayZ-Expansion-Core
BatteryCharger.OnWorkStop — DayZ-Expansion-Core
BearTrap.Expansion_GetAmmoTypes — DayZ-Expansion-Core ✂
BearTrap.Expansion_IsMechanicalTrap — DayZ-Expansion-Core ✂
BleedingSourcesManagerBase.CanAddBleedingSource — DayZ-Expansion-Core (cond)
BleedingSourcesManagerServer.AddBleedingSource — Ground Zero Core (cond)
Blowtorch.OnWorkStop — DayZ-Expansion-Core
BoatHud.LBSetVehicle — Ground Zero Core ✂
BoatScript.EEInit T3 Vehicle3PP
BoatScript.OnStoreLoad T3 CF
BoatScript.OnStoreSave T3 CF
Bottle_Base.CanAttachToCarCookingEquipment — Ground Zero Vehicles ✂
Bottle_Base.GetCookingInCar — Ground Zero Vehicles ✂
Bottle_Base.SetCookingInCar — Ground Zero Vehicles ✂
BrainDiseaseMdfr.ActivateCondition — Ground Zero Core ✂
BrokenLegsMdfr.ActivateCondition — Ground Zero Core ✂
BrokenLegsMdfr.OnActivate — Ground Zero Core ✂
BuildingBase.EEDelete T3 Ground Zero Core
BuildingBase.EEHitBy T2 DayZ-Expansion-Core
BuildingBase.EEInit T3 Ground Zero Core
BuildingBase.EEOnDamageCalculated — DayZ-Expansion-Core
BuildingBase.Explode — DayZ-Expansion-Core
BuildingBase.NameOverride — DayZ-Expansion-Core (cond)
BuildingBase.OnStoreLoad T3 CF
BuildingBase.OnStoreSave T3 CF
BuildingBase.OnVariablesSynchronized T2 DayZ-Expansion-Core
BuildingBase.StartDoorRelockTimer — Ground Zero Core ✂
CAContinuousFertilizeGardenSlot.Setup — Ground Zero Core
CCTCursor.Can — Ground Zero Core
CCTObject.Can — Ground Zero Core
CCTParent.Can — Ground Zero Core
CF_Date.Format — DayZ-Expansion-Core (cond)
CF_Localiser.Set — DayZ-Expansion-Core ✂
CF_ModuleGame.EnableRPC — DayZ-Expansion-Core (cond)
CP_Bagger.CanPutInCargo T2 Ground Zero Core ✂
CP_Bagger.CanPutIntoHands T2 Ground Zero Core ✂
CP_Bagger.SetActions T2 Ground Zero Core
CP_DryPost.CanReleaseAttachment T2 Ground Zero Core (cond)
CP_DryPost_Kit.SetActions T2 Ground Zero Core
CP_PlasticRoll.CanPutInCargo T2 Ground Zero Core ✂
CP_PlasticRoll.CanPutIntoHands T2 Ground Zero Core ✂
CP_PlasticRoll.SetActions T2 Ground Zero Core
CP_PlasticWrapper.CanPutInCargo T2 Ground Zero Core ✂
CP_PlasticWrapper.CanPutIntoHands T2 Ground Zero Core ✂
CP_PlasticWrapper.SetActions T2 Ground Zero Core
CP_Workbench.CanReleaseAttachment T2 Ground Zero Core (cond)
CanisterGasoline.SetActions T2 DayZ-Expansion-Vehicles
CarDoor.EEHealthLevelChanged T2 DayZ-Expansion-Vehicles
CarDoor.Expansion_CarContactActivates — DayZ-Expansion-Vehicles ✂
CarDoor.NameOverride — DayZ-Expansion-Vehicles ✂
CarHud.Init — DayZ-Expansion-Vehicles
CarHud.LBSetVehicle — Ground Zero Core ✂
CarHud.RefreshVehicleHud — DayZ-Expansion-Vehicles
CarHud.ShowVehicleInfo — DayZ-Expansion-Vehicles
CarScript.CanReceiveAttachment T2 Ground Zero Vehicles
CarScript.CanReleaseAttachment T2 Ground Zero Vehicles
CarScript.DebugFreeAreaAtDoor — DayZ-Expansion-Core ✂
CarScript.EEItemDetached T2 DayZ-Expansion-Core
CarScript.EEKilled T3 DayZ-Expansion-Vehicles
CarScript.IsAreaAtDoorFree — DayZ-Expansion-Core ✂
CarScript.OnContact — Ground Zero Core
CarScript.OnInput — DayZ-Expansion-Vehicles
CarScript.OnRPC T2 Ground Zero Core
CarScript.OnStoreLoad T3 CF
CarScript.OnStoreSave T3 CF
CarScript.SetActions T2 Ground Zero Core
CarScript.SoundHardBushFallingPlay — Ground Zero Core ✂
CarScript.SoundHardTreeFallingPlay — Ground Zero Core ✂
CarScript.SoundSoftBushFallingPlay — Ground Zero Core ✂
CarScript.SoundSoftTreeFallingPlay — Ground Zero Core ✂
CarTent.OnPlacementComplete — Ground Zero Core
CargoContainer.IsDisplayable — Ground Zero Core
CargoContainer.IsVisible — Ground Zero Core
Cassette.EEInit T3 Ground Zero Core
Cassette.OnVariablesSynchronized T2 Ground Zero Core
CattleProd.OnWorkStart — DayZ-Expansion-Core
CattleProd.OnWorkStop — DayZ-Expansion-Core
Chainsaw.CanPutInCargo T2 Ground Zero Core
Chainsaw.OnWorkStart — Ground Zero Core
Chainsaw.OnWorkStop — Ground Zero Core
Chainsaw.SetActions T2 Ground Zero Core
CharacterCreationMenu.ColorHighlight — Ground Zero Core ✂
CharacterCreationMenu.Init — Ground Zero Core ✂
CharacterCreationMenu.Refresh — DayZ-Expansion-Core
Chat.Add — Ground Zero Core ✂
Chat.AddInternal — Ground Zero Core ✂
Chat.Init — Ground Zero Core ✂
ChatLine.Set — Ground Zero Core
ChatLine.SetColour — Ground Zero Core
Chemlight_ColorBase.OnWorkStart — DayZ-Expansion-Core
Chemlight_ColorBase.OnWorkStop — DayZ-Expansion-Core
CholeraMdfr.ActivateCondition — Ground Zero Core ✂
CivSedanWheel.OnWasDetached — DayZ-Expansion-Vehicles
CivilianSedan.ExpansionGetWheelType — DayZ-Expansion-Vehicles ✂
CivilianSedan.OnDebugSpawn — DayZ-Expansion-Vehicles ✂
ClientKickedModule.OnErrorThrown — Ground Zero Core (cond)
ClosableContainer.IsDisplayable — Ground Zero Core
ClosableContainer.Open — Ground Zero Core
ClosableHeader.SetItemPreview — Ground Zero Core
Clothing.CanLoadItemIntoCargo T2 Ground Zero Vehicles ✂
Clothing.CanPutInCargoClothingConditions — Ground Zero Core ✂
Clothing.CanReceiveAttachment T2 Ground Zero Core
Clothing.Expansion_SwitchItemSelectionTextureEx — DayZ-Expansion-Core
Clothing.SmershException — DayZ-Expansion-Core ✂
Clothing.UpdateNVGStatus — Ground Zero Core (cond)
CodeLock.HideAttached — Ground Zero Core (cond)
CodeLock.HideItem — Ground Zero Core (cond)
CodeLock.NewUnlockServer — Ground Zero Core
CodeLock.SetActions T2 Ground Zero Core
CodeLock.ShowAttached — Ground Zero Core (cond)
CodeLock.ShowItem — Ground Zero Core (cond)
CodeLock.UnlockServer — Ground Zero Core
CodeLockServerRPC.OpenTarget — Ground Zero Core
CommonColdMdfr.ActivateCondition — Ground Zero Core ✂
ContainerWithCargo.IsDisplayable — Ground Zero Core
ContainerWithCargo.IsVisible — Ground Zero Core
ContainerWithCargo.Open — Ground Zero Core
ContainerWithCargoAndAttachments.HideCargo — Ground Zero Core (cond)
ContainerWithCargoAndAttachments.IsDisplayable — Ground Zero Core
ContainerWithCargoAndAttachments.OnShow — DayZ-Expansion-Core (cond)
ContainerWithCargoAndAttachments.Open — Ground Zero Core
ContainerWithCargoAndAttachments.SetEntity — DayZ-Expansion-Core
ContainerWithCargoAndAttachments.SetOpenState — DayZ-Expansion-Core
Container_Base.CanLoadItemIntoCargo T2 Ground Zero Vehicles ✂
Container_Base.CanPutIntoHands T2 Ground Zero Vehicles
Container_Base.CheckAttachmentReceiveExclusion — Ground Zero Core (cond)
ContaminationStage1Mdfr.ActivateCondition — Ground Zero Core ✂
ContaminationStage2Mdfr.ActivateCondition — Ground Zero Core ✂
ContaminationStage3Mdfr.ActivateCondition — Ground Zero Core ✂
CraftArmbandFlag.CanDo — Ground Zero Core
CraftFenceKit.CanDo — BaseBuildingPlus ✂
CraftRag.CanDo — Ground Zero Core (cond)
CraftWatchtowerKit.CanDo — BaseBuildingPlus ✂
CreditsLoader.GetData — CF ✂
DayZGame.CheckDialogs — Ground Zero Core
DayZGame.CloseCombatEffects — DayZ-Expansion-Core
DayZGame.ConnectLaunch — Ground Zero Core ✂
DayZGame.Expansion_OnUpdate — DayZ-Expansion-Core ✂
DayZGame.RegisterProfilesOptions — Dabs Framework
DayZGame.SetConnectivityStatState — Ground Zero Core
DayZGame.SetMissionPath — Dabs Framework
DayZGame.SetUserFOV — Ground Zero Core ✂
DayZPlayerCamera1stPersonVehicle.Expansion_GetUDAngles — DayZ-Expansion-Vehicles ✂
DayZPlayerCamera1stPersonVehicle.OnActivate — DayZ-Expansion-Vehicles
DayZPlayerCamera1stPersonVehicle.OnUpdate T0 DayZ-Expansion-Vehicles
DayZPlayerCamera3rdPersonVehicle.Expansion_GetUDAngles — DayZ-Expansion-Vehicles ✂
DayZPlayerCamera3rdPersonVehicle.OnUpdate T0 DayZ-Expansion-Vehicles
DayZPlayerCameraOptics.OnActivate — Ground Zero Weapons
DayZPlayerCommandDeathCallback.OnSimulationEnd — DayZ-Expansion-Core
DayZPlayerImplement.CameraHandler — Vehicle3PP (cond)
DayZPlayerImplement.CanBeSkinned — DayZ-Expansion-Core (cond)
DayZPlayerImplement.CanReleaseAttachment T2 Dogtags
DayZPlayerImplement.EEHitBy T2 DayZ-Expansion-Core
DayZPlayerImplement.EEOnDamageCalculated — DayZ-Expansion-Core
DayZPlayerImplement.EvaluateDamageHitAnimation — Ground Zero Core ✂
DayZPlayerImplement.ExitSights — Ground Zero Weapons
DayZPlayerImplement.HandleView — Vehicle3PP
DayZPlayerImplement.HandleWeapons T1 Ground Zero Weapons
DayZPlayerImplement.IsInventoryVisible T2 DayZ-Expansion-Core
DayZPlayerImplement.IsShootingFromCamera — Ground Zero Weapons ✂
DayZPlayerImplement.NameOverride — DayZ-Expansion-Core (cond)
DayZPlayerImplement.OnRPC T2 Ground Zero Core
DayZPlayerImplement.OnSprintEnd — Ground Zero Weapons (cond)
DayZPlayerImplement.OnSprintStart — Ground Zero Weapons (cond)
DayZPlayerImplement.OnStepEvent — Ground Zero Core (cond)
DayZPlayerImplement.OnStoreLoad T3 CF
DayZPlayerImplement.OnStoreSave T3 CF
DayZPlayerImplement.OnSyncJuncture — DayZ-Expansion-Core
DayZPlayerImplement.ProcessAttachmentEvent — Ground Zero Core (cond)
DayZPlayerImplement.ProcessSoundEvent — Ground Zero Core (cond)
DayZPlayerImplement.ProcessWeaponEvent — Ground Zero Core (cond)
DayZPlayerImplement.ShowDeadScreen — Ground Zero Core ✂
DayZPlayerImplement.SimulateDeath — Ground Zero Core
DayZPlayerImplement.SwitchOptics — Ground Zero Weapons (cond)
DayZPlayerImplementAiming.OnRaiseBegin — Ground Zero Weapons
DayZPlayerImplementAiming.ProcessAimFilters — Ground Zero Core
DayZPlayerImplementFallDamage.HandleFallDamage — DayZ-Expansion-Core (cond)
DayZPlayerImplementThrowing.HandleThrowing — DayZ-Expansion-Core (cond)
DayZPlayerMeleeFightLogic_LightHeavy.HandleFightLogic — DayZ-Expansion-Core (cond)
DayZPlayerMeleeFightLogic_LightHeavy.Init — DayZ-Expansion-Core (cond)
DeCraftWoodenCrate.CanDo — BaseBuildingPlus ✂
Debug.DestroyAllShapes — Dabs Framework ✂
Debug.DrawArrow — Dabs Framework ✂
Debug.DrawBox — Dabs Framework ✂
Debug.DrawBoxEx — Dabs Framework ✂
Debug.DrawCone — Dabs Framework ✂
Debug.DrawCube — Dabs Framework ✂
Debug.DrawCylinder — Dabs Framework ✂
Debug.DrawLine — Dabs Framework ✂
Debug.DrawLines — Dabs Framework ✂
Debug.DrawSphere — Dabs Framework ✂
Defibrillator.OnWorkStart — DayZ-Expansion-Core
Defibrillator.OnWorkStop — DayZ-Expansion-Core
DigOutStashLambda.Execute — DayZ-Expansion-Core ✂
DoorLockKeySystem.GlobalAutomaticRelockSystem — Ground Zero Core ✂
DoorLockKeySystem.ServerStartRelockSystem — Ground Zero Core
EasterEgg.OnInventoryEnter T2 DayZ-Expansion-Core
EasterEgg.OnInventoryExit T2 DayZ-Expansion-Core
EffExhaustSmoke.Event_OnFrameUpdate — DayZ-Expansion-Vehicles (cond)
EffExhaustSmoke.Expansion_SetParticleStateHelicopter — DayZ-Expansion-Vehicles ✂
EffExhaustSmoke.Expansion_SetRotorSpeed — DayZ-Expansion-Vehicles ✂
EmoteConstructor.RegisterEmotes — Dabs Framework
EmoteDabbing.EmoteCondition — Dabs Framework (cond)
EmoteManager.CreateBleedingEffect — DayZ-Expansion-Core (cond)
EmoteManager.PlayEmote — DayZ-Expansion-Core
ExpansionActionDismissAI.ActionCondition T2 DayZ-Expansion-Quests
ExpansionAirdropContainerBase.EEDelete T3 Ground Zero Core
ExpansionAirdropContainerBase.Expansion_CanExplodeOther — Ground Zero Core ✂
ExpansionAirdropContainerBase.Expansion_CheckAirdrop — Ground Zero Core
ExpansionAirdropContainerBase.Expansion_DiscardParachute — Ground Zero Core
ExpansionAirdropContainerBase.Expansion_ExplodeOther — Ground Zero Core ✂
ExpansionAirdropContainerBase.Expansion_OnUpdate — Ground Zero Core
ExpansionAirdropContainerManager.CreateServerMarker — Ground Zero Core
ExpansionAirdropPlaneBase.EEDelete T3 Ground Zero Core
ExpansionAirdropPlaneBase.Expansion_CreateDrop — Ground Zero Core
ExpansionAirdropPlaneBase.Expansion_OnSetupPlane — Ground Zero Core
ExpansionBlinkLight.EOnFrame T1 Arma 2 Helicopters Remastered ✂
ExpansionBoatScript.Expansion_CanCover — Ground Zero Core ✂
ExpansionBookMenuManager.RegisterBookMenuTabs — DayZ-Expansion-Hardline
ExpansionClientSettings.Defaults — Ground Zero Core ✂
ExpansionESPModificationModule.OnInit T3 DayZ-Expansion-Vehicles
ExpansionIcons.Generate — Ground Zero Core
ExpansionItemInspectionBase.UpdateItemStats — DayZ-Expansion-Hardline
ExpansionMarketMenu.UpdatePreview — Ground Zero Weapons
ExpansionMarketMenuItem.UpdateView — Ground Zero Core ✂
ExpansionMarketModule.CheckCanUseTrader — DayZ-Expansion-Quests
ExpansionPartyData.OnJoin — DayZ-Expansion-Quests
ExpansionPartyData.OnLeave — DayZ-Expansion-Quests
ExpansionQuest.SendNotification — Ground Zero Core (cond)
ExpansionQuest.SpawnQuestRewards — Ground Zero Core (cond)
ExpansionQuestModule.CreateMarkerClient — Ground Zero Core ✂
ExpansionQuestModule.HasQuestMarker — Ground Zero Core ✂
ExpansionQuestModule.RemoveMarkersClient — Ground Zero Core ✂
ExpansionQuestObjectiveTargetEvent.OnEntityKilled — Ground Zero Core (cond)
ExpansionQuestObjectiveTravelEvent.CreateTrigger — Ground Zero Core (cond)
ExpansionQuestObjectiveTravelEvent.Init — Ground Zero Core
ExpansionQuestObjectiveTravelEvent.SetReachedLocation — Ground Zero Core (cond)
ExpansionTraderAIBase.AddAutoMarker — Ground Zero Core ✂
ExpansionTraderNPCBase.AddAutoMarker — Ground Zero Core ✂
ExpansionVehicle.CanBeDamaged — DayZ-Expansion-Vehicles (cond)
ExpansionVehicle.DeferredInit — DayZ-Expansion-Vehicles
ExpansionVehicle.GetLockState — DayZ-Expansion-Vehicles ✂
ExpansionVehicle.Init — DayZ-Expansion-Vehicles ✂
ExpansionVehicle.IsLocked — DayZ-Expansion-Vehicles ✂
ExpansionVehicle.OnCECreate — DayZ-Expansion-Vehicles
ExpansionVehicle.OnDoorClosed — DayZ-Expansion-Vehicles ✂
ExpansionVehicle.OnDoorOpened — DayZ-Expansion-Vehicles ✂
ExpansionVehicle.ResetKeyPairing — DayZ-Expansion-Vehicles ✂
ExpansionVehicle.SetLockState — DayZ-Expansion-Vehicles ✂
ExplosivesBase.Expansion_GetAmmoTypes — DayZ-Expansion-Core ✂
ExplosivesBase.Expansion_IsDanger — DayZ-Expansion-Core ✂
Fence.CanOpenFence — Code Lock (cond)
Fence.CanReceiveAttachment T2 Code Lock (cond)
Fence.Expansion_OnPartBuiltServer — DayZ-Expansion-Core
Fence.OnPartDestroyedServer — Code Lock
Fence.OnPartDismantledServer — Code Lock
Fence.SetActions T2 Code Lock
FirearmActionLoadBullet.OnEndServer — DayZ-Expansion-Quests
FirearmActionLoadBulletQuick.OnEndServer — DayZ-Expansion-Quests
FirearmActionLoadMultiBullet.OnEndServer — DayZ-Expansion-Quests
FirearmActionLoadMultiBullet.OnStartServer — DayZ-Expansion-Quests
FirearmActionLoadMultiBulletQuick.OnEndServer — DayZ-Expansion-Quests
FirearmActionLoadMultiBulletQuick.OnStartServer — DayZ-Expansion-Quests
FirearmActionLoadMultiBulletRadial.OnEndServer — DayZ-Expansion-Quests
FirearmActionLoadMultiBulletRadial.OnStartServer — DayZ-Expansion-Quests
FirearmActionMechanicManipulate.OnEndServer — DayZ-Expansion-Quests
FirearmActionMechanicManipulate.OnStartServer — DayZ-Expansion-Quests
FireplaceIndoor.CanPlaceFireplaceInSelectedSpot — Ground Zero Vehicles ✂
FireplaceIndoor.CanShowSmoke — Ground Zero Vehicles ✂
FireplaceIndoor.HasFire — Ground Zero Vehicles ✂
FireplaceIndoor.InitFireplaceInCar — Ground Zero Vehicles ✂
FireplaceIndoor.Initialize — Ground Zero Vehicles ✂
FireplaceIndoor.IsFireEnabled — Ground Zero Vehicles ✂
FireplaceIndoor.IsFireplaceInCar — Ground Zero Vehicles ✂
FireplaceIndoor.IsOnInteriorSurface — Ground Zero Vehicles ✂
FireplaceIndoor.IsOnWaterSurface — Ground Zero Vehicles ✂
FireplaceIndoor.IsRainingAbove — Ground Zero Vehicles ✂
FireplaceIndoor.IsRoofAbove — Ground Zero Vehicles ✂
FireplaceIndoor.OnFireplaceInit — Ground Zero Vehicles ✂
FireplaceIndoor.OnVariablesSynchronized T2 Ground Zero Vehicles
FireplaceIndoor.ParticleFireEndStart — Ground Zero Vehicles (cond)
FireplaceIndoor.ParticleFireStartStart — Ground Zero Vehicles (cond)
FireplaceIndoor.ParticleNormalFireStart — Ground Zero Vehicles (cond)
FireplaceIndoor.ParticleSmallFireStart — Ground Zero Vehicles (cond)
FireplaceIndoor.SetActions T2 Ground Zero Vehicles
FireworksBase.OnInventoryEnter T2 DayZ-Expansion-Core
Flaregun.OnFire — DayZ-Expansion-Missions
Flashlight.OnWorkStart — DayZ-Expansion-Core
Flashlight.OnWorkStop — DayZ-Expansion-Core
FryingPan.CanAttachToCarCookingEquipment — Ground Zero Vehicles ✂
FryingPan.GetCookingInCar — Ground Zero Vehicles ✂
FryingPan.SetCookingInCar — Ground Zero Vehicles ✂
GPSReceiver.OnWorkStart — DayZ-Expansion-Core
GPSReceiver.OnWorkStop — DayZ-Expansion-Core
GZ_Bipod_Harris.CanDetachAttachment — Ground Zero Weapons ✂
GZ_Bipod_Harris.CanPutAsAttachment — Ground Zero Weapons
GZ_Bipod_Harris.OnVariablesSynchronized T2 Ground Zero Weapons ✂
GesturesMenu.GetGestureItems — Dabs Framework
GesturesMenu.OnMenuRelease — Dabs Framework
Grenade_Base.Expansion_IsLive — DayZ-Expansion-Core ✂
HDSN_DestructionManager.DestroyCodelockOnTarget — Ground Zero Core
HDSN_DestructionManager.DestroyLocksInheritedFence — Ground Zero Core
HDSN_DestructionManager.IsTargetCodeLocked — Ground Zero Core
Hacksaw.SetActions T2 Code Lock
Hammer.SetActions T2 Ground Zero Core
HandEventBase.ReadFromContext — Ground Zero Core
HandEventBase.WriteToContext — Ground Zero Core
HandsContainer.ElectricityIcon — Ground Zero Core (cond)
HatchbackWheel.OnWasDetached — DayZ-Expansion-Vehicles
Hatchback_02.ExpansionGetWheelType — DayZ-Expansion-Vehicles ✂
Hatchback_02.OnDebugSpawn — DayZ-Expansion-Vehicles ✂
Hatchback_02_Wheel.OnWasDetached — DayZ-Expansion-Vehicles
Header.SetItemPreview — DayZ-Expansion-Core
Heatpack.OnWorkStart — DayZ-Expansion-Core
Heatpack.OnWorkStop — DayZ-Expansion-Core
HelicopterScript.OnStoreLoad T3 CF
HelicopterScript.OnStoreSave T3 CF
Hologram.GetProjectionName — Ground Zero Core (cond)
Hologram.PlaceEntity — Ground Zero Core (cond)
Hologram.RefreshVisual — Ground Zero Core (cond)
Hologram.SetProjectionPosition — Ground Zero Core (cond)
HungerSoundHandlerClient.PlaySound — Ground Zero Core (cond)
Icon.CreateWhiteBackground — Ground Zero Core
Icon.DestroyWhiteBackground — DayZ-Expansion-Hardline
Icon.Expansion_ResetColor — DayZ-Expansion-Hardline ✂
Icon.Expansion_UpdateItemRarity — DayZ-Expansion-Hardline ✂
Icon.InitEx — DayZ-Expansion-Hardline
Icon.InitLock — DayZ-Expansion-Hardline
Icon.SetItemPreview — DayZ-Expansion-Hardline
Icon.SetItemPreviewEx — Ground Zero Core
InfluenzaMdfr.ActivateCondition — Ground Zero Core ✂
Inventory.OnHide — Ground Zero Core
Inventory.OnShow — Ground Zero Core
InventoryQuickbar.GetQuickbarItemColor — DayZ-Expansion-Vehicles
ItemActionsWidget.GetActionDesc — DayZ-Expansion-Core
ItemBase.CanDisplayAttachmentCategory — Ground Zero Core (cond)
ItemBase.CanPutInCargo T2 Ground Zero Core
ItemBase.CanPutIntoHands T2 DayZ-Expansion-Market
ItemBase.CanReceiveItemIntoCargo T2 Ground Zero Core
ItemBase.CanRemoveFromCargo — DayZ-Expansion-Market
ItemBase.CanRemoveFromHands — DayZ-Expansion-Market
ItemBase.DamageItemInCargo — Ground Zero Core ✂
ItemBase.DeferredInit — DayZ-Expansion-Quests
ItemBase.EECargoOut — Ground Zero Core
ItemBase.EEDelete T3 Ground Zero Core
ItemBase.EEInit T3 Ground Zero Core
ItemBase.EEItemAttached T2 Ground Zero Weapons
ItemBase.EEItemDetached T2 Ground Zero Weapons
ItemBase.EEOnAfterLoad T3 DayZ-Expansion-Vehicles
ItemBase.ExpansionCreateDynamicFromContact — Ground Zero Core ✂
ItemBase.Expansion_CanObjectAttach — DayZ-Expansion-Vehicles ✂
ItemBase.Expansion_GetRarity — DayZ-Expansion-Quests ✂
ItemBase.GetHiddenSelectionIndex — DayZ-Expansion-Vehicles ✂
ItemBase.GetItemSize — Dabs Framework ✂
ItemBase.IsInventoryVisible T2 DayZ-Expansion-Vehicles
ItemBase.MaxLifetimeRefreshCalc — DayZ-Expansion-Core ✂
ItemBase.OnQuantityChanged — DayZ-Expansion-Quests
ItemBase.OnStoreLoad T3 CF
ItemBase.OnStoreSave T3 CF
JMAnimRegister.RegisterTwoHanded — Ground Zero Core
JMESPMeta.CreateActions — DayZ-Expansion-Vehicles
JMModuleConstructor.RegisterModules — DayZ-Expansion-Core
JMPlayerForm.Click_ApplyStats — DayZ-Expansion-Hardline
JMPlayerForm.InitActionWidgetsStats — DayZ-Expansion-Hardline
JMPlayerForm.OnClientPermissionsUpdated — DayZ-Expansion-Hardline
JMPlayerForm.RefreshStats — DayZ-Expansion-Hardline
JMPlayerInstance.OnReceiveStatus — DayZ-Expansion-Hardline
JMPlayerInstance.OnRecieveHealth — DayZ-Expansion-Hardline
JMPlayerInstance.OnSendHealth — DayZ-Expansion-Hardline
JMPlayerInstance.OnSendStatus — DayZ-Expansion-Hardline
JMPlayerInstance.Update — DayZ-Expansion-Hardline
JMPlayerModule.GetRPCMax — DayZ-Expansion-Hardline ✂
JMPlayerModule.OnRPC T2 DayZ-Expansion-Hardline
JMVehicleSpawnerSettings.Defaults — DayZ-Expansion-Vehicles
JMVehiclesMenu.GetVehicleTypeInfo — DayZ-Expansion-Vehicles ✂
KeybindingElement.Reload — CF
KeybindingElementNew.GetLayoutName — DayZ-Expansion-Core ✂
KeybindingsMenu.Init — DayZ-Expansion-Core
KeybindingsMenu.Refresh — DayZ-Expansion-Core ✂
KillfeedMessage.PostProcess — Ground Zero Core
LBGroup.OnLoadServer — Ground Zero Core
LBGroup.OnRPCClient — Ground Zero Core
LBGroup.ReadGroupFromCtx — Ground Zero Core
LBGroup.WriteGroupToCtx — Ground Zero Core
LBGroupUI.AddCustomMarkers — Ground Zero Core
LBGroupUI.AddCustomMarkersOnMapOpen — Ground Zero Core
LBGroupUI.CreateCustomPages — Ground Zero Core
LB_ATM_Playerbase.AddATMMoney — Ground Zero Core ✂
LB_ATM_Playerbase.AddableATMMoney — Ground Zero Core ✂
LB_ATM_Playerbase.GetATMMoney — Ground Zero Core ✂
LB_ATM_Playerbase.IsBankingAvailable — Ground Zero Core ✂
LB_ATM_Playerbase.RemoveATMMoney — Ground Zero Core ✂
LB_Elevator_Mission.CanAccessTerritoryFlag — Ground Zero Core ✂
LB_Elevator_Mission.OnCreditCardDataReceived — Ground Zero Core ✂
LB_Elevator_Mission.OnCreditCardPinChange — Ground Zero Core ✂
LB_Elevator_Mission.OnGroupChanged — Ground Zero Core
LB_Elevator_Mission.OnInviteReceived — Ground Zero Core ✂
LB_Elevator_Mission.OnItemInInventoryChanged — Ground Zero Core ✂
LB_Elevator_World.AddAdminPlacedItem — Ground Zero Core
LB_Elevator_World.OnGroupDeleted — Ground Zero Core
LB_Elevator_World.OnGroupRenamed — Ground Zero Core ✂
LandMineTrap.Expansion_IsExplosive — DayZ-Expansion-Core ✂
Land_Underground_Entrance.OnDoorStateChangedServer — Ground Zero Core
Land_Underground_Entrance.RequestLatentTransition — Ground Zero Core
Land_Underground_EntranceBase.OpenServer — Ground Zero Core
LargeTent.OnPlacementComplete — Ground Zero Core
LoadingScreen.Show — Ground Zero Core
Lockpick.SetActions T2 Ground Zero Core
LoginQueueBase.Hide — Ground Zero Core
LoginQueueBase.Init — Ground Zero Core ✂
LoginQueueBase.OnHide — Ground Zero Core
LoginQueueBase.OnShow — Ground Zero Core
LoginQueueBase.SetPosition — Ground Zero Core
LoginQueueBase.Show — Ground Zero Core
LogoutMenu.Init — Ground Zero Core ✂
LogoutMenu.OnHide — Ground Zero Core
LogoutMenu.OnMouseEnter — Ground Zero Core ✂
LogoutMenu.OnMouseLeave — Ground Zero Core ✂
LogoutMenu.OnShow — Ground Zero Core
LogoutMenu.SetTime — Ground Zero Core ✂
MBM_CanAm.GetElectricitySourceDevice — Ground Zero Core ✂
MBM_CanAm.GetElectricitySourceDeviceType — Ground Zero Core ✂
MBM_Yamaha450_Base.GetElectricitySourceDevice — Ground Zero Core ✂
MBM_Yamaha450_Base.GetElectricitySourceDeviceType — Ground Zero Core ✂
MBM_Yamaha450_W_Base.GetElectricitySourceDevice — Ground Zero Core ✂
MBM_Yamaha450_W_Base.GetElectricitySourceDeviceType — Ground Zero Core ✂
MagazineStorage.EEOnDamageCalculated — Ground Zero Weapons (cond)
MagazineStorage.IsCompatiableAmmo — DayZ-Expansion-Quests
Magnum_Base.SetActions T2 Ground Zero Core
MediumTent.OnPlacementComplete — Ground Zero Core
MediumTent_Green.OnPlacementComplete — Ground Zero Core
MediumTent_Orange.OnPlacementComplete — Ground Zero Core
Megaphone.OnWorkStart — DayZ-Expansion-Core
Megaphone.OnWorkStop — DayZ-Expansion-Core
MetalPlate.SetActions T2 Ground Zero Core
MetalWire.UpdateAllSelections — DayZ-Expansion-Vehicles
MiscGameplayFunctions.BuildCondition — BaseBuildingPlus ✂
MiscGameplayFunctions.ComplexBuildCollideCheckClient — BaseBuildingPlus ✂
MissionBase.CF_IsLoaded — CF ✂
MissionBase.OnInit T3 Dabs Framework
MissionServer.AfterHiveInit — DayZ Editor Loader
MissionServer.EquipCharacter — Dogtags
MissionServer.Expansion_CanCompleteQuest — Ground Zero Core
MissionServer.Expansion_CanStartQuest — Ground Zero Core
MissionServer.Expansion_OnQuestCancel — Ground Zero Core
MissionServer.Expansion_OnQuestCompletion — Ground Zero Core
MissionServer.Expansion_OnQuestContinue — Ground Zero Core
MissionServer.Expansion_OnQuestPlayerInit — Ground Zero Core
MissionServer.Expansion_OnQuestStart — Ground Zero Core
MissionServer.HandleBody — DayZ-Expansion-Core
MissionServer.InvokeOnDisconnect T3 CF
MissionServer.OnInitLB — Ground Zero Core
ModItemRegisterCallbacks.RegisterCustom — CF
ModLoader.GetMods — CF ✂
ModLoader.LoadMods — CF ✂
ModStructure.GetDebugName — CF
ModStructure.GetModActionURL — CF ✂
ModStructure.GetModLogo — CF ✂
ModStructure.GetModLogoOver — CF ✂
ModStructure.GetModLogoSmall — CF ✂
ModStructure.GetModName — CF ✂
ModStructure.GetModOverview — CF ✂
ModStructure.GetModToltip — CF ✂
ModifiersManager.Init — Ground Zero Core
MorphineMdfr.Init — Ground Zero Core ✂
MotorbikeScript.CanReceiveAttachment T2 DayZ-Expansion-Vehicles
MotorbikeScript.CanReleaseAttachment T2 DayZ-Expansion-Vehicles
MotorbikeScript.DamageCrew — DayZ-Expansion-Vehicles
MotorbikeScript.DeferredInit — DayZ-Expansion-Core
MotorbikeScript.EECargoIn — DayZ-Expansion-Core
MotorbikeScript.EECargoOut — DayZ-Expansion-Core
MotorbikeScript.EEDelete T3 DayZ-Expansion-Core
MotorbikeScript.EEHitBy T2 DayZ-Expansion-Core
MotorbikeScript.EEInit T3 DayZ-Expansion-Core
MotorbikeScript.EEItemAttached T2 DayZ-Expansion-Vehicles
MotorbikeScript.EEItemDetached T2 DayZ-Expansion-Vehicles
MotorbikeScript.EEOnAfterLoad T3 DayZ-Expansion-Vehicles
MotorbikeScript.EEOnCECreate — DayZ-Expansion-Vehicles
MotorbikeScript.EEOnDamageCalculated — DayZ-Expansion-Core
MotorbikeScript.EOnPostSimulate T1 DayZ-Expansion-Vehicles ✂
MotorbikeScript.GetMomentum — DayZ-Expansion-Vehicles
MotorbikeScript.IsInventoryVisible T2 DayZ-Expansion-Vehicles
MotorbikeScript.NameOverride — DayZ-Expansion-Vehicles ✂
MotorbikeScript.OnBeforeEngineStart — DayZ-Expansion-Vehicles
MotorbikeScript.OnContact — DayZ-Expansion-Vehicles
MotorbikeScript.OnEngineStart — DayZ-Expansion-Vehicles
MotorbikeScript.OnEngineStop — DayZ-Expansion-Vehicles
MotorbikeScript.OnStoreSave T3 CF
MotorbikeScript.OnUpdate T0 DayZ-Expansion-Vehicles
MotorbikeScript.SetActions T2 DayZ-Expansion-Core
NVGoggles.EEItemDetached T2 Ground Zero Core
NVGoggles.GetCurrentNVType — Ground Zero Core (cond)
NVGoggles.OnWasDetached — Ground Zero Core
NVGoggles.OnWorkStart — Ground Zero Core
NVGoggles.OnWorkStop — Ground Zero Core
Nail.SetActions T2 Ground Zero Core
NotificationRuntimeData.GetTitleText — CF ✂
NotificationUI.AddNotification — CF
NotificationUI.RemoveNotification — CF
NotificationUI.UpdateTargetHeight — CF
OffroadHatchback.ExpansionGetWheelType — DayZ-Expansion-Vehicles ✂
OffroadHatchback.OnDebugSpawn — DayZ-Expansion-Vehicles ✂
OptionsMenuGame.Revert — Ground Zero Core
OptionsMenuGame.SetToDefaults — Ground Zero Core
OptionsMenuGame.UpdateFOVOption — Ground Zero Core
PPERequesterBase.Start — Ground Zero Core
PPERequesterBase.Stop — Ground Zero Core
PPERequester_CameraADS.SetValuesIronsights — Ground Zero Core
PPERequester_CameraNV.OnStart — Ground Zero Core
PPERequester_CameraNV.OnStop — Ground Zero Core
PPERequester_CameraNV.SetNVMode — Ground Zero Core
PPEffects.OverrideDOF — Ground Zero Core ✂
PartyTent.OnPlacementComplete — Ground Zero Core
PartyTent_Blue.OnPlacementComplete — Ground Zero Core
PartyTent_Brown.OnPlacementComplete — Ground Zero Core
PartyTent_Lunapark.OnPlacementComplete — Ground Zero Core
Pickaxe.SetActions T2 Ground Zero Core
PipeWrench.SetActions T2 DayZ-Expansion-Vehicles
PlantBase.Harvest — Ground Zero Core (cond)
PlantBase.OnItemHarvested — CannabisPlus ✂
PlantBase.OnStoreLoad T3 Ground Zero Core
PlantBase.OnStoreSave T3 Ground Zero Core
PlantBase.RemovePlantEx — Ground Zero Core ✂
PlateCarrierHolster.CanPutAsAttachment — Ground Zero Core ✂
PlayerAgentPool.AddAgent — DayZ-Expansion-Core (cond)
PlayerBase.AC_HasAnyPPEActive — CannabisPlus
PlayerBase.AfterStoreLoad T3 DayZ-Expansion-Vehicles
PlayerBase.CalculateVisibilityForAI — Ground Zero Core ✂
PlayerBase.CanBeTargetedByAI — Ground Zero Core (cond)
PlayerBase.CanReceiveAttachment T2 Ground Zero Core (cond)
PlayerBase.CanSpawnBreathVaporEffect — Ground Zero Core (cond)
PlayerBase.DropItem — DayZ-Expansion-Core
PlayerBase.EEDelete T3 Ground Zero Core
PlayerBase.EEInit T3 Ground Zero Core
PlayerBase.EEItemAttached T2 Ground Zero Core
PlayerBase.EEItemDetached T2 Ground Zero Core
PlayerBase.EEItemIntoHands T2 DayZ-Expansion-Core
PlayerBase.Expansion_HasAdminToolGodMode — DayZ-Expansion-Core ✂
PlayerBase.Expansion_HasAdminToolInvisibility — DayZ-Expansion-Core ✂
PlayerBase.Expansion_SetHardlineData — Ground Zero Core
PlayerBase.Expansion_SetReputation — Ground Zero Core
PlayerBase.GetActions — Dabs Framework ✂
PlayerBase.GetDeltaT — Ground Zero Core
PlayerBase.GiveShock — Ground Zero Core (cond)
PlayerBase.HandleRemoteItemManipulation — Ground Zero Core (cond)
PlayerBase.HeadingModel — DayZ-Expansion-Vehicles
PlayerBase.HideClothing — Ground Zero Weapons
PlayerBase.IsInventoryVisible T2 DayZ-Expansion-Core
PlayerBase.IsTargetInActiveRefresherRange — Ground Zero Core ✂
PlayerBase.ModCommandHandlerInside — DayZ-Expansion-Vehicles
PlayerBase.OnCommandSwimStart — DayZ-Expansion-Vehicles
PlayerBase.OnDisconnect — DayZ-Expansion-Vehicles
PlayerBase.OnLand — DayZ-Expansion-Vehicles
PlayerBase.OnPlayerLoaded — Ground Zero Core
PlayerBase.OnReconnect — DayZ-Expansion-Core
PlayerBase.OnRestrainChangeClient — DayZ-Expansion-Core
PlayerBase.OnRestrainStart — DayZ-Expansion-Core
PlayerBase.OnStoreLoad T3 DayZ-Expansion-Core (cond)
PlayerBase.OnStoreLoadLifespan — CF (cond)
PlayerBase.OnStoreSave T3 DayZ-Expansion-Core (cond)
PlayerBase.OnTeamkilled — Ground Zero Core ✂
PlayerBase.OnTick — Ground Zero Core
PlayerBase.OnUnconsciousStart — DayZ-Expansion-Core
PlayerBase.OnVehicleSeatDriverLeft — DayZ-Expansion-Vehicles
PlayerBase.PreloadDecayTexture — Ground Zero Core ✂
PlayerBase.RegisterTransportHit — DayZ-Expansion-Vehicles (cond)
PlayerBase.ServerReplaceItemWithNew — DayZ-Expansion-Quests
PlayerBase.SetActionsRemoteTarget — Ground Zero Core ✂
PlayerBase.SpawnBreathVaporEffect — Ground Zero Core (cond)
PlayerBase.TryHideItemInHands — DayZ-Expansion-Vehicles
PlayerBase.eAI_OnFactionChange — DayZ-Expansion-Hardline ✂
PlayerContainer.SetPlayer — Ground Zero Core
PlayerPreview.UpdateInterval — Ground Zero Core (cond)
PlayerSoundEventHandler.PlayRequestEx — Ground Zero Core (cond)
PlayerSoundManagerClient.Update — Ground Zero Core (cond)
Pliers.SetActions T2 Ground Zero Core
PluginDiagMenu.OnRPC T2 Dabs Framework
PluginDiagMenu.RegisterModdedDiags — DayZ-Expansion-Vehicles
PluginDiagMenu.RegisterModdedDiagsIDs — DayZ-Expansion-Vehicles
PluginDiagMenuClient.BindCallbacks — DayZ-Expansion-Vehicles
PluginDiagMenuClient.RegisterModdedDiags — Dabs Framework
PluginLifespan.UpdateBloodTypeVisibility — Dogtags
PluginManager.RegisterPluginDebug — DayZ-Expansion-Core (cond)
PluginRecipesManager.RegisterRecipe — Ground Zero Core (cond)
PluginRepairing.CalculateHealth — Ground Zero Core ✂
PluginRepairing.CanRepair — Ground Zero Core ✂
PluginRepairing.Repair — Ground Zero Core ✂
PortableGasLamp.OnWorkStart — DayZ-Expansion-Core
PortableGasLamp.OnWorkStop — DayZ-Expansion-Core
PortableGasStove.OnWorkStop — DayZ-Expansion-Core
Pot.CanAttachToCarCookingEquipment — Ground Zero Vehicles ✂
PowerGenerator.StartLoopSound — Ground Zero Core ✂
PowerGeneratorBase.OnWorkStart — DayZ-Expansion-Core
PowerGeneratorBase.OnWorkStop — DayZ-Expansion-Core
PoweredOptic_Base.OnWorkStart — DayZ-Expansion-Core
PoweredOptic_Base.OnWorkStop — DayZ-Expansion-Core
PropertyModifiers.UpdateModifiers — Ground Zero Weapons (cond)
PunchedCard.OnUse — Ground Zero Core ✂
QuickBarBase.updateSlotsCount — Ground Zero Weapons (cond)
Radio.CanReceiveAttachment T2 Ground Zero Core
Radio.CanReleaseAttachment T2 Ground Zero Core
Radio.EEInit T3 Ground Zero Core
Radio.OnSwitchOff — Ground Zero Core
Radio.OnSwitchOn — Ground Zero Core
Radio.OnWork — Ground Zero Core
Radio.OnWorkStop — DayZ-Expansion-Core
Radio.SetActions T2 Ground Zero Core
Radio.TuneNextStation — Ground Zero Core ✂
Rangefinder.OnWorkStart — DayZ-Expansion-Core
Rangefinder.OnWorkStop — DayZ-Expansion-Core
Raycaster.OnWorkStart — DayZ-Expansion-Core
Raycaster.OnWorkStop — DayZ-Expansion-Core
RecipeBase.CheckRecipe — Ground Zero Core (cond)
RecipeBase.SpawnItems — DayZ-Expansion-Quests
Refridgerator.OnWorkStart — DayZ-Expansion-Core
Refridgerator.OnWorkStop — DayZ-Expansion-Core
ReplaceAndDestroyLambda.CopyOldPropertiesToNew — DayZ-Expansion-Core
RespawnDialogue.Init — Ground Zero Core ✂
Roadflare.OnWorkStart — DayZ-Expansion-Core
Roadflare.OnWorkStop — DayZ-Expansion-Core
RotationMenu.Init — Ground Zero Core ✂
RotationMenu.OnClick — Ground Zero Core ✂
RotationMenu.Update — Ground Zero Core (cond)
SalmonellaMdfr.ActivateCondition — Ground Zero Core ✂
Screwdriver.SetActions T2 Ground Zero Core
SeaChest.SetActions T2 DayZ-Expansion-Vehicles
Sedan_02.ExpansionGetWheelType — DayZ-Expansion-Vehicles ✂
Sedan_02.OnDebugSpawn — DayZ-Expansion-Vehicles ✂
Sedan_02_Wheel.OnWasDetached — DayZ-Expansion-Vehicles
SeedPackBase.EmptySeedPack — CannabisPlus (cond)
Shovel.SetActions T2 Ground Zero Core
SizeToChild.OnWidgetScriptInit — Ground Zero Core
SlotsIcon.ClearRemainSelected — DayZ-Expansion-Hardline
SlotsIcon.Expansion_ResetColor — DayZ-Expansion-Hardline ✂
SlotsIcon.Expansion_UpdateItemRarity — DayZ-Expansion-Hardline ✂
SlotsIcon.Init — DayZ-Expansion-Hardline
SlotsIcon.OnIconDrop — Ground Zero Core
SmokeGrenadeBase.Expansion_IsExplosive — DayZ-Expansion-Core ✂
SmokeGrenadeBase.OnExplode — DayZ-Expansion-Core (cond)
SmokeGrenadeBase.OnWorkStart — DayZ-Expansion-Core
SmokeGrenadeBase.OnWorkStop — DayZ-Expansion-Core
Spotlight.OnPlacementComplete — Ground Zero Core
Spotlight.OnWorkStart — DayZ-Expansion-Core
Spotlight.OnWorkStop — DayZ-Expansion-Core
StaminaHandler.RecalculateDepletionMultiplier — Ground Zero Core (cond)
Stone.SetActions T2 BaseBuildingPlus
StunBaton.OnWorkStart — DayZ-Expansion-Core
StunBaton.OnWorkStop — DayZ-Expansion-Core
SyncEvents.SendPlayerList — DayZ-Expansion-Core ✂
TLRLight.OnWorkStart — DayZ-Expansion-Core
TLRLight.OnWorkStop — DayZ-Expansion-Core
TabberUI.AddTab — DayZ-Expansion-Core ✂
TentBase.CanDisplayAttachmentCategory — Code Lock (cond)
TentBase.CanReceiveAttachment T2 Code Lock (cond)
TentBase.CanReceiveItemIntoCargo T2 Code Lock (cond)
TentBase.CanReleaseCargo — Code Lock (cond)
TentBase.SetActions T2 Code Lock
TerritoryFlag.AfterStoreLoad T3 Ground Zero Core
TerritoryFlag.FindAttachmentBySlotName — Ground Zero Core (cond)
TerritoryFlag.IsLBBagReady — Ground Zero Core ✂
TerritoryFlag.LBGetLevel — Ground Zero Core ✂
TerritoryFlag.OnPartDismantledServer — Ground Zero Core
TerritoryFlag.OnRPC T2 Ground Zero Core
TerritoryFlag.OnStoreLoad T3 Ground Zero Core
TerritoryFlag.OnStoreSave T3 Ground Zero Core
TerritoryFlag.SetActions T2 Ground Zero Core
ThermalBiasHandler.OnStoreLoad T3 DayZ-Expansion-Core (cond)
ThirstSoundHandlerClient.PlaySound — Ground Zero Core (cond)
Torch.OnWorkStart — DayZ-Expansion-Core
Torch.OnWorkStop — DayZ-Expansion-Core
ToxicityMdfr.OnTick — Ground Zero Core ✂
TransmitterBase.OnWorkStart — DayZ-Expansion-Core
TransmitterBase.OnWorkStop — DayZ-Expansion-Core
TrapBase.Expansion_IsDanger — DayZ-Expansion-Core ✂
TripwireTrap.EEItemAttached T2 DayZ-Expansion-Core
TripwireTrap.EEItemDetached T2 DayZ-Expansion-Core
TripwireTrap.Expansion_GetAmmoTypes — DayZ-Expansion-Core ✂
TripwireTrap.Expansion_IsExplosive — DayZ-Expansion-Core ✂
TripwireTrap.Expansion_IsMechanicalTrap — DayZ-Expansion-Core ✂
TripwireTrap.OnInventoryEnter T2 DayZ-Expansion-Core
TripwireTrap.OnPlacementComplete — Ground Zero Core
TruckBattery.EEItemDetached T2 BaseBuildingPlus
Truck_01_Base.ExpansionGetWheelType — DayZ-Expansion-Vehicles ✂
Truck_01_Wheel.OnWasDetached — DayZ-Expansion-Vehicles
Truck_01_WheelDouble.OnWasDetached — DayZ-Expansion-Vehicles
UnconsciousnessMdfr.ActivateCondition — Ground Zero Core
UniversalLight.CanPutAsAttachment — Ground Zero Weapons (cond)
UniversalLight.OnWorkStart — DayZ-Expansion-Core
UniversalLight.OnWorkStop — DayZ-Expansion-Core
VehicleContactData.SetData — DayZ-Expansion-Vehicles
VehicleLightsComponent.EnableLight — DayZ-Expansion-Vehicles (cond)
VehicleLightsComponent.SetSelectionMaterial — DayZ-Expansion-Vehicles (cond)
VicinityItemManager.AddVicinityItems — DayZ-Expansion-Core
VicinityItemManager.ExcludeFromContainer_Phase1 — Ground Zero Core
VicinityItemManager.GetVicinityItems — Ground Zero Core (cond)
VicinityItemManager.RefreshVicinityItems — Ground Zero Core (cond)
VomitSymptom.IsContaminationActive — Ground Zero Core ✂
WeaponFSM.ValidateAndRepairHelper — DayZ-Expansion-Core ✂
WeaponManager.CanLoadBullet — DayZ-Expansion-Quests
WeaponStableState.SyncAnimState — DayZ-Expansion-Core (cond)
Weapon_Base.AfterStoreLoad T3 DayZ-Expansion-Core
Weapon_Base.CanReceiveAttachment T2 Ground Zero Weapons (cond)
Weapon_Base.EEFired — Ground Zero Core
Weapon_Base.EEItemAttached T2 DayZ-Expansion-Core
Weapon_Base.EEItemDetached T2 DayZ-Expansion-Core
Weapon_Base.EEOnDamageCalculated — Ground Zero Weapons (cond)
Weapon_Base.Expansion_GetDPS — DayZ-Expansion-Core ✂
Weapon_Base.GetWeaponDOF — Ground Zero Core ✂
Weapon_Base.JamCheck — Ground Zero Core
Weapon_Base.OnFire — Ground Zero Core
Weapon_Base.OnFireModeChange — DayZ-Expansion-Core
Weapon_Base.OnItemLocationChanged T2 Ground Zero Weapons
Weapon_Base.OnVariablesSynchronized T2 DayZ-Expansion-Core
Weapon_Base.SetActions T2 Ground Zero Weapons
WoodBase.OnTreeCutDown — DayZ-Expansion-Vehicles
WoodenCrate.SetActions T2 DayZ-Expansion-Vehicles
WoodenLog.SetActions T2 Ground Zero Core
WoodenPlank.SetActions T2 Ground Zero Core
WoundInfectStage1Mdfr.ActivateCondition — Ground Zero Core ✂
WoundInfectStage2Mdfr.ActivateCondition — Ground Zero Core ✂
XmasLights.OnWorkStart — DayZ-Expansion-Core
XmasLights.OnWorkStop — DayZ-Expansion-Core
ZombieBase.AfterStoreLoad T3 DayZ-Expansion-Core
ZombieBase.CommandHandler T1 DayZ-Expansion-Core
ZombieBase.EEDelete T3 Ground Zero Core
ZombieBase.EEInit T3 Ground Zero Core
ZombieBase.EEOnDamageCalculated — DayZ-Expansion-Core
ZombieBase.HandleMindStateChange — DayZ-Expansion-Missions
ZombieBase.ModCommandHandlerBefore — DayZ-Expansion-Core (cond)
ZombieBase.NameOverride — DayZ-Expansion-Core (cond)
ZombieBase.OnStoreLoad T3 CF
ZombieBase.OnStoreSave T3 CF
ZombieBase.OnVariablesSynchronized T2 DayZ-Expansion-Core
eAIBase.Init — DayZ-Expansion-Quests

88 methods on client-only classes are not shown: a dedicated server never runs them.

Reading this page.

A conflict shows that code is skipped, not that an author made a mistake — overhaul mods replace systems on purpose. Long chains are cheap: one link costs about 25 ns per dispatch. What costs frame time is the work inside each hook, which is why the badges are there. Everything here comes from the mods' code alone; nothing was measured on a server. Methodology.