Stack composer
Started from Prestige EU Main | 5man | Two-tap | Modded: the 29 mods
it publishes to the Steam server browser (as of 2026-10-19), put back into load order —
servers publish the list last-loaded first. Mods loaded with -servermod= are never
published, so they are not here; add them if you know them.
Your stack in load order, earliest first. Drag a row, or use the arrows, to reorder.
- 1 DayZ-Expansion-Name-Tags
- 2 CF
- 3 DayZ Editor Loader
- 4 BS Field of View - FOV
- 5 Dabs Framework
- 6 Breachingcharge
- 7 DayZ-Expansion-Core
- 8 FlipTransport
- 9 DayZ-Expansion-Market
- 10 BBPItemPack
- 11 Tactical Headgear not analyzed
- 12 DayZ-Expansion-Quests
- 13 Forward Operator Gear
- 14 BaseBuildingPlus
- 15 CarDamageConfig not analyzed
- 16 BetterVendingMachines_Expansion
- 17 Prestige Assets not analyzed
- 18 3D Printer
- 19 BuildingsModPack7
- 20 CJ187-PokemonCards
- 21 LMs Chainsaws not analyzed
- 22 Item Rarity
- 23 Prestige Core not analyzed
- 24 Prestige Clothing Pack not analyzed
- 25 Prestige Vehicle Pack not analyzed
- 26 Prestige Weapon Pack not analyzed
- 27 Alcohol_Brewery not analyzed
- 28 AgricultureCore
- 29 CannabisPlus
File I/O on hot paths, timers created per event, and per-player-per-frame hooks across the stack. These can stall a frame regardless of the load figure. See it below.
Across 73 server-side methods hooked by two or more mods. 2 more on client-only UI classes, listed separately.
1.644 ms per second, all 20 mods combined. Hook dispatch and timers only — not what the hooks do inside. Methodology.
Who silences whom#
A later-loaded mod overrides a method without super(), so the earlier mod's code on that method — and vanilla's — never runs. Whether that is a bug or the whole point of the mod is the author's call; this shows the structure, not intent.
| silences → | 2CF | 7DayZ-Expansion-Core | 10BBPItemPack | all |
|---|---|---|---|---|
| 7DayZ-Expansion-Core | 1DayZ-Expansion-Core silences CF 1 method: 1 value | 1 | ||
| 10BBPItemPack | 2BBPItemPack silences DayZ-Expansion-Core 2 methods: 2 checks | 2 | ||
| 14BaseBuildingPlus | 5BaseBuildingPlus silences BBPItemPack 5 methods: 3 events, 1 check, 1 value |
5 | ||
| all | 1 | 2 | 5 | 8 |
| 11Tactical Headgear | Not analyzed, so what it silences is unknown. Queue it in the list above. | |||
| 15CarDamageConfig | Not analyzed, so what it silences is unknown. Queue it in the list above. | |||
| 17Prestige Assets | Not analyzed, so what it silences is unknown. Queue it in the list above. | |||
| 21LMs Chainsaws | Not analyzed, so what it silences is unknown. Queue it in the list above. | |||
| 23Prestige Core | Not analyzed, so what it silences is unknown. Queue it in the list above. | |||
| 24Prestige Clothing Pack | Not analyzed, so what it silences is unknown. Queue it in the list above. | |||
| …and 3 more mods not analyzed yet. | ||||
The 3 pairs, largest first# ·
BaseBuildingPlussilencesBBPItemPack5 methods
ActionBuildPartCB.CreateActionComponent
event
BBPItemPack's work on this event never runs. BaseBuildingPlus.pbo::scripts\4_World\actions\vanilla\ActionBuildPart.c:3
Hologram.AddProjectionRotation
event
Vanilla rotation handling is replaced — expected for placement-system overhauls. BaseBuildingPlus.pbo::scripts\4_World\overrides\Hologram.c:769
Hologram.SubtractProjectionRotation
event
Vanilla rotation handling is replaced — expected for placement-system overhauls. BaseBuildingPlus.pbo::scripts\4_World\overrides\Hologram.c:809
DeCraftWoodenCrate.CanDo
check
BBPItemPack's conditions on this check no longer apply. BaseBuildingPlus.pbo::scripts\4_World\recipes\DeCraftWoodenCrate.c:3
Hologram.GetProjectionRotation
value
BBPItemPack's value here is replaced. BaseBuildingPlus.pbo::scripts\4_World\overrides\Hologram.c:764
BBPItemPacksilencesDayZ-Expansion-Core2 methods
ActionFoldBaseBuildingObject.ActionCondition
check · T2
DayZ-Expansion-Core's conditions on this check no longer apply. BBPItemPack.pbo::Scripts\4_World\Actions\Vanilla\ActionFoldBaseBuildingObject.c:8
Construction.CanBuildPart
check
DayZ-Expansion-Core's conditions on this check no longer apply. BBPItemPack.pbo::Scripts\4_World\Overrides\Construction.c:3
DayZ-Expansion-CoresilencesCF1 method
NotificationRuntimeData.GetIcon
value
CF's value here is replaced. core_scripts.pbo::3_Game\DayZExpansion_Core\Client\Notifications\NotificationRuntimeData.c:29
2 conflicts on client-only classes (menus, HUD, notifications) — no server effect
NotificationSystem.GetNotificationData— DayZ-Expansion-Core silences CFNotificationSystem.GetNotificationData— DayZ-Expansion-Core silences Dabs Framework
Hot hooks shared across the stack#
The engine calls the last-loaded mod first; each super() hands on to the mod before it, ending at vanilla. Badges show what each mod's override calls inside — that body work, not the chain itself, is what costs frame time.
Stall risks#
1 place where one mod's code can hold up a frame by itself, whatever the load figure says. Each is a pattern found in the code, not a measurement: how much it costs depends on what the hook does inside. Most severe first, then in load order.
- Per-player, per-frame hook. Runs for every player on every tick, so whatever it does inside is multiplied by the population.
DayZPlayerImplement.CommandHandlercore_scripts.pbo::4_World\DayZExpansion_Core\Entities\ManBase\DayZPlayerImplement.c:260Everything else#
All 73 server-side methods hooked by two or more mods
vanilla → earliest mod → … → latest mod (dispatch enters at the latest). struck = suppressed by a later chain break; ✂ = no super(); "(cond)" = super() only on some paths.
| method | tier | chain (load order) |
|---|---|---|
Construction.CanBuildPart |
— | |
ActionBuildPartCB.CreateActionComponent |
— | |
ActionFoldBaseBuildingObject.ActionCondition |
T2 | |
DeCraftWoodenCrate.CanDo |
— | |
Hologram.AddProjectionRotation |
— | |
Hologram.GetProjectionRotation |
— | |
Hologram.SubtractProjectionRotation |
— | |
NotificationRuntimeData.GetIcon |
— | |
ActionConstructor.RegisterActions |
— | vanilla → Dabs Framework → Breachingcharge → DayZ-Expansion-Core → FlipTransport → DayZ-Expansion-Market → BBPItemPack → DayZ-Expansion-Quests → Forward Operator Gear → BaseBuildingPlus → 3D Printer → CJ187-PokemonCards → AgricultureCore → CannabisPlus |
ModItemRegisterCallbacks.RegisterOneHanded |
— | vanilla → CF → Breachingcharge → DayZ-Expansion-Core → DayZ-Expansion-Market → BBPItemPack → Forward Operator Gear → BaseBuildingPlus → 3D Printer → CJ187-PokemonCards → CannabisPlus |
ModItemRegisterCallbacks.RegisterTwoHanded |
— | vanilla → CF → DayZ-Expansion-Core → FlipTransport → BBPItemPack → DayZ-Expansion-Quests → Forward Operator Gear → 3D Printer |
PlayerBase.SetActions |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Market → BBPItemPack → DayZ-Expansion-Quests → BaseBuildingPlus → 3D Printer |
DayZGame.OnRPC |
T2 | vanilla → CF (cond) → Dabs Framework → DayZ-Expansion-Core (cond) → FlipTransport → 3D Printer (cond) |
MissionServer.InvokeOnConnect |
T3 | vanilla → CF → Dabs Framework → DayZ-Expansion-Core → BBPItemPack → BaseBuildingPlus |
MissionServer.OnInit |
T3 | vanilla → CF → FlipTransport → BaseBuildingPlus → AgricultureCore → CannabisPlus |
MissionServer.OnMissionStart |
T3 | vanilla → CF → DayZ Editor Loader → Dabs Framework → DayZ-Expansion-Core → 3D Printer |
ModItemRegisterCallbacks.RegisterHeavy |
— | vanilla → CF → DayZ-Expansion-Core → DayZ-Expansion-Quests → AgricultureCore → CannabisPlus |
ExpansionSettings.Init |
— | vanilla → DayZ-Expansion-Name-Tags → DayZ-Expansion-Core → DayZ-Expansion-Market → DayZ-Expansion-Quests |
PlayerBase.EEKilled |
T3 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Quests → AgricultureCore → CannabisPlus |
PluginRecipesManager.RegisterRecipies |
— | vanilla → BBPItemPack → BaseBuildingPlus → AgricultureCore → CannabisPlus |
ActionCoverHeadTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Market (cond) → DayZ-Expansion-Quests (cond) |
ActionForceConsume.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Market (cond) → DayZ-Expansion-Quests (cond) |
ActionForceConsumeSingle.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Market (cond) → DayZ-Expansion-Quests (cond) |
ActionGagTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Market (cond) → DayZ-Expansion-Quests (cond) |
ActionHandcuffTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Market (cond) → DayZ-Expansion-Quests (cond) |
ActionInjectTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Market (cond) → DayZ-Expansion-Quests (cond) |
ActionRestrainTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Market (cond) → DayZ-Expansion-Quests (cond) |
ActionShaveTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Market (cond) → DayZ-Expansion-Quests (cond) |
ActionTogglePlaceObject.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → BaseBuildingPlus (cond) → CannabisPlus (cond) |
MissionServer.OnMissionFinish |
T3 | vanilla → CF → DayZ-Expansion-Core → 3D Printer |
MissionServer.PlayerDisconnected |
T3 | vanilla → CF → Dabs Framework → DayZ-Expansion-Core |
PlayerBase.Init |
— | vanilla → BBPItemPack → BaseBuildingPlus → AgricultureCore |
ActionBase.OnEnd |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Quests |
ActionBase.OnStart |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Quests |
ActionBuildPart.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → BaseBuildingPlus (cond) |
ActionBuildPart.OnFinishProgressServer |
— | vanilla → BBPItemPack → BaseBuildingPlus (cond) |
ActionContinuousBase.OnFinishProgress |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Quests |
ActionDeployObject.OnEndServer |
— | vanilla → BBPItemPack (cond) → CannabisPlus (cond) |
ActionDestroyPart.ActionCondition |
T2 | vanilla → BBPItemPack (cond) → BaseBuildingPlus (cond) |
ActionDisinfectTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Market (cond) → DayZ-Expansion-Quests (cond) |
ActionDismantlePart.ActionCondition |
T2 | vanilla → BBPItemPack (cond) → BaseBuildingPlus (cond) |
ActionPushObject.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → FlipTransport |
ActionUnmountBarbedWire.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → BaseBuildingPlus (cond) |
AnimalBase.EEHitBy |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Quests |
AnimalBase.EEKilled |
T3 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Quests |
DayZGame.OnEvent |
— | vanilla → CF → Dabs Framework |
DayZGame.OnUpdate |
T0 | vanilla → CF → DayZ-Expansion-Core (cond) |
Hologram.GetProjectionEntityPosition |
— | vanilla → BBPItemPack (cond) → BaseBuildingPlus (cond) |
Hologram.ProjectionBasedOnParent |
— | vanilla → BBPItemPack (cond) → BaseBuildingPlus (cond) |
Hologram.SetProjectionOrientation |
— | vanilla → BBPItemPack (cond) → BaseBuildingPlus (cond) |
ItemBase.CanBeCombined |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Quests |
ItemBase.CanBeSplit |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Quests |
ItemBase.OnRightClick |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Quests |
ItemBase.SetActions |
T2 | vanilla → DayZ-Expansion-Quests → BaseBuildingPlus |
JMModuleConstructor.RegisterModules |
— | vanilla → DayZ-Expansion-Core → FlipTransport |
MissionServer.OnClientDisconnectedEvent |
T3 | vanilla → CF → Dabs Framework |
MissionServer.OnClientPrepareEvent |
— | vanilla → CF → Item Rarity |
MissionServer.OnClientReadyEvent |
T3 | vanilla → CF → DayZ-Expansion-Core |
MissionServer.OnClientReconnectEvent |
T3 | vanilla → CF → DayZ-Expansion-Core |
MissionServer.OnClientRespawnEvent |
T3 | vanilla → CF → DayZ-Expansion-Core |
MissionServer.OnEvent |
— | vanilla → CF → DayZ-Expansion-Core |
MissionServer.OnMissionLoaded |
— | vanilla → CF → DayZ-Expansion-Core |
MissionServer.OnUpdate |
T0 | vanilla → CF → 3D Printer |
MotorbikeScript.OnCEIterate |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Market |
MotorbikeScript.OnStoreLoad |
T3 | vanilla → CF → DayZ-Expansion-Core |
PlantBase.Init |
— | vanilla → AgricultureCore (cond) → CannabisPlus |
PlayerBase.OnConnect |
— | vanilla → DayZ-Expansion-Core → 3D Printer |
PlayerBase.OnRPC |
T2 | vanilla → BBPItemPack → BaseBuildingPlus |
PlayerBase.OnUnconsciousStart |
— | vanilla → DayZ-Expansion-Core → 3D Printer |
PluginRecipesManagerBase.RegisterRecipies |
— | vanilla → Breachingcharge → Forward Operator Gear |
Stone.SetActions |
T2 | vanilla → BBPItemPack → BaseBuildingPlus |
ZombieBase.EEHitBy |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Quests |
ZombieBase.EEKilled |
T3 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Quests |
423 methods hooked by only one of these mods
No cross-mod interaction is possible here; a ✂ still means vanilla's behaviour on that method is replaced.
| method | tier | mod |
|---|---|---|
ActionActivateTrap.ActionCondition |
T2 | DayZ-Expansion-Core (cond) |
ActionArmExplosive.ActionCondition |
T2 | DayZ-Expansion-Core (cond) |
ActionAttachExplosivesTrigger.ActionCondition |
T2 | DayZ-Expansion-Core (cond) |
ActionAttachToConstruction.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionBase.OnEndInput |
— | DayZ-Expansion-Core |
ActionBase.OnEndRequest |
— | DayZ-Expansion-Core |
ActionBase.OnUpdate |
T0 | DayZ-Expansion-Core |
ActionBuildPart.GetAdminLogMessage |
— | BaseBuildingPlus ✂ |
ActionBuildPart.OnActionInfoUpdate |
— | BaseBuildingPlus (cond) |
ActionBuildPartSwitch.ActionCondition |
T2 | BaseBuildingPlus ✂ |
ActionCheckPulseTarget.ActionCondition |
T2 | DayZ-Expansion-Core |
ActionCloseFence.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionCollectBloodTarget.ActionCondition |
T2 | DayZ-Expansion-Core |
ActionCollectSampleTarget.ActionCondition |
T2 | DayZ-Expansion-Core |
ActionConsume.ActionCondition |
T2 | DayZ-Expansion-Quests (cond) |
ActionConsumeSingle.ActionCondition |
T2 | DayZ-Expansion-Quests (cond) |
ActionContinuousBase.OnEndAnimationLoop |
— | DayZ-Expansion-Core |
ActionContinuousBase.OnStartAnimationLoop |
— | DayZ-Expansion-Core |
ActionDefibrilateTarget.ActionCondition |
T2 | DayZ-Expansion-Core |
ActionDeployObject.ActionCondition |
T2 | BBPItemPack (cond) |
ActionDeployObject.ActionConditionContinue |
— | BaseBuildingPlus ✂ |
ActionDeployObject.MoveEntityToFinalPosition |
— | BBPItemPack (cond) |
ActionDeployObject.OnFinishProgressServer |
— | BaseBuildingPlus ✂ |
ActionDialCombinationLockOnTarget.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionDialCombinationLockOnTarget.OnFinishProgressServer |
— | BaseBuildingPlus ✂ |
ActionDigInStash.ActionCondition |
T2 | DayZ-Expansion-Core (cond) |
ActionDismantlePart.DismantleCondition |
— | DayZ-Expansion-Core (cond) |
ActionEmptyMagazine.OnEndServer |
— | DayZ-Expansion-Quests |
ActionEmptyMagazine.OnStartServer |
— | DayZ-Expansion-Quests |
ActionFoldBaseBuildingObject.CreateConditionComponents |
— | BaseBuildingPlus ✂ |
ActionFoldBaseBuildingObjectCB.CreateActionComponent |
— | BaseBuildingPlus ✂ |
ActionFoldObject.ActionCondition |
T2 | DayZ-Expansion-Core (cond) |
ActionGiveBloodTarget.ActionCondition |
T2 | DayZ-Expansion-Core |
ActionHarvestCrops.OnExecuteClient |
— | AgricultureCore (cond) |
ActionHarvestCrops.OnExecuteServer |
— | AgricultureCore (cond) |
ActionLoadMagazine.OnEndServer |
— | DayZ-Expansion-Quests |
ActionLoadMagazine.OnStartServer |
— | DayZ-Expansion-Quests |
ActionLoadMagazineQuick.OnEndServer |
— | DayZ-Expansion-Quests |
ActionLoadMagazineQuick.OnStartServer |
— | DayZ-Expansion-Quests |
ActionLockDoors.ActionCondition |
T2 | DayZ-Expansion-Core (cond) |
ActionMineTree.ActionCondition |
T2 | DayZ-Expansion-Core (cond) |
ActionMountBarbedWire.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionMountBarbedWire.OnFinishProgressServer |
— | BaseBuildingPlus (cond) |
ActionNextCombinationLockDialOnTarget.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionOpenFence.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionPackTent.ActionCondition |
T2 | DayZ-Expansion-Core (cond) |
ActionPlaceObject.ActionCondition |
T2 | CannabisPlus (cond) |
ActionPlugTargetIntoThis.ActionCondition |
T2 | BBPItemPack (cond) |
ActionPushCar.ActionCondition |
T2 | FlipTransport |
ActionRepairPart.RepairCondition |
— | DayZ-Expansion-Core |
ActionRestrainSelf.ActionCondition |
T2 | DayZ-Expansion-Core (cond) |
ActionRestrainSelf.OnFinishProgressServer |
— | DayZ-Expansion-Quests |
ActionTakeMaterialToHands.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionTakeMaterialToHandsSwitch.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionTargetsCursor.GetActionDesc |
— | DayZ-Expansion-Core |
ActionTargetsCursor.Update |
— | DayZ-Expansion-Core (cond) |
ActionTriggerRemotely.ActionCondition |
T2 | DayZ-Expansion-Core (cond) |
ActionTurnOnWhileOnGround.ActionCondition |
T2 | BBPItemPack |
ActionUnlockDoors.ActionCondition |
T2 | DayZ-Expansion-Core (cond) |
ActionUnmountBarbedWire.OnFinishProgressServer |
— | BaseBuildingPlus (cond) |
ActionUnpin.ActionCondition |
T2 | DayZ-Expansion-Core (cond) |
ActionUnrestrainTarget.ActionCondition |
T2 | DayZ-Expansion-Core (cond) |
ActionWorldCraft.ActionCondition |
T2 | DayZ-Expansion-Core |
AdvancedCommunication.OnStoreLoad |
T3 | CF |
AdvancedCommunication.OnStoreSave |
T3 | CF |
Ammunition_Base.CanAddCartridges |
— | DayZ-Expansion-Quests |
Ammunition_Base.CanBeSplit |
— | DayZ-Expansion-Quests |
Ammunition_Base.CombineItems |
— | DayZ-Expansion-Quests |
Ammunition_Base.IsCompatiableAmmo |
— | DayZ-Expansion-Quests |
Ammunition_Base.SplitItem |
— | DayZ-Expansion-Quests ✂ |
Ammunition_Base.SplitItemToInventoryLocation |
— | DayZ-Expansion-Quests ✂ |
AnalyticsManagerServer.OnEntityKilled |
— | DayZ-Expansion-Core |
AnalyticsManagerServer.OnPlayerConnect |
T3 | DayZ-Expansion-Core |
AnalyticsManagerServer.OnPlayerKilled |
— | DayZ-Expansion-Core (cond) |
AnimalBase.AfterStoreLoad |
T3 | DayZ-Expansion-Core |
AnimalBase.CommandHandler |
T1 | DayZ-Expansion-Core |
AnimalBase.EEDelete |
T3 | DayZ-Expansion-Core |
AnimalBase.EEOnDamageCalculated |
— | DayZ-Expansion-Core |
AnimalBase.ModCommandHandlerBefore |
— | DayZ-Expansion-Core (cond) |
AnimalBase.NameOverride |
— | DayZ-Expansion-Core (cond) |
AnimalBase.OnStoreLoad |
T3 | CF |
AnimalBase.OnStoreSave |
T3 | CF |
AnimalBase.OnVariablesSynchronized |
T2 | DayZ-Expansion-Core |
AnimalBase.SetAsSkinned |
— | DayZ-Expansion-Core |
AnimatedActionBase.OnAnimationEvent |
— | DayZ-Expansion-Core |
AnimatedActionBase.OnExecute |
— | DayZ-Expansion-Quests |
AreaExposureMdfr.OnActivate |
— | DayZ-Expansion-Core (cond) |
AreaExposureMdfr.OnTick |
— | DayZ-Expansion-Core (cond) |
Armband_ColorBase.Expansion_SwitchItemSelectionTextureEx |
— | DayZ-Expansion-Core |
AttachmentsWrapper.SetParent |
— | DayZ-Expansion-Core |
BBP_Mortar_Mix.SetActions |
T2 | BBPItemPack |
BatteryCharger.OnWorkStart |
— | DayZ-Expansion-Core |
BatteryCharger.OnWorkStop |
— | DayZ-Expansion-Core |
BearTrap.Expansion_GetAmmoTypes |
— | DayZ-Expansion-Core ✂ |
BearTrap.Expansion_IsMechanicalTrap |
— | DayZ-Expansion-Core ✂ |
BleedingSourcesManagerBase.CanAddBleedingSource |
— | DayZ-Expansion-Core (cond) |
Blowtorch.OnWorkStop |
— | DayZ-Expansion-Core |
BoatScript.OnStoreLoad |
T3 | CF |
BoatScript.OnStoreSave |
T3 | CF |
BoatScript.SetActions |
T2 | FlipTransport |
BuildingBase.EEHitBy |
T2 | DayZ-Expansion-Core |
BuildingBase.EEOnDamageCalculated |
— | DayZ-Expansion-Core |
BuildingBase.Explode |
— | DayZ-Expansion-Core |
BuildingBase.NameOverride |
— | DayZ-Expansion-Core (cond) |
BuildingBase.OnStoreLoad |
T3 | CF |
BuildingBase.OnStoreSave |
T3 | CF |
BuildingBase.OnVariablesSynchronized |
T2 | DayZ-Expansion-Core |
CAContinuousFertilizeGardenSlot.Setup |
— | AgricultureCore |
CF_Date.Format |
— | DayZ-Expansion-Core (cond) |
CF_Localiser.Set |
— | DayZ-Expansion-Core ✂ |
CF_ModuleGame.EnableRPC |
— | DayZ-Expansion-Core (cond) |
CamoNet.SetActions |
T2 | BaseBuildingPlus |
CarScript.DebugFreeAreaAtDoor |
— | DayZ-Expansion-Core ✂ |
CarScript.EEItemDetached |
T2 | DayZ-Expansion-Core |
CarScript.IsAreaAtDoorFree |
— | DayZ-Expansion-Core ✂ |
CarScript.OnInput |
— | FlipTransport |
CarScript.OnStoreLoad |
T3 | CF |
CarScript.OnStoreSave |
T3 | CF |
CarScript.OnUpdate |
T0 | FlipTransport |
CarScript.SetActions |
T2 | FlipTransport |
CattleProd.OnWorkStart |
— | DayZ-Expansion-Core |
CattleProd.OnWorkStop |
— | DayZ-Expansion-Core |
CharacterCreationMenu.Refresh |
— | DayZ-Expansion-Core |
Chemlight_ColorBase.OnWorkStart |
— | DayZ-Expansion-Core |
Chemlight_ColorBase.OnWorkStop |
— | DayZ-Expansion-Core |
Clothing.CanLoadItemIntoCargoClothingConditions |
— | DayZ-Expansion-Core ✂ |
Clothing.CanReceiveItemIntoCargoClothingConditions |
— | DayZ-Expansion-Core ✂ |
Clothing.Expansion_SwitchItemSelectionTextureEx |
— | DayZ-Expansion-Core |
Clothing.SmershException |
— | DayZ-Expansion-Core ✂ |
Construction.DropNonUsableMaterialsServer |
— | BaseBuildingPlus ✂ |
Construction.IsColliding |
— | BaseBuildingPlus ✂ |
Construction.IsCollidingEx |
— | BaseBuildingPlus ✂ |
ContainerWithCargoAndAttachments.OnShow |
— | DayZ-Expansion-Core (cond) |
ContainerWithCargoAndAttachments.SetEntity |
— | DayZ-Expansion-Core |
ContainerWithCargoAndAttachments.SetOpenState |
— | DayZ-Expansion-Core |
CraftFenceKit.CanDo |
— | BaseBuildingPlus ✂ |
CraftWatchtowerKit.CanDo |
— | BaseBuildingPlus ✂ |
CreditsLoader.GetData |
— | CF ✂ |
DayZExpansion.OnLoaded |
— | DayZ-Expansion-Market |
DayZGame.CloseCombatEffects |
— | DayZ-Expansion-Core |
DayZGame.DeferredInit |
— | CF |
DayZGame.Expansion_OnUpdate |
— | DayZ-Expansion-Core ✂ |
DayZGame.FirearmEffects |
— | DayZ-Expansion-Core |
DayZGame.RegisterProfilesOptions |
— | Dabs Framework |
DayZGame.SetMissionPath |
— | Dabs Framework |
DayZGame.SetUserFOV |
— | BS Field of View - FOV ✂ |
DayZPlayerCommandDeathCallback.OnSimulationEnd |
— | DayZ-Expansion-Core |
DayZPlayerImplement.CanBeSkinned |
— | DayZ-Expansion-Core (cond) |
DayZPlayerImplement.CommandHandler |
T1 | DayZ-Expansion-Core |
DayZPlayerImplement.EEHitBy |
T2 | DayZ-Expansion-Core |
DayZPlayerImplement.EEKilled |
T3 | DayZ-Expansion-Core |
DayZPlayerImplement.EEOnDamageCalculated |
— | DayZ-Expansion-Core |
DayZPlayerImplement.IsInventoryVisible |
T2 | DayZ-Expansion-Core |
DayZPlayerImplement.NameOverride |
— | DayZ-Expansion-Core (cond) |
DayZPlayerImplement.OnStoreLoad |
T3 | CF |
DayZPlayerImplement.OnStoreSave |
T3 | CF |
DayZPlayerImplement.OnSyncJuncture |
— | DayZ-Expansion-Core |
DayZPlayerImplement.OnVariablesSynchronized |
T2 | DayZ-Expansion-Core |
DayZPlayerImplementFallDamage.HandleFallDamage |
— | DayZ-Expansion-Core (cond) |
DayZPlayerImplementThrowing.HandleThrowing |
— | DayZ-Expansion-Core (cond) |
DayZPlayerMeleeFightLogic_LightHeavy.HandleFightLogic |
— | DayZ-Expansion-Core (cond) |
DayZPlayerMeleeFightLogic_LightHeavy.Init |
— | DayZ-Expansion-Core (cond) |
Debug.DestroyAllShapes |
— | Dabs Framework ✂ |
Debug.DrawArrow |
— | Dabs Framework ✂ |
Debug.DrawBox |
— | Dabs Framework ✂ |
Debug.DrawBoxEx |
— | Dabs Framework ✂ |
Debug.DrawCone |
— | Dabs Framework ✂ |
Debug.DrawCube |
— | Dabs Framework ✂ |
Debug.DrawCylinder |
— | Dabs Framework ✂ |
Debug.DrawLine |
— | Dabs Framework ✂ |
Debug.DrawLines |
— | Dabs Framework ✂ |
Debug.DrawSphere |
— | Dabs Framework ✂ |
Defibrillator.OnWorkStart |
— | DayZ-Expansion-Core |
Defibrillator.OnWorkStop |
— | DayZ-Expansion-Core |
DigOutStashLambda.Execute |
— | DayZ-Expansion-Core ✂ |
EasterEgg.OnInventoryEnter |
T2 | DayZ-Expansion-Core |
EasterEgg.OnInventoryExit |
T2 | DayZ-Expansion-Core |
EmoteConstructor.RegisterEmotes |
— | Dabs Framework |
EmoteDabbing.EmoteCondition |
— | Dabs Framework (cond) |
EmoteManager.CommitSuicide |
— | DayZ-Expansion-Core (cond) |
EmoteManager.CreateBleedingEffect |
— | DayZ-Expansion-Core (cond) |
EmoteManager.PlayEmote |
— | DayZ-Expansion-Core |
ExpansionActionDismissAI.ActionCondition |
T2 | DayZ-Expansion-Quests |
ExpansionMarketModule.CheckCanUseTrader |
— | DayZ-Expansion-Quests |
ExpansionP2PMarketModule.CheckCanUseTrader |
— | DayZ-Expansion-Quests |
ExpansionPartyData.OnJoin |
— | DayZ-Expansion-Quests |
ExpansionPartyData.OnLeave |
— | DayZ-Expansion-Quests |
ExplosivesBase.Expansion_GetAmmoTypes |
— | DayZ-Expansion-Core ✂ |
ExplosivesBase.Expansion_IsDanger |
— | DayZ-Expansion-Core ✂ |
Fence.Expansion_OnPartBuiltServer |
— | DayZ-Expansion-Core |
FirearmActionLoadBullet.OnEndServer |
— | DayZ-Expansion-Quests |
FirearmActionLoadBulletQuick.OnEndServer |
— | DayZ-Expansion-Quests |
FirearmActionLoadMultiBullet.OnEndServer |
— | DayZ-Expansion-Quests |
FirearmActionLoadMultiBullet.OnStartServer |
— | DayZ-Expansion-Quests |
FirearmActionLoadMultiBulletQuick.OnEndServer |
— | DayZ-Expansion-Quests |
FirearmActionLoadMultiBulletQuick.OnStartServer |
— | DayZ-Expansion-Quests |
FirearmActionLoadMultiBulletRadial.OnEndServer |
— | DayZ-Expansion-Quests |
FirearmActionLoadMultiBulletRadial.OnStartServer |
— | DayZ-Expansion-Quests |
FirearmActionMechanicManipulate.OnEndServer |
— | DayZ-Expansion-Quests |
FirearmActionMechanicManipulate.OnStartServer |
— | DayZ-Expansion-Quests |
FireworksBase.OnInventoryEnter |
T2 | DayZ-Expansion-Core |
Flashlight.OnWorkStart |
— | DayZ-Expansion-Core |
Flashlight.OnWorkStop |
— | DayZ-Expansion-Core |
GPSReceiver.OnWorkStart |
— | DayZ-Expansion-Core |
GPSReceiver.OnWorkStop |
— | DayZ-Expansion-Core |
GesturesMenu.GetGestureItems |
— | Dabs Framework |
GesturesMenu.OnMenuRelease |
— | Dabs Framework |
Grenade_Base.Expansion_IsLive |
— | DayZ-Expansion-Core ✂ |
Hacksaw.SetActions |
T2 | BBPItemPack |
HandsHeader.UpdateInterval |
— | DayZ-Expansion-Core |
Header.SetItemPreview |
— | DayZ-Expansion-Core |
Heatpack.OnWorkStart |
— | DayZ-Expansion-Core |
Heatpack.OnWorkStop |
— | DayZ-Expansion-Core |
HelicopterScript.OnStoreLoad |
T3 | CF |
HelicopterScript.OnStoreSave |
T3 | CF |
Hologram.AlignProjectionOnTerrain |
— | BaseBuildingPlus (cond) |
Hologram.EvaluateCollision |
— | BaseBuildingPlus (cond) |
Hologram.GetDefaultOrientation |
— | 3D Printer |
Hologram.GetProjectionName |
— | 3D Printer (cond) |
Hologram.IsBaseViable |
— | 3D Printer (cond) |
Hologram.IsFloating |
— | BaseBuildingPlus |
Hologram.UpdateHologram |
— | Breachingcharge (cond) |
Icon.CreateWhiteBackground |
— | Item Rarity |
Icon.DestroyWhiteBackground |
— | Item Rarity |
Icon.FullScreen |
— | Item Rarity |
Icon.InitEx |
— | Item Rarity |
Icon.Refresh |
— | Item Rarity |
Icon.SetItemPreviewEx |
— | Item Rarity |
InventoryQuickbar.UpdateItems |
— | Item Rarity |
ItemActionsWidget.GetActionDesc |
— | DayZ-Expansion-Core |
ItemBase.CF_OnStoreLoad |
— | DayZ-Expansion-Quests |
ItemBase.CF_OnStoreSave |
— | DayZ-Expansion-Quests |
ItemBase.CanDisplayAttachmentSlot |
T2 | DayZ-Expansion-Core ✂ |
ItemBase.CanLoadAttachment |
— | DayZ-Expansion-Core ✂ |
ItemBase.CanPutAsAttachment |
— | DayZ-Expansion-Core (cond) |
ItemBase.CanPutInCargo |
T2 | Forward Operator Gear ✂ |
ItemBase.CanPutIntoHands |
T2 | DayZ-Expansion-Market |
ItemBase.CanReceiveAttachment |
T2 | DayZ-Expansion-Core (cond) |
ItemBase.CanRemoveFromCargo |
— | DayZ-Expansion-Market |
ItemBase.CanRemoveFromHands |
— | DayZ-Expansion-Market |
ItemBase.CombineItemsClient |
— | DayZ-Expansion-Core (cond) |
ItemBase.DeferredInit |
— | DayZ-Expansion-Quests |
ItemBase.EEHealthLevelChanged |
T2 | DayZ-Expansion-Quests |
ItemBase.EEItemLocationChanged |
T2 | DayZ-Expansion-Market (cond) |
ItemBase.Expansion_GetRarity |
— | DayZ-Expansion-Quests ✂ |
ItemBase.GetItemSize |
— | Dabs Framework ✂ |
ItemBase.MaxLifetimeRefreshCalc |
— | DayZ-Expansion-Core ✂ |
ItemBase.OnInventoryEnter |
T2 | DayZ-Expansion-Quests |
ItemBase.OnInventoryExit |
T2 | DayZ-Expansion-Quests |
ItemBase.OnQuantityChanged |
— | DayZ-Expansion-Quests |
ItemBase.OnStoreLoad |
T3 | CF |
ItemBase.OnStoreSave |
T3 | CF |
KeybindingElement.Reload |
— | CF |
KeybindingElementNew.GetLayoutName |
— | DayZ-Expansion-Core ✂ |
KeybindingsMenu.Init |
— | DayZ-Expansion-Core |
KeybindingsMenu.Refresh |
— | DayZ-Expansion-Core ✂ |
LandMineTrap.Expansion_IsExplosive |
— | DayZ-Expansion-Core ✂ |
MagazineStorage.IsCompatiableAmmo |
— | DayZ-Expansion-Quests |
Megaphone.OnWorkStart |
— | DayZ-Expansion-Core |
Megaphone.OnWorkStop |
— | DayZ-Expansion-Core |
MiscGameplayFunctions.BuildCondition |
— | BaseBuildingPlus ✂ |
MiscGameplayFunctions.ComplexBuildCollideCheckClient |
— | BaseBuildingPlus ✂ |
MissionBase.CF_IsLoaded |
— | CF ✂ |
MissionBase.CreateScriptedMenu |
— | BaseBuildingPlus |
MissionBase.OnInit |
T3 | Dabs Framework |
MissionServer.AfterHiveInit |
— | DayZ Editor Loader |
MissionServer.HandleBody |
— | DayZ-Expansion-Core |
MissionServer.InvokeOnDisconnect |
T3 | CF |
MissionServer.OnClientNewEvent |
T3 | CF |
ModItemRegisterCallbacks.CustomBoneRemapping |
— | CF |
ModItemRegisterCallbacks.RegisterArcheryItem |
— | CF |
ModItemRegisterCallbacks.RegisterCustom |
— | CF |
ModItemRegisterCallbacks.RegisterEmptyHanded |
— | CF |
ModItemRegisterCallbacks.RegisterFireArms |
— | CF |
ModItemRegisterCallbacks.RegisterLauncher |
— | CF |
ModItemRegisterCallbacks.RegisterPistol |
— | CF |
ModItemRegisterCallbacks.RegisterRestrained |
— | CF |
ModItemRegisterCallbacks.RegisterSurrender |
— | CF |
ModLoader.GetMods |
— | CF ✂ |
ModLoader.LoadMods |
— | CF ✂ |
ModStructure.GetDebugName |
— | CF |
ModStructure.GetModActionURL |
— | CF ✂ |
ModStructure.GetModLogo |
— | CF ✂ |
ModStructure.GetModLogoOver |
— | CF ✂ |
ModStructure.GetModLogoSmall |
— | CF ✂ |
ModStructure.GetModName |
— | CF ✂ |
ModStructure.GetModOverview |
— | CF ✂ |
ModStructure.GetModToltip |
— | CF ✂ |
MotorbikeScript.CF_OnStoreLoad |
— | DayZ-Expansion-Core |
MotorbikeScript.CF_OnStoreSave |
— | DayZ-Expansion-Core |
MotorbikeScript.DeferredInit |
— | DayZ-Expansion-Core |
MotorbikeScript.EECargoIn |
— | DayZ-Expansion-Core |
MotorbikeScript.EECargoOut |
— | DayZ-Expansion-Core |
MotorbikeScript.EEDelete |
T3 | DayZ-Expansion-Core |
MotorbikeScript.EEHitBy |
T2 | DayZ-Expansion-Core |
MotorbikeScript.EEInit |
T3 | DayZ-Expansion-Core |
MotorbikeScript.EEKilled |
T3 | DayZ-Expansion-Core |
MotorbikeScript.EEOnDamageCalculated |
— | DayZ-Expansion-Core |
MotorbikeScript.OnStoreSave |
T3 | CF |
MotorbikeScript.SetActions |
T2 | DayZ-Expansion-Core |
NotificationRuntimeData.GetTitleText |
— | CF ✂ |
NotificationUI.AddNotification |
— | CF |
NotificationUI.RemoveNotification |
— | CF |
NotificationUI.UpdateTargetHeight |
— | CF |
OptionsMenuGame.Revert |
— | BS Field of View - FOV |
OptionsMenuGame.SetToDefaults |
— | BS Field of View - FOV |
OptionsMenuGame.UpdateFOVOption |
— | BS Field of View - FOV |
PlantBase.Harvest |
— | AgricultureCore (cond) |
PlantBase.OnItemHarvested |
— | CannabisPlus ✂ |
PlantBase.OnStoreLoad |
T3 | AgricultureCore |
PlantBase.OnStoreSave |
T3 | AgricultureCore |
PlantBase.RemovePlantEx |
— | AgricultureCore ✂ |
PlayerAgentPool.AddAgent |
— | DayZ-Expansion-Core (cond) |
PlayerBase.AC_HasAnyPPEActive |
— | CannabisPlus |
PlayerBase.CF_OnStoreLoad |
— | DayZ-Expansion-Core |
PlayerBase.CF_OnStoreSave |
— | DayZ-Expansion-Core |
PlayerBase.CanReceiveAttachment |
T2 | Forward Operator Gear (cond) |
PlayerBase.DropItem |
— | DayZ-Expansion-Core |
PlayerBase.EEHitBy |
T2 | DayZ-Expansion-Quests |
PlayerBase.EEItemAttached |
T2 | Forward Operator Gear |
PlayerBase.EEItemDetached |
T2 | Forward Operator Gear |
PlayerBase.EEItemIntoHands |
T2 | DayZ-Expansion-Core |
PlayerBase.Expansion_HasAdminToolGodMode |
— | DayZ-Expansion-Core ✂ |
PlayerBase.Expansion_HasAdminToolInvisibility |
— | DayZ-Expansion-Core ✂ |
PlayerBase.GetActions |
— | Dabs Framework ✂ |
PlayerBase.IsInventoryVisible |
T2 | DayZ-Expansion-Core |
PlayerBase.OnEnterZone |
— | DayZ-Expansion-Core ✂ |
PlayerBase.OnExitZone |
— | DayZ-Expansion-Core ✂ |
PlayerBase.OnPlayerLoaded |
— | AgricultureCore |
PlayerBase.OnReconnect |
— | DayZ-Expansion-Core |
PlayerBase.OnRestrainChangeClient |
— | DayZ-Expansion-Core |
PlayerBase.OnRestrainStart |
— | DayZ-Expansion-Core |
PlayerBase.OnSelectPlayer |
— | CF |
PlayerBase.OnStoreLoad |
T3 | DayZ-Expansion-Core (cond) |
PlayerBase.OnStoreLoadLifespan |
— | CF (cond) |
PlayerBase.OnStoreSave |
T3 | DayZ-Expansion-Core (cond) |
PlayerBase.OnUnconsciousStop |
— | DayZ-Expansion-Core |
PlayerBase.OnVehicleSeatDriverEnter |
— | DayZ-Expansion-Core |
PlayerBase.ServerReplaceItemWithNew |
— | DayZ-Expansion-Quests |
PlayerBase.SwitchItemSelectionTexture |
— | Forward Operator Gear |
PlayerPreview.UpdateInterval |
— | Forward Operator Gear |
PluginDiagMenu.OnRPC |
T2 | Dabs Framework |
PluginDiagMenuClient.RegisterModdedDiags |
— | Dabs Framework |
PluginManager.Init |
— | Dabs Framework |
PluginManager.RegisterPluginDebug |
— | DayZ-Expansion-Core (cond) |
PortableGasLamp.OnWorkStart |
— | DayZ-Expansion-Core |
PortableGasLamp.OnWorkStop |
— | DayZ-Expansion-Core |
PortableGasStove.OnWorkStop |
— | DayZ-Expansion-Core |
PowerGeneratorBase.OnWorkStart |
— | DayZ-Expansion-Core |
PowerGeneratorBase.OnWorkStop |
— | DayZ-Expansion-Core |
PoweredOptic_Base.OnWorkStart |
— | DayZ-Expansion-Core |
PoweredOptic_Base.OnWorkStop |
— | DayZ-Expansion-Core |
Radio.OnWorkStop |
— | DayZ-Expansion-Core |
Rangefinder.OnWorkStart |
— | DayZ-Expansion-Core |
Rangefinder.OnWorkStop |
— | DayZ-Expansion-Core |
Raycaster.OnWorkStart |
— | DayZ-Expansion-Core |
Raycaster.OnWorkStop |
— | DayZ-Expansion-Core |
RecipeBase.SpawnItems |
— | DayZ-Expansion-Quests |
Refridgerator.OnWorkStart |
— | DayZ-Expansion-Core |
Refridgerator.OnWorkStop |
— | DayZ-Expansion-Core |
ReplaceAndDestroyLambda.CopyOldPropertiesToNew |
— | DayZ-Expansion-Core |
Roadflare.OnWorkStart |
— | DayZ-Expansion-Core |
Roadflare.OnWorkStop |
— | DayZ-Expansion-Core |
Screwdriver.SetActions |
T2 | 3D Printer |
SeedPackBase.EmptySeedPack |
— | CannabisPlus (cond) |
SledgeHammer.SetActions |
T2 | BBPItemPack |
SlotsIcon.ClearRemainSelected |
— | Item Rarity |
SlotsIcon.OnIconDrag |
— | Item Rarity |
SlotsIcon.OnIconDrop |
— | Item Rarity |
SlotsIcon.Refresh |
— | Item Rarity |
SlotsIcon.SetItemPreview |
— | Item Rarity |
SmokeGrenadeBase.Expansion_IsExplosive |
— | DayZ-Expansion-Core ✂ |
SmokeGrenadeBase.OnExplode |
— | DayZ-Expansion-Core (cond) |
SmokeGrenadeBase.OnWorkStart |
— | DayZ-Expansion-Core |
SmokeGrenadeBase.OnWorkStop |
— | DayZ-Expansion-Core |
Spotlight.OnWorkStart |
— | DayZ-Expansion-Core |
Spotlight.OnWorkStop |
— | DayZ-Expansion-Core |
StaticConstructionMethods.SpawnConstructionMaterialPiles |
— | BaseBuildingPlus ✂ |
StunBaton.OnWorkStart |
— | DayZ-Expansion-Core |
StunBaton.OnWorkStop |
— | DayZ-Expansion-Core |
SyncEvents.SendPlayerList |
— | DayZ-Expansion-Core ✂ |
TLRLight.OnWorkStart |
— | DayZ-Expansion-Core |
TLRLight.OnWorkStop |
— | DayZ-Expansion-Core |
TabberUI.AddTab |
— | DayZ-Expansion-Core ✂ |
ThermalBiasHandler.OnStoreLoad |
T3 | DayZ-Expansion-Core (cond) |
Torch.OnWorkStart |
— | DayZ-Expansion-Core |
Torch.OnWorkStop |
— | DayZ-Expansion-Core |
TransmitterBase.OnWorkStart |
— | DayZ-Expansion-Core |
TransmitterBase.OnWorkStop |
— | DayZ-Expansion-Core |
TrapBase.Expansion_IsDanger |
— | DayZ-Expansion-Core ✂ |
TripwireTrap.EEItemAttached |
T2 | DayZ-Expansion-Core |
TripwireTrap.EEItemDetached |
T2 | DayZ-Expansion-Core |
TripwireTrap.Expansion_GetAmmoTypes |
— | DayZ-Expansion-Core ✂ |
TripwireTrap.Expansion_IsExplosive |
— | DayZ-Expansion-Core ✂ |
TripwireTrap.Expansion_IsMechanicalTrap |
— | DayZ-Expansion-Core ✂ |
TripwireTrap.OnInventoryEnter |
T2 | DayZ-Expansion-Core |
TruckBattery.EEItemDetached |
T2 | BaseBuildingPlus |
UniversalLight.OnWorkStart |
— | DayZ-Expansion-Core |
UniversalLight.OnWorkStop |
— | DayZ-Expansion-Core |
VPPAdminHud.DefineButtons |
— | FlipTransport |
VicinityItemManager.AddVicinityItems |
— | DayZ-Expansion-Core |
VicinityItemManager.IsObstructed |
— | BaseBuildingPlus (cond) |
WeaponFSM.ValidateAndRepairHelper |
— | DayZ-Expansion-Core ✂ |
WeaponManager.CanLoadBullet |
— | DayZ-Expansion-Quests |
WeaponStableState.SyncAnimState |
— | DayZ-Expansion-Core (cond) |
Weapon_Base.AfterStoreLoad |
T3 | DayZ-Expansion-Core |
Weapon_Base.EEItemAttached |
T2 | DayZ-Expansion-Core |
Weapon_Base.EEItemDetached |
T2 | DayZ-Expansion-Core |
Weapon_Base.Expansion_GetDPS |
— | DayZ-Expansion-Core ✂ |
Weapon_Base.OnFireModeChange |
— | DayZ-Expansion-Core |
Weapon_Base.OnVariablesSynchronized |
T2 | DayZ-Expansion-Core |
Wrench.SetActions |
T2 | FlipTransport |
XmasLights.OnWorkStart |
— | DayZ-Expansion-Core |
XmasLights.OnWorkStop |
— | DayZ-Expansion-Core |
ZombieBase.AfterStoreLoad |
T3 | DayZ-Expansion-Core |
ZombieBase.CommandHandler |
T1 | DayZ-Expansion-Core |
ZombieBase.EEOnDamageCalculated |
— | DayZ-Expansion-Core |
ZombieBase.ModCommandHandlerBefore |
— | DayZ-Expansion-Core (cond) |
ZombieBase.NameOverride |
— | DayZ-Expansion-Core (cond) |
ZombieBase.OnStoreLoad |
T3 | CF |
ZombieBase.OnStoreSave |
T3 | CF |
ZombieBase.OnVariablesSynchronized |
T2 | DayZ-Expansion-Core |
eAIBase.Init |
— | DayZ-Expansion-Quests |
49 methods on client-only classes are not shown: a dedicated server never runs them.
A conflict shows that code is skipped, not that an author made a mistake — overhaul mods replace systems on purpose. Long chains are cheap: one link costs about 25 ns per dispatch. What costs frame time is the work inside each hook, which is why the badges are there. Everything here comes from the mods' code alone; nothing was measured on a server. Methodology.