Stack composer
Started from GreenwoodLivoniaTest PVE: the 35 mods
it publishes to the Steam server browser (as of 2026-10-19), put back into load order —
servers publish the list last-loaded first. Mods loaded with -servermod= are never
published, so they are not here; add them if you know them.
Your stack in load order, earliest first. Drag a row, or use the arrows, to reorder.
- 1 CF
- 2 Dabs Framework
- 3 PvZmoD Spawn System - DayZ 1.30 Fix (Unofficial) not analyzed
- 4 PVE 1.30 Fix not analyzed
- 5 VPPAdminTools
- 6 LightObjects
- 7 CJ187-LootChest
- 8 ZombieSpawnTool not analyzed
- 9 Ukraine Pack Mod not analyzed
- 10 MuchFramework
- 11 Code Lock
- 12 BBPItemPack
- 13 BaseBuildingPlus
- 14 VanillaPlusPlusMap
- 15 Ear-Plugs
- 16 TraderPlus
- 17 GameLabs
- 18 Tombstone V++ Map
- 19 MuchStuffPack
- 20 LoftDModGR Clothes Pack
- 21 Forward Operator Gear
- 22 Animal-Pack
- 23 Carim not analyzed
- 24 QuickMoveItemsByCategory
- 25 PvZmoD_CustomisableZombies
- 26 RaG_Core
- 27 ExtraFarmingItems
- 28 [UA] Greenwood Livonia not analyzed
- 29 Greenwood LoL Mod Pack 2 not analyzed
- 30 Greenwood LoL Mod Pack not analyzed
- 31 Treasure
- 32 Tree Shake not analyzed
- 33 Blackout's Expansive DayZ Overhaul not analyzed
- 34 AmmunitionExpansion
- 35 [UA] Greenwood_vehicle not analyzed
File I/O on hot paths, timers created per event, and per-player-per-frame hooks across the stack. These can stall a frame regardless of the load figure. See all 7 below.
Across 85 server-side methods hooked by two or more mods. 1 more on client-only UI classes, listed separately.
4.946 ms per second, all 24 mods combined. Hook dispatch and timers only — not what the hooks do inside. Methodology.
Who silences whom#
A later-loaded mod overrides a method without super(), so the earlier mod's code on that method — and vanilla's — never runs. Whether that is a bug or the whole point of the mod is the author's call; this shows the structure, not intent.
| silences → | 12BBPItemPack | 16TraderPlus | all |
|---|---|---|---|
| 13BaseBuildingPlus | 5BaseBuildingPlus silences BBPItemPack 5 methods: 3 events, 1 check, 1 value | 5 | |
| 27ExtraFarmingItems | 1ExtraFarmingItems silences TraderPlus 1 method: 1 value |
1 | |
| all | 5 | 1 | 6 |
| 3PvZmoD Spawn System - DayZ 1.30 Fix (Unofficial) | Not analyzed, so what it silences is unknown. Queue it in the list above. | ||
| 4PVE 1.30 Fix | Not analyzed, so what it silences is unknown. Queue it in the list above. | ||
| 8ZombieSpawnTool | Not analyzed, so what it silences is unknown. Queue it in the list above. | ||
| 9Ukraine Pack Mod | Not analyzed, so what it silences is unknown. Queue it in the list above. | ||
| 23Carim | Not analyzed, so what it silences is unknown. Queue it in the list above. | ||
| 28[UA] Greenwood Livonia | Not analyzed, so what it silences is unknown. Queue it in the list above. | ||
| …and 5 more mods not analyzed yet. | |||
The 2 pairs, largest first# ·
BaseBuildingPlussilencesBBPItemPack5 methods
ActionBuildPartCB.CreateActionComponent
event
BBPItemPack's work on this event never runs. BaseBuildingPlus.pbo::scripts\4_World\actions\vanilla\ActionBuildPart.c:3
Hologram.AddProjectionRotation
event
Vanilla rotation handling is replaced — expected for placement-system overhauls. BaseBuildingPlus.pbo::scripts\4_World\overrides\Hologram.c:769
Hologram.SubtractProjectionRotation
event
Vanilla rotation handling is replaced — expected for placement-system overhauls. BaseBuildingPlus.pbo::scripts\4_World\overrides\Hologram.c:809
DeCraftWoodenCrate.CanDo
check
BBPItemPack's conditions on this check no longer apply. BaseBuildingPlus.pbo::scripts\4_World\recipes\DeCraftWoodenCrate.c:3
Hologram.GetProjectionRotation
value
BBPItemPack's value here is replaced. BaseBuildingPlus.pbo::scripts\4_World\overrides\Hologram.c:764
ExtraFarmingItemssilencesTraderPlus1 method
Hologram.PlaceEntity
value
TraderPlus's value here is replaced. Farming.pbo::Scripts\4_World\Entities\ItemBase\EFI_Holograms.c:37
1 conflict on client-only classes (menus, HUD, notifications) — no server effect
NotificationSystem.GetNotificationData— Dabs Framework silences CF
Hot hooks shared across the stack#
The engine calls the last-loaded mod first; each super() hands on to the mod before it, ending at vanilla. Badges show what each mod's override calls inside — that body work, not the chain itself, is what costs frame time.
Stall risks#
7 places where one mod's code can hold up a frame by itself, whatever the load figure says. Each is a pattern found in the code, not a measurement: how much it costs depends on what the hook does inside. Most severe first, then in load order.
- Per-player, per-frame hook. Runs for every player on every tick, so whatever it does inside is multiplied by the population.
- Timer created inside a hot hook. Registers a timer each time the hook runs. Timers that are never cleaned up pile up in the queue the server walks every frame; the analysis cannot see the cleanup, so read the code.
PlayerBase.CommandHandlerVPPAdminTools.pbo::4_World\VPPAdminTools\Entities\PlayerBase.c:401SurvivorBase.EOnFrameVPPAdminTools.pbo::4_World\VPPAdminTools\Entities\SurvivorBase.c:42SurvivorBase.EOnPostFrameVPPAdminTools.pbo::4_World\VPPAdminTools\Entities\SurvivorBase.c:61PlayerBase.OnScheduledTick000_Scripts.pbo::4_World\4_Hooking\*жкндлѐњ.c:213PlayerBase.OnScheduledTickPvZmoD_CustomisableZombies.pbo::Scripts\4_World\PvZ_CZ_4_World\CZ_entities\manbase\Pvz_CZ_PlayerBase.c:86AnimalBase.EEHitByPvZmoD_CustomisableZombies.pbo::Scripts\4_World\PvZ_CZ_4_World\CZ_entities\Pvz_CZ_AnimalBase.c:48PlayerBase.EEHitByPvZmoD_CustomisableZombies.pbo::Scripts\4_World\PvZ_CZ_4_World\CZ_entities\manbase\Pvz_CZ_PlayerBase.c:40Everything else#
All 85 server-side methods hooked by two or more mods
vanilla → earliest mod → … → latest mod (dispatch enters at the latest). struck = suppressed by a later chain break; ✂ = no super(); "(cond)" = super() only on some paths.
| method | tier | chain (load order) |
|---|---|---|
ActionBuildPartCB.CreateActionComponent |
— | |
DeCraftWoodenCrate.CanDo |
— | |
Hologram.AddProjectionRotation |
— | |
Hologram.GetProjectionRotation |
— | |
Hologram.PlaceEntity |
— | |
Hologram.SubtractProjectionRotation |
— | |
ActionConstructor.RegisterActions |
— | vanilla → Dabs Framework → VPPAdminTools → CJ187-LootChest → MuchFramework → Code Lock → BBPItemPack → BaseBuildingPlus → TraderPlus → MuchStuffPack → Forward Operator Gear → RaG_Core → ExtraFarmingItems → Treasure |
ModItemRegisterCallbacks.RegisterOneHanded |
— | vanilla → CF → CJ187-LootChest → BBPItemPack → BaseBuildingPlus → TraderPlus → GameLabs → MuchStuffPack → LoftDModGR Clothes Pack → Forward Operator Gear → ExtraFarmingItems → Treasure → AmmunitionExpansion |
MissionServer.InvokeOnConnect |
T3 | vanilla → CF → Dabs Framework → MuchFramework → Code Lock → BBPItemPack → BaseBuildingPlus → TraderPlus → GameLabs → PvZmoD_CustomisableZombies → RaG_Core |
MissionServer.OnInit |
T3 | vanilla → CF → VPPAdminTools → BaseBuildingPlus → TraderPlus → GameLabs → ExtraFarmingItems |
ModItemRegisterCallbacks.RegisterTwoHanded |
— | vanilla → CF → BBPItemPack → MuchStuffPack → LoftDModGR Clothes Pack → Forward Operator Gear → ExtraFarmingItems |
PlayerBase.SetActions |
T2 | vanilla → VPPAdminTools → MuchFramework → BBPItemPack → BaseBuildingPlus → TraderPlus → MuchStuffPack |
Hologram.EvaluateCollision |
— | vanilla → MuchFramework (cond) → BaseBuildingPlus (cond) → TraderPlus (cond) → MuchStuffPack (cond) → RaG_Core (cond) |
MissionServer.PlayerDisconnected |
T3 | vanilla → CF → Dabs Framework → VPPAdminTools → GameLabs → RaG_Core |
ModItemRegisterCallbacks.RegisterHeavy |
— | vanilla → CF → MuchFramework → MuchStuffPack → LoftDModGR Clothes Pack → ExtraFarmingItems |
PlayerBase.Init |
— | vanilla → VPPAdminTools → BBPItemPack → BaseBuildingPlus → TraderPlus → Treasure |
PlayerBase.OnRPC |
T2 | vanilla → VPPAdminTools → MuchFramework → BBPItemPack → BaseBuildingPlus → RaG_Core |
PluginManager.Init |
— | vanilla → Dabs Framework → VPPAdminTools → MuchFramework → Code Lock → RaG_Core |
Hologram.GetProjectionEntityPosition |
— | vanilla → MuchFramework (cond) → BBPItemPack (cond) → BaseBuildingPlus (cond) → RaG_Core (cond) |
Hologram.ProjectionBasedOnParent |
— | vanilla → BBPItemPack (cond) → BaseBuildingPlus (cond) → TraderPlus (cond) → ExtraFarmingItems (cond) |
MissionBase.CreateScriptedMenu |
— | vanilla → VPPAdminTools → MuchFramework → BaseBuildingPlus → VanillaPlusPlusMap |
MissionServer.OnMissionStart |
T3 | vanilla → CF → Dabs Framework → VPPAdminTools → GameLabs |
PlayerBase.EEItemDetached |
T2 | vanilla → TraderPlus → MuchStuffPack → LoftDModGR Clothes Pack → Forward Operator Gear |
PluginRecipesManager.RegisterRecipies |
— | vanilla → BBPItemPack → BaseBuildingPlus → MuchStuffPack → ExtraFarmingItems |
DayZGame.DeferredInit |
— | vanilla → CF → VPPAdminTools → GameLabs |
DayZGame.OnRPC |
T2 | vanilla → CF (cond) → Dabs Framework → VPPAdminTools (cond) |
DayZGame.OnUpdate |
T0 | vanilla → CF → VPPAdminTools → GameLabs |
Hologram.SetProjectionOrientation |
— | vanilla → BBPItemPack (cond) → BaseBuildingPlus (cond) → RaG_Core |
MissionServer.OnEvent |
— | vanilla → CF → VPPAdminTools → GameLabs |
MissionServer.OnMissionFinish |
T3 | vanilla → CF → VPPAdminTools → RaG_Core |
PlayerBase.EEHitBy |
T2 | vanilla → TraderPlus → GameLabs → PvZmoD_CustomisableZombies (cond) |
PlayerBase.EEItemAttached |
T2 | vanilla → MuchStuffPack → LoftDModGR Clothes Pack → Forward Operator Gear |
Pliers.SetActions |
T2 | vanilla → MuchFramework → TraderPlus → RaG_Core |
PluginRecipesManagerBase.RegisterRecipies |
— | vanilla → LoftDModGR Clothes Pack → Forward Operator Gear → Treasure |
VicinityItemManager.IsObstructed |
— | vanilla → BaseBuildingPlus (cond) → MuchStuffPack (cond) → ExtraFarmingItems (cond) |
ActionAttachToConstruction.ActionCondition |
T2 | vanilla → BaseBuildingPlus (cond) → RaG_Core (cond) |
ActionBuildPart.OnFinishProgressServer |
— | vanilla → BBPItemPack → BaseBuildingPlus (cond) |
ActionCloseFence.ActionCondition |
T2 | vanilla → Code Lock → BaseBuildingPlus (cond) |
ActionCreateIndoorFireplace.ActionCondition |
T2 | vanilla → MuchStuffPack (cond) → RaG_Core (cond) |
ActionCreateIndoorFireplace.OnExecuteServer |
— | vanilla → MuchStuffPack (cond) → RaG_Core (cond) |
ActionDeployObject.ActionCondition |
T2 | vanilla → BBPItemPack (cond) → TraderPlus (cond) |
ActionDestroyPart.ActionCondition |
T2 | vanilla → BBPItemPack (cond) → BaseBuildingPlus (cond) |
ActionDismantlePart.ActionCondition |
T2 | vanilla → BBPItemPack (cond) → BaseBuildingPlus (cond) |
ActionPackTent.ActionCondition |
T2 | vanilla → Code Lock → TraderPlus (cond) |
ActionPlaceFireplaceIndoor.ActionCondition |
T2 | vanilla → MuchStuffPack (cond) → RaG_Core (cond) |
AnimalBase.EEHitBy |
T2 | vanilla → GameLabs → PvZmoD_CustomisableZombies |
CarScript.EEDelete |
T3 | vanilla → TraderPlus → RaG_Core |
CarScript.EEHitBy |
T2 | vanilla → GameLabs → RaG_Core |
CarScript.OnStoreLoad |
T3 | vanilla → CF → TraderPlus |
CarScript.OnStoreSave |
T3 | vanilla → CF → TraderPlus |
Clothing.CanLoadItemIntoCargoClothingConditions |
— | |
Clothing.CanPutInCargoClothingConditions |
— | |
Clothing.CanReceiveItemIntoCargoClothingConditions |
— | |
Construction.CanBuildPart |
— | |
ContaminatedTrigger.OnEnterServerEvent |
— | vanilla → VPPAdminTools (cond) → PvZmoD_CustomisableZombies |
Crowbar.SetActions |
T2 | vanilla → CJ187-LootChest → ExtraFarmingItems |
DayZGame.OnEvent |
— | vanilla → CF → Dabs Framework |
DayZPlayerImplement.EEKilled |
T3 | vanilla → TraderPlus → Tombstone V++ Map |
DigitalCodeLock.OnWorkStop |
— | vanilla → GameLabs → RaG_Core (cond) |
DigitalCodeLock.ResetPIN |
— | vanilla → GameLabs → RaG_Core (cond) |
DigitalCodeLock.UnlockOnServer |
— | vanilla → GameLabs → RaG_Core |
Edible_Base.ProcessDecay |
— | vanilla → MuchFramework → RaG_Core |
Hacksaw.SetActions |
T2 | vanilla → Code Lock → BBPItemPack |
Hammer.SetActions |
T2 | vanilla → MuchFramework → RaG_Core |
Hologram.GetProjectionName |
— | vanilla → MuchFramework (cond) → RaG_Core (cond) |
Hologram.RefreshVisual |
— | vanilla → MuchFramework (cond) → RaG_Core (cond) |
Hologram.SetProjectionPosition |
— | vanilla → MuchFramework (cond) → RaG_Core |
ItemBase.OnStoreLoad |
T3 | vanilla → CF → RaG_Core |
ItemBase.SetActions |
T2 | vanilla → BaseBuildingPlus → RaG_Core |
MissionServer.InvokeOnDisconnect |
T3 | vanilla → CF → TraderPlus |
MissionServer.OnClientDisconnectedEvent |
T3 | vanilla → CF → Dabs Framework |
MissionServer.OnUpdate |
T0 | vanilla → CF → TraderPlus |
ModItemRegisterCallbacks.RegisterFireArms |
— | vanilla → CF → GameLabs |
PlayerBase.CanBeTargetedByAI |
— | vanilla → VPPAdminTools (cond) → PvZmoD_CustomisableZombies (cond) |
PlayerBase.EEKilled |
T3 | vanilla → VPPAdminTools → GameLabs |
PlayerBase.EOnContact |
— | |
PlayerBase.OnConnect |
— | vanilla → VPPAdminTools → Treasure |
PlayerBase.OnScheduledTick |
T1 | vanilla → GameLabs → PvZmoD_CustomisableZombies (cond) |
Screwdriver.SetActions |
T2 | vanilla → MuchFramework → RaG_Core |
SledgeHammer.SetActions |
T2 | vanilla → CJ187-LootChest → BBPItemPack |
Stone.SetActions |
T2 | vanilla → BBPItemPack → BaseBuildingPlus |
Weapon_Base.EEFired |
— | vanilla → VPPAdminTools → GameLabs |
ZombieBase.ChaseAttackLogic |
— | vanilla → TraderPlus (cond) → PvZmoD_CustomisableZombies |
ZombieBase.EEHitBy |
T2 | vanilla → GameLabs → PvZmoD_CustomisableZombies (cond) |
ZombieBase.FightAttackLogic |
— | vanilla → TraderPlus (cond) → PvZmoD_CustomisableZombies |
458 methods hooked by only one of these mods
No cross-mod interaction is possible here; a ✂ still means vanilla's behaviour on that method is replaced.
| method | tier | mod |
|---|---|---|
AITargetCallbacksPlayer.GetMaxVisionRangeModifier |
— | PvZmoD_CustomisableZombies (cond) |
ActionActivateTrap.OnFinishProgressServer |
— | VPPAdminTools |
ActionAttach.ActionCondition |
T2 | RaG_Core (cond) |
ActionAttachOnSelection.ActionCondition |
T2 | RaG_Core (cond) |
ActionAttachToConstruction.FindAndTranslateAttachmentSlot |
— | RaG_Core (cond) |
ActionAttachToConstruction.OnExecuteServer |
— | GameLabs |
ActionBandageSelf.OnEndServer |
— | GameLabs |
ActionBandageTarget.OnEndServer |
— | GameLabs |
ActionBuildPart.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionBuildPart.GetAdminLogMessage |
— | BaseBuildingPlus ✂ |
ActionBuildPart.OnActionInfoUpdate |
— | BaseBuildingPlus (cond) |
ActionBuildPartSwitch.ActionCondition |
T2 | BaseBuildingPlus ✂ |
ActionBurnSewTarget.ActionCondition |
T2 | TraderPlus (cond) |
ActionCarDoors.ActionCondition |
T2 | TraderPlus (cond) |
ActionCarDoorsOutside.ActionCondition |
T2 | TraderPlus (cond) |
ActionCheckPulse.ActionCondition |
T2 | TraderPlus (cond) |
ActionCloseBarrel.OnExecuteServer |
— | RaG_Core |
ActionCloseCarDoorsOutside.OnEndServer |
— | RaG_Core |
ActionCloseDoors.OnEndServer |
— | PvZmoD_CustomisableZombies (cond) |
ActionCloseFence.OnExecuteServer |
— | RaG_Core |
ActionCollectBloodTarget.ActionCondition |
T2 | TraderPlus (cond) |
ActionCreateIndoorOven.ActionCondition |
T2 | MuchStuffPack (cond) |
ActionDeployObject.ActionConditionContinue |
— | BaseBuildingPlus ✂ |
ActionDeployObject.MoveEntityToFinalPosition |
— | BBPItemPack (cond) |
ActionDeployObject.OnEndServer |
— | BBPItemPack (cond) |
ActionDeployObject.OnExecuteServer |
— | RaG_Core |
ActionDeployObject.OnFinishProgressServer |
— | BaseBuildingPlus ✂ |
ActionDetach.ActionCondition |
T2 | TraderPlus (cond) |
ActionDetachCarLockPick.ActionCondition |
T2 | TraderPlus ✂ |
ActionDetachFromTarget.ActionCondition |
T2 | TraderPlus (cond) |
ActionDialCombinationLockOnTarget.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionDialCombinationLockOnTarget.OnFinishProgressServer |
— | BaseBuildingPlus ✂ |
ActionDigInStash.ActionCondition |
T2 | TraderPlus (cond) |
ActionDigOutStash.ActionCondition |
T2 | TraderPlus (cond) |
ActionDisinfectTarget.ActionCondition |
T2 | TraderPlus (cond) |
ActionDismantlePart.DismantleCondition |
— | Code Lock (cond) |
ActionDismantlePart.OnExecuteServer |
— | RaG_Core |
ActionDrainLiquid.ActionCondition |
T2 | MuchStuffPack (cond) |
ActionDrink.OnEndServer |
— | GameLabs |
ActionDrink.OnStartServer |
— | GameLabs |
ActionDrinkPondContinuous.OnEndServer |
— | GameLabs |
ActionDrinkWellContinuous.OnEndServer |
— | GameLabs |
ActionDropItem.OnExecuteServer |
— | RaG_Core |
ActionEatBig.OnEndServer |
— | GameLabs |
ActionEatBig.OnStartServer |
— | GameLabs |
ActionFillBottleBaseCB.CreateActionComponent |
— | MuchStuffPack |
ActionFillCoolant.ActionCondition |
T2 | RaG_Core |
ActionFillFuel.ActionCondition |
T2 | RaG_Core |
ActionFoldBaseBuildingObject.ActionCondition |
T2 | BBPItemPack ✂ |
ActionFoldBaseBuildingObject.CreateConditionComponents |
— | BaseBuildingPlus ✂ |
ActionFoldBaseBuildingObjectCB.CreateActionComponent |
— | BaseBuildingPlus ✂ |
ActionForceConsume.ActionCondition |
T2 | TraderPlus (cond) |
ActionForceConsumeSingle.ActionCondition |
T2 | TraderPlus (cond) |
ActionForceFeedCan.ActionCondition |
T2 | TraderPlus (cond) |
ActionForceFeedCan.SZActionConditionHandler |
— | TraderPlus ✂ |
ActionForceFeedCan.TPAdditionalCondition |
— | TraderPlus ✂ |
ActionGetInTransport.ActionCondition |
T2 | TraderPlus (cond) |
ActionGetInTransport.OnEndServer |
— | RaG_Core |
ActionGetOutTransport.OnEndServer |
— | TraderPlus |
ActionGetOutTransport.OnStartServer |
— | RaG_Core |
ActionGiveBloodTarget.ActionCondition |
T2 | TraderPlus (cond) |
ActionHarvestCrops.OnExecuteClient |
— | ExtraFarmingItems (cond) |
ActionHarvestCrops.OnExecuteServer |
— | ExtraFarmingItems (cond) |
ActionIgniteFireplaceByAir.ActionCondition |
T2 | RaG_Core (cond) |
ActionInjectTarget.ActionCondition |
T2 | TraderPlus (cond) |
ActionInteractCodeLockItem.ActionCondition |
T2 | RaG_Core (cond) |
ActionLockDoors.ActionCondition |
T2 | TraderPlus (cond) |
ActionLockDoors.OnFinishProgressServer |
— | RaG_Core |
ActionMineTree.ActionCondition |
T2 | TraderPlus (cond) |
ActionMountBarbedWire.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionMountBarbedWire.OnFinishProgressServer |
— | BaseBuildingPlus (cond) |
ActionNextCombinationLockDialOnTarget.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionOpenBarrel.OnExecuteServer |
— | RaG_Core |
ActionOpenCarDoorsOutside.OnEndServer |
— | RaG_Core |
ActionOpenDoors.OnEndServer |
— | PvZmoD_CustomisableZombies (cond) |
ActionOpenFence.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionOpenFence.OnExecuteServer |
— | RaG_Core |
ActionPackTent.OnExecuteServer |
— | Code Lock (cond) |
ActionPackTent.OnFinishProgressServer |
— | RaG_Core |
ActionPickLockOnCar.ActionCondition |
T2 | TraderPlus (cond) |
ActionPin.OnEndServer |
— | GameLabs |
ActionPin.OnStartServer |
— | VPPAdminTools |
ActionPlaceOvenIndoor.ActionCondition |
T2 | MuchStuffPack (cond) |
ActionPlantSeed.Process |
— | ExtraFarmingItems (cond) |
ActionPlugTargetIntoThis.ActionCondition |
T2 | BBPItemPack (cond) |
ActionPourLiquid.ActionCondition |
T2 | MuchStuffPack (cond) |
ActionRepairPart.RepairCondition |
— | RaG_Core (cond) |
ActionResetCodeOnCodeLock.ActionCondition |
T2 | RaG_Core (cond) |
ActionResetCodeOnCodeLock.OnExecuteServer |
— | RaG_Core (cond) |
ActionRestrainSelf.ActionCondition |
T2 | TraderPlus (cond) |
ActionRestrainTarget.ActionCondition |
T2 | TraderPlus (cond) |
ActionStartEngine.OnEndServer |
— | RaG_Core |
ActionStopEngine.OnEndServer |
— | RaG_Core |
ActionSwitchSeats.Start |
— | RaG_Core |
ActionTakeItem.ActionCondition |
T2 | TraderPlus |
ActionTakeItem.OnExecuteServer |
— | RaG_Core |
ActionTakeItemToHands.OnExecuteServer |
— | RaG_Core |
ActionTakeMaterialToHands.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionTakeMaterialToHandsSwitch.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionTogglePlaceObject.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionToggleTentOpen.ActionCondition |
T2 | Code Lock |
ActionToggleTentOpen.OnExecuteServer |
— | RaG_Core |
ActionTurnOnWhileOnGround.ActionCondition |
T2 | BBPItemPack |
ActionUnlockDoors.OnFinishProgressServer |
— | RaG_Core |
ActionUnmountBarbedWire.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionUnmountBarbedWire.OnFinishProgressServer |
— | BaseBuildingPlus (cond) |
ActionUnpin.ActionCondition |
T2 | TraderPlus (cond) |
ActionUnpin.OnStartServer |
— | VPPAdminTools |
AdvancedCommunication.OnStoreLoad |
T3 | CF |
AdvancedCommunication.OnStoreSave |
T3 | CF |
AnalyticsManagerServer.OnEntityKilled |
— | GameLabs |
AnimalBase.CommandHandler |
T1 | PvZmoD_CustomisableZombies ✂ |
AnimalBase.OnStoreLoad |
T3 | CF |
AnimalBase.OnStoreSave |
T3 | CF |
Animal_CanisLupus.CanBeTargetedByAI |
— | PvZmoD_CustomisableZombies (cond) |
AreaExposureMdfr.Activate |
— | VPPAdminTools (cond) |
AreaExposureMdfr.OnActivate |
— | VPPAdminTools (cond) |
AttachmentCategoriesContainer.UpdateInterval |
— | RaG_Core |
BBP_Mortar_Mix.SetActions |
T2 | BBPItemPack |
BUISOptic.CanPutAsAttachment |
— | GameLabs (cond) |
Barrel_ColorBase.OnWasAttached |
— | RaG_Core (cond) |
BaseBuildingBase.EEDelete |
T3 | GameLabs |
BaseBuildingBase.EEHitBy |
T2 | GameLabs |
BaseBuildingBase.EEOnAfterLoad |
T3 | GameLabs |
BaseBuildingBase.GL_Delete |
— | GameLabs ✂ |
BaseBuildingBase.GL_GatherPersistentID |
— | GameLabs ✂ |
BaseBuildingBase.GL_Load |
— | GameLabs ✂ |
BaseBuildingBase.GL_Save |
— | GameLabs ✂ |
BearTrap.OnServerSteppedOn |
— | PvZmoD_CustomisableZombies ✂ |
BoatScript.EEHitBy |
T2 | GameLabs |
BoatScript.OnStoreLoad |
T3 | CF |
BoatScript.OnStoreSave |
T3 | CF |
BuildingBase.OnStoreLoad |
T3 | CF |
BuildingBase.OnStoreSave |
T3 | CF |
BuildingBase.SetActions |
T2 | TraderPlus |
CAContinuousQuantityLiquidTransfer.Setup |
— | MuchStuffPack |
CamoNet.SetActions |
T2 | BaseBuildingPlus |
CarScript.CanDisplayAttachmentCategory |
— | TraderPlus |
CarScript.CanDisplayAttachmentSlot |
T2 | TraderPlus |
CarScript.IsInventoryVisible |
T2 | TraderPlus ✂ |
CarScript.OnEngineStart |
— | TraderPlus |
CarScript.OnUpdate |
T0 | PvZmoD_CustomisableZombies |
CarScript.OnVariablesSynchronized |
T2 | TraderPlus |
CargoContainer.UpdateInterval |
— | RaG_Core |
ChernarusPlusData.WeatherOnBeforeChange |
— | VPPAdminTools |
Clothing.CanReceiveAttachment |
T2 | MuchFramework |
CodeLock.NewUnlockServer |
— | MuchFramework |
CodeLock.SetActions |
T2 | MuchFramework |
CodeLockComponent.CheckCodeRequest |
— | RaG_Core (cond) |
CodeLockComponent.OnRPC |
T2 | RaG_Core (cond) |
CodeLockComponent.ResetPIN |
— | RaG_Core (cond) |
CodeLockComponent.SetLockCode |
— | RaG_Core (cond) |
CodeLockComponent.SetLockState |
— | RaG_Core (cond) |
CodeLockServerRPC.OpenTarget |
— | MuchFramework |
CombinationLock.EEDelete |
T3 | GameLabs |
CombinationLock.EEOnAfterLoad |
T3 | GameLabs |
CombinationLock.GL_Delete |
— | GameLabs ✂ |
CombinationLock.GL_GatherPersistentID |
— | GameLabs ✂ |
CombinationLock.GL_Load |
— | GameLabs ✂ |
CombinationLock.GL_Save |
— | GameLabs ✂ |
CombinationLock.LockServer |
— | GameLabs |
CombinationLock.UnlockOnServer |
— | GameLabs |
Construction.DropNonUsableMaterialsServer |
— | BaseBuildingPlus ✂ |
Construction.IsColliding |
— | BaseBuildingPlus ✂ |
Construction.IsCollidingEx |
— | BaseBuildingPlus ✂ |
ContainerWithCargoAndAttachments.UpdateInterval |
— | RaG_Core |
ContaminatedArea_Dynamic.EEDelete |
T3 | GameLabs |
ContaminatedArea_Dynamic.EEInit |
T3 | GameLabs |
CraftFenceKit.CanDo |
— | BaseBuildingPlus ✂ |
CraftRag.Do |
— | MuchStuffPack ✂ |
CraftWatchtowerKit.CanDo |
— | BaseBuildingPlus ✂ |
CreditsLoader.GetData |
— | CF ✂ |
DayZGame.ConnectLaunch |
— | GameLabs (cond) |
DayZGame.FirearmEffects |
— | AmmunitionExpansion |
DayZGame.OnInitialize |
— | VPPAdminTools (cond) |
DayZGame.OnKeyPress |
— | VPPAdminTools |
DayZGame.OnKeyRelease |
— | VPPAdminTools |
DayZGame.OnPostUpdate |
— | RaG_Core |
DayZGame.RegisterProfilesOptions |
— | Dabs Framework |
DayZGame.SetMissionPath |
— | Dabs Framework |
DayZGame.TryConnect |
— | GameLabs (cond) |
DayZPlayerImplement.CameraHandler |
— | VPPAdminTools (cond) |
DayZPlayerImplement.ModCommandHandlerBefore |
— | VPPAdminTools |
DayZPlayerImplement.ModCommandHandlerInside |
— | VPPAdminTools |
DayZPlayerImplement.OnStoreLoad |
T3 | CF |
DayZPlayerImplement.OnStoreSave |
T3 | CF |
DayZPlayerImplementFallDamage.HandleFallDamage |
— | TraderPlus (cond) |
DayZPlayerImplementThrowing.HandleThrowing |
— | TraderPlus |
DayZPlayerMeleeFightLogic_LightHeavy.EvaluateFinisherAttack |
— | PvZmoD_CustomisableZombies |
DayZPlayerMeleeFightLogic_LightHeavy.HandleFightLogic |
— | TraderPlus (cond) |
DayZPlayerSyncJunctures.SendDamageHitEx |
— | PvZmoD_CustomisableZombies ✂ |
Debug.DestroyAllShapes |
— | Dabs Framework ✂ |
Debug.DrawArrow |
— | Dabs Framework ✂ |
Debug.DrawBox |
— | Dabs Framework ✂ |
Debug.DrawBoxEx |
— | Dabs Framework ✂ |
Debug.DrawCone |
— | Dabs Framework ✂ |
Debug.DrawCube |
— | Dabs Framework ✂ |
Debug.DrawCylinder |
— | Dabs Framework ✂ |
Debug.DrawLine |
— | Dabs Framework ✂ |
Debug.DrawLines |
— | Dabs Framework ✂ |
Debug.DrawSphere |
— | Dabs Framework ✂ |
DigitalCodeLock.AfterStoreLoad |
T3 | RaG_Core |
DigitalCodeLock.CanBeLocked |
— | RaG_Core |
DigitalCodeLock.CanDetachAttachment |
— | RaG_Core (cond) |
DigitalCodeLock.CanDetachCodeLock |
— | RaG_Core (cond) |
DigitalCodeLock.CanDisplayAttachmentSlot |
T2 | RaG_Core (cond) |
DigitalCodeLock.CanReceiveAttachment |
T2 | RaG_Core (cond) |
DigitalCodeLock.CanReleaseAttachment |
T2 | RaG_Core (cond) |
DigitalCodeLock.CanSetCode |
— | RaG_Core (cond) |
DigitalCodeLock.EEDelete |
T3 | GameLabs |
DigitalCodeLock.EEInit |
T3 | RaG_Core |
DigitalCodeLock.EEItemAttached |
T2 | RaG_Core |
DigitalCodeLock.EEItemDetached |
T2 | RaG_Core |
DigitalCodeLock.EEOnAfterLoad |
T3 | GameLabs |
DigitalCodeLock.GL_Delete |
— | GameLabs ✂ |
DigitalCodeLock.GL_GatherPersistentID |
— | GameLabs ✂ |
DigitalCodeLock.GL_Load |
— | GameLabs ✂ |
DigitalCodeLock.GL_Save |
— | GameLabs ✂ |
DigitalCodeLock.GetBatteryEnergy |
— | RaG_Core (cond) |
DigitalCodeLock.HasBattery |
— | RaG_Core (cond) |
DigitalCodeLock.HasEnergy |
— | RaG_Core (cond) |
DigitalCodeLock.HasValidParent |
— | RaG_Core (cond) |
DigitalCodeLock.IsPlayerOnBackside |
— | RaG_Core (cond) |
DigitalCodeLock.NeedBattery |
— | RaG_Core (cond) |
DigitalCodeLock.OnRPC |
T2 | RaG_Core (cond) |
DigitalCodeLock.OnVariablesSynchronized |
T2 | RaG_Core |
DigitalCodeLock.OnWasAttached |
— | RaG_Core |
DigitalCodeLock.OnWork |
— | RaG_Core (cond) |
DigitalCodeLock.OnWorkStart |
— | RaG_Core |
DigitalCodeLock.SetActions |
T2 | RaG_Core |
DigitalCodeLock.SetLockState |
— | GameLabs |
DigitalCodeLock.StartItemSoundServer |
— | RaG_Core (cond) |
DigitalCodeLockUI.CodeResponse |
— | RaG_Core |
DigitalCodeLockUI.ConfirmCode |
— | RaG_Core |
DigitalCodeLockUI.KeyPress |
— | RaG_Core (cond) |
DigitalCodeLockUI.OnKeyDown |
— | RaG_Core |
DigitalCodeLockUI.SetTargetLock |
— | RaG_Core |
DigitalCodeLockUI.Update |
— | RaG_Core |
DrowningMdfr.ActivateCondition |
— | VPPAdminTools (cond) |
DrowningMdfr.DeactivateCondition |
— | VPPAdminTools (cond) |
DrowningMdfr.OnTick |
— | VPPAdminTools (cond) |
Edible_Base.EEInit |
T3 | MuchFramework |
EmoteConstructor.RegisterEmotes |
— | Dabs Framework |
EmoteDabbing.EmoteCondition |
— | Dabs Framework (cond) |
EnochData.WeatherOnBeforeChange |
— | VPPAdminTools |
Environment.ProcessItemsWetness |
— | LoftDModGR Clothes Pack |
ExpansionGlobalChatModule.AddChatMessage_Server |
— | GameLabs |
FarmingHoe.CanMakeGardenplot |
— | ExtraFarmingItems ✂ |
FarmingHoe.SetActions |
T2 | ExtraFarmingItems |
Fence.CanOpenFence |
— | Code Lock (cond) |
Fence.CanReceiveAttachment |
T2 | Code Lock (cond) |
Fence.OnPartDestroyedServer |
— | Code Lock |
Fence.OnPartDismantledServer |
— | Code Lock |
Fence.SetActions |
T2 | Code Lock |
FenceKit.OnPlacementComplete |
— | GameLabs |
FieldShovel.CanMakeGardenplot |
— | ExtraFarmingItems ✂ |
FieldShovel.SetActions |
T2 | ExtraFarmingItems |
GesturesMenu.GetGestureItems |
— | Dabs Framework |
GesturesMenu.OnMenuRelease |
— | Dabs Framework |
Grenade_Base.EEHitBy |
T2 | VPPAdminTools |
HandDrillKit.SetActions |
T2 | TraderPlus |
HelicopterScript.OnStoreLoad |
T3 | CF |
HelicopterScript.OnStoreSave |
T3 | CF |
Hologram.AlignProjectionOnTerrain |
— | BaseBuildingPlus (cond) |
Hologram.IsFloating |
— | BaseBuildingPlus |
Hologram.UpdateHologram |
— | MuchFramework |
Iceaxe.SetActions |
T2 | ExtraFarmingItems |
ItemBase.CanBeConsumed |
— | RaG_Core |
ItemBase.CanBePlaced |
— | MuchFramework (cond) |
ItemBase.CanLoadAttachment |
— | MuchFramework ✂ |
ItemBase.CanPutInCargo |
T2 | Forward Operator Gear ✂ |
ItemBase.CanReceiveAttachment |
T2 | MuchFramework ✂ |
ItemBase.CombineItemsClient |
— | Code Lock (cond) |
ItemBase.EEHitBy |
T2 | RaG_Core |
ItemBase.EEItemLocationChanged |
T2 | GameLabs |
ItemBase.EEOnAfterLoad |
T3 | GameLabs |
ItemBase.GetItemSize |
— | Dabs Framework ✂ |
ItemBase.OnInventoryEnter |
T2 | RaG_Core |
ItemBase.OnInventoryExit |
T2 | RaG_Core |
ItemBase.OnRightClick |
— | Code Lock (cond) |
ItemBase.OnStoreSave |
T3 | CF |
KeybindingElement.Reload |
— | CF |
LandMineTrap.EEHitBy |
T2 | VPPAdminTools |
Land_ContainerLocked_Blue_DE.EEDelete |
T3 | GameLabs |
Land_ContainerLocked_Blue_DE.EEInit |
T3 | GameLabs |
Land_ContainerLocked_Orange_DE.EEDelete |
T3 | GameLabs |
Land_ContainerLocked_Orange_DE.EEInit |
T3 | GameLabs |
Land_ContainerLocked_Red_DE.EEDelete |
T3 | GameLabs |
Land_ContainerLocked_Red_DE.EEInit |
T3 | GameLabs |
Land_ContainerLocked_Yellow_DE.EEDelete |
T3 | GameLabs |
Land_ContainerLocked_Yellow_DE.EEInit |
T3 | GameLabs |
Land_Mil_ContainerHabitat_Armory_Locked_Green_DE.EEDelete |
T3 | GameLabs |
Land_Mil_ContainerHabitat_Armory_Locked_Green_DE.EEInit |
T3 | GameLabs |
Liquid.CanFillContainer |
— | RaG_Core |
Liquid.CanTransfer |
— | RaG_Core |
Liquid.FillContainer |
— | RaG_Core (cond) |
Liquid.GetLiquidConfigProperty |
— | RaG_Core ✂ |
Lockpick.SetActions |
T2 | CJ187-LootChest |
Loftd_cloak_ColorBase.EEDelete |
T3 | LoftDModGR Clothes Pack |
Loftd_cloak_ColorBase.EEInit |
T3 | LoftDModGR Clothes Pack |
M4_CarryHandleOptic.CanPutAsAttachment |
— | GameLabs (cond) |
Matchbox.SetActions |
T2 | TraderPlus |
MiscGameplayFunctions.BuildCondition |
— | BaseBuildingPlus ✂ |
MiscGameplayFunctions.ComplexBuildCollideCheckClient |
— | BaseBuildingPlus ✂ |
MissionBase.CF_IsLoaded |
— | CF ✂ |
MissionBase.OnInit |
T3 | Dabs Framework |
MissionBase.OnKeyPress |
— | PvZmoD_CustomisableZombies |
MissionBase.OnMissionFinish |
T3 | PvZmoD_CustomisableZombies |
MissionServer.OnClientNewEvent |
T3 | CF |
MissionServer.OnClientPrepareEvent |
— | CF |
MissionServer.OnClientReadyEvent |
T3 | CF |
MissionServer.OnClientReconnectEvent |
T3 | CF |
MissionServer.OnClientRespawnEvent |
T3 | CF |
MissionServer.OnGameplayDataHandlerLoad |
— | GameLabs |
MissionServer.OnMissionLoaded |
— | CF |
MissionServer.TickScheduler |
T0 | PvZmoD_CustomisableZombies |
ModItemRegisterCallbacks.CustomBoneRemapping |
— | CF |
ModItemRegisterCallbacks.RegisterArcheryItem |
— | CF |
ModItemRegisterCallbacks.RegisterCustom |
— | CF |
ModItemRegisterCallbacks.RegisterEmptyHanded |
— | CF |
ModItemRegisterCallbacks.RegisterLauncher |
— | CF |
ModItemRegisterCallbacks.RegisterPistol |
— | CF |
ModItemRegisterCallbacks.RegisterRestrained |
— | CF |
ModItemRegisterCallbacks.RegisterSurrender |
— | CF |
ModLoader.GetMods |
— | CF ✂ |
ModLoader.LoadMods |
— | CF ✂ |
ModStructure.GetDebugName |
— | CF |
ModStructure.GetModActionURL |
— | CF ✂ |
ModStructure.GetModLogo |
— | CF ✂ |
ModStructure.GetModLogoOver |
— | CF ✂ |
ModStructure.GetModLogoSmall |
— | CF ✂ |
ModStructure.GetModName |
— | CF ✂ |
ModStructure.GetModOverview |
— | CF ✂ |
ModStructure.GetModToltip |
— | CF ✂ |
MotorbikeScript.EEHitBy |
T2 | GameLabs |
MotorbikeScript.OnStoreLoad |
T3 | CF |
MotorbikeScript.OnStoreSave |
T3 | CF |
NoiseAIEvaluate.GetNoiseMultiplier |
— | PvZmoD_CustomisableZombies ✂ |
NotificationRuntimeData.GetIcon |
— | CF ✂ |
NotificationRuntimeData.GetTitleText |
— | CF ✂ |
NotificationUI.AddNotification |
— | CF |
NotificationUI.RemoveNotification |
— | CF |
NotificationUI.UpdateTargetHeight |
— | CF |
OptionsMenuGame.Apply |
— | VPPAdminTools |
OptionsMenuGame.IsChanged |
— | VPPAdminTools (cond) |
OptionsMenuGame.Revert |
— | VPPAdminTools |
OptionsMenuGame.SetOptions |
— | VPPAdminTools |
PetrolLighter.SetActions |
T2 | TraderPlus |
Pickaxe.CanMakeGardenplot |
— | ExtraFarmingItems ✂ |
Pickaxe.IsMeleeFinisher |
— | ExtraFarmingItems ✂ |
Pickaxe.SetActions |
T2 | ExtraFarmingItems |
PlantBase.Harvest |
— | ExtraFarmingItems |
PlantBase.Init |
— | ExtraFarmingItems (cond) |
PlantBase.OnStoreLoad |
T3 | ExtraFarmingItems |
PlantBase.OnStoreSave |
T3 | ExtraFarmingItems |
PlantBase.RemovePlant |
— | ExtraFarmingItems (cond) |
Plant_AppleTree.Harvest |
— | ExtraFarmingItems |
Plant_Beans.Harvest |
— | ExtraFarmingItems |
Plant_Beetroot.Harvest |
— | ExtraFarmingItems |
Plant_Carrot.Harvest |
— | ExtraFarmingItems |
Plant_Corn.Harvest |
— | ExtraFarmingItems |
Plant_Garlic.Harvest |
— | ExtraFarmingItems |
Plant_Kohlrabi.Harvest |
— | ExtraFarmingItems |
Plant_LemonTree.Harvest |
— | ExtraFarmingItems |
Plant_Onion.Harvest |
— | ExtraFarmingItems |
Plant_Parsnip.Harvest |
— | ExtraFarmingItems |
Plant_Pepper.Harvest |
— | ExtraFarmingItems |
Plant_Pineapple.Harvest |
— | ExtraFarmingItems |
Plant_Potato.Harvest |
— | ExtraFarmingItems |
Plant_Pumpkin.Harvest |
— | ExtraFarmingItems |
Plant_Radish.Harvest |
— | ExtraFarmingItems |
Plant_Strawberry.Harvest |
— | ExtraFarmingItems |
Plant_SugarCane.Harvest |
— | ExtraFarmingItems |
Plant_SugarMelon.Harvest |
— | ExtraFarmingItems |
Plant_Tomato.Harvest |
— | ExtraFarmingItems |
Plant_Turnip.Harvest |
— | ExtraFarmingItems |
Plant_Wheat.Harvest |
— | ExtraFarmingItems |
Plant_Zucchini.Harvest |
— | ExtraFarmingItems |
PlayerBase.CalculateVisibilityForAI |
— | MuchFramework ✂ |
PlayerBase.CanDropEntity |
T2 | TraderPlus (cond) |
PlayerBase.CanReceiveAttachment |
T2 | Forward Operator Gear (cond) |
PlayerBase.CheckDeath |
— | Ear-Plugs |
PlayerBase.CommandHandler |
T1 | VPPAdminTools |
PlayerBase.GetActions |
— | Dabs Framework ✂ |
PlayerBase.OnCommandUnconsciousFinish |
— | Ear-Plugs |
PlayerBase.OnCommandUnconsciousStart |
— | Ear-Plugs |
PlayerBase.OnDrawOptics2D |
— | VPPAdminTools (cond) |
PlayerBase.OnPlayerLoaded |
— | LoftDModGR Clothes Pack |
PlayerBase.OnSelectPlayer |
— | CF |
PlayerBase.OnStoreLoadLifespan |
— | CF (cond) |
PlayerBase.OnVariablesSynchronized |
T2 | VPPAdminTools |
PlayerBase.OnVehicleSwitchSeat |
— | GameLabs |
PlayerBase.SetSuicide |
— | TraderPlus |
PlayerBase.SwitchItemSelectionTexture |
— | Forward Operator Gear |
PlayerPreview.UpdateInterval |
— | Forward Operator Gear |
PluginAdminLog.OnContinouousAction |
— | GameLabs |
PluginAdminLog.OnPlacementComplete |
— | GameLabs |
PluginAdminLog.PlayerHitBy |
— | VPPAdminTools (cond) |
PluginAdminLog.PlayerKilled |
— | VPPAdminTools (cond) |
PluginDiagMenu.OnRPC |
T2 | Dabs Framework |
PluginDiagMenuClient.RegisterModdedDiags |
— | Dabs Framework |
PortableGasStove.SetActions |
T2 | TraderPlus |
PurifyWater.Do |
— | MuchStuffPack ✂ |
PurifyWater.Init |
— | MuchStuffPack |
Roadflare.SetActions |
T2 | TraderPlus |
SawoffMosin.Do |
— | MuchStuffPack (cond) |
ScientificBriefcase.EEDelete |
T3 | GameLabs |
ScientificBriefcase.EEInit |
T3 | GameLabs |
ScientificBriefcase.Open |
— | GameLabs |
Shovel.CanMakeGardenplot |
— | ExtraFarmingItems ✂ |
Shovel.SetActions |
T2 | ExtraFarmingItems |
StaticConstructionMethods.SpawnConstructionMaterialPiles |
— | BaseBuildingPlus ✂ |
StaticObj_Wreck_Chinook.EEDelete |
T3 | GameLabs |
StaticObj_Wreck_Chinook.EEInit |
T3 | GameLabs |
StaticObj_Wreck_Mi24_TK.EEDelete |
T3 | GameLabs |
StaticObj_Wreck_Mi24_TK.EEInit |
T3 | GameLabs |
SurvivorBase.CanJump |
— | VPPAdminTools |
SurvivorBase.EOnFrame |
T1 | VPPAdminTools ✂ |
SurvivorBase.EOnPostFrame |
T1 | VPPAdminTools |
TentBase.CanDisplayAttachmentCategory |
— | Code Lock (cond) |
TentBase.CanReceiveAttachment |
T2 | Code Lock (cond) |
TentBase.CanReceiveItemIntoCargo |
T2 | Code Lock (cond) |
TentBase.CanReleaseCargo |
— | Code Lock (cond) |
TentBase.SetActions |
T2 | Code Lock |
TerritoryFlagKit.OnPlacementComplete |
— | GameLabs |
Torch.SetActions |
T2 | TraderPlus |
TransferValues.SendValue |
— | VPPAdminTools |
TrapBase.OnPlacementComplete |
— | VPPAdminTools |
TrapBase.StartActivate |
— | TraderPlus (cond) |
TruckBattery.EEItemDetached |
T2 | BaseBuildingPlus |
VPPAdminHud.DefineButtons |
— | VPPAdminTools |
VPPContextActionManager.RegisterActions |
— | VPPAdminTools |
VPPContextActionManager.RegisterProviders |
— | VPPAdminTools |
VicinityItemManager.AddVicinityItems |
— | TraderPlus (cond) |
WatchtowerKit.OnPlacementComplete |
— | GameLabs |
Weapon_Base.SetActions |
T2 | RaG_Core |
WoodenCrate.CanPutAsAttachment |
— | TraderPlus (cond) |
WoodenCrate.CanReceiveItemIntoCargo |
T2 | TraderPlus (cond) |
WoodenCrate.SetActions |
T2 | TraderPlus |
Wreck_Mi8.EEDelete |
T3 | GameLabs |
Wreck_Mi8.EEInit |
T3 | GameLabs |
Wreck_Mi8_Crashed.EEDelete |
T3 | GameLabs |
Wreck_Mi8_Crashed.EEInit |
T3 | GameLabs |
Wreck_SantasSleigh.EEDelete |
T3 | GameLabs |
Wreck_SantasSleigh.EEInit |
T3 | GameLabs |
Wreck_UH1Y.EEDelete |
T3 | GameLabs |
Wreck_UH1Y.EEInit |
T3 | GameLabs |
ZombieBase.CanBeBackstabbed |
— | PvZmoD_CustomisableZombies ✂ |
ZombieBase.CanBeTargetedByAI |
— | PvZmoD_CustomisableZombies (cond) |
ZombieBase.EOnFrame |
T1 | PvZmoD_CustomisableZombies ✂ |
ZombieBase.EOnInit |
T3 | PvZmoD_CustomisableZombies |
ZombieBase.EOnPostFrame |
T1 | PvZmoD_CustomisableZombies ✂ |
ZombieBase.EvaluateDamageHitAnimation |
— | PvZmoD_CustomisableZombies (cond) |
ZombieBase.FightLogic |
— | PvZmoD_CustomisableZombies ✂ |
ZombieBase.HandleCrawlTransition |
— | PvZmoD_CustomisableZombies (cond) |
ZombieBase.Init |
— | PvZmoD_CustomisableZombies |
ZombieBase.OnStoreLoad |
T3 | CF |
ZombieBase.OnStoreSave |
T3 | CF |
32 methods on client-only classes are not shown: a dedicated server never runs them.
A conflict shows that code is skipped, not that an author made a mistake — overhaul mods replace systems on purpose. Long chains are cheap: one link costs about 25 ns per dispatch. What costs frame time is the work inside each hook, which is why the badges are there. Everything here comes from the mods' code alone; nothing was measured on a server. Methodology.