Stack composer
Started from #1 Modded PVE [CDN] Deerisle AI/Helis/DNA/Traders: the 52 mods
it publishes to the Steam server browser (as of 2026-10-20), put back into load order —
servers publish the list last-loaded first. Mods loaded with -servermod= are never
published, so they are not here; add them if you know them.
Your stack in load order, earliest first. Drag a row, or use the arrows, to reorder.
- 1 DeerIsle Official (Experimental - Dev Build) analysis failed
- 2 CF
- 3 VPPAdminTools
- 4 BallerZ Musical Teddys not analyzed
- 5 DayZOresAndGems
- 6 Forward Operator Gear medium slots not analyzed
- 7 HealthStick not analyzed
- 8 Paragon Gear and Armor
- 9 ParagonClothes
- 10 PBNation_Anvil not analyzed
- 11 QuickMoveItemsByCategory
- 12 MuchFramework
- 13 DrugsPLUS
- 14 DNA Keycards
- 15 Buca Weapons not analyzed
- 16 CannabisPlus
- 17 RaG_BaseItems
- 18 RestartWarner not analyzed
- 19 DayZ-Expansion-Bundle
- 20 Survivor Animations
- 21 Survivor name changer
- 22 DayZ-Expansion-Licensed
- 23 Dabs Framework
- 24 Forward Operator Gear
- 25 VehicleRecovery
- 26 Tactical Flava
- 27 Arma 2 Helicopters Remastered
- 28 TN_Asset_Pack not analyzed
- 29 TerrainIslands
- 30 CdnPack not analyzed
- 31 DayZ Editor Loader
- 32 Cars can't kill animals or zombies Camorra not analyzed
- 33 CdnGear not analyzed
- 34 GameLabs
- 35 CdnCarLock not analyzed
- 36 NERV_Gaming not analyzed
- 37 RaG_Core
- 38 BLR Portable Houses Upgraded not analyzed
- 39 AgricultureCore
- 40 Bitcoin-Mining-Farm (Official) not analyzed
- 41 CdnVehF not analyzed
- 42 DudeWheresMyCar
- 43 DieselGear not analyzed
- 44 InventoryInCar
- 45 MuchFrameworkFix130 not analyzed
- 46 DayZ-Expansion-Core
- 47 CdnVehY not analyzed
- 48 CdnVehC not analyzed
- 49 CdnDeerLB not analyzed
- 50 CdnCreatures not analyzed
- 51 CdnLB not analyzed
- 52 AJs Weapons
File I/O on hot paths, timers created per event, and per-player-per-frame hooks across the stack. These can stall a frame regardless of the load figure. See all 14 below.
Across 342 server-side methods hooked by two or more mods. 14 more on client-only UI classes, listed separately.
7.068 ms per second, all 29 mods combined. Hook dispatch and timers only — not what the hooks do inside. Methodology.
Who silences whom#
A later-loaded mod overrides a method without super(), so the earlier mod's code on that method — and vanilla's — never runs. Whether that is a bug or the whole point of the mod is the author's call; this shows the structure, not intent.
| silences → | 2CF | 12MuchFramework | 19DayZ-Expansion-Bundle | 37RaG_Core | 46DayZ-Expansion-Core | 52AJs Weapons | all |
|---|---|---|---|---|---|---|---|
| 3VPPAdminTools | 1VPPAdminTools silences DayZ-Expansion-Bundle 1 method: 1 event | 1 | |||||
| 17RaG_BaseItems | 1RaG_BaseItems silences DayZ-Expansion-Bundle 1 method: 1 check | 1RaG_BaseItems silences DayZ-Expansion-Core 1 method: 1 check | 2 | ||||
| 19DayZ-Expansion-Bundle | 1DayZ-Expansion-Bundle silences MuchFramework 1 method: 1 value | 1 | |||||
| 24Forward Operator Gear | 1Forward Operator Gear silences DayZ-Expansion-Bundle 1 method: 1 check | 1 | |||||
| 26Tactical Flava | 2Tactical Flava silences AJs Weapons 2 methods: 2 checks |
2 | |||||
| 46DayZ-Expansion-Core | 1DayZ-Expansion-Core silences CF 1 method: 1 value | 3DayZ-Expansion-Core silences MuchFramework 3 methods: 3 checks | 33DayZ-Expansion-Core silences DayZ-Expansion-Bundle 33 methods: 7 events, 17 checks, 9 values | 2DayZ-Expansion-Core silences RaG_Core 2 methods: 2 checks | 39 | ||
| all | 1 | 4 | 36 | 2 | 1 | 2 | 46 |
| 1DeerIsle Official (Experimental - Dev Build) | Not analyzed, so what it silences is unknown. Queue it in the list above. | ||||||
| 4BallerZ Musical Teddys | Not analyzed, so what it silences is unknown. Queue it in the list above. | ||||||
| 6Forward Operator Gear medium slots | Not analyzed, so what it silences is unknown. Queue it in the list above. | ||||||
| 7HealthStick | Not analyzed, so what it silences is unknown. Queue it in the list above. | ||||||
| 10PBNation_Anvil | Not analyzed, so what it silences is unknown. Queue it in the list above. | ||||||
| 15Buca Weapons | Not analyzed, so what it silences is unknown. Queue it in the list above. | ||||||
| …and 17 more mods not analyzed yet. | |||||||
The 10 pairs, largest first# ·
DayZ-Expansion-CoresilencesDayZ-Expansion-Bundle33 methods
DayZGame.Expansion_OnUpdate
event
DayZ-Expansion-Bundle's work on this event never runs. core_scripts.pbo::3_Game\DayZExpansion_Core\DayZGame.c:252
DigOutStashLambda.Execute
event
DayZ-Expansion-Bundle's work on this event never runs. vanillafixes_scripts.pbo::4_World\DayZExpansion_VanillaFixes\Classes\UserActionsComponent\Actions\Continuous\ActionDigOutStash.c:4
ItemBase.MaxLifetimeRefreshCalc
event
DayZ-Expansion-Bundle's work on this event never runs. 0_core_preload.pbo::4_World\Entities\ItemBase.c:193
KeybindingsMenu.Refresh
event
DayZ-Expansion-Bundle's work on this event never runs. core_scripts.pbo::5_Mission\DayZExpansion_Core\GUI\KeybindingsMenu\KeybindingsMenu.c:24
PlayerBase.OnEnterZone
event
DayZ-Expansion-Bundle's work on this event never runs. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ManBase\PlayerBase.c:608
PlayerBase.OnExitZone
event
DayZ-Expansion-Bundle's work on this event never runs. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ManBase\PlayerBase.c:654
27 more
SyncEvents.SendPlayerList
event
DayZ-Expansion-Bundle's work on this event never runs. core_scripts.pbo::3_Game\DayZExpansion_Core\SyncEvents.c:18
BearTrap.Expansion_IsMechanicalTrap
check
DayZ-Expansion-Bundle's conditions on this check no longer apply. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\TrapBase\Trap_Bear.c:8
CarScript.IsAreaAtDoorFree
check
DayZ-Expansion-Bundle's conditions on this check no longer apply. vanillafixes_scripts.pbo::4_World\DayZExpansion_VanillaFixes\Entities\Vehicles\CarScript.c:6
Clothing.CanLoadItemIntoCargoClothingConditions
check
DayZ-Expansion-Bundle's conditions on this check no longer apply. 0_core_preload.pbo::4_World\Entities\ItemBase\Clothing.c:33
Clothing.CanReceiveItemIntoCargoClothingConditions
check
DayZ-Expansion-Bundle's conditions on this check no longer apply. 0_core_preload.pbo::4_World\Entities\ItemBase\Clothing.c:26
Clothing.SmershException
check
DayZ-Expansion-Bundle's conditions on this check no longer apply. 0_core_preload.pbo::4_World\Entities\ItemBase\Clothing.c:18
ExplosivesBase.Expansion_IsDanger
check
DayZ-Expansion-Bundle's conditions on this check no longer apply. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ExplosivesBase.c:8
Grenade_Base.Expansion_IsLive
check
DayZ-Expansion-Bundle's conditions on this check no longer apply. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ItemBase\Grenade_Base.c:3
ItemBase.CanDisplayAttachmentSlot
check · T2
DayZ-Expansion-Bundle's conditions on this check no longer apply. 0_core_preload.pbo::4_World\Entities\ItemBase.c:120
ItemBase.CanLoadAttachment
check
DayZ-Expansion-Bundle's conditions on this check no longer apply. 0_core_preload.pbo::4_World\Entities\ItemBase.c:111
LandMineTrap.Expansion_IsExplosive
check
DayZ-Expansion-Bundle's conditions on this check no longer apply. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\TrapBase\Trap_LandMine.c:4
PlayerBase.Expansion_HasAdminToolGodMode
check
DayZ-Expansion-Bundle's conditions on this check no longer apply. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ManBase\PlayerBase.c:684
PlayerBase.Expansion_HasAdminToolInvisibility
check
DayZ-Expansion-Bundle's conditions on this check no longer apply. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ManBase\PlayerBase.c:696
SmokeGrenadeBase.Expansion_IsExplosive
check
DayZ-Expansion-Bundle's conditions on this check no longer apply. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\Grenade_Base\SmokeGrenadeBase.c:19
TrapBase.Expansion_IsDanger
check
DayZ-Expansion-Bundle's conditions on this check no longer apply. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\TrapBase.c:3
TripwireTrap.Expansion_IsExplosive
check
DayZ-Expansion-Bundle's conditions on this check no longer apply. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\TrapBase\Trap_Tripwire.c:36
TripwireTrap.Expansion_IsMechanicalTrap
check
DayZ-Expansion-Bundle's conditions on this check no longer apply. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\TrapBase\Trap_Tripwire.c:31
WeaponFSM.ValidateAndRepairHelper
check
DayZ-Expansion-Bundle's conditions on this check no longer apply. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\Firearms\WeaponFSM.c:20
BearTrap.Expansion_GetAmmoTypes
value
DayZ-Expansion-Bundle's value here is replaced. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\TrapBase\Trap_Bear.c:3
CF_Localiser.Set
value
DayZ-Expansion-Bundle's value here is replaced. core_scripts.pbo::3_Game\DayZExpansion_Core\CF_Localiser.c:15
CarScript.DebugFreeAreaAtDoor
value
DayZ-Expansion-Bundle's value here is replaced. vanillafixes_scripts.pbo::4_World\DayZExpansion_VanillaFixes\Entities\Vehicles\CarScript.c:72
ExplosivesBase.Expansion_GetAmmoTypes
value
DayZ-Expansion-Bundle's value here is replaced. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ExplosivesBase.c:3
KeybindingElementNew.GetLayoutName
value
DayZ-Expansion-Bundle's value here is replaced. vanillafixes_scripts.pbo::5_Mission\DayZExpansion_VanillaFixes\NewUI\Keybindings\KeybindingElementNew.c:17
NotificationRuntimeData.GetIcon
value
DayZ-Expansion-Bundle's value here is replaced. core_scripts.pbo::3_Game\DayZExpansion_Core\Client\Notifications\NotificationRuntimeData.c:29
TabberUI.AddTab
value
DayZ-Expansion-Bundle's value here is replaced. core_scripts.pbo::5_Mission\DayZExpansion_Core\GUI\TabberPrefab\TabberUI.c:3
TripwireTrap.Expansion_GetAmmoTypes
value
DayZ-Expansion-Bundle's value here is replaced. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\TrapBase\Trap_Tripwire.c:23
Weapon_Base.Expansion_GetDPS
value
DayZ-Expansion-Bundle's value here is replaced. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\Firearms\Weapon_Base.c:276
DayZ-Expansion-CoresilencesMuchFramework3 methods
Clothing.CanLoadItemIntoCargoClothingConditions
check
MuchFramework's conditions on this check no longer apply. 0_core_preload.pbo::4_World\Entities\ItemBase\Clothing.c:33
Clothing.CanReceiveItemIntoCargoClothingConditions
check
MuchFramework's conditions on this check no longer apply. 0_core_preload.pbo::4_World\Entities\ItemBase\Clothing.c:26
ItemBase.CanLoadAttachment
check
MuchFramework's conditions on this check no longer apply. 0_core_preload.pbo::4_World\Entities\ItemBase.c:111
DayZ-Expansion-CoresilencesRaG_Core2 methods
Clothing.CanLoadItemIntoCargoClothingConditions
check
RaG_Core's conditions on this check no longer apply. 0_core_preload.pbo::4_World\Entities\ItemBase\Clothing.c:33
Clothing.CanReceiveItemIntoCargoClothingConditions
check
RaG_Core's conditions on this check no longer apply. 0_core_preload.pbo::4_World\Entities\ItemBase\Clothing.c:26
Tactical FlavasilencesAJs Weapons2 methods
AKM_Base.CanReceiveAttachment
check · T2
AJs Weapons's conditions on this check no longer apply. For AKM_Base instances, through its ancestor Weapon_Base. script_a.pbo::Scripts\4_World\Weapons\Firearms\AKM_Vanilla.c:20
M4A1_Base.CanReceiveAttachment
check · T2
AJs Weapons's conditions on this check no longer apply. For M4A1_Base instances, through its ancestor Weapon_Base. script_a.pbo::Scripts\4_World\Weapons\Firearms\Vanilla_M4.c:21
DayZ-Expansion-BundlesilencesMuchFramework1 method
Hologram.GetProjectionEntityPosition
value
MuchFramework's value here is replaced. 0_basebuilding_preload.pbo::4_World\Classes\Hologram.c:20
DayZ-Expansion-CoresilencesCF1 method
NotificationRuntimeData.GetIcon
value
CF's value here is replaced. core_scripts.pbo::3_Game\DayZExpansion_Core\Client\Notifications\NotificationRuntimeData.c:29
Forward Operator GearsilencesDayZ-Expansion-Bundle1 method
ItemBase.CanPutInCargo
check · T2
Vanilla's size/attachment rules and every earlier mod's restrictions on this item no longer apply. Scripts.pbo::4_World\Entities\ItemBase\FOG_Pouch_Base.c:8
RaG_BaseItemssilencesDayZ-Expansion-Bundle1 method
PlantMaterial.CanPutAsAttachment
check
DayZ-Expansion-Bundle's conditions on this check no longer apply. For PlantMaterial instances, through its ancestor ItemBase. rag_baseitems_scripts.pbo::4_World\rag_baseitems_scripts\Modded\PlantMaterial.c:3
RaG_BaseItemssilencesDayZ-Expansion-Core1 method
PlantMaterial.CanPutAsAttachment
check
DayZ-Expansion-Core's conditions on this check no longer apply. For PlantMaterial instances, through its ancestor ItemBase. rag_baseitems_scripts.pbo::4_World\rag_baseitems_scripts\Modded\PlantMaterial.c:3
VPPAdminToolssilencesDayZ-Expansion-Bundle1 method
SurvivorBase.EOnFrame
event · T1
DayZ-Expansion-Bundle's work on this event never runs. For SurvivorBase instances, through its ancestor PlayerBase. VPPAdminTools.pbo::4_World\VPPAdminTools\Entities\SurvivorBase.c:42
14 conflicts on client-only classes (menus, HUD, notifications) — no server effect
ClientData.SyncEvent_PreprocessPlayerList— DayZ-Expansion-Core silences DayZ-Expansion-BundleInGameMenu.SetGameVersion— DayZ-Expansion-Core silences DayZ-Expansion-BundleIngameHud.SetLeftStatsVisibility— DayZ-Expansion-Core silences DayZ-Expansion-BundleInspectMenuNew.UpdateItemInfoLiquidType— DayZ-Expansion-Core silences DayZ-Expansion-BundleInspectMenuNew.WidgetTrySetText— DayZ-Expansion-Core silences DayZ-Expansion-BundleNotificationSystem.AddNotif— DayZ-Expansion-Core silences DayZ-Expansion-BundleNotificationSystem.RPC_CreateNotification— DayZ-Expansion-Core silences DayZ-Expansion-BundleNotificationSystem.Update— DayZ-Expansion-Core silences DayZ-Expansion-BundleIngameHud.Expansion_IsVisible— DayZ-Expansion-Core silences DayZ-Expansion-BundleDayZPlayerCameraBase.UpdateUDAngleUnlocked— DayZ-Expansion-Core silences DayZ-Expansion-BundleNotificationSystem.GetNotificationData— DayZ-Expansion-Core silences DayZ-Expansion-BundleNotificationSystem.GetNotificationData— DayZ-Expansion-Core silences CFNotificationSystem.GetNotificationData— DayZ-Expansion-Core silences Dabs FrameworkInspectMenuNew.UpdateItemInfoLiquidType— DayZ-Expansion-Core silences RaG_Core
Hot hooks shared across the stack#
The engine calls the last-loaded mod first; each super() hands on to the mod before it, ending at vanilla. Badges show what each mod's override calls inside — that body work, not the chain itself, is what costs frame time.
Stall risks#
14 places where one mod's code can hold up a frame by itself, whatever the load figure says. Each is a pattern found in the code, not a measurement: how much it costs depends on what the hook does inside. Most severe first, then in load order.
- Per-player, per-frame hook. Runs for every player on every tick, so whatever it does inside is multiplied by the population.
PlayerBase.CommandHandlerVPPAdminTools.pbo::4_World\VPPAdminTools\Entities\PlayerBase.c:401SurvivorBase.EOnFrameVPPAdminTools.pbo::4_World\VPPAdminTools\Entities\SurvivorBase.c:42SurvivorBase.EOnPostFrameVPPAdminTools.pbo::4_World\VPPAdminTools\Entities\SurvivorBase.c:61DayZPlayerImplement.CommandHandlerai_scripts.pbo::4_World\DayZExpansion_AI\Entities\DayZPlayerImplement.c:660DayZPlayerImplement.CommandHandlercore_scripts.pbo::4_World\DayZExpansion_Core\Entities\ManBase\DayZPlayerImplement.c:260DayZPlayerImplement.HandleWeaponsweapons_scripts.pbo::4_World\DayZExpansion_Weapons\Entities\ManBase\DayZPlayerImplement.c:17PlayerBase.EOnFrameweapons_scripts.pbo::4_World\DayZExpansion_Weapons\Entities\ManBase\PlayerBase.c:39PlayerBase.OnScheduledTickai_scripts.pbo::4_World\DayZExpansion_AI\Entities\PlayerBase.c:205PlayerBase.CommandHandlerSurvivorAnims.pbo::Scripts\4_World\PlayerBase.c:115DayZPlayerImplement.HandleWeaponsscript_a.pbo::Scripts\4_World\Weapons\Attachments\Rangefinder\TF_RangefinderHUD.c:10PlayerBase.EOnPostFramescript_a.pbo::Scripts\4_World\Grenades\Phosphorus\TF_PlayerBase_Phosphorus.c:37PlayerBase.EOnPostFramescript_a.pbo::Scripts\4_World\Grenades\Teargas\TF_PlayerBase_Teargas.c:272 more
PlayerBase.OnScheduledTick000_Scripts.pbo::4_World\4_Hooking\*жкндлѐњ.c:213DayZPlayerImplement.CommandHandlercore_scripts.pbo::4_World\DayZExpansion_Core\Entities\ManBase\DayZPlayerImplement.c:260Everything else#
All 342 server-side methods hooked by two or more mods
vanilla → earliest mod → … → latest mod (dispatch enters at the latest). struck = suppressed by a later chain break; ✂ = no super(); "(cond)" = super() only on some paths.
| method | tier | chain (load order) |
|---|---|---|
Clothing.CanLoadItemIntoCargoClothingConditions |
— | |
Clothing.CanReceiveItemIntoCargoClothingConditions |
— | |
ItemBase.CanLoadAttachment |
— | |
NotificationRuntimeData.GetIcon |
— | |
Hologram.GetProjectionEntityPosition |
— | |
BearTrap.Expansion_GetAmmoTypes |
— | |
BearTrap.Expansion_IsMechanicalTrap |
— | |
CF_Localiser.Set |
— | |
CarScript.DebugFreeAreaAtDoor |
— | |
CarScript.IsAreaAtDoorFree |
— | |
Clothing.SmershException |
— | |
DayZGame.Expansion_OnUpdate |
— | |
DigOutStashLambda.Execute |
— | |
ExplosivesBase.Expansion_GetAmmoTypes |
— | |
ExplosivesBase.Expansion_IsDanger |
— | |
Grenade_Base.Expansion_IsLive |
— | |
ItemBase.CanDisplayAttachmentSlot |
T2 | |
ItemBase.CanPutInCargo |
T2 | |
ItemBase.MaxLifetimeRefreshCalc |
— | |
KeybindingElementNew.GetLayoutName |
— | |
KeybindingsMenu.Refresh |
— | |
LandMineTrap.Expansion_IsExplosive |
— | |
PlayerBase.Expansion_HasAdminToolGodMode |
— | |
PlayerBase.Expansion_HasAdminToolInvisibility |
— | |
PlayerBase.OnEnterZone |
— | |
PlayerBase.OnExitZone |
— | |
SmokeGrenadeBase.Expansion_IsExplosive |
— | |
SyncEvents.SendPlayerList |
— | |
TabberUI.AddTab |
— | |
TrapBase.Expansion_IsDanger |
— | |
TripwireTrap.Expansion_GetAmmoTypes |
— | |
TripwireTrap.Expansion_IsExplosive |
— | |
TripwireTrap.Expansion_IsMechanicalTrap |
— | |
WeaponFSM.ValidateAndRepairHelper |
— | |
Weapon_Base.Expansion_GetDPS |
— | |
ActionConstructor.RegisterActions |
— | vanilla → VPPAdminTools → DayZOresAndGems → Paragon Gear and Armor → MuchFramework → DrugsPLUS → DNA Keycards → CannabisPlus → RaG_BaseItems → DayZ-Expansion-Bundle → Survivor Animations → Dabs Framework → Forward Operator Gear → VehicleRecovery → Tactical Flava → Arma 2 Helicopters Remastered → RaG_Core → AgricultureCore → DayZ-Expansion-Core → AJs Weapons |
ModItemRegisterCallbacks.RegisterOneHanded |
— | vanilla → CF → Paragon Gear and Armor → ParagonClothes → DrugsPLUS → DNA Keycards → CannabisPlus → RaG_BaseItems → DayZ-Expansion-Bundle → Forward Operator Gear → Tactical Flava → GameLabs → DayZ-Expansion-Core → AJs Weapons |
MissionServer.OnInit |
T3 | vanilla → CF → VPPAdminTools → DayZOresAndGems → DrugsPLUS → CannabisPlus → RaG_BaseItems → VehicleRecovery → GameLabs → AgricultureCore → DudeWheresMyCar |
MissionServer.InvokeOnConnect |
T3 | vanilla → CF → DayZOresAndGems → MuchFramework → DayZ-Expansion-Bundle → Dabs Framework → GameLabs → RaG_Core → DudeWheresMyCar → DayZ-Expansion-Core |
ModItemRegisterCallbacks.RegisterHeavy |
— | vanilla → CF → MuchFramework → DNA Keycards → CannabisPlus → RaG_BaseItems → DayZ-Expansion-Bundle → Tactical Flava → AgricultureCore → DayZ-Expansion-Core |
ModItemRegisterCallbacks.RegisterTwoHanded |
— | vanilla → CF → Paragon Gear and Armor → ParagonClothes → DNA Keycards → RaG_BaseItems → DayZ-Expansion-Bundle → Forward Operator Gear → Tactical Flava → DayZ-Expansion-Core |
MissionServer.OnMissionStart |
T3 | vanilla → CF → VPPAdminTools → DNA Keycards → DayZ-Expansion-Bundle → Dabs Framework → DayZ Editor Loader → GameLabs → DayZ-Expansion-Core |
PlayerBase.EEKilled |
T3 | vanilla → VPPAdminTools → DrugsPLUS → CannabisPlus → DayZ-Expansion-Bundle → Tactical Flava → GameLabs → AgricultureCore → DayZ-Expansion-Core |
MissionServer.PlayerDisconnected |
T3 | vanilla → CF → VPPAdminTools → DayZ-Expansion-Bundle → Dabs Framework → GameLabs → RaG_Core → DayZ-Expansion-Core |
PlayerBase.Init |
— | vanilla → VPPAdminTools → DrugsPLUS → DNA Keycards → DayZ-Expansion-Bundle → Survivor Animations → Tactical Flava → AgricultureCore |
PlayerBase.SetActions |
T2 | vanilla → VPPAdminTools → MuchFramework → RaG_BaseItems → DayZ-Expansion-Bundle → Survivor Animations → VehicleRecovery → DayZ-Expansion-Core |
PluginRecipesManager.RegisterRecipies |
— | vanilla → DayZOresAndGems → DrugsPLUS → DNA Keycards → CannabisPlus → RaG_BaseItems → DayZ-Expansion-Bundle → AgricultureCore |
DayZGame.OnRPC |
T2 | vanilla → CF (cond) → VPPAdminTools (cond) → DayZ-Expansion-Bundle (cond) → Dabs Framework → DayZ-Expansion-Core (cond) |
DayZGame.OnUpdate |
T0 | vanilla → CF → VPPAdminTools → DayZ-Expansion-Bundle (cond) → GameLabs → DayZ-Expansion-Core (cond) |
MissionServer.OnEvent |
— | vanilla → CF → VPPAdminTools → DayZ-Expansion-Bundle → GameLabs → DayZ-Expansion-Core |
MissionServer.OnMissionFinish |
T3 | vanilla → CF → VPPAdminTools → DayZ-Expansion-Bundle → RaG_Core → DayZ-Expansion-Core |
ModItemRegisterCallbacks.RegisterFireArms |
— | vanilla → CF → DayZ-Expansion-Bundle → Tactical Flava → GameLabs → AJs Weapons |
PluginManager.Init |
— | vanilla → VPPAdminTools → DayZOresAndGems → MuchFramework → Dabs Framework → RaG_Core |
ActionTogglePlaceObject.ActionCondition |
T2 | vanilla → DNA Keycards (cond) → CannabisPlus (cond) → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond) |
Hammer.SetActions |
T2 | vanilla → MuchFramework → RaG_BaseItems → DayZ-Expansion-Bundle → RaG_Core |
ModItemRegisterCallbacks.CustomBoneRemapping |
— | vanilla → CF → DayZ-Expansion-Bundle → Tactical Flava → AJs Weapons |
ModItemRegisterCallbacks.RegisterPistol |
— | vanilla → CF → DayZ-Expansion-Bundle → Tactical Flava → AJs Weapons |
Weapon_Base.SetActions |
T2 | vanilla → DayZ-Expansion-Bundle → Tactical Flava → RaG_Core → AJs Weapons |
ActionLockDoors.ActionCondition |
T2 | vanilla → DNA Keycards (cond) → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond) |
ActionRepairPart.RepairCondition |
— | vanilla → DayZ-Expansion-Bundle → RaG_Core (cond) → DayZ-Expansion-Core |
ActionUnlockDoors.ActionCondition |
T2 | vanilla → DNA Keycards (cond) → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond) |
AnalyticsManagerServer.OnEntityKilled |
— | vanilla → DayZ-Expansion-Bundle → GameLabs → DayZ-Expansion-Core |
AnimalBase.EEHitBy |
T2 | vanilla → DayZ-Expansion-Bundle → GameLabs → DayZ-Expansion-Core |
AreaExposureMdfr.OnActivate |
— | vanilla → VPPAdminTools (cond) → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond) |
CarScript.EEHitBy |
T2 | vanilla → DayZ-Expansion-Bundle → GameLabs → RaG_Core |
DayZGame.DeferredInit |
— | vanilla → CF → VPPAdminTools → GameLabs |
DayZGame.FirearmEffects |
— | vanilla → DayZ-Expansion-Bundle → Tactical Flava → DayZ-Expansion-Core |
EmoteManager.PlayEmote |
— | vanilla → DayZ-Expansion-Bundle → Survivor Animations (cond) → DayZ-Expansion-Core |
Hologram.EvaluateCollision |
— | vanilla → MuchFramework (cond) → DayZ-Expansion-Bundle (cond) → RaG_Core (cond) |
ItemBase.CanReceiveAttachment |
T2 | |
MissionBase.CreateScriptedMenu |
— | vanilla → VPPAdminTools → MuchFramework → DayZ-Expansion-Bundle (cond) |
MissionServer.OnClientReadyEvent |
T3 | vanilla → CF → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
MissionServer.OnClientReconnectEvent |
T3 | vanilla → CF → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
MissionServer.OnClientRespawnEvent |
T3 | vanilla → CF → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
MissionServer.OnMissionLoaded |
— | vanilla → CF → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
MotorbikeScript.EEHitBy |
T2 | vanilla → DayZ-Expansion-Bundle → GameLabs → DayZ-Expansion-Core |
MotorbikeScript.OnStoreLoad |
T3 | vanilla → CF → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
PlayerBase.CF_OnStoreLoad |
— | vanilla → DayZ-Expansion-Bundle → DudeWheresMyCar → DayZ-Expansion-Core |
PlayerBase.CF_OnStoreSave |
— | vanilla → DayZ-Expansion-Bundle → DudeWheresMyCar → DayZ-Expansion-Core |
PlayerBase.OnConnect |
— | vanilla → VPPAdminTools → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
PlayerBase.OnRPC |
T2 | vanilla → VPPAdminTools → MuchFramework → RaG_Core |
PlayerBase.OnVariablesSynchronized |
T2 | vanilla → VPPAdminTools → DayZ-Expansion-Bundle → Tactical Flava |
PluginRecipesManagerBase.RegisterRecipies |
— | vanilla → DayZ-Expansion-Bundle → Forward Operator Gear → Tactical Flava |
Screwdriver.SetActions |
T2 | vanilla → MuchFramework → DayZ-Expansion-Bundle → RaG_Core |
Weapon_Base.EEFired |
— | vanilla → VPPAdminTools → DayZ-Expansion-Bundle → GameLabs |
ZombieBase.CommandHandler |
T1 | vanilla → DayZ-Expansion-Bundle → Tactical Flava → DayZ-Expansion-Core |
ZombieBase.EEHitBy |
T2 | vanilla → DayZ-Expansion-Bundle → GameLabs → DayZ-Expansion-Core |
ZombieBase.EEKilled |
T3 | vanilla → DayZ-Expansion-Bundle → Tactical Flava → DayZ-Expansion-Core |
ZombieBase.OnVariablesSynchronized |
T2 | vanilla → DayZ-Expansion-Bundle → Tactical Flava → DayZ-Expansion-Core |
ActionActivateTrap.ActionCondition |
T2 | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond) |
ActionArmExplosive.ActionCondition |
T2 | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond) |
ActionAttachExplosivesTrigger.ActionCondition |
T2 | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond) |
ActionAttachToConstruction.ActionCondition |
T2 | vanilla → DayZ-Expansion-Bundle → RaG_Core (cond) |
ActionBase.OnEnd |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
ActionBase.OnEndInput |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
ActionBase.OnEndRequest |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
ActionBase.OnStart |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
ActionBase.OnUpdate |
T0 | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
ActionBuildPart.ActionCondition |
T2 | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond) |
ActionCheckPulseTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
ActionCollectBloodTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
ActionCollectSampleTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
ActionContinuousBase.OnEndAnimationLoop |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
ActionContinuousBase.OnFinishProgress |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
ActionContinuousBase.OnStartAnimationLoop |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
ActionCoverHeadTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond) |
ActionDefibrilateTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
ActionDeployObject.ActionCondition |
T2 | vanilla → DNA Keycards (cond) → DayZ-Expansion-Bundle |
ActionDeployObject.OnEndServer |
— | vanilla → CannabisPlus (cond) → DayZ-Expansion-Bundle (cond) |
ActionDigInStash.ActionCondition |
T2 | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond) |
ActionDismantlePart.DismantleCondition |
— | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond) |
ActionDrink.OnEndServer |
— | vanilla → DrugsPLUS → GameLabs |
ActionDrink.OnStartServer |
— | vanilla → DrugsPLUS → GameLabs |
ActionFoldBaseBuildingObject.ActionCondition |
T2 | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond) |
ActionFoldObject.ActionCondition |
T2 | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond) |
ActionForceConsume.ActionCondition |
T2 | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core |
ActionForceConsumeSingle.ActionCondition |
T2 | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core |
ActionGagTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond) |
ActionGetInTransport.OnEndServer |
— | vanilla → DayZ-Expansion-Bundle → RaG_Core |
ActionGetOutTransport.OnStartServer |
— | vanilla → RaG_Core → DudeWheresMyCar |
ActionGiveBloodTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
ActionHandcuffTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond) |
ActionInjectTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core |
ActionMineTree.ActionCondition |
T2 | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond) |
ActionPackTent.ActionCondition |
T2 | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond) |
ActionPushObject.ActionCondition |
T2 | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond) |
ActionRestrainSelf.ActionCondition |
T2 | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond) |
ActionRestrainTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond) |
ActionShaveTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond) |
ActionSwitchSeats.Start |
— | vanilla → DayZ-Expansion-Bundle → RaG_Core |
ActionTargetsCursor.GetActionDesc |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
ActionTargetsCursor.Update |
— | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond) |
ActionToggleTentOpen.OnExecuteServer |
— | vanilla → DayZ-Expansion-Bundle (cond) → RaG_Core |
ActionTriggerRemotely.ActionCondition |
T2 | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond) |
ActionUnmountBarbedWire.ActionCondition |
T2 | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond) |
ActionUnpin.ActionCondition |
T2 | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond) |
ActionUnrestrainTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond) |
ActionWorldCraft.ActionCondition |
T2 | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
AnalyticsManagerServer.OnPlayerConnect |
T3 | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core |
AnalyticsManagerServer.OnPlayerKilled |
— | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond) |
AnimalBase.AfterStoreLoad |
T3 | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
AnimalBase.CommandHandler |
T1 | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
AnimalBase.EEDelete |
T3 | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
AnimalBase.EEKilled |
T3 | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
AnimalBase.EEOnDamageCalculated |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
AnimalBase.ModCommandHandlerBefore |
— | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond) |
AnimalBase.NameOverride |
— | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond) |
AnimalBase.OnVariablesSynchronized |
T2 | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
AnimalBase.SetAsSkinned |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
AnimatedActionBase.OnAnimationEvent |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
AreaExposureMdfr.OnTick |
— | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond) |
Armband_ColorBase.Expansion_SwitchItemSelectionTextureEx |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
AttachmentsWrapper.SetParent |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
BUISOptic.CanPutAsAttachment |
— | vanilla → Tactical Flava → GameLabs (cond) |
BatteryCharger.OnWorkStart |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
BatteryCharger.OnWorkStop |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
BleedingSourcesManagerBase.CanAddBleedingSource |
— | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond) |
Blowtorch.OnWorkStop |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
BuildingBase.EEHitBy |
T2 | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
BuildingBase.EEOnDamageCalculated |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
BuildingBase.Explode |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
BuildingBase.NameOverride |
— | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond) |
BuildingBase.OnVariablesSynchronized |
T2 | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
CF_Date.Format |
— | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond) |
CF_ModuleGame.EnableRPC |
— | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond) |
CarScript.EEDelete |
T3 | vanilla → DayZ-Expansion-Bundle → RaG_Core |
CarScript.EEItemDetached |
T2 | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
CattleProd.OnWorkStart |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
CattleProd.OnWorkStop |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
CharacterCreationMenu.Refresh |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
Chemlight_ColorBase.OnWorkStart |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
Chemlight_ColorBase.OnWorkStop |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
Clothing.CanPutInCargoClothingConditions |
— | |
Clothing.Expansion_SwitchItemSelectionTextureEx |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
Construction.CanBuildPart |
— | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond) |
ContainerWithCargoAndAttachments.OnShow |
— | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond) |
ContainerWithCargoAndAttachments.SetEntity |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
ContainerWithCargoAndAttachments.SetOpenState |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
DayZGame.CloseCombatEffects |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
DayZGame.OnEvent |
— | vanilla → CF → Dabs Framework |
DayZPlayerCommandDeathCallback.OnSimulationEnd |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
DayZPlayerImplement.CanBeSkinned |
— | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond) |
DayZPlayerImplement.CommandHandler |
T1 | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
DayZPlayerImplement.EEHitBy |
T2 | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
DayZPlayerImplement.EEKilled |
T3 | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
DayZPlayerImplement.EEOnDamageCalculated |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
DayZPlayerImplement.HandleWeapons |
T1 | vanilla → DayZ-Expansion-Bundle → Tactical Flava |
DayZPlayerImplement.IsInventoryVisible |
T2 | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
DayZPlayerImplement.NameOverride |
— | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond) |
DayZPlayerImplement.OnSyncJuncture |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
DayZPlayerImplement.OnVariablesSynchronized |
T2 | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
DayZPlayerImplementFallDamage.HandleFallDamage |
— | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond) |
DayZPlayerImplementThrowing.HandleThrowing |
— | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond) |
DayZPlayerMeleeFightLogic_LightHeavy.HandleFightLogic |
— | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond) |
DayZPlayerMeleeFightLogic_LightHeavy.Init |
— | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond) |
Defibrillator.OnWorkStart |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
Defibrillator.OnWorkStop |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
DigitalCodeLock.OnWorkStop |
— | vanilla → GameLabs → RaG_Core (cond) |
DigitalCodeLock.ResetPIN |
— | vanilla → GameLabs → RaG_Core (cond) |
DigitalCodeLock.UnlockOnServer |
— | vanilla → GameLabs → RaG_Core |
EasterEgg.OnInventoryEnter |
T2 | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
EasterEgg.OnInventoryExit |
T2 | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
Edible_Base.ProcessDecay |
— | vanilla → MuchFramework → RaG_Core |
EmoteConstructor.RegisterEmotes |
— | vanilla → Survivor Animations → Dabs Framework |
EmoteManager.CommitSuicide |
— | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond) |
EmoteManager.CreateBleedingEffect |
— | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond) |
ExpansionSettings.Init |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
Fence.Expansion_OnPartBuiltServer |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
FireworksBase.OnInventoryEnter |
T2 | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
Flashlight.OnWorkStart |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
Flashlight.OnWorkStop |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
GPSReceiver.OnWorkStart |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
GPSReceiver.OnWorkStop |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
GesturesMenu.GetGestureItems |
— | vanilla → Survivor Animations → Dabs Framework |
GesturesMenu.OnMenuRelease |
— | vanilla → Survivor Animations → Dabs Framework |
HandsHeader.UpdateInterval |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
Hatchet.SetActions |
T2 | vanilla → RaG_BaseItems → DayZ-Expansion-Bundle |
Header.SetItemPreview |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
Heatpack.OnWorkStart |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
Heatpack.OnWorkStop |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
Hologram.GetProjectionName |
— | vanilla → MuchFramework (cond) → RaG_Core (cond) |
Hologram.ProjectionBasedOnParent |
— | vanilla → DNA Keycards (cond) → DayZ-Expansion-Bundle (cond) |
Hologram.RefreshVisual |
— | vanilla → MuchFramework (cond) → RaG_Core (cond) |
Hologram.SetProjectionPosition |
— | vanilla → MuchFramework (cond) → RaG_Core |
Hologram.UpdateHologram |
— | vanilla → MuchFramework → DayZ-Expansion-Bundle |
ItemActionsWidget.GetActionDesc |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
ItemBase.CanBeCombined |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
ItemBase.CanBeSplit |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
ItemBase.CanPutAsAttachment |
— | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond) |
ItemBase.CombineItemsClient |
— | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond) |
ItemBase.EEHitBy |
T2 | vanilla → DayZ-Expansion-Bundle → RaG_Core |
ItemBase.EEItemLocationChanged |
T2 | vanilla → DayZ-Expansion-Bundle (cond) → GameLabs |
ItemBase.EEOnAfterLoad |
T3 | vanilla → DayZ-Expansion-Bundle → GameLabs |
ItemBase.OnInventoryEnter |
T2 | vanilla → DayZ-Expansion-Bundle → RaG_Core |
ItemBase.OnInventoryExit |
T2 | vanilla → DayZ-Expansion-Bundle → RaG_Core |
ItemBase.OnRightClick |
— | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond) |
ItemBase.OnStoreLoad |
T3 | vanilla → CF → RaG_Core |
ItemBase.SetActions |
T2 | vanilla → DayZ-Expansion-Bundle → RaG_Core |
JMModuleConstructor.RegisterModules |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
KeybindingsMenu.Init |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
M4_CarryHandleOptic.CanPutAsAttachment |
— | vanilla → Tactical Flava → GameLabs (cond) |
Megaphone.OnWorkStart |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
Megaphone.OnWorkStop |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
MissionServer.HandleBody |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
MissionServer.OnClientDisconnectedEvent |
T3 | vanilla → CF → Dabs Framework |
MissionServer.OnUpdate |
T0 | vanilla → CF → Survivor Animations |
ModItemRegisterCallbacks.RegisterArcheryItem |
— | vanilla → CF → DayZ-Expansion-Bundle |
ModItemRegisterCallbacks.RegisterEmptyHanded |
— | vanilla → CF → DayZ-Expansion-Bundle |
ModItemRegisterCallbacks.RegisterLauncher |
— | vanilla → CF → DayZ-Expansion-Bundle |
ModItemRegisterCallbacks.RegisterRestrained |
— | vanilla → CF → DayZ-Expansion-Bundle |
ModItemRegisterCallbacks.RegisterSurrender |
— | vanilla → CF → DayZ-Expansion-Bundle |
MotorbikeScript.CF_OnStoreLoad |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
MotorbikeScript.CF_OnStoreSave |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
MotorbikeScript.DeferredInit |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
MotorbikeScript.EECargoIn |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
MotorbikeScript.EECargoOut |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
MotorbikeScript.EEDelete |
T3 | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
MotorbikeScript.EEInit |
T3 | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
MotorbikeScript.EEKilled |
T3 | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
MotorbikeScript.EEOnDamageCalculated |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
MotorbikeScript.OnCEIterate |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
MotorbikeScript.SetActions |
T2 | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
PlantBase.Init |
— | vanilla → CannabisPlus → AgricultureCore (cond) |
PlayerAgentPool.AddAgent |
— | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond) |
PlayerBase.AC_HasAnyPPEActive |
— | vanilla → DrugsPLUS → CannabisPlus |
PlayerBase.CanBeTargetedByAI |
— | vanilla → VPPAdminTools (cond) → DayZ-Expansion-Bundle (cond) |
PlayerBase.CanReceiveAttachment |
T2 | vanilla → Forward Operator Gear (cond) → Tactical Flava (cond) |
PlayerBase.CommandHandler |
T1 | vanilla → VPPAdminTools → Survivor Animations |
PlayerBase.DropItem |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
PlayerBase.EEHitBy |
T2 | vanilla → DayZ-Expansion-Bundle → GameLabs |
PlayerBase.EEItemAttached |
T2 | vanilla → Forward Operator Gear → Tactical Flava |
PlayerBase.EEItemDetached |
T2 | vanilla → Forward Operator Gear → Tactical Flava |
PlayerBase.EEItemIntoHands |
T2 | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
PlayerBase.IsInventoryVisible |
T2 | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
PlayerBase.OnReconnect |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
PlayerBase.OnRestrainChangeClient |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
PlayerBase.OnRestrainStart |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
PlayerBase.OnScheduledTick |
T1 | vanilla → DayZ-Expansion-Bundle → GameLabs |
PlayerBase.OnSelectPlayer |
— | vanilla → CF → DayZ-Expansion-Bundle |
PlayerBase.OnStoreLoad |
T3 | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond) |
PlayerBase.OnStoreSave |
T3 | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond) |
PlayerBase.OnUnconsciousStart |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
PlayerBase.OnUnconsciousStop |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
PlayerBase.OnVehicleSeatDriverEnter |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
Pliers.SetActions |
T2 | vanilla → MuchFramework → RaG_Core |
PluginAdminLog.PlayerHitBy |
— | vanilla → VPPAdminTools (cond) → DayZ-Expansion-Bundle (cond) |
PluginAdminLog.PlayerKilled |
— | vanilla → VPPAdminTools (cond) → DayZ-Expansion-Bundle (cond) |
PluginManager.RegisterPluginDebug |
— | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond) |
PortableGasLamp.OnWorkStart |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
PortableGasLamp.OnWorkStop |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
PortableGasStove.OnWorkStop |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
PowerGeneratorBase.OnWorkStart |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
PowerGeneratorBase.OnWorkStop |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
PoweredOptic_Base.OnWorkStart |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
PoweredOptic_Base.OnWorkStop |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
Radio.OnWorkStop |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
Rangefinder.OnWorkStart |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
Rangefinder.OnWorkStop |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
Raycaster.OnWorkStart |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
Raycaster.OnWorkStop |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
Refridgerator.OnWorkStart |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
Refridgerator.OnWorkStop |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
ReplaceAndDestroyLambda.CopyOldPropertiesToNew |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
Roadflare.OnWorkStart |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
Roadflare.OnWorkStop |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
SeedPackBase.EmptySeedPack |
— | vanilla → DrugsPLUS (cond) → CannabisPlus (cond) |
Shovel.SetActions |
T2 | vanilla → RaG_BaseItems → DayZ-Expansion-Bundle |
SledgeHammer.SetActions |
T2 | vanilla → DayZOresAndGems → DayZ-Expansion-Bundle |
SmokeGrenadeBase.OnExplode |
— | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond) |
SmokeGrenadeBase.OnWorkStart |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
SmokeGrenadeBase.OnWorkStop |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
Spotlight.OnWorkStart |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
Spotlight.OnWorkStop |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
StunBaton.OnWorkStart |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
StunBaton.OnWorkStop |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
TLRLight.OnWorkStart |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
TLRLight.OnWorkStop |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
TerritoryFlagKit.OnPlacementComplete |
— | |
ThermalBiasHandler.OnStoreLoad |
T3 | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond) |
Torch.OnWorkStart |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
Torch.OnWorkStop |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
TransferValues.SendValue |
— | vanilla → VPPAdminTools → DayZ-Expansion-Bundle (cond) |
TransmitterBase.OnWorkStart |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
TransmitterBase.OnWorkStop |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
TripwireTrap.EEItemAttached |
T2 | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
TripwireTrap.EEItemDetached |
T2 | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
TripwireTrap.OnInventoryEnter |
T2 | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
UniversalLight.OnWorkStart |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
UniversalLight.OnWorkStop |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
VicinityItemManager.AddVicinityItems |
— | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core |
WeaponStableState.SyncAnimState |
— | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond) |
Weapon_Base.AfterStoreLoad |
T3 | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
Weapon_Base.EEItemAttached |
T2 | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
Weapon_Base.EEItemDetached |
T2 | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
Weapon_Base.OnFireModeChange |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
Weapon_Base.OnVariablesSynchronized |
T2 | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
XmasLights.OnWorkStart |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
XmasLights.OnWorkStop |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
ZombieBase.AfterStoreLoad |
T3 | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
ZombieBase.EEOnDamageCalculated |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
ZombieBase.ModCommandHandlerBefore |
— | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond) |
ZombieBase.NameOverride |
— | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond) |
989 methods hooked by only one of these mods
No cross-mod interaction is possible here; a ✂ still means vanilla's behaviour on that method is replaced.
| method | tier | mod |
|---|---|---|
AKM_Base.CanReceiveAttachment |
T2 | Tactical Flava ✂ |
AKM_Base.SetActions |
T2 | Tactical Flava |
AKM_Base.SpawnRecoilObject |
— | Tactical Flava ✂ |
AK_Bayonet.SetActions |
T2 | Tactical Flava |
AK_RailHndgrd.CanDetachAttachment |
— | Tactical Flava ✂ |
ActionActivateTrap.OnFinishProgressServer |
— | VPPAdminTools |
ActionAnimateCarSelection.ActionCondition |
T2 | DayZ-Expansion-Bundle (cond) |
ActionAttach.ActionCondition |
T2 | RaG_Core (cond) |
ActionAttachOnSelection.ActionCondition |
T2 | RaG_Core (cond) |
ActionAttachToConstruction.CreateConditionComponents |
— | DayZ-Expansion-Bundle ✂ |
ActionAttachToConstruction.FindAndTranslateAttachmentSlot |
— | RaG_Core (cond) |
ActionAttachToConstruction.OnExecuteServer |
— | GameLabs |
ActionAttachToConstruction.Post_SetupAction |
— | DayZ-Expansion-Bundle (cond) |
ActionBandageSelf.OnEndServer |
— | GameLabs |
ActionBandageTarget.OnEndServer |
— | GameLabs |
ActionBase.CF_OnDebugUpdate |
— | DayZ-Expansion-Bundle ✂ |
ActionBuildPart.GetText |
— | DayZ-Expansion-Bundle |
ActionBuildPart.OnFinishProgressServer |
— | DayZ-Expansion-Bundle (cond) |
ActionBuildPartCB.SetCallbackDuration |
— | DayZ-Expansion-Bundle (cond) |
ActionCarDoors.OnStartServer |
— | DayZ-Expansion-Bundle |
ActionCarDoorsOutside.OnStartServer |
— | DayZ-Expansion-Bundle |
ActionCarHornLong.ActionCondition |
T2 | DayZ-Expansion-Bundle |
ActionCarHornShort.ActionCondition |
T2 | DayZ-Expansion-Bundle |
ActionCloseBarrel.OnExecuteServer |
— | RaG_Core |
ActionCloseCarDoorsOutside.OnEndServer |
— | RaG_Core |
ActionCloseDoors.ActionCondition |
T2 | DNA Keycards (cond) |
ActionCloseDoors.OnEndServer |
— | DayZ-Expansion-Bundle |
ActionCloseFence.ActionCondition |
T2 | DayZ-Expansion-Bundle |
ActionCloseFence.OnEndServer |
— | DayZ-Expansion-Bundle |
ActionCloseFence.OnExecuteServer |
— | RaG_Core |
ActionCollectBloodTarget.OnStartServer |
— | DayZ-Expansion-Bundle (cond) |
ActionCollectSampleTarget.OnStartServer |
— | DayZ-Expansion-Bundle (cond) |
ActionConsume.ActionCondition |
T2 | DayZ-Expansion-Bundle (cond) |
ActionConsumeSingle.ActionCondition |
T2 | DayZ-Expansion-Bundle (cond) |
ActionCreateIndoorFireplace.ActionCondition |
T2 | RaG_Core (cond) |
ActionCreateIndoorFireplace.OnExecuteServer |
— | RaG_Core (cond) |
ActionDefibrilateTarget.OnStartServer |
— | DayZ-Expansion-Bundle (cond) |
ActionDeployObject.DropDuringPlacing |
— | DayZ-Expansion-Bundle (cond) |
ActionDeployObject.GetText |
— | DayZ-Expansion-Bundle |
ActionDeployObject.HandleReciveData |
— | DayZ-Expansion-Bundle |
ActionDeployObject.MoveEntityToFinalPosition |
— | DayZ-Expansion-Bundle (cond) |
ActionDeployObject.OnExecuteServer |
— | RaG_Core |
ActionDeployObject.OnStartServer |
— | DayZ-Expansion-Bundle (cond) |
ActionDeployObject.ReadFromContext |
— | DayZ-Expansion-Bundle |
ActionDeployObject.SetupAction |
— | DayZ-Expansion-Bundle |
ActionDeployObject.WriteToContext |
— | DayZ-Expansion-Bundle |
ActionDetach.ActionCondition |
T2 | DayZ-Expansion-Bundle (cond) |
ActionDetach.OnExecuteServer |
— | DayZ-Expansion-Bundle |
ActionDialCombinationLockOnTarget.ActionCondition |
T2 | DayZ-Expansion-Bundle |
ActionDigGardenPlot.ActionCondition |
T2 | DayZ-Expansion-Bundle |
ActionDisinfectTarget.ActionCondition |
T2 | DayZ-Expansion-Bundle (cond) |
ActionDismantlePart.GetText |
— | DayZ-Expansion-Bundle |
ActionDismantlePart.OnExecuteServer |
— | RaG_Core |
ActionDrink.CreateConditionComponents |
— | DrugsPLUS ✂ |
ActionDrink.GetText |
— | DrugsPLUS ✂ |
ActionDrink.OnEndClient |
— | DrugsPLUS |
ActionDrink.OnExecuteClient |
— | DrugsPLUS |
ActionDrinkPondContinuous.OnEndServer |
— | GameLabs |
ActionDrinkWellContinuous.OnEndServer |
— | GameLabs |
ActionDropItem.OnExecuteServer |
— | RaG_Core |
ActionEatBig.OnEndServer |
— | GameLabs |
ActionEatBig.OnStartServer |
— | GameLabs |
ActionEmptyMagazine.OnEndServer |
— | DayZ-Expansion-Bundle |
ActionEmptyMagazine.OnStartServer |
— | DayZ-Expansion-Bundle |
ActionFillCoolant.ActionCondition |
T2 | RaG_Core |
ActionFillFuel.ActionCondition |
T2 | RaG_Core |
ActionFillGeneratorTank.ActionCondition |
T2 | DayZ-Expansion-Bundle (cond) |
ActionFoldBaseBuildingObject.GetText |
— | DayZ-Expansion-Bundle |
ActionFoldBaseBuildingObject.OnFinishProgressServer |
— | DayZ-Expansion-Bundle (cond) |
ActionFoldObject.GetText |
— | DayZ-Expansion-Bundle |
ActionGetInTransport.ActionCondition |
T2 | DayZ-Expansion-Bundle |
ActionGetOutTransport.OnEnd |
— | DayZ-Expansion-Bundle (cond) |
ActionGetOutTransport.OnEndServer |
— | DayZ-Expansion-Bundle |
ActionGetOutTransport.ProcessGetOutTransportActionData |
— | DayZ-Expansion-Bundle |
ActionGiveBloodTarget.OnStartServer |
— | DayZ-Expansion-Bundle (cond) |
ActionHarvestCrops.OnExecuteClient |
— | AgricultureCore (cond) |
ActionHarvestCrops.OnExecuteServer |
— | AgricultureCore (cond) |
ActionIgniteFireplaceByAir.ActionCondition |
T2 | RaG_Core (cond) |
ActionInteractCodeLockItem.ActionCondition |
T2 | RaG_Core (cond) |
ActionLightItemOnFire.ActionCondition |
T2 | RaG_BaseItems (cond) |
ActionLightItemOnFire.OnFinishProgressClient |
— | RaG_BaseItems |
ActionLightItemOnFire.OnFinishProgressServer |
— | RaG_BaseItems |
ActionLoadMagazine.OnEndServer |
— | DayZ-Expansion-Bundle |
ActionLoadMagazine.OnStartServer |
— | DayZ-Expansion-Bundle |
ActionLoadMagazineQuick.OnEndServer |
— | DayZ-Expansion-Bundle |
ActionLoadMagazineQuick.OnStartServer |
— | DayZ-Expansion-Bundle |
ActionLockDoors.OnFinishProgressServer |
— | RaG_Core |
ActionLowerFlag.ActionCondition |
T2 | DayZ-Expansion-Bundle |
ActionLowerFlag.GetText |
— | DayZ-Expansion-Bundle |
ActionNextCombinationLockDialOnTarget.ActionCondition |
T2 | DayZ-Expansion-Bundle |
ActionOpenBarrel.OnExecuteServer |
— | RaG_Core |
ActionOpenCarDoors.ActionCondition |
T2 | DayZ-Expansion-Bundle |
ActionOpenCarDoorsOutside.ActionCondition |
T2 | DayZ-Expansion-Bundle |
ActionOpenCarDoorsOutside.OnEndServer |
— | RaG_Core |
ActionOpenDoors.ActionCondition |
T2 | DNA Keycards (cond) |
ActionOpenDoors.OnEndServer |
— | DayZ-Expansion-Bundle |
ActionOpenFence.ActionCondition |
T2 | DayZ-Expansion-Bundle (cond) |
ActionOpenFence.Can |
— | DayZ-Expansion-Bundle |
ActionOpenFence.GetText |
— | DayZ-Expansion-Bundle ✂ |
ActionOpenFence.OnEndServer |
— | DayZ-Expansion-Bundle |
ActionOpenFence.OnExecuteServer |
— | RaG_Core |
ActionOpenFence.OnStartServer |
— | DayZ-Expansion-Bundle (cond) |
ActionPackTent.GetText |
— | DayZ-Expansion-Bundle |
ActionPackTent.OnFinishProgressServer |
— | RaG_Core |
ActionPin.OnEndServer |
— | GameLabs |
ActionPin.OnStartServer |
— | VPPAdminTools |
ActionPlaceFireplaceIndoor.ActionCondition |
T2 | RaG_Core (cond) |
ActionPlaceObject.ActionCondition |
T2 | CannabisPlus (cond) |
ActionPlugIn.CreateConditionComponents |
— | RaG_BaseItems ✂ |
ActionPushBoat.ActionCondition |
T2 | VehicleRecovery (cond) |
ActionPushCar.ActionCondition |
T2 | VehicleRecovery (cond) |
ActionRaiseFlag.ActionCondition |
T2 | DayZ-Expansion-Bundle |
ActionRaiseFlag.GetText |
— | DayZ-Expansion-Bundle |
ActionResetCodeOnCodeLock.ActionCondition |
T2 | RaG_Core (cond) |
ActionResetCodeOnCodeLock.OnExecuteServer |
— | RaG_Core (cond) |
ActionRestrainSelf.OnFinishProgressServer |
— | DayZ-Expansion-Bundle |
ActionRestrainTarget.OnFinishProgressServer |
— | DayZ-Expansion-Bundle (cond) |
ActionRestrainTarget.OnStartServer |
— | DayZ-Expansion-Bundle (cond) |
ActionSkinning.ActionCondition |
T2 | DayZ-Expansion-Bundle |
ActionSkinning.Can |
— | DayZ-Expansion-Bundle |
ActionSkinning.CanContinue |
— | DayZ-Expansion-Bundle |
ActionStartBoat.OnStartServer |
— | DudeWheresMyCar |
ActionStartEngine.ActionCondition |
T2 | DayZ-Expansion-Bundle ✂ |
ActionStartEngine.Expansion_CheckSuccess |
— | DayZ-Expansion-Bundle ✂ |
ActionStartEngine.GetText |
— | DayZ-Expansion-Bundle ✂ |
ActionStartEngine.OnEndServer |
— | RaG_Core |
ActionStartEngine.OnExecute |
— | DudeWheresMyCar |
ActionStartEngine.OnFinishProgress |
— | DayZ-Expansion-Bundle (cond) |
ActionStartEngineBoat.ActionCondition |
T2 | DayZ-Expansion-Bundle |
ActionStartEngineBoat.Expansion_CheckSuccess |
— | DayZ-Expansion-Bundle ✂ |
ActionStartEngineBoat.OnExecute |
— | DudeWheresMyCar |
ActionStartEngineMotorbike.ActionCondition |
T2 | DayZ-Expansion-Bundle |
ActionStartEngineMotorbike.Expansion_CheckSuccess |
— | DayZ-Expansion-Bundle ✂ |
ActionStartHelicopter.OnStartServer |
— | DudeWheresMyCar |
ActionStopEngine.ActionCondition |
T2 | DayZ-Expansion-Bundle ✂ |
ActionStopEngine.Expansion_CheckSuccess |
— | DayZ-Expansion-Bundle ✂ |
ActionStopEngine.GetText |
— | DayZ-Expansion-Bundle ✂ |
ActionStopEngine.OnEndServer |
— | RaG_Core |
ActionStopEngine.OnExecute |
— | DayZ-Expansion-Bundle (cond) |
ActionStopEngineBoat.Expansion_CheckSuccess |
— | DayZ-Expansion-Bundle ✂ |
ActionSwitchLights.ActionCondition |
T2 | DayZ-Expansion-Bundle ✂ |
ActionTakeItem.ActionCondition |
T2 | DayZ-Expansion-Bundle |
ActionTakeItem.GetText |
— | DayZ-Expansion-Bundle |
ActionTakeItem.OnExecuteServer |
— | RaG_Core |
ActionTakeItemToHands.ActionCondition |
T2 | DayZ-Expansion-Bundle |
ActionTakeItemToHands.GetText |
— | DayZ-Expansion-Bundle |
ActionTakeItemToHands.OnExecuteServer |
— | RaG_Core |
ActionTogglePlaceObject.Start |
— | DayZ-Expansion-Bundle (cond) |
ActionToggleTentOpen.ActionCondition |
T2 | DayZ-Expansion-Bundle (cond) |
ActionToggleTentOpen.GetText |
— | DayZ-Expansion-Bundle ✂ |
ActionTurnOffPowerGenerator.ActionCondition |
T2 | DayZ-Expansion-Bundle (cond) |
ActionTurnOffPowerGenerator.CreateConditionComponents |
— | DayZ-Expansion-Bundle ✂ |
ActionTurnOnPowerGenerator.ActionCondition |
T2 | DayZ-Expansion-Bundle (cond) |
ActionTurnOnPowerGenerator.CreateConditionComponents |
— | DayZ-Expansion-Bundle ✂ |
ActionUnlockDoors.OnFinishProgressServer |
— | RaG_Core |
ActionUnmountBarbedWire.GetText |
— | DayZ-Expansion-Bundle |
ActionUnpin.OnExecute |
— | DayZ-Expansion-Bundle |
ActionUnpin.OnStartServer |
— | VPPAdminTools |
ActionUnrestrainTarget.OnFinishProgressServer |
— | DayZ-Expansion-Bundle (cond) |
ActionUnrestrainTargetHands.OnFinishProgressServer |
— | DayZ-Expansion-Bundle (cond) |
ActionWashHeadWettingClothesBase.OnEndServer |
— | Tactical Flava |
ActionWashHeadWettingClothesBase.OnFinishProgressServer |
— | Tactical Flava |
ActionWorldCraft.Post_SetupAction |
— | DayZ-Expansion-Bundle |
Action_Boat_Start_Engine_Keyboard_SIB.OnFinishProgress |
— | DudeWheresMyCar |
Action_Boat_Start_Engine_Mouse_SIB.OnFinishProgress |
— | DudeWheresMyCar |
Action_Helicopter_Start_Engine_Keyboard_SIB.OnFinishProgressServer |
— | DudeWheresMyCar |
Action_Helicopter_Start_Engine_Mouse_SIB.OnFinishProgressServer |
— | DudeWheresMyCar |
AdvancedCommunication.OnStoreLoad |
T3 | CF |
AdvancedCommunication.OnStoreSave |
T3 | CF |
AlarmClock_ColorBase.OnUpdate |
T0 | DayZ-Expansion-Bundle |
Ammunition_Base.CanAddCartridges |
— | DayZ-Expansion-Bundle |
Ammunition_Base.CanBeSplit |
— | DayZ-Expansion-Bundle |
Ammunition_Base.CombineItems |
— | DayZ-Expansion-Bundle |
Ammunition_Base.Expansion_GetHealthDamage |
— | DayZ-Expansion-Bundle ✂ |
Ammunition_Base.IsCompatiableAmmo |
— | DayZ-Expansion-Bundle |
Ammunition_Base.SplitItem |
— | DayZ-Expansion-Bundle ✂ |
Ammunition_Base.SplitItemToInventoryLocation |
— | DayZ-Expansion-Bundle ✂ |
AnimalBase.EEHealthLevelChanged |
T2 | DayZ-Expansion-Bundle |
AnimalBase.EOnContact |
— | DayZ-Expansion-Bundle ✂ |
AnimalBase.ModCommandHandlerInside |
— | DayZ-Expansion-Bundle |
AnimalBase.OnStoreLoad |
T3 | CF |
AnimalBase.OnStoreSave |
T3 | CF |
AnimatedActionBase.OnExecute |
— | DayZ-Expansion-Bundle |
AreaExposureMdfr.Activate |
— | VPPAdminTools (cond) |
AttachNewMagazine.OnEntry |
— | DayZ-Expansion-Bundle (cond) |
AttachmentCategoriesContainer.UpdateInterval |
— | RaG_Core |
BarbedWire.ExpansionOnDestroyed |
— | DayZ-Expansion-Bundle ✂ |
BarrelHoles_ColorBase.CF_OnStoreLoad |
— | DayZ-Expansion-Bundle |
BarrelHoles_ColorBase.Close |
— | DayZ-Expansion-Bundle |
BarrelHoles_ColorBase.Expansion_CanUseVirtualStorage |
— | DayZ-Expansion-Bundle (cond) |
BarrelHoles_ColorBase.IsNonExpansionOpenable |
— | DayZ-Expansion-Bundle ✂ |
BarrelHoles_ColorBase.Open |
— | DayZ-Expansion-Bundle |
Barrel_ColorBase.Close |
— | DayZ-Expansion-Bundle |
Barrel_ColorBase.IsNonExpansionOpenable |
— | DayZ-Expansion-Bundle ✂ |
Barrel_ColorBase.OnWasAttached |
— | RaG_Core (cond) |
Barrel_ColorBase.Open |
— | DayZ-Expansion-Bundle |
BaseBuildingBase.EEDelete |
T3 | GameLabs |
BaseBuildingBase.EEHitBy |
T2 | GameLabs |
BaseBuildingBase.EEOnAfterLoad |
T3 | GameLabs |
BaseBuildingBase.GL_Delete |
— | GameLabs ✂ |
BaseBuildingBase.GL_GatherPersistentID |
— | GameLabs ✂ |
BaseBuildingBase.GL_Load |
— | GameLabs ✂ |
BaseBuildingBase.GL_Save |
— | GameLabs ✂ |
BaseBuildingBase.GetKitSpawnPosition |
— | DayZ-Expansion-Bundle |
BaseBuildingBase.IsOpen |
— | DayZ-Expansion-Bundle |
Battery9V.SetActions |
T2 | DayZ-Expansion-Bundle |
BleedingSourcesManagerServer.ProcessHit |
— | DayZ-Expansion-Bundle (cond) |
BloodLoss.OnUpdateClient |
— | DayZ-Expansion-Bundle (cond) |
BoatScript.DeferredInit |
— | DudeWheresMyCar |
BoatScript.EEHitBy |
T2 | GameLabs |
BoatScript.OnStoreLoad |
T3 | CF |
BoatScript.OnStoreSave |
T3 | CF |
BuildingBase.AfterStoreLoad |
T3 | DayZ-Expansion-Bundle |
BuildingBase.DeferredInit |
— | DayZ-Expansion-Bundle |
BuildingBase.EEOnCECreate |
— | DayZ-Expansion-Bundle |
BuildingBase.OnStoreLoad |
T3 | CF |
BuildingBase.OnStoreSave |
T3 | CF |
CAContinuousFertilizeGardenSlot.Setup |
— | AgricultureCore |
CamoNet.SetActions |
T2 | DayZ-Expansion-Bundle |
CanisterGasoline.SetActions |
T2 | DayZ-Expansion-Bundle |
CarBattery.CanPutIntoHands |
T2 | DayZ-Expansion-Bundle (cond) |
CarDoor.EEHealthLevelChanged |
T2 | DayZ-Expansion-Bundle |
CarDoor.Expansion_CarContactActivates |
— | DayZ-Expansion-Bundle ✂ |
CarDoor.NameOverride |
— | DayZ-Expansion-Bundle ✂ |
CarHud.Init |
— | DayZ-Expansion-Bundle |
CarHud.RefreshVehicleHud |
— | DayZ-Expansion-Bundle |
CarHud.ShowVehicleInfo |
— | DayZ-Expansion-Bundle |
CarScript.CanBeTargetedByAI |
— | DayZ-Expansion-Bundle |
CarScript.DamageCrew |
— | DayZ-Expansion-Bundle |
CarScript.DeferredInit |
— | DudeWheresMyCar |
CarScript.EEHealthLevelChanged |
T2 | DayZ-Expansion-Bundle |
CarScript.EEInit |
T3 | DayZ-Expansion-Bundle |
CarScript.EEKilled |
T3 | DayZ-Expansion-Bundle |
CarScript.EEOnDamageCalculated |
— | DayZ-Expansion-Bundle |
CarScript.GenerateCarHornAINoise |
— | DayZ-Expansion-Bundle |
CarScript.OnInput |
— | DayZ-Expansion-Bundle |
CarScript.OnStoreLoad |
T3 | CF |
CarScript.OnStoreSave |
T3 | CF |
CarScript.OnVariablesSynchronized |
T2 | DayZ-Expansion-Bundle |
CargoContainer.UpdateInterval |
— | RaG_Core |
CharacterCreationMenu.Back |
— | DayZ-Expansion-Bundle |
Chat.Add |
— | DayZ-Expansion-Bundle (cond) |
Chat.AddInternal |
— | DayZ-Expansion-Bundle (cond) |
Chat.Clear |
— | DayZ-Expansion-Bundle (cond) |
Chemlight_ColorBase.eAI_GetNightVisibility |
— | DayZ-Expansion-Bundle ✂ |
ChernarusPlusData.WeatherOnBeforeChange |
— | VPPAdminTools |
CigarettePack_Chernamorka.SetActions |
T2 | DrugsPLUS |
CigarettePack_Merkur.SetActions |
T2 | DrugsPLUS |
CigarettePack_Partyzanka.SetActions |
T2 | DrugsPLUS |
CivSedanWheel.OnWasDetached |
— | DayZ-Expansion-Bundle |
CivilianSedan.ExpansionGetWheelType |
— | DayZ-Expansion-Bundle ✂ |
CivilianSedan.OnDebugSpawn |
— | DayZ-Expansion-Bundle ✂ |
Cleaver.SetActions |
T2 | Tactical Flava |
Clothing.CanReceiveAttachment |
T2 | MuchFramework |
Clothing.EECargoIn |
— | DayZ-Expansion-Bundle |
Clothing.EECargoMove |
— | DayZ-Expansion-Bundle |
Clothing.EECargoOut |
— | DayZ-Expansion-Bundle |
CodeLock.NewUnlockServer |
— | MuchFramework |
CodeLock.SetActions |
T2 | MuchFramework |
CodeLockComponent.CheckCodeRequest |
— | RaG_Core (cond) |
CodeLockComponent.OnRPC |
T2 | RaG_Core (cond) |
CodeLockComponent.ResetPIN |
— | RaG_Core (cond) |
CodeLockComponent.SetLockCode |
— | RaG_Core (cond) |
CodeLockComponent.SetLockState |
— | RaG_Core (cond) |
CodeLockServerRPC.OpenTarget |
— | MuchFramework |
CombatKnife.SetActions |
T2 | Tactical Flava |
CombinationLock.EEDelete |
T3 | GameLabs |
CombinationLock.EEOnAfterLoad |
T3 | GameLabs |
CombinationLock.ExpansionOnDestroyed |
— | DayZ-Expansion-Bundle ✂ |
CombinationLock.GL_Delete |
— | GameLabs ✂ |
CombinationLock.GL_GatherPersistentID |
— | GameLabs ✂ |
CombinationLock.GL_Load |
— | GameLabs ✂ |
CombinationLock.GL_Save |
— | GameLabs ✂ |
CombinationLock.LockServer |
— | GameLabs |
CombinationLock.UnlockOnServer |
— | GameLabs |
ConstructionBase.DismantlePartServerEx |
— | DayZ-Expansion-Bundle (cond) |
ConstructionBase.GetConstructionPartsToBuild |
— | DayZ-Expansion-Bundle |
ConstructionBase.IsCollidingEx |
— | DayZ-Expansion-Bundle (cond) |
ConstructionBase.UpdateConstructionParts |
— | DayZ-Expansion-Bundle |
ContainerWithCargoAndAttachments.UpdateInterval |
— | RaG_Core |
Container_Base.CF_OnStoreLoad |
— | DayZ-Expansion-Bundle |
Container_Base.Close |
— | DayZ-Expansion-Bundle |
Container_Base.DeferredInit |
— | DayZ-Expansion-Bundle |
Container_Base.Open |
— | DayZ-Expansion-Bundle |
ContaminatedArea_Base.eAI_IsDangerousToAI |
— | DayZ-Expansion-Bundle ✂ |
ContaminatedArea_Dynamic.EEDelete |
T3 | GameLabs |
ContaminatedArea_Dynamic.EEInit |
T3 | GameLabs |
ContaminatedTrigger.OnEnterServerEvent |
— | VPPAdminTools (cond) |
CoughSymptom.OnGetActivatedServer |
— | DayZ-Expansion-Bundle |
CraftFenceKit.CanDo |
— | DayZ-Expansion-Bundle (cond) |
CraftTerritoryFlagKit.CanDo |
— | DayZ-Expansion-Bundle (cond) |
CraftWatchtowerKit.CanDo |
— | DayZ-Expansion-Bundle (cond) |
CreditsLoader.GetData |
— | CF ✂ |
DayZExpansion.OnFinish |
— | DayZ-Expansion-Bundle |
DayZExpansion.OnLoaded |
— | DayZ-Expansion-Bundle |
DayZExpansion.SpectateAI |
— | DayZ-Expansion-Bundle ✂ |
DayZGame.ConnectLaunch |
— | GameLabs (cond) |
DayZGame.Display3dMarkers |
— | DudeWheresMyCar |
DayZGame.ExplosionEffectsEx |
— | DayZ-Expansion-Bundle |
DayZGame.IsDebugMonitor |
— | DayZ-Expansion-Bundle ✂ |
DayZGame.OnInitialize |
— | VPPAdminTools (cond) |
DayZGame.OnKeyPress |
— | VPPAdminTools |
DayZGame.OnKeyRelease |
— | VPPAdminTools |
DayZGame.OnPostUpdate |
— | RaG_Core |
DayZGame.RegisterProfilesOptions |
— | Dabs Framework |
DayZGame.SetMissionPath |
— | Dabs Framework |
DayZGame.TryConnect |
— | GameLabs (cond) |
DayZIntroScenePC.CharacterRotationStart |
— | DayZ-Expansion-Bundle (cond) |
DayZIntroScenePC.ResetIntroCamera |
— | DayZ-Expansion-Bundle (cond) |
DayZPlayerCamera1stPersonVehicle.Expansion_GetUDAngles |
— | DayZ-Expansion-Bundle ✂ |
DayZPlayerCamera1stPersonVehicle.OnActivate |
— | DayZ-Expansion-Bundle |
DayZPlayerCamera1stPersonVehicle.OnUpdate |
T0 | DayZ-Expansion-Bundle |
DayZPlayerCamera3rdPersonVehicle.Expansion_GetUDAngles |
— | DayZ-Expansion-Bundle ✂ |
DayZPlayerCamera3rdPersonVehicle.OnActivate |
— | DayZ-Expansion-Bundle |
DayZPlayerCamera3rdPersonVehicle.OnUpdate |
T0 | DayZ-Expansion-Bundle |
DayZPlayerCameraIronsights.OnUpdate |
T0 | AJs Weapons |
DayZPlayerCameraOptics.SetCameraPP |
— | AJs Weapons |
DayZPlayerImplement.AddNoise |
— | DayZ-Expansion-Bundle |
DayZPlayerImplement.CameraHandler |
— | VPPAdminTools (cond) |
DayZPlayerImplement.CanBeTargetedByAI |
— | DayZ-Expansion-Bundle |
DayZPlayerImplement.EEHealthLevelChanged |
T2 | DayZ-Expansion-Bundle |
DayZPlayerImplement.Expansion_CanBeDamaged |
— | DayZ-Expansion-Bundle |
DayZPlayerImplement.Expansion_GetEntityStorageAdditionalDataVersion |
— | DayZ-Expansion-Bundle ✂ |
DayZPlayerImplement.Expansion_Init |
— | DayZ-Expansion-Bundle |
DayZPlayerImplement.Expansion_IsAI |
— | DayZ-Expansion-Bundle ✂ |
DayZPlayerImplement.Expansion_OnEntityStorageAdditionalDataLoad |
— | DayZ-Expansion-Bundle |
DayZPlayerImplement.Expansion_OnEntityStorageAdditionalDataSave |
— | DayZ-Expansion-Bundle |
DayZPlayerImplement.IsShootingFromCamera |
— | DayZ-Expansion-Bundle |
DayZPlayerImplement.ModCommandHandlerBefore |
— | VPPAdminTools |
DayZPlayerImplement.ModCommandHandlerInside |
— | VPPAdminTools |
DayZPlayerImplement.OnStoreLoad |
T3 | CF |
DayZPlayerImplement.OnStoreSave |
T3 | CF |
DayZPlayerImplement.ShowDeadScreen |
— | DayZ-Expansion-Bundle |
DayZPlayerImplementAiming.CalculateWeight |
— | Tactical Flava |
DayZTool.RunDayZBat |
— | DayZOresAndGems ✂ |
DeadFox.Expansion_IsMeleeWeapon |
— | DayZ-Expansion-Bundle ✂ |
DeafnessCompleteSymptom.OnGetActivatedClient |
— | DayZ-Expansion-Bundle (cond) |
DeafnessCompleteSymptom.OnGetDeactivatedClient |
— | DayZ-Expansion-Bundle (cond) |
Debug.DestroyAllShapes |
— | Dabs Framework ✂ |
Debug.DrawArrow |
— | Dabs Framework ✂ |
Debug.DrawBox |
— | Dabs Framework ✂ |
Debug.DrawBoxEx |
— | Dabs Framework ✂ |
Debug.DrawCone |
— | Dabs Framework ✂ |
Debug.DrawCube |
— | Dabs Framework ✂ |
Debug.DrawCylinder |
— | Dabs Framework ✂ |
Debug.DrawLine |
— | Dabs Framework ✂ |
Debug.DrawLines |
— | Dabs Framework ✂ |
Debug.DrawSphere |
— | Dabs Framework ✂ |
DebugMonitor.CalculateMapTile |
— | DayZ-Expansion-Bundle (cond) |
DebugMonitor.SetFramerate |
— | DayZ-Expansion-Bundle |
DebugMonitor.SetFramerateText |
— | DayZ-Expansion-Bundle (cond) |
DigitalCodeLock.AfterStoreLoad |
T3 | RaG_Core |
DigitalCodeLock.CanBeLocked |
— | RaG_Core |
DigitalCodeLock.CanDetachAttachment |
— | RaG_Core (cond) |
DigitalCodeLock.CanDetachCodeLock |
— | RaG_Core (cond) |
DigitalCodeLock.CanReleaseAttachment |
T2 | RaG_Core (cond) |
DigitalCodeLock.CanSetCode |
— | RaG_Core (cond) |
DigitalCodeLock.EEDelete |
T3 | GameLabs |
DigitalCodeLock.EEInit |
T3 | RaG_Core |
DigitalCodeLock.EEItemAttached |
T2 | RaG_Core |
DigitalCodeLock.EEItemDetached |
T2 | RaG_Core |
DigitalCodeLock.EEOnAfterLoad |
T3 | GameLabs |
DigitalCodeLock.GL_Delete |
— | GameLabs ✂ |
DigitalCodeLock.GL_GatherPersistentID |
— | GameLabs ✂ |
DigitalCodeLock.GL_Load |
— | GameLabs ✂ |
DigitalCodeLock.GL_Save |
— | GameLabs ✂ |
DigitalCodeLock.GetBatteryEnergy |
— | RaG_Core (cond) |
DigitalCodeLock.HasBattery |
— | RaG_Core (cond) |
DigitalCodeLock.HasEnergy |
— | RaG_Core (cond) |
DigitalCodeLock.HasValidParent |
— | RaG_Core (cond) |
DigitalCodeLock.IsPlayerOnBackside |
— | RaG_Core (cond) |
DigitalCodeLock.NeedBattery |
— | RaG_Core (cond) |
DigitalCodeLock.OnRPC |
T2 | RaG_Core (cond) |
DigitalCodeLock.OnVariablesSynchronized |
T2 | RaG_Core |
DigitalCodeLock.OnWasAttached |
— | RaG_Core |
DigitalCodeLock.OnWork |
— | RaG_Core (cond) |
DigitalCodeLock.OnWorkStart |
— | RaG_Core |
DigitalCodeLock.SetActions |
T2 | RaG_Core |
DigitalCodeLock.SetLockState |
— | GameLabs |
DigitalCodeLock.StartItemSoundServer |
— | RaG_Core (cond) |
DigitalCodeLockUI.CodeResponse |
— | RaG_Core |
DigitalCodeLockUI.ConfirmCode |
— | RaG_Core |
DigitalCodeLockUI.KeyPress |
— | RaG_Core (cond) |
DigitalCodeLockUI.OnKeyDown |
— | RaG_Core |
DigitalCodeLockUI.SetTargetLock |
— | RaG_Core |
DigitalCodeLockUI.Update |
— | RaG_Core |
DrowningMdfr.ActivateCondition |
— | VPPAdminTools (cond) |
DrowningMdfr.DeactivateCondition |
— | VPPAdminTools (cond) |
DrowningMdfr.OnTick |
— | VPPAdminTools (cond) |
Edible_Base.ChangeFoodStage |
— | DayZ-Expansion-Bundle |
Edible_Base.EEInit |
T3 | MuchFramework |
EffExhaustSmoke.Event_OnFrameUpdate |
— | DayZ-Expansion-Bundle (cond) |
EffExhaustSmoke.Expansion_SetParticleStateHelicopter |
— | DayZ-Expansion-Bundle ✂ |
EffExhaustSmoke.Expansion_SetRotorSpeed |
— | DayZ-Expansion-Bundle ✂ |
EffectArea.EEDelete |
T3 | DayZ-Expansion-Bundle |
EffectArea.InitZoneServer |
— | DayZ-Expansion-Bundle |
EffectArea.OnPlayerEnterServer |
— | DayZ-Expansion-Bundle |
EffectArea.OnPlayerExitServer |
— | DayZ-Expansion-Bundle |
EffectArea.OnVariablesSynchronized |
T2 | DayZ-Expansion-Bundle |
EmoteCB.OnAnimationEvent |
— | Survivor Animations (cond) |
EmoteDabbing.EmoteCondition |
— | Dabs Framework (cond) |
EmoteManager.CreateEmoteCallback |
— | Survivor Animations |
EnochData.WeatherOnBeforeChange |
— | VPPAdminTools |
ExpansionActionDismissAI.ActionCondition |
T2 | DayZ-Expansion-Bundle |
ExpansionActionPaint.ActionCondition |
T2 | DayZ-Expansion-Bundle |
ExpansionActionPaint.GetText |
— | DayZ-Expansion-Bundle |
ExpansionBarbedWire.CreateTargetInformation |
— | DayZ-Expansion-Bundle ✂ |
ExpansionBarbedWire.Expansion_IsDanger |
— | DayZ-Expansion-Bundle ✂ |
ExpansionBaseBuilding.AfterStoreLoad |
T3 | DayZ-Expansion-Bundle |
ExpansionBaseBuilding.CF_OnStoreLoad |
— | DayZ-Expansion-Bundle |
ExpansionBaseBuilding.CF_OnStoreSave |
— | DayZ-Expansion-Bundle |
ExpansionBaseBuilding.CanBeDamaged |
— | DayZ-Expansion-Bundle ✂ |
ExpansionBaseBuilding.CanBeRepairedToPristine |
— | DayZ-Expansion-Bundle ✂ |
ExpansionBaseBuilding.CanObstruct |
— | DayZ-Expansion-Bundle ✂ |
ExpansionBaseBuilding.CanReceiveAttachment |
T2 | DayZ-Expansion-Bundle |
ExpansionBaseBuilding.EEInit |
T3 | DayZ-Expansion-Bundle |
ExpansionBaseBuilding.EEKilled |
T3 | DayZ-Expansion-Bundle (cond) |
ExpansionBaseBuilding.ExpansionGetCodeLock |
— | DayZ-Expansion-Bundle ✂ |
ExpansionBaseBuilding.ExpansionHasCodeLock |
— | DayZ-Expansion-Bundle ✂ |
ExpansionBaseBuilding.ExpansionOnDestroyed |
— | DayZ-Expansion-Bundle ✂ |
ExpansionBaseBuilding.GetDestroySound |
— | DayZ-Expansion-Bundle ✂ |
ExpansionBaseBuilding.GetKitSpawnPosition |
— | DayZ-Expansion-Bundle ✂ |
ExpansionBaseBuilding.HasProperDistance |
— | DayZ-Expansion-Bundle ✂ |
ExpansionBaseBuilding.IsFacingCamera |
— | DayZ-Expansion-Bundle ✂ |
ExpansionBaseBuilding.IsFacingPlayer |
— | DayZ-Expansion-Bundle ✂ |
ExpansionBaseBuilding.IsOpened |
— | DayZ-Expansion-Bundle ✂ |
ExpansionBaseBuilding.OnPartBuiltServer |
— | DayZ-Expansion-Bundle |
ExpansionBaseBuilding.OnVariablesSynchronized |
T2 | DayZ-Expansion-Bundle |
ExpansionBaseBuilding.SetActions |
T2 | DayZ-Expansion-Bundle |
ExpansionBaseBuilding.UpdateAttachmentPhysics |
— | DayZ-Expansion-Bundle ✂ |
ExpansionBaseBuilding.UpdatePhysics |
— | DayZ-Expansion-Bundle ✂ |
ExpansionBlinkLight.EOnFrame |
T1 | Arma 2 Helicopters Remastered ✂ |
ExpansionBookMenuManager.RegisterBookMenuTabs |
— | DayZ-Expansion-Bundle |
ExpansionClientSettingsModule.OnSettingsChanged |
— | DayZ-Expansion-Bundle |
ExpansionCodeLock.ExpansionLock |
— | DayZ-Expansion-Bundle |
ExpansionCodeLock.ExpansionUnlock |
— | DayZ-Expansion-Bundle |
ExpansionESPModificationModule.OnInit |
T3 | DayZ-Expansion-Bundle |
ExpansionGlobalChatModule.AddChatMessage_Server |
— | GameLabs |
ExpansionItemInspectionBase.UpdateItemStats |
— | DayZ-Expansion-Bundle |
ExpansionMarkerClientData.PartyCount |
— | DayZ-Expansion-Bundle ✂ |
ExpansionMarkerClientData.PartyGet |
— | DayZ-Expansion-Bundle ✂ |
ExpansionMarkerClientData.PartyInsert |
— | DayZ-Expansion-Bundle ✂ |
ExpansionMarkerClientData.PartyPlayerCount |
— | DayZ-Expansion-Bundle ✂ |
ExpansionMarkerClientData.PartyPlayerGet |
— | DayZ-Expansion-Bundle ✂ |
ExpansionMarkerClientData.PartyQuickCount |
— | DayZ-Expansion-Bundle ✂ |
ExpansionMarkerClientData.PartyQuickGet |
— | DayZ-Expansion-Bundle ✂ |
ExpansionMarkerClientData.PartyRemove |
— | DayZ-Expansion-Bundle ✂ |
ExpansionMarkerClientData.PartyUpdate |
— | DayZ-Expansion-Bundle ✂ |
ExpansionMarkerClientData.RefreshPartyMarkers |
— | DayZ-Expansion-Bundle ✂ |
ExpansionMarketModule.CheckCanUseTrader |
— | DayZ-Expansion-Bundle |
ExpansionP2PMarketModule.CheckCanUseTrader |
— | DayZ-Expansion-Bundle |
ExpansionPartyData.OnJoin |
— | DayZ-Expansion-Bundle |
ExpansionPartyData.OnLeave |
— | DayZ-Expansion-Bundle |
ExpansionPartyPlayerData.OnJoin |
— | DayZ-Expansion-Bundle |
ExpansionPartyPlayerData.OnLeave |
— | DayZ-Expansion-Bundle |
ExpansionPartyPlayerData.OnStoreLoad |
T3 | DayZ-Expansion-Bundle |
ExpansionSettings.OnInit |
T3 | DayZ-Expansion-Bundle |
ExpansionSettings.ServerInit |
— | DayZ-Expansion-Bundle |
ExpansionVehicle.CanBeDamaged |
— | DayZ-Expansion-Bundle (cond) |
ExpansionVehicle.DeferredInit |
— | DayZ-Expansion-Bundle |
ExpansionVehicle.GetLockState |
— | DayZ-Expansion-Bundle ✂ |
ExpansionVehicle.Init |
— | DayZ-Expansion-Bundle ✂ |
ExpansionVehicle.IsLocked |
— | DayZ-Expansion-Bundle ✂ |
ExpansionVehicle.OnCECreate |
— | DayZ-Expansion-Bundle |
ExpansionVehicle.OnDoorClosed |
— | DayZ-Expansion-Bundle ✂ |
ExpansionVehicle.OnDoorOpened |
— | DayZ-Expansion-Bundle ✂ |
ExpansionVehicle.ResetKeyPairing |
— | DayZ-Expansion-Bundle ✂ |
ExpansionVehicle.SetLockState |
— | DayZ-Expansion-Bundle ✂ |
ExpansionWorld.FirearmEffects |
— | DayZ-Expansion-Bundle |
ExpansionWorld.FixAIFirearmFX |
— | DayZ-Expansion-Bundle ✂ |
ExpansionWorld.OnFinish |
— | DayZ-Expansion-Bundle |
ExpansionWorld.OnStart |
— | DayZ-Expansion-Bundle |
ExpansionWorld.OnUpdate |
T0 | DayZ-Expansion-Bundle |
ExpansionWorld.eAI_OnUpdate |
— | DayZ-Expansion-Bundle ✂ |
ExpansionWorldObjectsModule.OnInit |
T3 | DayZ-Expansion-Bundle |
ExpansionWorldObjectsModule.OnMissionLoaded |
— | DayZ-Expansion-Bundle |
ExpansionWorldObjectsModule.OnMissionStart |
T3 | DayZ-Expansion-Bundle |
ExplosivesBase.CreateTargetInformation |
— | DayZ-Expansion-Bundle ✂ |
ExplosivesBase.DeferredInit |
— | DayZ-Expansion-Bundle |
FangeKnife.SetActions |
T2 | Tactical Flava |
Fence.AddAction |
— | DayZ-Expansion-Bundle |
Fence.CF_OnStoreLoad |
— | DayZ-Expansion-Bundle |
Fence.CF_OnStoreSave |
— | DayZ-Expansion-Bundle |
Fence.CanBeDamaged |
— | DayZ-Expansion-Bundle ✂ |
Fence.CanOpenFence |
— | DayZ-Expansion-Bundle |
Fence.CanReceiveAttachment |
T2 | DayZ-Expansion-Bundle (cond) |
Fence.CloseAndLock |
— | DayZ-Expansion-Bundle ✂ |
Fence.ExpansionGetCodeLock |
— | DayZ-Expansion-Bundle ✂ |
Fence.ExpansionIsLocked |
— | DayZ-Expansion-Bundle |
Fence.ExpansionIsOpenable |
— | DayZ-Expansion-Bundle ✂ |
Fence.ExpansionIsOpened |
— | DayZ-Expansion-Bundle ✂ |
Fence.OnPartDestroyedServer |
— | DayZ-Expansion-Bundle |
Fence.OnPartDismantledServer |
— | DayZ-Expansion-Bundle |
Fence.RemoveAction |
— | DayZ-Expansion-Bundle |
Fence.SetOpenedState |
— | DayZ-Expansion-Bundle |
FenceKit.OnPlacementComplete |
— | GameLabs |
FeverBlurSymptom.OnGetDeactivatedClient |
— | DayZ-Expansion-Bundle (cond) |
FeverBlurSymptom.OnUpdateClient |
— | DayZ-Expansion-Bundle (cond) |
FirearmActionLoadBullet.OnEndServer |
— | DayZ-Expansion-Bundle |
FirearmActionLoadBulletQuick.OnEndServer |
— | DayZ-Expansion-Bundle |
FirearmActionLoadMultiBullet.OnEndServer |
— | DayZ-Expansion-Bundle |
FirearmActionLoadMultiBullet.OnStartServer |
— | DayZ-Expansion-Bundle |
FirearmActionLoadMultiBulletQuick.OnEndServer |
— | DayZ-Expansion-Bundle |
FirearmActionLoadMultiBulletQuick.OnStartServer |
— | DayZ-Expansion-Bundle |
FirearmActionLoadMultiBulletRadial.OnEndServer |
— | DayZ-Expansion-Bundle |
FirearmActionLoadMultiBulletRadial.OnStartServer |
— | DayZ-Expansion-Bundle |
FirearmActionMechanicManipulate.OnEndServer |
— | DayZ-Expansion-Bundle |
FirearmActionMechanicManipulate.OnStartServer |
— | DayZ-Expansion-Bundle |
FirefighterAxe.SetActions |
T2 | RaG_BaseItems |
FishingRod_Base_New.SetActions |
T2 | RaG_BaseItems |
Flag_Base.AfterStoreLoad |
T3 | DayZ-Expansion-Bundle |
Flag_Base.CF_OnStoreLoad |
— | DayZ-Expansion-Bundle |
Flag_Base.CF_OnStoreSave |
— | DayZ-Expansion-Bundle |
Flag_Base.OnWasAttached |
— | DayZ-Expansion-Bundle |
Flag_Base.OnWasDetached |
— | DayZ-Expansion-Bundle |
FlammableBase.OnSwitchOff |
— | DayZ-Expansion-Bundle |
FlammableBase.OnSwitchOn |
— | DayZ-Expansion-Bundle |
FlammableBase.eAI_GetNightVisibility |
— | DayZ-Expansion-Bundle ✂ |
Flaregun.OnFire |
— | DayZ-Expansion-Bundle |
Flashlight.eAI_GetNightVisibility |
— | DayZ-Expansion-Bundle ✂ |
GardenLime.SetActions |
T2 | RaG_BaseItems |
GiftBox_Base.Close |
— | DayZ-Expansion-Bundle |
GiftBox_Base.IsNonExpansionOpenable |
— | DayZ-Expansion-Bundle ✂ |
GiftBox_Base.Open |
— | DayZ-Expansion-Bundle |
Grenade_Base.EEHitBy |
T2 | VPPAdminTools |
HMP3Symptom.OnGetActivatedClient |
— | DayZ-Expansion-Bundle (cond) |
HMP3Symptom.OnGetDeactivatedClient |
— | DayZ-Expansion-Bundle (cond) |
HMP3Symptom.OnUpdateClient |
— | DayZ-Expansion-Bundle (cond) |
Hacksaw.SetActions |
T2 | DayZ-Expansion-Bundle |
HandSaw.SetActions |
T2 | DayZ-Expansion-Bundle |
HatchbackWheel.OnWasDetached |
— | DayZ-Expansion-Bundle |
Hatchback_02.ExpansionGetWheelType |
— | DayZ-Expansion-Bundle ✂ |
Hatchback_02.OnDebugSpawn |
— | DayZ-Expansion-Bundle ✂ |
Hatchback_02_Wheel.OnWasDetached |
— | DayZ-Expansion-Bundle |
Headtorch_ColorBase.eAI_GetNightVisibility |
— | DayZ-Expansion-Bundle ✂ |
HelicopterScript.OnStoreLoad |
T3 | CF |
HelicopterScript.OnStoreSave |
T3 | CF |
Hologram.HeightPlacementCheck |
— | DayZ-Expansion-Bundle (cond) |
Hologram.IsBaseViable |
— | DayZ-Expansion-Bundle (cond) |
Hologram.IsBehindObstacle |
— | DayZ-Expansion-Bundle (cond) |
Hologram.IsClippingRoof |
— | DayZ-Expansion-Bundle (cond) |
Hologram.IsCollidingAngle |
— | DayZ-Expansion-Bundle (cond) |
Hologram.IsCollidingBBox |
— | DayZ-Expansion-Bundle (cond) |
Hologram.IsCollidingPlayer |
— | DayZ-Expansion-Bundle (cond) |
Hologram.SetOnGround |
— | DayZ-Expansion-Bundle |
Hologram.SetProjectionOrientation |
— | RaG_Core |
HuntingKnife.SetActions |
T2 | Tactical Flava |
Icon.DestroyWhiteBackground |
— | DayZ-Expansion-Bundle |
Icon.Expansion_ResetColor |
— | DayZ-Expansion-Bundle ✂ |
Icon.Expansion_UpdateItemRarity |
— | DayZ-Expansion-Bundle ✂ |
Icon.FullScreen |
— | DayZ-Expansion-Bundle |
Icon.InitEx |
— | DayZ-Expansion-Bundle |
Icon.InitLock |
— | DayZ-Expansion-Bundle |
Icon.SetItemPreview |
— | DayZ-Expansion-Bundle |
InteractActionInput.UpdatePossibleActions |
— | DayZ-Expansion-Bundle (cond) |
IntroSceneCharacter.CharacterLoad |
— | DayZ-Expansion-Bundle |
IntroSceneCharacter.CharacterUnload |
— | DayZ-Expansion-Bundle |
IntroSceneCharacter.CreateNewCharacter |
— | DayZ-Expansion-Bundle |
InventoryQuickbar.GetQuickbarItemColor |
— | DayZ-Expansion-Bundle |
ItemBase.AfterStoreLoad |
T3 | DayZ-Expansion-Bundle |
ItemBase.AreChildrenAccessible |
— | DayZ-Expansion-Bundle (cond) |
ItemBase.CF_OnStoreLoad |
— | DayZ-Expansion-Bundle |
ItemBase.CF_OnStoreSave |
— | DayZ-Expansion-Bundle |
ItemBase.CanBeConsumed |
— | RaG_Core |
ItemBase.CanBePlaced |
— | MuchFramework (cond) |
ItemBase.CanDisplayAttachmentCategory |
— | DayZ-Expansion-Bundle |
ItemBase.CanDisplayCargo |
— | DayZ-Expansion-Bundle |
ItemBase.CanPutIntoHands |
T2 | DayZ-Expansion-Bundle |
ItemBase.CanReceiveItemIntoCargo |
T2 | DayZ-Expansion-Bundle (cond) |
ItemBase.CanReleaseAttachment |
T2 | DayZ-Expansion-Bundle |
ItemBase.CanReleaseCargo |
— | DayZ-Expansion-Bundle |
ItemBase.CanRemoveFromCargo |
— | DayZ-Expansion-Bundle |
ItemBase.CanRemoveFromHands |
— | DayZ-Expansion-Bundle |
ItemBase.Close |
— | DayZ-Expansion-Bundle |
ItemBase.DeferredInit |
— | DayZ-Expansion-Bundle |
ItemBase.EEDelete |
T3 | DayZ-Expansion-Bundle |
ItemBase.EEHealthLevelChanged |
T2 | DayZ-Expansion-Bundle |
ItemBase.EEInit |
T3 | DayZ-Expansion-Bundle |
ItemBase.EEItemAttached |
T2 | DayZ-Expansion-Bundle |
ItemBase.EEItemDetached |
T2 | DayZ-Expansion-Bundle |
ItemBase.EEKilled |
T3 | DayZ-Expansion-Bundle |
ItemBase.EEOnDamageCalculated |
— | DayZ-Expansion-Bundle |
ItemBase.EOnContact |
— | DayZ-Expansion-Bundle ✂ |
ItemBase.ExpansionIsLocked |
— | DayZ-Expansion-Bundle ✂ |
ItemBase.Expansion_CanObjectAttach |
— | DayZ-Expansion-Bundle ✂ |
ItemBase.Expansion_CanUseVirtualStorage |
— | DayZ-Expansion-Bundle ✂ |
ItemBase.Expansion_GetEntityStorageFileName |
— | DayZ-Expansion-Bundle ✂ |
ItemBase.Expansion_GetRarity |
— | DayZ-Expansion-Bundle ✂ |
ItemBase.Expansion_RestoreContents |
— | DayZ-Expansion-Bundle ✂ |
ItemBase.Expansion_StoreContents |
— | DayZ-Expansion-Bundle ✂ |
ItemBase.GetHiddenSelectionIndex |
— | DayZ-Expansion-Bundle ✂ |
ItemBase.GetItemSize |
— | Dabs Framework ✂ |
ItemBase.IsInventoryVisible |
T2 | DayZ-Expansion-Bundle |
ItemBase.IsOpen |
— | DayZ-Expansion-Bundle |
ItemBase.OnEnergyConsumed |
— | DayZ-Expansion-Bundle (cond) |
ItemBase.OnItemLocationChanged |
T2 | DayZ-Expansion-Bundle |
ItemBase.OnQuantityChanged |
— | DayZ-Expansion-Bundle |
ItemBase.OnStoreSave |
T3 | CF |
ItemBase.OnSwitchOff |
— | DayZ-Expansion-Bundle |
ItemBase.OnSwitchOn |
— | DayZ-Expansion-Bundle |
ItemBase.OnVariablesSynchronized |
T2 | DayZ-Expansion-Bundle |
ItemBase.OnWasAttached |
— | DayZ-Expansion-Bundle |
ItemBase.OnWasDetached |
— | DayZ-Expansion-Bundle |
ItemBase.OnWorkStart |
— | DayZ-Expansion-Bundle |
ItemBase.OnWorkStop |
— | DayZ-Expansion-Bundle |
ItemBase.Open |
— | DayZ-Expansion-Bundle |
JMAnimRegister.RegisterOneHanded |
— | DrugsPLUS |
JMESPMeta.CreateActions |
— | DayZ-Expansion-Bundle |
JMESPMetaBaseBuilding.Create |
— | DayZ-Expansion-Bundle |
JMESPMetaBaseBuilding.CreateActions |
— | DayZ-Expansion-Bundle |
JMESPMetaBaseBuilding.UpdateButtonStates |
— | DayZ-Expansion-Bundle |
JMItemSetSettings.Defaults |
— | DayZ-Expansion-Bundle |
JMPlayerForm.Click_ApplyStats |
— | DayZ-Expansion-Bundle |
JMPlayerForm.InitActionWidgetsStats |
— | DayZ-Expansion-Bundle |
JMPlayerForm.OnClientPermissionsUpdated |
— | DayZ-Expansion-Bundle |
JMPlayerForm.RefreshStats |
— | DayZ-Expansion-Bundle |
JMPlayerInstance.OnReceiveStatus |
— | DayZ-Expansion-Bundle |
JMPlayerInstance.OnRecieveHealth |
— | DayZ-Expansion-Bundle |
JMPlayerInstance.OnSendHealth |
— | DayZ-Expansion-Bundle |
JMPlayerInstance.OnSendStatus |
— | DayZ-Expansion-Bundle |
JMPlayerInstance.Update |
— | DayZ-Expansion-Bundle |
JMPlayerModule.GetRPCMax |
— | DayZ-Expansion-Bundle ✂ |
JMPlayerModule.OnRPC |
T2 | DayZ-Expansion-Bundle |
JMPlayerModule.Server_EndSpectating |
— | DayZ-Expansion-Bundle |
JMPlayerModule.Server_OnStartSpectating |
— | DayZ-Expansion-Bundle |
JMPlayerModule.Server_StartSpectating |
— | DayZ-Expansion-Bundle |
JMVehicleSpawnerSettings.Defaults |
— | DayZ-Expansion-Bundle |
JMVehiclesMenu.GetVehicleTypeInfo |
— | DayZ-Expansion-Bundle ✂ |
KeybindingElement.Reload |
— | CF |
KitchenKnife.SetActions |
T2 | Tactical Flava |
KitchenTimer.OnUpdate |
T0 | DayZ-Expansion-Bundle |
KukriKnife.SetActions |
T2 | Tactical Flava |
LandMineTrap.EEHitBy |
T2 | VPPAdminTools |
Land_ContainerLocked_Blue_DE.EEDelete |
T3 | GameLabs |
Land_ContainerLocked_Blue_DE.EEInit |
T3 | GameLabs |
Land_ContainerLocked_Orange_DE.EEDelete |
T3 | GameLabs |
Land_ContainerLocked_Orange_DE.EEInit |
T3 | GameLabs |
Land_ContainerLocked_Red_DE.EEDelete |
T3 | GameLabs |
Land_ContainerLocked_Red_DE.EEInit |
T3 | GameLabs |
Land_ContainerLocked_Yellow_DE.EEDelete |
T3 | GameLabs |
Land_ContainerLocked_Yellow_DE.EEInit |
T3 | GameLabs |
Land_House_1B01_Pub.HasInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1B01_Pub.HasIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1B01_Pub.SpawnIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W01.HasInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W01.HasIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W01.SpawnInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W01.SpawnIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W02.HasInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W02.HasIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W02.SpawnInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W02.SpawnIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W03.HasInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W03.HasIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W03.SpawnInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W03.SpawnIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W04.HasInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W04.HasIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W04.SpawnInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W04.SpawnIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W05.HasInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W05.HasIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W05.SpawnInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W05.SpawnIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W06.HasInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W06.HasIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W06.SpawnInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W06.SpawnIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W08.HasInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W08.HasIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W08.SpawnInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W08.SpawnIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W09.HasInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W09.HasIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W09.SpawnInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W09.SpawnIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W10.HasInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W10.HasIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W10.SpawnInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W10.SpawnIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W11.HasInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W11.HasIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W11.SpawnInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W11.SpawnIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W12.HasInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W12.HasIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W12.SpawnInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W12.SpawnIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_2B01.HasInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_2B01.HasIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_2B01.SpawnInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_2B01.SpawnIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_2W01.HasInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_2W01.HasIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_2W01.SpawnInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_2W01.SpawnIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_2W02.HasInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_2W02.HasIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_2W02.SpawnInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_2W02.SpawnIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_Mil_ContainerHabitat_Armory_Locked_Green_DE.EEDelete |
T3 | GameLabs |
Land_Mil_ContainerHabitat_Armory_Locked_Green_DE.EEInit |
T3 | GameLabs |
Land_Underground_Entrance.RequestLatentTransition |
— | DayZ-Expansion-Bundle (cond) |
Land_Underground_EntranceBase.Expansion_IsUndergroundEntrance |
— | DayZ-Expansion-Bundle ✂ |
Land_Village_Pub.HasInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_Village_Pub.HasIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_Village_Pub.SpawnIvys |
— | DayZ-Expansion-Bundle ✂ |
Liquid.CanFillContainer |
— | RaG_Core |
Liquid.CanTransfer |
— | RaG_Core |
Liquid.FillContainer |
— | RaG_Core (cond) |
Liquid.GetLiquidConfigProperty |
— | RaG_Core ✂ |
M4A1_Base.CanReceiveAttachment |
T2 | Tactical Flava ✂ |
M4A1_Base.SetActions |
T2 | Tactical Flava |
M4A1_Base.SpawnRecoilObject |
— | Tactical Flava ✂ |
M4_RISHndgrd.CanDetachAttachment |
— | Tactical Flava (cond) |
M9A1_Bayonet.SetActions |
T2 | Tactical Flava |
MagazineStorage.IsCompatiableAmmo |
— | DayZ-Expansion-Bundle |
MagazineStorage.SetActions |
T2 | RaG_BaseItems |
Magnum_Base.InitStateMachine |
— | Survivor Animations ✂ |
Magnum_Base.SetActions |
T2 | Survivor Animations |
MaskBase.ConsumeQuantity |
— | DayZ-Expansion-Bundle (cond) |
MeatTenderizer.SetActions |
T2 | DayZ-Expansion-Bundle |
MetalWire.UpdateAllSelections |
— | DayZ-Expansion-Bundle |
MiscGameplayFunctions.FilterObstructedObjectsByGrouping |
— | DayZ-Expansion-Bundle ✂ |
MiscGameplayFunctions.FilterObstructingObjects |
— | DayZ-Expansion-Bundle ✂ |
MiscGameplayFunctions.GetHeadingAngle |
— | DayZ-Expansion-Bundle ✂ |
MiscGameplayFunctions.GetHeadingVector |
— | DayZ-Expansion-Bundle ✂ |
MiscGameplayFunctions.IsObjectObstructed |
— | DayZ-Expansion-Bundle ✂ |
MiscGameplayFunctions.IsObjectObstructedEx |
— | DayZ-Expansion-Bundle ✂ |
MiscGameplayFunctions.IsObjectObstructedFilterEx |
— | DayZ-Expansion-Bundle ✂ |
MissionBase.CF_IsLoaded |
— | CF ✂ |
MissionBase.OnInit |
T3 | Dabs Framework |
MissionServer.AfterHiveInit |
— | DayZ Editor Loader |
MissionServer.EquipCharacter |
— | DayZ-Expansion-Bundle (cond) |
MissionServer.InvokeOnDisconnect |
T3 | CF |
MissionServer.OnClientNewEvent |
T3 | CF |
MissionServer.OnClientPrepareEvent |
— | CF |
MissionServer.OnGameplayDataHandlerLoad |
— | GameLabs |
MissionServer.SendModData |
— | RaG_BaseItems |
MissionServer.SyncRespawnModeInfo |
— | DayZ-Expansion-Bundle (cond) |
MissionServer.TickScheduler |
T0 | DayZ-Expansion-Bundle ✂ |
MissionServer.eAI_GetPlayers |
— | DayZ-Expansion-Bundle ✂ |
ModItemRegisterCallbacks.RegisterCustom |
— | CF |
ModLoader.GetMods |
— | CF ✂ |
ModLoader.LoadMods |
— | CF ✂ |
ModStructure.GetDebugName |
— | CF |
ModStructure.GetModActionURL |
— | CF ✂ |
ModStructure.GetModLogo |
— | CF ✂ |
ModStructure.GetModLogoOver |
— | CF ✂ |
ModStructure.GetModLogoSmall |
— | CF ✂ |
ModStructure.GetModName |
— | CF ✂ |
ModStructure.GetModOverview |
— | CF ✂ |
ModStructure.GetModToltip |
— | CF ✂ |
ModifierBase.ResetLastTickTime |
— | DayZ-Expansion-Bundle |
ModifierBase.Tick |
T0 | DayZ-Expansion-Bundle (cond) |
ModifiersManager.Init |
— | Tactical Flava |
ModifiersManager.OnScheduledTick |
T1 | DayZ-Expansion-Bundle ✂ |
ModifiersManager.SetModifiers |
— | DayZ-Expansion-Bundle |
ModsMenuDetailedEntry.LoadData |
— | DayZ-Expansion-Bundle |
ModsMenuSimpleEntry.LoadData |
— | DayZ-Expansion-Bundle |
Mosin9130.OnDebugSpawn |
— | Tactical Flava ✂ |
Mosin9130.SetActions |
T2 | Tactical Flava |
Mosin9130.SpawnRecoilObject |
— | Tactical Flava ✂ |
MotorbikeScript.CanReceiveAttachment |
T2 | DayZ-Expansion-Bundle |
MotorbikeScript.CanReleaseAttachment |
T2 | DayZ-Expansion-Bundle |
MotorbikeScript.DamageCrew |
— | DayZ-Expansion-Bundle |
MotorbikeScript.EEItemAttached |
T2 | DayZ-Expansion-Bundle |
MotorbikeScript.EEItemDetached |
T2 | DayZ-Expansion-Bundle |
MotorbikeScript.EEOnAfterLoad |
T3 | DayZ-Expansion-Bundle |
MotorbikeScript.EEOnCECreate |
— | DayZ-Expansion-Bundle |
MotorbikeScript.EOnPostSimulate |
T1 | DayZ-Expansion-Bundle ✂ |
MotorbikeScript.GetMomentum |
— | DayZ-Expansion-Bundle |
MotorbikeScript.IsInventoryVisible |
T2 | DayZ-Expansion-Bundle |
MotorbikeScript.NameOverride |
— | DayZ-Expansion-Bundle ✂ |
MotorbikeScript.OnBeforeEngineStart |
— | DayZ-Expansion-Bundle |
MotorbikeScript.OnContact |
— | DayZ-Expansion-Bundle |
MotorbikeScript.OnEngineStart |
— | DayZ-Expansion-Bundle |
MotorbikeScript.OnEngineStop |
— | DayZ-Expansion-Bundle |
MotorbikeScript.OnStoreSave |
T3 | CF |
MotorbikeScript.OnUpdate |
T0 | DayZ-Expansion-Bundle |
NVGoggles.Expansion_TryTurningOff |
— | DayZ-Expansion-Bundle ✂ |
NVGoggles.Expansion_TryTurningOn |
— | DayZ-Expansion-Bundle ✂ |
NVGoggles.eAI_GetNightVisibility |
— | DayZ-Expansion-Bundle ✂ |
NotificationRuntimeData.GetTitleText |
— | CF ✂ |
NotificationUI.AddNotification |
— | CF |
NotificationUI.RemoveNotification |
— | CF |
NotificationUI.UpdateTargetHeight |
— | CF |
NotifiersManager.Init |
— | Tactical Flava |
OffroadHatchback.ExpansionGetWheelType |
— | DayZ-Expansion-Bundle ✂ |
OffroadHatchback.OnDebugSpawn |
— | DayZ-Expansion-Bundle ✂ |
OptionsMenuGame.Apply |
— | VPPAdminTools |
OptionsMenuGame.IsChanged |
— | VPPAdminTools (cond) |
OptionsMenuGame.Revert |
— | VPPAdminTools |
OptionsMenuGame.SetOptions |
— | VPPAdminTools |
PPERequesterRegistrations.RegisterAdditionalRequesters |
— | Tactical Flava |
Pickaxe.SetActions |
T2 | DayZOresAndGems |
PipeWrench.SetActions |
T2 | DayZ-Expansion-Bundle |
PlantBase.Harvest |
— | AgricultureCore (cond) |
PlantBase.OnItemHarvested |
— | CannabisPlus ✂ |
PlantBase.OnStoreLoad |
T3 | AgricultureCore |
PlantBase.OnStoreSave |
T3 | AgricultureCore |
PlantBase.RemovePlantEx |
— | AgricultureCore ✂ |
PlantMaterial.CanDetachAttachment |
— | RaG_BaseItems (cond) |
PlantMaterial.CanPutAsAttachment |
— | RaG_BaseItems ✂ |
PlayerBase.AfterStoreLoad |
T3 | DayZ-Expansion-Bundle |
PlayerBase.CalculateVisibilityForAI |
— | MuchFramework ✂ |
PlayerBase.CanReceiveItemIntoHands |
T2 | InventoryInCar (cond) |
PlayerBase.CanReleaseAttachment |
T2 | Tactical Flava (cond) |
PlayerBase.EEDelete |
T3 | DayZ-Expansion-Bundle |
PlayerBase.EEOnDamageCalculated |
— | DayZ-Expansion-Bundle |
PlayerBase.EOnFrame |
T1 | DayZ-Expansion-Bundle ✂ |
PlayerBase.EOnPostFrame |
T1 | Tactical Flava |
PlayerBase.Expansion_IsFriendly |
— | DayZ-Expansion-Bundle |
PlayerBase.Expansion_IsHelper |
— | DayZ-Expansion-Bundle |
PlayerBase.GetActions |
— | Dabs Framework ✂ |
PlayerBase.HeadingModel |
— | DayZ-Expansion-Bundle |
PlayerBase.IsInVehicle |
— | DayZ-Expansion-Bundle (cond) |
PlayerBase.IsTargetInActiveRefresherRange |
— | DayZ-Expansion-Bundle ✂ |
PlayerBase.ModCommandHandlerAfter |
— | Survivor Animations |
PlayerBase.ModCommandHandlerInside |
— | DayZ-Expansion-Bundle |
PlayerBase.OnCommandSwimFinish |
— | DayZ-Expansion-Bundle |
PlayerBase.OnCommandSwimStart |
— | DayZ-Expansion-Bundle |
PlayerBase.OnCommandVehicleFinish |
— | InventoryInCar |
PlayerBase.OnCommandVehicleStart |
— | InventoryInCar |
PlayerBase.OnDisconnect |
— | DayZ-Expansion-Bundle |
PlayerBase.OnDrawOptics2D |
— | VPPAdminTools (cond) |
PlayerBase.OnLand |
— | DayZ-Expansion-Bundle |
PlayerBase.OnParticleEvent |
— | Survivor Animations |
PlayerBase.OnPlayerLoaded |
— | AgricultureCore |
PlayerBase.OnStoreLoadLifespan |
— | CF (cond) |
PlayerBase.OnVehicleSeatDriverLeft |
— | DayZ-Expansion-Bundle |
PlayerBase.OnVehicleSwitchSeat |
— | GameLabs |
PlayerBase.RegisterTransportHit |
— | DayZ-Expansion-Bundle (cond) |
PlayerBase.ServerReplaceItemWithNew |
— | DayZ-Expansion-Bundle |
PlayerBase.SetActionsRemoteTarget |
— | DayZ-Expansion-Bundle |
PlayerBase.SetSuicide |
— | DayZ-Expansion-Bundle |
PlayerBase.SwitchItemSelectionTexture |
— | Forward Operator Gear |
PlayerBase.TryHideItemInHands |
— | DayZ-Expansion-Bundle |
PlayerBase.UpdatePlayerMeasures |
— | DayZ-Expansion-Bundle (cond) |
PlayerBase.eAI_IsLit |
— | DayZ-Expansion-Bundle ✂ |
PlayerBase.eAI_OnFactionChange |
— | DayZ-Expansion-Bundle ✂ |
PlayerBase.eAI_SetFactionTypeID |
— | DayZ-Expansion-Bundle |
PlayerPreview.UpdateInterval |
— | Forward Operator Gear |
PluginAdminLog.GetPlayerPrefix |
— | DayZ-Expansion-Bundle |
PluginAdminLog.OnContinouousAction |
— | GameLabs |
PluginAdminLog.OnInit |
T3 | DayZ-Expansion-Bundle |
PluginAdminLog.OnPlacementComplete |
— | GameLabs |
PluginDiagMenu.OnRPC |
T2 | Dabs Framework |
PluginDiagMenu.RegisterModdedDiags |
— | DayZ-Expansion-Bundle |
PluginDiagMenu.RegisterModdedDiagsIDs |
— | DayZ-Expansion-Bundle |
PluginDiagMenuClient.BindCallbacks |
— | DayZ-Expansion-Bundle |
PluginDiagMenuClient.OnRPC |
T2 | DayZ-Expansion-Bundle |
PluginDiagMenuClient.RegisterModdedDiags |
— | Dabs Framework |
PokeHolesBarrel.CanDo |
— | RaG_BaseItems (cond) |
PropertyModifiers.UpdateModifiers |
— | DayZ-Expansion-Bundle |
PsilocybeMushroom.SetActions |
T2 | DrugsPLUS |
PumpkinSeedsPack.SetActions |
T2 | RaG_BaseItems |
RainProcurementComponentBase.GetBaseLiquidAmount |
— | RaG_BaseItems (cond) |
RecipeBase.CheckRecipe |
— | DayZ-Expansion-Bundle |
RecipeBase.GetName |
— | DayZ-Expansion-Bundle ✂ |
RecipeBase.SpawnItems |
— | DayZ-Expansion-Bundle |
RecoilBase.PostInit |
— | DayZ-Expansion-Bundle (cond) |
Roadflare.eAI_GetNightVisibility |
— | DayZ-Expansion-Bundle ✂ |
SKS_Bayonet.SetActions |
T2 | Tactical Flava |
ScientificBriefcase.EEDelete |
T3 | GameLabs |
ScientificBriefcase.EEInit |
T3 | GameLabs |
ScientificBriefcase.Open |
— | GameLabs |
SeaChest.SetActions |
T2 | DayZ-Expansion-Bundle |
Sedan_02.ExpansionGetWheelType |
— | DayZ-Expansion-Bundle ✂ |
Sedan_02.OnDebugSpawn |
— | DayZ-Expansion-Bundle ✂ |
Sedan_02_Wheel.OnWasDetached |
— | DayZ-Expansion-Bundle |
ServerBrowserMenuNew.GetSelectedTab |
— | DayZ-Expansion-Bundle (cond) |
ServerBrowserMenuNew.Init |
— | DayZ-Expansion-Bundle |
ServerBrowserMenuNew.OnClick |
— | DayZ-Expansion-Bundle (cond) |
ServerBrowserMenuNew.Refresh |
— | DayZ-Expansion-Bundle |
Sickle.SetActions |
T2 | Tactical Flava |
SlotsIcon.ClearRemainSelected |
— | DayZ-Expansion-Bundle |
SlotsIcon.Expansion_ResetColor |
— | DayZ-Expansion-Bundle ✂ |
SlotsIcon.Expansion_UpdateItemRarity |
— | DayZ-Expansion-Bundle ✂ |
SlotsIcon.Init |
— | DayZ-Expansion-Bundle |
SlotsIcon.SetItemPreview |
— | DayZ-Expansion-Bundle |
SmershBag.CanLoadItemIntoCargo |
T2 | Tactical Flava |
SmershBag.CanReceiveItemIntoCargo |
T2 | Tactical Flava |
SpookyArea.eAI_IsDangerousToAI |
— | DayZ-Expansion-Bundle ✂ |
Spotlight.ExpansionCanRecievePower |
— | DayZ-Expansion-Bundle ✂ |
StaminaHandler.DepleteStaminaEx |
— | DayZ-Expansion-Bundle (cond) |
StaminaHandler.StaminaProcessor_Ladder |
— | DayZ-Expansion-Bundle (cond) |
StaminaHandler.StaminaProcessor_Move |
— | DayZ-Expansion-Bundle (cond) |
StaminaHandler.StaminaProcessor_Swimming |
— | DayZ-Expansion-Bundle (cond) |
StaminaHandler.Update |
— | DayZ-Expansion-Bundle (cond) |
StaticObj_Wreck_Chinook.EEDelete |
T3 | GameLabs |
StaticObj_Wreck_Chinook.EEInit |
T3 | GameLabs |
StaticObj_Wreck_Mi24_TK.EEDelete |
T3 | GameLabs |
StaticObj_Wreck_Mi24_TK.EEInit |
T3 | GameLabs |
SteakKnife.SetActions |
T2 | Tactical Flava |
StoneKnife.SetActions |
T2 | Tactical Flava |
SurvivorBase.CanJump |
— | VPPAdminTools |
SurvivorBase.EOnFrame |
T1 | VPPAdminTools ✂ |
SurvivorBase.EOnPostFrame |
T1 | VPPAdminTools |
SwapOldAndNewMagazine.OnEntry |
— | DayZ-Expansion-Bundle (cond) |
TLRLight.eAI_GetNightVisibility |
— | DayZ-Expansion-Bundle ✂ |
TentBase.CF_OnStoreLoad |
— | DayZ-Expansion-Bundle |
TentBase.CF_OnStoreSave |
— | DayZ-Expansion-Bundle |
TentBase.CanDisplayAttachmentSlot |
T2 | DayZ-Expansion-Bundle (cond) |
TentBase.CanDisplayCargo |
— | DayZ-Expansion-Bundle ✂ |
TentBase.CanReceiveAttachment |
T2 | DayZ-Expansion-Bundle |
TentBase.CanReceiveItemIntoCargo |
T2 | DayZ-Expansion-Bundle (cond) |
TentBase.CanReleaseAttachment |
T2 | DayZ-Expansion-Bundle (cond) |
TentBase.CanReleaseCargo |
— | DayZ-Expansion-Bundle (cond) |
TentBase.EEHitBy |
T2 | DayZ-Expansion-Bundle |
TentBase.EEKilled |
T3 | DayZ-Expansion-Bundle |
TentBase.ExpansionIsOpenable |
— | DayZ-Expansion-Bundle ✂ |
TentBase.ExpansionIsOpened |
— | DayZ-Expansion-Bundle ✂ |
TentBase.SetActions |
T2 | DayZ-Expansion-Bundle |
TentBase.ToggleAnimation |
— | DayZ-Expansion-Bundle |
TrapBase.CreateTargetInformation |
— | DayZ-Expansion-Bundle ✂ |
TrapBase.EEHitBy |
T2 | DayZ-Expansion-Bundle |
TrapBase.OnPlacementComplete |
— | VPPAdminTools |
Truck_01_Base.ExpansionGetWheelType |
— | DayZ-Expansion-Bundle ✂ |
Truck_01_Wheel.OnWasDetached |
— | DayZ-Expansion-Bundle |
Truck_01_WheelDouble.OnWasDetached |
— | DayZ-Expansion-Bundle |
UniversalLight.CanPutAsAttachment |
— | DayZ-Expansion-Bundle (cond) |
UniversalLight.eAI_GetNightVisibility |
— | DayZ-Expansion-Bundle ✂ |
VPPAdminHud.DefineButtons |
— | VPPAdminTools |
VPPContextActionManager.RegisterActions |
— | VPPAdminTools |
VPPContextActionManager.RegisterProviders |
— | VPPAdminTools |
VPPMapMenu.DisplayClientMarkers |
— | DudeWheresMyCar |
VehicleBattery.SetActions |
T2 | DayZ-Expansion-Bundle |
VehicleContactData.SetData |
— | DayZ-Expansion-Bundle |
VehicleLightsComponent.EnableLight |
— | DayZ-Expansion-Bundle (cond) |
VehicleLightsComponent.SetSelectionMaterial |
— | DayZ-Expansion-Bundle (cond) |
VirtualHud.SendRPC |
— | DayZ-Expansion-Bundle (cond) |
VomitSymptom.OnAnimationStart |
— | DayZ-Expansion-Bundle |
Watchtower.CanBeDamaged |
— | DayZ-Expansion-Bundle ✂ |
WatchtowerKit.OnPlacementComplete |
— | GameLabs |
WeaponAttachMagazine.OnEntry |
— | DayZ-Expansion-Bundle (cond) |
WeaponFire.OnEntry |
— | DayZ-Expansion-Bundle (cond) |
WeaponFireAndChamberNext.OnUpdate |
T0 | DayZ-Expansion-Bundle (cond) |
WeaponFireMultiMuzzle.OnEntry |
— | DayZ-Expansion-Bundle (cond) |
WeaponFireToJam.OnEntry |
— | DayZ-Expansion-Bundle (cond) |
WeaponFireWithEject.OnEntry |
— | DayZ-Expansion-Bundle (cond) |
WeaponManager.CanLoadBullet |
— | DayZ-Expansion-Bundle |
WeaponStartAction.eAI_Vanilla_OnEntry |
— | DayZ-Expansion-Bundle |
WeaponUnjamming_Start.OnUpdate |
T0 | DayZ-Expansion-Bundle (cond) |
Weapon_Base.CanDisplayAttachmentSlot |
T2 | AJs Weapons (cond) |
Weapon_Base.CanReceiveAttachment |
T2 | AJs Weapons (cond) |
Weapon_Base.EEParentedFrom |
— | DayZ-Expansion-Bundle |
Weapon_Base.EEParentedTo |
— | DayZ-Expansion-Bundle |
Weapon_Base.Expansion_GetAnyLightOrNVG |
— | DayZ-Expansion-Bundle ✂ |
Weapon_Base.Expansion_TryTurningOffAnyLightOrNVG |
— | DayZ-Expansion-Bundle ✂ |
Weapon_Base.Expansion_TryTurningOnAnyLightOrNVG |
— | DayZ-Expansion-Bundle ✂ |
Weapon_Base.OnInventoryExit |
T2 | DayZ-Expansion-Bundle |
Weapon_Base.ProcessWeaponAbortEvent |
— | DayZ-Expansion-Bundle (cond) |
Weapon_Base.ProcessWeaponEvent |
— | DayZ-Expansion-Bundle (cond) |
Weapon_Base.UpdateLaser |
— | DayZ-Expansion-Bundle ✂ |
Weapon_Base.eAI_IsSilent |
— | DayZ-Expansion-Bundle ✂ |
WoodAxe.SetActions |
T2 | RaG_BaseItems |
WoodBase.OnTreeCutDown |
— | DayZ-Expansion-Bundle |
WoodenCrate.SetActions |
T2 | DayZ-Expansion-Bundle |
WoodenLog.SetActions |
T2 | RaG_BaseItems |
WoodenPlank.SetActions |
T2 | RaG_BaseItems |
WorldData.UpdateBaseEnvTemperature |
— | DayZ-Expansion-Bundle |
Wreck_Mi8.EEDelete |
T3 | GameLabs |
Wreck_Mi8.EEInit |
T3 | GameLabs |
Wreck_Mi8_Crashed.AfterStoreLoad |
T3 | DayZ-Expansion-Bundle |
Wreck_Mi8_Crashed.EEDelete |
T3 | GameLabs |
Wreck_Mi8_Crashed.EEInit |
T3 | GameLabs |
Wreck_Mi8_Crashed.EEOnCECreate |
— | DayZ-Expansion-Bundle |
Wreck_SantasSleigh.AfterStoreLoad |
T3 | DayZ-Expansion-Bundle |
Wreck_SantasSleigh.EEDelete |
T3 | GameLabs |
Wreck_SantasSleigh.EEInit |
T3 | GameLabs |
Wreck_SantasSleigh.EEOnCECreate |
— | DayZ-Expansion-Bundle |
Wreck_UH1Y.AfterStoreLoad |
T3 | DayZ-Expansion-Bundle |
Wreck_UH1Y.EEDelete |
T3 | GameLabs |
Wreck_UH1Y.EEInit |
T3 | GameLabs |
Wreck_UH1Y.EEOnCECreate |
— | DayZ-Expansion-Bundle |
Wrench.CanBeCombined |
— | AJs Weapons |
Wrench.CombineItems |
— | AJs Weapons (cond) |
ZmbM_Gamedev_Base.HandleMindStateChange |
— | DayZ-Expansion-Bundle |
ZombieBase.ChaseAttackLogic |
— | DayZ-Expansion-Bundle (cond) |
ZombieBase.EEHealthLevelChanged |
T2 | DayZ-Expansion-Bundle |
ZombieBase.EOnContact |
— | DayZ-Expansion-Bundle ✂ |
ZombieBase.FightAttackLogic |
— | DayZ-Expansion-Bundle (cond) |
ZombieBase.FightLogic |
— | DayZ-Expansion-Bundle (cond) |
ZombieBase.HandleMindStateChange |
— | DayZ-Expansion-Bundle |
ZombieBase.OnStoreLoad |
T3 | CF |
ZombieBase.OnStoreSave |
T3 | CF |
eAIBase.Expansion_IsGravecrossEnabled |
— | DayZ-Expansion-Bundle (cond) |
eAIBase.Init |
— | DayZ-Expansion-Bundle |
77 methods on client-only classes are not shown: a dedicated server never runs them.
A conflict shows that code is skipped, not that an author made a mistake — overhaul mods replace systems on purpose. Long chains are cheap: one link costs about 25 ns per dispatch. What costs frame time is the work inside each hook, which is why the badges are there. Everything here comes from the mods' code alone; nothing was measured on a server. Methodology.