Stack composer
Started from I AM ZOMBIE PvP: the 41 mods
it publishes to the Steam server browser (as of 2026-10-20), put back into load order —
servers publish the list last-loaded first. Mods loaded with -servermod= are never
published, so they are not here; add them if you know them.
Your stack in load order, earliest first. Drag a row, or use the arrows, to reorder.
- 1 CF
- 2 Dabs Framework
- 3 Code Lock
- 4 DayZ Editor Loader
- 5 ZoneTemperature not analyzed
- 6 VPPAdminTools RU Translate
- 7 TerrainIslands
- 8 Banking
- 9 TraderPlus
- 10 RUSForma_vehicles
- 11 [CrSk] BMW 525i E34
- 12 FlipTransport
- 13 LIGHTS
- 14 Workshop 3368636904 not analyzed
- 15 Ear-Plugs
- 16 VanillaPlusPlusMap
- 17 ClothingInventoryFix
- 18 BuilderItems
- 19 MMG - Mightys Military Gear
- 20 MoonShining not analyzed
- 21 UniversalSuppressor not analyzed
- 22 Server_Information_Panel
- 23 InediaInfectedAI
- 24 Drones
- 25 Workshop 2967027700 not analyzed
- 26 TalkingNPC
- 27 Keep It Dead - ProjectBR (With Timer) not analyzed
- 28 ActionTeleport not analyzed
- 29 Admirals Diving Mod
- 30 MSP_Script_Fixes not analyzed
- 31 Mounts & Sights
- 32 SNAFU Weapons
- 33 RaG_Vehicle_Pack
- 34 Vanilla Sleeping Bags not analyzed
- 35 VPPAdminTools
- 36 Workshop 3377342680 not analyzed
- 37 SpawnerBubaku
- 38 AgricultureCore
- 39 CannabisPlus
- 40 Early Winter or late Fall in Chernarus
- 41 KGB.LIB
File I/O on hot paths, timers created per event, and per-player-per-frame hooks across the stack. These can stall a frame regardless of the load figure. See all 7 below.
Across 61 server-side methods hooked by two or more mods. 2 more on client-only UI classes, listed separately.
4.229 ms per second, all 31 mods combined. Hook dispatch and timers only — not what the hooks do inside. Methodology.
Who silences whom#
A later-loaded mod overrides a method without super(), so the earlier mod's code on that method — and vanilla's — never runs. Whether that is a bug or the whole point of the mod is the author's call; this shows the structure, not intent.
| silences → | 23InediaInfectedAI | 35VPPAdminTools | all |
|---|---|---|---|
| 35VPPAdminTools | 1VPPAdminTools silences InediaInfectedAI 1 method: 1 event | 1 | |
| 40Early Winter or late Fall in Chernarus | 1Early Winter or late Fall in Chernarus silences VPPAdminTools 1 method: 1 check |
1 | |
| all | 1 | 1 | 2 |
| 5ZoneTemperature | Not analyzed, so what it silences is unknown. Queue it in the list above. | ||
| 14Workshop 3368636904 | Not analyzed, so what it silences is unknown. Queue it in the list above. | ||
| 20MoonShining | Not analyzed, so what it silences is unknown. Queue it in the list above. | ||
| 21UniversalSuppressor | Not analyzed, so what it silences is unknown. Queue it in the list above. | ||
| 25Workshop 2967027700 | Not analyzed, so what it silences is unknown. Queue it in the list above. | ||
| 27Keep It Dead - ProjectBR (With Timer) | Not analyzed, so what it silences is unknown. Queue it in the list above. | ||
| …and 4 more mods not analyzed yet. | |||
The 2 pairs, largest first# ·
Early Winter or late Fall in ChernarussilencesVPPAdminTools1 method
ChernarusPlusData.WeatherOnBeforeChange
check
VPPAdminTools's conditions on this check no longer apply. earlywinter_scripts.pbo::scripts\4_world\Classes\Worlds\ChernarusPlus.c:142
VPPAdminToolssilencesInediaInfectedAI1 method
SurvivorBase.EOnFrame
event · T1
InediaInfectedAI's work on this event never runs. For SurvivorBase instances, through its ancestor PlayerBase. VPPAdminTools.pbo::4_World\VPPAdminTools\Entities\SurvivorBase.c:42
2 conflicts on client-only classes (menus, HUD, notifications) — no server effect
NotificationSystem.GetNotificationData— Dabs Framework silences CFMissionGameplay.OnKeyRelease— VPPAdminTools silences TraderPlus
Hot hooks shared across the stack#
The engine calls the last-loaded mod first; each super() hands on to the mod before it, ending at vanilla. Badges show what each mod's override calls inside — that body work, not the chain itself, is what costs frame time.
Stall risks#
7 places where one mod's code can hold up a frame by itself, whatever the load figure says. Each is a pattern found in the code, not a measurement: how much it costs depends on what the hook does inside. Most severe first, then in load order.
- Per-player, per-frame hook. Runs for every player on every tick, so whatever it does inside is multiplied by the population.
DayZPlayerImplement.CommandHandlerServerPanel.pbo::Scripts\4_World\ServerPanel\dayzplayerimplement.c:6PlayerBase.EOnFrameInediaInfectedAI.pbo::scripts\4_World\InediaInfectedAI\entities\manbase\playerbase.c:523PlayerBase.EOnSimulateAdmiralsDivingMod.pbo::Scripts\4_world\Modded\PlayerBase.c:590PlayerBase.OnScheduledTickAdmiralsDivingMod.pbo::Scripts\4_world\Modded\PlayerBase.c:463PlayerBase.CommandHandlerVPPAdminTools.pbo::4_World\VPPAdminTools\Entities\PlayerBase.c:401SurvivorBase.EOnFrameVPPAdminTools.pbo::4_World\VPPAdminTools\Entities\SurvivorBase.c:42SurvivorBase.EOnPostFrameVPPAdminTools.pbo::4_World\VPPAdminTools\Entities\SurvivorBase.c:61Everything else#
All 61 server-side methods hooked by two or more mods
vanilla → earliest mod → … → latest mod (dispatch enters at the latest). struck = suppressed by a later chain break; ✂ = no super(); "(cond)" = super() only on some paths.
| method | tier | chain (load order) |
|---|---|---|
ChernarusPlusData.WeatherOnBeforeChange |
— | |
ActionConstructor.RegisterActions |
— | vanilla → Dabs Framework → Code Lock → Banking → TraderPlus → FlipTransport → MMG - Mightys Military Gear → InediaInfectedAI → Drones → Admirals Diving Mod → Mounts & Sights → SNAFU Weapons → RaG_Vehicle_Pack → VPPAdminTools → AgricultureCore → CannabisPlus |
MissionServer.OnInit |
T3 | vanilla → CF → TraderPlus → FlipTransport → InediaInfectedAI → Admirals Diving Mod → VPPAdminTools → AgricultureCore → CannabisPlus |
ModItemRegisterCallbacks.RegisterOneHanded |
— | vanilla → CF → TraderPlus → InediaInfectedAI → Drones → Admirals Diving Mod → Mounts & Sights → SNAFU Weapons → CannabisPlus |
ModItemRegisterCallbacks.RegisterHeavy |
— | vanilla → CF → [CrSk] BMW 525i E34 → Drones → Admirals Diving Mod → RaG_Vehicle_Pack → AgricultureCore → CannabisPlus |
DayZGame.OnRPC |
T2 | vanilla → CF (cond) → Dabs Framework → FlipTransport → Drones (cond) → VPPAdminTools (cond) |
MissionServer.InvokeOnConnect |
T3 | vanilla → CF → Dabs Framework → Code Lock → TraderPlus → Drones |
MissionServer.OnMissionStart |
T3 | vanilla → CF → Dabs Framework → DayZ Editor Loader → InediaInfectedAI → VPPAdminTools |
PlayerBase.SetActions |
T2 | vanilla → TraderPlus → MMG - Mightys Military Gear → InediaInfectedAI → RaG_Vehicle_Pack → VPPAdminTools |
ModItemRegisterCallbacks.RegisterTwoHanded |
— | vanilla → CF → FlipTransport → MMG - Mightys Military Gear → Admirals Diving Mod |
PlayerBase.EEKilled |
T3 | vanilla → InediaInfectedAI → VPPAdminTools → AgricultureCore → CannabisPlus |
PlayerBase.Init |
— | vanilla → TraderPlus → Admirals Diving Mod → VPPAdminTools → AgricultureCore |
PluginManager.Init |
— | vanilla → Dabs Framework → Code Lock → VPPAdminTools → SpawnerBubaku |
DayZPlayerImplementFallDamage.HandleFallDamage |
— | vanilla → TraderPlus (cond) → InediaInfectedAI (cond) → Admirals Diving Mod (cond) |
MissionBase.CreateScriptedMenu |
— | vanilla → VanillaPlusPlusMap → Server_Information_Panel → VPPAdminTools |
MissionServer.OnEvent |
— | vanilla → CF → InediaInfectedAI → VPPAdminTools |
MissionServer.OnUpdate |
T0 | vanilla → CF → TraderPlus → Server_Information_Panel |
MissionServer.PlayerDisconnected |
T3 | vanilla → CF → Dabs Framework → VPPAdminTools |
PlayerBase.EEItemDetached |
T2 | vanilla → TraderPlus → InediaInfectedAI → Admirals Diving Mod |
PlayerBase.OnVariablesSynchronized |
T2 | vanilla → InediaInfectedAI → Admirals Diving Mod → VPPAdminTools |
PluginRecipesManager.RegisterRecipies |
— | vanilla → RaG_Vehicle_Pack → AgricultureCore → CannabisPlus |
WoodenCrate.SetActions |
T2 | vanilla → TraderPlus → [CrSk] BMW 525i E34 → RaG_Vehicle_Pack |
ActionCarDoors.ActionCondition |
T2 | vanilla → TraderPlus (cond) → RaG_Vehicle_Pack (cond) |
ActionCheckPulse.ActionCondition |
T2 | vanilla → TraderPlus (cond) → TalkingNPC (cond) |
ActionDisinfectTarget.ActionCondition |
T2 | vanilla → TraderPlus (cond) → InediaInfectedAI |
ActionForceConsume.ActionCondition |
T2 | vanilla → TraderPlus (cond) → InediaInfectedAI |
ActionForceConsumeSingle.ActionCondition |
T2 | vanilla → TraderPlus (cond) → InediaInfectedAI |
ActionGiveBloodTarget.ActionCondition |
T2 | vanilla → TraderPlus (cond) → InediaInfectedAI |
ActionInjectTarget.ActionCondition |
T2 | vanilla → TraderPlus (cond) → InediaInfectedAI |
ActionPackTent.ActionCondition |
T2 | vanilla → Code Lock → TraderPlus (cond) |
CanisterGasoline.SetActions |
T2 | vanilla → [CrSk] BMW 525i E34 → RaG_Vehicle_Pack |
CarScript.OnStoreLoad |
T3 | vanilla → CF → TraderPlus |
CarScript.OnStoreSave |
T3 | vanilla → CF → TraderPlus |
CarScript.OnUpdate |
T0 | vanilla → FlipTransport → InediaInfectedAI |
DayZGame.DeferredInit |
— | vanilla → CF → VPPAdminTools |
DayZGame.OnEvent |
— | vanilla → CF → Dabs Framework |
DayZGame.OnUpdate |
T0 | vanilla → CF → VPPAdminTools |
DayZPlayerImplement.ModCommandHandlerInside |
— | vanilla → Admirals Diving Mod → VPPAdminTools |
DrowningMdfr.OnTick |
— | vanilla → Admirals Diving Mod (cond) → VPPAdminTools (cond) |
ItemBase.CanReceiveAttachment |
T2 | |
MissionServer.InvokeOnDisconnect |
T3 | vanilla → CF → TraderPlus |
MissionServer.OnClientDisconnectedEvent |
T3 | vanilla → CF → Dabs Framework |
MissionServer.OnClientNewEvent |
T3 | vanilla → CF → InediaInfectedAI |
MissionServer.OnMissionFinish |
T3 | vanilla → CF → VPPAdminTools |
ModItemRegisterCallbacks.CustomBoneRemapping |
— | vanilla → CF → SNAFU Weapons |
ModItemRegisterCallbacks.RegisterFireArms |
— | vanilla → CF → SNAFU Weapons |
ModItemRegisterCallbacks.RegisterPistol |
— | vanilla → CF → SNAFU Weapons |
PlantBase.Init |
— | vanilla → AgricultureCore (cond) → CannabisPlus |
PlayerBase.CanBeTargetedByAI |
— | vanilla → InediaInfectedAI (cond) → VPPAdminTools (cond) |
PlayerBase.CanClimb |
— | vanilla → InediaInfectedAI (cond) → Admirals Diving Mod (cond) |
PlayerBase.EEHitBy |
T2 | vanilla → TraderPlus → InediaInfectedAI (cond) |
PlayerBase.EEItemAttached |
T2 | vanilla → InediaInfectedAI → Admirals Diving Mod |
PlayerBase.OnConnect |
— | vanilla → InediaInfectedAI → VPPAdminTools |
PlayerBase.OnPlayerLoaded |
— | vanilla → Admirals Diving Mod → AgricultureCore |
PlayerBase.OnRPC |
T2 | vanilla → InediaInfectedAI → VPPAdminTools |
VPPAdminHud.DefineButtons |
— | vanilla → FlipTransport → VPPAdminTools |
Weapon_Base.EEFired |
— | vanilla → InediaInfectedAI → VPPAdminTools |
Weapon_Base.LiftWeaponRaycastResultCheck |
— | vanilla → Admirals Diving Mod (cond) → Mounts & Sights (cond) |
ZombieBase.ChaseAttackLogic |
— | vanilla → TraderPlus (cond) → InediaInfectedAI (cond) |
ZombieBase.EEKilled |
T3 | vanilla → InediaInfectedAI → SpawnerBubaku |
ZombieBase.FightAttackLogic |
— | vanilla → TraderPlus (cond) → InediaInfectedAI (cond) |
511 methods hooked by only one of these mods
No cross-mod interaction is possible here; a ✂ still means vanilla's behaviour on that method is replaced.
| method | tier | mod |
|---|---|---|
ACOGOptic.CanPutAsAttachment |
— | SNAFU Weapons |
ACOGOptic.GetOpticsPPBlur |
— | Mounts & Sights |
ACOGOptic.GetOpticsPPLens |
— | Mounts & Sights |
ACOGOptic_6x.GetOpticsPPBlur |
— | Mounts & Sights |
ACOGOptic_6x.GetOpticsPPLens |
— | Mounts & Sights |
AITargetCallbacksPlayer.GetMaxVisionRangeModifier |
— | InediaInfectedAI |
ActionActivateTrap.OnFinishProgressServer |
— | VPPAdminTools |
ActionBandageHorse.ActionCondition |
T2 | InediaInfectedAI (cond) |
ActionBandageHorse.ApplyBandage |
— | InediaInfectedAI |
ActionBandageSelf.ActionCondition |
T2 | InediaInfectedAI |
ActionBandageTarget.ActionCondition |
T2 | InediaInfectedAI |
ActionBuildPart.OnFinishProgressServer |
— | InediaInfectedAI |
ActionBurnSewTarget.ActionCondition |
T2 | TraderPlus (cond) |
ActionCarDoorsOutside.ActionCondition |
T2 | TraderPlus (cond) |
ActionCloseDoors.ActionCondition |
T2 | InediaInfectedAI |
ActionCloseDoors.OnEndServer |
— | InediaInfectedAI (cond) |
ActionCloseFence.ActionCondition |
T2 | Code Lock |
ActionCollectBloodTarget.ActionCondition |
T2 | TraderPlus (cond) |
ActionConsume.ActionCondition |
T2 | InediaInfectedAI |
ActionConsume.OnEndServer |
— | InediaInfectedAI |
ActionConsume.SetupAction |
— | InediaInfectedAI |
ActionConsumeSingle.ActionCondition |
T2 | InediaInfectedAI |
ActionConsumeSingle.OnExecuteServer |
— | InediaInfectedAI |
ActionCraftBolts.InitCuttingTypes |
— | SNAFU Weapons |
ActionDeployObject.ActionCondition |
T2 | TraderPlus (cond) |
ActionDeployObject.OnEndServer |
— | CannabisPlus (cond) |
ActionDetach.ActionCondition |
T2 | TraderPlus (cond) |
ActionDetachCarLockPick.ActionCondition |
T2 | TraderPlus ✂ |
ActionDetachFromTarget.ActionCondition |
T2 | TraderPlus (cond) |
ActionDigInStash.ActionCondition |
T2 | TraderPlus (cond) |
ActionDigOutStash.ActionCondition |
T2 | TraderPlus (cond) |
ActionDisinfectSelf.ActionCondition |
T2 | InediaInfectedAI |
ActionDisinfectSelf.OnFinishProgressServer |
— | InediaInfectedAI |
ActionDisinfectTarget.OnFinishProgressServer |
— | InediaInfectedAI |
ActionDismantlePart.DismantleCondition |
— | Code Lock (cond) |
ActionDismantlePart.OnFinishProgressServer |
— | InediaInfectedAI |
ActionDrinkPondContinuous.ActionCondition |
T2 | InediaInfectedAI |
ActionDrinkPondContinuous.OnFinishProgressServer |
— | InediaInfectedAI |
ActionDrinkWellContinuous.ActionCondition |
T2 | InediaInfectedAI |
ActionDrinkWellContinuous.OnFinishProgressServer |
— | InediaInfectedAI |
ActionForceConsume.OnEndServer |
— | InediaInfectedAI |
ActionForceConsume.SetupAction |
— | InediaInfectedAI |
ActionForceConsumeSingle.OnExecuteServer |
— | InediaInfectedAI |
ActionForceFeedCan.ActionCondition |
T2 | TraderPlus (cond) |
ActionForceFeedCan.SZActionConditionHandler |
— | TraderPlus ✂ |
ActionForceFeedCan.TPAdditionalCondition |
— | TraderPlus ✂ |
ActionGetInTransport.ActionCondition |
T2 | TraderPlus (cond) |
ActionGetOutTransport.ActionCondition |
T2 | RaG_Vehicle_Pack (cond) |
ActionGetOutTransport.OnEndServer |
— | TraderPlus |
ActionGiveBloodSelf.ActionCondition |
T2 | InediaInfectedAI |
ActionGiveBloodSelf.OnEndServer |
— | InediaInfectedAI |
ActionGiveBloodTarget.OnEndServer |
— | InediaInfectedAI |
ActionGiveSalineSelf.ActionCondition |
T2 | InediaInfectedAI |
ActionGiveSalineSelf.OnFinishProgressServer |
— | InediaInfectedAI |
ActionGiveSalineTarget.ActionCondition |
T2 | InediaInfectedAI |
ActionGiveSalineTarget.OnFinishProgressServer |
— | InediaInfectedAI |
ActionHarvestCrops.OnExecuteClient |
— | AgricultureCore (cond) |
ActionHarvestCrops.OnExecuteServer |
— | AgricultureCore (cond) |
ActionInjectSelf.ActionCondition |
T2 | InediaInfectedAI |
ActionInjectSelf.OnExecuteServer |
— | InediaInfectedAI |
ActionInjectTarget.OnExecuteServer |
— | InediaInfectedAI |
ActionLockDoors.ActionCondition |
T2 | TraderPlus (cond) |
ActionManagerBase.ActionPossibilityCheck |
— | Admirals Diving Mod (cond) |
ActionMineRock.OnFinishProgressServer |
— | InediaInfectedAI |
ActionMineTree.ActionCondition |
T2 | TraderPlus (cond) |
ActionMineTree.OnFinishProgressServer |
— | InediaInfectedAI |
ActionOpenDoors.OnEndServer |
— | InediaInfectedAI (cond) |
ActionPackTent.OnExecuteServer |
— | Code Lock (cond) |
ActionPickLockOnCar.ActionCondition |
T2 | TraderPlus (cond) |
ActionPin.OnStartServer |
— | VPPAdminTools |
ActionPlaceObject.ActionCondition |
T2 | CannabisPlus (cond) |
ActionPushCar.ActionCondition |
T2 | FlipTransport |
ActionPushObject.ActionCondition |
T2 | FlipTransport |
ActionRestrainSelf.ActionCondition |
T2 | TraderPlus (cond) |
ActionRestrainTarget.ActionCondition |
T2 | TraderPlus (cond) |
ActionSawPlanks.OnFinishProgressServer |
— | InediaInfectedAI |
ActionSewSelf.ActionCondition |
T2 | InediaInfectedAI |
ActionSewTarget.ActionCondition |
T2 | InediaInfectedAI |
ActionSkinning.OnFinishProgressServer |
— | InediaInfectedAI (cond) |
ActionSkinningCB.CreateActionComponent |
— | InediaInfectedAI (cond) |
ActionSplintSelf.ActionCondition |
T2 | InediaInfectedAI (cond) |
ActionSplintTarget.ActionCondition |
T2 | InediaInfectedAI (cond) |
ActionTakeItem.ActionCondition |
T2 | TraderPlus |
ActionTargetsCursor.GetItemCargoCount |
— | InediaInfectedAI (cond) |
ActionToggleNVMode.SwitchMode |
— | Mounts & Sights |
ActionTogglePlaceObject.ActionCondition |
T2 | CannabisPlus (cond) |
ActionToggleTentOpen.ActionCondition |
T2 | Code Lock |
ActionTurnOffWeaponFlashlight.ActionCondition |
T2 | Mounts & Sights |
ActionTurnOffWhileInHands.CanBeUsedSwimming |
— | Admirals Diving Mod ✂ |
ActionTurnOnWeaponFlashlight.ActionCondition |
T2 | Mounts & Sights |
ActionTurnOnWhileInHands.CanBeUsedSwimming |
— | Admirals Diving Mod ✂ |
ActionUnpin.ActionCondition |
T2 | TraderPlus (cond) |
ActionUnpin.OnStartServer |
— | VPPAdminTools |
ActionUnrestrainSelf.OnFinishProgressServer |
— | InediaInfectedAI |
ActionUnrestrainSelf.OnUpdate |
T0 | InediaInfectedAI |
ActionViewOptics.ActionCondition |
T2 | Mounts & Sights (cond) |
AdminTools.HealRepairTarget |
— | InediaInfectedAI (cond) |
AdvancedCommunication.OnStoreLoad |
T3 | CF |
AdvancedCommunication.OnStoreSave |
T3 | CF |
AimingModelFilterShake.onUpdate |
— | InediaInfectedAI |
AlarmClock_ColorBase.InediaInfectedAI_IrritationAction |
— | InediaInfectedAI ✂ |
AlarmClock_ColorBase.InediaInfectedAI_IrritationItemIsIrritating |
— | InediaInfectedAI ✂ |
AlarmClock_ColorBase.InediaInfectedAI_IsIrritationItem |
— | InediaInfectedAI ✂ |
AnimalBase.CanBeTargetedByAI |
— | InediaInfectedAI (cond) |
AnimalBase.EEHitBy |
T2 | InediaInfectedAI (cond) |
AnimalBase.EEInit |
T3 | InediaInfectedAI |
AnimalBase.ModCommandHandlerAfter |
— | InediaInfectedAI |
AnimalBase.ModCommandHandlerBefore |
— | InediaInfectedAI |
AnimalBase.OnReceivedHit |
— | InediaInfectedAI |
AnimalBase.OnStoreLoad |
T3 | CF |
AnimalBase.OnStoreSave |
T3 | CF |
AnimalBase.OnVariablesSynchronized |
T2 | InediaInfectedAI |
AnimalBase.ResistContaminatedEffect |
— | InediaInfectedAI (cond) |
AnimatedActionBase.OnUpdate |
T0 | InediaInfectedAI |
AreaExposureMdfr.Activate |
— | VPPAdminTools (cond) |
AreaExposureMdfr.OnActivate |
— | VPPAdminTools (cond) |
Attachments.AttachmentAdded |
— | Mounts & Sights |
Attachments.AttachmentRemoved |
— | Mounts & Sights |
Attachments.ShowFalseAttachmentsHeader |
— | Mounts & Sights |
AttachmentsOutOfReach.IsAttachmentReachable |
— | RaG_Vehicle_Pack (cond) |
Barrel_ColorBase.OnWasAttached |
— | RaG_Vehicle_Pack (cond) |
Barrel_ColorBase.SetActions |
T2 | RaG_Vehicle_Pack |
BleedingSource.OnUpdateServer |
— | InediaInfectedAI |
BleedingSourcesManagerServer.AddBleedingSource |
— | InediaInfectedAI (cond) |
BleedingSourcesManagerServer.OnTick |
— | InediaInfectedAI |
BoatScript.OnStoreLoad |
T3 | CF |
BoatScript.OnStoreSave |
T3 | CF |
BoatScript.SetActions |
T2 | FlipTransport |
BrokenArmsMdfr.ActivateCondition |
— | InediaInfectedAI (cond) |
BrokenLegsMdfr.OnDeactivate |
— | InediaInfectedAI |
BroomBase.InediaInfectedAI_IrritationAction |
— | InediaInfectedAI ✂ |
BroomBase.InediaInfectedAI_IrritationItemIsIrritating |
— | InediaInfectedAI |
BroomBase.InediaInfectedAI_IsIrritationItem |
— | InediaInfectedAI ✂ |
BuildingBase.OnStoreLoad |
T3 | CF |
BuildingBase.OnStoreSave |
T3 | CF |
BuildingBase.SetActions |
T2 | TraderPlus |
ButtstockBase.IsButtstock |
— | SNAFU Weapons ✂ |
CAContinuousFertilizeGardenSlot.Setup |
— | AgricultureCore |
CZ527_Base.CanReceiveAttachment |
T2 | Mounts & Sights (cond) |
CZ550_Base.CanReceiveAttachment |
T2 | Mounts & Sights (cond) |
CZ75_Base.CanEnterIronsights |
— | Mounts & Sights |
CamoNet.SetActions |
T2 | RaG_Vehicle_Pack |
CarScript.CanBeTargetedByAI |
— | InediaInfectedAI (cond) |
CarScript.CanDisplayAttachmentCategory |
— | TraderPlus |
CarScript.CanDisplayAttachmentSlot |
T2 | TraderPlus |
CarScript.DamageCrew |
— | InediaInfectedAI |
CarScript.EEDelete |
T3 | TraderPlus |
CarScript.EEInit |
T3 | InediaInfectedAI |
CarScript.IsInventoryVisible |
T2 | TraderPlus ✂ |
CarScript.OnEngineStart |
— | TraderPlus |
CarScript.OnInput |
— | FlipTransport |
CarScript.OnVariablesSynchronized |
T2 | TraderPlus |
CarScript.SetActions |
T2 | FlipTransport |
Chemlight_ColorBase.InediaInfectedAI_IrritationAction |
— | InediaInfectedAI ✂ |
Chemlight_ColorBase.InediaInfectedAI_IrritationItemIsIrritating |
— | InediaInfectedAI |
Chemlight_ColorBase.InediaInfectedAI_IsIrritationItem |
— | InediaInfectedAI ✂ |
Chemlight_Red.InediaInfectedAI_IrritationAction |
— | InediaInfectedAI ✂ |
ChernarusPlusData.CalculateVolFog |
— | Early Winter or late Fall in Chernarus ✂ |
ChernarusPlusData.CalculateWind |
— | Early Winter or late Fall in Chernarus ✂ |
ChernarusPlusData.Init |
— | Early Winter or late Fall in Chernarus |
ChernarusPlusData.LogWeatherData |
— | Early Winter or late Fall in Chernarus ✂ |
ChernarusPlusData.SetupLiquidTemperatures |
— | Early Winter or late Fall in Chernarus ✂ |
ChernarusPlusData.SetupWeatherSettings |
— | Early Winter or late Fall in Chernarus |
ClosableContainer.Refresh |
— | InediaInfectedAI |
Clothing.CanLoadItemIntoCargoClothingConditions |
— | ClothingInventoryFix ✂ |
Clothing.CanPutInCargoClothingConditions |
— | ClothingInventoryFix ✂ |
Clothing.CanReceiveAttachment |
T2 | ClothingInventoryFix |
Clothing.CanReceiveItemIntoCargoClothingConditions |
— | ClothingInventoryFix ✂ |
Colt1911_Base.CanEnterIronsights |
— | Mounts & Sights |
ComponentAnimalBleeding.CreateWound |
— | InediaInfectedAI (cond) |
ContaminatedTrigger.OnEnterServerEvent |
— | VPPAdminTools (cond) |
CoughSymptom.OnGetActivatedServer |
— | InediaInfectedAI |
CreditsLoader.GetData |
— | CF ✂ |
DayZGame.OnInitialize |
— | VPPAdminTools (cond) |
DayZGame.OnKeyPress |
— | VPPAdminTools |
DayZGame.OnKeyRelease |
— | VPPAdminTools |
DayZGame.RegisterProfilesOptions |
— | Dabs Framework |
DayZGame.SetMissionPath |
— | Dabs Framework |
DayZPlayerCameraIronsights.GetCurrentSightInfo |
— | Mounts & Sights (cond) |
DayZPlayerCameraIronsights.UpdateBatteryOptics |
— | Mounts & Sights |
DayZPlayerCameraOptics.AdjustCameraParameters |
— | Mounts & Sights |
DayZPlayerCameraOptics.GetCurrentSightInfo |
— | Mounts & Sights (cond) |
DayZPlayerCameraOptics.OnActivate |
— | Mounts & Sights |
DayZPlayerCameraOptics.OnUpdate |
T0 | Mounts & Sights |
DayZPlayerImplement.CameraHandler |
— | VPPAdminTools (cond) |
DayZPlayerImplement.CommandHandler |
T1 | Server_Information_Panel |
DayZPlayerImplement.EEKilled |
T3 | TraderPlus |
DayZPlayerImplement.ExitSights |
— | Mounts & Sights |
DayZPlayerImplement.HandleADS |
— | Mounts & Sights |
DayZPlayerImplement.HandleOptic |
— | Mounts & Sights |
DayZPlayerImplement.ModCommandHandlerBefore |
— | VPPAdminTools |
DayZPlayerImplement.OnDrawOptics2D |
— | Mounts & Sights |
DayZPlayerImplement.OnStoreLoad |
T3 | CF |
DayZPlayerImplement.OnStoreSave |
T3 | CF |
DayZPlayerImplement.SetIronsights |
— | Mounts & Sights |
DayZPlayerImplement.SwitchOptics |
— | Mounts & Sights |
DayZPlayerImplementAiming.ProcessAimFilters |
— | InediaInfectedAI |
DayZPlayerImplementJumpClimb.Climb |
— | Admirals Diving Mod |
DayZPlayerImplementMeleeCombat.TrySelectFinisherType |
— | InediaInfectedAI (cond) |
DayZPlayerImplementSwimming.CheckSwimmingStart |
— | Admirals Diving Mod (cond) |
DayZPlayerImplementThrowing.HandleThrowing |
— | TraderPlus |
DayZPlayerMeleeFightLogic_LightHeavy.DamageHands |
— | InediaInfectedAI |
DayZPlayerMeleeFightLogic_LightHeavy.HandleComboHit |
— | InediaInfectedAI (cond) |
DayZPlayerMeleeFightLogic_LightHeavy.HandleFightLogic |
— | TraderPlus (cond) |
DayZPlayerMeleeFightLogic_LightHeavy.Init |
— | InediaInfectedAI |
Debug.DestroyAllShapes |
— | Dabs Framework ✂ |
Debug.DrawArrow |
— | Dabs Framework ✂ |
Debug.DrawBox |
— | Dabs Framework ✂ |
Debug.DrawBoxEx |
— | Dabs Framework ✂ |
Debug.DrawCone |
— | Dabs Framework ✂ |
Debug.DrawCube |
— | Dabs Framework ✂ |
Debug.DrawCylinder |
— | Dabs Framework ✂ |
Debug.DrawLine |
— | Dabs Framework ✂ |
Debug.DrawLines |
— | Dabs Framework ✂ |
Debug.DrawSphere |
— | Dabs Framework ✂ |
DestructionEffectGasCanister.OnEntityDestroyedOneTimeServer |
— | InediaInfectedAI |
DrowningMdfr.ActivateCondition |
— | VPPAdminTools (cond) |
DrowningMdfr.CheckIsDrowning |
— | Admirals Diving Mod ✂ |
DrowningMdfr.DeactivateCondition |
— | VPPAdminTools (cond) |
EmoteConstructor.RegisterEmotes |
— | Dabs Framework |
EmoteDabbing.EmoteCondition |
— | Dabs Framework (cond) |
EnochData.WeatherOnBeforeChange |
— | VPPAdminTools |
Environment.CheckWaterContact |
— | Admirals Diving Mod |
ExplosivesBase.OnExplode |
— | InediaInfectedAI |
FNP45_MRDSOptic.akol__ItemOptics_AdaptCurrentSightInfo |
— | Mounts & Sights ✂ |
Fence.CanOpenFence |
— | Code Lock (cond) |
Fence.CanReceiveAttachment |
T2 | Code Lock (cond) |
Fence.OnPartDestroyedServer |
— | Code Lock |
Fence.OnPartDismantledServer |
— | Code Lock |
Fence.SetActions |
T2 | Code Lock |
FirearmActionBase.OnUpdate |
T0 | InediaInfectedAI |
FireplaceBase.InediaInfectedAI_IrritationAction |
— | InediaInfectedAI ✂ |
FireplaceBase.InediaInfectedAI_IrritationItemIsIrritating |
— | InediaInfectedAI ✂ |
FireplaceBase.InediaInfectedAI_IsIrritationItem |
— | InediaInfectedAI ✂ |
FireplaceBase.StartFire |
— | InediaInfectedAI |
FireworksLauncher.InediaInfectedAI_IrritationAction |
— | InediaInfectedAI ✂ |
FireworksLauncher.InediaInfectedAI_IrritationItemIsIrritating |
— | InediaInfectedAI ✂ |
FireworksLauncher.InediaInfectedAI_IsIrritationItem |
— | InediaInfectedAI ✂ |
FirstAidKit.SetActions |
T2 | RaG_Vehicle_Pack |
Flashlight.InediaInfectedAI_IrritationAction |
— | InediaInfectedAI ✂ |
Flashlight.InediaInfectedAI_IrritationItemIsIrritating |
— | InediaInfectedAI |
Flashlight.InediaInfectedAI_IsIrritationItem |
— | InediaInfectedAI ✂ |
FracturedLegNotfr.DisplayBadge |
— | InediaInfectedAI (cond) |
GesturesMenu.GetGestureItems |
— | Dabs Framework |
GesturesMenu.OnMenuRelease |
— | Dabs Framework |
Glock19_Base.CanEnterIronsights |
— | Mounts & Sights |
Grenade_Base.EEHitBy |
T2 | VPPAdminTools |
Hacksaw.SetActions |
T2 | Code Lock |
HandDrillKit.SetActions |
T2 | TraderPlus |
HandsContainer.AttachmentAdded |
— | Mounts & Sights |
HandsContainer.DraggingOverHeader |
— | Mounts & Sights |
HandsContainer.OnDropReceivedFromHeader2 |
— | Mounts & Sights |
Headtorch_Black.InediaInfectedAI_IrritationAction |
— | InediaInfectedAI ✂ |
Headtorch_ColorBase.InediaInfectedAI_IrritationAction |
— | InediaInfectedAI ✂ |
Headtorch_ColorBase.InediaInfectedAI_IrritationItemIsIrritating |
— | InediaInfectedAI |
Headtorch_ColorBase.InediaInfectedAI_IsIrritationItem |
— | InediaInfectedAI ✂ |
HealPlayerChatModule.ExecuteCommand |
— | InediaInfectedAI |
HelicopterScript.OnStoreLoad |
T3 | CF |
HelicopterScript.OnStoreSave |
T3 | CF |
Hit_MeatBones.BloodSplatGround |
— | InediaInfectedAI (cond) |
Hit_MeatBones.BloodSplatWall |
— | InediaInfectedAI (cond) |
Hologram.EvaluateCollision |
— | TraderPlus (cond) |
Hologram.GetProjectionName |
— | Drones (cond) |
Hologram.PlaceEntity |
— | TraderPlus (cond) |
Hologram.ProjectionBasedOnParent |
— | TraderPlus (cond) |
House.CanDoorBeClosed |
— | InediaInfectedAI (cond) |
HuntingOptic.CanPutAsAttachment |
— | SNAFU Weapons |
ImprovisedSuppressor.CanPutAsAttachment |
— | SNAFU Weapons |
InjuredLegNotfr.DisplayBadge |
— | InediaInfectedAI (cond) |
InjuryAnimationHandler.GetInjuryLevel |
— | InediaInfectedAI |
InjuryAnimationHandler.GetOverrideLevel |
— | InediaInfectedAI |
ItemActionsWidget.SetWeaponQuantity |
— | SNAFU Weapons |
ItemBase.AfterStoreLoad |
T3 | Mounts & Sights |
ItemBase.AreChildrenAccessible |
— | Mounts & Sights (cond) |
ItemBase.CanBeDisinfected |
— | InediaInfectedAI (cond) |
ItemBase.CanLoadAttachment |
— | ClothingInventoryFix ✂ |
ItemBase.CanPutAsAttachment |
— | Mounts & Sights |
ItemBase.CombineItemsClient |
— | Code Lock (cond) |
ItemBase.EEHealthLevelChanged |
T2 | Mounts & Sights |
ItemBase.EEHitBy |
T2 | Mounts & Sights |
ItemBase.EEItemDetached |
T2 | Mounts & Sights |
ItemBase.EEItemLocationChanged |
T2 | Mounts & Sights |
ItemBase.EEOnCECreate |
— | Mounts & Sights |
ItemBase.EOnContact |
— | InediaInfectedAI |
ItemBase.GetItemSize |
— | Dabs Framework ✂ |
ItemBase.HideSelection |
— | Mounts & Sights |
ItemBase.InitializeActions |
— | InediaInfectedAI (cond) |
ItemBase.NameOverride |
— | Mounts & Sights |
ItemBase.OnDebugSpawn |
— | Mounts & Sights (cond) |
ItemBase.OnRightClick |
— | Code Lock (cond) |
ItemBase.OnStoreLoad |
T3 | CF |
ItemBase.OnStoreSave |
T3 | CF |
ItemBase.OnWasAttached |
— | Mounts & Sights |
ItemBase.OnWasDetached |
— | Mounts & Sights |
ItemBase.SetActions |
T2 | InediaInfectedAI |
ItemBase.ShowSelection |
— | Mounts & Sights |
JMModuleConstructor.RegisterModules |
— | FlipTransport |
JMObjectSpawnerModule.SpawnCompatibleAttachments |
— | Mounts & Sights (cond) |
JMPlayerModule.Exec_Heal |
— | InediaInfectedAI |
KeybindingElement.Reload |
— | CF |
KitchenTimer.InediaInfectedAI_IrritationAction |
— | InediaInfectedAI ✂ |
KitchenTimer.InediaInfectedAI_IrritationItemIsIrritating |
— | InediaInfectedAI ✂ |
KitchenTimer.InediaInfectedAI_IsIrritationItem |
— | InediaInfectedAI ✂ |
LandMineTrap.EEHitBy |
T2 | VPPAdminTools |
LandMineTrap.Explode |
— | InediaInfectedAI |
Land_FuelStation_Feed.EEKilled |
T3 | InediaInfectedAI |
LaughterSymptom.OnGetActivatedServer |
— | InediaInfectedAI |
M4_T3NRDSOptic.CanPutAsAttachment |
— | SNAFU Weapons |
M68Optic.CanPutAsAttachment |
— | SNAFU Weapons |
Matchbox.SetActions |
T2 | TraderPlus |
MissionBase.CF_IsLoaded |
— | CF ✂ |
MissionBase.OnInit |
T3 | Dabs Framework |
MissionServer.AfterHiveInit |
— | DayZ Editor Loader |
MissionServer.OnClientPrepareEvent |
— | CF |
MissionServer.OnClientReadyEvent |
T3 | CF |
MissionServer.OnClientReconnectEvent |
T3 | CF |
MissionServer.OnClientRespawnEvent |
T3 | CF |
MissionServer.OnMissionLoaded |
— | CF |
MissionServer.TickScheduler |
T0 | InediaInfectedAI |
ModItemRegisterCallbacks.RegisterArcheryItem |
— | CF |
ModItemRegisterCallbacks.RegisterCustom |
— | CF |
ModItemRegisterCallbacks.RegisterEmptyHanded |
— | CF |
ModItemRegisterCallbacks.RegisterLauncher |
— | CF |
ModItemRegisterCallbacks.RegisterRestrained |
— | CF |
ModItemRegisterCallbacks.RegisterSurrender |
— | CF |
ModLoader.GetMods |
— | CF ✂ |
ModLoader.LoadMods |
— | CF ✂ |
ModStructure.GetDebugName |
— | CF |
ModStructure.GetModActionURL |
— | CF ✂ |
ModStructure.GetModLogo |
— | CF ✂ |
ModStructure.GetModLogoOver |
— | CF ✂ |
ModStructure.GetModLogoSmall |
— | CF ✂ |
ModStructure.GetModName |
— | CF ✂ |
ModStructure.GetModOverview |
— | CF ✂ |
ModStructure.GetModToltip |
— | CF ✂ |
ModifiersManager.ActivateModifier |
— | InediaInfectedAI (cond) |
ModifiersManager.Init |
— | InediaInfectedAI |
Mosin9130_Base.CanEnterIronsights |
— | Mounts & Sights |
MotorbikeScript.OnStoreLoad |
T3 | CF |
MotorbikeScript.OnStoreSave |
T3 | CF |
NoiseAIEvaluate.GetNoiseReduction |
— | InediaInfectedAI ✂ |
NotificationRuntimeData.GetIcon |
— | CF ✂ |
NotificationRuntimeData.GetTitleText |
— | CF ✂ |
NotificationUI.AddNotification |
— | CF |
NotificationUI.RemoveNotification |
— | CF |
NotificationUI.UpdateTargetHeight |
— | CF |
OpenCan.Init |
— | SNAFU Weapons |
OptionsMenuGame.Apply |
— | VPPAdminTools |
OptionsMenuGame.IsChanged |
— | VPPAdminTools (cond) |
OptionsMenuGame.Revert |
— | VPPAdminTools |
OptionsMenuGame.SetOptions |
— | VPPAdminTools |
PSO11Optic.GetOpticsPPBlur |
— | Mounts & Sights |
PSO11Optic.GetOpticsPPLens |
— | Mounts & Sights |
PSO1Optic.GetOpticsPPBlur |
— | Mounts & Sights |
PSO1Optic.GetOpticsPPLens |
— | Mounts & Sights |
PSO6Optic.GetOpticsPPBlur |
— | Mounts & Sights |
PSO6Optic.GetOpticsPPLens |
— | Mounts & Sights |
PUScopeOptic.GetOpticsPPBlur |
— | Mounts & Sights |
PUScopeOptic.GetOpticsPPLens |
— | Mounts & Sights |
PainHeavySymptom.OnGetActivatedServer |
— | InediaInfectedAI |
PersonalRadio.SetActions |
T2 | RaG_Vehicle_Pack |
PetrolLighter.InediaInfectedAI_IrritationItemIsIrritating |
— | InediaInfectedAI ✂ |
PetrolLighter.SetActions |
T2 | TraderPlus |
PlantBase.Harvest |
— | AgricultureCore (cond) |
PlantBase.OnItemHarvested |
— | CannabisPlus ✂ |
PlantBase.OnStoreLoad |
T3 | AgricultureCore |
PlantBase.OnStoreSave |
T3 | AgricultureCore |
PlantBase.RemovePlantEx |
— | AgricultureCore ✂ |
PlayerBase.AC_HasAnyPPEActive |
— | CannabisPlus |
PlayerBase.AddNoise |
— | InediaInfectedAI (cond) |
PlayerBase.CalculateVisibilityForAI |
— | ClothingInventoryFix ✂ |
PlayerBase.CanDropEntity |
T2 | TraderPlus (cond) |
PlayerBase.CanJump |
— | Admirals Diving Mod (cond) |
PlayerBase.CanManipulateInventory |
— | Admirals Diving Mod (cond) |
PlayerBase.CanReceiveItemIntoCargo |
T2 | Admirals Diving Mod (cond) |
PlayerBase.CanReceiveItemIntoHands |
T2 | Admirals Diving Mod (cond) |
PlayerBase.CanReleaseCargo |
— | Admirals Diving Mod (cond) |
PlayerBase.CanReleaseFromHands |
— | Admirals Diving Mod (cond) |
PlayerBase.CanSprint |
— | Admirals Diving Mod (cond) |
PlayerBase.CanSwapItemInCargo |
— | Admirals Diving Mod (cond) |
PlayerBase.CheckDeath |
— | Ear-Plugs |
PlayerBase.CommandHandler |
T1 | VPPAdminTools |
PlayerBase.DamageAllLegs |
— | InediaInfectedAI (cond) |
PlayerBase.EOnFrame |
T1 | InediaInfectedAI |
PlayerBase.EOnInit |
T3 | InediaInfectedAI ✂ |
PlayerBase.EOnSimulate |
T1 | Admirals Diving Mod ✂ |
PlayerBase.EvaluateDamageHitAnimation |
— | InediaInfectedAI (cond) |
PlayerBase.GetActions |
— | Dabs Framework ✂ |
PlayerBase.GetHitComponentForAI |
— | InediaInfectedAI (cond) |
PlayerBase.HideClothing |
— | Mounts & Sights (cond) |
PlayerBase.InsertAgent |
— | InediaInfectedAI (cond) |
PlayerBase.IsSwimming |
— | Admirals Diving Mod (cond) |
PlayerBase.OnCommandClimbFinish |
— | InediaInfectedAI |
PlayerBase.OnCommandHandlerTick |
— | InediaInfectedAI |
PlayerBase.OnCommandUnconsciousFinish |
— | Ear-Plugs |
PlayerBase.OnCommandUnconsciousStart |
— | Ear-Plugs |
PlayerBase.OnDisconnect |
— | InediaInfectedAI (cond) |
PlayerBase.OnDrawOptics2D |
— | VPPAdminTools (cond) |
PlayerBase.OnLand |
— | InediaInfectedAI |
PlayerBase.OnReceivedHit |
— | InediaInfectedAI |
PlayerBase.OnScheduledTick |
T1 | Admirals Diving Mod |
PlayerBase.OnSelectPlayer |
— | CF |
PlayerBase.OnStoreLoad |
T3 | InediaInfectedAI |
PlayerBase.OnStoreLoadLifespan |
— | CF (cond) |
PlayerBase.OnStoreSave |
T3 | InediaInfectedAI |
PlayerBase.OnThrowingModeChange |
— | InediaInfectedAI |
PlayerBase.OnUnconsciousStart |
— | InediaInfectedAI |
PlayerBase.ProcessFeetDamageServer |
— | Admirals Diving Mod (cond) |
PlayerBase.SetSuicide |
— | TraderPlus |
PlayerBase.UpdateBrokenLegs |
— | InediaInfectedAI (cond) |
PlayerManager.HealPlayers |
— | InediaInfectedAI (cond) |
Pliers.SetActions |
T2 | TraderPlus |
PluginAdminLog.PlayerHitBy |
— | VPPAdminTools (cond) |
PluginAdminLog.PlayerKilled |
— | VPPAdminTools (cond) |
PluginDiagMenu.OnRPC |
T2 | Dabs Framework |
PluginDiagMenuClient.RegisterModdedDiags |
— | Dabs Framework |
PluginRecipesManagerBase.RegisterRecipies |
— | SNAFU Weapons |
PortableGasLamp.InediaInfectedAI_IrritationAction |
— | InediaInfectedAI ✂ |
PortableGasLamp.InediaInfectedAI_IrritationItemIsIrritating |
— | InediaInfectedAI |
PortableGasLamp.InediaInfectedAI_IsIrritationItem |
— | InediaInfectedAI ✂ |
PortableGasStove.SetActions |
T2 | TraderPlus |
PowerGenerator.InediaInfectedAI_IrritationAction |
— | InediaInfectedAI ✂ |
PowerGenerator.InediaInfectedAI_IsIrritationItem |
— | InediaInfectedAI ✂ |
ReflexOptic.CanPutAsAttachment |
— | SNAFU Weapons |
Roadflare.InediaInfectedAI_IrritationAction |
— | InediaInfectedAI ✂ |
Roadflare.InediaInfectedAI_IsIrritationItem |
— | InediaInfectedAI ✂ |
Roadflare.SetActions |
T2 | TraderPlus |
Ruger1022_Base.CanReceiveAttachment |
T2 | Mounts & Sights (cond) |
SVD_Base.CanEnterIronsights |
— | Mounts & Sights |
Screwdriver.SetActions |
T2 | Drones |
SeaChest.SetActions |
T2 | RaG_Vehicle_Pack |
SeedPackBase.EmptySeedPack |
— | CannabisPlus (cond) |
ShockMdfr.GetRefillSpeed |
— | InediaInfectedAI (cond) |
Shovel.SetActions |
T2 | RaG_Vehicle_Pack |
SmokeGrenadeBase.InediaInfectedAI_IrritationAction |
— | InediaInfectedAI ✂ |
SmokeGrenadeBase.InediaInfectedAI_IrritationItemIsIrritating |
— | InediaInfectedAI |
SmokeGrenadeBase.InediaInfectedAI_IsIrritationItem |
— | InediaInfectedAI ✂ |
SneezeSymptom.OnGetActivatedServer |
— | InediaInfectedAI |
SportingOptic.GetOpticsPPBlur |
— | Mounts & Sights |
SportingOptic.GetOpticsPPLens |
— | Mounts & Sights |
Spotlight.InediaInfectedAI_IrritationAction |
— | InediaInfectedAI ✂ |
Spotlight.InediaInfectedAI_IrritationItemIsIrritating |
— | InediaInfectedAI |
Spotlight.InediaInfectedAI_IsIrritationItem |
— | InediaInfectedAI ✂ |
StaminaHandler.Update |
— | Admirals Diving Mod |
StaminaSoundEventBase.CanPlay |
— | InediaInfectedAI (cond) |
SurvivorBase.CanJump |
— | VPPAdminTools |
SurvivorBase.EOnFrame |
T1 | VPPAdminTools ✂ |
SurvivorBase.EOnPostFrame |
T1 | VPPAdminTools |
SymptomManager.QueueUpPrimarySymptom |
— | InediaInfectedAI (cond) |
TLRLight.InediaInfectedAI_IrritationAction |
— | InediaInfectedAI ✂ |
TLRLight.InediaInfectedAI_IrritationItemIsIrritating |
— | InediaInfectedAI |
TLRLight.InediaInfectedAI_IsIrritationItem |
— | InediaInfectedAI ✂ |
TentBase.CanDisplayAttachmentCategory |
— | Code Lock (cond) |
TentBase.CanReceiveAttachment |
T2 | Code Lock (cond) |
TentBase.CanReceiveItemIntoCargo |
T2 | Code Lock (cond) |
TentBase.CanReleaseCargo |
— | Code Lock (cond) |
TentBase.SetActions |
T2 | Code Lock |
Torch.InediaInfectedAI_IrritationAction |
— | InediaInfectedAI ✂ |
Torch.InediaInfectedAI_IrritationItemIsIrritating |
— | InediaInfectedAI |
Torch.InediaInfectedAI_IsIrritationItem |
— | InediaInfectedAI ✂ |
Torch.SetActions |
T2 | TraderPlus |
TransferValues.SendValue |
— | VPPAdminTools |
TrapBase.OnPlacementComplete |
— | VPPAdminTools |
TrapBase.StartActivate |
— | TraderPlus (cond) |
UniversalLight.CanPutAsAttachment |
— | SNAFU Weapons (cond) |
UniversalLight.InediaInfectedAI_IrritationAction |
— | InediaInfectedAI ✂ |
UniversalLight.InediaInfectedAI_IrritationItemIsIrritating |
— | InediaInfectedAI |
UniversalLight.InediaInfectedAI_IsIrritationItem |
— | InediaInfectedAI ✂ |
UniversalLight.InitAttachmentsSlotsToCheck |
— | SNAFU Weapons |
VPPContextActionManager.RegisterActions |
— | VPPAdminTools |
VPPContextActionManager.RegisterProviders |
— | VPPAdminTools |
VSS.CanEnterIronsights |
— | Mounts & Sights |
VicinityItemManager.AddVicinityItems |
— | TraderPlus (cond) |
VicinityItemManager.ExcludeFromContainer_Phase1 |
— | InediaInfectedAI |
VicinityItemManager.ExcludeFromContainer_Phase2 |
— | InediaInfectedAI |
VicinityItemManager.ExcludeFromContainer_Phase3 |
— | InediaInfectedAI |
Vikhr.CanEnterIronsights |
— | Mounts & Sights |
VomitSymptom.OnGetActivatedServer |
— | InediaInfectedAI |
Weapon_Base.CanEnterIronsights |
— | Mounts & Sights |
Weapon_Base.EEItemAttached |
T2 | Mounts & Sights |
Weapon_Base.HideWeaponBarrel |
— | Mounts & Sights ✂ |
Winchester70_Base.CanReceiveAttachment |
T2 | Mounts & Sights (cond) |
WoodAxe.SetActions |
T2 | RaG_Vehicle_Pack |
WoodenCrate.CanPutAsAttachment |
— | TraderPlus (cond) |
WoodenCrate.CanReceiveItemIntoCargo |
T2 | TraderPlus (cond) |
Wrench.SetActions |
T2 | FlipTransport |
ZmbM_Mummy.ResistContaminatedEffect |
— | InediaInfectedAI (cond) |
ZmbM_NBC_Grey.ResistContaminatedEffect |
— | InediaInfectedAI (cond) |
ZmbM_NBC_Yellow.ResistContaminatedEffect |
— | InediaInfectedAI (cond) |
ZombieBase.CanBeBackstabbed |
— | InediaInfectedAI (cond) |
ZombieBase.CanBeSkinned |
— | InediaInfectedAI (cond) |
ZombieBase.ConvertNonlethalDamage |
— | InediaInfectedAI (cond) |
ZombieBase.EEHealthLevelChanged |
T2 | InediaInfectedAI |
ZombieBase.EEHitBy |
T2 | InediaInfectedAI (cond) |
ZombieBase.EOnFrame |
T1 | InediaInfectedAI |
ZombieBase.EOnInit |
T3 | InediaInfectedAI ✂ |
ZombieBase.EOnPostFrame |
T1 | InediaInfectedAI |
ZombieBase.EvaluateCrawlTransitionAnimation |
— | InediaInfectedAI (cond) |
ZombieBase.FightLogic |
— | InediaInfectedAI (cond) |
ZombieBase.HandleDamageHit |
— | InediaInfectedAI (cond) |
ZombieBase.HandleMindStateChange |
— | InediaInfectedAI (cond) |
ZombieBase.HandleSpecialZoneDamage |
— | InediaInfectedAI (cond) |
ZombieBase.HandleVault |
— | InediaInfectedAI (cond) |
ZombieBase.ModCommandHandlerAfter |
— | InediaInfectedAI |
ZombieBase.ModCommandHandlerBefore |
— | InediaInfectedAI |
ZombieBase.OnRPC |
T2 | InediaInfectedAI |
ZombieBase.OnReceivedHit |
— | InediaInfectedAI |
ZombieBase.OnStoreLoad |
T3 | CF |
ZombieBase.OnStoreSave |
T3 | CF |
ZombieBase.OnVariablesSynchronized |
T2 | InediaInfectedAI |
ZombieBase.ResistContaminatedEffect |
— | InediaInfectedAI (cond) |
37 methods on client-only classes are not shown: a dedicated server never runs them.
A conflict shows that code is skipped, not that an author made a mistake — overhaul mods replace systems on purpose. Long chains are cheap: one link costs about 25 ns per dispatch. What costs frame time is the work inside each hook, which is why the badges are there. Everything here comes from the mods' code alone; nothing was measured on a server. Methodology.