Stack composer
Started from aFIRMAZ | Chernarusplus | Party Max 7 | 1PP | PVP: the 35 mods
it publishes to the Steam server browser (as of 2026-10-19), put back into load order —
servers publish the list last-loaded first. Mods loaded with -servermod= are never
published, so they are not here; add them if you know them.
Your stack in load order, earliest first. Drag a row, or use the arrows, to reorder.
- 1 VPPAdminTools
- 2 CF
- 3 DayZ-Expansion-Vehicles
- 4 Dabs Framework
- 5 DayZ-Expansion-Core
- 6 DayZ-Expansion-Licensed
- 7 Community-Online-Tools
- 8 BS KeyRoom
- 9 DayZ Editor Loader
- 10 Vehicle3PP
- 11 No Fog not analyzed
- 12 WindstridesClothingPack
- 13 Mortys Weapons
- 14 Forward Operator Gear
- 15 RA Base Building
- 16 RA Base Building Tweaks
- 17 JD's Animated Weapons not analyzed
- 18 AJs Creatures V2 not analyzed
- 19 GZ Equipment not analyzed
- 20 GameLabs
- 21 RUSForma_Motorcycles
- 22 AC-Mod-Pack
- 23 Nemesis T-Type not analyzed
- 24 MMG Base Storage
- 25 TGK WeaponPack not analyzed
- 26 Combinable Items not analyzed
- 27 Give&Take
- 28 Survivor Animations
- 29 EDO_WEAPONS
- 30 AutoCarFlip
- 31 MMG - Mightys Military Gear
- 32 AmmunitionExpansion
- 33 ZombieSpawnTool not analyzed
- 34 aFirmaZ_Chernarus not analyzed
- 35 TOWK's Medical
File I/O on hot paths, timers created per event, and per-player-per-frame hooks across the stack. These can stall a frame regardless of the load figure. See all 12 below.
Across 174 server-side methods hooked by two or more mods. 3 more on client-only UI classes, listed separately.
5.482 ms per second, all 26 mods combined. Hook dispatch and timers only — not what the hooks do inside. Methodology.
Who silences whom#
A later-loaded mod overrides a method without super(), so the earlier mod's code on that method — and vanilla's — never runs. Whether that is a bug or the whole point of the mod is the author's call; this shows the structure, not intent.
| silences → | 2CF | 5DayZ-Expansion-Core | 7Community-Online-Tools | 22AC-Mod-Pack | all |
|---|---|---|---|---|---|
| 3DayZ-Expansion-Vehicles | 4DayZ-Expansion-Vehicles silences Community-Online-Tools 4 methods: 4 events | 4DayZ-Expansion-Vehicles silences AC-Mod-Pack 4 methods: 4 events |
8 | ||
| 5DayZ-Expansion-Core | 1DayZ-Expansion-Core silences CF 1 method: 1 value | 1 | |||
| 22AC-Mod-Pack | 2AC-Mod-Pack silences DayZ-Expansion-Core 2 methods: 2 checks | 2 | |||
| 24MMG Base Storage | 2MMG Base Storage silences DayZ-Expansion-Core 2 methods: 2 checks | 2MMG Base Storage silences AC-Mod-Pack 2 methods: 2 checks |
4 | ||
| all | 1 | 4 | 4 | 6 | 15 |
| 11No Fog | Not analyzed, so what it silences is unknown. Queue it in the list above. | ||||
| 17JD's Animated Weapons | Not analyzed, so what it silences is unknown. Queue it in the list above. | ||||
| 18AJs Creatures V2 | Not analyzed, so what it silences is unknown. Queue it in the list above. | ||||
| 19GZ Equipment | Not analyzed, so what it silences is unknown. Queue it in the list above. | ||||
| 23Nemesis T-Type | Not analyzed, so what it silences is unknown. Queue it in the list above. | ||||
| 25TGK WeaponPack | Not analyzed, so what it silences is unknown. Queue it in the list above. | ||||
| …and 3 more mods not analyzed yet. | |||||
The 6 pairs, largest first# ·
DayZ-Expansion-VehiclessilencesAC-Mod-Pack4 methods
CivilianSedan.OnDebugSpawn
event
AC-Mod-Pack's work on this event never runs. For CivilianSedan instances, through its ancestor CarScript. vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Vehicles\InheritedCars\CivilianSedan.c:20
Hatchback_02.OnDebugSpawn
event
AC-Mod-Pack's work on this event never runs. For Hatchback_02 instances, through its ancestor CarScript. vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Vehicles\InheritedCars\Hatchback_02.c:20
OffroadHatchback.OnDebugSpawn
event
AC-Mod-Pack's work on this event never runs. For OffroadHatchback instances, through its ancestor CarScript. vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Vehicles\InheritedCars\OffroadHatchback.c:20
Sedan_02.OnDebugSpawn
event
AC-Mod-Pack's work on this event never runs. For Sedan_02 instances, through its ancestor CarScript. vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Vehicles\InheritedCars\Sedan_02.c:20
DayZ-Expansion-VehiclessilencesCommunity-Online-Tools4 methods
CivilianSedan.OnDebugSpawn
event
Community-Online-Tools's work on this event never runs. For CivilianSedan instances, through its ancestor CarScript. vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Vehicles\InheritedCars\CivilianSedan.c:20
Hatchback_02.OnDebugSpawn
event
Community-Online-Tools's work on this event never runs. For Hatchback_02 instances, through its ancestor CarScript. vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Vehicles\InheritedCars\Hatchback_02.c:20
OffroadHatchback.OnDebugSpawn
event
Community-Online-Tools's work on this event never runs. For OffroadHatchback instances, through its ancestor CarScript. vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Vehicles\InheritedCars\OffroadHatchback.c:20
Sedan_02.OnDebugSpawn
event
Community-Online-Tools's work on this event never runs. For Sedan_02 instances, through its ancestor CarScript. vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Vehicles\InheritedCars\Sedan_02.c:20
AC-Mod-PacksilencesDayZ-Expansion-Core2 methods
ItemBase.CanLoadAttachment
check
DayZ-Expansion-Core's conditions on this check no longer apply. AC-Mod-Pack.pbo::AC\Scripts\4_World\AC\Base\KsDVsABvwsvi\礴纛颦襦鬣鼍镵鏖镴穰鬟攫夔瀛趱\{054FAE61-4DD8-4787-80B6-090220C4B700}\COM7\u7kIDPnXr5X\CCD9966.c:1
ItemBase.CanReceiveAttachment
check · T2
Vanilla's attachment rules and earlier mods' vetoes on this item are skipped. AC-Mod-Pack.pbo::AC\Scripts\4_World\AC\Base\KsDVsABvwsvi\礴纛颦襦鬣鼍镵鏖镴穰鬟攫夔瀛趱\{054FAE61-4DD8-4787-80B6-090220C4B700}\COM7\u7kIDPnXr5X\CCD9966.c:1
MMG Base StoragesilencesAC-Mod-Pack2 methods
Clothing.CanLoadItemIntoCargoClothingConditions
check
AC-Mod-Pack's conditions on this check no longer apply. MMG_storage.pbo::scripts\4_World\Classes\base_class\clothing_base.c:45
Clothing.CanReceiveItemIntoCargoClothingConditions
check
AC-Mod-Pack's conditions on this check no longer apply. MMG_storage.pbo::scripts\4_World\Classes\base_class\clothing_base.c:37
MMG Base StoragesilencesDayZ-Expansion-Core2 methods
Clothing.CanLoadItemIntoCargoClothingConditions
check
DayZ-Expansion-Core's conditions on this check no longer apply. MMG_storage.pbo::scripts\4_World\Classes\base_class\clothing_base.c:45
Clothing.CanReceiveItemIntoCargoClothingConditions
check
DayZ-Expansion-Core's conditions on this check no longer apply. MMG_storage.pbo::scripts\4_World\Classes\base_class\clothing_base.c:37
DayZ-Expansion-CoresilencesCF1 method
NotificationRuntimeData.GetIcon
value
CF's value here is replaced. core_scripts.pbo::3_Game\DayZExpansion_Core\Client\Notifications\NotificationRuntimeData.c:29
3 conflicts on client-only classes (menus, HUD, notifications) — no server effect
NotificationSystem.GetNotificationData— DayZ-Expansion-Core silences CFNotificationSystem.GetNotificationData— DayZ-Expansion-Core silences Dabs FrameworkDayZPlayerCameraBase.UpdateUDAngleUnlocked— DayZ-Expansion-Core silences DayZ-Expansion-Vehicles
Hot hooks shared across the stack#
The engine calls the last-loaded mod first; each super() hands on to the mod before it, ending at vanilla. Badges show what each mod's override calls inside — that body work, not the chain itself, is what costs frame time.
Stall risks#
12 places where one mod's code can hold up a frame by itself, whatever the load figure says. Each is a pattern found in the code, not a measurement: how much it costs depends on what the hook does inside. Most severe first, then in load order.
- Per-player, per-frame hook. Runs for every player on every tick, so whatever it does inside is multiplied by the population.
- Timer created inside a hot hook. Registers a timer each time the hook runs. Timers that are never cleaned up pile up in the queue the server walks every frame; the analysis cannot see the cleanup, so read the code.
PlayerBase.CommandHandlerVPPAdminTools.pbo::4_World\VPPAdminTools\Entities\PlayerBase.c:401SurvivorBase.EOnFrameVPPAdminTools.pbo::4_World\VPPAdminTools\Entities\SurvivorBase.c:42SurvivorBase.EOnPostFrameVPPAdminTools.pbo::4_World\VPPAdminTools\Entities\SurvivorBase.c:61DayZPlayerImplement.CommandHandlercore_scripts.pbo::4_World\DayZExpansion_Core\Entities\ManBase\DayZPlayerImplement.c:260DayZPlayerImplement.CommandHandlerscripts.pbo::4_World\CommunityOnlineTools\Entities\Player\DayZPlayerImplement.c:54PlayerBase.CommandHandlerscripts.pbo::4_World\CommunityOnlineTools\Entities\Player\PlayerBase.c:219PlayerBase.OnScheduledTick000_Scripts.pbo::4_World\4_Hooking\*жкндлѐњ.c:213DayZPlayerImplement.CommandHandlerAC-Mod-Pack.pbo::Logs\Scripts\4_World\Logs\Modded\OYGkNKtDukZYRswi\缵癯躜鬻霾瀣躅鳝羸鳗黧霾骥癫\{A520A1A4-1780-4FF6-BD18-167343C5AF16}\AUX\TiJaJAGRwq7T\247B348.c:1DayZPlayerImplement.CommandHandlerAC-Mod-Pack.pbo::AC\Scripts\4_World\AC\Input\HhYSNlhKR\耱蘖醺氍鑫灏躜曩黧黩蘩\LPT7\kQZNZCSWYA\{2B0F765D-C0E9-4171-908E-08A611B84FF6}\9152D12.c:1DayZPlayerImplement.CommandHandlerAC-Mod-Pack.pbo::AC\Scripts\4_World\AC\Base\ravBZceA\瀚颧颦蘩蘸攘镵鳗襞癯攘\LPT6\{18989B1D-99B5-455B-841C-AB7C74E4DDFC}\2S7n4yibpSVZ \F753408.c:1PlayerBase.CommandHandlerSurvivorAnims.pbo::Scripts\4_World\PlayerBase.c:115PlayerBase.OnVariablesSynchronizedscripts.pbo::4_World\CommunityOnlineTools\Entities\Player\PlayerBase.c:375Everything else#
All 174 server-side methods hooked by two or more mods
vanilla → earliest mod → … → latest mod (dispatch enters at the latest). struck = suppressed by a later chain break; ✂ = no super(); "(cond)" = super() only on some paths.
| method | tier | chain (load order) |
|---|---|---|
Clothing.CanLoadItemIntoCargoClothingConditions |
— | |
Clothing.CanReceiveItemIntoCargoClothingConditions |
— | |
ItemBase.CanLoadAttachment |
— | |
ItemBase.CanReceiveAttachment |
T2 | |
NotificationRuntimeData.GetIcon |
— | |
ActionConstructor.RegisterActions |
— | vanilla → VPPAdminTools → DayZ-Expansion-Vehicles → Dabs Framework → DayZ-Expansion-Core → Community-Online-Tools → BS KeyRoom → WindstridesClothingPack → Forward Operator Gear → RA Base Building → RA Base Building Tweaks → AC-Mod-Pack → MMG Base Storage → Give&Take → Survivor Animations → AutoCarFlip → MMG - Mightys Military Gear → TOWK's Medical |
ModItemRegisterCallbacks.RegisterOneHanded |
— | vanilla → CF → DayZ-Expansion-Vehicles → DayZ-Expansion-Core → BS KeyRoom → WindstridesClothingPack → Mortys Weapons → Forward Operator Gear → RA Base Building → GameLabs → AC-Mod-Pack → MMG Base Storage → EDO_WEAPONS → AmmunitionExpansion → TOWK's Medical |
PlayerBase.SetActions |
T2 | vanilla → VPPAdminTools → DayZ-Expansion-Vehicles → DayZ-Expansion-Core → Community-Online-Tools → BS KeyRoom → WindstridesClothingPack → AC-Mod-Pack → Give&Take → Survivor Animations → MMG - Mightys Military Gear |
MissionServer.OnMissionStart |
T3 | vanilla → VPPAdminTools → CF → Dabs Framework → DayZ-Expansion-Core → Community-Online-Tools → DayZ Editor Loader → RA Base Building → GameLabs → AutoCarFlip |
MissionServer.InvokeOnConnect |
T3 | vanilla → CF → Dabs Framework → DayZ-Expansion-Core → BS KeyRoom → GameLabs → AC-Mod-Pack → MMG Base Storage |
MissionServer.OnInit |
T3 | vanilla → VPPAdminTools → CF → BS KeyRoom → RA Base Building Tweaks → GameLabs → AC-Mod-Pack → TOWK's Medical |
ModItemRegisterCallbacks.RegisterTwoHanded |
— | vanilla → CF → DayZ-Expansion-Vehicles → DayZ-Expansion-Core → WindstridesClothingPack → Forward Operator Gear → MMG Base Storage → MMG - Mightys Military Gear |
PlayerBase.Init |
— | vanilla → VPPAdminTools → DayZ-Expansion-Vehicles → Community-Online-Tools → AC-Mod-Pack → Give&Take → Survivor Animations → AutoCarFlip |
MissionServer.OnEvent |
— | vanilla → VPPAdminTools → CF → DayZ-Expansion-Core → Community-Online-Tools (cond) → BS KeyRoom → GameLabs |
ModItemRegisterCallbacks.RegisterHeavy |
— | vanilla → CF → DayZ-Expansion-Vehicles → DayZ-Expansion-Core → RA Base Building → AC-Mod-Pack → MMG Base Storage |
PluginRecipesManagerBase.RegisterRecipies |
— | vanilla → WindstridesClothingPack → Mortys Weapons → Forward Operator Gear → RA Base Building → MMG Base Storage → EDO_WEAPONS |
DayZGame.OnUpdate |
T0 | vanilla → VPPAdminTools → CF → DayZ-Expansion-Core (cond) → Community-Online-Tools → GameLabs |
MissionServer.PlayerDisconnected |
T3 | vanilla → VPPAdminTools → CF → Dabs Framework → DayZ-Expansion-Core → GameLabs |
ModItemRegisterCallbacks.RegisterFireArms |
— | vanilla → CF → DayZ-Expansion-Vehicles → Mortys Weapons → GameLabs → EDO_WEAPONS |
PlayerBase.EEKilled |
T3 | vanilla → VPPAdminTools → DayZ-Expansion-Core → Community-Online-Tools → GameLabs → AC-Mod-Pack |
DayZGame.DeferredInit |
— | vanilla → VPPAdminTools → CF → Vehicle3PP → GameLabs |
DayZGame.OnRPC |
T2 | vanilla → VPPAdminTools (cond) → CF (cond) → Dabs Framework → DayZ-Expansion-Core (cond) |
Hologram.EvaluateCollision |
— | |
MissionServer.OnMissionFinish |
T3 | vanilla → VPPAdminTools → CF → DayZ-Expansion-Core → Community-Online-Tools |
MissionServer.OnUpdate |
T0 | vanilla → CF → Community-Online-Tools → AC-Mod-Pack → Survivor Animations |
ModItemRegisterCallbacks.RegisterPistol |
— | vanilla → CF → DayZ-Expansion-Vehicles → Mortys Weapons → EDO_WEAPONS |
PlayerBase.EEHitBy |
T2 | vanilla → DayZ-Expansion-Vehicles → Community-Online-Tools → GameLabs → AC-Mod-Pack |
PlayerBase.OnConnect |
— | vanilla → VPPAdminTools → DayZ-Expansion-Core → Community-Online-Tools → AC-Mod-Pack |
PlayerBase.OnVariablesSynchronized |
T2 | vanilla → VPPAdminTools → Community-Online-Tools → AC-Mod-Pack → TOWK's Medical |
PluginManager.Init |
— | vanilla → VPPAdminTools → Dabs Framework → Community-Online-Tools → MMG Base Storage |
Weapon_Base.EEFired |
— | vanilla → VPPAdminTools → Community-Online-Tools → GameLabs → AC-Mod-Pack |
ActionDeployObject.ActionCondition |
T2 | vanilla → RA Base Building → RA Base Building Tweaks → AC-Mod-Pack (cond) |
ActionGetInTransport.OnEndServer |
— | vanilla → DayZ-Expansion-Vehicles → AC-Mod-Pack → AutoCarFlip |
AnimalBase.EEDelete |
T3 | vanilla → DayZ-Expansion-Core → Community-Online-Tools → AC-Mod-Pack |
AnimalBase.EEOnDamageCalculated |
— | vanilla → DayZ-Expansion-Core → Community-Online-Tools → AC-Mod-Pack (cond) |
DayZGame.FirearmEffects |
— | vanilla → DayZ-Expansion-Core → EDO_WEAPONS → AmmunitionExpansion |
DayZPlayerImplement.CameraHandler |
— | vanilla → VPPAdminTools (cond) → Vehicle3PP (cond) → AC-Mod-Pack (cond) |
DayZPlayerImplement.CommandHandler |
T1 | vanilla → DayZ-Expansion-Core → Community-Online-Tools → AC-Mod-Pack |
Hologram.ProjectionBasedOnParent |
— | vanilla → RA Base Building (cond) → AC-Mod-Pack (cond) → MMG Base Storage (cond) |
JMModuleConstructor.RegisterModules |
— | vanilla → DayZ-Expansion-Core → Community-Online-Tools → RA Base Building Tweaks |
MissionServer.OnMissionLoaded |
— | vanilla → CF → DayZ-Expansion-Core → Community-Online-Tools |
ModItemRegisterCallbacks.CustomBoneRemapping |
— | vanilla → CF → DayZ-Expansion-Vehicles → EDO_WEAPONS |
ModItemRegisterCallbacks.RegisterEmptyHanded |
— | vanilla → CF → DayZ-Expansion-Vehicles → TOWK's Medical |
PlayerBase.CanBeTargetedByAI |
— | vanilla → VPPAdminTools (cond) → Community-Online-Tools → AC-Mod-Pack (cond) |
PlayerBase.CommandHandler |
T1 | vanilla → VPPAdminTools → Community-Online-Tools (cond) → Survivor Animations |
PlayerBase.EEOnDamageCalculated |
— | vanilla → DayZ-Expansion-Vehicles → Community-Online-Tools → AC-Mod-Pack (cond) |
PlayerBase.OnCommandSwimStart |
— | vanilla → DayZ-Expansion-Vehicles → Community-Online-Tools → AC-Mod-Pack |
PluginAdminLog.PlayerHitBy |
— | vanilla → VPPAdminTools (cond) → Community-Online-Tools → AC-Mod-Pack (cond) |
PluginAdminLog.PlayerKilled |
— | vanilla → VPPAdminTools (cond) → Community-Online-Tools → AC-Mod-Pack (cond) |
ZombieBase.EEOnDamageCalculated |
— | vanilla → DayZ-Expansion-Core → Community-Online-Tools → AC-Mod-Pack (cond) |
ActionActivateTrap.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → Community-Online-Tools |
ActionCarDoors.OnStartServer |
— | vanilla → DayZ-Expansion-Vehicles → AC-Mod-Pack |
ActionCarDoorsOutside.OnStartServer |
— | vanilla → DayZ-Expansion-Vehicles → AC-Mod-Pack |
ActionCheckPulseTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core → AC-Mod-Pack (cond) |
ActionCollectBloodTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core → AC-Mod-Pack (cond) |
ActionDefibrilateTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core → AC-Mod-Pack (cond) |
ActionDeployObject.ActionConditionContinue |
— | vanilla → RA Base Building (cond) → RA Base Building Tweaks |
ActionDetach.ActionCondition |
T2 | vanilla → DayZ-Expansion-Vehicles (cond) → AC-Mod-Pack (cond) |
ActionDigInStash.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → AC-Mod-Pack (cond) |
ActionDismantlePartCB.SetCallbackDuration |
— | |
ActionForceConsume.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core → AC-Mod-Pack (cond) |
ActionForceConsumeSingle.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core → AC-Mod-Pack (cond) |
ActionGetInTransport.ActionCondition |
T2 | vanilla → DayZ-Expansion-Vehicles → AC-Mod-Pack (cond) |
ActionGetOutTransport.OnEndServer |
— | vanilla → DayZ-Expansion-Vehicles → AC-Mod-Pack |
ActionGiveBloodTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core → AC-Mod-Pack (cond) |
ActionInjectTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core → AC-Mod-Pack (cond) |
ActionLockDoors.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → AC-Mod-Pack (cond) |
ActionMineTree.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → AC-Mod-Pack (cond) |
ActionPackTent.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → AC-Mod-Pack (cond) |
ActionRestrainSelf.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → AC-Mod-Pack (cond) |
ActionRestrainTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → AC-Mod-Pack (cond) |
ActionSkinning.OnFinishProgressServer |
— | vanilla → WindstridesClothingPack → AC-Mod-Pack (cond) |
ActionStartEngine.ActionCondition |
T2 | |
ActionStartEngineBoat.ActionCondition |
T2 | vanilla → DayZ-Expansion-Vehicles → AC-Mod-Pack (cond) |
ActionTargetsCursor.GetActionDesc |
— | vanilla → DayZ-Expansion-Core → Community-Online-Tools |
ActionTargetsCursor.SetActionWidget |
— | |
ActionTogglePlaceObject.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → RA Base Building |
ActionUnlockDoors.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → AC-Mod-Pack (cond) |
ActionUnpin.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → AC-Mod-Pack (cond) |
ActionUnpin.OnStartServer |
— | vanilla → VPPAdminTools → AC-Mod-Pack |
AnalyticsManagerServer.OnEntityKilled |
— | vanilla → DayZ-Expansion-Core → GameLabs |
AnimalBase.EEHitBy |
T2 | vanilla → DayZ-Expansion-Core → GameLabs |
AnimalBase.EEKilled |
T3 | vanilla → DayZ-Expansion-Core → AC-Mod-Pack |
AreaExposureMdfr.OnActivate |
— | vanilla → VPPAdminTools (cond) → DayZ-Expansion-Core (cond) |
AreaExposureMdfr.OnTick |
— | vanilla → DayZ-Expansion-Core (cond) → AC-Mod-Pack (cond) |
BoatScript.EEHitBy |
T2 | vanilla → GameLabs → AC-Mod-Pack |
BoatScript.EEInit |
T3 | vanilla → Vehicle3PP → AC-Mod-Pack |
BoatScript.OnDebugSpawn |
— | |
BoatScript.OnStoreLoad |
T3 | vanilla → CF → AC-Mod-Pack |
BoatScript.OnStoreSave |
T3 | vanilla → CF → AC-Mod-Pack |
BuildingBase.OnVariablesSynchronized |
T2 | vanilla → DayZ-Expansion-Core → AC-Mod-Pack |
CarHud.RefreshVehicleHud |
— | vanilla → DayZ-Expansion-Vehicles → AC-Mod-Pack |
CarScript.EEDelete |
T3 | vanilla → DayZ-Expansion-Vehicles → AC-Mod-Pack |
CarScript.EEHitBy |
T2 | vanilla → GameLabs → AC-Mod-Pack |
CarScript.EEInit |
T3 | vanilla → Vehicle3PP → AC-Mod-Pack |
CarScript.OnDebugSpawn |
— | |
CarScript.OnStoreLoad |
T3 | vanilla → CF → AC-Mod-Pack |
CarScript.OnStoreSave |
T3 | vanilla → CF → AC-Mod-Pack |
CarScript.OnVariablesSynchronized |
T2 | vanilla → DayZ-Expansion-Vehicles → AC-Mod-Pack |
Construction.CanBuildPart |
— | vanilla → DayZ-Expansion-Core (cond) → AC-Mod-Pack (cond) |
ContainerWithCargoAndAttachments.SetEntity |
— | vanilla → DayZ-Expansion-Core → AC-Mod-Pack |
DayZGame.OnEvent |
— | vanilla → CF → Dabs Framework |
DayZPlayerImplement.HandleView |
— | vanilla → Vehicle3PP → AC-Mod-Pack |
DayZPlayerImplement.ModCommandHandlerBefore |
— | vanilla → VPPAdminTools → RA Base Building |
DayZPlayerMeleeFightLogic_LightHeavy.HandleFightLogic |
— | vanilla → DayZ-Expansion-Core (cond) → AC-Mod-Pack (cond) |
EmoteConstructor.RegisterEmotes |
— | vanilla → Dabs Framework → Survivor Animations |
EmoteManager.PlayEmote |
— | vanilla → DayZ-Expansion-Core → Survivor Animations (cond) |
ExpansionSettings.Init |
— | vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-Core |
GesturesMenu.GetGestureItems |
— | vanilla → Dabs Framework → Survivor Animations |
GesturesMenu.OnMenuRelease |
— | vanilla → Dabs Framework → Survivor Animations |
Hammer.SetActions |
T2 | vanilla → RA Base Building → MMG Base Storage |
Hatchet.SetActions |
T2 | vanilla → RA Base Building → MMG Base Storage |
Hologram.PlaceEntity |
— | |
ItemActionsWidget.GetActionDesc |
— | vanilla → DayZ-Expansion-Core → Community-Online-Tools |
ItemBase.CanPutAsAttachment |
— | vanilla → DayZ-Expansion-Core (cond) → AC-Mod-Pack (cond) |
ItemBase.CanPutInCargo |
T2 | |
ItemBase.EEDelete |
T3 | vanilla → Community-Online-Tools → AC-Mod-Pack |
ItemBase.EEHealthLevelChanged |
T2 | vanilla → DayZ-Expansion-Vehicles → RA Base Building |
ItemBase.EEInit |
T3 | vanilla → Community-Online-Tools → AC-Mod-Pack |
ItemBase.EEOnAfterLoad |
T3 | vanilla → DayZ-Expansion-Vehicles → GameLabs |
ItemBase.EEOnDamageCalculated |
— | vanilla → Community-Online-Tools → AC-Mod-Pack (cond) |
ItemBase.OnDebugSpawn |
— | |
ItemBase.OnStoreLoad |
T3 | vanilla → CF → AC-Mod-Pack |
ItemBase.OnStoreSave |
T3 | vanilla → CF → AC-Mod-Pack |
ItemBase.OnVariablesSynchronized |
T2 | vanilla → DayZ-Expansion-Vehicles → AC-Mod-Pack |
KeybindingsMenu.Init |
— | vanilla → DayZ-Expansion-Core → AC-Mod-Pack |
M4_CarryHandleOptic.CanPutAsAttachment |
— | vanilla → Mortys Weapons (cond) → GameLabs (cond) |
MissionBase.CreateScriptedMenu |
— | vanilla → VPPAdminTools → AC-Mod-Pack (cond) |
MissionServer.OnClientDisconnectedEvent |
T3 | vanilla → CF → Dabs Framework |
MissionServer.OnClientNewEvent |
T3 | vanilla → CF → AC-Mod-Pack |
MissionServer.OnClientReadyEvent |
T3 | vanilla → CF → DayZ-Expansion-Core |
MissionServer.OnClientReconnectEvent |
T3 | vanilla → CF → DayZ-Expansion-Core |
MissionServer.OnClientRespawnEvent |
T3 | vanilla → CF → DayZ-Expansion-Core |
ModItemRegisterCallbacks.RegisterArcheryItem |
— | vanilla → CF → DayZ-Expansion-Vehicles |
ModItemRegisterCallbacks.RegisterLauncher |
— | vanilla → CF → DayZ-Expansion-Vehicles |
ModItemRegisterCallbacks.RegisterRestrained |
— | vanilla → CF → DayZ-Expansion-Vehicles |
ModItemRegisterCallbacks.RegisterSurrender |
— | vanilla → CF → DayZ-Expansion-Vehicles |
MotorbikeScript.CF_OnStoreLoad |
— | vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-Core |
MotorbikeScript.CF_OnStoreSave |
— | vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-Core |
MotorbikeScript.EEHitBy |
T2 | vanilla → DayZ-Expansion-Core → GameLabs |
MotorbikeScript.EEKilled |
T3 | vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-Core |
MotorbikeScript.EEOnDamageCalculated |
— | vanilla → DayZ-Expansion-Core → Community-Online-Tools |
MotorbikeScript.OnCEIterate |
— | vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-Core |
MotorbikeScript.OnStoreLoad |
T3 | vanilla → CF → DayZ-Expansion-Core |
NotificationUI.AddNotification |
— | vanilla → CF → AC-Mod-Pack (cond) |
PlayerAgentPool.AddAgent |
— | vanilla → DayZ-Expansion-Core (cond) → Community-Online-Tools (cond) |
PlayerBase.CF_OnStoreLoad |
— | vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-Core |
PlayerBase.CF_OnStoreSave |
— | vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-Core |
PlayerBase.CanReceiveAttachment |
T2 | vanilla → Forward Operator Gear (cond) → AC-Mod-Pack (cond) |
PlayerBase.EEItemAttached |
T2 | vanilla → WindstridesClothingPack → Forward Operator Gear |
PlayerBase.EEItemDetached |
T2 | vanilla → WindstridesClothingPack → Forward Operator Gear |
PlayerBase.OnCommandVehicleFinish |
— | vanilla → Community-Online-Tools → AC-Mod-Pack |
PlayerBase.OnCommandVehicleStart |
— | vanilla → Community-Online-Tools → AC-Mod-Pack |
PlayerBase.OnDisconnect |
— | vanilla → DayZ-Expansion-Vehicles → AC-Mod-Pack |
PlayerBase.OnDrawOptics2D |
— | vanilla → VPPAdminTools (cond) → Community-Online-Tools |
PlayerBase.OnRPC |
T2 | vanilla → VPPAdminTools → AC-Mod-Pack (cond) |
PlayerBase.OnReconnect |
— | vanilla → DayZ-Expansion-Core → AC-Mod-Pack |
PlayerBase.OnSelectPlayer |
— | vanilla → CF → Community-Online-Tools (cond) |
PlayerBase.OnStoreSave |
T3 | vanilla → DayZ-Expansion-Core (cond) → AC-Mod-Pack |
PlayerBase.OnVehicleSeatDriverEnter |
— | vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-Core |
PlayerBase.SetActionsRemoteTarget |
— | vanilla → AC-Mod-Pack → Give&Take |
Pliers.SetActions |
T2 | vanilla → RA Base Building → AC-Mod-Pack |
PluginAdminLog.OnPlacementComplete |
— | vanilla → Community-Online-Tools → GameLabs |
PluginDiagMenu.RegisterModdedDiags |
— | vanilla → DayZ-Expansion-Vehicles → Community-Online-Tools |
PluginDiagMenu.RegisterModdedDiagsIDs |
— | vanilla → DayZ-Expansion-Vehicles → Community-Online-Tools |
PluginDiagMenuClient.BindCallbacks |
— | vanilla → DayZ-Expansion-Vehicles → Community-Online-Tools |
Screwdriver.SetActions |
T2 | vanilla → RA Base Building → AC-Mod-Pack |
StaminaHandler.Update |
— | vanilla → Community-Online-Tools (cond) → AC-Mod-Pack |
TransferValues.SendValue |
— | vanilla → VPPAdminTools → Community-Online-Tools |
UniversalLight.CanPutAsAttachment |
— | vanilla → Mortys Weapons (cond) → EDO_WEAPONS (cond) |
UniversalLight.InitAttachmentsSlotsToCheck |
— | |
ZombieBase.EEDelete |
T3 | vanilla → Community-Online-Tools → AC-Mod-Pack |
ZombieBase.EEHitBy |
T2 | vanilla → DayZ-Expansion-Core → GameLabs |
ZombieBase.EEKilled |
T3 | vanilla → DayZ-Expansion-Core → AC-Mod-Pack |
881 methods hooked by only one of these mods
No cross-mod interaction is possible here; a ✂ still means vanilla's behaviour on that method is replaced.
| method | tier | mod |
|---|---|---|
AC_1443124.AC_91F43DA |
— | AC-Mod-Pack |
AC_1443124.AC_AD488E9 |
— | AC-Mod-Pack |
AC_1443124.AC_ADFE3E9 |
— | AC-Mod-Pack |
AC_2B35E64.AC_91F43DA |
— | AC-Mod-Pack |
AC_2B35E64.AC_AD488E9 |
— | AC-Mod-Pack |
AC_2B35E64.AC_ADFE3E9 |
— | AC-Mod-Pack |
AC_8D339B4.AC_B7144E4 |
— | AC-Mod-Pack |
AC_EDBC742.AC_B7144E4 |
— | AC-Mod-Pack |
ActionActivateTrap.OnFinishProgressServer |
— | VPPAdminTools |
ActionAdminTerritoryAuthorize.ActionCondition |
T2 | RA Base Building Tweaks ✂ |
ActionAnimateCarSelection.ActionCondition |
T2 | DayZ-Expansion-Vehicles (cond) |
ActionArmAndPlaceC4.ActionCondition |
T2 | RA Base Building Tweaks (cond) |
ActionArmAndPlaceC4.ActionConditionContinue |
— | RA Base Building Tweaks (cond) |
ActionArmExplosive.ActionCondition |
T2 | DayZ-Expansion-Core (cond) |
ActionAttach.ActionCondition |
T2 | RA Base Building |
ActionAttach.ActionConditionContinue |
— | RA Base Building (cond) |
ActionAttach.IsIconDisabled |
— | RA Base Building ✂ |
ActionAttach.SetupAction |
— | RA Base Building (cond) |
ActionAttachExplosivesTrigger.ActionCondition |
T2 | DayZ-Expansion-Core (cond) |
ActionAttachToConstruction.OnExecuteServer |
— | GameLabs |
ActionAttachWithSwitch.ActionCondition |
T2 | RA Base Building |
ActionAttachWithSwitch.ActionConditionContinue |
— | RA Base Building (cond) |
ActionAttachWithSwitch.IsIconDisabled |
— | RA Base Building ✂ |
ActionAttachWithSwitch.SetupAction |
— | RA Base Building (cond) |
ActionBandageSelf.OnEndServer |
— | GameLabs |
ActionBandageTarget.OnEndServer |
— | GameLabs |
ActionBase.CF_OnDebugUpdate |
— | DayZ-Expansion-Vehicles ✂ |
ActionBase.OnEnd |
— | DayZ-Expansion-Core |
ActionBase.OnEndInput |
— | DayZ-Expansion-Core |
ActionBase.OnEndRequest |
— | DayZ-Expansion-Core |
ActionBase.OnStart |
— | DayZ-Expansion-Core |
ActionBase.OnUpdate |
T0 | DayZ-Expansion-Core |
ActionBuildPart.ActionCondition |
T2 | DayZ-Expansion-Core (cond) |
ActionBuildPart.OnFinishProgressServer |
— | AC-Mod-Pack |
ActionBuildPartCB.SetCallbackDuration |
— | AC-Mod-Pack (cond) |
ActionBurnSewTarget.ActionCondition |
T2 | AC-Mod-Pack (cond) |
ActionBuryAshes.OnFinishProgressServer |
— | AC-Mod-Pack |
ActionBuryBody.OnFinishProgressServer |
— | AC-Mod-Pack |
ActionCarDoors.ActionCondition |
T2 | AC-Mod-Pack (cond) |
ActionCarDoorsOutside.ActionCondition |
T2 | AC-Mod-Pack (cond) |
ActionCarHornLong.ActionCondition |
T2 | DayZ-Expansion-Vehicles |
ActionCarHornShort.ActionCondition |
T2 | DayZ-Expansion-Vehicles |
ActionCloseBarrel.OnExecuteServer |
— | AC-Mod-Pack |
ActionCloseBarrelHoles.OnExecuteServer |
— | AC-Mod-Pack |
ActionCloseDoors.ActionCondition |
T2 | BS KeyRoom |
ActionCloseDoors.GetText |
— | BS KeyRoom (cond) |
ActionCloseFence.OnStartServer |
— | AC-Mod-Pack |
ActionCollectSampleTarget.ActionCondition |
T2 | DayZ-Expansion-Core |
ActionContinuousBase.OnEndAnimationLoop |
— | DayZ-Expansion-Core |
ActionContinuousBase.OnFinishProgress |
— | DayZ-Expansion-Core |
ActionContinuousBase.OnStartAnimationLoop |
— | DayZ-Expansion-Core |
ActionCoverHeadTarget.ActionCondition |
T2 | DayZ-Expansion-Core (cond) |
ActionDeployObject.DropDuringPlacing |
— | DayZ-Expansion-Vehicles (cond) |
ActionDeployObject.IsIconDisabled |
— | RA Base Building ✂ |
ActionDeployObject.OnFinishProgressServer |
— | AC-Mod-Pack |
ActionDeployObject.SetupAction |
— | RA Base Building (cond) |
ActionDestroyCombinationLock.OnFinishProgressServer |
— | AC-Mod-Pack |
ActionDestroyPart.OnFinishProgressServer |
— | AC-Mod-Pack |
ActionDetach.OnExecuteServer |
— | DayZ-Expansion-Vehicles |
ActionDetachFromTarget.ActionCondition |
T2 | AC-Mod-Pack (cond) |
ActionDigGardenPlot.OnFinishProgressServer |
— | AC-Mod-Pack |
ActionDigInStash.OnFinishProgressServer |
— | AC-Mod-Pack |
ActionDigOutStash.ActionCondition |
T2 | AC-Mod-Pack (cond) |
ActionDisinfectTarget.ActionCondition |
T2 | AC-Mod-Pack (cond) |
ActionDismantleBase.OnFinishProgressServer |
— | RA Base Building Tweaks (cond) |
ActionDismantlePart.DismantleCondition |
— | DayZ-Expansion-Core (cond) |
ActionDismantlePart.OnFinishProgressServer |
— | AC-Mod-Pack |
ActionDrink.OnEndServer |
— | GameLabs |
ActionDrink.OnStartServer |
— | GameLabs |
ActionDrinkPondContinuous.OnEndServer |
— | GameLabs |
ActionDrinkWellContinuous.OnEndServer |
— | GameLabs |
ActionEatBig.OnEndServer |
— | GameLabs |
ActionEatBig.OnStartServer |
— | GameLabs |
ActionEnterLadder.Start |
— | RA Base Building |
ActionFoldBaseBuildingObject.ActionCondition |
T2 | DayZ-Expansion-Core (cond) |
ActionFoldBaseBuildingObject.OnFinishProgressServer |
— | AC-Mod-Pack |
ActionFoldObject.ActionCondition |
T2 | DayZ-Expansion-Core (cond) |
ActionForceFeedCan.ActionCondition |
T2 | AC-Mod-Pack (cond) |
ActionGagTarget.ActionCondition |
T2 | DayZ-Expansion-Core (cond) |
ActionGetOutTransport.OnEnd |
— | DayZ-Expansion-Vehicles (cond) |
ActionGetOutTransport.OnStartServer |
— | AC-Mod-Pack |
ActionGetOutTransport.ProcessGetOutTransportActionData |
— | DayZ-Expansion-Vehicles |
ActionGiveSalineTarget.ActionCondition |
T2 | AC-Mod-Pack (cond) |
ActionHandcuffTarget.ActionCondition |
T2 | DayZ-Expansion-Core (cond) |
ActionInjectMorphineSelf.ActionCondition |
T2 | TOWK's Medical |
ActionInjectMorphineSelf.ApplyModifiers |
— | TOWK's Medical (cond) |
ActionInjectMorphineSelf.Post_SetupAction |
— | TOWK's Medical |
ActionInjectMorphineTarget.ActionCondition |
T2 | TOWK's Medical |
ActionInjectMorphineTarget.ApplyModifiers |
— | TOWK's Medical (cond) |
ActionInjectMorphineTarget.Post_SetupAction |
— | TOWK's Medical |
ActionLockDoors.OnFinishProgressServer |
— | BS KeyRoom (cond) |
ActionLowerFlag.OnFinishProgressServer |
— | AC-Mod-Pack |
ActionMountBarbedWire.OnFinishProgressServer |
— | AC-Mod-Pack |
ActionOpenBarrel.OnExecuteServer |
— | AC-Mod-Pack |
ActionOpenBarrelHoles.OnExecuteServer |
— | AC-Mod-Pack |
ActionOpenCarDoors.ActionCondition |
T2 | DayZ-Expansion-Vehicles |
ActionOpenCarDoors.OnEnd |
— | Community-Online-Tools |
ActionOpenCarDoorsOutside.ActionCondition |
T2 | DayZ-Expansion-Vehicles |
ActionOpenDoors.ActionCondition |
T2 | BS KeyRoom |
ActionOpenDoors.GetText |
— | BS KeyRoom (cond) |
ActionOpenDoors.OnStartServer |
— | BS KeyRoom (cond) |
ActionOpenFence.OnStartServer |
— | AC-Mod-Pack |
ActionPackTent.OnFinishProgressServer |
— | AC-Mod-Pack |
ActionPin.OnEndServer |
— | GameLabs |
ActionPin.OnStartServer |
— | VPPAdminTools |
ActionPlaceHologram.ActionCondition |
T2 | RA Base Building Tweaks |
ActionPlaceHologram.ActionConditionContinue |
— | RA Base Building Tweaks |
ActionPushBoat.ActionCondition |
T2 | AC-Mod-Pack (cond) |
ActionPushBoat.OnEndServer |
— | AC-Mod-Pack |
ActionPushCar.ActionCondition |
T2 | AC-Mod-Pack (cond) |
ActionPushCar.OnEndServer |
— | AC-Mod-Pack |
ActionPushObject.ActionCondition |
T2 | DayZ-Expansion-Core (cond) |
ActionRaiseFlag.OnFinishProgressServer |
— | AC-Mod-Pack |
ActionRepairPart.RepairCondition |
— | DayZ-Expansion-Core |
ActionRestrainSelf.OnFinishProgressServer |
— | AC-Mod-Pack |
ActionRestrainTarget.OnFinishProgressServer |
— | AC-Mod-Pack (cond) |
ActionRotateBase.OnFinishProgressServer |
— | RA Base Building Tweaks ✂ |
ActionSewTarget.ActionCondition |
T2 | AC-Mod-Pack (cond) |
ActionShaveTarget.ActionCondition |
T2 | DayZ-Expansion-Core (cond) |
ActionSkinning.ActionCondition |
T2 | AC-Mod-Pack (cond) |
ActionStartEngine.Expansion_CheckSuccess |
— | DayZ-Expansion-Vehicles ✂ |
ActionStartEngine.GetText |
— | DayZ-Expansion-Vehicles ✂ |
ActionStartEngine.OnFinishProgress |
— | DayZ-Expansion-Vehicles (cond) |
ActionStartEngine.OnFinishProgressServer |
— | AC-Mod-Pack |
ActionStartEngineBoat.Expansion_CheckSuccess |
— | DayZ-Expansion-Vehicles ✂ |
ActionStartEngineBoat.OnFinishProgress |
— | AC-Mod-Pack |
ActionStartEngineMotorbike.ActionCondition |
T2 | DayZ-Expansion-Vehicles |
ActionStartEngineMotorbike.Expansion_CheckSuccess |
— | DayZ-Expansion-Vehicles ✂ |
ActionStopEngine.ActionCondition |
T2 | DayZ-Expansion-Vehicles ✂ |
ActionStopEngine.Expansion_CheckSuccess |
— | DayZ-Expansion-Vehicles ✂ |
ActionStopEngine.GetText |
— | DayZ-Expansion-Vehicles ✂ |
ActionStopEngine.OnExecute |
— | DayZ-Expansion-Vehicles (cond) |
ActionStopEngine.OnExecuteServer |
— | AC-Mod-Pack |
ActionStopEngineBoat.Expansion_CheckSuccess |
— | DayZ-Expansion-Vehicles ✂ |
ActionStopEngineBoat.OnExecute |
— | AC-Mod-Pack |
ActionSwitchLights.ActionCondition |
T2 | DayZ-Expansion-Vehicles ✂ |
ActionSwitchSeats.Start |
— | DayZ-Expansion-Vehicles |
ActionTargetsCursor.CheckRefresherFlagVisibilityEx |
— | RA Base Building ✂ |
ActionTargetsCursor.GetItemCargoCount |
— | Give&Take (cond) |
ActionTargetsCursor.GetItemDesc |
— | Give&Take (cond) |
ActionTargetsCursor.GetItemHealth |
— | Give&Take (cond) |
ActionTargetsCursor.HideWidget |
— | RA Base Building Tweaks |
ActionTargetsCursor.SetInteractActionIcon |
— | RA Base Building ✂ |
ActionTargetsCursor.SetItemHealth |
— | RA Base Building ✂ |
ActionTargetsCursor.SetItemQuantity |
— | RA Base Building ✂ |
ActionTargetsCursor.Update |
— | DayZ-Expansion-Core (cond) |
ActionTerritoryAuthorize.ActionCondition |
T2 | RA Base Building Tweaks (cond) |
ActionTogglePlaceObject.IsIconDisabled |
— | RA Base Building ✂ |
ActionToggleTentOpen.OnExecuteServer |
— | AC-Mod-Pack |
ActionTriggerRemotely.ActionCondition |
T2 | DayZ-Expansion-Core (cond) |
ActionTriggerRemotely.OnExecuteServer |
— | AC-Mod-Pack |
ActionUnlockDoors.OnFinishProgressServer |
— | BS KeyRoom (cond) |
ActionUnmountBarbedWire.ActionCondition |
T2 | DayZ-Expansion-Core (cond) |
ActionUnmountBarbedWire.OnFinishProgressServer |
— | AC-Mod-Pack |
ActionUnrestrainTarget.ActionCondition |
T2 | DayZ-Expansion-Core (cond) |
ActionUpgradeBase.ActionConditionContinue |
— | RA Base Building Tweaks ✂ |
ActionUpgradeBase.OnFinishProgressServer |
— | RA Base Building Tweaks ✂ |
ActionUpgradeBase.SetupAction |
— | RA Base Building Tweaks |
ActionWaterGardenSlot.ActionCondition |
T2 | AC-Mod-Pack (cond) |
ActionWorldCraft.ActionCondition |
T2 | DayZ-Expansion-Core |
AdvancedCommunication.OnStoreLoad |
T3 | CF |
AdvancedCommunication.OnStoreSave |
T3 | CF |
AlarmClock_ColorBase.COT_OnDebugSpawn |
— | Community-Online-Tools ✂ |
AnalyticsManagerServer.OnPlayerConnect |
T3 | DayZ-Expansion-Core |
AnalyticsManagerServer.OnPlayerKilled |
— | DayZ-Expansion-Core (cond) |
AnimalBase.AC_767175D |
— | AC-Mod-Pack |
AnimalBase.AfterStoreLoad |
T3 | DayZ-Expansion-Core |
AnimalBase.CommandHandler |
T1 | DayZ-Expansion-Core |
AnimalBase.EEInit |
T3 | Community-Online-Tools |
AnimalBase.ModCommandHandlerBefore |
— | DayZ-Expansion-Core (cond) |
AnimalBase.NameOverride |
— | DayZ-Expansion-Core (cond) |
AnimalBase.OnStoreLoad |
T3 | CF |
AnimalBase.OnStoreSave |
T3 | CF |
AnimalBase.OnVariablesSynchronized |
T2 | DayZ-Expansion-Core |
AnimalBase.SetAsSkinned |
— | DayZ-Expansion-Core |
AnimatedActionBase.OnAnimationEvent |
— | DayZ-Expansion-Core |
AreaExposureMdfr.Activate |
— | VPPAdminTools (cond) |
Armband_ColorBase.Expansion_SwitchItemSelectionTextureEx |
— | DayZ-Expansion-Core |
AttachmentCategoriesContainer.UpdateInterval |
— | AC-Mod-Pack |
AttachmentCategoriesRow.Init |
— | AC-Mod-Pack |
AttachmentsWrapper.SetParent |
— | DayZ-Expansion-Core |
BUISOptic.CanPutAsAttachment |
— | GameLabs (cond) |
BadgeBleeding.IsValueChanged |
— | Community-Online-Tools |
BandageDressing.SetActions |
T2 | TOWK's Medical |
BaseBuilding.AttemptDestructionBehaviour |
— | RA Base Building Tweaks (cond) |
BaseBuilding.EEHitBy |
T2 | RA Base Building Tweaks (cond) |
BaseBuilding.EEOnDamageCalculated |
— | RA Base Building Tweaks (cond) |
BaseBuilding.EvaluatePlacementCondition |
— | RA Base Building Tweaks |
BaseBuildingBase.AC_AE1F118 |
— | AC-Mod-Pack |
BaseBuildingBase.AC_B3563A3 |
— | AC-Mod-Pack |
BaseBuildingBase.EEDelete |
T3 | GameLabs |
BaseBuildingBase.EEHitBy |
T2 | GameLabs |
BaseBuildingBase.EEItemAttached |
T2 | Community-Online-Tools |
BaseBuildingBase.EEItemDetached |
T2 | Community-Online-Tools |
BaseBuildingBase.EEOnAfterLoad |
T3 | GameLabs |
BaseBuildingBase.GL_Delete |
— | GameLabs ✂ |
BaseBuildingBase.GL_GatherPersistentID |
— | GameLabs ✂ |
BaseBuildingBase.GL_Load |
— | GameLabs ✂ |
BaseBuildingBase.GL_Save |
— | GameLabs ✂ |
BaseBuildingBase.OnPartBuiltClient |
— | Community-Online-Tools |
BaseBuildingBase.OnPartDestroyedClient |
— | Community-Online-Tools |
BaseBuildingBase.OnPartDismantledClient |
— | Community-Online-Tools |
BaseBuilding_DoorFrameBase.GetAllowedPlacementModes |
— | RA Base Building Tweaks (cond) |
BaseBuilding_DoubleDoorBase.GetAllowedPlacementModes |
— | RA Base Building Tweaks (cond) |
BaseBuilding_DoubleDoorFrameBase.GetAllowedPlacementModes |
— | RA Base Building Tweaks (cond) |
BaseBuilding_EmbrasureBase.GetAllowedPlacementModes |
— | RA Base Building Tweaks (cond) |
BaseBuilding_FloorBase.GetAllowedPlacementModes |
— | RA Base Building Tweaks (cond) |
BaseBuilding_FoundationBase.EvaluatePlacementCondition |
— | RA Base Building Tweaks ✂ |
BaseBuilding_GarageDoorBase.GetAllowedPlacementModes |
— | RA Base Building Tweaks (cond) |
BaseBuilding_HalfWallBase.GetAllowedPlacementModes |
— | RA Base Building Tweaks (cond) |
BaseBuilding_LadderHatchBase.GetAllowedPlacementModes |
— | RA Base Building Tweaks (cond) |
BaseBuilding_RampBase.EvaluatePlacementCondition |
— | RA Base Building Tweaks ✂ |
BaseBuilding_RoofBase.GetAllowedPlacementModes |
— | RA Base Building Tweaks (cond) |
BaseBuilding_ShelfBase.GetAllowedPlacementModes |
— | RA Base Building Tweaks (cond) |
BaseBuilding_ShutterBase.GetAllowedPlacementModes |
— | RA Base Building Tweaks (cond) |
BaseBuilding_SingleDoorBase.GetAllowedPlacementModes |
— | RA Base Building Tweaks (cond) |
BaseBuilding_StairsBase.GetAllowedPlacementModes |
— | RA Base Building Tweaks (cond) |
BaseBuilding_StepLadderBase.GetAllowedPlacementModes |
— | RA Base Building Tweaks (cond) |
BaseBuilding_TriangleFloorBase.GetAllowedPlacementModes |
— | RA Base Building Tweaks (cond) |
BaseBuilding_TriangleFoundationBase.EvaluatePlacementCondition |
— | RA Base Building Tweaks ✂ |
BaseBuilding_WallBase.GetAllowedPlacementModes |
— | RA Base Building Tweaks (cond) |
BaseBuilding_WindowBase.GetAllowedPlacementModes |
— | RA Base Building Tweaks (cond) |
BaseBuilding_WindowFrameBase.GetAllowedPlacementModes |
— | RA Base Building Tweaks (cond) |
BatteryCharger.OnWorkStart |
— | DayZ-Expansion-Core |
BatteryCharger.OnWorkStop |
— | DayZ-Expansion-Core |
BearTrap.CanPlaceInEnemyTerritory |
— | RA Base Building ✂ |
BearTrap.Expansion_GetAmmoTypes |
— | DayZ-Expansion-Core ✂ |
BearTrap.Expansion_IsMechanicalTrap |
— | DayZ-Expansion-Core ✂ |
BearTrap.SetActions |
T2 | Community-Online-Tools |
BleedingCheckMdfr.ActivateCondition |
— | AC-Mod-Pack (cond) |
BleedingCheckMdfr.OnActivate |
— | AC-Mod-Pack (cond) |
BleedingSourcesManagerBase.CanAddBleedingSource |
— | DayZ-Expansion-Core (cond) |
BloodContainerBase.AC_AE1F118 |
— | AC-Mod-Pack |
BloodContainerBase.AC_B3563A3 |
— | AC-Mod-Pack |
BloodNotfr.DisplayTendency |
— | Community-Online-Tools |
BloodNotfr.GetObservedValue |
— | Community-Online-Tools |
Blowtorch.OnWorkStop |
— | DayZ-Expansion-Core |
BoatScript.AC_3D84BF8 |
— | AC-Mod-Pack |
BoatScript.AC_A15309C |
— | AC-Mod-Pack |
BoatScript.AC_A18E9CF |
— | AC-Mod-Pack |
BoatScript.AC_AE1F118 |
— | AC-Mod-Pack |
BoatScript.AC_B3563A3 |
— | AC-Mod-Pack |
BoatScript.AC_FE894A8 |
— | AC-Mod-Pack |
BoatScript.CanDisplayAttachmentCategory |
— | AC-Mod-Pack |
BoatScript.CanDisplayAttachmentSlot |
T2 | AC-Mod-Pack |
BoatScript.EEDelete |
T3 | AC-Mod-Pack |
BoatScript.EEHealthLevelChanged |
T2 | Community-Online-Tools |
BoatScript.EEOnDamageCalculated |
— | Community-Online-Tools |
BoatScript.IsInventoryVisible |
T2 | AC-Mod-Pack |
BoatScript.OnDriverEnter |
— | Community-Online-Tools |
BoatScript.OnEngineStart |
— | AC-Mod-Pack |
BoatScript.OnRPC |
T2 | AC-Mod-Pack (cond) |
BoatScript.OnVariablesSynchronized |
T2 | AC-Mod-Pack |
Bottle_Base.COT_OnDebugSpawn |
— | Community-Online-Tools ✂ |
BrokenLegsMdfr.Activate |
— | AC-Mod-Pack (cond) |
BrokenLegsMdfr.ActivateCondition |
— | AC-Mod-Pack (cond) |
BrokenLegsMdfr.OnActivate |
— | AC-Mod-Pack (cond) |
BuildingBase.EEHitBy |
T2 | DayZ-Expansion-Core |
BuildingBase.EEOnDamageCalculated |
— | DayZ-Expansion-Core |
BuildingBase.Explode |
— | DayZ-Expansion-Core |
BuildingBase.NameOverride |
— | DayZ-Expansion-Core (cond) |
BuildingBase.OnDebugSpawn |
— | Community-Online-Tools ✂ |
BuildingBase.OnRPC |
T2 | AC-Mod-Pack (cond) |
BuildingBase.OnStoreLoad |
T3 | CF |
BuildingBase.OnStoreSave |
T3 | CF |
CAContinuousCraft.Setup |
— | Community-Online-Tools |
CAContinuousEmpty.Setup |
— | Community-Online-Tools |
CAContinuousFill.Setup |
— | Community-Online-Tools |
CAContinuousFillBrakes.Setup |
— | Community-Online-Tools |
CAContinuousFillCoolant.Setup |
— | Community-Online-Tools |
CAContinuousFillFuel.Setup |
— | Community-Online-Tools |
CAContinuousFillOil.Setup |
— | Community-Online-Tools |
CAContinuousFillPowerGenerator.Setup |
— | Community-Online-Tools |
CAContinuousQuantity.Setup |
— | Community-Online-Tools |
CAContinuousRepeat.Setup |
— | Community-Online-Tools |
CAContinuousTime.Setup |
— | Community-Online-Tools |
CF_Date.Format |
— | DayZ-Expansion-Core (cond) |
CF_InputBindings.Update |
— | Community-Online-Tools (cond) |
CF_Localiser.Set |
— | DayZ-Expansion-Core ✂ |
CF_ModuleGame.EnableRPC |
— | DayZ-Expansion-Core (cond) |
CamoNet.SetActions |
T2 | DayZ-Expansion-Vehicles |
CanisterGasoline.SetActions |
T2 | DayZ-Expansion-Vehicles |
CarDoor.EEHealthLevelChanged |
T2 | DayZ-Expansion-Vehicles |
CarDoor.Expansion_CarContactActivates |
— | DayZ-Expansion-Vehicles ✂ |
CarDoor.NameOverride |
— | DayZ-Expansion-Vehicles ✂ |
CarHud.Init |
— | DayZ-Expansion-Vehicles |
CarHud.ShowVehicleInfo |
— | DayZ-Expansion-Vehicles |
CarScript.AC_1AEEBCB |
— | AC-Mod-Pack (cond) |
CarScript.AC_3D84BF8 |
— | AC-Mod-Pack |
CarScript.AC_A15309C |
— | AC-Mod-Pack |
CarScript.AC_A18E9CF |
— | AC-Mod-Pack |
CarScript.AC_AE1F118 |
— | AC-Mod-Pack |
CarScript.AC_B3563A3 |
— | AC-Mod-Pack |
CarScript.AC_FE894A8 |
— | AC-Mod-Pack |
CarScript.CanDisplayAttachmentCategory |
— | AC-Mod-Pack |
CarScript.CanDisplayAttachmentSlot |
T2 | AC-Mod-Pack |
CarScript.CheckContactCache |
— | AC-Mod-Pack (cond) |
CarScript.DamageCrew |
— | AC-Mod-Pack (cond) |
CarScript.DebugFreeAreaAtDoor |
— | DayZ-Expansion-Core ✂ |
CarScript.EEHealthLevelChanged |
T2 | Community-Online-Tools |
CarScript.EEItemDetached |
T2 | DayZ-Expansion-Core |
CarScript.EEKilled |
T3 | DayZ-Expansion-Vehicles |
CarScript.EEOnDamageCalculated |
— | Community-Online-Tools |
CarScript.IsAreaAtDoorFree |
— | DayZ-Expansion-Core ✂ |
CarScript.IsInventoryVisible |
T2 | AC-Mod-Pack |
CarScript.OnDriverEnter |
— | Community-Online-Tools |
CarScript.OnEngineStart |
— | AC-Mod-Pack |
CarScript.OnInput |
— | DayZ-Expansion-Vehicles |
CarScript.OnRPC |
T2 | AC-Mod-Pack (cond) |
CattleProd.OnWorkStart |
— | DayZ-Expansion-Core |
CattleProd.OnWorkStop |
— | DayZ-Expansion-Core |
CfgGameplayHandler.GetDisableIsCollidingBBoxCheck |
— | RA Base Building ✂ |
CharacterCreationMenu.Refresh |
— | DayZ-Expansion-Core |
Chemlight_ColorBase.OnWorkStart |
— | DayZ-Expansion-Core |
Chemlight_ColorBase.OnWorkStop |
— | DayZ-Expansion-Core |
ChernarusPlusData.WeatherOnBeforeChange |
— | VPPAdminTools |
CivSedanWheel.OnWasDetached |
— | DayZ-Expansion-Vehicles |
CivilianSedan.ExpansionGetWheelType |
— | DayZ-Expansion-Vehicles ✂ |
CivilianSedan.OnDebugSpawn |
— | DayZ-Expansion-Vehicles ✂ |
ClaymoreMine.CanPlaceInEnemyTerritory |
— | RA Base Building ✂ |
Clothing.CanPutInCargoClothingConditions |
— | MMG Base Storage ✂ |
Clothing.Expansion_SwitchItemSelectionTextureEx |
— | DayZ-Expansion-Core |
Clothing.SmershException |
— | DayZ-Expansion-Core ✂ |
CodeLock.NewUnlockServer |
— | MMG Base Storage |
CodeLock.SetActions |
T2 | MMG Base Storage |
CodeLockComponent.SetLockState |
— | MMG Base Storage |
CodeLockServerRPC.OpenTarget |
— | MMG Base Storage (cond) |
CombinationLock.AC_AE1F118 |
— | AC-Mod-Pack |
CombinationLock.AC_B3563A3 |
— | AC-Mod-Pack |
CombinationLock.EEDelete |
T3 | GameLabs |
CombinationLock.EEOnAfterLoad |
T3 | GameLabs |
CombinationLock.GL_Delete |
— | GameLabs ✂ |
CombinationLock.GL_GatherPersistentID |
— | GameLabs ✂ |
CombinationLock.GL_Load |
— | GameLabs ✂ |
CombinationLock.GL_Save |
— | GameLabs ✂ |
CombinationLock.LockServer |
— | GameLabs |
CombinationLock.UnlockOnServer |
— | GameLabs |
Construction.COT_GetParent |
— | Community-Online-Tools ✂ |
Construction.IsColliding |
— | AC-Mod-Pack (cond) |
Construction.IsCollidingEx |
— | AC-Mod-Pack (cond) |
Construction.ReceiveMaterialsServer |
— | AC-Mod-Pack (cond) |
ConstructionBoxTrigger.IsColliding |
— | AC-Mod-Pack (cond) |
ContainerWithCargoAndAttachments.OnShow |
— | DayZ-Expansion-Core (cond) |
ContainerWithCargoAndAttachments.SetOpenState |
— | DayZ-Expansion-Core |
ContaminatedArea_Dynamic.EEDelete |
T3 | GameLabs |
ContaminatedArea_Dynamic.EEInit |
T3 | GameLabs |
ContaminatedTrigger.OnEnterServerEvent |
— | VPPAdminTools (cond) |
CoughSymptom.OnGetActivatedServer |
— | AC-Mod-Pack (cond) |
CraftFenceKit.CanDo |
— | RA Base Building ✂ |
CraftTerritoryFlagKit.CanDo |
— | RA Base Building ✂ |
CreditsLoader.GetData |
— | CF ✂ |
DayZExpansion.OnLoaded |
— | DayZ-Expansion-Vehicles |
DayZGame.CloseCombatEffects |
— | DayZ-Expansion-Core |
DayZGame.ConnectLaunch |
— | GameLabs (cond) |
DayZGame.Expansion_OnUpdate |
— | DayZ-Expansion-Core ✂ |
DayZGame.OnInitialize |
— | VPPAdminTools (cond) |
DayZGame.OnKeyPress |
— | VPPAdminTools |
DayZGame.OnKeyRelease |
— | VPPAdminTools |
DayZGame.RegisterProfilesOptions |
— | Dabs Framework |
DayZGame.SetMissionPath |
— | Dabs Framework |
DayZGame.TryConnect |
— | GameLabs (cond) |
DayZPlayerCamera1stPersonVehicle.Expansion_GetUDAngles |
— | DayZ-Expansion-Vehicles ✂ |
DayZPlayerCamera1stPersonVehicle.OnActivate |
— | DayZ-Expansion-Vehicles |
DayZPlayerCamera1stPersonVehicle.OnUpdate |
T0 | DayZ-Expansion-Vehicles |
DayZPlayerCamera3rdPersonVehicle.Expansion_GetUDAngles |
— | DayZ-Expansion-Vehicles ✂ |
DayZPlayerCamera3rdPersonVehicle.OnActivate |
— | DayZ-Expansion-Vehicles |
DayZPlayerCamera3rdPersonVehicle.OnUpdate |
T0 | DayZ-Expansion-Vehicles |
DayZPlayerCommandDeathCallback.OnSimulationEnd |
— | DayZ-Expansion-Core |
DayZPlayerImplement.AC_AF837DA |
— | AC-Mod-Pack |
DayZPlayerImplement.CanBeSkinned |
— | DayZ-Expansion-Core (cond) |
DayZPlayerImplement.EEHitBy |
T2 | DayZ-Expansion-Core |
DayZPlayerImplement.EEItemAttached |
T2 | Community-Online-Tools |
DayZPlayerImplement.EEKilled |
T3 | DayZ-Expansion-Core |
DayZPlayerImplement.EEOnDamageCalculated |
— | DayZ-Expansion-Core |
DayZPlayerImplement.IsInventoryVisible |
T2 | DayZ-Expansion-Core |
DayZPlayerImplement.ModCommandHandlerInside |
— | VPPAdminTools |
DayZPlayerImplement.NameOverride |
— | DayZ-Expansion-Core (cond) |
DayZPlayerImplement.OnDebugSpawn |
— | Community-Online-Tools ✂ |
DayZPlayerImplement.OnMovementChanged |
— | AC-Mod-Pack |
DayZPlayerImplement.OnRPC |
T2 | BS KeyRoom |
DayZPlayerImplement.OnSprintEnd |
— | AC-Mod-Pack (cond) |
DayZPlayerImplement.OnSprintStart |
— | AC-Mod-Pack (cond) |
DayZPlayerImplement.OnStoreLoad |
T3 | CF |
DayZPlayerImplement.OnStoreSave |
T3 | CF |
DayZPlayerImplement.OnSyncJuncture |
— | DayZ-Expansion-Core |
DayZPlayerImplement.OnVariablesSynchronized |
T2 | DayZ-Expansion-Core |
DayZPlayerImplement.SetSuicide |
— | AC-Mod-Pack |
DayZPlayerImplement.ShowDeadScreen |
— | AC-Mod-Pack (cond) |
DayZPlayerImplementAiming.CalculateSwayMultiplier |
— | AC-Mod-Pack (cond) |
DayZPlayerImplementFallDamage.HandleFallDamage |
— | DayZ-Expansion-Core (cond) |
DayZPlayerImplementMeleeCombat.HitZoneSelectionRaycastHelper |
— | RA Base Building ✂ |
DayZPlayerImplementMeleeCombat.Init |
— | RA Base Building |
DayZPlayerImplementThrowing.HandleThrowing |
— | DayZ-Expansion-Core (cond) |
DayZPlayerMeleeFightLogic_LightHeavy.Init |
— | DayZ-Expansion-Core (cond) |
Debug.DestroyAllShapes |
— | Dabs Framework ✂ |
Debug.DrawArrow |
— | Dabs Framework ✂ |
Debug.DrawBox |
— | Dabs Framework ✂ |
Debug.DrawBoxEx |
— | Dabs Framework ✂ |
Debug.DrawCone |
— | Dabs Framework ✂ |
Debug.DrawCube |
— | Dabs Framework ✂ |
Debug.DrawCylinder |
— | Dabs Framework ✂ |
Debug.DrawLine |
— | Dabs Framework ✂ |
Debug.DrawLines |
— | Dabs Framework ✂ |
Debug.DrawSphere |
— | Dabs Framework ✂ |
DebugMonitor.Show |
— | Community-Online-Tools (cond) |
Defibrillator.OnWorkStart |
— | DayZ-Expansion-Core |
Defibrillator.OnWorkStop |
— | DayZ-Expansion-Core |
DeployableContainer_Base.GetCostToUpkeep |
— | RA Base Building ✂ |
DigOutStashLambda.Execute |
— | DayZ-Expansion-Core ✂ |
DigitalCodeLock.EEDelete |
T3 | GameLabs |
DigitalCodeLock.EEOnAfterLoad |
T3 | GameLabs |
DigitalCodeLock.GL_Delete |
— | GameLabs ✂ |
DigitalCodeLock.GL_GatherPersistentID |
— | GameLabs ✂ |
DigitalCodeLock.GL_Load |
— | GameLabs ✂ |
DigitalCodeLock.GL_Save |
— | GameLabs ✂ |
DigitalCodeLock.OnWorkStop |
— | GameLabs |
DigitalCodeLock.ResetPIN |
— | GameLabs |
DigitalCodeLock.SetLockState |
— | GameLabs |
DigitalCodeLock.UnlockOnServer |
— | GameLabs |
DrowningMdfr.ActivateCondition |
— | VPPAdminTools (cond) |
DrowningMdfr.CheckIsDrowning |
— | Community-Online-Tools (cond) |
DrowningMdfr.DeactivateCondition |
— | VPPAdminTools (cond) |
DrowningMdfr.OnTick |
— | VPPAdminTools (cond) |
EasterEgg.OnInventoryEnter |
T2 | DayZ-Expansion-Core |
EasterEgg.OnInventoryExit |
T2 | DayZ-Expansion-Core |
EffExhaustSmoke.Event_OnFrameUpdate |
— | DayZ-Expansion-Vehicles (cond) |
EffExhaustSmoke.Expansion_SetParticleStateHelicopter |
— | DayZ-Expansion-Vehicles ✂ |
EffExhaustSmoke.Expansion_SetRotorSpeed |
— | DayZ-Expansion-Vehicles ✂ |
EffectArea.EEDelete |
T3 | Community-Online-Tools |
EffectArea.EEInit |
T3 | Community-Online-Tools |
EmoteCB.OnAnimationEvent |
— | Survivor Animations (cond) |
EmoteDabbing.EmoteCondition |
— | Dabs Framework (cond) |
EmoteManager.CommitSuicide |
— | DayZ-Expansion-Core (cond) |
EmoteManager.CreateBleedingEffect |
— | DayZ-Expansion-Core (cond) |
EmoteManager.CreateEmoteCallback |
— | Survivor Animations |
EmoteManager.LogSuicide |
— | AC-Mod-Pack (cond) |
EnochData.WeatherOnBeforeChange |
— | VPPAdminTools |
Environment.ProcessItemsWetness |
— | Community-Online-Tools (cond) |
ExpansionAirdropContainerBase.EEDelete |
T3 | Community-Online-Tools |
ExpansionAirdropContainerBase.EEInit |
T3 | Community-Online-Tools |
ExpansionContaminatedArea.EEDelete |
T3 | Community-Online-Tools |
ExpansionContaminatedArea.EEInit |
T3 | Community-Online-Tools |
ExpansionESPModificationModule.OnInit |
T3 | DayZ-Expansion-Vehicles |
ExpansionGlobalChatModule.AddChatMessage_Server |
— | GameLabs |
ExpansionIcons.Generate |
— | BS KeyRoom |
ExpansionItemTooltip.SetView |
— | BS KeyRoom |
ExpansionQuestMenuItemEntry.SetEntry |
— | BS KeyRoom |
ExpansionVehicle.CanBeDamaged |
— | DayZ-Expansion-Vehicles (cond) |
ExpansionVehicle.DeferredInit |
— | DayZ-Expansion-Vehicles |
ExpansionVehicle.GetLockState |
— | DayZ-Expansion-Vehicles ✂ |
ExpansionVehicle.Init |
— | DayZ-Expansion-Vehicles ✂ |
ExpansionVehicle.IsLocked |
— | DayZ-Expansion-Vehicles ✂ |
ExpansionVehicle.OnCECreate |
— | DayZ-Expansion-Vehicles |
ExpansionVehicle.OnDoorClosed |
— | DayZ-Expansion-Vehicles ✂ |
ExpansionVehicle.OnDoorOpened |
— | DayZ-Expansion-Vehicles ✂ |
ExpansionVehicle.ResetKeyPairing |
— | DayZ-Expansion-Vehicles ✂ |
ExpansionVehicle.SetLockState |
— | DayZ-Expansion-Vehicles ✂ |
ExplosivesBase.Expansion_GetAmmoTypes |
— | DayZ-Expansion-Core ✂ |
ExplosivesBase.Expansion_IsDanger |
— | DayZ-Expansion-Core ✂ |
Fence.AC_AE1F118 |
— | AC-Mod-Pack |
Fence.AC_B3563A3 |
— | AC-Mod-Pack |
Fence.Expansion_OnPartBuiltServer |
— | DayZ-Expansion-Core |
FenceKit.DisassembleKit |
— | AC-Mod-Pack (cond) |
FenceKit.OnPlacementComplete |
— | GameLabs |
FireplaceBase.AC_AE1F118 |
— | AC-Mod-Pack |
FireplaceBase.AC_B3563A3 |
— | AC-Mod-Pack |
FireworksBase.OnInventoryEnter |
T2 | DayZ-Expansion-Core |
Flashlight.OnWorkStart |
— | DayZ-Expansion-Core |
Flashlight.OnWorkStop |
— | DayZ-Expansion-Core |
GPSReceiver.OnWorkStart |
— | DayZ-Expansion-Core |
GPSReceiver.OnWorkStop |
— | DayZ-Expansion-Core |
GardenBase.CheckRainTick |
— | AC-Mod-Pack (cond) |
Grenade_Base.EEHitBy |
T2 | VPPAdminTools |
Grenade_Base.Expansion_IsLive |
— | DayZ-Expansion-Core ✂ |
HandsHeader.UpdateInterval |
— | DayZ-Expansion-Core |
HatchbackWheel.OnWasDetached |
— | DayZ-Expansion-Vehicles |
Hatchback_02.ExpansionGetWheelType |
— | DayZ-Expansion-Vehicles ✂ |
Hatchback_02.OnDebugSpawn |
— | DayZ-Expansion-Vehicles ✂ |
Hatchback_02_Wheel.OnWasDetached |
— | DayZ-Expansion-Vehicles |
Header.SetItemPreview |
— | DayZ-Expansion-Core |
HealthNotfr.DisplayTendency |
— | Community-Online-Tools |
HealthNotfr.GetObservedValue |
— | Community-Online-Tools |
HeartbeatNotfr.DisplayBadge |
— | Community-Online-Tools |
Heatpack.OnWorkStart |
— | DayZ-Expansion-Core |
Heatpack.OnWorkStop |
— | DayZ-Expansion-Core |
HelicopterScript.OnStoreLoad |
T3 | CF |
HelicopterScript.OnStoreSave |
T3 | CF |
Hologram.GetProjectionEntityPosition |
— | RA Base Building Tweaks (cond) |
Hologram.IsCollidingBBox |
— | RA Base Building ✂ |
Hologram.UpdateHologram |
— | RA Base Building |
HungerNotfr.DisplayTendency |
— | Community-Online-Tools |
HungerNotfr.GetObservedValue |
— | Community-Online-Tools |
ImprovisedExplosive.COT_OnDebugSpawn |
— | Community-Online-Tools ✂ |
InjuredLegNotfr.DisplayBadge |
— | Community-Online-Tools |
InventoryQuickbar.GetQuickbarItemColor |
— | DayZ-Expansion-Vehicles |
ItemActionsWidget.BuildCursor |
— | AC-Mod-Pack |
ItemActionsWidget.OnWidgetScriptInit |
— | AC-Mod-Pack |
ItemActionsWidget.SetActionWidget |
— | RA Base Building ✂ |
ItemActionsWidget.SetItemHealth |
— | RA Base Building ✂ |
ItemActionsWidget.SetWeaponQuantity |
— | EDO_WEAPONS |
ItemBase.AC_121E435 |
— | AC-Mod-Pack |
ItemBase.AC_767175D |
— | AC-Mod-Pack (cond) |
ItemBase.AC_A15309C |
— | AC-Mod-Pack |
ItemBase.AC_A18E9CF |
— | AC-Mod-Pack |
ItemBase.AC_FE894A8 |
— | AC-Mod-Pack |
ItemBase.CF_OnStoreLoad |
— | DayZ-Expansion-Vehicles |
ItemBase.CF_OnStoreSave |
— | DayZ-Expansion-Vehicles |
ItemBase.CanBeCombined |
— | DayZ-Expansion-Core |
ItemBase.CanBeSplit |
— | DayZ-Expansion-Core |
ItemBase.CanDisplayAttachmentSlot |
T2 | DayZ-Expansion-Core ✂ |
ItemBase.CanReceiveItemIntoCargo |
T2 | AC-Mod-Pack (cond) |
ItemBase.CombineItemsClient |
— | DayZ-Expansion-Core (cond) |
ItemBase.DescriptionOverride |
— | AC-Mod-Pack (cond) |
ItemBase.EEHitBy |
T2 | RA Base Building |
ItemBase.EEItemLocationChanged |
T2 | GameLabs |
ItemBase.Expansion_CanObjectAttach |
— | DayZ-Expansion-Vehicles ✂ |
ItemBase.GetHiddenSelectionIndex |
— | DayZ-Expansion-Vehicles ✂ |
ItemBase.GetItemSize |
— | Dabs Framework ✂ |
ItemBase.IsInventoryVisible |
T2 | DayZ-Expansion-Vehicles |
ItemBase.IsServerCheck |
— | Community-Online-Tools |
ItemBase.MaxLifetimeRefreshCalc |
— | DayZ-Expansion-Core ✂ |
ItemBase.OnCEIterate |
— | RA Base Building |
ItemBase.OnEnergyConsumed |
— | Community-Online-Tools (cond) |
ItemBase.OnInventoryEnter |
T2 | AC-Mod-Pack |
ItemBase.OnInventoryExit |
T2 | Community-Online-Tools |
ItemBase.OnItemLocationChanged |
T2 | DayZ-Expansion-Vehicles |
ItemBase.OnPlacementComplete |
— | Community-Online-Tools |
ItemBase.OnRPC |
T2 | AC-Mod-Pack (cond) |
ItemBase.OnRightClick |
— | DayZ-Expansion-Core (cond) |
ItemBase.SetCurrentHQ |
— | RA Base Building Tweaks |
JMCOTSideBarFooter.Init |
— | Community-Online-Tools |
JMESPMeta.CreateActions |
— | DayZ-Expansion-Vehicles |
JMESPModule.RegisterTypes |
— | Community-Online-Tools |
JMModuleBase.GetRPCMax |
— | Community-Online-Tools (cond) |
JMModuleBase.GetRPCMin |
— | Community-Online-Tools (cond) |
JMModuleBase.OnClientPermissionsUpdated |
— | Community-Online-Tools |
JMModuleBase.OnMissionStart |
T3 | Community-Online-Tools |
JMModuleBase.OnRPC |
T2 | Community-Online-Tools (cond) |
JMModuleConstructorBase.RegisterModules |
— | Community-Online-Tools |
JMModuleManager.InitModule |
— | Community-Online-Tools |
JMModuleManager.OnClientPermissionsUpdated |
— | Community-Online-Tools |
JMObjectSpawnerForm.OnCreate |
— | Community-Online-Tools |
JMPlayerForm.InitActionWidgetsIdentity |
— | Community-Online-Tools |
JMPlayerForm.OnCreate |
— | Community-Online-Tools |
JMPlayerForm.OnPlayerRow_RightClick |
— | Community-Online-Tools |
JMPlayerForm.PassesListFilters |
— | Community-Online-Tools (cond) |
JMPlayerFormTabInventory.ShowInventoryContextMenu |
— | Community-Online-Tools |
JMTeleportForm.OnCreate |
— | Community-Online-Tools |
JMTeleportForm.RefreshMapMarkers |
— | Community-Online-Tools |
JMVehicleSpawnerSettings.Defaults |
— | DayZ-Expansion-Vehicles |
JMVehiclesMenu.GetVehicleTypeInfo |
— | DayZ-Expansion-Vehicles ✂ |
KeybindingElement.Reload |
— | CF |
KeybindingElementNew.GetLayoutName |
— | DayZ-Expansion-Core ✂ |
KeybindingsMenu.Refresh |
— | DayZ-Expansion-Core ✂ |
KitBase.COT_OnDebugSpawn |
— | Community-Online-Tools ✂ |
LandMineTrap.CanPlaceInEnemyTerritory |
— | RA Base Building ✂ |
LandMineTrap.EEHitBy |
T2 | VPPAdminTools |
LandMineTrap.Expansion_IsExplosive |
— | DayZ-Expansion-Core ✂ |
Land_ContainerLocked_Blue_DE.EEDelete |
T3 | GameLabs |
Land_ContainerLocked_Blue_DE.EEInit |
T3 | GameLabs |
Land_ContainerLocked_Orange_DE.EEDelete |
T3 | GameLabs |
Land_ContainerLocked_Orange_DE.EEInit |
T3 | GameLabs |
Land_ContainerLocked_Red_DE.EEDelete |
T3 | GameLabs |
Land_ContainerLocked_Red_DE.EEInit |
T3 | GameLabs |
Land_ContainerLocked_Yellow_DE.EEDelete |
T3 | GameLabs |
Land_ContainerLocked_Yellow_DE.EEInit |
T3 | GameLabs |
Land_Mil_ContainerHabitat_Armory_Locked_Green_DE.EEDelete |
T3 | GameLabs |
Land_Mil_ContainerHabitat_Armory_Locked_Green_DE.EEInit |
T3 | GameLabs |
LoadingScreen.Show |
— | AC-Mod-Pack |
LoginQueueBase.Init |
— | AC-Mod-Pack |
MagazineStorage.OnWasDetached |
— | AC-Mod-Pack |
Magnum_Base.InitStateMachine |
— | Survivor Animations ✂ |
Magnum_Base.SetActions |
T2 | Survivor Animations |
MaskBase.CanPutAsAttachment |
— | WindstridesClothingPack |
Megaphone.OnWorkStart |
— | DayZ-Expansion-Core |
Megaphone.OnWorkStop |
— | DayZ-Expansion-Core |
MetalWire.UpdateAllSelections |
— | DayZ-Expansion-Vehicles |
MissionBase.CF_IsLoaded |
— | CF ✂ |
MissionBase.OnInit |
T3 | Dabs Framework |
MissionBase.OnUpdate |
T0 | AC-Mod-Pack |
MissionServer.AfterHiveInit |
— | DayZ Editor Loader |
MissionServer.EquipCharacter |
— | AC-Mod-Pack |
MissionServer.HandleBody |
— | DayZ-Expansion-Core |
MissionServer.InvokeOnDisconnect |
T3 | CF |
MissionServer.OnClientPrepareEvent |
— | CF |
MissionServer.OnGameplayDataHandlerLoad |
— | GameLabs |
MissionServer.RegisterNoBuildZones |
— | RA Base Building Tweaks |
MissionServer.ShouldPlayerBeKilled |
— | Community-Online-Tools |
ModItemRegisterCallbacks.RegisterCustom |
— | CF |
ModLoader.GetMods |
— | CF ✂ |
ModLoader.LoadMods |
— | CF ✂ |
ModStructure.GetDebugName |
— | CF |
ModStructure.GetModActionURL |
— | CF ✂ |
ModStructure.GetModLogo |
— | CF ✂ |
ModStructure.GetModLogoOver |
— | CF ✂ |
ModStructure.GetModLogoSmall |
— | CF ✂ |
ModStructure.GetModName |
— | CF ✂ |
ModStructure.GetModOverview |
— | CF ✂ |
ModStructure.GetModToltip |
— | CF ✂ |
ModifiersManager.ActivateModifier |
— | Community-Online-Tools (cond) |
ModifiersManager.Init |
— | TOWK's Medical |
ModifiersManager.OnScheduledTick |
T1 | Community-Online-Tools (cond) |
MotorbikeScript.CanReceiveAttachment |
T2 | DayZ-Expansion-Vehicles |
MotorbikeScript.CanReleaseAttachment |
T2 | DayZ-Expansion-Vehicles |
MotorbikeScript.DamageCrew |
— | DayZ-Expansion-Vehicles |
MotorbikeScript.DeferredInit |
— | DayZ-Expansion-Core |
MotorbikeScript.EECargoIn |
— | DayZ-Expansion-Core |
MotorbikeScript.EECargoOut |
— | DayZ-Expansion-Core |
MotorbikeScript.EEDelete |
T3 | DayZ-Expansion-Core |
MotorbikeScript.EEHealthLevelChanged |
T2 | Community-Online-Tools |
MotorbikeScript.EEInit |
T3 | DayZ-Expansion-Core |
MotorbikeScript.EEItemAttached |
T2 | DayZ-Expansion-Vehicles |
MotorbikeScript.EEItemDetached |
T2 | DayZ-Expansion-Vehicles |
MotorbikeScript.EEOnAfterLoad |
T3 | DayZ-Expansion-Vehicles |
MotorbikeScript.EEOnCECreate |
— | DayZ-Expansion-Vehicles |
MotorbikeScript.EOnPostSimulate |
T1 | DayZ-Expansion-Vehicles ✂ |
MotorbikeScript.GetMomentum |
— | DayZ-Expansion-Vehicles |
MotorbikeScript.IsInventoryVisible |
T2 | DayZ-Expansion-Vehicles |
MotorbikeScript.NameOverride |
— | DayZ-Expansion-Vehicles ✂ |
MotorbikeScript.OnBeforeEngineStart |
— | DayZ-Expansion-Vehicles |
MotorbikeScript.OnContact |
— | DayZ-Expansion-Vehicles |
MotorbikeScript.OnDebugSpawn |
— | Community-Online-Tools ✂ |
MotorbikeScript.OnDriverEnter |
— | Community-Online-Tools |
MotorbikeScript.OnEngineStart |
— | DayZ-Expansion-Vehicles |
MotorbikeScript.OnEngineStop |
— | DayZ-Expansion-Vehicles |
MotorbikeScript.OnStoreSave |
T3 | CF |
MotorbikeScript.OnUpdate |
T0 | DayZ-Expansion-Vehicles |
MotorbikeScript.SetActions |
T2 | DayZ-Expansion-Core |
NotificationRuntimeData.GetTitleText |
— | CF ✂ |
NotificationUI.RemoveNotification |
— | CF |
NotificationUI.UpdateTargetHeight |
— | CF |
OffroadHatchback.ExpansionGetWheelType |
— | DayZ-Expansion-Vehicles ✂ |
OffroadHatchback.OnDebugSpawn |
— | DayZ-Expansion-Vehicles ✂ |
OptionsMenuGame.Apply |
— | VPPAdminTools |
OptionsMenuGame.IsChanged |
— | VPPAdminTools (cond) |
OptionsMenuGame.Revert |
— | VPPAdminTools |
OptionsMenuGame.SetOptions |
— | VPPAdminTools |
PPERequester_SandstormEffect.SetTargetIntensity |
— | Community-Online-Tools |
PPEffects.OverrideDOF |
— | AC-Mod-Pack ✂ |
Paper.SetActions |
T2 | RA Base Building |
PartyTent.AC_24C143A |
— | AC-Mod-Pack ✂ |
PipeWrench.SetActions |
T2 | DayZ-Expansion-Vehicles |
Pistol_Base.GetInventoryHandAnimation |
— | WindstridesClothingPack (cond) |
PlaceableExplosivesBase.DoExplosion |
— | RA Base Building Tweaks ✂ |
PlantBase.Init |
— | AC-Mod-Pack (cond) |
PlayerBase.AC_121E435 |
— | AC-Mod-Pack (cond) |
PlayerBase.AC_143F20D |
— | AC-Mod-Pack |
PlayerBase.AC_1D3DE3E |
— | AC-Mod-Pack (cond) |
PlayerBase.AC_75DF46F |
— | AC-Mod-Pack |
PlayerBase.AC_767175D |
— | AC-Mod-Pack (cond) |
PlayerBase.AC_AE1F118 |
— | AC-Mod-Pack |
PlayerBase.AC_B3563A3 |
— | AC-Mod-Pack |
PlayerBase.AC_DBE90EC |
— | AC-Mod-Pack (cond) |
PlayerBase.AC_FBA3F89 |
— | AC-Mod-Pack (cond) |
PlayerBase.AfterStoreLoad |
T3 | DayZ-Expansion-Vehicles |
PlayerBase.CanReceiveItemIntoHands |
T2 | AC-Mod-Pack (cond) |
PlayerBase.CanRoll |
— | AC-Mod-Pack (cond) |
PlayerBase.CheckLiftWeapon |
— | AC-Mod-Pack (cond) |
PlayerBase.DropItem |
— | DayZ-Expansion-Core |
PlayerBase.EEDelete |
T3 | AC-Mod-Pack |
PlayerBase.EEItemIntoHands |
T2 | DayZ-Expansion-Core |
PlayerBase.Expansion_HasAdminToolGodMode |
— | DayZ-Expansion-Core ✂ |
PlayerBase.Expansion_HasAdminToolInvisibility |
— | DayZ-Expansion-Core ✂ |
PlayerBase.FormatSteamWebhook |
— | Community-Online-Tools (cond) |
PlayerBase.GetActions |
— | Dabs Framework ✂ |
PlayerBase.HeadingModel |
— | DayZ-Expansion-Vehicles |
PlayerBase.IsInventoryVisible |
T2 | DayZ-Expansion-Core |
PlayerBase.IsRestrained |
— | Community-Online-Tools |
PlayerBase.ModCommandHandlerAfter |
— | Survivor Animations |
PlayerBase.ModCommandHandlerInside |
— | DayZ-Expansion-Vehicles |
PlayerBase.OnCommandClimbStart |
— | Community-Online-Tools |
PlayerBase.OnCommandFallStart |
— | Community-Online-Tools |
PlayerBase.OnCommandLadderFinish |
— | RA Base Building |
PlayerBase.OnCommandLadderStart |
— | Community-Online-Tools |
PlayerBase.OnCommandSwimFinish |
— | AC-Mod-Pack |
PlayerBase.OnEnterZone |
— | DayZ-Expansion-Core ✂ |
PlayerBase.OnExitZone |
— | DayZ-Expansion-Core ✂ |
PlayerBase.OnLand |
— | DayZ-Expansion-Vehicles |
PlayerBase.OnParticleEvent |
— | Survivor Animations |
PlayerBase.OnPlayerLoaded |
— | RA Base Building |
PlayerBase.OnRaiseChanged |
— | RA Base Building |
PlayerBase.OnRestrainChangeClient |
— | DayZ-Expansion-Core |
PlayerBase.OnRestrainStart |
— | DayZ-Expansion-Core |
PlayerBase.OnScheduledTick |
T1 | GameLabs |
PlayerBase.OnStanceChange |
— | AC-Mod-Pack |
PlayerBase.OnStoreLoad |
T3 | DayZ-Expansion-Core (cond) |
PlayerBase.OnStoreLoadLifespan |
— | CF (cond) |
PlayerBase.OnUnconsciousStart |
— | DayZ-Expansion-Core |
PlayerBase.OnUnconsciousStop |
— | DayZ-Expansion-Core |
PlayerBase.OnVehicleSeatDriverLeft |
— | DayZ-Expansion-Vehicles |
PlayerBase.OnVehicleSwitchSeat |
— | GameLabs |
PlayerBase.PlaySoundEventEx |
— | AC-Mod-Pack (cond) |
PlayerBase.PreloadDecayTexture |
— | AC-Mod-Pack |
PlayerBase.ProcessFeetDamageServer |
— | Community-Online-Tools (cond) |
PlayerBase.ProcessHandDamage |
— | Community-Online-Tools (cond) |
PlayerBase.RegisterTransportHit |
— | DayZ-Expansion-Vehicles (cond) |
PlayerBase.SendSoundEventEx |
— | AC-Mod-Pack (cond) |
PlayerBase.SwitchItemSelectionTexture |
— | Forward Operator Gear |
PlayerBase.TryHideItemInHands |
— | DayZ-Expansion-Vehicles |
PlayerBaseClient.OnVariablesSynchronized |
T2 | Give&Take |
PlayerPreview.UpdateInterval |
— | Forward Operator Gear |
PluginAdminLog.BleedingOut |
— | AC-Mod-Pack (cond) |
PluginAdminLog.GetPlayerPrefix |
— | AC-Mod-Pack (cond) |
PluginAdminLog.LogPrint |
— | AC-Mod-Pack (cond) |
PluginAdminLog.OnContinouousAction |
— | GameLabs |
PluginAdminLog.PlayerList |
— | Community-Online-Tools |
PluginAdminLog.Suicide |
— | AC-Mod-Pack (cond) |
PluginAdminLog.UnconStart |
— | AC-Mod-Pack (cond) |
PluginAdminLog.UnconStop |
— | AC-Mod-Pack (cond) |
PluginDeveloper.TeleportAtCursor |
— | Community-Online-Tools |
PluginDeveloper.ToggleFreeCamera |
— | Community-Online-Tools |
PluginDeveloper.ToggleFreeCameraBackPos |
— | Community-Online-Tools |
PluginDiagMenu.OnRPC |
T2 | Dabs Framework |
PluginDiagMenuClient.RegisterModdedDiags |
— | Dabs Framework |
PluginManager.RegisterPluginDebug |
— | DayZ-Expansion-Core (cond) |
PluginRecipesManager.RegisterRecipies |
— | DayZ-Expansion-Vehicles |
PokeHolesBarrel.CanDo |
— | AC-Mod-Pack (cond) |
PortableGasLamp.OnWorkStart |
— | DayZ-Expansion-Core |
PortableGasLamp.OnWorkStop |
— | DayZ-Expansion-Core |
PortableGasStove.COT_OnDebugSpawn |
— | Community-Online-Tools ✂ |
PortableGasStove.OnWorkStop |
— | DayZ-Expansion-Core |
PowerGeneratorBase.OnWorkStart |
— | DayZ-Expansion-Core |
PowerGeneratorBase.OnWorkStop |
— | DayZ-Expansion-Core |
PoweredOptic_Base.OnWorkStart |
— | DayZ-Expansion-Core |
PoweredOptic_Base.OnWorkStop |
— | DayZ-Expansion-Core |
PunchedCard.SetActions |
T2 | RA Base Building |
RA_C4.GetArmDelay |
— | RA Base Building Tweaks (cond) |
RA_Improvised_C4.GetArmDelay |
— | RA Base Building Tweaks (cond) |
Radio.OnWorkStop |
— | DayZ-Expansion-Core |
Rag.SetActions |
T2 | TOWK's Medical |
Rangefinder.OnWorkStart |
— | DayZ-Expansion-Core |
Rangefinder.OnWorkStop |
— | DayZ-Expansion-Core |
Raycaster.OnWorkStart |
— | DayZ-Expansion-Core |
Raycaster.OnWorkStop |
— | DayZ-Expansion-Core |
Rebuilding.COT_BuildParts |
— | Community-Online-Tools ✂ |
Rebuilding.COT_BuildRequiredParts |
— | Community-Online-Tools ✂ |
Rebuilding.COT_DismantleParts |
— | Community-Online-Tools ✂ |
Rebuilding.COT_DismantleRequiredParts |
— | Community-Online-Tools ✂ |
Rebuilding.COT_RepairPart |
— | Community-Online-Tools ✂ |
Rebuilding.COT_RepairParts |
— | Community-Online-Tools ✂ |
Refridgerator.OnWorkStart |
— | DayZ-Expansion-Core |
Refridgerator.OnWorkStop |
— | DayZ-Expansion-Core |
ReplaceAndDestroyLambda.CopyOldPropertiesToNew |
— | DayZ-Expansion-Core |
Roadflare.OnWorkStart |
— | DayZ-Expansion-Core |
Roadflare.OnWorkStop |
— | DayZ-Expansion-Core |
SalineMdfr.DeactivateCondition |
— | AC-Mod-Pack (cond) |
SalineMdfr.OnTick |
— | AC-Mod-Pack |
ScientificBriefcase.EEDelete |
T3 | GameLabs |
ScientificBriefcase.EEInit |
T3 | GameLabs |
ScientificBriefcase.Open |
— | GameLabs |
SeaChest.SetActions |
T2 | DayZ-Expansion-Vehicles |
Sedan_02.ExpansionGetWheelType |
— | DayZ-Expansion-Vehicles ✂ |
Sedan_02.OnDebugSpawn |
— | DayZ-Expansion-Vehicles ✂ |
Sedan_02_Wheel.OnWasDetached |
— | DayZ-Expansion-Vehicles |
ServerBrowserMenuNew.Play |
— | AC-Mod-Pack (cond) |
ShelterKit.DisassembleKit |
— | AC-Mod-Pack (cond) |
SmokeGrenadeBase.Expansion_IsExplosive |
— | DayZ-Expansion-Core ✂ |
SmokeGrenadeBase.OnExplode |
— | DayZ-Expansion-Core (cond) |
SmokeGrenadeBase.OnWorkStart |
— | DayZ-Expansion-Core |
SmokeGrenadeBase.OnWorkStop |
— | DayZ-Expansion-Core |
Splint.SetActions |
T2 | TOWK's Medical |
Spotlight.OnWorkStart |
— | DayZ-Expansion-Core |
Spotlight.OnWorkStop |
— | DayZ-Expansion-Core |
StaminaHandler.DepleteStaminaEx |
— | AC-Mod-Pack (cond) |
StaminaHandler.ProcessMovementState |
— | AC-Mod-Pack (cond) |
StaminaHandler.RecalculateStaminaCap |
— | AC-Mod-Pack (cond) |
StanceIndicator.Update |
— | Community-Online-Tools (cond) |
StaticObj_Wreck_Chinook.EEDelete |
T3 | GameLabs |
StaticObj_Wreck_Chinook.EEInit |
T3 | GameLabs |
StaticObj_Wreck_Mi24_TK.EEDelete |
T3 | GameLabs |
StaticObj_Wreck_Mi24_TK.EEInit |
T3 | GameLabs |
StuffedNotfr.DisplayBadge |
— | Community-Online-Tools |
StunBaton.OnWorkStart |
— | DayZ-Expansion-Core |
StunBaton.OnWorkStop |
— | DayZ-Expansion-Core |
SurvivorBase.CanJump |
— | VPPAdminTools |
SurvivorBase.EOnFrame |
T1 | VPPAdminTools ✂ |
SurvivorBase.EOnPostFrame |
T1 | VPPAdminTools |
SyncEvents.SendPlayerList |
— | DayZ-Expansion-Core ✂ |
TLRLight.CanPutAsAttachment |
— | EDO_WEAPONS |
TLRLight.OnWorkStart |
— | DayZ-Expansion-Core |
TLRLight.OnWorkStop |
— | DayZ-Expansion-Core |
TabberUI.AddTab |
— | DayZ-Expansion-Core ✂ |
TentBase.EEHealthLevelChanged |
T2 | AC-Mod-Pack |
TentBase.GetCostToUpkeep |
— | RA Base Building ✂ |
TerritoryFlag.InitRefresherData |
— | AC-Mod-Pack |
TerritoryFlag.SetRefresherActive |
— | AC-Mod-Pack (cond) |
TerritoryFlagKit.DisassembleKit |
— | AC-Mod-Pack (cond) |
TerritoryFlagKit.OnPlacementComplete |
— | GameLabs |
TerritoryHQ.EEInit |
T3 | RA Base Building Tweaks |
TerritoryHQ.GetMaxPlayers |
— | RA Base Building Tweaks (cond) |
TerritoryHQ.OnPlacementComplete |
— | RA Base Building Tweaks |
TerritoryHQ.OnStoreLoad |
T3 | RA Base Building Tweaks |
TerritoryHQ.OnStoreSave |
T3 | RA Base Building Tweaks |
TerritoryHQ.SetActions |
T2 | RA Base Building Tweaks |
TerritoryTrigger.SetRadius |
— | RA Base Building Tweaks ✂ |
ThermalBiasHandler.OnStoreLoad |
T3 | DayZ-Expansion-Core (cond) |
ThirstNotfr.DisplayTendency |
— | Community-Online-Tools |
ThirstNotfr.GetObservedValue |
— | Community-Online-Tools |
Torch.OnWorkStart |
— | DayZ-Expansion-Core |
Torch.OnWorkStop |
— | DayZ-Expansion-Core |
TransferValues.CheckBlood |
— | Community-Online-Tools |
TransferValues.CheckHealth |
— | Community-Online-Tools |
TransferValues.ReceiveValue |
— | Community-Online-Tools |
TransmitterBase.OnWorkStart |
— | DayZ-Expansion-Core |
TransmitterBase.OnWorkStop |
— | DayZ-Expansion-Core |
TrapBase.COT_OnDebugSpawn |
— | Community-Online-Tools ✂ |
TrapBase.Expansion_IsDanger |
— | DayZ-Expansion-Core ✂ |
TrapBase.OnPlacementComplete |
— | VPPAdminTools |
TrapBase.SetActions |
T2 | Community-Online-Tools |
TrapBase.StartActivate |
— | Community-Online-Tools |
TripwireTrap.CanPlaceInEnemyTerritory |
— | RA Base Building ✂ |
TripwireTrap.EEItemAttached |
T2 | DayZ-Expansion-Core |
TripwireTrap.EEItemDetached |
T2 | DayZ-Expansion-Core |
TripwireTrap.Expansion_GetAmmoTypes |
— | DayZ-Expansion-Core ✂ |
TripwireTrap.Expansion_IsExplosive |
— | DayZ-Expansion-Core ✂ |
TripwireTrap.Expansion_IsMechanicalTrap |
— | DayZ-Expansion-Core ✂ |
TripwireTrap.OnInventoryEnter |
T2 | DayZ-Expansion-Core |
Truck_01_Base.ExpansionGetWheelType |
— | DayZ-Expansion-Vehicles ✂ |
Truck_01_Wheel.OnWasDetached |
— | DayZ-Expansion-Vehicles |
Truck_01_WheelDouble.OnWasDetached |
— | DayZ-Expansion-Vehicles |
UnboxLambda.OnSuccess |
— | AC-Mod-Pack (cond) |
UndergroundHandlerClient.OnUndergroundPresenceUpdate |
— | Community-Online-Tools |
UndergroundHandlerClient.UpdateNVGRequester |
— | Community-Online-Tools |
UniversalLight.OnWorkStart |
— | DayZ-Expansion-Core |
UniversalLight.OnWorkStop |
— | DayZ-Expansion-Core |
VONManagerImplementation.OnEvent |
— | Community-Online-Tools |
VPPAdminHud.DefineButtons |
— | VPPAdminTools |
VPPContextActionManager.RegisterActions |
— | VPPAdminTools |
VPPContextActionManager.RegisterProviders |
— | VPPAdminTools |
VehicleContactData.SetData |
— | DayZ-Expansion-Vehicles |
VehicleLightsComponent.EnableLight |
— | DayZ-Expansion-Vehicles (cond) |
VehicleLightsComponent.SetSelectionMaterial |
— | DayZ-Expansion-Vehicles (cond) |
VicinityItemManager.AddVicinityItems |
— | DayZ-Expansion-Core |
VicinitySlotsContainer.ExcludeFromContainer |
— | AC-Mod-Pack |
VirtualHud.SendRPC |
— | Community-Online-Tools (cond) |
WarmthNotfr.DetermineLevelEx |
— | Community-Online-Tools |
WarmthNotfr.GetObservedValue |
— | Community-Online-Tools |
WatchtowerKit.DisassembleKit |
— | AC-Mod-Pack (cond) |
WatchtowerKit.OnPlacementComplete |
— | GameLabs |
WeaponFSM.ValidateAndRepairHelper |
— | DayZ-Expansion-Core ✂ |
WeaponManager.CanFire |
— | AC-Mod-Pack (cond) |
WeaponStableState.SyncAnimState |
— | DayZ-Expansion-Core (cond) |
Weapon_Base.AfterStoreLoad |
T3 | DayZ-Expansion-Core |
Weapon_Base.COT_OnDebugSpawn |
— | Community-Online-Tools |
Weapon_Base.CanReceiveAttachment |
T2 | EDO_WEAPONS (cond) |
Weapon_Base.EEItemAttached |
T2 | DayZ-Expansion-Core |
Weapon_Base.EEItemDetached |
T2 | DayZ-Expansion-Core |
Weapon_Base.Expansion_GetDPS |
— | DayZ-Expansion-Core ✂ |
Weapon_Base.FillChamber |
— | Community-Online-Tools ✂ |
Weapon_Base.FillInnerMagazine |
— | Community-Online-Tools ✂ |
Weapon_Base.GetWeaponDOF |
— | AC-Mod-Pack (cond) |
Weapon_Base.OnFireModeChange |
— | DayZ-Expansion-Core |
Weapon_Base.OnVariablesSynchronized |
T2 | DayZ-Expansion-Core |
Weapon_Base.SetActions |
T2 | MMG Base Storage |
Weapon_Base.SpawnAttachedMagazine |
— | Community-Online-Tools ✂ |
WoodBase.OnTreeCutDown |
— | DayZ-Expansion-Vehicles |
WoodenCrate.SetActions |
T2 | DayZ-Expansion-Vehicles |
Wreck_Mi8.EEDelete |
T3 | GameLabs |
Wreck_Mi8.EEInit |
T3 | GameLabs |
Wreck_Mi8_Crashed.EEDelete |
T3 | GameLabs |
Wreck_Mi8_Crashed.EEInit |
T3 | GameLabs |
Wreck_SantasSleigh.EEDelete |
T3 | GameLabs |
Wreck_SantasSleigh.EEInit |
T3 | GameLabs |
Wreck_UH1Y.EEDelete |
T3 | GameLabs |
Wreck_UH1Y.EEInit |
T3 | GameLabs |
XmasLights.OnWorkStart |
— | DayZ-Expansion-Core |
XmasLights.OnWorkStop |
— | DayZ-Expansion-Core |
ZombieBase.AC_767175D |
— | AC-Mod-Pack |
ZombieBase.AfterStoreLoad |
T3 | DayZ-Expansion-Core |
ZombieBase.CommandHandler |
T1 | DayZ-Expansion-Core |
ZombieBase.EEInit |
T3 | Community-Online-Tools |
ZombieBase.ModCommandHandlerBefore |
— | DayZ-Expansion-Core (cond) |
ZombieBase.NameOverride |
— | DayZ-Expansion-Core (cond) |
ZombieBase.OnStoreLoad |
T3 | CF |
ZombieBase.OnStoreSave |
T3 | CF |
ZombieBase.OnVariablesSynchronized |
T2 | DayZ-Expansion-Core |
ZombieMaleBase.EEInit |
T3 | Community-Online-Tools |
mmg_storage_openable_base.AfterStoreLoad |
T3 | MMG Base Storage |
mmg_storage_openable_base.CanReceiveAttachment |
T2 | MMG Base Storage (cond) |
mmg_storage_openable_base.SetActions |
T2 | MMG Base Storage |
mmg_storage_openable_noLock_base.AfterStoreLoad |
T3 | MMG Base Storage |
72 methods on client-only classes are not shown: a dedicated server never runs them.
A conflict shows that code is skipped, not that an author made a mistake — overhaul mods replace systems on purpose. Long chains are cheap: one link costs about 25 ns per dispatch. What costs frame time is the work inside each hook, which is why the badges are there. Everything here comes from the mods' code alone; nothing was measured on a server. Methodology.