Stack composer
Started from Valhalla's Gates PvE - RoamingAI|AirborneAI|KnockKnockAI|Trader: the 31 mods
it publishes to the Steam server browser (as of 2026-10-21), put back into load order —
servers publish the list last-loaded first. Mods loaded with -servermod= are never
published, so they are not here; add them if you know them.
Your stack in load order, earliest first. Drag a row, or use the arrows, to reorder.
- 1 VPPAdminTools
- 2 CF
- 3 Dabs Framework
- 4 DayZ-Expansion-AI
- 5 DayZ-Expansion-Core
- 6 DayZ-Expansion-Navigation
- 7 DayZ-Expansion-Chat
- 8 UnlimitedStamina not analyzed
- 9 DayZ-Dynamic-AI-Addon not analyzed
- 10 PristineRepair
- 11 4KBOSSKVehiclePackage
- 12 DayZ-Expansion-BaseBuilding
- 13 DayZ-Expansion-Licensed
- 14 Haralds Armory not analyzed
- 15 Forward Operator Gear
- 16 RaG_BaseItems
- 17 RaG_Core
- 18 RaG_Viking_Pack
- 19 Ear-Plugs
- 20 DieselGear not analyzed
- 21 Munghards itempack not analyzed
- 22 Knock Knock AI not analyzed
- 23 Airborne AI not analyzed
- 24 Admirals Parachute Mod
- 25 DayZ Editor Loader
- 26 BulletStacksPlusPlusEnhanced
- 27 DayZ-Expansion-Bundle
- 28 DayZ-Expansion-Spawn-Selection
- 29 No Vehicle Damage 130 not analyzed
- 30 Buca Weapons not analyzed
- 31 Beetle Zombie pack not analyzed
File I/O on hot paths, timers created per event, and per-player-per-frame hooks across the stack. These can stall a frame regardless of the load figure. See all 12 below.
Across 696 server-side methods hooked by two or more mods. 19 more on client-only UI classes, listed separately.
7.231 ms per second, all 21 mods combined. Hook dispatch and timers only — not what the hooks do inside. Methodology.
Who silences whom#
A later-loaded mod overrides a method without super(), so the earlier mod's code on that method — and vanilla's — never runs. Whether that is a bug or the whole point of the mod is the author's call; this shows the structure, not intent.
| silences → | 2CF | 4DayZ-Expansion-AI | 5DayZ-Expansion-Core | 12DayZ-Expansion-BaseBuilding | 17RaG_Core | 27DayZ-Expansion-Bundle | all |
|---|---|---|---|---|---|---|---|
| 1VPPAdminTools | 1VPPAdminTools silences DayZ-Expansion-Bundle 1 method: 1 event |
1 | |||||
| 15Forward Operator Gear | 1Forward Operator Gear silences DayZ-Expansion-BaseBuilding 1 method: 1 check | 1 | |||||
| 16RaG_BaseItems | 1RaG_BaseItems silences DayZ-Expansion-Core 1 method: 1 check | 1RaG_BaseItems silences DayZ-Expansion-Bundle 1 method: 1 check |
2 | ||||
| 27DayZ-Expansion-Bundle | 1DayZ-Expansion-Bundle silences CF 1 method: 1 value | 39DayZ-Expansion-Bundle silences DayZ-Expansion-AI 39 methods: 9 events, 11 checks, 19 values | 33DayZ-Expansion-Bundle silences DayZ-Expansion-Core 33 methods: 7 events, 17 checks, 9 values | 49DayZ-Expansion-Bundle silences DayZ-Expansion-BaseBuilding 49 methods: 10 events, 29 checks, 10 values | 3DayZ-Expansion-Bundle silences RaG_Core 3 methods: 2 checks, 1 value | 125 | |
| all | 1 | 39 | 34 | 50 | 3 | 2 | 129 |
| 8UnlimitedStamina | Not analyzed, so what it silences is unknown. Queue it in the list above. | ||||||
| 9DayZ-Dynamic-AI-Addon | Not analyzed, so what it silences is unknown. Queue it in the list above. | ||||||
| 14Haralds Armory | Not analyzed, so what it silences is unknown. Queue it in the list above. | ||||||
| 20DieselGear | Not analyzed, so what it silences is unknown. Queue it in the list above. | ||||||
| 21Munghards itempack | Not analyzed, so what it silences is unknown. Queue it in the list above. | ||||||
| 22Knock Knock AI | Not analyzed, so what it silences is unknown. Queue it in the list above. | ||||||
| …and 4 more mods not analyzed yet. | |||||||
The 9 pairs, largest first# ·
DayZ-Expansion-BundlesilencesDayZ-Expansion-BaseBuilding49 methods
ActionAttachToConstruction.CreateConditionComponents
event
DayZ-Expansion-BaseBuilding's work on this event never runs. basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Classes\UserActionsComponent\Actions\SingleUse\ActionAttachToConstruction.c:15
BarbedWire.ExpansionOnDestroyed
event
DayZ-Expansion-BaseBuilding's work on this event never runs. basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\ItemBase\BarbedWire.c:15
CombinationLock.ExpansionOnDestroyed
event
DayZ-Expansion-BaseBuilding's work on this event never runs. basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\ItemBase\CombinationLock.c:15
ExpansionBaseBuilding.ExpansionOnDestroyed
event
DayZ-Expansion-BaseBuilding's work on this event never runs. basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\Basebuilding\ExpansionBaseBuilding.c:382
ExpansionBaseBuilding.UpdateAttachmentPhysics
event
DayZ-Expansion-BaseBuilding's work on this event never runs. basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\Basebuilding\ExpansionBaseBuilding.c:296
ExpansionBaseBuilding.UpdatePhysics
event
DayZ-Expansion-BaseBuilding's work on this event never runs. basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\Basebuilding\ExpansionBaseBuilding.c:263
43 more
Fence.CloseAndLock
event
DayZ-Expansion-BaseBuilding's work on this event never runs. basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\ItemBase\BaseBuildingBase\Fence.c:206
MiscGameplayFunctions.FilterObstructedObjectsByGrouping
event
DayZ-Expansion-BaseBuilding's work on this event never runs. basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Static\MiscGameplayFunctions.c:38
MiscGameplayFunctions.FilterObstructingObjects
event
DayZ-Expansion-BaseBuilding's work on this event never runs. basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Static\MiscGameplayFunctions.c:17
TerritoryFlagKit.OnPlacementComplete
event
DayZ-Expansion-BaseBuilding's work on this event never runs. basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\Basebuilding\Flags\TerritoryFlagKit.c:15
BarrelHoles_ColorBase.IsNonExpansionOpenable
check
DayZ-Expansion-BaseBuilding's conditions on this check no longer apply. virtualcontainerstorage_scripts.pbo::4_World\DayZExpansion_VirtualContainerStorage\Entities\ItemBase\BarrelHoles_ColorBase.c:64
Barrel_ColorBase.IsNonExpansionOpenable
check
DayZ-Expansion-BaseBuilding's conditions on this check no longer apply. virtualcontainerstorage_scripts.pbo::4_World\DayZExpansion_VirtualContainerStorage\Entities\ItemBase\Barrel_ColorBase.c:32
ExpansionBaseBuilding.CanBeDamaged
check
DayZ-Expansion-BaseBuilding's conditions on this check no longer apply. basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\Basebuilding\ExpansionBaseBuilding.c:358
ExpansionBaseBuilding.CanBeRepairedToPristine
check
DayZ-Expansion-BaseBuilding's conditions on this check no longer apply. basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\Basebuilding\ExpansionBaseBuilding.c:93
ExpansionBaseBuilding.CanObstruct
check
DayZ-Expansion-BaseBuilding's conditions on this check no longer apply. basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\Basebuilding\ExpansionBaseBuilding.c:377
ExpansionBaseBuilding.ExpansionHasCodeLock
check
DayZ-Expansion-BaseBuilding's conditions on this check no longer apply. basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\Basebuilding\ExpansionBaseBuilding.c:220
ExpansionBaseBuilding.HasProperDistance
check
DayZ-Expansion-BaseBuilding's conditions on this check no longer apply. basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\Basebuilding\ExpansionBaseBuilding.c:185
ExpansionBaseBuilding.IsFacingCamera
check
DayZ-Expansion-BaseBuilding's conditions on this check no longer apply. basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\Basebuilding\ExpansionBaseBuilding.c:155
ExpansionBaseBuilding.IsFacingPlayer
check
DayZ-Expansion-BaseBuilding's conditions on this check no longer apply. basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\Basebuilding\ExpansionBaseBuilding.c:123
ExpansionBaseBuilding.IsOpened
check
DayZ-Expansion-BaseBuilding's conditions on this check no longer apply. basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\Basebuilding\ExpansionBaseBuilding.c:353
Fence.CanBeDamaged
check
DayZ-Expansion-BaseBuilding's conditions on this check no longer apply. basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\ItemBase\BaseBuildingBase\Fence.c:17
Fence.ExpansionIsOpenable
check
DayZ-Expansion-BaseBuilding's conditions on this check no longer apply. basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\ItemBase\BaseBuildingBase\Fence.c:89
Fence.ExpansionIsOpened
check
DayZ-Expansion-BaseBuilding's conditions on this check no longer apply. basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\ItemBase\BaseBuildingBase\Fence.c:94
GiftBox_Base.IsNonExpansionOpenable
check
DayZ-Expansion-BaseBuilding's conditions on this check no longer apply. virtualcontainerstorage_scripts.pbo::4_World\DayZExpansion_VirtualContainerStorage\Entities\ItemBase\GiftBox_Base.c:32
ItemBase.CanDisplayAttachmentSlot
check · T2
DayZ-Expansion-BaseBuilding's conditions on this check no longer apply. 0_core_preload.pbo::4_World\Entities\ItemBase.c:120
ItemBase.ExpansionIsLocked
check
DayZ-Expansion-BaseBuilding's conditions on this check no longer apply. basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\ItemBase.c:657
ItemBase.Expansion_CanUseVirtualStorage
check
DayZ-Expansion-BaseBuilding's conditions on this check no longer apply. virtualcontainerstorage_scripts.pbo::4_World\DayZExpansion_VirtualContainerStorage\Entities\ItemBase.c:231
ItemBase.Expansion_RestoreContents
check
DayZ-Expansion-BaseBuilding's conditions on this check no longer apply. virtualcontainerstorage_scripts.pbo::4_World\DayZExpansion_VirtualContainerStorage\Entities\ItemBase.c:369
ItemBase.Expansion_StoreContents
check
DayZ-Expansion-BaseBuilding's conditions on this check no longer apply. virtualcontainerstorage_scripts.pbo::4_World\DayZExpansion_VirtualContainerStorage\Entities\ItemBase.c:324
MiscGameplayFunctions.IsObjectObstructed
check
DayZ-Expansion-BaseBuilding's conditions on this check no longer apply. basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Static\MiscGameplayFunctions.c:155
MiscGameplayFunctions.IsObjectObstructedEx
check
DayZ-Expansion-BaseBuilding's conditions on this check no longer apply. basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Static\MiscGameplayFunctions.c:166
MiscGameplayFunctions.IsObjectObstructedFilterEx
check
DayZ-Expansion-BaseBuilding's conditions on this check no longer apply. basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Static\MiscGameplayFunctions.c:183
PlayerBase.IsTargetInActiveRefresherRange
check
DayZ-Expansion-BaseBuilding's conditions on this check no longer apply. basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\ManBase\PlayerBase.c:269
Spotlight.ExpansionCanRecievePower
check
DayZ-Expansion-BaseBuilding's conditions on this check no longer apply. basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\Basebuilding\Electricity\ExpansionBaseLights.c:24
TentBase.CanDisplayCargo
check
DayZ-Expansion-BaseBuilding's conditions on this check no longer apply. basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\ItemBase\TentBase.c:248
TentBase.CanDisplayCargo
check
DayZ-Expansion-BaseBuilding's conditions on this check no longer apply. For TentBase instances, through its ancestor ItemBase. basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\ItemBase\TentBase.c:248
TentBase.ExpansionIsOpenable
check
DayZ-Expansion-BaseBuilding's conditions on this check no longer apply. basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\ItemBase\TentBase.c:156
TentBase.ExpansionIsOpened
check
DayZ-Expansion-BaseBuilding's conditions on this check no longer apply. basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\ItemBase\TentBase.c:133
Watchtower.CanBeDamaged
check
DayZ-Expansion-BaseBuilding's conditions on this check no longer apply. basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\ItemBase\BaseBuildingBase\Watchtower.c:15
ActionOpenFence.GetText
value
DayZ-Expansion-BaseBuilding's value here is replaced. basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Classes\UserActionsComponent\Actions\Interact\ActionOpenFence.c:20
ActionToggleTentOpen.GetText
value
DayZ-Expansion-BaseBuilding's value here is replaced. basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Classes\UserActionsComponent\Actions\Interact\ActionToggleTentOpen.c:18
ExpansionBaseBuilding.ExpansionGetCodeLock
value
DayZ-Expansion-BaseBuilding's value here is replaced. basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\Basebuilding\ExpansionBaseBuilding.c:236
ExpansionBaseBuilding.GetDestroySound
value
DayZ-Expansion-BaseBuilding's value here is replaced. basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\Basebuilding\ExpansionBaseBuilding.c:98
ExpansionBaseBuilding.GetKitSpawnPosition
value
DayZ-Expansion-BaseBuilding's value here is replaced. basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\Basebuilding\ExpansionBaseBuilding.c:110
Fence.ExpansionGetCodeLock
value
DayZ-Expansion-BaseBuilding's value here is replaced. basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\ItemBase\BaseBuildingBase\Fence.c:99
Hologram.GetProjectionEntityPosition
value
DayZ-Expansion-BaseBuilding's value here is replaced. 0_basebuilding_preload.pbo::4_World\Classes\Hologram.c:20
ItemBase.Expansion_GetEntityStorageFileName
value
DayZ-Expansion-BaseBuilding's value here is replaced. virtualcontainerstorage_scripts.pbo::4_World\DayZExpansion_VirtualContainerStorage\Entities\ItemBase.c:319
ItemBase.GetHiddenSelectionIndex
value
DayZ-Expansion-BaseBuilding's value here is replaced. basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\ItemBase.c:1210
RecipeBase.GetName
value
DayZ-Expansion-BaseBuilding's value here is replaced. basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Classes\Recipes\Recipes\RecipeBase.c:18
DayZ-Expansion-BundlesilencesDayZ-Expansion-AI39 methods
AnimalBase.EOnContact
event
DayZ-Expansion-AI's work on this event never runs. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\AnimalBase.c:119
DayZExpansion.SpectateAI
event
DayZ-Expansion-AI's work on this event never runs. ai_scripts.pbo::5_Mission\DayZExpansion_AI\DayZExpansion.c:50
ExpansionWorld.FixAIFirearmFX
event
DayZ-Expansion-AI's work on this event never runs. ai_scripts.pbo::4_World\DayZExpansion_AI\Classes\ExpansionWorld.c:486
ExpansionWorld.eAI_OnUpdate
event
DayZ-Expansion-AI's work on this event never runs. ai_scripts.pbo::4_World\DayZExpansion_AI\Classes\ExpansionWorld.c:197
ItemBase.EOnContact
event
DayZ-Expansion-AI's work on this event never runs. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\ItemBase.c:239
MissionServer.TickScheduler
event · T0
DayZ-Expansion-AI's work on this event never runs. 0_ai_preload.pbo::5_Mission\MissionServer.c:5
33 more
MissionServer.eAI_GetPlayers
event
DayZ-Expansion-AI's work on this event never runs. ai_scripts.pbo::5_Mission\DayZExpansion_AI\Mission\MissionServer.c:162
ModifiersManager.OnScheduledTick
event · T1
DayZ-Expansion-AI's work on this event never runs. 0_ai_preload.pbo::4_World\Classes\PlayerModifiers\ModifiersManager.c:27
ZombieBase.EOnContact
event
DayZ-Expansion-AI's work on this event never runs. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\ZombieBase.c:84
ContaminatedArea_Base.eAI_IsDangerousToAI
check
DayZ-Expansion-AI's conditions on this check no longer apply. ai_scripts.pbo::4_World\DayZExpansion_AI\Classes\ContaminatedArea\ContaminatedArea.c:3
DayZGame.IsDebugMonitor
check
DayZ-Expansion-AI's conditions on this check no longer apply. ai_scripts.pbo::3_Game\DayZExpansion_AI\DayZGame.c:143
DayZPlayerImplement.Expansion_IsAI
check
DayZ-Expansion-AI's conditions on this check no longer apply. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\DayZPlayerImplement.c:124
DeadFox.Expansion_IsMeleeWeapon
check
DayZ-Expansion-AI's conditions on this check no longer apply. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\ItemBase\MeleeFox.c:4
ExpansionBarbedWire.Expansion_IsDanger
check
DayZ-Expansion-AI's conditions on this check no longer apply. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\ExpansionBarbedWire.c:11
Land_Underground_EntranceBase.Expansion_IsUndergroundEntrance
check
DayZ-Expansion-AI's conditions on this check no longer apply. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\Buildings\Underground\Land_Underground_EntranceBase.c:3
NVGoggles.Expansion_TryTurningOff
check
DayZ-Expansion-AI's conditions on this check no longer apply. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\ItemBase\NVGoggles.c:13
NVGoggles.Expansion_TryTurningOn
check
DayZ-Expansion-AI's conditions on this check no longer apply. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\ItemBase\NVGoggles.c:3
PlayerBase.eAI_IsLit
check
DayZ-Expansion-AI's conditions on this check no longer apply. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\PlayerBase.c:372
SpookyArea.eAI_IsDangerousToAI
check
DayZ-Expansion-AI's conditions on this check no longer apply. ai_scripts.pbo::4_World\DayZExpansion_AI\Classes\ContaminatedArea\SpookyArea.c:3
Weapon_Base.eAI_IsSilent
check
DayZ-Expansion-AI's conditions on this check no longer apply. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\Weapons\Firearms\Weapon_Base.c:427
Ammunition_Base.Expansion_GetHealthDamage
value
DayZ-Expansion-AI's value here is replaced. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\ItemBase\Magazine\AmmunitionPiles.c:24
Chemlight_ColorBase.eAI_GetNightVisibility
value
DayZ-Expansion-AI's value here is replaced. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\ItemBase\Chemlight.c:3
DayZPlayerImplement.Expansion_GetEntityStorageAdditionalDataVersion
value
DayZ-Expansion-AI's value here is replaced. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\DayZPlayerImplement.c:129
ExpansionBarbedWire.CreateTargetInformation
value
DayZ-Expansion-AI's value here is replaced. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\ExpansionBarbedWire.c:4
ExplosivesBase.CreateTargetInformation
value
DayZ-Expansion-AI's value here is replaced. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\ExplosivesBase.c:15
FlammableBase.eAI_GetNightVisibility
value
DayZ-Expansion-AI's value here is replaced. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\ItemBase\FlammableBase.c:19
Flashlight.eAI_GetNightVisibility
value
DayZ-Expansion-AI's value here is replaced. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\ItemBase\Flashlight.c:3
Headtorch_ColorBase.eAI_GetNightVisibility
value
DayZ-Expansion-AI's value here is replaced. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\ItemBase\Clothing\Headtorch_ColorBase.c:3
JMPlayerModule.GetRPCMax
value
DayZ-Expansion-AI's value here is replaced. ai_scripts.pbo::5_Mission\DayZExpansion_AI\COT\JMPlayerModule.c:21
MiscGameplayFunctions.GetHeadingAngle
value
DayZ-Expansion-AI's value here is replaced. ai_scripts.pbo::4_World\DayZExpansion_AI\Static\MiscGameplayFunctions.c:8
MiscGameplayFunctions.GetHeadingVector
value
DayZ-Expansion-AI's value here is replaced. ai_scripts.pbo::4_World\DayZExpansion_AI\Static\MiscGameplayFunctions.c:3
NVGoggles.eAI_GetNightVisibility
value
DayZ-Expansion-AI's value here is replaced. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\ItemBase\NVGoggles.c:23
Roadflare.eAI_GetNightVisibility
value
DayZ-Expansion-AI's value here is replaced. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\ItemBase\Roadflare.c:3
TLRLight.eAI_GetNightVisibility
value
DayZ-Expansion-AI's value here is replaced. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\ItemBase\Switchable_Base\TLRLight.c:3
TrapBase.CreateTargetInformation
value
DayZ-Expansion-AI's value here is replaced. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\TrapBase.c:3
UniversalLight.eAI_GetNightVisibility
value
DayZ-Expansion-AI's value here is replaced. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\ItemBase\Switchable_Base\UniversalLight.c:3
Weapon_Base.Expansion_GetAnyLightOrNVG
value
DayZ-Expansion-AI's value here is replaced. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\Weapons\Firearms\Weapon_Base.c:706
Weapon_Base.Expansion_TryTurningOffAnyLightOrNVG
value
DayZ-Expansion-AI's value here is replaced. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\Weapons\Firearms\Weapon_Base.c:732
Weapon_Base.Expansion_TryTurningOnAnyLightOrNVG
value
DayZ-Expansion-AI's value here is replaced. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\Weapons\Firearms\Weapon_Base.c:687
DayZ-Expansion-BundlesilencesDayZ-Expansion-Core33 methods
DayZGame.Expansion_OnUpdate
event
DayZ-Expansion-Core's work on this event never runs. core_scripts.pbo::3_Game\DayZExpansion_Core\DayZGame.c:252
DigOutStashLambda.Execute
event
DayZ-Expansion-Core's work on this event never runs. vanillafixes_scripts.pbo::4_World\DayZExpansion_VanillaFixes\Classes\UserActionsComponent\Actions\Continuous\ActionDigOutStash.c:4
ItemBase.MaxLifetimeRefreshCalc
event
DayZ-Expansion-Core's work on this event never runs. 0_core_preload.pbo::4_World\Entities\ItemBase.c:193
KeybindingsMenu.Refresh
event
DayZ-Expansion-Core's work on this event never runs. core_scripts.pbo::5_Mission\DayZExpansion_Core\GUI\KeybindingsMenu\KeybindingsMenu.c:24
PlayerBase.OnEnterZone
event
DayZ-Expansion-Core's work on this event never runs. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ManBase\PlayerBase.c:608
PlayerBase.OnExitZone
event
DayZ-Expansion-Core's work on this event never runs. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ManBase\PlayerBase.c:654
27 more
SyncEvents.SendPlayerList
event
DayZ-Expansion-Core's work on this event never runs. core_scripts.pbo::3_Game\DayZExpansion_Core\SyncEvents.c:18
BearTrap.Expansion_IsMechanicalTrap
check
DayZ-Expansion-Core's conditions on this check no longer apply. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\TrapBase\Trap_Bear.c:8
CarScript.IsAreaAtDoorFree
check
DayZ-Expansion-Core's conditions on this check no longer apply. vanillafixes_scripts.pbo::4_World\DayZExpansion_VanillaFixes\Entities\Vehicles\CarScript.c:6
Clothing.CanLoadItemIntoCargoClothingConditions
check
DayZ-Expansion-Core's conditions on this check no longer apply. 0_core_preload.pbo::4_World\Entities\ItemBase\Clothing.c:33
Clothing.CanReceiveItemIntoCargoClothingConditions
check
DayZ-Expansion-Core's conditions on this check no longer apply. 0_core_preload.pbo::4_World\Entities\ItemBase\Clothing.c:26
Clothing.SmershException
check
DayZ-Expansion-Core's conditions on this check no longer apply. 0_core_preload.pbo::4_World\Entities\ItemBase\Clothing.c:18
ExplosivesBase.Expansion_IsDanger
check
DayZ-Expansion-Core's conditions on this check no longer apply. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ExplosivesBase.c:8
Grenade_Base.Expansion_IsLive
check
DayZ-Expansion-Core's conditions on this check no longer apply. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ItemBase\Grenade_Base.c:3
ItemBase.CanDisplayAttachmentSlot
check · T2
DayZ-Expansion-Core's conditions on this check no longer apply. 0_core_preload.pbo::4_World\Entities\ItemBase.c:120
ItemBase.CanLoadAttachment
check
DayZ-Expansion-Core's conditions on this check no longer apply. 0_core_preload.pbo::4_World\Entities\ItemBase.c:111
LandMineTrap.Expansion_IsExplosive
check
DayZ-Expansion-Core's conditions on this check no longer apply. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\TrapBase\Trap_LandMine.c:4
PlayerBase.Expansion_HasAdminToolGodMode
check
DayZ-Expansion-Core's conditions on this check no longer apply. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ManBase\PlayerBase.c:684
PlayerBase.Expansion_HasAdminToolInvisibility
check
DayZ-Expansion-Core's conditions on this check no longer apply. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ManBase\PlayerBase.c:696
SmokeGrenadeBase.Expansion_IsExplosive
check
DayZ-Expansion-Core's conditions on this check no longer apply. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\Grenade_Base\SmokeGrenadeBase.c:19
TrapBase.Expansion_IsDanger
check
DayZ-Expansion-Core's conditions on this check no longer apply. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\TrapBase.c:3
TripwireTrap.Expansion_IsExplosive
check
DayZ-Expansion-Core's conditions on this check no longer apply. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\TrapBase\Trap_Tripwire.c:36
TripwireTrap.Expansion_IsMechanicalTrap
check
DayZ-Expansion-Core's conditions on this check no longer apply. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\TrapBase\Trap_Tripwire.c:31
WeaponFSM.ValidateAndRepairHelper
check
DayZ-Expansion-Core's conditions on this check no longer apply. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\Firearms\WeaponFSM.c:20
BearTrap.Expansion_GetAmmoTypes
value
DayZ-Expansion-Core's value here is replaced. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\TrapBase\Trap_Bear.c:3
CF_Localiser.Set
value
DayZ-Expansion-Core's value here is replaced. core_scripts.pbo::3_Game\DayZExpansion_Core\CF_Localiser.c:15
CarScript.DebugFreeAreaAtDoor
value
DayZ-Expansion-Core's value here is replaced. vanillafixes_scripts.pbo::4_World\DayZExpansion_VanillaFixes\Entities\Vehicles\CarScript.c:72
ExplosivesBase.Expansion_GetAmmoTypes
value
DayZ-Expansion-Core's value here is replaced. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ExplosivesBase.c:3
KeybindingElementNew.GetLayoutName
value
DayZ-Expansion-Core's value here is replaced. vanillafixes_scripts.pbo::5_Mission\DayZExpansion_VanillaFixes\NewUI\Keybindings\KeybindingElementNew.c:17
NotificationRuntimeData.GetIcon
value
DayZ-Expansion-Core's value here is replaced. core_scripts.pbo::3_Game\DayZExpansion_Core\Client\Notifications\NotificationRuntimeData.c:29
TabberUI.AddTab
value
DayZ-Expansion-Core's value here is replaced. core_scripts.pbo::5_Mission\DayZExpansion_Core\GUI\TabberPrefab\TabberUI.c:3
TripwireTrap.Expansion_GetAmmoTypes
value
DayZ-Expansion-Core's value here is replaced. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\TrapBase\Trap_Tripwire.c:23
Weapon_Base.Expansion_GetDPS
value
DayZ-Expansion-Core's value here is replaced. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\Firearms\Weapon_Base.c:276
DayZ-Expansion-BundlesilencesRaG_Core3 methods
Clothing.CanLoadItemIntoCargoClothingConditions
check
RaG_Core's conditions on this check no longer apply. 0_core_preload.pbo::4_World\Entities\ItemBase\Clothing.c:33
Clothing.CanReceiveItemIntoCargoClothingConditions
check
RaG_Core's conditions on this check no longer apply. 0_core_preload.pbo::4_World\Entities\ItemBase\Clothing.c:26
Hologram.GetProjectionEntityPosition
value
RaG_Core's value here is replaced. 0_basebuilding_preload.pbo::4_World\Classes\Hologram.c:20
DayZ-Expansion-BundlesilencesCF1 method
NotificationRuntimeData.GetIcon
value
CF's value here is replaced. core_scripts.pbo::3_Game\DayZExpansion_Core\Client\Notifications\NotificationRuntimeData.c:29
Forward Operator GearsilencesDayZ-Expansion-BaseBuilding1 method
ItemBase.CanPutInCargo
check · T2
Vanilla's size/attachment rules and every earlier mod's restrictions on this item no longer apply. Scripts.pbo::4_World\Entities\ItemBase\FOG_Pouch_Base.c:8
RaG_BaseItemssilencesDayZ-Expansion-Bundle1 method
PlantMaterial.CanPutAsAttachment
check
DayZ-Expansion-Bundle's conditions on this check no longer apply. For PlantMaterial instances, through its ancestor ItemBase. rag_baseitems_scripts.pbo::4_World\rag_baseitems_scripts\Modded\PlantMaterial.c:3
RaG_BaseItemssilencesDayZ-Expansion-Core1 method
PlantMaterial.CanPutAsAttachment
check
DayZ-Expansion-Core's conditions on this check no longer apply. For PlantMaterial instances, through its ancestor ItemBase. rag_baseitems_scripts.pbo::4_World\rag_baseitems_scripts\Modded\PlantMaterial.c:3
VPPAdminToolssilencesDayZ-Expansion-Bundle1 method
SurvivorBase.EOnFrame
event · T1
DayZ-Expansion-Bundle's work on this event never runs. For SurvivorBase instances, through its ancestor PlayerBase. VPPAdminTools.pbo::4_World\VPPAdminTools\Entities\SurvivorBase.c:42
19 conflicts on client-only classes (menus, HUD, notifications) — no server effect
ClientData.SyncEvent_PreprocessPlayerList— DayZ-Expansion-Bundle silences DayZ-Expansion-CoreInGameMenu.SetGameVersion— DayZ-Expansion-Bundle silences DayZ-Expansion-CoreIngameHud.SetLeftStatsVisibility— DayZ-Expansion-Bundle silences DayZ-Expansion-CoreInspectMenuNew.UpdateItemInfoLiquidType— DayZ-Expansion-Bundle silences DayZ-Expansion-CoreInspectMenuNew.WidgetTrySetText— DayZ-Expansion-Bundle silences DayZ-Expansion-CoreNotificationSystem.AddNotif— DayZ-Expansion-Bundle silences DayZ-Expansion-CoreNotificationSystem.RPC_CreateNotification— DayZ-Expansion-Bundle silences DayZ-Expansion-CoreNotificationSystem.Update— DayZ-Expansion-Bundle silences DayZ-Expansion-CoreIngameHud.Expansion_IsVisible— DayZ-Expansion-Bundle silences DayZ-Expansion-CoreDayZPlayerCameraBase.UpdateUDAngleUnlocked— DayZ-Expansion-Bundle silences DayZ-Expansion-CoreNotificationSystem.GetNotificationData— DayZ-Expansion-Bundle silences DayZ-Expansion-CoreChatInputMenu.UseKeyboard— DayZ-Expansion-Bundle silences DayZ-Expansion-ChatChatInputMenu.UseMouse— DayZ-Expansion-Bundle silences DayZ-Expansion-ChatChatInputMenu.Init— DayZ-Expansion-Bundle silences DayZ-Expansion-ChatNotificationSystem.GetNotificationData— DayZ-Expansion-Bundle silences CFNotificationSystem.GetNotificationData— DayZ-Expansion-Bundle silences Dabs FrameworkMissionGameplay.UpdateDebugMonitor— DayZ-Expansion-Bundle silences DayZ-Expansion-AIIngameHud.Expansion_GetHudState— DayZ-Expansion-Bundle silences DayZ-Expansion-NavigationInspectMenuNew.UpdateItemInfoLiquidType— DayZ-Expansion-Bundle silences RaG_Core
Hot hooks shared across the stack#
The engine calls the last-loaded mod first; each super() hands on to the mod before it, ending at vanilla. Badges show what each mod's override calls inside — that body work, not the chain itself, is what costs frame time.
Stall risks#
12 places where one mod's code can hold up a frame by itself, whatever the load figure says. Each is a pattern found in the code, not a measurement: how much it costs depends on what the hook does inside. Most severe first, then in load order.
- Per-player, per-frame hook. Runs for every player on every tick, so whatever it does inside is multiplied by the population.
PlayerBase.CommandHandlerVPPAdminTools.pbo::4_World\VPPAdminTools\Entities\PlayerBase.c:401SurvivorBase.EOnFrameVPPAdminTools.pbo::4_World\VPPAdminTools\Entities\SurvivorBase.c:42SurvivorBase.EOnPostFrameVPPAdminTools.pbo::4_World\VPPAdminTools\Entities\SurvivorBase.c:61DayZPlayerImplement.CommandHandlerai_scripts.pbo::4_World\DayZExpansion_AI\Entities\DayZPlayerImplement.c:660PlayerBase.OnScheduledTickai_scripts.pbo::4_World\DayZExpansion_AI\Entities\PlayerBase.c:205DayZPlayerImplement.CommandHandlercore_scripts.pbo::4_World\DayZExpansion_Core\Entities\ManBase\DayZPlayerImplement.c:260PlayerBase.OnScheduledTickAdmiralsParachuteMod.pbo::Scripts\4_World\Modded\PlayerBase.c:432DayZPlayerImplement.CommandHandlerai_scripts.pbo::4_World\DayZExpansion_AI\Entities\DayZPlayerImplement.c:660DayZPlayerImplement.CommandHandlercore_scripts.pbo::4_World\DayZExpansion_Core\Entities\ManBase\DayZPlayerImplement.c:260DayZPlayerImplement.HandleWeaponsweapons_scripts.pbo::4_World\DayZExpansion_Weapons\Entities\ManBase\DayZPlayerImplement.c:17PlayerBase.EOnFrameweapons_scripts.pbo::4_World\DayZExpansion_Weapons\Entities\ManBase\PlayerBase.c:39PlayerBase.OnScheduledTickai_scripts.pbo::4_World\DayZExpansion_AI\Entities\PlayerBase.c:205Everything else#
All 696 server-side methods hooked by two or more mods
vanilla → earliest mod → … → latest mod (dispatch enters at the latest). struck = suppressed by a later chain break; ✂ = no super(); "(cond)" = super() only on some paths.
| method | tier | chain (load order) |
|---|---|---|
Clothing.CanLoadItemIntoCargoClothingConditions |
— | |
Clothing.CanReceiveItemIntoCargoClothingConditions |
— | |
Hologram.GetProjectionEntityPosition |
— | |
ItemBase.CanDisplayAttachmentSlot |
T2 | |
NotificationRuntimeData.GetIcon |
— | |
ItemBase.CanPutInCargo |
T2 | |
ActionAttachToConstruction.CreateConditionComponents |
— | |
ActionOpenFence.GetText |
— | |
ActionToggleTentOpen.GetText |
— | |
Ammunition_Base.Expansion_GetHealthDamage |
— | |
AnimalBase.EOnContact |
— | |
BarbedWire.ExpansionOnDestroyed |
— | |
BarrelHoles_ColorBase.IsNonExpansionOpenable |
— | |
Barrel_ColorBase.IsNonExpansionOpenable |
— | |
BearTrap.Expansion_GetAmmoTypes |
— | |
BearTrap.Expansion_IsMechanicalTrap |
— | |
CF_Localiser.Set |
— | |
CarScript.DebugFreeAreaAtDoor |
— | |
CarScript.IsAreaAtDoorFree |
— | |
Chemlight_ColorBase.eAI_GetNightVisibility |
— | |
Clothing.SmershException |
— | |
CombinationLock.ExpansionOnDestroyed |
— | |
ContaminatedArea_Base.eAI_IsDangerousToAI |
— | |
DayZExpansion.SpectateAI |
— | |
DayZGame.Expansion_OnUpdate |
— | |
DayZGame.IsDebugMonitor |
— | |
DayZPlayerImplement.Expansion_GetEntityStorageAdditionalDataVersion |
— | |
DayZPlayerImplement.Expansion_IsAI |
— | |
DeadFox.Expansion_IsMeleeWeapon |
— | |
DigOutStashLambda.Execute |
— | |
ExpansionBarbedWire.CreateTargetInformation |
— | |
ExpansionBarbedWire.Expansion_IsDanger |
— | |
ExpansionBaseBuilding.CanBeDamaged |
— | |
ExpansionBaseBuilding.CanBeRepairedToPristine |
— | |
ExpansionBaseBuilding.CanObstruct |
— | |
ExpansionBaseBuilding.ExpansionGetCodeLock |
— | |
ExpansionBaseBuilding.ExpansionHasCodeLock |
— | |
ExpansionBaseBuilding.ExpansionOnDestroyed |
— | |
ExpansionBaseBuilding.GetDestroySound |
— | |
ExpansionBaseBuilding.GetKitSpawnPosition |
— | |
ExpansionBaseBuilding.HasProperDistance |
— | |
ExpansionBaseBuilding.IsFacingCamera |
— | |
ExpansionBaseBuilding.IsFacingPlayer |
— | |
ExpansionBaseBuilding.IsOpened |
— | |
ExpansionBaseBuilding.UpdateAttachmentPhysics |
— | |
ExpansionBaseBuilding.UpdatePhysics |
— | |
ExpansionWorld.FixAIFirearmFX |
— | |
ExpansionWorld.eAI_OnUpdate |
— | |
ExplosivesBase.CreateTargetInformation |
— | |
ExplosivesBase.Expansion_GetAmmoTypes |
— | |
ExplosivesBase.Expansion_IsDanger |
— | |
Fence.CanBeDamaged |
— | |
Fence.CloseAndLock |
— | |
Fence.ExpansionGetCodeLock |
— | |
Fence.ExpansionIsOpenable |
— | |
Fence.ExpansionIsOpened |
— | |
FlammableBase.eAI_GetNightVisibility |
— | |
Flashlight.eAI_GetNightVisibility |
— | |
GiftBox_Base.IsNonExpansionOpenable |
— | |
Grenade_Base.Expansion_IsLive |
— | |
Headtorch_ColorBase.eAI_GetNightVisibility |
— | |
ItemBase.CanLoadAttachment |
— | |
ItemBase.EOnContact |
— | |
ItemBase.ExpansionIsLocked |
— | |
ItemBase.Expansion_CanUseVirtualStorage |
— | |
ItemBase.Expansion_GetEntityStorageFileName |
— | |
ItemBase.Expansion_RestoreContents |
— | |
ItemBase.Expansion_StoreContents |
— | |
ItemBase.GetHiddenSelectionIndex |
— | |
ItemBase.MaxLifetimeRefreshCalc |
— | |
JMPlayerModule.GetRPCMax |
— | |
KeybindingElementNew.GetLayoutName |
— | |
KeybindingsMenu.Refresh |
— | |
LandMineTrap.Expansion_IsExplosive |
— | |
Land_Underground_EntranceBase.Expansion_IsUndergroundEntrance |
— | |
MiscGameplayFunctions.FilterObstructedObjectsByGrouping |
— | |
MiscGameplayFunctions.FilterObstructingObjects |
— | |
MiscGameplayFunctions.GetHeadingAngle |
— | |
MiscGameplayFunctions.GetHeadingVector |
— | |
MiscGameplayFunctions.IsObjectObstructed |
— | |
MiscGameplayFunctions.IsObjectObstructedEx |
— | |
MiscGameplayFunctions.IsObjectObstructedFilterEx |
— | |
MissionServer.TickScheduler |
T0 | |
MissionServer.eAI_GetPlayers |
— | |
ModifiersManager.OnScheduledTick |
T1 | |
NVGoggles.Expansion_TryTurningOff |
— | |
NVGoggles.Expansion_TryTurningOn |
— | |
NVGoggles.eAI_GetNightVisibility |
— | |
PlayerBase.Expansion_HasAdminToolGodMode |
— | |
PlayerBase.Expansion_HasAdminToolInvisibility |
— | |
PlayerBase.IsTargetInActiveRefresherRange |
— | |
PlayerBase.OnEnterZone |
— | |
PlayerBase.OnExitZone |
— | |
PlayerBase.eAI_IsLit |
— | |
RecipeBase.GetName |
— | |
Roadflare.eAI_GetNightVisibility |
— | |
SmokeGrenadeBase.Expansion_IsExplosive |
— | |
SpookyArea.eAI_IsDangerousToAI |
— | |
Spotlight.ExpansionCanRecievePower |
— | |
SyncEvents.SendPlayerList |
— | |
TLRLight.eAI_GetNightVisibility |
— | |
TabberUI.AddTab |
— | |
TentBase.CanDisplayCargo |
— | |
TentBase.ExpansionIsOpenable |
— | |
TentBase.ExpansionIsOpened |
— | |
TerritoryFlagKit.OnPlacementComplete |
— | |
TrapBase.CreateTargetInformation |
— | |
TrapBase.Expansion_IsDanger |
— | |
TripwireTrap.Expansion_GetAmmoTypes |
— | |
TripwireTrap.Expansion_IsExplosive |
— | |
TripwireTrap.Expansion_IsMechanicalTrap |
— | |
UniversalLight.eAI_GetNightVisibility |
— | |
Watchtower.CanBeDamaged |
— | |
WeaponFSM.ValidateAndRepairHelper |
— | |
Weapon_Base.Expansion_GetAnyLightOrNVG |
— | |
Weapon_Base.Expansion_GetDPS |
— | |
Weapon_Base.Expansion_TryTurningOffAnyLightOrNVG |
— | |
Weapon_Base.Expansion_TryTurningOnAnyLightOrNVG |
— | |
Weapon_Base.eAI_IsSilent |
— | |
ZombieBase.EOnContact |
— | |
ActionConstructor.RegisterActions |
— | vanilla → VPPAdminTools → Dabs Framework → DayZ-Expansion-AI → DayZ-Expansion-Core → 4KBOSSKVehiclePackage → DayZ-Expansion-BaseBuilding → Forward Operator Gear → RaG_BaseItems → RaG_Core → RaG_Viking_Pack → Admirals Parachute Mod → DayZ-Expansion-Bundle |
ModItemRegisterCallbacks.RegisterOneHanded |
— | vanilla → CF → DayZ-Expansion-Core → DayZ-Expansion-Navigation → DayZ-Expansion-BaseBuilding → Forward Operator Gear → RaG_BaseItems → RaG_Viking_Pack → DayZ-Expansion-Bundle |
ModItemRegisterCallbacks.RegisterTwoHanded |
— | vanilla → CF → DayZ-Expansion-Core → DayZ-Expansion-BaseBuilding → Forward Operator Gear → RaG_BaseItems → RaG_Viking_Pack → Admirals Parachute Mod → DayZ-Expansion-Bundle |
ExpansionSettings.Init |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Core → DayZ-Expansion-Navigation → DayZ-Expansion-Chat → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle → DayZ-Expansion-Spawn-Selection |
MissionServer.OnMissionStart |
T3 | vanilla → VPPAdminTools → CF → Dabs Framework → DayZ-Expansion-AI → DayZ-Expansion-Core → DayZ Editor Loader → DayZ-Expansion-Bundle |
MissionServer.PlayerDisconnected |
T3 | vanilla → VPPAdminTools → CF → Dabs Framework → DayZ-Expansion-AI → DayZ-Expansion-Core → RaG_Core → DayZ-Expansion-Bundle |
ModItemRegisterCallbacks.RegisterHeavy |
— | vanilla → CF → DayZ-Expansion-Core → 4KBOSSKVehiclePackage → DayZ-Expansion-BaseBuilding → RaG_BaseItems → RaG_Viking_Pack → DayZ-Expansion-Bundle |
DayZGame.OnUpdate |
T0 | vanilla → VPPAdminTools → CF → DayZ-Expansion-AI → DayZ-Expansion-Core (cond) → Admirals Parachute Mod → DayZ-Expansion-Bundle (cond) |
MissionServer.InvokeOnConnect |
T3 | vanilla → CF → Dabs Framework → DayZ-Expansion-AI → DayZ-Expansion-Core → RaG_Core → DayZ-Expansion-Bundle |
MissionServer.OnMissionFinish |
T3 | vanilla → VPPAdminTools → CF → DayZ-Expansion-AI → DayZ-Expansion-Core → RaG_Core → DayZ-Expansion-Bundle |
PlayerBase.EEKilled |
T3 | vanilla → VPPAdminTools → DayZ-Expansion-AI → DayZ-Expansion-Core → DayZ-Expansion-Navigation → Admirals Parachute Mod → DayZ-Expansion-Bundle |
PlayerBase.SetActions |
T2 | vanilla → VPPAdminTools → DayZ-Expansion-AI → DayZ-Expansion-Core → DayZ-Expansion-BaseBuilding → RaG_BaseItems → DayZ-Expansion-Bundle |
DayZGame.OnRPC |
T2 | vanilla → VPPAdminTools (cond) → CF (cond) → Dabs Framework → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
MissionBase.CreateScriptedMenu |
— | vanilla → VPPAdminTools → DayZ-Expansion-Navigation (cond) → DayZ-Expansion-Chat (cond) → DayZ-Expansion-BaseBuilding (cond) → DayZ-Expansion-Bundle (cond) |
MissionServer.OnInit |
T3 | vanilla → VPPAdminTools → CF → RaG_BaseItems → RaG_Viking_Pack → Admirals Parachute Mod |
PlayerBase.Init |
— | vanilla → VPPAdminTools → DayZ-Expansion-AI → RaG_Viking_Pack → Admirals Parachute Mod → DayZ-Expansion-Bundle |
AreaExposureMdfr.OnActivate |
— | vanilla → VPPAdminTools (cond) → DayZ-Expansion-AI → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
DayZExpansion.OnLoaded |
— | vanilla → DayZ-Expansion-Navigation → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle → DayZ-Expansion-Spawn-Selection |
Hammer.SetActions |
T2 | vanilla → DayZ-Expansion-BaseBuilding → RaG_BaseItems → RaG_Core → DayZ-Expansion-Bundle |
MissionServer.OnEvent |
— | vanilla → VPPAdminTools → CF → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
MissionServer.OnMissionLoaded |
— | vanilla → CF → DayZ-Expansion-AI → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
PlayerBase.OnVariablesSynchronized |
T2 | vanilla → VPPAdminTools → RaG_Viking_Pack → Admirals Parachute Mod → DayZ-Expansion-Bundle |
PluginRecipesManager.RegisterRecipies |
— | vanilla → DayZ-Expansion-BaseBuilding → RaG_BaseItems → RaG_Viking_Pack → DayZ-Expansion-Bundle |
ActionAttachToConstruction.ActionCondition |
T2 | vanilla → DayZ-Expansion-BaseBuilding → RaG_Core (cond) → DayZ-Expansion-Bundle |
ActionBuildPart.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle (cond) |
ActionCollectBloodTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
ActionCollectSampleTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
ActionDefibrilateTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
ActionDeployObject.OnStartServer |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-BaseBuilding (cond) → DayZ-Expansion-Bundle (cond) |
ActionDismantlePart.DismantleCondition |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-BaseBuilding (cond) → DayZ-Expansion-Bundle (cond) |
ActionFoldBaseBuildingObject.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-BaseBuilding (cond) → DayZ-Expansion-Bundle (cond) |
ActionFoldObject.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle (cond) |
ActionGiveBloodTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
ActionPackTent.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle (cond) |
ActionRepairPart.RepairCondition |
— | vanilla → DayZ-Expansion-Core → RaG_Core (cond) → DayZ-Expansion-Bundle |
ActionToggleTentOpen.OnExecuteServer |
— | vanilla → DayZ-Expansion-BaseBuilding (cond) → RaG_Core → DayZ-Expansion-Bundle (cond) |
ActionUnmountBarbedWire.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle (cond) |
AnalyticsManagerServer.OnPlayerConnect |
T3 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Spawn-Selection (cond) |
AnimalBase.CommandHandler |
T1 | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
AnimalBase.EEHitBy |
T2 | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
AnimalBase.EEKilled |
T3 | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
AnimalBase.EEOnDamageCalculated |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
AnimalBase.ModCommandHandlerBefore |
— | vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
AnimalBase.OnVariablesSynchronized |
T2 | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
BuildingBase.EEHitBy |
T2 | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
CarScript.EEHitBy |
T2 | vanilla → DayZ-Expansion-AI → RaG_Core → DayZ-Expansion-Bundle |
DayZGame.CloseCombatEffects |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
DayZGame.FirearmEffects |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
DayZPlayerImplement.CommandHandler |
T1 | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
DayZPlayerImplement.EEHitBy |
T2 | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
DayZPlayerImplement.EEKilled |
T3 | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
DayZPlayerImplement.EEOnDamageCalculated |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
DayZPlayerImplement.OnVariablesSynchronized |
T2 | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
DayZPlayerImplementFallDamage.HandleFallDamage |
— | vanilla → DayZ-Expansion-Core (cond) → Admirals Parachute Mod (cond) → DayZ-Expansion-Bundle (cond) |
DayZPlayerMeleeFightLogic_LightHeavy.HandleFightLogic |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
Hatchet.SetActions |
T2 | vanilla → DayZ-Expansion-BaseBuilding → RaG_BaseItems → DayZ-Expansion-Bundle |
Hologram.EvaluateCollision |
— | vanilla → DayZ-Expansion-BaseBuilding (cond) → RaG_Core (cond) → DayZ-Expansion-Bundle (cond) |
ItemBase.CanReceiveAttachment |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-BaseBuilding (cond) → DayZ-Expansion-Bundle (cond) |
ItemBase.EEHitBy |
T2 | vanilla → DayZ-Expansion-AI → RaG_Core → DayZ-Expansion-Bundle |
ItemBase.EEItemAttached |
T2 | vanilla → DayZ-Expansion-AI → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
ItemBase.EEItemDetached |
T2 | vanilla → DayZ-Expansion-AI → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
ItemBase.EEOnDamageCalculated |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
ItemBase.OnInventoryEnter |
T2 | vanilla → DayZ-Expansion-AI → RaG_Core → DayZ-Expansion-Bundle |
ItemBase.OnInventoryExit |
T2 | vanilla → DayZ-Expansion-AI → RaG_Core → DayZ-Expansion-Bundle |
ItemBase.SetActions |
T2 | vanilla → DayZ-Expansion-BaseBuilding → RaG_Core → DayZ-Expansion-Bundle |
JMModuleConstructor.RegisterModules |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
MissionServer.OnClientReadyEvent |
T3 | vanilla → CF → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
MissionServer.OnClientReconnectEvent |
T3 | vanilla → CF → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
MissionServer.OnClientRespawnEvent |
T3 | vanilla → CF → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
ModItemRegisterCallbacks.RegisterEmptyHanded |
— | vanilla → CF → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
ModItemRegisterCallbacks.RegisterRestrained |
— | vanilla → CF → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
ModItemRegisterCallbacks.RegisterSurrender |
— | vanilla → CF → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
MotorbikeScript.OnStoreLoad |
T3 | vanilla → CF → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
PlayerBase.CF_OnStoreLoad |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
PlayerBase.CF_OnStoreSave |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
PlayerBase.CanBeTargetedByAI |
— | vanilla → VPPAdminTools (cond) → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond) |
PlayerBase.OnConnect |
— | vanilla → VPPAdminTools → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
PlayerBase.OnScheduledTick |
T1 | vanilla → DayZ-Expansion-AI → Admirals Parachute Mod → DayZ-Expansion-Bundle |
PlayerBase.OnSelectPlayer |
— | vanilla → CF → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
PlayerBase.OnUnconsciousStart |
— | vanilla → DayZ-Expansion-Core → Admirals Parachute Mod → DayZ-Expansion-Bundle |
PluginAdminLog.PlayerHitBy |
— | vanilla → VPPAdminTools (cond) → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond) |
PluginAdminLog.PlayerKilled |
— | vanilla → VPPAdminTools (cond) → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond) |
PluginManager.Init |
— | vanilla → VPPAdminTools → Dabs Framework → RaG_Core |
PluginRecipesManagerBase.RegisterRecipies |
— | vanilla → Forward Operator Gear → Admirals Parachute Mod → DayZ-Expansion-Bundle |
Screwdriver.SetActions |
T2 | vanilla → DayZ-Expansion-BaseBuilding → RaG_Core → DayZ-Expansion-Bundle |
Shovel.SetActions |
T2 | vanilla → DayZ-Expansion-BaseBuilding → RaG_BaseItems → DayZ-Expansion-Bundle |
TransferValues.SendValue |
— | vanilla → VPPAdminTools → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond) |
TripwireTrap.EEItemAttached |
T2 | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
TripwireTrap.EEItemDetached |
T2 | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
VicinityItemManager.AddVicinityItems |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-BaseBuilding (cond) → DayZ-Expansion-Bundle (cond) |
Weapon_Base.EEFired |
— | vanilla → VPPAdminTools → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
ZombieBase.CommandHandler |
T1 | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
ZombieBase.EEHitBy |
T2 | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
ZombieBase.EEKilled |
T3 | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
ZombieBase.EEOnDamageCalculated |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
ZombieBase.ModCommandHandlerBefore |
— | vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
ZombieBase.OnVariablesSynchronized |
T2 | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
ActionActivateTrap.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
ActionArmExplosive.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
ActionAttachExplosivesTrigger.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
ActionAttachToConstruction.Post_SetupAction |
— | vanilla → DayZ-Expansion-BaseBuilding (cond) → DayZ-Expansion-Bundle (cond) |
ActionBase.OnEnd |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
ActionBase.OnEndInput |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
ActionBase.OnEndRequest |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
ActionBase.OnStart |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
ActionBase.OnUpdate |
T0 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
ActionBuildPart.GetText |
— | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
ActionBuildPart.OnFinishProgressServer |
— | vanilla → DayZ-Expansion-BaseBuilding (cond) → DayZ-Expansion-Bundle (cond) |
ActionBuildPartCB.SetCallbackDuration |
— | vanilla → DayZ-Expansion-BaseBuilding (cond) → DayZ-Expansion-Bundle (cond) |
ActionCheckPulseTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
ActionCloseDoors.OnEndServer |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
ActionCloseFence.ActionCondition |
T2 | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
ActionCloseFence.OnEndServer |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
ActionCollectBloodTarget.OnStartServer |
— | vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond) |
ActionCollectSampleTarget.OnStartServer |
— | vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond) |
ActionContinuousBase.OnEndAnimationLoop |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
ActionContinuousBase.OnFinishProgress |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
ActionContinuousBase.OnStartAnimationLoop |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
ActionCoverHeadTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
ActionDefibrilateTarget.OnStartServer |
— | vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond) |
ActionDeployObject.ActionCondition |
T2 | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
ActionDeployObject.GetText |
— | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
ActionDeployObject.HandleReciveData |
— | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
ActionDeployObject.MoveEntityToFinalPosition |
— | vanilla → DayZ-Expansion-BaseBuilding (cond) → DayZ-Expansion-Bundle (cond) |
ActionDeployObject.OnEndServer |
— | vanilla → DayZ-Expansion-BaseBuilding (cond) → DayZ-Expansion-Bundle (cond) |
ActionDeployObject.ReadFromContext |
— | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
ActionDeployObject.SetupAction |
— | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
ActionDeployObject.WriteToContext |
— | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
ActionDialCombinationLockOnTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
ActionDigGardenPlot.ActionCondition |
T2 | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
ActionDigInStash.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
ActionDismantlePart.GetText |
— | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
ActionFoldBaseBuildingObject.GetText |
— | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
ActionFoldBaseBuildingObject.OnFinishProgressServer |
— | vanilla → DayZ-Expansion-BaseBuilding (cond) → DayZ-Expansion-Bundle (cond) |
ActionFoldObject.GetText |
— | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
ActionForceConsume.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle (cond) |
ActionForceConsumeSingle.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle (cond) |
ActionGagTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
ActionGetInTransport.OnEndServer |
— | vanilla → RaG_Core → DayZ-Expansion-Bundle |
ActionGetOutTransport.ProcessGetOutTransportActionData |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
ActionGiveBloodTarget.OnStartServer |
— | vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond) |
ActionHandcuffTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
ActionInjectTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle (cond) |
ActionLockDoors.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
ActionLowerFlag.ActionCondition |
T2 | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
ActionLowerFlag.GetText |
— | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
ActionMineTree.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
ActionNextCombinationLockDialOnTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
ActionOpenDoors.OnEndServer |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
ActionOpenFence.ActionCondition |
T2 | vanilla → DayZ-Expansion-BaseBuilding (cond) → DayZ-Expansion-Bundle (cond) |
ActionOpenFence.Can |
— | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
ActionOpenFence.OnEndServer |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
ActionOpenFence.OnStartServer |
— | vanilla → DayZ-Expansion-BaseBuilding (cond) → DayZ-Expansion-Bundle (cond) |
ActionPackTent.GetText |
— | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
ActionPushObject.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
ActionRaiseFlag.ActionCondition |
T2 | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
ActionRaiseFlag.GetText |
— | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
ActionRestrainSelf.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
ActionRestrainTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
ActionRestrainTarget.OnFinishProgressServer |
— | vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond) |
ActionRestrainTarget.OnStartServer |
— | vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond) |
ActionShaveTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
ActionSkinning.ActionCondition |
T2 | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
ActionSkinning.Can |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
ActionSkinning.CanContinue |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
ActionSwitchSeats.Start |
— | vanilla → RaG_Core → DayZ-Expansion-Bundle |
ActionTakeItem.ActionCondition |
T2 | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
ActionTakeItem.GetText |
— | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
ActionTakeItemToHands.ActionCondition |
T2 | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
ActionTakeItemToHands.GetText |
— | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
ActionTargetsCursor.GetActionDesc |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
ActionTargetsCursor.Update |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
ActionTogglePlaceObject.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
ActionTogglePlaceObject.Start |
— | vanilla → DayZ-Expansion-BaseBuilding (cond) → DayZ-Expansion-Bundle (cond) |
ActionToggleTentOpen.ActionCondition |
T2 | vanilla → DayZ-Expansion-BaseBuilding (cond) → DayZ-Expansion-Bundle (cond) |
ActionTriggerRemotely.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
ActionUnlockDoors.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
ActionUnmountBarbedWire.GetText |
— | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
ActionUnpin.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
ActionUnpin.OnExecute |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
ActionUnrestrainTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
ActionUnrestrainTarget.OnFinishProgressServer |
— | vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond) |
ActionUnrestrainTargetHands.OnFinishProgressServer |
— | vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond) |
ActionWorldCraft.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
ActionWorldCraft.Post_SetupAction |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
AlarmClock_ColorBase.OnUpdate |
T0 | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
AnalyticsManagerServer.OnEntityKilled |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
AnalyticsManagerServer.OnPlayerKilled |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
AnimalBase.AfterStoreLoad |
T3 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
AnimalBase.EEDelete |
T3 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
AnimalBase.EEHealthLevelChanged |
T2 | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
AnimalBase.ModCommandHandlerInside |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
AnimalBase.NameOverride |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
AnimalBase.SetAsSkinned |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
AnimatedActionBase.OnAnimationEvent |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
AreaExposureMdfr.OnTick |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
Armband_ColorBase.Expansion_SwitchItemSelectionTextureEx |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
AttachNewMagazine.OnEntry |
— | vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond) |
AttachmentsWrapper.SetParent |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
BarrelHoles_ColorBase.CF_OnStoreLoad |
— | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
BarrelHoles_ColorBase.Close |
— | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
BarrelHoles_ColorBase.Expansion_CanUseVirtualStorage |
— | vanilla → DayZ-Expansion-BaseBuilding (cond) → DayZ-Expansion-Bundle (cond) |
BarrelHoles_ColorBase.Open |
— | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
Barrel_ColorBase.Close |
— | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
Barrel_ColorBase.Open |
— | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
BaseBuildingBase.GetKitSpawnPosition |
— | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
BaseBuildingBase.IsOpen |
— | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
BatteryCharger.OnWorkStart |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
BatteryCharger.OnWorkStop |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
BleedingSourcesManagerBase.CanAddBleedingSource |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
BleedingSourcesManagerServer.ProcessHit |
— | vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond) |
BloodLoss.OnUpdateClient |
— | vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond) |
Blowtorch.OnWorkStop |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
BuildingBase.AfterStoreLoad |
T3 | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
BuildingBase.DeferredInit |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
BuildingBase.EEOnCECreate |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
BuildingBase.EEOnDamageCalculated |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
BuildingBase.Explode |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
BuildingBase.NameOverride |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
BuildingBase.OnVariablesSynchronized |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
CF_Date.Format |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
CF_ModuleGame.EnableRPC |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
CanisterGasoline.SetActions |
T2 | vanilla → 4KBOSSKVehiclePackage → DayZ-Expansion-Bundle |
CarBattery.CanPutIntoHands |
T2 | vanilla → DayZ-Expansion-BaseBuilding (cond) → DayZ-Expansion-Bundle (cond) |
CarScript.CanBeTargetedByAI |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
CarScript.EEDelete |
T3 | vanilla → RaG_Core → DayZ-Expansion-Bundle |
CarScript.EEHealthLevelChanged |
T2 | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
CarScript.EEInit |
T3 | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
CarScript.EEItemDetached |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
CarScript.EEKilled |
T3 | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
CarScript.EEOnDamageCalculated |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
CarScript.GenerateCarHornAINoise |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
CarScript.OnInput |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
CattleProd.OnWorkStart |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
CattleProd.OnWorkStop |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
CharacterCreationMenu.Refresh |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
Chat.Add |
— | vanilla → DayZ-Expansion-Chat (cond) → DayZ-Expansion-Bundle (cond) |
Chat.AddInternal |
— | vanilla → DayZ-Expansion-Chat (cond) → DayZ-Expansion-Bundle (cond) |
Chat.Clear |
— | vanilla → DayZ-Expansion-Chat (cond) → DayZ-Expansion-Bundle (cond) |
Chemlight_ColorBase.OnWorkStart |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
Chemlight_ColorBase.OnWorkStop |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
Clothing.EECargoIn |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
Clothing.EECargoMove |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
Clothing.EECargoOut |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
Clothing.Expansion_SwitchItemSelectionTextureEx |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
Construction.CanBuildPart |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
ConstructionBase.DismantlePartServerEx |
— | vanilla → DayZ-Expansion-BaseBuilding (cond) → DayZ-Expansion-Bundle (cond) |
ConstructionBase.GetConstructionPartsToBuild |
— | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
ConstructionBase.IsCollidingEx |
— | vanilla → DayZ-Expansion-BaseBuilding (cond) → DayZ-Expansion-Bundle (cond) |
ConstructionBase.UpdateConstructionParts |
— | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
ContainerWithCargoAndAttachments.OnShow |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
ContainerWithCargoAndAttachments.SetEntity |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
ContainerWithCargoAndAttachments.SetOpenState |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
Container_Base.CF_OnStoreLoad |
— | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
Container_Base.Close |
— | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
Container_Base.DeferredInit |
— | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
Container_Base.Open |
— | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
CoughSymptom.OnGetActivatedServer |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
CraftFenceKit.CanDo |
— | vanilla → DayZ-Expansion-BaseBuilding (cond) → DayZ-Expansion-Bundle (cond) |
CraftTerritoryFlagKit.CanDo |
— | vanilla → DayZ-Expansion-BaseBuilding (cond) → DayZ-Expansion-Bundle (cond) |
CraftWatchtowerKit.CanDo |
— | vanilla → DayZ-Expansion-BaseBuilding (cond) → DayZ-Expansion-Bundle (cond) |
DayZExpansion.OnFinish |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Spawn-Selection |
DayZGame.DeferredInit |
— | vanilla → VPPAdminTools → CF |
DayZGame.ExplosionEffectsEx |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
DayZGame.OnEvent |
— | vanilla → CF → Dabs Framework |
DayZPlayerCommandDeathCallback.OnSimulationEnd |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
DayZPlayerImplement.AddNoise |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
DayZPlayerImplement.CanBeSkinned |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
DayZPlayerImplement.CanBeTargetedByAI |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
DayZPlayerImplement.EEHealthLevelChanged |
T2 | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
DayZPlayerImplement.Expansion_CanBeDamaged |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
DayZPlayerImplement.Expansion_Init |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
DayZPlayerImplement.Expansion_OnEntityStorageAdditionalDataLoad |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
DayZPlayerImplement.Expansion_OnEntityStorageAdditionalDataSave |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
DayZPlayerImplement.IsInventoryVisible |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
DayZPlayerImplement.ModCommandHandlerInside |
— | vanilla → VPPAdminTools → Admirals Parachute Mod |
DayZPlayerImplement.NameOverride |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
DayZPlayerImplement.OnSyncJuncture |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
DayZPlayerImplementThrowing.HandleThrowing |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
DayZPlayerMeleeFightLogic_LightHeavy.Init |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
DeafnessCompleteSymptom.OnGetActivatedClient |
— | vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond) |
DeafnessCompleteSymptom.OnGetDeactivatedClient |
— | vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond) |
DebugMonitor.CalculateMapTile |
— | vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond) |
DebugMonitor.SetFramerate |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
DebugMonitor.SetFramerateText |
— | vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond) |
Defibrillator.OnWorkStart |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
Defibrillator.OnWorkStop |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
EasterEgg.OnInventoryEnter |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
EasterEgg.OnInventoryExit |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
Edible_Base.ChangeFoodStage |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
EffectArea.EEDelete |
T3 | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
EffectArea.InitZoneServer |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
EffectArea.OnPlayerEnterServer |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
EffectArea.OnPlayerExitServer |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
EffectArea.OnVariablesSynchronized |
T2 | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
EmoteManager.CommitSuicide |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
EmoteManager.CreateBleedingEffect |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
EmoteManager.PlayEmote |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
ExpansionActionPaint.ActionCondition |
T2 | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
ExpansionActionPaint.GetText |
— | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
ExpansionBaseBuilding.AfterStoreLoad |
T3 | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
ExpansionBaseBuilding.CF_OnStoreLoad |
— | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
ExpansionBaseBuilding.CF_OnStoreSave |
— | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
ExpansionBaseBuilding.CanReceiveAttachment |
T2 | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
ExpansionBaseBuilding.EEInit |
T3 | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
ExpansionBaseBuilding.EEKilled |
T3 | vanilla → DayZ-Expansion-BaseBuilding (cond) → DayZ-Expansion-Bundle (cond) |
ExpansionBaseBuilding.OnPartBuiltServer |
— | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
ExpansionBaseBuilding.OnVariablesSynchronized |
T2 | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
ExpansionBaseBuilding.SetActions |
T2 | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
ExpansionClientSettingsModule.OnSettingsChanged |
— | vanilla → DayZ-Expansion-Navigation → DayZ-Expansion-Bundle |
ExpansionCodeLock.ExpansionLock |
— | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
ExpansionCodeLock.ExpansionUnlock |
— | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
ExpansionESPModificationModule.OnInit |
T3 | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
ExpansionPartyPlayerData.OnJoin |
— | vanilla → DayZ-Expansion-Navigation → DayZ-Expansion-Bundle |
ExpansionPartyPlayerData.OnLeave |
— | vanilla → DayZ-Expansion-Navigation → DayZ-Expansion-Bundle |
ExpansionPartyPlayerData.OnStoreLoad |
T3 | vanilla → DayZ-Expansion-Navigation → DayZ-Expansion-Bundle |
ExpansionSettings.OnInit |
T3 | vanilla → DayZ-Expansion-Navigation → DayZ-Expansion-Bundle |
ExpansionSettings.ServerInit |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
ExpansionWorld.FirearmEffects |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
ExpansionWorld.OnFinish |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
ExpansionWorld.OnStart |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
ExplosivesBase.DeferredInit |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
Fence.AddAction |
— | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
Fence.CF_OnStoreLoad |
— | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
Fence.CF_OnStoreSave |
— | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
Fence.CanOpenFence |
— | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
Fence.CanReceiveAttachment |
T2 | vanilla → DayZ-Expansion-BaseBuilding (cond) → DayZ-Expansion-Bundle (cond) |
Fence.ExpansionIsLocked |
— | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
Fence.Expansion_OnPartBuiltServer |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
Fence.OnPartDestroyedServer |
— | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
Fence.OnPartDismantledServer |
— | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
Fence.RemoveAction |
— | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
Fence.SetOpenedState |
— | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
FeverBlurSymptom.OnGetDeactivatedClient |
— | vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond) |
FeverBlurSymptom.OnUpdateClient |
— | vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond) |
FireworksBase.OnInventoryEnter |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
Flag_Base.AfterStoreLoad |
T3 | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
Flag_Base.CF_OnStoreLoad |
— | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
Flag_Base.CF_OnStoreSave |
— | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
Flag_Base.OnWasAttached |
— | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
Flag_Base.OnWasDetached |
— | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
FlammableBase.OnSwitchOff |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
FlammableBase.OnSwitchOn |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
Flashlight.OnWorkStart |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
Flashlight.OnWorkStop |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
GPSReceiver.OnWorkStart |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
GPSReceiver.OnWorkStop |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
GiftBox_Base.Close |
— | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
GiftBox_Base.Open |
— | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
HMP3Symptom.OnGetActivatedClient |
— | vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond) |
HMP3Symptom.OnGetDeactivatedClient |
— | vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond) |
HMP3Symptom.OnUpdateClient |
— | vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond) |
Hacksaw.SetActions |
T2 | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
HandSaw.SetActions |
T2 | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
HandsHeader.UpdateInterval |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
Header.SetItemPreview |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
Heatpack.OnWorkStart |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
Heatpack.OnWorkStop |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
Hologram.HeightPlacementCheck |
— | vanilla → DayZ-Expansion-BaseBuilding (cond) → DayZ-Expansion-Bundle (cond) |
Hologram.IsBaseViable |
— | vanilla → DayZ-Expansion-BaseBuilding (cond) → DayZ-Expansion-Bundle (cond) |
Hologram.IsBehindObstacle |
— | vanilla → DayZ-Expansion-BaseBuilding (cond) → DayZ-Expansion-Bundle (cond) |
Hologram.IsClippingRoof |
— | vanilla → DayZ-Expansion-BaseBuilding (cond) → DayZ-Expansion-Bundle (cond) |
Hologram.IsCollidingAngle |
— | vanilla → DayZ-Expansion-BaseBuilding (cond) → DayZ-Expansion-Bundle (cond) |
Hologram.IsCollidingBBox |
— | vanilla → DayZ-Expansion-BaseBuilding (cond) → DayZ-Expansion-Bundle (cond) |
Hologram.IsCollidingPlayer |
— | vanilla → DayZ-Expansion-BaseBuilding (cond) → DayZ-Expansion-Bundle (cond) |
Hologram.ProjectionBasedOnParent |
— | vanilla → DayZ-Expansion-BaseBuilding (cond) → DayZ-Expansion-Bundle (cond) |
Hologram.SetOnGround |
— | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
Hologram.UpdateHologram |
— | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
InteractActionInput.UpdatePossibleActions |
— | vanilla → DayZ-Expansion-BaseBuilding (cond) → DayZ-Expansion-Bundle (cond) |
ItemActionsWidget.GetActionDesc |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
ItemBase.AfterStoreLoad |
T3 | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
ItemBase.AreChildrenAccessible |
— | vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond) |
ItemBase.CF_OnStoreLoad |
— | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
ItemBase.CF_OnStoreSave |
— | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
ItemBase.CanBeCombined |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
ItemBase.CanBeSplit |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
ItemBase.CanDisplayAttachmentCategory |
— | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
ItemBase.CanDisplayCargo |
— | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
ItemBase.CanPutAsAttachment |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
ItemBase.CanPutIntoHands |
T2 | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
ItemBase.CanReceiveItemIntoCargo |
T2 | vanilla → DayZ-Expansion-BaseBuilding (cond) → DayZ-Expansion-Bundle (cond) |
ItemBase.CanReleaseAttachment |
T2 | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
ItemBase.CanReleaseCargo |
— | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
ItemBase.Close |
— | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
ItemBase.CombineItemsClient |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
ItemBase.DeferredInit |
— | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
ItemBase.EEDelete |
T3 | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
ItemBase.EEHealthLevelChanged |
T2 | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
ItemBase.EEInit |
T3 | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
ItemBase.EEItemLocationChanged |
T2 | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle (cond) |
ItemBase.EEKilled |
T3 | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
ItemBase.EEOnAfterLoad |
T3 | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
ItemBase.IsOpen |
— | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
ItemBase.OnEnergyConsumed |
— | vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond) |
ItemBase.OnQuantityChanged |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
ItemBase.OnRightClick |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
ItemBase.OnStoreLoad |
T3 | vanilla → CF → RaG_Core |
ItemBase.OnSwitchOff |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
ItemBase.OnSwitchOn |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
ItemBase.OnVariablesSynchronized |
T2 | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
ItemBase.OnWasAttached |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
ItemBase.OnWasDetached |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
ItemBase.OnWorkStart |
— | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
ItemBase.OnWorkStop |
— | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
ItemBase.Open |
— | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
JMESPMetaBaseBuilding.Create |
— | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
JMESPMetaBaseBuilding.CreateActions |
— | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
JMESPMetaBaseBuilding.UpdateButtonStates |
— | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
JMPlayerForm.Click_ApplyStats |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
JMPlayerForm.InitActionWidgetsStats |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
JMPlayerForm.OnClientPermissionsUpdated |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
JMPlayerForm.RefreshStats |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
JMPlayerInstance.OnReceiveStatus |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
JMPlayerInstance.OnRecieveHealth |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
JMPlayerInstance.OnSendHealth |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
JMPlayerInstance.OnSendStatus |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
JMPlayerInstance.Update |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
JMPlayerModule.OnRPC |
T2 | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
JMPlayerModule.Server_EndSpectating |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
JMPlayerModule.Server_OnStartSpectating |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
JMPlayerModule.Server_StartSpectating |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
KeybindingsMenu.Init |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
KitchenTimer.OnUpdate |
T0 | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
MaskBase.ConsumeQuantity |
— | vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond) |
MeatTenderizer.SetActions |
T2 | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
Megaphone.OnWorkStart |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
Megaphone.OnWorkStop |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
MissionServer.EquipCharacter |
— | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Spawn-Selection (cond) |
MissionServer.HandleBody |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
MissionServer.OnClientDisconnectedEvent |
T3 | vanilla → CF → Dabs Framework |
MissionServer.SendModData |
— | vanilla → RaG_BaseItems → RaG_Viking_Pack |
MissionServer.SyncRespawnModeInfo |
— | vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond) |
ModItemRegisterCallbacks.CustomBoneRemapping |
— | vanilla → CF → DayZ-Expansion-Bundle |
ModItemRegisterCallbacks.RegisterArcheryItem |
— | vanilla → CF → DayZ-Expansion-Bundle |
ModItemRegisterCallbacks.RegisterFireArms |
— | vanilla → CF → DayZ-Expansion-Bundle |
ModItemRegisterCallbacks.RegisterLauncher |
— | vanilla → CF → DayZ-Expansion-Bundle |
ModItemRegisterCallbacks.RegisterPistol |
— | vanilla → CF → DayZ-Expansion-Bundle |
ModifierBase.ResetLastTickTime |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
ModifierBase.Tick |
T0 | vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond) |
ModifiersManager.SetModifiers |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
MotorbikeScript.CF_OnStoreLoad |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
MotorbikeScript.CF_OnStoreSave |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
MotorbikeScript.DeferredInit |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
MotorbikeScript.EECargoIn |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
MotorbikeScript.EECargoOut |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
MotorbikeScript.EEDelete |
T3 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
MotorbikeScript.EEHitBy |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
MotorbikeScript.EEInit |
T3 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
MotorbikeScript.EEKilled |
T3 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
MotorbikeScript.EEOnDamageCalculated |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
MotorbikeScript.OnCEIterate |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
MotorbikeScript.SetActions |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
PlayerAgentPool.AddAgent |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
PlayerBase.DropItem |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
PlayerBase.EEItemAttached |
T2 | vanilla → Forward Operator Gear → Admirals Parachute Mod |
PlayerBase.EEItemDetached |
T2 | vanilla → Forward Operator Gear → Admirals Parachute Mod |
PlayerBase.EEItemIntoHands |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
PlayerBase.Expansion_IsHelper |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
PlayerBase.IsInVehicle |
— | vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond) |
PlayerBase.IsInventoryVisible |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
PlayerBase.ModCommandHandlerInside |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
PlayerBase.OnCommandSwimFinish |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
PlayerBase.OnCommandSwimStart |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
PlayerBase.OnRPC |
T2 | vanilla → VPPAdminTools → RaG_Core |
PlayerBase.OnReconnect |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
PlayerBase.OnRestrainChangeClient |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
PlayerBase.OnRestrainStart |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
PlayerBase.OnStoreLoad |
T3 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
PlayerBase.OnStoreSave |
T3 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
PlayerBase.OnUnconsciousStop |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
PlayerBase.OnVehicleSeatDriverEnter |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
PlayerBase.UpdatePlayerMeasures |
— | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Spawn-Selection (cond) |
PlayerBase.eAI_SetFactionTypeID |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
PluginAdminLog.GetPlayerPrefix |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
PluginAdminLog.OnInit |
T3 | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
PluginDiagMenu.RegisterModdedDiags |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
PluginDiagMenu.RegisterModdedDiagsIDs |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
PluginDiagMenuClient.BindCallbacks |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
PluginDiagMenuClient.OnRPC |
T2 | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
PluginManager.RegisterPluginDebug |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
PortableGasLamp.OnWorkStart |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
PortableGasLamp.OnWorkStop |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
PortableGasStove.OnWorkStop |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
PowerGeneratorBase.OnWorkStart |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
PowerGeneratorBase.OnWorkStop |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
PoweredOptic_Base.OnWorkStart |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
PoweredOptic_Base.OnWorkStop |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
PropertyModifiers.UpdateModifiers |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
Radio.OnWorkStop |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
Rangefinder.OnWorkStart |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
Rangefinder.OnWorkStop |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
Raycaster.OnWorkStart |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
Raycaster.OnWorkStop |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
RecipeBase.CheckRecipe |
— | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
Refridgerator.OnWorkStart |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
Refridgerator.OnWorkStop |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
ReplaceAndDestroyLambda.CopyOldPropertiesToNew |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
Roadflare.OnWorkStart |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
Roadflare.OnWorkStop |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
SeaChest.SetActions |
T2 | vanilla → 4KBOSSKVehiclePackage → DayZ-Expansion-Bundle |
SledgeHammer.SetActions |
T2 | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
SmokeGrenadeBase.OnExplode |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
SmokeGrenadeBase.OnWorkStart |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
SmokeGrenadeBase.OnWorkStop |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
Spotlight.OnWorkStart |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
Spotlight.OnWorkStop |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
StaminaHandler.DepleteStaminaEx |
— | vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond) |
StaminaHandler.StaminaProcessor_Ladder |
— | vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond) |
StaminaHandler.StaminaProcessor_Move |
— | vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond) |
StaminaHandler.StaminaProcessor_Swimming |
— | vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond) |
StaminaHandler.Update |
— | vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond) |
StunBaton.OnWorkStart |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
StunBaton.OnWorkStop |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
SwapOldAndNewMagazine.OnEntry |
— | vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond) |
TLRLight.OnWorkStart |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
TLRLight.OnWorkStop |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
TentBase.CF_OnStoreLoad |
— | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
TentBase.CF_OnStoreSave |
— | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
TentBase.CanDisplayAttachmentSlot |
T2 | vanilla → DayZ-Expansion-BaseBuilding (cond) → DayZ-Expansion-Bundle (cond) |
TentBase.CanReceiveAttachment |
T2 | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
TentBase.CanReceiveItemIntoCargo |
T2 | vanilla → DayZ-Expansion-BaseBuilding (cond) → DayZ-Expansion-Bundle (cond) |
TentBase.CanReleaseAttachment |
T2 | vanilla → DayZ-Expansion-BaseBuilding (cond) → DayZ-Expansion-Bundle (cond) |
TentBase.CanReleaseCargo |
— | vanilla → DayZ-Expansion-BaseBuilding (cond) → DayZ-Expansion-Bundle (cond) |
TentBase.EEHitBy |
T2 | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
TentBase.EEKilled |
T3 | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
TentBase.SetActions |
T2 | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
TentBase.ToggleAnimation |
— | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
ThermalBiasHandler.OnStoreLoad |
T3 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
Torch.OnWorkStart |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
Torch.OnWorkStop |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
TransmitterBase.OnWorkStart |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
TransmitterBase.OnWorkStop |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
TrapBase.EEHitBy |
T2 | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
TripwireTrap.OnInventoryEnter |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
UniversalLight.OnWorkStart |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
UniversalLight.OnWorkStop |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
VirtualHud.SendRPC |
— | vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond) |
VomitSymptom.OnAnimationStart |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
WeaponAttachMagazine.OnEntry |
— | vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond) |
WeaponFire.OnEntry |
— | vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond) |
WeaponFireAndChamberNext.OnUpdate |
T0 | vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond) |
WeaponFireMultiMuzzle.OnEntry |
— | vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond) |
WeaponFireToJam.OnEntry |
— | vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond) |
WeaponFireWithEject.OnEntry |
— | vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond) |
WeaponStableState.SyncAnimState |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
WeaponStartAction.eAI_Vanilla_OnEntry |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
WeaponUnjamming_Start.OnUpdate |
T0 | vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond) |
Weapon_Base.AfterStoreLoad |
T3 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
Weapon_Base.EEItemAttached |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
Weapon_Base.EEItemDetached |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
Weapon_Base.EEParentedFrom |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
Weapon_Base.EEParentedTo |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
Weapon_Base.OnFireModeChange |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
Weapon_Base.OnVariablesSynchronized |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
Weapon_Base.ProcessWeaponAbortEvent |
— | vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond) |
Weapon_Base.ProcessWeaponEvent |
— | vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond) |
Weapon_Base.SetActions |
T2 | vanilla → RaG_Core → DayZ-Expansion-Bundle |
WoodenCrate.SetActions |
T2 | vanilla → 4KBOSSKVehiclePackage → DayZ-Expansion-Bundle |
WoodenLog.SetActions |
T2 | vanilla → 4KBOSSKVehiclePackage → RaG_BaseItems |
WoodenPlank.SetActions |
T2 | vanilla → 4KBOSSKVehiclePackage → RaG_BaseItems |
WorldData.UpdateBaseEnvTemperature |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
Wreck_Mi8_Crashed.AfterStoreLoad |
T3 | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
Wreck_Mi8_Crashed.EEOnCECreate |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
Wreck_SantasSleigh.AfterStoreLoad |
T3 | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
Wreck_SantasSleigh.EEOnCECreate |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
Wreck_UH1Y.AfterStoreLoad |
T3 | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
Wreck_UH1Y.EEOnCECreate |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
XmasLights.OnWorkStart |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
XmasLights.OnWorkStop |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
ZmbM_Gamedev_Base.HandleMindStateChange |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
ZombieBase.AfterStoreLoad |
T3 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
ZombieBase.ChaseAttackLogic |
— | vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond) |
ZombieBase.EEHealthLevelChanged |
T2 | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
ZombieBase.FightAttackLogic |
— | vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond) |
ZombieBase.FightLogic |
— | vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond) |
ZombieBase.NameOverride |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
493 methods hooked by only one of these mods
No cross-mod interaction is possible here; a ✂ still means vanilla's behaviour on that method is replaced.
| method | tier | mod |
|---|---|---|
ActionActivateTrap.OnFinishProgressServer |
— | VPPAdminTools |
ActionAnimateCarSelection.ActionCondition |
T2 | DayZ-Expansion-Bundle (cond) |
ActionAttach.ActionCondition |
T2 | RaG_Core (cond) |
ActionAttachOnSelection.ActionCondition |
T2 | RaG_Core (cond) |
ActionAttachToConstruction.FindAndTranslateAttachmentSlot |
— | RaG_Core (cond) |
ActionBase.CF_OnDebugUpdate |
— | DayZ-Expansion-Bundle ✂ |
ActionCarDoors.OnStartServer |
— | DayZ-Expansion-Bundle |
ActionCarDoorsOutside.OnStartServer |
— | DayZ-Expansion-Bundle |
ActionCarHornLong.ActionCondition |
T2 | DayZ-Expansion-Bundle |
ActionCarHornShort.ActionCondition |
T2 | DayZ-Expansion-Bundle |
ActionCloseBarrel.OnExecuteServer |
— | RaG_Core |
ActionCloseCarDoorsOutside.OnEndServer |
— | RaG_Core |
ActionCloseFence.OnExecuteServer |
— | RaG_Core |
ActionConsume.ActionCondition |
T2 | DayZ-Expansion-Bundle (cond) |
ActionConsumeSingle.ActionCondition |
T2 | DayZ-Expansion-Bundle (cond) |
ActionCreateIndoorFireplace.ActionCondition |
T2 | RaG_Core (cond) |
ActionCreateIndoorFireplace.OnExecuteServer |
— | RaG_Core (cond) |
ActionDeployObject.DropDuringPlacing |
— | DayZ-Expansion-Bundle (cond) |
ActionDeployObject.OnExecuteServer |
— | RaG_Core |
ActionDetach.ActionCondition |
T2 | DayZ-Expansion-Bundle (cond) |
ActionDetach.OnExecuteServer |
— | DayZ-Expansion-Bundle |
ActionDisinfectTarget.ActionCondition |
T2 | DayZ-Expansion-Bundle (cond) |
ActionDismantlePart.OnExecuteServer |
— | RaG_Core |
ActionDropItem.ActionCondition |
T2 | Admirals Parachute Mod (cond) |
ActionDropItem.OnExecuteServer |
— | RaG_Core |
ActionEmptyMagazine.OnEndServer |
— | DayZ-Expansion-Bundle |
ActionEmptyMagazine.OnStartServer |
— | DayZ-Expansion-Bundle |
ActionFillCoolant.ActionCondition |
T2 | RaG_Core |
ActionFillFuel.ActionCondition |
T2 | RaG_Core |
ActionFillGeneratorTank.ActionCondition |
T2 | DayZ-Expansion-Bundle (cond) |
ActionGetInTransport.ActionCondition |
T2 | DayZ-Expansion-Bundle |
ActionGetOutTransport.OnEnd |
— | DayZ-Expansion-Bundle (cond) |
ActionGetOutTransport.OnEndServer |
— | DayZ-Expansion-Bundle |
ActionGetOutTransport.OnStartServer |
— | RaG_Core |
ActionIgniteFireplaceByAir.ActionCondition |
T2 | RaG_Core (cond) |
ActionInteractCodeLockItem.ActionCondition |
T2 | RaG_Core (cond) |
ActionLightItemOnFire.ActionCondition |
T2 | RaG_BaseItems (cond) |
ActionLightItemOnFire.OnFinishProgressClient |
— | RaG_BaseItems |
ActionLightItemOnFire.OnFinishProgressServer |
— | RaG_BaseItems |
ActionLoadMagazine.OnEndServer |
— | DayZ-Expansion-Bundle |
ActionLoadMagazine.OnStartServer |
— | DayZ-Expansion-Bundle |
ActionLoadMagazineQuick.OnEndServer |
— | DayZ-Expansion-Bundle |
ActionLoadMagazineQuick.OnStartServer |
— | DayZ-Expansion-Bundle |
ActionLockDoors.OnFinishProgressServer |
— | RaG_Core |
ActionManagerBase.ActionPossibilityCheck |
— | Admirals Parachute Mod (cond) |
ActionOpenBarrel.OnExecuteServer |
— | RaG_Core |
ActionOpenCarDoors.ActionCondition |
T2 | DayZ-Expansion-Bundle |
ActionOpenCarDoorsOutside.ActionCondition |
T2 | DayZ-Expansion-Bundle |
ActionOpenCarDoorsOutside.OnEndServer |
— | RaG_Core |
ActionOpenFence.OnExecuteServer |
— | RaG_Core |
ActionPackTent.OnFinishProgressServer |
— | RaG_Core |
ActionPin.OnStartServer |
— | VPPAdminTools |
ActionPlaceFireplaceIndoor.ActionCondition |
T2 | RaG_Core (cond) |
ActionPlugIn.CreateConditionComponents |
— | RaG_BaseItems ✂ |
ActionResetCodeOnCodeLock.ActionCondition |
T2 | RaG_Core (cond) |
ActionResetCodeOnCodeLock.OnExecuteServer |
— | RaG_Core (cond) |
ActionRestrainSelf.OnFinishProgressServer |
— | DayZ-Expansion-Bundle |
ActionStartEngine.ActionCondition |
T2 | DayZ-Expansion-Bundle ✂ |
ActionStartEngine.Expansion_CheckSuccess |
— | DayZ-Expansion-Bundle ✂ |
ActionStartEngine.GetText |
— | DayZ-Expansion-Bundle ✂ |
ActionStartEngine.OnEndServer |
— | RaG_Core |
ActionStartEngine.OnFinishProgress |
— | DayZ-Expansion-Bundle (cond) |
ActionStartEngineBoat.ActionCondition |
T2 | DayZ-Expansion-Bundle |
ActionStartEngineBoat.Expansion_CheckSuccess |
— | DayZ-Expansion-Bundle ✂ |
ActionStartEngineMotorbike.ActionCondition |
T2 | DayZ-Expansion-Bundle |
ActionStartEngineMotorbike.Expansion_CheckSuccess |
— | DayZ-Expansion-Bundle ✂ |
ActionStopEngine.ActionCondition |
T2 | DayZ-Expansion-Bundle ✂ |
ActionStopEngine.Expansion_CheckSuccess |
— | DayZ-Expansion-Bundle ✂ |
ActionStopEngine.GetText |
— | DayZ-Expansion-Bundle ✂ |
ActionStopEngine.OnEndServer |
— | RaG_Core |
ActionStopEngine.OnExecute |
— | DayZ-Expansion-Bundle (cond) |
ActionStopEngineBoat.Expansion_CheckSuccess |
— | DayZ-Expansion-Bundle ✂ |
ActionSwitchLights.ActionCondition |
T2 | DayZ-Expansion-Bundle ✂ |
ActionTakeItem.OnExecuteServer |
— | RaG_Core |
ActionTakeItemToHands.OnExecuteServer |
— | RaG_Core |
ActionTurnOffPowerGenerator.ActionCondition |
T2 | DayZ-Expansion-Bundle (cond) |
ActionTurnOffPowerGenerator.CreateConditionComponents |
— | DayZ-Expansion-Bundle ✂ |
ActionTurnOnPowerGenerator.ActionCondition |
T2 | DayZ-Expansion-Bundle (cond) |
ActionTurnOnPowerGenerator.CreateConditionComponents |
— | DayZ-Expansion-Bundle ✂ |
ActionUnlockDoors.OnFinishProgressServer |
— | RaG_Core |
ActionUnpin.OnStartServer |
— | VPPAdminTools |
AdvancedCommunication.OnStoreLoad |
T3 | CF |
AdvancedCommunication.OnStoreSave |
T3 | CF |
Ammunition_Base.CanAddCartridges |
— | DayZ-Expansion-Bundle |
Ammunition_Base.CanBeSplit |
— | DayZ-Expansion-Bundle |
Ammunition_Base.CombineItems |
— | DayZ-Expansion-Bundle |
Ammunition_Base.IsCompatiableAmmo |
— | DayZ-Expansion-Bundle |
Ammunition_Base.SplitItem |
— | DayZ-Expansion-Bundle ✂ |
Ammunition_Base.SplitItemToInventoryLocation |
— | DayZ-Expansion-Bundle ✂ |
AnimalBase.OnStoreLoad |
T3 | CF |
AnimalBase.OnStoreSave |
T3 | CF |
AnimatedActionBase.OnExecute |
— | DayZ-Expansion-Bundle |
AreaExposureMdfr.Activate |
— | VPPAdminTools (cond) |
AttachmentCategoriesContainer.UpdateInterval |
— | RaG_Core |
Barrel_ColorBase.OnWasAttached |
— | RaG_Core (cond) |
Barrel_ColorBase.SetActions |
T2 | 4KBOSSKVehiclePackage |
Battery9V.SetActions |
T2 | DayZ-Expansion-Bundle |
BoatScript.OnStoreLoad |
T3 | CF |
BoatScript.OnStoreSave |
T3 | CF |
BuildingBase.OnStoreLoad |
T3 | CF |
BuildingBase.OnStoreSave |
T3 | CF |
CamoNet.SetActions |
T2 | DayZ-Expansion-Bundle |
CarDoor.EEHealthLevelChanged |
T2 | DayZ-Expansion-Bundle |
CarDoor.Expansion_CarContactActivates |
— | DayZ-Expansion-Bundle ✂ |
CarDoor.NameOverride |
— | DayZ-Expansion-Bundle ✂ |
CarHud.Init |
— | DayZ-Expansion-Bundle |
CarHud.RefreshVehicleHud |
— | DayZ-Expansion-Bundle |
CarHud.ShowVehicleInfo |
— | DayZ-Expansion-Bundle |
CarScript.DamageCrew |
— | DayZ-Expansion-Bundle |
CarScript.OnStoreLoad |
T3 | CF |
CarScript.OnStoreSave |
T3 | CF |
CarScript.OnVariablesSynchronized |
T2 | DayZ-Expansion-Bundle |
CargoContainer.UpdateInterval |
— | RaG_Core |
CharacterCreationMenu.Back |
— | DayZ-Expansion-Bundle |
ChernarusPlusData.WeatherOnBeforeChange |
— | VPPAdminTools |
CivSedanWheel.OnWasDetached |
— | DayZ-Expansion-Bundle |
CivilianSedan.ExpansionGetWheelType |
— | DayZ-Expansion-Bundle ✂ |
CivilianSedan.OnDebugSpawn |
— | DayZ-Expansion-Bundle ✂ |
Clothing.CanPutInCargoClothingConditions |
— | RaG_Core (cond) |
Clothing.SetActions |
T2 | 4KBOSSKVehiclePackage |
CodeLockComponent.CheckCodeRequest |
— | RaG_Core (cond) |
CodeLockComponent.OnRPC |
T2 | RaG_Core (cond) |
CodeLockComponent.ResetPIN |
— | RaG_Core (cond) |
CodeLockComponent.SetLockCode |
— | RaG_Core (cond) |
CodeLockComponent.SetLockState |
— | RaG_Core (cond) |
ContainerWithCargoAndAttachments.UpdateInterval |
— | RaG_Core |
ContaminatedTrigger.OnEnterServerEvent |
— | VPPAdminTools (cond) |
CreditsLoader.GetData |
— | CF ✂ |
DayZGame.OnInitialize |
— | VPPAdminTools (cond) |
DayZGame.OnKeyPress |
— | VPPAdminTools |
DayZGame.OnKeyRelease |
— | VPPAdminTools |
DayZGame.OnPostUpdate |
— | RaG_Core |
DayZGame.RegisterProfilesOptions |
— | Dabs Framework |
DayZGame.SetMissionPath |
— | Dabs Framework |
DayZIntroScenePC.CharacterRotationStart |
— | DayZ-Expansion-Bundle (cond) |
DayZIntroScenePC.ResetIntroCamera |
— | DayZ-Expansion-Bundle (cond) |
DayZPlayerCamera1stPersonVehicle.Expansion_GetUDAngles |
— | DayZ-Expansion-Bundle ✂ |
DayZPlayerCamera1stPersonVehicle.OnActivate |
— | DayZ-Expansion-Bundle |
DayZPlayerCamera1stPersonVehicle.OnUpdate |
T0 | DayZ-Expansion-Bundle |
DayZPlayerCamera3rdPersonErc.OnUpdate |
T0 | Admirals Parachute Mod |
DayZPlayerCamera3rdPersonVehicle.Expansion_GetUDAngles |
— | DayZ-Expansion-Bundle ✂ |
DayZPlayerCamera3rdPersonVehicle.OnActivate |
— | DayZ-Expansion-Bundle |
DayZPlayerCamera3rdPersonVehicle.OnUpdate |
T0 | DayZ-Expansion-Bundle |
DayZPlayerImplement.CameraHandler |
— | VPPAdminTools (cond) |
DayZPlayerImplement.HandleWeapons |
T1 | DayZ-Expansion-Bundle |
DayZPlayerImplement.IsShootingFromCamera |
— | DayZ-Expansion-Bundle |
DayZPlayerImplement.ModCommandHandlerBefore |
— | VPPAdminTools |
DayZPlayerImplement.OnStoreLoad |
T3 | CF |
DayZPlayerImplement.OnStoreSave |
T3 | CF |
DayZPlayerImplement.ShowDeadScreen |
— | DayZ-Expansion-Bundle |
DayZPlayerImplementJumpClimb.Jump |
— | Admirals Parachute Mod (cond) |
Debug.DestroyAllShapes |
— | Dabs Framework ✂ |
Debug.DrawArrow |
— | Dabs Framework ✂ |
Debug.DrawBox |
— | Dabs Framework ✂ |
Debug.DrawBoxEx |
— | Dabs Framework ✂ |
Debug.DrawCone |
— | Dabs Framework ✂ |
Debug.DrawCube |
— | Dabs Framework ✂ |
Debug.DrawCylinder |
— | Dabs Framework ✂ |
Debug.DrawLine |
— | Dabs Framework ✂ |
Debug.DrawLines |
— | Dabs Framework ✂ |
Debug.DrawSphere |
— | Dabs Framework ✂ |
DigitalCodeLock.AfterStoreLoad |
T3 | RaG_Core |
DigitalCodeLock.CanBeLocked |
— | RaG_Core |
DigitalCodeLock.CanDetachAttachment |
— | RaG_Core (cond) |
DigitalCodeLock.CanDetachCodeLock |
— | RaG_Core (cond) |
DigitalCodeLock.CanReleaseAttachment |
T2 | RaG_Core (cond) |
DigitalCodeLock.CanSetCode |
— | RaG_Core (cond) |
DigitalCodeLock.EEInit |
T3 | RaG_Core |
DigitalCodeLock.EEItemAttached |
T2 | RaG_Core |
DigitalCodeLock.EEItemDetached |
T2 | RaG_Core |
DigitalCodeLock.GetBatteryEnergy |
— | RaG_Core (cond) |
DigitalCodeLock.HasBattery |
— | RaG_Core (cond) |
DigitalCodeLock.HasEnergy |
— | RaG_Core (cond) |
DigitalCodeLock.HasValidParent |
— | RaG_Core (cond) |
DigitalCodeLock.IsPlayerOnBackside |
— | RaG_Core (cond) |
DigitalCodeLock.NeedBattery |
— | RaG_Core (cond) |
DigitalCodeLock.OnRPC |
T2 | RaG_Core (cond) |
DigitalCodeLock.OnVariablesSynchronized |
T2 | RaG_Core |
DigitalCodeLock.OnWasAttached |
— | RaG_Core |
DigitalCodeLock.OnWork |
— | RaG_Core (cond) |
DigitalCodeLock.OnWorkStart |
— | RaG_Core |
DigitalCodeLock.OnWorkStop |
— | RaG_Core (cond) |
DigitalCodeLock.ResetPIN |
— | RaG_Core (cond) |
DigitalCodeLock.SetActions |
T2 | RaG_Core |
DigitalCodeLock.StartItemSoundServer |
— | RaG_Core (cond) |
DigitalCodeLock.UnlockOnServer |
— | RaG_Core |
DigitalCodeLockUI.CodeResponse |
— | RaG_Core |
DigitalCodeLockUI.ConfirmCode |
— | RaG_Core |
DigitalCodeLockUI.KeyPress |
— | RaG_Core (cond) |
DigitalCodeLockUI.OnKeyDown |
— | RaG_Core |
DigitalCodeLockUI.SetTargetLock |
— | RaG_Core |
DigitalCodeLockUI.Update |
— | RaG_Core |
DrowningMdfr.ActivateCondition |
— | VPPAdminTools (cond) |
DrowningMdfr.DeactivateCondition |
— | VPPAdminTools (cond) |
DrowningMdfr.OnTick |
— | VPPAdminTools (cond) |
Edible_Base.ProcessDecay |
— | RaG_Core |
EffExhaustSmoke.Event_OnFrameUpdate |
— | DayZ-Expansion-Bundle (cond) |
EffExhaustSmoke.Expansion_SetParticleStateHelicopter |
— | DayZ-Expansion-Bundle ✂ |
EffExhaustSmoke.Expansion_SetRotorSpeed |
— | DayZ-Expansion-Bundle ✂ |
EmoteConstructor.RegisterEmotes |
— | Dabs Framework |
EmoteDabbing.EmoteCondition |
— | Dabs Framework (cond) |
EmoteManager.CanPlayEmote |
— | Admirals Parachute Mod |
EnochData.WeatherOnBeforeChange |
— | VPPAdminTools |
ExpansionActionDismissAI.ActionCondition |
T2 | DayZ-Expansion-Bundle |
ExpansionBookMenuManager.RegisterBookMenuTabs |
— | DayZ-Expansion-Bundle |
ExpansionItemInspectionBase.UpdateItemStats |
— | DayZ-Expansion-Bundle |
ExpansionMarkerClientData.PartyCount |
— | DayZ-Expansion-Bundle ✂ |
ExpansionMarkerClientData.PartyGet |
— | DayZ-Expansion-Bundle ✂ |
ExpansionMarkerClientData.PartyInsert |
— | DayZ-Expansion-Bundle ✂ |
ExpansionMarkerClientData.PartyPlayerCount |
— | DayZ-Expansion-Bundle ✂ |
ExpansionMarkerClientData.PartyPlayerGet |
— | DayZ-Expansion-Bundle ✂ |
ExpansionMarkerClientData.PartyQuickCount |
— | DayZ-Expansion-Bundle ✂ |
ExpansionMarkerClientData.PartyQuickGet |
— | DayZ-Expansion-Bundle ✂ |
ExpansionMarkerClientData.PartyRemove |
— | DayZ-Expansion-Bundle ✂ |
ExpansionMarkerClientData.PartyUpdate |
— | DayZ-Expansion-Bundle ✂ |
ExpansionMarkerClientData.RefreshPartyMarkers |
— | DayZ-Expansion-Bundle ✂ |
ExpansionMarketModule.CheckCanUseTrader |
— | DayZ-Expansion-Bundle |
ExpansionP2PMarketModule.CheckCanUseTrader |
— | DayZ-Expansion-Bundle |
ExpansionPartyData.OnJoin |
— | DayZ-Expansion-Bundle |
ExpansionPartyData.OnLeave |
— | DayZ-Expansion-Bundle |
ExpansionVehicle.CanBeDamaged |
— | DayZ-Expansion-Bundle (cond) |
ExpansionVehicle.DeferredInit |
— | DayZ-Expansion-Bundle |
ExpansionVehicle.GetLockState |
— | DayZ-Expansion-Bundle ✂ |
ExpansionVehicle.Init |
— | DayZ-Expansion-Bundle ✂ |
ExpansionVehicle.IsLocked |
— | DayZ-Expansion-Bundle ✂ |
ExpansionVehicle.OnCECreate |
— | DayZ-Expansion-Bundle |
ExpansionVehicle.OnDoorClosed |
— | DayZ-Expansion-Bundle ✂ |
ExpansionVehicle.OnDoorOpened |
— | DayZ-Expansion-Bundle ✂ |
ExpansionVehicle.ResetKeyPairing |
— | DayZ-Expansion-Bundle ✂ |
ExpansionVehicle.SetLockState |
— | DayZ-Expansion-Bundle ✂ |
ExpansionWorld.OnUpdate |
T0 | DayZ-Expansion-Bundle |
ExpansionWorldObjectsModule.OnInit |
T3 | DayZ-Expansion-Bundle |
ExpansionWorldObjectsModule.OnMissionLoaded |
— | DayZ-Expansion-Bundle |
ExpansionWorldObjectsModule.OnMissionStart |
T3 | DayZ-Expansion-Bundle |
FirearmActionLoadBullet.OnEndServer |
— | DayZ-Expansion-Bundle |
FirearmActionLoadBulletQuick.OnEndServer |
— | DayZ-Expansion-Bundle |
FirearmActionLoadMultiBullet.OnEndServer |
— | DayZ-Expansion-Bundle |
FirearmActionLoadMultiBullet.OnStartServer |
— | DayZ-Expansion-Bundle |
FirearmActionLoadMultiBulletQuick.OnEndServer |
— | DayZ-Expansion-Bundle |
FirearmActionLoadMultiBulletQuick.OnStartServer |
— | DayZ-Expansion-Bundle |
FirearmActionLoadMultiBulletRadial.OnEndServer |
— | DayZ-Expansion-Bundle |
FirearmActionLoadMultiBulletRadial.OnStartServer |
— | DayZ-Expansion-Bundle |
FirearmActionMechanicManipulate.OnEndServer |
— | DayZ-Expansion-Bundle |
FirearmActionMechanicManipulate.OnStartServer |
— | DayZ-Expansion-Bundle |
FirefighterAxe.SetActions |
T2 | RaG_BaseItems |
FishingRod_Base_New.SetActions |
T2 | RaG_BaseItems |
Flaregun.OnFire |
— | DayZ-Expansion-Bundle |
GardenLime.SetActions |
T2 | RaG_BaseItems |
GesturesMenu.GetGestureItems |
— | Dabs Framework |
GesturesMenu.OnMenuRelease |
— | Dabs Framework |
Grenade_Base.EEHitBy |
T2 | VPPAdminTools |
HatchbackWheel.OnWasDetached |
— | DayZ-Expansion-Bundle |
Hatchback_02.ExpansionGetWheelType |
— | DayZ-Expansion-Bundle ✂ |
Hatchback_02.OnDebugSpawn |
— | DayZ-Expansion-Bundle ✂ |
Hatchback_02_Wheel.OnWasDetached |
— | DayZ-Expansion-Bundle |
HelicopterScript.OnStoreLoad |
T3 | CF |
HelicopterScript.OnStoreSave |
T3 | CF |
Hologram.GetProjectionName |
— | RaG_Core (cond) |
Hologram.RefreshVisual |
— | RaG_Core (cond) |
Hologram.SetProjectionOrientation |
— | RaG_Core |
Hologram.SetProjectionPosition |
— | RaG_Core |
Icon.DestroyWhiteBackground |
— | DayZ-Expansion-Bundle |
Icon.Expansion_ResetColor |
— | DayZ-Expansion-Bundle ✂ |
Icon.Expansion_UpdateItemRarity |
— | DayZ-Expansion-Bundle ✂ |
Icon.FullScreen |
— | DayZ-Expansion-Bundle |
Icon.InitEx |
— | DayZ-Expansion-Bundle |
Icon.InitLock |
— | DayZ-Expansion-Bundle |
Icon.SetItemPreview |
— | DayZ-Expansion-Bundle |
IntroSceneCharacter.CharacterLoad |
— | DayZ-Expansion-Bundle |
IntroSceneCharacter.CharacterUnload |
— | DayZ-Expansion-Bundle |
IntroSceneCharacter.CreateNewCharacter |
— | DayZ-Expansion-Bundle |
InventoryQuickbar.GetQuickbarItemColor |
— | DayZ-Expansion-Bundle |
ItemBase.CanBeConsumed |
— | RaG_Core |
ItemBase.CanRemoveFromCargo |
— | DayZ-Expansion-Bundle |
ItemBase.CanRemoveFromHands |
— | DayZ-Expansion-Bundle |
ItemBase.Expansion_CanObjectAttach |
— | DayZ-Expansion-Bundle ✂ |
ItemBase.Expansion_GetRarity |
— | DayZ-Expansion-Bundle ✂ |
ItemBase.GetItemSize |
— | Dabs Framework ✂ |
ItemBase.IsInventoryVisible |
T2 | DayZ-Expansion-Bundle |
ItemBase.OnItemLocationChanged |
T2 | DayZ-Expansion-Bundle |
ItemBase.OnStoreSave |
T3 | CF |
JMESPMeta.CreateActions |
— | DayZ-Expansion-Bundle |
JMItemSetSettings.Defaults |
— | DayZ-Expansion-Bundle |
JMVehicleSpawnerSettings.Defaults |
— | DayZ-Expansion-Bundle |
JMVehiclesMenu.GetVehicleTypeInfo |
— | DayZ-Expansion-Bundle ✂ |
KeybindingElement.Reload |
— | CF |
LandMineTrap.EEHitBy |
T2 | VPPAdminTools |
Land_House_1B01_Pub.HasInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1B01_Pub.HasIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1B01_Pub.SpawnIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W01.HasInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W01.HasIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W01.SpawnInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W01.SpawnIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W02.HasInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W02.HasIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W02.SpawnInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W02.SpawnIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W03.HasInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W03.HasIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W03.SpawnInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W03.SpawnIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W04.HasInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W04.HasIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W04.SpawnInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W04.SpawnIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W05.HasInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W05.HasIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W05.SpawnInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W05.SpawnIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W06.HasInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W06.HasIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W06.SpawnInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W06.SpawnIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W08.HasInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W08.HasIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W08.SpawnInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W08.SpawnIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W09.HasInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W09.HasIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W09.SpawnInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W09.SpawnIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W10.HasInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W10.HasIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W10.SpawnInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W10.SpawnIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W11.HasInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W11.HasIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W11.SpawnInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W11.SpawnIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W12.HasInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W12.HasIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W12.SpawnInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W12.SpawnIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_2B01.HasInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_2B01.HasIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_2B01.SpawnInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_2B01.SpawnIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_2W01.HasInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_2W01.HasIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_2W01.SpawnInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_2W01.SpawnIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_2W02.HasInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_2W02.HasIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_2W02.SpawnInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_2W02.SpawnIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_Underground_Entrance.RequestLatentTransition |
— | DayZ-Expansion-Bundle (cond) |
Land_Village_Pub.HasInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_Village_Pub.HasIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_Village_Pub.SpawnIvys |
— | DayZ-Expansion-Bundle ✂ |
Liquid.CanFillContainer |
— | RaG_Core |
Liquid.CanTransfer |
— | RaG_Core |
Liquid.FillContainer |
— | RaG_Core (cond) |
Liquid.GetLiquidConfigProperty |
— | RaG_Core ✂ |
MagazineStorage.IsCompatiableAmmo |
— | DayZ-Expansion-Bundle |
MagazineStorage.SetActions |
T2 | RaG_BaseItems |
MetalPlate.SetActions |
T2 | 4KBOSSKVehiclePackage |
MetalWire.UpdateAllSelections |
— | DayZ-Expansion-Bundle |
MissionBase.CF_IsLoaded |
— | CF ✂ |
MissionBase.OnInit |
T3 | Dabs Framework |
MissionServer.AfterHiveInit |
— | DayZ Editor Loader |
MissionServer.InvokeOnDisconnect |
T3 | CF |
MissionServer.OnClientNewEvent |
T3 | CF |
MissionServer.OnClientPrepareEvent |
— | CF |
MissionServer.OnUpdate |
T0 | CF |
ModItemRegisterCallbacks.RegisterCustom |
— | CF |
ModLoader.GetMods |
— | CF ✂ |
ModLoader.LoadMods |
— | CF ✂ |
ModStructure.GetDebugName |
— | CF |
ModStructure.GetModActionURL |
— | CF ✂ |
ModStructure.GetModLogo |
— | CF ✂ |
ModStructure.GetModLogoOver |
— | CF ✂ |
ModStructure.GetModLogoSmall |
— | CF ✂ |
ModStructure.GetModName |
— | CF ✂ |
ModStructure.GetModOverview |
— | CF ✂ |
ModStructure.GetModToltip |
— | CF ✂ |
ModsMenuDetailedEntry.LoadData |
— | DayZ-Expansion-Bundle |
ModsMenuSimpleEntry.LoadData |
— | DayZ-Expansion-Bundle |
MotorbikeScript.CanReceiveAttachment |
T2 | DayZ-Expansion-Bundle |
MotorbikeScript.CanReleaseAttachment |
T2 | DayZ-Expansion-Bundle |
MotorbikeScript.DamageCrew |
— | DayZ-Expansion-Bundle |
MotorbikeScript.EEItemAttached |
T2 | DayZ-Expansion-Bundle |
MotorbikeScript.EEItemDetached |
T2 | DayZ-Expansion-Bundle |
MotorbikeScript.EEOnAfterLoad |
T3 | DayZ-Expansion-Bundle |
MotorbikeScript.EEOnCECreate |
— | DayZ-Expansion-Bundle |
MotorbikeScript.EOnPostSimulate |
T1 | DayZ-Expansion-Bundle ✂ |
MotorbikeScript.GetMomentum |
— | DayZ-Expansion-Bundle |
MotorbikeScript.IsInventoryVisible |
T2 | DayZ-Expansion-Bundle |
MotorbikeScript.NameOverride |
— | DayZ-Expansion-Bundle ✂ |
MotorbikeScript.OnBeforeEngineStart |
— | DayZ-Expansion-Bundle |
MotorbikeScript.OnContact |
— | DayZ-Expansion-Bundle |
MotorbikeScript.OnEngineStart |
— | DayZ-Expansion-Bundle |
MotorbikeScript.OnEngineStop |
— | DayZ-Expansion-Bundle |
MotorbikeScript.OnStoreSave |
T3 | CF |
MotorbikeScript.OnUpdate |
T0 | DayZ-Expansion-Bundle |
NotificationRuntimeData.GetTitleText |
— | CF ✂ |
NotificationUI.AddNotification |
— | CF |
NotificationUI.RemoveNotification |
— | CF |
NotificationUI.UpdateTargetHeight |
— | CF |
OffroadHatchback.ExpansionGetWheelType |
— | DayZ-Expansion-Bundle ✂ |
OffroadHatchback.OnDebugSpawn |
— | DayZ-Expansion-Bundle ✂ |
OptionsMenuGame.Apply |
— | VPPAdminTools |
OptionsMenuGame.IsChanged |
— | VPPAdminTools (cond) |
OptionsMenuGame.Revert |
— | VPPAdminTools |
OptionsMenuGame.SetOptions |
— | VPPAdminTools |
PipeWrench.SetActions |
T2 | DayZ-Expansion-Bundle |
PlantMaterial.CanDetachAttachment |
— | RaG_BaseItems (cond) |
PlantMaterial.CanPutAsAttachment |
— | RaG_BaseItems ✂ |
PlayerBase.AfterStoreLoad |
T3 | DayZ-Expansion-Bundle |
PlayerBase.CanManipulateInventory |
— | Admirals Parachute Mod (cond) |
PlayerBase.CanReceiveAttachment |
T2 | Forward Operator Gear (cond) |
PlayerBase.CanReceiveItemIntoCargo |
T2 | Admirals Parachute Mod (cond) |
PlayerBase.CanReceiveItemIntoHands |
T2 | Admirals Parachute Mod (cond) |
PlayerBase.CanReleaseCargo |
— | Admirals Parachute Mod (cond) |
PlayerBase.CanReleaseFromHands |
— | Admirals Parachute Mod (cond) |
PlayerBase.CheckDeath |
— | Ear-Plugs |
PlayerBase.CommandHandler |
T1 | VPPAdminTools |
PlayerBase.EEDelete |
T3 | DayZ-Expansion-Bundle |
PlayerBase.EEHitBy |
T2 | DayZ-Expansion-Bundle |
PlayerBase.EEOnDamageCalculated |
— | DayZ-Expansion-Bundle |
PlayerBase.EOnFrame |
T1 | DayZ-Expansion-Bundle ✂ |
PlayerBase.Expansion_IsFriendly |
— | DayZ-Expansion-Bundle |
PlayerBase.GetActions |
— | Dabs Framework ✂ |
PlayerBase.HeadingModel |
— | DayZ-Expansion-Bundle |
PlayerBase.IsAlreadyInFallingCommand |
— | Admirals Parachute Mod |
PlayerBase.IsFalling |
— | Admirals Parachute Mod (cond) |
PlayerBase.IsLanded |
— | Admirals Parachute Mod (cond) |
PlayerBase.OnCommandUnconsciousFinish |
— | Ear-Plugs |
PlayerBase.OnCommandUnconsciousStart |
— | Ear-Plugs |
PlayerBase.OnDisconnect |
— | DayZ-Expansion-Bundle |
PlayerBase.OnDrawOptics2D |
— | VPPAdminTools (cond) |
PlayerBase.OnLand |
— | DayZ-Expansion-Bundle |
PlayerBase.OnPlayerLoaded |
— | Admirals Parachute Mod |
PlayerBase.OnStoreLoadLifespan |
— | CF (cond) |
PlayerBase.OnVehicleSeatDriverLeft |
— | DayZ-Expansion-Bundle |
PlayerBase.RegisterTransportHit |
— | DayZ-Expansion-Bundle (cond) |
PlayerBase.ServerReplaceItemWithNew |
— | DayZ-Expansion-Bundle |
PlayerBase.SetActionsRemoteTarget |
— | DayZ-Expansion-Bundle |
PlayerBase.SetSuicide |
— | DayZ-Expansion-Bundle |
PlayerBase.SwitchItemSelectionTexture |
— | Forward Operator Gear |
PlayerBase.TryHideItemInHands |
— | DayZ-Expansion-Bundle |
PlayerBase.eAI_OnFactionChange |
— | DayZ-Expansion-Bundle ✂ |
PlayerPreview.UpdateInterval |
— | Forward Operator Gear |
Pliers.SetActions |
T2 | RaG_Core |
PluginDiagMenu.OnRPC |
T2 | Dabs Framework |
PluginDiagMenuClient.RegisterModdedDiags |
— | Dabs Framework |
PluginRepairing.CalculateHealth |
— | PristineRepair ✂ |
PluginRepairing.CanRepair |
— | PristineRepair ✂ |
PluginRepairing.Repair |
— | PristineRepair ✂ |
PokeHolesBarrel.CanDo |
— | RaG_BaseItems (cond) |
PumpkinSeedsPack.SetActions |
T2 | RaG_BaseItems |
RainProcurementComponentBase.GetBaseLiquidAmount |
— | RaG_BaseItems (cond) |
RecipeBase.SpawnItems |
— | DayZ-Expansion-Bundle |
RecoilBase.PostInit |
— | DayZ-Expansion-Bundle (cond) |
Rifle_Base.SetActions |
T2 | 4KBOSSKVehiclePackage |
Sedan_02.ExpansionGetWheelType |
— | DayZ-Expansion-Bundle ✂ |
Sedan_02.OnDebugSpawn |
— | DayZ-Expansion-Bundle ✂ |
Sedan_02_Wheel.OnWasDetached |
— | DayZ-Expansion-Bundle |
ServerBrowserMenuNew.GetSelectedTab |
— | DayZ-Expansion-Bundle (cond) |
ServerBrowserMenuNew.Init |
— | DayZ-Expansion-Bundle |
ServerBrowserMenuNew.OnClick |
— | DayZ-Expansion-Bundle (cond) |
ServerBrowserMenuNew.Refresh |
— | DayZ-Expansion-Bundle |
SlotsIcon.ClearRemainSelected |
— | DayZ-Expansion-Bundle |
SlotsIcon.Expansion_ResetColor |
— | DayZ-Expansion-Bundle ✂ |
SlotsIcon.Expansion_UpdateItemRarity |
— | DayZ-Expansion-Bundle ✂ |
SlotsIcon.Init |
— | DayZ-Expansion-Bundle |
SlotsIcon.SetItemPreview |
— | DayZ-Expansion-Bundle |
SurvivorBase.CanJump |
— | VPPAdminTools |
SurvivorBase.EOnFrame |
T1 | VPPAdminTools ✂ |
SurvivorBase.EOnPostFrame |
T1 | VPPAdminTools |
TrapBase.OnPlacementComplete |
— | VPPAdminTools |
Truck_01_Base.ExpansionGetWheelType |
— | DayZ-Expansion-Bundle ✂ |
Truck_01_Wheel.OnWasDetached |
— | DayZ-Expansion-Bundle |
Truck_01_WheelDouble.OnWasDetached |
— | DayZ-Expansion-Bundle |
UniversalLight.CanPutAsAttachment |
— | DayZ-Expansion-Bundle (cond) |
VPPAdminHud.DefineButtons |
— | VPPAdminTools |
VPPContextActionManager.RegisterActions |
— | VPPAdminTools |
VPPContextActionManager.RegisterProviders |
— | VPPAdminTools |
VehicleBattery.SetActions |
T2 | DayZ-Expansion-Bundle |
VehicleContactData.SetData |
— | DayZ-Expansion-Bundle |
VehicleLightsComponent.EnableLight |
— | DayZ-Expansion-Bundle (cond) |
VehicleLightsComponent.SetSelectionMaterial |
— | DayZ-Expansion-Bundle (cond) |
WeaponManager.CanLoadBullet |
— | DayZ-Expansion-Bundle |
Weapon_Base.OnInventoryExit |
T2 | DayZ-Expansion-Bundle |
Weapon_Base.UpdateLaser |
— | DayZ-Expansion-Bundle ✂ |
WoodAxe.SetActions |
T2 | RaG_BaseItems |
WoodBase.OnTreeCutDown |
— | DayZ-Expansion-Bundle |
ZombieBase.HandleMindStateChange |
— | DayZ-Expansion-Bundle |
ZombieBase.OnStoreLoad |
T3 | CF |
ZombieBase.OnStoreSave |
T3 | CF |
camonetjeep.SetActions |
T2 | 4KBOSSKVehiclePackage |
eAIBase.Expansion_IsGravecrossEnabled |
— | DayZ-Expansion-Bundle (cond) |
eAIBase.Init |
— | DayZ-Expansion-Bundle |
79 methods on client-only classes are not shown: a dedicated server never runs them.
A conflict shows that code is skipped, not that an author made a mistake — overhaul mods replace systems on purpose. Long chains are cheap: one link costs about 25 ns per dispatch. What costs frame time is the work inside each hook, which is why the badges are there. Everything here comes from the mods' code alone; nothing was measured on a server. Methodology.