Stack composer
Started from HacksawZA Warzones Deathmatch+ | GEARED NWAF SPAWN | High FPS -: the 44 mods
it publishes to the Steam server browser (as of 2026-10-20), put back into load order —
servers publish the list last-loaded first. Mods loaded with -servermod= are never
published, so they are not here; add them if you know them.
Your stack in load order, earliest first. Drag a row, or use the arrows, to reorder.
- 1 CF
- 2 Dabs Framework
- 3 RaG_Core
- 4 DayZ-Expansion-Licensed
- 5 DayZ-Expansion-Core
- 6 DayZ-Expansion-Bundle
- 7 DayZ-Expansion-Market
- 8 DayZ-Expansion-AI
- 9 Triumph Moving AI Convoy not analyzed
- 10 Airborne AI not analyzed
- 11 Knock Knock AI not analyzed
- 12 AI War Zones not analyzed
- 13 Ninjins-PvP-PvE not analyzed
- 14 BS HackedCrate not analyzed
- 15 BS KeyRoom
- 16 BetterVendingMachines_Expansion
- 17 Airdrop-Upgraded
- 18 TP_Apoc_M1025 not analyzed
- 19 TP_MaverickX3 not analyzed
- 20 NoxZ CarAirDrop not analyzed
- 21 OFG_FlipVehicle not analyzed
- 22 Pristine Repair not analyzed
- 23 VPPAdminTools
- 24 DayZ Editor Loader
- 25 BuilderItems
- 26 BuildingsModPack13 not analyzed
- 27 BuildingsModPack7
- 28 BuildingsModPack3 not analyzed
- 29 GC Fashion Clothing not analyzed
- 30 Paragon Gear and Armor
- 31 Admirals Parachute Mod
- 32 Tarkov_Medical
- 33 RaG_BaseItems
- 34 CZ Optics not analyzed
- 35 Hitmarker
- 36 Ear-Plugs
- 37 HacksawZA_Screens not analyzed
- 38 NoobMessages not analyzed
- 39 BLR Portable Houses Upgraded not analyzed
- 40 RZZ Hover Loot not analyzed
- 41 FoXyKOTH not analyzed
- 42 Barrett M107A1 not analyzed
- 43 Tactical Flava
- 44 SF Leaderboard + Kill Streak Rewards/Shop System not analyzed
File I/O on hot paths, timers created per event, and per-player-per-frame hooks across the stack. These can stall a frame regardless of the load figure. See all 15 below.
Across 506 server-side methods hooked by two or more mods. 15 more on client-only UI classes, listed separately.
7.250 ms per second, all 22 mods combined. Hook dispatch and timers only — not what the hooks do inside. Methodology.
Who silences whom#
A later-loaded mod overrides a method without super(), so the earlier mod's code on that method — and vanilla's — never runs. Whether that is a bug or the whole point of the mod is the author's call; this shows the structure, not intent.
| silences → | 1CF | 3RaG_Core | 5DayZ-Expansion-Core | 6DayZ-Expansion-Bundle | all |
|---|---|---|---|---|---|
| 6DayZ-Expansion-Bundle | 1DayZ-Expansion-Bundle silences CF 1 method: 1 value | 3DayZ-Expansion-Bundle silences RaG_Core 3 methods: 2 checks, 1 value | 33DayZ-Expansion-Bundle silences DayZ-Expansion-Core 33 methods: 7 events, 17 checks, 9 values | 37 | |
| 8DayZ-Expansion-AI | 39DayZ-Expansion-AI silences DayZ-Expansion-Bundle 39 methods: 9 events, 11 checks, 19 values |
39 | |||
| 23VPPAdminTools | 1VPPAdminTools silences DayZ-Expansion-Bundle 1 method: 1 event |
1 | |||
| 33RaG_BaseItems | 1RaG_BaseItems silences DayZ-Expansion-Core 1 method: 1 check | 1RaG_BaseItems silences DayZ-Expansion-Bundle 1 method: 1 check |
2 | ||
| all | 1 | 3 | 34 | 41 | 79 |
| 9Triumph Moving AI Convoy | Not analyzed, so what it silences is unknown. Queue it in the list above. | ||||
| 10Airborne AI | Not analyzed, so what it silences is unknown. Queue it in the list above. | ||||
| 11Knock Knock AI | Not analyzed, so what it silences is unknown. Queue it in the list above. | ||||
| 12AI War Zones | Not analyzed, so what it silences is unknown. Queue it in the list above. | ||||
| 13Ninjins-PvP-PvE | Not analyzed, so what it silences is unknown. Queue it in the list above. | ||||
| 14BS HackedCrate | Not analyzed, so what it silences is unknown. Queue it in the list above. | ||||
| …and 16 more mods not analyzed yet. | |||||
The 7 pairs, largest first# ·
DayZ-Expansion-AIsilencesDayZ-Expansion-Bundle39 methods
AnimalBase.EOnContact
event
DayZ-Expansion-Bundle's work on this event never runs. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\AnimalBase.c:119
DayZExpansion.SpectateAI
event
DayZ-Expansion-Bundle's work on this event never runs. ai_scripts.pbo::5_Mission\DayZExpansion_AI\DayZExpansion.c:50
ExpansionWorld.FixAIFirearmFX
event
DayZ-Expansion-Bundle's work on this event never runs. ai_scripts.pbo::4_World\DayZExpansion_AI\Classes\ExpansionWorld.c:486
ExpansionWorld.eAI_OnUpdate
event
DayZ-Expansion-Bundle's work on this event never runs. ai_scripts.pbo::4_World\DayZExpansion_AI\Classes\ExpansionWorld.c:197
ItemBase.EOnContact
event
DayZ-Expansion-Bundle's work on this event never runs. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\ItemBase.c:239
MissionServer.TickScheduler
event · T0
DayZ-Expansion-Bundle's work on this event never runs. 0_ai_preload.pbo::5_Mission\MissionServer.c:5
33 more
MissionServer.eAI_GetPlayers
event
DayZ-Expansion-Bundle's work on this event never runs. ai_scripts.pbo::5_Mission\DayZExpansion_AI\Mission\MissionServer.c:162
ModifiersManager.OnScheduledTick
event · T1
DayZ-Expansion-Bundle's work on this event never runs. 0_ai_preload.pbo::4_World\Classes\PlayerModifiers\ModifiersManager.c:27
ZombieBase.EOnContact
event
DayZ-Expansion-Bundle's work on this event never runs. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\ZombieBase.c:84
ContaminatedArea_Base.eAI_IsDangerousToAI
check
DayZ-Expansion-Bundle's conditions on this check no longer apply. ai_scripts.pbo::4_World\DayZExpansion_AI\Classes\ContaminatedArea\ContaminatedArea.c:3
DayZGame.IsDebugMonitor
check
DayZ-Expansion-Bundle's conditions on this check no longer apply. ai_scripts.pbo::3_Game\DayZExpansion_AI\DayZGame.c:143
DayZPlayerImplement.Expansion_IsAI
check
DayZ-Expansion-Bundle's conditions on this check no longer apply. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\DayZPlayerImplement.c:124
DeadFox.Expansion_IsMeleeWeapon
check
DayZ-Expansion-Bundle's conditions on this check no longer apply. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\ItemBase\MeleeFox.c:4
ExpansionBarbedWire.Expansion_IsDanger
check
DayZ-Expansion-Bundle's conditions on this check no longer apply. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\ExpansionBarbedWire.c:11
Land_Underground_EntranceBase.Expansion_IsUndergroundEntrance
check
DayZ-Expansion-Bundle's conditions on this check no longer apply. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\Buildings\Underground\Land_Underground_EntranceBase.c:3
NVGoggles.Expansion_TryTurningOff
check
DayZ-Expansion-Bundle's conditions on this check no longer apply. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\ItemBase\NVGoggles.c:13
NVGoggles.Expansion_TryTurningOn
check
DayZ-Expansion-Bundle's conditions on this check no longer apply. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\ItemBase\NVGoggles.c:3
PlayerBase.eAI_IsLit
check
DayZ-Expansion-Bundle's conditions on this check no longer apply. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\PlayerBase.c:372
SpookyArea.eAI_IsDangerousToAI
check
DayZ-Expansion-Bundle's conditions on this check no longer apply. ai_scripts.pbo::4_World\DayZExpansion_AI\Classes\ContaminatedArea\SpookyArea.c:3
Weapon_Base.eAI_IsSilent
check
DayZ-Expansion-Bundle's conditions on this check no longer apply. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\Weapons\Firearms\Weapon_Base.c:427
Ammunition_Base.Expansion_GetHealthDamage
value
DayZ-Expansion-Bundle's value here is replaced. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\ItemBase\Magazine\AmmunitionPiles.c:24
Chemlight_ColorBase.eAI_GetNightVisibility
value
DayZ-Expansion-Bundle's value here is replaced. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\ItemBase\Chemlight.c:3
DayZPlayerImplement.Expansion_GetEntityStorageAdditionalDataVersion
value
DayZ-Expansion-Bundle's value here is replaced. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\DayZPlayerImplement.c:129
ExpansionBarbedWire.CreateTargetInformation
value
DayZ-Expansion-Bundle's value here is replaced. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\ExpansionBarbedWire.c:4
ExplosivesBase.CreateTargetInformation
value
DayZ-Expansion-Bundle's value here is replaced. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\ExplosivesBase.c:15
FlammableBase.eAI_GetNightVisibility
value
DayZ-Expansion-Bundle's value here is replaced. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\ItemBase\FlammableBase.c:19
Flashlight.eAI_GetNightVisibility
value
DayZ-Expansion-Bundle's value here is replaced. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\ItemBase\Flashlight.c:3
Headtorch_ColorBase.eAI_GetNightVisibility
value
DayZ-Expansion-Bundle's value here is replaced. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\ItemBase\Clothing\Headtorch_ColorBase.c:3
JMPlayerModule.GetRPCMax
value
DayZ-Expansion-Bundle's value here is replaced. ai_scripts.pbo::5_Mission\DayZExpansion_AI\COT\JMPlayerModule.c:21
MiscGameplayFunctions.GetHeadingAngle
value
DayZ-Expansion-Bundle's value here is replaced. ai_scripts.pbo::4_World\DayZExpansion_AI\Static\MiscGameplayFunctions.c:8
MiscGameplayFunctions.GetHeadingVector
value
DayZ-Expansion-Bundle's value here is replaced. ai_scripts.pbo::4_World\DayZExpansion_AI\Static\MiscGameplayFunctions.c:3
NVGoggles.eAI_GetNightVisibility
value
DayZ-Expansion-Bundle's value here is replaced. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\ItemBase\NVGoggles.c:23
Roadflare.eAI_GetNightVisibility
value
DayZ-Expansion-Bundle's value here is replaced. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\ItemBase\Roadflare.c:3
TLRLight.eAI_GetNightVisibility
value
DayZ-Expansion-Bundle's value here is replaced. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\ItemBase\Switchable_Base\TLRLight.c:3
TrapBase.CreateTargetInformation
value
DayZ-Expansion-Bundle's value here is replaced. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\TrapBase.c:3
UniversalLight.eAI_GetNightVisibility
value
DayZ-Expansion-Bundle's value here is replaced. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\ItemBase\Switchable_Base\UniversalLight.c:3
Weapon_Base.Expansion_GetAnyLightOrNVG
value
DayZ-Expansion-Bundle's value here is replaced. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\Weapons\Firearms\Weapon_Base.c:706
Weapon_Base.Expansion_TryTurningOffAnyLightOrNVG
value
DayZ-Expansion-Bundle's value here is replaced. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\Weapons\Firearms\Weapon_Base.c:732
Weapon_Base.Expansion_TryTurningOnAnyLightOrNVG
value
DayZ-Expansion-Bundle's value here is replaced. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\Weapons\Firearms\Weapon_Base.c:687
DayZ-Expansion-BundlesilencesDayZ-Expansion-Core33 methods
DayZGame.Expansion_OnUpdate
event
DayZ-Expansion-Core's work on this event never runs. core_scripts.pbo::3_Game\DayZExpansion_Core\DayZGame.c:252
DigOutStashLambda.Execute
event
DayZ-Expansion-Core's work on this event never runs. vanillafixes_scripts.pbo::4_World\DayZExpansion_VanillaFixes\Classes\UserActionsComponent\Actions\Continuous\ActionDigOutStash.c:4
ItemBase.MaxLifetimeRefreshCalc
event
DayZ-Expansion-Core's work on this event never runs. 0_core_preload.pbo::4_World\Entities\ItemBase.c:193
KeybindingsMenu.Refresh
event
DayZ-Expansion-Core's work on this event never runs. core_scripts.pbo::5_Mission\DayZExpansion_Core\GUI\KeybindingsMenu\KeybindingsMenu.c:24
PlayerBase.OnEnterZone
event
DayZ-Expansion-Core's work on this event never runs. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ManBase\PlayerBase.c:608
PlayerBase.OnExitZone
event
DayZ-Expansion-Core's work on this event never runs. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ManBase\PlayerBase.c:654
27 more
SyncEvents.SendPlayerList
event
DayZ-Expansion-Core's work on this event never runs. core_scripts.pbo::3_Game\DayZExpansion_Core\SyncEvents.c:18
BearTrap.Expansion_IsMechanicalTrap
check
DayZ-Expansion-Core's conditions on this check no longer apply. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\TrapBase\Trap_Bear.c:8
CarScript.IsAreaAtDoorFree
check
DayZ-Expansion-Core's conditions on this check no longer apply. vanillafixes_scripts.pbo::4_World\DayZExpansion_VanillaFixes\Entities\Vehicles\CarScript.c:6
Clothing.CanLoadItemIntoCargoClothingConditions
check
DayZ-Expansion-Core's conditions on this check no longer apply. 0_core_preload.pbo::4_World\Entities\ItemBase\Clothing.c:33
Clothing.CanReceiveItemIntoCargoClothingConditions
check
DayZ-Expansion-Core's conditions on this check no longer apply. 0_core_preload.pbo::4_World\Entities\ItemBase\Clothing.c:26
Clothing.SmershException
check
DayZ-Expansion-Core's conditions on this check no longer apply. 0_core_preload.pbo::4_World\Entities\ItemBase\Clothing.c:18
ExplosivesBase.Expansion_IsDanger
check
DayZ-Expansion-Core's conditions on this check no longer apply. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ExplosivesBase.c:8
Grenade_Base.Expansion_IsLive
check
DayZ-Expansion-Core's conditions on this check no longer apply. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ItemBase\Grenade_Base.c:3
ItemBase.CanDisplayAttachmentSlot
check · T2
DayZ-Expansion-Core's conditions on this check no longer apply. 0_core_preload.pbo::4_World\Entities\ItemBase.c:120
ItemBase.CanLoadAttachment
check
DayZ-Expansion-Core's conditions on this check no longer apply. 0_core_preload.pbo::4_World\Entities\ItemBase.c:111
LandMineTrap.Expansion_IsExplosive
check
DayZ-Expansion-Core's conditions on this check no longer apply. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\TrapBase\Trap_LandMine.c:4
PlayerBase.Expansion_HasAdminToolGodMode
check
DayZ-Expansion-Core's conditions on this check no longer apply. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ManBase\PlayerBase.c:684
PlayerBase.Expansion_HasAdminToolInvisibility
check
DayZ-Expansion-Core's conditions on this check no longer apply. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ManBase\PlayerBase.c:696
SmokeGrenadeBase.Expansion_IsExplosive
check
DayZ-Expansion-Core's conditions on this check no longer apply. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\Grenade_Base\SmokeGrenadeBase.c:19
TrapBase.Expansion_IsDanger
check
DayZ-Expansion-Core's conditions on this check no longer apply. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\TrapBase.c:3
TripwireTrap.Expansion_IsExplosive
check
DayZ-Expansion-Core's conditions on this check no longer apply. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\TrapBase\Trap_Tripwire.c:36
TripwireTrap.Expansion_IsMechanicalTrap
check
DayZ-Expansion-Core's conditions on this check no longer apply. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\TrapBase\Trap_Tripwire.c:31
WeaponFSM.ValidateAndRepairHelper
check
DayZ-Expansion-Core's conditions on this check no longer apply. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\Firearms\WeaponFSM.c:20
BearTrap.Expansion_GetAmmoTypes
value
DayZ-Expansion-Core's value here is replaced. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\TrapBase\Trap_Bear.c:3
CF_Localiser.Set
value
DayZ-Expansion-Core's value here is replaced. core_scripts.pbo::3_Game\DayZExpansion_Core\CF_Localiser.c:15
CarScript.DebugFreeAreaAtDoor
value
DayZ-Expansion-Core's value here is replaced. vanillafixes_scripts.pbo::4_World\DayZExpansion_VanillaFixes\Entities\Vehicles\CarScript.c:72
ExplosivesBase.Expansion_GetAmmoTypes
value
DayZ-Expansion-Core's value here is replaced. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ExplosivesBase.c:3
KeybindingElementNew.GetLayoutName
value
DayZ-Expansion-Core's value here is replaced. vanillafixes_scripts.pbo::5_Mission\DayZExpansion_VanillaFixes\NewUI\Keybindings\KeybindingElementNew.c:17
NotificationRuntimeData.GetIcon
value
DayZ-Expansion-Core's value here is replaced. core_scripts.pbo::3_Game\DayZExpansion_Core\Client\Notifications\NotificationRuntimeData.c:29
TabberUI.AddTab
value
DayZ-Expansion-Core's value here is replaced. core_scripts.pbo::5_Mission\DayZExpansion_Core\GUI\TabberPrefab\TabberUI.c:3
TripwireTrap.Expansion_GetAmmoTypes
value
DayZ-Expansion-Core's value here is replaced. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\TrapBase\Trap_Tripwire.c:23
Weapon_Base.Expansion_GetDPS
value
DayZ-Expansion-Core's value here is replaced. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\Firearms\Weapon_Base.c:276
DayZ-Expansion-BundlesilencesRaG_Core3 methods
Clothing.CanLoadItemIntoCargoClothingConditions
check
RaG_Core's conditions on this check no longer apply. 0_core_preload.pbo::4_World\Entities\ItemBase\Clothing.c:33
Clothing.CanReceiveItemIntoCargoClothingConditions
check
RaG_Core's conditions on this check no longer apply. 0_core_preload.pbo::4_World\Entities\ItemBase\Clothing.c:26
Hologram.GetProjectionEntityPosition
value
RaG_Core's value here is replaced. 0_basebuilding_preload.pbo::4_World\Classes\Hologram.c:20
DayZ-Expansion-BundlesilencesCF1 method
NotificationRuntimeData.GetIcon
value
CF's value here is replaced. core_scripts.pbo::3_Game\DayZExpansion_Core\Client\Notifications\NotificationRuntimeData.c:29
RaG_BaseItemssilencesDayZ-Expansion-Bundle1 method
PlantMaterial.CanPutAsAttachment
check
DayZ-Expansion-Bundle's conditions on this check no longer apply. For PlantMaterial instances, through its ancestor ItemBase. rag_baseitems_scripts.pbo::4_World\rag_baseitems_scripts\Modded\PlantMaterial.c:3
RaG_BaseItemssilencesDayZ-Expansion-Core1 method
PlantMaterial.CanPutAsAttachment
check
DayZ-Expansion-Core's conditions on this check no longer apply. For PlantMaterial instances, through its ancestor ItemBase. rag_baseitems_scripts.pbo::4_World\rag_baseitems_scripts\Modded\PlantMaterial.c:3
VPPAdminToolssilencesDayZ-Expansion-Bundle1 method
SurvivorBase.EOnFrame
event · T1
DayZ-Expansion-Bundle's work on this event never runs. For SurvivorBase instances, through its ancestor PlayerBase. VPPAdminTools.pbo::4_World\VPPAdminTools\Entities\SurvivorBase.c:42
15 conflicts on client-only classes (menus, HUD, notifications) — no server effect
ClientData.SyncEvent_PreprocessPlayerList— DayZ-Expansion-Bundle silences DayZ-Expansion-CoreInGameMenu.SetGameVersion— DayZ-Expansion-Bundle silences DayZ-Expansion-CoreIngameHud.SetLeftStatsVisibility— DayZ-Expansion-Bundle silences DayZ-Expansion-CoreInspectMenuNew.UpdateItemInfoLiquidType— DayZ-Expansion-Bundle silences DayZ-Expansion-CoreInspectMenuNew.WidgetTrySetText— DayZ-Expansion-Bundle silences DayZ-Expansion-CoreNotificationSystem.AddNotif— DayZ-Expansion-Bundle silences DayZ-Expansion-CoreNotificationSystem.RPC_CreateNotification— DayZ-Expansion-Bundle silences DayZ-Expansion-CoreNotificationSystem.Update— DayZ-Expansion-Bundle silences DayZ-Expansion-CoreIngameHud.Expansion_IsVisible— DayZ-Expansion-Bundle silences DayZ-Expansion-CoreDayZPlayerCameraBase.UpdateUDAngleUnlocked— DayZ-Expansion-Bundle silences DayZ-Expansion-CoreNotificationSystem.GetNotificationData— DayZ-Expansion-Bundle silences DayZ-Expansion-CoreMissionGameplay.UpdateDebugMonitor— DayZ-Expansion-AI silences DayZ-Expansion-BundleNotificationSystem.GetNotificationData— DayZ-Expansion-Bundle silences CFNotificationSystem.GetNotificationData— DayZ-Expansion-Bundle silences Dabs FrameworkInspectMenuNew.UpdateItemInfoLiquidType— DayZ-Expansion-Bundle silences RaG_Core
Hot hooks shared across the stack#
The engine calls the last-loaded mod first; each super() hands on to the mod before it, ending at vanilla. Badges show what each mod's override calls inside — that body work, not the chain itself, is what costs frame time.
Stall risks#
15 places where one mod's code can hold up a frame by itself, whatever the load figure says. Each is a pattern found in the code, not a measurement: how much it costs depends on what the hook does inside. Most severe first, then in load order.
- Per-player, per-frame hook. Runs for every player on every tick, so whatever it does inside is multiplied by the population.
DayZPlayerImplement.CommandHandlercore_scripts.pbo::4_World\DayZExpansion_Core\Entities\ManBase\DayZPlayerImplement.c:260DayZPlayerImplement.CommandHandlerai_scripts.pbo::4_World\DayZExpansion_AI\Entities\DayZPlayerImplement.c:660DayZPlayerImplement.CommandHandlercore_scripts.pbo::4_World\DayZExpansion_Core\Entities\ManBase\DayZPlayerImplement.c:260DayZPlayerImplement.HandleWeaponsweapons_scripts.pbo::4_World\DayZExpansion_Weapons\Entities\ManBase\DayZPlayerImplement.c:17PlayerBase.EOnFrameweapons_scripts.pbo::4_World\DayZExpansion_Weapons\Entities\ManBase\PlayerBase.c:39PlayerBase.OnScheduledTickai_scripts.pbo::4_World\DayZExpansion_AI\Entities\PlayerBase.c:205DayZPlayerImplement.CommandHandlerai_scripts.pbo::4_World\DayZExpansion_AI\Entities\DayZPlayerImplement.c:660PlayerBase.OnScheduledTickai_scripts.pbo::4_World\DayZExpansion_AI\Entities\PlayerBase.c:205PlayerBase.CommandHandlerVPPAdminTools.pbo::4_World\VPPAdminTools\Entities\PlayerBase.c:401SurvivorBase.EOnFrameVPPAdminTools.pbo::4_World\VPPAdminTools\Entities\SurvivorBase.c:42SurvivorBase.EOnPostFrameVPPAdminTools.pbo::4_World\VPPAdminTools\Entities\SurvivorBase.c:61PlayerBase.OnScheduledTickAdmiralsParachuteMod.pbo::Scripts\4_World\Modded\PlayerBase.c:4323 more
DayZPlayerImplement.HandleWeaponsscript_a.pbo::Scripts\4_World\Weapons\Attachments\Rangefinder\TF_RangefinderHUD.c:10PlayerBase.EOnPostFramescript_a.pbo::Scripts\4_World\Grenades\Phosphorus\TF_PlayerBase_Phosphorus.c:37PlayerBase.EOnPostFramescript_a.pbo::Scripts\4_World\Grenades\Teargas\TF_PlayerBase_Teargas.c:27Everything else#
All 506 server-side methods hooked by two or more mods
vanilla → earliest mod → … → latest mod (dispatch enters at the latest). struck = suppressed by a later chain break; ✂ = no super(); "(cond)" = super() only on some paths.
| method | tier | chain (load order) |
|---|---|---|
Clothing.CanLoadItemIntoCargoClothingConditions |
— | |
Clothing.CanReceiveItemIntoCargoClothingConditions |
— | |
NotificationRuntimeData.GetIcon |
— | |
Ammunition_Base.Expansion_GetHealthDamage |
— | |
AnimalBase.EOnContact |
— | |
BearTrap.Expansion_GetAmmoTypes |
— | |
BearTrap.Expansion_IsMechanicalTrap |
— | |
CF_Localiser.Set |
— | |
CarScript.DebugFreeAreaAtDoor |
— | |
CarScript.IsAreaAtDoorFree |
— | |
Chemlight_ColorBase.eAI_GetNightVisibility |
— | |
Clothing.SmershException |
— | |
ContaminatedArea_Base.eAI_IsDangerousToAI |
— | |
DayZExpansion.SpectateAI |
— | |
DayZGame.Expansion_OnUpdate |
— | |
DayZGame.IsDebugMonitor |
— | |
DayZPlayerImplement.Expansion_GetEntityStorageAdditionalDataVersion |
— | |
DayZPlayerImplement.Expansion_IsAI |
— | |
DeadFox.Expansion_IsMeleeWeapon |
— | |
DigOutStashLambda.Execute |
— | |
ExpansionBarbedWire.CreateTargetInformation |
— | |
ExpansionBarbedWire.Expansion_IsDanger |
— | |
ExpansionWorld.FixAIFirearmFX |
— | |
ExpansionWorld.eAI_OnUpdate |
— | |
ExplosivesBase.CreateTargetInformation |
— | |
ExplosivesBase.Expansion_GetAmmoTypes |
— | |
ExplosivesBase.Expansion_IsDanger |
— | |
FlammableBase.eAI_GetNightVisibility |
— | |
Flashlight.eAI_GetNightVisibility |
— | |
Grenade_Base.Expansion_IsLive |
— | |
Headtorch_ColorBase.eAI_GetNightVisibility |
— | |
Hologram.GetProjectionEntityPosition |
— | |
ItemBase.CanDisplayAttachmentSlot |
T2 | |
ItemBase.CanLoadAttachment |
— | |
ItemBase.EOnContact |
— | |
ItemBase.MaxLifetimeRefreshCalc |
— | |
JMPlayerModule.GetRPCMax |
— | |
KeybindingElementNew.GetLayoutName |
— | |
KeybindingsMenu.Refresh |
— | |
LandMineTrap.Expansion_IsExplosive |
— | |
Land_Underground_EntranceBase.Expansion_IsUndergroundEntrance |
— | |
MiscGameplayFunctions.GetHeadingAngle |
— | |
MiscGameplayFunctions.GetHeadingVector |
— | |
MissionServer.TickScheduler |
T0 | |
MissionServer.eAI_GetPlayers |
— | |
ModifiersManager.OnScheduledTick |
T1 | |
NVGoggles.Expansion_TryTurningOff |
— | |
NVGoggles.Expansion_TryTurningOn |
— | |
NVGoggles.eAI_GetNightVisibility |
— | |
PlayerBase.Expansion_HasAdminToolGodMode |
— | |
PlayerBase.Expansion_HasAdminToolInvisibility |
— | |
PlayerBase.OnEnterZone |
— | |
PlayerBase.OnExitZone |
— | |
PlayerBase.eAI_IsLit |
— | |
Roadflare.eAI_GetNightVisibility |
— | |
SmokeGrenadeBase.Expansion_IsExplosive |
— | |
SpookyArea.eAI_IsDangerousToAI |
— | |
SyncEvents.SendPlayerList |
— | |
TLRLight.eAI_GetNightVisibility |
— | |
TabberUI.AddTab |
— | |
TrapBase.CreateTargetInformation |
— | |
TrapBase.Expansion_IsDanger |
— | |
TripwireTrap.Expansion_GetAmmoTypes |
— | |
TripwireTrap.Expansion_IsExplosive |
— | |
TripwireTrap.Expansion_IsMechanicalTrap |
— | |
UniversalLight.eAI_GetNightVisibility |
— | |
WeaponFSM.ValidateAndRepairHelper |
— | |
Weapon_Base.Expansion_GetAnyLightOrNVG |
— | |
Weapon_Base.Expansion_GetDPS |
— | |
Weapon_Base.Expansion_TryTurningOffAnyLightOrNVG |
— | |
Weapon_Base.Expansion_TryTurningOnAnyLightOrNVG |
— | |
Weapon_Base.eAI_IsSilent |
— | |
ZombieBase.EOnContact |
— | |
ActionConstructor.RegisterActions |
— | vanilla → Dabs Framework → RaG_Core → DayZ-Expansion-Core → DayZ-Expansion-Bundle → DayZ-Expansion-Market → DayZ-Expansion-AI → BS KeyRoom → VPPAdminTools → Paragon Gear and Armor → Admirals Parachute Mod → Tarkov_Medical → RaG_BaseItems → Tactical Flava |
ModItemRegisterCallbacks.RegisterOneHanded |
— | vanilla → CF → DayZ-Expansion-Core → DayZ-Expansion-Bundle → DayZ-Expansion-Market → BS KeyRoom → Paragon Gear and Armor → Tarkov_Medical → RaG_BaseItems → Tactical Flava |
MissionServer.InvokeOnConnect |
T3 | vanilla → CF → Dabs Framework → RaG_Core → DayZ-Expansion-Core → DayZ-Expansion-Bundle → DayZ-Expansion-AI → BS KeyRoom |
MissionServer.OnMissionStart |
T3 | vanilla → CF → Dabs Framework → DayZ-Expansion-Core → DayZ-Expansion-Bundle → DayZ-Expansion-AI → VPPAdminTools → DayZ Editor Loader |
MissionServer.PlayerDisconnected |
T3 | vanilla → CF → Dabs Framework → RaG_Core → DayZ-Expansion-Core → DayZ-Expansion-Bundle → DayZ-Expansion-AI → VPPAdminTools |
ModItemRegisterCallbacks.RegisterTwoHanded |
— | vanilla → CF → DayZ-Expansion-Core → DayZ-Expansion-Bundle → Paragon Gear and Armor → Admirals Parachute Mod → RaG_BaseItems → Tactical Flava |
PlayerBase.SetActions |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle → DayZ-Expansion-Market → DayZ-Expansion-AI → BS KeyRoom → VPPAdminTools → RaG_BaseItems |
DayZGame.OnUpdate |
T0 | vanilla → CF → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI → VPPAdminTools → Admirals Parachute Mod |
MissionServer.OnMissionFinish |
T3 | vanilla → CF → RaG_Core → DayZ-Expansion-Core → DayZ-Expansion-Bundle → DayZ-Expansion-AI → VPPAdminTools |
PlayerBase.EEKilled |
T3 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle → DayZ-Expansion-AI → VPPAdminTools → Admirals Parachute Mod → Tactical Flava |
DayZGame.OnRPC |
T2 | vanilla → CF (cond) → Dabs Framework → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) → VPPAdminTools (cond) |
MissionServer.OnEvent |
— | vanilla → CF → DayZ-Expansion-Core → DayZ-Expansion-Bundle → BS KeyRoom → VPPAdminTools |
MissionServer.OnInit |
T3 | vanilla → CF → BS KeyRoom → VPPAdminTools → Admirals Parachute Mod → RaG_BaseItems |
ModItemRegisterCallbacks.RegisterHeavy |
— | vanilla → CF → DayZ-Expansion-Core → DayZ-Expansion-Bundle → RaG_BaseItems → Tactical Flava |
PlayerBase.Init |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI → VPPAdminTools → Admirals Parachute Mod → Tactical Flava |
AnimalBase.EEHitBy |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle → DayZ-Expansion-AI → Hitmarker |
AreaExposureMdfr.OnActivate |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI → VPPAdminTools (cond) |
DayZGame.FirearmEffects |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle → DayZ-Expansion-AI → Tactical Flava |
ExpansionSettings.Init |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle → DayZ-Expansion-Market → DayZ-Expansion-AI |
MissionServer.OnMissionLoaded |
— | vanilla → CF → DayZ-Expansion-Core → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
PlayerBase.OnVariablesSynchronized |
T2 | vanilla → DayZ-Expansion-Bundle → VPPAdminTools → Admirals Parachute Mod → Tactical Flava |
ZombieBase.CommandHandler |
T1 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle → DayZ-Expansion-AI → Tactical Flava |
ZombieBase.EEHitBy |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle → DayZ-Expansion-AI → Hitmarker |
ZombieBase.EEKilled |
T3 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle → DayZ-Expansion-AI → Tactical Flava |
ZombieBase.OnVariablesSynchronized |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle → DayZ-Expansion-AI → Tactical Flava |
ActionCollectBloodTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
ActionCollectSampleTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
ActionCoverHeadTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Market (cond) |
ActionDefibrilateTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
ActionForceConsume.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Market (cond) |
ActionForceConsumeSingle.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Market (cond) |
ActionGagTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Market (cond) |
ActionGiveBloodTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
ActionHandcuffTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Market (cond) |
ActionInjectTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Market (cond) |
ActionRepairPart.RepairCondition |
— | vanilla → RaG_Core (cond) → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
ActionRestrainTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Market (cond) |
ActionShaveTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Market (cond) |
AnimalBase.CommandHandler |
T1 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
AnimalBase.EEKilled |
T3 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
AnimalBase.EEOnDamageCalculated |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
AnimalBase.ModCommandHandlerBefore |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond) |
AnimalBase.OnVariablesSynchronized |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
BuildingBase.EEHitBy |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
CarScript.EEHitBy |
T2 | vanilla → RaG_Core → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
DayZGame.CloseCombatEffects |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
DayZPlayerImplement.CommandHandler |
T1 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
DayZPlayerImplement.EEHitBy |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
DayZPlayerImplement.EEKilled |
T3 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
DayZPlayerImplement.EEOnDamageCalculated |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
DayZPlayerImplement.OnVariablesSynchronized |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
DayZPlayerImplementFallDamage.HandleFallDamage |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) → Admirals Parachute Mod (cond) |
DayZPlayerMeleeFightLogic_LightHeavy.HandleFightLogic |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI |
Hammer.SetActions |
T2 | vanilla → RaG_Core → DayZ-Expansion-Bundle → RaG_BaseItems |
ItemBase.EEHitBy |
T2 | vanilla → RaG_Core → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
ItemBase.EEItemLocationChanged |
T2 | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Market (cond) → DayZ-Expansion-AI |
ItemBase.OnInventoryEnter |
T2 | vanilla → RaG_Core → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
ItemBase.OnInventoryExit |
T2 | vanilla → RaG_Core → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
MissionServer.OnClientReadyEvent |
T3 | vanilla → CF → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
MissionServer.OnClientReconnectEvent |
T3 | vanilla → CF → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
MissionServer.OnClientRespawnEvent |
T3 | vanilla → CF → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
ModItemRegisterCallbacks.CustomBoneRemapping |
— | vanilla → CF → DayZ-Expansion-Bundle → Tactical Flava |
ModItemRegisterCallbacks.RegisterFireArms |
— | vanilla → CF → DayZ-Expansion-Bundle → Tactical Flava |
ModItemRegisterCallbacks.RegisterPistol |
— | vanilla → CF → DayZ-Expansion-Bundle → Tactical Flava |
MotorbikeScript.OnCEIterate |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle → DayZ-Expansion-Market |
MotorbikeScript.OnStoreLoad |
T3 | vanilla → CF → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
PlayerBase.CanBeTargetedByAI |
— | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond) → VPPAdminTools (cond) |
PlayerBase.OnConnect |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle → VPPAdminTools |
PlayerBase.OnRPC |
T2 | vanilla → RaG_Core → VPPAdminTools → Hitmarker |
PlayerBase.OnScheduledTick |
T1 | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI → Admirals Parachute Mod |
PlayerBase.OnSelectPlayer |
— | vanilla → CF → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
PlayerBase.OnUnconsciousStart |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle → Admirals Parachute Mod |
PluginAdminLog.PlayerHitBy |
— | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond) → VPPAdminTools (cond) |
PluginAdminLog.PlayerKilled |
— | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond) → VPPAdminTools (cond) |
PluginManager.Init |
— | vanilla → Dabs Framework → RaG_Core → VPPAdminTools |
PluginRecipesManagerBase.RegisterRecipies |
— | vanilla → DayZ-Expansion-Bundle → Admirals Parachute Mod → Tactical Flava |
TransferValues.SendValue |
— | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond) → VPPAdminTools |
TripwireTrap.EEItemAttached |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
TripwireTrap.EEItemDetached |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
Weapon_Base.EEFired |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI → VPPAdminTools |
Weapon_Base.SetActions |
T2 | vanilla → RaG_Core → DayZ-Expansion-Bundle → Tactical Flava |
ZombieBase.EEOnDamageCalculated |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
ZombieBase.ModCommandHandlerBefore |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond) |
ActionActivateTrap.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
ActionArmExplosive.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
ActionAttachExplosivesTrigger.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
ActionAttachToConstruction.ActionCondition |
T2 | vanilla → RaG_Core (cond) → DayZ-Expansion-Bundle |
ActionBase.OnEnd |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
ActionBase.OnEndInput |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
ActionBase.OnEndRequest |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
ActionBase.OnStart |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
ActionBase.OnUpdate |
T0 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
ActionBuildPart.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
ActionCheckPulseTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
ActionCloseDoors.OnEndServer |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
ActionCloseFence.OnEndServer |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
ActionCollectBloodTarget.OnStartServer |
— | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond) |
ActionCollectSampleTarget.OnStartServer |
— | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond) |
ActionContinuousBase.OnEndAnimationLoop |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
ActionContinuousBase.OnFinishProgress |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
ActionContinuousBase.OnStartAnimationLoop |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
ActionDefibrilateTarget.OnStartServer |
— | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond) |
ActionDeployObject.OnStartServer |
— | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI |
ActionDigInStash.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
ActionDisinfectTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Market (cond) |
ActionDismantlePart.DismantleCondition |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
ActionFoldBaseBuildingObject.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
ActionFoldObject.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
ActionGetInTransport.OnEndServer |
— | vanilla → RaG_Core → DayZ-Expansion-Bundle |
ActionGetOutTransport.ProcessGetOutTransportActionData |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
ActionGiveBloodTarget.OnStartServer |
— | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond) |
ActionLockDoors.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
ActionLockDoors.OnFinishProgressServer |
— | vanilla → RaG_Core → BS KeyRoom (cond) |
ActionMineTree.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
ActionOpenDoors.OnEndServer |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
ActionOpenFence.OnEndServer |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
ActionPackTent.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
ActionPushObject.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
ActionRestrainSelf.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
ActionRestrainTarget.OnFinishProgressServer |
— | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond) |
ActionRestrainTarget.OnStartServer |
— | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond) |
ActionSkinning.ActionCondition |
T2 | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
ActionSkinning.Can |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
ActionSkinning.CanContinue |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
ActionSwitchSeats.Start |
— | vanilla → RaG_Core → DayZ-Expansion-Bundle |
ActionTargetsCursor.GetActionDesc |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
ActionTargetsCursor.Update |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
ActionTogglePlaceObject.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
ActionToggleTentOpen.OnExecuteServer |
— | vanilla → RaG_Core → DayZ-Expansion-Bundle (cond) |
ActionTriggerRemotely.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
ActionUnlockDoors.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
ActionUnlockDoors.OnFinishProgressServer |
— | vanilla → RaG_Core → BS KeyRoom (cond) |
ActionUnmountBarbedWire.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
ActionUnpin.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
ActionUnpin.OnExecute |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
ActionUnrestrainTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
ActionUnrestrainTarget.OnFinishProgressServer |
— | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond) |
ActionUnrestrainTargetHands.OnFinishProgressServer |
— | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond) |
ActionWorldCraft.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
ActionWorldCraft.Post_SetupAction |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
AlarmClock_ColorBase.OnUpdate |
T0 | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
AnalyticsManagerServer.OnEntityKilled |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
AnalyticsManagerServer.OnPlayerConnect |
T3 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle (cond) |
AnalyticsManagerServer.OnPlayerKilled |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
AnimalBase.AfterStoreLoad |
T3 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
AnimalBase.EEDelete |
T3 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
AnimalBase.EEHealthLevelChanged |
T2 | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
AnimalBase.ModCommandHandlerInside |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
AnimalBase.NameOverride |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
AnimalBase.SetAsSkinned |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
AnimatedActionBase.OnAnimationEvent |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
AreaExposureMdfr.OnTick |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
Armband_ColorBase.Expansion_SwitchItemSelectionTextureEx |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
AttachNewMagazine.OnEntry |
— | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond) |
AttachmentsWrapper.SetParent |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
BatteryCharger.OnWorkStart |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
BatteryCharger.OnWorkStop |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
BleedingSourcesManagerBase.CanAddBleedingSource |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
BleedingSourcesManagerServer.ProcessHit |
— | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond) |
BloodLoss.OnUpdateClient |
— | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond) |
Blowtorch.OnWorkStop |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
BuildingBase.AfterStoreLoad |
T3 | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
BuildingBase.DeferredInit |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
BuildingBase.EEOnCECreate |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
BuildingBase.EEOnDamageCalculated |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
BuildingBase.Explode |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
BuildingBase.NameOverride |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
BuildingBase.OnVariablesSynchronized |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
CF_Date.Format |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
CF_ModuleGame.EnableRPC |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
CarScript.CanBeTargetedByAI |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
CarScript.EEDelete |
T3 | vanilla → RaG_Core → DayZ-Expansion-Bundle |
CarScript.EEHealthLevelChanged |
T2 | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
CarScript.EEInit |
T3 | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
CarScript.EEItemDetached |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
CarScript.EEKilled |
T3 | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
CarScript.EEOnDamageCalculated |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
CarScript.GenerateCarHornAINoise |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
CarScript.OnInput |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
CattleProd.OnWorkStart |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
CattleProd.OnWorkStop |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
CharacterCreationMenu.Refresh |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
Chemlight_ColorBase.OnWorkStart |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
Chemlight_ColorBase.OnWorkStop |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
Clothing.EECargoIn |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
Clothing.EECargoMove |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
Clothing.EECargoOut |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
Clothing.Expansion_SwitchItemSelectionTextureEx |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
Construction.CanBuildPart |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
ContainerWithCargoAndAttachments.OnShow |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
ContainerWithCargoAndAttachments.SetEntity |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
ContainerWithCargoAndAttachments.SetOpenState |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
CoughSymptom.OnGetActivatedServer |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
DayZExpansion.OnLoaded |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Market |
DayZGame.DeferredInit |
— | vanilla → CF → VPPAdminTools |
DayZGame.ExplosionEffectsEx |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
DayZGame.OnEvent |
— | vanilla → CF → Dabs Framework |
DayZPlayerCommandDeathCallback.OnSimulationEnd |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
DayZPlayerImplement.AddNoise |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
DayZPlayerImplement.CanBeSkinned |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
DayZPlayerImplement.CanBeTargetedByAI |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
DayZPlayerImplement.EEHealthLevelChanged |
T2 | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
DayZPlayerImplement.Expansion_CanBeDamaged |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
DayZPlayerImplement.Expansion_Init |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
DayZPlayerImplement.Expansion_OnEntityStorageAdditionalDataLoad |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
DayZPlayerImplement.Expansion_OnEntityStorageAdditionalDataSave |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
DayZPlayerImplement.HandleWeapons |
T1 | vanilla → DayZ-Expansion-Bundle → Tactical Flava |
DayZPlayerImplement.IsInventoryVisible |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
DayZPlayerImplement.ModCommandHandlerInside |
— | vanilla → VPPAdminTools → Admirals Parachute Mod |
DayZPlayerImplement.NameOverride |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
DayZPlayerImplement.OnSyncJuncture |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
DayZPlayerImplementThrowing.HandleThrowing |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
DayZPlayerMeleeFightLogic_LightHeavy.Init |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
DeafnessCompleteSymptom.OnGetActivatedClient |
— | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond) |
DeafnessCompleteSymptom.OnGetDeactivatedClient |
— | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond) |
DebugMonitor.CalculateMapTile |
— | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond) |
DebugMonitor.SetFramerate |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
DebugMonitor.SetFramerateText |
— | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond) |
Defibrillator.OnWorkStart |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
Defibrillator.OnWorkStop |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
EasterEgg.OnInventoryEnter |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
EasterEgg.OnInventoryExit |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
Edible_Base.ChangeFoodStage |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
EffectArea.EEDelete |
T3 | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
EffectArea.InitZoneServer |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
EffectArea.OnPlayerEnterServer |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
EffectArea.OnPlayerExitServer |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
EffectArea.OnVariablesSynchronized |
T2 | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
EmoteManager.CommitSuicide |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
EmoteManager.CreateBleedingEffect |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
EmoteManager.PlayEmote |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
ExpansionSettings.ServerInit |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
ExpansionWorld.FirearmEffects |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
ExpansionWorld.OnFinish |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
ExpansionWorld.OnStart |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
ExplosivesBase.DeferredInit |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
Fence.Expansion_OnPartBuiltServer |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
FeverBlurSymptom.OnGetDeactivatedClient |
— | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond) |
FeverBlurSymptom.OnUpdateClient |
— | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond) |
FireworksBase.OnInventoryEnter |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
FlammableBase.OnSwitchOff |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
FlammableBase.OnSwitchOn |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
Flashlight.OnWorkStart |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
Flashlight.OnWorkStop |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
GPSReceiver.OnWorkStart |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
GPSReceiver.OnWorkStop |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
HMP3Symptom.OnGetActivatedClient |
— | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond) |
HMP3Symptom.OnGetDeactivatedClient |
— | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond) |
HMP3Symptom.OnUpdateClient |
— | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond) |
HandsHeader.UpdateInterval |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
Hatchet.SetActions |
T2 | vanilla → DayZ-Expansion-Bundle → RaG_BaseItems |
Header.SetItemPreview |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
Heatpack.OnWorkStart |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
Heatpack.OnWorkStop |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
Hologram.EvaluateCollision |
— | vanilla → RaG_Core (cond) → DayZ-Expansion-Bundle (cond) |
ItemActionsWidget.GetActionDesc |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
ItemBase.AreChildrenAccessible |
— | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond) |
ItemBase.CanBeCombined |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
ItemBase.CanBeSplit |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
ItemBase.CanPutAsAttachment |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
ItemBase.CanPutIntoHands |
T2 | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Market |
ItemBase.CanReceiveAttachment |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
ItemBase.CanRemoveFromCargo |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Market |
ItemBase.CanRemoveFromHands |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Market |
ItemBase.CombineItemsClient |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
ItemBase.EEHealthLevelChanged |
T2 | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
ItemBase.EEItemAttached |
T2 | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
ItemBase.EEItemDetached |
T2 | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
ItemBase.EEKilled |
T3 | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
ItemBase.EEOnDamageCalculated |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
ItemBase.OnEnergyConsumed |
— | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond) |
ItemBase.OnQuantityChanged |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
ItemBase.OnRightClick |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
ItemBase.OnStoreLoad |
T3 | vanilla → CF → RaG_Core |
ItemBase.OnSwitchOff |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
ItemBase.OnSwitchOn |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
ItemBase.OnWasAttached |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
ItemBase.OnWasDetached |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
ItemBase.SetActions |
T2 | vanilla → RaG_Core → DayZ-Expansion-Bundle |
JMModuleConstructor.RegisterModules |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
JMPlayerForm.Click_ApplyStats |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
JMPlayerForm.InitActionWidgetsStats |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
JMPlayerForm.OnClientPermissionsUpdated |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
JMPlayerForm.RefreshStats |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
JMPlayerInstance.OnReceiveStatus |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
JMPlayerInstance.OnRecieveHealth |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
JMPlayerInstance.OnSendHealth |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
JMPlayerInstance.OnSendStatus |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
JMPlayerInstance.Update |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
JMPlayerModule.OnRPC |
T2 | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
JMPlayerModule.Server_EndSpectating |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
JMPlayerModule.Server_OnStartSpectating |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
JMPlayerModule.Server_StartSpectating |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
KeybindingsMenu.Init |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
KitchenTimer.OnUpdate |
T0 | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
MaskBase.ConsumeQuantity |
— | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond) |
Megaphone.OnWorkStart |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
Megaphone.OnWorkStop |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
MissionBase.CreateScriptedMenu |
— | vanilla → DayZ-Expansion-Bundle (cond) → VPPAdminTools |
MissionServer.HandleBody |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
MissionServer.OnClientDisconnectedEvent |
T3 | vanilla → CF → Dabs Framework |
MissionServer.SyncRespawnModeInfo |
— | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond) |
ModItemRegisterCallbacks.RegisterArcheryItem |
— | vanilla → CF → DayZ-Expansion-Bundle |
ModItemRegisterCallbacks.RegisterEmptyHanded |
— | vanilla → CF → DayZ-Expansion-Bundle |
ModItemRegisterCallbacks.RegisterLauncher |
— | vanilla → CF → DayZ-Expansion-Bundle |
ModItemRegisterCallbacks.RegisterRestrained |
— | vanilla → CF → DayZ-Expansion-Bundle |
ModItemRegisterCallbacks.RegisterSurrender |
— | vanilla → CF → DayZ-Expansion-Bundle |
ModifierBase.ResetLastTickTime |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
ModifierBase.Tick |
T0 | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond) |
ModifiersManager.Init |
— | vanilla → Tarkov_Medical → Tactical Flava |
ModifiersManager.SetModifiers |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
MotorbikeScript.CF_OnStoreLoad |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
MotorbikeScript.CF_OnStoreSave |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
MotorbikeScript.DeferredInit |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
MotorbikeScript.EECargoIn |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
MotorbikeScript.EECargoOut |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
MotorbikeScript.EEDelete |
T3 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
MotorbikeScript.EEHitBy |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
MotorbikeScript.EEInit |
T3 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
MotorbikeScript.EEKilled |
T3 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
MotorbikeScript.EEOnDamageCalculated |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
MotorbikeScript.SetActions |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
PlayerAgentPool.AddAgent |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
PlayerBase.CF_OnStoreLoad |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
PlayerBase.CF_OnStoreSave |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
PlayerBase.DropItem |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
PlayerBase.EEHitBy |
T2 | vanilla → DayZ-Expansion-Bundle → Hitmarker |
PlayerBase.EEItemAttached |
T2 | vanilla → Admirals Parachute Mod → Tactical Flava |
PlayerBase.EEItemDetached |
T2 | vanilla → Admirals Parachute Mod → Tactical Flava |
PlayerBase.EEItemIntoHands |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
PlayerBase.Expansion_IsHelper |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
PlayerBase.IsInVehicle |
— | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond) |
PlayerBase.IsInventoryVisible |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
PlayerBase.ModCommandHandlerInside |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
PlayerBase.OnCommandSwimFinish |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
PlayerBase.OnCommandSwimStart |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
PlayerBase.OnReconnect |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
PlayerBase.OnRestrainChangeClient |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
PlayerBase.OnRestrainStart |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
PlayerBase.OnStoreLoad |
T3 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
PlayerBase.OnStoreSave |
T3 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
PlayerBase.OnUnconsciousStop |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
PlayerBase.OnVehicleSeatDriverEnter |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
PlayerBase.eAI_SetFactionTypeID |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
PluginAdminLog.GetPlayerPrefix |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
PluginAdminLog.OnInit |
T3 | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
PluginDiagMenu.RegisterModdedDiags |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
PluginDiagMenu.RegisterModdedDiagsIDs |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
PluginDiagMenuClient.BindCallbacks |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
PluginDiagMenuClient.OnRPC |
T2 | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
PluginManager.RegisterPluginDebug |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
PluginRecipesManager.RegisterRecipies |
— | vanilla → DayZ-Expansion-Bundle → RaG_BaseItems |
PortableGasLamp.OnWorkStart |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
PortableGasLamp.OnWorkStop |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
PortableGasStove.OnWorkStop |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
PowerGeneratorBase.OnWorkStart |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
PowerGeneratorBase.OnWorkStop |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
PoweredOptic_Base.OnWorkStart |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
PoweredOptic_Base.OnWorkStop |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
PropertyModifiers.UpdateModifiers |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
Radio.OnWorkStop |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
Rangefinder.OnWorkStart |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
Rangefinder.OnWorkStop |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
Raycaster.OnWorkStart |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
Raycaster.OnWorkStop |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
Refridgerator.OnWorkStart |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
Refridgerator.OnWorkStop |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
ReplaceAndDestroyLambda.CopyOldPropertiesToNew |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
Roadflare.OnWorkStart |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
Roadflare.OnWorkStop |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
Screwdriver.SetActions |
T2 | vanilla → RaG_Core → DayZ-Expansion-Bundle |
Shovel.SetActions |
T2 | vanilla → DayZ-Expansion-Bundle → RaG_BaseItems |
SmokeGrenadeBase.OnExplode |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
SmokeGrenadeBase.OnWorkStart |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
SmokeGrenadeBase.OnWorkStop |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
Spotlight.OnWorkStart |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
Spotlight.OnWorkStop |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
StaminaHandler.DepleteStaminaEx |
— | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond) |
StaminaHandler.StaminaProcessor_Ladder |
— | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond) |
StaminaHandler.StaminaProcessor_Move |
— | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond) |
StaminaHandler.StaminaProcessor_Swimming |
— | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond) |
StaminaHandler.Update |
— | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond) |
StunBaton.OnWorkStart |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
StunBaton.OnWorkStop |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
SwapOldAndNewMagazine.OnEntry |
— | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond) |
TLRLight.OnWorkStart |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
TLRLight.OnWorkStop |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
ThermalBiasHandler.OnStoreLoad |
T3 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
Torch.OnWorkStart |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
Torch.OnWorkStop |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
TransmitterBase.OnWorkStart |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
TransmitterBase.OnWorkStop |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
TrapBase.EEHitBy |
T2 | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
TripwireTrap.OnInventoryEnter |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
UniversalLight.OnWorkStart |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
UniversalLight.OnWorkStop |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
VicinityItemManager.AddVicinityItems |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle (cond) |
VirtualHud.SendRPC |
— | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond) |
VomitSymptom.OnAnimationStart |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
WeaponAttachMagazine.OnEntry |
— | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond) |
WeaponFire.OnEntry |
— | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond) |
WeaponFireAndChamberNext.OnUpdate |
T0 | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond) |
WeaponFireMultiMuzzle.OnEntry |
— | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond) |
WeaponFireToJam.OnEntry |
— | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond) |
WeaponFireWithEject.OnEntry |
— | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond) |
WeaponStableState.SyncAnimState |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
WeaponStartAction.eAI_Vanilla_OnEntry |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
WeaponUnjamming_Start.OnUpdate |
T0 | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond) |
Weapon_Base.AfterStoreLoad |
T3 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
Weapon_Base.EEItemAttached |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
Weapon_Base.EEItemDetached |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
Weapon_Base.EEParentedFrom |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
Weapon_Base.EEParentedTo |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
Weapon_Base.OnFireModeChange |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
Weapon_Base.OnVariablesSynchronized |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
Weapon_Base.ProcessWeaponAbortEvent |
— | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond) |
Weapon_Base.ProcessWeaponEvent |
— | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond) |
WorldData.UpdateBaseEnvTemperature |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
Wreck_Mi8_Crashed.AfterStoreLoad |
T3 | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
Wreck_Mi8_Crashed.EEOnCECreate |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
Wreck_SantasSleigh.AfterStoreLoad |
T3 | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
Wreck_SantasSleigh.EEOnCECreate |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
Wreck_UH1Y.AfterStoreLoad |
T3 | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
Wreck_UH1Y.EEOnCECreate |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
XmasLights.OnWorkStart |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
XmasLights.OnWorkStop |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
ZmbM_Gamedev_Base.HandleMindStateChange |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
ZombieBase.AfterStoreLoad |
T3 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
ZombieBase.ChaseAttackLogic |
— | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond) |
ZombieBase.EEHealthLevelChanged |
T2 | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
ZombieBase.FightAttackLogic |
— | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond) |
ZombieBase.FightLogic |
— | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond) |
ZombieBase.NameOverride |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
725 methods hooked by only one of these mods
No cross-mod interaction is possible here; a ✂ still means vanilla's behaviour on that method is replaced.
| method | tier | mod |
|---|---|---|
AKM_Base.CanReceiveAttachment |
T2 | Tactical Flava ✂ |
AKM_Base.SetActions |
T2 | Tactical Flava |
AKM_Base.SpawnRecoilObject |
— | Tactical Flava ✂ |
AK_Bayonet.SetActions |
T2 | Tactical Flava |
AK_RailHndgrd.CanDetachAttachment |
— | Tactical Flava ✂ |
ActionActivateTrap.OnFinishProgressServer |
— | VPPAdminTools |
ActionAnimateCarSelection.ActionCondition |
T2 | DayZ-Expansion-Bundle (cond) |
ActionAttach.ActionCondition |
T2 | RaG_Core (cond) |
ActionAttachOnSelection.ActionCondition |
T2 | RaG_Core (cond) |
ActionAttachToConstruction.CreateConditionComponents |
— | DayZ-Expansion-Bundle ✂ |
ActionAttachToConstruction.FindAndTranslateAttachmentSlot |
— | RaG_Core (cond) |
ActionAttachToConstruction.Post_SetupAction |
— | DayZ-Expansion-Bundle (cond) |
ActionBase.CF_OnDebugUpdate |
— | DayZ-Expansion-Bundle ✂ |
ActionBuildPart.GetText |
— | DayZ-Expansion-Bundle |
ActionBuildPart.OnFinishProgressServer |
— | DayZ-Expansion-Bundle (cond) |
ActionBuildPartCB.SetCallbackDuration |
— | DayZ-Expansion-Bundle (cond) |
ActionCarDoors.OnStartServer |
— | DayZ-Expansion-Bundle |
ActionCarDoorsOutside.OnStartServer |
— | DayZ-Expansion-Bundle |
ActionCarHornLong.ActionCondition |
T2 | DayZ-Expansion-Bundle |
ActionCarHornShort.ActionCondition |
T2 | DayZ-Expansion-Bundle |
ActionCloseBarrel.OnExecuteServer |
— | RaG_Core |
ActionCloseCarDoorsOutside.OnEndServer |
— | RaG_Core |
ActionCloseDoors.ActionCondition |
T2 | BS KeyRoom |
ActionCloseDoors.GetText |
— | BS KeyRoom (cond) |
ActionCloseFence.ActionCondition |
T2 | DayZ-Expansion-Bundle |
ActionCloseFence.OnExecuteServer |
— | RaG_Core |
ActionConsume.ActionCondition |
T2 | DayZ-Expansion-Bundle (cond) |
ActionConsumeSingle.ActionCondition |
T2 | DayZ-Expansion-Bundle (cond) |
ActionCreateIndoorFireplace.ActionCondition |
T2 | RaG_Core (cond) |
ActionCreateIndoorFireplace.OnExecuteServer |
— | RaG_Core (cond) |
ActionDeployObject.ActionCondition |
T2 | DayZ-Expansion-Bundle |
ActionDeployObject.DropDuringPlacing |
— | DayZ-Expansion-Bundle (cond) |
ActionDeployObject.GetText |
— | DayZ-Expansion-Bundle |
ActionDeployObject.HandleReciveData |
— | DayZ-Expansion-Bundle |
ActionDeployObject.MoveEntityToFinalPosition |
— | DayZ-Expansion-Bundle (cond) |
ActionDeployObject.OnEndServer |
— | DayZ-Expansion-Bundle (cond) |
ActionDeployObject.OnExecuteServer |
— | RaG_Core |
ActionDeployObject.ReadFromContext |
— | DayZ-Expansion-Bundle |
ActionDeployObject.SetupAction |
— | DayZ-Expansion-Bundle |
ActionDeployObject.WriteToContext |
— | DayZ-Expansion-Bundle |
ActionDetach.ActionCondition |
T2 | DayZ-Expansion-Bundle (cond) |
ActionDetach.OnExecuteServer |
— | DayZ-Expansion-Bundle |
ActionDialCombinationLockOnTarget.ActionCondition |
T2 | DayZ-Expansion-Bundle |
ActionDigGardenPlot.ActionCondition |
T2 | DayZ-Expansion-Bundle |
ActionDismantlePart.GetText |
— | DayZ-Expansion-Bundle |
ActionDismantlePart.OnExecuteServer |
— | RaG_Core |
ActionDropItem.ActionCondition |
T2 | Admirals Parachute Mod (cond) |
ActionDropItem.OnExecuteServer |
— | RaG_Core |
ActionEmptyMagazine.OnEndServer |
— | DayZ-Expansion-Bundle |
ActionEmptyMagazine.OnStartServer |
— | DayZ-Expansion-Bundle |
ActionFillCoolant.ActionCondition |
T2 | RaG_Core |
ActionFillFuel.ActionCondition |
T2 | RaG_Core |
ActionFillGeneratorTank.ActionCondition |
T2 | DayZ-Expansion-Bundle (cond) |
ActionFoldBaseBuildingObject.GetText |
— | DayZ-Expansion-Bundle |
ActionFoldBaseBuildingObject.OnFinishProgressServer |
— | DayZ-Expansion-Bundle (cond) |
ActionFoldObject.GetText |
— | DayZ-Expansion-Bundle |
ActionGetInTransport.ActionCondition |
T2 | DayZ-Expansion-Bundle |
ActionGetOutTransport.OnEnd |
— | DayZ-Expansion-Bundle (cond) |
ActionGetOutTransport.OnEndServer |
— | DayZ-Expansion-Bundle |
ActionGetOutTransport.OnStartServer |
— | RaG_Core |
ActionIgniteFireplaceByAir.ActionCondition |
T2 | RaG_Core (cond) |
ActionInteractCodeLockItem.ActionCondition |
T2 | RaG_Core (cond) |
ActionLightItemOnFire.ActionCondition |
T2 | RaG_BaseItems (cond) |
ActionLightItemOnFire.OnFinishProgressClient |
— | RaG_BaseItems |
ActionLightItemOnFire.OnFinishProgressServer |
— | RaG_BaseItems |
ActionLoadMagazine.OnEndServer |
— | DayZ-Expansion-Bundle |
ActionLoadMagazine.OnStartServer |
— | DayZ-Expansion-Bundle |
ActionLoadMagazineQuick.OnEndServer |
— | DayZ-Expansion-Bundle |
ActionLoadMagazineQuick.OnStartServer |
— | DayZ-Expansion-Bundle |
ActionLowerFlag.ActionCondition |
T2 | DayZ-Expansion-Bundle |
ActionLowerFlag.GetText |
— | DayZ-Expansion-Bundle |
ActionManagerBase.ActionPossibilityCheck |
— | Admirals Parachute Mod (cond) |
ActionNextCombinationLockDialOnTarget.ActionCondition |
T2 | DayZ-Expansion-Bundle |
ActionOpenBarrel.OnExecuteServer |
— | RaG_Core |
ActionOpenCarDoors.ActionCondition |
T2 | DayZ-Expansion-Bundle |
ActionOpenCarDoorsOutside.ActionCondition |
T2 | DayZ-Expansion-Bundle |
ActionOpenCarDoorsOutside.OnEndServer |
— | RaG_Core |
ActionOpenDoors.ActionCondition |
T2 | BS KeyRoom |
ActionOpenDoors.GetText |
— | BS KeyRoom (cond) |
ActionOpenDoors.OnStartServer |
— | BS KeyRoom (cond) |
ActionOpenFence.ActionCondition |
T2 | DayZ-Expansion-Bundle (cond) |
ActionOpenFence.Can |
— | DayZ-Expansion-Bundle |
ActionOpenFence.GetText |
— | DayZ-Expansion-Bundle ✂ |
ActionOpenFence.OnExecuteServer |
— | RaG_Core |
ActionOpenFence.OnStartServer |
— | DayZ-Expansion-Bundle (cond) |
ActionPackTent.GetText |
— | DayZ-Expansion-Bundle |
ActionPackTent.OnFinishProgressServer |
— | RaG_Core |
ActionPin.OnStartServer |
— | VPPAdminTools |
ActionPlaceFireplaceIndoor.ActionCondition |
T2 | RaG_Core (cond) |
ActionPlugIn.CreateConditionComponents |
— | RaG_BaseItems ✂ |
ActionRaiseFlag.ActionCondition |
T2 | DayZ-Expansion-Bundle |
ActionRaiseFlag.GetText |
— | DayZ-Expansion-Bundle |
ActionResetCodeOnCodeLock.ActionCondition |
T2 | RaG_Core (cond) |
ActionResetCodeOnCodeLock.OnExecuteServer |
— | RaG_Core (cond) |
ActionRestrainSelf.OnFinishProgressServer |
— | DayZ-Expansion-Bundle |
ActionStartEngine.ActionCondition |
T2 | DayZ-Expansion-Bundle ✂ |
ActionStartEngine.Expansion_CheckSuccess |
— | DayZ-Expansion-Bundle ✂ |
ActionStartEngine.GetText |
— | DayZ-Expansion-Bundle ✂ |
ActionStartEngine.OnEndServer |
— | RaG_Core |
ActionStartEngine.OnFinishProgress |
— | DayZ-Expansion-Bundle (cond) |
ActionStartEngineBoat.ActionCondition |
T2 | DayZ-Expansion-Bundle |
ActionStartEngineBoat.Expansion_CheckSuccess |
— | DayZ-Expansion-Bundle ✂ |
ActionStartEngineMotorbike.ActionCondition |
T2 | DayZ-Expansion-Bundle |
ActionStartEngineMotorbike.Expansion_CheckSuccess |
— | DayZ-Expansion-Bundle ✂ |
ActionStopEngine.ActionCondition |
T2 | DayZ-Expansion-Bundle ✂ |
ActionStopEngine.Expansion_CheckSuccess |
— | DayZ-Expansion-Bundle ✂ |
ActionStopEngine.GetText |
— | DayZ-Expansion-Bundle ✂ |
ActionStopEngine.OnEndServer |
— | RaG_Core |
ActionStopEngine.OnExecute |
— | DayZ-Expansion-Bundle (cond) |
ActionStopEngineBoat.Expansion_CheckSuccess |
— | DayZ-Expansion-Bundle ✂ |
ActionSwitchLights.ActionCondition |
T2 | DayZ-Expansion-Bundle ✂ |
ActionTakeItem.ActionCondition |
T2 | DayZ-Expansion-Bundle |
ActionTakeItem.GetText |
— | DayZ-Expansion-Bundle |
ActionTakeItem.OnExecuteServer |
— | RaG_Core |
ActionTakeItemToHands.ActionCondition |
T2 | DayZ-Expansion-Bundle |
ActionTakeItemToHands.GetText |
— | DayZ-Expansion-Bundle |
ActionTakeItemToHands.OnExecuteServer |
— | RaG_Core |
ActionTogglePlaceObject.Start |
— | DayZ-Expansion-Bundle (cond) |
ActionToggleTentOpen.ActionCondition |
T2 | DayZ-Expansion-Bundle (cond) |
ActionToggleTentOpen.GetText |
— | DayZ-Expansion-Bundle ✂ |
ActionTurnOffPowerGenerator.ActionCondition |
T2 | DayZ-Expansion-Bundle (cond) |
ActionTurnOffPowerGenerator.CreateConditionComponents |
— | DayZ-Expansion-Bundle ✂ |
ActionTurnOnPowerGenerator.ActionCondition |
T2 | DayZ-Expansion-Bundle (cond) |
ActionTurnOnPowerGenerator.CreateConditionComponents |
— | DayZ-Expansion-Bundle ✂ |
ActionUnmountBarbedWire.GetText |
— | DayZ-Expansion-Bundle |
ActionUnpin.OnStartServer |
— | VPPAdminTools |
ActionWashHeadWettingClothesBase.OnEndServer |
— | Tactical Flava |
ActionWashHeadWettingClothesBase.OnFinishProgressServer |
— | Tactical Flava |
AdvancedCommunication.OnStoreLoad |
T3 | CF |
AdvancedCommunication.OnStoreSave |
T3 | CF |
Ammunition_Base.CanAddCartridges |
— | DayZ-Expansion-Bundle |
Ammunition_Base.CanBeSplit |
— | DayZ-Expansion-Bundle |
Ammunition_Base.CombineItems |
— | DayZ-Expansion-Bundle |
Ammunition_Base.IsCompatiableAmmo |
— | DayZ-Expansion-Bundle |
Ammunition_Base.SplitItem |
— | DayZ-Expansion-Bundle ✂ |
Ammunition_Base.SplitItemToInventoryLocation |
— | DayZ-Expansion-Bundle ✂ |
AnimalBase.OnStoreLoad |
T3 | CF |
AnimalBase.OnStoreSave |
T3 | CF |
AnimatedActionBase.OnExecute |
— | DayZ-Expansion-Bundle |
AreaExposureMdfr.Activate |
— | VPPAdminTools (cond) |
AttachmentCategoriesContainer.UpdateInterval |
— | RaG_Core |
BUISOptic.CanPutAsAttachment |
— | Tactical Flava |
BarbedWire.ExpansionOnDestroyed |
— | DayZ-Expansion-Bundle ✂ |
BarrelHoles_ColorBase.CF_OnStoreLoad |
— | DayZ-Expansion-Bundle |
BarrelHoles_ColorBase.Close |
— | DayZ-Expansion-Bundle |
BarrelHoles_ColorBase.Expansion_CanUseVirtualStorage |
— | DayZ-Expansion-Bundle (cond) |
BarrelHoles_ColorBase.IsNonExpansionOpenable |
— | DayZ-Expansion-Bundle ✂ |
BarrelHoles_ColorBase.Open |
— | DayZ-Expansion-Bundle |
Barrel_ColorBase.Close |
— | DayZ-Expansion-Bundle |
Barrel_ColorBase.IsNonExpansionOpenable |
— | DayZ-Expansion-Bundle ✂ |
Barrel_ColorBase.OnWasAttached |
— | RaG_Core (cond) |
Barrel_ColorBase.Open |
— | DayZ-Expansion-Bundle |
BaseBuildingBase.GetKitSpawnPosition |
— | DayZ-Expansion-Bundle |
BaseBuildingBase.IsOpen |
— | DayZ-Expansion-Bundle |
Battery9V.SetActions |
T2 | DayZ-Expansion-Bundle |
BoatScript.OnStoreLoad |
T3 | CF |
BoatScript.OnStoreSave |
T3 | CF |
BuildingBase.OnStoreLoad |
T3 | CF |
BuildingBase.OnStoreSave |
T3 | CF |
CamoNet.SetActions |
T2 | DayZ-Expansion-Bundle |
CanisterGasoline.SetActions |
T2 | DayZ-Expansion-Bundle |
CarBattery.CanPutIntoHands |
T2 | DayZ-Expansion-Bundle (cond) |
CarDoor.EEHealthLevelChanged |
T2 | DayZ-Expansion-Bundle |
CarDoor.Expansion_CarContactActivates |
— | DayZ-Expansion-Bundle ✂ |
CarDoor.NameOverride |
— | DayZ-Expansion-Bundle ✂ |
CarHud.Init |
— | DayZ-Expansion-Bundle |
CarHud.RefreshVehicleHud |
— | DayZ-Expansion-Bundle |
CarHud.ShowVehicleInfo |
— | DayZ-Expansion-Bundle |
CarScript.DamageCrew |
— | DayZ-Expansion-Bundle |
CarScript.OnStoreLoad |
T3 | CF |
CarScript.OnStoreSave |
T3 | CF |
CarScript.OnVariablesSynchronized |
T2 | DayZ-Expansion-Bundle |
CargoContainer.UpdateInterval |
— | RaG_Core |
CharacterCreationMenu.Back |
— | DayZ-Expansion-Bundle |
Chat.Add |
— | DayZ-Expansion-Bundle (cond) |
Chat.AddInternal |
— | DayZ-Expansion-Bundle (cond) |
Chat.Clear |
— | DayZ-Expansion-Bundle (cond) |
ChernarusPlusData.WeatherOnBeforeChange |
— | VPPAdminTools |
CivSedanWheel.OnWasDetached |
— | DayZ-Expansion-Bundle |
CivilianSedan.ExpansionGetWheelType |
— | DayZ-Expansion-Bundle ✂ |
CivilianSedan.OnDebugSpawn |
— | DayZ-Expansion-Bundle ✂ |
Cleaver.SetActions |
T2 | Tactical Flava |
Clothing.CanPutInCargoClothingConditions |
— | RaG_Core (cond) |
CodeLockComponent.CheckCodeRequest |
— | RaG_Core (cond) |
CodeLockComponent.OnRPC |
T2 | RaG_Core (cond) |
CodeLockComponent.ResetPIN |
— | RaG_Core (cond) |
CodeLockComponent.SetLockCode |
— | RaG_Core (cond) |
CodeLockComponent.SetLockState |
— | RaG_Core (cond) |
CombatKnife.SetActions |
T2 | Tactical Flava |
CombinationLock.ExpansionOnDestroyed |
— | DayZ-Expansion-Bundle ✂ |
ConstructionBase.DismantlePartServerEx |
— | DayZ-Expansion-Bundle (cond) |
ConstructionBase.GetConstructionPartsToBuild |
— | DayZ-Expansion-Bundle |
ConstructionBase.IsCollidingEx |
— | DayZ-Expansion-Bundle (cond) |
ConstructionBase.UpdateConstructionParts |
— | DayZ-Expansion-Bundle |
ContainerWithCargoAndAttachments.UpdateInterval |
— | RaG_Core |
Container_Base.CF_OnStoreLoad |
— | DayZ-Expansion-Bundle |
Container_Base.Close |
— | DayZ-Expansion-Bundle |
Container_Base.DeferredInit |
— | DayZ-Expansion-Bundle |
Container_Base.Open |
— | DayZ-Expansion-Bundle |
ContaminatedTrigger.OnEnterServerEvent |
— | VPPAdminTools (cond) |
CraftFenceKit.CanDo |
— | DayZ-Expansion-Bundle (cond) |
CraftTerritoryFlagKit.CanDo |
— | DayZ-Expansion-Bundle (cond) |
CraftWatchtowerKit.CanDo |
— | DayZ-Expansion-Bundle (cond) |
CreditsLoader.GetData |
— | CF ✂ |
DayZExpansion.OnFinish |
— | DayZ-Expansion-Bundle |
DayZGame.OnInitialize |
— | VPPAdminTools (cond) |
DayZGame.OnKeyPress |
— | VPPAdminTools |
DayZGame.OnKeyRelease |
— | VPPAdminTools |
DayZGame.OnPostUpdate |
— | RaG_Core |
DayZGame.RegisterProfilesOptions |
— | Dabs Framework |
DayZGame.SetMissionPath |
— | Dabs Framework |
DayZIntroScenePC.CharacterRotationStart |
— | DayZ-Expansion-Bundle (cond) |
DayZIntroScenePC.ResetIntroCamera |
— | DayZ-Expansion-Bundle (cond) |
DayZPlayerCamera1stPersonVehicle.Expansion_GetUDAngles |
— | DayZ-Expansion-Bundle ✂ |
DayZPlayerCamera1stPersonVehicle.OnActivate |
— | DayZ-Expansion-Bundle |
DayZPlayerCamera1stPersonVehicle.OnUpdate |
T0 | DayZ-Expansion-Bundle |
DayZPlayerCamera3rdPersonErc.OnUpdate |
T0 | Admirals Parachute Mod |
DayZPlayerCamera3rdPersonVehicle.Expansion_GetUDAngles |
— | DayZ-Expansion-Bundle ✂ |
DayZPlayerCamera3rdPersonVehicle.OnActivate |
— | DayZ-Expansion-Bundle |
DayZPlayerCamera3rdPersonVehicle.OnUpdate |
T0 | DayZ-Expansion-Bundle |
DayZPlayerImplement.CameraHandler |
— | VPPAdminTools (cond) |
DayZPlayerImplement.IsShootingFromCamera |
— | DayZ-Expansion-Bundle |
DayZPlayerImplement.ModCommandHandlerBefore |
— | VPPAdminTools |
DayZPlayerImplement.OnRPC |
T2 | BS KeyRoom |
DayZPlayerImplement.OnStoreLoad |
T3 | CF |
DayZPlayerImplement.OnStoreSave |
T3 | CF |
DayZPlayerImplement.ShowDeadScreen |
— | DayZ-Expansion-Bundle |
DayZPlayerImplementAiming.CalculateWeight |
— | Tactical Flava |
DayZPlayerImplementJumpClimb.Jump |
— | Admirals Parachute Mod (cond) |
Debug.DestroyAllShapes |
— | Dabs Framework ✂ |
Debug.DrawArrow |
— | Dabs Framework ✂ |
Debug.DrawBox |
— | Dabs Framework ✂ |
Debug.DrawBoxEx |
— | Dabs Framework ✂ |
Debug.DrawCone |
— | Dabs Framework ✂ |
Debug.DrawCube |
— | Dabs Framework ✂ |
Debug.DrawCylinder |
— | Dabs Framework ✂ |
Debug.DrawLine |
— | Dabs Framework ✂ |
Debug.DrawLines |
— | Dabs Framework ✂ |
Debug.DrawSphere |
— | Dabs Framework ✂ |
DigitalCodeLock.AfterStoreLoad |
T3 | RaG_Core |
DigitalCodeLock.CanBeLocked |
— | RaG_Core |
DigitalCodeLock.CanDetachAttachment |
— | RaG_Core (cond) |
DigitalCodeLock.CanDetachCodeLock |
— | RaG_Core (cond) |
DigitalCodeLock.CanReleaseAttachment |
T2 | RaG_Core (cond) |
DigitalCodeLock.CanSetCode |
— | RaG_Core (cond) |
DigitalCodeLock.EEInit |
T3 | RaG_Core |
DigitalCodeLock.EEItemAttached |
T2 | RaG_Core |
DigitalCodeLock.EEItemDetached |
T2 | RaG_Core |
DigitalCodeLock.GetBatteryEnergy |
— | RaG_Core (cond) |
DigitalCodeLock.HasBattery |
— | RaG_Core (cond) |
DigitalCodeLock.HasEnergy |
— | RaG_Core (cond) |
DigitalCodeLock.HasValidParent |
— | RaG_Core (cond) |
DigitalCodeLock.IsPlayerOnBackside |
— | RaG_Core (cond) |
DigitalCodeLock.NeedBattery |
— | RaG_Core (cond) |
DigitalCodeLock.OnRPC |
T2 | RaG_Core (cond) |
DigitalCodeLock.OnVariablesSynchronized |
T2 | RaG_Core |
DigitalCodeLock.OnWasAttached |
— | RaG_Core |
DigitalCodeLock.OnWork |
— | RaG_Core (cond) |
DigitalCodeLock.OnWorkStart |
— | RaG_Core |
DigitalCodeLock.OnWorkStop |
— | RaG_Core (cond) |
DigitalCodeLock.ResetPIN |
— | RaG_Core (cond) |
DigitalCodeLock.SetActions |
T2 | RaG_Core |
DigitalCodeLock.StartItemSoundServer |
— | RaG_Core (cond) |
DigitalCodeLock.UnlockOnServer |
— | RaG_Core |
DigitalCodeLockUI.CodeResponse |
— | RaG_Core |
DigitalCodeLockUI.ConfirmCode |
— | RaG_Core |
DigitalCodeLockUI.KeyPress |
— | RaG_Core (cond) |
DigitalCodeLockUI.OnKeyDown |
— | RaG_Core |
DigitalCodeLockUI.SetTargetLock |
— | RaG_Core |
DigitalCodeLockUI.Update |
— | RaG_Core |
DrowningMdfr.ActivateCondition |
— | VPPAdminTools (cond) |
DrowningMdfr.DeactivateCondition |
— | VPPAdminTools (cond) |
DrowningMdfr.OnTick |
— | VPPAdminTools (cond) |
Edible_Base.ProcessDecay |
— | RaG_Core |
EffExhaustSmoke.Event_OnFrameUpdate |
— | DayZ-Expansion-Bundle (cond) |
EffExhaustSmoke.Expansion_SetParticleStateHelicopter |
— | DayZ-Expansion-Bundle ✂ |
EffExhaustSmoke.Expansion_SetRotorSpeed |
— | DayZ-Expansion-Bundle ✂ |
EmoteConstructor.RegisterEmotes |
— | Dabs Framework |
EmoteDabbing.EmoteCondition |
— | Dabs Framework (cond) |
EmoteManager.CanPlayEmote |
— | Admirals Parachute Mod |
EnochData.WeatherOnBeforeChange |
— | VPPAdminTools |
EpinephrineMdfr.ActivateCondition |
— | Tarkov_Medical ✂ |
EpinephrineMdfr.DeactivateCondition |
— | Tarkov_Medical ✂ |
EpinephrineMdfr.GetDebugText |
— | Tarkov_Medical ✂ |
EpinephrineMdfr.Init |
— | Tarkov_Medical ✂ |
EpinephrineMdfr.OnActivate |
— | Tarkov_Medical ✂ |
EpinephrineMdfr.OnDeactivate |
— | Tarkov_Medical ✂ |
EpinephrineMdfr.OnReconnect |
— | Tarkov_Medical ✂ |
EpinephrineMdfr.OnTick |
— | Tarkov_Medical ✂ |
ExpansionActionDismissAI.ActionCondition |
T2 | DayZ-Expansion-Bundle |
ExpansionActionPaint.ActionCondition |
T2 | DayZ-Expansion-Bundle |
ExpansionActionPaint.GetText |
— | DayZ-Expansion-Bundle |
ExpansionBaseBuilding.AfterStoreLoad |
T3 | DayZ-Expansion-Bundle |
ExpansionBaseBuilding.CF_OnStoreLoad |
— | DayZ-Expansion-Bundle |
ExpansionBaseBuilding.CF_OnStoreSave |
— | DayZ-Expansion-Bundle |
ExpansionBaseBuilding.CanBeDamaged |
— | DayZ-Expansion-Bundle ✂ |
ExpansionBaseBuilding.CanBeRepairedToPristine |
— | DayZ-Expansion-Bundle ✂ |
ExpansionBaseBuilding.CanObstruct |
— | DayZ-Expansion-Bundle ✂ |
ExpansionBaseBuilding.CanReceiveAttachment |
T2 | DayZ-Expansion-Bundle |
ExpansionBaseBuilding.EEInit |
T3 | DayZ-Expansion-Bundle |
ExpansionBaseBuilding.EEKilled |
T3 | DayZ-Expansion-Bundle (cond) |
ExpansionBaseBuilding.ExpansionGetCodeLock |
— | DayZ-Expansion-Bundle ✂ |
ExpansionBaseBuilding.ExpansionHasCodeLock |
— | DayZ-Expansion-Bundle ✂ |
ExpansionBaseBuilding.ExpansionOnDestroyed |
— | DayZ-Expansion-Bundle ✂ |
ExpansionBaseBuilding.GetDestroySound |
— | DayZ-Expansion-Bundle ✂ |
ExpansionBaseBuilding.GetKitSpawnPosition |
— | DayZ-Expansion-Bundle ✂ |
ExpansionBaseBuilding.HasProperDistance |
— | DayZ-Expansion-Bundle ✂ |
ExpansionBaseBuilding.IsFacingCamera |
— | DayZ-Expansion-Bundle ✂ |
ExpansionBaseBuilding.IsFacingPlayer |
— | DayZ-Expansion-Bundle ✂ |
ExpansionBaseBuilding.IsOpened |
— | DayZ-Expansion-Bundle ✂ |
ExpansionBaseBuilding.OnPartBuiltServer |
— | DayZ-Expansion-Bundle |
ExpansionBaseBuilding.OnVariablesSynchronized |
T2 | DayZ-Expansion-Bundle |
ExpansionBaseBuilding.SetActions |
T2 | DayZ-Expansion-Bundle |
ExpansionBaseBuilding.UpdateAttachmentPhysics |
— | DayZ-Expansion-Bundle ✂ |
ExpansionBaseBuilding.UpdatePhysics |
— | DayZ-Expansion-Bundle ✂ |
ExpansionBookMenuManager.RegisterBookMenuTabs |
— | DayZ-Expansion-Bundle |
ExpansionClientSettingsModule.OnSettingsChanged |
— | DayZ-Expansion-Bundle |
ExpansionCodeLock.ExpansionLock |
— | DayZ-Expansion-Bundle |
ExpansionCodeLock.ExpansionUnlock |
— | DayZ-Expansion-Bundle |
ExpansionESPModificationModule.OnInit |
T3 | DayZ-Expansion-Bundle |
ExpansionIcons.Generate |
— | BS KeyRoom |
ExpansionItemInspectionBase.UpdateItemStats |
— | DayZ-Expansion-Bundle |
ExpansionItemTooltip.SetView |
— | BS KeyRoom |
ExpansionMarkerClientData.PartyCount |
— | DayZ-Expansion-Bundle ✂ |
ExpansionMarkerClientData.PartyGet |
— | DayZ-Expansion-Bundle ✂ |
ExpansionMarkerClientData.PartyInsert |
— | DayZ-Expansion-Bundle ✂ |
ExpansionMarkerClientData.PartyPlayerCount |
— | DayZ-Expansion-Bundle ✂ |
ExpansionMarkerClientData.PartyPlayerGet |
— | DayZ-Expansion-Bundle ✂ |
ExpansionMarkerClientData.PartyQuickCount |
— | DayZ-Expansion-Bundle ✂ |
ExpansionMarkerClientData.PartyQuickGet |
— | DayZ-Expansion-Bundle ✂ |
ExpansionMarkerClientData.PartyRemove |
— | DayZ-Expansion-Bundle ✂ |
ExpansionMarkerClientData.PartyUpdate |
— | DayZ-Expansion-Bundle ✂ |
ExpansionMarkerClientData.RefreshPartyMarkers |
— | DayZ-Expansion-Bundle ✂ |
ExpansionMarketModule.CheckCanUseTrader |
— | DayZ-Expansion-Bundle |
ExpansionP2PMarketModule.CheckCanUseTrader |
— | DayZ-Expansion-Bundle |
ExpansionPartyData.OnJoin |
— | DayZ-Expansion-Bundle |
ExpansionPartyData.OnLeave |
— | DayZ-Expansion-Bundle |
ExpansionPartyPlayerData.OnJoin |
— | DayZ-Expansion-Bundle |
ExpansionPartyPlayerData.OnLeave |
— | DayZ-Expansion-Bundle |
ExpansionPartyPlayerData.OnStoreLoad |
T3 | DayZ-Expansion-Bundle |
ExpansionQuestMenuItemEntry.SetEntry |
— | BS KeyRoom |
ExpansionSettings.OnInit |
T3 | DayZ-Expansion-Bundle |
ExpansionVehicle.CanBeDamaged |
— | DayZ-Expansion-Bundle (cond) |
ExpansionVehicle.DeferredInit |
— | DayZ-Expansion-Bundle |
ExpansionVehicle.GetLockState |
— | DayZ-Expansion-Bundle ✂ |
ExpansionVehicle.Init |
— | DayZ-Expansion-Bundle ✂ |
ExpansionVehicle.IsLocked |
— | DayZ-Expansion-Bundle ✂ |
ExpansionVehicle.OnCECreate |
— | DayZ-Expansion-Bundle |
ExpansionVehicle.OnDoorClosed |
— | DayZ-Expansion-Bundle ✂ |
ExpansionVehicle.OnDoorOpened |
— | DayZ-Expansion-Bundle ✂ |
ExpansionVehicle.ResetKeyPairing |
— | DayZ-Expansion-Bundle ✂ |
ExpansionVehicle.SetLockState |
— | DayZ-Expansion-Bundle ✂ |
ExpansionWorld.OnUpdate |
T0 | DayZ-Expansion-Bundle |
ExpansionWorldObjectsModule.OnInit |
T3 | DayZ-Expansion-Bundle |
ExpansionWorldObjectsModule.OnMissionLoaded |
— | DayZ-Expansion-Bundle |
ExpansionWorldObjectsModule.OnMissionStart |
T3 | DayZ-Expansion-Bundle |
FangeKnife.SetActions |
T2 | Tactical Flava |
Fence.AddAction |
— | DayZ-Expansion-Bundle |
Fence.CF_OnStoreLoad |
— | DayZ-Expansion-Bundle |
Fence.CF_OnStoreSave |
— | DayZ-Expansion-Bundle |
Fence.CanBeDamaged |
— | DayZ-Expansion-Bundle ✂ |
Fence.CanOpenFence |
— | DayZ-Expansion-Bundle |
Fence.CanReceiveAttachment |
T2 | DayZ-Expansion-Bundle (cond) |
Fence.CloseAndLock |
— | DayZ-Expansion-Bundle ✂ |
Fence.ExpansionGetCodeLock |
— | DayZ-Expansion-Bundle ✂ |
Fence.ExpansionIsLocked |
— | DayZ-Expansion-Bundle |
Fence.ExpansionIsOpenable |
— | DayZ-Expansion-Bundle ✂ |
Fence.ExpansionIsOpened |
— | DayZ-Expansion-Bundle ✂ |
Fence.OnPartDestroyedServer |
— | DayZ-Expansion-Bundle |
Fence.OnPartDismantledServer |
— | DayZ-Expansion-Bundle |
Fence.RemoveAction |
— | DayZ-Expansion-Bundle |
Fence.SetOpenedState |
— | DayZ-Expansion-Bundle |
FirearmActionLoadBullet.OnEndServer |
— | DayZ-Expansion-Bundle |
FirearmActionLoadBulletQuick.OnEndServer |
— | DayZ-Expansion-Bundle |
FirearmActionLoadMultiBullet.OnEndServer |
— | DayZ-Expansion-Bundle |
FirearmActionLoadMultiBullet.OnStartServer |
— | DayZ-Expansion-Bundle |
FirearmActionLoadMultiBulletQuick.OnEndServer |
— | DayZ-Expansion-Bundle |
FirearmActionLoadMultiBulletQuick.OnStartServer |
— | DayZ-Expansion-Bundle |
FirearmActionLoadMultiBulletRadial.OnEndServer |
— | DayZ-Expansion-Bundle |
FirearmActionLoadMultiBulletRadial.OnStartServer |
— | DayZ-Expansion-Bundle |
FirearmActionMechanicManipulate.OnEndServer |
— | DayZ-Expansion-Bundle |
FirearmActionMechanicManipulate.OnStartServer |
— | DayZ-Expansion-Bundle |
FirefighterAxe.SetActions |
T2 | RaG_BaseItems |
FishingRod_Base_New.SetActions |
T2 | RaG_BaseItems |
Flag_Base.AfterStoreLoad |
T3 | DayZ-Expansion-Bundle |
Flag_Base.CF_OnStoreLoad |
— | DayZ-Expansion-Bundle |
Flag_Base.CF_OnStoreSave |
— | DayZ-Expansion-Bundle |
Flag_Base.OnWasAttached |
— | DayZ-Expansion-Bundle |
Flag_Base.OnWasDetached |
— | DayZ-Expansion-Bundle |
Flaregun.OnFire |
— | DayZ-Expansion-Bundle |
GardenLime.SetActions |
T2 | RaG_BaseItems |
GesturesMenu.GetGestureItems |
— | Dabs Framework |
GesturesMenu.OnMenuRelease |
— | Dabs Framework |
GiftBox_Base.Close |
— | DayZ-Expansion-Bundle |
GiftBox_Base.IsNonExpansionOpenable |
— | DayZ-Expansion-Bundle ✂ |
GiftBox_Base.Open |
— | DayZ-Expansion-Bundle |
Grenade_Base.EEHitBy |
T2 | VPPAdminTools |
Hacksaw.SetActions |
T2 | DayZ-Expansion-Bundle |
HandSaw.SetActions |
T2 | DayZ-Expansion-Bundle |
HatchbackWheel.OnWasDetached |
— | DayZ-Expansion-Bundle |
Hatchback_02.ExpansionGetWheelType |
— | DayZ-Expansion-Bundle ✂ |
Hatchback_02.OnDebugSpawn |
— | DayZ-Expansion-Bundle ✂ |
Hatchback_02_Wheel.OnWasDetached |
— | DayZ-Expansion-Bundle |
HelicopterScript.OnStoreLoad |
T3 | CF |
HelicopterScript.OnStoreSave |
T3 | CF |
Hologram.GetProjectionName |
— | RaG_Core (cond) |
Hologram.HeightPlacementCheck |
— | DayZ-Expansion-Bundle (cond) |
Hologram.IsBaseViable |
— | DayZ-Expansion-Bundle (cond) |
Hologram.IsBehindObstacle |
— | DayZ-Expansion-Bundle (cond) |
Hologram.IsClippingRoof |
— | DayZ-Expansion-Bundle (cond) |
Hologram.IsCollidingAngle |
— | DayZ-Expansion-Bundle (cond) |
Hologram.IsCollidingBBox |
— | DayZ-Expansion-Bundle (cond) |
Hologram.IsCollidingPlayer |
— | DayZ-Expansion-Bundle (cond) |
Hologram.ProjectionBasedOnParent |
— | DayZ-Expansion-Bundle (cond) |
Hologram.RefreshVisual |
— | RaG_Core (cond) |
Hologram.SetOnGround |
— | DayZ-Expansion-Bundle |
Hologram.SetProjectionOrientation |
— | RaG_Core |
Hologram.SetProjectionPosition |
— | RaG_Core |
Hologram.UpdateHologram |
— | DayZ-Expansion-Bundle |
HuntingKnife.SetActions |
T2 | Tactical Flava |
Icon.DestroyWhiteBackground |
— | DayZ-Expansion-Bundle |
Icon.Expansion_ResetColor |
— | DayZ-Expansion-Bundle ✂ |
Icon.Expansion_UpdateItemRarity |
— | DayZ-Expansion-Bundle ✂ |
Icon.FullScreen |
— | DayZ-Expansion-Bundle |
Icon.InitEx |
— | DayZ-Expansion-Bundle |
Icon.InitLock |
— | DayZ-Expansion-Bundle |
Icon.SetItemPreview |
— | DayZ-Expansion-Bundle |
InteractActionInput.UpdatePossibleActions |
— | DayZ-Expansion-Bundle (cond) |
IntroSceneCharacter.CharacterLoad |
— | DayZ-Expansion-Bundle |
IntroSceneCharacter.CharacterUnload |
— | DayZ-Expansion-Bundle |
IntroSceneCharacter.CreateNewCharacter |
— | DayZ-Expansion-Bundle |
InventoryQuickbar.GetQuickbarItemColor |
— | DayZ-Expansion-Bundle |
ItemBase.AfterStoreLoad |
T3 | DayZ-Expansion-Bundle |
ItemBase.CF_OnStoreLoad |
— | DayZ-Expansion-Bundle |
ItemBase.CF_OnStoreSave |
— | DayZ-Expansion-Bundle |
ItemBase.CanBeConsumed |
— | RaG_Core |
ItemBase.CanDisplayAttachmentCategory |
— | DayZ-Expansion-Bundle |
ItemBase.CanDisplayCargo |
— | DayZ-Expansion-Bundle |
ItemBase.CanPutInCargo |
T2 | DayZ-Expansion-Bundle |
ItemBase.CanReceiveItemIntoCargo |
T2 | DayZ-Expansion-Bundle (cond) |
ItemBase.CanReleaseAttachment |
T2 | DayZ-Expansion-Bundle |
ItemBase.CanReleaseCargo |
— | DayZ-Expansion-Bundle |
ItemBase.Close |
— | DayZ-Expansion-Bundle |
ItemBase.DeferredInit |
— | DayZ-Expansion-Bundle |
ItemBase.EEDelete |
T3 | DayZ-Expansion-Bundle |
ItemBase.EEInit |
T3 | DayZ-Expansion-Bundle |
ItemBase.EEOnAfterLoad |
T3 | DayZ-Expansion-Bundle |
ItemBase.ExpansionIsLocked |
— | DayZ-Expansion-Bundle ✂ |
ItemBase.Expansion_CanObjectAttach |
— | DayZ-Expansion-Bundle ✂ |
ItemBase.Expansion_CanUseVirtualStorage |
— | DayZ-Expansion-Bundle ✂ |
ItemBase.Expansion_GetEntityStorageFileName |
— | DayZ-Expansion-Bundle ✂ |
ItemBase.Expansion_GetRarity |
— | DayZ-Expansion-Bundle ✂ |
ItemBase.Expansion_RestoreContents |
— | DayZ-Expansion-Bundle ✂ |
ItemBase.Expansion_StoreContents |
— | DayZ-Expansion-Bundle ✂ |
ItemBase.GetHiddenSelectionIndex |
— | DayZ-Expansion-Bundle ✂ |
ItemBase.GetItemSize |
— | Dabs Framework ✂ |
ItemBase.IsInventoryVisible |
T2 | DayZ-Expansion-Bundle |
ItemBase.IsOpen |
— | DayZ-Expansion-Bundle |
ItemBase.OnItemLocationChanged |
T2 | DayZ-Expansion-Bundle |
ItemBase.OnStoreSave |
T3 | CF |
ItemBase.OnVariablesSynchronized |
T2 | DayZ-Expansion-Bundle |
ItemBase.OnWorkStart |
— | DayZ-Expansion-Bundle |
ItemBase.OnWorkStop |
— | DayZ-Expansion-Bundle |
ItemBase.Open |
— | DayZ-Expansion-Bundle |
JMESPMeta.CreateActions |
— | DayZ-Expansion-Bundle |
JMESPMetaBaseBuilding.Create |
— | DayZ-Expansion-Bundle |
JMESPMetaBaseBuilding.CreateActions |
— | DayZ-Expansion-Bundle |
JMESPMetaBaseBuilding.UpdateButtonStates |
— | DayZ-Expansion-Bundle |
JMItemSetSettings.Defaults |
— | DayZ-Expansion-Bundle |
JMVehicleSpawnerSettings.Defaults |
— | DayZ-Expansion-Bundle |
JMVehiclesMenu.GetVehicleTypeInfo |
— | DayZ-Expansion-Bundle ✂ |
KeybindingElement.Reload |
— | CF |
KitchenKnife.SetActions |
T2 | Tactical Flava |
KukriKnife.SetActions |
T2 | Tactical Flava |
LandMineTrap.EEHitBy |
T2 | VPPAdminTools |
Land_House_1B01_Pub.HasInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1B01_Pub.HasIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1B01_Pub.SpawnIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W01.HasInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W01.HasIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W01.SpawnInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W01.SpawnIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W02.HasInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W02.HasIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W02.SpawnInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W02.SpawnIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W03.HasInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W03.HasIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W03.SpawnInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W03.SpawnIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W04.HasInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W04.HasIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W04.SpawnInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W04.SpawnIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W05.HasInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W05.HasIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W05.SpawnInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W05.SpawnIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W06.HasInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W06.HasIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W06.SpawnInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W06.SpawnIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W08.HasInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W08.HasIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W08.SpawnInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W08.SpawnIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W09.HasInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W09.HasIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W09.SpawnInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W09.SpawnIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W10.HasInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W10.HasIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W10.SpawnInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W10.SpawnIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W11.HasInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W11.HasIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W11.SpawnInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W11.SpawnIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W12.HasInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W12.HasIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W12.SpawnInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W12.SpawnIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_2B01.HasInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_2B01.HasIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_2B01.SpawnInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_2B01.SpawnIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_2W01.HasInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_2W01.HasIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_2W01.SpawnInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_2W01.SpawnIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_2W02.HasInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_2W02.HasIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_2W02.SpawnInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_2W02.SpawnIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_Underground_Entrance.RequestLatentTransition |
— | DayZ-Expansion-Bundle (cond) |
Land_Village_Pub.HasInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_Village_Pub.HasIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_Village_Pub.SpawnIvys |
— | DayZ-Expansion-Bundle ✂ |
Liquid.CanFillContainer |
— | RaG_Core |
Liquid.CanTransfer |
— | RaG_Core |
Liquid.FillContainer |
— | RaG_Core (cond) |
Liquid.GetLiquidConfigProperty |
— | RaG_Core ✂ |
M4A1_Base.CanReceiveAttachment |
T2 | Tactical Flava ✂ |
M4A1_Base.SetActions |
T2 | Tactical Flava |
M4A1_Base.SpawnRecoilObject |
— | Tactical Flava ✂ |
M4_CarryHandleOptic.CanPutAsAttachment |
— | Tactical Flava |
M4_RISHndgrd.CanDetachAttachment |
— | Tactical Flava (cond) |
M9A1_Bayonet.SetActions |
T2 | Tactical Flava |
MagazineStorage.IsCompatiableAmmo |
— | DayZ-Expansion-Bundle |
MagazineStorage.SetActions |
T2 | RaG_BaseItems |
MeatTenderizer.SetActions |
T2 | DayZ-Expansion-Bundle |
MetalWire.UpdateAllSelections |
— | DayZ-Expansion-Bundle |
MiscGameplayFunctions.FilterObstructedObjectsByGrouping |
— | DayZ-Expansion-Bundle ✂ |
MiscGameplayFunctions.FilterObstructingObjects |
— | DayZ-Expansion-Bundle ✂ |
MiscGameplayFunctions.IsObjectObstructed |
— | DayZ-Expansion-Bundle ✂ |
MiscGameplayFunctions.IsObjectObstructedEx |
— | DayZ-Expansion-Bundle ✂ |
MiscGameplayFunctions.IsObjectObstructedFilterEx |
— | DayZ-Expansion-Bundle ✂ |
MissionBase.CF_IsLoaded |
— | CF ✂ |
MissionBase.OnInit |
T3 | Dabs Framework |
MissionServer.AfterHiveInit |
— | DayZ Editor Loader |
MissionServer.EquipCharacter |
— | DayZ-Expansion-Bundle (cond) |
MissionServer.InvokeOnDisconnect |
T3 | CF |
MissionServer.OnClientNewEvent |
T3 | CF |
MissionServer.OnClientPrepareEvent |
— | CF |
MissionServer.OnUpdate |
T0 | CF |
MissionServer.SendModData |
— | RaG_BaseItems |
ModItemRegisterCallbacks.RegisterCustom |
— | CF |
ModLoader.GetMods |
— | CF ✂ |
ModLoader.LoadMods |
— | CF ✂ |
ModStructure.GetDebugName |
— | CF |
ModStructure.GetModActionURL |
— | CF ✂ |
ModStructure.GetModLogo |
— | CF ✂ |
ModStructure.GetModLogoOver |
— | CF ✂ |
ModStructure.GetModLogoSmall |
— | CF ✂ |
ModStructure.GetModName |
— | CF ✂ |
ModStructure.GetModOverview |
— | CF ✂ |
ModStructure.GetModToltip |
— | CF ✂ |
ModsMenuDetailedEntry.LoadData |
— | DayZ-Expansion-Bundle |
ModsMenuSimpleEntry.LoadData |
— | DayZ-Expansion-Bundle |
Mosin9130.OnDebugSpawn |
— | Tactical Flava ✂ |
Mosin9130.SetActions |
T2 | Tactical Flava |
Mosin9130.SpawnRecoilObject |
— | Tactical Flava ✂ |
MotorbikeScript.CanReceiveAttachment |
T2 | DayZ-Expansion-Bundle |
MotorbikeScript.CanReleaseAttachment |
T2 | DayZ-Expansion-Bundle |
MotorbikeScript.DamageCrew |
— | DayZ-Expansion-Bundle |
MotorbikeScript.EEItemAttached |
T2 | DayZ-Expansion-Bundle |
MotorbikeScript.EEItemDetached |
T2 | DayZ-Expansion-Bundle |
MotorbikeScript.EEOnAfterLoad |
T3 | DayZ-Expansion-Bundle |
MotorbikeScript.EEOnCECreate |
— | DayZ-Expansion-Bundle |
MotorbikeScript.EOnPostSimulate |
T1 | DayZ-Expansion-Bundle ✂ |
MotorbikeScript.GetMomentum |
— | DayZ-Expansion-Bundle |
MotorbikeScript.IsInventoryVisible |
T2 | DayZ-Expansion-Bundle |
MotorbikeScript.NameOverride |
— | DayZ-Expansion-Bundle ✂ |
MotorbikeScript.OnBeforeEngineStart |
— | DayZ-Expansion-Bundle |
MotorbikeScript.OnContact |
— | DayZ-Expansion-Bundle |
MotorbikeScript.OnEngineStart |
— | DayZ-Expansion-Bundle |
MotorbikeScript.OnEngineStop |
— | DayZ-Expansion-Bundle |
MotorbikeScript.OnStoreSave |
T3 | CF |
MotorbikeScript.OnUpdate |
T0 | DayZ-Expansion-Bundle |
NotificationRuntimeData.GetTitleText |
— | CF ✂ |
NotificationUI.AddNotification |
— | CF |
NotificationUI.RemoveNotification |
— | CF |
NotificationUI.UpdateTargetHeight |
— | CF |
NotifiersManager.Init |
— | Tactical Flava |
OffroadHatchback.ExpansionGetWheelType |
— | DayZ-Expansion-Bundle ✂ |
OffroadHatchback.OnDebugSpawn |
— | DayZ-Expansion-Bundle ✂ |
OptionsMenuGame.Apply |
— | VPPAdminTools |
OptionsMenuGame.IsChanged |
— | VPPAdminTools (cond) |
OptionsMenuGame.Revert |
— | VPPAdminTools |
OptionsMenuGame.SetOptions |
— | VPPAdminTools |
PPERequesterRegistrations.RegisterAdditionalRequesters |
— | Tactical Flava |
PipeWrench.SetActions |
T2 | DayZ-Expansion-Bundle |
PlantMaterial.CanDetachAttachment |
— | RaG_BaseItems (cond) |
PlantMaterial.CanPutAsAttachment |
— | RaG_BaseItems ✂ |
PlayerBase.AfterStoreLoad |
T3 | DayZ-Expansion-Bundle |
PlayerBase.CanManipulateInventory |
— | Admirals Parachute Mod (cond) |
PlayerBase.CanReceiveAttachment |
T2 | Tactical Flava (cond) |
PlayerBase.CanReceiveItemIntoCargo |
T2 | Admirals Parachute Mod (cond) |
PlayerBase.CanReceiveItemIntoHands |
T2 | Admirals Parachute Mod (cond) |
PlayerBase.CanReleaseAttachment |
T2 | Tactical Flava (cond) |
PlayerBase.CanReleaseCargo |
— | Admirals Parachute Mod (cond) |
PlayerBase.CanReleaseFromHands |
— | Admirals Parachute Mod (cond) |
PlayerBase.CheckDeath |
— | Ear-Plugs |
PlayerBase.CommandHandler |
T1 | VPPAdminTools |
PlayerBase.EEDelete |
T3 | DayZ-Expansion-Bundle |
PlayerBase.EEOnDamageCalculated |
— | DayZ-Expansion-Bundle |
PlayerBase.EOnFrame |
T1 | DayZ-Expansion-Bundle ✂ |
PlayerBase.EOnPostFrame |
T1 | Tactical Flava |
PlayerBase.Expansion_IsFriendly |
— | DayZ-Expansion-Bundle |
PlayerBase.GetActions |
— | Dabs Framework ✂ |
PlayerBase.HeadingModel |
— | DayZ-Expansion-Bundle |
PlayerBase.IsAlreadyInFallingCommand |
— | Admirals Parachute Mod |
PlayerBase.IsFalling |
— | Admirals Parachute Mod (cond) |
PlayerBase.IsLanded |
— | Admirals Parachute Mod (cond) |
PlayerBase.IsTargetInActiveRefresherRange |
— | DayZ-Expansion-Bundle ✂ |
PlayerBase.OnCommandUnconsciousFinish |
— | Ear-Plugs |
PlayerBase.OnCommandUnconsciousStart |
— | Ear-Plugs |
PlayerBase.OnDisconnect |
— | DayZ-Expansion-Bundle |
PlayerBase.OnDrawOptics2D |
— | VPPAdminTools (cond) |
PlayerBase.OnLand |
— | DayZ-Expansion-Bundle |
PlayerBase.OnPlayerLoaded |
— | Admirals Parachute Mod |
PlayerBase.OnStoreLoadLifespan |
— | CF (cond) |
PlayerBase.OnVehicleSeatDriverLeft |
— | DayZ-Expansion-Bundle |
PlayerBase.RegisterTransportHit |
— | DayZ-Expansion-Bundle (cond) |
PlayerBase.ServerReplaceItemWithNew |
— | DayZ-Expansion-Bundle |
PlayerBase.SetActionsRemoteTarget |
— | DayZ-Expansion-Bundle |
PlayerBase.SetSuicide |
— | DayZ-Expansion-Bundle |
PlayerBase.TryHideItemInHands |
— | DayZ-Expansion-Bundle |
PlayerBase.UpdatePlayerMeasures |
— | DayZ-Expansion-Bundle (cond) |
PlayerBase.eAI_OnFactionChange |
— | DayZ-Expansion-Bundle ✂ |
Pliers.SetActions |
T2 | RaG_Core |
PluginDiagMenu.OnRPC |
T2 | Dabs Framework |
PluginDiagMenuClient.RegisterModdedDiags |
— | Dabs Framework |
PokeHolesBarrel.CanDo |
— | RaG_BaseItems (cond) |
PumpkinSeedsPack.SetActions |
T2 | RaG_BaseItems |
RainProcurementComponentBase.GetBaseLiquidAmount |
— | RaG_BaseItems (cond) |
RecipeBase.CheckRecipe |
— | DayZ-Expansion-Bundle |
RecipeBase.GetName |
— | DayZ-Expansion-Bundle ✂ |
RecipeBase.SpawnItems |
— | DayZ-Expansion-Bundle |
RecoilBase.PostInit |
— | DayZ-Expansion-Bundle (cond) |
SKS_Bayonet.SetActions |
T2 | Tactical Flava |
SeaChest.SetActions |
T2 | DayZ-Expansion-Bundle |
Sedan_02.ExpansionGetWheelType |
— | DayZ-Expansion-Bundle ✂ |
Sedan_02.OnDebugSpawn |
— | DayZ-Expansion-Bundle ✂ |
Sedan_02_Wheel.OnWasDetached |
— | DayZ-Expansion-Bundle |
ServerBrowserMenuNew.GetSelectedTab |
— | DayZ-Expansion-Bundle (cond) |
ServerBrowserMenuNew.Init |
— | DayZ-Expansion-Bundle |
ServerBrowserMenuNew.OnClick |
— | DayZ-Expansion-Bundle (cond) |
ServerBrowserMenuNew.Refresh |
— | DayZ-Expansion-Bundle |
Sickle.SetActions |
T2 | Tactical Flava |
SledgeHammer.SetActions |
T2 | DayZ-Expansion-Bundle |
SlotsIcon.ClearRemainSelected |
— | DayZ-Expansion-Bundle |
SlotsIcon.Expansion_ResetColor |
— | DayZ-Expansion-Bundle ✂ |
SlotsIcon.Expansion_UpdateItemRarity |
— | DayZ-Expansion-Bundle ✂ |
SlotsIcon.Init |
— | DayZ-Expansion-Bundle |
SlotsIcon.SetItemPreview |
— | DayZ-Expansion-Bundle |
SmershBag.CanLoadItemIntoCargo |
T2 | Tactical Flava |
SmershBag.CanReceiveItemIntoCargo |
T2 | Tactical Flava |
Spotlight.ExpansionCanRecievePower |
— | DayZ-Expansion-Bundle ✂ |
SteakKnife.SetActions |
T2 | Tactical Flava |
StoneKnife.SetActions |
T2 | Tactical Flava |
SurvivorBase.CanJump |
— | VPPAdminTools |
SurvivorBase.EOnFrame |
T1 | VPPAdminTools ✂ |
SurvivorBase.EOnPostFrame |
T1 | VPPAdminTools |
TentBase.CF_OnStoreLoad |
— | DayZ-Expansion-Bundle |
TentBase.CF_OnStoreSave |
— | DayZ-Expansion-Bundle |
TentBase.CanDisplayAttachmentSlot |
T2 | DayZ-Expansion-Bundle (cond) |
TentBase.CanDisplayCargo |
— | DayZ-Expansion-Bundle ✂ |
TentBase.CanReceiveAttachment |
T2 | DayZ-Expansion-Bundle |
TentBase.CanReceiveItemIntoCargo |
T2 | DayZ-Expansion-Bundle (cond) |
TentBase.CanReleaseAttachment |
T2 | DayZ-Expansion-Bundle (cond) |
TentBase.CanReleaseCargo |
— | DayZ-Expansion-Bundle (cond) |
TentBase.EEHitBy |
T2 | DayZ-Expansion-Bundle |
TentBase.EEKilled |
T3 | DayZ-Expansion-Bundle |
TentBase.ExpansionIsOpenable |
— | DayZ-Expansion-Bundle ✂ |
TentBase.ExpansionIsOpened |
— | DayZ-Expansion-Bundle ✂ |
TentBase.SetActions |
T2 | DayZ-Expansion-Bundle |
TentBase.ToggleAnimation |
— | DayZ-Expansion-Bundle |
TerritoryFlagKit.OnPlacementComplete |
— | DayZ-Expansion-Bundle ✂ |
TrapBase.OnPlacementComplete |
— | VPPAdminTools |
Truck_01_Base.ExpansionGetWheelType |
— | DayZ-Expansion-Bundle ✂ |
Truck_01_Wheel.OnWasDetached |
— | DayZ-Expansion-Bundle |
Truck_01_WheelDouble.OnWasDetached |
— | DayZ-Expansion-Bundle |
UniversalLight.CanPutAsAttachment |
— | DayZ-Expansion-Bundle (cond) |
VPPAdminHud.DefineButtons |
— | VPPAdminTools |
VPPContextActionManager.RegisterActions |
— | VPPAdminTools |
VPPContextActionManager.RegisterProviders |
— | VPPAdminTools |
VehicleBattery.SetActions |
T2 | DayZ-Expansion-Bundle |
VehicleContactData.SetData |
— | DayZ-Expansion-Bundle |
VehicleLightsComponent.EnableLight |
— | DayZ-Expansion-Bundle (cond) |
VehicleLightsComponent.SetSelectionMaterial |
— | DayZ-Expansion-Bundle (cond) |
Watchtower.CanBeDamaged |
— | DayZ-Expansion-Bundle ✂ |
WeaponManager.CanLoadBullet |
— | DayZ-Expansion-Bundle |
Weapon_Base.OnInventoryExit |
T2 | DayZ-Expansion-Bundle |
Weapon_Base.UpdateLaser |
— | DayZ-Expansion-Bundle ✂ |
WoodAxe.SetActions |
T2 | RaG_BaseItems |
WoodBase.OnTreeCutDown |
— | DayZ-Expansion-Bundle |
WoodenCrate.SetActions |
T2 | DayZ-Expansion-Bundle |
WoodenLog.SetActions |
T2 | RaG_BaseItems |
WoodenPlank.SetActions |
T2 | RaG_BaseItems |
ZombieBase.HandleMindStateChange |
— | DayZ-Expansion-Bundle |
ZombieBase.OnStoreLoad |
T3 | CF |
ZombieBase.OnStoreSave |
T3 | CF |
eAIBase.Expansion_IsGravecrossEnabled |
— | DayZ-Expansion-Bundle (cond) |
eAIBase.Init |
— | DayZ-Expansion-Bundle |
79 methods on client-only classes are not shown: a dedicated server never runs them.
A conflict shows that code is skipped, not that an author made a mistake — overhaul mods replace systems on purpose. Long chains are cheap: one link costs about 25 ns per dispatch. What costs frame time is the work inside each hook, which is why the badges are there. Everything here comes from the mods' code alone; nothing was measured on a server. Methodology.