← modperf

Stack composer

Started from [UA|EU] AXION PVE|PVP DAYZ: the 62 mods it publishes to the Steam server browser (as of 2026-10-21), put back into load order — servers publish the list last-loaded first. Mods loaded with -servermod= are never published, so they are not here; add them if you know them.

Your stack in load order, earliest first. Drag a row, or use the arrows, to reorder.

  1. 1 CF
  2. 2 Dabs Framework
  3. 3 RaG_Core
  4. 4 556shampoo's MMG Gear Set not analyzed
  5. 5 BallerZ SNAFU Weapons Upgrades and Retexture not analyzed
  6. 6 Blacks DBN Raptor RTX AT not analyzed
  7. 7 Bunker Assets not analyzed
  8. 8 CarPack not analyzed
  9. 9 CJ187-LootChest
  10. 10 Container Cabin Blue not analyzed
  11. 11 Cottage with Fireplace not analyzed
  12. 12 DayZ-Expansion
  13. 13 DayZ-Expansion-Bundle
  14. 14 DayZ-Expansion-Core
  15. 15 DayZ-Expansion-Licensed
  16. 16 DBN_FordRaptor_Scorpio
  17. 17 Demon Clothes not analyzed
  18. 18 Forward Operator Gear
  19. 19 Gold Ghost Clothes not analyzed
  20. 20 Ish Gear not analyzed
  21. 21 K_ZombieArmorPlate not analyzed
  22. 22 Kamaz_Truck
  23. 23 Legacy_API_1.30 not analyzed
  24. 24 Legion Clothes not analyzed
  25. 25 MMG Base Storage
  26. 26 MMG Retexture Pack Welliton not analyzed
  27. 27 OFG_Durable not analyzed
  28. 28 Paragon Gear and Armor
  29. 29 PL_TrashCan not analyzed
  30. 30 PL_UnlimitedFireBarrel not analyzed
  31. 31 Predator Wolf not analyzed
  32. 32 RaG_BaseBuilding
  33. 33 RaG_BaseItems
  34. 34 RaG_BeeHive
  35. 35 RaG_Vehicle_Pack
  36. 36 Retextures Vanilla Weapon Pack not analyzed
  37. 37 ToFu Virtual Storage
  38. 38 TP_MaverickX3 not analyzed
  39. 39 TraderPlus
  40. 40 Ukraine Cassette not analyzed
  41. 41 Ukraine Pack Mod not analyzed
  42. 42 VPP Admin Comp Utility not analyzed
  43. 43 VPPAdminTools
  44. 44 Waraeger Armory Zryachiy Clothing Set not analyzed
  45. 45 AgricultureCore
  46. 46 Armored_patrol_vehicle not analyzed
  47. 47 Bitcoin-Mining-Farm (Official) not analyzed
  48. 48 BS Patrol Tank
  49. 49 CannabisPlus
  50. 50 DayZUK_AD_Mutants not analyzed
  51. 51 Fungi Neon Signs not analyzed
  52. 52 KeyCard-Rooms not analyzed
  53. 53 LightObjects
  54. 54 R&C ActiveHeadset not analyzed
  55. 55 SNAFU Weapons
  56. 56 MI Raid Boss not analyzed
  57. 57 Ninjins-PvP-PvE not analyzed
  58. 58 Ninjins-PvP-PvE-Vehicles not analyzed
  59. 59 Xom_Case not analyzed
  60. 60 WindstridesClothingPack
  61. 61 MMG - Mightys Military Gear
  62. 62 CaseBag not analyzed
Edit as text

One Workshop id or URL per line, in load order. Up to 250 mods.

35 of 62 mods not analyzed yet — left out of the composition below. Open a mod's page to request its analysis.
Stall risks

File I/O on hot paths, timers created per event, and per-player-per-frame hooks across the stack. These can stall a frame regardless of the load figure. See all 9 below.

Mods silencing mods
113 conflicts

Across 453 server-side methods hooked by two or more mods. 15 more on client-only UI classes, listed separately.

Structural load
0.78% of a frame at 100 players

7.825 ms per second, all 27 mods combined. Hook dispatch and timers only — not what the hooks do inside. Methodology.

Who silences whom#

A later-loaded mod overrides a method without super(), so the earlier mod's code on that method — and vanilla's — never runs. Whether that is a bug or the whole point of the mod is the author's call; this shows the structure, not intent.

113 methods across 15 pairs. Read across: the mod on the left silences the mod at the top. Both in load order. 1   2–4   5–14   15+ methods
silences → 1CF3RaG_Core12DayZ-Expansion13DayZ-Expansion-Bundle14DayZ-Expansion-Core33RaG_BaseItems37ToFu Virtual Storage all
13DayZ-Expansion-Bundle 1DayZ-Expansion-Bundle silences RaG_Core
1 method: 1 value
64DayZ-Expansion-Bundle silences DayZ-Expansion
64 methods: 32 events, 32 checks
65
14DayZ-Expansion-Core 1DayZ-Expansion-Core silences CF
1 method: 1 value
31DayZ-Expansion-Core silences DayZ-Expansion-Bundle
31 methods: 7 events, 15 checks, 9 values
32
16DBN_FordRaptor_Scorpio 1DBN_FordRaptor_Scorpio silences DayZ-Expansion-Bundle
1 method: 1 check
1DBN_FordRaptor_Scorpio silences ToFu Virtual Storage
1 method: 1 check
2
18Forward Operator Gear 1Forward Operator Gear silences DayZ-Expansion-Bundle
1 method: 1 check
1
25MMG Base Storage 3MMG Base Storage silences RaG_Core
3 methods: 3 checks
2MMG Base Storage silences DayZ-Expansion-Bundle
2 methods: 2 checks
2MMG Base Storage silences DayZ-Expansion-Core
2 methods: 2 checks
7
32RaG_BaseBuilding 2RaG_BaseBuilding silences DayZ-Expansion-Bundle
2 methods: 2 checks
2
33RaG_BaseItems 1RaG_BaseItems silences DayZ-Expansion-Bundle
1 method: 1 check
1RaG_BaseItems silences DayZ-Expansion-Core
1 method: 1 check
2
37ToFu Virtual Storage 1ToFu Virtual Storage silences RaG_BaseItems
1 method: 1 check
1
43VPPAdminTools 1VPPAdminTools silences DayZ-Expansion-Bundle
1 method: 1 event
1
all 146439311 113
4556shampoo's MMG Gear Set Not analyzed, so what it silences is unknown. Queue it in the list above.
5BallerZ SNAFU Weapons Upgrades and Retexture Not analyzed, so what it silences is unknown. Queue it in the list above.
6Blacks DBN Raptor RTX AT Not analyzed, so what it silences is unknown. Queue it in the list above.
7Bunker Assets Not analyzed, so what it silences is unknown. Queue it in the list above.
8CarPack Not analyzed, so what it silences is unknown. Queue it in the list above.
10Container Cabin Blue Not analyzed, so what it silences is unknown. Queue it in the list above.
…and 29 more mods not analyzed yet.

The 15 pairs, largest first# ·

DayZ-Expansion-BundlesilencesDayZ-Expansion64 methods
ActionTurnOffPowerGenerator.CreateConditionComponents event DayZ-Expansion's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Classes\UserActionsComponent\Actions\Interact\ActionTurnOffPowerGenerator.c:15 ActionTurnOnPowerGenerator.CreateConditionComponents event DayZ-Expansion's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Classes\UserActionsComponent\Actions\Interact\ActionTurnOnPowerGenerator.c:15 Land_House_1B01_Pub.SpawnIvys event DayZ-Expansion's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1B01_Pub.c:25 Land_House_1W01.SpawnInterior event DayZ-Expansion's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W01.c:20 Land_House_1W01.SpawnIvys event DayZ-Expansion's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W01.c:94 Land_House_1W02.SpawnInterior event DayZ-Expansion's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W02.c:20
58 more
Land_House_1W02.SpawnIvys event DayZ-Expansion's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W02.c:66 Land_House_1W03.SpawnInterior event DayZ-Expansion's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W03.c:20 Land_House_1W03.SpawnIvys event DayZ-Expansion's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W03.c:64 Land_House_1W04.SpawnInterior event DayZ-Expansion's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W04.c:20 Land_House_1W04.SpawnIvys event DayZ-Expansion's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W04.c:67 Land_House_1W05.SpawnInterior event DayZ-Expansion's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W05.c:20 Land_House_1W05.SpawnIvys event DayZ-Expansion's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W05.c:54 Land_House_1W06.SpawnInterior event DayZ-Expansion's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W06.c:20 Land_House_1W06.SpawnIvys event DayZ-Expansion's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W06.c:68 Land_House_1W08.SpawnInterior event DayZ-Expansion's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W08.c:20 Land_House_1W08.SpawnIvys event DayZ-Expansion's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W08.c:89 Land_House_1W09.SpawnInterior event DayZ-Expansion's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W09.c:20 Land_House_1W09.SpawnIvys event DayZ-Expansion's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W09.c:135 Land_House_1W10.SpawnInterior event DayZ-Expansion's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W10.c:20 Land_House_1W10.SpawnIvys event DayZ-Expansion's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W10.c:62 Land_House_1W11.SpawnInterior event DayZ-Expansion's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W11.c:20 Land_House_1W11.SpawnIvys event DayZ-Expansion's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W11.c:102 Land_House_1W12.SpawnInterior event DayZ-Expansion's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W12.c:20 Land_House_1W12.SpawnIvys event DayZ-Expansion's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W12.c:93 Land_House_2B01.SpawnInterior event DayZ-Expansion's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_2B01.c:20 Land_House_2B01.SpawnIvys event DayZ-Expansion's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_2B01.c:136 Land_House_2W01.SpawnInterior event DayZ-Expansion's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_2W01.c:20 Land_House_2W01.SpawnIvys event DayZ-Expansion's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_2W01.c:133 Land_House_2W02.SpawnInterior event DayZ-Expansion's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_2W02.c:25 Land_House_2W02.SpawnIvys event DayZ-Expansion's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_2W02.c:115 Land_Village_Pub.SpawnIvys event DayZ-Expansion's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_Village_Pub.c:25 Land_House_1B01_Pub.HasInterior check DayZ-Expansion's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1B01_Pub.c:15 Land_House_1B01_Pub.HasIvys check DayZ-Expansion's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1B01_Pub.c:20 Land_House_1W01.HasInterior check DayZ-Expansion's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W01.c:15 Land_House_1W01.HasIvys check DayZ-Expansion's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W01.c:89 Land_House_1W02.HasInterior check DayZ-Expansion's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W02.c:15 Land_House_1W02.HasIvys check DayZ-Expansion's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W02.c:61 Land_House_1W03.HasInterior check DayZ-Expansion's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W03.c:15 Land_House_1W03.HasIvys check DayZ-Expansion's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W03.c:59 Land_House_1W04.HasInterior check DayZ-Expansion's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W04.c:15 Land_House_1W04.HasIvys check DayZ-Expansion's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W04.c:62 Land_House_1W05.HasInterior check DayZ-Expansion's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W05.c:15 Land_House_1W05.HasIvys check DayZ-Expansion's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W05.c:49 Land_House_1W06.HasInterior check DayZ-Expansion's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W06.c:15 Land_House_1W06.HasIvys check DayZ-Expansion's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W06.c:63 Land_House_1W08.HasInterior check DayZ-Expansion's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W08.c:15 Land_House_1W08.HasIvys check DayZ-Expansion's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W08.c:84 Land_House_1W09.HasInterior check DayZ-Expansion's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W09.c:15 Land_House_1W09.HasIvys check DayZ-Expansion's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W09.c:130 Land_House_1W10.HasInterior check DayZ-Expansion's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W10.c:15 Land_House_1W10.HasIvys check DayZ-Expansion's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W10.c:57 Land_House_1W11.HasInterior check DayZ-Expansion's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W11.c:15 Land_House_1W11.HasIvys check DayZ-Expansion's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W11.c:97 Land_House_1W12.HasInterior check DayZ-Expansion's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W12.c:15 Land_House_1W12.HasIvys check DayZ-Expansion's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W12.c:88 Land_House_2B01.HasInterior check DayZ-Expansion's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_2B01.c:15 Land_House_2B01.HasIvys check DayZ-Expansion's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_2B01.c:131 Land_House_2W01.HasInterior check DayZ-Expansion's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_2W01.c:15 Land_House_2W01.HasIvys check DayZ-Expansion's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_2W01.c:128 Land_House_2W02.HasInterior check DayZ-Expansion's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_2W02.c:15 Land_House_2W02.HasIvys check DayZ-Expansion's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_2W02.c:20 Land_Village_Pub.HasInterior check DayZ-Expansion's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_Village_Pub.c:15 Land_Village_Pub.HasIvys check DayZ-Expansion's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_Village_Pub.c:20
DayZ-Expansion-CoresilencesDayZ-Expansion-Bundle31 methods
DayZGame.Expansion_OnUpdate event DayZ-Expansion-Bundle's work on this event never runs. core_scripts.pbo::3_Game\DayZExpansion_Core\DayZGame.c:252 DigOutStashLambda.Execute event DayZ-Expansion-Bundle's work on this event never runs. vanillafixes_scripts.pbo::4_World\DayZExpansion_VanillaFixes\Classes\UserActionsComponent\Actions\Continuous\ActionDigOutStash.c:4 ItemBase.MaxLifetimeRefreshCalc event DayZ-Expansion-Bundle's work on this event never runs. 0_core_preload.pbo::4_World\Entities\ItemBase.c:193 KeybindingsMenu.Refresh event DayZ-Expansion-Bundle's work on this event never runs. core_scripts.pbo::5_Mission\DayZExpansion_Core\GUI\KeybindingsMenu\KeybindingsMenu.c:24 PlayerBase.OnEnterZone event DayZ-Expansion-Bundle's work on this event never runs. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ManBase\PlayerBase.c:608 PlayerBase.OnExitZone event DayZ-Expansion-Bundle's work on this event never runs. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ManBase\PlayerBase.c:654
25 more
SyncEvents.SendPlayerList event DayZ-Expansion-Bundle's work on this event never runs. core_scripts.pbo::3_Game\DayZExpansion_Core\SyncEvents.c:18 BearTrap.Expansion_IsMechanicalTrap check DayZ-Expansion-Bundle's conditions on this check no longer apply. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\TrapBase\Trap_Bear.c:8 CarScript.IsAreaAtDoorFree check DayZ-Expansion-Bundle's conditions on this check no longer apply. vanillafixes_scripts.pbo::4_World\DayZExpansion_VanillaFixes\Entities\Vehicles\CarScript.c:6 Clothing.SmershException check DayZ-Expansion-Bundle's conditions on this check no longer apply. 0_core_preload.pbo::4_World\Entities\ItemBase\Clothing.c:18 ExplosivesBase.Expansion_IsDanger check DayZ-Expansion-Bundle's conditions on this check no longer apply. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ExplosivesBase.c:8 Grenade_Base.Expansion_IsLive check DayZ-Expansion-Bundle's conditions on this check no longer apply. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ItemBase\Grenade_Base.c:3 ItemBase.CanDisplayAttachmentSlot check · T2 DayZ-Expansion-Bundle's conditions on this check no longer apply. 0_core_preload.pbo::4_World\Entities\ItemBase.c:120 ItemBase.CanLoadAttachment check DayZ-Expansion-Bundle's conditions on this check no longer apply. 0_core_preload.pbo::4_World\Entities\ItemBase.c:111 LandMineTrap.Expansion_IsExplosive check DayZ-Expansion-Bundle's conditions on this check no longer apply. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\TrapBase\Trap_LandMine.c:4 PlayerBase.Expansion_HasAdminToolGodMode check DayZ-Expansion-Bundle's conditions on this check no longer apply. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ManBase\PlayerBase.c:684 PlayerBase.Expansion_HasAdminToolInvisibility check DayZ-Expansion-Bundle's conditions on this check no longer apply. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ManBase\PlayerBase.c:696 SmokeGrenadeBase.Expansion_IsExplosive check DayZ-Expansion-Bundle's conditions on this check no longer apply. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\Grenade_Base\SmokeGrenadeBase.c:19 TrapBase.Expansion_IsDanger check DayZ-Expansion-Bundle's conditions on this check no longer apply. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\TrapBase.c:3 TripwireTrap.Expansion_IsExplosive check DayZ-Expansion-Bundle's conditions on this check no longer apply. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\TrapBase\Trap_Tripwire.c:36 TripwireTrap.Expansion_IsMechanicalTrap check DayZ-Expansion-Bundle's conditions on this check no longer apply. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\TrapBase\Trap_Tripwire.c:31 WeaponFSM.ValidateAndRepairHelper check DayZ-Expansion-Bundle's conditions on this check no longer apply. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\Firearms\WeaponFSM.c:20 BearTrap.Expansion_GetAmmoTypes value DayZ-Expansion-Bundle's value here is replaced. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\TrapBase\Trap_Bear.c:3 CF_Localiser.Set value DayZ-Expansion-Bundle's value here is replaced. core_scripts.pbo::3_Game\DayZExpansion_Core\CF_Localiser.c:15 CarScript.DebugFreeAreaAtDoor value DayZ-Expansion-Bundle's value here is replaced. vanillafixes_scripts.pbo::4_World\DayZExpansion_VanillaFixes\Entities\Vehicles\CarScript.c:72 ExplosivesBase.Expansion_GetAmmoTypes value DayZ-Expansion-Bundle's value here is replaced. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ExplosivesBase.c:3 KeybindingElementNew.GetLayoutName value DayZ-Expansion-Bundle's value here is replaced. vanillafixes_scripts.pbo::5_Mission\DayZExpansion_VanillaFixes\NewUI\Keybindings\KeybindingElementNew.c:17 NotificationRuntimeData.GetIcon value DayZ-Expansion-Bundle's value here is replaced. core_scripts.pbo::3_Game\DayZExpansion_Core\Client\Notifications\NotificationRuntimeData.c:29 TabberUI.AddTab value DayZ-Expansion-Bundle's value here is replaced. core_scripts.pbo::5_Mission\DayZExpansion_Core\GUI\TabberPrefab\TabberUI.c:3 TripwireTrap.Expansion_GetAmmoTypes value DayZ-Expansion-Bundle's value here is replaced. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\TrapBase\Trap_Tripwire.c:23 Weapon_Base.Expansion_GetDPS value DayZ-Expansion-Bundle's value here is replaced. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\Firearms\Weapon_Base.c:276
MMG Base StoragesilencesRaG_Core3 methods
Clothing.CanLoadItemIntoCargoClothingConditions check RaG_Core's conditions on this check no longer apply. MMG_storage.pbo::scripts\4_World\Classes\base_class\clothing_base.c:45 Clothing.CanPutInCargoClothingConditions check RaG_Core's conditions on this check no longer apply. MMG_storage.pbo::scripts\4_World\Classes\base_class\clothing_base.c:3 Clothing.CanReceiveItemIntoCargoClothingConditions check RaG_Core's conditions on this check no longer apply. MMG_storage.pbo::scripts\4_World\Classes\base_class\clothing_base.c:37
MMG Base StoragesilencesDayZ-Expansion-Bundle2 methods
Clothing.CanLoadItemIntoCargoClothingConditions check DayZ-Expansion-Bundle's conditions on this check no longer apply. MMG_storage.pbo::scripts\4_World\Classes\base_class\clothing_base.c:45 Clothing.CanReceiveItemIntoCargoClothingConditions check DayZ-Expansion-Bundle's conditions on this check no longer apply. MMG_storage.pbo::scripts\4_World\Classes\base_class\clothing_base.c:37
MMG Base StoragesilencesDayZ-Expansion-Core2 methods
Clothing.CanLoadItemIntoCargoClothingConditions check DayZ-Expansion-Core's conditions on this check no longer apply. MMG_storage.pbo::scripts\4_World\Classes\base_class\clothing_base.c:45 Clothing.CanReceiveItemIntoCargoClothingConditions check DayZ-Expansion-Core's conditions on this check no longer apply. MMG_storage.pbo::scripts\4_World\Classes\base_class\clothing_base.c:37
RaG_BaseBuildingsilencesDayZ-Expansion-Bundle2 methods
CraftFenceKit.CanDo check DayZ-Expansion-Bundle's conditions on this check no longer apply. RaG_BaseBuilding.pbo::Scripts\4_World\RaG_BaseBuilding\Recipes\CraftFenceKit.c:3 CraftWatchtowerKit.CanDo check DayZ-Expansion-Bundle's conditions on this check no longer apply. RaG_BaseBuilding.pbo::Scripts\4_World\RaG_BaseBuilding\Recipes\CraftWatchtowerKit.c:3
DBN_FordRaptor_ScorpiosilencesDayZ-Expansion-Bundle1 method
Clothing.CanReceiveItemIntoCargo check · T2 Vanilla's rules and earlier mods' restrictions (e.g. nesting bans, trader or storage limits) on what goes in here no longer apply. For Clothing instances, through its ancestor ItemBase. DBN_Proxy.pbo::scripts\4_world\clothing_base.c:15
DBN_FordRaptor_ScorpiosilencesToFu Virtual Storage1 method
Clothing.CanReceiveItemIntoCargo check · T2 Vanilla's rules and earlier mods' restrictions (e.g. nesting bans, trader or storage limits) on what goes in here no longer apply. For Clothing instances, through its ancestor ItemBase. DBN_Proxy.pbo::scripts\4_world\clothing_base.c:15
DayZ-Expansion-BundlesilencesRaG_Core1 method
Hologram.GetProjectionEntityPosition value RaG_Core's value here is replaced. 0_basebuilding_preload.pbo::4_World\Classes\Hologram.c:20
DayZ-Expansion-CoresilencesCF1 method
NotificationRuntimeData.GetIcon value CF's value here is replaced. core_scripts.pbo::3_Game\DayZExpansion_Core\Client\Notifications\NotificationRuntimeData.c:29
5 more pairs
Forward Operator GearsilencesDayZ-Expansion-Bundle1 method
ItemBase.CanPutInCargo check · T2 Vanilla's size/attachment rules and every earlier mod's restrictions on this item no longer apply. Scripts.pbo::4_World\Entities\ItemBase\FOG_Pouch_Base.c:8
RaG_BaseItemssilencesDayZ-Expansion-Bundle1 method
PlantMaterial.CanPutAsAttachment check DayZ-Expansion-Bundle's conditions on this check no longer apply. For PlantMaterial instances, through its ancestor ItemBase. rag_baseitems_scripts.pbo::4_World\rag_baseitems_scripts\Modded\PlantMaterial.c:3
RaG_BaseItemssilencesDayZ-Expansion-Core1 method
PlantMaterial.CanPutAsAttachment check DayZ-Expansion-Core's conditions on this check no longer apply. For PlantMaterial instances, through its ancestor ItemBase. rag_baseitems_scripts.pbo::4_World\rag_baseitems_scripts\Modded\PlantMaterial.c:3
ToFu Virtual StoragesilencesRaG_BaseItems1 method
PokeHolesBarrel.CanDo check RaG_BaseItems's conditions on this check no longer apply. tofu_vstorage_2.pbo::scripts\4_world\modded_pokeholesbarrel.c:3
VPPAdminToolssilencesDayZ-Expansion-Bundle1 method
SurvivorBase.EOnFrame event · T1 DayZ-Expansion-Bundle's work on this event never runs. For SurvivorBase instances, through its ancestor PlayerBase. VPPAdminTools.pbo::4_World\VPPAdminTools\Entities\SurvivorBase.c:42
15 conflicts on client-only classes (menus, HUD, notifications) — no server effect
  • ClientData.SyncEvent_PreprocessPlayerList — DayZ-Expansion-Core silences DayZ-Expansion-Bundle
  • InGameMenu.SetGameVersion — DayZ-Expansion-Core silences DayZ-Expansion-Bundle
  • IngameHud.SetLeftStatsVisibility — DayZ-Expansion-Core silences DayZ-Expansion-Bundle
  • InspectMenuNew.UpdateItemInfoLiquidType — DayZ-Expansion-Core silences DayZ-Expansion-Bundle
  • InspectMenuNew.WidgetTrySetText — DayZ-Expansion-Core silences DayZ-Expansion-Bundle
  • NotificationSystem.AddNotif — DayZ-Expansion-Core silences DayZ-Expansion-Bundle
  • NotificationSystem.RPC_CreateNotification — DayZ-Expansion-Core silences DayZ-Expansion-Bundle
  • NotificationSystem.Update — DayZ-Expansion-Core silences DayZ-Expansion-Bundle
  • IngameHud.Expansion_IsVisible — DayZ-Expansion-Core silences DayZ-Expansion-Bundle
  • DayZPlayerCameraBase.UpdateUDAngleUnlocked — DayZ-Expansion-Core silences DayZ-Expansion-Bundle
  • NotificationSystem.GetNotificationData — DayZ-Expansion-Core silences DayZ-Expansion-Bundle
  • NotificationSystem.GetNotificationData — DayZ-Expansion-Core silences CF
  • NotificationSystem.GetNotificationData — DayZ-Expansion-Core silences Dabs Framework
  • InspectMenuNew.UpdateItemInfoLiquidType — DayZ-Expansion-Core silences RaG_Core
  • MissionGameplay.OnKeyRelease — VPPAdminTools silences TraderPlus

Hot hooks shared across the stack#

The engine calls the last-loaded mod first; each super() hands on to the mod before it, ending at vanilla. Badges show what each mod's override calls inside — that body work, not the chain itself, is what costs frame time.

DayZPlayerImplement.CommandHandler
about 30× per player per second
DayZ-Expansion-Core then DayZ-Expansion-Bundle then vanilla
DayZGame.OnUpdate
every server frame
VPPAdminTools then DayZ-Expansion-Core sometimes stops here then DayZ-Expansion-Bundle sometimes stops here then CF then vanilla
ActionBase.OnUpdate
every server frame
DayZ-Expansion-Core then DayZ-Expansion-Bundle then vanilla
AnimalBase.CommandHandler
every frame, per active instance
DayZ-Expansion-Core then DayZ-Expansion-Bundle then vanilla
MissionServer.OnUpdate
every server frame
TraderPlus then CF then vanilla
ZombieBase.CommandHandler
every frame, per active instance
DayZ-Expansion-Core then DayZ-Expansion-Bundle then vanilla
PlayerBase.EEItemDetached
every inventory move
WindstridesClothingPack then TraderPlus then RaG_BeeHive then Forward Operator Gear then vanilla
PlayerBase.EEItemAttached
every inventory move
WindstridesClothingPack then RaG_BeeHive then Forward Operator Gear then vanilla
CarScript.EEItemDetached
every inventory move
DayZ-Expansion-Core then DayZ-Expansion-Bundle then vanilla
EasterEgg.OnInventoryEnter
every inventory move
DayZ-Expansion-Core then DayZ-Expansion-Bundle then vanilla
EasterEgg.OnInventoryExit
every inventory move
DayZ-Expansion-Core then DayZ-Expansion-Bundle then vanilla
FireworksBase.OnInventoryEnter
every inventory move
DayZ-Expansion-Core then DayZ-Expansion-Bundle then vanilla

Stall risks#

9 places where one mod's code can hold up a frame by itself, whatever the load figure says. Each is a pattern found in the code, not a measurement: how much it costs depends on what the hook does inside. Most severe first, then in load order.

DayZ-Expansion-Bundle
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\DayZPlayerImplement.c:660
DayZ-Expansion-Bundle
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ManBase\DayZPlayerImplement.c:260
DayZ-Expansion-Bundle
DayZPlayerImplement.HandleWeapons
about 30× per player per second
Per-player, per-frame hook warning
weapons_scripts.pbo::4_World\DayZExpansion_Weapons\Entities\ManBase\DayZPlayerImplement.c:17
DayZ-Expansion-Bundle
PlayerBase.EOnFrame
about 30× per player per second
Per-player, per-frame hook warning
weapons_scripts.pbo::4_World\DayZExpansion_Weapons\Entities\ManBase\PlayerBase.c:39
DayZ-Expansion-Bundle
PlayerBase.OnScheduledTick
about 30× per player per second
Per-player, per-frame hook warning
ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\PlayerBase.c:205
DayZ-Expansion-Core
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ManBase\DayZPlayerImplement.c:260
VPPAdminTools
PlayerBase.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
VPPAdminTools.pbo::4_World\VPPAdminTools\Entities\PlayerBase.c:401
VPPAdminTools
SurvivorBase.EOnFrame
about 30× per player per second
Per-player, per-frame hook warning
VPPAdminTools.pbo::4_World\VPPAdminTools\Entities\SurvivorBase.c:42
VPPAdminTools
SurvivorBase.EOnPostFrame
about 30× per player per second
Per-player, per-frame hook warning
VPPAdminTools.pbo::4_World\VPPAdminTools\Entities\SurvivorBase.c:61

Everything else#

All 453 server-side methods hooked by two or more mods

vanilla → earliest mod → … → latest mod (dispatch enters at the latest). struck = suppressed by a later chain break; ✂ = no super(); "(cond)" = super() only on some paths.

methodtierchain (load order)
Clothing.CanLoadItemIntoCargoClothingConditions — vanilla → RaG_Core (cond) → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-Core ✂ → MMG Base Storage ✂
Clothing.CanReceiveItemIntoCargoClothingConditions — vanilla → RaG_Core (cond) → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-Core ✂ → MMG Base Storage ✂
NotificationRuntimeData.GetIcon — vanilla → CF ✂ → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-Core ✂
Hologram.GetProjectionEntityPosition — vanilla → RaG_Core (cond) → DayZ-Expansion-Bundle ✂ → RaG_BaseBuilding (cond)
ActionTurnOffPowerGenerator.CreateConditionComponents — vanilla → DayZ-Expansion ✂ → DayZ-Expansion-Bundle ✂
ActionTurnOnPowerGenerator.CreateConditionComponents — vanilla → DayZ-Expansion ✂ → DayZ-Expansion-Bundle ✂
BearTrap.Expansion_GetAmmoTypes — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-Core ✂
BearTrap.Expansion_IsMechanicalTrap — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-Core ✂
CF_Localiser.Set — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-Core ✂
CarScript.DebugFreeAreaAtDoor — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-Core ✂
CarScript.IsAreaAtDoorFree — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-Core ✂
Clothing.CanPutInCargoClothingConditions — vanilla → RaG_Core (cond) → MMG Base Storage ✂
Clothing.SmershException — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-Core ✂
CraftFenceKit.CanDo — vanilla → DayZ-Expansion-Bundle (cond) → RaG_BaseBuilding ✂
CraftWatchtowerKit.CanDo — vanilla → DayZ-Expansion-Bundle (cond) → RaG_BaseBuilding ✂
DayZGame.Expansion_OnUpdate — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-Core ✂
DigOutStashLambda.Execute — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-Core ✂
ExplosivesBase.Expansion_GetAmmoTypes — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-Core ✂
ExplosivesBase.Expansion_IsDanger — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-Core ✂
Grenade_Base.Expansion_IsLive — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-Core ✂
ItemBase.CanDisplayAttachmentSlot T2 vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-Core ✂
ItemBase.CanLoadAttachment — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-Core ✂
ItemBase.CanPutInCargo T2 vanilla → DayZ-Expansion-Bundle → Forward Operator Gear ✂
ItemBase.MaxLifetimeRefreshCalc — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-Core ✂
KeybindingElementNew.GetLayoutName — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-Core ✂
KeybindingsMenu.Refresh — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-Core ✂
LandMineTrap.Expansion_IsExplosive — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-Core ✂
Land_House_1B01_Pub.HasInterior — vanilla → DayZ-Expansion ✂ → DayZ-Expansion-Bundle ✂
Land_House_1B01_Pub.HasIvys — vanilla → DayZ-Expansion ✂ → DayZ-Expansion-Bundle ✂
Land_House_1B01_Pub.SpawnIvys — vanilla → DayZ-Expansion ✂ → DayZ-Expansion-Bundle ✂
Land_House_1W01.HasInterior — vanilla → DayZ-Expansion ✂ → DayZ-Expansion-Bundle ✂
Land_House_1W01.HasIvys — vanilla → DayZ-Expansion ✂ → DayZ-Expansion-Bundle ✂
Land_House_1W01.SpawnInterior — vanilla → DayZ-Expansion ✂ → DayZ-Expansion-Bundle ✂
Land_House_1W01.SpawnIvys — vanilla → DayZ-Expansion ✂ → DayZ-Expansion-Bundle ✂
Land_House_1W02.HasInterior — vanilla → DayZ-Expansion ✂ → DayZ-Expansion-Bundle ✂
Land_House_1W02.HasIvys — vanilla → DayZ-Expansion ✂ → DayZ-Expansion-Bundle ✂
Land_House_1W02.SpawnInterior — vanilla → DayZ-Expansion ✂ → DayZ-Expansion-Bundle ✂
Land_House_1W02.SpawnIvys — vanilla → DayZ-Expansion ✂ → DayZ-Expansion-Bundle ✂
Land_House_1W03.HasInterior — vanilla → DayZ-Expansion ✂ → DayZ-Expansion-Bundle ✂
Land_House_1W03.HasIvys — vanilla → DayZ-Expansion ✂ → DayZ-Expansion-Bundle ✂
Land_House_1W03.SpawnInterior — vanilla → DayZ-Expansion ✂ → DayZ-Expansion-Bundle ✂
Land_House_1W03.SpawnIvys — vanilla → DayZ-Expansion ✂ → DayZ-Expansion-Bundle ✂
Land_House_1W04.HasInterior — vanilla → DayZ-Expansion ✂ → DayZ-Expansion-Bundle ✂
Land_House_1W04.HasIvys — vanilla → DayZ-Expansion ✂ → DayZ-Expansion-Bundle ✂
Land_House_1W04.SpawnInterior — vanilla → DayZ-Expansion ✂ → DayZ-Expansion-Bundle ✂
Land_House_1W04.SpawnIvys — vanilla → DayZ-Expansion ✂ → DayZ-Expansion-Bundle ✂
Land_House_1W05.HasInterior — vanilla → DayZ-Expansion ✂ → DayZ-Expansion-Bundle ✂
Land_House_1W05.HasIvys — vanilla → DayZ-Expansion ✂ → DayZ-Expansion-Bundle ✂
Land_House_1W05.SpawnInterior — vanilla → DayZ-Expansion ✂ → DayZ-Expansion-Bundle ✂
Land_House_1W05.SpawnIvys — vanilla → DayZ-Expansion ✂ → DayZ-Expansion-Bundle ✂
Land_House_1W06.HasInterior — vanilla → DayZ-Expansion ✂ → DayZ-Expansion-Bundle ✂
Land_House_1W06.HasIvys — vanilla → DayZ-Expansion ✂ → DayZ-Expansion-Bundle ✂
Land_House_1W06.SpawnInterior — vanilla → DayZ-Expansion ✂ → DayZ-Expansion-Bundle ✂
Land_House_1W06.SpawnIvys — vanilla → DayZ-Expansion ✂ → DayZ-Expansion-Bundle ✂
Land_House_1W08.HasInterior — vanilla → DayZ-Expansion ✂ → DayZ-Expansion-Bundle ✂
Land_House_1W08.HasIvys — vanilla → DayZ-Expansion ✂ → DayZ-Expansion-Bundle ✂
Land_House_1W08.SpawnInterior — vanilla → DayZ-Expansion ✂ → DayZ-Expansion-Bundle ✂
Land_House_1W08.SpawnIvys — vanilla → DayZ-Expansion ✂ → DayZ-Expansion-Bundle ✂
Land_House_1W09.HasInterior — vanilla → DayZ-Expansion ✂ → DayZ-Expansion-Bundle ✂
Land_House_1W09.HasIvys — vanilla → DayZ-Expansion ✂ → DayZ-Expansion-Bundle ✂
Land_House_1W09.SpawnInterior — vanilla → DayZ-Expansion ✂ → DayZ-Expansion-Bundle ✂
Land_House_1W09.SpawnIvys — vanilla → DayZ-Expansion ✂ → DayZ-Expansion-Bundle ✂
Land_House_1W10.HasInterior — vanilla → DayZ-Expansion ✂ → DayZ-Expansion-Bundle ✂
Land_House_1W10.HasIvys — vanilla → DayZ-Expansion ✂ → DayZ-Expansion-Bundle ✂
Land_House_1W10.SpawnInterior — vanilla → DayZ-Expansion ✂ → DayZ-Expansion-Bundle ✂
Land_House_1W10.SpawnIvys — vanilla → DayZ-Expansion ✂ → DayZ-Expansion-Bundle ✂
Land_House_1W11.HasInterior — vanilla → DayZ-Expansion ✂ → DayZ-Expansion-Bundle ✂
Land_House_1W11.HasIvys — vanilla → DayZ-Expansion ✂ → DayZ-Expansion-Bundle ✂
Land_House_1W11.SpawnInterior — vanilla → DayZ-Expansion ✂ → DayZ-Expansion-Bundle ✂
Land_House_1W11.SpawnIvys — vanilla → DayZ-Expansion ✂ → DayZ-Expansion-Bundle ✂
Land_House_1W12.HasInterior — vanilla → DayZ-Expansion ✂ → DayZ-Expansion-Bundle ✂
Land_House_1W12.HasIvys — vanilla → DayZ-Expansion ✂ → DayZ-Expansion-Bundle ✂
Land_House_1W12.SpawnInterior — vanilla → DayZ-Expansion ✂ → DayZ-Expansion-Bundle ✂
Land_House_1W12.SpawnIvys — vanilla → DayZ-Expansion ✂ → DayZ-Expansion-Bundle ✂
Land_House_2B01.HasInterior — vanilla → DayZ-Expansion ✂ → DayZ-Expansion-Bundle ✂
Land_House_2B01.HasIvys — vanilla → DayZ-Expansion ✂ → DayZ-Expansion-Bundle ✂
Land_House_2B01.SpawnInterior — vanilla → DayZ-Expansion ✂ → DayZ-Expansion-Bundle ✂
Land_House_2B01.SpawnIvys — vanilla → DayZ-Expansion ✂ → DayZ-Expansion-Bundle ✂
Land_House_2W01.HasInterior — vanilla → DayZ-Expansion ✂ → DayZ-Expansion-Bundle ✂
Land_House_2W01.HasIvys — vanilla → DayZ-Expansion ✂ → DayZ-Expansion-Bundle ✂
Land_House_2W01.SpawnInterior — vanilla → DayZ-Expansion ✂ → DayZ-Expansion-Bundle ✂
Land_House_2W01.SpawnIvys — vanilla → DayZ-Expansion ✂ → DayZ-Expansion-Bundle ✂
Land_House_2W02.HasInterior — vanilla → DayZ-Expansion ✂ → DayZ-Expansion-Bundle ✂
Land_House_2W02.HasIvys — vanilla → DayZ-Expansion ✂ → DayZ-Expansion-Bundle ✂
Land_House_2W02.SpawnInterior — vanilla → DayZ-Expansion ✂ → DayZ-Expansion-Bundle ✂
Land_House_2W02.SpawnIvys — vanilla → DayZ-Expansion ✂ → DayZ-Expansion-Bundle ✂
Land_Village_Pub.HasInterior — vanilla → DayZ-Expansion ✂ → DayZ-Expansion-Bundle ✂
Land_Village_Pub.HasIvys — vanilla → DayZ-Expansion ✂ → DayZ-Expansion-Bundle ✂
Land_Village_Pub.SpawnIvys — vanilla → DayZ-Expansion ✂ → DayZ-Expansion-Bundle ✂
PlayerBase.Expansion_HasAdminToolGodMode — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-Core ✂
PlayerBase.Expansion_HasAdminToolInvisibility — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-Core ✂
PlayerBase.OnEnterZone — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-Core ✂
PlayerBase.OnExitZone — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-Core ✂
PokeHolesBarrel.CanDo — vanilla → RaG_BaseItems (cond) → ToFu Virtual Storage ✂
SmokeGrenadeBase.Expansion_IsExplosive — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-Core ✂
SyncEvents.SendPlayerList — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-Core ✂
TabberUI.AddTab — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-Core ✂
TrapBase.Expansion_IsDanger — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-Core ✂
TripwireTrap.Expansion_GetAmmoTypes — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-Core ✂
TripwireTrap.Expansion_IsExplosive — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-Core ✂
TripwireTrap.Expansion_IsMechanicalTrap — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-Core ✂
WeaponFSM.ValidateAndRepairHelper — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-Core ✂
Weapon_Base.Expansion_GetDPS — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-Core ✂
ActionConstructor.RegisterActions — vanilla → Dabs Framework → RaG_Core → CJ187-LootChest → DayZ-Expansion → DayZ-Expansion-Bundle → DayZ-Expansion-Core → DBN_FordRaptor_Scorpio → Forward Operator Gear → Kamaz_Truck → MMG Base Storage → Paragon Gear and Armor → RaG_BaseBuilding → RaG_BaseItems → RaG_BeeHive → RaG_Vehicle_Pack → ToFu Virtual Storage → TraderPlus → VPPAdminTools → AgricultureCore → BS Patrol Tank → CannabisPlus → SNAFU Weapons → WindstridesClothingPack → MMG - Mightys Military Gear
ModItemRegisterCallbacks.RegisterOneHanded — vanilla → CF → CJ187-LootChest → DayZ-Expansion → DayZ-Expansion-Bundle → DayZ-Expansion-Core → Forward Operator Gear → MMG Base Storage → Paragon Gear and Armor → RaG_BaseBuilding → RaG_BaseItems → RaG_BeeHive → TraderPlus → CannabisPlus → SNAFU Weapons → WindstridesClothingPack
ModItemRegisterCallbacks.RegisterHeavy — vanilla → CF → DayZ-Expansion-Bundle → DayZ-Expansion-Core → DBN_FordRaptor_Scorpio → Kamaz_Truck → MMG Base Storage → RaG_BaseBuilding → RaG_BaseItems → RaG_BeeHive → RaG_Vehicle_Pack → AgricultureCore → CannabisPlus
MissionServer.OnInit T3 vanilla → CF → RaG_BaseBuilding → RaG_BaseItems → RaG_BeeHive → ToFu Virtual Storage → TraderPlus → VPPAdminTools → AgricultureCore → BS Patrol Tank → CannabisPlus
ModItemRegisterCallbacks.RegisterTwoHanded — vanilla → CF → DayZ-Expansion-Bundle → DayZ-Expansion-Core → Forward Operator Gear → MMG Base Storage → Paragon Gear and Armor → RaG_BaseItems → RaG_BeeHive → WindstridesClothingPack → MMG - Mightys Military Gear
PlayerBase.SetActions T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core → RaG_BaseItems → RaG_Vehicle_Pack → TraderPlus → VPPAdminTools → WindstridesClothingPack → MMG - Mightys Military Gear
PluginRecipesManager.RegisterRecipies — vanilla → DayZ-Expansion → DayZ-Expansion-Bundle → RaG_BaseBuilding → RaG_BaseItems → RaG_BeeHive → RaG_Vehicle_Pack → AgricultureCore → CannabisPlus
MissionServer.InvokeOnConnect T3 vanilla → CF → Dabs Framework → RaG_Core → DayZ-Expansion-Bundle → DayZ-Expansion-Core → MMG Base Storage → TraderPlus
PlayerBase.EEKilled T3 vanilla → DayZ-Expansion → DayZ-Expansion-Bundle → DayZ-Expansion-Core → VPPAdminTools → AgricultureCore → BS Patrol Tank → CannabisPlus
MissionServer.PlayerDisconnected T3 vanilla → CF → Dabs Framework → RaG_Core → DayZ-Expansion-Bundle → DayZ-Expansion-Core → VPPAdminTools
DayZGame.OnRPC T2 vanilla → CF (cond) → Dabs Framework → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond) → VPPAdminTools (cond)
Hammer.SetActions T2 vanilla → RaG_Core → DayZ-Expansion-Bundle → MMG Base Storage → RaG_BaseBuilding → RaG_BaseItems
Hologram.EvaluateCollision — vanilla → RaG_Core (cond) → DayZ-Expansion-Bundle (cond) → MMG Base Storage (cond) → RaG_BaseBuilding (cond) → TraderPlus (cond)
MissionServer.OnMissionFinish T3 vanilla → CF → RaG_Core → DayZ-Expansion-Bundle → DayZ-Expansion-Core → VPPAdminTools
MissionServer.OnMissionStart T3 vanilla → CF → Dabs Framework → DayZ-Expansion-Bundle → DayZ-Expansion-Core → VPPAdminTools
PlayerBase.Init — vanilla → DayZ-Expansion → DayZ-Expansion-Bundle → TraderPlus → VPPAdminTools → AgricultureCore
PluginRecipesManagerBase.RegisterRecipies — vanilla → DayZ-Expansion-Bundle → Forward Operator Gear → MMG Base Storage → SNAFU Weapons → WindstridesClothingPack
ActionRepairPart.RepairCondition — vanilla → RaG_Core (cond) → DayZ-Expansion-Bundle → DayZ-Expansion-Core → RaG_BaseBuilding (cond)
DayZGame.OnUpdate T0 vanilla → CF → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond) → VPPAdminTools
Hatchet.SetActions T2 vanilla → DayZ-Expansion-Bundle → MMG Base Storage → RaG_BaseBuilding → RaG_BaseItems
Hologram.ProjectionBasedOnParent — vanilla → DayZ-Expansion-Bundle (cond) → MMG Base Storage (cond) → RaG_BaseBuilding (cond) → TraderPlus (cond)
MissionServer.OnEvent — vanilla → CF → DayZ-Expansion-Bundle → DayZ-Expansion-Core → VPPAdminTools
PlayerBase.EEHitBy T2 vanilla → DayZ-Expansion → DayZ-Expansion-Bundle → TraderPlus → BS Patrol Tank
PlayerBase.EEItemDetached T2 vanilla → Forward Operator Gear → RaG_BeeHive → TraderPlus → WindstridesClothingPack
PluginManager.Init — vanilla → Dabs Framework → RaG_Core → MMG Base Storage → VPPAdminTools
Weapon_Base.SetActions T2 vanilla → RaG_Core → DayZ-Expansion-Bundle → DBN_FordRaptor_Scorpio → MMG Base Storage
ActionCollectBloodTarget.ActionCondition T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core → TraderPlus (cond)
ActionDigInStash.ActionCondition T2 vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond) → TraderPlus (cond)
ActionDismantlePart.DismantleCondition — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond) → RaG_BaseBuilding (cond)
ActionForceConsume.ActionCondition T2 vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core → TraderPlus (cond)
ActionForceConsumeSingle.ActionCondition T2 vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core → TraderPlus (cond)
ActionGetInTransport.ActionCondition T2 vanilla → DayZ-Expansion-Bundle → Kamaz_Truck (cond) → TraderPlus (cond)
ActionGiveBloodTarget.ActionCondition T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core → TraderPlus (cond)
ActionInjectTarget.ActionCondition T2 vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core → TraderPlus (cond)
ActionLockDoors.ActionCondition T2 vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond) → TraderPlus (cond)
ActionMineTree.ActionCondition T2 vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond) → TraderPlus (cond)
ActionPackTent.ActionCondition T2 vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond) → TraderPlus (cond)
ActionRestrainSelf.ActionCondition T2 vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond) → TraderPlus (cond)
ActionRestrainTarget.ActionCondition T2 vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond) → TraderPlus (cond)
ActionTogglePlaceObject.ActionCondition T2 vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond) → CannabisPlus (cond)
ActionUnpin.ActionCondition T2 vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond) → TraderPlus (cond)
AreaExposureMdfr.OnActivate — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond) → VPPAdminTools (cond)
BuildingBase.EEOnDamageCalculated — vanilla → DayZ-Expansion → DayZ-Expansion-Bundle → DayZ-Expansion-Core
CarScript.EEDelete T3 vanilla → RaG_Core → DayZ-Expansion-Bundle → TraderPlus
Construction.CanBuildPart — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond) → RaG_BaseBuilding (cond)
DayZPlayerImplement.EEKilled T3 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core → TraderPlus
DayZPlayerImplementFallDamage.HandleFallDamage — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond) → TraderPlus (cond)
DayZPlayerImplementThrowing.HandleThrowing — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond) → TraderPlus
DayZPlayerMeleeFightLogic_LightHeavy.HandleFightLogic — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond) → TraderPlus (cond)
ExpansionSettings.Init — vanilla → DayZ-Expansion → DayZ-Expansion-Bundle → DayZ-Expansion-Core
ItemBase.SetActions T2 vanilla → RaG_Core → DayZ-Expansion-Bundle → DBN_FordRaptor_Scorpio
MissionServer.OnClientReadyEvent T3 vanilla → CF → DayZ-Expansion-Bundle → DayZ-Expansion-Core
MissionServer.OnClientReconnectEvent T3 vanilla → CF → DayZ-Expansion-Bundle → DayZ-Expansion-Core
MissionServer.OnClientRespawnEvent T3 vanilla → CF → DayZ-Expansion-Bundle → DayZ-Expansion-Core
MissionServer.OnMissionLoaded — vanilla → CF → DayZ-Expansion-Bundle → DayZ-Expansion-Core
ModItemRegisterCallbacks.CustomBoneRemapping — vanilla → CF → DayZ-Expansion-Bundle → SNAFU Weapons
ModItemRegisterCallbacks.RegisterFireArms — vanilla → CF → DayZ-Expansion-Bundle → SNAFU Weapons
ModItemRegisterCallbacks.RegisterPistol — vanilla → CF → DayZ-Expansion-Bundle → SNAFU Weapons
MotorbikeScript.OnStoreLoad T3 vanilla → CF → DayZ-Expansion-Bundle → DayZ-Expansion-Core
PlayerBase.EEItemAttached T2 vanilla → Forward Operator Gear → RaG_BeeHive → WindstridesClothingPack
PlayerBase.OnConnect — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core → VPPAdminTools
PlayerBase.SetSuicide — vanilla → DayZ-Expansion → DayZ-Expansion-Bundle → TraderPlus
Shovel.SetActions T2 vanilla → DayZ-Expansion-Bundle → RaG_BaseItems → RaG_Vehicle_Pack
SledgeHammer.SetActions T2 vanilla → CJ187-LootChest → DayZ-Expansion-Bundle → RaG_BeeHive
VicinityItemManager.AddVicinityItems — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core → TraderPlus (cond)
WoodAxe.SetActions T2 vanilla → RaG_BaseBuilding → RaG_BaseItems → RaG_Vehicle_Pack
WoodenCrate.SetActions T2 vanilla → DayZ-Expansion-Bundle → RaG_Vehicle_Pack → TraderPlus
ZombieBase.EEHitBy T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core → BS Patrol Tank
ActionActivateTrap.ActionCondition T2 vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond)
ActionArmExplosive.ActionCondition T2 vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond)
ActionAttachExplosivesTrigger.ActionCondition T2 vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond)
ActionAttachToConstruction.ActionCondition T2 vanilla → RaG_Core (cond) → DayZ-Expansion-Bundle
ActionAttachToConstruction.FindAndTranslateAttachmentSlot — vanilla → RaG_Core (cond) → RaG_BaseBuilding (cond)
ActionBase.OnEnd — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
ActionBase.OnEndInput — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
ActionBase.OnEndRequest — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
ActionBase.OnStart — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
ActionBase.OnUpdate T0 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
ActionBuildPart.ActionCondition T2 vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond)
ActionBuildPart.OnFinishProgressServer — vanilla → DayZ-Expansion-Bundle (cond) → RaG_BaseBuilding (cond)
ActionCarDoors.ActionCondition T2 vanilla → RaG_Vehicle_Pack (cond) → TraderPlus (cond)
ActionCheckPulseTarget.ActionCondition T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
ActionCloseFence.ActionCondition T2 vanilla → DayZ-Expansion-Bundle → RaG_BaseBuilding (cond)
ActionCollectSampleTarget.ActionCondition T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
ActionContinuousBase.OnEndAnimationLoop — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
ActionContinuousBase.OnFinishProgress — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
ActionContinuousBase.OnStartAnimationLoop — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
ActionCoverHeadTarget.ActionCondition T2 vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond)
ActionDefibrilateTarget.ActionCondition T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
ActionDeployObject.ActionCondition T2 vanilla → DayZ-Expansion-Bundle → TraderPlus (cond)
ActionDeployObject.OnEndServer — vanilla → DayZ-Expansion-Bundle (cond) → CannabisPlus (cond)
ActionDetach.ActionCondition T2 vanilla → DayZ-Expansion-Bundle (cond) → TraderPlus (cond)
ActionDialCombinationLockOnTarget.ActionCondition T2 vanilla → DayZ-Expansion-Bundle → RaG_BaseBuilding (cond)
ActionDisinfectTarget.ActionCondition T2 vanilla → DayZ-Expansion-Bundle (cond) → TraderPlus (cond)
ActionFillGeneratorTank.ActionCondition T2 vanilla → DayZ-Expansion (cond) → DayZ-Expansion-Bundle (cond)
ActionFoldBaseBuildingObject.ActionCondition T2 vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond)
ActionFoldObject.ActionCondition T2 vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond)
ActionGagTarget.ActionCondition T2 vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond)
ActionGetInTransport.OnEndServer — vanilla → RaG_Core → DayZ-Expansion-Bundle
ActionGetOutTransport.OnEndServer — vanilla → DayZ-Expansion-Bundle → TraderPlus
ActionHandcuffTarget.ActionCondition T2 vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond)
ActionLightItemOnFire.ActionCondition T2 vanilla → RaG_BaseItems (cond) → RaG_BeeHive (cond)
ActionNextCombinationLockDialOnTarget.ActionCondition T2 vanilla → DayZ-Expansion-Bundle → RaG_BaseBuilding (cond)
ActionOpenFence.ActionCondition T2 vanilla → DayZ-Expansion-Bundle (cond) → RaG_BaseBuilding (cond)
ActionOpenFence.OnStartServer — vanilla → DayZ-Expansion-Bundle (cond) → RaG_BaseBuilding (cond)
ActionPushObject.ActionCondition T2 vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond)
ActionShaveTarget.ActionCondition T2 vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond)
ActionSwitchSeats.Start — vanilla → RaG_Core → DayZ-Expansion-Bundle
ActionTakeItem.ActionCondition T2 vanilla → DayZ-Expansion-Bundle → TraderPlus
ActionTargetsCursor.GetActionDesc — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
ActionTargetsCursor.Update — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond)
ActionToggleTentOpen.OnExecuteServer — vanilla → RaG_Core → DayZ-Expansion-Bundle (cond)
ActionTriggerRemotely.ActionCondition T2 vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond)
ActionTurnOffPowerGenerator.ActionCondition T2 vanilla → DayZ-Expansion (cond) → DayZ-Expansion-Bundle (cond)
ActionTurnOnPowerGenerator.ActionCondition T2 vanilla → DayZ-Expansion (cond) → DayZ-Expansion-Bundle (cond)
ActionUnlockDoors.ActionCondition T2 vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond)
ActionUnmountBarbedWire.ActionCondition T2 vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond)
ActionUnrestrainTarget.ActionCondition T2 vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond)
ActionWorldCraft.ActionCondition T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
AnalyticsManagerServer.OnEntityKilled — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
AnalyticsManagerServer.OnPlayerConnect T3 vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core
AnalyticsManagerServer.OnPlayerKilled — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond)
AnimalBase.AfterStoreLoad T3 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
AnimalBase.CommandHandler T1 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
AnimalBase.EEDelete T3 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
AnimalBase.EEHitBy T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
AnimalBase.EEKilled T3 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
AnimalBase.EEOnDamageCalculated — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
AnimalBase.ModCommandHandlerBefore — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond)
AnimalBase.NameOverride — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond)
AnimalBase.OnVariablesSynchronized T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
AnimalBase.SetAsSkinned — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
AnimatedActionBase.OnAnimationEvent — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
AreaExposureMdfr.OnTick — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond)
Armband_ColorBase.Expansion_SwitchItemSelectionTextureEx — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
AttachmentsWrapper.SetParent — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
Barrel_ColorBase.OnWasAttached — vanilla → RaG_Core (cond) → RaG_Vehicle_Pack (cond)
Battery9V.SetActions T2 vanilla → DayZ-Expansion → DayZ-Expansion-Bundle
BatteryCharger.OnWorkStart — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
BatteryCharger.OnWorkStop — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
BleedingSourcesManagerBase.CanAddBleedingSource — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond)
Blowtorch.OnWorkStop — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
BuildingBase.DeferredInit — vanilla → DayZ-Expansion → DayZ-Expansion-Bundle
BuildingBase.EEHitBy T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
BuildingBase.Explode — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
BuildingBase.NameOverride — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond)
BuildingBase.OnVariablesSynchronized T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
CF_Date.Format — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond)
CF_ModuleGame.EnableRPC — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond)
CamoNet.SetActions T2 vanilla → DayZ-Expansion-Bundle → RaG_Vehicle_Pack
CanisterGasoline.SetActions T2 vanilla → DayZ-Expansion-Bundle → RaG_Vehicle_Pack
CarScript.DamageCrew — vanilla → DayZ-Expansion → DayZ-Expansion-Bundle
CarScript.EEHitBy T2 vanilla → RaG_Core → DayZ-Expansion-Bundle
CarScript.EEItemDetached T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
CarScript.OnStoreLoad T3 vanilla → CF → TraderPlus
CarScript.OnStoreSave T3 vanilla → CF → TraderPlus
CarScript.OnVariablesSynchronized T2 vanilla → DayZ-Expansion-Bundle → TraderPlus
CattleProd.OnWorkStart — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
CattleProd.OnWorkStop — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
CharacterCreationMenu.Back — vanilla → DayZ-Expansion → DayZ-Expansion-Bundle
CharacterCreationMenu.Refresh — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
Chemlight_ColorBase.OnWorkStart — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
Chemlight_ColorBase.OnWorkStop — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
Clothing.CanLoadItemIntoCargo T2 vanilla → DBN_FordRaptor_Scorpio ✂ → ToFu Virtual Storage (cond)
Clothing.CanPutInCargo T2 vanilla → DBN_FordRaptor_Scorpio → ToFu Virtual Storage (cond)
Clothing.CanReceiveItemIntoCargo T2 vanilla → DBN_FordRaptor_Scorpio ✂ → ToFu Virtual Storage (cond)
Clothing.Expansion_SwitchItemSelectionTextureEx — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
CodeLockComponent.SetLockState — vanilla → RaG_Core (cond) → MMG Base Storage
ContainerWithCargoAndAttachments.OnShow — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond)
ContainerWithCargoAndAttachments.SetEntity — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
ContainerWithCargoAndAttachments.SetOpenState — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
Crowbar.SetActions T2 vanilla → CJ187-LootChest → RaG_BaseBuilding
DayZGame.CloseCombatEffects — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
DayZGame.DeferredInit — vanilla → CF → VPPAdminTools
DayZGame.FirearmEffects — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
DayZGame.OnEvent — vanilla → CF → Dabs Framework
DayZIntroScenePC.CharacterRotationStart — vanilla → DayZ-Expansion (cond) → DayZ-Expansion-Bundle (cond)
DayZIntroScenePC.ResetIntroCamera — vanilla → DayZ-Expansion (cond) → DayZ-Expansion-Bundle (cond)
DayZPlayerCommandDeathCallback.OnSimulationEnd — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
DayZPlayerImplement.CanBeSkinned — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond)
DayZPlayerImplement.CommandHandler T1 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
DayZPlayerImplement.EEHitBy T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
DayZPlayerImplement.EEOnDamageCalculated — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
DayZPlayerImplement.IsInventoryVisible T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
DayZPlayerImplement.IsShootingFromCamera — vanilla → DayZ-Expansion → DayZ-Expansion-Bundle
DayZPlayerImplement.NameOverride — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond)
DayZPlayerImplement.OnSyncJuncture — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
DayZPlayerImplement.OnVariablesSynchronized T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
DayZPlayerImplement.ShowDeadScreen — vanilla → DayZ-Expansion → DayZ-Expansion-Bundle
DayZPlayerMeleeFightLogic_LightHeavy.Init — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond)
Defibrillator.OnWorkStart — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
Defibrillator.OnWorkStop — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
EasterEgg.OnInventoryEnter T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
EasterEgg.OnInventoryExit T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
EmoteManager.CommitSuicide — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond)
EmoteManager.CreateBleedingEffect — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond)
EmoteManager.PlayEmote — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
ExpansionWorldObjectsModule.OnInit T3 vanilla → DayZ-Expansion → DayZ-Expansion-Bundle
ExpansionWorldObjectsModule.OnMissionLoaded — vanilla → DayZ-Expansion → DayZ-Expansion-Bundle
ExpansionWorldObjectsModule.OnMissionStart T3 vanilla → DayZ-Expansion → DayZ-Expansion-Bundle
Fence.Expansion_OnPartBuiltServer — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
FirefighterAxe.SetActions T2 vanilla → RaG_BaseBuilding → RaG_BaseItems
FireworksBase.OnInventoryEnter T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
FirstAidKit.SetActions T2 vanilla → Kamaz_Truck → RaG_Vehicle_Pack
Flashlight.OnWorkStart — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
Flashlight.OnWorkStop — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
GPSReceiver.OnWorkStart — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
GPSReceiver.OnWorkStop — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
HandsHeader.UpdateInterval — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
Header.SetItemPreview — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
Heatpack.OnWorkStart — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
Heatpack.OnWorkStop — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
Hologram.PlaceEntity — vanilla → MMG Base Storage (cond) → TraderPlus (cond)
Hologram.SetProjectionOrientation — vanilla → RaG_Core → RaG_BaseBuilding (cond)
Hologram.UpdateHologram — vanilla → DayZ-Expansion-Bundle → RaG_BaseBuilding
IntroSceneCharacter.CharacterLoad — vanilla → DayZ-Expansion → DayZ-Expansion-Bundle
IntroSceneCharacter.CharacterUnload — vanilla → DayZ-Expansion → DayZ-Expansion-Bundle
IntroSceneCharacter.CreateNewCharacter — vanilla → DayZ-Expansion → DayZ-Expansion-Bundle
ItemActionsWidget.GetActionDesc — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
ItemBase.CanBeCombined — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
ItemBase.CanBeSplit — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
ItemBase.CanPutAsAttachment — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond)
ItemBase.CanReceiveAttachment T2 vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond)
ItemBase.CanReceiveItemIntoCargo T2 vanilla → DayZ-Expansion-Bundle (cond) → ToFu Virtual Storage (cond)
ItemBase.CombineItemsClient — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond)
ItemBase.EEHitBy T2 vanilla → RaG_Core → DayZ-Expansion-Bundle
ItemBase.OnInventoryEnter T2 vanilla → RaG_Core → DayZ-Expansion-Bundle
ItemBase.OnInventoryExit T2 vanilla → RaG_Core → DayZ-Expansion-Bundle
ItemBase.OnRightClick — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond)
ItemBase.OnStoreLoad T3 vanilla → CF → RaG_Core
JMItemSetSettings.Defaults — vanilla → DayZ-Expansion → DayZ-Expansion-Bundle
JMModuleConstructor.RegisterModules — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
KeybindingsMenu.Init — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
Land_Underground_Entrance.RequestLatentTransition — vanilla → DayZ-Expansion (cond) → DayZ-Expansion-Bundle (cond)
Megaphone.OnWorkStart — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
Megaphone.OnWorkStop — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
MissionBase.CreateScriptedMenu — vanilla → DayZ-Expansion-Bundle (cond) → VPPAdminTools
MissionServer.HandleBody — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
MissionServer.InvokeOnDisconnect T3 vanilla → CF → TraderPlus
MissionServer.OnClientDisconnectedEvent T3 vanilla → CF → Dabs Framework
MissionServer.OnUpdate T0 vanilla → CF → TraderPlus
MissionServer.SendModData — vanilla → RaG_BaseBuilding → RaG_BaseItems
ModItemRegisterCallbacks.RegisterArcheryItem — vanilla → CF → DayZ-Expansion-Bundle
ModItemRegisterCallbacks.RegisterEmptyHanded — vanilla → CF → DayZ-Expansion-Bundle
ModItemRegisterCallbacks.RegisterLauncher — vanilla → CF → DayZ-Expansion-Bundle
ModItemRegisterCallbacks.RegisterRestrained — vanilla → CF → DayZ-Expansion-Bundle
ModItemRegisterCallbacks.RegisterSurrender — vanilla → CF → DayZ-Expansion-Bundle
ModsMenuDetailedEntry.LoadData — vanilla → DayZ-Expansion → DayZ-Expansion-Bundle
ModsMenuSimpleEntry.LoadData — vanilla → DayZ-Expansion → DayZ-Expansion-Bundle
MotorbikeScript.CF_OnStoreLoad — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
MotorbikeScript.CF_OnStoreSave — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
MotorbikeScript.DeferredInit — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
MotorbikeScript.EECargoIn — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
MotorbikeScript.EECargoOut — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
MotorbikeScript.EEDelete T3 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
MotorbikeScript.EEHitBy T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
MotorbikeScript.EEInit T3 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
MotorbikeScript.EEKilled T3 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
MotorbikeScript.EEOnDamageCalculated — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
MotorbikeScript.OnCEIterate — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
MotorbikeScript.SetActions T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
PlantBase.Init — vanilla → AgricultureCore (cond) → CannabisPlus
PlayerAgentPool.AddAgent — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond)
PlayerBase.CF_OnStoreLoad — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
PlayerBase.CF_OnStoreSave — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
PlayerBase.CanBeTargetedByAI — vanilla → DayZ-Expansion-Bundle (cond) → VPPAdminTools (cond)
PlayerBase.DropItem — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
PlayerBase.EEDelete T3 vanilla → DayZ-Expansion → DayZ-Expansion-Bundle
PlayerBase.EEItemIntoHands T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
PlayerBase.EEOnDamageCalculated — vanilla → DayZ-Expansion → DayZ-Expansion-Bundle
PlayerBase.IsInventoryVisible T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
PlayerBase.OnRPC T2 vanilla → RaG_Core → VPPAdminTools
PlayerBase.OnReconnect — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
PlayerBase.OnRestrainChangeClient — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
PlayerBase.OnRestrainStart — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
PlayerBase.OnSelectPlayer — vanilla → CF → DayZ-Expansion-Bundle
PlayerBase.OnStoreLoad T3 vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond)
PlayerBase.OnStoreSave T3 vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond)
PlayerBase.OnUnconsciousStart — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
PlayerBase.OnUnconsciousStop — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
PlayerBase.OnVariablesSynchronized T2 vanilla → DayZ-Expansion-Bundle → VPPAdminTools
PlayerBase.OnVehicleSeatDriverEnter — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
Pliers.SetActions T2 vanilla → RaG_Core → TraderPlus
PluginAdminLog.PlayerHitBy — vanilla → DayZ-Expansion-Bundle (cond) → VPPAdminTools (cond)
PluginAdminLog.PlayerKilled — vanilla → DayZ-Expansion-Bundle (cond) → VPPAdminTools (cond)
PluginManager.RegisterPluginDebug — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond)
PortableGasLamp.OnWorkStart — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
PortableGasLamp.OnWorkStop — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
PortableGasStove.OnWorkStop — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
PowerGeneratorBase.OnWorkStart — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
PowerGeneratorBase.OnWorkStop — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
PoweredOptic_Base.OnWorkStart — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
PoweredOptic_Base.OnWorkStop — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
Radio.OnWorkStop — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
Rangefinder.OnWorkStart — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
Rangefinder.OnWorkStop — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
Raycaster.OnWorkStart — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
Raycaster.OnWorkStop — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
Refridgerator.OnWorkStart — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
Refridgerator.OnWorkStop — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
ReplaceAndDestroyLambda.CopyOldPropertiesToNew — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
Roadflare.OnWorkStart — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
Roadflare.OnWorkStop — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
Screwdriver.SetActions T2 vanilla → RaG_Core → DayZ-Expansion-Bundle
SeaChest.SetActions T2 vanilla → DayZ-Expansion-Bundle → RaG_Vehicle_Pack
ServerBrowserMenuNew.GetSelectedTab — vanilla → DayZ-Expansion (cond) → DayZ-Expansion-Bundle (cond)
ServerBrowserMenuNew.Init — vanilla → DayZ-Expansion → DayZ-Expansion-Bundle
ServerBrowserMenuNew.OnClick — vanilla → DayZ-Expansion (cond) → DayZ-Expansion-Bundle (cond)
ServerBrowserMenuNew.Refresh — vanilla → DayZ-Expansion → DayZ-Expansion-Bundle
SmokeGrenadeBase.OnExplode — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond)
SmokeGrenadeBase.OnWorkStart — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
SmokeGrenadeBase.OnWorkStop — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
Spotlight.OnWorkStart — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
Spotlight.OnWorkStop — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
StunBaton.OnWorkStart — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
StunBaton.OnWorkStop — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
TLRLight.OnWorkStart — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
TLRLight.OnWorkStop — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
ThermalBiasHandler.OnStoreLoad T3 vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond)
Torch.OnWorkStart — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
Torch.OnWorkStop — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
TransferValues.SendValue — vanilla → DayZ-Expansion-Bundle (cond) → VPPAdminTools
TransmitterBase.OnWorkStart — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
TransmitterBase.OnWorkStop — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
TripwireTrap.EEItemAttached T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
TripwireTrap.EEItemDetached T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
TripwireTrap.OnInventoryEnter T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
UniversalLight.CanPutAsAttachment — vanilla → DayZ-Expansion-Bundle (cond) → SNAFU Weapons (cond)
UniversalLight.OnWorkStart — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
UniversalLight.OnWorkStop — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
VehicleBattery.SetActions T2 vanilla → DayZ-Expansion → DayZ-Expansion-Bundle
WeaponStableState.SyncAnimState — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond)
Weapon_Base.AfterStoreLoad T3 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
Weapon_Base.EEFired — vanilla → DayZ-Expansion-Bundle → VPPAdminTools
Weapon_Base.EEItemAttached T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
Weapon_Base.EEItemDetached T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
Weapon_Base.OnFireModeChange — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
Weapon_Base.OnVariablesSynchronized T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
XmasLights.OnWorkStart — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
XmasLights.OnWorkStop — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
ZombieBase.AfterStoreLoad T3 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
ZombieBase.ChaseAttackLogic — vanilla → DayZ-Expansion-Bundle (cond) → TraderPlus (cond)
ZombieBase.CommandHandler T1 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
ZombieBase.EEKilled T3 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
ZombieBase.EEOnDamageCalculated — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
ZombieBase.FightAttackLogic — vanilla → DayZ-Expansion-Bundle (cond) → TraderPlus (cond)
ZombieBase.ModCommandHandlerBefore — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond)
ZombieBase.NameOverride — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond)
ZombieBase.OnVariablesSynchronized T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
eAIBase.Expansion_IsGravecrossEnabled — vanilla → DayZ-Expansion (cond) → DayZ-Expansion-Bundle (cond)
846 methods hooked by only one of these mods

No cross-mod interaction is possible here; a ✂ still means vanilla's behaviour on that method is replaced.

methodtiermod
ACOGOptic.CanPutAsAttachment — SNAFU Weapons
ActionActivateTrap.OnFinishProgressServer — VPPAdminTools
ActionAnimateCarSelection.ActionCondition T2 DayZ-Expansion-Bundle (cond)
ActionAttach.ActionCondition T2 RaG_Core (cond)
ActionAttachCodeLockToFence.ActionCondition T2 RaG_BaseBuilding (cond)
ActionAttachOnSelection.ActionCondition T2 RaG_Core (cond)
ActionAttachToConstruction.CreateConditionComponents — DayZ-Expansion-Bundle ✂
ActionAttachToConstruction.Post_SetupAction — DayZ-Expansion-Bundle (cond)
ActionBase.CF_OnDebugUpdate — DayZ-Expansion-Bundle ✂
ActionBuildPart.GetText — DayZ-Expansion-Bundle
ActionBuildPartCB.CreateActionComponent — RaG_BaseBuilding ✂
ActionBuildPartCB.SetCallbackDuration — DayZ-Expansion-Bundle (cond)
ActionBurnSewTarget.ActionCondition T2 TraderPlus (cond)
ActionCarDoors.OnStartServer — DayZ-Expansion-Bundle
ActionCarDoorsOutside.ActionCondition T2 TraderPlus (cond)
ActionCarDoorsOutside.OnStartServer — DayZ-Expansion-Bundle
ActionCarHornLong.ActionCondition T2 DayZ-Expansion-Bundle
ActionCarHornShort.ActionCondition T2 DayZ-Expansion-Bundle
ActionCheckPulse.ActionCondition T2 TraderPlus (cond)
ActionCloseBarrel.OnExecuteServer — RaG_Core
ActionCloseCarDoorsOutside.OnEndServer — RaG_Core
ActionCloseDoors.OnEndServer — DayZ-Expansion-Bundle
ActionCloseFence.OnEndServer — DayZ-Expansion-Bundle
ActionCloseFence.OnExecuteServer — RaG_Core
ActionCollectBloodTarget.OnStartServer — DayZ-Expansion-Bundle (cond)
ActionCollectSampleTarget.OnStartServer — DayZ-Expansion-Bundle (cond)
ActionConsume.ActionCondition T2 DayZ-Expansion-Bundle (cond)
ActionConsumeSingle.ActionCondition T2 DayZ-Expansion-Bundle (cond)
ActionCraftBolts.InitCuttingTypes — SNAFU Weapons
ActionCreateIndoorFireplace.ActionCondition T2 RaG_Core (cond)
ActionCreateIndoorFireplace.OnExecuteServer — RaG_Core (cond)
ActionDefibrilateTarget.OnStartServer — DayZ-Expansion-Bundle (cond)
ActionDeployObject.DropDuringPlacing — DayZ-Expansion-Bundle (cond)
ActionDeployObject.GetText — DayZ-Expansion-Bundle
ActionDeployObject.HandleReciveData — DayZ-Expansion-Bundle
ActionDeployObject.MoveEntityToFinalPosition — DayZ-Expansion-Bundle (cond)
ActionDeployObject.OnExecuteServer — RaG_Core
ActionDeployObject.OnStartServer — DayZ-Expansion-Bundle (cond)
ActionDeployObject.ReadFromContext — DayZ-Expansion-Bundle
ActionDeployObject.SetupAction — DayZ-Expansion-Bundle
ActionDeployObject.WriteToContext — DayZ-Expansion-Bundle
ActionDestroyCombinationLock.OnFinishProgressServer — RaG_BaseBuilding ✂
ActionDetach.OnExecuteServer — DayZ-Expansion-Bundle
ActionDetachCarLockPick.ActionCondition T2 TraderPlus ✂
ActionDetachFromTarget.ActionCondition T2 TraderPlus (cond)
ActionDialCombinationLockOnTarget.OnFinishProgressServer — RaG_BaseBuilding ✂
ActionDigGardenPlot.ActionCondition T2 DayZ-Expansion-Bundle
ActionDigOutStash.ActionCondition T2 TraderPlus (cond)
ActionDismantlePart.ActionCondition T2 RaG_BaseBuilding (cond)
ActionDismantlePart.GetText — DayZ-Expansion-Bundle
ActionDismantlePart.OnExecuteServer — RaG_Core
ActionDismantlePart.OnFinishProgressServer — RaG_BaseBuilding (cond)
ActionDismantlePartCB.CreateActionComponent — RaG_BaseBuilding (cond)
ActionDropItem.OnExecuteServer — RaG_Core
ActionEmptyMagazine.OnEndServer — DayZ-Expansion-Bundle
ActionEmptyMagazine.OnStartServer — DayZ-Expansion-Bundle
ActionFillCoolant.ActionCondition T2 RaG_Core
ActionFillFuel.ActionCondition T2 RaG_Core
ActionFoldBaseBuildingObject.CreateConditionComponents — RaG_BaseBuilding ✂
ActionFoldBaseBuildingObject.GetText — DayZ-Expansion-Bundle
ActionFoldBaseBuildingObject.OnFinishProgressServer — DayZ-Expansion-Bundle (cond)
ActionFoldObject.GetText — DayZ-Expansion-Bundle
ActionForceFeedCan.ActionCondition T2 TraderPlus (cond)
ActionForceFeedCan.SZActionConditionHandler — TraderPlus ✂
ActionForceFeedCan.TPAdditionalCondition — TraderPlus ✂
ActionGetOutTransport.ActionCondition T2 RaG_Vehicle_Pack (cond)
ActionGetOutTransport.OnEnd — DayZ-Expansion-Bundle (cond)
ActionGetOutTransport.OnStartServer — RaG_Core
ActionGetOutTransport.ProcessGetOutTransportActionData — DayZ-Expansion-Bundle
ActionGiveBloodTarget.OnStartServer — DayZ-Expansion-Bundle (cond)
ActionHarvestCrops.OnExecuteClient — AgricultureCore (cond)
ActionHarvestCrops.OnExecuteServer — AgricultureCore (cond)
ActionIgniteFireplaceByAir.ActionCondition T2 RaG_Core (cond)
ActionInteractCodeLockItem.ActionCondition T2 RaG_Core (cond)
ActionLightItemOnFire.OnFinishProgressClient — RaG_BaseItems
ActionLightItemOnFire.OnFinishProgressServer — RaG_BaseItems
ActionLoadMagazine.OnEndServer — DayZ-Expansion-Bundle
ActionLoadMagazine.OnStartServer — DayZ-Expansion-Bundle
ActionLoadMagazineQuick.OnEndServer — DayZ-Expansion-Bundle
ActionLoadMagazineQuick.OnStartServer — DayZ-Expansion-Bundle
ActionLockDoors.OnFinishProgressServer — RaG_Core
ActionLowerFlag.ActionCondition T2 DayZ-Expansion-Bundle
ActionLowerFlag.GetText — DayZ-Expansion-Bundle
ActionOpenBarrel.OnExecuteServer — RaG_Core
ActionOpenCarDoors.ActionCondition T2 DayZ-Expansion-Bundle
ActionOpenCarDoorsOutside.ActionCondition T2 DayZ-Expansion-Bundle
ActionOpenCarDoorsOutside.OnEndServer — RaG_Core
ActionOpenDoors.OnEndServer — DayZ-Expansion-Bundle
ActionOpenFence.Can — DayZ-Expansion-Bundle
ActionOpenFence.GetText — DayZ-Expansion-Bundle ✂
ActionOpenFence.OnEndServer — DayZ-Expansion-Bundle
ActionOpenFence.OnExecuteServer — RaG_Core
ActionPackTent.GetText — DayZ-Expansion-Bundle
ActionPackTent.OnFinishProgressServer — RaG_Core
ActionPickLockOnCar.ActionCondition T2 TraderPlus (cond)
ActionPin.OnStartServer — VPPAdminTools
ActionPlaceFireplaceIndoor.ActionCondition T2 RaG_Core (cond)
ActionPlaceObject.ActionCondition T2 CannabisPlus (cond)
ActionPlugIn.CreateConditionComponents — RaG_BaseItems ✂
ActionRaiseFlag.ActionCondition T2 DayZ-Expansion-Bundle
ActionRaiseFlag.GetText — DayZ-Expansion-Bundle
ActionRepairPart.OnFinishProgressServer — RaG_BaseBuilding (cond)
ActionResetCodeOnCodeLock.ActionCondition T2 RaG_Core (cond)
ActionResetCodeOnCodeLock.OnExecuteServer — RaG_Core (cond)
ActionRestrainSelf.OnFinishProgressServer — DayZ-Expansion-Bundle
ActionRestrainTarget.OnFinishProgressServer — DayZ-Expansion-Bundle (cond)
ActionRestrainTarget.OnStartServer — DayZ-Expansion-Bundle (cond)
ActionSkinning.ActionCondition T2 DayZ-Expansion-Bundle
ActionSkinning.Can — DayZ-Expansion-Bundle
ActionSkinning.CanContinue — DayZ-Expansion-Bundle
ActionSkinning.OnFinishProgressServer — WindstridesClothingPack
ActionStartEngine.ActionCondition T2 DayZ-Expansion-Bundle ✂
ActionStartEngine.Expansion_CheckSuccess — DayZ-Expansion-Bundle ✂
ActionStartEngine.GetText — DayZ-Expansion-Bundle ✂
ActionStartEngine.OnEndServer — RaG_Core
ActionStartEngine.OnFinishProgress — DayZ-Expansion-Bundle (cond)
ActionStartEngineBoat.ActionCondition T2 DayZ-Expansion-Bundle
ActionStartEngineBoat.Expansion_CheckSuccess — DayZ-Expansion-Bundle ✂
ActionStartEngineMotorbike.ActionCondition T2 DayZ-Expansion-Bundle
ActionStartEngineMotorbike.Expansion_CheckSuccess — DayZ-Expansion-Bundle ✂
ActionStopEngine.ActionCondition T2 DayZ-Expansion-Bundle ✂
ActionStopEngine.Expansion_CheckSuccess — DayZ-Expansion-Bundle ✂
ActionStopEngine.GetText — DayZ-Expansion-Bundle ✂
ActionStopEngine.OnEndServer — RaG_Core
ActionStopEngine.OnExecute — DayZ-Expansion-Bundle (cond)
ActionStopEngineBoat.Expansion_CheckSuccess — DayZ-Expansion-Bundle ✂
ActionSwitchLights.ActionCondition T2 DayZ-Expansion-Bundle ✂
ActionSwitchSeats.ActionCondition T2 Kamaz_Truck
ActionSwitchSeats.CreateConditionComponents — Kamaz_Truck ✂
ActionTakeItem.GetText — DayZ-Expansion-Bundle
ActionTakeItem.OnExecuteServer — RaG_Core
ActionTakeItemToHands.ActionCondition T2 DayZ-Expansion-Bundle
ActionTakeItemToHands.GetText — DayZ-Expansion-Bundle
ActionTakeItemToHands.OnExecuteServer — RaG_Core
ActionTakeMaterialToHands.ActionCondition T2 RaG_BaseBuilding (cond)
ActionTakeMaterialToHandsSwitch.ActionCondition T2 RaG_BaseBuilding (cond)
ActionTogglePlaceObject.Start — DayZ-Expansion-Bundle (cond)
ActionToggleTentOpen.ActionCondition T2 DayZ-Expansion-Bundle (cond)
ActionToggleTentOpen.GetText — DayZ-Expansion-Bundle ✂
ActionUnlockDoors.OnFinishProgressServer — RaG_Core
ActionUnmountBarbedWire.GetText — DayZ-Expansion-Bundle
ActionUnpin.OnExecute — DayZ-Expansion-Bundle
ActionUnpin.OnStartServer — VPPAdminTools
ActionUnrestrainTarget.OnFinishProgressServer — DayZ-Expansion-Bundle (cond)
ActionUnrestrainTargetHands.OnFinishProgressServer — DayZ-Expansion-Bundle (cond)
ActionWorldCraft.Post_SetupAction — DayZ-Expansion-Bundle
AdvancedCommunication.OnStoreLoad T3 CF
AdvancedCommunication.OnStoreSave T3 CF
AlarmClock_ColorBase.OnUpdate T0 DayZ-Expansion-Bundle
Ammunition_Base.CanAddCartridges — DayZ-Expansion-Bundle
Ammunition_Base.CanBeSplit — DayZ-Expansion-Bundle
Ammunition_Base.CombineItems — DayZ-Expansion-Bundle
Ammunition_Base.Expansion_GetHealthDamage — DayZ-Expansion-Bundle ✂
Ammunition_Base.IsCompatiableAmmo — DayZ-Expansion-Bundle
Ammunition_Base.SplitItem — DayZ-Expansion-Bundle ✂
Ammunition_Base.SplitItemToInventoryLocation — DayZ-Expansion-Bundle ✂
AnimalBase.EEHealthLevelChanged T2 DayZ-Expansion-Bundle
AnimalBase.EOnContact — DayZ-Expansion-Bundle ✂
AnimalBase.ModCommandHandlerInside — DayZ-Expansion-Bundle
AnimalBase.OnStoreLoad T3 CF
AnimalBase.OnStoreSave T3 CF
AnimatedActionBase.OnExecute — DayZ-Expansion-Bundle
AreaExposureMdfr.Activate — VPPAdminTools (cond)
AttachNewMagazine.OnEntry — DayZ-Expansion-Bundle (cond)
AttachmentCategoriesContainer.IsDisplayable — DBN_FordRaptor_Scorpio
AttachmentCategoriesContainer.UpdateInterval — RaG_Core
AttachmentsOutOfReach.IsAttachmentReachable — RaG_Vehicle_Pack (cond)
BarbedWire.ExpansionOnDestroyed — DayZ-Expansion-Bundle ✂
Bark_ColorBase.SetActions T2 RaG_BaseBuilding
BarrelHoles_ColorBase.CF_OnStoreLoad — DayZ-Expansion-Bundle
BarrelHoles_ColorBase.Close — DayZ-Expansion-Bundle
BarrelHoles_ColorBase.Expansion_CanUseVirtualStorage — DayZ-Expansion-Bundle (cond)
BarrelHoles_ColorBase.IsNonExpansionOpenable — DayZ-Expansion-Bundle ✂
BarrelHoles_ColorBase.Open — DayZ-Expansion-Bundle
Barrel_ColorBase.CanLoadItemIntoCargo T2 DBN_FordRaptor_Scorpio (cond)
Barrel_ColorBase.CanReceiveItemIntoCargo T2 DBN_FordRaptor_Scorpio (cond)
Barrel_ColorBase.CanReleaseCargo — DBN_FordRaptor_Scorpio (cond)
Barrel_ColorBase.Close — DayZ-Expansion-Bundle
Barrel_ColorBase.IsNonExpansionOpenable — DayZ-Expansion-Bundle ✂
Barrel_ColorBase.Open — DayZ-Expansion-Bundle
Barrel_ColorBase.SetActions T2 RaG_Vehicle_Pack
BaseBuildingBase.GetKitSpawnPosition — DayZ-Expansion-Bundle
BaseBuildingBase.IsBBFlat — RaG_BaseBuilding ✂
BaseBuildingBase.IsOpen — DayZ-Expansion-Bundle
BleedingSourcesManagerServer.ProcessHit — DayZ-Expansion-Bundle (cond)
BloodLoss.OnUpdateClient — DayZ-Expansion-Bundle (cond)
BoatScript.OnStoreLoad T3 CF
BoatScript.OnStoreSave T3 CF
Bottle_Base.ParticleCookingStart — Kamaz_Truck ✂
BuildingBase.AfterStoreLoad T3 DayZ-Expansion-Bundle
BuildingBase.EEOnCECreate — DayZ-Expansion-Bundle
BuildingBase.OnStoreLoad T3 CF
BuildingBase.OnStoreSave T3 CF
BuildingBase.SetActions T2 TraderPlus
ButtstockBase.IsButtstock — SNAFU Weapons ✂
CAContinuousFertilizeGardenSlot.Setup — AgricultureCore
CarBattery.CanPutIntoHands T2 DayZ-Expansion-Bundle (cond)
CarDoor.EEHealthLevelChanged T2 DayZ-Expansion-Bundle
CarDoor.Expansion_CarContactActivates — DayZ-Expansion-Bundle ✂
CarDoor.NameOverride — DayZ-Expansion-Bundle ✂
CarHud.Init — DayZ-Expansion-Bundle
CarHud.RefreshVehicleHud — DayZ-Expansion-Bundle
CarHud.ShowVehicleInfo — DayZ-Expansion-Bundle
CarScript.CanBeTargetedByAI — DayZ-Expansion-Bundle
CarScript.CanDisplayAttachmentCategory — TraderPlus
CarScript.CanDisplayAttachmentSlot T2 TraderPlus
CarScript.CanReleaseAttachment T2 DBN_FordRaptor_Scorpio
CarScript.EEHealthLevelChanged T2 DayZ-Expansion-Bundle
CarScript.EEInit T3 DayZ-Expansion-Bundle
CarScript.EEItemAttached T2 DBN_FordRaptor_Scorpio
CarScript.EEKilled T3 DayZ-Expansion-Bundle
CarScript.EEOnDamageCalculated — DayZ-Expansion-Bundle
CarScript.GenerateCarHornAINoise — DayZ-Expansion-Bundle
CarScript.IsInventoryVisible T2 TraderPlus ✂
CarScript.OnEngineStart — TraderPlus
CarScript.OnInput — DayZ-Expansion-Bundle
CargoContainer.UpdateInterval — RaG_Core
Chat.Add — DayZ-Expansion-Bundle (cond)
Chat.AddInternal — DayZ-Expansion-Bundle (cond)
Chat.Clear — DayZ-Expansion-Bundle (cond)
Chemlight_ColorBase.eAI_GetNightVisibility — DayZ-Expansion-Bundle ✂
ChernarusPlusData.WeatherOnBeforeChange — VPPAdminTools
CivSedanWheel.OnWasDetached — DayZ-Expansion-Bundle
CivilianSedan.ExpansionGetWheelType — DayZ-Expansion-Bundle ✂
CivilianSedan.OnDebugSpawn — DayZ-Expansion-Bundle ✂
Clothing.EECargoIn — DayZ-Expansion-Bundle
Clothing.EECargoMove — DayZ-Expansion-Bundle
Clothing.EECargoOut — DayZ-Expansion-Bundle
CodeLock.NewUnlockServer — MMG Base Storage
CodeLock.SetActions T2 MMG Base Storage
CodeLockComponent.CheckCodeRequest — RaG_Core (cond)
CodeLockComponent.OnRPC T2 RaG_Core (cond)
CodeLockComponent.ResetPIN — RaG_Core (cond)
CodeLockComponent.SetLockCode — RaG_Core (cond)
CodeLockServerRPC.OpenTarget — MMG Base Storage (cond)
CombinationLock.ExpansionOnDestroyed — DayZ-Expansion-Bundle ✂
CombinationLock.IsLockAttached — RaG_BaseBuilding (cond)
Construction.CanDismantlePart — RaG_BaseBuilding (cond)
Construction.DestroyPartServer — RaG_BaseBuilding
Construction.DismantlePartServerEx — RaG_BaseBuilding (cond)
Construction.GetConstructionPartsToBuild — RaG_BaseBuilding
Construction.IsCollidingEx — RaG_BaseBuilding (cond)
ConstructionBase.DismantlePartServerEx — DayZ-Expansion-Bundle (cond)
ConstructionBase.GetConstructionPartsToBuild — DayZ-Expansion-Bundle
ConstructionBase.IsCollidingEx — DayZ-Expansion-Bundle (cond)
ConstructionBase.UpdateConstructionParts — DayZ-Expansion-Bundle
ContainerWithCargo.LockCargo — DBN_FordRaptor_Scorpio
ContainerWithCargo.SetEntity — DBN_FordRaptor_Scorpio ✂
ContainerWithCargoAndAttachments.UpdateInterval — RaG_Core
Container_Base.CF_OnStoreLoad — DayZ-Expansion-Bundle
Container_Base.CanLoadItemIntoCargo T2 DBN_FordRaptor_Scorpio ✂
Container_Base.CanPutIntoHands T2 DBN_FordRaptor_Scorpio
Container_Base.Close — DayZ-Expansion-Bundle
Container_Base.DeferredInit — DayZ-Expansion-Bundle
Container_Base.Open — DayZ-Expansion-Bundle
ContaminatedArea_Base.eAI_IsDangerousToAI — DayZ-Expansion-Bundle ✂
ContaminatedTrigger.OnEnterServerEvent — VPPAdminTools (cond)
CoughSymptom.OnGetActivatedServer — DayZ-Expansion-Bundle
CraftTerritoryFlagKit.CanDo — DayZ-Expansion-Bundle (cond)
CreditsLoader.GetData — CF ✂
DayZExpansion.OnFinish — DayZ-Expansion-Bundle
DayZExpansion.OnLoaded — DayZ-Expansion-Bundle
DayZExpansion.SpectateAI — DayZ-Expansion-Bundle ✂
DayZGame.ExplosionEffectsEx — DayZ-Expansion-Bundle
DayZGame.IsDebugMonitor — DayZ-Expansion-Bundle ✂
DayZGame.OnInitialize — VPPAdminTools (cond)
DayZGame.OnKeyPress — VPPAdminTools
DayZGame.OnKeyRelease — VPPAdminTools
DayZGame.OnPostUpdate — RaG_Core
DayZGame.RegisterProfilesOptions — Dabs Framework
DayZGame.SetMissionPath — Dabs Framework
DayZPlayerCamera1stPersonVehicle.Expansion_GetUDAngles — DayZ-Expansion-Bundle ✂
DayZPlayerCamera1stPersonVehicle.OnActivate — DayZ-Expansion-Bundle
DayZPlayerCamera1stPersonVehicle.OnUpdate T0 DayZ-Expansion-Bundle
DayZPlayerCamera3rdPersonVehicle.Expansion_GetUDAngles — DayZ-Expansion-Bundle ✂
DayZPlayerCamera3rdPersonVehicle.OnActivate — DayZ-Expansion-Bundle
DayZPlayerCamera3rdPersonVehicle.OnUpdate T0 DayZ-Expansion-Bundle
DayZPlayerImplement.AddNoise — DayZ-Expansion-Bundle
DayZPlayerImplement.CameraHandler — VPPAdminTools (cond)
DayZPlayerImplement.CanBeTargetedByAI — DayZ-Expansion-Bundle
DayZPlayerImplement.EEHealthLevelChanged T2 DayZ-Expansion-Bundle
DayZPlayerImplement.Expansion_CanBeDamaged — DayZ-Expansion-Bundle
DayZPlayerImplement.Expansion_GetEntityStorageAdditionalDataVersion — DayZ-Expansion-Bundle ✂
DayZPlayerImplement.Expansion_Init — DayZ-Expansion-Bundle
DayZPlayerImplement.Expansion_IsAI — DayZ-Expansion-Bundle ✂
DayZPlayerImplement.Expansion_OnEntityStorageAdditionalDataLoad — DayZ-Expansion-Bundle
DayZPlayerImplement.Expansion_OnEntityStorageAdditionalDataSave — DayZ-Expansion-Bundle
DayZPlayerImplement.HandleWeapons T1 DayZ-Expansion-Bundle
DayZPlayerImplement.ModCommandHandlerBefore — VPPAdminTools
DayZPlayerImplement.ModCommandHandlerInside — VPPAdminTools
DayZPlayerImplement.OnStoreLoad T3 CF
DayZPlayerImplement.OnStoreSave T3 CF
DeadFox.Expansion_IsMeleeWeapon — DayZ-Expansion-Bundle ✂
DeafnessCompleteSymptom.OnGetActivatedClient — DayZ-Expansion-Bundle (cond)
DeafnessCompleteSymptom.OnGetDeactivatedClient — DayZ-Expansion-Bundle (cond)
Debug.DestroyAllShapes — Dabs Framework ✂
Debug.DrawArrow — Dabs Framework ✂
Debug.DrawBox — Dabs Framework ✂
Debug.DrawBoxEx — Dabs Framework ✂
Debug.DrawCone — Dabs Framework ✂
Debug.DrawCube — Dabs Framework ✂
Debug.DrawCylinder — Dabs Framework ✂
Debug.DrawLine — Dabs Framework ✂
Debug.DrawLines — Dabs Framework ✂
Debug.DrawSphere — Dabs Framework ✂
DebugMonitor.CalculateMapTile — DayZ-Expansion-Bundle (cond)
DebugMonitor.SetFramerate — DayZ-Expansion-Bundle
DebugMonitor.SetFramerateText — DayZ-Expansion-Bundle (cond)
DigitalCodeLock.AfterStoreLoad T3 RaG_Core
DigitalCodeLock.CanBeLocked — RaG_Core
DigitalCodeLock.CanDetachAttachment — RaG_Core (cond)
DigitalCodeLock.CanDetachCodeLock — RaG_Core (cond)
DigitalCodeLock.CanReleaseAttachment T2 RaG_Core (cond)
DigitalCodeLock.CanSetCode — RaG_Core (cond)
DigitalCodeLock.EEInit T3 RaG_Core
DigitalCodeLock.EEItemAttached T2 RaG_Core
DigitalCodeLock.EEItemDetached T2 RaG_Core
DigitalCodeLock.GetBatteryEnergy — RaG_Core (cond)
DigitalCodeLock.HasBattery — RaG_Core (cond)
DigitalCodeLock.HasEnergy — RaG_Core (cond)
DigitalCodeLock.HasValidParent — RaG_Core (cond)
DigitalCodeLock.IsPlayerOnBackside — RaG_Core (cond)
DigitalCodeLock.NeedBattery — RaG_Core (cond)
DigitalCodeLock.OnRPC T2 RaG_Core (cond)
DigitalCodeLock.OnVariablesSynchronized T2 RaG_Core
DigitalCodeLock.OnWasAttached — RaG_Core
DigitalCodeLock.OnWork — RaG_Core (cond)
DigitalCodeLock.OnWorkStart — RaG_Core
DigitalCodeLock.OnWorkStop — RaG_Core (cond)
DigitalCodeLock.ResetPIN — RaG_Core (cond)
DigitalCodeLock.SetActions T2 RaG_Core
DigitalCodeLock.StartItemSoundServer — RaG_Core (cond)
DigitalCodeLock.UnlockOnServer — RaG_Core
DigitalCodeLockUI.CodeResponse — RaG_Core
DigitalCodeLockUI.ConfirmCode — RaG_Core
DigitalCodeLockUI.KeyPress — RaG_Core (cond)
DigitalCodeLockUI.OnKeyDown — RaG_Core
DigitalCodeLockUI.SetTargetLock — RaG_Core
DigitalCodeLockUI.Update — RaG_Core
DrowningMdfr.ActivateCondition — VPPAdminTools (cond)
DrowningMdfr.DeactivateCondition — VPPAdminTools (cond)
DrowningMdfr.OnTick — VPPAdminTools (cond)
Edible_Base.ChangeFoodStage — DayZ-Expansion-Bundle
Edible_Base.ProcessDecay — RaG_Core
Edible_Base.SoundCookingStart — Kamaz_Truck
EffExhaustSmoke.Event_OnFrameUpdate — DayZ-Expansion-Bundle (cond)
EffExhaustSmoke.Expansion_SetParticleStateHelicopter — DayZ-Expansion-Bundle ✂
EffExhaustSmoke.Expansion_SetRotorSpeed — DayZ-Expansion-Bundle ✂
EffectArea.EEDelete T3 DayZ-Expansion-Bundle
EffectArea.InitZoneServer — DayZ-Expansion-Bundle
EffectArea.OnPlayerEnterServer — DayZ-Expansion-Bundle
EffectArea.OnPlayerExitServer — DayZ-Expansion-Bundle
EffectArea.OnVariablesSynchronized T2 DayZ-Expansion-Bundle
EmoteConstructor.RegisterEmotes — Dabs Framework
EmoteDabbing.EmoteCondition — Dabs Framework (cond)
EnochData.WeatherOnBeforeChange — VPPAdminTools
ExpansionActionDismissAI.ActionCondition T2 DayZ-Expansion-Bundle
ExpansionActionPaint.ActionCondition T2 DayZ-Expansion-Bundle
ExpansionActionPaint.GetText — DayZ-Expansion-Bundle
ExpansionBarbedWire.CreateTargetInformation — DayZ-Expansion-Bundle ✂
ExpansionBarbedWire.Expansion_IsDanger — DayZ-Expansion-Bundle ✂
ExpansionBaseBuilding.AfterStoreLoad T3 DayZ-Expansion-Bundle
ExpansionBaseBuilding.CF_OnStoreLoad — DayZ-Expansion-Bundle
ExpansionBaseBuilding.CF_OnStoreSave — DayZ-Expansion-Bundle
ExpansionBaseBuilding.CanBeDamaged — DayZ-Expansion-Bundle ✂
ExpansionBaseBuilding.CanBeRepairedToPristine — DayZ-Expansion-Bundle ✂
ExpansionBaseBuilding.CanObstruct — DayZ-Expansion-Bundle ✂
ExpansionBaseBuilding.CanReceiveAttachment T2 DayZ-Expansion-Bundle
ExpansionBaseBuilding.EEInit T3 DayZ-Expansion-Bundle
ExpansionBaseBuilding.EEKilled T3 DayZ-Expansion-Bundle (cond)
ExpansionBaseBuilding.ExpansionGetCodeLock — DayZ-Expansion-Bundle ✂
ExpansionBaseBuilding.ExpansionHasCodeLock — DayZ-Expansion-Bundle ✂
ExpansionBaseBuilding.ExpansionOnDestroyed — DayZ-Expansion-Bundle ✂
ExpansionBaseBuilding.GetDestroySound — DayZ-Expansion-Bundle ✂
ExpansionBaseBuilding.GetKitSpawnPosition — DayZ-Expansion-Bundle ✂
ExpansionBaseBuilding.HasProperDistance — DayZ-Expansion-Bundle ✂
ExpansionBaseBuilding.IsFacingCamera — DayZ-Expansion-Bundle ✂
ExpansionBaseBuilding.IsFacingPlayer — DayZ-Expansion-Bundle ✂
ExpansionBaseBuilding.IsOpened — DayZ-Expansion-Bundle ✂
ExpansionBaseBuilding.OnPartBuiltServer — DayZ-Expansion-Bundle
ExpansionBaseBuilding.OnVariablesSynchronized T2 DayZ-Expansion-Bundle
ExpansionBaseBuilding.SetActions T2 DayZ-Expansion-Bundle
ExpansionBaseBuilding.UpdateAttachmentPhysics — DayZ-Expansion-Bundle ✂
ExpansionBaseBuilding.UpdatePhysics — DayZ-Expansion-Bundle ✂
ExpansionBookMenuManager.RegisterBookMenuTabs — DayZ-Expansion-Bundle
ExpansionClientSettingsModule.OnSettingsChanged — DayZ-Expansion-Bundle
ExpansionCodeLock.ExpansionLock — DayZ-Expansion-Bundle
ExpansionCodeLock.ExpansionUnlock — DayZ-Expansion-Bundle
ExpansionESPModificationModule.OnInit T3 DayZ-Expansion-Bundle
ExpansionIcons.Generate — BS Patrol Tank
ExpansionItemInspectionBase.UpdateItemStats — DayZ-Expansion-Bundle
ExpansionMarkerClientData.PartyCount — DayZ-Expansion-Bundle ✂
ExpansionMarkerClientData.PartyGet — DayZ-Expansion-Bundle ✂
ExpansionMarkerClientData.PartyInsert — DayZ-Expansion-Bundle ✂
ExpansionMarkerClientData.PartyPlayerCount — DayZ-Expansion-Bundle ✂
ExpansionMarkerClientData.PartyPlayerGet — DayZ-Expansion-Bundle ✂
ExpansionMarkerClientData.PartyQuickCount — DayZ-Expansion-Bundle ✂
ExpansionMarkerClientData.PartyQuickGet — DayZ-Expansion-Bundle ✂
ExpansionMarkerClientData.PartyRemove — DayZ-Expansion-Bundle ✂
ExpansionMarkerClientData.PartyUpdate — DayZ-Expansion-Bundle ✂
ExpansionMarkerClientData.RefreshPartyMarkers — DayZ-Expansion-Bundle ✂
ExpansionMarketModule.CheckCanUseTrader — DayZ-Expansion-Bundle
ExpansionP2PMarketModule.CheckCanUseTrader — DayZ-Expansion-Bundle
ExpansionPartyData.OnJoin — DayZ-Expansion-Bundle
ExpansionPartyData.OnLeave — DayZ-Expansion-Bundle
ExpansionPartyPlayerData.OnJoin — DayZ-Expansion-Bundle
ExpansionPartyPlayerData.OnLeave — DayZ-Expansion-Bundle
ExpansionPartyPlayerData.OnStoreLoad T3 DayZ-Expansion-Bundle
ExpansionSettings.OnInit T3 DayZ-Expansion-Bundle
ExpansionSettings.ServerInit — DayZ-Expansion-Bundle
ExpansionVehicle.CanBeDamaged — DayZ-Expansion-Bundle (cond)
ExpansionVehicle.DeferredInit — DayZ-Expansion-Bundle
ExpansionVehicle.GetLockState — DayZ-Expansion-Bundle ✂
ExpansionVehicle.Init — DayZ-Expansion-Bundle ✂
ExpansionVehicle.IsLocked — DayZ-Expansion-Bundle ✂
ExpansionVehicle.OnCECreate — DayZ-Expansion-Bundle
ExpansionVehicle.OnDoorClosed — DayZ-Expansion-Bundle ✂
ExpansionVehicle.OnDoorOpened — DayZ-Expansion-Bundle ✂
ExpansionVehicle.ResetKeyPairing — DayZ-Expansion-Bundle ✂
ExpansionVehicle.SetLockState — DayZ-Expansion-Bundle ✂
ExpansionWorld.FirearmEffects — DayZ-Expansion-Bundle
ExpansionWorld.FixAIFirearmFX — DayZ-Expansion-Bundle ✂
ExpansionWorld.OnFinish — DayZ-Expansion-Bundle
ExpansionWorld.OnStart — DayZ-Expansion-Bundle
ExpansionWorld.OnUpdate T0 DayZ-Expansion-Bundle
ExpansionWorld.eAI_OnUpdate — DayZ-Expansion-Bundle ✂
ExplosivesBase.CreateTargetInformation — DayZ-Expansion-Bundle ✂
ExplosivesBase.DeferredInit — DayZ-Expansion-Bundle
Fence.AddAction — DayZ-Expansion-Bundle
Fence.CF_OnStoreLoad — DayZ-Expansion-Bundle
Fence.CF_OnStoreSave — DayZ-Expansion-Bundle
Fence.CanBeDamaged — DayZ-Expansion-Bundle ✂
Fence.CanOpenFence — DayZ-Expansion-Bundle
Fence.CanReceiveAttachment T2 DayZ-Expansion-Bundle (cond)
Fence.CloseAndLock — DayZ-Expansion-Bundle ✂
Fence.ExpansionGetCodeLock — DayZ-Expansion-Bundle ✂
Fence.ExpansionIsLocked — DayZ-Expansion-Bundle
Fence.ExpansionIsOpenable — DayZ-Expansion-Bundle ✂
Fence.ExpansionIsOpened — DayZ-Expansion-Bundle ✂
Fence.OnPartDestroyedServer — DayZ-Expansion-Bundle
Fence.OnPartDismantledServer — DayZ-Expansion-Bundle
Fence.RemoveAction — DayZ-Expansion-Bundle
Fence.SetOpenedState — DayZ-Expansion-Bundle
FeverBlurSymptom.OnGetDeactivatedClient — DayZ-Expansion-Bundle (cond)
FeverBlurSymptom.OnUpdateClient — DayZ-Expansion-Bundle (cond)
FirearmActionLoadBullet.OnEndServer — DayZ-Expansion-Bundle
FirearmActionLoadBulletQuick.OnEndServer — DayZ-Expansion-Bundle
FirearmActionLoadMultiBullet.OnEndServer — DayZ-Expansion-Bundle
FirearmActionLoadMultiBullet.OnStartServer — DayZ-Expansion-Bundle
FirearmActionLoadMultiBulletQuick.OnEndServer — DayZ-Expansion-Bundle
FirearmActionLoadMultiBulletQuick.OnStartServer — DayZ-Expansion-Bundle
FirearmActionLoadMultiBulletRadial.OnEndServer — DayZ-Expansion-Bundle
FirearmActionLoadMultiBulletRadial.OnStartServer — DayZ-Expansion-Bundle
FirearmActionMechanicManipulate.OnEndServer — DayZ-Expansion-Bundle
FirearmActionMechanicManipulate.OnStartServer — DayZ-Expansion-Bundle
FireplaceIndoor.SetActions T2 DBN_FordRaptor_Scorpio
FishingRod_Base_New.SetActions T2 RaG_BaseItems
Flag_Base.AfterStoreLoad T3 DayZ-Expansion-Bundle
Flag_Base.CF_OnStoreLoad — DayZ-Expansion-Bundle
Flag_Base.CF_OnStoreSave — DayZ-Expansion-Bundle
Flag_Base.OnWasAttached — DayZ-Expansion-Bundle
Flag_Base.OnWasDetached — DayZ-Expansion-Bundle
FlammableBase.OnSwitchOff — DayZ-Expansion-Bundle
FlammableBase.OnSwitchOn — DayZ-Expansion-Bundle
FlammableBase.eAI_GetNightVisibility — DayZ-Expansion-Bundle ✂
Flaregun.OnFire — DayZ-Expansion-Bundle
Flashlight.eAI_GetNightVisibility — DayZ-Expansion-Bundle ✂
FordRaptor_Scorpio.CleanupEffects — DBN_FordRaptor_Scorpio
FordRaptor_Scorpio.EEDelete T3 DBN_FordRaptor_Scorpio
FordRaptor_Scorpio.EEInit T3 DBN_FordRaptor_Scorpio
FordRaptor_Scorpio.OnContact — DBN_FordRaptor_Scorpio
FordRaptor_Scorpio.OnRPC T2 DBN_FordRaptor_Scorpio
FordRaptor_Scorpio.OnVariablesSynchronized T2 DBN_FordRaptor_Scorpio
FordRaptor_Scorpio.UpdateLightsClient — DBN_FordRaptor_Scorpio
FordRaptor_Scorpio.UpdateLightsServer — DBN_FordRaptor_Scorpio
FryingPan.ParticleCookingStart — Kamaz_Truck (cond)
FuelStation.DeferredInit — Kamaz_Truck
FuelStation.OnVariablesSynchronized T2 Kamaz_Truck
GardenLime.SetActions T2 RaG_BaseItems
GesturesMenu.GetGestureItems — Dabs Framework
GesturesMenu.OnMenuRelease — Dabs Framework
GiftBox_Base.Close — DayZ-Expansion-Bundle
GiftBox_Base.IsNonExpansionOpenable — DayZ-Expansion-Bundle ✂
GiftBox_Base.Open — DayZ-Expansion-Bundle
Grenade_Base.EEHitBy T2 VPPAdminTools
HDSN_DestructionManager.GetWallType — RaG_BaseBuilding (cond)
HMP3Symptom.OnGetActivatedClient — DayZ-Expansion-Bundle (cond)
HMP3Symptom.OnGetDeactivatedClient — DayZ-Expansion-Bundle (cond)
HMP3Symptom.OnUpdateClient — DayZ-Expansion-Bundle (cond)
Hacksaw.SetActions T2 DayZ-Expansion-Bundle
HandDrillKit.SetActions T2 TraderPlus
HandSaw.SetActions T2 DayZ-Expansion-Bundle
HatchbackWheel.OnWasDetached — DayZ-Expansion-Bundle
Hatchback_02.ExpansionGetWheelType — DayZ-Expansion-Bundle ✂
Hatchback_02.OnDebugSpawn — DayZ-Expansion-Bundle ✂
Hatchback_02_Wheel.OnWasDetached — DayZ-Expansion-Bundle
Headtorch_ColorBase.eAI_GetNightVisibility — DayZ-Expansion-Bundle ✂
HelicopterScript.OnStoreLoad T3 CF
HelicopterScript.OnStoreSave T3 CF
Hologram.AddProjectionRotation — RaG_BaseBuilding (cond)
Hologram.AlignProjectionOnTerrain — RaG_BaseBuilding (cond)
Hologram.GetProjectionName — RaG_Core (cond)
Hologram.GetProjectionRotation — RaG_BaseBuilding ✂
Hologram.HeightPlacementCheck — DayZ-Expansion-Bundle (cond)
Hologram.IsBaseViable — DayZ-Expansion-Bundle (cond)
Hologram.IsBehindObstacle — DayZ-Expansion-Bundle (cond)
Hologram.IsClippingRoof — DayZ-Expansion-Bundle (cond)
Hologram.IsCollidingAngle — DayZ-Expansion-Bundle (cond)
Hologram.IsCollidingBBox — DayZ-Expansion-Bundle (cond)
Hologram.IsCollidingPlayer — DayZ-Expansion-Bundle (cond)
Hologram.IsFloating — RaG_BaseBuilding ✂
Hologram.RefreshVisual — RaG_Core (cond)
Hologram.SetOnGround — DayZ-Expansion-Bundle
Hologram.SetProjectionPosition — RaG_Core
Hologram.SubtractProjectionRotation — RaG_BaseBuilding (cond)
HuntingOptic.CanPutAsAttachment — SNAFU Weapons
Icon.DestroyWhiteBackground — DayZ-Expansion-Bundle
Icon.Expansion_ResetColor — DayZ-Expansion-Bundle ✂
Icon.Expansion_UpdateItemRarity — DayZ-Expansion-Bundle ✂
Icon.FullScreen — DayZ-Expansion-Bundle
Icon.InitEx — DayZ-Expansion-Bundle
Icon.InitLock — DayZ-Expansion-Bundle
Icon.SetItemPreview — DayZ-Expansion-Bundle
ImprovisedSuppressor.CanPutAsAttachment — SNAFU Weapons
InteractActionInput.UpdatePossibleActions — DayZ-Expansion-Bundle (cond)
InventoryQuickbar.GetQuickbarItemColor — DayZ-Expansion-Bundle
ItemActionsWidget.SetWeaponQuantity — SNAFU Weapons
ItemBase.AfterStoreLoad T3 DayZ-Expansion-Bundle
ItemBase.AreChildrenAccessible — DayZ-Expansion-Bundle (cond)
ItemBase.CF_OnStoreLoad — DayZ-Expansion-Bundle
ItemBase.CF_OnStoreSave — DayZ-Expansion-Bundle
ItemBase.CanBeConsumed — RaG_Core
ItemBase.CanDisplayAttachmentCategory — DayZ-Expansion-Bundle
ItemBase.CanDisplayCargo — DayZ-Expansion-Bundle
ItemBase.CanPutIntoHands T2 DayZ-Expansion-Bundle
ItemBase.CanReleaseAttachment T2 DayZ-Expansion-Bundle
ItemBase.CanReleaseCargo — DayZ-Expansion-Bundle
ItemBase.CanRemoveFromCargo — DayZ-Expansion-Bundle
ItemBase.CanRemoveFromHands — DayZ-Expansion-Bundle
ItemBase.Close — DayZ-Expansion-Bundle
ItemBase.DeferredInit — DayZ-Expansion-Bundle
ItemBase.EEDelete T3 DayZ-Expansion-Bundle
ItemBase.EEHealthLevelChanged T2 DayZ-Expansion-Bundle
ItemBase.EEInit T3 DayZ-Expansion-Bundle
ItemBase.EEItemAttached T2 DayZ-Expansion-Bundle
ItemBase.EEItemDetached T2 DayZ-Expansion-Bundle
ItemBase.EEItemLocationChanged T2 DayZ-Expansion-Bundle (cond)
ItemBase.EEKilled T3 DayZ-Expansion-Bundle
ItemBase.EEOnAfterLoad T3 DayZ-Expansion-Bundle
ItemBase.EEOnDamageCalculated — DayZ-Expansion-Bundle
ItemBase.EOnContact — DayZ-Expansion-Bundle ✂
ItemBase.ExpansionIsLocked — DayZ-Expansion-Bundle ✂
ItemBase.Expansion_CanObjectAttach — DayZ-Expansion-Bundle ✂
ItemBase.Expansion_CanUseVirtualStorage — DayZ-Expansion-Bundle ✂
ItemBase.Expansion_GetEntityStorageFileName — DayZ-Expansion-Bundle ✂
ItemBase.Expansion_GetRarity — DayZ-Expansion-Bundle ✂
ItemBase.Expansion_RestoreContents — DayZ-Expansion-Bundle ✂
ItemBase.Expansion_StoreContents — DayZ-Expansion-Bundle ✂
ItemBase.GetHiddenSelectionIndex — DayZ-Expansion-Bundle ✂
ItemBase.GetItemSize — Dabs Framework ✂
ItemBase.IsInventoryVisible T2 DayZ-Expansion-Bundle
ItemBase.IsOpen — DayZ-Expansion-Bundle
ItemBase.OnEnergyConsumed — DayZ-Expansion-Bundle (cond)
ItemBase.OnItemLocationChanged T2 DayZ-Expansion-Bundle
ItemBase.OnQuantityChanged — DayZ-Expansion-Bundle
ItemBase.OnStoreSave T3 CF
ItemBase.OnSwitchOff — DayZ-Expansion-Bundle
ItemBase.OnSwitchOn — DayZ-Expansion-Bundle
ItemBase.OnVariablesSynchronized T2 DayZ-Expansion-Bundle
ItemBase.OnWasAttached — DayZ-Expansion-Bundle
ItemBase.OnWasDetached — DayZ-Expansion-Bundle
ItemBase.OnWorkStart — DayZ-Expansion-Bundle
ItemBase.OnWorkStop — DayZ-Expansion-Bundle
ItemBase.Open — DayZ-Expansion-Bundle
JMESPMeta.CreateActions — DayZ-Expansion-Bundle
JMESPMetaBaseBuilding.Create — DayZ-Expansion-Bundle
JMESPMetaBaseBuilding.CreateActions — DayZ-Expansion-Bundle
JMESPMetaBaseBuilding.UpdateButtonStates — DayZ-Expansion-Bundle
JMPlayerForm.Click_ApplyStats — DayZ-Expansion-Bundle
JMPlayerForm.InitActionWidgetsStats — DayZ-Expansion-Bundle
JMPlayerForm.OnClientPermissionsUpdated — DayZ-Expansion-Bundle
JMPlayerForm.RefreshStats — DayZ-Expansion-Bundle
JMPlayerInstance.OnReceiveStatus — DayZ-Expansion-Bundle
JMPlayerInstance.OnRecieveHealth — DayZ-Expansion-Bundle
JMPlayerInstance.OnSendHealth — DayZ-Expansion-Bundle
JMPlayerInstance.OnSendStatus — DayZ-Expansion-Bundle
JMPlayerInstance.Update — DayZ-Expansion-Bundle
JMPlayerModule.GetRPCMax — DayZ-Expansion-Bundle ✂
JMPlayerModule.OnRPC T2 DayZ-Expansion-Bundle
JMPlayerModule.Server_EndSpectating — DayZ-Expansion-Bundle
JMPlayerModule.Server_OnStartSpectating — DayZ-Expansion-Bundle
JMPlayerModule.Server_StartSpectating — DayZ-Expansion-Bundle
JMVehicleSpawnerSettings.Defaults — DayZ-Expansion-Bundle
JMVehiclesMenu.GetVehicleTypeInfo — DayZ-Expansion-Bundle ✂
KeybindingElement.Reload — CF
KitchenTimer.OnUpdate T0 DayZ-Expansion-Bundle
LandMineTrap.EEHitBy T2 VPPAdminTools
Land_Underground_EntranceBase.Expansion_IsUndergroundEntrance — DayZ-Expansion-Bundle ✂
Liquid.CanFillContainer — RaG_Core
Liquid.CanTransfer — RaG_Core
Liquid.FillContainer — RaG_Core (cond)
Liquid.GetLiquidConfigProperty — RaG_Core ✂
Lockpick.SetActions T2 CJ187-LootChest
M4_T3NRDSOptic.CanPutAsAttachment — SNAFU Weapons
M68Optic.CanPutAsAttachment — SNAFU Weapons
MagazineStorage.IsCompatiableAmmo — DayZ-Expansion-Bundle
MagazineStorage.SetActions T2 RaG_BaseItems
MaskBase.CanPutAsAttachment — WindstridesClothingPack
MaskBase.ConsumeQuantity — DayZ-Expansion-Bundle (cond)
Matchbox.SetActions T2 TraderPlus
MeatTenderizer.SetActions T2 DayZ-Expansion-Bundle
MetalWire.UpdateAllSelections — DayZ-Expansion-Bundle
MiscGameplayFunctions.FilterObstructedObjectsByGrouping — DayZ-Expansion-Bundle ✂
MiscGameplayFunctions.FilterObstructingObjects — DayZ-Expansion-Bundle ✂
MiscGameplayFunctions.GetHeadingAngle — DayZ-Expansion-Bundle ✂
MiscGameplayFunctions.GetHeadingVector — DayZ-Expansion-Bundle ✂
MiscGameplayFunctions.IsObjectObstructed — DayZ-Expansion-Bundle ✂
MiscGameplayFunctions.IsObjectObstructedEx — DayZ-Expansion-Bundle ✂
MiscGameplayFunctions.IsObjectObstructedFilterEx — DayZ-Expansion-Bundle ✂
MissionBase.CF_IsLoaded — CF ✂
MissionBase.OnInit T3 Dabs Framework
MissionServer.EquipCharacter — DayZ-Expansion-Bundle (cond)
MissionServer.OnClientNewEvent T3 CF
MissionServer.OnClientPrepareEvent — CF
MissionServer.SyncRespawnModeInfo — DayZ-Expansion-Bundle (cond)
MissionServer.TickScheduler T0 DayZ-Expansion-Bundle ✂
MissionServer.eAI_GetPlayers — DayZ-Expansion-Bundle ✂
ModItemRegisterCallbacks.RegisterCustom — CF
ModLoader.GetMods — CF ✂
ModLoader.LoadMods — CF ✂
ModStructure.GetDebugName — CF
ModStructure.GetModActionURL — CF ✂
ModStructure.GetModLogo — CF ✂
ModStructure.GetModLogoOver — CF ✂
ModStructure.GetModLogoSmall — CF ✂
ModStructure.GetModName — CF ✂
ModStructure.GetModOverview — CF ✂
ModStructure.GetModToltip — CF ✂
ModifierBase.ResetLastTickTime — DayZ-Expansion-Bundle
ModifierBase.Tick T0 DayZ-Expansion-Bundle (cond)
ModifiersManager.OnScheduledTick T1 DayZ-Expansion-Bundle ✂
ModifiersManager.SetModifiers — DayZ-Expansion-Bundle
MotorbikeScript.CanReceiveAttachment T2 DayZ-Expansion-Bundle
MotorbikeScript.CanReleaseAttachment T2 DayZ-Expansion-Bundle
MotorbikeScript.DamageCrew — DayZ-Expansion-Bundle
MotorbikeScript.EEItemAttached T2 DayZ-Expansion-Bundle
MotorbikeScript.EEItemDetached T2 DayZ-Expansion-Bundle
MotorbikeScript.EEOnAfterLoad T3 DayZ-Expansion-Bundle
MotorbikeScript.EEOnCECreate — DayZ-Expansion-Bundle
MotorbikeScript.EOnPostSimulate T1 DayZ-Expansion-Bundle ✂
MotorbikeScript.GetMomentum — DayZ-Expansion-Bundle
MotorbikeScript.IsInventoryVisible T2 DayZ-Expansion-Bundle
MotorbikeScript.NameOverride — DayZ-Expansion-Bundle ✂
MotorbikeScript.OnBeforeEngineStart — DayZ-Expansion-Bundle
MotorbikeScript.OnContact — DayZ-Expansion-Bundle
MotorbikeScript.OnEngineStart — DayZ-Expansion-Bundle
MotorbikeScript.OnEngineStop — DayZ-Expansion-Bundle
MotorbikeScript.OnStoreSave T3 CF
MotorbikeScript.OnUpdate T0 DayZ-Expansion-Bundle
NVGoggles.Expansion_TryTurningOff — DayZ-Expansion-Bundle ✂
NVGoggles.Expansion_TryTurningOn — DayZ-Expansion-Bundle ✂
NVGoggles.eAI_GetNightVisibility — DayZ-Expansion-Bundle ✂
NotificationRuntimeData.GetTitleText — CF ✂
NotificationUI.AddNotification — CF
NotificationUI.RemoveNotification — CF
NotificationUI.UpdateTargetHeight — CF
OffroadHatchback.ExpansionGetWheelType — DayZ-Expansion-Bundle ✂
OffroadHatchback.OnDebugSpawn — DayZ-Expansion-Bundle ✂
OpenCan.Init — SNAFU Weapons
OptionsMenuGame.Apply — VPPAdminTools
OptionsMenuGame.IsChanged — VPPAdminTools (cond)
OptionsMenuGame.Revert — VPPAdminTools
OptionsMenuGame.SetOptions — VPPAdminTools
PersonalRadio.SetActions T2 RaG_Vehicle_Pack
PetrolLighter.SetActions T2 TraderPlus
PipeWrench.SetActions T2 DayZ-Expansion-Bundle
Pistol_Base.GetInventoryHandAnimation — WindstridesClothingPack (cond)
PlantBase.Harvest — AgricultureCore (cond)
PlantBase.OnItemHarvested — CannabisPlus ✂
PlantBase.OnStoreLoad T3 AgricultureCore
PlantBase.OnStoreSave T3 AgricultureCore
PlantBase.RemovePlantEx — AgricultureCore ✂
PlantMaterial.CanDetachAttachment — RaG_BaseItems (cond)
PlantMaterial.CanPutAsAttachment — RaG_BaseItems ✂
PlayerBase.AC_HasAnyPPEActive — CannabisPlus
PlayerBase.AfterStoreLoad T3 DayZ-Expansion-Bundle
PlayerBase.CanDropEntity T2 TraderPlus (cond)
PlayerBase.CanReceiveAttachment T2 Forward Operator Gear (cond)
PlayerBase.CommandHandler T1 VPPAdminTools
PlayerBase.EOnFrame T1 DayZ-Expansion-Bundle ✂
PlayerBase.Expansion_IsFriendly — DayZ-Expansion-Bundle
PlayerBase.Expansion_IsHelper — DayZ-Expansion-Bundle
PlayerBase.GetActions — Dabs Framework ✂
PlayerBase.HeadingModel — DayZ-Expansion-Bundle
PlayerBase.IsInVehicle — DayZ-Expansion-Bundle (cond)
PlayerBase.IsTargetInActiveRefresherRange — DayZ-Expansion-Bundle ✂
PlayerBase.ModCommandHandlerInside — DayZ-Expansion-Bundle
PlayerBase.OnCommandSwimFinish — DayZ-Expansion-Bundle
PlayerBase.OnCommandSwimStart — DayZ-Expansion-Bundle
PlayerBase.OnDisconnect — DayZ-Expansion-Bundle
PlayerBase.OnDrawOptics2D — VPPAdminTools (cond)
PlayerBase.OnLand — DayZ-Expansion-Bundle
PlayerBase.OnPlayerLoaded — AgricultureCore
PlayerBase.OnScheduledTick T1 DayZ-Expansion-Bundle
PlayerBase.OnStoreLoadLifespan — CF (cond)
PlayerBase.OnVehicleSeatDriverLeft — DayZ-Expansion-Bundle
PlayerBase.RegisterTransportHit — DayZ-Expansion-Bundle (cond)
PlayerBase.ServerReplaceItemWithNew — DayZ-Expansion-Bundle
PlayerBase.SetActionsRemoteTarget — DayZ-Expansion-Bundle
PlayerBase.SwitchItemSelectionTexture — Forward Operator Gear
PlayerBase.TryHideItemInHands — DayZ-Expansion-Bundle
PlayerBase.UpdatePlayerMeasures — DayZ-Expansion-Bundle (cond)
PlayerBase.eAI_IsLit — DayZ-Expansion-Bundle ✂
PlayerBase.eAI_OnFactionChange — DayZ-Expansion-Bundle ✂
PlayerBase.eAI_SetFactionTypeID — DayZ-Expansion-Bundle
PlayerPreview.UpdateInterval — Forward Operator Gear
PluginAdminLog.GetPlayerPrefix — DayZ-Expansion-Bundle
PluginAdminLog.OnInit T3 DayZ-Expansion-Bundle
PluginDiagMenu.OnRPC T2 Dabs Framework
PluginDiagMenu.RegisterModdedDiags — DayZ-Expansion-Bundle
PluginDiagMenu.RegisterModdedDiagsIDs — DayZ-Expansion-Bundle
PluginDiagMenuClient.BindCallbacks — DayZ-Expansion-Bundle
PluginDiagMenuClient.OnRPC T2 DayZ-Expansion-Bundle
PluginDiagMenuClient.RegisterModdedDiags — Dabs Framework
PortableGasLamp.EEInit T3 RaG_BaseBuilding
PortableGasLamp.OnSwitchOn — RaG_BaseBuilding
PortableGasLamp.OnWasAttached — RaG_BaseBuilding
PortableGasLamp.OnWasDetached — RaG_BaseBuilding
PortableGasLamp.SetActions T2 RaG_BaseBuilding
PortableGasStove.EEItemAttached T2 RaG_BeeHive
PortableGasStove.EEItemDetached T2 RaG_BeeHive
PortableGasStove.RemoveCookingAudioVisuals — RaG_BeeHive ✂
PortableGasStove.SetActions T2 TraderPlus
PowerGenerator.SetActions T2 DBN_FordRaptor_Scorpio
PropertyModifiers.UpdateModifiers — DayZ-Expansion-Bundle
PumpkinSeedsPack.SetActions T2 RaG_BaseItems
RainProcurementComponentBase.GetBaseLiquidAmount — RaG_BaseItems (cond)
RecipeBase.CheckRecipe — DayZ-Expansion-Bundle
RecipeBase.GetName — DayZ-Expansion-Bundle ✂
RecipeBase.SpawnItems — DayZ-Expansion-Bundle
RecoilBase.PostInit — DayZ-Expansion-Bundle (cond)
ReflexOptic.CanPutAsAttachment — SNAFU Weapons
Roadflare.SetActions T2 TraderPlus
Roadflare.eAI_GetNightVisibility — DayZ-Expansion-Bundle ✂
Sedan_02.ExpansionGetWheelType — DayZ-Expansion-Bundle ✂
Sedan_02.OnDebugSpawn — DayZ-Expansion-Bundle ✂
Sedan_02_Wheel.OnWasDetached — DayZ-Expansion-Bundle
SeedPackBase.EmptySeedPack — CannabisPlus (cond)
SlotsIcon.ClearRemainSelected — DayZ-Expansion-Bundle
SlotsIcon.Expansion_ResetColor — DayZ-Expansion-Bundle ✂
SlotsIcon.Expansion_UpdateItemRarity — DayZ-Expansion-Bundle ✂
SlotsIcon.Init — DayZ-Expansion-Bundle
SlotsIcon.SetItemPreview — DayZ-Expansion-Bundle
SpookyArea.eAI_IsDangerousToAI — DayZ-Expansion-Bundle ✂
Spotlight.ExpansionCanRecievePower — DayZ-Expansion-Bundle ✂
StaminaHandler.DepleteStaminaEx — DayZ-Expansion-Bundle (cond)
StaminaHandler.StaminaProcessor_Ladder — DayZ-Expansion-Bundle (cond)
StaminaHandler.StaminaProcessor_Move — DayZ-Expansion-Bundle (cond)
StaminaHandler.StaminaProcessor_Swimming — DayZ-Expansion-Bundle (cond)
StaminaHandler.Update — DayZ-Expansion-Bundle (cond)
Stone.SetActions T2 RaG_BaseBuilding
SurvivorBase.CanJump — VPPAdminTools
SurvivorBase.EOnFrame T1 VPPAdminTools ✂
SurvivorBase.EOnPostFrame T1 VPPAdminTools
SwapOldAndNewMagazine.OnEntry — DayZ-Expansion-Bundle (cond)
TLRLight.eAI_GetNightVisibility — DayZ-Expansion-Bundle ✂
TentBase.CF_OnStoreLoad — DayZ-Expansion-Bundle
TentBase.CF_OnStoreSave — DayZ-Expansion-Bundle
TentBase.CanDisplayAttachmentSlot T2 DayZ-Expansion-Bundle (cond)
TentBase.CanDisplayCargo — DayZ-Expansion-Bundle ✂
TentBase.CanReceiveAttachment T2 DayZ-Expansion-Bundle
TentBase.CanReceiveItemIntoCargo T2 DayZ-Expansion-Bundle (cond)
TentBase.CanReleaseAttachment T2 DayZ-Expansion-Bundle (cond)
TentBase.CanReleaseCargo — DayZ-Expansion-Bundle (cond)
TentBase.EEHitBy T2 DayZ-Expansion-Bundle
TentBase.EEKilled T3 DayZ-Expansion-Bundle
TentBase.ExpansionIsOpenable — DayZ-Expansion-Bundle ✂
TentBase.ExpansionIsOpened — DayZ-Expansion-Bundle ✂
TentBase.SetActions T2 DayZ-Expansion-Bundle
TentBase.ToggleAnimation — DayZ-Expansion-Bundle
TerritoryFlagKit.OnPlacementComplete — DayZ-Expansion-Bundle ✂
Torch.SetActions T2 TraderPlus
TrapBase.CreateTargetInformation — DayZ-Expansion-Bundle ✂
TrapBase.EEHitBy T2 DayZ-Expansion-Bundle
TrapBase.OnPlacementComplete — VPPAdminTools
TrapBase.StartActivate — TraderPlus (cond)
Truck_01_Base.EEItemAttached T2 DBN_FordRaptor_Scorpio
Truck_01_Base.ExpansionGetWheelType — DayZ-Expansion-Bundle ✂
Truck_01_Wheel.OnWasDetached — DayZ-Expansion-Bundle
Truck_01_WheelDouble.OnWasDetached — DayZ-Expansion-Bundle
UniversalLight.InitAttachmentsSlotsToCheck — SNAFU Weapons
UniversalLight.eAI_GetNightVisibility — DayZ-Expansion-Bundle ✂
VPPAdminHud.DefineButtons — VPPAdminTools
VPPContextActionManager.RegisterActions — VPPAdminTools
VPPContextActionManager.RegisterProviders — VPPAdminTools
VehicleContactData.SetData — DayZ-Expansion-Bundle
VehicleLightsComponent.EnableLight — DayZ-Expansion-Bundle (cond)
VehicleLightsComponent.SetSelectionMaterial — DayZ-Expansion-Bundle (cond)
VicinityItemManager.IsObstructed — RaG_BaseBuilding (cond)
VirtualHud.SendRPC — DayZ-Expansion-Bundle (cond)
VomitSymptom.OnAnimationStart — DayZ-Expansion-Bundle
Watchtower.CanBeDamaged — DayZ-Expansion-Bundle ✂
WeaponAttachMagazine.OnEntry — DayZ-Expansion-Bundle (cond)
WeaponFire.OnEntry — DayZ-Expansion-Bundle (cond)
WeaponFireAndChamberNext.OnUpdate T0 DayZ-Expansion-Bundle (cond)
WeaponFireMultiMuzzle.OnEntry — DayZ-Expansion-Bundle (cond)
WeaponFireToJam.OnEntry — DayZ-Expansion-Bundle (cond)
WeaponFireWithEject.OnEntry — DayZ-Expansion-Bundle (cond)
WeaponManager.CanLoadBullet — DayZ-Expansion-Bundle
WeaponStartAction.eAI_Vanilla_OnEntry — DayZ-Expansion-Bundle
WeaponUnjamming_Start.OnUpdate T0 DayZ-Expansion-Bundle (cond)
Weapon_Base.EEParentedFrom — DayZ-Expansion-Bundle
Weapon_Base.EEParentedTo — DayZ-Expansion-Bundle
Weapon_Base.Expansion_GetAnyLightOrNVG — DayZ-Expansion-Bundle ✂
Weapon_Base.Expansion_TryTurningOffAnyLightOrNVG — DayZ-Expansion-Bundle ✂
Weapon_Base.Expansion_TryTurningOnAnyLightOrNVG — DayZ-Expansion-Bundle ✂
Weapon_Base.OnInventoryExit T2 DayZ-Expansion-Bundle
Weapon_Base.ProcessWeaponAbortEvent — DayZ-Expansion-Bundle (cond)
Weapon_Base.ProcessWeaponEvent — DayZ-Expansion-Bundle (cond)
Weapon_Base.UpdateLaser — DayZ-Expansion-Bundle ✂
Weapon_Base.eAI_IsSilent — DayZ-Expansion-Bundle ✂
WoodBase.OnTreeCutDown — DayZ-Expansion-Bundle
WoodenCrate.CanPutAsAttachment — TraderPlus (cond)
WoodenCrate.CanReceiveItemIntoCargo T2 TraderPlus (cond)
WoodenLog.SetActions T2 RaG_BaseItems
WoodenPlank.SetActions T2 RaG_BaseItems
WorldData.UpdateBaseEnvTemperature — DayZ-Expansion-Bundle
Wreck_Mi8_Crashed.AfterStoreLoad T3 DayZ-Expansion-Bundle
Wreck_Mi8_Crashed.EEOnCECreate — DayZ-Expansion-Bundle
Wreck_SantasSleigh.AfterStoreLoad T3 DayZ-Expansion-Bundle
Wreck_SantasSleigh.EEOnCECreate — DayZ-Expansion-Bundle
Wreck_UH1Y.AfterStoreLoad T3 DayZ-Expansion-Bundle
Wreck_UH1Y.EEOnCECreate — DayZ-Expansion-Bundle
Wrench.SetActions T2 Kamaz_Truck
ZmbM_Gamedev_Base.HandleMindStateChange — DayZ-Expansion-Bundle
ZombieBase.EEHealthLevelChanged T2 DayZ-Expansion-Bundle
ZombieBase.EOnContact — DayZ-Expansion-Bundle ✂
ZombieBase.FightLogic — DayZ-Expansion-Bundle (cond)
ZombieBase.HandleMindStateChange — DayZ-Expansion-Bundle
ZombieBase.OnStoreLoad T3 CF
ZombieBase.OnStoreSave T3 CF
eAIBase.Init — DayZ-Expansion-Bundle
mmg_storage_openable_base.AfterStoreLoad T3 MMG Base Storage
mmg_storage_openable_base.CanReceiveAttachment T2 MMG Base Storage (cond)
mmg_storage_openable_base.SetActions T2 MMG Base Storage
mmg_storage_openable_noLock_base.AfterStoreLoad T3 MMG Base Storage

77 methods on client-only classes are not shown: a dedicated server never runs them.

Reading this page.

A conflict shows that code is skipped, not that an author made a mistake — overhaul mods replace systems on purpose. Long chains are cheap: one link costs about 25 ns per dispatch. What costs frame time is the work inside each hook, which is why the badges are there. Everything here comes from the mods' code alone; nothing was measured on a server. Methodology.