Stack composer
Started from [UA|EU] AXION PVE|PVP DAYZ: the 62 mods
it publishes to the Steam server browser (as of 2026-10-21), put back into load order —
servers publish the list last-loaded first. Mods loaded with -servermod= are never
published, so they are not here; add them if you know them.
Your stack in load order, earliest first. Drag a row, or use the arrows, to reorder.
- 1 CF
- 2 Dabs Framework
- 3 RaG_Core
- 4 556shampoo's MMG Gear Set not analyzed
- 5 BallerZ SNAFU Weapons Upgrades and Retexture not analyzed
- 6 Blacks DBN Raptor RTX AT not analyzed
- 7 Bunker Assets not analyzed
- 8 CarPack not analyzed
- 9 CJ187-LootChest
- 10 Container Cabin Blue not analyzed
- 11 Cottage with Fireplace not analyzed
- 12 DayZ-Expansion
- 13 DayZ-Expansion-Bundle
- 14 DayZ-Expansion-Core
- 15 DayZ-Expansion-Licensed
- 16 DBN_FordRaptor_Scorpio
- 17 Demon Clothes not analyzed
- 18 Forward Operator Gear
- 19 Gold Ghost Clothes not analyzed
- 20 Ish Gear not analyzed
- 21 K_ZombieArmorPlate not analyzed
- 22 Kamaz_Truck
- 23 Legacy_API_1.30 not analyzed
- 24 Legion Clothes not analyzed
- 25 MMG Base Storage
- 26 MMG Retexture Pack Welliton not analyzed
- 27 OFG_Durable not analyzed
- 28 Paragon Gear and Armor
- 29 PL_TrashCan not analyzed
- 30 PL_UnlimitedFireBarrel not analyzed
- 31 Predator Wolf not analyzed
- 32 RaG_BaseBuilding
- 33 RaG_BaseItems
- 34 RaG_BeeHive
- 35 RaG_Vehicle_Pack
- 36 Retextures Vanilla Weapon Pack not analyzed
- 37 ToFu Virtual Storage
- 38 TP_MaverickX3 not analyzed
- 39 TraderPlus
- 40 Ukraine Cassette not analyzed
- 41 Ukraine Pack Mod not analyzed
- 42 VPP Admin Comp Utility not analyzed
- 43 VPPAdminTools
- 44 Waraeger Armory Zryachiy Clothing Set not analyzed
- 45 AgricultureCore
- 46 Armored_patrol_vehicle not analyzed
- 47 Bitcoin-Mining-Farm (Official) not analyzed
- 48 BS Patrol Tank
- 49 CannabisPlus
- 50 DayZUK_AD_Mutants not analyzed
- 51 Fungi Neon Signs not analyzed
- 52 KeyCard-Rooms not analyzed
- 53 LightObjects
- 54 R&C ActiveHeadset not analyzed
- 55 SNAFU Weapons
- 56 MI Raid Boss not analyzed
- 57 Ninjins-PvP-PvE not analyzed
- 58 Ninjins-PvP-PvE-Vehicles not analyzed
- 59 Xom_Case not analyzed
- 60 WindstridesClothingPack
- 61 MMG - Mightys Military Gear
- 62 CaseBag not analyzed
File I/O on hot paths, timers created per event, and per-player-per-frame hooks across the stack. These can stall a frame regardless of the load figure. See all 9 below.
Across 453 server-side methods hooked by two or more mods. 15 more on client-only UI classes, listed separately.
7.825 ms per second, all 27 mods combined. Hook dispatch and timers only — not what the hooks do inside. Methodology.
Who silences whom#
A later-loaded mod overrides a method without super(), so the earlier mod's code on that method — and vanilla's — never runs. Whether that is a bug or the whole point of the mod is the author's call; this shows the structure, not intent.
| silences → | 1CF | 3RaG_Core | 12DayZ-Expansion | 13DayZ-Expansion-Bundle | 14DayZ-Expansion-Core | 33RaG_BaseItems | 37ToFu Virtual Storage | all |
|---|---|---|---|---|---|---|---|---|
| 13DayZ-Expansion-Bundle | 1DayZ-Expansion-Bundle silences RaG_Core 1 method: 1 value | 64DayZ-Expansion-Bundle silences DayZ-Expansion 64 methods: 32 events, 32 checks | 65 | |||||
| 14DayZ-Expansion-Core | 1DayZ-Expansion-Core silences CF 1 method: 1 value | 31DayZ-Expansion-Core silences DayZ-Expansion-Bundle 31 methods: 7 events, 15 checks, 9 values | 32 | |||||
| 16DBN_FordRaptor_Scorpio | 1DBN_FordRaptor_Scorpio silences DayZ-Expansion-Bundle 1 method: 1 check | 1DBN_FordRaptor_Scorpio silences ToFu Virtual Storage 1 method: 1 check |
2 | |||||
| 18Forward Operator Gear | 1Forward Operator Gear silences DayZ-Expansion-Bundle 1 method: 1 check | 1 | ||||||
| 25MMG Base Storage | 3MMG Base Storage silences RaG_Core 3 methods: 3 checks | 2MMG Base Storage silences DayZ-Expansion-Bundle 2 methods: 2 checks | 2MMG Base Storage silences DayZ-Expansion-Core 2 methods: 2 checks | 7 | ||||
| 32RaG_BaseBuilding | 2RaG_BaseBuilding silences DayZ-Expansion-Bundle 2 methods: 2 checks | 2 | ||||||
| 33RaG_BaseItems | 1RaG_BaseItems silences DayZ-Expansion-Bundle 1 method: 1 check | 1RaG_BaseItems silences DayZ-Expansion-Core 1 method: 1 check | 2 | |||||
| 37ToFu Virtual Storage | 1ToFu Virtual Storage silences RaG_BaseItems 1 method: 1 check | 1 | ||||||
| 43VPPAdminTools | 1VPPAdminTools silences DayZ-Expansion-Bundle 1 method: 1 event | 1 | ||||||
| all | 1 | 4 | 64 | 39 | 3 | 1 | 1 | 113 |
| 4556shampoo's MMG Gear Set | Not analyzed, so what it silences is unknown. Queue it in the list above. | |||||||
| 5BallerZ SNAFU Weapons Upgrades and Retexture | Not analyzed, so what it silences is unknown. Queue it in the list above. | |||||||
| 6Blacks DBN Raptor RTX AT | Not analyzed, so what it silences is unknown. Queue it in the list above. | |||||||
| 7Bunker Assets | Not analyzed, so what it silences is unknown. Queue it in the list above. | |||||||
| 8CarPack | Not analyzed, so what it silences is unknown. Queue it in the list above. | |||||||
| 10Container Cabin Blue | Not analyzed, so what it silences is unknown. Queue it in the list above. | |||||||
| …and 29 more mods not analyzed yet. | ||||||||
The 15 pairs, largest first# ·
DayZ-Expansion-BundlesilencesDayZ-Expansion64 methods
ActionTurnOffPowerGenerator.CreateConditionComponents
event
DayZ-Expansion's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Classes\UserActionsComponent\Actions\Interact\ActionTurnOffPowerGenerator.c:15
ActionTurnOnPowerGenerator.CreateConditionComponents
event
DayZ-Expansion's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Classes\UserActionsComponent\Actions\Interact\ActionTurnOnPowerGenerator.c:15
Land_House_1B01_Pub.SpawnIvys
event
DayZ-Expansion's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1B01_Pub.c:25
Land_House_1W01.SpawnInterior
event
DayZ-Expansion's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W01.c:20
Land_House_1W01.SpawnIvys
event
DayZ-Expansion's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W01.c:94
Land_House_1W02.SpawnInterior
event
DayZ-Expansion's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W02.c:20
58 more
Land_House_1W02.SpawnIvys
event
DayZ-Expansion's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W02.c:66
Land_House_1W03.SpawnInterior
event
DayZ-Expansion's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W03.c:20
Land_House_1W03.SpawnIvys
event
DayZ-Expansion's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W03.c:64
Land_House_1W04.SpawnInterior
event
DayZ-Expansion's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W04.c:20
Land_House_1W04.SpawnIvys
event
DayZ-Expansion's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W04.c:67
Land_House_1W05.SpawnInterior
event
DayZ-Expansion's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W05.c:20
Land_House_1W05.SpawnIvys
event
DayZ-Expansion's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W05.c:54
Land_House_1W06.SpawnInterior
event
DayZ-Expansion's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W06.c:20
Land_House_1W06.SpawnIvys
event
DayZ-Expansion's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W06.c:68
Land_House_1W08.SpawnInterior
event
DayZ-Expansion's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W08.c:20
Land_House_1W08.SpawnIvys
event
DayZ-Expansion's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W08.c:89
Land_House_1W09.SpawnInterior
event
DayZ-Expansion's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W09.c:20
Land_House_1W09.SpawnIvys
event
DayZ-Expansion's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W09.c:135
Land_House_1W10.SpawnInterior
event
DayZ-Expansion's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W10.c:20
Land_House_1W10.SpawnIvys
event
DayZ-Expansion's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W10.c:62
Land_House_1W11.SpawnInterior
event
DayZ-Expansion's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W11.c:20
Land_House_1W11.SpawnIvys
event
DayZ-Expansion's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W11.c:102
Land_House_1W12.SpawnInterior
event
DayZ-Expansion's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W12.c:20
Land_House_1W12.SpawnIvys
event
DayZ-Expansion's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W12.c:93
Land_House_2B01.SpawnInterior
event
DayZ-Expansion's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_2B01.c:20
Land_House_2B01.SpawnIvys
event
DayZ-Expansion's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_2B01.c:136
Land_House_2W01.SpawnInterior
event
DayZ-Expansion's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_2W01.c:20
Land_House_2W01.SpawnIvys
event
DayZ-Expansion's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_2W01.c:133
Land_House_2W02.SpawnInterior
event
DayZ-Expansion's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_2W02.c:25
Land_House_2W02.SpawnIvys
event
DayZ-Expansion's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_2W02.c:115
Land_Village_Pub.SpawnIvys
event
DayZ-Expansion's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_Village_Pub.c:25
Land_House_1B01_Pub.HasInterior
check
DayZ-Expansion's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1B01_Pub.c:15
Land_House_1B01_Pub.HasIvys
check
DayZ-Expansion's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1B01_Pub.c:20
Land_House_1W01.HasInterior
check
DayZ-Expansion's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W01.c:15
Land_House_1W01.HasIvys
check
DayZ-Expansion's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W01.c:89
Land_House_1W02.HasInterior
check
DayZ-Expansion's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W02.c:15
Land_House_1W02.HasIvys
check
DayZ-Expansion's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W02.c:61
Land_House_1W03.HasInterior
check
DayZ-Expansion's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W03.c:15
Land_House_1W03.HasIvys
check
DayZ-Expansion's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W03.c:59
Land_House_1W04.HasInterior
check
DayZ-Expansion's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W04.c:15
Land_House_1W04.HasIvys
check
DayZ-Expansion's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W04.c:62
Land_House_1W05.HasInterior
check
DayZ-Expansion's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W05.c:15
Land_House_1W05.HasIvys
check
DayZ-Expansion's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W05.c:49
Land_House_1W06.HasInterior
check
DayZ-Expansion's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W06.c:15
Land_House_1W06.HasIvys
check
DayZ-Expansion's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W06.c:63
Land_House_1W08.HasInterior
check
DayZ-Expansion's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W08.c:15
Land_House_1W08.HasIvys
check
DayZ-Expansion's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W08.c:84
Land_House_1W09.HasInterior
check
DayZ-Expansion's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W09.c:15
Land_House_1W09.HasIvys
check
DayZ-Expansion's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W09.c:130
Land_House_1W10.HasInterior
check
DayZ-Expansion's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W10.c:15
Land_House_1W10.HasIvys
check
DayZ-Expansion's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W10.c:57
Land_House_1W11.HasInterior
check
DayZ-Expansion's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W11.c:15
Land_House_1W11.HasIvys
check
DayZ-Expansion's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W11.c:97
Land_House_1W12.HasInterior
check
DayZ-Expansion's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W12.c:15
Land_House_1W12.HasIvys
check
DayZ-Expansion's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W12.c:88
Land_House_2B01.HasInterior
check
DayZ-Expansion's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_2B01.c:15
Land_House_2B01.HasIvys
check
DayZ-Expansion's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_2B01.c:131
Land_House_2W01.HasInterior
check
DayZ-Expansion's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_2W01.c:15
Land_House_2W01.HasIvys
check
DayZ-Expansion's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_2W01.c:128
Land_House_2W02.HasInterior
check
DayZ-Expansion's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_2W02.c:15
Land_House_2W02.HasIvys
check
DayZ-Expansion's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_2W02.c:20
Land_Village_Pub.HasInterior
check
DayZ-Expansion's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_Village_Pub.c:15
Land_Village_Pub.HasIvys
check
DayZ-Expansion's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_Village_Pub.c:20
DayZ-Expansion-CoresilencesDayZ-Expansion-Bundle31 methods
DayZGame.Expansion_OnUpdate
event
DayZ-Expansion-Bundle's work on this event never runs. core_scripts.pbo::3_Game\DayZExpansion_Core\DayZGame.c:252
DigOutStashLambda.Execute
event
DayZ-Expansion-Bundle's work on this event never runs. vanillafixes_scripts.pbo::4_World\DayZExpansion_VanillaFixes\Classes\UserActionsComponent\Actions\Continuous\ActionDigOutStash.c:4
ItemBase.MaxLifetimeRefreshCalc
event
DayZ-Expansion-Bundle's work on this event never runs. 0_core_preload.pbo::4_World\Entities\ItemBase.c:193
KeybindingsMenu.Refresh
event
DayZ-Expansion-Bundle's work on this event never runs. core_scripts.pbo::5_Mission\DayZExpansion_Core\GUI\KeybindingsMenu\KeybindingsMenu.c:24
PlayerBase.OnEnterZone
event
DayZ-Expansion-Bundle's work on this event never runs. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ManBase\PlayerBase.c:608
PlayerBase.OnExitZone
event
DayZ-Expansion-Bundle's work on this event never runs. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ManBase\PlayerBase.c:654
25 more
SyncEvents.SendPlayerList
event
DayZ-Expansion-Bundle's work on this event never runs. core_scripts.pbo::3_Game\DayZExpansion_Core\SyncEvents.c:18
BearTrap.Expansion_IsMechanicalTrap
check
DayZ-Expansion-Bundle's conditions on this check no longer apply. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\TrapBase\Trap_Bear.c:8
CarScript.IsAreaAtDoorFree
check
DayZ-Expansion-Bundle's conditions on this check no longer apply. vanillafixes_scripts.pbo::4_World\DayZExpansion_VanillaFixes\Entities\Vehicles\CarScript.c:6
Clothing.SmershException
check
DayZ-Expansion-Bundle's conditions on this check no longer apply. 0_core_preload.pbo::4_World\Entities\ItemBase\Clothing.c:18
ExplosivesBase.Expansion_IsDanger
check
DayZ-Expansion-Bundle's conditions on this check no longer apply. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ExplosivesBase.c:8
Grenade_Base.Expansion_IsLive
check
DayZ-Expansion-Bundle's conditions on this check no longer apply. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ItemBase\Grenade_Base.c:3
ItemBase.CanDisplayAttachmentSlot
check · T2
DayZ-Expansion-Bundle's conditions on this check no longer apply. 0_core_preload.pbo::4_World\Entities\ItemBase.c:120
ItemBase.CanLoadAttachment
check
DayZ-Expansion-Bundle's conditions on this check no longer apply. 0_core_preload.pbo::4_World\Entities\ItemBase.c:111
LandMineTrap.Expansion_IsExplosive
check
DayZ-Expansion-Bundle's conditions on this check no longer apply. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\TrapBase\Trap_LandMine.c:4
PlayerBase.Expansion_HasAdminToolGodMode
check
DayZ-Expansion-Bundle's conditions on this check no longer apply. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ManBase\PlayerBase.c:684
PlayerBase.Expansion_HasAdminToolInvisibility
check
DayZ-Expansion-Bundle's conditions on this check no longer apply. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ManBase\PlayerBase.c:696
SmokeGrenadeBase.Expansion_IsExplosive
check
DayZ-Expansion-Bundle's conditions on this check no longer apply. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\Grenade_Base\SmokeGrenadeBase.c:19
TrapBase.Expansion_IsDanger
check
DayZ-Expansion-Bundle's conditions on this check no longer apply. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\TrapBase.c:3
TripwireTrap.Expansion_IsExplosive
check
DayZ-Expansion-Bundle's conditions on this check no longer apply. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\TrapBase\Trap_Tripwire.c:36
TripwireTrap.Expansion_IsMechanicalTrap
check
DayZ-Expansion-Bundle's conditions on this check no longer apply. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\TrapBase\Trap_Tripwire.c:31
WeaponFSM.ValidateAndRepairHelper
check
DayZ-Expansion-Bundle's conditions on this check no longer apply. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\Firearms\WeaponFSM.c:20
BearTrap.Expansion_GetAmmoTypes
value
DayZ-Expansion-Bundle's value here is replaced. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\TrapBase\Trap_Bear.c:3
CF_Localiser.Set
value
DayZ-Expansion-Bundle's value here is replaced. core_scripts.pbo::3_Game\DayZExpansion_Core\CF_Localiser.c:15
CarScript.DebugFreeAreaAtDoor
value
DayZ-Expansion-Bundle's value here is replaced. vanillafixes_scripts.pbo::4_World\DayZExpansion_VanillaFixes\Entities\Vehicles\CarScript.c:72
ExplosivesBase.Expansion_GetAmmoTypes
value
DayZ-Expansion-Bundle's value here is replaced. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ExplosivesBase.c:3
KeybindingElementNew.GetLayoutName
value
DayZ-Expansion-Bundle's value here is replaced. vanillafixes_scripts.pbo::5_Mission\DayZExpansion_VanillaFixes\NewUI\Keybindings\KeybindingElementNew.c:17
NotificationRuntimeData.GetIcon
value
DayZ-Expansion-Bundle's value here is replaced. core_scripts.pbo::3_Game\DayZExpansion_Core\Client\Notifications\NotificationRuntimeData.c:29
TabberUI.AddTab
value
DayZ-Expansion-Bundle's value here is replaced. core_scripts.pbo::5_Mission\DayZExpansion_Core\GUI\TabberPrefab\TabberUI.c:3
TripwireTrap.Expansion_GetAmmoTypes
value
DayZ-Expansion-Bundle's value here is replaced. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\TrapBase\Trap_Tripwire.c:23
Weapon_Base.Expansion_GetDPS
value
DayZ-Expansion-Bundle's value here is replaced. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\Firearms\Weapon_Base.c:276
MMG Base StoragesilencesRaG_Core3 methods
Clothing.CanLoadItemIntoCargoClothingConditions
check
RaG_Core's conditions on this check no longer apply. MMG_storage.pbo::scripts\4_World\Classes\base_class\clothing_base.c:45
Clothing.CanPutInCargoClothingConditions
check
RaG_Core's conditions on this check no longer apply. MMG_storage.pbo::scripts\4_World\Classes\base_class\clothing_base.c:3
Clothing.CanReceiveItemIntoCargoClothingConditions
check
RaG_Core's conditions on this check no longer apply. MMG_storage.pbo::scripts\4_World\Classes\base_class\clothing_base.c:37
MMG Base StoragesilencesDayZ-Expansion-Bundle2 methods
Clothing.CanLoadItemIntoCargoClothingConditions
check
DayZ-Expansion-Bundle's conditions on this check no longer apply. MMG_storage.pbo::scripts\4_World\Classes\base_class\clothing_base.c:45
Clothing.CanReceiveItemIntoCargoClothingConditions
check
DayZ-Expansion-Bundle's conditions on this check no longer apply. MMG_storage.pbo::scripts\4_World\Classes\base_class\clothing_base.c:37
MMG Base StoragesilencesDayZ-Expansion-Core2 methods
Clothing.CanLoadItemIntoCargoClothingConditions
check
DayZ-Expansion-Core's conditions on this check no longer apply. MMG_storage.pbo::scripts\4_World\Classes\base_class\clothing_base.c:45
Clothing.CanReceiveItemIntoCargoClothingConditions
check
DayZ-Expansion-Core's conditions on this check no longer apply. MMG_storage.pbo::scripts\4_World\Classes\base_class\clothing_base.c:37
RaG_BaseBuildingsilencesDayZ-Expansion-Bundle2 methods
CraftFenceKit.CanDo
check
DayZ-Expansion-Bundle's conditions on this check no longer apply. RaG_BaseBuilding.pbo::Scripts\4_World\RaG_BaseBuilding\Recipes\CraftFenceKit.c:3
CraftWatchtowerKit.CanDo
check
DayZ-Expansion-Bundle's conditions on this check no longer apply. RaG_BaseBuilding.pbo::Scripts\4_World\RaG_BaseBuilding\Recipes\CraftWatchtowerKit.c:3
DBN_FordRaptor_ScorpiosilencesDayZ-Expansion-Bundle1 method
Clothing.CanReceiveItemIntoCargo
check · T2
Vanilla's rules and earlier mods' restrictions (e.g. nesting bans, trader or storage limits) on what goes in here no longer apply. For Clothing instances, through its ancestor ItemBase. DBN_Proxy.pbo::scripts\4_world\clothing_base.c:15
DBN_FordRaptor_ScorpiosilencesToFu Virtual Storage1 method
Clothing.CanReceiveItemIntoCargo
check · T2
Vanilla's rules and earlier mods' restrictions (e.g. nesting bans, trader or storage limits) on what goes in here no longer apply. For Clothing instances, through its ancestor ItemBase. DBN_Proxy.pbo::scripts\4_world\clothing_base.c:15
DayZ-Expansion-BundlesilencesRaG_Core1 method
Hologram.GetProjectionEntityPosition
value
RaG_Core's value here is replaced. 0_basebuilding_preload.pbo::4_World\Classes\Hologram.c:20
DayZ-Expansion-CoresilencesCF1 method
NotificationRuntimeData.GetIcon
value
CF's value here is replaced. core_scripts.pbo::3_Game\DayZExpansion_Core\Client\Notifications\NotificationRuntimeData.c:29
5 more pairs
Forward Operator GearsilencesDayZ-Expansion-Bundle1 method
ItemBase.CanPutInCargo
check · T2
Vanilla's size/attachment rules and every earlier mod's restrictions on this item no longer apply. Scripts.pbo::4_World\Entities\ItemBase\FOG_Pouch_Base.c:8
RaG_BaseItemssilencesDayZ-Expansion-Bundle1 method
PlantMaterial.CanPutAsAttachment
check
DayZ-Expansion-Bundle's conditions on this check no longer apply. For PlantMaterial instances, through its ancestor ItemBase. rag_baseitems_scripts.pbo::4_World\rag_baseitems_scripts\Modded\PlantMaterial.c:3
RaG_BaseItemssilencesDayZ-Expansion-Core1 method
PlantMaterial.CanPutAsAttachment
check
DayZ-Expansion-Core's conditions on this check no longer apply. For PlantMaterial instances, through its ancestor ItemBase. rag_baseitems_scripts.pbo::4_World\rag_baseitems_scripts\Modded\PlantMaterial.c:3
ToFu Virtual StoragesilencesRaG_BaseItems1 method
PokeHolesBarrel.CanDo
check
RaG_BaseItems's conditions on this check no longer apply. tofu_vstorage_2.pbo::scripts\4_world\modded_pokeholesbarrel.c:3
VPPAdminToolssilencesDayZ-Expansion-Bundle1 method
SurvivorBase.EOnFrame
event · T1
DayZ-Expansion-Bundle's work on this event never runs. For SurvivorBase instances, through its ancestor PlayerBase. VPPAdminTools.pbo::4_World\VPPAdminTools\Entities\SurvivorBase.c:42
15 conflicts on client-only classes (menus, HUD, notifications) — no server effect
ClientData.SyncEvent_PreprocessPlayerList— DayZ-Expansion-Core silences DayZ-Expansion-BundleInGameMenu.SetGameVersion— DayZ-Expansion-Core silences DayZ-Expansion-BundleIngameHud.SetLeftStatsVisibility— DayZ-Expansion-Core silences DayZ-Expansion-BundleInspectMenuNew.UpdateItemInfoLiquidType— DayZ-Expansion-Core silences DayZ-Expansion-BundleInspectMenuNew.WidgetTrySetText— DayZ-Expansion-Core silences DayZ-Expansion-BundleNotificationSystem.AddNotif— DayZ-Expansion-Core silences DayZ-Expansion-BundleNotificationSystem.RPC_CreateNotification— DayZ-Expansion-Core silences DayZ-Expansion-BundleNotificationSystem.Update— DayZ-Expansion-Core silences DayZ-Expansion-BundleIngameHud.Expansion_IsVisible— DayZ-Expansion-Core silences DayZ-Expansion-BundleDayZPlayerCameraBase.UpdateUDAngleUnlocked— DayZ-Expansion-Core silences DayZ-Expansion-BundleNotificationSystem.GetNotificationData— DayZ-Expansion-Core silences DayZ-Expansion-BundleNotificationSystem.GetNotificationData— DayZ-Expansion-Core silences CFNotificationSystem.GetNotificationData— DayZ-Expansion-Core silences Dabs FrameworkInspectMenuNew.UpdateItemInfoLiquidType— DayZ-Expansion-Core silences RaG_CoreMissionGameplay.OnKeyRelease— VPPAdminTools silences TraderPlus
Hot hooks shared across the stack#
The engine calls the last-loaded mod first; each super() hands on to the mod before it, ending at vanilla. Badges show what each mod's override calls inside — that body work, not the chain itself, is what costs frame time.
Stall risks#
9 places where one mod's code can hold up a frame by itself, whatever the load figure says. Each is a pattern found in the code, not a measurement: how much it costs depends on what the hook does inside. Most severe first, then in load order.
- Per-player, per-frame hook. Runs for every player on every tick, so whatever it does inside is multiplied by the population.
DayZPlayerImplement.CommandHandlerai_scripts.pbo::4_World\DayZExpansion_AI\Entities\DayZPlayerImplement.c:660DayZPlayerImplement.CommandHandlercore_scripts.pbo::4_World\DayZExpansion_Core\Entities\ManBase\DayZPlayerImplement.c:260DayZPlayerImplement.HandleWeaponsweapons_scripts.pbo::4_World\DayZExpansion_Weapons\Entities\ManBase\DayZPlayerImplement.c:17PlayerBase.EOnFrameweapons_scripts.pbo::4_World\DayZExpansion_Weapons\Entities\ManBase\PlayerBase.c:39PlayerBase.OnScheduledTickai_scripts.pbo::4_World\DayZExpansion_AI\Entities\PlayerBase.c:205DayZPlayerImplement.CommandHandlercore_scripts.pbo::4_World\DayZExpansion_Core\Entities\ManBase\DayZPlayerImplement.c:260PlayerBase.CommandHandlerVPPAdminTools.pbo::4_World\VPPAdminTools\Entities\PlayerBase.c:401SurvivorBase.EOnFrameVPPAdminTools.pbo::4_World\VPPAdminTools\Entities\SurvivorBase.c:42SurvivorBase.EOnPostFrameVPPAdminTools.pbo::4_World\VPPAdminTools\Entities\SurvivorBase.c:61Everything else#
All 453 server-side methods hooked by two or more mods
vanilla → earliest mod → … → latest mod (dispatch enters at the latest). struck = suppressed by a later chain break; ✂ = no super(); "(cond)" = super() only on some paths.
| method | tier | chain (load order) |
|---|---|---|
Clothing.CanLoadItemIntoCargoClothingConditions |
— | |
Clothing.CanReceiveItemIntoCargoClothingConditions |
— | |
NotificationRuntimeData.GetIcon |
— | |
Hologram.GetProjectionEntityPosition |
— | |
ActionTurnOffPowerGenerator.CreateConditionComponents |
— | |
ActionTurnOnPowerGenerator.CreateConditionComponents |
— | |
BearTrap.Expansion_GetAmmoTypes |
— | |
BearTrap.Expansion_IsMechanicalTrap |
— | |
CF_Localiser.Set |
— | |
CarScript.DebugFreeAreaAtDoor |
— | |
CarScript.IsAreaAtDoorFree |
— | |
Clothing.CanPutInCargoClothingConditions |
— | |
Clothing.SmershException |
— | |
CraftFenceKit.CanDo |
— | |
CraftWatchtowerKit.CanDo |
— | |
DayZGame.Expansion_OnUpdate |
— | |
DigOutStashLambda.Execute |
— | |
ExplosivesBase.Expansion_GetAmmoTypes |
— | |
ExplosivesBase.Expansion_IsDanger |
— | |
Grenade_Base.Expansion_IsLive |
— | |
ItemBase.CanDisplayAttachmentSlot |
T2 | |
ItemBase.CanLoadAttachment |
— | |
ItemBase.CanPutInCargo |
T2 | |
ItemBase.MaxLifetimeRefreshCalc |
— | |
KeybindingElementNew.GetLayoutName |
— | |
KeybindingsMenu.Refresh |
— | |
LandMineTrap.Expansion_IsExplosive |
— | |
Land_House_1B01_Pub.HasInterior |
— | |
Land_House_1B01_Pub.HasIvys |
— | |
Land_House_1B01_Pub.SpawnIvys |
— | |
Land_House_1W01.HasInterior |
— | |
Land_House_1W01.HasIvys |
— | |
Land_House_1W01.SpawnInterior |
— | |
Land_House_1W01.SpawnIvys |
— | |
Land_House_1W02.HasInterior |
— | |
Land_House_1W02.HasIvys |
— | |
Land_House_1W02.SpawnInterior |
— | |
Land_House_1W02.SpawnIvys |
— | |
Land_House_1W03.HasInterior |
— | |
Land_House_1W03.HasIvys |
— | |
Land_House_1W03.SpawnInterior |
— | |
Land_House_1W03.SpawnIvys |
— | |
Land_House_1W04.HasInterior |
— | |
Land_House_1W04.HasIvys |
— | |
Land_House_1W04.SpawnInterior |
— | |
Land_House_1W04.SpawnIvys |
— | |
Land_House_1W05.HasInterior |
— | |
Land_House_1W05.HasIvys |
— | |
Land_House_1W05.SpawnInterior |
— | |
Land_House_1W05.SpawnIvys |
— | |
Land_House_1W06.HasInterior |
— | |
Land_House_1W06.HasIvys |
— | |
Land_House_1W06.SpawnInterior |
— | |
Land_House_1W06.SpawnIvys |
— | |
Land_House_1W08.HasInterior |
— | |
Land_House_1W08.HasIvys |
— | |
Land_House_1W08.SpawnInterior |
— | |
Land_House_1W08.SpawnIvys |
— | |
Land_House_1W09.HasInterior |
— | |
Land_House_1W09.HasIvys |
— | |
Land_House_1W09.SpawnInterior |
— | |
Land_House_1W09.SpawnIvys |
— | |
Land_House_1W10.HasInterior |
— | |
Land_House_1W10.HasIvys |
— | |
Land_House_1W10.SpawnInterior |
— | |
Land_House_1W10.SpawnIvys |
— | |
Land_House_1W11.HasInterior |
— | |
Land_House_1W11.HasIvys |
— | |
Land_House_1W11.SpawnInterior |
— | |
Land_House_1W11.SpawnIvys |
— | |
Land_House_1W12.HasInterior |
— | |
Land_House_1W12.HasIvys |
— | |
Land_House_1W12.SpawnInterior |
— | |
Land_House_1W12.SpawnIvys |
— | |
Land_House_2B01.HasInterior |
— | |
Land_House_2B01.HasIvys |
— | |
Land_House_2B01.SpawnInterior |
— | |
Land_House_2B01.SpawnIvys |
— | |
Land_House_2W01.HasInterior |
— | |
Land_House_2W01.HasIvys |
— | |
Land_House_2W01.SpawnInterior |
— | |
Land_House_2W01.SpawnIvys |
— | |
Land_House_2W02.HasInterior |
— | |
Land_House_2W02.HasIvys |
— | |
Land_House_2W02.SpawnInterior |
— | |
Land_House_2W02.SpawnIvys |
— | |
Land_Village_Pub.HasInterior |
— | |
Land_Village_Pub.HasIvys |
— | |
Land_Village_Pub.SpawnIvys |
— | |
PlayerBase.Expansion_HasAdminToolGodMode |
— | |
PlayerBase.Expansion_HasAdminToolInvisibility |
— | |
PlayerBase.OnEnterZone |
— | |
PlayerBase.OnExitZone |
— | |
PokeHolesBarrel.CanDo |
— | |
SmokeGrenadeBase.Expansion_IsExplosive |
— | |
SyncEvents.SendPlayerList |
— | |
TabberUI.AddTab |
— | |
TrapBase.Expansion_IsDanger |
— | |
TripwireTrap.Expansion_GetAmmoTypes |
— | |
TripwireTrap.Expansion_IsExplosive |
— | |
TripwireTrap.Expansion_IsMechanicalTrap |
— | |
WeaponFSM.ValidateAndRepairHelper |
— | |
Weapon_Base.Expansion_GetDPS |
— | |
ActionConstructor.RegisterActions |
— | vanilla → Dabs Framework → RaG_Core → CJ187-LootChest → DayZ-Expansion → DayZ-Expansion-Bundle → DayZ-Expansion-Core → DBN_FordRaptor_Scorpio → Forward Operator Gear → Kamaz_Truck → MMG Base Storage → Paragon Gear and Armor → RaG_BaseBuilding → RaG_BaseItems → RaG_BeeHive → RaG_Vehicle_Pack → ToFu Virtual Storage → TraderPlus → VPPAdminTools → AgricultureCore → BS Patrol Tank → CannabisPlus → SNAFU Weapons → WindstridesClothingPack → MMG - Mightys Military Gear |
ModItemRegisterCallbacks.RegisterOneHanded |
— | vanilla → CF → CJ187-LootChest → DayZ-Expansion → DayZ-Expansion-Bundle → DayZ-Expansion-Core → Forward Operator Gear → MMG Base Storage → Paragon Gear and Armor → RaG_BaseBuilding → RaG_BaseItems → RaG_BeeHive → TraderPlus → CannabisPlus → SNAFU Weapons → WindstridesClothingPack |
ModItemRegisterCallbacks.RegisterHeavy |
— | vanilla → CF → DayZ-Expansion-Bundle → DayZ-Expansion-Core → DBN_FordRaptor_Scorpio → Kamaz_Truck → MMG Base Storage → RaG_BaseBuilding → RaG_BaseItems → RaG_BeeHive → RaG_Vehicle_Pack → AgricultureCore → CannabisPlus |
MissionServer.OnInit |
T3 | vanilla → CF → RaG_BaseBuilding → RaG_BaseItems → RaG_BeeHive → ToFu Virtual Storage → TraderPlus → VPPAdminTools → AgricultureCore → BS Patrol Tank → CannabisPlus |
ModItemRegisterCallbacks.RegisterTwoHanded |
— | vanilla → CF → DayZ-Expansion-Bundle → DayZ-Expansion-Core → Forward Operator Gear → MMG Base Storage → Paragon Gear and Armor → RaG_BaseItems → RaG_BeeHive → WindstridesClothingPack → MMG - Mightys Military Gear |
PlayerBase.SetActions |
T2 | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core → RaG_BaseItems → RaG_Vehicle_Pack → TraderPlus → VPPAdminTools → WindstridesClothingPack → MMG - Mightys Military Gear |
PluginRecipesManager.RegisterRecipies |
— | vanilla → DayZ-Expansion → DayZ-Expansion-Bundle → RaG_BaseBuilding → RaG_BaseItems → RaG_BeeHive → RaG_Vehicle_Pack → AgricultureCore → CannabisPlus |
MissionServer.InvokeOnConnect |
T3 | vanilla → CF → Dabs Framework → RaG_Core → DayZ-Expansion-Bundle → DayZ-Expansion-Core → MMG Base Storage → TraderPlus |
PlayerBase.EEKilled |
T3 | vanilla → DayZ-Expansion → DayZ-Expansion-Bundle → DayZ-Expansion-Core → VPPAdminTools → AgricultureCore → BS Patrol Tank → CannabisPlus |
MissionServer.PlayerDisconnected |
T3 | vanilla → CF → Dabs Framework → RaG_Core → DayZ-Expansion-Bundle → DayZ-Expansion-Core → VPPAdminTools |
DayZGame.OnRPC |
T2 | vanilla → CF (cond) → Dabs Framework → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond) → VPPAdminTools (cond) |
Hammer.SetActions |
T2 | vanilla → RaG_Core → DayZ-Expansion-Bundle → MMG Base Storage → RaG_BaseBuilding → RaG_BaseItems |
Hologram.EvaluateCollision |
— | vanilla → RaG_Core (cond) → DayZ-Expansion-Bundle (cond) → MMG Base Storage (cond) → RaG_BaseBuilding (cond) → TraderPlus (cond) |
MissionServer.OnMissionFinish |
T3 | vanilla → CF → RaG_Core → DayZ-Expansion-Bundle → DayZ-Expansion-Core → VPPAdminTools |
MissionServer.OnMissionStart |
T3 | vanilla → CF → Dabs Framework → DayZ-Expansion-Bundle → DayZ-Expansion-Core → VPPAdminTools |
PlayerBase.Init |
— | vanilla → DayZ-Expansion → DayZ-Expansion-Bundle → TraderPlus → VPPAdminTools → AgricultureCore |
PluginRecipesManagerBase.RegisterRecipies |
— | vanilla → DayZ-Expansion-Bundle → Forward Operator Gear → MMG Base Storage → SNAFU Weapons → WindstridesClothingPack |
ActionRepairPart.RepairCondition |
— | vanilla → RaG_Core (cond) → DayZ-Expansion-Bundle → DayZ-Expansion-Core → RaG_BaseBuilding (cond) |
DayZGame.OnUpdate |
T0 | vanilla → CF → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond) → VPPAdminTools |
Hatchet.SetActions |
T2 | vanilla → DayZ-Expansion-Bundle → MMG Base Storage → RaG_BaseBuilding → RaG_BaseItems |
Hologram.ProjectionBasedOnParent |
— | vanilla → DayZ-Expansion-Bundle (cond) → MMG Base Storage (cond) → RaG_BaseBuilding (cond) → TraderPlus (cond) |
MissionServer.OnEvent |
— | vanilla → CF → DayZ-Expansion-Bundle → DayZ-Expansion-Core → VPPAdminTools |
PlayerBase.EEHitBy |
T2 | vanilla → DayZ-Expansion → DayZ-Expansion-Bundle → TraderPlus → BS Patrol Tank |
PlayerBase.EEItemDetached |
T2 | vanilla → Forward Operator Gear → RaG_BeeHive → TraderPlus → WindstridesClothingPack |
PluginManager.Init |
— | vanilla → Dabs Framework → RaG_Core → MMG Base Storage → VPPAdminTools |
Weapon_Base.SetActions |
T2 | vanilla → RaG_Core → DayZ-Expansion-Bundle → DBN_FordRaptor_Scorpio → MMG Base Storage |
ActionCollectBloodTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core → TraderPlus (cond) |
ActionDigInStash.ActionCondition |
T2 | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond) → TraderPlus (cond) |
ActionDismantlePart.DismantleCondition |
— | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond) → RaG_BaseBuilding (cond) |
ActionForceConsume.ActionCondition |
T2 | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core → TraderPlus (cond) |
ActionForceConsumeSingle.ActionCondition |
T2 | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core → TraderPlus (cond) |
ActionGetInTransport.ActionCondition |
T2 | vanilla → DayZ-Expansion-Bundle → Kamaz_Truck (cond) → TraderPlus (cond) |
ActionGiveBloodTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core → TraderPlus (cond) |
ActionInjectTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core → TraderPlus (cond) |
ActionLockDoors.ActionCondition |
T2 | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond) → TraderPlus (cond) |
ActionMineTree.ActionCondition |
T2 | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond) → TraderPlus (cond) |
ActionPackTent.ActionCondition |
T2 | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond) → TraderPlus (cond) |
ActionRestrainSelf.ActionCondition |
T2 | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond) → TraderPlus (cond) |
ActionRestrainTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond) → TraderPlus (cond) |
ActionTogglePlaceObject.ActionCondition |
T2 | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond) → CannabisPlus (cond) |
ActionUnpin.ActionCondition |
T2 | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond) → TraderPlus (cond) |
AreaExposureMdfr.OnActivate |
— | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond) → VPPAdminTools (cond) |
BuildingBase.EEOnDamageCalculated |
— | vanilla → DayZ-Expansion → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
CarScript.EEDelete |
T3 | vanilla → RaG_Core → DayZ-Expansion-Bundle → TraderPlus |
Construction.CanBuildPart |
— | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond) → RaG_BaseBuilding (cond) |
DayZPlayerImplement.EEKilled |
T3 | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core → TraderPlus |
DayZPlayerImplementFallDamage.HandleFallDamage |
— | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond) → TraderPlus (cond) |
DayZPlayerImplementThrowing.HandleThrowing |
— | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond) → TraderPlus |
DayZPlayerMeleeFightLogic_LightHeavy.HandleFightLogic |
— | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond) → TraderPlus (cond) |
ExpansionSettings.Init |
— | vanilla → DayZ-Expansion → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
ItemBase.SetActions |
T2 | vanilla → RaG_Core → DayZ-Expansion-Bundle → DBN_FordRaptor_Scorpio |
MissionServer.OnClientReadyEvent |
T3 | vanilla → CF → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
MissionServer.OnClientReconnectEvent |
T3 | vanilla → CF → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
MissionServer.OnClientRespawnEvent |
T3 | vanilla → CF → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
MissionServer.OnMissionLoaded |
— | vanilla → CF → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
ModItemRegisterCallbacks.CustomBoneRemapping |
— | vanilla → CF → DayZ-Expansion-Bundle → SNAFU Weapons |
ModItemRegisterCallbacks.RegisterFireArms |
— | vanilla → CF → DayZ-Expansion-Bundle → SNAFU Weapons |
ModItemRegisterCallbacks.RegisterPistol |
— | vanilla → CF → DayZ-Expansion-Bundle → SNAFU Weapons |
MotorbikeScript.OnStoreLoad |
T3 | vanilla → CF → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
PlayerBase.EEItemAttached |
T2 | vanilla → Forward Operator Gear → RaG_BeeHive → WindstridesClothingPack |
PlayerBase.OnConnect |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core → VPPAdminTools |
PlayerBase.SetSuicide |
— | vanilla → DayZ-Expansion → DayZ-Expansion-Bundle → TraderPlus |
Shovel.SetActions |
T2 | vanilla → DayZ-Expansion-Bundle → RaG_BaseItems → RaG_Vehicle_Pack |
SledgeHammer.SetActions |
T2 | vanilla → CJ187-LootChest → DayZ-Expansion-Bundle → RaG_BeeHive |
VicinityItemManager.AddVicinityItems |
— | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core → TraderPlus (cond) |
WoodAxe.SetActions |
T2 | vanilla → RaG_BaseBuilding → RaG_BaseItems → RaG_Vehicle_Pack |
WoodenCrate.SetActions |
T2 | vanilla → DayZ-Expansion-Bundle → RaG_Vehicle_Pack → TraderPlus |
ZombieBase.EEHitBy |
T2 | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core → BS Patrol Tank |
ActionActivateTrap.ActionCondition |
T2 | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond) |
ActionArmExplosive.ActionCondition |
T2 | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond) |
ActionAttachExplosivesTrigger.ActionCondition |
T2 | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond) |
ActionAttachToConstruction.ActionCondition |
T2 | vanilla → RaG_Core (cond) → DayZ-Expansion-Bundle |
ActionAttachToConstruction.FindAndTranslateAttachmentSlot |
— | vanilla → RaG_Core (cond) → RaG_BaseBuilding (cond) |
ActionBase.OnEnd |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
ActionBase.OnEndInput |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
ActionBase.OnEndRequest |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
ActionBase.OnStart |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
ActionBase.OnUpdate |
T0 | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
ActionBuildPart.ActionCondition |
T2 | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond) |
ActionBuildPart.OnFinishProgressServer |
— | vanilla → DayZ-Expansion-Bundle (cond) → RaG_BaseBuilding (cond) |
ActionCarDoors.ActionCondition |
T2 | vanilla → RaG_Vehicle_Pack (cond) → TraderPlus (cond) |
ActionCheckPulseTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
ActionCloseFence.ActionCondition |
T2 | vanilla → DayZ-Expansion-Bundle → RaG_BaseBuilding (cond) |
ActionCollectSampleTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
ActionContinuousBase.OnEndAnimationLoop |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
ActionContinuousBase.OnFinishProgress |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
ActionContinuousBase.OnStartAnimationLoop |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
ActionCoverHeadTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond) |
ActionDefibrilateTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
ActionDeployObject.ActionCondition |
T2 | vanilla → DayZ-Expansion-Bundle → TraderPlus (cond) |
ActionDeployObject.OnEndServer |
— | vanilla → DayZ-Expansion-Bundle (cond) → CannabisPlus (cond) |
ActionDetach.ActionCondition |
T2 | vanilla → DayZ-Expansion-Bundle (cond) → TraderPlus (cond) |
ActionDialCombinationLockOnTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Bundle → RaG_BaseBuilding (cond) |
ActionDisinfectTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Bundle (cond) → TraderPlus (cond) |
ActionFillGeneratorTank.ActionCondition |
T2 | vanilla → DayZ-Expansion (cond) → DayZ-Expansion-Bundle (cond) |
ActionFoldBaseBuildingObject.ActionCondition |
T2 | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond) |
ActionFoldObject.ActionCondition |
T2 | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond) |
ActionGagTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond) |
ActionGetInTransport.OnEndServer |
— | vanilla → RaG_Core → DayZ-Expansion-Bundle |
ActionGetOutTransport.OnEndServer |
— | vanilla → DayZ-Expansion-Bundle → TraderPlus |
ActionHandcuffTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond) |
ActionLightItemOnFire.ActionCondition |
T2 | vanilla → RaG_BaseItems (cond) → RaG_BeeHive (cond) |
ActionNextCombinationLockDialOnTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Bundle → RaG_BaseBuilding (cond) |
ActionOpenFence.ActionCondition |
T2 | vanilla → DayZ-Expansion-Bundle (cond) → RaG_BaseBuilding (cond) |
ActionOpenFence.OnStartServer |
— | vanilla → DayZ-Expansion-Bundle (cond) → RaG_BaseBuilding (cond) |
ActionPushObject.ActionCondition |
T2 | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond) |
ActionShaveTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond) |
ActionSwitchSeats.Start |
— | vanilla → RaG_Core → DayZ-Expansion-Bundle |
ActionTakeItem.ActionCondition |
T2 | vanilla → DayZ-Expansion-Bundle → TraderPlus |
ActionTargetsCursor.GetActionDesc |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
ActionTargetsCursor.Update |
— | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond) |
ActionToggleTentOpen.OnExecuteServer |
— | vanilla → RaG_Core → DayZ-Expansion-Bundle (cond) |
ActionTriggerRemotely.ActionCondition |
T2 | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond) |
ActionTurnOffPowerGenerator.ActionCondition |
T2 | vanilla → DayZ-Expansion (cond) → DayZ-Expansion-Bundle (cond) |
ActionTurnOnPowerGenerator.ActionCondition |
T2 | vanilla → DayZ-Expansion (cond) → DayZ-Expansion-Bundle (cond) |
ActionUnlockDoors.ActionCondition |
T2 | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond) |
ActionUnmountBarbedWire.ActionCondition |
T2 | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond) |
ActionUnrestrainTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond) |
ActionWorldCraft.ActionCondition |
T2 | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
AnalyticsManagerServer.OnEntityKilled |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
AnalyticsManagerServer.OnPlayerConnect |
T3 | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core |
AnalyticsManagerServer.OnPlayerKilled |
— | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond) |
AnimalBase.AfterStoreLoad |
T3 | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
AnimalBase.CommandHandler |
T1 | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
AnimalBase.EEDelete |
T3 | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
AnimalBase.EEHitBy |
T2 | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
AnimalBase.EEKilled |
T3 | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
AnimalBase.EEOnDamageCalculated |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
AnimalBase.ModCommandHandlerBefore |
— | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond) |
AnimalBase.NameOverride |
— | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond) |
AnimalBase.OnVariablesSynchronized |
T2 | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
AnimalBase.SetAsSkinned |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
AnimatedActionBase.OnAnimationEvent |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
AreaExposureMdfr.OnTick |
— | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond) |
Armband_ColorBase.Expansion_SwitchItemSelectionTextureEx |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
AttachmentsWrapper.SetParent |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
Barrel_ColorBase.OnWasAttached |
— | vanilla → RaG_Core (cond) → RaG_Vehicle_Pack (cond) |
Battery9V.SetActions |
T2 | vanilla → DayZ-Expansion → DayZ-Expansion-Bundle |
BatteryCharger.OnWorkStart |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
BatteryCharger.OnWorkStop |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
BleedingSourcesManagerBase.CanAddBleedingSource |
— | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond) |
Blowtorch.OnWorkStop |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
BuildingBase.DeferredInit |
— | vanilla → DayZ-Expansion → DayZ-Expansion-Bundle |
BuildingBase.EEHitBy |
T2 | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
BuildingBase.Explode |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
BuildingBase.NameOverride |
— | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond) |
BuildingBase.OnVariablesSynchronized |
T2 | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
CF_Date.Format |
— | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond) |
CF_ModuleGame.EnableRPC |
— | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond) |
CamoNet.SetActions |
T2 | vanilla → DayZ-Expansion-Bundle → RaG_Vehicle_Pack |
CanisterGasoline.SetActions |
T2 | vanilla → DayZ-Expansion-Bundle → RaG_Vehicle_Pack |
CarScript.DamageCrew |
— | vanilla → DayZ-Expansion → DayZ-Expansion-Bundle |
CarScript.EEHitBy |
T2 | vanilla → RaG_Core → DayZ-Expansion-Bundle |
CarScript.EEItemDetached |
T2 | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
CarScript.OnStoreLoad |
T3 | vanilla → CF → TraderPlus |
CarScript.OnStoreSave |
T3 | vanilla → CF → TraderPlus |
CarScript.OnVariablesSynchronized |
T2 | vanilla → DayZ-Expansion-Bundle → TraderPlus |
CattleProd.OnWorkStart |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
CattleProd.OnWorkStop |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
CharacterCreationMenu.Back |
— | vanilla → DayZ-Expansion → DayZ-Expansion-Bundle |
CharacterCreationMenu.Refresh |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
Chemlight_ColorBase.OnWorkStart |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
Chemlight_ColorBase.OnWorkStop |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
Clothing.CanLoadItemIntoCargo |
T2 | |
Clothing.CanPutInCargo |
T2 | vanilla → DBN_FordRaptor_Scorpio → ToFu Virtual Storage (cond) |
Clothing.CanReceiveItemIntoCargo |
T2 | |
Clothing.Expansion_SwitchItemSelectionTextureEx |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
CodeLockComponent.SetLockState |
— | vanilla → RaG_Core (cond) → MMG Base Storage |
ContainerWithCargoAndAttachments.OnShow |
— | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond) |
ContainerWithCargoAndAttachments.SetEntity |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
ContainerWithCargoAndAttachments.SetOpenState |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
Crowbar.SetActions |
T2 | vanilla → CJ187-LootChest → RaG_BaseBuilding |
DayZGame.CloseCombatEffects |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
DayZGame.DeferredInit |
— | vanilla → CF → VPPAdminTools |
DayZGame.FirearmEffects |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
DayZGame.OnEvent |
— | vanilla → CF → Dabs Framework |
DayZIntroScenePC.CharacterRotationStart |
— | vanilla → DayZ-Expansion (cond) → DayZ-Expansion-Bundle (cond) |
DayZIntroScenePC.ResetIntroCamera |
— | vanilla → DayZ-Expansion (cond) → DayZ-Expansion-Bundle (cond) |
DayZPlayerCommandDeathCallback.OnSimulationEnd |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
DayZPlayerImplement.CanBeSkinned |
— | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond) |
DayZPlayerImplement.CommandHandler |
T1 | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
DayZPlayerImplement.EEHitBy |
T2 | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
DayZPlayerImplement.EEOnDamageCalculated |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
DayZPlayerImplement.IsInventoryVisible |
T2 | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
DayZPlayerImplement.IsShootingFromCamera |
— | vanilla → DayZ-Expansion → DayZ-Expansion-Bundle |
DayZPlayerImplement.NameOverride |
— | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond) |
DayZPlayerImplement.OnSyncJuncture |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
DayZPlayerImplement.OnVariablesSynchronized |
T2 | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
DayZPlayerImplement.ShowDeadScreen |
— | vanilla → DayZ-Expansion → DayZ-Expansion-Bundle |
DayZPlayerMeleeFightLogic_LightHeavy.Init |
— | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond) |
Defibrillator.OnWorkStart |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
Defibrillator.OnWorkStop |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
EasterEgg.OnInventoryEnter |
T2 | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
EasterEgg.OnInventoryExit |
T2 | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
EmoteManager.CommitSuicide |
— | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond) |
EmoteManager.CreateBleedingEffect |
— | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond) |
EmoteManager.PlayEmote |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
ExpansionWorldObjectsModule.OnInit |
T3 | vanilla → DayZ-Expansion → DayZ-Expansion-Bundle |
ExpansionWorldObjectsModule.OnMissionLoaded |
— | vanilla → DayZ-Expansion → DayZ-Expansion-Bundle |
ExpansionWorldObjectsModule.OnMissionStart |
T3 | vanilla → DayZ-Expansion → DayZ-Expansion-Bundle |
Fence.Expansion_OnPartBuiltServer |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
FirefighterAxe.SetActions |
T2 | vanilla → RaG_BaseBuilding → RaG_BaseItems |
FireworksBase.OnInventoryEnter |
T2 | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
FirstAidKit.SetActions |
T2 | vanilla → Kamaz_Truck → RaG_Vehicle_Pack |
Flashlight.OnWorkStart |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
Flashlight.OnWorkStop |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
GPSReceiver.OnWorkStart |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
GPSReceiver.OnWorkStop |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
HandsHeader.UpdateInterval |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
Header.SetItemPreview |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
Heatpack.OnWorkStart |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
Heatpack.OnWorkStop |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
Hologram.PlaceEntity |
— | vanilla → MMG Base Storage (cond) → TraderPlus (cond) |
Hologram.SetProjectionOrientation |
— | vanilla → RaG_Core → RaG_BaseBuilding (cond) |
Hologram.UpdateHologram |
— | vanilla → DayZ-Expansion-Bundle → RaG_BaseBuilding |
IntroSceneCharacter.CharacterLoad |
— | vanilla → DayZ-Expansion → DayZ-Expansion-Bundle |
IntroSceneCharacter.CharacterUnload |
— | vanilla → DayZ-Expansion → DayZ-Expansion-Bundle |
IntroSceneCharacter.CreateNewCharacter |
— | vanilla → DayZ-Expansion → DayZ-Expansion-Bundle |
ItemActionsWidget.GetActionDesc |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
ItemBase.CanBeCombined |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
ItemBase.CanBeSplit |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
ItemBase.CanPutAsAttachment |
— | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond) |
ItemBase.CanReceiveAttachment |
T2 | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond) |
ItemBase.CanReceiveItemIntoCargo |
T2 | vanilla → DayZ-Expansion-Bundle (cond) → ToFu Virtual Storage (cond) |
ItemBase.CombineItemsClient |
— | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond) |
ItemBase.EEHitBy |
T2 | vanilla → RaG_Core → DayZ-Expansion-Bundle |
ItemBase.OnInventoryEnter |
T2 | vanilla → RaG_Core → DayZ-Expansion-Bundle |
ItemBase.OnInventoryExit |
T2 | vanilla → RaG_Core → DayZ-Expansion-Bundle |
ItemBase.OnRightClick |
— | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond) |
ItemBase.OnStoreLoad |
T3 | vanilla → CF → RaG_Core |
JMItemSetSettings.Defaults |
— | vanilla → DayZ-Expansion → DayZ-Expansion-Bundle |
JMModuleConstructor.RegisterModules |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
KeybindingsMenu.Init |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
Land_Underground_Entrance.RequestLatentTransition |
— | vanilla → DayZ-Expansion (cond) → DayZ-Expansion-Bundle (cond) |
Megaphone.OnWorkStart |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
Megaphone.OnWorkStop |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
MissionBase.CreateScriptedMenu |
— | vanilla → DayZ-Expansion-Bundle (cond) → VPPAdminTools |
MissionServer.HandleBody |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
MissionServer.InvokeOnDisconnect |
T3 | vanilla → CF → TraderPlus |
MissionServer.OnClientDisconnectedEvent |
T3 | vanilla → CF → Dabs Framework |
MissionServer.OnUpdate |
T0 | vanilla → CF → TraderPlus |
MissionServer.SendModData |
— | vanilla → RaG_BaseBuilding → RaG_BaseItems |
ModItemRegisterCallbacks.RegisterArcheryItem |
— | vanilla → CF → DayZ-Expansion-Bundle |
ModItemRegisterCallbacks.RegisterEmptyHanded |
— | vanilla → CF → DayZ-Expansion-Bundle |
ModItemRegisterCallbacks.RegisterLauncher |
— | vanilla → CF → DayZ-Expansion-Bundle |
ModItemRegisterCallbacks.RegisterRestrained |
— | vanilla → CF → DayZ-Expansion-Bundle |
ModItemRegisterCallbacks.RegisterSurrender |
— | vanilla → CF → DayZ-Expansion-Bundle |
ModsMenuDetailedEntry.LoadData |
— | vanilla → DayZ-Expansion → DayZ-Expansion-Bundle |
ModsMenuSimpleEntry.LoadData |
— | vanilla → DayZ-Expansion → DayZ-Expansion-Bundle |
MotorbikeScript.CF_OnStoreLoad |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
MotorbikeScript.CF_OnStoreSave |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
MotorbikeScript.DeferredInit |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
MotorbikeScript.EECargoIn |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
MotorbikeScript.EECargoOut |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
MotorbikeScript.EEDelete |
T3 | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
MotorbikeScript.EEHitBy |
T2 | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
MotorbikeScript.EEInit |
T3 | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
MotorbikeScript.EEKilled |
T3 | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
MotorbikeScript.EEOnDamageCalculated |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
MotorbikeScript.OnCEIterate |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
MotorbikeScript.SetActions |
T2 | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
PlantBase.Init |
— | vanilla → AgricultureCore (cond) → CannabisPlus |
PlayerAgentPool.AddAgent |
— | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond) |
PlayerBase.CF_OnStoreLoad |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
PlayerBase.CF_OnStoreSave |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
PlayerBase.CanBeTargetedByAI |
— | vanilla → DayZ-Expansion-Bundle (cond) → VPPAdminTools (cond) |
PlayerBase.DropItem |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
PlayerBase.EEDelete |
T3 | vanilla → DayZ-Expansion → DayZ-Expansion-Bundle |
PlayerBase.EEItemIntoHands |
T2 | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
PlayerBase.EEOnDamageCalculated |
— | vanilla → DayZ-Expansion → DayZ-Expansion-Bundle |
PlayerBase.IsInventoryVisible |
T2 | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
PlayerBase.OnRPC |
T2 | vanilla → RaG_Core → VPPAdminTools |
PlayerBase.OnReconnect |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
PlayerBase.OnRestrainChangeClient |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
PlayerBase.OnRestrainStart |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
PlayerBase.OnSelectPlayer |
— | vanilla → CF → DayZ-Expansion-Bundle |
PlayerBase.OnStoreLoad |
T3 | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond) |
PlayerBase.OnStoreSave |
T3 | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond) |
PlayerBase.OnUnconsciousStart |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
PlayerBase.OnUnconsciousStop |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
PlayerBase.OnVariablesSynchronized |
T2 | vanilla → DayZ-Expansion-Bundle → VPPAdminTools |
PlayerBase.OnVehicleSeatDriverEnter |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
Pliers.SetActions |
T2 | vanilla → RaG_Core → TraderPlus |
PluginAdminLog.PlayerHitBy |
— | vanilla → DayZ-Expansion-Bundle (cond) → VPPAdminTools (cond) |
PluginAdminLog.PlayerKilled |
— | vanilla → DayZ-Expansion-Bundle (cond) → VPPAdminTools (cond) |
PluginManager.RegisterPluginDebug |
— | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond) |
PortableGasLamp.OnWorkStart |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
PortableGasLamp.OnWorkStop |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
PortableGasStove.OnWorkStop |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
PowerGeneratorBase.OnWorkStart |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
PowerGeneratorBase.OnWorkStop |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
PoweredOptic_Base.OnWorkStart |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
PoweredOptic_Base.OnWorkStop |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
Radio.OnWorkStop |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
Rangefinder.OnWorkStart |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
Rangefinder.OnWorkStop |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
Raycaster.OnWorkStart |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
Raycaster.OnWorkStop |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
Refridgerator.OnWorkStart |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
Refridgerator.OnWorkStop |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
ReplaceAndDestroyLambda.CopyOldPropertiesToNew |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
Roadflare.OnWorkStart |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
Roadflare.OnWorkStop |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
Screwdriver.SetActions |
T2 | vanilla → RaG_Core → DayZ-Expansion-Bundle |
SeaChest.SetActions |
T2 | vanilla → DayZ-Expansion-Bundle → RaG_Vehicle_Pack |
ServerBrowserMenuNew.GetSelectedTab |
— | vanilla → DayZ-Expansion (cond) → DayZ-Expansion-Bundle (cond) |
ServerBrowserMenuNew.Init |
— | vanilla → DayZ-Expansion → DayZ-Expansion-Bundle |
ServerBrowserMenuNew.OnClick |
— | vanilla → DayZ-Expansion (cond) → DayZ-Expansion-Bundle (cond) |
ServerBrowserMenuNew.Refresh |
— | vanilla → DayZ-Expansion → DayZ-Expansion-Bundle |
SmokeGrenadeBase.OnExplode |
— | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond) |
SmokeGrenadeBase.OnWorkStart |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
SmokeGrenadeBase.OnWorkStop |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
Spotlight.OnWorkStart |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
Spotlight.OnWorkStop |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
StunBaton.OnWorkStart |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
StunBaton.OnWorkStop |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
TLRLight.OnWorkStart |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
TLRLight.OnWorkStop |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
ThermalBiasHandler.OnStoreLoad |
T3 | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond) |
Torch.OnWorkStart |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
Torch.OnWorkStop |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
TransferValues.SendValue |
— | vanilla → DayZ-Expansion-Bundle (cond) → VPPAdminTools |
TransmitterBase.OnWorkStart |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
TransmitterBase.OnWorkStop |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
TripwireTrap.EEItemAttached |
T2 | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
TripwireTrap.EEItemDetached |
T2 | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
TripwireTrap.OnInventoryEnter |
T2 | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
UniversalLight.CanPutAsAttachment |
— | vanilla → DayZ-Expansion-Bundle (cond) → SNAFU Weapons (cond) |
UniversalLight.OnWorkStart |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
UniversalLight.OnWorkStop |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
VehicleBattery.SetActions |
T2 | vanilla → DayZ-Expansion → DayZ-Expansion-Bundle |
WeaponStableState.SyncAnimState |
— | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond) |
Weapon_Base.AfterStoreLoad |
T3 | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
Weapon_Base.EEFired |
— | vanilla → DayZ-Expansion-Bundle → VPPAdminTools |
Weapon_Base.EEItemAttached |
T2 | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
Weapon_Base.EEItemDetached |
T2 | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
Weapon_Base.OnFireModeChange |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
Weapon_Base.OnVariablesSynchronized |
T2 | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
XmasLights.OnWorkStart |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
XmasLights.OnWorkStop |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
ZombieBase.AfterStoreLoad |
T3 | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
ZombieBase.ChaseAttackLogic |
— | vanilla → DayZ-Expansion-Bundle (cond) → TraderPlus (cond) |
ZombieBase.CommandHandler |
T1 | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
ZombieBase.EEKilled |
T3 | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
ZombieBase.EEOnDamageCalculated |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
ZombieBase.FightAttackLogic |
— | vanilla → DayZ-Expansion-Bundle (cond) → TraderPlus (cond) |
ZombieBase.ModCommandHandlerBefore |
— | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond) |
ZombieBase.NameOverride |
— | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond) |
ZombieBase.OnVariablesSynchronized |
T2 | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core |
eAIBase.Expansion_IsGravecrossEnabled |
— | vanilla → DayZ-Expansion (cond) → DayZ-Expansion-Bundle (cond) |
846 methods hooked by only one of these mods
No cross-mod interaction is possible here; a ✂ still means vanilla's behaviour on that method is replaced.
| method | tier | mod |
|---|---|---|
ACOGOptic.CanPutAsAttachment |
— | SNAFU Weapons |
ActionActivateTrap.OnFinishProgressServer |
— | VPPAdminTools |
ActionAnimateCarSelection.ActionCondition |
T2 | DayZ-Expansion-Bundle (cond) |
ActionAttach.ActionCondition |
T2 | RaG_Core (cond) |
ActionAttachCodeLockToFence.ActionCondition |
T2 | RaG_BaseBuilding (cond) |
ActionAttachOnSelection.ActionCondition |
T2 | RaG_Core (cond) |
ActionAttachToConstruction.CreateConditionComponents |
— | DayZ-Expansion-Bundle ✂ |
ActionAttachToConstruction.Post_SetupAction |
— | DayZ-Expansion-Bundle (cond) |
ActionBase.CF_OnDebugUpdate |
— | DayZ-Expansion-Bundle ✂ |
ActionBuildPart.GetText |
— | DayZ-Expansion-Bundle |
ActionBuildPartCB.CreateActionComponent |
— | RaG_BaseBuilding ✂ |
ActionBuildPartCB.SetCallbackDuration |
— | DayZ-Expansion-Bundle (cond) |
ActionBurnSewTarget.ActionCondition |
T2 | TraderPlus (cond) |
ActionCarDoors.OnStartServer |
— | DayZ-Expansion-Bundle |
ActionCarDoorsOutside.ActionCondition |
T2 | TraderPlus (cond) |
ActionCarDoorsOutside.OnStartServer |
— | DayZ-Expansion-Bundle |
ActionCarHornLong.ActionCondition |
T2 | DayZ-Expansion-Bundle |
ActionCarHornShort.ActionCondition |
T2 | DayZ-Expansion-Bundle |
ActionCheckPulse.ActionCondition |
T2 | TraderPlus (cond) |
ActionCloseBarrel.OnExecuteServer |
— | RaG_Core |
ActionCloseCarDoorsOutside.OnEndServer |
— | RaG_Core |
ActionCloseDoors.OnEndServer |
— | DayZ-Expansion-Bundle |
ActionCloseFence.OnEndServer |
— | DayZ-Expansion-Bundle |
ActionCloseFence.OnExecuteServer |
— | RaG_Core |
ActionCollectBloodTarget.OnStartServer |
— | DayZ-Expansion-Bundle (cond) |
ActionCollectSampleTarget.OnStartServer |
— | DayZ-Expansion-Bundle (cond) |
ActionConsume.ActionCondition |
T2 | DayZ-Expansion-Bundle (cond) |
ActionConsumeSingle.ActionCondition |
T2 | DayZ-Expansion-Bundle (cond) |
ActionCraftBolts.InitCuttingTypes |
— | SNAFU Weapons |
ActionCreateIndoorFireplace.ActionCondition |
T2 | RaG_Core (cond) |
ActionCreateIndoorFireplace.OnExecuteServer |
— | RaG_Core (cond) |
ActionDefibrilateTarget.OnStartServer |
— | DayZ-Expansion-Bundle (cond) |
ActionDeployObject.DropDuringPlacing |
— | DayZ-Expansion-Bundle (cond) |
ActionDeployObject.GetText |
— | DayZ-Expansion-Bundle |
ActionDeployObject.HandleReciveData |
— | DayZ-Expansion-Bundle |
ActionDeployObject.MoveEntityToFinalPosition |
— | DayZ-Expansion-Bundle (cond) |
ActionDeployObject.OnExecuteServer |
— | RaG_Core |
ActionDeployObject.OnStartServer |
— | DayZ-Expansion-Bundle (cond) |
ActionDeployObject.ReadFromContext |
— | DayZ-Expansion-Bundle |
ActionDeployObject.SetupAction |
— | DayZ-Expansion-Bundle |
ActionDeployObject.WriteToContext |
— | DayZ-Expansion-Bundle |
ActionDestroyCombinationLock.OnFinishProgressServer |
— | RaG_BaseBuilding ✂ |
ActionDetach.OnExecuteServer |
— | DayZ-Expansion-Bundle |
ActionDetachCarLockPick.ActionCondition |
T2 | TraderPlus ✂ |
ActionDetachFromTarget.ActionCondition |
T2 | TraderPlus (cond) |
ActionDialCombinationLockOnTarget.OnFinishProgressServer |
— | RaG_BaseBuilding ✂ |
ActionDigGardenPlot.ActionCondition |
T2 | DayZ-Expansion-Bundle |
ActionDigOutStash.ActionCondition |
T2 | TraderPlus (cond) |
ActionDismantlePart.ActionCondition |
T2 | RaG_BaseBuilding (cond) |
ActionDismantlePart.GetText |
— | DayZ-Expansion-Bundle |
ActionDismantlePart.OnExecuteServer |
— | RaG_Core |
ActionDismantlePart.OnFinishProgressServer |
— | RaG_BaseBuilding (cond) |
ActionDismantlePartCB.CreateActionComponent |
— | RaG_BaseBuilding (cond) |
ActionDropItem.OnExecuteServer |
— | RaG_Core |
ActionEmptyMagazine.OnEndServer |
— | DayZ-Expansion-Bundle |
ActionEmptyMagazine.OnStartServer |
— | DayZ-Expansion-Bundle |
ActionFillCoolant.ActionCondition |
T2 | RaG_Core |
ActionFillFuel.ActionCondition |
T2 | RaG_Core |
ActionFoldBaseBuildingObject.CreateConditionComponents |
— | RaG_BaseBuilding ✂ |
ActionFoldBaseBuildingObject.GetText |
— | DayZ-Expansion-Bundle |
ActionFoldBaseBuildingObject.OnFinishProgressServer |
— | DayZ-Expansion-Bundle (cond) |
ActionFoldObject.GetText |
— | DayZ-Expansion-Bundle |
ActionForceFeedCan.ActionCondition |
T2 | TraderPlus (cond) |
ActionForceFeedCan.SZActionConditionHandler |
— | TraderPlus ✂ |
ActionForceFeedCan.TPAdditionalCondition |
— | TraderPlus ✂ |
ActionGetOutTransport.ActionCondition |
T2 | RaG_Vehicle_Pack (cond) |
ActionGetOutTransport.OnEnd |
— | DayZ-Expansion-Bundle (cond) |
ActionGetOutTransport.OnStartServer |
— | RaG_Core |
ActionGetOutTransport.ProcessGetOutTransportActionData |
— | DayZ-Expansion-Bundle |
ActionGiveBloodTarget.OnStartServer |
— | DayZ-Expansion-Bundle (cond) |
ActionHarvestCrops.OnExecuteClient |
— | AgricultureCore (cond) |
ActionHarvestCrops.OnExecuteServer |
— | AgricultureCore (cond) |
ActionIgniteFireplaceByAir.ActionCondition |
T2 | RaG_Core (cond) |
ActionInteractCodeLockItem.ActionCondition |
T2 | RaG_Core (cond) |
ActionLightItemOnFire.OnFinishProgressClient |
— | RaG_BaseItems |
ActionLightItemOnFire.OnFinishProgressServer |
— | RaG_BaseItems |
ActionLoadMagazine.OnEndServer |
— | DayZ-Expansion-Bundle |
ActionLoadMagazine.OnStartServer |
— | DayZ-Expansion-Bundle |
ActionLoadMagazineQuick.OnEndServer |
— | DayZ-Expansion-Bundle |
ActionLoadMagazineQuick.OnStartServer |
— | DayZ-Expansion-Bundle |
ActionLockDoors.OnFinishProgressServer |
— | RaG_Core |
ActionLowerFlag.ActionCondition |
T2 | DayZ-Expansion-Bundle |
ActionLowerFlag.GetText |
— | DayZ-Expansion-Bundle |
ActionOpenBarrel.OnExecuteServer |
— | RaG_Core |
ActionOpenCarDoors.ActionCondition |
T2 | DayZ-Expansion-Bundle |
ActionOpenCarDoorsOutside.ActionCondition |
T2 | DayZ-Expansion-Bundle |
ActionOpenCarDoorsOutside.OnEndServer |
— | RaG_Core |
ActionOpenDoors.OnEndServer |
— | DayZ-Expansion-Bundle |
ActionOpenFence.Can |
— | DayZ-Expansion-Bundle |
ActionOpenFence.GetText |
— | DayZ-Expansion-Bundle ✂ |
ActionOpenFence.OnEndServer |
— | DayZ-Expansion-Bundle |
ActionOpenFence.OnExecuteServer |
— | RaG_Core |
ActionPackTent.GetText |
— | DayZ-Expansion-Bundle |
ActionPackTent.OnFinishProgressServer |
— | RaG_Core |
ActionPickLockOnCar.ActionCondition |
T2 | TraderPlus (cond) |
ActionPin.OnStartServer |
— | VPPAdminTools |
ActionPlaceFireplaceIndoor.ActionCondition |
T2 | RaG_Core (cond) |
ActionPlaceObject.ActionCondition |
T2 | CannabisPlus (cond) |
ActionPlugIn.CreateConditionComponents |
— | RaG_BaseItems ✂ |
ActionRaiseFlag.ActionCondition |
T2 | DayZ-Expansion-Bundle |
ActionRaiseFlag.GetText |
— | DayZ-Expansion-Bundle |
ActionRepairPart.OnFinishProgressServer |
— | RaG_BaseBuilding (cond) |
ActionResetCodeOnCodeLock.ActionCondition |
T2 | RaG_Core (cond) |
ActionResetCodeOnCodeLock.OnExecuteServer |
— | RaG_Core (cond) |
ActionRestrainSelf.OnFinishProgressServer |
— | DayZ-Expansion-Bundle |
ActionRestrainTarget.OnFinishProgressServer |
— | DayZ-Expansion-Bundle (cond) |
ActionRestrainTarget.OnStartServer |
— | DayZ-Expansion-Bundle (cond) |
ActionSkinning.ActionCondition |
T2 | DayZ-Expansion-Bundle |
ActionSkinning.Can |
— | DayZ-Expansion-Bundle |
ActionSkinning.CanContinue |
— | DayZ-Expansion-Bundle |
ActionSkinning.OnFinishProgressServer |
— | WindstridesClothingPack |
ActionStartEngine.ActionCondition |
T2 | DayZ-Expansion-Bundle ✂ |
ActionStartEngine.Expansion_CheckSuccess |
— | DayZ-Expansion-Bundle ✂ |
ActionStartEngine.GetText |
— | DayZ-Expansion-Bundle ✂ |
ActionStartEngine.OnEndServer |
— | RaG_Core |
ActionStartEngine.OnFinishProgress |
— | DayZ-Expansion-Bundle (cond) |
ActionStartEngineBoat.ActionCondition |
T2 | DayZ-Expansion-Bundle |
ActionStartEngineBoat.Expansion_CheckSuccess |
— | DayZ-Expansion-Bundle ✂ |
ActionStartEngineMotorbike.ActionCondition |
T2 | DayZ-Expansion-Bundle |
ActionStartEngineMotorbike.Expansion_CheckSuccess |
— | DayZ-Expansion-Bundle ✂ |
ActionStopEngine.ActionCondition |
T2 | DayZ-Expansion-Bundle ✂ |
ActionStopEngine.Expansion_CheckSuccess |
— | DayZ-Expansion-Bundle ✂ |
ActionStopEngine.GetText |
— | DayZ-Expansion-Bundle ✂ |
ActionStopEngine.OnEndServer |
— | RaG_Core |
ActionStopEngine.OnExecute |
— | DayZ-Expansion-Bundle (cond) |
ActionStopEngineBoat.Expansion_CheckSuccess |
— | DayZ-Expansion-Bundle ✂ |
ActionSwitchLights.ActionCondition |
T2 | DayZ-Expansion-Bundle ✂ |
ActionSwitchSeats.ActionCondition |
T2 | Kamaz_Truck |
ActionSwitchSeats.CreateConditionComponents |
— | Kamaz_Truck ✂ |
ActionTakeItem.GetText |
— | DayZ-Expansion-Bundle |
ActionTakeItem.OnExecuteServer |
— | RaG_Core |
ActionTakeItemToHands.ActionCondition |
T2 | DayZ-Expansion-Bundle |
ActionTakeItemToHands.GetText |
— | DayZ-Expansion-Bundle |
ActionTakeItemToHands.OnExecuteServer |
— | RaG_Core |
ActionTakeMaterialToHands.ActionCondition |
T2 | RaG_BaseBuilding (cond) |
ActionTakeMaterialToHandsSwitch.ActionCondition |
T2 | RaG_BaseBuilding (cond) |
ActionTogglePlaceObject.Start |
— | DayZ-Expansion-Bundle (cond) |
ActionToggleTentOpen.ActionCondition |
T2 | DayZ-Expansion-Bundle (cond) |
ActionToggleTentOpen.GetText |
— | DayZ-Expansion-Bundle ✂ |
ActionUnlockDoors.OnFinishProgressServer |
— | RaG_Core |
ActionUnmountBarbedWire.GetText |
— | DayZ-Expansion-Bundle |
ActionUnpin.OnExecute |
— | DayZ-Expansion-Bundle |
ActionUnpin.OnStartServer |
— | VPPAdminTools |
ActionUnrestrainTarget.OnFinishProgressServer |
— | DayZ-Expansion-Bundle (cond) |
ActionUnrestrainTargetHands.OnFinishProgressServer |
— | DayZ-Expansion-Bundle (cond) |
ActionWorldCraft.Post_SetupAction |
— | DayZ-Expansion-Bundle |
AdvancedCommunication.OnStoreLoad |
T3 | CF |
AdvancedCommunication.OnStoreSave |
T3 | CF |
AlarmClock_ColorBase.OnUpdate |
T0 | DayZ-Expansion-Bundle |
Ammunition_Base.CanAddCartridges |
— | DayZ-Expansion-Bundle |
Ammunition_Base.CanBeSplit |
— | DayZ-Expansion-Bundle |
Ammunition_Base.CombineItems |
— | DayZ-Expansion-Bundle |
Ammunition_Base.Expansion_GetHealthDamage |
— | DayZ-Expansion-Bundle ✂ |
Ammunition_Base.IsCompatiableAmmo |
— | DayZ-Expansion-Bundle |
Ammunition_Base.SplitItem |
— | DayZ-Expansion-Bundle ✂ |
Ammunition_Base.SplitItemToInventoryLocation |
— | DayZ-Expansion-Bundle ✂ |
AnimalBase.EEHealthLevelChanged |
T2 | DayZ-Expansion-Bundle |
AnimalBase.EOnContact |
— | DayZ-Expansion-Bundle ✂ |
AnimalBase.ModCommandHandlerInside |
— | DayZ-Expansion-Bundle |
AnimalBase.OnStoreLoad |
T3 | CF |
AnimalBase.OnStoreSave |
T3 | CF |
AnimatedActionBase.OnExecute |
— | DayZ-Expansion-Bundle |
AreaExposureMdfr.Activate |
— | VPPAdminTools (cond) |
AttachNewMagazine.OnEntry |
— | DayZ-Expansion-Bundle (cond) |
AttachmentCategoriesContainer.IsDisplayable |
— | DBN_FordRaptor_Scorpio |
AttachmentCategoriesContainer.UpdateInterval |
— | RaG_Core |
AttachmentsOutOfReach.IsAttachmentReachable |
— | RaG_Vehicle_Pack (cond) |
BarbedWire.ExpansionOnDestroyed |
— | DayZ-Expansion-Bundle ✂ |
Bark_ColorBase.SetActions |
T2 | RaG_BaseBuilding |
BarrelHoles_ColorBase.CF_OnStoreLoad |
— | DayZ-Expansion-Bundle |
BarrelHoles_ColorBase.Close |
— | DayZ-Expansion-Bundle |
BarrelHoles_ColorBase.Expansion_CanUseVirtualStorage |
— | DayZ-Expansion-Bundle (cond) |
BarrelHoles_ColorBase.IsNonExpansionOpenable |
— | DayZ-Expansion-Bundle ✂ |
BarrelHoles_ColorBase.Open |
— | DayZ-Expansion-Bundle |
Barrel_ColorBase.CanLoadItemIntoCargo |
T2 | DBN_FordRaptor_Scorpio (cond) |
Barrel_ColorBase.CanReceiveItemIntoCargo |
T2 | DBN_FordRaptor_Scorpio (cond) |
Barrel_ColorBase.CanReleaseCargo |
— | DBN_FordRaptor_Scorpio (cond) |
Barrel_ColorBase.Close |
— | DayZ-Expansion-Bundle |
Barrel_ColorBase.IsNonExpansionOpenable |
— | DayZ-Expansion-Bundle ✂ |
Barrel_ColorBase.Open |
— | DayZ-Expansion-Bundle |
Barrel_ColorBase.SetActions |
T2 | RaG_Vehicle_Pack |
BaseBuildingBase.GetKitSpawnPosition |
— | DayZ-Expansion-Bundle |
BaseBuildingBase.IsBBFlat |
— | RaG_BaseBuilding ✂ |
BaseBuildingBase.IsOpen |
— | DayZ-Expansion-Bundle |
BleedingSourcesManagerServer.ProcessHit |
— | DayZ-Expansion-Bundle (cond) |
BloodLoss.OnUpdateClient |
— | DayZ-Expansion-Bundle (cond) |
BoatScript.OnStoreLoad |
T3 | CF |
BoatScript.OnStoreSave |
T3 | CF |
Bottle_Base.ParticleCookingStart |
— | Kamaz_Truck ✂ |
BuildingBase.AfterStoreLoad |
T3 | DayZ-Expansion-Bundle |
BuildingBase.EEOnCECreate |
— | DayZ-Expansion-Bundle |
BuildingBase.OnStoreLoad |
T3 | CF |
BuildingBase.OnStoreSave |
T3 | CF |
BuildingBase.SetActions |
T2 | TraderPlus |
ButtstockBase.IsButtstock |
— | SNAFU Weapons ✂ |
CAContinuousFertilizeGardenSlot.Setup |
— | AgricultureCore |
CarBattery.CanPutIntoHands |
T2 | DayZ-Expansion-Bundle (cond) |
CarDoor.EEHealthLevelChanged |
T2 | DayZ-Expansion-Bundle |
CarDoor.Expansion_CarContactActivates |
— | DayZ-Expansion-Bundle ✂ |
CarDoor.NameOverride |
— | DayZ-Expansion-Bundle ✂ |
CarHud.Init |
— | DayZ-Expansion-Bundle |
CarHud.RefreshVehicleHud |
— | DayZ-Expansion-Bundle |
CarHud.ShowVehicleInfo |
— | DayZ-Expansion-Bundle |
CarScript.CanBeTargetedByAI |
— | DayZ-Expansion-Bundle |
CarScript.CanDisplayAttachmentCategory |
— | TraderPlus |
CarScript.CanDisplayAttachmentSlot |
T2 | TraderPlus |
CarScript.CanReleaseAttachment |
T2 | DBN_FordRaptor_Scorpio |
CarScript.EEHealthLevelChanged |
T2 | DayZ-Expansion-Bundle |
CarScript.EEInit |
T3 | DayZ-Expansion-Bundle |
CarScript.EEItemAttached |
T2 | DBN_FordRaptor_Scorpio |
CarScript.EEKilled |
T3 | DayZ-Expansion-Bundle |
CarScript.EEOnDamageCalculated |
— | DayZ-Expansion-Bundle |
CarScript.GenerateCarHornAINoise |
— | DayZ-Expansion-Bundle |
CarScript.IsInventoryVisible |
T2 | TraderPlus ✂ |
CarScript.OnEngineStart |
— | TraderPlus |
CarScript.OnInput |
— | DayZ-Expansion-Bundle |
CargoContainer.UpdateInterval |
— | RaG_Core |
Chat.Add |
— | DayZ-Expansion-Bundle (cond) |
Chat.AddInternal |
— | DayZ-Expansion-Bundle (cond) |
Chat.Clear |
— | DayZ-Expansion-Bundle (cond) |
Chemlight_ColorBase.eAI_GetNightVisibility |
— | DayZ-Expansion-Bundle ✂ |
ChernarusPlusData.WeatherOnBeforeChange |
— | VPPAdminTools |
CivSedanWheel.OnWasDetached |
— | DayZ-Expansion-Bundle |
CivilianSedan.ExpansionGetWheelType |
— | DayZ-Expansion-Bundle ✂ |
CivilianSedan.OnDebugSpawn |
— | DayZ-Expansion-Bundle ✂ |
Clothing.EECargoIn |
— | DayZ-Expansion-Bundle |
Clothing.EECargoMove |
— | DayZ-Expansion-Bundle |
Clothing.EECargoOut |
— | DayZ-Expansion-Bundle |
CodeLock.NewUnlockServer |
— | MMG Base Storage |
CodeLock.SetActions |
T2 | MMG Base Storage |
CodeLockComponent.CheckCodeRequest |
— | RaG_Core (cond) |
CodeLockComponent.OnRPC |
T2 | RaG_Core (cond) |
CodeLockComponent.ResetPIN |
— | RaG_Core (cond) |
CodeLockComponent.SetLockCode |
— | RaG_Core (cond) |
CodeLockServerRPC.OpenTarget |
— | MMG Base Storage (cond) |
CombinationLock.ExpansionOnDestroyed |
— | DayZ-Expansion-Bundle ✂ |
CombinationLock.IsLockAttached |
— | RaG_BaseBuilding (cond) |
Construction.CanDismantlePart |
— | RaG_BaseBuilding (cond) |
Construction.DestroyPartServer |
— | RaG_BaseBuilding |
Construction.DismantlePartServerEx |
— | RaG_BaseBuilding (cond) |
Construction.GetConstructionPartsToBuild |
— | RaG_BaseBuilding |
Construction.IsCollidingEx |
— | RaG_BaseBuilding (cond) |
ConstructionBase.DismantlePartServerEx |
— | DayZ-Expansion-Bundle (cond) |
ConstructionBase.GetConstructionPartsToBuild |
— | DayZ-Expansion-Bundle |
ConstructionBase.IsCollidingEx |
— | DayZ-Expansion-Bundle (cond) |
ConstructionBase.UpdateConstructionParts |
— | DayZ-Expansion-Bundle |
ContainerWithCargo.LockCargo |
— | DBN_FordRaptor_Scorpio |
ContainerWithCargo.SetEntity |
— | DBN_FordRaptor_Scorpio ✂ |
ContainerWithCargoAndAttachments.UpdateInterval |
— | RaG_Core |
Container_Base.CF_OnStoreLoad |
— | DayZ-Expansion-Bundle |
Container_Base.CanLoadItemIntoCargo |
T2 | DBN_FordRaptor_Scorpio ✂ |
Container_Base.CanPutIntoHands |
T2 | DBN_FordRaptor_Scorpio |
Container_Base.Close |
— | DayZ-Expansion-Bundle |
Container_Base.DeferredInit |
— | DayZ-Expansion-Bundle |
Container_Base.Open |
— | DayZ-Expansion-Bundle |
ContaminatedArea_Base.eAI_IsDangerousToAI |
— | DayZ-Expansion-Bundle ✂ |
ContaminatedTrigger.OnEnterServerEvent |
— | VPPAdminTools (cond) |
CoughSymptom.OnGetActivatedServer |
— | DayZ-Expansion-Bundle |
CraftTerritoryFlagKit.CanDo |
— | DayZ-Expansion-Bundle (cond) |
CreditsLoader.GetData |
— | CF ✂ |
DayZExpansion.OnFinish |
— | DayZ-Expansion-Bundle |
DayZExpansion.OnLoaded |
— | DayZ-Expansion-Bundle |
DayZExpansion.SpectateAI |
— | DayZ-Expansion-Bundle ✂ |
DayZGame.ExplosionEffectsEx |
— | DayZ-Expansion-Bundle |
DayZGame.IsDebugMonitor |
— | DayZ-Expansion-Bundle ✂ |
DayZGame.OnInitialize |
— | VPPAdminTools (cond) |
DayZGame.OnKeyPress |
— | VPPAdminTools |
DayZGame.OnKeyRelease |
— | VPPAdminTools |
DayZGame.OnPostUpdate |
— | RaG_Core |
DayZGame.RegisterProfilesOptions |
— | Dabs Framework |
DayZGame.SetMissionPath |
— | Dabs Framework |
DayZPlayerCamera1stPersonVehicle.Expansion_GetUDAngles |
— | DayZ-Expansion-Bundle ✂ |
DayZPlayerCamera1stPersonVehicle.OnActivate |
— | DayZ-Expansion-Bundle |
DayZPlayerCamera1stPersonVehicle.OnUpdate |
T0 | DayZ-Expansion-Bundle |
DayZPlayerCamera3rdPersonVehicle.Expansion_GetUDAngles |
— | DayZ-Expansion-Bundle ✂ |
DayZPlayerCamera3rdPersonVehicle.OnActivate |
— | DayZ-Expansion-Bundle |
DayZPlayerCamera3rdPersonVehicle.OnUpdate |
T0 | DayZ-Expansion-Bundle |
DayZPlayerImplement.AddNoise |
— | DayZ-Expansion-Bundle |
DayZPlayerImplement.CameraHandler |
— | VPPAdminTools (cond) |
DayZPlayerImplement.CanBeTargetedByAI |
— | DayZ-Expansion-Bundle |
DayZPlayerImplement.EEHealthLevelChanged |
T2 | DayZ-Expansion-Bundle |
DayZPlayerImplement.Expansion_CanBeDamaged |
— | DayZ-Expansion-Bundle |
DayZPlayerImplement.Expansion_GetEntityStorageAdditionalDataVersion |
— | DayZ-Expansion-Bundle ✂ |
DayZPlayerImplement.Expansion_Init |
— | DayZ-Expansion-Bundle |
DayZPlayerImplement.Expansion_IsAI |
— | DayZ-Expansion-Bundle ✂ |
DayZPlayerImplement.Expansion_OnEntityStorageAdditionalDataLoad |
— | DayZ-Expansion-Bundle |
DayZPlayerImplement.Expansion_OnEntityStorageAdditionalDataSave |
— | DayZ-Expansion-Bundle |
DayZPlayerImplement.HandleWeapons |
T1 | DayZ-Expansion-Bundle |
DayZPlayerImplement.ModCommandHandlerBefore |
— | VPPAdminTools |
DayZPlayerImplement.ModCommandHandlerInside |
— | VPPAdminTools |
DayZPlayerImplement.OnStoreLoad |
T3 | CF |
DayZPlayerImplement.OnStoreSave |
T3 | CF |
DeadFox.Expansion_IsMeleeWeapon |
— | DayZ-Expansion-Bundle ✂ |
DeafnessCompleteSymptom.OnGetActivatedClient |
— | DayZ-Expansion-Bundle (cond) |
DeafnessCompleteSymptom.OnGetDeactivatedClient |
— | DayZ-Expansion-Bundle (cond) |
Debug.DestroyAllShapes |
— | Dabs Framework ✂ |
Debug.DrawArrow |
— | Dabs Framework ✂ |
Debug.DrawBox |
— | Dabs Framework ✂ |
Debug.DrawBoxEx |
— | Dabs Framework ✂ |
Debug.DrawCone |
— | Dabs Framework ✂ |
Debug.DrawCube |
— | Dabs Framework ✂ |
Debug.DrawCylinder |
— | Dabs Framework ✂ |
Debug.DrawLine |
— | Dabs Framework ✂ |
Debug.DrawLines |
— | Dabs Framework ✂ |
Debug.DrawSphere |
— | Dabs Framework ✂ |
DebugMonitor.CalculateMapTile |
— | DayZ-Expansion-Bundle (cond) |
DebugMonitor.SetFramerate |
— | DayZ-Expansion-Bundle |
DebugMonitor.SetFramerateText |
— | DayZ-Expansion-Bundle (cond) |
DigitalCodeLock.AfterStoreLoad |
T3 | RaG_Core |
DigitalCodeLock.CanBeLocked |
— | RaG_Core |
DigitalCodeLock.CanDetachAttachment |
— | RaG_Core (cond) |
DigitalCodeLock.CanDetachCodeLock |
— | RaG_Core (cond) |
DigitalCodeLock.CanReleaseAttachment |
T2 | RaG_Core (cond) |
DigitalCodeLock.CanSetCode |
— | RaG_Core (cond) |
DigitalCodeLock.EEInit |
T3 | RaG_Core |
DigitalCodeLock.EEItemAttached |
T2 | RaG_Core |
DigitalCodeLock.EEItemDetached |
T2 | RaG_Core |
DigitalCodeLock.GetBatteryEnergy |
— | RaG_Core (cond) |
DigitalCodeLock.HasBattery |
— | RaG_Core (cond) |
DigitalCodeLock.HasEnergy |
— | RaG_Core (cond) |
DigitalCodeLock.HasValidParent |
— | RaG_Core (cond) |
DigitalCodeLock.IsPlayerOnBackside |
— | RaG_Core (cond) |
DigitalCodeLock.NeedBattery |
— | RaG_Core (cond) |
DigitalCodeLock.OnRPC |
T2 | RaG_Core (cond) |
DigitalCodeLock.OnVariablesSynchronized |
T2 | RaG_Core |
DigitalCodeLock.OnWasAttached |
— | RaG_Core |
DigitalCodeLock.OnWork |
— | RaG_Core (cond) |
DigitalCodeLock.OnWorkStart |
— | RaG_Core |
DigitalCodeLock.OnWorkStop |
— | RaG_Core (cond) |
DigitalCodeLock.ResetPIN |
— | RaG_Core (cond) |
DigitalCodeLock.SetActions |
T2 | RaG_Core |
DigitalCodeLock.StartItemSoundServer |
— | RaG_Core (cond) |
DigitalCodeLock.UnlockOnServer |
— | RaG_Core |
DigitalCodeLockUI.CodeResponse |
— | RaG_Core |
DigitalCodeLockUI.ConfirmCode |
— | RaG_Core |
DigitalCodeLockUI.KeyPress |
— | RaG_Core (cond) |
DigitalCodeLockUI.OnKeyDown |
— | RaG_Core |
DigitalCodeLockUI.SetTargetLock |
— | RaG_Core |
DigitalCodeLockUI.Update |
— | RaG_Core |
DrowningMdfr.ActivateCondition |
— | VPPAdminTools (cond) |
DrowningMdfr.DeactivateCondition |
— | VPPAdminTools (cond) |
DrowningMdfr.OnTick |
— | VPPAdminTools (cond) |
Edible_Base.ChangeFoodStage |
— | DayZ-Expansion-Bundle |
Edible_Base.ProcessDecay |
— | RaG_Core |
Edible_Base.SoundCookingStart |
— | Kamaz_Truck |
EffExhaustSmoke.Event_OnFrameUpdate |
— | DayZ-Expansion-Bundle (cond) |
EffExhaustSmoke.Expansion_SetParticleStateHelicopter |
— | DayZ-Expansion-Bundle ✂ |
EffExhaustSmoke.Expansion_SetRotorSpeed |
— | DayZ-Expansion-Bundle ✂ |
EffectArea.EEDelete |
T3 | DayZ-Expansion-Bundle |
EffectArea.InitZoneServer |
— | DayZ-Expansion-Bundle |
EffectArea.OnPlayerEnterServer |
— | DayZ-Expansion-Bundle |
EffectArea.OnPlayerExitServer |
— | DayZ-Expansion-Bundle |
EffectArea.OnVariablesSynchronized |
T2 | DayZ-Expansion-Bundle |
EmoteConstructor.RegisterEmotes |
— | Dabs Framework |
EmoteDabbing.EmoteCondition |
— | Dabs Framework (cond) |
EnochData.WeatherOnBeforeChange |
— | VPPAdminTools |
ExpansionActionDismissAI.ActionCondition |
T2 | DayZ-Expansion-Bundle |
ExpansionActionPaint.ActionCondition |
T2 | DayZ-Expansion-Bundle |
ExpansionActionPaint.GetText |
— | DayZ-Expansion-Bundle |
ExpansionBarbedWire.CreateTargetInformation |
— | DayZ-Expansion-Bundle ✂ |
ExpansionBarbedWire.Expansion_IsDanger |
— | DayZ-Expansion-Bundle ✂ |
ExpansionBaseBuilding.AfterStoreLoad |
T3 | DayZ-Expansion-Bundle |
ExpansionBaseBuilding.CF_OnStoreLoad |
— | DayZ-Expansion-Bundle |
ExpansionBaseBuilding.CF_OnStoreSave |
— | DayZ-Expansion-Bundle |
ExpansionBaseBuilding.CanBeDamaged |
— | DayZ-Expansion-Bundle ✂ |
ExpansionBaseBuilding.CanBeRepairedToPristine |
— | DayZ-Expansion-Bundle ✂ |
ExpansionBaseBuilding.CanObstruct |
— | DayZ-Expansion-Bundle ✂ |
ExpansionBaseBuilding.CanReceiveAttachment |
T2 | DayZ-Expansion-Bundle |
ExpansionBaseBuilding.EEInit |
T3 | DayZ-Expansion-Bundle |
ExpansionBaseBuilding.EEKilled |
T3 | DayZ-Expansion-Bundle (cond) |
ExpansionBaseBuilding.ExpansionGetCodeLock |
— | DayZ-Expansion-Bundle ✂ |
ExpansionBaseBuilding.ExpansionHasCodeLock |
— | DayZ-Expansion-Bundle ✂ |
ExpansionBaseBuilding.ExpansionOnDestroyed |
— | DayZ-Expansion-Bundle ✂ |
ExpansionBaseBuilding.GetDestroySound |
— | DayZ-Expansion-Bundle ✂ |
ExpansionBaseBuilding.GetKitSpawnPosition |
— | DayZ-Expansion-Bundle ✂ |
ExpansionBaseBuilding.HasProperDistance |
— | DayZ-Expansion-Bundle ✂ |
ExpansionBaseBuilding.IsFacingCamera |
— | DayZ-Expansion-Bundle ✂ |
ExpansionBaseBuilding.IsFacingPlayer |
— | DayZ-Expansion-Bundle ✂ |
ExpansionBaseBuilding.IsOpened |
— | DayZ-Expansion-Bundle ✂ |
ExpansionBaseBuilding.OnPartBuiltServer |
— | DayZ-Expansion-Bundle |
ExpansionBaseBuilding.OnVariablesSynchronized |
T2 | DayZ-Expansion-Bundle |
ExpansionBaseBuilding.SetActions |
T2 | DayZ-Expansion-Bundle |
ExpansionBaseBuilding.UpdateAttachmentPhysics |
— | DayZ-Expansion-Bundle ✂ |
ExpansionBaseBuilding.UpdatePhysics |
— | DayZ-Expansion-Bundle ✂ |
ExpansionBookMenuManager.RegisterBookMenuTabs |
— | DayZ-Expansion-Bundle |
ExpansionClientSettingsModule.OnSettingsChanged |
— | DayZ-Expansion-Bundle |
ExpansionCodeLock.ExpansionLock |
— | DayZ-Expansion-Bundle |
ExpansionCodeLock.ExpansionUnlock |
— | DayZ-Expansion-Bundle |
ExpansionESPModificationModule.OnInit |
T3 | DayZ-Expansion-Bundle |
ExpansionIcons.Generate |
— | BS Patrol Tank |
ExpansionItemInspectionBase.UpdateItemStats |
— | DayZ-Expansion-Bundle |
ExpansionMarkerClientData.PartyCount |
— | DayZ-Expansion-Bundle ✂ |
ExpansionMarkerClientData.PartyGet |
— | DayZ-Expansion-Bundle ✂ |
ExpansionMarkerClientData.PartyInsert |
— | DayZ-Expansion-Bundle ✂ |
ExpansionMarkerClientData.PartyPlayerCount |
— | DayZ-Expansion-Bundle ✂ |
ExpansionMarkerClientData.PartyPlayerGet |
— | DayZ-Expansion-Bundle ✂ |
ExpansionMarkerClientData.PartyQuickCount |
— | DayZ-Expansion-Bundle ✂ |
ExpansionMarkerClientData.PartyQuickGet |
— | DayZ-Expansion-Bundle ✂ |
ExpansionMarkerClientData.PartyRemove |
— | DayZ-Expansion-Bundle ✂ |
ExpansionMarkerClientData.PartyUpdate |
— | DayZ-Expansion-Bundle ✂ |
ExpansionMarkerClientData.RefreshPartyMarkers |
— | DayZ-Expansion-Bundle ✂ |
ExpansionMarketModule.CheckCanUseTrader |
— | DayZ-Expansion-Bundle |
ExpansionP2PMarketModule.CheckCanUseTrader |
— | DayZ-Expansion-Bundle |
ExpansionPartyData.OnJoin |
— | DayZ-Expansion-Bundle |
ExpansionPartyData.OnLeave |
— | DayZ-Expansion-Bundle |
ExpansionPartyPlayerData.OnJoin |
— | DayZ-Expansion-Bundle |
ExpansionPartyPlayerData.OnLeave |
— | DayZ-Expansion-Bundle |
ExpansionPartyPlayerData.OnStoreLoad |
T3 | DayZ-Expansion-Bundle |
ExpansionSettings.OnInit |
T3 | DayZ-Expansion-Bundle |
ExpansionSettings.ServerInit |
— | DayZ-Expansion-Bundle |
ExpansionVehicle.CanBeDamaged |
— | DayZ-Expansion-Bundle (cond) |
ExpansionVehicle.DeferredInit |
— | DayZ-Expansion-Bundle |
ExpansionVehicle.GetLockState |
— | DayZ-Expansion-Bundle ✂ |
ExpansionVehicle.Init |
— | DayZ-Expansion-Bundle ✂ |
ExpansionVehicle.IsLocked |
— | DayZ-Expansion-Bundle ✂ |
ExpansionVehicle.OnCECreate |
— | DayZ-Expansion-Bundle |
ExpansionVehicle.OnDoorClosed |
— | DayZ-Expansion-Bundle ✂ |
ExpansionVehicle.OnDoorOpened |
— | DayZ-Expansion-Bundle ✂ |
ExpansionVehicle.ResetKeyPairing |
— | DayZ-Expansion-Bundle ✂ |
ExpansionVehicle.SetLockState |
— | DayZ-Expansion-Bundle ✂ |
ExpansionWorld.FirearmEffects |
— | DayZ-Expansion-Bundle |
ExpansionWorld.FixAIFirearmFX |
— | DayZ-Expansion-Bundle ✂ |
ExpansionWorld.OnFinish |
— | DayZ-Expansion-Bundle |
ExpansionWorld.OnStart |
— | DayZ-Expansion-Bundle |
ExpansionWorld.OnUpdate |
T0 | DayZ-Expansion-Bundle |
ExpansionWorld.eAI_OnUpdate |
— | DayZ-Expansion-Bundle ✂ |
ExplosivesBase.CreateTargetInformation |
— | DayZ-Expansion-Bundle ✂ |
ExplosivesBase.DeferredInit |
— | DayZ-Expansion-Bundle |
Fence.AddAction |
— | DayZ-Expansion-Bundle |
Fence.CF_OnStoreLoad |
— | DayZ-Expansion-Bundle |
Fence.CF_OnStoreSave |
— | DayZ-Expansion-Bundle |
Fence.CanBeDamaged |
— | DayZ-Expansion-Bundle ✂ |
Fence.CanOpenFence |
— | DayZ-Expansion-Bundle |
Fence.CanReceiveAttachment |
T2 | DayZ-Expansion-Bundle (cond) |
Fence.CloseAndLock |
— | DayZ-Expansion-Bundle ✂ |
Fence.ExpansionGetCodeLock |
— | DayZ-Expansion-Bundle ✂ |
Fence.ExpansionIsLocked |
— | DayZ-Expansion-Bundle |
Fence.ExpansionIsOpenable |
— | DayZ-Expansion-Bundle ✂ |
Fence.ExpansionIsOpened |
— | DayZ-Expansion-Bundle ✂ |
Fence.OnPartDestroyedServer |
— | DayZ-Expansion-Bundle |
Fence.OnPartDismantledServer |
— | DayZ-Expansion-Bundle |
Fence.RemoveAction |
— | DayZ-Expansion-Bundle |
Fence.SetOpenedState |
— | DayZ-Expansion-Bundle |
FeverBlurSymptom.OnGetDeactivatedClient |
— | DayZ-Expansion-Bundle (cond) |
FeverBlurSymptom.OnUpdateClient |
— | DayZ-Expansion-Bundle (cond) |
FirearmActionLoadBullet.OnEndServer |
— | DayZ-Expansion-Bundle |
FirearmActionLoadBulletQuick.OnEndServer |
— | DayZ-Expansion-Bundle |
FirearmActionLoadMultiBullet.OnEndServer |
— | DayZ-Expansion-Bundle |
FirearmActionLoadMultiBullet.OnStartServer |
— | DayZ-Expansion-Bundle |
FirearmActionLoadMultiBulletQuick.OnEndServer |
— | DayZ-Expansion-Bundle |
FirearmActionLoadMultiBulletQuick.OnStartServer |
— | DayZ-Expansion-Bundle |
FirearmActionLoadMultiBulletRadial.OnEndServer |
— | DayZ-Expansion-Bundle |
FirearmActionLoadMultiBulletRadial.OnStartServer |
— | DayZ-Expansion-Bundle |
FirearmActionMechanicManipulate.OnEndServer |
— | DayZ-Expansion-Bundle |
FirearmActionMechanicManipulate.OnStartServer |
— | DayZ-Expansion-Bundle |
FireplaceIndoor.SetActions |
T2 | DBN_FordRaptor_Scorpio |
FishingRod_Base_New.SetActions |
T2 | RaG_BaseItems |
Flag_Base.AfterStoreLoad |
T3 | DayZ-Expansion-Bundle |
Flag_Base.CF_OnStoreLoad |
— | DayZ-Expansion-Bundle |
Flag_Base.CF_OnStoreSave |
— | DayZ-Expansion-Bundle |
Flag_Base.OnWasAttached |
— | DayZ-Expansion-Bundle |
Flag_Base.OnWasDetached |
— | DayZ-Expansion-Bundle |
FlammableBase.OnSwitchOff |
— | DayZ-Expansion-Bundle |
FlammableBase.OnSwitchOn |
— | DayZ-Expansion-Bundle |
FlammableBase.eAI_GetNightVisibility |
— | DayZ-Expansion-Bundle ✂ |
Flaregun.OnFire |
— | DayZ-Expansion-Bundle |
Flashlight.eAI_GetNightVisibility |
— | DayZ-Expansion-Bundle ✂ |
FordRaptor_Scorpio.CleanupEffects |
— | DBN_FordRaptor_Scorpio |
FordRaptor_Scorpio.EEDelete |
T3 | DBN_FordRaptor_Scorpio |
FordRaptor_Scorpio.EEInit |
T3 | DBN_FordRaptor_Scorpio |
FordRaptor_Scorpio.OnContact |
— | DBN_FordRaptor_Scorpio |
FordRaptor_Scorpio.OnRPC |
T2 | DBN_FordRaptor_Scorpio |
FordRaptor_Scorpio.OnVariablesSynchronized |
T2 | DBN_FordRaptor_Scorpio |
FordRaptor_Scorpio.UpdateLightsClient |
— | DBN_FordRaptor_Scorpio |
FordRaptor_Scorpio.UpdateLightsServer |
— | DBN_FordRaptor_Scorpio |
FryingPan.ParticleCookingStart |
— | Kamaz_Truck (cond) |
FuelStation.DeferredInit |
— | Kamaz_Truck |
FuelStation.OnVariablesSynchronized |
T2 | Kamaz_Truck |
GardenLime.SetActions |
T2 | RaG_BaseItems |
GesturesMenu.GetGestureItems |
— | Dabs Framework |
GesturesMenu.OnMenuRelease |
— | Dabs Framework |
GiftBox_Base.Close |
— | DayZ-Expansion-Bundle |
GiftBox_Base.IsNonExpansionOpenable |
— | DayZ-Expansion-Bundle ✂ |
GiftBox_Base.Open |
— | DayZ-Expansion-Bundle |
Grenade_Base.EEHitBy |
T2 | VPPAdminTools |
HDSN_DestructionManager.GetWallType |
— | RaG_BaseBuilding (cond) |
HMP3Symptom.OnGetActivatedClient |
— | DayZ-Expansion-Bundle (cond) |
HMP3Symptom.OnGetDeactivatedClient |
— | DayZ-Expansion-Bundle (cond) |
HMP3Symptom.OnUpdateClient |
— | DayZ-Expansion-Bundle (cond) |
Hacksaw.SetActions |
T2 | DayZ-Expansion-Bundle |
HandDrillKit.SetActions |
T2 | TraderPlus |
HandSaw.SetActions |
T2 | DayZ-Expansion-Bundle |
HatchbackWheel.OnWasDetached |
— | DayZ-Expansion-Bundle |
Hatchback_02.ExpansionGetWheelType |
— | DayZ-Expansion-Bundle ✂ |
Hatchback_02.OnDebugSpawn |
— | DayZ-Expansion-Bundle ✂ |
Hatchback_02_Wheel.OnWasDetached |
— | DayZ-Expansion-Bundle |
Headtorch_ColorBase.eAI_GetNightVisibility |
— | DayZ-Expansion-Bundle ✂ |
HelicopterScript.OnStoreLoad |
T3 | CF |
HelicopterScript.OnStoreSave |
T3 | CF |
Hologram.AddProjectionRotation |
— | RaG_BaseBuilding (cond) |
Hologram.AlignProjectionOnTerrain |
— | RaG_BaseBuilding (cond) |
Hologram.GetProjectionName |
— | RaG_Core (cond) |
Hologram.GetProjectionRotation |
— | RaG_BaseBuilding ✂ |
Hologram.HeightPlacementCheck |
— | DayZ-Expansion-Bundle (cond) |
Hologram.IsBaseViable |
— | DayZ-Expansion-Bundle (cond) |
Hologram.IsBehindObstacle |
— | DayZ-Expansion-Bundle (cond) |
Hologram.IsClippingRoof |
— | DayZ-Expansion-Bundle (cond) |
Hologram.IsCollidingAngle |
— | DayZ-Expansion-Bundle (cond) |
Hologram.IsCollidingBBox |
— | DayZ-Expansion-Bundle (cond) |
Hologram.IsCollidingPlayer |
— | DayZ-Expansion-Bundle (cond) |
Hologram.IsFloating |
— | RaG_BaseBuilding ✂ |
Hologram.RefreshVisual |
— | RaG_Core (cond) |
Hologram.SetOnGround |
— | DayZ-Expansion-Bundle |
Hologram.SetProjectionPosition |
— | RaG_Core |
Hologram.SubtractProjectionRotation |
— | RaG_BaseBuilding (cond) |
HuntingOptic.CanPutAsAttachment |
— | SNAFU Weapons |
Icon.DestroyWhiteBackground |
— | DayZ-Expansion-Bundle |
Icon.Expansion_ResetColor |
— | DayZ-Expansion-Bundle ✂ |
Icon.Expansion_UpdateItemRarity |
— | DayZ-Expansion-Bundle ✂ |
Icon.FullScreen |
— | DayZ-Expansion-Bundle |
Icon.InitEx |
— | DayZ-Expansion-Bundle |
Icon.InitLock |
— | DayZ-Expansion-Bundle |
Icon.SetItemPreview |
— | DayZ-Expansion-Bundle |
ImprovisedSuppressor.CanPutAsAttachment |
— | SNAFU Weapons |
InteractActionInput.UpdatePossibleActions |
— | DayZ-Expansion-Bundle (cond) |
InventoryQuickbar.GetQuickbarItemColor |
— | DayZ-Expansion-Bundle |
ItemActionsWidget.SetWeaponQuantity |
— | SNAFU Weapons |
ItemBase.AfterStoreLoad |
T3 | DayZ-Expansion-Bundle |
ItemBase.AreChildrenAccessible |
— | DayZ-Expansion-Bundle (cond) |
ItemBase.CF_OnStoreLoad |
— | DayZ-Expansion-Bundle |
ItemBase.CF_OnStoreSave |
— | DayZ-Expansion-Bundle |
ItemBase.CanBeConsumed |
— | RaG_Core |
ItemBase.CanDisplayAttachmentCategory |
— | DayZ-Expansion-Bundle |
ItemBase.CanDisplayCargo |
— | DayZ-Expansion-Bundle |
ItemBase.CanPutIntoHands |
T2 | DayZ-Expansion-Bundle |
ItemBase.CanReleaseAttachment |
T2 | DayZ-Expansion-Bundle |
ItemBase.CanReleaseCargo |
— | DayZ-Expansion-Bundle |
ItemBase.CanRemoveFromCargo |
— | DayZ-Expansion-Bundle |
ItemBase.CanRemoveFromHands |
— | DayZ-Expansion-Bundle |
ItemBase.Close |
— | DayZ-Expansion-Bundle |
ItemBase.DeferredInit |
— | DayZ-Expansion-Bundle |
ItemBase.EEDelete |
T3 | DayZ-Expansion-Bundle |
ItemBase.EEHealthLevelChanged |
T2 | DayZ-Expansion-Bundle |
ItemBase.EEInit |
T3 | DayZ-Expansion-Bundle |
ItemBase.EEItemAttached |
T2 | DayZ-Expansion-Bundle |
ItemBase.EEItemDetached |
T2 | DayZ-Expansion-Bundle |
ItemBase.EEItemLocationChanged |
T2 | DayZ-Expansion-Bundle (cond) |
ItemBase.EEKilled |
T3 | DayZ-Expansion-Bundle |
ItemBase.EEOnAfterLoad |
T3 | DayZ-Expansion-Bundle |
ItemBase.EEOnDamageCalculated |
— | DayZ-Expansion-Bundle |
ItemBase.EOnContact |
— | DayZ-Expansion-Bundle ✂ |
ItemBase.ExpansionIsLocked |
— | DayZ-Expansion-Bundle ✂ |
ItemBase.Expansion_CanObjectAttach |
— | DayZ-Expansion-Bundle ✂ |
ItemBase.Expansion_CanUseVirtualStorage |
— | DayZ-Expansion-Bundle ✂ |
ItemBase.Expansion_GetEntityStorageFileName |
— | DayZ-Expansion-Bundle ✂ |
ItemBase.Expansion_GetRarity |
— | DayZ-Expansion-Bundle ✂ |
ItemBase.Expansion_RestoreContents |
— | DayZ-Expansion-Bundle ✂ |
ItemBase.Expansion_StoreContents |
— | DayZ-Expansion-Bundle ✂ |
ItemBase.GetHiddenSelectionIndex |
— | DayZ-Expansion-Bundle ✂ |
ItemBase.GetItemSize |
— | Dabs Framework ✂ |
ItemBase.IsInventoryVisible |
T2 | DayZ-Expansion-Bundle |
ItemBase.IsOpen |
— | DayZ-Expansion-Bundle |
ItemBase.OnEnergyConsumed |
— | DayZ-Expansion-Bundle (cond) |
ItemBase.OnItemLocationChanged |
T2 | DayZ-Expansion-Bundle |
ItemBase.OnQuantityChanged |
— | DayZ-Expansion-Bundle |
ItemBase.OnStoreSave |
T3 | CF |
ItemBase.OnSwitchOff |
— | DayZ-Expansion-Bundle |
ItemBase.OnSwitchOn |
— | DayZ-Expansion-Bundle |
ItemBase.OnVariablesSynchronized |
T2 | DayZ-Expansion-Bundle |
ItemBase.OnWasAttached |
— | DayZ-Expansion-Bundle |
ItemBase.OnWasDetached |
— | DayZ-Expansion-Bundle |
ItemBase.OnWorkStart |
— | DayZ-Expansion-Bundle |
ItemBase.OnWorkStop |
— | DayZ-Expansion-Bundle |
ItemBase.Open |
— | DayZ-Expansion-Bundle |
JMESPMeta.CreateActions |
— | DayZ-Expansion-Bundle |
JMESPMetaBaseBuilding.Create |
— | DayZ-Expansion-Bundle |
JMESPMetaBaseBuilding.CreateActions |
— | DayZ-Expansion-Bundle |
JMESPMetaBaseBuilding.UpdateButtonStates |
— | DayZ-Expansion-Bundle |
JMPlayerForm.Click_ApplyStats |
— | DayZ-Expansion-Bundle |
JMPlayerForm.InitActionWidgetsStats |
— | DayZ-Expansion-Bundle |
JMPlayerForm.OnClientPermissionsUpdated |
— | DayZ-Expansion-Bundle |
JMPlayerForm.RefreshStats |
— | DayZ-Expansion-Bundle |
JMPlayerInstance.OnReceiveStatus |
— | DayZ-Expansion-Bundle |
JMPlayerInstance.OnRecieveHealth |
— | DayZ-Expansion-Bundle |
JMPlayerInstance.OnSendHealth |
— | DayZ-Expansion-Bundle |
JMPlayerInstance.OnSendStatus |
— | DayZ-Expansion-Bundle |
JMPlayerInstance.Update |
— | DayZ-Expansion-Bundle |
JMPlayerModule.GetRPCMax |
— | DayZ-Expansion-Bundle ✂ |
JMPlayerModule.OnRPC |
T2 | DayZ-Expansion-Bundle |
JMPlayerModule.Server_EndSpectating |
— | DayZ-Expansion-Bundle |
JMPlayerModule.Server_OnStartSpectating |
— | DayZ-Expansion-Bundle |
JMPlayerModule.Server_StartSpectating |
— | DayZ-Expansion-Bundle |
JMVehicleSpawnerSettings.Defaults |
— | DayZ-Expansion-Bundle |
JMVehiclesMenu.GetVehicleTypeInfo |
— | DayZ-Expansion-Bundle ✂ |
KeybindingElement.Reload |
— | CF |
KitchenTimer.OnUpdate |
T0 | DayZ-Expansion-Bundle |
LandMineTrap.EEHitBy |
T2 | VPPAdminTools |
Land_Underground_EntranceBase.Expansion_IsUndergroundEntrance |
— | DayZ-Expansion-Bundle ✂ |
Liquid.CanFillContainer |
— | RaG_Core |
Liquid.CanTransfer |
— | RaG_Core |
Liquid.FillContainer |
— | RaG_Core (cond) |
Liquid.GetLiquidConfigProperty |
— | RaG_Core ✂ |
Lockpick.SetActions |
T2 | CJ187-LootChest |
M4_T3NRDSOptic.CanPutAsAttachment |
— | SNAFU Weapons |
M68Optic.CanPutAsAttachment |
— | SNAFU Weapons |
MagazineStorage.IsCompatiableAmmo |
— | DayZ-Expansion-Bundle |
MagazineStorage.SetActions |
T2 | RaG_BaseItems |
MaskBase.CanPutAsAttachment |
— | WindstridesClothingPack |
MaskBase.ConsumeQuantity |
— | DayZ-Expansion-Bundle (cond) |
Matchbox.SetActions |
T2 | TraderPlus |
MeatTenderizer.SetActions |
T2 | DayZ-Expansion-Bundle |
MetalWire.UpdateAllSelections |
— | DayZ-Expansion-Bundle |
MiscGameplayFunctions.FilterObstructedObjectsByGrouping |
— | DayZ-Expansion-Bundle ✂ |
MiscGameplayFunctions.FilterObstructingObjects |
— | DayZ-Expansion-Bundle ✂ |
MiscGameplayFunctions.GetHeadingAngle |
— | DayZ-Expansion-Bundle ✂ |
MiscGameplayFunctions.GetHeadingVector |
— | DayZ-Expansion-Bundle ✂ |
MiscGameplayFunctions.IsObjectObstructed |
— | DayZ-Expansion-Bundle ✂ |
MiscGameplayFunctions.IsObjectObstructedEx |
— | DayZ-Expansion-Bundle ✂ |
MiscGameplayFunctions.IsObjectObstructedFilterEx |
— | DayZ-Expansion-Bundle ✂ |
MissionBase.CF_IsLoaded |
— | CF ✂ |
MissionBase.OnInit |
T3 | Dabs Framework |
MissionServer.EquipCharacter |
— | DayZ-Expansion-Bundle (cond) |
MissionServer.OnClientNewEvent |
T3 | CF |
MissionServer.OnClientPrepareEvent |
— | CF |
MissionServer.SyncRespawnModeInfo |
— | DayZ-Expansion-Bundle (cond) |
MissionServer.TickScheduler |
T0 | DayZ-Expansion-Bundle ✂ |
MissionServer.eAI_GetPlayers |
— | DayZ-Expansion-Bundle ✂ |
ModItemRegisterCallbacks.RegisterCustom |
— | CF |
ModLoader.GetMods |
— | CF ✂ |
ModLoader.LoadMods |
— | CF ✂ |
ModStructure.GetDebugName |
— | CF |
ModStructure.GetModActionURL |
— | CF ✂ |
ModStructure.GetModLogo |
— | CF ✂ |
ModStructure.GetModLogoOver |
— | CF ✂ |
ModStructure.GetModLogoSmall |
— | CF ✂ |
ModStructure.GetModName |
— | CF ✂ |
ModStructure.GetModOverview |
— | CF ✂ |
ModStructure.GetModToltip |
— | CF ✂ |
ModifierBase.ResetLastTickTime |
— | DayZ-Expansion-Bundle |
ModifierBase.Tick |
T0 | DayZ-Expansion-Bundle (cond) |
ModifiersManager.OnScheduledTick |
T1 | DayZ-Expansion-Bundle ✂ |
ModifiersManager.SetModifiers |
— | DayZ-Expansion-Bundle |
MotorbikeScript.CanReceiveAttachment |
T2 | DayZ-Expansion-Bundle |
MotorbikeScript.CanReleaseAttachment |
T2 | DayZ-Expansion-Bundle |
MotorbikeScript.DamageCrew |
— | DayZ-Expansion-Bundle |
MotorbikeScript.EEItemAttached |
T2 | DayZ-Expansion-Bundle |
MotorbikeScript.EEItemDetached |
T2 | DayZ-Expansion-Bundle |
MotorbikeScript.EEOnAfterLoad |
T3 | DayZ-Expansion-Bundle |
MotorbikeScript.EEOnCECreate |
— | DayZ-Expansion-Bundle |
MotorbikeScript.EOnPostSimulate |
T1 | DayZ-Expansion-Bundle ✂ |
MotorbikeScript.GetMomentum |
— | DayZ-Expansion-Bundle |
MotorbikeScript.IsInventoryVisible |
T2 | DayZ-Expansion-Bundle |
MotorbikeScript.NameOverride |
— | DayZ-Expansion-Bundle ✂ |
MotorbikeScript.OnBeforeEngineStart |
— | DayZ-Expansion-Bundle |
MotorbikeScript.OnContact |
— | DayZ-Expansion-Bundle |
MotorbikeScript.OnEngineStart |
— | DayZ-Expansion-Bundle |
MotorbikeScript.OnEngineStop |
— | DayZ-Expansion-Bundle |
MotorbikeScript.OnStoreSave |
T3 | CF |
MotorbikeScript.OnUpdate |
T0 | DayZ-Expansion-Bundle |
NVGoggles.Expansion_TryTurningOff |
— | DayZ-Expansion-Bundle ✂ |
NVGoggles.Expansion_TryTurningOn |
— | DayZ-Expansion-Bundle ✂ |
NVGoggles.eAI_GetNightVisibility |
— | DayZ-Expansion-Bundle ✂ |
NotificationRuntimeData.GetTitleText |
— | CF ✂ |
NotificationUI.AddNotification |
— | CF |
NotificationUI.RemoveNotification |
— | CF |
NotificationUI.UpdateTargetHeight |
— | CF |
OffroadHatchback.ExpansionGetWheelType |
— | DayZ-Expansion-Bundle ✂ |
OffroadHatchback.OnDebugSpawn |
— | DayZ-Expansion-Bundle ✂ |
OpenCan.Init |
— | SNAFU Weapons |
OptionsMenuGame.Apply |
— | VPPAdminTools |
OptionsMenuGame.IsChanged |
— | VPPAdminTools (cond) |
OptionsMenuGame.Revert |
— | VPPAdminTools |
OptionsMenuGame.SetOptions |
— | VPPAdminTools |
PersonalRadio.SetActions |
T2 | RaG_Vehicle_Pack |
PetrolLighter.SetActions |
T2 | TraderPlus |
PipeWrench.SetActions |
T2 | DayZ-Expansion-Bundle |
Pistol_Base.GetInventoryHandAnimation |
— | WindstridesClothingPack (cond) |
PlantBase.Harvest |
— | AgricultureCore (cond) |
PlantBase.OnItemHarvested |
— | CannabisPlus ✂ |
PlantBase.OnStoreLoad |
T3 | AgricultureCore |
PlantBase.OnStoreSave |
T3 | AgricultureCore |
PlantBase.RemovePlantEx |
— | AgricultureCore ✂ |
PlantMaterial.CanDetachAttachment |
— | RaG_BaseItems (cond) |
PlantMaterial.CanPutAsAttachment |
— | RaG_BaseItems ✂ |
PlayerBase.AC_HasAnyPPEActive |
— | CannabisPlus |
PlayerBase.AfterStoreLoad |
T3 | DayZ-Expansion-Bundle |
PlayerBase.CanDropEntity |
T2 | TraderPlus (cond) |
PlayerBase.CanReceiveAttachment |
T2 | Forward Operator Gear (cond) |
PlayerBase.CommandHandler |
T1 | VPPAdminTools |
PlayerBase.EOnFrame |
T1 | DayZ-Expansion-Bundle ✂ |
PlayerBase.Expansion_IsFriendly |
— | DayZ-Expansion-Bundle |
PlayerBase.Expansion_IsHelper |
— | DayZ-Expansion-Bundle |
PlayerBase.GetActions |
— | Dabs Framework ✂ |
PlayerBase.HeadingModel |
— | DayZ-Expansion-Bundle |
PlayerBase.IsInVehicle |
— | DayZ-Expansion-Bundle (cond) |
PlayerBase.IsTargetInActiveRefresherRange |
— | DayZ-Expansion-Bundle ✂ |
PlayerBase.ModCommandHandlerInside |
— | DayZ-Expansion-Bundle |
PlayerBase.OnCommandSwimFinish |
— | DayZ-Expansion-Bundle |
PlayerBase.OnCommandSwimStart |
— | DayZ-Expansion-Bundle |
PlayerBase.OnDisconnect |
— | DayZ-Expansion-Bundle |
PlayerBase.OnDrawOptics2D |
— | VPPAdminTools (cond) |
PlayerBase.OnLand |
— | DayZ-Expansion-Bundle |
PlayerBase.OnPlayerLoaded |
— | AgricultureCore |
PlayerBase.OnScheduledTick |
T1 | DayZ-Expansion-Bundle |
PlayerBase.OnStoreLoadLifespan |
— | CF (cond) |
PlayerBase.OnVehicleSeatDriverLeft |
— | DayZ-Expansion-Bundle |
PlayerBase.RegisterTransportHit |
— | DayZ-Expansion-Bundle (cond) |
PlayerBase.ServerReplaceItemWithNew |
— | DayZ-Expansion-Bundle |
PlayerBase.SetActionsRemoteTarget |
— | DayZ-Expansion-Bundle |
PlayerBase.SwitchItemSelectionTexture |
— | Forward Operator Gear |
PlayerBase.TryHideItemInHands |
— | DayZ-Expansion-Bundle |
PlayerBase.UpdatePlayerMeasures |
— | DayZ-Expansion-Bundle (cond) |
PlayerBase.eAI_IsLit |
— | DayZ-Expansion-Bundle ✂ |
PlayerBase.eAI_OnFactionChange |
— | DayZ-Expansion-Bundle ✂ |
PlayerBase.eAI_SetFactionTypeID |
— | DayZ-Expansion-Bundle |
PlayerPreview.UpdateInterval |
— | Forward Operator Gear |
PluginAdminLog.GetPlayerPrefix |
— | DayZ-Expansion-Bundle |
PluginAdminLog.OnInit |
T3 | DayZ-Expansion-Bundle |
PluginDiagMenu.OnRPC |
T2 | Dabs Framework |
PluginDiagMenu.RegisterModdedDiags |
— | DayZ-Expansion-Bundle |
PluginDiagMenu.RegisterModdedDiagsIDs |
— | DayZ-Expansion-Bundle |
PluginDiagMenuClient.BindCallbacks |
— | DayZ-Expansion-Bundle |
PluginDiagMenuClient.OnRPC |
T2 | DayZ-Expansion-Bundle |
PluginDiagMenuClient.RegisterModdedDiags |
— | Dabs Framework |
PortableGasLamp.EEInit |
T3 | RaG_BaseBuilding |
PortableGasLamp.OnSwitchOn |
— | RaG_BaseBuilding |
PortableGasLamp.OnWasAttached |
— | RaG_BaseBuilding |
PortableGasLamp.OnWasDetached |
— | RaG_BaseBuilding |
PortableGasLamp.SetActions |
T2 | RaG_BaseBuilding |
PortableGasStove.EEItemAttached |
T2 | RaG_BeeHive |
PortableGasStove.EEItemDetached |
T2 | RaG_BeeHive |
PortableGasStove.RemoveCookingAudioVisuals |
— | RaG_BeeHive ✂ |
PortableGasStove.SetActions |
T2 | TraderPlus |
PowerGenerator.SetActions |
T2 | DBN_FordRaptor_Scorpio |
PropertyModifiers.UpdateModifiers |
— | DayZ-Expansion-Bundle |
PumpkinSeedsPack.SetActions |
T2 | RaG_BaseItems |
RainProcurementComponentBase.GetBaseLiquidAmount |
— | RaG_BaseItems (cond) |
RecipeBase.CheckRecipe |
— | DayZ-Expansion-Bundle |
RecipeBase.GetName |
— | DayZ-Expansion-Bundle ✂ |
RecipeBase.SpawnItems |
— | DayZ-Expansion-Bundle |
RecoilBase.PostInit |
— | DayZ-Expansion-Bundle (cond) |
ReflexOptic.CanPutAsAttachment |
— | SNAFU Weapons |
Roadflare.SetActions |
T2 | TraderPlus |
Roadflare.eAI_GetNightVisibility |
— | DayZ-Expansion-Bundle ✂ |
Sedan_02.ExpansionGetWheelType |
— | DayZ-Expansion-Bundle ✂ |
Sedan_02.OnDebugSpawn |
— | DayZ-Expansion-Bundle ✂ |
Sedan_02_Wheel.OnWasDetached |
— | DayZ-Expansion-Bundle |
SeedPackBase.EmptySeedPack |
— | CannabisPlus (cond) |
SlotsIcon.ClearRemainSelected |
— | DayZ-Expansion-Bundle |
SlotsIcon.Expansion_ResetColor |
— | DayZ-Expansion-Bundle ✂ |
SlotsIcon.Expansion_UpdateItemRarity |
— | DayZ-Expansion-Bundle ✂ |
SlotsIcon.Init |
— | DayZ-Expansion-Bundle |
SlotsIcon.SetItemPreview |
— | DayZ-Expansion-Bundle |
SpookyArea.eAI_IsDangerousToAI |
— | DayZ-Expansion-Bundle ✂ |
Spotlight.ExpansionCanRecievePower |
— | DayZ-Expansion-Bundle ✂ |
StaminaHandler.DepleteStaminaEx |
— | DayZ-Expansion-Bundle (cond) |
StaminaHandler.StaminaProcessor_Ladder |
— | DayZ-Expansion-Bundle (cond) |
StaminaHandler.StaminaProcessor_Move |
— | DayZ-Expansion-Bundle (cond) |
StaminaHandler.StaminaProcessor_Swimming |
— | DayZ-Expansion-Bundle (cond) |
StaminaHandler.Update |
— | DayZ-Expansion-Bundle (cond) |
Stone.SetActions |
T2 | RaG_BaseBuilding |
SurvivorBase.CanJump |
— | VPPAdminTools |
SurvivorBase.EOnFrame |
T1 | VPPAdminTools ✂ |
SurvivorBase.EOnPostFrame |
T1 | VPPAdminTools |
SwapOldAndNewMagazine.OnEntry |
— | DayZ-Expansion-Bundle (cond) |
TLRLight.eAI_GetNightVisibility |
— | DayZ-Expansion-Bundle ✂ |
TentBase.CF_OnStoreLoad |
— | DayZ-Expansion-Bundle |
TentBase.CF_OnStoreSave |
— | DayZ-Expansion-Bundle |
TentBase.CanDisplayAttachmentSlot |
T2 | DayZ-Expansion-Bundle (cond) |
TentBase.CanDisplayCargo |
— | DayZ-Expansion-Bundle ✂ |
TentBase.CanReceiveAttachment |
T2 | DayZ-Expansion-Bundle |
TentBase.CanReceiveItemIntoCargo |
T2 | DayZ-Expansion-Bundle (cond) |
TentBase.CanReleaseAttachment |
T2 | DayZ-Expansion-Bundle (cond) |
TentBase.CanReleaseCargo |
— | DayZ-Expansion-Bundle (cond) |
TentBase.EEHitBy |
T2 | DayZ-Expansion-Bundle |
TentBase.EEKilled |
T3 | DayZ-Expansion-Bundle |
TentBase.ExpansionIsOpenable |
— | DayZ-Expansion-Bundle ✂ |
TentBase.ExpansionIsOpened |
— | DayZ-Expansion-Bundle ✂ |
TentBase.SetActions |
T2 | DayZ-Expansion-Bundle |
TentBase.ToggleAnimation |
— | DayZ-Expansion-Bundle |
TerritoryFlagKit.OnPlacementComplete |
— | DayZ-Expansion-Bundle ✂ |
Torch.SetActions |
T2 | TraderPlus |
TrapBase.CreateTargetInformation |
— | DayZ-Expansion-Bundle ✂ |
TrapBase.EEHitBy |
T2 | DayZ-Expansion-Bundle |
TrapBase.OnPlacementComplete |
— | VPPAdminTools |
TrapBase.StartActivate |
— | TraderPlus (cond) |
Truck_01_Base.EEItemAttached |
T2 | DBN_FordRaptor_Scorpio |
Truck_01_Base.ExpansionGetWheelType |
— | DayZ-Expansion-Bundle ✂ |
Truck_01_Wheel.OnWasDetached |
— | DayZ-Expansion-Bundle |
Truck_01_WheelDouble.OnWasDetached |
— | DayZ-Expansion-Bundle |
UniversalLight.InitAttachmentsSlotsToCheck |
— | SNAFU Weapons |
UniversalLight.eAI_GetNightVisibility |
— | DayZ-Expansion-Bundle ✂ |
VPPAdminHud.DefineButtons |
— | VPPAdminTools |
VPPContextActionManager.RegisterActions |
— | VPPAdminTools |
VPPContextActionManager.RegisterProviders |
— | VPPAdminTools |
VehicleContactData.SetData |
— | DayZ-Expansion-Bundle |
VehicleLightsComponent.EnableLight |
— | DayZ-Expansion-Bundle (cond) |
VehicleLightsComponent.SetSelectionMaterial |
— | DayZ-Expansion-Bundle (cond) |
VicinityItemManager.IsObstructed |
— | RaG_BaseBuilding (cond) |
VirtualHud.SendRPC |
— | DayZ-Expansion-Bundle (cond) |
VomitSymptom.OnAnimationStart |
— | DayZ-Expansion-Bundle |
Watchtower.CanBeDamaged |
— | DayZ-Expansion-Bundle ✂ |
WeaponAttachMagazine.OnEntry |
— | DayZ-Expansion-Bundle (cond) |
WeaponFire.OnEntry |
— | DayZ-Expansion-Bundle (cond) |
WeaponFireAndChamberNext.OnUpdate |
T0 | DayZ-Expansion-Bundle (cond) |
WeaponFireMultiMuzzle.OnEntry |
— | DayZ-Expansion-Bundle (cond) |
WeaponFireToJam.OnEntry |
— | DayZ-Expansion-Bundle (cond) |
WeaponFireWithEject.OnEntry |
— | DayZ-Expansion-Bundle (cond) |
WeaponManager.CanLoadBullet |
— | DayZ-Expansion-Bundle |
WeaponStartAction.eAI_Vanilla_OnEntry |
— | DayZ-Expansion-Bundle |
WeaponUnjamming_Start.OnUpdate |
T0 | DayZ-Expansion-Bundle (cond) |
Weapon_Base.EEParentedFrom |
— | DayZ-Expansion-Bundle |
Weapon_Base.EEParentedTo |
— | DayZ-Expansion-Bundle |
Weapon_Base.Expansion_GetAnyLightOrNVG |
— | DayZ-Expansion-Bundle ✂ |
Weapon_Base.Expansion_TryTurningOffAnyLightOrNVG |
— | DayZ-Expansion-Bundle ✂ |
Weapon_Base.Expansion_TryTurningOnAnyLightOrNVG |
— | DayZ-Expansion-Bundle ✂ |
Weapon_Base.OnInventoryExit |
T2 | DayZ-Expansion-Bundle |
Weapon_Base.ProcessWeaponAbortEvent |
— | DayZ-Expansion-Bundle (cond) |
Weapon_Base.ProcessWeaponEvent |
— | DayZ-Expansion-Bundle (cond) |
Weapon_Base.UpdateLaser |
— | DayZ-Expansion-Bundle ✂ |
Weapon_Base.eAI_IsSilent |
— | DayZ-Expansion-Bundle ✂ |
WoodBase.OnTreeCutDown |
— | DayZ-Expansion-Bundle |
WoodenCrate.CanPutAsAttachment |
— | TraderPlus (cond) |
WoodenCrate.CanReceiveItemIntoCargo |
T2 | TraderPlus (cond) |
WoodenLog.SetActions |
T2 | RaG_BaseItems |
WoodenPlank.SetActions |
T2 | RaG_BaseItems |
WorldData.UpdateBaseEnvTemperature |
— | DayZ-Expansion-Bundle |
Wreck_Mi8_Crashed.AfterStoreLoad |
T3 | DayZ-Expansion-Bundle |
Wreck_Mi8_Crashed.EEOnCECreate |
— | DayZ-Expansion-Bundle |
Wreck_SantasSleigh.AfterStoreLoad |
T3 | DayZ-Expansion-Bundle |
Wreck_SantasSleigh.EEOnCECreate |
— | DayZ-Expansion-Bundle |
Wreck_UH1Y.AfterStoreLoad |
T3 | DayZ-Expansion-Bundle |
Wreck_UH1Y.EEOnCECreate |
— | DayZ-Expansion-Bundle |
Wrench.SetActions |
T2 | Kamaz_Truck |
ZmbM_Gamedev_Base.HandleMindStateChange |
— | DayZ-Expansion-Bundle |
ZombieBase.EEHealthLevelChanged |
T2 | DayZ-Expansion-Bundle |
ZombieBase.EOnContact |
— | DayZ-Expansion-Bundle ✂ |
ZombieBase.FightLogic |
— | DayZ-Expansion-Bundle (cond) |
ZombieBase.HandleMindStateChange |
— | DayZ-Expansion-Bundle |
ZombieBase.OnStoreLoad |
T3 | CF |
ZombieBase.OnStoreSave |
T3 | CF |
eAIBase.Init |
— | DayZ-Expansion-Bundle |
mmg_storage_openable_base.AfterStoreLoad |
T3 | MMG Base Storage |
mmg_storage_openable_base.CanReceiveAttachment |
T2 | MMG Base Storage (cond) |
mmg_storage_openable_base.SetActions |
T2 | MMG Base Storage |
mmg_storage_openable_noLock_base.AfterStoreLoad |
T3 | MMG Base Storage |
77 methods on client-only classes are not shown: a dedicated server never runs them.
A conflict shows that code is skipped, not that an author made a mistake — overhaul mods replace systems on purpose. Long chains are cheap: one link costs about 25 ns per dispatch. What costs frame time is the work inside each hook, which is why the badges are there. Everything here comes from the mods' code alone; nothing was measured on a server. Methodology.