← modperf

Stack composer

Started from KAPPA | Solo Duo Trio | 1PP | 18th October 2026: the 37 mods it publishes to the Steam server browser (as of 2026-10-20), put back into load order — servers publish the list last-loaded first. Mods loaded with -servermod= are never published, so they are not here; add them if you know them.

Your stack in load order, earliest first. Drag a row, or use the arrows, to reorder.

  1. 1 CF
  2. 2 Dabs Framework
  3. 3 VPPAdminTools
  4. 4 DayZ-Expansion-Core
  5. 5 DayZ-Expansion-Missions
  6. 6 DayZ-Expansion-Animations
  7. 7 DayZ-Expansion-Licensed
  8. 8 DayZ-Expansion-Quests
  9. 9 DayZ-Expansion-Market
  10. 10 DayZ-Expansion-Vehicles
  11. 11 NomNom Collectibles not analyzed
  12. 12 Forward Operator Gear
  13. 13 VanillaRoadPartsPack
  14. 14 Military Objects Pack not analyzed
  15. 15 ZStuff
  16. 16 BuildingsModPack14 not analyzed
  17. 17 Breachingcharge
  18. 18 iM7s DrugRunning Prop Addon not analyzed
  19. 19 BaseBuildingPlus
  20. 20 iM7s_DrugRunning
  21. 21 IAT_Crafting_Plus
  22. 22 Kappa Revamp Core not analyzed
  23. 23 MaharlikaPH_Boats
  24. 24 RedFalcon Flight System Heliz
  25. 25 Tarkov Extraction And Teleport System not analyzed
  26. 26 Code Lock
  27. 27 Dogtags
  28. 28 Kappa Assets Rework not analyzed
  29. 29 JD's Animated Weapons not analyzed
  30. 30 CJ187-SummerChernarus
  31. 31 MBM_HarleyDavidsonFatBoy not analyzed
  32. 32 AutoCarFlip
  33. 33 Vehicle3PP
  34. 34 kappa revamp weapons not analyzed
  35. 35 Kappa Vehicles Revamp not analyzed
  36. 36 BaseBuildingPlus 1.30 EXP Fix
  37. 37 Paragon Storage
Edit as text

One Workshop id or URL per line, in load order. Up to 250 mods.

11 of 37 mods not analyzed yet — left out of the composition below. Open a mod's page to request its analysis.
Stall risks

File I/O on hot paths, timers created per event, and per-player-per-frame hooks across the stack. These can stall a frame regardless of the load figure. See all 4 below.

Mods silencing mods
13 conflicts

Across 118 server-side methods hooked by two or more mods. 2 more on client-only UI classes, listed separately.

Structural load
0.47% of a frame at 100 players

4.684 ms per second, all 26 mods combined. Hook dispatch and timers only — not what the hooks do inside. Methodology.

Who silences whom#

A later-loaded mod overrides a method without super(), so the earlier mod's code on that method — and vanilla's — never runs. Whether that is a bug or the whole point of the mod is the author's call; this shows the structure, not intent.

13 methods across 4 pairs. Read across: the mod on the left silences the mod at the top. Both in load order. 1   2–4   5–14   15+ methods
silences → 1CF19BaseBuildingPlus20iM7s_DrugRunning all
4DayZ-Expansion-Core 1DayZ-Expansion-Core silences CF
1 method: 1 value
1
36BaseBuildingPlus 1.30 EXP Fix 10BaseBuildingPlus 1.30 EXP Fix silences BaseBuildingPlus
10 methods: 6 events, 2 checks, 2 values
10
37Paragon Storage 1Paragon Storage silences BaseBuildingPlus
1 method: 1 event
1Paragon Storage silences iM7s_DrugRunning
1 method: 1 value
2
all 1111 13
11NomNom Collectibles Not analyzed, so what it silences is unknown. Queue it in the list above.
14Military Objects Pack Not analyzed, so what it silences is unknown. Queue it in the list above.
16BuildingsModPack14 Not analyzed, so what it silences is unknown. Queue it in the list above.
18iM7s DrugRunning Prop Addon Not analyzed, so what it silences is unknown. Queue it in the list above.
22Kappa Revamp Core Not analyzed, so what it silences is unknown. Queue it in the list above.
25Tarkov Extraction And Teleport System Not analyzed, so what it silences is unknown. Queue it in the list above.
…and 5 more mods not analyzed yet.

The 4 pairs, largest first# ·

BaseBuildingPlus 1.30 EXP FixsilencesBaseBuildingPlus10 methods
ActionBuildPartCB.CreateActionComponent event BaseBuildingPlus's work on this event never runs. ZMG_BBP_130Fix.pbo::scripts\4_World\actions\vanilla\ActionBuildPart.c:3 ActionDialCombinationLockOnTarget.OnFinishProgressServer event BaseBuildingPlus's work on this event never runs. ZMG_BBP_130Fix.pbo::scripts\4_World\actions\vanilla\ActionDialCombinationLockOnTarget.c:21 Construction.DropNonUsableMaterialsServer event Vanilla stops dropping leftovers — expected when a mod replaces building wholesale. ZMG_BBP_130Fix.pbo::scripts\4_World\overrides\Construction.c:72 Hologram.AddProjectionRotation event Vanilla rotation handling is replaced — expected for placement-system overhauls. ZMG_BBP_130Fix.pbo::scripts\4_World\overrides\Hologram.c:769 Hologram.SubtractProjectionRotation event Vanilla rotation handling is replaced — expected for placement-system overhauls. ZMG_BBP_130Fix.pbo::scripts\4_World\overrides\Hologram.c:809 StaticConstructionMethods.SpawnConstructionMaterialPiles event BaseBuildingPlus's work on this event never runs. ZMG_BBP_130Fix.pbo::scripts\4_World\overrides\Construction.c:189
4 more
Construction.IsColliding check BaseBuildingPlus's conditions on this check no longer apply. ZMG_BBP_130Fix.pbo::scripts\4_World\overrides\Construction.c:62 Construction.IsCollidingEx check BaseBuildingPlus's conditions on this check no longer apply. ZMG_BBP_130Fix.pbo::scripts\4_World\overrides\Construction.c:67 ActionBuildPart.GetAdminLogMessage value BaseBuildingPlus's value here is replaced. ZMG_BBP_130Fix.pbo::scripts\4_World\actions\vanilla\ActionBuildPart.c:167 Hologram.GetProjectionRotation value BaseBuildingPlus's value here is replaced. ZMG_BBP_130Fix.pbo::scripts\4_World\overrides\Hologram.c:764
DayZ-Expansion-CoresilencesCF1 method
NotificationRuntimeData.GetIcon value CF's value here is replaced. core_scripts.pbo::3_Game\DayZExpansion_Core\Client\Notifications\NotificationRuntimeData.c:29
Paragon StoragesilencesBaseBuildingPlus1 method
ActionDigGardenPlot.OnFinishProgressServer event Vanilla's deploy completion (and earlier mods' hooks on it) no longer runs. For ActionDigGardenPlot instances, through its ancestor ActionDeployObject. ParagonStorage.pbo::scripts\4_world\DeployableStorage\Extra\ActionFixPlots.c:3
Paragon StoragesilencesiM7s_DrugRunning1 method
Hologram.PlaceEntity value iM7s_DrugRunning's value here is replaced. ParagonStorage.pbo::scripts\4_world\DeployableStorage\Holograms.c:525
2 conflicts on client-only classes (menus, HUD, notifications) — no server effect
  • NotificationSystem.GetNotificationData — DayZ-Expansion-Core silences CF
  • NotificationSystem.GetNotificationData — DayZ-Expansion-Core silences Dabs Framework

Hot hooks shared across the stack#

The engine calls the last-loaded mod first; each super() hands on to the mod before it, ending at vanilla. Badges show what each mod's override calls inside — that body work, not the chain itself, is what costs frame time.

DayZGame.OnUpdate
every server frame
DayZ-Expansion-Core sometimes stops here then VPPAdminTools then CF then vanilla
PlayerBase.SetActions
per event
RedFalcon Flight System Heliz then BaseBuildingPlus then DayZ-Expansion-Vehicles then DayZ-Expansion-Market then DayZ-Expansion-Quests then DayZ-Expansion-Core then VPPAdminTools then vanilla
DayZGame.OnRPC
per event
DayZ-Expansion-Core sometimes stops here then VPPAdminTools sometimes stops here then Dabs Framework then CF sometimes stops here then vanilla
PlayerBase.OnRPC
per event
MaharlikaPH_Boats then IAT_Crafting_Plus then BaseBuildingPlus then VPPAdminTools then vanilla
ActionBuildPart.ActionCondition
per event
BaseBuildingPlus 1.30 EXP Fix sometimes stops here then BaseBuildingPlus sometimes stops here then DayZ-Expansion-Core sometimes stops here then vanilla
ActionCoverHeadTarget.ActionCondition
per event
DayZ-Expansion-Market sometimes stops here then DayZ-Expansion-Quests sometimes stops here then DayZ-Expansion-Core sometimes stops here then vanilla
ActionForceConsume.ActionCondition
per event
DayZ-Expansion-Market sometimes stops here then DayZ-Expansion-Quests sometimes stops here then DayZ-Expansion-Core then vanilla
ActionForceConsumeSingle.ActionCondition
per event
DayZ-Expansion-Market sometimes stops here then DayZ-Expansion-Quests sometimes stops here then DayZ-Expansion-Core then vanilla
ActionGagTarget.ActionCondition
per event
DayZ-Expansion-Market sometimes stops here then DayZ-Expansion-Quests sometimes stops here then DayZ-Expansion-Core sometimes stops here then vanilla
ActionHandcuffTarget.ActionCondition
per event
DayZ-Expansion-Market sometimes stops here then DayZ-Expansion-Quests sometimes stops here then DayZ-Expansion-Core sometimes stops here then vanilla
ActionInjectTarget.ActionCondition
per event
DayZ-Expansion-Market sometimes stops here then DayZ-Expansion-Quests sometimes stops here then DayZ-Expansion-Core then vanilla
ActionRestrainTarget.ActionCondition
per event
DayZ-Expansion-Market sometimes stops here then DayZ-Expansion-Quests sometimes stops here then DayZ-Expansion-Core sometimes stops here then vanilla

Stall risks#

4 places where one mod's code can hold up a frame by itself, whatever the load figure says. Each is a pattern found in the code, not a measurement: how much it costs depends on what the hook does inside. Most severe first, then in load order.

VPPAdminTools
PlayerBase.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
VPPAdminTools.pbo::4_World\VPPAdminTools\Entities\PlayerBase.c:401
VPPAdminTools
SurvivorBase.EOnFrame
about 30× per player per second
Per-player, per-frame hook warning
VPPAdminTools.pbo::4_World\VPPAdminTools\Entities\SurvivorBase.c:42
VPPAdminTools
SurvivorBase.EOnPostFrame
about 30× per player per second
Per-player, per-frame hook warning
VPPAdminTools.pbo::4_World\VPPAdminTools\Entities\SurvivorBase.c:61
DayZ-Expansion-Core
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ManBase\DayZPlayerImplement.c:260

Everything else#

All 118 server-side methods hooked by two or more mods

vanilla → earliest mod → … → latest mod (dispatch enters at the latest). struck = suppressed by a later chain break; ✂ = no super(); "(cond)" = super() only on some paths.

methodtierchain (load order)
ActionBuildPart.GetAdminLogMessage — vanilla → BaseBuildingPlus ✂ → BaseBuildingPlus 1.30 EXP Fix ✂
ActionBuildPartCB.CreateActionComponent — vanilla → BaseBuildingPlus ✂ → BaseBuildingPlus 1.30 EXP Fix ✂
ActionDialCombinationLockOnTarget.OnFinishProgressServer — vanilla → BaseBuildingPlus ✂ → BaseBuildingPlus 1.30 EXP Fix ✂
Construction.DropNonUsableMaterialsServer — vanilla → BaseBuildingPlus ✂ → BaseBuildingPlus 1.30 EXP Fix ✂
Construction.IsColliding — vanilla → BaseBuildingPlus ✂ → BaseBuildingPlus 1.30 EXP Fix ✂
Construction.IsCollidingEx — vanilla → BaseBuildingPlus ✂ → BaseBuildingPlus 1.30 EXP Fix ✂
Hologram.AddProjectionRotation — vanilla → BaseBuildingPlus ✂ → BaseBuildingPlus 1.30 EXP Fix ✂
Hologram.GetProjectionRotation — vanilla → BaseBuildingPlus ✂ → BaseBuildingPlus 1.30 EXP Fix ✂
Hologram.PlaceEntity — vanilla → iM7s_DrugRunning ✂ → Paragon Storage ✂
Hologram.SubtractProjectionRotation — vanilla → BaseBuildingPlus ✂ → BaseBuildingPlus 1.30 EXP Fix ✂
NotificationRuntimeData.GetIcon — vanilla → CF ✂ → DayZ-Expansion-Core ✂
StaticConstructionMethods.SpawnConstructionMaterialPiles — vanilla → BaseBuildingPlus ✂ → BaseBuildingPlus 1.30 EXP Fix ✂
ActionConstructor.RegisterActions — vanilla → Dabs Framework → VPPAdminTools → DayZ-Expansion-Core → DayZ-Expansion-Quests → DayZ-Expansion-Market → DayZ-Expansion-Vehicles → Forward Operator Gear → Breachingcharge → BaseBuildingPlus → iM7s_DrugRunning → IAT_Crafting_Plus → MaharlikaPH_Boats → RedFalcon Flight System Heliz → Code Lock → AutoCarFlip → Paragon Storage
ModItemRegisterCallbacks.RegisterOneHanded — vanilla → CF → DayZ-Expansion-Core → DayZ-Expansion-Market → DayZ-Expansion-Vehicles → Forward Operator Gear → Breachingcharge → BaseBuildingPlus → iM7s_DrugRunning → Dogtags
MissionServer.InvokeOnConnect T3 vanilla → CF → Dabs Framework → DayZ-Expansion-Core → BaseBuildingPlus → MaharlikaPH_Boats → Code Lock → Dogtags → BaseBuildingPlus 1.30 EXP Fix
ModItemRegisterCallbacks.RegisterHeavy — vanilla → CF → DayZ-Expansion-Core → DayZ-Expansion-Quests → DayZ-Expansion-Vehicles → iM7s_DrugRunning → MaharlikaPH_Boats → RedFalcon Flight System Heliz → Paragon Storage
MissionServer.OnInit T3 vanilla → CF → VPPAdminTools → BaseBuildingPlus → iM7s_DrugRunning → MaharlikaPH_Boats → BaseBuildingPlus 1.30 EXP Fix → Paragon Storage
PlayerBase.Init — vanilla → VPPAdminTools → DayZ-Expansion-Missions → DayZ-Expansion-Vehicles → BaseBuildingPlus → iM7s_DrugRunning → RedFalcon Flight System Heliz → AutoCarFlip
PlayerBase.SetActions T2 vanilla → VPPAdminTools → DayZ-Expansion-Core → DayZ-Expansion-Quests → DayZ-Expansion-Market → DayZ-Expansion-Vehicles → BaseBuildingPlus → RedFalcon Flight System Heliz
ExpansionSettings.Init — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Missions → DayZ-Expansion-Quests → DayZ-Expansion-Market → DayZ-Expansion-Vehicles
MissionServer.OnMissionStart T3 vanilla → CF → Dabs Framework → VPPAdminTools → DayZ-Expansion-Core → AutoCarFlip
ModItemRegisterCallbacks.RegisterTwoHanded — vanilla → CF → DayZ-Expansion-Core → DayZ-Expansion-Quests → DayZ-Expansion-Vehicles → Forward Operator Gear
DayZGame.OnRPC T2 vanilla → CF (cond) → Dabs Framework → VPPAdminTools (cond) → DayZ-Expansion-Core (cond)
Hologram.EvaluateCollision — vanilla → BaseBuildingPlus (cond) → MaharlikaPH_Boats (cond) → BaseBuildingPlus 1.30 EXP Fix (cond) → Paragon Storage (cond)
Hologram.ProjectionBasedOnParent — vanilla → BaseBuildingPlus (cond) → iM7s_DrugRunning → BaseBuildingPlus 1.30 EXP Fix (cond) → Paragon Storage (cond)
MissionServer.PlayerDisconnected T3 vanilla → CF → Dabs Framework → VPPAdminTools → DayZ-Expansion-Core
PlayerBase.OnRPC T2 vanilla → VPPAdminTools → BaseBuildingPlus → IAT_Crafting_Plus → MaharlikaPH_Boats
ActionBuildPart.ActionCondition T2 vanilla → DayZ-Expansion-Core (cond) → BaseBuildingPlus (cond) → BaseBuildingPlus 1.30 EXP Fix (cond)
ActionCoverHeadTarget.ActionCondition T2 vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Quests (cond) → DayZ-Expansion-Market (cond)
ActionForceConsume.ActionCondition T2 vanilla → DayZ-Expansion-Core → DayZ-Expansion-Quests (cond) → DayZ-Expansion-Market (cond)
ActionForceConsumeSingle.ActionCondition T2 vanilla → DayZ-Expansion-Core → DayZ-Expansion-Quests (cond) → DayZ-Expansion-Market (cond)
ActionGagTarget.ActionCondition T2 vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Quests (cond) → DayZ-Expansion-Market (cond)
ActionHandcuffTarget.ActionCondition T2 vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Quests (cond) → DayZ-Expansion-Market (cond)
ActionInjectTarget.ActionCondition T2 vanilla → DayZ-Expansion-Core → DayZ-Expansion-Quests (cond) → DayZ-Expansion-Market (cond)
ActionRestrainTarget.ActionCondition T2 vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Quests (cond) → DayZ-Expansion-Market (cond)
ActionShaveTarget.ActionCondition T2 vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Quests (cond) → DayZ-Expansion-Market (cond)
Construction.CanBuildPart — vanilla → DayZ-Expansion-Core (cond) → BaseBuildingPlus (cond) → BaseBuildingPlus 1.30 EXP Fix (cond)
DayZGame.DeferredInit — vanilla → CF → VPPAdminTools → Vehicle3PP
DayZGame.OnUpdate T0 vanilla → CF → VPPAdminTools → DayZ-Expansion-Core (cond)
Hologram.GetProjectionEntityPosition — vanilla → BaseBuildingPlus (cond) → MaharlikaPH_Boats (cond) → BaseBuildingPlus 1.30 EXP Fix (cond)
ItemBase.OnRightClick — vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Quests → Code Lock (cond)
ItemBase.SetActions T2 vanilla → DayZ-Expansion-Quests → BaseBuildingPlus → IAT_Crafting_Plus
MissionServer.OnClientReadyEvent T3 vanilla → CF → DayZ-Expansion-Core → IAT_Crafting_Plus
MissionServer.OnEvent — vanilla → CF → VPPAdminTools → DayZ-Expansion-Core
MissionServer.OnMissionFinish T3 vanilla → CF → VPPAdminTools → DayZ-Expansion-Core
MotorbikeScript.OnCEIterate — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Market → DayZ-Expansion-Vehicles
PlayerBase.EEKilled T3 vanilla → VPPAdminTools → DayZ-Expansion-Core → DayZ-Expansion-Quests
PlayerBase.OnConnect — vanilla → VPPAdminTools → DayZ-Expansion-Core → RedFalcon Flight System Heliz
PlayerBase.OnVehicleSeatDriverEnter — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Vehicles → RedFalcon Flight System Heliz
PluginManager.Init — vanilla → Dabs Framework → VPPAdminTools → Code Lock
PluginRecipesManager.RegisterRecipies — vanilla → DayZ-Expansion-Vehicles → BaseBuildingPlus → iM7s_DrugRunning
PluginRecipesManagerBase.RegisterRecipies — vanilla → Forward Operator Gear → Breachingcharge → MaharlikaPH_Boats
ActionBase.OnEnd — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Quests
ActionBase.OnStart — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Quests
ActionBuildPart.OnActionInfoUpdate — vanilla → BaseBuildingPlus (cond) → BaseBuildingPlus 1.30 EXP Fix (cond)
ActionBuildPart.OnFinishProgressServer — vanilla → BaseBuildingPlus (cond) → BaseBuildingPlus 1.30 EXP Fix (cond)
ActionCloseFence.ActionCondition T2 vanilla → BaseBuildingPlus (cond) → Code Lock
ActionContinuousBase.OnFinishProgress — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Quests
ActionDialCombinationLockOnTarget.ActionCondition T2 vanilla → BaseBuildingPlus (cond) → BaseBuildingPlus 1.30 EXP Fix (cond)
ActionDisinfectTarget.ActionCondition T2 vanilla → DayZ-Expansion-Quests (cond) → DayZ-Expansion-Market (cond)
ActionDismantlePart.DismantleCondition — vanilla → DayZ-Expansion-Core (cond) → Code Lock (cond)
ActionGetInTransport.OnEndServer — vanilla → DayZ-Expansion-Vehicles → AutoCarFlip
ActionGetOutTransport.OnEndServer — vanilla → DayZ-Expansion-Vehicles → RedFalcon Flight System Heliz (cond)
ActionGetOutTransport.OnStart — vanilla → MaharlikaPH_Boats → RedFalcon Flight System Heliz (cond)
ActionPackTent.ActionCondition T2 vanilla → DayZ-Expansion-Core (cond) → Code Lock
ActionSwitchLights.ActionCondition T2 vanilla → DayZ-Expansion-Vehicles ✂ → RedFalcon Flight System Heliz (cond)
ActionTogglePlaceObject.ActionCondition T2 vanilla → DayZ-Expansion-Core (cond) → BaseBuildingPlus (cond)
ActionUnmountBarbedWire.ActionCondition T2 vanilla → DayZ-Expansion-Core (cond) → BaseBuildingPlus (cond)
AnimalBase.EEHitBy T2 vanilla → DayZ-Expansion-Core → DayZ-Expansion-Quests
AnimalBase.EEKilled T3 vanilla → DayZ-Expansion-Core → DayZ-Expansion-Quests
AreaExposureMdfr.OnActivate — vanilla → VPPAdminTools (cond) → DayZ-Expansion-Core (cond)
CamoNet.SetActions T2 vanilla → DayZ-Expansion-Vehicles → BaseBuildingPlus
DayZExpansion.OnLoaded — vanilla → DayZ-Expansion-Market → DayZ-Expansion-Vehicles
DayZGame.OnEvent — vanilla → CF → Dabs Framework
DayZPlayerImplement.CameraHandler — vanilla → VPPAdminTools (cond) → Vehicle3PP (cond)
DayZPlayerImplement.EEKilled T3 vanilla → DayZ-Expansion-Core → Dogtags
Hammer.SetActions T2 vanilla → MaharlikaPH_Boats → Paragon Storage
Hologram.AlignProjectionOnTerrain — vanilla → BaseBuildingPlus (cond) → BaseBuildingPlus 1.30 EXP Fix (cond)
Hologram.IsFloating — vanilla → BaseBuildingPlus → BaseBuildingPlus 1.30 EXP Fix
Hologram.SetProjectionOrientation — vanilla → BaseBuildingPlus (cond) → BaseBuildingPlus 1.30 EXP Fix (cond)
Hologram.UpdateHologram — vanilla → Breachingcharge (cond) → MaharlikaPH_Boats
ItemBase.CF_OnStoreLoad — vanilla → DayZ-Expansion-Quests → DayZ-Expansion-Vehicles
ItemBase.CF_OnStoreSave — vanilla → DayZ-Expansion-Quests → DayZ-Expansion-Vehicles
ItemBase.CanBeCombined — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Quests
ItemBase.CanBeSplit — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Quests
ItemBase.CombineItemsClient — vanilla → DayZ-Expansion-Core (cond) → Code Lock (cond)
ItemBase.EEHealthLevelChanged T2 vanilla → DayZ-Expansion-Quests → DayZ-Expansion-Vehicles
ItemBase.OnVariablesSynchronized T2 vanilla → DayZ-Expansion-Vehicles → IAT_Crafting_Plus
MissionBase.CreateScriptedMenu — vanilla → VPPAdminTools → BaseBuildingPlus
MissionServer.OnClientDisconnectedEvent T3 vanilla → CF → Dabs Framework
MissionServer.OnClientReconnectEvent T3 vanilla → CF → DayZ-Expansion-Core
MissionServer.OnClientRespawnEvent T3 vanilla → CF → DayZ-Expansion-Core
MissionServer.OnMissionLoaded — vanilla → CF → DayZ-Expansion-Core
ModItemRegisterCallbacks.CustomBoneRemapping — vanilla → CF → DayZ-Expansion-Vehicles
ModItemRegisterCallbacks.RegisterArcheryItem — vanilla → CF → DayZ-Expansion-Vehicles
ModItemRegisterCallbacks.RegisterEmptyHanded — vanilla → CF → DayZ-Expansion-Vehicles
ModItemRegisterCallbacks.RegisterFireArms — vanilla → CF → DayZ-Expansion-Vehicles
ModItemRegisterCallbacks.RegisterLauncher — vanilla → CF → DayZ-Expansion-Vehicles
ModItemRegisterCallbacks.RegisterPistol — vanilla → CF → DayZ-Expansion-Vehicles
ModItemRegisterCallbacks.RegisterRestrained — vanilla → CF → DayZ-Expansion-Vehicles
ModItemRegisterCallbacks.RegisterSurrender — vanilla → CF → DayZ-Expansion-Vehicles
MotorbikeScript.CF_OnStoreLoad — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Vehicles
MotorbikeScript.CF_OnStoreSave — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Vehicles
MotorbikeScript.EEKilled T3 vanilla → DayZ-Expansion-Core → DayZ-Expansion-Vehicles
MotorbikeScript.OnStoreLoad T3 vanilla → CF → DayZ-Expansion-Core
PlayerBase.CF_OnStoreLoad — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Vehicles
PlayerBase.CF_OnStoreSave — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Vehicles
PlayerBase.EEHitBy T2 vanilla → DayZ-Expansion-Quests → DayZ-Expansion-Vehicles
PlayerBase.ModCommandHandlerInside — vanilla → DayZ-Expansion-Vehicles → RedFalcon Flight System Heliz
PlayerBase.OnEnterZone — vanilla → DayZ-Expansion-Core ✂ → DayZ-Expansion-Missions
PlayerBase.OnExitZone — vanilla → DayZ-Expansion-Core ✂ → DayZ-Expansion-Missions
PlayerBase.OnReconnect — vanilla → DayZ-Expansion-Core → RedFalcon Flight System Heliz
PlayerBase.OnSelectPlayer — vanilla → CF → Dogtags
PlayerBase.OnVariablesSynchronized T2 vanilla → VPPAdminTools → DayZ-Expansion-Missions
Screwdriver.SetActions T2 vanilla → iM7s_DrugRunning → Paragon Storage
VicinityItemManager.IsObstructed — vanilla → BaseBuildingPlus (cond) → iM7s_DrugRunning (cond)
ZombieBase.EEHitBy T2 vanilla → DayZ-Expansion-Core → DayZ-Expansion-Quests
ZombieBase.EEKilled T3 vanilla → DayZ-Expansion-Core → DayZ-Expansion-Quests
660 methods hooked by only one of these mods

No cross-mod interaction is possible here; a ✂ still means vanilla's behaviour on that method is replaced.

methodtiermod
ActionActivateTrap.ActionCondition T2 DayZ-Expansion-Core (cond)
ActionActivateTrap.OnFinishProgressServer — VPPAdminTools
ActionAnimateCarSelection.ActionCondition T2 DayZ-Expansion-Vehicles (cond)
ActionArmExplosive.ActionCondition T2 DayZ-Expansion-Core (cond)
ActionAttachExplosivesTrigger.ActionCondition T2 DayZ-Expansion-Core (cond)
ActionAttachSeeds.ActionCondition T2 iM7s_DrugRunning
ActionAttachToConstruction.ActionCondition T2 BaseBuildingPlus (cond)
ActionBase.CF_OnDebugUpdate — DayZ-Expansion-Vehicles ✂
ActionBase.OnEndInput — DayZ-Expansion-Core
ActionBase.OnEndRequest — DayZ-Expansion-Core
ActionBase.OnUpdate T0 DayZ-Expansion-Core
ActionBuildPartSwitch.ActionCondition T2 BaseBuildingPlus ✂
ActionCarDoors.ActionCondition T2 RedFalcon Flight System Heliz (cond)
ActionCarDoors.OnStartServer — DayZ-Expansion-Vehicles
ActionCarDoorsOutside.OnStartServer — DayZ-Expansion-Vehicles
ActionCarHornLong.ActionCondition T2 DayZ-Expansion-Vehicles
ActionCarHornShort.ActionCondition T2 DayZ-Expansion-Vehicles
ActionCheckPulseTarget.ActionCondition T2 DayZ-Expansion-Core
ActionCloseBarrel.ActionCondition T2 iM7s_DrugRunning ✂
ActionCloseBarrel.OnExecuteServer — iM7s_DrugRunning ✂
ActionCloseCarDoors.GetDoorAnimationType — RedFalcon Flight System Heliz ✂
ActionCollectBloodTarget.ActionCondition T2 DayZ-Expansion-Core
ActionCollectSampleTarget.ActionCondition T2 DayZ-Expansion-Core
ActionConsume.ActionCondition T2 DayZ-Expansion-Quests (cond)
ActionConsumeSingle.ActionCondition T2 DayZ-Expansion-Quests (cond)
ActionContinuousBase.OnEndAnimationLoop — DayZ-Expansion-Core
ActionContinuousBase.OnStartAnimationLoop — DayZ-Expansion-Core
ActionDefibrilateTarget.ActionCondition T2 DayZ-Expansion-Core
ActionDeployObject.ActionConditionContinue — BaseBuildingPlus ✂
ActionDeployObject.DropDuringPlacing — DayZ-Expansion-Vehicles (cond)
ActionDeployObject.OnFinishProgressServer — BaseBuildingPlus ✂
ActionDestroyPart.ActionCondition T2 BaseBuildingPlus (cond)
ActionDetach.ActionCondition T2 DayZ-Expansion-Vehicles (cond)
ActionDetach.OnExecuteServer — DayZ-Expansion-Vehicles
ActionDigGardenPlot.OnFinishProgressServer — Paragon Storage ✂
ActionDigInStash.ActionCondition T2 DayZ-Expansion-Core (cond)
ActionDismantlePart.ActionCondition T2 BaseBuildingPlus (cond)
ActionEmptyMagazine.OnEndServer — DayZ-Expansion-Quests
ActionEmptyMagazine.OnStartServer — DayZ-Expansion-Quests
ActionFoldBaseBuildingObject.ActionCondition T2 DayZ-Expansion-Core (cond)
ActionFoldBaseBuildingObject.CreateConditionComponents — BaseBuildingPlus ✂
ActionFoldBaseBuildingObjectCB.CreateActionComponent — BaseBuildingPlus ✂
ActionFoldObject.ActionCondition T2 DayZ-Expansion-Core (cond)
ActionGetInTransport.ActionCondition T2 DayZ-Expansion-Vehicles
ActionGetInTransport.OnEnd — MaharlikaPH_Boats
ActionGetOutTransport.ActionCondition T2 MaharlikaPH_Boats (cond)
ActionGetOutTransport.OnEnd — DayZ-Expansion-Vehicles (cond)
ActionGetOutTransport.ProcessGetOutTransportActionData — DayZ-Expansion-Vehicles
ActionGiveBloodTarget.ActionCondition T2 DayZ-Expansion-Core
ActionInjectSpores.ActionCondition T2 iM7s_DrugRunning
ActionLoadMagazine.OnEndServer — DayZ-Expansion-Quests
ActionLoadMagazine.OnStartServer — DayZ-Expansion-Quests
ActionLoadMagazineQuick.OnEndServer — DayZ-Expansion-Quests
ActionLoadMagazineQuick.OnStartServer — DayZ-Expansion-Quests
ActionLockDoors.ActionCondition T2 DayZ-Expansion-Core (cond)
ActionManagerServer.StartDeliveredAction — RedFalcon Flight System Heliz
ActionMineTree.ActionCondition T2 DayZ-Expansion-Core (cond)
ActionMountBarbedWire.ActionCondition T2 BaseBuildingPlus (cond)
ActionMountBarbedWire.OnFinishProgressServer — BaseBuildingPlus (cond)
ActionNextCombinationLockDialOnTarget.ActionCondition T2 BaseBuildingPlus (cond)
ActionOpenBarrel.ActionCondition T2 iM7s_DrugRunning ✂
ActionOpenBarrel.OnExecuteServer — iM7s_DrugRunning ✂
ActionOpenCarDoors.ActionCondition T2 DayZ-Expansion-Vehicles
ActionOpenCarDoors.GetDoorAnimationType — RedFalcon Flight System Heliz ✂
ActionOpenCarDoorsOutside.ActionCondition T2 DayZ-Expansion-Vehicles
ActionOpenFence.ActionCondition T2 BaseBuildingPlus (cond)
ActionPackTent.OnExecuteServer — Code Lock (cond)
ActionPin.OnStartServer — VPPAdminTools
ActionPlantSeed.ActionCondition T2 iM7s_DrugRunning
ActionPushObject.ActionCondition T2 DayZ-Expansion-Core (cond)
ActionRepairPart.RepairCondition — DayZ-Expansion-Core
ActionRestrainSelf.ActionCondition T2 DayZ-Expansion-Core (cond)
ActionRestrainSelf.OnFinishProgressServer — DayZ-Expansion-Quests
ActionStartEngine.ActionCondition T2 DayZ-Expansion-Vehicles ✂
ActionStartEngine.Can — RedFalcon Flight System Heliz
ActionStartEngine.Expansion_CheckSuccess — DayZ-Expansion-Vehicles ✂
ActionStartEngine.GetText — DayZ-Expansion-Vehicles ✂
ActionStartEngine.OnFinishProgress — DayZ-Expansion-Vehicles (cond)
ActionStartEngineBoat.ActionCondition T2 DayZ-Expansion-Vehicles
ActionStartEngineBoat.Expansion_CheckSuccess — DayZ-Expansion-Vehicles ✂
ActionStartEngineMotorbike.ActionCondition T2 DayZ-Expansion-Vehicles
ActionStartEngineMotorbike.Expansion_CheckSuccess — DayZ-Expansion-Vehicles ✂
ActionStopEngine.ActionCondition T2 DayZ-Expansion-Vehicles ✂
ActionStopEngine.Can — RedFalcon Flight System Heliz
ActionStopEngine.Expansion_CheckSuccess — DayZ-Expansion-Vehicles ✂
ActionStopEngine.GetText — DayZ-Expansion-Vehicles ✂
ActionStopEngine.OnExecute — DayZ-Expansion-Vehicles (cond)
ActionStopEngineBoat.Expansion_CheckSuccess — DayZ-Expansion-Vehicles ✂
ActionSwitchSeats.Start — DayZ-Expansion-Vehicles
ActionTakeMaterialToHands.ActionCondition T2 BaseBuildingPlus (cond)
ActionTakeMaterialToHandsSwitch.ActionCondition T2 BaseBuildingPlus (cond)
ActionTargetsCursor.GetActionDesc — DayZ-Expansion-Core
ActionTargetsCursor.Update — DayZ-Expansion-Core (cond)
ActionToggleNVG.CanBeUsedInVehicle — RedFalcon Flight System Heliz ✂
ActionToggleTentOpen.ActionCondition T2 Code Lock
ActionTriggerRemotely.ActionCondition T2 DayZ-Expansion-Core (cond)
ActionUnlockDoors.ActionCondition T2 DayZ-Expansion-Core (cond)
ActionUnmountBarbedWire.OnFinishProgressServer — BaseBuildingPlus (cond)
ActionUnpin.ActionCondition T2 DayZ-Expansion-Core (cond)
ActionUnpin.OnStartServer — VPPAdminTools
ActionUnrestrainTarget.ActionCondition T2 DayZ-Expansion-Core (cond)
ActionWorldCraft.ActionCondition T2 DayZ-Expansion-Core
AdvancedCommunication.OnStoreLoad T3 CF
AdvancedCommunication.OnStoreSave T3 CF
Ammunition_Base.CanAddCartridges — DayZ-Expansion-Quests
Ammunition_Base.CanBeSplit — DayZ-Expansion-Quests
Ammunition_Base.CombineItems — DayZ-Expansion-Quests
Ammunition_Base.IsCompatiableAmmo — DayZ-Expansion-Quests
Ammunition_Base.SplitItem — DayZ-Expansion-Quests ✂
Ammunition_Base.SplitItemToInventoryLocation — DayZ-Expansion-Quests ✂
AnalyticsManagerServer.OnEntityKilled — DayZ-Expansion-Core
AnalyticsManagerServer.OnPlayerConnect T3 DayZ-Expansion-Core
AnalyticsManagerServer.OnPlayerKilled — DayZ-Expansion-Core (cond)
AnimalBase.AfterStoreLoad T3 DayZ-Expansion-Core
AnimalBase.CommandHandler T1 DayZ-Expansion-Core
AnimalBase.EEDelete T3 DayZ-Expansion-Core
AnimalBase.EEOnDamageCalculated — DayZ-Expansion-Core
AnimalBase.ModCommandHandlerBefore — DayZ-Expansion-Core (cond)
AnimalBase.NameOverride — DayZ-Expansion-Core (cond)
AnimalBase.OnStoreLoad T3 CF
AnimalBase.OnStoreSave T3 CF
AnimalBase.OnVariablesSynchronized T2 DayZ-Expansion-Core
AnimalBase.SetAsSkinned — DayZ-Expansion-Core
AnimatedActionBase.OnAnimationEvent — DayZ-Expansion-Core
AnimatedActionBase.OnExecute — DayZ-Expansion-Quests
AreaExposureMdfr.Activate — VPPAdminTools (cond)
AreaExposureMdfr.OnTick — DayZ-Expansion-Core (cond)
Armband_ColorBase.Expansion_SwitchItemSelectionTextureEx — DayZ-Expansion-Core
ArmoredDoor_ColorBase.GetCostToUpkeep — Paragon Storage ✂
ArmoredDoor_ColorBase.GetTimeToDecay — Paragon Storage ✂
AttachmentsWrapper.SetParent — DayZ-Expansion-Core
BatteryCharger.OnWorkStart — DayZ-Expansion-Core
BatteryCharger.OnWorkStop — DayZ-Expansion-Core
BearTrap.Expansion_GetAmmoTypes — DayZ-Expansion-Core ✂
BearTrap.Expansion_IsMechanicalTrap — DayZ-Expansion-Core ✂
BigSafe_ColorBase.GetCostToUpkeep — Paragon Storage ✂
BigSafe_ColorBase.GetTimeToDecay — Paragon Storage ✂
BigTent_ColorBase.GetCostToUpkeep — Paragon Storage ✂
BigTent_ColorBase.GetTimeToDecay — Paragon Storage ✂
BleedingSourcesManagerBase.CanAddBleedingSource — DayZ-Expansion-Core (cond)
Blowtorch.OnVariablesSynchronized T2 iM7s_DrugRunning
Blowtorch.OnWorkStop — DayZ-Expansion-Core
Blowtorch.SetActions T2 iM7s_DrugRunning
BoatScript.EEInit T3 Vehicle3PP
BoatScript.OnStoreLoad T3 CF
BoatScript.OnStoreSave T3 CF
Bottle_Base.ParticleCookingStart — MaharlikaPH_Boats ✂
BuildingBase.EEHitBy T2 DayZ-Expansion-Core
BuildingBase.EEOnDamageCalculated — DayZ-Expansion-Core
BuildingBase.Explode — DayZ-Expansion-Core
BuildingBase.NameOverride — DayZ-Expansion-Core (cond)
BuildingBase.OnStoreLoad T3 CF
BuildingBase.OnStoreSave T3 CF
BuildingBase.OnVariablesSynchronized T2 DayZ-Expansion-Core
BunkerDoor_ColorBase.GetCostToUpkeep — Paragon Storage ✂
BunkerDoor_ColorBase.GetTimeToDecay — Paragon Storage ✂
CCTCursor.Can — RedFalcon Flight System Heliz (cond)
CCTCursorNoObject.Can — RedFalcon Flight System Heliz
CCTCursorNoRuinCheck.Can — RedFalcon Flight System Heliz
CCTCursorParent.Can — RedFalcon Flight System Heliz
CCTObject.Can — RedFalcon Flight System Heliz
CCTParent.Can — RedFalcon Flight System Heliz
CCTSurface.Can — RedFalcon Flight System Heliz
CCTTree.Can — RedFalcon Flight System Heliz
CF_Date.Format — DayZ-Expansion-Core (cond)
CF_Localiser.Set — DayZ-Expansion-Core ✂
CF_ModuleGame.EnableRPC — DayZ-Expansion-Core (cond)
CanisterGasoline.SetActions T2 DayZ-Expansion-Vehicles
CarBattery.SetActions T2 iM7s_DrugRunning
CarDoor.EEHealthLevelChanged T2 DayZ-Expansion-Vehicles
CarDoor.Expansion_CarContactActivates — DayZ-Expansion-Vehicles ✂
CarDoor.NameOverride — DayZ-Expansion-Vehicles ✂
CarHud.Init — DayZ-Expansion-Vehicles
CarHud.RefreshVehicleHud — DayZ-Expansion-Vehicles
CarHud.ShowVehicleInfo — DayZ-Expansion-Vehicles
CarScript.DebugFreeAreaAtDoor — DayZ-Expansion-Core ✂
CarScript.EEDelete T3 DayZ-Expansion-Vehicles
CarScript.EEInit T3 Vehicle3PP
CarScript.EEItemDetached T2 DayZ-Expansion-Core
CarScript.EEKilled T3 DayZ-Expansion-Vehicles
CarScript.IsAreaAtDoorFree — DayZ-Expansion-Core ✂
CarScript.OnInput — DayZ-Expansion-Vehicles
CarScript.OnStoreLoad T3 CF
CarScript.OnStoreSave T3 CF
CarScript.OnVariablesSynchronized T2 DayZ-Expansion-Vehicles
CattleProd.OnWorkStart — DayZ-Expansion-Core
CattleProd.OnWorkStop — DayZ-Expansion-Core
CharacterCreationMenu.Refresh — DayZ-Expansion-Core
Chemlight_ColorBase.OnWorkStart — DayZ-Expansion-Core
Chemlight_ColorBase.OnWorkStop — DayZ-Expansion-Core
ChernarusPlusData.WeatherOnBeforeChange — VPPAdminTools
CivSedanWheel.OnWasDetached — DayZ-Expansion-Vehicles
CivilianSedan.ExpansionGetWheelType — DayZ-Expansion-Vehicles ✂
CivilianSedan.OnDebugSpawn — DayZ-Expansion-Vehicles ✂
Clothing.CanLoadItemIntoCargoClothingConditions — DayZ-Expansion-Core ✂
Clothing.CanReceiveItemIntoCargoClothingConditions — DayZ-Expansion-Core ✂
Clothing.Expansion_SwitchItemSelectionTextureEx — DayZ-Expansion-Core
Clothing.SmershException — DayZ-Expansion-Core ✂
CodeLock.NewUnlockServer — Paragon Storage
CodeLock.SetActions T2 Paragon Storage
CodeLockServerRPC.OpenTarget — Paragon Storage
Compound_Gate_ColorBase.GetCostToUpkeep — Paragon Storage ✂
Compound_Gate_ColorBase.GetTimeToDecay — Paragon Storage ✂
ContainerWithCargoAndAttachments.OnShow — DayZ-Expansion-Core (cond)
ContainerWithCargoAndAttachments.SetEntity — DayZ-Expansion-Core
ContainerWithCargoAndAttachments.SetOpenState — DayZ-Expansion-Core
Container_ColorBase.GetCostToUpkeep — Paragon Storage ✂
Container_ColorBase.GetTimeToDecay — Paragon Storage ✂
ContaminatedTrigger.OnEnterServerEvent — VPPAdminTools (cond)
CraftFenceKit.CanDo — BaseBuildingPlus ✂
CraftWatchtowerKit.CanDo — BaseBuildingPlus ✂
CreditsLoader.GetData — CF ✂
DayZGame.CloseCombatEffects — DayZ-Expansion-Core
DayZGame.Expansion_OnUpdate — DayZ-Expansion-Core ✂
DayZGame.FirearmEffects — DayZ-Expansion-Core
DayZGame.OnInitialize — VPPAdminTools (cond)
DayZGame.OnKeyPress — VPPAdminTools
DayZGame.OnKeyRelease — VPPAdminTools
DayZGame.RegisterProfilesOptions — Dabs Framework
DayZGame.SetMissionPath — Dabs Framework
DayZPlayerCamera1stPersonVehicle.Expansion_GetUDAngles — DayZ-Expansion-Vehicles ✂
DayZPlayerCamera1stPersonVehicle.OnActivate — DayZ-Expansion-Vehicles
DayZPlayerCamera1stPersonVehicle.OnUpdate T0 DayZ-Expansion-Vehicles
DayZPlayerCamera3rdPersonVehicle.Expansion_GetUDAngles — DayZ-Expansion-Vehicles ✂
DayZPlayerCamera3rdPersonVehicle.OnActivate — DayZ-Expansion-Vehicles
DayZPlayerCamera3rdPersonVehicle.OnUpdate T0 DayZ-Expansion-Vehicles
DayZPlayerCommandDeathCallback.OnSimulationEnd — DayZ-Expansion-Core
DayZPlayerImplement.CanBeSkinned — DayZ-Expansion-Core (cond)
DayZPlayerImplement.CanReleaseAttachment T2 Dogtags
DayZPlayerImplement.CommandHandler T1 DayZ-Expansion-Core
DayZPlayerImplement.EEHitBy T2 DayZ-Expansion-Core
DayZPlayerImplement.EEOnDamageCalculated — DayZ-Expansion-Core
DayZPlayerImplement.HandleView — Vehicle3PP
DayZPlayerImplement.IsInventoryVisible T2 DayZ-Expansion-Core
DayZPlayerImplement.ModCommandHandlerBefore — VPPAdminTools
DayZPlayerImplement.ModCommandHandlerInside — VPPAdminTools
DayZPlayerImplement.NameOverride — DayZ-Expansion-Core (cond)
DayZPlayerImplement.OnStoreLoad T3 CF
DayZPlayerImplement.OnStoreSave T3 CF
DayZPlayerImplement.OnSyncJuncture — DayZ-Expansion-Core
DayZPlayerImplement.OnVariablesSynchronized T2 DayZ-Expansion-Core
DayZPlayerImplementFallDamage.HandleFallDamage — DayZ-Expansion-Core (cond)
DayZPlayerImplementThrowing.HandleThrowing — DayZ-Expansion-Core (cond)
DayZPlayerMeleeFightLogic_LightHeavy.HandleFightLogic — DayZ-Expansion-Core (cond)
DayZPlayerMeleeFightLogic_LightHeavy.Init — DayZ-Expansion-Core (cond)
DeCraftWoodenCrate.CanDo — BaseBuildingPlus ✂
Debug.DestroyAllShapes — Dabs Framework ✂
Debug.DrawArrow — Dabs Framework ✂
Debug.DrawBox — Dabs Framework ✂
Debug.DrawBoxEx — Dabs Framework ✂
Debug.DrawCone — Dabs Framework ✂
Debug.DrawCube — Dabs Framework ✂
Debug.DrawCylinder — Dabs Framework ✂
Debug.DrawLine — Dabs Framework ✂
Debug.DrawLines — Dabs Framework ✂
Debug.DrawSphere — Dabs Framework ✂
Defibrillator.OnWorkStart — DayZ-Expansion-Core
Defibrillator.OnWorkStop — DayZ-Expansion-Core
DigOutStashLambda.Execute — DayZ-Expansion-Core ✂
Double_Gun_Case_ColorBase.GetCostToUpkeep — Paragon Storage ✂
Double_Gun_Case_ColorBase.GetTimeToDecay — Paragon Storage ✂
DrowningMdfr.ActivateCondition — VPPAdminTools (cond)
DrowningMdfr.DeactivateCondition — VPPAdminTools (cond)
DrowningMdfr.OnTick — VPPAdminTools (cond)
DuctTape.OnVariablesSynchronized T2 iM7s_DrugRunning
DuctTape.SetActions T2 iM7s_DrugRunning
Dumpster_ColorBase.GetCostToUpkeep — Paragon Storage ✂
Dumpster_ColorBase.GetTimeToDecay — Paragon Storage ✂
EasterEgg.OnInventoryEnter T2 DayZ-Expansion-Core
EasterEgg.OnInventoryExit T2 DayZ-Expansion-Core
Edible_Base.SoundCookingStart — MaharlikaPH_Boats ✂
EffExhaustSmoke.Event_OnFrameUpdate — DayZ-Expansion-Vehicles (cond)
EffExhaustSmoke.Expansion_SetParticleStateHelicopter — DayZ-Expansion-Vehicles ✂
EffExhaustSmoke.Expansion_SetRotorSpeed — DayZ-Expansion-Vehicles ✂
EmoteConstructor.RegisterEmotes — Dabs Framework
EmoteDabbing.EmoteCondition — Dabs Framework (cond)
EmoteManager.CommitSuicide — DayZ-Expansion-Core (cond)
EmoteManager.CreateBleedingEffect — DayZ-Expansion-Core (cond)
EmoteManager.PlayEmote — DayZ-Expansion-Core
EnochData.WeatherOnBeforeChange — VPPAdminTools
ExpansionActionDismissAI.ActionCondition T2 DayZ-Expansion-Quests
ExpansionESPModificationModule.OnInit T3 DayZ-Expansion-Vehicles
ExpansionMarketModule.CheckCanUseTrader — DayZ-Expansion-Quests
ExpansionP2PMarketModule.CheckCanUseTrader — DayZ-Expansion-Quests
ExpansionPartyData.OnJoin — DayZ-Expansion-Quests
ExpansionPartyData.OnLeave — DayZ-Expansion-Quests
ExpansionVehicle.CanBeDamaged — DayZ-Expansion-Vehicles (cond)
ExpansionVehicle.DeferredInit — DayZ-Expansion-Vehicles
ExpansionVehicle.GetLockState — DayZ-Expansion-Vehicles ✂
ExpansionVehicle.Init — DayZ-Expansion-Vehicles ✂
ExpansionVehicle.IsLocked — DayZ-Expansion-Vehicles ✂
ExpansionVehicle.OnCECreate — DayZ-Expansion-Vehicles
ExpansionVehicle.OnDoorClosed — DayZ-Expansion-Vehicles ✂
ExpansionVehicle.OnDoorOpened — DayZ-Expansion-Vehicles ✂
ExpansionVehicle.ResetKeyPairing — DayZ-Expansion-Vehicles ✂
ExpansionVehicle.SetLockState — DayZ-Expansion-Vehicles ✂
ExplosivesBase.Expansion_GetAmmoTypes — DayZ-Expansion-Core ✂
ExplosivesBase.Expansion_IsDanger — DayZ-Expansion-Core ✂
Fence.CanOpenFence — Code Lock (cond)
Fence.CanReceiveAttachment T2 Code Lock (cond)
Fence.Expansion_OnPartBuiltServer — DayZ-Expansion-Core
Fence.OnPartDestroyedServer — Code Lock
Fence.OnPartDismantledServer — Code Lock
Fence.SetActions T2 Code Lock
FirearmActionLoadBullet.OnEndServer — DayZ-Expansion-Quests
FirearmActionLoadBulletQuick.OnEndServer — DayZ-Expansion-Quests
FirearmActionLoadMultiBullet.OnEndServer — DayZ-Expansion-Quests
FirearmActionLoadMultiBullet.OnStartServer — DayZ-Expansion-Quests
FirearmActionLoadMultiBulletQuick.OnEndServer — DayZ-Expansion-Quests
FirearmActionLoadMultiBulletQuick.OnStartServer — DayZ-Expansion-Quests
FirearmActionLoadMultiBulletRadial.OnEndServer — DayZ-Expansion-Quests
FirearmActionLoadMultiBulletRadial.OnStartServer — DayZ-Expansion-Quests
FirearmActionMechanicManipulate.OnEndServer — DayZ-Expansion-Quests
FirearmActionMechanicManipulate.OnStartServer — DayZ-Expansion-Quests
FireworksBase.OnInventoryEnter T2 DayZ-Expansion-Core
Flaregun.OnFire — DayZ-Expansion-Missions
Flashlight.OnWorkStart — DayZ-Expansion-Core
Flashlight.OnWorkStop — DayZ-Expansion-Core
Fridge_ColorBase.GetCostToUpkeep — Paragon Storage ✂
Fridge_ColorBase.GetTimeToDecay — Paragon Storage ✂
FryingPan.ParticleCookingStart — MaharlikaPH_Boats ✂
GPSReceiver.OnWorkStart — DayZ-Expansion-Core
GPSReceiver.OnWorkStop — DayZ-Expansion-Core
GesturesMenu.GetGestureItems — Dabs Framework
GesturesMenu.OnMenuRelease — Dabs Framework
GraffitiCan_ColorBase.GetCostToUpkeep — Paragon Storage ✂
GraffitiCan_ColorBase.GetTimeToDecay — Paragon Storage ✂
Grenade_Base.EEHitBy T2 VPPAdminTools
Grenade_Base.Expansion_IsLive — DayZ-Expansion-Core ✂
Gun_Case_ColorBase.GetCostToUpkeep — Paragon Storage ✂
Gun_Case_ColorBase.GetTimeToDecay — Paragon Storage ✂
Hacksaw.SetActions T2 Code Lock
HandsHeader.UpdateInterval — DayZ-Expansion-Core
HatchbackWheel.OnWasDetached — DayZ-Expansion-Vehicles
Hatchback_02.ExpansionGetWheelType — DayZ-Expansion-Vehicles ✂
Hatchback_02.OnDebugSpawn — DayZ-Expansion-Vehicles ✂
Hatchback_02_Wheel.OnWasDetached — DayZ-Expansion-Vehicles
Hatchet.SetActions T2 MaharlikaPH_Boats
Header.SetItemPreview — DayZ-Expansion-Core
HeadlightH7.EEOnDamageCalculated — RedFalcon Flight System Heliz ✂
HeadlightH7.OnWasAttached — RedFalcon Flight System Heliz
HeadlightH7.OnWasDetached — RedFalcon Flight System Heliz
Heatpack.OnWorkStart — DayZ-Expansion-Core
Heatpack.OnWorkStop — DayZ-Expansion-Core
HelicopterScript.OnStoreLoad T3 CF
HelicopterScript.OnStoreSave T3 CF
Hologram.GetProjectionName — MaharlikaPH_Boats (cond)
Hologram.RefreshVisual — MaharlikaPH_Boats (cond)
IAT_ActionCraftOnWorkbench.OnFinishProgressServer — iM7s_DrugRunning
IAT_ActionCraftOnWorkbench.SetupAnimation — iM7s_DrugRunning ✂
IAT_ActioncraftOnWorkbenchCB.CreateActionComponent — iM7s_DrugRunning ✂
IceBox_ColorBase.GetCostToUpkeep — Paragon Storage ✂
IceBox_ColorBase.GetTimeToDecay — Paragon Storage ✂
IceCeramFreezer_ColorBase.GetCostToUpkeep — Paragon Storage ✂
IceCeramFreezer_ColorBase.GetTimeToDecay — Paragon Storage ✂
InventoryQuickbar.GetQuickbarItemColor — DayZ-Expansion-Vehicles
ItemActionsWidget.GetActionDesc — DayZ-Expansion-Core
ItemBase.CanDisplayAttachmentSlot T2 DayZ-Expansion-Core ✂
ItemBase.CanLoadAttachment — DayZ-Expansion-Core ✂
ItemBase.CanPutAsAttachment — DayZ-Expansion-Core (cond)
ItemBase.CanPutInCargo T2 Forward Operator Gear ✂
ItemBase.CanPutIntoHands T2 DayZ-Expansion-Market
ItemBase.CanReceiveAttachment T2 DayZ-Expansion-Core (cond)
ItemBase.CanRemoveFromCargo — DayZ-Expansion-Market
ItemBase.CanRemoveFromHands — DayZ-Expansion-Market
ItemBase.DeferredInit — DayZ-Expansion-Quests
ItemBase.EEItemLocationChanged T2 DayZ-Expansion-Market (cond)
ItemBase.EEOnAfterLoad T3 DayZ-Expansion-Vehicles
ItemBase.Expansion_CanObjectAttach — DayZ-Expansion-Vehicles ✂
ItemBase.Expansion_GetRarity — DayZ-Expansion-Quests ✂
ItemBase.GetHiddenSelectionIndex — DayZ-Expansion-Vehicles ✂
ItemBase.GetItemSize — Dabs Framework ✂
ItemBase.IsInventoryVisible T2 DayZ-Expansion-Vehicles
ItemBase.MaxLifetimeRefreshCalc — DayZ-Expansion-Core ✂
ItemBase.OnInventoryEnter T2 DayZ-Expansion-Quests
ItemBase.OnInventoryExit T2 DayZ-Expansion-Quests
ItemBase.OnItemLocationChanged T2 DayZ-Expansion-Vehicles
ItemBase.OnQuantityChanged — DayZ-Expansion-Quests
ItemBase.OnStoreLoad T3 CF
ItemBase.OnStoreSave T3 CF
JMESPMeta.CreateActions — DayZ-Expansion-Vehicles
JMModuleConstructor.RegisterModules — DayZ-Expansion-Core
JMVehicleSpawnerSettings.Defaults — DayZ-Expansion-Vehicles
JMVehiclesMenu.GetVehicleTypeInfo — DayZ-Expansion-Vehicles ✂
KeybindingElement.Reload — CF
KeybindingElementNew.GetLayoutName — DayZ-Expansion-Core ✂
KeybindingsMenu.Init — DayZ-Expansion-Core
KeybindingsMenu.Refresh — DayZ-Expansion-Core ✂
LandMineTrap.EEHitBy T2 VPPAdminTools
LandMineTrap.Expansion_IsExplosive — DayZ-Expansion-Core ✂
LargeGasCanister.OnVariablesSynchronized T2 iM7s_DrugRunning
LargeGasCanister.SetActions T2 iM7s_DrugRunning
Locker_ColorBase.GetCostToUpkeep — Paragon Storage ✂
Locker_ColorBase.GetTimeToDecay — Paragon Storage ✂
MagazineStorage.IsCompatiableAmmo — DayZ-Expansion-Quests
MediumCrate_ColorBase.GetCostToUpkeep — Paragon Storage ✂
MediumCrate_ColorBase.GetTimeToDecay — Paragon Storage ✂
MediumGasCanister.OnVariablesSynchronized T2 iM7s_DrugRunning
MediumGasCanister.SetActions T2 iM7s_DrugRunning
Megaphone.OnWorkStart — DayZ-Expansion-Core
Megaphone.OnWorkStop — DayZ-Expansion-Core
MetalWire.UpdateAllSelections — DayZ-Expansion-Vehicles
MilitaryCrate_ColorBase.GetCostToUpkeep — Paragon Storage ✂
MilitaryCrate_ColorBase.GetTimeToDecay — Paragon Storage ✂
MilitaryLocker_Colorbase.GetCostToUpkeep — Paragon Storage ✂
MilitaryLocker_Colorbase.GetTimeToDecay — Paragon Storage ✂
MiscGameplayFunctions.BuildCondition — BaseBuildingPlus ✂
MiscGameplayFunctions.ComplexBuildCollideCheckClient — BaseBuildingPlus ✂
MissionBase.CF_IsLoaded — CF ✂
MissionBase.OnInit T3 Dabs Framework
MissionServer.EquipCharacter — Dogtags
MissionServer.HandleBody — DayZ-Expansion-Core
MissionServer.InvokeOnDisconnect T3 CF
MissionServer.OnClientNewEvent T3 CF
MissionServer.OnClientPrepareEvent — CF
MissionServer.OnUpdate T0 CF
ModItemRegisterCallbacks.RegisterCustom — CF
ModLoader.GetMods — CF ✂
ModLoader.LoadMods — CF ✂
ModStructure.GetDebugName — CF
ModStructure.GetModActionURL — CF ✂
ModStructure.GetModLogo — CF ✂
ModStructure.GetModLogoOver — CF ✂
ModStructure.GetModLogoSmall — CF ✂
ModStructure.GetModName — CF ✂
ModStructure.GetModOverview — CF ✂
ModStructure.GetModToltip — CF ✂
ModifiersManager.Init — iM7s_DrugRunning
MotorbikeScript.CanReceiveAttachment T2 DayZ-Expansion-Vehicles
MotorbikeScript.CanReleaseAttachment T2 DayZ-Expansion-Vehicles
MotorbikeScript.DamageCrew — DayZ-Expansion-Vehicles
MotorbikeScript.DeferredInit — DayZ-Expansion-Core
MotorbikeScript.EECargoIn — DayZ-Expansion-Core
MotorbikeScript.EECargoOut — DayZ-Expansion-Core
MotorbikeScript.EEDelete T3 DayZ-Expansion-Core
MotorbikeScript.EEHitBy T2 DayZ-Expansion-Core
MotorbikeScript.EEInit T3 DayZ-Expansion-Core
MotorbikeScript.EEItemAttached T2 DayZ-Expansion-Vehicles
MotorbikeScript.EEItemDetached T2 DayZ-Expansion-Vehicles
MotorbikeScript.EEOnAfterLoad T3 DayZ-Expansion-Vehicles
MotorbikeScript.EEOnCECreate — DayZ-Expansion-Vehicles
MotorbikeScript.EEOnDamageCalculated — DayZ-Expansion-Core
MotorbikeScript.EOnPostSimulate T1 DayZ-Expansion-Vehicles ✂
MotorbikeScript.GetMomentum — DayZ-Expansion-Vehicles
MotorbikeScript.IsInventoryVisible T2 DayZ-Expansion-Vehicles
MotorbikeScript.NameOverride — DayZ-Expansion-Vehicles ✂
MotorbikeScript.OnBeforeEngineStart — DayZ-Expansion-Vehicles
MotorbikeScript.OnContact — DayZ-Expansion-Vehicles
MotorbikeScript.OnEngineStart — DayZ-Expansion-Vehicles
MotorbikeScript.OnEngineStop — DayZ-Expansion-Vehicles
MotorbikeScript.OnStoreSave T3 CF
MotorbikeScript.OnUpdate T0 DayZ-Expansion-Vehicles
MotorbikeScript.SetActions T2 DayZ-Expansion-Core
NotificationRuntimeData.GetTitleText — CF ✂
NotificationUI.AddNotification — CF
NotificationUI.RemoveNotification — CF
NotificationUI.UpdateTargetHeight — CF
OffroadHatchback.ExpansionGetWheelType — DayZ-Expansion-Vehicles ✂
OffroadHatchback.OnDebugSpawn — DayZ-Expansion-Vehicles ✂
OptionsMenuGame.Apply — VPPAdminTools
OptionsMenuGame.IsChanged — VPPAdminTools (cond)
OptionsMenuGame.Revert — VPPAdminTools
OptionsMenuGame.SetOptions — VPPAdminTools
PPEChromAber.RegisterMaterialParameters — iM7s_DrugRunning
PPERotBlur.RegisterMaterialParameters — iM7s_DrugRunning
Paragon_GreenHouse.GetCostToUpkeep — Paragon Storage ✂
Paragon_GreenHouse.GetTimeToDecay — Paragon Storage ✂
Paragon_LargeGreenHouse.GetCostToUpkeep — Paragon Storage ✂
Paragon_LargeGreenHouse.GetTimeToDecay — Paragon Storage ✂
Paragon_PlanterBox.GetCostToUpkeep — Paragon Storage ✂
Paragon_PlanterBox.GetTimeToDecay — Paragon Storage ✂
PetrolLighter.OnVariablesSynchronized T2 iM7s_DrugRunning
PetrolLighter.SetActions T2 iM7s_DrugRunning
Pickaxe.SetActions T2 RedFalcon Flight System Heliz
PipeWrench.SetActions T2 DayZ-Expansion-Vehicles
PlantBase.Harvest — iM7s_DrugRunning (cond)
PlantBase.RemovePlantEx — iM7s_DrugRunning ✂
PlayerAgentPool.AddAgent — DayZ-Expansion-Core (cond)
PlayerBase.AfterStoreLoad T3 DayZ-Expansion-Vehicles
PlayerBase.CameraHandler — MaharlikaPH_Boats (cond)
PlayerBase.CanBeTargetedByAI — VPPAdminTools (cond)
PlayerBase.CanReceiveAttachment T2 Forward Operator Gear (cond)
PlayerBase.ClearInventory — Dogtags ✂
PlayerBase.CommandHandler T1 VPPAdminTools
PlayerBase.DropItem — DayZ-Expansion-Core
PlayerBase.EEItemAttached T2 Forward Operator Gear
PlayerBase.EEItemDetached T2 Forward Operator Gear
PlayerBase.EEItemIntoHands T2 DayZ-Expansion-Core
PlayerBase.EEOnDamageCalculated — DayZ-Expansion-Vehicles
PlayerBase.Expansion_HasAdminToolGodMode — DayZ-Expansion-Core ✂
PlayerBase.Expansion_HasAdminToolInvisibility — DayZ-Expansion-Core ✂
PlayerBase.GetActions — Dabs Framework ✂
PlayerBase.HeadingModel — DayZ-Expansion-Vehicles
PlayerBase.IsInVehicle — RedFalcon Flight System Heliz (cond)
PlayerBase.IsInventoryVisible T2 DayZ-Expansion-Core
PlayerBase.OnCommandDeathStart — MaharlikaPH_Boats
PlayerBase.OnCommandSwimStart — DayZ-Expansion-Vehicles
PlayerBase.OnDisconnect — DayZ-Expansion-Vehicles
PlayerBase.OnDrawOptics2D — VPPAdminTools (cond)
PlayerBase.OnInputUserDataProcess — RedFalcon Flight System Heliz
PlayerBase.OnLand — DayZ-Expansion-Vehicles
PlayerBase.OnParticleEvent — iM7s_DrugRunning
PlayerBase.OnRestrainChangeClient — DayZ-Expansion-Core
PlayerBase.OnRestrainStart — DayZ-Expansion-Core
PlayerBase.OnStoreLoad T3 DayZ-Expansion-Core (cond)
PlayerBase.OnStoreLoadLifespan — CF (cond)
PlayerBase.OnStoreSave T3 DayZ-Expansion-Core (cond)
PlayerBase.OnUnconsciousStart — DayZ-Expansion-Core
PlayerBase.OnUnconsciousStop — DayZ-Expansion-Core
PlayerBase.OnVehicleSeatDriverLeft — DayZ-Expansion-Vehicles
PlayerBase.RegisterTransportHit — DayZ-Expansion-Vehicles (cond)
PlayerBase.RemoveAllItems — Dogtags ✂
PlayerBase.ServerReplaceItemWithNew — DayZ-Expansion-Quests
PlayerBase.SwitchItemSelectionTexture — Forward Operator Gear
PlayerBase.TryHideItemInHands — DayZ-Expansion-Vehicles
PlayerPreview.UpdateInterval — Forward Operator Gear
Pliers.SetActions T2 Paragon Storage
PluginAdminLog.PlayerHitBy — VPPAdminTools (cond)
PluginAdminLog.PlayerKilled — VPPAdminTools (cond)
PluginDayzPlayerDebug.RegisterAnimations — iM7s_DrugRunning
PluginDiagMenu.OnRPC T2 Dabs Framework
PluginDiagMenu.RegisterModdedDiags — DayZ-Expansion-Vehicles
PluginDiagMenu.RegisterModdedDiagsIDs — DayZ-Expansion-Vehicles
PluginDiagMenuClient.BindCallbacks — DayZ-Expansion-Vehicles
PluginDiagMenuClient.RegisterModdedDiags — Dabs Framework
PluginLifespan.UpdateBloodTypeVisibility — Dogtags
PluginManager.RegisterPluginDebug — DayZ-Expansion-Core (cond)
PortableGasLamp.OnWorkStart — DayZ-Expansion-Core
PortableGasLamp.OnWorkStop — DayZ-Expansion-Core
PortableGasStove.OnWorkStop — DayZ-Expansion-Core
PowerGeneratorBase.OnWorkStart — DayZ-Expansion-Core
PowerGeneratorBase.OnWorkStop — DayZ-Expansion-Core
PoweredOptic_Base.OnWorkStart — DayZ-Expansion-Core
PoweredOptic_Base.OnWorkStop — DayZ-Expansion-Core
Radio.OnWorkStop — DayZ-Expansion-Core
Rangefinder.OnWorkStart — DayZ-Expansion-Core
Rangefinder.OnWorkStop — DayZ-Expansion-Core
Raycaster.OnWorkStart — DayZ-Expansion-Core
Raycaster.OnWorkStop — DayZ-Expansion-Core
RecipeBase.SpawnItems — DayZ-Expansion-Quests
Refridgerator.OnWorkStart — DayZ-Expansion-Core
Refridgerator.OnWorkStop — DayZ-Expansion-Core
ReinforcedDoor_ColorBase.GetCostToUpkeep — Paragon Storage ✂
ReinforcedDoor_ColorBase.GetTimeToDecay — Paragon Storage ✂
ReplaceAndDestroyLambda.CopyOldPropertiesToNew — DayZ-Expansion-Core
Roadflare.OnWorkStart — DayZ-Expansion-Core
Roadflare.OnWorkStop — DayZ-Expansion-Core
Safe_ColorBase.GetCostToUpkeep — Paragon Storage ✂
Safe_ColorBase.GetTimeToDecay — Paragon Storage ✂
Screwdriver.OnVariablesSynchronized T2 iM7s_DrugRunning
SeaChest.SetActions T2 DayZ-Expansion-Vehicles
Sedan_02.ExpansionGetWheelType — DayZ-Expansion-Vehicles ✂
Sedan_02.OnDebugSpawn — DayZ-Expansion-Vehicles ✂
Sedan_02_Wheel.OnWasDetached — DayZ-Expansion-Vehicles
SeedPackBase.EmptySeedPack — iM7s_DrugRunning ✂
SledgeHammer.SetActions T2 RedFalcon Flight System Heliz
SmallCrate_ColorBase.GetCostToUpkeep — Paragon Storage ✂
SmallCrate_ColorBase.GetTimeToDecay — Paragon Storage ✂
SmallGasCanister.OnVariablesSynchronized T2 iM7s_DrugRunning
SmallGasCanister.SetActions T2 iM7s_DrugRunning
SmallSafe_ColorBase.GetCostToUpkeep — Paragon Storage ✂
SmallSafe_ColorBase.GetTimeToDecay — Paragon Storage ✂
SmokeGrenadeBase.Expansion_IsExplosive — DayZ-Expansion-Core ✂
SmokeGrenadeBase.OnExplode — DayZ-Expansion-Core (cond)
SmokeGrenadeBase.OnWorkStart — DayZ-Expansion-Core
SmokeGrenadeBase.OnWorkStop — DayZ-Expansion-Core
Spotlight.OnWorkStart — DayZ-Expansion-Core
Spotlight.OnWorkStop — DayZ-Expansion-Core
StandardActionInput.UpdatePossibleActions — RedFalcon Flight System Heliz
Stone.SetActions T2 BaseBuildingPlus
StunBaton.OnWorkStart — DayZ-Expansion-Core
StunBaton.OnWorkStop — DayZ-Expansion-Core
SurvivorBase.CanJump — VPPAdminTools
SurvivorBase.EOnFrame T1 VPPAdminTools ✂
SurvivorBase.EOnPostFrame T1 VPPAdminTools
SymptomManager.Init — iM7s_DrugRunning
SyncEvents.SendPlayerList — DayZ-Expansion-Core ✂
TLRLight.OnWorkStart — DayZ-Expansion-Core
TLRLight.OnWorkStop — DayZ-Expansion-Core
TabberUI.AddTab — DayZ-Expansion-Core ✂
TentBase.CanDisplayAttachmentCategory — Code Lock (cond)
TentBase.CanReceiveAttachment T2 Code Lock (cond)
TentBase.CanReceiveItemIntoCargo T2 Code Lock (cond)
TentBase.CanReleaseCargo — Code Lock (cond)
TentBase.SetActions T2 Code Lock
ThermalBiasHandler.OnStoreLoad T3 DayZ-Expansion-Core (cond)
TinyCrate_ColorBase.GetCostToUpkeep — Paragon Storage ✂
TinyCrate_ColorBase.GetTimeToDecay — Paragon Storage ✂
Torch.OnWorkStart — DayZ-Expansion-Core
Torch.OnWorkStop — DayZ-Expansion-Core
TransferValues.SendValue — VPPAdminTools
TransmitterBase.OnWorkStart — DayZ-Expansion-Core
TransmitterBase.OnWorkStop — DayZ-Expansion-Core
TrapBase.Expansion_IsDanger — DayZ-Expansion-Core ✂
TrapBase.OnPlacementComplete — VPPAdminTools
TripwireTrap.EEItemAttached T2 DayZ-Expansion-Core
TripwireTrap.EEItemDetached T2 DayZ-Expansion-Core
TripwireTrap.Expansion_GetAmmoTypes — DayZ-Expansion-Core ✂
TripwireTrap.Expansion_IsExplosive — DayZ-Expansion-Core ✂
TripwireTrap.Expansion_IsMechanicalTrap — DayZ-Expansion-Core ✂
TripwireTrap.OnInventoryEnter T2 DayZ-Expansion-Core
TruckBattery.EEItemDetached T2 BaseBuildingPlus
Truck_01_Base.ExpansionGetWheelType — DayZ-Expansion-Vehicles ✂
Truck_01_Wheel.OnWasDetached — DayZ-Expansion-Vehicles
Truck_01_WheelDouble.OnWasDetached — DayZ-Expansion-Vehicles
UniversalLight.OnWorkStart — DayZ-Expansion-Core
UniversalLight.OnWorkStop — DayZ-Expansion-Core
VPPAdminHud.DefineButtons — VPPAdminTools
VPPContextActionManager.RegisterActions — VPPAdminTools
VPPContextActionManager.RegisterProviders — VPPAdminTools
VehicleContactData.SetData — DayZ-Expansion-Vehicles
VehicleLightsComponent.EnableLight — DayZ-Expansion-Vehicles (cond)
VehicleLightsComponent.SetSelectionMaterial — DayZ-Expansion-Vehicles (cond)
VicinityItemManager.AddVicinityItems — DayZ-Expansion-Core
WaterBarrel_ColorBase.GetCostToUpkeep — Paragon Storage ✂
WaterBarrel_ColorBase.GetTimeToDecay — Paragon Storage ✂
WeaponFSM.ValidateAndRepairHelper — DayZ-Expansion-Core ✂
WeaponManager.CanLoadBullet — DayZ-Expansion-Quests
WeaponStableState.SyncAnimState — DayZ-Expansion-Core (cond)
Weapon_Base.AfterStoreLoad T3 DayZ-Expansion-Core
Weapon_Base.EEFired — VPPAdminTools
Weapon_Base.EEItemAttached T2 DayZ-Expansion-Core
Weapon_Base.EEItemDetached T2 DayZ-Expansion-Core
Weapon_Base.Expansion_GetDPS — DayZ-Expansion-Core ✂
Weapon_Base.OnFireModeChange — DayZ-Expansion-Core
Weapon_Base.OnVariablesSynchronized T2 DayZ-Expansion-Core
WeaponsLocker_ColorBase.GetCostToUpkeep — Paragon Storage ✂
WeaponsLocker_ColorBase.GetTimeToDecay — Paragon Storage ✂
WoodBase.OnTreeCutDown — DayZ-Expansion-Vehicles
WoodenCrate.SetActions T2 DayZ-Expansion-Vehicles
Wrench.OnVariablesSynchronized T2 iM7s_DrugRunning
Wrench.SetActions T2 iM7s_DrugRunning
XmasLights.OnWorkStart — DayZ-Expansion-Core
XmasLights.OnWorkStop — DayZ-Expansion-Core
ZombieBase.AfterStoreLoad T3 DayZ-Expansion-Core
ZombieBase.CommandHandler T1 DayZ-Expansion-Core
ZombieBase.EEOnDamageCalculated — DayZ-Expansion-Core
ZombieBase.HandleMindStateChange — DayZ-Expansion-Missions
ZombieBase.ModCommandHandlerBefore — DayZ-Expansion-Core (cond)
ZombieBase.NameOverride — DayZ-Expansion-Core (cond)
ZombieBase.OnStoreLoad T3 CF
ZombieBase.OnStoreSave T3 CF
ZombieBase.OnVariablesSynchronized T2 DayZ-Expansion-Core
eAIBase.Init — DayZ-Expansion-Quests
iM7s_Cannabis_Plant_BabyBatter_Static.ChangeInfestation — iM7s_DrugRunning ✂
iM7s_Cannabis_Plant_BabyBatter_Static.Harvest — iM7s_DrugRunning
iM7s_Cannabis_Plant_Barney_Static.ChangeInfestation — iM7s_DrugRunning ✂
iM7s_Cannabis_Plant_Barney_Static.Harvest — iM7s_DrugRunning
iM7s_Cannabis_Plant_BlueCookies_Static.ChangeInfestation — iM7s_DrugRunning ✂
iM7s_Cannabis_Plant_BlueCookies_Static.Harvest — iM7s_DrugRunning
iM7s_Cannabis_Plant_Champagne_Static.ChangeInfestation — iM7s_DrugRunning ✂
iM7s_Cannabis_Plant_Champagne_Static.Harvest — iM7s_DrugRunning
iM7s_Cannabis_Plant_CheetahPiss_Static.ChangeInfestation — iM7s_DrugRunning ✂
iM7s_Cannabis_Plant_CheetahPiss_Static.Harvest — iM7s_DrugRunning
iM7s_Cannabis_Plant_ForumXMendo_Static.ChangeInfestation — iM7s_DrugRunning ✂
iM7s_Cannabis_Plant_ForumXMendo_Static.Harvest — iM7s_DrugRunning
iM7s_Cannabis_Plant_Gelato_Static.ChangeInfestation — iM7s_DrugRunning ✂
iM7s_Cannabis_Plant_Gelato_Static.Harvest — iM7s_DrugRunning
iM7s_CocaPlant.ChangeInfestation — iM7s_DrugRunning ✂
iM7s_CocaPlant.Harvest — iM7s_DrugRunning

60 methods on client-only classes are not shown: a dedicated server never runs them.

Reading this page.

A conflict shows that code is skipped, not that an author made a mistake — overhaul mods replace systems on purpose. Long chains are cheap: one link costs about 25 ns per dispatch. What costs frame time is the work inside each hook, which is why the badges are there. Everything here comes from the mods' code alone; nothing was measured on a server. Methodology.