Stack composer
Started from Выжить METRO | PVE: the 34 mods
it publishes to the Steam server browser (as of 2026-10-20), put back into load order —
servers publish the list last-loaded first. Mods loaded with -servermod= are never
published, so they are not here; add them if you know them.
Your stack in load order, earliest first. Drag a row, or use the arrows, to reorder.
- 1 CF
- 2 Dabs Framework
- 3 VPPAdminTools
- 4 DayZ-Expansion-Core
- 5 DayZ-Expansion-AI
- 6 DayZ-Expansion-Quests
- 7 Vyzhit Project PVE Addons not analyzed
- 8 Basic Map
- 9 Vyzhit Project PVE not analyzed
- 10 Vyzhit Project PVE METRO not analyzed
- 11 Advanced Weapon Scopes
- 12 Code Lock
- 13 DayZ Editor Loader
- 14 BaseBuildingPlus
- 15 IAT_Crafting_Plus
- 16 iM7s_DrugRunning
- 17 CreepyZombies
- 18 TraderPlus
- 19 TerrainIslands
- 20 Vyzhit Project PVE Weapons not analyzed
- 21 VyzhitCars not analyzed
- 22 Last Road RP Items Pack not analyzed
- 23 STALKER NewHorizon Objects (Legacy)
- 24 Early Winter or late Fall in Chernarus
- 25 Snowy Trees for Early Winter Late Fall not analyzed
- 26 DayZ-Expansion-Navigation
- 27 Letter Board Signs not analyzed
- 28 DayZ-Expansion-Book
- 29 DayZ-Expansion-Chat
- 30 DayZ-Expansion-Groups
- 31 DayZ-Expansion-Name-Tags
- 32 SpawnGodMode not analyzed
- 33 BetterVendingMachines
- 34 Vyzhit Project PVE Clothing not analyzed
File I/O on hot paths, timers created per event, and per-player-per-frame hooks across the stack. These can stall a frame regardless of the load figure. See all 6 below.
Across 117 server-side methods hooked by two or more mods. 2 more on client-only UI classes, listed separately.
4.615 ms per second, all 24 mods combined. Hook dispatch and timers only — not what the hooks do inside. Methodology.
Who silences whom#
A later-loaded mod overrides a method without super(), so the earlier mod's code on that method — and vanilla's — never runs. Whether that is a bug or the whole point of the mod is the author's call; this shows the structure, not intent.
| silences → | 1CF | 3VPPAdminTools | all |
|---|---|---|---|
| 4DayZ-Expansion-Core | 1DayZ-Expansion-Core silences CF 1 method: 1 value | 1 | |
| 24Early Winter or late Fall in Chernarus | 1Early Winter or late Fall in Chernarus silences VPPAdminTools 1 method: 1 check |
1 | |
| all | 1 | 1 | 2 |
| 7Vyzhit Project PVE Addons | Not analyzed, so what it silences is unknown. Queue it in the list above. | ||
| 9Vyzhit Project PVE | Not analyzed, so what it silences is unknown. Queue it in the list above. | ||
| 10Vyzhit Project PVE METRO | Not analyzed, so what it silences is unknown. Queue it in the list above. | ||
| 20Vyzhit Project PVE Weapons | Not analyzed, so what it silences is unknown. Queue it in the list above. | ||
| 21VyzhitCars | Not analyzed, so what it silences is unknown. Queue it in the list above. | ||
| 22Last Road RP Items Pack | Not analyzed, so what it silences is unknown. Queue it in the list above. | ||
| …and 4 more mods not analyzed yet. | |||
The 2 pairs, largest first# ·
DayZ-Expansion-CoresilencesCF1 method
NotificationRuntimeData.GetIcon
value
CF's value here is replaced. core_scripts.pbo::3_Game\DayZExpansion_Core\Client\Notifications\NotificationRuntimeData.c:29
Early Winter or late Fall in ChernarussilencesVPPAdminTools1 method
ChernarusPlusData.WeatherOnBeforeChange
check
VPPAdminTools's conditions on this check no longer apply. earlywinter_scripts.pbo::scripts\4_world\Classes\Worlds\ChernarusPlus.c:142
2 conflicts on client-only classes (menus, HUD, notifications) — no server effect
NotificationSystem.GetNotificationData— DayZ-Expansion-Core silences CFNotificationSystem.GetNotificationData— DayZ-Expansion-Core silences Dabs Framework
Hot hooks shared across the stack#
The engine calls the last-loaded mod first; each super() hands on to the mod before it, ending at vanilla. Badges show what each mod's override calls inside — that body work, not the chain itself, is what costs frame time.
Stall risks#
6 places where one mod's code can hold up a frame by itself, whatever the load figure says. Each is a pattern found in the code, not a measurement: how much it costs depends on what the hook does inside. Most severe first, then in load order.
- Per-player, per-frame hook. Runs for every player on every tick, so whatever it does inside is multiplied by the population.
PlayerBase.CommandHandlerVPPAdminTools.pbo::4_World\VPPAdminTools\Entities\PlayerBase.c:401SurvivorBase.EOnFrameVPPAdminTools.pbo::4_World\VPPAdminTools\Entities\SurvivorBase.c:42SurvivorBase.EOnPostFrameVPPAdminTools.pbo::4_World\VPPAdminTools\Entities\SurvivorBase.c:61DayZPlayerImplement.CommandHandlercore_scripts.pbo::4_World\DayZExpansion_Core\Entities\ManBase\DayZPlayerImplement.c:260DayZPlayerImplement.CommandHandlerai_scripts.pbo::4_World\DayZExpansion_AI\Entities\DayZPlayerImplement.c:660PlayerBase.OnScheduledTickai_scripts.pbo::4_World\DayZExpansion_AI\Entities\PlayerBase.c:205Everything else#
All 117 server-side methods hooked by two or more mods
vanilla → earliest mod → … → latest mod (dispatch enters at the latest). struck = suppressed by a later chain break; ✂ = no super(); "(cond)" = super() only on some paths.
| method | tier | chain (load order) |
|---|---|---|
ChernarusPlusData.WeatherOnBeforeChange |
— | |
NotificationRuntimeData.GetIcon |
— | |
ActionConstructor.RegisterActions |
— | vanilla → Dabs Framework → VPPAdminTools → DayZ-Expansion-Core → DayZ-Expansion-AI → DayZ-Expansion-Quests → Basic Map → Advanced Weapon Scopes → Code Lock → BaseBuildingPlus → IAT_Crafting_Plus → iM7s_DrugRunning → TraderPlus → STALKER NewHorizon Objects (Legacy) → DayZ-Expansion-Groups |
ExpansionSettings.Init |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI → DayZ-Expansion-Quests → DayZ-Expansion-Navigation → DayZ-Expansion-Book → DayZ-Expansion-Chat → DayZ-Expansion-Groups → DayZ-Expansion-Name-Tags |
MissionServer.InvokeOnConnect |
T3 | vanilla → CF → Dabs Framework → DayZ-Expansion-Core → DayZ-Expansion-AI → Code Lock → BaseBuildingPlus → TraderPlus |
ModItemRegisterCallbacks.RegisterOneHanded |
— | vanilla → CF → DayZ-Expansion-Core → Advanced Weapon Scopes → BaseBuildingPlus → iM7s_DrugRunning → TraderPlus → DayZ-Expansion-Navigation |
PlayerBase.SetActions |
T2 | vanilla → VPPAdminTools → DayZ-Expansion-Core → DayZ-Expansion-AI → DayZ-Expansion-Quests → Advanced Weapon Scopes → BaseBuildingPlus → TraderPlus |
MissionServer.OnMissionStart |
T3 | vanilla → CF → Dabs Framework → VPPAdminTools → DayZ-Expansion-Core → DayZ-Expansion-AI → DayZ Editor Loader |
PlayerBase.Init |
— | vanilla → VPPAdminTools → DayZ-Expansion-AI → BaseBuildingPlus → iM7s_DrugRunning → TraderPlus → DayZ-Expansion-Groups |
MissionBase.CreateScriptedMenu |
— | vanilla → VPPAdminTools → Basic Map → BaseBuildingPlus → DayZ-Expansion-Navigation (cond) → DayZ-Expansion-Chat (cond) |
MissionServer.OnInit |
T3 | vanilla → CF → VPPAdminTools → BaseBuildingPlus → iM7s_DrugRunning → TraderPlus |
MissionServer.PlayerDisconnected |
T3 | vanilla → CF → Dabs Framework → VPPAdminTools → DayZ-Expansion-Core → DayZ-Expansion-AI |
PlayerBase.EEKilled |
T3 | vanilla → VPPAdminTools → DayZ-Expansion-Core → DayZ-Expansion-AI → DayZ-Expansion-Quests → DayZ-Expansion-Navigation |
DayZGame.OnRPC |
T2 | vanilla → CF (cond) → Dabs Framework → VPPAdminTools (cond) → DayZ-Expansion-Core (cond) |
DayZGame.OnUpdate |
T0 | vanilla → CF → VPPAdminTools → DayZ-Expansion-Core (cond) → DayZ-Expansion-AI |
MissionServer.OnMissionFinish |
T3 | vanilla → CF → VPPAdminTools → DayZ-Expansion-Core → DayZ-Expansion-AI |
ModItemRegisterCallbacks.RegisterHeavy |
— | vanilla → CF → DayZ-Expansion-Core → DayZ-Expansion-Quests → iM7s_DrugRunning |
ActionCollectBloodTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI → TraderPlus (cond) |
ActionForceConsume.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Quests (cond) → TraderPlus (cond) |
ActionForceConsumeSingle.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Quests (cond) → TraderPlus (cond) |
ActionGiveBloodTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI → TraderPlus (cond) |
ActionInjectTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Quests (cond) → TraderPlus (cond) |
ActionPackTent.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → Code Lock → TraderPlus (cond) |
ActionRestrainTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Quests (cond) → TraderPlus (cond) |
AnimalBase.EEHitBy |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI → DayZ-Expansion-Quests |
AnimalBase.EEKilled |
T3 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI → DayZ-Expansion-Quests |
AreaExposureMdfr.OnActivate |
— | vanilla → VPPAdminTools (cond) → DayZ-Expansion-Core (cond) → DayZ-Expansion-AI |
DayZExpansion.OnLoaded |
— | vanilla → DayZ-Expansion-Navigation → DayZ-Expansion-Book → DayZ-Expansion-Groups |
DayZPlayerImplement.EEKilled |
T3 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI → TraderPlus |
DayZPlayerMeleeFightLogic_LightHeavy.HandleFightLogic |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-AI → TraderPlus (cond) |
Hologram.ProjectionBasedOnParent |
— | vanilla → BaseBuildingPlus (cond) → iM7s_DrugRunning → TraderPlus (cond) |
ItemBase.OnRightClick |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Quests → Code Lock (cond) |
ItemBase.SetActions |
T2 | vanilla → DayZ-Expansion-Quests → BaseBuildingPlus → IAT_Crafting_Plus |
MissionServer.OnClientReadyEvent |
T3 | vanilla → CF → DayZ-Expansion-Core → IAT_Crafting_Plus |
MissionServer.OnEvent |
— | vanilla → CF → VPPAdminTools → DayZ-Expansion-Core |
MissionServer.OnMissionLoaded |
— | vanilla → CF → DayZ-Expansion-Core → DayZ-Expansion-AI |
ModItemRegisterCallbacks.RegisterTwoHanded |
— | vanilla → CF → DayZ-Expansion-Core → DayZ-Expansion-Quests |
PlayerBase.OnRPC |
T2 | vanilla → VPPAdminTools → BaseBuildingPlus → IAT_Crafting_Plus |
PluginManager.Init |
— | vanilla → Dabs Framework → VPPAdminTools → Code Lock |
ZombieBase.EEHitBy |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI → DayZ-Expansion-Quests |
ZombieBase.EEKilled |
T3 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI → DayZ-Expansion-Quests |
ActionBase.OnEnd |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Quests |
ActionBase.OnStart |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Quests |
ActionBuildPart.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → BaseBuildingPlus (cond) |
ActionCloseFence.ActionCondition |
T2 | vanilla → Code Lock → BaseBuildingPlus (cond) |
ActionCollectSampleTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI |
ActionContinuousBase.OnFinishProgress |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Quests |
ActionCoverHeadTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Quests (cond) |
ActionDefibrilateTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI |
ActionDigInStash.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → TraderPlus (cond) |
ActionDisinfectTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Quests (cond) → TraderPlus (cond) |
ActionDismantlePart.DismantleCondition |
— | vanilla → DayZ-Expansion-Core (cond) → Code Lock (cond) |
ActionGagTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Quests (cond) |
ActionHandcuffTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Quests (cond) |
ActionLockDoors.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → TraderPlus (cond) |
ActionMineTree.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → TraderPlus (cond) |
ActionRestrainSelf.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → TraderPlus (cond) |
ActionShaveTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Quests (cond) |
ActionTogglePlaceObject.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → BaseBuildingPlus (cond) |
ActionUnmountBarbedWire.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → BaseBuildingPlus (cond) |
ActionUnpin.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → TraderPlus (cond) |
AnimalBase.CommandHandler |
T1 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI |
AnimalBase.EEOnDamageCalculated |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI |
AnimalBase.ModCommandHandlerBefore |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-AI (cond) |
AnimalBase.OnVariablesSynchronized |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI |
BuildingBase.EEHitBy |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI |
CarScript.OnStoreLoad |
T3 | vanilla → CF → TraderPlus |
CarScript.OnStoreSave |
T3 | vanilla → CF → TraderPlus |
Construction.CanBuildPart |
— | vanilla → DayZ-Expansion-Core (cond) → BaseBuildingPlus (cond) |
DayZGame.CloseCombatEffects |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI |
DayZGame.DeferredInit |
— | vanilla → CF → VPPAdminTools |
DayZGame.FirearmEffects |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI |
DayZGame.OnEvent |
— | vanilla → CF → Dabs Framework |
DayZPlayerImplement.CommandHandler |
T1 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI |
DayZPlayerImplement.EEHitBy |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI |
DayZPlayerImplement.EEOnDamageCalculated |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI |
DayZPlayerImplement.OnVariablesSynchronized |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI |
DayZPlayerImplementFallDamage.HandleFallDamage |
— | vanilla → DayZ-Expansion-Core (cond) → TraderPlus (cond) |
DayZPlayerImplementThrowing.HandleThrowing |
— | vanilla → DayZ-Expansion-Core (cond) → TraderPlus |
Hologram.EvaluateCollision |
— | vanilla → BaseBuildingPlus (cond) → TraderPlus (cond) |
Hologram.PlaceEntity |
— | |
ItemBase.CanBeCombined |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Quests |
ItemBase.CanBeSplit |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Quests |
ItemBase.CombineItemsClient |
— | vanilla → DayZ-Expansion-Core (cond) → Code Lock (cond) |
ItemBase.EEHealthLevelChanged |
T2 | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Quests |
ItemBase.OnInventoryEnter |
T2 | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Quests |
ItemBase.OnInventoryExit |
T2 | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Quests |
ItemBase.OnQuantityChanged |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Quests |
JMModuleConstructor.RegisterModules |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Groups |
MissionServer.InvokeOnDisconnect |
T3 | vanilla → CF → TraderPlus |
MissionServer.OnClientDisconnectedEvent |
T3 | vanilla → CF → Dabs Framework |
MissionServer.OnClientReconnectEvent |
T3 | vanilla → CF → DayZ-Expansion-Core |
MissionServer.OnClientRespawnEvent |
T3 | vanilla → CF → DayZ-Expansion-Core |
MissionServer.OnUpdate |
T0 | vanilla → CF → TraderPlus |
MotorbikeScript.OnStoreLoad |
T3 | vanilla → CF → DayZ-Expansion-Core |
PetrolLighter.SetActions |
T2 | vanilla → iM7s_DrugRunning → TraderPlus |
PlayerBase.CF_OnStoreLoad |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Groups |
PlayerBase.CF_OnStoreSave |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Groups |
PlayerBase.CanBeTargetedByAI |
— | vanilla → VPPAdminTools (cond) → DayZ-Expansion-AI (cond) |
PlayerBase.EEHitBy |
T2 | vanilla → DayZ-Expansion-Quests → TraderPlus |
PlayerBase.OnConnect |
— | vanilla → VPPAdminTools → DayZ-Expansion-Core |
PlayerBase.OnSelectPlayer |
— | vanilla → CF → DayZ-Expansion-AI |
PluginAdminLog.PlayerHitBy |
— | vanilla → VPPAdminTools (cond) → DayZ-Expansion-AI (cond) |
PluginAdminLog.PlayerKilled |
— | vanilla → VPPAdminTools (cond) → DayZ-Expansion-AI (cond) |
PluginRecipesManager.RegisterRecipies |
— | vanilla → BaseBuildingPlus → iM7s_DrugRunning |
TransferValues.SendValue |
— | vanilla → VPPAdminTools → DayZ-Expansion-AI (cond) |
TripwireTrap.EEItemAttached |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI |
TripwireTrap.EEItemDetached |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI |
VicinityItemManager.AddVicinityItems |
— | vanilla → DayZ-Expansion-Core → TraderPlus (cond) |
VicinityItemManager.IsObstructed |
— | vanilla → BaseBuildingPlus (cond) → iM7s_DrugRunning (cond) |
Weapon_Base.EEFired |
— | vanilla → VPPAdminTools → DayZ-Expansion-AI |
ZombieBase.ChaseAttackLogic |
— | vanilla → DayZ-Expansion-AI (cond) → TraderPlus (cond) |
ZombieBase.CommandHandler |
T1 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI |
ZombieBase.EEOnDamageCalculated |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI |
ZombieBase.FightAttackLogic |
— | vanilla → DayZ-Expansion-AI (cond) → TraderPlus (cond) |
ZombieBase.ModCommandHandlerBefore |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-AI (cond) |
ZombieBase.OnVariablesSynchronized |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI |
685 methods hooked by only one of these mods
No cross-mod interaction is possible here; a ✂ still means vanilla's behaviour on that method is replaced.
| method | tier | mod |
|---|---|---|
ASVAL.CanEnterIronsights |
— | Advanced Weapon Scopes (cond) |
ActionActivateTrap.ActionCondition |
T2 | DayZ-Expansion-Core (cond) |
ActionActivateTrap.OnFinishProgressServer |
— | VPPAdminTools |
ActionArmExplosive.ActionCondition |
T2 | DayZ-Expansion-Core (cond) |
ActionAttachExplosivesTrigger.ActionCondition |
T2 | DayZ-Expansion-Core (cond) |
ActionAttachSeeds.ActionCondition |
T2 | iM7s_DrugRunning |
ActionAttachToConstruction.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionBase.OnEndInput |
— | DayZ-Expansion-Core |
ActionBase.OnEndRequest |
— | DayZ-Expansion-Core |
ActionBase.OnUpdate |
T0 | DayZ-Expansion-Core |
ActionBuildPart.GetAdminLogMessage |
— | BaseBuildingPlus ✂ |
ActionBuildPart.OnActionInfoUpdate |
— | BaseBuildingPlus (cond) |
ActionBuildPart.OnFinishProgressServer |
— | BaseBuildingPlus (cond) |
ActionBuildPartCB.CreateActionComponent |
— | BaseBuildingPlus ✂ |
ActionBuildPartSwitch.ActionCondition |
T2 | BaseBuildingPlus ✂ |
ActionBurnSewTarget.ActionCondition |
T2 | TraderPlus (cond) |
ActionCarDoors.ActionCondition |
T2 | TraderPlus (cond) |
ActionCarDoorsOutside.ActionCondition |
T2 | TraderPlus (cond) |
ActionCheckPulse.ActionCondition |
T2 | TraderPlus (cond) |
ActionCheckPulseTarget.ActionCondition |
T2 | DayZ-Expansion-Core |
ActionCloseBarrel.ActionCondition |
T2 | iM7s_DrugRunning ✂ |
ActionCloseBarrel.OnExecuteServer |
— | iM7s_DrugRunning ✂ |
ActionCloseDoors.OnEndServer |
— | DayZ-Expansion-AI |
ActionCloseFence.OnEndServer |
— | DayZ-Expansion-AI |
ActionCollectBloodTarget.OnStartServer |
— | DayZ-Expansion-AI (cond) |
ActionCollectSampleTarget.OnStartServer |
— | DayZ-Expansion-AI (cond) |
ActionConsume.ActionCondition |
T2 | DayZ-Expansion-Quests (cond) |
ActionConsumeSingle.ActionCondition |
T2 | DayZ-Expansion-Quests (cond) |
ActionContinuousBase.OnEndAnimationLoop |
— | DayZ-Expansion-Core |
ActionContinuousBase.OnStartAnimationLoop |
— | DayZ-Expansion-Core |
ActionDefibrilateTarget.OnStartServer |
— | DayZ-Expansion-AI (cond) |
ActionDeployObject.ActionCondition |
T2 | TraderPlus (cond) |
ActionDeployObject.ActionConditionContinue |
— | BaseBuildingPlus ✂ |
ActionDeployObject.OnFinishProgressServer |
— | BaseBuildingPlus ✂ |
ActionDeployObject.OnStartServer |
— | DayZ-Expansion-AI |
ActionDestroyPart.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionDetach.ActionCondition |
T2 | TraderPlus (cond) |
ActionDetachCarLockPick.ActionCondition |
T2 | TraderPlus ✂ |
ActionDetachFromTarget.ActionCondition |
T2 | TraderPlus (cond) |
ActionDialCombinationLockOnTarget.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionDialCombinationLockOnTarget.OnFinishProgressServer |
— | BaseBuildingPlus ✂ |
ActionDigOutStash.ActionCondition |
T2 | TraderPlus (cond) |
ActionDismantlePart.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionEmptyMagazine.OnEndServer |
— | DayZ-Expansion-Quests |
ActionEmptyMagazine.OnStartServer |
— | DayZ-Expansion-Quests |
ActionFoldBaseBuildingObject.ActionCondition |
T2 | DayZ-Expansion-Core (cond) |
ActionFoldBaseBuildingObject.CreateConditionComponents |
— | BaseBuildingPlus ✂ |
ActionFoldBaseBuildingObjectCB.CreateActionComponent |
— | BaseBuildingPlus ✂ |
ActionFoldObject.ActionCondition |
T2 | DayZ-Expansion-Core (cond) |
ActionForceFeedCan.ActionCondition |
T2 | TraderPlus (cond) |
ActionForceFeedCan.SZActionConditionHandler |
— | TraderPlus ✂ |
ActionForceFeedCan.TPAdditionalCondition |
— | TraderPlus ✂ |
ActionGetInTransport.ActionCondition |
T2 | TraderPlus (cond) |
ActionGetOutTransport.OnEndServer |
— | TraderPlus |
ActionGetOutTransport.ProcessGetOutTransportActionData |
— | DayZ-Expansion-AI |
ActionGiveBloodTarget.OnStartServer |
— | DayZ-Expansion-AI (cond) |
ActionInjectSpores.ActionCondition |
T2 | iM7s_DrugRunning |
ActionLoadMagazine.OnEndServer |
— | DayZ-Expansion-Quests |
ActionLoadMagazine.OnStartServer |
— | DayZ-Expansion-Quests |
ActionLoadMagazineQuick.OnEndServer |
— | DayZ-Expansion-Quests |
ActionLoadMagazineQuick.OnStartServer |
— | DayZ-Expansion-Quests |
ActionMountBarbedWire.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionMountBarbedWire.OnFinishProgressServer |
— | BaseBuildingPlus (cond) |
ActionNextCombinationLockDialOnTarget.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionOpenBarrel.ActionCondition |
T2 | iM7s_DrugRunning ✂ |
ActionOpenBarrel.OnExecuteServer |
— | iM7s_DrugRunning ✂ |
ActionOpenDoors.OnEndServer |
— | DayZ-Expansion-AI |
ActionOpenFence.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionOpenFence.OnEndServer |
— | DayZ-Expansion-AI |
ActionPackTent.OnExecuteServer |
— | Code Lock (cond) |
ActionPickLockOnCar.ActionCondition |
T2 | TraderPlus (cond) |
ActionPin.OnStartServer |
— | VPPAdminTools |
ActionPlantSeed.ActionCondition |
T2 | iM7s_DrugRunning |
ActionPushObject.ActionCondition |
T2 | DayZ-Expansion-Core (cond) |
ActionRepairPart.RepairCondition |
— | DayZ-Expansion-Core |
ActionRestrainSelf.OnFinishProgressServer |
— | DayZ-Expansion-Quests |
ActionRestrainTarget.OnFinishProgressServer |
— | DayZ-Expansion-AI (cond) |
ActionRestrainTarget.OnStartServer |
— | DayZ-Expansion-AI (cond) |
ActionSkinning.ActionCondition |
T2 | DayZ-Expansion-AI |
ActionSkinning.Can |
— | DayZ-Expansion-AI |
ActionSkinning.CanContinue |
— | DayZ-Expansion-AI |
ActionTakeItem.ActionCondition |
T2 | TraderPlus |
ActionTakeMaterialToHands.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionTakeMaterialToHandsSwitch.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionTargetsCursor.GetActionDesc |
— | DayZ-Expansion-Core |
ActionTargetsCursor.Update |
— | DayZ-Expansion-Core (cond) |
ActionToggleNVMode.ActionCondition |
T2 | Advanced Weapon Scopes (cond) |
ActionToggleTentOpen.ActionCondition |
T2 | Code Lock |
ActionTriggerRemotely.ActionCondition |
T2 | DayZ-Expansion-Core (cond) |
ActionUnlockDoors.ActionCondition |
T2 | DayZ-Expansion-Core (cond) |
ActionUnmountBarbedWire.OnFinishProgressServer |
— | BaseBuildingPlus (cond) |
ActionUnpin.OnExecute |
— | DayZ-Expansion-AI |
ActionUnpin.OnStartServer |
— | VPPAdminTools |
ActionUnrestrainTarget.ActionCondition |
T2 | DayZ-Expansion-Core (cond) |
ActionUnrestrainTarget.OnFinishProgressServer |
— | DayZ-Expansion-AI (cond) |
ActionUnrestrainTargetHands.OnFinishProgressServer |
— | DayZ-Expansion-AI (cond) |
ActionWorldCraft.ActionCondition |
T2 | DayZ-Expansion-Core |
ActionWorldCraft.Post_SetupAction |
— | DayZ-Expansion-AI |
AdvancedCommunication.OnStoreLoad |
T3 | CF |
AdvancedCommunication.OnStoreSave |
T3 | CF |
AlarmClock_ColorBase.OnUpdate |
T0 | DayZ-Expansion-AI |
Ammunition_Base.CanAddCartridges |
— | DayZ-Expansion-Quests |
Ammunition_Base.CanBeSplit |
— | DayZ-Expansion-Quests |
Ammunition_Base.CombineItems |
— | DayZ-Expansion-Quests |
Ammunition_Base.Expansion_GetHealthDamage |
— | DayZ-Expansion-AI ✂ |
Ammunition_Base.IsCompatiableAmmo |
— | DayZ-Expansion-Quests |
Ammunition_Base.SplitItem |
— | DayZ-Expansion-Quests ✂ |
Ammunition_Base.SplitItemToInventoryLocation |
— | DayZ-Expansion-Quests ✂ |
AnalyticsManagerServer.OnEntityKilled |
— | DayZ-Expansion-Core |
AnalyticsManagerServer.OnPlayerConnect |
T3 | DayZ-Expansion-Core |
AnalyticsManagerServer.OnPlayerKilled |
— | DayZ-Expansion-Core (cond) |
AnimalBase.AfterStoreLoad |
T3 | DayZ-Expansion-Core |
AnimalBase.EEDelete |
T3 | DayZ-Expansion-Core |
AnimalBase.EEHealthLevelChanged |
T2 | DayZ-Expansion-AI |
AnimalBase.EOnContact |
— | DayZ-Expansion-AI ✂ |
AnimalBase.ModCommandHandlerInside |
— | DayZ-Expansion-AI |
AnimalBase.NameOverride |
— | DayZ-Expansion-Core (cond) |
AnimalBase.OnStoreLoad |
T3 | CF |
AnimalBase.OnStoreSave |
T3 | CF |
AnimalBase.SetAsSkinned |
— | DayZ-Expansion-Core |
AnimatedActionBase.OnAnimationEvent |
— | DayZ-Expansion-Core |
AnimatedActionBase.OnExecute |
— | DayZ-Expansion-Quests |
AreaExposureMdfr.Activate |
— | VPPAdminTools (cond) |
AreaExposureMdfr.OnTick |
— | DayZ-Expansion-Core (cond) |
Armband_ColorBase.Expansion_SwitchItemSelectionTextureEx |
— | DayZ-Expansion-Core |
AttachNewMagazine.OnEntry |
— | DayZ-Expansion-AI (cond) |
AttachmentsWrapper.SetParent |
— | DayZ-Expansion-Core |
Aug.CanEnterIronsights |
— | Advanced Weapon Scopes (cond) |
BatteryCharger.OnWorkStart |
— | DayZ-Expansion-Core |
BatteryCharger.OnWorkStop |
— | DayZ-Expansion-Core |
BearTrap.Expansion_GetAmmoTypes |
— | DayZ-Expansion-Core ✂ |
BearTrap.Expansion_IsMechanicalTrap |
— | DayZ-Expansion-Core ✂ |
BleedingSourcesManagerBase.CanAddBleedingSource |
— | DayZ-Expansion-Core (cond) |
BleedingSourcesManagerServer.ProcessHit |
— | DayZ-Expansion-AI (cond) |
BloodLoss.OnUpdateClient |
— | DayZ-Expansion-AI (cond) |
Blowtorch.OnVariablesSynchronized |
T2 | iM7s_DrugRunning |
Blowtorch.OnWorkStop |
— | DayZ-Expansion-Core |
Blowtorch.SetActions |
T2 | iM7s_DrugRunning |
BoatScript.OnStoreLoad |
T3 | CF |
BoatScript.OnStoreSave |
T3 | CF |
BuildingBase.AfterStoreLoad |
T3 | DayZ-Expansion-AI |
BuildingBase.DeferredInit |
— | DayZ-Expansion-AI |
BuildingBase.EEOnCECreate |
— | DayZ-Expansion-AI |
BuildingBase.EEOnDamageCalculated |
— | DayZ-Expansion-Core |
BuildingBase.Explode |
— | DayZ-Expansion-Core |
BuildingBase.NameOverride |
— | DayZ-Expansion-Core (cond) |
BuildingBase.OnStoreLoad |
T3 | CF |
BuildingBase.OnStoreSave |
T3 | CF |
BuildingBase.OnVariablesSynchronized |
T2 | DayZ-Expansion-Core |
BuildingBase.SetActions |
T2 | TraderPlus |
CF_Date.Format |
— | DayZ-Expansion-Core (cond) |
CF_Localiser.Set |
— | DayZ-Expansion-Core ✂ |
CF_ModuleGame.EnableRPC |
— | DayZ-Expansion-Core (cond) |
CamoNet.SetActions |
T2 | BaseBuildingPlus |
CarBattery.SetActions |
T2 | iM7s_DrugRunning |
CarScript.CanBeTargetedByAI |
— | DayZ-Expansion-AI |
CarScript.CanDisplayAttachmentCategory |
— | TraderPlus |
CarScript.CanDisplayAttachmentSlot |
T2 | TraderPlus |
CarScript.DebugFreeAreaAtDoor |
— | DayZ-Expansion-Core ✂ |
CarScript.EEDelete |
T3 | TraderPlus |
CarScript.EEHealthLevelChanged |
T2 | DayZ-Expansion-AI |
CarScript.EEHitBy |
T2 | DayZ-Expansion-AI |
CarScript.EEInit |
T3 | DayZ-Expansion-AI |
CarScript.EEItemDetached |
T2 | DayZ-Expansion-Core |
CarScript.EEKilled |
T3 | DayZ-Expansion-AI |
CarScript.EEOnDamageCalculated |
— | DayZ-Expansion-AI |
CarScript.GenerateCarHornAINoise |
— | DayZ-Expansion-AI |
CarScript.IsAreaAtDoorFree |
— | DayZ-Expansion-Core ✂ |
CarScript.IsInventoryVisible |
T2 | TraderPlus ✂ |
CarScript.OnEngineStart |
— | TraderPlus |
CarScript.OnInput |
— | DayZ-Expansion-AI |
CarScript.OnVariablesSynchronized |
T2 | TraderPlus |
CattleProd.OnWorkStart |
— | DayZ-Expansion-Core |
CattleProd.OnWorkStop |
— | DayZ-Expansion-Core |
CharacterCreationMenu.Refresh |
— | DayZ-Expansion-Core |
Chat.Add |
— | DayZ-Expansion-Chat (cond) |
Chat.AddInternal |
— | DayZ-Expansion-Chat (cond) |
Chat.Clear |
— | DayZ-Expansion-Chat (cond) |
Chemlight_ColorBase.OnWorkStart |
— | DayZ-Expansion-Core |
Chemlight_ColorBase.OnWorkStop |
— | DayZ-Expansion-Core |
Chemlight_ColorBase.eAI_GetNightVisibility |
— | DayZ-Expansion-AI ✂ |
ChernarusMap.OnRPC |
T2 | Basic Map |
ChernarusMap.OnStoreLoad |
T3 | Basic Map |
ChernarusMap.OnStoreSave |
T3 | Basic Map |
ChernarusMap.OnUApiLoad |
— | Basic Map |
ChernarusMap.OnUApiSave |
— | Basic Map |
ChernarusMap.SetActions |
T2 | Basic Map |
ChernarusMap.SyncMapMarkers |
— | Basic Map |
ChernarusPlusData.CalculateVolFog |
— | Early Winter or late Fall in Chernarus ✂ |
ChernarusPlusData.CalculateWind |
— | Early Winter or late Fall in Chernarus ✂ |
ChernarusPlusData.Init |
— | Early Winter or late Fall in Chernarus |
ChernarusPlusData.LogWeatherData |
— | Early Winter or late Fall in Chernarus ✂ |
ChernarusPlusData.SetupLiquidTemperatures |
— | Early Winter or late Fall in Chernarus ✂ |
ChernarusPlusData.SetupWeatherSettings |
— | Early Winter or late Fall in Chernarus |
Clothing.CanLoadItemIntoCargoClothingConditions |
— | DayZ-Expansion-Core ✂ |
Clothing.CanReceiveItemIntoCargoClothingConditions |
— | DayZ-Expansion-Core ✂ |
Clothing.EECargoIn |
— | DayZ-Expansion-AI |
Clothing.EECargoMove |
— | DayZ-Expansion-AI |
Clothing.EECargoOut |
— | DayZ-Expansion-AI |
Clothing.Expansion_SwitchItemSelectionTextureEx |
— | DayZ-Expansion-Core |
Clothing.SmershException |
— | DayZ-Expansion-Core ✂ |
Construction.DropNonUsableMaterialsServer |
— | BaseBuildingPlus ✂ |
Construction.IsColliding |
— | BaseBuildingPlus ✂ |
Construction.IsCollidingEx |
— | BaseBuildingPlus ✂ |
ContainerWithCargoAndAttachments.OnShow |
— | DayZ-Expansion-Core (cond) |
ContainerWithCargoAndAttachments.SetEntity |
— | DayZ-Expansion-Core |
ContainerWithCargoAndAttachments.SetOpenState |
— | DayZ-Expansion-Core |
ContaminatedArea_Base.eAI_IsDangerousToAI |
— | DayZ-Expansion-AI ✂ |
ContaminatedTrigger.OnEnterServerEvent |
— | VPPAdminTools (cond) |
CoughSymptom.OnGetActivatedServer |
— | DayZ-Expansion-AI |
CraftFenceKit.CanDo |
— | BaseBuildingPlus ✂ |
CraftWatchtowerKit.CanDo |
— | BaseBuildingPlus ✂ |
CreditsLoader.GetData |
— | CF ✂ |
DayZExpansion.SpectateAI |
— | DayZ-Expansion-AI ✂ |
DayZGame.Expansion_OnUpdate |
— | DayZ-Expansion-Core ✂ |
DayZGame.ExplosionEffectsEx |
— | DayZ-Expansion-AI |
DayZGame.IsDebugMonitor |
— | DayZ-Expansion-AI ✂ |
DayZGame.OnInitialize |
— | VPPAdminTools (cond) |
DayZGame.OnKeyPress |
— | VPPAdminTools |
DayZGame.OnKeyRelease |
— | VPPAdminTools |
DayZGame.RegisterProfilesOptions |
— | Dabs Framework |
DayZGame.SetMissionPath |
— | Dabs Framework |
DayZPlayerCameraOptics.SetCameraPP |
— | Advanced Weapon Scopes (cond) |
DayZPlayerCommandDeathCallback.OnSimulationEnd |
— | DayZ-Expansion-Core |
DayZPlayerImplement.AddNoise |
— | DayZ-Expansion-AI |
DayZPlayerImplement.CameraHandler |
— | VPPAdminTools (cond) |
DayZPlayerImplement.CanBeSkinned |
— | DayZ-Expansion-Core (cond) |
DayZPlayerImplement.CanBeTargetedByAI |
— | DayZ-Expansion-AI |
DayZPlayerImplement.EEHealthLevelChanged |
T2 | DayZ-Expansion-AI |
DayZPlayerImplement.Expansion_CanBeDamaged |
— | DayZ-Expansion-AI |
DayZPlayerImplement.Expansion_GetEntityStorageAdditionalDataVersion |
— | DayZ-Expansion-AI ✂ |
DayZPlayerImplement.Expansion_Init |
— | DayZ-Expansion-AI |
DayZPlayerImplement.Expansion_IsAI |
— | DayZ-Expansion-AI ✂ |
DayZPlayerImplement.Expansion_OnEntityStorageAdditionalDataLoad |
— | DayZ-Expansion-AI |
DayZPlayerImplement.Expansion_OnEntityStorageAdditionalDataSave |
— | DayZ-Expansion-AI |
DayZPlayerImplement.IsInventoryVisible |
T2 | DayZ-Expansion-Core |
DayZPlayerImplement.ModCommandHandlerBefore |
— | VPPAdminTools |
DayZPlayerImplement.ModCommandHandlerInside |
— | VPPAdminTools |
DayZPlayerImplement.NameOverride |
— | DayZ-Expansion-Core (cond) |
DayZPlayerImplement.OnStoreLoad |
T3 | CF |
DayZPlayerImplement.OnStoreSave |
T3 | CF |
DayZPlayerImplement.OnSyncJuncture |
— | DayZ-Expansion-Core |
DayZPlayerMeleeFightLogic_LightHeavy.Init |
— | DayZ-Expansion-Core (cond) |
DeCraftWoodenCrate.CanDo |
— | BaseBuildingPlus ✂ |
DeadFox.Expansion_IsMeleeWeapon |
— | DayZ-Expansion-AI ✂ |
DeafnessCompleteSymptom.OnGetActivatedClient |
— | DayZ-Expansion-AI (cond) |
DeafnessCompleteSymptom.OnGetDeactivatedClient |
— | DayZ-Expansion-AI (cond) |
Debug.DestroyAllShapes |
— | Dabs Framework ✂ |
Debug.DrawArrow |
— | Dabs Framework ✂ |
Debug.DrawBox |
— | Dabs Framework ✂ |
Debug.DrawBoxEx |
— | Dabs Framework ✂ |
Debug.DrawCone |
— | Dabs Framework ✂ |
Debug.DrawCube |
— | Dabs Framework ✂ |
Debug.DrawCylinder |
— | Dabs Framework ✂ |
Debug.DrawLine |
— | Dabs Framework ✂ |
Debug.DrawLines |
— | Dabs Framework ✂ |
Debug.DrawSphere |
— | Dabs Framework ✂ |
DebugMonitor.CalculateMapTile |
— | DayZ-Expansion-AI (cond) |
DebugMonitor.SetFramerate |
— | DayZ-Expansion-AI |
DebugMonitor.SetFramerateText |
— | DayZ-Expansion-AI (cond) |
Defibrillator.OnWorkStart |
— | DayZ-Expansion-Core |
Defibrillator.OnWorkStop |
— | DayZ-Expansion-Core |
DigOutStashLambda.Execute |
— | DayZ-Expansion-Core ✂ |
DrowningMdfr.ActivateCondition |
— | VPPAdminTools (cond) |
DrowningMdfr.DeactivateCondition |
— | VPPAdminTools (cond) |
DrowningMdfr.OnTick |
— | VPPAdminTools (cond) |
DuctTape.OnVariablesSynchronized |
T2 | iM7s_DrugRunning |
DuctTape.SetActions |
T2 | iM7s_DrugRunning |
EasterEgg.OnInventoryEnter |
T2 | DayZ-Expansion-Core |
EasterEgg.OnInventoryExit |
T2 | DayZ-Expansion-Core |
Edible_Base.ChangeFoodStage |
— | DayZ-Expansion-AI |
EffectArea.EEDelete |
T3 | DayZ-Expansion-AI |
EffectArea.InitZoneServer |
— | DayZ-Expansion-AI |
EffectArea.OnPlayerEnterServer |
— | DayZ-Expansion-AI |
EffectArea.OnPlayerExitServer |
— | DayZ-Expansion-AI |
EffectArea.OnVariablesSynchronized |
T2 | DayZ-Expansion-AI |
EmoteConstructor.RegisterEmotes |
— | Dabs Framework |
EmoteDabbing.EmoteCondition |
— | Dabs Framework (cond) |
EmoteManager.CommitSuicide |
— | DayZ-Expansion-Core (cond) |
EmoteManager.CreateBleedingEffect |
— | DayZ-Expansion-Core (cond) |
EmoteManager.PlayEmote |
— | DayZ-Expansion-Core |
EnochData.WeatherOnBeforeChange |
— | VPPAdminTools |
ExpansionActionDismissAI.ActionCondition |
T2 | DayZ-Expansion-Quests |
ExpansionBarbedWire.CreateTargetInformation |
— | DayZ-Expansion-AI ✂ |
ExpansionBarbedWire.Expansion_IsDanger |
— | DayZ-Expansion-AI ✂ |
ExpansionClientSettingsModule.OnSettingsChanged |
— | DayZ-Expansion-Navigation |
ExpansionMarkerClientData.PartyCount |
— | DayZ-Expansion-Groups ✂ |
ExpansionMarkerClientData.PartyGet |
— | DayZ-Expansion-Groups ✂ |
ExpansionMarkerClientData.PartyInsert |
— | DayZ-Expansion-Groups ✂ |
ExpansionMarkerClientData.PartyPlayerCount |
— | DayZ-Expansion-Groups ✂ |
ExpansionMarkerClientData.PartyPlayerGet |
— | DayZ-Expansion-Groups ✂ |
ExpansionMarkerClientData.PartyQuickCount |
— | DayZ-Expansion-Groups ✂ |
ExpansionMarkerClientData.PartyQuickGet |
— | DayZ-Expansion-Groups ✂ |
ExpansionMarkerClientData.PartyRemove |
— | DayZ-Expansion-Groups ✂ |
ExpansionMarkerClientData.PartyUpdate |
— | DayZ-Expansion-Groups ✂ |
ExpansionMarkerClientData.RefreshPartyMarkers |
— | DayZ-Expansion-Groups ✂ |
ExpansionMarketModule.CheckCanUseTrader |
— | DayZ-Expansion-Quests |
ExpansionP2PMarketModule.CheckCanUseTrader |
— | DayZ-Expansion-Quests |
ExpansionPartyData.OnJoin |
— | DayZ-Expansion-Quests |
ExpansionPartyData.OnLeave |
— | DayZ-Expansion-Quests |
ExpansionPartyPlayerData.OnJoin |
— | DayZ-Expansion-Navigation |
ExpansionPartyPlayerData.OnLeave |
— | DayZ-Expansion-Navigation |
ExpansionPartyPlayerData.OnStoreLoad |
T3 | DayZ-Expansion-Navigation |
ExpansionSettings.OnInit |
T3 | DayZ-Expansion-Navigation |
ExpansionSettings.ServerInit |
— | DayZ-Expansion-AI |
ExpansionWorld.FirearmEffects |
— | DayZ-Expansion-AI |
ExpansionWorld.FixAIFirearmFX |
— | DayZ-Expansion-AI ✂ |
ExpansionWorld.OnFinish |
— | DayZ-Expansion-AI |
ExpansionWorld.OnStart |
— | DayZ-Expansion-AI |
ExpansionWorld.eAI_OnUpdate |
— | DayZ-Expansion-AI ✂ |
ExplosivesBase.CreateTargetInformation |
— | DayZ-Expansion-AI ✂ |
ExplosivesBase.DeferredInit |
— | DayZ-Expansion-AI |
ExplosivesBase.Expansion_GetAmmoTypes |
— | DayZ-Expansion-Core ✂ |
ExplosivesBase.Expansion_IsDanger |
— | DayZ-Expansion-Core ✂ |
Fence.CanOpenFence |
— | Code Lock (cond) |
Fence.CanReceiveAttachment |
T2 | Code Lock (cond) |
Fence.Expansion_OnPartBuiltServer |
— | DayZ-Expansion-Core |
Fence.OnPartDestroyedServer |
— | Code Lock |
Fence.OnPartDismantledServer |
— | Code Lock |
Fence.SetActions |
T2 | Code Lock |
FeverBlurSymptom.OnGetDeactivatedClient |
— | DayZ-Expansion-AI (cond) |
FeverBlurSymptom.OnUpdateClient |
— | DayZ-Expansion-AI (cond) |
FirearmActionLoadBullet.OnEndServer |
— | DayZ-Expansion-Quests |
FirearmActionLoadBulletQuick.OnEndServer |
— | DayZ-Expansion-Quests |
FirearmActionLoadMultiBullet.OnEndServer |
— | DayZ-Expansion-Quests |
FirearmActionLoadMultiBullet.OnStartServer |
— | DayZ-Expansion-Quests |
FirearmActionLoadMultiBulletQuick.OnEndServer |
— | DayZ-Expansion-Quests |
FirearmActionLoadMultiBulletQuick.OnStartServer |
— | DayZ-Expansion-Quests |
FirearmActionLoadMultiBulletRadial.OnEndServer |
— | DayZ-Expansion-Quests |
FirearmActionLoadMultiBulletRadial.OnStartServer |
— | DayZ-Expansion-Quests |
FirearmActionMechanicManipulate.OnEndServer |
— | DayZ-Expansion-Quests |
FirearmActionMechanicManipulate.OnStartServer |
— | DayZ-Expansion-Quests |
FireworksBase.OnInventoryEnter |
T2 | DayZ-Expansion-Core |
FlammableBase.OnSwitchOff |
— | DayZ-Expansion-AI |
FlammableBase.OnSwitchOn |
— | DayZ-Expansion-AI |
FlammableBase.eAI_GetNightVisibility |
— | DayZ-Expansion-AI ✂ |
Flashlight.OnWorkStart |
— | DayZ-Expansion-Core |
Flashlight.OnWorkStop |
— | DayZ-Expansion-Core |
Flashlight.eAI_GetNightVisibility |
— | DayZ-Expansion-AI ✂ |
GPSReceiver.OnWorkStart |
— | DayZ-Expansion-Core |
GPSReceiver.OnWorkStop |
— | DayZ-Expansion-Core |
GesturesMenu.GetGestureItems |
— | Dabs Framework |
GesturesMenu.OnMenuRelease |
— | Dabs Framework |
Grenade_Base.EEHitBy |
T2 | VPPAdminTools |
Grenade_Base.Expansion_IsLive |
— | DayZ-Expansion-Core ✂ |
HMP3Symptom.OnGetActivatedClient |
— | DayZ-Expansion-AI (cond) |
HMP3Symptom.OnGetDeactivatedClient |
— | DayZ-Expansion-AI (cond) |
HMP3Symptom.OnUpdateClient |
— | DayZ-Expansion-AI (cond) |
Hacksaw.SetActions |
T2 | Code Lock |
HandDrillKit.SetActions |
T2 | TraderPlus |
HandsHeader.UpdateInterval |
— | DayZ-Expansion-Core |
Header.SetItemPreview |
— | DayZ-Expansion-Core |
Headtorch_ColorBase.eAI_GetNightVisibility |
— | DayZ-Expansion-AI ✂ |
Heatpack.OnWorkStart |
— | DayZ-Expansion-Core |
Heatpack.OnWorkStop |
— | DayZ-Expansion-Core |
HelicopterScript.OnStoreLoad |
T3 | CF |
HelicopterScript.OnStoreSave |
T3 | CF |
Hologram.AddProjectionRotation |
— | BaseBuildingPlus ✂ |
Hologram.AlignProjectionOnTerrain |
— | BaseBuildingPlus (cond) |
Hologram.GetProjectionEntityPosition |
— | BaseBuildingPlus (cond) |
Hologram.GetProjectionRotation |
— | BaseBuildingPlus ✂ |
Hologram.IsFloating |
— | BaseBuildingPlus |
Hologram.SetProjectionOrientation |
— | BaseBuildingPlus (cond) |
Hologram.SubtractProjectionRotation |
— | BaseBuildingPlus ✂ |
IAT_ActionCraftOnWorkbench.OnFinishProgressServer |
— | iM7s_DrugRunning |
IAT_ActionCraftOnWorkbench.SetupAnimation |
— | iM7s_DrugRunning ✂ |
IAT_ActioncraftOnWorkbenchCB.CreateActionComponent |
— | iM7s_DrugRunning ✂ |
ItemActionsWidget.GetActionDesc |
— | DayZ-Expansion-Core |
ItemBase.AreChildrenAccessible |
— | DayZ-Expansion-AI (cond) |
ItemBase.CF_OnStoreLoad |
— | DayZ-Expansion-Quests |
ItemBase.CF_OnStoreSave |
— | DayZ-Expansion-Quests |
ItemBase.CanDisplayAttachmentSlot |
T2 | DayZ-Expansion-Core ✂ |
ItemBase.CanLoadAttachment |
— | DayZ-Expansion-Core ✂ |
ItemBase.CanPutAsAttachment |
— | DayZ-Expansion-Core (cond) |
ItemBase.CanReceiveAttachment |
T2 | DayZ-Expansion-Core (cond) |
ItemBase.DeferredInit |
— | DayZ-Expansion-Quests |
ItemBase.EEHitBy |
T2 | DayZ-Expansion-AI |
ItemBase.EEItemAttached |
T2 | DayZ-Expansion-AI |
ItemBase.EEItemDetached |
T2 | DayZ-Expansion-AI |
ItemBase.EEItemLocationChanged |
T2 | DayZ-Expansion-AI |
ItemBase.EEKilled |
T3 | DayZ-Expansion-AI |
ItemBase.EEOnDamageCalculated |
— | DayZ-Expansion-AI |
ItemBase.EOnContact |
— | DayZ-Expansion-AI ✂ |
ItemBase.Expansion_GetRarity |
— | DayZ-Expansion-Quests ✂ |
ItemBase.GetItemSize |
— | Dabs Framework ✂ |
ItemBase.MaxLifetimeRefreshCalc |
— | DayZ-Expansion-Core ✂ |
ItemBase.OnEnergyConsumed |
— | DayZ-Expansion-AI (cond) |
ItemBase.OnStoreLoad |
T3 | CF |
ItemBase.OnStoreSave |
T3 | CF |
ItemBase.OnSwitchOff |
— | DayZ-Expansion-AI |
ItemBase.OnSwitchOn |
— | DayZ-Expansion-AI |
ItemBase.OnVariablesSynchronized |
T2 | IAT_Crafting_Plus |
ItemBase.OnWasAttached |
— | DayZ-Expansion-AI |
ItemBase.OnWasDetached |
— | DayZ-Expansion-AI |
JMPlayerForm.Click_ApplyStats |
— | DayZ-Expansion-AI |
JMPlayerForm.InitActionWidgetsStats |
— | DayZ-Expansion-AI |
JMPlayerForm.OnClientPermissionsUpdated |
— | DayZ-Expansion-AI |
JMPlayerForm.RefreshStats |
— | DayZ-Expansion-AI |
JMPlayerInstance.OnReceiveStatus |
— | DayZ-Expansion-AI |
JMPlayerInstance.OnRecieveHealth |
— | DayZ-Expansion-AI |
JMPlayerInstance.OnSendHealth |
— | DayZ-Expansion-AI |
JMPlayerInstance.OnSendStatus |
— | DayZ-Expansion-AI |
JMPlayerInstance.Update |
— | DayZ-Expansion-AI |
JMPlayerModule.GetRPCMax |
— | DayZ-Expansion-AI ✂ |
JMPlayerModule.OnRPC |
T2 | DayZ-Expansion-AI |
JMPlayerModule.Server_EndSpectating |
— | DayZ-Expansion-AI |
JMPlayerModule.Server_OnStartSpectating |
— | DayZ-Expansion-AI |
JMPlayerModule.Server_StartSpectating |
— | DayZ-Expansion-AI |
KeybindingElement.Reload |
— | CF |
KeybindingElementNew.GetLayoutName |
— | DayZ-Expansion-Core ✂ |
KeybindingsMenu.Init |
— | DayZ-Expansion-Core |
KeybindingsMenu.Refresh |
— | DayZ-Expansion-Core ✂ |
KitchenTimer.OnUpdate |
T0 | DayZ-Expansion-AI |
LandMineTrap.EEHitBy |
T2 | VPPAdminTools |
LandMineTrap.Expansion_IsExplosive |
— | DayZ-Expansion-Core ✂ |
Land_Underground_EntranceBase.Expansion_IsUndergroundEntrance |
— | DayZ-Expansion-AI ✂ |
LargeGasCanister.OnVariablesSynchronized |
T2 | iM7s_DrugRunning |
LargeGasCanister.SetActions |
T2 | iM7s_DrugRunning |
MagazineStorage.IsCompatiableAmmo |
— | DayZ-Expansion-Quests |
MaskBase.ConsumeQuantity |
— | DayZ-Expansion-AI (cond) |
Matchbox.SetActions |
T2 | TraderPlus |
MediumGasCanister.OnVariablesSynchronized |
T2 | iM7s_DrugRunning |
MediumGasCanister.SetActions |
T2 | iM7s_DrugRunning |
Megaphone.OnWorkStart |
— | DayZ-Expansion-Core |
Megaphone.OnWorkStop |
— | DayZ-Expansion-Core |
MiscGameplayFunctions.BuildCondition |
— | BaseBuildingPlus ✂ |
MiscGameplayFunctions.ComplexBuildCollideCheckClient |
— | BaseBuildingPlus ✂ |
MiscGameplayFunctions.GetHeadingAngle |
— | DayZ-Expansion-AI ✂ |
MiscGameplayFunctions.GetHeadingVector |
— | DayZ-Expansion-AI ✂ |
MissionBase.CF_IsLoaded |
— | CF ✂ |
MissionBase.OnInit |
T3 | Dabs Framework |
MissionServer.AfterHiveInit |
— | DayZ Editor Loader |
MissionServer.HandleBody |
— | DayZ-Expansion-Core |
MissionServer.OnClientNewEvent |
T3 | CF |
MissionServer.OnClientPrepareEvent |
— | CF |
MissionServer.SyncRespawnModeInfo |
— | DayZ-Expansion-AI (cond) |
MissionServer.TickScheduler |
T0 | DayZ-Expansion-AI ✂ |
MissionServer.eAI_GetPlayers |
— | DayZ-Expansion-AI ✂ |
ModItemRegisterCallbacks.CustomBoneRemapping |
— | CF |
ModItemRegisterCallbacks.RegisterArcheryItem |
— | CF |
ModItemRegisterCallbacks.RegisterCustom |
— | CF |
ModItemRegisterCallbacks.RegisterEmptyHanded |
— | CF |
ModItemRegisterCallbacks.RegisterFireArms |
— | CF |
ModItemRegisterCallbacks.RegisterLauncher |
— | CF |
ModItemRegisterCallbacks.RegisterPistol |
— | CF |
ModItemRegisterCallbacks.RegisterRestrained |
— | CF |
ModItemRegisterCallbacks.RegisterSurrender |
— | CF |
ModLoader.GetMods |
— | CF ✂ |
ModLoader.LoadMods |
— | CF ✂ |
ModStructure.GetDebugName |
— | CF |
ModStructure.GetModActionURL |
— | CF ✂ |
ModStructure.GetModLogo |
— | CF ✂ |
ModStructure.GetModLogoOver |
— | CF ✂ |
ModStructure.GetModLogoSmall |
— | CF ✂ |
ModStructure.GetModName |
— | CF ✂ |
ModStructure.GetModOverview |
— | CF ✂ |
ModStructure.GetModToltip |
— | CF ✂ |
ModifierBase.ResetLastTickTime |
— | DayZ-Expansion-AI |
ModifierBase.Tick |
T0 | DayZ-Expansion-AI (cond) |
ModifiersManager.Init |
— | iM7s_DrugRunning |
ModifiersManager.OnScheduledTick |
T1 | DayZ-Expansion-AI ✂ |
ModifiersManager.SetModifiers |
— | DayZ-Expansion-AI |
MotorbikeScript.CF_OnStoreLoad |
— | DayZ-Expansion-Core |
MotorbikeScript.CF_OnStoreSave |
— | DayZ-Expansion-Core |
MotorbikeScript.DeferredInit |
— | DayZ-Expansion-Core |
MotorbikeScript.EECargoIn |
— | DayZ-Expansion-Core |
MotorbikeScript.EECargoOut |
— | DayZ-Expansion-Core |
MotorbikeScript.EEDelete |
T3 | DayZ-Expansion-Core |
MotorbikeScript.EEHitBy |
T2 | DayZ-Expansion-Core |
MotorbikeScript.EEInit |
T3 | DayZ-Expansion-Core |
MotorbikeScript.EEKilled |
T3 | DayZ-Expansion-Core |
MotorbikeScript.EEOnDamageCalculated |
— | DayZ-Expansion-Core |
MotorbikeScript.OnCEIterate |
— | DayZ-Expansion-Core |
MotorbikeScript.OnStoreSave |
T3 | CF |
MotorbikeScript.SetActions |
T2 | DayZ-Expansion-Core |
NVGoggles.Expansion_TryTurningOff |
— | DayZ-Expansion-AI ✂ |
NVGoggles.Expansion_TryTurningOn |
— | DayZ-Expansion-AI ✂ |
NVGoggles.eAI_GetNightVisibility |
— | DayZ-Expansion-AI ✂ |
NotificationRuntimeData.GetTitleText |
— | CF ✂ |
NotificationUI.AddNotification |
— | CF |
NotificationUI.RemoveNotification |
— | CF |
NotificationUI.UpdateTargetHeight |
— | CF |
OptionsMenuGame.Apply |
— | VPPAdminTools |
OptionsMenuGame.IsChanged |
— | VPPAdminTools (cond) |
OptionsMenuGame.Revert |
— | VPPAdminTools |
OptionsMenuGame.SetOptions |
— | VPPAdminTools |
PPEChromAber.RegisterMaterialParameters |
— | iM7s_DrugRunning |
PPERotBlur.RegisterMaterialParameters |
— | iM7s_DrugRunning |
PetrolLighter.OnVariablesSynchronized |
T2 | iM7s_DrugRunning |
PlantBase.Harvest |
— | iM7s_DrugRunning (cond) |
PlantBase.RemovePlantEx |
— | iM7s_DrugRunning ✂ |
PlayerAgentPool.AddAgent |
— | DayZ-Expansion-Core (cond) |
PlayerBase.CanDropEntity |
T2 | TraderPlus (cond) |
PlayerBase.CommandHandler |
T1 | VPPAdminTools |
PlayerBase.DropItem |
— | DayZ-Expansion-Core |
PlayerBase.EEItemDetached |
T2 | TraderPlus |
PlayerBase.EEItemIntoHands |
T2 | DayZ-Expansion-Core |
PlayerBase.Expansion_HasAdminToolGodMode |
— | DayZ-Expansion-Core ✂ |
PlayerBase.Expansion_HasAdminToolInvisibility |
— | DayZ-Expansion-Core ✂ |
PlayerBase.Expansion_IsFriendly |
— | DayZ-Expansion-Groups |
PlayerBase.Expansion_IsHelper |
— | DayZ-Expansion-AI |
PlayerBase.GetActions |
— | Dabs Framework ✂ |
PlayerBase.IsInVehicle |
— | DayZ-Expansion-AI (cond) |
PlayerBase.IsInventoryVisible |
T2 | DayZ-Expansion-Core |
PlayerBase.ModCommandHandlerInside |
— | DayZ-Expansion-AI |
PlayerBase.OnCommandSwimFinish |
— | DayZ-Expansion-AI |
PlayerBase.OnCommandSwimStart |
— | DayZ-Expansion-AI |
PlayerBase.OnDrawOptics2D |
— | VPPAdminTools (cond) |
PlayerBase.OnEnterZone |
— | DayZ-Expansion-Core ✂ |
PlayerBase.OnExitZone |
— | DayZ-Expansion-Core ✂ |
PlayerBase.OnParticleEvent |
— | iM7s_DrugRunning |
PlayerBase.OnReconnect |
— | DayZ-Expansion-Core |
PlayerBase.OnRestrainChangeClient |
— | DayZ-Expansion-Core |
PlayerBase.OnRestrainStart |
— | DayZ-Expansion-Core |
PlayerBase.OnScheduledTick |
T1 | DayZ-Expansion-AI |
PlayerBase.OnStoreLoad |
T3 | DayZ-Expansion-Core (cond) |
PlayerBase.OnStoreLoadLifespan |
— | CF (cond) |
PlayerBase.OnStoreSave |
T3 | DayZ-Expansion-Core (cond) |
PlayerBase.OnUnconsciousStart |
— | DayZ-Expansion-Core |
PlayerBase.OnUnconsciousStop |
— | DayZ-Expansion-Core |
PlayerBase.OnVariablesSynchronized |
T2 | VPPAdminTools |
PlayerBase.OnVehicleSeatDriverEnter |
— | DayZ-Expansion-Core |
PlayerBase.ServerReplaceItemWithNew |
— | DayZ-Expansion-Quests |
PlayerBase.SetActionsRemoteTarget |
— | DayZ-Expansion-Groups |
PlayerBase.SetSuicide |
— | TraderPlus |
PlayerBase.eAI_IsLit |
— | DayZ-Expansion-AI ✂ |
PlayerBase.eAI_SetFactionTypeID |
— | DayZ-Expansion-AI |
Pliers.SetActions |
T2 | TraderPlus |
PluginAdminLog.GetPlayerPrefix |
— | DayZ-Expansion-AI |
PluginAdminLog.OnInit |
T3 | DayZ-Expansion-AI |
PluginDayzPlayerDebug.RegisterAnimations |
— | iM7s_DrugRunning |
PluginDiagMenu.OnRPC |
T2 | Dabs Framework |
PluginDiagMenu.RegisterModdedDiags |
— | DayZ-Expansion-AI |
PluginDiagMenu.RegisterModdedDiagsIDs |
— | DayZ-Expansion-AI |
PluginDiagMenuClient.BindCallbacks |
— | DayZ-Expansion-AI |
PluginDiagMenuClient.OnRPC |
T2 | DayZ-Expansion-AI |
PluginDiagMenuClient.RegisterModdedDiags |
— | Dabs Framework |
PluginManager.RegisterPluginDebug |
— | DayZ-Expansion-Core (cond) |
PluginRecipesManagerBase.RegisterRecipies |
— | Advanced Weapon Scopes |
PortableGasLamp.OnWorkStart |
— | DayZ-Expansion-Core |
PortableGasLamp.OnWorkStop |
— | DayZ-Expansion-Core |
PortableGasStove.OnWorkStop |
— | DayZ-Expansion-Core |
PortableGasStove.SetActions |
T2 | TraderPlus |
PowerGeneratorBase.OnWorkStart |
— | DayZ-Expansion-Core |
PowerGeneratorBase.OnWorkStop |
— | DayZ-Expansion-Core |
PoweredOptic_Base.OnWorkStart |
— | DayZ-Expansion-Core |
PoweredOptic_Base.OnWorkStop |
— | DayZ-Expansion-Core |
PropertyModifiers.UpdateModifiers |
— | DayZ-Expansion-AI |
Radio.OnWorkStop |
— | DayZ-Expansion-Core |
Rangefinder.OnWorkStart |
— | DayZ-Expansion-Core |
Rangefinder.OnWorkStop |
— | DayZ-Expansion-Core |
Raycaster.OnWorkStart |
— | DayZ-Expansion-Core |
Raycaster.OnWorkStop |
— | DayZ-Expansion-Core |
RecipeBase.SpawnItems |
— | DayZ-Expansion-Quests |
Refridgerator.OnWorkStart |
— | DayZ-Expansion-Core |
Refridgerator.OnWorkStop |
— | DayZ-Expansion-Core |
ReplaceAndDestroyLambda.CopyOldPropertiesToNew |
— | DayZ-Expansion-Core |
Roadflare.OnWorkStart |
— | DayZ-Expansion-Core |
Roadflare.OnWorkStop |
— | DayZ-Expansion-Core |
Roadflare.SetActions |
T2 | TraderPlus |
Roadflare.eAI_GetNightVisibility |
— | DayZ-Expansion-AI ✂ |
Screwdriver.OnVariablesSynchronized |
T2 | iM7s_DrugRunning |
Screwdriver.SetActions |
T2 | iM7s_DrugRunning |
SeedPackBase.EmptySeedPack |
— | iM7s_DrugRunning ✂ |
SmallGasCanister.OnVariablesSynchronized |
T2 | iM7s_DrugRunning |
SmallGasCanister.SetActions |
T2 | iM7s_DrugRunning |
SmokeGrenadeBase.Expansion_IsExplosive |
— | DayZ-Expansion-Core ✂ |
SmokeGrenadeBase.OnExplode |
— | DayZ-Expansion-Core (cond) |
SmokeGrenadeBase.OnWorkStart |
— | DayZ-Expansion-Core |
SmokeGrenadeBase.OnWorkStop |
— | DayZ-Expansion-Core |
SpookyArea.eAI_IsDangerousToAI |
— | DayZ-Expansion-AI ✂ |
Spotlight.OnWorkStart |
— | DayZ-Expansion-Core |
Spotlight.OnWorkStop |
— | DayZ-Expansion-Core |
StaminaHandler.DepleteStaminaEx |
— | DayZ-Expansion-AI (cond) |
StaminaHandler.StaminaProcessor_Ladder |
— | DayZ-Expansion-AI (cond) |
StaminaHandler.StaminaProcessor_Move |
— | DayZ-Expansion-AI (cond) |
StaminaHandler.StaminaProcessor_Swimming |
— | DayZ-Expansion-AI (cond) |
StaminaHandler.Update |
— | DayZ-Expansion-AI (cond) |
StaticConstructionMethods.SpawnConstructionMaterialPiles |
— | BaseBuildingPlus ✂ |
Stone.SetActions |
T2 | BaseBuildingPlus |
StunBaton.OnWorkStart |
— | DayZ-Expansion-Core |
StunBaton.OnWorkStop |
— | DayZ-Expansion-Core |
SurvivorBase.CanJump |
— | VPPAdminTools |
SurvivorBase.EOnFrame |
T1 | VPPAdminTools ✂ |
SurvivorBase.EOnPostFrame |
T1 | VPPAdminTools |
SwapOldAndNewMagazine.OnEntry |
— | DayZ-Expansion-AI (cond) |
SymptomManager.Init |
— | iM7s_DrugRunning |
SyncEvents.SendPlayerList |
— | DayZ-Expansion-Core ✂ |
TLRLight.OnWorkStart |
— | DayZ-Expansion-Core |
TLRLight.OnWorkStop |
— | DayZ-Expansion-Core |
TLRLight.eAI_GetNightVisibility |
— | DayZ-Expansion-AI ✂ |
TabberUI.AddTab |
— | DayZ-Expansion-Core ✂ |
TentBase.CanDisplayAttachmentCategory |
— | Code Lock (cond) |
TentBase.CanReceiveAttachment |
T2 | Code Lock (cond) |
TentBase.CanReceiveItemIntoCargo |
T2 | Code Lock (cond) |
TentBase.CanReleaseCargo |
— | Code Lock (cond) |
TentBase.SetActions |
T2 | Code Lock |
ThermalBiasHandler.OnStoreLoad |
T3 | DayZ-Expansion-Core (cond) |
Torch.OnWorkStart |
— | DayZ-Expansion-Core |
Torch.OnWorkStop |
— | DayZ-Expansion-Core |
Torch.SetActions |
T2 | TraderPlus |
TransmitterBase.OnWorkStart |
— | DayZ-Expansion-Core |
TransmitterBase.OnWorkStop |
— | DayZ-Expansion-Core |
TrapBase.CreateTargetInformation |
— | DayZ-Expansion-AI ✂ |
TrapBase.EEHitBy |
T2 | DayZ-Expansion-AI |
TrapBase.Expansion_IsDanger |
— | DayZ-Expansion-Core ✂ |
TrapBase.OnPlacementComplete |
— | VPPAdminTools |
TrapBase.StartActivate |
— | TraderPlus (cond) |
TripwireTrap.Expansion_GetAmmoTypes |
— | DayZ-Expansion-Core ✂ |
TripwireTrap.Expansion_IsExplosive |
— | DayZ-Expansion-Core ✂ |
TripwireTrap.Expansion_IsMechanicalTrap |
— | DayZ-Expansion-Core ✂ |
TripwireTrap.OnInventoryEnter |
T2 | DayZ-Expansion-Core |
TruckBattery.EEItemDetached |
T2 | BaseBuildingPlus |
UniversalLight.OnWorkStart |
— | DayZ-Expansion-Core |
UniversalLight.OnWorkStop |
— | DayZ-Expansion-Core |
UniversalLight.eAI_GetNightVisibility |
— | DayZ-Expansion-AI ✂ |
VPPAdminHud.DefineButtons |
— | VPPAdminTools |
VPPContextActionManager.RegisterActions |
— | VPPAdminTools |
VPPContextActionManager.RegisterProviders |
— | VPPAdminTools |
VirtualHud.SendRPC |
— | DayZ-Expansion-AI (cond) |
VomitSymptom.OnAnimationStart |
— | DayZ-Expansion-AI |
WeaponAttachMagazine.OnEntry |
— | DayZ-Expansion-AI (cond) |
WeaponFSM.ValidateAndRepairHelper |
— | DayZ-Expansion-Core ✂ |
WeaponFire.OnEntry |
— | DayZ-Expansion-AI (cond) |
WeaponFireAndChamberNext.OnUpdate |
T0 | DayZ-Expansion-AI (cond) |
WeaponFireMultiMuzzle.OnEntry |
— | DayZ-Expansion-AI (cond) |
WeaponFireToJam.OnEntry |
— | DayZ-Expansion-AI (cond) |
WeaponFireWithEject.OnEntry |
— | DayZ-Expansion-AI (cond) |
WeaponManager.CanLoadBullet |
— | DayZ-Expansion-Quests |
WeaponStableState.SyncAnimState |
— | DayZ-Expansion-Core (cond) |
WeaponStartAction.eAI_Vanilla_OnEntry |
— | DayZ-Expansion-AI |
WeaponUnjamming_Start.OnUpdate |
T0 | DayZ-Expansion-AI (cond) |
Weapon_Base.AfterStoreLoad |
T3 | DayZ-Expansion-Core |
Weapon_Base.EEItemAttached |
T2 | DayZ-Expansion-Core |
Weapon_Base.EEItemDetached |
T2 | DayZ-Expansion-Core |
Weapon_Base.EEParentedFrom |
— | DayZ-Expansion-AI |
Weapon_Base.EEParentedTo |
— | DayZ-Expansion-AI |
Weapon_Base.Expansion_GetAnyLightOrNVG |
— | DayZ-Expansion-AI ✂ |
Weapon_Base.Expansion_GetDPS |
— | DayZ-Expansion-Core ✂ |
Weapon_Base.Expansion_TryTurningOffAnyLightOrNVG |
— | DayZ-Expansion-AI ✂ |
Weapon_Base.Expansion_TryTurningOnAnyLightOrNVG |
— | DayZ-Expansion-AI ✂ |
Weapon_Base.OnFireModeChange |
— | DayZ-Expansion-Core |
Weapon_Base.OnVariablesSynchronized |
T2 | DayZ-Expansion-Core |
Weapon_Base.ProcessWeaponAbortEvent |
— | DayZ-Expansion-AI (cond) |
Weapon_Base.ProcessWeaponEvent |
— | DayZ-Expansion-AI (cond) |
Weapon_Base.eAI_IsSilent |
— | DayZ-Expansion-AI ✂ |
WoodenCrate.CanPutAsAttachment |
— | TraderPlus (cond) |
WoodenCrate.CanReceiveItemIntoCargo |
T2 | TraderPlus (cond) |
WoodenCrate.SetActions |
T2 | TraderPlus |
WorldData.UpdateBaseEnvTemperature |
— | DayZ-Expansion-AI |
Wreck_Mi8_Crashed.AfterStoreLoad |
T3 | DayZ-Expansion-AI |
Wreck_Mi8_Crashed.EEOnCECreate |
— | DayZ-Expansion-AI |
Wreck_SantasSleigh.AfterStoreLoad |
T3 | DayZ-Expansion-AI |
Wreck_SantasSleigh.EEOnCECreate |
— | DayZ-Expansion-AI |
Wreck_UH1Y.AfterStoreLoad |
T3 | DayZ-Expansion-AI |
Wreck_UH1Y.EEOnCECreate |
— | DayZ-Expansion-AI |
Wrench.OnVariablesSynchronized |
T2 | iM7s_DrugRunning |
Wrench.SetActions |
T2 | iM7s_DrugRunning |
XmasLights.OnWorkStart |
— | DayZ-Expansion-Core |
XmasLights.OnWorkStop |
— | DayZ-Expansion-Core |
ZmbM_Gamedev_Base.HandleMindStateChange |
— | DayZ-Expansion-AI |
ZombieBase.AfterStoreLoad |
T3 | DayZ-Expansion-Core |
ZombieBase.EEHealthLevelChanged |
T2 | DayZ-Expansion-AI |
ZombieBase.EOnContact |
— | DayZ-Expansion-AI ✂ |
ZombieBase.FightLogic |
— | DayZ-Expansion-AI (cond) |
ZombieBase.NameOverride |
— | DayZ-Expansion-Core (cond) |
ZombieBase.OnStoreLoad |
T3 | CF |
ZombieBase.OnStoreSave |
T3 | CF |
eAIBase.Init |
— | DayZ-Expansion-Quests |
iM7s_Cannabis_Plant_BabyBatter_Static.ChangeInfestation |
— | iM7s_DrugRunning ✂ |
iM7s_Cannabis_Plant_BabyBatter_Static.Harvest |
— | iM7s_DrugRunning |
iM7s_Cannabis_Plant_Barney_Static.ChangeInfestation |
— | iM7s_DrugRunning ✂ |
iM7s_Cannabis_Plant_Barney_Static.Harvest |
— | iM7s_DrugRunning |
iM7s_Cannabis_Plant_BlueCookies_Static.ChangeInfestation |
— | iM7s_DrugRunning ✂ |
iM7s_Cannabis_Plant_BlueCookies_Static.Harvest |
— | iM7s_DrugRunning |
iM7s_Cannabis_Plant_Champagne_Static.ChangeInfestation |
— | iM7s_DrugRunning ✂ |
iM7s_Cannabis_Plant_Champagne_Static.Harvest |
— | iM7s_DrugRunning |
iM7s_Cannabis_Plant_CheetahPiss_Static.ChangeInfestation |
— | iM7s_DrugRunning ✂ |
iM7s_Cannabis_Plant_CheetahPiss_Static.Harvest |
— | iM7s_DrugRunning |
iM7s_Cannabis_Plant_ForumXMendo_Static.ChangeInfestation |
— | iM7s_DrugRunning ✂ |
iM7s_Cannabis_Plant_ForumXMendo_Static.Harvest |
— | iM7s_DrugRunning |
iM7s_Cannabis_Plant_Gelato_Static.ChangeInfestation |
— | iM7s_DrugRunning ✂ |
iM7s_Cannabis_Plant_Gelato_Static.Harvest |
— | iM7s_DrugRunning |
iM7s_CocaPlant.ChangeInfestation |
— | iM7s_DrugRunning ✂ |
iM7s_CocaPlant.Harvest |
— | iM7s_DrugRunning |
69 methods on client-only classes are not shown: a dedicated server never runs them.
A conflict shows that code is skipped, not that an author made a mistake — overhaul mods replace systems on purpose. Long chains are cheap: one link costs about 25 ns per dispatch. What costs frame time is the work inside each hook, which is why the badges are there. Everything here comes from the mods' code alone; nothing was measured on a server. Methodology.