← modperf

Analyzed mods, ranked

328 scripted mods 220 asset-only mods Asset-only mods override no server script and are not ranked.
Where the 548 analyzed mods fall
220 asset-only 316 scripted · A11 scripted · B1 scripted · C
Median scripted mod
0.004 ms/s
Heaviest tenth starts at 0.702 ms/s. The letter separates 12 mods from 316; the rank separates all of them.
Load against Workshop subscribers →
How they self-sort · Steam Workshop tags

Authors pick these on the Workshop; nothing checks them. Each row is a filter — showing Economy, show all. 263 mods carry more than one tag, so the groups overlap.

TagModsScriptedMedian ms/sHeaviest tenthGrades
Untagged 190 124 0.092 1.831
Server 19 13 0.075 2.473
Terrain 46 20 0.075 0.744
Sound 55 31 0.017 0.420
Environment 123 68 0.013 0.744
Character 116 57 0.007 0.519
Mechanics 191 132 0.003 0.383
Equipment 169 96 0.003 0.259
Economy 67 38 0.002 0.744
Animation 44 26 0.002 0.744
Props 98 54 0.002 0.744
Rank Mod Footprint Structural load · heaviest first Chain breaks Updated Analyzed
8 SFP B heavier than 98%
2.473
clean 2026-08-01 2026-10-03
9 [TDB] Server-Modpack B heavier than 97%
2.447
3 to review + 15 by design 2026-10-17 2026-10-17
29 BallerZ Gear A heavier than 91%
0.744
30 by design 2026-10-10 2026-10-10
33 RolePlayMod A heavier than 90%
0.670
20 by design 2026-10-16 2026-10-16
63 RaG_BaseBuilding A heavier than 81%
0.284
4 by design 2026-10-18 2026-10-18
76 BaseBuildingPlus A heavier than 77%
0.172
3 to review + 6 by design 2025-03-22 2026-10-03
78 [DEPRECATED] A heavier than 76%
0.167
clean 2022-09-11 2026-10-03
89 DBN_FordRaptor_Scorpio A heavier than 73%
0.150
1 by design 2026-10-17 2026-10-17
95 DayZ-Expansion A heavier than 71%
0.142
32 by design 2026-10-15 2026-10-15
104 Player Bounties A heavier than 68%
0.140
clean 2022-09-04 2026-10-03
119 Item Restrictions A heavier than 64%
0.078
clean 2020-11-04 2026-10-03
121 Mass'sManyItemOverhaul A heavier than 63%
0.075
clean 2026-04-08 2026-10-03
142 GarbageSearch A heavier than 57%
0.025
clean 2022-09-14 2026-10-03
150 RaG_Core A heavier than 54%
0.017
clean 2026-10-19 2026-10-19
159 WindstridesClothingPack A heavier than 51%
0.007
clean 2026-10-16 2026-10-16
164 iM7s_DrugRunning A heavier than 50%
0.005
14 by design 2026-10-15 2026-10-15
166 Mystery Box A heavier than 49%
0.004
clean 2022-07-07 2026-10-03
168 MagazineLoading A heavier than 49%
0.003
6 by design 2026-09-21 2026-10-03
173 RA Base Building A heavier than 47%
0.003
1 to review + 7 by design 2026-10-16 2026-10-16
176 RaG_Vehicle_Pack A heavier than 46%
0.002
clean 2026-10-19 2026-10-19
184 RA Base Building Tweaks A heavier than 44%
0.001
4 by design 2026-09-03 2026-10-03
191 ExtraFarmingItems A heavier than 41%
0.001
clean 2026-06-04 2026-10-03
200 MMG Base Storage NoCodeLock A heavier than 39%
0.001
clean 2025-03-11 2026-10-03
201 BetterStash A heavier than 38%
0.001
clean 2025-03-02 2026-10-03
210 Paragon Storage A heavier than 35%
0.001
1 by design 2025-03-09 2026-10-03
210 ToFu Virtual Storage A heavier than 35%
0.001
clean 2025-11-23 2026-10-03
213 Base Fortifications A heavier than 34%
0.001
clean 2021-03-23 2026-10-03
224 CJ187-LootChest A heavier than 29%
0.001
clean 2026-10-14 2026-10-14
235 CannabisPlus A heavier than 27%
0.000
1 by design 2026-10-15 2026-10-15
239 Search For Loot A heavier than 27%
0.000
clean 2022-11-30 2026-10-03
242 Garage A heavier than 21%
0.000
clean 2021-11-24 2026-10-03
259 DayZ Mining System with Ores and Gems (Legacy) A heavier than 20%
0.000
1 by design 2025-11-11 2026-10-03
262 DayZCasinoV2 A heavier than 18%
0.000
clean 2025-04-14 2026-10-03
262 Enhanced Banking A heavier than 18%
0.000
clean 2022-06-18 2026-10-03
270 CJ187-MoreItems A heavier than 10%
0.000
23 by design 2026-07-27 2026-10-03
270 MMG - Mightys Military Gear A heavier than 10%
0.000
clean 2023-10-17 2026-10-03
305 King of the Hill A heavier than 0%
0.000
clean 2022-07-30 2026-10-03
305 TOWK's Stashes A heavier than 0%
0.000
clean 2026-08-27 2026-10-03
What the rank measures

Milliseconds of server main thread per second at 100 players, from how often each hook fires and how many timers stay alive. One per-frame hook is about 0.025 ms/s; one repeating timer about 0.140. Ties share a rank: same structure, same score. "Heavier than N%" is against scripted mods only.

What it leaves out

What the hooks do inside, network cost, and engine-side load. Rank 1 is the busiest structure, not the laggiest mod. The chain-breaks cell counts a break on a base class or on persisted data as "to review"; breaks on specific classes a mod replaces wholesale are "by design" — each mod's page ranks them. Methodology.