Stack composer
Started from [冰河]/Namalsk/公益PVE/击杀=Ban/Q700680018: the 43 mods
it publishes to the Steam server browser (as of 2026-10-20), put back into load order —
servers publish the list last-loaded first. Mods loaded with -servermod= are never
published, so they are not here; add them if you know them.
Your stack in load order, earliest first. Drag a row, or use the arrows, to reorder.
- 1 CF
- 2 Dabs Framework
- 3 BuilderItems
- 4 DayZ Editor Loader
- 5 Namalsk Island
- 6 Namalsk Survival
- 7 Namalsk_Overhaul not analyzed
- 8 WindstridesClothingPack
- 9 SnowOverhaul
- 10 Survivor name changer
- 11 Ear-Plugs
- 12 Solar Panel Power System
- 13 Basic Map
- 14 Basic Map Namalsk Addon not analyzed
- 15 Server_Information_Panel
- 16 dbo_creatures
- 17 DeadShoreMutants not analyzed
- 18 DNA Keycards
- 19 Location Text
- 20 Mag Obfuscation
- 21 TF:Fireworks
- 22 MMG - Mightys Military Gear
- 23 Code Lock
- 24 MuchFramework
- 25 MuchStuffPack
- 26 Advanced Weapon Scopes
- 27 BoomLay's Craftables not analyzed
- 28 CPBWeapons
- 29 SNAFU Weapons
- 30 Mortys Weapons
- 31 BulletStacksPlusPlusRedux
- 32 alieninvasion not analyzed
- 33 Survivor Animations
- 34 DayZ-Bicycle
- 35 RUSForma_Motorcycles
- 36 YT_namalsk not analyzed
- 37 FS
- 38 MunghardsItempack
- 39 Trolley Kart not analyzed
- 40 MuchCarKey
- 41 MagLoaderBox not analyzed
- 42 BaseBuildingPlus
- 43 VPPAdminTools
File I/O on hot paths, timers created per event, and per-player-per-frame hooks across the stack. These can stall a frame regardless of the load figure. See all 8 below.
Across 62 server-side methods hooked by two or more mods. 1 more on client-only UI classes, listed separately.
4.291 ms per second, all 35 mods combined. Hook dispatch and timers only — not what the hooks do inside. Methodology.
Who silences whom#
A later-loaded mod overrides a method without super(), so the earlier mod's code on that method — and vanilla's — never runs. Whether that is a bug or the whole point of the mod is the author's call; this shows the structure, not intent.
| silences → | 6Namalsk Survival | 29SNAFU Weapons | all |
|---|---|---|---|
| 25MuchStuffPack | 1MuchStuffPack silences Namalsk Survival 1 method: 1 event | 1 | |
| 30Mortys Weapons | 1Mortys Weapons silences SNAFU Weapons 1 method: 1 event |
1 | |
| all | 1 | 1 | 2 |
| 7Namalsk_Overhaul | Not analyzed, so what it silences is unknown. Queue it in the list above. | ||
| 14Basic Map Namalsk Addon | Not analyzed, so what it silences is unknown. Queue it in the list above. | ||
| 17DeadShoreMutants | Not analyzed, so what it silences is unknown. Queue it in the list above. | ||
| 27BoomLay's Craftables | Not analyzed, so what it silences is unknown. Queue it in the list above. | ||
| 32alieninvasion | Not analyzed, so what it silences is unknown. Queue it in the list above. | ||
| 36YT_namalsk | Not analyzed, so what it silences is unknown. Queue it in the list above. | ||
| …and 2 more mods not analyzed yet. | |||
The 2 pairs, largest first# ·
Mortys WeaponssilencesSNAFU Weapons1 method
UniversalLight.InitAttachmentsSlotsToCheck
event
SNAFU Weapons's work on this event never runs. TTC_Rifles.pbo::Scripts\4_World\TTC_Rifles\Entities\ItemBase\SwitchableBase\UniversalLight.c:11
MuchStuffPacksilencesNamalsk Survival1 method
PlayerBase.EOnContact
event
Suppresses vanilla contact handling (fall/impact) and earlier mods' contact logic. MSP_Seasonal.pbo::Christmas\scripts\4_World\Entities\Modded\PlayerBase.c:3
1 conflict on client-only classes (menus, HUD, notifications) — no server effect
NotificationSystem.GetNotificationData— Dabs Framework silences CF
Hot hooks shared across the stack#
The engine calls the last-loaded mod first; each super() hands on to the mod before it, ending at vanilla. Badges show what each mod's override calls inside — that body work, not the chain itself, is what costs frame time.
Stall risks#
8 places where one mod's code can hold up a frame by itself, whatever the load figure says. Each is a pattern found in the code, not a measurement: how much it costs depends on what the hook does inside. Most severe first, then in load order.
- Per-player, per-frame hook. Runs for every player on every tick, so whatever it does inside is multiplied by the population.
- Timer created inside a hot hook. Registers a timer each time the hook runs. Timers that are never cleaned up pile up in the queue the server walks every frame; the analysis cannot see the cleanup, so read the code.
PlayerBase.CommandHandlernamalsk_scripts.pbo::4_world\namalskterrain\entities\manbase\PlayerBase.c:23PlayerBase.CommandHandlerns_dayz.pbo::scripts\4_World\NamalskSurvival\Entities\ManBase\PlayerBase.c:106DayZPlayerImplement.CommandHandlerServerPanel.pbo::Scripts\4_World\ServerPanel\dayzplayerimplement.c:6PlayerBase.CommandHandlerSurvivorAnims.pbo::Scripts\4_World\PlayerBase.c:115PlayerBase.CommandHandlerVPPAdminTools.pbo::4_World\VPPAdminTools\Entities\PlayerBase.c:401SurvivorBase.EOnFrameVPPAdminTools.pbo::4_World\VPPAdminTools\Entities\SurvivorBase.c:42SurvivorBase.EOnPostFrameVPPAdminTools.pbo::4_World\VPPAdminTools\Entities\SurvivorBase.c:61ItemBase.EEItemLocationChangedBicycle.pbo::scripts\4_World\entities\core\ItemBase.c:4Everything else#
All 62 server-side methods hooked by two or more mods
vanilla → earliest mod → … → latest mod (dispatch enters at the latest). struck = suppressed by a later chain break; ✂ = no super(); "(cond)" = super() only on some paths.
| method | tier | chain (load order) |
|---|---|---|
PlayerBase.EOnContact |
— | |
UniversalLight.InitAttachmentsSlotsToCheck |
— | |
ActionConstructor.RegisterActions |
— | vanilla → Dabs Framework → Namalsk Survival → WindstridesClothingPack → Solar Panel Power System → Basic Map → DNA Keycards → TF:Fireworks → MMG - Mightys Military Gear → Code Lock → MuchFramework → MuchStuffPack → Advanced Weapon Scopes → CPBWeapons → SNAFU Weapons → Survivor Animations → DayZ-Bicycle → MunghardsItempack → MuchCarKey → BaseBuildingPlus → VPPAdminTools |
ModItemRegisterCallbacks.RegisterOneHanded |
— | vanilla → CF → Namalsk Survival → WindstridesClothingPack → DNA Keycards → TF:Fireworks → MuchStuffPack → Advanced Weapon Scopes → CPBWeapons → SNAFU Weapons → Mortys Weapons → MunghardsItempack → MuchCarKey → BaseBuildingPlus |
PlayerBase.SetActions |
T2 | vanilla → Namalsk Survival → WindstridesClothingPack → MMG - Mightys Military Gear → MuchFramework → MuchStuffPack → Advanced Weapon Scopes → Survivor Animations → MuchCarKey → BaseBuildingPlus → VPPAdminTools |
ModItemRegisterCallbacks.RegisterTwoHanded |
— | vanilla → CF → Namalsk Survival → WindstridesClothingPack → DNA Keycards → TF:Fireworks → MMG - Mightys Military Gear → MuchStuffPack → DayZ-Bicycle → MunghardsItempack |
PlayerBase.Init |
— | vanilla → Namalsk Island → Namalsk Survival → DNA Keycards → Location Text → Survivor Animations → FS → BaseBuildingPlus → VPPAdminTools |
MissionServer.OnInit |
T3 | vanilla → CF → Namalsk Survival → SnowOverhaul → CPBWeapons → MuchCarKey → BaseBuildingPlus → VPPAdminTools |
ModItemRegisterCallbacks.RegisterHeavy |
— | vanilla → CF → Solar Panel Power System → DNA Keycards → MuchFramework → MuchStuffPack → DayZ-Bicycle → MunghardsItempack |
MissionServer.InvokeOnConnect |
T3 | vanilla → CF → Dabs Framework → Namalsk Survival → Code Lock → MuchFramework → BaseBuildingPlus |
Hologram.EvaluateCollision |
— | vanilla → MuchFramework (cond) → MuchStuffPack (cond) → DayZ-Bicycle (cond) → MunghardsItempack (cond) → BaseBuildingPlus (cond) |
MissionBase.CreateScriptedMenu |
— | vanilla → Basic Map → Server_Information_Panel → MuchFramework → BaseBuildingPlus → VPPAdminTools |
MissionServer.OnMissionStart |
T3 | vanilla → CF → Dabs Framework → DayZ Editor Loader → DNA Keycards → VPPAdminTools |
ModItemRegisterCallbacks.RegisterFireArms |
— | vanilla → CF → CPBWeapons → SNAFU Weapons → Mortys Weapons → MunghardsItempack |
ModItemRegisterCallbacks.RegisterPistol |
— | vanilla → CF → Namalsk Survival → CPBWeapons → SNAFU Weapons → Mortys Weapons |
PluginManager.Init |
— | vanilla → Dabs Framework → Code Lock → MuchFramework → MuchCarKey → VPPAdminTools |
MissionServer.OnUpdate |
T0 | vanilla → CF → Namalsk Survival → Server_Information_Panel → Survivor Animations |
PlayerBase.CommandHandler |
T1 | vanilla → Namalsk Island → Namalsk Survival → Survivor Animations → VPPAdminTools |
PlayerBase.OnRPC |
T2 | vanilla → Namalsk Survival → MuchFramework → BaseBuildingPlus → VPPAdminTools |
PluginRecipesManager.RegisterRecipies |
— | vanilla → DNA Keycards → MuchStuffPack → MunghardsItempack → BaseBuildingPlus |
PluginRecipesManagerBase.RegisterRecipies |
— | vanilla → WindstridesClothingPack → Advanced Weapon Scopes → SNAFU Weapons → Mortys Weapons |
DayZGame.OnRPC |
T2 | vanilla → CF (cond) → Dabs Framework → VPPAdminTools (cond) |
Hologram.ProjectionBasedOnParent |
— | vanilla → DNA Keycards (cond) → MunghardsItempack (cond) → BaseBuildingPlus (cond) |
MissionServer.PlayerDisconnected |
T3 | vanilla → CF → Dabs Framework → VPPAdminTools |
ModItemRegisterCallbacks.CustomBoneRemapping |
— | vanilla → CF → CPBWeapons → SNAFU Weapons |
PlayerBase.CanBeTargetedByAI |
— | vanilla → Namalsk Survival (cond) → DayZ-Bicycle (cond) → VPPAdminTools (cond) |
PlayerBase.EEItemAttached |
T2 | vanilla → Namalsk Survival → WindstridesClothingPack → MuchStuffPack |
PlayerBase.EEItemDetached |
T2 | vanilla → Namalsk Survival → WindstridesClothingPack → MuchStuffPack |
UniversalLight.CanPutAsAttachment |
— | vanilla → CPBWeapons (cond) → SNAFU Weapons (cond) → Mortys Weapons (cond) |
ActionCloseFence.ActionCondition |
T2 | vanilla → Code Lock → BaseBuildingPlus (cond) |
ActionDialCombinationLockOnTarget.ActionCondition |
T2 | vanilla → DayZ-Bicycle → BaseBuildingPlus (cond) |
ActionGetInTransport.ActionCondition |
T2 | vanilla → DayZ-Bicycle (cond) → MuchCarKey (cond) |
ActionNextCombinationLockDialOnTarget.ActionCondition |
T2 | vanilla → DayZ-Bicycle → BaseBuildingPlus (cond) |
ActionStartEngine.ActionCondition |
T2 | vanilla → DayZ-Bicycle (cond) → MuchCarKey |
ActionTogglePlaceObject.ActionCondition |
T2 | vanilla → DNA Keycards (cond) → BaseBuildingPlus (cond) |
BoatScript.OnStoreLoad |
T3 | vanilla → CF → MuchCarKey |
BoatScript.OnStoreSave |
T3 | vanilla → CF → MuchCarKey |
CarScript.OnStoreLoad |
T3 | vanilla → CF → MuchCarKey |
CarScript.OnStoreSave |
T3 | vanilla → CF → MuchCarKey |
DayZGame.DeferredInit |
— | vanilla → CF → VPPAdminTools |
DayZGame.OnEvent |
— | vanilla → CF → Dabs Framework |
DayZGame.OnUpdate |
T0 | vanilla → CF → VPPAdminTools |
DayZPlayerImplement.ModCommandHandlerInside |
— | vanilla → DayZ-Bicycle → VPPAdminTools |
EmoteConstructor.RegisterEmotes |
— | vanilla → Dabs Framework → Survivor Animations |
Environment.DetermineHeatcomfortBehavior |
— | vanilla → Namalsk Survival (cond) → DayZ-Bicycle (cond) |
Environment.Init |
— | vanilla → Namalsk Survival → MunghardsItempack |
GesturesMenu.GetGestureItems |
— | vanilla → Dabs Framework → Survivor Animations |
GesturesMenu.OnMenuRelease |
— | vanilla → Dabs Framework → Survivor Animations |
Hologram.GetProjectionEntityPosition |
— | vanilla → MuchFramework (cond) → BaseBuildingPlus (cond) |
Hologram.UpdateHologram |
— | vanilla → MuchFramework → MunghardsItempack |
ItemActionsWidget.SetWeaponQuantity |
— | |
MissionBase.OnInit |
T3 | vanilla → Dabs Framework → Namalsk Island |
MissionServer.OnClientDisconnectedEvent |
T3 | vanilla → CF → Dabs Framework |
MissionServer.OnClientRespawnEvent |
T3 | vanilla → CF → Namalsk Survival (cond) |
MissionServer.OnEvent |
— | vanilla → CF → VPPAdminTools |
MissionServer.OnMissionFinish |
T3 | vanilla → CF → VPPAdminTools |
OpenCan.Init |
— | vanilla → SNAFU Weapons → MunghardsItempack |
PlayerBase.EEHealthLevelChanged |
T2 | vanilla → Namalsk Island → Namalsk Survival |
PlayerBase.EEKilled |
T3 | vanilla → Namalsk Survival → VPPAdminTools |
TruckBattery.EEItemDetached |
T2 | vanilla → Solar Panel Power System → BaseBuildingPlus |
VicinityItemManager.IsObstructed |
— | vanilla → MuchStuffPack (cond) → BaseBuildingPlus (cond) |
Wrench.SetActions |
T2 | vanilla → DayZ-Bicycle → MuchCarKey |
400 methods hooked by only one of these mods
No cross-mod interaction is possible here; a ✂ still means vanilla's behaviour on that method is replaced.
| method | tier | mod |
|---|---|---|
ACOGOptic.CanPutAsAttachment |
— | SNAFU Weapons |
ASVAL.CanEnterIronsights |
— | Advanced Weapon Scopes (cond) |
ActionActivateTrap.OnFinishProgressServer |
— | VPPAdminTools |
ActionAttachToConstruction.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionBuildPart.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionBuildPart.GetAdminLogMessage |
— | BaseBuildingPlus ✂ |
ActionBuildPart.OnActionInfoUpdate |
— | BaseBuildingPlus (cond) |
ActionBuildPart.OnFinishProgressServer |
— | BaseBuildingPlus (cond) |
ActionBuildPartCB.CreateActionComponent |
— | BaseBuildingPlus ✂ |
ActionBuildPartSwitch.ActionCondition |
T2 | BaseBuildingPlus ✂ |
ActionCarHornLong.ActionCondition |
T2 | DayZ-Bicycle (cond) |
ActionCarHornShort.ActionCondition |
T2 | DayZ-Bicycle (cond) |
ActionCloseDoors.ActionCondition |
T2 | DNA Keycards (cond) |
ActionCombinationLockUnlock.ActionCondition |
T2 | DayZ-Bicycle |
ActionCraftBolts.InitCuttingTypes |
— | SNAFU Weapons |
ActionCreateIndoorFireplace.ActionCondition |
T2 | MuchStuffPack (cond) |
ActionCreateIndoorFireplace.OnExecuteServer |
— | MuchStuffPack (cond) |
ActionCreateIndoorOven.ActionCondition |
T2 | MuchStuffPack (cond) |
ActionDeployObject.ActionCondition |
T2 | DNA Keycards (cond) |
ActionDeployObject.ActionConditionContinue |
— | BaseBuildingPlus ✂ |
ActionDeployObject.OnFinishProgressServer |
— | BaseBuildingPlus ✂ |
ActionDestroyPart.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionDetach.ActionCondition |
T2 | MuchCarKey (cond) |
ActionDetach.OnExecuteServer |
— | MuchCarKey |
ActionDetachFromTarget.ActionCondition |
T2 | MuchCarKey (cond) |
ActionDialCombinationLockOnTarget.OnFinishProgressServer |
— | BaseBuildingPlus ✂ |
ActionDismantlePart.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionDismantlePart.DismantleCondition |
— | Code Lock (cond) |
ActionDrainLiquid.ActionCondition |
T2 | MuchStuffPack (cond) |
ActionFillBottleBaseCB.CreateActionComponent |
— | MuchStuffPack |
ActionFoldBaseBuildingObject.CreateConditionComponents |
— | BaseBuildingPlus ✂ |
ActionFoldBaseBuildingObjectCB.CreateActionComponent |
— | BaseBuildingPlus ✂ |
ActionGetInTransport.OnEndServer |
— | MuchCarKey |
ActionGetOutTransport.OnEndServer |
— | MuchCarKey |
ActionLockDoors.ActionCondition |
T2 | DNA Keycards (cond) |
ActionMountBarbedWire.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionMountBarbedWire.OnFinishProgressServer |
— | BaseBuildingPlus (cond) |
ActionOpenCarDoors.ActionCondition |
T2 | MuchCarKey (cond) |
ActionOpenCarDoorsOutside.ActionCondition |
T2 | MuchCarKey (cond) |
ActionOpenDoors.ActionCondition |
T2 | DNA Keycards (cond) |
ActionOpenFence.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionPackTent.ActionCondition |
T2 | Code Lock |
ActionPackTent.OnExecuteServer |
— | Code Lock (cond) |
ActionPin.OnStartServer |
— | VPPAdminTools |
ActionPlaceFireplaceIndoor.ActionCondition |
T2 | MuchStuffPack (cond) |
ActionPlaceOvenIndoor.ActionCondition |
T2 | MuchStuffPack (cond) |
ActionPourLiquid.ActionCondition |
T2 | MuchStuffPack (cond) |
ActionPushCar.ActionCondition |
T2 | DayZ-Bicycle (cond) |
ActionPushObject.ActionCondition |
T2 | MuchCarKey (cond) |
ActionPushObject.OnEndServer |
— | MuchCarKey |
ActionSkinning.OnFinishProgressServer |
— | WindstridesClothingPack |
ActionStartEngine.OnEndServer |
— | MuchCarKey |
ActionStopEngine.ActionCondition |
T2 | DayZ-Bicycle (cond) |
ActionStopEngine.OnEndServer |
— | MuchCarKey |
ActionSwitchSeats.Start |
— | MuchCarKey |
ActionTakeMaterialToHands.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionTakeMaterialToHandsSwitch.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionToggleNVMode.ActionCondition |
T2 | Advanced Weapon Scopes (cond) |
ActionToggleTentOpen.ActionCondition |
T2 | Code Lock |
ActionUnlockDoors.ActionCondition |
T2 | DNA Keycards (cond) |
ActionUnmountBarbedWire.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionUnmountBarbedWire.OnFinishProgressServer |
— | BaseBuildingPlus (cond) |
ActionUnpin.OnStartServer |
— | VPPAdminTools |
ActionUnrestrainSelf.OnFinishProgressServer |
— | Namalsk Survival ✂ |
AdvancedCommunication.OnStoreLoad |
T3 | CF |
AdvancedCommunication.OnStoreSave |
T3 | CF |
AirborneMask.GetVoiceEffect |
— | Namalsk Survival ✂ |
AirborneMask.IsObstructingVoice |
— | Namalsk Survival ✂ |
AnimalBase.OnStoreLoad |
T3 | CF |
AnimalBase.OnStoreSave |
T3 | CF |
AnimalBase.RegisterTransportHit |
— | DayZ-Bicycle (cond) |
AreaExposureMdfr.Activate |
— | VPPAdminTools (cond) |
AreaExposureMdfr.OnActivate |
— | VPPAdminTools (cond) |
AreaExposureMdfr.OnTick |
— | Namalsk Survival ✂ |
Armband_ColorBase.SwitchItemSelectionTextureEx |
— | Namalsk Survival |
Aug.CanEnterIronsights |
— | Advanced Weapon Scopes (cond) |
BleedingSourcesManagerServer.ProcessHit |
— | Namalsk Survival ✂ |
BoatScript.AfterStoreLoad |
T3 | MuchCarKey |
BoatScript.CanDisplayAttachmentCategory |
— | MuchCarKey |
BoatScript.CanDisplayAttachmentSlot |
T2 | MuchCarKey |
BoatScript.DeferredInit |
— | MuchCarKey |
BoatScript.EEDelete |
T3 | MuchCarKey |
BoatScript.EEKilled |
T3 | MuchCarKey |
BoatScript.EEOnCECreate |
— | MuchCarKey |
BoatScript.IsInventoryVisible |
T2 | MuchCarKey |
BoatScript.NameOverride |
— | MuchCarKey (cond) |
BoatScript.OnCEUpdate |
— | MuchCarKey |
BoatScript.OnEngineStart |
— | MuchCarKey |
BoatScript.OnVariablesSynchronized |
T2 | MuchCarKey |
BookMenu.Init |
— | Namalsk Survival ✂ |
BookMenu.OnHide |
— | Namalsk Survival |
BreathVapourMdfr.OnTick |
— | Namalsk Survival (cond) |
BuildingBase.OnStoreLoad |
T3 | CF |
BuildingBase.OnStoreSave |
T3 | CF |
ButtstockBase.IsButtstock |
— | SNAFU Weapons ✂ |
CAContinuousFill.CalcAndSetQuantity |
— | Namalsk Survival |
CAContinuousFill.Setup |
— | Namalsk Survival |
CAContinuousMineWood.DamagePlayersHands |
— | Namalsk Survival (cond) |
CAContinuousQuantityLiquidTransfer.Setup |
— | MuchStuffPack |
CamoNet.SetActions |
T2 | BaseBuildingPlus |
CarScript.AfterStoreLoad |
T3 | MuchCarKey |
CarScript.CanDisplayAttachmentCategory |
— | MuchCarKey |
CarScript.CanDisplayAttachmentSlot |
T2 | MuchCarKey |
CarScript.DeferredInit |
— | MuchCarKey |
CarScript.EEDelete |
T3 | MuchCarKey |
CarScript.EEKilled |
T3 | MuchCarKey |
CarScript.EEOnCECreate |
— | MuchCarKey |
CarScript.IsInventoryVisible |
T2 | MuchCarKey |
CarScript.NameOverride |
— | MuchCarKey (cond) |
CarScript.OnCEUpdate |
— | MuchCarKey |
CarScript.OnEngineStart |
— | MuchCarKey |
CarScript.OnVariablesSynchronized |
T2 | MuchCarKey |
ChernarusMap.OnRPC |
T2 | Basic Map |
ChernarusMap.OnStoreLoad |
T3 | Basic Map |
ChernarusMap.OnStoreSave |
T3 | Basic Map |
ChernarusMap.OnUApiLoad |
— | Basic Map |
ChernarusMap.OnUApiSave |
— | Basic Map |
ChernarusMap.SetActions |
T2 | Basic Map |
ChernarusMap.SyncMapMarkers |
— | Basic Map |
ChernarusPlusData.WeatherOnBeforeChange |
— | VPPAdminTools |
Clothing.CanLoadItemIntoCargoClothingConditions |
— | MuchFramework ✂ |
Clothing.CanPutInCargoClothingConditions |
— | MuchFramework ✂ |
Clothing.CanReceiveAttachment |
T2 | MuchFramework |
Clothing.CanReceiveItemIntoCargoClothingConditions |
— | MuchFramework ✂ |
Clothing.SmershException |
— | MunghardsItempack ✂ |
CodeLock.NewUnlockServer |
— | MuchFramework |
CodeLock.SetActions |
T2 | MuchFramework |
CodeLockServerRPC.OpenTarget |
— | MuchFramework |
CombinationLock.AfterStoreLoad |
T3 | DayZ-Bicycle |
CombinationLock.IsLockAttached |
— | DayZ-Bicycle (cond) |
CombinationLock.IsLockedOnParent |
— | DayZ-Bicycle (cond) |
CombinationLock.OnItemLocationChanged |
T2 | DayZ-Bicycle |
CombinationLock.SetActions |
T2 | DayZ-Bicycle |
Construction.CanBuildPart |
— | BaseBuildingPlus (cond) |
Construction.DropNonUsableMaterialsServer |
— | BaseBuildingPlus ✂ |
Construction.IsColliding |
— | BaseBuildingPlus ✂ |
Construction.IsCollidingEx |
— | BaseBuildingPlus ✂ |
ContaminatedArea_Base.OnPlayerEnterServer |
— | Namalsk Survival ✂ |
ContaminatedArea_Base.OnPlayerExitServer |
— | Namalsk Survival ✂ |
ContaminatedTrigger.OnEnterServerEvent |
— | VPPAdminTools (cond) |
CraftFenceKit.CanDo |
— | BaseBuildingPlus ✂ |
CraftGutsRope.Init |
— | MunghardsItempack |
CraftImprovisedExplosive.CanDo |
— | Namalsk Survival ✂ |
CraftRag.Do |
— | MuchStuffPack ✂ |
CraftRag.Init |
— | MunghardsItempack |
CraftWatchtowerKit.CanDo |
— | BaseBuildingPlus ✂ |
CreditsLoader.GetData |
— | CF ✂ |
CutOutPepperSeeds.Init |
— | MunghardsItempack |
CutOutPumpkinSeeds.Init |
— | MunghardsItempack |
CutOutTomatoSeeds.Init |
— | MunghardsItempack |
CutOutZucchiniSeeds.Init |
— | MunghardsItempack |
DayZGame.FirearmEffects |
— | CPBWeapons |
DayZGame.OnInitialize |
— | VPPAdminTools (cond) |
DayZGame.OnKeyPress |
— | VPPAdminTools |
DayZGame.OnKeyRelease |
— | VPPAdminTools |
DayZGame.RegisterProfilesOptions |
— | Dabs Framework |
DayZGame.SetMissionPath |
— | Dabs Framework |
DayZPlayerCameraOptics.SetCameraPP |
— | Advanced Weapon Scopes (cond) |
DayZPlayerImplement.CameraHandler |
— | VPPAdminTools (cond) |
DayZPlayerImplement.CommandHandler |
T1 | Server_Information_Panel |
DayZPlayerImplement.GetBootsType |
— | Namalsk Survival ✂ |
DayZPlayerImplement.HandleDeath |
— | Namalsk Survival |
DayZPlayerImplement.ModCommandHandlerBefore |
— | VPPAdminTools |
DayZPlayerImplement.OnStoreLoad |
T3 | CF |
DayZPlayerImplement.OnStoreSave |
T3 | CF |
DayZPlayerImplementFallDamage.AttachBleedingToZonesByHeight |
— | Namalsk Survival (cond) |
DayZPlayerImplementFallDamage.HandleFallDamage |
— | Namalsk Survival (cond) |
DayZPlayerImplementSwimming.HandleSwimming |
— | DayZ-Bicycle |
DayZPlayerMeleeFightLogic_LightHeavy.DamageHands |
— | Namalsk Survival ✂ |
DeCraftWoodenCrate.CanDo |
— | BaseBuildingPlus ✂ |
Debug.DestroyAllShapes |
— | Dabs Framework ✂ |
Debug.DrawArrow |
— | Dabs Framework ✂ |
Debug.DrawBox |
— | Dabs Framework ✂ |
Debug.DrawBoxEx |
— | Dabs Framework ✂ |
Debug.DrawCone |
— | Dabs Framework ✂ |
Debug.DrawCube |
— | Dabs Framework ✂ |
Debug.DrawCylinder |
— | Dabs Framework ✂ |
Debug.DrawLine |
— | Dabs Framework ✂ |
Debug.DrawLines |
— | Dabs Framework ✂ |
Debug.DrawSphere |
— | Dabs Framework ✂ |
DrowningMdfr.ActivateCondition |
— | VPPAdminTools (cond) |
DrowningMdfr.DeactivateCondition |
— | VPPAdminTools (cond) |
DrowningMdfr.OnTick |
— | VPPAdminTools (cond) |
Edible_Base.EEInit |
T3 | MuchFramework |
Edible_Base.ProcessDecay |
— | MuchFramework |
EmoteCB.OnAnimationEvent |
— | Survivor Animations (cond) |
EmoteDabbing.EmoteCondition |
— | Dabs Framework (cond) |
EmoteManager.CanPlayEmote |
— | DayZ-Bicycle ✂ |
EmoteManager.CreateEmoteCallback |
— | Survivor Animations |
EmoteManager.PlayEmote |
— | Survivor Animations (cond) |
EnochData.WeatherOnBeforeChange |
— | VPPAdminTools |
Environment.ApplyDrynessToItemEx |
— | Namalsk Survival |
Environment.CollectAndSetPlayerData |
— | Namalsk Survival |
Environment.GetEnvironmentTemperature |
— | DayZ-Bicycle (cond) |
Environment.IsInsideVehicle |
— | DayZ-Bicycle ✂ |
Environment.ProcessHeatComfort |
— | Namalsk Survival ✂ |
Environment.SetHeatcomfortDirectly |
— | Namalsk Survival |
Fence.CanOpenFence |
— | Code Lock (cond) |
Fence.CanReceiveAttachment |
T2 | Code Lock (cond) |
Fence.OnPartDestroyedServer |
— | Code Lock |
Fence.OnPartDismantledServer |
— | Code Lock |
Fence.SetActions |
T2 | Code Lock |
FirearmActionLoadBullet.OnEndClient |
— | CPBWeapons |
FirearmActionLoadBullet.OnEndServer |
— | CPBWeapons |
FirearmActionLoadBulletQuick.OnEndClient |
— | CPBWeapons |
FirearmActionLoadBulletQuick.OnEndServer |
— | CPBWeapons |
FirearmActionLoadMultiBulletQuick.OnEndClient |
— | CPBWeapons |
FirearmActionLoadMultiBulletQuick.OnEndServer |
— | CPBWeapons |
FireplaceBase.CanCookOnStick |
— | Namalsk Survival |
FireplaceBase.CookOnDirectSlot |
— | Namalsk Survival (cond) |
FireplaceBase.CookWithEquipment |
— | Namalsk Survival (cond) |
FireplaceBase.Heating |
— | Namalsk Survival |
FireplaceBase.SmokeOnSmokingSlot |
— | Namalsk Survival (cond) |
FireplaceBase.StartFire |
— | Namalsk Survival |
FlammableBase.EEDelete |
T3 | Namalsk Survival |
FlammableBase.EEInit |
T3 | Namalsk Survival |
FlammableBase.EEItemLocationChanged |
T2 | Namalsk Survival |
FlammableBase.OnWorkStart |
— | Namalsk Survival |
FlammableBase.OnWorkStop |
— | Namalsk Survival |
FreezeRattleSymptom.OnGetActivatedServer |
— | Namalsk Survival ✂ |
GP5GasMask.GetVoiceEffect |
— | Namalsk Survival ✂ |
GP5GasMask.IsObstructingVoice |
— | Namalsk Survival ✂ |
GasMask.GetVoiceEffect |
— | Namalsk Survival ✂ |
GasMask.IsObstructingVoice |
— | Namalsk Survival ✂ |
Grenade_Base.EEHitBy |
T2 | VPPAdminTools |
Hacksaw.SetActions |
T2 | Code Lock |
Hammer.SetActions |
T2 | MuchFramework |
HandDrillKit.SetActions |
T2 | TF:Fireworks |
HealthRegenMdfr.OnTick |
— | Namalsk Survival ✂ |
HeatComfortMdfr.OnTick |
— | Namalsk Survival ✂ |
HelicopterScript.OnStoreLoad |
T3 | CF |
HelicopterScript.OnStoreSave |
T3 | CF |
Hologram.AddProjectionRotation |
— | BaseBuildingPlus ✂ |
Hologram.AlignProjectionOnTerrain |
— | BaseBuildingPlus (cond) |
Hologram.GetProjectionName |
— | MuchFramework (cond) |
Hologram.GetProjectionRotation |
— | BaseBuildingPlus ✂ |
Hologram.IsFloating |
— | BaseBuildingPlus |
Hologram.RefreshVisual |
— | MuchFramework (cond) |
Hologram.SetProjectionOrientation |
— | BaseBuildingPlus (cond) |
Hologram.SetProjectionPosition |
— | MuchFramework (cond) |
Hologram.SubtractProjectionRotation |
— | BaseBuildingPlus ✂ |
HungerMdfr.OnTick |
— | DayZ-Bicycle ✂ |
HuntingOptic.CanPutAsAttachment |
— | SNAFU Weapons |
Icon.RefreshMuzzleIcon |
— | Mag Obfuscation ✂ |
ImprovisedSuppressor.CanPutAsAttachment |
— | SNAFU Weapons |
Inventory.OnShow |
— | Namalsk Survival |
Inventory.SetLayoutName |
— | Namalsk Survival ✂ |
ItemBase.CanBePlaced |
— | MuchFramework (cond) |
ItemBase.CanLoadAttachment |
— | MuchFramework ✂ |
ItemBase.CanReceiveAttachment |
T2 | MuchFramework ✂ |
ItemBase.CanReceiveItemIntoCargo |
T2 | MunghardsItempack (cond) |
ItemBase.CombineItemsClient |
— | Code Lock (cond) |
ItemBase.EEItemLocationChanged |
T2 | DayZ-Bicycle |
ItemBase.GetItemSize |
— | Dabs Framework ✂ |
ItemBase.GetProtectionLevel |
— | Namalsk Survival (cond) |
ItemBase.OnRightClick |
— | Code Lock (cond) |
ItemBase.OnStoreLoad |
T3 | CF |
ItemBase.OnStoreSave |
T3 | CF |
ItemBase.SetActions |
T2 | BaseBuildingPlus |
KeybindingElement.Reload |
— | CF |
LandMineTrap.EEHitBy |
T2 | VPPAdminTools |
M4_CarryHandleOptic.CanPutAsAttachment |
— | Mortys Weapons (cond) |
M4_T3NRDSOptic.CanPutAsAttachment |
— | SNAFU Weapons |
M68Optic.CanPutAsAttachment |
— | SNAFU Weapons |
Magnum_Base.InitStateMachine |
— | Survivor Animations ✂ |
Magnum_Base.SetActions |
T2 | Survivor Animations |
MapNavigationBehaviour.OrderedAltitudeNumbersPosition |
— | Namalsk Survival ✂ |
MapNavigationBehaviour.OrderedPositionNumbersFromGridCoords |
— | Namalsk Survival ✂ |
MaskBase.CanPutAsAttachment |
— | WindstridesClothingPack |
MaskMdfr.OnTick |
— | Namalsk Survival ✂ |
Matchbox.SetActions |
T2 | TF:Fireworks |
MiscGameplayFunctions.BuildCondition |
— | BaseBuildingPlus ✂ |
MiscGameplayFunctions.ComplexBuildCollideCheckClient |
— | BaseBuildingPlus ✂ |
MissionBase.CF_IsLoaded |
— | CF ✂ |
MissionBase.InitialiseWorldData |
— | Namalsk Survival (cond) |
MissionServer.AfterHiveInit |
— | DayZ Editor Loader |
MissionServer.DecontaminatePhoenix |
— | Namalsk Survival ✂ |
MissionServer.GetLantiaControllerServer |
— | Namalsk Survival ✂ |
MissionServer.GetPhoenixState |
— | Namalsk Survival ✂ |
MissionServer.HandleBody |
— | Namalsk Survival (cond) |
MissionServer.InvokeOnDisconnect |
T3 | CF |
MissionServer.OnClientNewEvent |
T3 | CF |
MissionServer.OnClientPrepareEvent |
— | CF |
MissionServer.OnClientReadyEvent |
T3 | CF |
MissionServer.OnClientReconnectEvent |
T3 | CF |
MissionServer.OnMissionLoaded |
— | CF |
MissionServer.SetPhoenixState |
— | Namalsk Survival ✂ |
ModItemRegisterCallbacks.RegisterArcheryItem |
— | CF |
ModItemRegisterCallbacks.RegisterCustom |
— | CF |
ModItemRegisterCallbacks.RegisterEmptyHanded |
— | CF |
ModItemRegisterCallbacks.RegisterLauncher |
— | CF |
ModItemRegisterCallbacks.RegisterRestrained |
— | CF |
ModItemRegisterCallbacks.RegisterSurrender |
— | CF |
ModLoader.GetMods |
— | CF ✂ |
ModLoader.LoadMods |
— | CF ✂ |
ModStructure.GetDebugName |
— | CF |
ModStructure.GetModActionURL |
— | CF ✂ |
ModStructure.GetModLogo |
— | CF ✂ |
ModStructure.GetModLogoOver |
— | CF ✂ |
ModStructure.GetModLogoSmall |
— | CF ✂ |
ModStructure.GetModName |
— | CF ✂ |
ModStructure.GetModOverview |
— | CF ✂ |
ModStructure.GetModToltip |
— | CF ✂ |
ModifiersManager.Init |
— | Namalsk Survival |
MotorbikeScript.OnStoreLoad |
T3 | CF |
MotorbikeScript.OnStoreSave |
T3 | CF |
NotificationRuntimeData.GetIcon |
— | CF ✂ |
NotificationRuntimeData.GetTitleText |
— | CF ✂ |
NotificationUI.AddNotification |
— | CF |
NotificationUI.RemoveNotification |
— | CF |
NotificationUI.UpdateTargetHeight |
— | CF |
OptionsMenuGame.Apply |
— | VPPAdminTools |
OptionsMenuGame.IsChanged |
— | VPPAdminTools (cond) |
OptionsMenuGame.Revert |
— | VPPAdminTools |
OptionsMenuGame.SetOptions |
— | VPPAdminTools |
PetrolLighter.SetActions |
T2 | TF:Fireworks |
Pickaxe.SetActions |
T2 | Solar Panel Power System |
PipeWrench.SetActions |
T2 | Namalsk Survival |
Pistol_Base.GetInventoryHandAnimation |
— | WindstridesClothingPack (cond) |
PlayerBase.CalculateVisibilityForAI |
— | MuchFramework ✂ |
PlayerBase.CanEatAndDrink |
— | Namalsk Survival (cond) |
PlayerBase.CanReceiveAttachment |
T2 | Namalsk Survival (cond) |
PlayerBase.CanReceiveItemIntoHands |
T2 | Namalsk Survival (cond) |
PlayerBase.CanReleaseAttachment |
T2 | Namalsk Survival (cond) |
PlayerBase.CheckDeath |
— | Ear-Plugs |
PlayerBase.Consume |
— | Namalsk Survival ✂ |
PlayerBase.GetActions |
— | Dabs Framework ✂ |
PlayerBase.ModCommandHandlerAfter |
— | Survivor Animations |
PlayerBase.OnCommandUnconsciousFinish |
— | Ear-Plugs |
PlayerBase.OnCommandUnconsciousStart |
— | Ear-Plugs |
PlayerBase.OnConnect |
— | VPPAdminTools |
PlayerBase.OnDrawOptics2D |
— | VPPAdminTools (cond) |
PlayerBase.OnLadder |
— | Namalsk Survival (cond) |
PlayerBase.OnParticleEvent |
— | Survivor Animations |
PlayerBase.OnSelectPlayer |
— | CF |
PlayerBase.OnStoreLoadLifespan |
— | CF (cond) |
PlayerBase.OnSyncJuncture |
— | Namalsk Survival |
PlayerBase.OnVariablesSynchronized |
T2 | VPPAdminTools |
PlayerBase.OnVehicleSeatDriverEnter |
— | DayZ-Bicycle |
PlayerBase.OnVehicleSeatDriverLeft |
— | DayZ-Bicycle |
PlayerBase.ProcessFeetDamageServer |
— | Namalsk Survival (cond) |
PlayerBase.RegisterTransportHit |
— | DayZ-Bicycle (cond) |
PlayerBase.SaveAreaPersistenceFlag |
— | Namalsk Survival ✂ |
PlayerBase.SetDecayEffects |
— | Namalsk Survival ✂ |
PlayerBase.SwitchItemSelectionTexture |
— | Namalsk Survival |
PlayerContainer.UpdateInterval |
— | Namalsk Survival |
PlayerStatsPCO_current.Init |
— | Namalsk Survival |
Pliers.SetActions |
T2 | MuchFramework |
PluginAdminLog.PlayerHitBy |
— | VPPAdminTools (cond) |
PluginAdminLog.PlayerKilled |
— | VPPAdminTools (cond) |
PluginDiagMenu.OnRPC |
T2 | Dabs Framework |
PluginDiagMenuClient.RegisterModdedDiags |
— | Dabs Framework |
PluginLifespan.CanMakeHandsBloody |
— | Namalsk Survival ✂ |
PluginTransmissionAgents.TransmitAgentsEx |
— | Namalsk Survival (cond) |
PortableGasLamp.kv5slut |
— | MunghardsItempack ✂ |
PortableGasStove.OnWork |
— | Namalsk Survival (cond) |
PortableGasStove.OnWorkStart |
— | Namalsk Survival |
PortableGasStove.OnWorkStop |
— | Namalsk Survival |
PortableGasStove.kv5slut |
— | MunghardsItempack ✂ |
PurifyWater.Do |
— | MuchStuffPack ✂ |
PurifyWater.Init |
— | MuchStuffPack |
QuantityConversions.HasItemQuantity |
— | Mag Obfuscation ✂ |
ReflexOptic.CanPutAsAttachment |
— | SNAFU Weapons |
Roadflare.SetActions |
T2 | TF:Fireworks |
SawoffMosin.Do |
— | MuchStuffPack (cond) |
Screwdriver.SetActions |
T2 | MuchFramework |
SledgeHammer.SetActions |
T2 | Solar Panel Power System |
SlotsContainer.SetLayoutName |
— | Namalsk Survival ✂ |
StaticConstructionMethods.SpawnConstructionMaterialPiles |
— | BaseBuildingPlus ✂ |
Stone.SetActions |
T2 | BaseBuildingPlus |
SurvivorBase.CanJump |
— | VPPAdminTools |
SurvivorBase.EOnFrame |
T1 | VPPAdminTools ✂ |
SurvivorBase.EOnPostFrame |
T1 | VPPAdminTools |
TentBase.CanDisplayAttachmentCategory |
— | Code Lock (cond) |
TentBase.CanPutAsAttachment |
— | MunghardsItempack ✂ |
TentBase.CanReceiveAttachment |
T2 | Code Lock (cond) |
TentBase.CanReceiveItemIntoCargo |
T2 | Code Lock (cond) |
TentBase.CanReleaseCargo |
— | Code Lock (cond) |
TentBase.SetActions |
T2 | Code Lock |
ThirstMdfr.OnTick |
— | DayZ-Bicycle ✂ |
Torch.SetActions |
T2 | TF:Fireworks |
TransferValues.SendValue |
— | VPPAdminTools |
TransmitterBase.OnWorkStart |
— | Namalsk Survival |
TransmitterBase.OnWorkStop |
— | Namalsk Survival |
TrapBase.OnPlacementComplete |
— | VPPAdminTools |
VPPAdminHud.DefineButtons |
— | VPPAdminTools |
VPPContextActionManager.RegisterActions |
— | VPPAdminTools |
VPPContextActionManager.RegisterProviders |
— | VPPAdminTools |
WeaponFireAndChamberNext.OnExit |
— | CPBWeapons |
WeaponFireLast.OnExit |
— | CPBWeapons |
Weapon_Base.EEFired |
— | VPPAdminTools |
Weapon_Base.SetActions |
T2 | CPBWeapons |
WorldData.GetBaseEnvTemperature |
— | Namalsk Survival |
WorldData.Init |
— | Namalsk Survival |
WorldLighting.SetGlobalLighting |
— | Namalsk Survival |
ZombieBase.FightAttackLogic |
— | DayZ-Bicycle (cond) |
ZombieBase.ModCommandHandlerInside |
— | Namalsk Survival |
ZombieBase.OnStoreLoad |
T3 | CF |
ZombieBase.OnStoreSave |
T3 | CF |
ZombieBase.RegisterTransportHit |
— | DayZ-Bicycle (cond) |
34 methods on client-only classes are not shown: a dedicated server never runs them.
A conflict shows that code is skipped, not that an author made a mistake — overhaul mods replace systems on purpose. Long chains are cheap: one link costs about 25 ns per dispatch. What costs frame time is the work inside each hook, which is why the badges are there. Everything here comes from the mods' code alone; nothing was measured on a server. Methodology.