← modperf

Stack composer

Started from [BR] QUARENTENA X | PVP/PVE | 5X | FULL MOD | TRADER: the 37 mods it publishes to the Steam server browser (as of 2026-10-22), put back into load order — servers publish the list last-loaded first. Mods loaded with -servermod= are never published, so they are not here; add them if you know them.

Your stack in load order, earliest first. Drag a row, or use the arrows, to reorder.

  1. 1 LB QUARENTENAX not analyzed
  2. 2 QUARENTENAXHeli not analyzed
  3. 3 RaG_Core
  4. 4 Nemesis T-Type not analyzed
  5. 5 Dabs Framework
  6. 6 AC-Mod-Pack
  7. 7 VPPAdminTools
  8. 8 DayZ Editor Loader
  9. 9 Breachingcharge
  10. 10 Breachingcharge Fix
  11. 11 Community-Online-Tools
  12. 12 APES Arsenal
  13. 13 SNAFU Weapons
  14. 14 BaseBuildingPlus
  15. 15 ModernVault not analyzed
  16. 16 RaG_BaseItems
  17. 17 RaG_Vehicle_Pack
  18. 18 Buca Weapons not analyzed
  19. 19 1PP PVP Mod not analyzed
  20. 20 CJ187-LootChest 2.0 not analyzed
  21. 21 AJs Creatures V2 not analyzed
  22. 22 Paragon Vending Machines
  23. 23 AutoCarFlip
  24. 24 PVEZ Reloaded
  25. 25 KeyCard-Rooms not analyzed
  26. 26 DNA Keycards
  27. 27 MZ KOTH
  28. 28 CannabisPlus
  29. 29 AgricultureCore
  30. 30 Paragon Collectable items
  31. 31 Paragon Gear and Armor Reduced not analyzed
  32. 32 BuilderItems
  33. 33 GhillieBand
  34. 34 KM_Mods_MagazineLoader not analyzed
  35. 35 TraderPlus
  36. 36 Hitmarker
  37. 37 CF
Edit as text

One Workshop id or URL per line, in load order. Up to 250 mods.

11 of 37 mods not analyzed yet — left out of the composition below. Open a mod's page to request its analysis.
Stall risks

File I/O on hot paths, timers created per event, and per-player-per-frame hooks across the stack. These can stall a frame regardless of the load figure. See all 56 below.

Mods silencing mods
2 conflicts

Across 80 server-side methods hooked by two or more mods. 1 more on client-only UI classes, listed separately.

Structural load
0.86% of a frame at 100 players

8.552 ms per second, all 26 mods combined. Hook dispatch and timers only — not what the hooks do inside. Methodology.

Who silences whom#

A later-loaded mod overrides a method without super(), so the earlier mod's code on that method — and vanilla's — never runs. Whether that is a bug or the whole point of the mod is the author's call; this shows the structure, not intent.

2 methods across 2 pairs. Read across: the mod on the left silences the mod at the top. Both in load order. 1   2–4   5–14   15+ methods
silences → 6AC-Mod-Pack all
11Community-Online-Tools 1Community-Online-Tools silences AC-Mod-Pack
1 method: 1 event
1
14BaseBuildingPlus 1BaseBuildingPlus silences AC-Mod-Pack
1 method: 1 event
1
all 2 2
1LB QUARENTENAX Not analyzed, so what it silences is unknown. Queue it in the list above.
2QUARENTENAXHeli Not analyzed, so what it silences is unknown. Queue it in the list above.
4Nemesis T-Type Not analyzed, so what it silences is unknown. Queue it in the list above.
15ModernVault Not analyzed, so what it silences is unknown. Queue it in the list above.
18Buca Weapons Not analyzed, so what it silences is unknown. Queue it in the list above.
191PP PVP Mod Not analyzed, so what it silences is unknown. Queue it in the list above.
…and 5 more mods not analyzed yet.

The 2 pairs, largest first# ·

BaseBuildingPlussilencesAC-Mod-Pack1 method
ActionDeployObject.OnFinishProgressServer event Vanilla's deploy completion (and earlier mods' hooks on it) no longer runs. BaseBuildingPlus.pbo::scripts\4_World\actions\vanilla\ActionDeployObject.c:8
Community-Online-ToolssilencesAC-Mod-Pack1 method
ItemBase.OnDebugSpawn event AC-Mod-Pack's work on this event never runs. scripts.pbo::4_World\CommunityOnlineTools\Entities\ItemBase.c:111
1 conflict on client-only classes (menus, HUD, notifications) — no server effect
  • NotificationSystem.GetNotificationData — CF silences Dabs Framework

Hot hooks shared across the stack#

The engine calls the last-loaded mod first; each super() hands on to the mod before it, ending at vanilla. Badges show what each mod's override calls inside — that body work, not the chain itself, is what costs frame time.

DayZPlayerImplement.CommandHandler
about 30× per player per second
Community-Online-Tools then AC-Mod-Pack then vanilla
PlayerBase.CommandHandler
about 30× per player per second
Community-Online-Tools sometimes stops here then VPPAdminTools RPC send then vanilla
MissionServer.OnUpdate
every server frame
CF then TraderPlus then PVEZ Reloaded then Community-Online-Tools then vanilla
DayZGame.OnUpdate
every server frame
CF then Community-Online-Tools then VPPAdminTools then vanilla
ItemBase.OnInventoryExit
every inventory move
Community-Online-Tools then RaG_Core then vanilla
PlayerBase.SetActions
per event
TraderPlus then RaG_Vehicle_Pack then RaG_BaseItems then BaseBuildingPlus then Community-Online-Tools then VPPAdminTools then vanilla
PlayerBase.OnRPC
per event
Hitmarker then PVEZ Reloaded then BaseBuildingPlus then VPPAdminTools then RaG_Core then vanilla
DayZGame.OnRPC
per event
CF sometimes stops here then PVEZ Reloaded RPC send world scan then VPPAdminTools sometimes stops here then Dabs Framework then vanilla
PlayerBase.EEHitBy
per event
Hitmarker then TraderPlus then Community-Online-Tools then AC-Mod-Pack then vanilla
ActionTogglePlaceObject.ActionCondition
per event
CannabisPlus sometimes stops here then DNA Keycards sometimes stops here then BaseBuildingPlus sometimes stops here then vanilla
ActionAttachToConstruction.ActionCondition
per event
BaseBuildingPlus sometimes stops here then RaG_Core sometimes stops here then vanilla
ActionBurnSewTarget.ActionCondition
per event
TraderPlus sometimes stops here then AC-Mod-Pack sometimes stops here then vanilla

Stall risks#

56 places where one mod's code can hold up a frame by itself, whatever the load figure says. Each is a pattern found in the code, not a measurement: how much it costs depends on what the hook does inside. Most severe first, then in load order.

AC-Mod-Pack
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
AC-Mod-Pack.scripts.pbo::VlOzyHFTsp\黧攮襻礴颧麟鑫鳝鑫颧巉夔镴癯髑鳓\eB8yQNLVt\{6D809377-6AF0-444B-8957-A3773F02200E}\COM6\EA84648.c:1
AC-Mod-Pack
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
AC-Mod-Pack.scripts.pbo::VlOzyHFTsp\黧攮襻礴颧麟鑫鳝鑫颧巉夔镴癯髑鳓\eB8yQNLVt\{6D809377-6AF0-444B-8957-A3773F02200E}\COM6\EA84648.c:1
AC-Mod-Pack
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
AC-Mod-Pack.scripts.pbo::VlOzyHFTsp\黧攮襻礴颧麟鑫鳝鑫颧巉夔镴癯髑鳓\eB8yQNLVt\{6D809377-6AF0-444B-8957-A3773F02200E}\COM6\EA84648.c:1
AC-Mod-Pack
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
AC-Mod-Pack.scripts.pbo::VlOzyHFTsp\黧攮襻礴颧麟鑫鳝鑫颧巉夔镴癯髑鳓\eB8yQNLVt\{6D809377-6AF0-444B-8957-A3773F02200E}\COM6\EA84648.c:1
AC-Mod-Pack
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
AC-Mod-Pack.scripts.pbo::VlOzyHFTsp\黧攮襻礴颧麟鑫鳝鑫颧巉夔镴癯髑鳓\eB8yQNLVt\{6D809377-6AF0-444B-8957-A3773F02200E}\COM6\EA84648.c:1
AC-Mod-Pack
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
AC-Mod-Pack.scripts.pbo::VlOzyHFTsp\黧攮襻礴颧麟鑫鳝鑫颧巉夔镴癯髑鳓\eB8yQNLVt\{6D809377-6AF0-444B-8957-A3773F02200E}\COM6\EA84648.c:1
AC-Mod-Pack
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
AC-Mod-Pack.scripts.pbo::VlOzyHFTsp\黧攮襻礴颧麟鑫鳝鑫颧巉夔镴癯髑鳓\eB8yQNLVt\{6D809377-6AF0-444B-8957-A3773F02200E}\COM6\EA84648.c:1
AC-Mod-Pack
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
AC-Mod-Pack.scripts.pbo::VlOzyHFTsp\黧攮襻礴颧麟鑫鳝鑫颧巉夔镴癯髑鳓\eB8yQNLVt\{6D809377-6AF0-444B-8957-A3773F02200E}\COM6\EA84648.c:1
AC-Mod-Pack
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
AC-Mod-Pack.scripts.pbo::VlOzyHFTsp\黧攮襻礴颧麟鑫鳝鑫颧巉夔镴癯髑鳓\eB8yQNLVt\{6D809377-6AF0-444B-8957-A3773F02200E}\COM6\EA84648.c:1
AC-Mod-Pack
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
AC-Mod-Pack.scripts.pbo::VlOzyHFTsp\黧攮襻礴颧麟鑫鳝鑫颧巉夔镴癯髑鳓\eB8yQNLVt\{6D809377-6AF0-444B-8957-A3773F02200E}\COM6\EA84648.c:1
AC-Mod-Pack
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
AC-Mod-Pack.scripts.pbo::VlOzyHFTsp\黧攮襻礴颧麟鑫鳝鑫颧巉夔镴癯髑鳓\eB8yQNLVt\{6D809377-6AF0-444B-8957-A3773F02200E}\COM6\EA84648.c:1
AC-Mod-Pack
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
AC-Mod-Pack.scripts.pbo::VlOzyHFTsp\黧攮襻礴颧麟鑫鳝鑫颧巉夔镴癯髑鳓\eB8yQNLVt\{6D809377-6AF0-444B-8957-A3773F02200E}\COM6\EA84648.c:1
44 more
AC-Mod-Pack
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
AC-Mod-Pack.scripts.pbo::VlOzyHFTsp\黧攮襻礴颧麟鑫鳝鑫颧巉夔镴癯髑鳓\eB8yQNLVt\{6D809377-6AF0-444B-8957-A3773F02200E}\COM6\EA84648.c:1
AC-Mod-Pack
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
AC-Mod-Pack.scripts.pbo::VlOzyHFTsp\黧攮襻礴颧麟鑫鳝鑫颧巉夔镴癯髑鳓\eB8yQNLVt\{6D809377-6AF0-444B-8957-A3773F02200E}\COM6\EA84648.c:1
AC-Mod-Pack
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
AC-Mod-Pack.scripts.pbo::VlOzyHFTsp\黧攮襻礴颧麟鑫鳝鑫颧巉夔镴癯髑鳓\eB8yQNLVt\{6D809377-6AF0-444B-8957-A3773F02200E}\COM6\EA84648.c:1
AC-Mod-Pack
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
AC-Mod-Pack.scripts.pbo::VlOzyHFTsp\黧攮襻礴颧麟鑫鳝鑫颧巉夔镴癯髑鳓\eB8yQNLVt\{6D809377-6AF0-444B-8957-A3773F02200E}\COM6\EA84648.c:1
AC-Mod-Pack
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
AC-Mod-Pack.scripts.pbo::VlOzyHFTsp\黧攮襻礴颧麟鑫鳝鑫颧巉夔镴癯髑鳓\eB8yQNLVt\{6D809377-6AF0-444B-8957-A3773F02200E}\COM6\EA84648.c:1
AC-Mod-Pack
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
AC-Mod-Pack.scripts.pbo::VlOzyHFTsp\黧攮襻礴颧麟鑫鳝鑫颧巉夔镴癯髑鳓\eB8yQNLVt\{6D809377-6AF0-444B-8957-A3773F02200E}\COM6\EA84648.c:1
AC-Mod-Pack
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
AC-Mod-Pack.scripts.pbo::VlOzyHFTsp\黧攮襻礴颧麟鑫鳝鑫颧巉夔镴癯髑鳓\eB8yQNLVt\{6D809377-6AF0-444B-8957-A3773F02200E}\COM6\EA84648.c:1
AC-Mod-Pack
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
AC-Mod-Pack.scripts.pbo::VlOzyHFTsp\黧攮襻礴颧麟鑫鳝鑫颧巉夔镴癯髑鳓\eB8yQNLVt\{6D809377-6AF0-444B-8957-A3773F02200E}\COM6\EA84648.c:1
AC-Mod-Pack
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
AC-Mod-Pack.scripts.pbo::VlOzyHFTsp\黧攮襻礴颧麟鑫鳝鑫颧巉夔镴癯髑鳓\eB8yQNLVt\{6D809377-6AF0-444B-8957-A3773F02200E}\COM6\EA84648.c:1
AC-Mod-Pack
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
AC-Mod-Pack.scripts.pbo::VlOzyHFTsp\黧攮襻礴颧麟鑫鳝鑫颧巉夔镴癯髑鳓\eB8yQNLVt\{6D809377-6AF0-444B-8957-A3773F02200E}\COM6\EA84648.c:1
AC-Mod-Pack
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
AC-Mod-Pack.scripts.pbo::VlOzyHFTsp\黧攮襻礴颧麟鑫鳝鑫颧巉夔镴癯髑鳓\eB8yQNLVt\{6D809377-6AF0-444B-8957-A3773F02200E}\COM6\EA84648.c:1
AC-Mod-Pack
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
AC-Mod-Pack.scripts.pbo::VlOzyHFTsp\黧攮襻礴颧麟鑫鳝鑫颧巉夔镴癯髑鳓\eB8yQNLVt\{6D809377-6AF0-444B-8957-A3773F02200E}\COM6\EA84648.c:1
AC-Mod-Pack
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
AC-Mod-Pack.scripts.pbo::VlOzyHFTsp\黧攮襻礴颧麟鑫鳝鑫颧巉夔镴癯髑鳓\eB8yQNLVt\{6D809377-6AF0-444B-8957-A3773F02200E}\COM6\EA84648.c:1
AC-Mod-Pack
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
AC-Mod-Pack.scripts.pbo::VlOzyHFTsp\黧攮襻礴颧麟鑫鳝鑫颧巉夔镴癯髑鳓\eB8yQNLVt\{6D809377-6AF0-444B-8957-A3773F02200E}\COM6\EA84648.c:1
AC-Mod-Pack
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
AC-Mod-Pack.scripts.pbo::VlOzyHFTsp\黧攮襻礴颧麟鑫鳝鑫颧巉夔镴癯髑鳓\eB8yQNLVt\{6D809377-6AF0-444B-8957-A3773F02200E}\COM6\EA84648.c:1
AC-Mod-Pack
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
AC-Mod-Pack.scripts.pbo::VlOzyHFTsp\黧攮襻礴颧麟鑫鳝鑫颧巉夔镴癯髑鳓\eB8yQNLVt\{6D809377-6AF0-444B-8957-A3773F02200E}\COM6\EA84648.c:1
AC-Mod-Pack
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
AC-Mod-Pack.scripts.pbo::VlOzyHFTsp\黧攮襻礴颧麟鑫鳝鑫颧巉夔镴癯髑鳓\eB8yQNLVt\{6D809377-6AF0-444B-8957-A3773F02200E}\COM6\EA84648.c:1
AC-Mod-Pack
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
AC-Mod-Pack.scripts.pbo::VlOzyHFTsp\黧攮襻礴颧麟鑫鳝鑫颧巉夔镴癯髑鳓\eB8yQNLVt\{6D809377-6AF0-444B-8957-A3773F02200E}\COM6\EA84648.c:1
AC-Mod-Pack
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
AC-Mod-Pack.scripts.pbo::VlOzyHFTsp\黧攮襻礴颧麟鑫鳝鑫颧巉夔镴癯髑鳓\eB8yQNLVt\{6D809377-6AF0-444B-8957-A3773F02200E}\COM6\EA84648.c:1
AC-Mod-Pack
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
AC-Mod-Pack.scripts.pbo::VlOzyHFTsp\黧攮襻礴颧麟鑫鳝鑫颧巉夔镴癯髑鳓\eB8yQNLVt\{6D809377-6AF0-444B-8957-A3773F02200E}\COM6\EA84648.c:1
AC-Mod-Pack
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
AC-Mod-Pack.scripts.pbo::VlOzyHFTsp\黧攮襻礴颧麟鑫鳝鑫颧巉夔镴癯髑鳓\eB8yQNLVt\{6D809377-6AF0-444B-8957-A3773F02200E}\COM6\EA84648.c:1
AC-Mod-Pack
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
AC-Mod-Pack.scripts.pbo::VlOzyHFTsp\黧攮襻礴颧麟鑫鳝鑫颧巉夔镴癯髑鳓\eB8yQNLVt\{6D809377-6AF0-444B-8957-A3773F02200E}\COM6\EA84648.c:1
AC-Mod-Pack
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
AC-Mod-Pack.scripts.pbo::VlOzyHFTsp\黧攮襻礴颧麟鑫鳝鑫颧巉夔镴癯髑鳓\eB8yQNLVt\{6D809377-6AF0-444B-8957-A3773F02200E}\COM6\EA84648.c:1
AC-Mod-Pack
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
AC-Mod-Pack.scripts.pbo::VlOzyHFTsp\黧攮襻礴颧麟鑫鳝鑫颧巉夔镴癯髑鳓\eB8yQNLVt\{6D809377-6AF0-444B-8957-A3773F02200E}\COM6\EA84648.c:1
AC-Mod-Pack
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
AC-Mod-Pack.scripts.pbo::VlOzyHFTsp\黧攮襻礴颧麟鑫鳝鑫颧巉夔镴癯髑鳓\eB8yQNLVt\{6D809377-6AF0-444B-8957-A3773F02200E}\COM6\EA84648.c:1
AC-Mod-Pack
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
AC-Mod-Pack.scripts.pbo::VlOzyHFTsp\黧攮襻礴颧麟鑫鳝鑫颧巉夔镴癯髑鳓\eB8yQNLVt\{6D809377-6AF0-444B-8957-A3773F02200E}\COM6\EA84648.c:1
AC-Mod-Pack
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
AC-Mod-Pack.scripts.pbo::VlOzyHFTsp\黧攮襻礴颧麟鑫鳝鑫颧巉夔镴癯髑鳓\eB8yQNLVt\{6D809377-6AF0-444B-8957-A3773F02200E}\COM6\EA84648.c:1
AC-Mod-Pack
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
AC-Mod-Pack.scripts.pbo::VlOzyHFTsp\黧攮襻礴颧麟鑫鳝鑫颧巉夔镴癯髑鳓\eB8yQNLVt\{6D809377-6AF0-444B-8957-A3773F02200E}\COM6\EA84648.c:1
AC-Mod-Pack
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
AC-Mod-Pack.scripts.pbo::VlOzyHFTsp\黧攮襻礴颧麟鑫鳝鑫颧巉夔镴癯髑鳓\eB8yQNLVt\{6D809377-6AF0-444B-8957-A3773F02200E}\COM6\EA84648.c:1
AC-Mod-Pack
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
AC-Mod-Pack.scripts.pbo::VlOzyHFTsp\黧攮襻礴颧麟鑫鳝鑫颧巉夔镴癯髑鳓\eB8yQNLVt\{6D809377-6AF0-444B-8957-A3773F02200E}\COM6\EA84648.c:1
AC-Mod-Pack
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
AC-Mod-Pack.scripts.pbo::VlOzyHFTsp\黧攮襻礴颧麟鑫鳝鑫颧巉夔镴癯髑鳓\eB8yQNLVt\{6D809377-6AF0-444B-8957-A3773F02200E}\COM6\EA84648.c:1
AC-Mod-Pack
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
AC-Mod-Pack.scripts.pbo::VlOzyHFTsp\黧攮襻礴颧麟鑫鳝鑫颧巉夔镴癯髑鳓\eB8yQNLVt\{6D809377-6AF0-444B-8957-A3773F02200E}\COM6\EA84648.c:1
AC-Mod-Pack
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
AC-Mod-Pack.scripts.pbo::VlOzyHFTsp\黧攮襻礴颧麟鑫鳝鑫颧巉夔镴癯髑鳓\eB8yQNLVt\{6D809377-6AF0-444B-8957-A3773F02200E}\COM6\EA84648.c:1
AC-Mod-Pack
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
AC-Mod-Pack.scripts.pbo::VlOzyHFTsp\黧攮襻礴颧麟鑫鳝鑫颧巉夔镴癯髑鳓\eB8yQNLVt\{6D809377-6AF0-444B-8957-A3773F02200E}\COM6\EA84648.c:1
AC-Mod-Pack
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
AC-Mod-Pack.scripts.pbo::VlOzyHFTsp\黧攮襻礴颧麟鑫鳝鑫颧巉夔镴癯髑鳓\eB8yQNLVt\{6D809377-6AF0-444B-8957-A3773F02200E}\COM6\EA84648.c:1
AC-Mod-Pack
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
AC-Mod-Pack.scripts.pbo::VlOzyHFTsp\黧攮襻礴颧麟鑫鳝鑫颧巉夔镴癯髑鳓\eB8yQNLVt\{6D809377-6AF0-444B-8957-A3773F02200E}\COM6\EA84648.c:1
AC-Mod-Pack
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
AC-Mod-Pack.scripts.pbo::VlOzyHFTsp\黧攮襻礴颧麟鑫鳝鑫颧巉夔镴癯髑鳓\eB8yQNLVt\{6D809377-6AF0-444B-8957-A3773F02200E}\COM6\EA84648.c:1
VPPAdminTools
PlayerBase.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
VPPAdminTools.pbo::4_World\VPPAdminTools\Entities\PlayerBase.c:401
VPPAdminTools
SurvivorBase.EOnFrame
about 30× per player per second
Per-player, per-frame hook warning
VPPAdminTools.pbo::4_World\VPPAdminTools\Entities\SurvivorBase.c:42
VPPAdminTools
SurvivorBase.EOnPostFrame
about 30× per player per second
Per-player, per-frame hook warning
VPPAdminTools.pbo::4_World\VPPAdminTools\Entities\SurvivorBase.c:61
Community-Online-Tools
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
scripts.pbo::4_World\CommunityOnlineTools\Entities\Player\DayZPlayerImplement.c:54
Community-Online-Tools
PlayerBase.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
scripts.pbo::4_World\CommunityOnlineTools\Entities\Player\PlayerBase.c:219
PVEZ Reloaded
PlayerBase.OnScheduledTick
about 30× per player per second
Per-player, per-frame hook warning
PVEZ.pbo::4_world\entities\manbase\playerbase.c:202
Community-Online-Tools
Timer created inside a hot hook heuristic
scripts.pbo::4_World\CommunityOnlineTools\Entities\Player\PlayerBase.c:375

Everything else#

All 80 server-side methods hooked by two or more mods

vanilla → earliest mod → … → latest mod (dispatch enters at the latest). struck = suppressed by a later chain break; ✂ = no super(); "(cond)" = super() only on some paths.

methodtierchain (load order)
ActionDeployObject.OnFinishProgressServer — vanilla → AC-Mod-Pack → BaseBuildingPlus ✂
ItemBase.OnDebugSpawn — vanilla → AC-Mod-Pack → Community-Online-Tools ✂
ActionConstructor.RegisterActions — vanilla → RaG_Core → Dabs Framework → AC-Mod-Pack → VPPAdminTools → Breachingcharge → Community-Online-Tools → SNAFU Weapons → BaseBuildingPlus → RaG_BaseItems → RaG_Vehicle_Pack → AutoCarFlip → DNA Keycards → CannabisPlus → AgricultureCore → TraderPlus
ModItemRegisterCallbacks.RegisterOneHanded — vanilla → Breachingcharge → APES Arsenal → SNAFU Weapons → BaseBuildingPlus → RaG_BaseItems → DNA Keycards → CannabisPlus → Paragon Collectable items → TraderPlus → CF
MissionServer.OnInit T3 vanilla → VPPAdminTools → BaseBuildingPlus → RaG_BaseItems → MZ KOTH → CannabisPlus → AgricultureCore → TraderPlus → CF
PlayerBase.Init — vanilla → VPPAdminTools → Community-Online-Tools → BaseBuildingPlus → AutoCarFlip → DNA Keycards → AgricultureCore → Paragon Collectable items → TraderPlus
MissionServer.OnMissionStart T3 vanilla → Dabs Framework → VPPAdminTools → DayZ Editor Loader → Community-Online-Tools → AutoCarFlip → DNA Keycards → CF
PluginRecipesManager.RegisterRecipies — vanilla → BaseBuildingPlus → RaG_BaseItems → RaG_Vehicle_Pack → DNA Keycards → CannabisPlus → AgricultureCore → GhillieBand
ModItemRegisterCallbacks.RegisterHeavy — vanilla → RaG_BaseItems → RaG_Vehicle_Pack → DNA Keycards → CannabisPlus → AgricultureCore → CF
PlayerBase.EEKilled T3 vanilla → AC-Mod-Pack → VPPAdminTools → Community-Online-Tools → PVEZ Reloaded → CannabisPlus → AgricultureCore
PlayerBase.SetActions T2 vanilla → VPPAdminTools → Community-Online-Tools → BaseBuildingPlus → RaG_BaseItems → RaG_Vehicle_Pack → TraderPlus
MissionServer.InvokeOnConnect T3 vanilla → RaG_Core → Dabs Framework → BaseBuildingPlus → TraderPlus → CF
MissionServer.PlayerDisconnected T3 vanilla → RaG_Core → Dabs Framework → VPPAdminTools → PVEZ Reloaded → CF
PlayerBase.OnRPC T2 vanilla → RaG_Core → VPPAdminTools → BaseBuildingPlus → PVEZ Reloaded → Hitmarker
DayZGame.OnRPC T2 vanilla → Dabs Framework → VPPAdminTools (cond) → PVEZ Reloaded → CF (cond)
Hologram.ProjectionBasedOnParent — vanilla → AC-Mod-Pack (cond) → BaseBuildingPlus (cond) → DNA Keycards (cond) → TraderPlus (cond)
MissionServer.OnMissionFinish T3 vanilla → RaG_Core → VPPAdminTools → Community-Online-Tools → CF
MissionServer.OnUpdate T0 vanilla → Community-Online-Tools → PVEZ Reloaded → TraderPlus → CF
PlayerBase.EEHitBy T2 vanilla → AC-Mod-Pack → Community-Online-Tools → TraderPlus → Hitmarker
PluginManager.Init — vanilla → RaG_Core → Dabs Framework → VPPAdminTools → Community-Online-Tools
ActionTogglePlaceObject.ActionCondition T2 vanilla → BaseBuildingPlus (cond) → DNA Keycards (cond) → CannabisPlus (cond)
DayZGame.OnUpdate T0 vanilla → VPPAdminTools → Community-Online-Tools → CF
Hologram.EvaluateCollision — vanilla → RaG_Core (cond) → BaseBuildingPlus (cond) → TraderPlus (cond)
ItemBase.EEOnDamageCalculated — vanilla → AC-Mod-Pack (cond) → Community-Online-Tools → PVEZ Reloaded
ItemBase.OnStoreLoad T3 vanilla → RaG_Core → AC-Mod-Pack → CF
MissionServer.OnEvent — vanilla → VPPAdminTools → Community-Online-Tools (cond) → CF
ModItemRegisterCallbacks.RegisterFireArms — vanilla → APES Arsenal → SNAFU Weapons → CF
ModItemRegisterCallbacks.RegisterTwoHanded — vanilla → RaG_BaseItems → DNA Keycards → CF
PlayerBase.EEOnDamageCalculated — vanilla → AC-Mod-Pack (cond) → Community-Online-Tools → PVEZ Reloaded
ActionAttachToConstruction.ActionCondition T2 vanilla → RaG_Core (cond) → BaseBuildingPlus (cond)
ActionBurnSewTarget.ActionCondition T2 vanilla → AC-Mod-Pack (cond) → TraderPlus (cond)
ActionCarDoors.ActionCondition T2 vanilla → RaG_Vehicle_Pack (cond) → TraderPlus (cond)
ActionDeployObject.ActionCondition T2 vanilla → DNA Keycards (cond) → TraderPlus (cond)
ActionDetach.ActionCondition T2 vanilla → AC-Mod-Pack (cond) → TraderPlus (cond)
ActionGetInTransport.OnEndServer — vanilla → RaG_Core → AutoCarFlip
ActionLockDoors.ActionCondition T2 vanilla → DNA Keycards (cond) → TraderPlus (cond)
ActionOpenFence.ActionCondition T2 vanilla → RaG_Core (cond) → BaseBuildingPlus (cond)
ActionUnpin.OnStartServer — vanilla → VPPAdminTools → PVEZ Reloaded
Barrel_ColorBase.OnWasAttached — vanilla → RaG_Core (cond) → RaG_Vehicle_Pack (cond)
CamoNet.SetActions T2 vanilla → BaseBuildingPlus → RaG_Vehicle_Pack
CarScript.EEDelete T3 vanilla → RaG_Core → TraderPlus
CarScript.OnStoreLoad T3 vanilla → TraderPlus → CF
CarScript.OnStoreSave T3 vanilla → TraderPlus → CF
DayZGame.DeferredInit — vanilla → VPPAdminTools → CF
DayZGame.OnEvent — vanilla → Dabs Framework → CF
DayZPlayerImplement.CommandHandler T1 vanilla → AC-Mod-Pack → Community-Online-Tools
Hammer.SetActions T2 vanilla → RaG_Core → RaG_BaseItems
Hologram.GetProjectionEntityPosition — vanilla → RaG_Core (cond) → BaseBuildingPlus (cond)
Hologram.SetProjectionOrientation — vanilla → RaG_Core → BaseBuildingPlus (cond)
ItemBase.EEDelete T3 vanilla → AC-Mod-Pack → Community-Online-Tools
ItemBase.EEInit T3 vanilla → AC-Mod-Pack → Community-Online-Tools
ItemBase.OnInventoryExit T2 vanilla → RaG_Core → Community-Online-Tools
ItemBase.OnStoreSave T3 vanilla → AC-Mod-Pack → CF
ItemBase.SetActions T2 vanilla → RaG_Core → BaseBuildingPlus
MissionBase.CreateScriptedMenu — vanilla → VPPAdminTools → BaseBuildingPlus
MissionServer.InvokeOnDisconnect T3 vanilla → TraderPlus → CF
MissionServer.OnClientDisconnectedEvent T3 vanilla → Dabs Framework → CF
MissionServer.OnMissionLoaded — vanilla → Community-Online-Tools → CF
ModItemRegisterCallbacks.CustomBoneRemapping — vanilla → SNAFU Weapons → CF
ModItemRegisterCallbacks.RegisterPistol — vanilla → SNAFU Weapons → CF
PlantBase.Init — vanilla → CannabisPlus → AgricultureCore (cond)
PlayerBase.CanBeTargetedByAI — vanilla → VPPAdminTools (cond) → Community-Online-Tools
PlayerBase.CommandHandler T1 vanilla → VPPAdminTools → Community-Online-Tools (cond)
PlayerBase.OnConnect — vanilla → VPPAdminTools → Community-Online-Tools
PlayerBase.OnDrawOptics2D — vanilla → VPPAdminTools (cond) → Community-Online-Tools
PlayerBase.OnPlayerLoaded — vanilla → PVEZ Reloaded → AgricultureCore
PlayerBase.OnSelectPlayer — vanilla → Community-Online-Tools (cond) → CF
PlayerBase.OnVariablesSynchronized T2 vanilla → VPPAdminTools → Community-Online-Tools
Pliers.SetActions T2 vanilla → RaG_Core → TraderPlus
PluginAdminLog.PlayerHitBy — vanilla → VPPAdminTools (cond) → Community-Online-Tools
PluginAdminLog.PlayerKilled — vanilla → VPPAdminTools (cond) → Community-Online-Tools
PluginRecipesManagerBase.RegisterRecipies — vanilla → Breachingcharge → SNAFU Weapons
Shovel.SetActions T2 vanilla → RaG_BaseItems → RaG_Vehicle_Pack
StaminaHandler.Update — vanilla → AC-Mod-Pack → Community-Online-Tools (cond)
TransferValues.SendValue — vanilla → VPPAdminTools → Community-Online-Tools
TrapBase.StartActivate — vanilla → Community-Online-Tools → TraderPlus (cond)
Weapon_Base.EEFired — vanilla → VPPAdminTools → Community-Online-Tools
WoodAxe.SetActions T2 vanilla → RaG_BaseItems → RaG_Vehicle_Pack
WoodenCrate.SetActions T2 vanilla → RaG_Vehicle_Pack → TraderPlus
ZombieBase.EEOnDamageCalculated — vanilla → Community-Online-Tools → PVEZ Reloaded
541 methods hooked by only one of these mods

No cross-mod interaction is possible here; a ✂ still means vanilla's behaviour on that method is replaced.

methodtiermod
ACOGOptic.CanPutAsAttachment — SNAFU Weapons
AC_1443124.AC_91F43DA — AC-Mod-Pack
AC_1443124.AC_AD488E9 — AC-Mod-Pack
AC_1443124.AC_ADFE3E9 — AC-Mod-Pack
AC_2B35E64.AC_91F43DA — AC-Mod-Pack
AC_2B35E64.AC_AD488E9 — AC-Mod-Pack
AC_2B35E64.AC_ADFE3E9 — AC-Mod-Pack
AC_8D339B4.AC_B7144E4 — AC-Mod-Pack
AC_EDBC742.AC_B7144E4 — AC-Mod-Pack
ActionActivateTrap.ActionCondition T2 Community-Online-Tools
ActionActivateTrap.OnFinishProgressServer — VPPAdminTools
ActionAttach.ActionCondition T2 RaG_Core (cond)
ActionAttachOnSelection.ActionCondition T2 RaG_Core (cond)
ActionAttachToConstruction.FindAndTranslateAttachmentSlot — RaG_Core (cond)
ActionBuildPart.ActionCondition T2 BaseBuildingPlus (cond)
ActionBuildPart.GetAdminLogMessage — BaseBuildingPlus ✂
ActionBuildPart.OnActionInfoUpdate — BaseBuildingPlus (cond)
ActionBuildPart.OnFinishProgressServer — BaseBuildingPlus (cond)
ActionBuildPartCB.CreateActionComponent — BaseBuildingPlus ✂
ActionBuildPartSwitch.ActionCondition T2 BaseBuildingPlus ✂
ActionCarDoorsOutside.ActionCondition T2 TraderPlus (cond)
ActionCheckPulse.ActionCondition T2 TraderPlus (cond)
ActionCheckPulseTarget.ActionCondition T2 AC-Mod-Pack (cond)
ActionCloseBarrel.OnExecuteServer — RaG_Core
ActionCloseCarDoorsOutside.OnEndServer — RaG_Core
ActionCloseDoors.ActionCondition T2 DNA Keycards (cond)
ActionCloseFence.ActionCondition T2 BaseBuildingPlus (cond)
ActionCloseFence.OnExecuteServer — RaG_Core
ActionCollectBloodTarget.ActionCondition T2 TraderPlus (cond)
ActionCraftBolts.InitCuttingTypes — SNAFU Weapons
ActionCreateIndoorFireplace.ActionCondition T2 RaG_Core (cond)
ActionCreateIndoorFireplace.OnExecuteServer — RaG_Core (cond)
ActionDefibrilateTarget.ActionCondition T2 AC-Mod-Pack (cond)
ActionDeployObject.ActionConditionContinue — BaseBuildingPlus ✂
ActionDeployObject.OnEndServer — CannabisPlus (cond)
ActionDeployObject.OnExecuteServer — RaG_Core
ActionDestroyPart.ActionCondition T2 BaseBuildingPlus (cond)
ActionDetachCarLockPick.ActionCondition T2 TraderPlus ✂
ActionDetachFromTarget.ActionCondition T2 TraderPlus (cond)
ActionDialCombinationLockOnTarget.ActionCondition T2 BaseBuildingPlus (cond)
ActionDialCombinationLockOnTarget.OnFinishProgressServer — BaseBuildingPlus ✂
ActionDigGardenPlot.OnFinishProgressServer — AC-Mod-Pack
ActionDigInStash.ActionCondition T2 TraderPlus (cond)
ActionDigOutStash.ActionCondition T2 TraderPlus (cond)
ActionDisinfectTarget.ActionCondition T2 TraderPlus (cond)
ActionDismantlePart.ActionCondition T2 BaseBuildingPlus (cond)
ActionDismantlePart.OnExecuteServer — RaG_Core
ActionDismantlePart.OnFinishProgressServer — RaG_Core (cond)
ActionDropItem.OnExecuteServer — RaG_Core
ActionFillCoolant.ActionCondition T2 RaG_Core
ActionFillFuel.ActionCondition T2 RaG_Core
ActionFoldBaseBuildingObject.CreateConditionComponents — BaseBuildingPlus ✂
ActionFoldBaseBuildingObject.OnFinishProgressServer — AC-Mod-Pack
ActionFoldBaseBuildingObjectCB.CreateActionComponent — BaseBuildingPlus ✂
ActionForceConsume.ActionCondition T2 TraderPlus (cond)
ActionForceConsumeSingle.ActionCondition T2 TraderPlus (cond)
ActionForceFeedCan.ActionCondition T2 TraderPlus (cond)
ActionForceFeedCan.SZActionConditionHandler — TraderPlus ✂
ActionForceFeedCan.TPAdditionalCondition — TraderPlus ✂
ActionGetInTransport.ActionCondition T2 TraderPlus (cond)
ActionGetOutTransport.ActionCondition T2 RaG_Vehicle_Pack (cond)
ActionGetOutTransport.OnEndServer — TraderPlus
ActionGetOutTransport.OnStartServer — RaG_Core
ActionGiveBloodTarget.ActionCondition T2 TraderPlus (cond)
ActionHarvestCrops.OnExecuteClient — AgricultureCore (cond)
ActionHarvestCrops.OnExecuteServer — AgricultureCore (cond)
ActionIgniteFireplaceByAir.ActionCondition T2 RaG_Core (cond)
ActionInjectTarget.ActionCondition T2 TraderPlus (cond)
ActionInteractCodeLockItem.ActionCondition T2 RaG_Core (cond)
ActionLightItemOnFire.ActionCondition T2 RaG_BaseItems (cond)
ActionLightItemOnFire.OnFinishProgressClient — RaG_BaseItems
ActionLightItemOnFire.OnFinishProgressServer — RaG_BaseItems
ActionLockDoors.OnFinishProgressServer — RaG_Core
ActionMineTree.ActionCondition T2 TraderPlus (cond)
ActionMountBarbedWire.ActionCondition T2 BaseBuildingPlus (cond)
ActionMountBarbedWire.OnFinishProgressServer — BaseBuildingPlus (cond)
ActionNextCombinationLockDialOnTarget.ActionCondition T2 BaseBuildingPlus (cond)
ActionOpenBarrel.OnExecuteServer — RaG_Core
ActionOpenCarDoors.OnEnd — Community-Online-Tools
ActionOpenCarDoorsOutside.OnEndServer — RaG_Core
ActionOpenDoors.ActionCondition T2 DNA Keycards (cond)
ActionOpenFence.OnExecuteServer — RaG_Core
ActionOpenFence.OnStartServer — RaG_Core (cond)
ActionPackTent.ActionCondition T2 TraderPlus (cond)
ActionPackTent.OnFinishProgressServer — RaG_Core
ActionPickLockOnCar.ActionCondition T2 TraderPlus (cond)
ActionPin.OnStartServer — VPPAdminTools
ActionPlaceFireplaceIndoor.ActionCondition T2 RaG_Core (cond)
ActionPlaceObject.ActionCondition T2 CannabisPlus (cond)
ActionPlugIn.CreateConditionComponents — RaG_BaseItems ✂
ActionPushBoat.ActionCondition T2 AC-Mod-Pack (cond)
ActionPushCar.ActionCondition T2 AC-Mod-Pack (cond)
ActionRepairPart.RepairCondition — RaG_Core (cond)
ActionResetCodeOnCodeLock.ActionCondition T2 RaG_Core (cond)
ActionResetCodeOnCodeLock.OnExecuteServer — RaG_Core (cond)
ActionRestrainSelf.ActionCondition T2 TraderPlus (cond)
ActionRestrainTarget.ActionCondition T2 TraderPlus (cond)
ActionStartEngine.OnEndServer — RaG_Core
ActionStopEngine.OnEndServer — RaG_Core
ActionSwitchSeats.Start — RaG_Core
ActionTakeItem.ActionCondition T2 TraderPlus
ActionTakeItem.OnExecuteServer — RaG_Core
ActionTakeItemToHands.OnExecuteServer — RaG_Core
ActionTakeMaterialToHands.ActionCondition T2 BaseBuildingPlus (cond)
ActionTakeMaterialToHandsSwitch.ActionCondition T2 BaseBuildingPlus (cond)
ActionTargetsCursor.GetActionDesc — Community-Online-Tools
ActionTargetsCursor.Update — AC-Mod-Pack
ActionToggleTentOpen.ActionCondition T2 RaG_Core
ActionToggleTentOpen.OnExecuteServer — RaG_Core (cond)
ActionTriggerRemotely.OnExecuteServer — AC-Mod-Pack
ActionUnlockDoors.ActionCondition T2 DNA Keycards (cond)
ActionUnlockDoors.OnFinishProgressServer — RaG_Core
ActionUnmountBarbedWire.ActionCondition T2 BaseBuildingPlus (cond)
ActionUnmountBarbedWire.OnFinishProgressServer — BaseBuildingPlus (cond)
ActionUnpin.ActionCondition T2 TraderPlus (cond)
AdvancedCommunication.OnStoreLoad T3 CF
AdvancedCommunication.OnStoreSave T3 CF
AlarmClock_ColorBase.COT_OnDebugSpawn — Community-Online-Tools ✂
AnimalBase.EEDelete T3 Community-Online-Tools
AnimalBase.EEHitBy T2 Hitmarker
AnimalBase.EEInit T3 Community-Online-Tools
AnimalBase.EEOnDamageCalculated — Community-Online-Tools
AnimalBase.OnStoreLoad T3 CF
AnimalBase.OnStoreSave T3 CF
AreaExposureMdfr.Activate — VPPAdminTools (cond)
AreaExposureMdfr.OnActivate — VPPAdminTools (cond)
AttachmentCategoriesContainer.UpdateInterval — RaG_Core
AttachmentsOutOfReach.IsAttachmentReachable — RaG_Vehicle_Pack (cond)
BadgeBleeding.IsValueChanged — Community-Online-Tools
Barrel_ColorBase.SetActions T2 RaG_Vehicle_Pack
BaseBuildingBase.EEItemAttached T2 Community-Online-Tools
BaseBuildingBase.EEItemDetached T2 Community-Online-Tools
BaseBuildingBase.OnPartBuiltClient — Community-Online-Tools
BaseBuildingBase.OnPartDestroyedClient — Community-Online-Tools
BaseBuildingBase.OnPartDismantledClient — Community-Online-Tools
BasicMapMenu.Init — PVEZ Reloaded
BasicMapMenu.UpdateMarkers — PVEZ Reloaded
BearTrap.SetActions T2 Community-Online-Tools
BloodNotfr.DisplayTendency — Community-Online-Tools
BloodNotfr.GetObservedValue — Community-Online-Tools
BoatScript.EEHealthLevelChanged T2 Community-Online-Tools
BoatScript.EEOnDamageCalculated — Community-Online-Tools
BoatScript.OnDebugSpawn — Community-Online-Tools ✂
BoatScript.OnDriverEnter — Community-Online-Tools
BoatScript.OnStoreLoad T3 CF
BoatScript.OnStoreSave T3 CF
Bottle_Base.COT_OnDebugSpawn — Community-Online-Tools ✂
BuildingBase.OnDebugSpawn — Community-Online-Tools ✂
BuildingBase.OnStoreLoad T3 CF
BuildingBase.OnStoreSave T3 CF
BuildingBase.SetActions T2 TraderPlus
ButtstockBase.IsButtstock — SNAFU Weapons ✂
CAContinuousCraft.Setup — Community-Online-Tools
CAContinuousEmpty.Setup — Community-Online-Tools
CAContinuousFertilizeGardenSlot.Setup — AgricultureCore
CAContinuousFill.Setup — Community-Online-Tools
CAContinuousFillBrakes.Setup — Community-Online-Tools
CAContinuousFillCoolant.Setup — Community-Online-Tools
CAContinuousFillFuel.Setup — Community-Online-Tools
CAContinuousFillOil.Setup — Community-Online-Tools
CAContinuousFillPowerGenerator.Setup — Community-Online-Tools
CAContinuousQuantity.Setup — Community-Online-Tools
CAContinuousRepeat.Setup — Community-Online-Tools
CAContinuousTime.Setup — Community-Online-Tools
CF_InputBindings.Update — Community-Online-Tools (cond)
CanisterGasoline.SetActions T2 RaG_Vehicle_Pack
CarScript.CanDisplayAttachmentCategory — TraderPlus
CarScript.CanDisplayAttachmentSlot T2 TraderPlus
CarScript.EEHealthLevelChanged T2 Community-Online-Tools
CarScript.EEHitBy T2 RaG_Core
CarScript.EEOnDamageCalculated — Community-Online-Tools
CarScript.IsInventoryVisible T2 TraderPlus ✂
CarScript.OnDebugSpawn — Community-Online-Tools ✂
CarScript.OnDriverEnter — Community-Online-Tools
CarScript.OnEngineStart — TraderPlus
CarScript.OnVariablesSynchronized T2 TraderPlus
CargoContainer.UpdateInterval — RaG_Core
CarimMenuMap.LoadMapMarkers — PVEZ Reloaded
ChernarusPlusData.WeatherOnBeforeChange — VPPAdminTools
Clothing.CanLoadItemIntoCargoClothingConditions — RaG_Core (cond)
Clothing.CanPutInCargoClothingConditions — RaG_Core (cond)
Clothing.CanReceiveItemIntoCargoClothingConditions — RaG_Core (cond)
CodeLockComponent.CheckCodeRequest — RaG_Core (cond)
CodeLockComponent.GetPosition — RaG_Core (cond)
CodeLockComponent.OnRPC T2 RaG_Core (cond)
CodeLockComponent.ResetPIN — RaG_Core (cond)
CodeLockComponent.SetLockCode — RaG_Core (cond)
CodeLockComponent.SetLockState — RaG_Core (cond)
CombinationLock.DestroyLock — Breachingcharge Fix
Construction.COT_GetParent — Community-Online-Tools ✂
Construction.CanBuildPart — BaseBuildingPlus (cond)
Construction.DropNonUsableMaterialsServer — BaseBuildingPlus ✂
Construction.IsColliding — BaseBuildingPlus ✂
Construction.IsCollidingEx — BaseBuildingPlus ✂
ContainerWithCargoAndAttachments.UpdateInterval — RaG_Core
ContaminatedTrigger.OnEnterServerEvent — VPPAdminTools (cond)
CraftFenceKit.CanDo — BaseBuildingPlus ✂
CraftWatchtowerKit.CanDo — BaseBuildingPlus ✂
CreditsLoader.GetData — CF ✂
DayZGame.OnInitialize — VPPAdminTools (cond)
DayZGame.OnKeyPress — VPPAdminTools
DayZGame.OnKeyRelease — VPPAdminTools
DayZGame.OnPostUpdate — RaG_Core
DayZGame.RegisterProfilesOptions — Dabs Framework
DayZGame.SetMissionPath — Dabs Framework
DayZPlayerImplement.CameraHandler — VPPAdminTools (cond)
DayZPlayerImplement.EEItemAttached T2 Community-Online-Tools
DayZPlayerImplement.EEKilled T3 TraderPlus
DayZPlayerImplement.HandleView — PVEZ Reloaded
DayZPlayerImplement.ModCommandHandlerBefore — VPPAdminTools
DayZPlayerImplement.ModCommandHandlerInside — VPPAdminTools
DayZPlayerImplement.OnDebugSpawn — Community-Online-Tools ✂
DayZPlayerImplement.OnStoreLoad T3 CF
DayZPlayerImplement.OnStoreSave T3 CF
DayZPlayerImplement.SetSuicide — AC-Mod-Pack
DayZPlayerImplementFallDamage.HandleFallDamage — TraderPlus (cond)
DayZPlayerImplementThrowing.HandleThrowing — TraderPlus
DayZPlayerMeleeFightLogic_LightHeavy.HandleFightLogic — TraderPlus (cond)
DeCraftWoodenCrate.CanDo — BaseBuildingPlus ✂
Debug.DestroyAllShapes — Dabs Framework ✂
Debug.DrawArrow — Dabs Framework ✂
Debug.DrawBox — Dabs Framework ✂
Debug.DrawBoxEx — Dabs Framework ✂
Debug.DrawCone — Dabs Framework ✂
Debug.DrawCube — Dabs Framework ✂
Debug.DrawCylinder — Dabs Framework ✂
Debug.DrawLine — Dabs Framework ✂
Debug.DrawLines — Dabs Framework ✂
Debug.DrawSphere — Dabs Framework ✂
DebugMonitor.Show — Community-Online-Tools (cond)
DigitalCodeLock.AfterStoreLoad T3 RaG_Core
DigitalCodeLock.CanBeLocked — RaG_Core
DigitalCodeLock.CanDetachAttachment — RaG_Core (cond)
DigitalCodeLock.CanDetachCodeLock — RaG_Core (cond)
DigitalCodeLock.CanReleaseAttachment T2 RaG_Core (cond)
DigitalCodeLock.CanSetCode — RaG_Core (cond)
DigitalCodeLock.EEInit T3 RaG_Core
DigitalCodeLock.EEItemAttached T2 RaG_Core
DigitalCodeLock.EEItemDetached T2 RaG_Core
DigitalCodeLock.GetBatteryEnergy — RaG_Core (cond)
DigitalCodeLock.HasBattery — RaG_Core (cond)
DigitalCodeLock.HasEnergy — RaG_Core (cond)
DigitalCodeLock.HasValidParent — RaG_Core (cond)
DigitalCodeLock.IsPlayerOnBackside — RaG_Core (cond)
DigitalCodeLock.NeedBattery — RaG_Core (cond)
DigitalCodeLock.OnRPC T2 RaG_Core (cond)
DigitalCodeLock.OnVariablesSynchronized T2 RaG_Core
DigitalCodeLock.OnWasAttached — RaG_Core
DigitalCodeLock.OnWork — RaG_Core (cond)
DigitalCodeLock.OnWorkStart — RaG_Core
DigitalCodeLock.OnWorkStop — RaG_Core (cond)
DigitalCodeLock.ResetPIN — RaG_Core (cond)
DigitalCodeLock.SetActions T2 RaG_Core
DigitalCodeLock.StartItemSoundServer — RaG_Core (cond)
DigitalCodeLock.UnlockOnServer — RaG_Core
DigitalCodeLockUI.CodeResponse — RaG_Core
DigitalCodeLockUI.ConfirmCode — RaG_Core (cond)
DigitalCodeLockUI.KeyPress — RaG_Core (cond)
DigitalCodeLockUI.OnClick — RaG_Core
DigitalCodeLockUI.OnHide — RaG_Core
DigitalCodeLockUI.OnKeyDown — RaG_Core (cond)
DigitalCodeLockUI.OnKeyUp — RaG_Core (cond)
DigitalCodeLockUI.Select — RaG_Core
DigitalCodeLockUI.SetTargetLock — RaG_Core
DigitalCodeLockUI.Update — RaG_Core
DrowningMdfr.ActivateCondition — VPPAdminTools (cond)
DrowningMdfr.CheckIsDrowning — Community-Online-Tools (cond)
DrowningMdfr.DeactivateCondition — VPPAdminTools (cond)
DrowningMdfr.OnTick — VPPAdminTools (cond)
Edible_Base.ProcessDecay — RaG_Core
EffectArea.EEDelete T3 Community-Online-Tools
EffectArea.EEInit T3 Community-Online-Tools
EmoteConstructor.RegisterEmotes — Dabs Framework
EmoteDabbing.EmoteCondition — Dabs Framework (cond)
EnochData.WeatherOnBeforeChange — VPPAdminTools
Environment.ProcessItemsWetness — Community-Online-Tools (cond)
ExpansionAirdropContainerBase.EEDelete T3 Community-Online-Tools
ExpansionAirdropContainerBase.EEInit T3 Community-Online-Tools
ExpansionContaminatedArea.EEDelete T3 Community-Online-Tools
ExpansionContaminatedArea.EEInit T3 Community-Online-Tools
ExpansionMapMenu.Init — PVEZ Reloaded
ExpansionMapMenu.UpdateMarkers — PVEZ Reloaded
Fence.CanDisplayAttachmentSlot T2 RaG_Core
Fence.CanReceiveAttachment T2 RaG_Core
Fence.CanReleaseAttachment T2 RaG_Core
Fence.EEInit T3 RaG_Core
Fence.GetCodeLock — RaG_Core
Fence.HandleDropAttachment — RaG_Core
Fence.IsLocked — RaG_Core
Fence.OnPartDismantledServer — RaG_Core
Fence.OpenFence — RaG_Core (cond)
Fence.SetActions T2 RaG_Core
Fence.SetOpenedState — RaG_Core
FirefighterAxe.SetActions T2 RaG_BaseItems
FirstAidKit.SetActions T2 RaG_Vehicle_Pack
FishingRod_Base_New.SetActions T2 RaG_BaseItems
GardenLime.SetActions T2 RaG_BaseItems
GesturesMenu.GetGestureItems — Dabs Framework
GesturesMenu.OnMenuRelease — Dabs Framework
Grenade_Base.EEHitBy T2 VPPAdminTools
HDSN_BreachingChargeBase.GetWeightSpecialized — Breachingcharge Fix ✂
HandDrillKit.SetActions T2 TraderPlus
Hatchet.SetActions T2 RaG_BaseItems
HealthNotfr.DisplayTendency — Community-Online-Tools
HealthNotfr.GetObservedValue — Community-Online-Tools
HeartbeatNotfr.DisplayBadge — Community-Online-Tools
HelicopterScript.OnStoreLoad T3 CF
HelicopterScript.OnStoreSave T3 CF
Hologram.AddProjectionRotation — BaseBuildingPlus ✂
Hologram.AlignProjectionOnTerrain — BaseBuildingPlus (cond)
Hologram.GetProjectionName — RaG_Core (cond)
Hologram.GetProjectionRotation — BaseBuildingPlus ✂
Hologram.IsFloating — BaseBuildingPlus
Hologram.PlaceEntity — TraderPlus (cond)
Hologram.RefreshVisual — RaG_Core (cond)
Hologram.SetProjectionPosition — RaG_Core
Hologram.SubtractProjectionRotation — BaseBuildingPlus ✂
Hologram.UpdateHologram — Breachingcharge (cond)
HungerNotfr.DisplayTendency — Community-Online-Tools
HungerNotfr.GetObservedValue — Community-Online-Tools
HuntingOptic.CanPutAsAttachment — SNAFU Weapons
ImprovisedExplosive.COT_OnDebugSpawn — Community-Online-Tools ✂
ImprovisedSuppressor.CanPutAsAttachment — SNAFU Weapons
InjuredLegNotfr.DisplayBadge — Community-Online-Tools
ItemActionsWidget.GetActionDesc — Community-Online-Tools
ItemActionsWidget.SetWeaponQuantity — SNAFU Weapons
ItemBase.CanBeConsumed — RaG_Core
ItemBase.CanLoadAttachment — AC-Mod-Pack ✂
ItemBase.CanReceiveAttachment T2 AC-Mod-Pack ✂
ItemBase.DamageItemInCargo — PVEZ Reloaded
ItemBase.EEHitBy T2 RaG_Core
ItemBase.GetItemSize — Dabs Framework ✂
ItemBase.IsServerCheck — Community-Online-Tools
ItemBase.OnEnergyConsumed — Community-Online-Tools (cond)
ItemBase.OnInventoryEnter T2 RaG_Core
ItemBase.OnItemLocationChanged T2 PVEZ Reloaded
ItemBase.OnPlacementComplete — Community-Online-Tools
JMCOTSideBarFooter.Init — Community-Online-Tools
JMESPModule.RegisterTypes — Community-Online-Tools
JMModuleBase.GetRPCMax — Community-Online-Tools (cond)
JMModuleBase.GetRPCMin — Community-Online-Tools (cond)
JMModuleBase.OnClientPermissionsUpdated — Community-Online-Tools
JMModuleBase.OnMissionStart T3 Community-Online-Tools
JMModuleBase.OnRPC T2 Community-Online-Tools (cond)
JMModuleConstructor.RegisterModules — Community-Online-Tools
JMModuleConstructorBase.RegisterModules — Community-Online-Tools
JMModuleManager.InitModule — Community-Online-Tools
JMModuleManager.OnClientPermissionsUpdated — Community-Online-Tools
JMObjectSpawnerForm.OnCreate — Community-Online-Tools
JMPlayerForm.InitActionWidgetsIdentity — Community-Online-Tools
JMPlayerForm.OnCreate — Community-Online-Tools
JMPlayerForm.OnPlayerRow_RightClick — Community-Online-Tools
JMPlayerForm.PassesListFilters — Community-Online-Tools (cond)
JMPlayerFormTabInventory.ShowInventoryContextMenu — Community-Online-Tools
JMTeleportForm.OnCreate — Community-Online-Tools
JMTeleportForm.RefreshMapMarkers — Community-Online-Tools
KeybindingElement.Reload — CF
KitBase.COT_OnDebugSpawn — Community-Online-Tools ✂
LandMineTrap.EEHitBy T2 VPPAdminTools
Liquid.CanFillContainer — RaG_Core
Liquid.CanTransfer — RaG_Core
Liquid.FillContainer — RaG_Core (cond)
Liquid.GetLiquidConfigProperty — RaG_Core ✂
M4_T3NRDSOptic.CanPutAsAttachment — SNAFU Weapons
M68Optic.CanPutAsAttachment — SNAFU Weapons
MagazineStorage.SetActions T2 RaG_BaseItems
MapMenu.Init — PVEZ Reloaded
Matchbox.SetActions T2 TraderPlus
MenuTeleportManager.UpdateMapEx — PVEZ Reloaded
MiscGameplayFunctions.BuildCondition — BaseBuildingPlus ✂
MiscGameplayFunctions.ComplexBuildCollideCheckClient — BaseBuildingPlus ✂
MissionBase.CF_IsLoaded — CF ✂
MissionBase.OnInit T3 Dabs Framework
MissionServer.AfterHiveInit — DayZ Editor Loader
MissionServer.OnClientNewEvent T3 CF
MissionServer.OnClientPrepareEvent — CF
MissionServer.OnClientReadyEvent T3 CF
MissionServer.OnClientReconnectEvent T3 CF
MissionServer.OnClientRespawnEvent T3 CF
MissionServer.SendModData — RaG_BaseItems
MissionServer.ShouldPlayerBeKilled — Community-Online-Tools
ModItemRegisterCallbacks.RegisterArcheryItem — CF
ModItemRegisterCallbacks.RegisterCustom — CF
ModItemRegisterCallbacks.RegisterEmptyHanded — CF
ModItemRegisterCallbacks.RegisterLauncher — CF
ModItemRegisterCallbacks.RegisterRestrained — CF
ModItemRegisterCallbacks.RegisterSurrender — CF
ModLoader.GetMods — CF ✂
ModLoader.LoadMods — CF ✂
ModStructure.GetDebugName — CF
ModStructure.GetModActionURL — CF ✂
ModStructure.GetModLogo — CF ✂
ModStructure.GetModLogoOver — CF ✂
ModStructure.GetModLogoSmall — CF ✂
ModStructure.GetModName — CF ✂
ModStructure.GetModOverview — CF ✂
ModStructure.GetModToltip — CF ✂
ModifiersManager.ActivateModifier — Community-Online-Tools (cond)
ModifiersManager.OnScheduledTick T1 Community-Online-Tools (cond)
MotorbikeScript.EEHealthLevelChanged T2 Community-Online-Tools
MotorbikeScript.EEOnDamageCalculated — Community-Online-Tools
MotorbikeScript.OnDebugSpawn — Community-Online-Tools ✂
MotorbikeScript.OnDriverEnter — Community-Online-Tools
MotorbikeScript.OnStoreLoad T3 CF
MotorbikeScript.OnStoreSave T3 CF
NotificationRuntimeData.GetIcon — CF ✂
NotificationRuntimeData.GetTitleText — CF ✂
NotificationUI.AddNotification — CF
NotificationUI.RemoveNotification — CF
NotificationUI.UpdateTargetHeight — CF
OpenCan.Init — SNAFU Weapons
OptionsMenuGame.Apply — VPPAdminTools
OptionsMenuGame.IsChanged — VPPAdminTools (cond)
OptionsMenuGame.Revert — VPPAdminTools
OptionsMenuGame.SetOptions — VPPAdminTools
PPERequester_SandstormEffect.SetTargetIntensity — Community-Online-Tools
PersonalRadio.SetActions T2 RaG_Vehicle_Pack
PetrolLighter.SetActions T2 TraderPlus
PlantBase.Harvest — AgricultureCore (cond)
PlantBase.OnItemHarvested — CannabisPlus ✂
PlantBase.OnStoreLoad T3 AgricultureCore
PlantBase.OnStoreSave T3 AgricultureCore
PlantBase.RemovePlantEx — AgricultureCore ✂
PlantMaterial.CanDetachAttachment — RaG_BaseItems (cond)
PlantMaterial.CanPutAsAttachment — RaG_BaseItems ✂
PlayerAgentPool.AddAgent — Community-Online-Tools (cond)
PlayerBase.AC_HasAnyPPEActive — CannabisPlus
PlayerBase.CanDropEntity T2 TraderPlus (cond)
PlayerBase.EEItemDetached T2 TraderPlus
PlayerBase.FormatSteamWebhook — Community-Online-Tools (cond)
PlayerBase.GetActions — Dabs Framework ✂
PlayerBase.IsRestrained — Community-Online-Tools
PlayerBase.OnBleedingSourceRemoved — PVEZ Reloaded
PlayerBase.OnCommandClimbStart — Community-Online-Tools
PlayerBase.OnCommandFallStart — Community-Online-Tools
PlayerBase.OnCommandHandlerTick — GhillieBand
PlayerBase.OnCommandLadderStart — Community-Online-Tools
PlayerBase.OnCommandSwimStart — Community-Online-Tools
PlayerBase.OnCommandVehicleFinish — Community-Online-Tools
PlayerBase.OnCommandVehicleStart — Community-Online-Tools
PlayerBase.OnScheduledTick T1 PVEZ Reloaded
PlayerBase.OnStoreLoadLifespan — CF (cond)
PlayerBase.ProcessFeetDamageServer — Community-Online-Tools (cond)
PlayerBase.ProcessHandDamage — Community-Online-Tools (cond)
PlayerBase.SetActionsRemoteTarget — AC-Mod-Pack
PlayerBase.SetSuicide — TraderPlus
PluginAdminLog.OnPlacementComplete — Community-Online-Tools
PluginAdminLog.PlayerList — Community-Online-Tools
PluginDeveloper.TeleportAtCursor — Community-Online-Tools
PluginDeveloper.ToggleFreeCamera — Community-Online-Tools
PluginDeveloper.ToggleFreeCameraBackPos — Community-Online-Tools
PluginDiagMenu.OnRPC T2 Dabs Framework
PluginDiagMenu.RegisterModdedDiags — Community-Online-Tools
PluginDiagMenu.RegisterModdedDiagsIDs — Community-Online-Tools
PluginDiagMenuClient.BindCallbacks — Community-Online-Tools
PluginDiagMenuClient.RegisterModdedDiags — Dabs Framework
PokeHolesBarrel.CanDo — RaG_BaseItems (cond)
PortableGasStove.COT_OnDebugSpawn — Community-Online-Tools ✂
PortableGasStove.SetActions T2 TraderPlus
PumpkinSeedsPack.SetActions T2 RaG_BaseItems
RainProcurementComponentBase.GetBaseLiquidAmount — RaG_BaseItems (cond)
Rebuilding.COT_BuildParts — Community-Online-Tools ✂
Rebuilding.COT_BuildRequiredParts — Community-Online-Tools ✂
Rebuilding.COT_DismantleParts — Community-Online-Tools ✂
Rebuilding.COT_DismantleRequiredParts — Community-Online-Tools ✂
Rebuilding.COT_RepairPart — Community-Online-Tools ✂
Rebuilding.COT_RepairParts — Community-Online-Tools ✂
ReflexOptic.CanPutAsAttachment — SNAFU Weapons
Roadflare.SetActions T2 TraderPlus
Screwdriver.SetActions T2 RaG_Core
SeaChest.SetActions T2 RaG_Vehicle_Pack
SeedPackBase.EmptySeedPack — CannabisPlus (cond)
ServerBrowserMenuNew.Play — AC-Mod-Pack (cond)
StaminaHandler.DepleteStaminaEx — AC-Mod-Pack (cond)
StaminaHandler.ProcessMovementState — AC-Mod-Pack (cond)
StaminaHandler.RecalculateStaminaCap — AC-Mod-Pack (cond)
StanceIndicator.Update — Community-Online-Tools (cond)
StandardActionInput.SortActions — RaG_Core
StaticConstructionMethods.SpawnConstructionMaterialPiles — BaseBuildingPlus ✂
Stone.SetActions T2 BaseBuildingPlus
StuffedNotfr.DisplayBadge — Community-Online-Tools
SurvivorBase.CanJump — VPPAdminTools
SurvivorBase.EOnFrame T1 VPPAdminTools ✂
SurvivorBase.EOnPostFrame T1 VPPAdminTools
TentBase.CanDisplayAttachmentSlot T2 RaG_Core
TentBase.CanDisplayCargo — RaG_Core
TentBase.CanReceiveAttachment T2 RaG_Core
TentBase.CanReceiveItemIntoCargo T2 RaG_Core
TentBase.CanReleaseAttachment T2 RaG_Core
TentBase.CanReleaseCargo — RaG_Core
TentBase.EEInit T3 RaG_Core
TentBase.GetRaGDigitalCodeLockPosition — RaG_Core (cond)
TentBase.IsOpen — RaG_Core
TentBase.SetActions T2 RaG_Core
TentBase.ToggleAnimation — RaG_Core (cond)
TerritoryFlag.SetRefresherActive — PVEZ Reloaded
ThirstNotfr.DisplayTendency — Community-Online-Tools
ThirstNotfr.GetObservedValue — Community-Online-Tools
Torch.SetActions T2 TraderPlus
TransferValues.CheckBlood — Community-Online-Tools
TransferValues.CheckHealth — Community-Online-Tools
TransferValues.ReceiveValue — Community-Online-Tools
TrapBase.COT_OnDebugSpawn — Community-Online-Tools ✂
TrapBase.OnPlacementComplete — VPPAdminTools
TrapBase.SetActions T2 Community-Online-Tools
TruckBattery.EEItemDetached T2 BaseBuildingPlus
UndergroundHandlerClient.OnUndergroundPresenceUpdate — Community-Online-Tools
UndergroundHandlerClient.UpdateNVGRequester — Community-Online-Tools
UniversalLight.CanPutAsAttachment — SNAFU Weapons (cond)
UniversalLight.InitAttachmentsSlotsToCheck — SNAFU Weapons
VONManagerImplementation.OnEvent — Community-Online-Tools
VPPAdminHud.DefineButtons — VPPAdminTools
VPPContextActionManager.RegisterActions — VPPAdminTools
VPPContextActionManager.RegisterProviders — VPPAdminTools
VicinityItemManager.AddVicinityItems — TraderPlus (cond)
VicinityItemManager.IsObstructed — BaseBuildingPlus (cond)
VirtualHud.SendRPC — Community-Online-Tools (cond)
WarmthNotfr.DetermineLevelEx — Community-Online-Tools
WarmthNotfr.GetObservedValue — Community-Online-Tools
WeaponManager.CanFire — AC-Mod-Pack (cond)
Weapon_Base.COT_OnDebugSpawn — Community-Online-Tools
Weapon_Base.FillChamber — Community-Online-Tools ✂
Weapon_Base.FillInnerMagazine — Community-Online-Tools ✂
Weapon_Base.SetActions T2 RaG_Core
Weapon_Base.SpawnAttachedMagazine — Community-Online-Tools ✂
WoodenCrate.CanPutAsAttachment — TraderPlus (cond)
WoodenCrate.CanReceiveItemIntoCargo T2 TraderPlus (cond)
WoodenLog.SetActions T2 RaG_BaseItems
WoodenPlank.SetActions T2 RaG_BaseItems
Wreck_Mi8_Crashed.EEDelete T3 PVEZ Reloaded ✂
Wreck_UH1Y.EEDelete T3 PVEZ Reloaded ✂
ZombieBase.ChaseAttackLogic — TraderPlus (cond)
ZombieBase.EEDelete T3 Community-Online-Tools
ZombieBase.EEHitBy T2 Hitmarker
ZombieBase.EEInit T3 Community-Online-Tools
ZombieBase.EvaluateDeathAnimation — PVEZ Reloaded
ZombieBase.FightAttackLogic — TraderPlus (cond)
ZombieBase.Init — PVEZ Reloaded
ZombieBase.OnStoreLoad T3 CF
ZombieBase.OnStoreSave T3 CF
ZombieMaleBase.EEInit T3 Community-Online-Tools

44 methods on client-only classes are not shown: a dedicated server never runs them.

Reading this page.

A conflict shows that code is skipped, not that an author made a mistake — overhaul mods replace systems on purpose. Long chains are cheap: one link costs about 25 ns per dispatch. What costs frame time is the work inside each hook, which is why the badges are there. Everything here comes from the mods' code alone; nothing was measured on a server. Methodology.