Stack composer
Started from LAST FRONTIER/LOOT++/Wipe17/10/discord.gg/R4hqYk8Z7: the 39 mods
it publishes to the Steam server browser (as of 2026-10-21), put back into load order —
servers publish the list last-loaded first. Mods loaded with -servermod= are never
published, so they are not here; add them if you know them.
Your stack in load order, earliest first. Drag a row, or use the arrows, to reorder.
- 1 CF
- 2 BaseBuildingPlus
- 3 VanillaPlusPlusMap
- 4 Code Lock
- 5 CannabisPlus
- 6 Ear-Plugs
- 7 MuchFramework
- 8 MuchStuffPack
- 9 Car Radio not analyzed
- 10 DayZ Mining System with Ores and Gems V2 not analyzed
- 11 Legendary_AirDrop not analyzed
- 12 CarPack not analyzed
- 13 RaG_Vehicle_Pack
- 14 Bitcoin-Mining-Farm (Official) not analyzed
- 15 Breachingcharge
- 16 [CrSk] BMW 525i E34
- 17 MaharlikaPH_Boats
- 18 VPPAdminTools
- 19 Airdrop-Upgraded
- 20 Advanced Weapon Scopes
- 21 DayZ Editor Loader
- 22 TerrainIslands
- 23 Basic Territories
- 24 BS KeyRoom
- 25 Dabs Framework
- 26 DNA Keycards
- 27 MMG Base Storage
- 28 BS HackedCrate not analyzed
- 29 Gnarlys Custom Bags not analyzed
- 30 GameLabs
- 31 SNAFU Weapons
- 32 Cl0ud's Military Gear
- 33 MoreFood
- 34 MiniMap Relocated not analyzed
- 35 TraderPlus
- 36 Infected not analyzed
- 37 RaidSchedule - New and Improved
- 38 SHOTSx3_Universal_130_Compat not analyzed
- 39 Last Frontier not analyzed
File I/O on hot paths, timers created per event, and per-player-per-frame hooks across the stack. These can stall a frame regardless of the load figure. See all 4 below.
Across 67 server-side methods hooked by two or more mods. 2 more on client-only UI classes, listed separately.
4.505 ms per second, all 28 mods combined. Hook dispatch and timers only — not what the hooks do inside. Methodology.
Who silences whom#
A later-loaded mod overrides a method without super(), so the earlier mod's code on that method — and vanilla's — never runs. Whether that is a bug or the whole point of the mod is the author's call; this shows the structure, not intent.
The one pair#
MMG Base StoragesilencesMuchFramework3 methods
Clothing.CanLoadItemIntoCargoClothingConditions
check
MuchFramework's conditions on this check no longer apply. MMG_storage.pbo::scripts\4_World\Classes\base_class\clothing_base.c:45
Clothing.CanPutInCargoClothingConditions
check
MuchFramework's conditions on this check no longer apply. MMG_storage.pbo::scripts\4_World\Classes\base_class\clothing_base.c:3
Clothing.CanReceiveItemIntoCargoClothingConditions
check
MuchFramework's conditions on this check no longer apply. MMG_storage.pbo::scripts\4_World\Classes\base_class\clothing_base.c:37
2 conflicts on client-only classes (menus, HUD, notifications) — no server effect
NotificationSystem.GetNotificationData— Dabs Framework silences CFDayZPlayerCameras.OnCameraChange— VPPAdminTools silences MaharlikaPH_Boats
Hot hooks shared across the stack#
The engine calls the last-loaded mod first; each super() hands on to the mod before it, ending at vanilla. Badges show what each mod's override calls inside — that body work, not the chain itself, is what costs frame time.
Stall risks#
4 places where one mod's code can hold up a frame by itself, whatever the load figure says. Each is a pattern found in the code, not a measurement: how much it costs depends on what the hook does inside. Most severe first, then in load order.
- Per-player, per-frame hook. Runs for every player on every tick, so whatever it does inside is multiplied by the population.
PlayerBase.CommandHandlerVPPAdminTools.pbo::4_World\VPPAdminTools\Entities\PlayerBase.c:401SurvivorBase.EOnFrameVPPAdminTools.pbo::4_World\VPPAdminTools\Entities\SurvivorBase.c:42SurvivorBase.EOnPostFrameVPPAdminTools.pbo::4_World\VPPAdminTools\Entities\SurvivorBase.c:61PlayerBase.OnScheduledTick000_Scripts.pbo::4_World\4_Hooking\*жкндлѐњ.c:213Everything else#
All 67 server-side methods hooked by two or more mods
vanilla → earliest mod → … → latest mod (dispatch enters at the latest). struck = suppressed by a later chain break; ✂ = no super(); "(cond)" = super() only on some paths.
| method | tier | chain (load order) |
|---|---|---|
Clothing.CanLoadItemIntoCargoClothingConditions |
— | |
Clothing.CanPutInCargoClothingConditions |
— | |
Clothing.CanReceiveItemIntoCargoClothingConditions |
— | |
ActionConstructor.RegisterActions |
— | vanilla → BaseBuildingPlus → Code Lock → CannabisPlus → MuchFramework → MuchStuffPack → RaG_Vehicle_Pack → Breachingcharge → MaharlikaPH_Boats → VPPAdminTools → Advanced Weapon Scopes → Basic Territories → BS KeyRoom → Dabs Framework → DNA Keycards → MMG Base Storage → SNAFU Weapons → TraderPlus |
ModItemRegisterCallbacks.RegisterOneHanded |
— | vanilla → CF → BaseBuildingPlus → CannabisPlus → MuchStuffPack → Breachingcharge → Advanced Weapon Scopes → BS KeyRoom → DNA Keycards → MMG Base Storage → GameLabs → SNAFU Weapons → TraderPlus |
MissionServer.InvokeOnConnect |
T3 | vanilla → CF → BaseBuildingPlus → Code Lock → MuchFramework → MaharlikaPH_Boats → BS KeyRoom → Dabs Framework → MMG Base Storage → GameLabs → TraderPlus → RaidSchedule - New and Improved |
MissionServer.OnInit |
T3 | vanilla → CF → BaseBuildingPlus → CannabisPlus → MaharlikaPH_Boats → VPPAdminTools → BS KeyRoom → GameLabs → TraderPlus → RaidSchedule - New and Improved |
ModItemRegisterCallbacks.RegisterHeavy |
— | vanilla → CF → CannabisPlus → MuchFramework → MuchStuffPack → RaG_Vehicle_Pack → [CrSk] BMW 525i E34 → MaharlikaPH_Boats → DNA Keycards → MMG Base Storage |
PlayerBase.SetActions |
T2 | vanilla → BaseBuildingPlus → MuchFramework → MuchStuffPack → RaG_Vehicle_Pack → VPPAdminTools → Advanced Weapon Scopes → BS KeyRoom → TraderPlus |
MissionServer.OnMissionStart |
T3 | vanilla → CF → VPPAdminTools → DayZ Editor Loader → Basic Territories → Dabs Framework → DNA Keycards → GameLabs |
Hologram.EvaluateCollision |
— | vanilla → BaseBuildingPlus (cond) → MuchFramework (cond) → MuchStuffPack (cond) → MaharlikaPH_Boats (cond) → MMG Base Storage (cond) → TraderPlus (cond) |
PluginManager.Init |
— | vanilla → Code Lock → MuchFramework → VPPAdminTools → Dabs Framework → MMG Base Storage |
PluginRecipesManager.RegisterRecipies |
— | vanilla → BaseBuildingPlus → CannabisPlus → MuchStuffPack → RaG_Vehicle_Pack → DNA Keycards |
PluginRecipesManagerBase.RegisterRecipies |
— | vanilla → Breachingcharge → MaharlikaPH_Boats → Advanced Weapon Scopes → MMG Base Storage → SNAFU Weapons |
DayZGame.DeferredInit |
— | vanilla → CF → VPPAdminTools → GameLabs → RaidSchedule - New and Improved |
Hologram.ProjectionBasedOnParent |
— | vanilla → BaseBuildingPlus (cond) → DNA Keycards (cond) → MMG Base Storage (cond) → TraderPlus (cond) |
MissionBase.CreateScriptedMenu |
— | vanilla → BaseBuildingPlus → VanillaPlusPlusMap → MuchFramework → VPPAdminTools |
MissionServer.OnEvent |
— | vanilla → CF → VPPAdminTools → BS KeyRoom → GameLabs |
MissionServer.PlayerDisconnected |
T3 | vanilla → CF → VPPAdminTools → Dabs Framework → GameLabs |
ModItemRegisterCallbacks.RegisterTwoHanded |
— | vanilla → CF → MuchStuffPack → DNA Keycards → MMG Base Storage |
PlayerBase.Init |
— | vanilla → BaseBuildingPlus → VPPAdminTools → DNA Keycards → TraderPlus |
PlayerBase.OnRPC |
T2 | vanilla → BaseBuildingPlus → MuchFramework → MaharlikaPH_Boats → VPPAdminTools |
ActionDeployObject.ActionCondition |
T2 | vanilla → Basic Territories → DNA Keycards (cond) → TraderPlus (cond) |
ActionTogglePlaceObject.ActionCondition |
T2 | vanilla → BaseBuildingPlus (cond) → CannabisPlus (cond) → DNA Keycards (cond) |
DayZGame.OnRPC |
T2 | vanilla → CF (cond) → VPPAdminTools (cond) → Dabs Framework |
DayZGame.OnUpdate |
T0 | vanilla → CF → VPPAdminTools → GameLabs |
Hammer.SetActions |
T2 | vanilla → MuchFramework → MaharlikaPH_Boats → MMG Base Storage |
Hologram.GetProjectionEntityPosition |
— | vanilla → BaseBuildingPlus (cond) → MuchFramework (cond) → MaharlikaPH_Boats (cond) |
Hologram.UpdateHologram |
— | vanilla → MuchFramework → Breachingcharge (cond) → MaharlikaPH_Boats |
ModItemRegisterCallbacks.RegisterFireArms |
— | vanilla → CF → GameLabs → SNAFU Weapons |
PlayerBase.EEKilled |
T3 | vanilla → CannabisPlus → VPPAdminTools → GameLabs |
WoodenCrate.SetActions |
T2 | vanilla → RaG_Vehicle_Pack → [CrSk] BMW 525i E34 → TraderPlus |
ActionBuildPart.ActionCondition |
T2 | vanilla → BaseBuildingPlus (cond) → Basic Territories |
ActionBuildPart.OnFinishProgressServer |
— | vanilla → BaseBuildingPlus (cond) → Basic Territories |
ActionCarDoors.ActionCondition |
T2 | vanilla → RaG_Vehicle_Pack (cond) → TraderPlus (cond) |
ActionCloseDoors.ActionCondition |
T2 | vanilla → BS KeyRoom → DNA Keycards (cond) |
ActionCloseFence.ActionCondition |
T2 | vanilla → BaseBuildingPlus (cond) → Code Lock |
ActionDestroyPart.ActionCondition |
T2 | vanilla → BaseBuildingPlus (cond) → RaidSchedule - New and Improved |
ActionDismantlePart.ActionCondition |
T2 | vanilla → BaseBuildingPlus (cond) → Basic Territories |
ActionGetOutTransport.ActionCondition |
T2 | vanilla → RaG_Vehicle_Pack (cond) → MaharlikaPH_Boats (cond) |
ActionLockDoors.ActionCondition |
T2 | vanilla → DNA Keycards (cond) → TraderPlus (cond) |
ActionOpenDoors.ActionCondition |
T2 | vanilla → BS KeyRoom → DNA Keycards (cond) |
ActionPackTent.ActionCondition |
T2 | vanilla → Code Lock → TraderPlus (cond) |
BaseBuildingBase.EEHitBy |
T2 | vanilla → Basic Territories → GameLabs |
CamoNet.SetActions |
T2 | vanilla → BaseBuildingPlus → RaG_Vehicle_Pack |
CanisterGasoline.SetActions |
T2 | vanilla → RaG_Vehicle_Pack → [CrSk] BMW 525i E34 |
CarScript.OnStoreLoad |
T3 | vanilla → CF → TraderPlus |
CarScript.OnStoreSave |
T3 | vanilla → CF → TraderPlus |
CodeLock.NewUnlockServer |
— | vanilla → MuchFramework → MMG Base Storage |
CodeLock.SetActions |
T2 | vanilla → MuchFramework → MMG Base Storage |
CodeLockServerRPC.OpenTarget |
— | vanilla → MuchFramework → MMG Base Storage (cond) |
DayZGame.OnEvent |
— | vanilla → CF → Dabs Framework |
Hatchet.SetActions |
T2 | vanilla → MaharlikaPH_Boats → MMG Base Storage |
Hologram.GetProjectionName |
— | vanilla → MuchFramework (cond) → MaharlikaPH_Boats (cond) |
Hologram.PlaceEntity |
— | vanilla → MMG Base Storage (cond) → TraderPlus (cond) |
Hologram.RefreshVisual |
— | vanilla → MuchFramework (cond) → MaharlikaPH_Boats (cond) |
MissionServer.InvokeOnDisconnect |
T3 | vanilla → CF → TraderPlus |
MissionServer.OnClientDisconnectedEvent |
T3 | vanilla → CF → Dabs Framework |
MissionServer.OnMissionFinish |
T3 | vanilla → CF → VPPAdminTools |
MissionServer.OnUpdate |
T0 | vanilla → CF → TraderPlus |
ModItemRegisterCallbacks.CustomBoneRemapping |
— | vanilla → CF → SNAFU Weapons |
ModItemRegisterCallbacks.RegisterPistol |
— | vanilla → CF → SNAFU Weapons |
PlayerBase.EEHitBy |
T2 | vanilla → GameLabs → TraderPlus |
PlayerBase.EEItemDetached |
T2 | vanilla → MuchStuffPack → TraderPlus |
Pliers.SetActions |
T2 | vanilla → MuchFramework → TraderPlus |
VicinityItemManager.IsObstructed |
— | vanilla → BaseBuildingPlus (cond) → MuchStuffPack (cond) |
Weapon_Base.EEFired |
— | vanilla → VPPAdminTools → GameLabs |
397 methods hooked by only one of these mods
No cross-mod interaction is possible here; a ✂ still means vanilla's behaviour on that method is replaced.
| method | tier | mod |
|---|---|---|
ACOGOptic.CanPutAsAttachment |
— | SNAFU Weapons |
ASVAL.CanEnterIronsights |
— | Advanced Weapon Scopes (cond) |
ActionActivateTrap.OnFinishProgressServer |
— | VPPAdminTools |
ActionAttachToConstruction.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionAttachToConstruction.OnExecuteServer |
— | GameLabs |
ActionBandageSelf.OnEndServer |
— | GameLabs |
ActionBandageTarget.OnEndServer |
— | GameLabs |
ActionBuildPart.GetAdminLogMessage |
— | BaseBuildingPlus ✂ |
ActionBuildPart.OnActionInfoUpdate |
— | BaseBuildingPlus (cond) |
ActionBuildPartCB.CreateActionComponent |
— | BaseBuildingPlus ✂ |
ActionBuildPartSwitch.ActionCondition |
T2 | BaseBuildingPlus ✂ |
ActionBurnSewTarget.ActionCondition |
T2 | TraderPlus (cond) |
ActionCarDoorsOutside.ActionCondition |
T2 | TraderPlus (cond) |
ActionCheckPulse.ActionCondition |
T2 | TraderPlus (cond) |
ActionCloseDoors.GetText |
— | BS KeyRoom (cond) |
ActionCollectBloodTarget.ActionCondition |
T2 | TraderPlus (cond) |
ActionCraftBolts.InitCuttingTypes |
— | SNAFU Weapons |
ActionCreateIndoorFireplace.ActionCondition |
T2 | MuchStuffPack (cond) |
ActionCreateIndoorFireplace.OnExecuteServer |
— | MuchStuffPack (cond) |
ActionCreateIndoorOven.ActionCondition |
T2 | MuchStuffPack (cond) |
ActionDeployObject.ActionConditionContinue |
— | BaseBuildingPlus ✂ |
ActionDeployObject.OnEndClient |
— | Basic Territories |
ActionDeployObject.OnEndServer |
— | CannabisPlus (cond) |
ActionDeployObject.OnFinishProgressServer |
— | BaseBuildingPlus ✂ |
ActionDestroyCombinationLock.ActionCondition |
T2 | RaidSchedule - New and Improved |
ActionDetach.ActionCondition |
T2 | TraderPlus (cond) |
ActionDetachCarLockPick.ActionCondition |
T2 | TraderPlus ✂ |
ActionDetachFromTarget.ActionCondition |
T2 | TraderPlus (cond) |
ActionDialCombinationLockOnTarget.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionDialCombinationLockOnTarget.OnFinishProgressServer |
— | BaseBuildingPlus ✂ |
ActionDigInStash.ActionCondition |
T2 | TraderPlus (cond) |
ActionDigOutStash.ActionCondition |
T2 | TraderPlus (cond) |
ActionDisinfectTarget.ActionCondition |
T2 | TraderPlus (cond) |
ActionDismantlePart.DismantleCondition |
— | Code Lock (cond) |
ActionDrainLiquid.ActionCondition |
T2 | MuchStuffPack (cond) |
ActionDrink.OnEndServer |
— | GameLabs |
ActionDrink.OnStartServer |
— | GameLabs |
ActionDrinkPondContinuous.OnEndServer |
— | GameLabs |
ActionDrinkWellContinuous.OnEndServer |
— | GameLabs |
ActionEatBig.OnEndServer |
— | GameLabs |
ActionEatBig.OnStartServer |
— | GameLabs |
ActionFillBottleBaseCB.CreateActionComponent |
— | MuchStuffPack |
ActionFoldBaseBuildingObject.CreateConditionComponents |
— | BaseBuildingPlus ✂ |
ActionFoldBaseBuildingObjectCB.CreateActionComponent |
— | BaseBuildingPlus ✂ |
ActionForceConsume.ActionCondition |
T2 | TraderPlus (cond) |
ActionForceConsumeSingle.ActionCondition |
T2 | TraderPlus (cond) |
ActionForceFeedCan.ActionCondition |
T2 | TraderPlus (cond) |
ActionForceFeedCan.SZActionConditionHandler |
— | TraderPlus ✂ |
ActionForceFeedCan.TPAdditionalCondition |
— | TraderPlus ✂ |
ActionGetInTransport.ActionCondition |
T2 | TraderPlus (cond) |
ActionGetInTransport.OnEnd |
— | MaharlikaPH_Boats |
ActionGetOutTransport.OnEndServer |
— | TraderPlus |
ActionGetOutTransport.OnStart |
— | MaharlikaPH_Boats |
ActionGiveBloodTarget.ActionCondition |
T2 | TraderPlus (cond) |
ActionInjectTarget.ActionCondition |
T2 | TraderPlus (cond) |
ActionLockDoors.OnFinishProgressServer |
— | BS KeyRoom (cond) |
ActionLowerFlag.ActionCondition |
T2 | Basic Territories |
ActionMineTree.ActionCondition |
T2 | TraderPlus (cond) |
ActionMountBarbedWire.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionMountBarbedWire.OnFinishProgressServer |
— | BaseBuildingPlus (cond) |
ActionNextCombinationLockDialOnTarget.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionOpenDoors.GetText |
— | BS KeyRoom (cond) |
ActionOpenDoors.OnStartServer |
— | BS KeyRoom (cond) |
ActionOpenFence.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionPackTent.OnExecuteServer |
— | Code Lock (cond) |
ActionPickLockOnCar.ActionCondition |
T2 | TraderPlus (cond) |
ActionPin.OnEndServer |
— | GameLabs |
ActionPin.OnStartServer |
— | VPPAdminTools |
ActionPlaceFireplaceIndoor.ActionCondition |
T2 | MuchStuffPack (cond) |
ActionPlaceObject.ActionCondition |
T2 | CannabisPlus (cond) |
ActionPlaceOvenIndoor.ActionCondition |
T2 | MuchStuffPack (cond) |
ActionPourLiquid.ActionCondition |
T2 | MuchStuffPack (cond) |
ActionRaiseFlag.ActionCondition |
T2 | Basic Territories |
ActionRaiseFlag.OnFinishProgressServer |
— | Basic Territories |
ActionRestrainSelf.ActionCondition |
T2 | TraderPlus (cond) |
ActionRestrainTarget.ActionCondition |
T2 | TraderPlus (cond) |
ActionTakeItem.ActionCondition |
T2 | TraderPlus |
ActionTakeMaterialToHands.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionTakeMaterialToHandsSwitch.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionToggleNVMode.ActionCondition |
T2 | Advanced Weapon Scopes (cond) |
ActionToggleTentOpen.ActionCondition |
T2 | Code Lock |
ActionUnlockDoors.ActionCondition |
T2 | DNA Keycards (cond) |
ActionUnlockDoors.OnFinishProgressServer |
— | BS KeyRoom (cond) |
ActionUnmountBarbedWire.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionUnmountBarbedWire.OnFinishProgressServer |
— | BaseBuildingPlus (cond) |
ActionUnpin.ActionCondition |
T2 | TraderPlus (cond) |
ActionUnpin.OnStartServer |
— | VPPAdminTools |
AdvancedCommunication.OnStoreLoad |
T3 | CF |
AdvancedCommunication.OnStoreSave |
T3 | CF |
AnalyticsManagerServer.OnEntityKilled |
— | GameLabs |
AnimalBase.EEHitBy |
T2 | GameLabs |
AnimalBase.OnStoreLoad |
T3 | CF |
AnimalBase.OnStoreSave |
T3 | CF |
AreaExposureMdfr.Activate |
— | VPPAdminTools (cond) |
AreaExposureMdfr.OnActivate |
— | VPPAdminTools (cond) |
AttachmentsOutOfReach.IsAttachmentReachable |
— | RaG_Vehicle_Pack (cond) |
Aug.CanEnterIronsights |
— | Advanced Weapon Scopes (cond) |
BUISOptic.CanPutAsAttachment |
— | GameLabs (cond) |
Barrel_ColorBase.OnWasAttached |
— | RaG_Vehicle_Pack (cond) |
Barrel_ColorBase.SetActions |
T2 | RaG_Vehicle_Pack |
BaseBuildingBase.EEDelete |
T3 | GameLabs |
BaseBuildingBase.EEOnAfterLoad |
T3 | GameLabs |
BaseBuildingBase.GL_Delete |
— | GameLabs ✂ |
BaseBuildingBase.GL_GatherPersistentID |
— | GameLabs ✂ |
BaseBuildingBase.GL_Load |
— | GameLabs ✂ |
BaseBuildingBase.GL_Save |
— | GameLabs ✂ |
BoatScript.EEHitBy |
T2 | GameLabs |
BoatScript.OnStoreLoad |
T3 | CF |
BoatScript.OnStoreSave |
T3 | CF |
Bottle_Base.ParticleCookingStart |
— | MaharlikaPH_Boats ✂ |
BuildingBase.OnStoreLoad |
T3 | CF |
BuildingBase.OnStoreSave |
T3 | CF |
BuildingBase.SetActions |
T2 | TraderPlus |
ButtstockBase.IsButtstock |
— | SNAFU Weapons ✂ |
CAContinuousQuantityLiquidTransfer.Setup |
— | MuchStuffPack |
CarScript.CanDisplayAttachmentCategory |
— | TraderPlus |
CarScript.CanDisplayAttachmentSlot |
T2 | TraderPlus |
CarScript.EEDelete |
T3 | TraderPlus |
CarScript.EEHitBy |
T2 | GameLabs |
CarScript.IsInventoryVisible |
T2 | TraderPlus ✂ |
CarScript.OnEngineStart |
— | TraderPlus |
CarScript.OnVariablesSynchronized |
T2 | TraderPlus |
ChernarusPlusData.WeatherOnBeforeChange |
— | VPPAdminTools |
Clothing.CanReceiveAttachment |
T2 | MuchFramework |
CodeLockComponent.SetLockState |
— | MMG Base Storage |
CombinationLock.EEDelete |
T3 | GameLabs |
CombinationLock.EEOnAfterLoad |
T3 | GameLabs |
CombinationLock.GL_Delete |
— | GameLabs ✂ |
CombinationLock.GL_GatherPersistentID |
— | GameLabs ✂ |
CombinationLock.GL_Load |
— | GameLabs ✂ |
CombinationLock.GL_Save |
— | GameLabs ✂ |
CombinationLock.LockServer |
— | GameLabs |
CombinationLock.UnlockOnServer |
— | GameLabs |
Construction.CanBuildPart |
— | BaseBuildingPlus (cond) |
Construction.CanDestroyPart |
— | RaidSchedule - New and Improved |
Construction.DropNonUsableMaterialsServer |
— | BaseBuildingPlus ✂ |
Construction.IsColliding |
— | BaseBuildingPlus ✂ |
Construction.IsCollidingEx |
— | BaseBuildingPlus ✂ |
ContaminatedArea_Dynamic.EEDelete |
T3 | GameLabs |
ContaminatedArea_Dynamic.EEInit |
T3 | GameLabs |
ContaminatedTrigger.OnEnterServerEvent |
— | VPPAdminTools (cond) |
CraftFenceKit.CanDo |
— | BaseBuildingPlus ✂ |
CraftRag.Do |
— | MuchStuffPack ✂ |
CraftWatchtowerKit.CanDo |
— | BaseBuildingPlus ✂ |
CreditsLoader.GetData |
— | CF ✂ |
DayZGame.ConnectLaunch |
— | GameLabs (cond) |
DayZGame.OnInitialize |
— | VPPAdminTools (cond) |
DayZGame.OnKeyPress |
— | VPPAdminTools |
DayZGame.OnKeyRelease |
— | VPPAdminTools |
DayZGame.RegisterProfilesOptions |
— | Dabs Framework |
DayZGame.SetMissionPath |
— | Dabs Framework |
DayZGame.TryConnect |
— | GameLabs (cond) |
DayZPlayerCameraOptics.SetCameraPP |
— | Advanced Weapon Scopes (cond) |
DayZPlayerImplement.CameraHandler |
— | VPPAdminTools (cond) |
DayZPlayerImplement.EEKilled |
T3 | TraderPlus |
DayZPlayerImplement.ModCommandHandlerBefore |
— | VPPAdminTools |
DayZPlayerImplement.ModCommandHandlerInside |
— | VPPAdminTools |
DayZPlayerImplement.OnRPC |
T2 | BS KeyRoom |
DayZPlayerImplement.OnStoreLoad |
T3 | CF |
DayZPlayerImplement.OnStoreSave |
T3 | CF |
DayZPlayerImplementFallDamage.HandleFallDamage |
— | TraderPlus (cond) |
DayZPlayerImplementThrowing.HandleThrowing |
— | TraderPlus |
DayZPlayerMeleeFightLogic_LightHeavy.HandleFightLogic |
— | TraderPlus (cond) |
DeCraftWoodenCrate.CanDo |
— | BaseBuildingPlus ✂ |
Debug.DestroyAllShapes |
— | Dabs Framework ✂ |
Debug.DrawArrow |
— | Dabs Framework ✂ |
Debug.DrawBox |
— | Dabs Framework ✂ |
Debug.DrawBoxEx |
— | Dabs Framework ✂ |
Debug.DrawCone |
— | Dabs Framework ✂ |
Debug.DrawCube |
— | Dabs Framework ✂ |
Debug.DrawCylinder |
— | Dabs Framework ✂ |
Debug.DrawLine |
— | Dabs Framework ✂ |
Debug.DrawLines |
— | Dabs Framework ✂ |
Debug.DrawSphere |
— | Dabs Framework ✂ |
DigitalCodeLock.EEDelete |
T3 | GameLabs |
DigitalCodeLock.EEOnAfterLoad |
T3 | GameLabs |
DigitalCodeLock.GL_Delete |
— | GameLabs ✂ |
DigitalCodeLock.GL_GatherPersistentID |
— | GameLabs ✂ |
DigitalCodeLock.GL_Load |
— | GameLabs ✂ |
DigitalCodeLock.GL_Save |
— | GameLabs ✂ |
DigitalCodeLock.OnWorkStop |
— | GameLabs |
DigitalCodeLock.ResetPIN |
— | GameLabs |
DigitalCodeLock.SetLockState |
— | GameLabs |
DigitalCodeLock.UnlockOnServer |
— | GameLabs |
DrowningMdfr.ActivateCondition |
— | VPPAdminTools (cond) |
DrowningMdfr.DeactivateCondition |
— | VPPAdminTools (cond) |
DrowningMdfr.OnTick |
— | VPPAdminTools (cond) |
Edible_Base.EEInit |
T3 | MuchFramework |
Edible_Base.ProcessDecay |
— | MuchFramework |
Edible_Base.SoundCookingStart |
— | MaharlikaPH_Boats ✂ |
EmoteConstructor.RegisterEmotes |
— | Dabs Framework |
EmoteDabbing.EmoteCondition |
— | Dabs Framework (cond) |
EnochData.WeatherOnBeforeChange |
— | VPPAdminTools |
ExpansionGlobalChatModule.AddChatMessage_Server |
— | GameLabs |
ExpansionIcons.Generate |
— | BS KeyRoom |
ExpansionItemTooltip.SetView |
— | BS KeyRoom |
ExpansionQuestMenuItemEntry.SetEntry |
— | BS KeyRoom |
Fence.CanOpenFence |
— | Code Lock (cond) |
Fence.CanReceiveAttachment |
T2 | Code Lock (cond) |
Fence.EEOnDamageCalculated |
— | RaidSchedule - New and Improved ✂ |
Fence.OnPartDestroyedServer |
— | Code Lock |
Fence.OnPartDismantledServer |
— | Code Lock |
Fence.SetActions |
T2 | Code Lock |
FenceKit.OnPlacementComplete |
— | GameLabs |
FirstAidKit.SetActions |
T2 | RaG_Vehicle_Pack |
FryingPan.ParticleCookingStart |
— | MaharlikaPH_Boats ✂ |
GesturesMenu.GetGestureItems |
— | Dabs Framework |
GesturesMenu.OnMenuRelease |
— | Dabs Framework |
GhillieBushrag_ColorBase.CanPutAsAttachment |
— | Cl0ud's Military Gear |
GhillieSuit_ColorBase.CanPutAsAttachment |
— | Cl0ud's Military Gear |
GhillieTop_ColorBase.CanPutAsAttachment |
— | Cl0ud's Military Gear |
Grenade_Base.EEHitBy |
T2 | VPPAdminTools |
Hacksaw.SetActions |
T2 | Code Lock |
HandDrillKit.SetActions |
T2 | TraderPlus |
HelicopterScript.OnStoreLoad |
T3 | CF |
HelicopterScript.OnStoreSave |
T3 | CF |
Hologram.AddProjectionRotation |
— | BaseBuildingPlus ✂ |
Hologram.AlignProjectionOnTerrain |
— | BaseBuildingPlus (cond) |
Hologram.GetProjectionRotation |
— | BaseBuildingPlus ✂ |
Hologram.IsFloating |
— | BaseBuildingPlus |
Hologram.SetProjectionOrientation |
— | BaseBuildingPlus (cond) |
Hologram.SetProjectionPosition |
— | MuchFramework (cond) |
Hologram.SubtractProjectionRotation |
— | BaseBuildingPlus ✂ |
HuntingOptic.CanPutAsAttachment |
— | SNAFU Weapons |
ImprovisedSuppressor.CanPutAsAttachment |
— | SNAFU Weapons |
ItemActionsWidget.SetWeaponQuantity |
— | SNAFU Weapons |
ItemBase.AfterStoreLoad |
T3 | Basic Territories |
ItemBase.CanBePlaced |
— | MuchFramework (cond) |
ItemBase.CanLoadAttachment |
— | MuchFramework ✂ |
ItemBase.CanReceiveAttachment |
T2 | MuchFramework ✂ |
ItemBase.CombineItemsClient |
— | Code Lock (cond) |
ItemBase.EEItemLocationChanged |
T2 | GameLabs |
ItemBase.EEOnAfterLoad |
T3 | GameLabs |
ItemBase.GetItemSize |
— | Dabs Framework ✂ |
ItemBase.OnRightClick |
— | Code Lock (cond) |
ItemBase.OnStoreLoad |
T3 | CF |
ItemBase.OnStoreSave |
T3 | CF |
ItemBase.SetActions |
T2 | BaseBuildingPlus |
KeybindingElement.Reload |
— | CF |
LandMineTrap.EEHitBy |
T2 | VPPAdminTools |
Land_ContainerLocked_Blue_DE.EEDelete |
T3 | GameLabs |
Land_ContainerLocked_Blue_DE.EEInit |
T3 | GameLabs |
Land_ContainerLocked_Orange_DE.EEDelete |
T3 | GameLabs |
Land_ContainerLocked_Orange_DE.EEInit |
T3 | GameLabs |
Land_ContainerLocked_Red_DE.EEDelete |
T3 | GameLabs |
Land_ContainerLocked_Red_DE.EEInit |
T3 | GameLabs |
Land_ContainerLocked_Yellow_DE.EEDelete |
T3 | GameLabs |
Land_ContainerLocked_Yellow_DE.EEInit |
T3 | GameLabs |
Land_Mil_ContainerHabitat_Armory_Locked_Green_DE.EEDelete |
T3 | GameLabs |
Land_Mil_ContainerHabitat_Armory_Locked_Green_DE.EEInit |
T3 | GameLabs |
M4_CarryHandleOptic.CanPutAsAttachment |
— | GameLabs (cond) |
M4_T3NRDSOptic.CanPutAsAttachment |
— | SNAFU Weapons |
M68Optic.CanPutAsAttachment |
— | SNAFU Weapons |
Matchbox.SetActions |
T2 | TraderPlus |
MiscGameplayFunctions.BuildCondition |
— | BaseBuildingPlus ✂ |
MiscGameplayFunctions.ComplexBuildCollideCheckClient |
— | BaseBuildingPlus ✂ |
MissionBase.CF_IsLoaded |
— | CF ✂ |
MissionBase.OnInit |
T3 | Dabs Framework |
MissionServer.AfterHiveInit |
— | DayZ Editor Loader |
MissionServer.OnClientNewEvent |
T3 | CF |
MissionServer.OnClientPrepareEvent |
— | CF |
MissionServer.OnClientReadyEvent |
T3 | CF |
MissionServer.OnClientReconnectEvent |
T3 | CF |
MissionServer.OnClientRespawnEvent |
T3 | CF |
MissionServer.OnGameplayDataHandlerLoad |
— | GameLabs |
MissionServer.OnMissionLoaded |
— | CF |
ModItemRegisterCallbacks.RegisterArcheryItem |
— | CF |
ModItemRegisterCallbacks.RegisterCustom |
— | CF |
ModItemRegisterCallbacks.RegisterEmptyHanded |
— | CF |
ModItemRegisterCallbacks.RegisterLauncher |
— | CF |
ModItemRegisterCallbacks.RegisterRestrained |
— | CF |
ModItemRegisterCallbacks.RegisterSurrender |
— | CF |
ModLoader.GetMods |
— | CF ✂ |
ModLoader.LoadMods |
— | CF ✂ |
ModStructure.GetDebugName |
— | CF |
ModStructure.GetModActionURL |
— | CF ✂ |
ModStructure.GetModLogo |
— | CF ✂ |
ModStructure.GetModLogoOver |
— | CF ✂ |
ModStructure.GetModLogoSmall |
— | CF ✂ |
ModStructure.GetModName |
— | CF ✂ |
ModStructure.GetModOverview |
— | CF ✂ |
ModStructure.GetModToltip |
— | CF ✂ |
MotorbikeScript.EEHitBy |
T2 | GameLabs |
MotorbikeScript.OnStoreLoad |
T3 | CF |
MotorbikeScript.OnStoreSave |
T3 | CF |
NotificationRuntimeData.GetIcon |
— | CF ✂ |
NotificationRuntimeData.GetTitleText |
— | CF ✂ |
NotificationUI.AddNotification |
— | CF |
NotificationUI.RemoveNotification |
— | CF |
NotificationUI.UpdateTargetHeight |
— | CF |
OpenCan.Init |
— | SNAFU Weapons |
OptionsMenuGame.Apply |
— | VPPAdminTools |
OptionsMenuGame.IsChanged |
— | VPPAdminTools (cond) |
OptionsMenuGame.Revert |
— | VPPAdminTools |
OptionsMenuGame.SetOptions |
— | VPPAdminTools |
PersonalRadio.SetActions |
T2 | RaG_Vehicle_Pack |
PetrolLighter.SetActions |
T2 | TraderPlus |
PlantBase.Init |
— | CannabisPlus |
PlantBase.OnItemHarvested |
— | CannabisPlus ✂ |
PlayerBase.AC_HasAnyPPEActive |
— | CannabisPlus |
PlayerBase.CalculateVisibilityForAI |
— | MuchFramework ✂ |
PlayerBase.CameraHandler |
— | MaharlikaPH_Boats (cond) |
PlayerBase.CanBeTargetedByAI |
— | VPPAdminTools (cond) |
PlayerBase.CanDropEntity |
T2 | TraderPlus (cond) |
PlayerBase.CheckDeath |
— | Ear-Plugs |
PlayerBase.CommandHandler |
T1 | VPPAdminTools |
PlayerBase.EEItemAttached |
T2 | MuchStuffPack |
PlayerBase.EOnContact |
— | MuchStuffPack ✂ |
PlayerBase.GetActions |
— | Dabs Framework ✂ |
PlayerBase.OnCommandDeathStart |
— | MaharlikaPH_Boats |
PlayerBase.OnCommandUnconsciousFinish |
— | Ear-Plugs |
PlayerBase.OnCommandUnconsciousStart |
— | Ear-Plugs |
PlayerBase.OnConnect |
— | VPPAdminTools |
PlayerBase.OnDrawOptics2D |
— | VPPAdminTools (cond) |
PlayerBase.OnScheduledTick |
T1 | GameLabs |
PlayerBase.OnSelectPlayer |
— | CF |
PlayerBase.OnStoreLoadLifespan |
— | CF (cond) |
PlayerBase.OnVariablesSynchronized |
T2 | VPPAdminTools |
PlayerBase.OnVehicleSwitchSeat |
— | GameLabs |
PlayerBase.SetSuicide |
— | TraderPlus |
PluginAdminLog.OnContinouousAction |
— | GameLabs |
PluginAdminLog.OnPlacementComplete |
— | GameLabs |
PluginAdminLog.PlayerHitBy |
— | VPPAdminTools (cond) |
PluginAdminLog.PlayerKilled |
— | VPPAdminTools (cond) |
PluginDiagMenu.OnRPC |
T2 | Dabs Framework |
PluginDiagMenuClient.RegisterModdedDiags |
— | Dabs Framework |
PortableGasStove.SetActions |
T2 | TraderPlus |
PurifyWater.Do |
— | MuchStuffPack ✂ |
PurifyWater.Init |
— | MuchStuffPack |
ReflexOptic.CanPutAsAttachment |
— | SNAFU Weapons |
Roadflare.SetActions |
T2 | TraderPlus |
SawoffMosin.Do |
— | MuchStuffPack (cond) |
ScientificBriefcase.EEDelete |
T3 | GameLabs |
ScientificBriefcase.EEInit |
T3 | GameLabs |
ScientificBriefcase.Open |
— | GameLabs |
Screwdriver.SetActions |
T2 | MuchFramework |
SeaChest.SetActions |
T2 | RaG_Vehicle_Pack |
SeedPackBase.EmptySeedPack |
— | CannabisPlus (cond) |
Shovel.SetActions |
T2 | RaG_Vehicle_Pack |
SmershVest.CanPutAsAttachment |
— | Cl0ud's Military Gear |
StaticConstructionMethods.SpawnConstructionMaterialPiles |
— | BaseBuildingPlus ✂ |
StaticObj_Wreck_Chinook.EEDelete |
T3 | GameLabs |
StaticObj_Wreck_Chinook.EEInit |
T3 | GameLabs |
StaticObj_Wreck_Mi24_TK.EEDelete |
T3 | GameLabs |
StaticObj_Wreck_Mi24_TK.EEInit |
T3 | GameLabs |
Stone.SetActions |
T2 | BaseBuildingPlus |
SurvivorBase.CanJump |
— | VPPAdminTools |
SurvivorBase.EOnFrame |
T1 | VPPAdminTools ✂ |
SurvivorBase.EOnPostFrame |
T1 | VPPAdminTools |
TentBase.CanDisplayAttachmentCategory |
— | Code Lock (cond) |
TentBase.CanReceiveAttachment |
T2 | Code Lock (cond) |
TentBase.CanReceiveItemIntoCargo |
T2 | Code Lock (cond) |
TentBase.CanReleaseCargo |
— | Code Lock (cond) |
TentBase.EEOnCECreate |
— | Basic Territories |
TentBase.SetActions |
T2 | Code Lock |
TentBase.ToggleAnimation |
— | Basic Territories |
TerritoryFlag.AfterStoreLoad |
T3 | Basic Territories |
TerritoryFlag.EEInit |
T3 | Basic Territories |
TerritoryFlag.OnRPC |
T2 | Basic Territories |
TerritoryFlag.OnStoreLoad |
T3 | Basic Territories |
TerritoryFlag.OnStoreSave |
T3 | Basic Territories |
TerritoryFlag.SetActions |
T2 | Basic Territories |
TerritoryFlagKit.OnPlacementComplete |
— | GameLabs |
Torch.SetActions |
T2 | TraderPlus |
TransferValues.SendValue |
— | VPPAdminTools |
TrapBase.OnPlacementComplete |
— | VPPAdminTools |
TrapBase.StartActivate |
— | TraderPlus (cond) |
TruckBattery.EEItemDetached |
T2 | BaseBuildingPlus |
UniversalLight.CanPutAsAttachment |
— | SNAFU Weapons (cond) |
UniversalLight.InitAttachmentsSlotsToCheck |
— | SNAFU Weapons |
VPPAdminHud.DefineButtons |
— | VPPAdminTools |
VPPContextActionManager.RegisterActions |
— | VPPAdminTools |
VPPContextActionManager.RegisterProviders |
— | VPPAdminTools |
VicinityItemManager.AddVicinityItems |
— | TraderPlus (cond) |
Watchtower.EEOnDamageCalculated |
— | RaidSchedule - New and Improved ✂ |
WatchtowerKit.OnPlacementComplete |
— | GameLabs |
Weapon_Base.SetActions |
T2 | MMG Base Storage |
WoodAxe.SetActions |
T2 | RaG_Vehicle_Pack |
WoodenCrate.CanPutAsAttachment |
— | TraderPlus (cond) |
WoodenCrate.CanReceiveItemIntoCargo |
T2 | TraderPlus (cond) |
Wreck_Mi8.EEDelete |
T3 | GameLabs |
Wreck_Mi8.EEInit |
T3 | GameLabs |
Wreck_Mi8_Crashed.EEDelete |
T3 | GameLabs |
Wreck_Mi8_Crashed.EEInit |
T3 | GameLabs |
Wreck_SantasSleigh.EEDelete |
T3 | GameLabs |
Wreck_SantasSleigh.EEInit |
T3 | GameLabs |
Wreck_UH1Y.EEDelete |
T3 | GameLabs |
Wreck_UH1Y.EEInit |
T3 | GameLabs |
ZombieBase.ChaseAttackLogic |
— | TraderPlus (cond) |
ZombieBase.EEHitBy |
T2 | GameLabs |
ZombieBase.FightAttackLogic |
— | TraderPlus (cond) |
ZombieBase.OnStoreLoad |
T3 | CF |
ZombieBase.OnStoreSave |
T3 | CF |
mmg_storage_openable_base.AfterStoreLoad |
T3 | MMG Base Storage |
mmg_storage_openable_base.CanReceiveAttachment |
T2 | MMG Base Storage (cond) |
mmg_storage_openable_base.SetActions |
T2 | MMG Base Storage |
mmg_storage_openable_noLock_base.AfterStoreLoad |
T3 | MMG Base Storage |
32 methods on client-only classes are not shown: a dedicated server never runs them.
A conflict shows that code is skipped, not that an author made a mistake — overhaul mods replace systems on purpose. Long chains are cheap: one link costs about 25 ns per dispatch. What costs frame time is the work inside each hook, which is why the badges are there. Everything here comes from the mods' code alone; nothing was measured on a server. Methodology.