← modperf

Stack composer

Started from Greyline Early Winter Livonia|Vanilla++|Trader|Drugs|: the 31 mods it publishes to the Steam server browser (as of 2026-10-20), put back into load order — servers publish the list last-loaded first. Mods loaded with -servermod= are never published, so they are not here; add them if you know them.

Your stack in load order, earliest first. Drag a row, or use the arrows, to reorder.

  1. 1 CF
  2. 2 Dabs Framework
  3. 3 Community-Online-Tools
  4. 4 DayZ-Expansion-Core
  5. 5 DayZ-Expansion-Licensed
  6. 6 DayZ-Expansion-Bundle
  7. 7 DayZ-Expansion-AI
  8. 8 Livonia Autumn Overhaul not analyzed
  9. 9 Namalsk Survival
  10. 10 AgricultureCore
  11. 11 CannabisPlus
  12. 12 DrugsPLUS
  13. 13 AmmunitionExpansion
  14. 14 VPPAdminTools
  15. 15 Zenarchist's Core Mod not analyzed
  16. 16 Zens Notes
  17. 17 BS HackedCrate not analyzed
  18. 18 BS KeyRoom
  19. 19 CarCover
  20. 20 Building Fortifications
  21. 21 MMG Base Storage
  22. 22 MMG Civilian Clothing
  23. 23 MMG - Mightys Military Gear
  24. 24 SNAFU Weapons
  25. 25 Bed-Respawning
  26. 26 Bed Respawning Expansion Spawn Select not analyzed
  27. 27 AI ABDUCTORS not analyzed
  28. 28 Mass'sManyItemOverhaul
  29. 29 FlipTransport
  30. 30 GasMasksOnly
  31. 31 WindstridesClothingPack
Edit as text

One Workshop id or URL per line, in load order. Up to 250 mods.

5 of 31 mods not analyzed yet — left out of the composition below. Open a mod's page to request its analysis.
Stall risks

File I/O on hot paths, timers created per event, and per-player-per-frame hooks across the stack. These can stall a frame regardless of the load figure. See all 17 below.

Mods silencing mods
93 conflicts

Across 517 server-side methods hooked by two or more mods. 14 more on client-only UI classes, listed separately.

Structural load
0.90% of a frame at 100 players

8.984 ms per second, all 26 mods combined. Hook dispatch and timers only — not what the hooks do inside. Methodology.

Who silences whom#

A later-loaded mod overrides a method without super(), so the earlier mod's code on that method — and vanilla's — never runs. Whether that is a bug or the whole point of the mod is the author's call; this shows the structure, not intent.

93 methods across 13 pairs. Read across: the mod on the left silences the mod at the top. Both in load order. 1   2–4   5–14   15+ methods
silences → 1CF3Community-Online-Tools4DayZ-Expansion-Core6DayZ-Expansion-Bundle7DayZ-Expansion-AI all
6DayZ-Expansion-Bundle 1DayZ-Expansion-Bundle silences CF
1 method: 1 value
5DayZ-Expansion-Bundle silences Community-Online-Tools
5 methods: 5 events
31DayZ-Expansion-Bundle silences DayZ-Expansion-Core
31 methods: 7 events, 15 checks, 9 values
37
7DayZ-Expansion-AI 1DayZ-Expansion-AI silences Community-Online-Tools
1 method: 1 event
39DayZ-Expansion-AI silences DayZ-Expansion-Bundle
39 methods: 9 events, 11 checks, 19 values
40
9Namalsk Survival 1Namalsk Survival silences DayZ-Expansion-Core
1 method: 1 event
4Namalsk Survival silences DayZ-Expansion-Bundle
4 methods: 4 events
3Namalsk Survival silences DayZ-Expansion-AI
3 methods: 3 events
8
14VPPAdminTools 1VPPAdminTools silences DayZ-Expansion-Bundle
1 method: 1 event
1
20Building Fortifications 1Building Fortifications silences DayZ-Expansion-Core
1 method: 1 check
2Building Fortifications silences DayZ-Expansion-Bundle
2 methods: 2 checks
3
21MMG Base Storage 2MMG Base Storage silences DayZ-Expansion-Core
2 methods: 2 checks
2MMG Base Storage silences DayZ-Expansion-Bundle
2 methods: 2 checks
4
all 1635483 93
8Livonia Autumn Overhaul Not analyzed, so what it silences is unknown. Queue it in the list above.
15Zenarchist's Core Mod Not analyzed, so what it silences is unknown. Queue it in the list above.
17BS HackedCrate Not analyzed, so what it silences is unknown. Queue it in the list above.
26Bed Respawning Expansion Spawn Select Not analyzed, so what it silences is unknown. Queue it in the list above.
27AI ABDUCTORS Not analyzed, so what it silences is unknown. Queue it in the list above.

The 13 pairs, largest first# ·

DayZ-Expansion-AIsilencesDayZ-Expansion-Bundle39 methods
AnimalBase.EOnContact event DayZ-Expansion-Bundle's work on this event never runs. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\AnimalBase.c:119 DayZExpansion.SpectateAI event DayZ-Expansion-Bundle's work on this event never runs. ai_scripts.pbo::5_Mission\DayZExpansion_AI\DayZExpansion.c:50 ExpansionWorld.FixAIFirearmFX event DayZ-Expansion-Bundle's work on this event never runs. ai_scripts.pbo::4_World\DayZExpansion_AI\Classes\ExpansionWorld.c:486 ExpansionWorld.eAI_OnUpdate event DayZ-Expansion-Bundle's work on this event never runs. ai_scripts.pbo::4_World\DayZExpansion_AI\Classes\ExpansionWorld.c:197 ItemBase.EOnContact event DayZ-Expansion-Bundle's work on this event never runs. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\ItemBase.c:239 MissionServer.TickScheduler event · T0 DayZ-Expansion-Bundle's work on this event never runs. 0_ai_preload.pbo::5_Mission\MissionServer.c:5
33 more
MissionServer.eAI_GetPlayers event DayZ-Expansion-Bundle's work on this event never runs. ai_scripts.pbo::5_Mission\DayZExpansion_AI\Mission\MissionServer.c:162 ModifiersManager.OnScheduledTick event · T1 DayZ-Expansion-Bundle's work on this event never runs. 0_ai_preload.pbo::4_World\Classes\PlayerModifiers\ModifiersManager.c:27 ZombieBase.EOnContact event DayZ-Expansion-Bundle's work on this event never runs. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\ZombieBase.c:84 ContaminatedArea_Base.eAI_IsDangerousToAI check DayZ-Expansion-Bundle's conditions on this check no longer apply. ai_scripts.pbo::4_World\DayZExpansion_AI\Classes\ContaminatedArea\ContaminatedArea.c:3 DayZGame.IsDebugMonitor check DayZ-Expansion-Bundle's conditions on this check no longer apply. ai_scripts.pbo::3_Game\DayZExpansion_AI\DayZGame.c:143 DayZPlayerImplement.Expansion_IsAI check DayZ-Expansion-Bundle's conditions on this check no longer apply. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\DayZPlayerImplement.c:124 DeadFox.Expansion_IsMeleeWeapon check DayZ-Expansion-Bundle's conditions on this check no longer apply. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\ItemBase\MeleeFox.c:4 ExpansionBarbedWire.Expansion_IsDanger check DayZ-Expansion-Bundle's conditions on this check no longer apply. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\ExpansionBarbedWire.c:11 Land_Underground_EntranceBase.Expansion_IsUndergroundEntrance check DayZ-Expansion-Bundle's conditions on this check no longer apply. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\Buildings\Underground\Land_Underground_EntranceBase.c:3 NVGoggles.Expansion_TryTurningOff check DayZ-Expansion-Bundle's conditions on this check no longer apply. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\ItemBase\NVGoggles.c:13 NVGoggles.Expansion_TryTurningOn check DayZ-Expansion-Bundle's conditions on this check no longer apply. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\ItemBase\NVGoggles.c:3 PlayerBase.eAI_IsLit check DayZ-Expansion-Bundle's conditions on this check no longer apply. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\PlayerBase.c:372 SpookyArea.eAI_IsDangerousToAI check DayZ-Expansion-Bundle's conditions on this check no longer apply. ai_scripts.pbo::4_World\DayZExpansion_AI\Classes\ContaminatedArea\SpookyArea.c:3 Weapon_Base.eAI_IsSilent check DayZ-Expansion-Bundle's conditions on this check no longer apply. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\Weapons\Firearms\Weapon_Base.c:427 Ammunition_Base.Expansion_GetHealthDamage value DayZ-Expansion-Bundle's value here is replaced. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\ItemBase\Magazine\AmmunitionPiles.c:24 Chemlight_ColorBase.eAI_GetNightVisibility value DayZ-Expansion-Bundle's value here is replaced. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\ItemBase\Chemlight.c:3 DayZPlayerImplement.Expansion_GetEntityStorageAdditionalDataVersion value DayZ-Expansion-Bundle's value here is replaced. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\DayZPlayerImplement.c:129 ExpansionBarbedWire.CreateTargetInformation value DayZ-Expansion-Bundle's value here is replaced. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\ExpansionBarbedWire.c:4 ExplosivesBase.CreateTargetInformation value DayZ-Expansion-Bundle's value here is replaced. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\ExplosivesBase.c:15 FlammableBase.eAI_GetNightVisibility value DayZ-Expansion-Bundle's value here is replaced. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\ItemBase\FlammableBase.c:19 Flashlight.eAI_GetNightVisibility value DayZ-Expansion-Bundle's value here is replaced. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\ItemBase\Flashlight.c:3 Headtorch_ColorBase.eAI_GetNightVisibility value DayZ-Expansion-Bundle's value here is replaced. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\ItemBase\Clothing\Headtorch_ColorBase.c:3 JMPlayerModule.GetRPCMax value DayZ-Expansion-Bundle's value here is replaced. ai_scripts.pbo::5_Mission\DayZExpansion_AI\COT\JMPlayerModule.c:21 MiscGameplayFunctions.GetHeadingAngle value DayZ-Expansion-Bundle's value here is replaced. ai_scripts.pbo::4_World\DayZExpansion_AI\Static\MiscGameplayFunctions.c:8 MiscGameplayFunctions.GetHeadingVector value DayZ-Expansion-Bundle's value here is replaced. ai_scripts.pbo::4_World\DayZExpansion_AI\Static\MiscGameplayFunctions.c:3 NVGoggles.eAI_GetNightVisibility value DayZ-Expansion-Bundle's value here is replaced. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\ItemBase\NVGoggles.c:23 Roadflare.eAI_GetNightVisibility value DayZ-Expansion-Bundle's value here is replaced. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\ItemBase\Roadflare.c:3 TLRLight.eAI_GetNightVisibility value DayZ-Expansion-Bundle's value here is replaced. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\ItemBase\Switchable_Base\TLRLight.c:3 TrapBase.CreateTargetInformation value DayZ-Expansion-Bundle's value here is replaced. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\TrapBase.c:3 UniversalLight.eAI_GetNightVisibility value DayZ-Expansion-Bundle's value here is replaced. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\ItemBase\Switchable_Base\UniversalLight.c:3 Weapon_Base.Expansion_GetAnyLightOrNVG value DayZ-Expansion-Bundle's value here is replaced. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\Weapons\Firearms\Weapon_Base.c:706 Weapon_Base.Expansion_TryTurningOffAnyLightOrNVG value DayZ-Expansion-Bundle's value here is replaced. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\Weapons\Firearms\Weapon_Base.c:732 Weapon_Base.Expansion_TryTurningOnAnyLightOrNVG value DayZ-Expansion-Bundle's value here is replaced. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\Weapons\Firearms\Weapon_Base.c:687
DayZ-Expansion-BundlesilencesDayZ-Expansion-Core31 methods
DayZGame.Expansion_OnUpdate event DayZ-Expansion-Core's work on this event never runs. core_scripts.pbo::3_Game\DayZExpansion_Core\DayZGame.c:252 DigOutStashLambda.Execute event DayZ-Expansion-Core's work on this event never runs. vanillafixes_scripts.pbo::4_World\DayZExpansion_VanillaFixes\Classes\UserActionsComponent\Actions\Continuous\ActionDigOutStash.c:4 ItemBase.MaxLifetimeRefreshCalc event DayZ-Expansion-Core's work on this event never runs. 0_core_preload.pbo::4_World\Entities\ItemBase.c:193 KeybindingsMenu.Refresh event DayZ-Expansion-Core's work on this event never runs. core_scripts.pbo::5_Mission\DayZExpansion_Core\GUI\KeybindingsMenu\KeybindingsMenu.c:24 PlayerBase.OnEnterZone event DayZ-Expansion-Core's work on this event never runs. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ManBase\PlayerBase.c:608 PlayerBase.OnExitZone event DayZ-Expansion-Core's work on this event never runs. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ManBase\PlayerBase.c:654
25 more
SyncEvents.SendPlayerList event DayZ-Expansion-Core's work on this event never runs. core_scripts.pbo::3_Game\DayZExpansion_Core\SyncEvents.c:18 BearTrap.Expansion_IsMechanicalTrap check DayZ-Expansion-Core's conditions on this check no longer apply. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\TrapBase\Trap_Bear.c:8 CarScript.IsAreaAtDoorFree check DayZ-Expansion-Core's conditions on this check no longer apply. vanillafixes_scripts.pbo::4_World\DayZExpansion_VanillaFixes\Entities\Vehicles\CarScript.c:6 Clothing.SmershException check DayZ-Expansion-Core's conditions on this check no longer apply. 0_core_preload.pbo::4_World\Entities\ItemBase\Clothing.c:18 ExplosivesBase.Expansion_IsDanger check DayZ-Expansion-Core's conditions on this check no longer apply. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ExplosivesBase.c:8 Grenade_Base.Expansion_IsLive check DayZ-Expansion-Core's conditions on this check no longer apply. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ItemBase\Grenade_Base.c:3 ItemBase.CanDisplayAttachmentSlot check · T2 DayZ-Expansion-Core's conditions on this check no longer apply. 0_core_preload.pbo::4_World\Entities\ItemBase.c:120 ItemBase.CanLoadAttachment check DayZ-Expansion-Core's conditions on this check no longer apply. 0_core_preload.pbo::4_World\Entities\ItemBase.c:111 LandMineTrap.Expansion_IsExplosive check DayZ-Expansion-Core's conditions on this check no longer apply. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\TrapBase\Trap_LandMine.c:4 PlayerBase.Expansion_HasAdminToolGodMode check DayZ-Expansion-Core's conditions on this check no longer apply. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ManBase\PlayerBase.c:684 PlayerBase.Expansion_HasAdminToolInvisibility check DayZ-Expansion-Core's conditions on this check no longer apply. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ManBase\PlayerBase.c:696 SmokeGrenadeBase.Expansion_IsExplosive check DayZ-Expansion-Core's conditions on this check no longer apply. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\Grenade_Base\SmokeGrenadeBase.c:19 TrapBase.Expansion_IsDanger check DayZ-Expansion-Core's conditions on this check no longer apply. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\TrapBase.c:3 TripwireTrap.Expansion_IsExplosive check DayZ-Expansion-Core's conditions on this check no longer apply. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\TrapBase\Trap_Tripwire.c:36 TripwireTrap.Expansion_IsMechanicalTrap check DayZ-Expansion-Core's conditions on this check no longer apply. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\TrapBase\Trap_Tripwire.c:31 WeaponFSM.ValidateAndRepairHelper check DayZ-Expansion-Core's conditions on this check no longer apply. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\Firearms\WeaponFSM.c:20 BearTrap.Expansion_GetAmmoTypes value DayZ-Expansion-Core's value here is replaced. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\TrapBase\Trap_Bear.c:3 CF_Localiser.Set value DayZ-Expansion-Core's value here is replaced. core_scripts.pbo::3_Game\DayZExpansion_Core\CF_Localiser.c:15 CarScript.DebugFreeAreaAtDoor value DayZ-Expansion-Core's value here is replaced. vanillafixes_scripts.pbo::4_World\DayZExpansion_VanillaFixes\Entities\Vehicles\CarScript.c:72 ExplosivesBase.Expansion_GetAmmoTypes value DayZ-Expansion-Core's value here is replaced. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ExplosivesBase.c:3 KeybindingElementNew.GetLayoutName value DayZ-Expansion-Core's value here is replaced. vanillafixes_scripts.pbo::5_Mission\DayZExpansion_VanillaFixes\NewUI\Keybindings\KeybindingElementNew.c:17 NotificationRuntimeData.GetIcon value DayZ-Expansion-Core's value here is replaced. core_scripts.pbo::3_Game\DayZExpansion_Core\Client\Notifications\NotificationRuntimeData.c:29 TabberUI.AddTab value DayZ-Expansion-Core's value here is replaced. core_scripts.pbo::5_Mission\DayZExpansion_Core\GUI\TabberPrefab\TabberUI.c:3 TripwireTrap.Expansion_GetAmmoTypes value DayZ-Expansion-Core's value here is replaced. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\TrapBase\Trap_Tripwire.c:23 Weapon_Base.Expansion_GetDPS value DayZ-Expansion-Core's value here is replaced. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\Firearms\Weapon_Base.c:276
DayZ-Expansion-BundlesilencesCommunity-Online-Tools5 methods
CivilianSedan.OnDebugSpawn event Community-Online-Tools's work on this event never runs. For CivilianSedan instances, through its ancestor CarScript. vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Vehicles\InheritedCars\CivilianSedan.c:20 Hatchback_02.OnDebugSpawn event Community-Online-Tools's work on this event never runs. For Hatchback_02 instances, through its ancestor CarScript. vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Vehicles\InheritedCars\Hatchback_02.c:20 OffroadHatchback.OnDebugSpawn event Community-Online-Tools's work on this event never runs. For OffroadHatchback instances, through its ancestor CarScript. vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Vehicles\InheritedCars\OffroadHatchback.c:20 Sedan_02.OnDebugSpawn event Community-Online-Tools's work on this event never runs. For Sedan_02 instances, through its ancestor CarScript. vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Vehicles\InheritedCars\Sedan_02.c:20 TerritoryFlagKit.OnPlacementComplete event Community-Online-Tools's work on this event never runs. For TerritoryFlagKit instances, through its ancestor ItemBase. basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\Basebuilding\Flags\TerritoryFlagKit.c:15
Namalsk SurvivalsilencesDayZ-Expansion-Bundle4 methods
AreaExposureMdfr.OnTick event DayZ-Expansion-Bundle's work on this event never runs. ns_dayz.pbo::scripts\4_World\NamalskSurvival\Classes\PlayerModifiers\Modifiers\AreaExposure.c:3 BleedingSourcesManagerServer.ProcessHit event DayZ-Expansion-Bundle's work on this event never runs. ns_dayz.pbo::scripts\4_World\NamalskSurvival\Classes\BleedingSources\BleedingSourcesManagerServer.c:4 ContaminatedArea_Base.OnPlayerEnterServer event DayZ-Expansion-Bundle's work on this event never runs. For ContaminatedArea_Base instances, through its ancestor EffectArea. ns_dayz.pbo::scripts\4_World\NamalskSurvival\Entities\Building\ContaminatedArea_Base.c:3 ContaminatedArea_Base.OnPlayerExitServer event DayZ-Expansion-Bundle's work on this event never runs. For ContaminatedArea_Base instances, through its ancestor EffectArea. ns_dayz.pbo::scripts\4_World\NamalskSurvival\Entities\Building\ContaminatedArea_Base.c:9
Namalsk SurvivalsilencesDayZ-Expansion-AI3 methods
BleedingSourcesManagerServer.ProcessHit event DayZ-Expansion-AI's work on this event never runs. ns_dayz.pbo::scripts\4_World\NamalskSurvival\Classes\BleedingSources\BleedingSourcesManagerServer.c:4 ContaminatedArea_Base.OnPlayerEnterServer event DayZ-Expansion-AI's work on this event never runs. For ContaminatedArea_Base instances, through its ancestor EffectArea. ns_dayz.pbo::scripts\4_World\NamalskSurvival\Entities\Building\ContaminatedArea_Base.c:3 ContaminatedArea_Base.OnPlayerExitServer event DayZ-Expansion-AI's work on this event never runs. For ContaminatedArea_Base instances, through its ancestor EffectArea. ns_dayz.pbo::scripts\4_World\NamalskSurvival\Entities\Building\ContaminatedArea_Base.c:9
Building FortificationssilencesDayZ-Expansion-Bundle2 methods
ActionDismantlePart.DismantleCondition check DayZ-Expansion-Bundle's conditions on this check no longer apply. BuildingFortifications.pbo::scripts\4_World\BuildingFortifications\Actions\Contininues\Modded\ActionDismantlePart.c:4 ActionNextCombinationLockDialOnTarget.ActionCondition check · T2 DayZ-Expansion-Bundle's conditions on this check no longer apply. BuildingFortifications.pbo::scripts\4_World\BuildingFortifications\Actions\Contininues\Modded\ActionNextCombinationLockDialOnTarget.c:3
MMG Base StoragesilencesDayZ-Expansion-Bundle2 methods
Clothing.CanLoadItemIntoCargoClothingConditions check DayZ-Expansion-Bundle's conditions on this check no longer apply. MMG_storage.pbo::scripts\4_World\Classes\base_class\clothing_base.c:45 Clothing.CanReceiveItemIntoCargoClothingConditions check DayZ-Expansion-Bundle's conditions on this check no longer apply. MMG_storage.pbo::scripts\4_World\Classes\base_class\clothing_base.c:37
MMG Base StoragesilencesDayZ-Expansion-Core2 methods
Clothing.CanLoadItemIntoCargoClothingConditions check DayZ-Expansion-Core's conditions on this check no longer apply. MMG_storage.pbo::scripts\4_World\Classes\base_class\clothing_base.c:45 Clothing.CanReceiveItemIntoCargoClothingConditions check DayZ-Expansion-Core's conditions on this check no longer apply. MMG_storage.pbo::scripts\4_World\Classes\base_class\clothing_base.c:37
Building FortificationssilencesDayZ-Expansion-Core1 method
ActionDismantlePart.DismantleCondition check DayZ-Expansion-Core's conditions on this check no longer apply. BuildingFortifications.pbo::scripts\4_World\BuildingFortifications\Actions\Contininues\Modded\ActionDismantlePart.c:4
DayZ-Expansion-AIsilencesCommunity-Online-Tools1 method
ModifiersManager.OnScheduledTick event · T1 Community-Online-Tools's work on this event never runs. 0_ai_preload.pbo::4_World\Classes\PlayerModifiers\ModifiersManager.c:27
3 more pairs
DayZ-Expansion-BundlesilencesCF1 method
NotificationRuntimeData.GetIcon value CF's value here is replaced. core_scripts.pbo::3_Game\DayZExpansion_Core\Client\Notifications\NotificationRuntimeData.c:29
Namalsk SurvivalsilencesDayZ-Expansion-Core1 method
AreaExposureMdfr.OnTick event DayZ-Expansion-Core's work on this event never runs. ns_dayz.pbo::scripts\4_World\NamalskSurvival\Classes\PlayerModifiers\Modifiers\AreaExposure.c:3
VPPAdminToolssilencesDayZ-Expansion-Bundle1 method
SurvivorBase.EOnFrame event · T1 DayZ-Expansion-Bundle's work on this event never runs. For SurvivorBase instances, through its ancestor PlayerBase. VPPAdminTools.pbo::4_World\VPPAdminTools\Entities\SurvivorBase.c:42
14 conflicts on client-only classes (menus, HUD, notifications) — no server effect
  • ClientData.SyncEvent_PreprocessPlayerList — DayZ-Expansion-Bundle silences DayZ-Expansion-Core
  • InGameMenu.SetGameVersion — DayZ-Expansion-Bundle silences DayZ-Expansion-Core
  • IngameHud.SetLeftStatsVisibility — DayZ-Expansion-Bundle silences DayZ-Expansion-Core
  • InspectMenuNew.UpdateItemInfoLiquidType — DayZ-Expansion-Bundle silences DayZ-Expansion-Core
  • InspectMenuNew.WidgetTrySetText — DayZ-Expansion-Bundle silences DayZ-Expansion-Core
  • NotificationSystem.AddNotif — DayZ-Expansion-Bundle silences DayZ-Expansion-Core
  • NotificationSystem.RPC_CreateNotification — DayZ-Expansion-Bundle silences DayZ-Expansion-Core
  • NotificationSystem.Update — DayZ-Expansion-Bundle silences DayZ-Expansion-Core
  • IngameHud.Expansion_IsVisible — DayZ-Expansion-Bundle silences DayZ-Expansion-Core
  • DayZPlayerCameraBase.UpdateUDAngleUnlocked — DayZ-Expansion-Bundle silences DayZ-Expansion-Core
  • NotificationSystem.GetNotificationData — DayZ-Expansion-Bundle silences DayZ-Expansion-Core
  • MissionGameplay.UpdateDebugMonitor — DayZ-Expansion-AI silences DayZ-Expansion-Bundle
  • NotificationSystem.GetNotificationData — DayZ-Expansion-Bundle silences CF
  • NotificationSystem.GetNotificationData — DayZ-Expansion-Bundle silences Dabs Framework

Hot hooks shared across the stack#

The engine calls the last-loaded mod first; each super() hands on to the mod before it, ending at vanilla. Badges show what each mod's override calls inside — that body work, not the chain itself, is what costs frame time.

DayZPlayerImplement.CommandHandler
about 30× per player per second
DayZ-Expansion-AI then DayZ-Expansion-Bundle then DayZ-Expansion-Core then Community-Online-Tools then vanilla
PlayerBase.CommandHandler
about 30× per player per second
VPPAdminTools RPC send then Namalsk Survival then Community-Online-Tools sometimes stops here then vanilla
DayZPlayerImplement.HandleWeapons
about 30× per player per second
Mass'sManyItemOverhaul then DayZ-Expansion-Bundle then vanilla
PlayerBase.OnScheduledTick
about 30× per player per second
DayZ-Expansion-AI then DayZ-Expansion-Bundle then vanilla
DayZGame.OnUpdate
every server frame
VPPAdminTools then DayZ-Expansion-AI then DayZ-Expansion-Bundle sometimes stops here then DayZ-Expansion-Core sometimes stops here then Community-Online-Tools then CF then vanilla
AnimalBase.CommandHandler
every frame, per active instance
DayZ-Expansion-AI then DayZ-Expansion-Bundle then DayZ-Expansion-Core then vanilla
MissionServer.OnUpdate
every server frame
Namalsk Survival then Community-Online-Tools then CF then vanilla
ModifiersManager.OnScheduledTick
every frame, per active instance
DayZ-Expansion-AI stops here then DayZ-Expansion-Bundle stops here then Community-Online-Tools sometimes stops here then vanilla
ZombieBase.CommandHandler
every frame, per active instance
DayZ-Expansion-AI then DayZ-Expansion-Bundle then DayZ-Expansion-Core then vanilla
ActionBase.OnUpdate
every server frame
DayZ-Expansion-Bundle then DayZ-Expansion-Core then vanilla
AlarmClock_ColorBase.OnUpdate
every server frame
DayZ-Expansion-AI then DayZ-Expansion-Bundle then vanilla
KitchenTimer.OnUpdate
every server frame
DayZ-Expansion-AI then DayZ-Expansion-Bundle then vanilla

Stall risks#

17 places where one mod's code can hold up a frame by itself, whatever the load figure says. Each is a pattern found in the code, not a measurement: how much it costs depends on what the hook does inside. Most severe first, then in load order.

Community-Online-Tools
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
scripts.pbo::4_World\CommunityOnlineTools\Entities\Player\DayZPlayerImplement.c:54
Community-Online-Tools
PlayerBase.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
scripts.pbo::4_World\CommunityOnlineTools\Entities\Player\PlayerBase.c:219
DayZ-Expansion-Core
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ManBase\DayZPlayerImplement.c:260
DayZ-Expansion-Bundle
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\DayZPlayerImplement.c:660
DayZ-Expansion-Bundle
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ManBase\DayZPlayerImplement.c:260
DayZ-Expansion-Bundle
DayZPlayerImplement.HandleWeapons
about 30× per player per second
Per-player, per-frame hook warning
weapons_scripts.pbo::4_World\DayZExpansion_Weapons\Entities\ManBase\DayZPlayerImplement.c:17
DayZ-Expansion-Bundle
PlayerBase.EOnFrame
about 30× per player per second
Per-player, per-frame hook warning
weapons_scripts.pbo::4_World\DayZExpansion_Weapons\Entities\ManBase\PlayerBase.c:39
DayZ-Expansion-Bundle
PlayerBase.OnScheduledTick
about 30× per player per second
Per-player, per-frame hook warning
ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\PlayerBase.c:205
DayZ-Expansion-AI
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\DayZPlayerImplement.c:660
DayZ-Expansion-AI
PlayerBase.OnScheduledTick
about 30× per player per second
Per-player, per-frame hook warning
ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\PlayerBase.c:205
Namalsk Survival
PlayerBase.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
ns_dayz.pbo::scripts\4_World\NamalskSurvival\Entities\ManBase\PlayerBase.c:106
VPPAdminTools
PlayerBase.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
VPPAdminTools.pbo::4_World\VPPAdminTools\Entities\PlayerBase.c:401
5 more
VPPAdminTools
SurvivorBase.EOnFrame
about 30× per player per second
Per-player, per-frame hook warning
VPPAdminTools.pbo::4_World\VPPAdminTools\Entities\SurvivorBase.c:42
VPPAdminTools
SurvivorBase.EOnPostFrame
about 30× per player per second
Per-player, per-frame hook warning
VPPAdminTools.pbo::4_World\VPPAdminTools\Entities\SurvivorBase.c:61
Mass'sManyItemOverhaul
DayZPlayerImplement.HandleWeapons
about 30× per player per second
Per-player, per-frame hook warning
MassGuns.pbo::Scripts\4_World\Entities\Firearms\Weapon_Base.c:5
Community-Online-Tools
Timer created inside a hot hook heuristic
scripts.pbo::4_World\CommunityOnlineTools\Entities\Player\PlayerBase.c:375
Zens Notes
Paper.OnRPC
per event
Timer created inside a hot hook heuristic
ZenNotes.pbo::scripts\4_World\ZenNotes\Entities\ItemBase\Paper.c:18

Everything else#

All 517 server-side methods hooked by two or more mods

vanilla → earliest mod → … → latest mod (dispatch enters at the latest). struck = suppressed by a later chain break; ✂ = no super(); "(cond)" = super() only on some paths.

methodtierchain (load order)
ActionDismantlePart.DismantleCondition — vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) → Building Fortifications ✂
AreaExposureMdfr.OnTick — vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) → Namalsk Survival ✂
BleedingSourcesManagerServer.ProcessHit — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond) → Namalsk Survival ✂
Clothing.CanLoadItemIntoCargoClothingConditions — vanilla → DayZ-Expansion-Core ✂ → DayZ-Expansion-Bundle ✂ → MMG Base Storage ✂
Clothing.CanReceiveItemIntoCargoClothingConditions — vanilla → DayZ-Expansion-Core ✂ → DayZ-Expansion-Bundle ✂ → MMG Base Storage ✂
ModifiersManager.OnScheduledTick T1 vanilla → Community-Online-Tools (cond) → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-AI ✂
NotificationRuntimeData.GetIcon — vanilla → CF ✂ → DayZ-Expansion-Core ✂ → DayZ-Expansion-Bundle ✂
ActionNextCombinationLockDialOnTarget.ActionCondition T2 vanilla → DayZ-Expansion-Bundle → Building Fortifications ✂
Ammunition_Base.Expansion_GetHealthDamage — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-AI ✂
AnimalBase.EOnContact — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-AI ✂
BearTrap.Expansion_GetAmmoTypes — vanilla → DayZ-Expansion-Core ✂ → DayZ-Expansion-Bundle ✂
BearTrap.Expansion_IsMechanicalTrap — vanilla → DayZ-Expansion-Core ✂ → DayZ-Expansion-Bundle ✂
CF_Localiser.Set — vanilla → DayZ-Expansion-Core ✂ → DayZ-Expansion-Bundle ✂
CarScript.DebugFreeAreaAtDoor — vanilla → DayZ-Expansion-Core ✂ → DayZ-Expansion-Bundle ✂
CarScript.IsAreaAtDoorFree — vanilla → DayZ-Expansion-Core ✂ → DayZ-Expansion-Bundle ✂
Chemlight_ColorBase.eAI_GetNightVisibility — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-AI ✂
Clothing.SmershException — vanilla → DayZ-Expansion-Core ✂ → DayZ-Expansion-Bundle ✂
ContaminatedArea_Base.eAI_IsDangerousToAI — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-AI ✂
DayZExpansion.SpectateAI — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-AI ✂
DayZGame.Expansion_OnUpdate — vanilla → DayZ-Expansion-Core ✂ → DayZ-Expansion-Bundle ✂
DayZGame.IsDebugMonitor — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-AI ✂
DayZPlayerImplement.Expansion_GetEntityStorageAdditionalDataVersion — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-AI ✂
DayZPlayerImplement.Expansion_IsAI — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-AI ✂
DeadFox.Expansion_IsMeleeWeapon — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-AI ✂
DigOutStashLambda.Execute — vanilla → DayZ-Expansion-Core ✂ → DayZ-Expansion-Bundle ✂
ExpansionBarbedWire.CreateTargetInformation — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-AI ✂
ExpansionBarbedWire.Expansion_IsDanger — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-AI ✂
ExpansionWorld.FixAIFirearmFX — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-AI ✂
ExpansionWorld.eAI_OnUpdate — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-AI ✂
ExplosivesBase.CreateTargetInformation — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-AI ✂
ExplosivesBase.Expansion_GetAmmoTypes — vanilla → DayZ-Expansion-Core ✂ → DayZ-Expansion-Bundle ✂
ExplosivesBase.Expansion_IsDanger — vanilla → DayZ-Expansion-Core ✂ → DayZ-Expansion-Bundle ✂
FlammableBase.eAI_GetNightVisibility — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-AI ✂
Flashlight.eAI_GetNightVisibility — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-AI ✂
Grenade_Base.Expansion_IsLive — vanilla → DayZ-Expansion-Core ✂ → DayZ-Expansion-Bundle ✂
Headtorch_ColorBase.eAI_GetNightVisibility — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-AI ✂
ItemBase.CanDisplayAttachmentSlot T2 vanilla → DayZ-Expansion-Core ✂ → DayZ-Expansion-Bundle ✂
ItemBase.CanLoadAttachment — vanilla → DayZ-Expansion-Core ✂ → DayZ-Expansion-Bundle ✂
ItemBase.EOnContact — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-AI ✂
ItemBase.MaxLifetimeRefreshCalc — vanilla → DayZ-Expansion-Core ✂ → DayZ-Expansion-Bundle ✂
JMPlayerModule.GetRPCMax — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-AI ✂
KeybindingElementNew.GetLayoutName — vanilla → DayZ-Expansion-Core ✂ → DayZ-Expansion-Bundle ✂
KeybindingsMenu.Refresh — vanilla → DayZ-Expansion-Core ✂ → DayZ-Expansion-Bundle ✂
LandMineTrap.Expansion_IsExplosive — vanilla → DayZ-Expansion-Core ✂ → DayZ-Expansion-Bundle ✂
Land_Underground_EntranceBase.Expansion_IsUndergroundEntrance — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-AI ✂
MiscGameplayFunctions.GetHeadingAngle — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-AI ✂
MiscGameplayFunctions.GetHeadingVector — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-AI ✂
MissionServer.TickScheduler T0 vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-AI ✂
MissionServer.eAI_GetPlayers — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-AI ✂
NVGoggles.Expansion_TryTurningOff — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-AI ✂
NVGoggles.Expansion_TryTurningOn — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-AI ✂
NVGoggles.eAI_GetNightVisibility — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-AI ✂
PlayerBase.Expansion_HasAdminToolGodMode — vanilla → DayZ-Expansion-Core ✂ → DayZ-Expansion-Bundle ✂
PlayerBase.Expansion_HasAdminToolInvisibility — vanilla → DayZ-Expansion-Core ✂ → DayZ-Expansion-Bundle ✂
PlayerBase.OnEnterZone — vanilla → DayZ-Expansion-Core ✂ → DayZ-Expansion-Bundle ✂
PlayerBase.OnExitZone — vanilla → DayZ-Expansion-Core ✂ → DayZ-Expansion-Bundle ✂
PlayerBase.eAI_IsLit — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-AI ✂
Roadflare.eAI_GetNightVisibility — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-AI ✂
SmokeGrenadeBase.Expansion_IsExplosive — vanilla → DayZ-Expansion-Core ✂ → DayZ-Expansion-Bundle ✂
SpookyArea.eAI_IsDangerousToAI — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-AI ✂
SyncEvents.SendPlayerList — vanilla → DayZ-Expansion-Core ✂ → DayZ-Expansion-Bundle ✂
TLRLight.eAI_GetNightVisibility — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-AI ✂
TabberUI.AddTab — vanilla → DayZ-Expansion-Core ✂ → DayZ-Expansion-Bundle ✂
TrapBase.CreateTargetInformation — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-AI ✂
TrapBase.Expansion_IsDanger — vanilla → DayZ-Expansion-Core ✂ → DayZ-Expansion-Bundle ✂
TripwireTrap.Expansion_GetAmmoTypes — vanilla → DayZ-Expansion-Core ✂ → DayZ-Expansion-Bundle ✂
TripwireTrap.Expansion_IsExplosive — vanilla → DayZ-Expansion-Core ✂ → DayZ-Expansion-Bundle ✂
TripwireTrap.Expansion_IsMechanicalTrap — vanilla → DayZ-Expansion-Core ✂ → DayZ-Expansion-Bundle ✂
UniversalLight.eAI_GetNightVisibility — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-AI ✂
WeaponFSM.ValidateAndRepairHelper — vanilla → DayZ-Expansion-Core ✂ → DayZ-Expansion-Bundle ✂
Weapon_Base.Expansion_GetAnyLightOrNVG — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-AI ✂
Weapon_Base.Expansion_GetDPS — vanilla → DayZ-Expansion-Core ✂ → DayZ-Expansion-Bundle ✂
Weapon_Base.Expansion_TryTurningOffAnyLightOrNVG — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-AI ✂
Weapon_Base.Expansion_TryTurningOnAnyLightOrNVG — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-AI ✂
Weapon_Base.eAI_IsSilent — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-AI ✂
ZombieBase.EOnContact — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-AI ✂
ActionConstructor.RegisterActions — vanilla → Dabs Framework → Community-Online-Tools → DayZ-Expansion-Core → DayZ-Expansion-Bundle → DayZ-Expansion-AI → Namalsk Survival → AgricultureCore → CannabisPlus → DrugsPLUS → VPPAdminTools → Zens Notes → BS KeyRoom → CarCover → Building Fortifications → MMG Base Storage → MMG Civilian Clothing → MMG - Mightys Military Gear → SNAFU Weapons → Bed-Respawning → Mass'sManyItemOverhaul → FlipTransport → WindstridesClothingPack
ModItemRegisterCallbacks.RegisterOneHanded — vanilla → CF → DayZ-Expansion-Core → DayZ-Expansion-Bundle → Namalsk Survival → CannabisPlus → DrugsPLUS → AmmunitionExpansion → Zens Notes → BS KeyRoom → MMG Base Storage → SNAFU Weapons → Mass'sManyItemOverhaul → WindstridesClothingPack
ModItemRegisterCallbacks.RegisterTwoHanded — vanilla → CF → DayZ-Expansion-Core → DayZ-Expansion-Bundle → Namalsk Survival → CarCover → MMG Base Storage → MMG Civilian Clothing → MMG - Mightys Military Gear → Bed-Respawning → Mass'sManyItemOverhaul → FlipTransport → WindstridesClothingPack
MissionServer.OnInit T3 vanilla → CF → Namalsk Survival → AgricultureCore → CannabisPlus → DrugsPLUS → VPPAdminTools → BS KeyRoom → Building Fortifications → Bed-Respawning → Mass'sManyItemOverhaul → FlipTransport
MissionServer.InvokeOnConnect T3 vanilla → CF → Dabs Framework → DayZ-Expansion-Core → DayZ-Expansion-Bundle → DayZ-Expansion-AI → Namalsk Survival → BS KeyRoom → Building Fortifications → MMG Base Storage
PlayerBase.EEKilled T3 vanilla → Community-Online-Tools → DayZ-Expansion-Core → DayZ-Expansion-Bundle → DayZ-Expansion-AI → Namalsk Survival → AgricultureCore → CannabisPlus → DrugsPLUS → VPPAdminTools
PlayerBase.SetActions T2 vanilla → Community-Online-Tools → DayZ-Expansion-Core → DayZ-Expansion-Bundle → DayZ-Expansion-AI → Namalsk Survival → VPPAdminTools → BS KeyRoom → MMG - Mightys Military Gear → WindstridesClothingPack
ModItemRegisterCallbacks.RegisterHeavy — vanilla → CF → DayZ-Expansion-Core → DayZ-Expansion-Bundle → AgricultureCore → CannabisPlus → Building Fortifications → MMG Base Storage → Mass'sManyItemOverhaul
DayZGame.OnRPC T2 vanilla → CF (cond) → Dabs Framework → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) → VPPAdminTools (cond) → Building Fortifications → FlipTransport
MissionServer.OnMissionFinish T3 vanilla → CF → Community-Online-Tools → DayZ-Expansion-Core → DayZ-Expansion-Bundle → DayZ-Expansion-AI → VPPAdminTools → Zens Notes
MissionServer.OnMissionStart T3 vanilla → CF → Dabs Framework → Community-Online-Tools → DayZ-Expansion-Core → DayZ-Expansion-Bundle → DayZ-Expansion-AI → VPPAdminTools
PlayerBase.Init — vanilla → Community-Online-Tools → DayZ-Expansion-Bundle → DayZ-Expansion-AI → Namalsk Survival → AgricultureCore → DrugsPLUS → VPPAdminTools
DayZGame.OnUpdate T0 vanilla → CF → Community-Online-Tools → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI → VPPAdminTools
MissionServer.OnEvent — vanilla → CF → Community-Online-Tools (cond) → DayZ-Expansion-Core → DayZ-Expansion-Bundle → VPPAdminTools → BS KeyRoom
MissionServer.PlayerDisconnected T3 vanilla → CF → Dabs Framework → DayZ-Expansion-Core → DayZ-Expansion-Bundle → DayZ-Expansion-AI → VPPAdminTools
PluginRecipesManager.RegisterRecipies — vanilla → DayZ-Expansion-Bundle → AgricultureCore → CannabisPlus → DrugsPLUS → Building Fortifications → Mass'sManyItemOverhaul
MissionServer.OnMissionLoaded — vanilla → CF → Community-Online-Tools → DayZ-Expansion-Core → DayZ-Expansion-Bundle → DayZ-Expansion-AI
PlayerBase.CanBeTargetedByAI — vanilla → Community-Online-Tools → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond) → Namalsk Survival (cond) → VPPAdminTools (cond)
AnimalBase.EEOnDamageCalculated — vanilla → Community-Online-Tools → DayZ-Expansion-Core → DayZ-Expansion-Bundle → DayZ-Expansion-AI
AreaExposureMdfr.OnActivate — vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI → VPPAdminTools (cond)
DayZGame.FirearmEffects — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle → DayZ-Expansion-AI → AmmunitionExpansion
DayZPlayerImplement.CommandHandler T1 vanilla → Community-Online-Tools → DayZ-Expansion-Core → DayZ-Expansion-Bundle → DayZ-Expansion-AI
Hologram.EvaluateCollision — vanilla → DayZ-Expansion-Bundle (cond) → Zens Notes (cond) → MMG Base Storage (cond) → Mass'sManyItemOverhaul (cond)
Hologram.ProjectionBasedOnParent — vanilla → DayZ-Expansion-Bundle (cond) → MMG Base Storage (cond) → Bed-Respawning (cond) → Mass'sManyItemOverhaul (cond)
JMModuleConstructor.RegisterModules — vanilla → Community-Online-Tools → DayZ-Expansion-Core → DayZ-Expansion-Bundle → FlipTransport
MissionServer.OnClientRespawnEvent T3 vanilla → CF → DayZ-Expansion-Core → DayZ-Expansion-Bundle → Namalsk Survival (cond)
ModItemRegisterCallbacks.CustomBoneRemapping — vanilla → CF → DayZ-Expansion-Bundle → SNAFU Weapons → Mass'sManyItemOverhaul
ModItemRegisterCallbacks.RegisterFireArms — vanilla → CF → DayZ-Expansion-Bundle → SNAFU Weapons → Mass'sManyItemOverhaul
ModItemRegisterCallbacks.RegisterPistol — vanilla → CF → DayZ-Expansion-Bundle → Namalsk Survival → SNAFU Weapons
PlayerBase.OnConnect — vanilla → Community-Online-Tools → DayZ-Expansion-Core → DayZ-Expansion-Bundle → VPPAdminTools
PlayerBase.OnSelectPlayer — vanilla → CF → Community-Online-Tools (cond) → DayZ-Expansion-Bundle → DayZ-Expansion-AI
PluginAdminLog.PlayerHitBy — vanilla → Community-Online-Tools → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond) → VPPAdminTools (cond)
PluginAdminLog.PlayerKilled — vanilla → Community-Online-Tools → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond) → VPPAdminTools (cond)
PluginManager.Init — vanilla → Dabs Framework → Community-Online-Tools → VPPAdminTools → MMG Base Storage
PluginRecipesManagerBase.RegisterRecipies — vanilla → DayZ-Expansion-Bundle → MMG Base Storage → SNAFU Weapons → WindstridesClothingPack
TransferValues.SendValue — vanilla → Community-Online-Tools → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond) → VPPAdminTools
Weapon_Base.EEFired — vanilla → Community-Online-Tools → DayZ-Expansion-Bundle → DayZ-Expansion-AI → VPPAdminTools
ZombieBase.EEOnDamageCalculated — vanilla → Community-Online-Tools → DayZ-Expansion-Core → DayZ-Expansion-Bundle → DayZ-Expansion-AI
ActionActivateTrap.ActionCondition T2 vanilla → Community-Online-Tools → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond)
ActionCollectBloodTarget.ActionCondition T2 vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle → DayZ-Expansion-AI
ActionCollectSampleTarget.ActionCondition T2 vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle → DayZ-Expansion-AI
ActionDefibrilateTarget.ActionCondition T2 vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle → DayZ-Expansion-AI
ActionGiveBloodTarget.ActionCondition T2 vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle → DayZ-Expansion-AI
ActionPushObject.ActionCondition T2 vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) → FlipTransport
ActionTargetsCursor.GetActionDesc — vanilla → Community-Online-Tools → DayZ-Expansion-Core → DayZ-Expansion-Bundle
ActionTogglePlaceObject.ActionCondition T2 vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) → CannabisPlus (cond)
AnimalBase.CommandHandler T1 vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle → DayZ-Expansion-AI
AnimalBase.EEDelete T3 vanilla → Community-Online-Tools → DayZ-Expansion-Core → DayZ-Expansion-Bundle
AnimalBase.EEHitBy T2 vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle → DayZ-Expansion-AI
AnimalBase.EEKilled T3 vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle → DayZ-Expansion-AI
AnimalBase.ModCommandHandlerBefore — vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond)
AnimalBase.OnVariablesSynchronized T2 vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle → DayZ-Expansion-AI
BuildingBase.EEHitBy T2 vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle → DayZ-Expansion-AI
CarScript.EEHealthLevelChanged T2 vanilla → Community-Online-Tools → DayZ-Expansion-Bundle → DayZ-Expansion-AI
CarScript.EEOnDamageCalculated — vanilla → Community-Online-Tools → DayZ-Expansion-Bundle → DayZ-Expansion-AI
CarScript.OnInput — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI → FlipTransport
DayZGame.CloseCombatEffects — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle → DayZ-Expansion-AI
DayZPlayerImplement.EEHitBy T2 vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle → DayZ-Expansion-AI
DayZPlayerImplement.EEKilled T3 vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle → DayZ-Expansion-AI
DayZPlayerImplement.EEOnDamageCalculated — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle → DayZ-Expansion-AI
DayZPlayerImplement.OnVariablesSynchronized T2 vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle → DayZ-Expansion-AI
DayZPlayerImplementFallDamage.HandleFallDamage — vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) → Namalsk Survival (cond)
DayZPlayerMeleeFightLogic_LightHeavy.HandleFightLogic — vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI
EffectArea.EEDelete T3 vanilla → Community-Online-Tools → DayZ-Expansion-Bundle → DayZ-Expansion-AI
ExpansionSettings.Init — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle → DayZ-Expansion-AI
ItemActionsWidget.GetActionDesc — vanilla → Community-Online-Tools → DayZ-Expansion-Core → DayZ-Expansion-Bundle
ItemBase.EEDelete T3 vanilla → Community-Online-Tools → DayZ-Expansion-Bundle → Bed-Respawning
ItemBase.EEOnDamageCalculated — vanilla → Community-Online-Tools → DayZ-Expansion-Bundle → DayZ-Expansion-AI
ItemBase.OnEnergyConsumed — vanilla → Community-Online-Tools (cond) → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond)
ItemBase.OnInventoryExit T2 vanilla → Community-Online-Tools → DayZ-Expansion-Bundle → DayZ-Expansion-AI
MissionBase.CreateScriptedMenu — vanilla → DayZ-Expansion-Bundle (cond) → VPPAdminTools → Zens Notes
MissionServer.HandleBody — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle → Namalsk Survival (cond)
MissionServer.OnClientReadyEvent T3 vanilla → CF → DayZ-Expansion-Core → DayZ-Expansion-Bundle
MissionServer.OnClientReconnectEvent T3 vanilla → CF → DayZ-Expansion-Core → DayZ-Expansion-Bundle
MissionServer.OnUpdate T0 vanilla → CF → Community-Online-Tools → Namalsk Survival
MotorbikeScript.EEOnDamageCalculated — vanilla → Community-Online-Tools → DayZ-Expansion-Core → DayZ-Expansion-Bundle
MotorbikeScript.OnStoreLoad T3 vanilla → CF → DayZ-Expansion-Core → DayZ-Expansion-Bundle
PlayerAgentPool.AddAgent — vanilla → Community-Online-Tools (cond) → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond)
PlayerBase.CommandHandler T1 vanilla → Community-Online-Tools (cond) → Namalsk Survival → VPPAdminTools
PlayerBase.OnCommandSwimStart — vanilla → Community-Online-Tools → DayZ-Expansion-Bundle → DayZ-Expansion-AI
PlayerBase.OnUnconsciousStart — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle → Zens Notes
PlayerBase.OnVariablesSynchronized T2 vanilla → Community-Online-Tools → DayZ-Expansion-Bundle → VPPAdminTools
PluginDiagMenu.RegisterModdedDiags — vanilla → Community-Online-Tools → DayZ-Expansion-Bundle → DayZ-Expansion-AI
PluginDiagMenu.RegisterModdedDiagsIDs — vanilla → Community-Online-Tools → DayZ-Expansion-Bundle → DayZ-Expansion-AI
PluginDiagMenuClient.BindCallbacks — vanilla → Community-Online-Tools → DayZ-Expansion-Bundle → DayZ-Expansion-AI
PortableGasStove.OnWorkStop — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle → Namalsk Survival
StaminaHandler.Update — vanilla → Community-Online-Tools (cond) → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond)
TransmitterBase.OnWorkStart — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle → Namalsk Survival
TransmitterBase.OnWorkStop — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle → Namalsk Survival
TripwireTrap.EEItemAttached T2 vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle → DayZ-Expansion-AI
TripwireTrap.EEItemDetached T2 vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle → DayZ-Expansion-AI
UniversalLight.CanPutAsAttachment — vanilla → DayZ-Expansion-Bundle (cond) → SNAFU Weapons (cond) → Mass'sManyItemOverhaul (cond)
VirtualHud.SendRPC — vanilla → Community-Online-Tools (cond) → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond)
ZombieBase.CommandHandler T1 vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle → DayZ-Expansion-AI
ZombieBase.EEHitBy T2 vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle → DayZ-Expansion-AI
ZombieBase.EEKilled T3 vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle → DayZ-Expansion-AI
ZombieBase.ModCommandHandlerBefore — vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond)
ZombieBase.OnVariablesSynchronized T2 vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle → DayZ-Expansion-AI
ActionArmExplosive.ActionCondition T2 vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond)
ActionAttachExplosivesTrigger.ActionCondition T2 vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond)
ActionBase.OnEnd — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
ActionBase.OnEndInput — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
ActionBase.OnEndRequest — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
ActionBase.OnStart — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
ActionBase.OnUpdate T0 vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
ActionBuildPart.ActionCondition T2 vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond)
ActionCheckPulseTarget.ActionCondition T2 vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
ActionCloseDoors.OnEndServer — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
ActionCloseFence.OnEndServer — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
ActionCollectBloodTarget.OnStartServer — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond)
ActionCollectSampleTarget.OnStartServer — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond)
ActionContinuousBase.OnEndAnimationLoop — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
ActionContinuousBase.OnFinishProgress — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
ActionContinuousBase.OnStartAnimationLoop — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
ActionCoverHeadTarget.ActionCondition T2 vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond)
ActionDefibrilateTarget.OnStartServer — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond)
ActionDeployObject.ActionCondition T2 vanilla → DayZ-Expansion-Bundle → Zens Notes
ActionDeployObject.OnEndServer — vanilla → DayZ-Expansion-Bundle (cond) → CannabisPlus (cond)
ActionDeployObject.OnStartServer — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI
ActionDialCombinationLockOnTarget.ActionCondition T2 vanilla → DayZ-Expansion-Bundle → Building Fortifications (cond)
ActionDigInStash.ActionCondition T2 vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond)
ActionFoldBaseBuildingObject.ActionCondition T2 vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond)
ActionFoldObject.ActionCondition T2 vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond)
ActionForceConsume.ActionCondition T2 vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle (cond)
ActionForceConsumeSingle.ActionCondition T2 vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle (cond)
ActionGagTarget.ActionCondition T2 vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond)
ActionGetOutTransport.ProcessGetOutTransportActionData — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
ActionGiveBloodTarget.OnStartServer — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond)
ActionHandcuffTarget.ActionCondition T2 vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond)
ActionInjectTarget.ActionCondition T2 vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle (cond)
ActionLockDoors.ActionCondition T2 vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond)
ActionMineTree.ActionCondition T2 vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond)
ActionOpenDoors.OnEndServer — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
ActionOpenFence.OnEndServer — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
ActionPackTent.ActionCondition T2 vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond)
ActionRepairPart.RepairCondition — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
ActionRestrainSelf.ActionCondition T2 vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond)
ActionRestrainTarget.ActionCondition T2 vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond)
ActionRestrainTarget.OnFinishProgressServer — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond)
ActionRestrainTarget.OnStartServer — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond)
ActionShaveTarget.ActionCondition T2 vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond)
ActionSkinning.ActionCondition T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
ActionSkinning.Can — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
ActionSkinning.CanContinue — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
ActionTargetsCursor.Update — vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond)
ActionTriggerRemotely.ActionCondition T2 vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond)
ActionUnlockDoors.ActionCondition T2 vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond)
ActionUnmountBarbedWire.ActionCondition T2 vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond)
ActionUnpin.ActionCondition T2 vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond)
ActionUnpin.OnExecute — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
ActionUnrestrainTarget.ActionCondition T2 vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond)
ActionUnrestrainTarget.OnFinishProgressServer — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond)
ActionUnrestrainTargetHands.OnFinishProgressServer — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond)
ActionWorldCraft.ActionCondition T2 vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
ActionWorldCraft.Post_SetupAction — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
AlarmClock_ColorBase.OnUpdate T0 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
AnalyticsManagerServer.OnEntityKilled — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
AnalyticsManagerServer.OnPlayerConnect T3 vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle (cond)
AnalyticsManagerServer.OnPlayerKilled — vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond)
AnimalBase.AfterStoreLoad T3 vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
AnimalBase.EEHealthLevelChanged T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
AnimalBase.ModCommandHandlerInside — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
AnimalBase.NameOverride — vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond)
AnimalBase.SetAsSkinned — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
AnimatedActionBase.OnAnimationEvent — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
Armband_ColorBase.Expansion_SwitchItemSelectionTextureEx — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
AttachNewMagazine.OnEntry — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond)
AttachmentsWrapper.SetParent — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
BatteryCharger.OnWorkStart — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
BatteryCharger.OnWorkStop — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
BleedingSourcesManagerBase.CanAddBleedingSource — vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond)
BloodLoss.OnUpdateClient — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond)
Blowtorch.OnWorkStop — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
BuildingBase.AfterStoreLoad T3 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
BuildingBase.DeferredInit — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
BuildingBase.EEOnCECreate — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
BuildingBase.EEOnDamageCalculated — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
BuildingBase.Explode — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
BuildingBase.NameOverride — vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond)
BuildingBase.OnVariablesSynchronized T2 vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
CAContinuousFill.Setup — vanilla → Community-Online-Tools → Namalsk Survival
CF_Date.Format — vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond)
CF_ModuleGame.EnableRPC — vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond)
CamoNet.SetActions T2 vanilla → DayZ-Expansion-Bundle → CarCover
CarScript.CanBeTargetedByAI — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
CarScript.EEHitBy T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
CarScript.EEInit T3 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
CarScript.EEItemDetached T2 vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
CarScript.EEKilled T3 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
CarScript.GenerateCarHornAINoise — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
CattleProd.OnWorkStart — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
CattleProd.OnWorkStop — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
CharacterCreationMenu.Refresh — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
Chemlight_ColorBase.OnWorkStart — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
Chemlight_ColorBase.OnWorkStop — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
Clothing.EECargoIn — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
Clothing.EECargoMove — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
Clothing.EECargoOut — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
Clothing.Expansion_SwitchItemSelectionTextureEx — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
CodeLock.SetActions T2 vanilla → Building Fortifications → MMG Base Storage
Construction.CanBuildPart — vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond)
ContainerWithCargoAndAttachments.OnShow — vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond)
ContainerWithCargoAndAttachments.SetEntity — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
ContainerWithCargoAndAttachments.SetOpenState — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
CoughSymptom.OnGetActivatedServer — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
DayZGame.DeferredInit — vanilla → CF → VPPAdminTools
DayZGame.ExplosionEffectsEx — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
DayZGame.OnEvent — vanilla → CF → Dabs Framework
DayZPlayerCommandDeathCallback.OnSimulationEnd — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
DayZPlayerImplement.AddNoise — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
DayZPlayerImplement.CanBeSkinned — vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond)
DayZPlayerImplement.CanBeTargetedByAI — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
DayZPlayerImplement.EEHealthLevelChanged T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
DayZPlayerImplement.Expansion_CanBeDamaged — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
DayZPlayerImplement.Expansion_Init — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
DayZPlayerImplement.Expansion_OnEntityStorageAdditionalDataLoad — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
DayZPlayerImplement.Expansion_OnEntityStorageAdditionalDataSave — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
DayZPlayerImplement.HandleWeapons T1 vanilla → DayZ-Expansion-Bundle → Mass'sManyItemOverhaul
DayZPlayerImplement.IsInventoryVisible T2 vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
DayZPlayerImplement.NameOverride — vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond)
DayZPlayerImplement.OnSyncJuncture — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
DayZPlayerImplementThrowing.HandleThrowing — vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond)
DayZPlayerMeleeFightLogic_LightHeavy.Init — vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond)
DeafnessCompleteSymptom.OnGetActivatedClient — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond)
DeafnessCompleteSymptom.OnGetDeactivatedClient — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond)
DebugMonitor.CalculateMapTile — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond)
DebugMonitor.SetFramerate — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
DebugMonitor.SetFramerateText — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond)
Defibrillator.OnWorkStart — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
Defibrillator.OnWorkStop — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
EasterEgg.OnInventoryEnter T2 vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
EasterEgg.OnInventoryExit T2 vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
Edible_Base.ChangeFoodStage — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
EffectArea.InitZoneServer — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
EffectArea.OnPlayerEnterServer — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
EffectArea.OnPlayerExitServer — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
EffectArea.OnVariablesSynchronized T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
EmoteManager.CommitSuicide — vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond)
EmoteManager.CreateBleedingEffect — vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond)
EmoteManager.PlayEmote — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
ExpansionSettings.ServerInit — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
ExpansionWorld.FirearmEffects — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
ExpansionWorld.OnFinish — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
ExpansionWorld.OnStart — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
ExplosivesBase.DeferredInit — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
Fence.Expansion_OnPartBuiltServer — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
FeverBlurSymptom.OnGetDeactivatedClient — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond)
FeverBlurSymptom.OnUpdateClient — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond)
FireworksBase.OnInventoryEnter T2 vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
FlammableBase.OnSwitchOff — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
FlammableBase.OnSwitchOn — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
Flashlight.OnWorkStart — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
Flashlight.OnWorkStop — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
GPSReceiver.OnWorkStart — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
GPSReceiver.OnWorkStop — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
HMP3Symptom.OnGetActivatedClient — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond)
HMP3Symptom.OnGetDeactivatedClient — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond)
HMP3Symptom.OnUpdateClient — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond)
Hacksaw.SetActions T2 vanilla → DayZ-Expansion-Bundle → Building Fortifications
Hammer.SetActions T2 vanilla → DayZ-Expansion-Bundle → MMG Base Storage
HandsHeader.UpdateInterval — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
Hatchet.SetActions T2 vanilla → DayZ-Expansion-Bundle → MMG Base Storage
Header.SetItemPreview — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
Heatpack.OnWorkStart — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
Heatpack.OnWorkStop — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
ItemBase.AreChildrenAccessible — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond)
ItemBase.CanBeCombined — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
ItemBase.CanBeSplit — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
ItemBase.CanPutAsAttachment — vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond)
ItemBase.CanReceiveAttachment T2 vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond)
ItemBase.CanReceiveItemIntoCargo T2 vanilla → DayZ-Expansion-Bundle (cond) → Mass'sManyItemOverhaul (cond)
ItemBase.CombineItemsClient — vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond)
ItemBase.EEHealthLevelChanged T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
ItemBase.EEHitBy T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
ItemBase.EEInit T3 vanilla → Community-Online-Tools → DayZ-Expansion-Bundle
ItemBase.EEItemAttached T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
ItemBase.EEItemDetached T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
ItemBase.EEItemLocationChanged T2 vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI
ItemBase.EEKilled T3 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
ItemBase.OnInventoryEnter T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
ItemBase.OnQuantityChanged — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
ItemBase.OnRightClick — vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond)
ItemBase.OnStoreLoad T3 vanilla → CF → Bed-Respawning
ItemBase.OnStoreSave T3 vanilla → CF → Bed-Respawning
ItemBase.OnSwitchOff — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
ItemBase.OnSwitchOn — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
ItemBase.OnWasAttached — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
ItemBase.OnWasDetached — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
JMPlayerForm.Click_ApplyStats — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
JMPlayerForm.InitActionWidgetsStats — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
JMPlayerForm.OnClientPermissionsUpdated — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
JMPlayerForm.RefreshStats — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
JMPlayerInstance.OnReceiveStatus — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
JMPlayerInstance.OnRecieveHealth — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
JMPlayerInstance.OnSendHealth — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
JMPlayerInstance.OnSendStatus — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
JMPlayerInstance.Update — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
JMPlayerModule.OnRPC T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
JMPlayerModule.Server_EndSpectating — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
JMPlayerModule.Server_OnStartSpectating — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
JMPlayerModule.Server_StartSpectating — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
KeybindingsMenu.Init — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
KitchenTimer.OnUpdate T0 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
MaskBase.ConsumeQuantity — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond)
Megaphone.OnWorkStart — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
Megaphone.OnWorkStop — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
MissionServer.EquipCharacter — vanilla → DayZ-Expansion-Bundle (cond) → Bed-Respawning
MissionServer.OnClientDisconnectedEvent T3 vanilla → CF → Dabs Framework
MissionServer.SyncRespawnModeInfo — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond)
ModItemRegisterCallbacks.RegisterArcheryItem — vanilla → CF → DayZ-Expansion-Bundle
ModItemRegisterCallbacks.RegisterEmptyHanded — vanilla → CF → DayZ-Expansion-Bundle
ModItemRegisterCallbacks.RegisterLauncher — vanilla → CF → DayZ-Expansion-Bundle
ModItemRegisterCallbacks.RegisterRestrained — vanilla → CF → DayZ-Expansion-Bundle
ModItemRegisterCallbacks.RegisterSurrender — vanilla → CF → DayZ-Expansion-Bundle
ModifierBase.ResetLastTickTime — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
ModifierBase.Tick T0 vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond)
ModifiersManager.Init — vanilla → Namalsk Survival → Mass'sManyItemOverhaul
ModifiersManager.SetModifiers — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
MotorbikeScript.CF_OnStoreLoad — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
MotorbikeScript.CF_OnStoreSave — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
MotorbikeScript.DeferredInit — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
MotorbikeScript.EECargoIn — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
MotorbikeScript.EECargoOut — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
MotorbikeScript.EEDelete T3 vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
MotorbikeScript.EEHitBy T2 vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
MotorbikeScript.EEInit T3 vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
MotorbikeScript.EEKilled T3 vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
MotorbikeScript.OnCEIterate — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
MotorbikeScript.SetActions T2 vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
OpenCan.Init — vanilla → SNAFU Weapons → Mass'sManyItemOverhaul
PipeWrench.SetActions T2 vanilla → DayZ-Expansion-Bundle → Namalsk Survival
PlantBase.Init — vanilla → AgricultureCore (cond) → CannabisPlus
PlayerBase.AC_HasAnyPPEActive — vanilla → CannabisPlus → DrugsPLUS
PlayerBase.CF_OnStoreLoad — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
PlayerBase.CF_OnStoreSave — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
PlayerBase.DropItem — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
PlayerBase.EEHitBy T2 vanilla → Community-Online-Tools → DayZ-Expansion-Bundle
PlayerBase.EEItemAttached T2 vanilla → Namalsk Survival → WindstridesClothingPack
PlayerBase.EEItemDetached T2 vanilla → Namalsk Survival → WindstridesClothingPack
PlayerBase.EEItemIntoHands T2 vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
PlayerBase.EEOnDamageCalculated — vanilla → Community-Online-Tools → DayZ-Expansion-Bundle
PlayerBase.Expansion_IsHelper — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
PlayerBase.IsInVehicle — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond)
PlayerBase.IsInventoryVisible T2 vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
PlayerBase.ModCommandHandlerInside — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
PlayerBase.OnCommandSwimFinish — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
PlayerBase.OnDrawOptics2D — vanilla → Community-Online-Tools → VPPAdminTools (cond)
PlayerBase.OnRPC T2 vanilla → Namalsk Survival → VPPAdminTools
PlayerBase.OnReconnect — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
PlayerBase.OnRestrainChangeClient — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
PlayerBase.OnRestrainStart — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
PlayerBase.OnScheduledTick T1 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
PlayerBase.OnStoreLoad T3 vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond)
PlayerBase.OnStoreSave T3 vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond)
PlayerBase.OnUnconsciousStop — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
PlayerBase.OnVehicleSeatDriverEnter — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
PlayerBase.ProcessFeetDamageServer — vanilla → Community-Online-Tools (cond) → Namalsk Survival (cond)
PlayerBase.eAI_SetFactionTypeID — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
PluginAdminLog.GetPlayerPrefix — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
PluginAdminLog.OnInit T3 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
PluginDiagMenuClient.OnRPC T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
PluginManager.RegisterPluginDebug — vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond)
PortableGasLamp.OnWorkStart — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
PortableGasLamp.OnWorkStop — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
PowerGeneratorBase.OnWorkStart — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
PowerGeneratorBase.OnWorkStop — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
PoweredOptic_Base.OnWorkStart — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
PoweredOptic_Base.OnWorkStop — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
PropertyModifiers.UpdateModifiers — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
Radio.OnWorkStop — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
Rangefinder.OnWorkStart — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
Rangefinder.OnWorkStop — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
Raycaster.OnWorkStart — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
Raycaster.OnWorkStop — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
Refridgerator.OnWorkStart — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
Refridgerator.OnWorkStop — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
ReplaceAndDestroyLambda.CopyOldPropertiesToNew — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
Roadflare.OnWorkStart — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
Roadflare.OnWorkStop — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
SeedPackBase.EmptySeedPack — vanilla → CannabisPlus (cond) → DrugsPLUS (cond)
SledgeHammer.SetActions T2 vanilla → DayZ-Expansion-Bundle → Building Fortifications
SmokeGrenadeBase.OnExplode — vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond)
SmokeGrenadeBase.OnWorkStart — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
SmokeGrenadeBase.OnWorkStop — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
Spotlight.OnWorkStart — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
Spotlight.OnWorkStop — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
StaminaHandler.DepleteStaminaEx — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond)
StaminaHandler.StaminaProcessor_Ladder — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond)
StaminaHandler.StaminaProcessor_Move — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond)
StaminaHandler.StaminaProcessor_Swimming — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond)
StunBaton.OnWorkStart — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
StunBaton.OnWorkStop — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
SwapOldAndNewMagazine.OnEntry — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond)
TLRLight.OnWorkStart — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
TLRLight.OnWorkStop — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
TentBase.CanReceiveItemIntoCargo T2 vanilla → DayZ-Expansion-Bundle (cond) → Mass'sManyItemOverhaul (cond)
ThermalBiasHandler.OnStoreLoad T3 vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond)
Torch.OnWorkStart — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
Torch.OnWorkStop — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
TrapBase.EEHitBy T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
TripwireTrap.OnInventoryEnter T2 vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
UniversalLight.OnWorkStart — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
UniversalLight.OnWorkStop — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
VPPAdminHud.DefineButtons — vanilla → VPPAdminTools → FlipTransport
VicinityItemManager.AddVicinityItems — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle (cond)
VomitSymptom.OnAnimationStart — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
WeaponAttachMagazine.OnEntry — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond)
WeaponFire.OnEntry — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond)
WeaponFireAndChamberNext.OnUpdate T0 vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond)
WeaponFireMultiMuzzle.OnEntry — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond)
WeaponFireToJam.OnEntry — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond)
WeaponFireWithEject.OnEntry — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond)
WeaponStableState.SyncAnimState — vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond)
WeaponStartAction.eAI_Vanilla_OnEntry — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
WeaponUnjamming_Start.OnUpdate T0 vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond)
Weapon_Base.AfterStoreLoad T3 vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
Weapon_Base.EEItemAttached T2 vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
Weapon_Base.EEItemDetached T2 vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
Weapon_Base.EEParentedFrom — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
Weapon_Base.EEParentedTo — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
Weapon_Base.OnFireModeChange — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
Weapon_Base.OnVariablesSynchronized T2 vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
Weapon_Base.ProcessWeaponAbortEvent — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond)
Weapon_Base.ProcessWeaponEvent — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond)
Weapon_Base.SetActions T2 vanilla → DayZ-Expansion-Bundle → MMG Base Storage
WorldData.UpdateBaseEnvTemperature — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
Wreck_Mi8_Crashed.AfterStoreLoad T3 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
Wreck_Mi8_Crashed.EEOnCECreate — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
Wreck_SantasSleigh.AfterStoreLoad T3 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
Wreck_SantasSleigh.EEOnCECreate — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
Wreck_UH1Y.AfterStoreLoad T3 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
Wreck_UH1Y.EEOnCECreate — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
XmasLights.OnWorkStart — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
XmasLights.OnWorkStop — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
ZmbM_Gamedev_Base.HandleMindStateChange — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
ZombieBase.AfterStoreLoad T3 vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
ZombieBase.ChaseAttackLogic — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond)
ZombieBase.EEHealthLevelChanged T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
ZombieBase.FightAttackLogic — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond)
ZombieBase.FightLogic — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond)
ZombieBase.NameOverride — vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond)
840 methods hooked by only one of these mods

No cross-mod interaction is possible here; a ✂ still means vanilla's behaviour on that method is replaced.

methodtiermod
ACOGOptic.CanPutAsAttachment — SNAFU Weapons
AK_Suppressor.CanPutAsAttachment — Mass'sManyItemOverhaul (cond)
ActionActivateTrap.OnFinishProgressServer — VPPAdminTools
ActionAnimateCarSelection.ActionCondition T2 DayZ-Expansion-Bundle (cond)
ActionAttachToConstruction.ActionCondition T2 DayZ-Expansion-Bundle
ActionAttachToConstruction.CreateConditionComponents — DayZ-Expansion-Bundle ✂
ActionAttachToConstruction.Post_SetupAction — DayZ-Expansion-Bundle (cond)
ActionBase.CF_OnDebugUpdate — DayZ-Expansion-Bundle ✂
ActionBuildPart.GetText — DayZ-Expansion-Bundle
ActionBuildPart.OnFinishProgressServer — DayZ-Expansion-Bundle (cond)
ActionBuildPartCB.SetCallbackDuration — DayZ-Expansion-Bundle (cond)
ActionCarDoors.OnStartServer — DayZ-Expansion-Bundle
ActionCarDoorsOutside.OnStartServer — DayZ-Expansion-Bundle
ActionCarHornLong.ActionCondition T2 DayZ-Expansion-Bundle
ActionCarHornShort.ActionCondition T2 DayZ-Expansion-Bundle
ActionCloseDoors.ActionCondition T2 BS KeyRoom
ActionCloseDoors.GetText — BS KeyRoom (cond)
ActionCloseFence.ActionCondition T2 DayZ-Expansion-Bundle
ActionConsume.ActionCondition T2 DayZ-Expansion-Bundle (cond)
ActionConsumeSingle.ActionCondition T2 DayZ-Expansion-Bundle (cond)
ActionCraftBolts.InitCuttingTypes — SNAFU Weapons
ActionDeployObject.DropDuringPlacing — DayZ-Expansion-Bundle (cond)
ActionDeployObject.GetText — DayZ-Expansion-Bundle
ActionDeployObject.HandleReciveData — DayZ-Expansion-Bundle
ActionDeployObject.MoveEntityToFinalPosition — DayZ-Expansion-Bundle (cond)
ActionDeployObject.ReadFromContext — DayZ-Expansion-Bundle
ActionDeployObject.SetupAction — DayZ-Expansion-Bundle
ActionDeployObject.SetupAnimation — Zens Notes (cond)
ActionDeployObject.WriteToContext — DayZ-Expansion-Bundle
ActionDetach.ActionCondition T2 DayZ-Expansion-Bundle (cond)
ActionDetach.OnExecuteServer — DayZ-Expansion-Bundle
ActionDialCombinationLockOnTarget.OnFinishProgressServer — Building Fortifications ✂
ActionDigGardenPlot.ActionCondition T2 DayZ-Expansion-Bundle
ActionDisinfectTarget.ActionCondition T2 DayZ-Expansion-Bundle (cond)
ActionDismantlePart.GetText — DayZ-Expansion-Bundle
ActionDrink.CreateConditionComponents — DrugsPLUS ✂
ActionDrink.GetText — DrugsPLUS ✂
ActionDrink.OnEndClient — DrugsPLUS
ActionDrink.OnEndServer — DrugsPLUS
ActionDrink.OnExecuteClient — DrugsPLUS
ActionDrink.OnStartServer — DrugsPLUS
ActionEmptyMagazine.OnEndServer — DayZ-Expansion-Bundle
ActionEmptyMagazine.OnStartServer — DayZ-Expansion-Bundle
ActionFillGeneratorTank.ActionCondition T2 DayZ-Expansion-Bundle (cond)
ActionFoldBaseBuildingObject.GetText — DayZ-Expansion-Bundle
ActionFoldBaseBuildingObject.OnFinishProgressServer — DayZ-Expansion-Bundle (cond)
ActionFoldObject.GetText — DayZ-Expansion-Bundle
ActionGetInTransport.ActionCondition T2 DayZ-Expansion-Bundle
ActionGetInTransport.OnEndServer — DayZ-Expansion-Bundle
ActionGetOutTransport.OnEnd — DayZ-Expansion-Bundle (cond)
ActionGetOutTransport.OnEndServer — DayZ-Expansion-Bundle
ActionHarvestCrops.OnExecuteClient — AgricultureCore (cond)
ActionHarvestCrops.OnExecuteServer — AgricultureCore (cond)
ActionLoadMagazine.OnEndServer — DayZ-Expansion-Bundle
ActionLoadMagazine.OnStartServer — DayZ-Expansion-Bundle
ActionLoadMagazineQuick.OnEndServer — DayZ-Expansion-Bundle
ActionLoadMagazineQuick.OnStartServer — DayZ-Expansion-Bundle
ActionLockDoors.OnFinishProgressServer — BS KeyRoom (cond)
ActionLowerFlag.ActionCondition T2 DayZ-Expansion-Bundle
ActionLowerFlag.GetText — DayZ-Expansion-Bundle
ActionOpenCarDoors.ActionCondition T2 DayZ-Expansion-Bundle
ActionOpenCarDoors.OnEnd — Community-Online-Tools
ActionOpenCarDoorsOutside.ActionCondition T2 DayZ-Expansion-Bundle
ActionOpenDoors.ActionCondition T2 BS KeyRoom
ActionOpenDoors.GetText — BS KeyRoom (cond)
ActionOpenDoors.OnStartServer — BS KeyRoom (cond)
ActionOpenFence.ActionCondition T2 DayZ-Expansion-Bundle (cond)
ActionOpenFence.Can — DayZ-Expansion-Bundle
ActionOpenFence.GetText — DayZ-Expansion-Bundle ✂
ActionOpenFence.OnStartServer — DayZ-Expansion-Bundle (cond)
ActionPackTent.GetText — DayZ-Expansion-Bundle
ActionPin.OnStartServer — VPPAdminTools
ActionPlaceObject.ActionCondition T2 CannabisPlus (cond)
ActionPushCar.ActionCondition T2 FlipTransport
ActionRaiseFlag.ActionCondition T2 DayZ-Expansion-Bundle
ActionRaiseFlag.GetText — DayZ-Expansion-Bundle
ActionRestrainSelf.OnFinishProgressServer — DayZ-Expansion-Bundle
ActionSkinning.OnFinishProgressServer — WindstridesClothingPack
ActionStartEngine.ActionCondition T2 DayZ-Expansion-Bundle ✂
ActionStartEngine.Expansion_CheckSuccess — DayZ-Expansion-Bundle ✂
ActionStartEngine.GetText — DayZ-Expansion-Bundle ✂
ActionStartEngine.OnFinishProgress — DayZ-Expansion-Bundle (cond)
ActionStartEngineBoat.ActionCondition T2 DayZ-Expansion-Bundle
ActionStartEngineBoat.Expansion_CheckSuccess — DayZ-Expansion-Bundle ✂
ActionStartEngineMotorbike.ActionCondition T2 DayZ-Expansion-Bundle
ActionStartEngineMotorbike.Expansion_CheckSuccess — DayZ-Expansion-Bundle ✂
ActionStopEngine.ActionCondition T2 DayZ-Expansion-Bundle ✂
ActionStopEngine.Expansion_CheckSuccess — DayZ-Expansion-Bundle ✂
ActionStopEngine.GetText — DayZ-Expansion-Bundle ✂
ActionStopEngine.OnExecute — DayZ-Expansion-Bundle (cond)
ActionStopEngineBoat.Expansion_CheckSuccess — DayZ-Expansion-Bundle ✂
ActionSwitchLights.ActionCondition T2 DayZ-Expansion-Bundle ✂
ActionSwitchSeats.Start — DayZ-Expansion-Bundle
ActionTakeItem.ActionCondition T2 DayZ-Expansion-Bundle
ActionTakeItem.GetText — DayZ-Expansion-Bundle
ActionTakeItemToHands.ActionCondition T2 DayZ-Expansion-Bundle
ActionTakeItemToHands.GetText — DayZ-Expansion-Bundle
ActionTogglePlaceObject.Start — DayZ-Expansion-Bundle (cond)
ActionToggleTentOpen.ActionCondition T2 DayZ-Expansion-Bundle (cond)
ActionToggleTentOpen.GetText — DayZ-Expansion-Bundle ✂
ActionToggleTentOpen.OnExecuteServer — DayZ-Expansion-Bundle (cond)
ActionTurnOffPowerGenerator.ActionCondition T2 DayZ-Expansion-Bundle (cond)
ActionTurnOffPowerGenerator.CreateConditionComponents — DayZ-Expansion-Bundle ✂
ActionTurnOnPowerGenerator.ActionCondition T2 DayZ-Expansion-Bundle (cond)
ActionTurnOnPowerGenerator.CreateConditionComponents — DayZ-Expansion-Bundle ✂
ActionUnlockDoors.OnFinishProgressServer — BS KeyRoom (cond)
ActionUnmountBarbedWire.GetText — DayZ-Expansion-Bundle
ActionUnpin.OnStartServer — VPPAdminTools
ActionUnrestrainSelf.OnFinishProgressServer — Namalsk Survival ✂
AdvancedCommunication.OnStoreLoad T3 CF
AdvancedCommunication.OnStoreSave T3 CF
AirborneMask.GetVoiceEffect — Namalsk Survival ✂
AirborneMask.IsObstructingVoice — Namalsk Survival ✂
AlarmClock_ColorBase.COT_OnDebugSpawn — Community-Online-Tools ✂
Ammunition_Base.CanAddCartridges — DayZ-Expansion-Bundle
Ammunition_Base.CanBeSplit — DayZ-Expansion-Bundle
Ammunition_Base.CombineItems — DayZ-Expansion-Bundle
Ammunition_Base.IsCompatiableAmmo — DayZ-Expansion-Bundle
Ammunition_Base.SplitItem — DayZ-Expansion-Bundle ✂
Ammunition_Base.SplitItemToInventoryLocation — DayZ-Expansion-Bundle ✂
AnimalBase.EEInit T3 Community-Online-Tools
AnimalBase.OnStoreLoad T3 CF
AnimalBase.OnStoreSave T3 CF
AnimatedActionBase.OnExecute — DayZ-Expansion-Bundle
AreaExposureMdfr.Activate — VPPAdminTools (cond)
Armband_ColorBase.SwitchItemSelectionTextureEx — Namalsk Survival
AtlasBipod.CanDetachAttachment — Mass'sManyItemOverhaul ✂
AtlasBipod.CanPutAsAttachment — Mass'sManyItemOverhaul (cond)
BBP_Bed.EEDelete T3 Bed-Respawning
BBP_Bed.SetActions T2 Bed-Respawning
BadgeBleeding.IsValueChanged — Community-Online-Tools
BarbedWire.ExpansionOnDestroyed — DayZ-Expansion-Bundle ✂
BarrelHoles_ColorBase.CF_OnStoreLoad — DayZ-Expansion-Bundle
BarrelHoles_ColorBase.Close — DayZ-Expansion-Bundle
BarrelHoles_ColorBase.Expansion_CanUseVirtualStorage — DayZ-Expansion-Bundle (cond)
BarrelHoles_ColorBase.IsNonExpansionOpenable — DayZ-Expansion-Bundle ✂
BarrelHoles_ColorBase.Open — DayZ-Expansion-Bundle
Barrel_ColorBase.Close — DayZ-Expansion-Bundle
Barrel_ColorBase.IsNonExpansionOpenable — DayZ-Expansion-Bundle ✂
Barrel_ColorBase.Open — DayZ-Expansion-Bundle
BaseBuildingBase.EEItemAttached T2 Community-Online-Tools
BaseBuildingBase.EEItemDetached T2 Community-Online-Tools
BaseBuildingBase.GetKitSpawnPosition — DayZ-Expansion-Bundle
BaseBuildingBase.IsOpen — DayZ-Expansion-Bundle
BaseBuildingBase.OnPartBuiltClient — Community-Online-Tools
BaseBuildingBase.OnPartDestroyedClient — Community-Online-Tools
BaseBuildingBase.OnPartDismantledClient — Community-Online-Tools
Battery9V.SetActions T2 DayZ-Expansion-Bundle
BearTrap.SetActions T2 Community-Online-Tools
BloodNotfr.DisplayTendency — Community-Online-Tools
BloodNotfr.GetObservedValue — Community-Online-Tools
BoatScript.EEHealthLevelChanged T2 Community-Online-Tools
BoatScript.EEOnDamageCalculated — Community-Online-Tools
BoatScript.OnDebugSpawn — Community-Online-Tools ✂
BoatScript.OnDriverEnter — Community-Online-Tools
BoatScript.OnStoreLoad T3 CF
BoatScript.OnStoreSave T3 CF
BoatScript.SetActions T2 FlipTransport
BookMenu.Init — Namalsk Survival ✂
BookMenu.OnHide — Namalsk Survival
Bottle_Base.COT_OnDebugSpawn — Community-Online-Tools ✂
BreathVapourMdfr.OnTick — Namalsk Survival (cond)
BuildingBase.OnDebugSpawn — Community-Online-Tools ✂
BuildingBase.OnStoreLoad T3 CF
BuildingBase.OnStoreSave T3 CF
ButtstockBase.IsButtstock — SNAFU Weapons ✂
CAContinuousCraft.Setup — Community-Online-Tools
CAContinuousEmpty.Setup — Community-Online-Tools
CAContinuousFertilizeGardenSlot.Setup — AgricultureCore
CAContinuousFill.CalcAndSetQuantity — Namalsk Survival
CAContinuousFillBrakes.Setup — Community-Online-Tools
CAContinuousFillCoolant.Setup — Community-Online-Tools
CAContinuousFillFuel.Setup — Community-Online-Tools
CAContinuousFillOil.Setup — Community-Online-Tools
CAContinuousFillPowerGenerator.Setup — Community-Online-Tools
CAContinuousMineWood.DamagePlayersHands — Namalsk Survival (cond)
CAContinuousQuantity.Setup — Community-Online-Tools
CAContinuousRepeat.Setup — Community-Online-Tools
CAContinuousTime.Setup — Community-Online-Tools
CF_InputBindings.Update — Community-Online-Tools (cond)
CanisterGasoline.SetActions T2 DayZ-Expansion-Bundle
CarBattery.CanPutIntoHands T2 DayZ-Expansion-Bundle (cond)
CarDoor.EEHealthLevelChanged T2 DayZ-Expansion-Bundle
CarDoor.Expansion_CarContactActivates — DayZ-Expansion-Bundle ✂
CarDoor.NameOverride — DayZ-Expansion-Bundle ✂
CarHud.Init — DayZ-Expansion-Bundle
CarHud.RefreshVehicleHud — DayZ-Expansion-Bundle
CarHud.ShowVehicleInfo — DayZ-Expansion-Bundle
CarScript.CanReceiveItemIntoCargo T2 Mass'sManyItemOverhaul (cond)
CarScript.DamageCrew — DayZ-Expansion-Bundle
CarScript.EEDelete T3 DayZ-Expansion-Bundle
CarScript.OnDebugSpawn — Community-Online-Tools ✂
CarScript.OnDriverEnter — Community-Online-Tools
CarScript.OnStoreLoad T3 CF
CarScript.OnStoreSave T3 CF
CarScript.OnUpdate T0 FlipTransport
CarScript.OnVariablesSynchronized T2 DayZ-Expansion-Bundle
CarScript.SetActions T2 FlipTransport
CharacterCreationMenu.Back — DayZ-Expansion-Bundle
Chat.Add — DayZ-Expansion-Bundle (cond)
Chat.AddInternal — DayZ-Expansion-Bundle (cond)
Chat.Clear — DayZ-Expansion-Bundle (cond)
ChernarusPlusData.WeatherOnBeforeChange — VPPAdminTools
CigarettePack_Chernamorka.SetActions T2 DrugsPLUS
CigarettePack_Merkur.SetActions T2 DrugsPLUS
CigarettePack_Partyzanka.SetActions T2 DrugsPLUS
CivSedanWheel.OnWasDetached — DayZ-Expansion-Bundle
CivilianSedan.ExpansionGetWheelType — DayZ-Expansion-Bundle ✂
CivilianSedan.OnDebugSpawn — DayZ-Expansion-Bundle ✂
Clothing.CanPutInCargoClothingConditions — MMG Base Storage ✂
CodeLock.NewUnlockServer — MMG Base Storage
CodeLockComponent.SetLockState — MMG Base Storage
CodeLockServerRPC.OpenTarget — MMG Base Storage (cond)
CombinationLock.ExpansionOnDestroyed — DayZ-Expansion-Bundle ✂
CombinationLock.IsLockAttached — Building Fortifications (cond)
CombinationLock.IsLockedOnGate — Building Fortifications (cond)
CombinationLock.UnlockOnServer — Building Fortifications (cond)
Construction.COT_GetParent — Community-Online-Tools ✂
Construction.HasMaterials — Building Fortifications (cond)
Construction.ReceiveMaterialsServer — Building Fortifications (cond)
Construction.TakeMaterialsServer — Building Fortifications (cond)
ConstructionBase.DismantlePartServerEx — DayZ-Expansion-Bundle (cond)
ConstructionBase.GetConstructionPartsToBuild — DayZ-Expansion-Bundle
ConstructionBase.IsCollidingEx — DayZ-Expansion-Bundle (cond)
ConstructionBase.UpdateConstructionParts — DayZ-Expansion-Bundle
Container_Base.CF_OnStoreLoad — DayZ-Expansion-Bundle
Container_Base.Close — DayZ-Expansion-Bundle
Container_Base.DeferredInit — DayZ-Expansion-Bundle
Container_Base.Open — DayZ-Expansion-Bundle
ContaminatedArea_Base.OnPlayerEnterServer — Namalsk Survival ✂
ContaminatedArea_Base.OnPlayerExitServer — Namalsk Survival ✂
ContaminatedTrigger.OnEnterServerEvent — VPPAdminTools (cond)
CraftFenceKit.CanDo — DayZ-Expansion-Bundle (cond)
CraftImprovisedExplosive.CanDo — Namalsk Survival ✂
CraftTerritoryFlagKit.CanDo — DayZ-Expansion-Bundle (cond)
CraftWatchtowerKit.CanDo — DayZ-Expansion-Bundle (cond)
CreditsLoader.GetData — CF ✂
DayZExpansion.OnFinish — DayZ-Expansion-Bundle
DayZExpansion.OnLoaded — DayZ-Expansion-Bundle
DayZGame.OnInitialize — VPPAdminTools (cond)
DayZGame.OnKeyPress — VPPAdminTools
DayZGame.OnKeyRelease — VPPAdminTools
DayZGame.RegisterProfilesOptions — Dabs Framework
DayZGame.SetMissionPath — Dabs Framework
DayZIntroScenePC.CharacterRotationStart — DayZ-Expansion-Bundle (cond)
DayZIntroScenePC.ResetIntroCamera — DayZ-Expansion-Bundle (cond)
DayZPlayerCamera1stPersonVehicle.Expansion_GetUDAngles — DayZ-Expansion-Bundle ✂
DayZPlayerCamera1stPersonVehicle.OnActivate — DayZ-Expansion-Bundle
DayZPlayerCamera1stPersonVehicle.OnUpdate T0 DayZ-Expansion-Bundle
DayZPlayerCamera3rdPersonVehicle.Expansion_GetUDAngles — DayZ-Expansion-Bundle ✂
DayZPlayerCamera3rdPersonVehicle.OnActivate — DayZ-Expansion-Bundle
DayZPlayerCamera3rdPersonVehicle.OnUpdate T0 DayZ-Expansion-Bundle
DayZPlayerImplement.CameraHandler — VPPAdminTools (cond)
DayZPlayerImplement.EEItemAttached T2 Community-Online-Tools
DayZPlayerImplement.GetBootsType — Namalsk Survival ✂
DayZPlayerImplement.HandleDeath — Namalsk Survival
DayZPlayerImplement.IsShootingFromCamera — DayZ-Expansion-Bundle
DayZPlayerImplement.ModCommandHandlerBefore — VPPAdminTools
DayZPlayerImplement.ModCommandHandlerInside — VPPAdminTools
DayZPlayerImplement.OnDebugSpawn — Community-Online-Tools ✂
DayZPlayerImplement.OnRPC T2 BS KeyRoom
DayZPlayerImplement.OnStoreLoad T3 CF
DayZPlayerImplement.OnStoreSave T3 CF
DayZPlayerImplement.ShowDeadScreen — DayZ-Expansion-Bundle
DayZPlayerImplementFallDamage.AttachBleedingToZonesByHeight — Namalsk Survival (cond)
DayZPlayerMeleeFightLogic_LightHeavy.DamageHands — Namalsk Survival ✂
Debug.DestroyAllShapes — Dabs Framework ✂
Debug.DrawArrow — Dabs Framework ✂
Debug.DrawBox — Dabs Framework ✂
Debug.DrawBoxEx — Dabs Framework ✂
Debug.DrawCone — Dabs Framework ✂
Debug.DrawCube — Dabs Framework ✂
Debug.DrawCylinder — Dabs Framework ✂
Debug.DrawLine — Dabs Framework ✂
Debug.DrawLines — Dabs Framework ✂
Debug.DrawSphere — Dabs Framework ✂
DebugMonitor.Show — Community-Online-Tools (cond)
DrowningMdfr.ActivateCondition — VPPAdminTools (cond)
DrowningMdfr.CheckIsDrowning — Community-Online-Tools (cond)
DrowningMdfr.DeactivateCondition — VPPAdminTools (cond)
DrowningMdfr.OnTick — VPPAdminTools (cond)
EffExhaustSmoke.Event_OnFrameUpdate — DayZ-Expansion-Bundle (cond)
EffExhaustSmoke.Expansion_SetParticleStateHelicopter — DayZ-Expansion-Bundle ✂
EffExhaustSmoke.Expansion_SetRotorSpeed — DayZ-Expansion-Bundle ✂
EffectArea.EEInit T3 Community-Online-Tools
EmoteConstructor.RegisterEmotes — Dabs Framework
EmoteDabbing.EmoteCondition — Dabs Framework (cond)
EnochData.WeatherOnBeforeChange — VPPAdminTools
Environment.ApplyDrynessToItemEx — Namalsk Survival
Environment.CollectAndSetPlayerData — Namalsk Survival
Environment.DetermineHeatcomfortBehavior — Namalsk Survival (cond)
Environment.Init — Namalsk Survival
Environment.ProcessHeatComfort — Namalsk Survival ✂
Environment.ProcessItemsWetness — Community-Online-Tools (cond)
Environment.SetHeatcomfortDirectly — Namalsk Survival
ExpansionActionDismissAI.ActionCondition T2 DayZ-Expansion-Bundle
ExpansionActionPaint.ActionCondition T2 DayZ-Expansion-Bundle
ExpansionActionPaint.GetText — DayZ-Expansion-Bundle
ExpansionAirdropContainerBase.EEDelete T3 Community-Online-Tools
ExpansionAirdropContainerBase.EEInit T3 Community-Online-Tools
ExpansionBaseBuilding.AfterStoreLoad T3 DayZ-Expansion-Bundle
ExpansionBaseBuilding.CF_OnStoreLoad — DayZ-Expansion-Bundle
ExpansionBaseBuilding.CF_OnStoreSave — DayZ-Expansion-Bundle
ExpansionBaseBuilding.CanBeDamaged — DayZ-Expansion-Bundle ✂
ExpansionBaseBuilding.CanBeRepairedToPristine — DayZ-Expansion-Bundle ✂
ExpansionBaseBuilding.CanObstruct — DayZ-Expansion-Bundle ✂
ExpansionBaseBuilding.CanReceiveAttachment T2 DayZ-Expansion-Bundle
ExpansionBaseBuilding.EEInit T3 DayZ-Expansion-Bundle
ExpansionBaseBuilding.EEKilled T3 DayZ-Expansion-Bundle (cond)
ExpansionBaseBuilding.ExpansionGetCodeLock — DayZ-Expansion-Bundle ✂
ExpansionBaseBuilding.ExpansionHasCodeLock — DayZ-Expansion-Bundle ✂
ExpansionBaseBuilding.ExpansionOnDestroyed — DayZ-Expansion-Bundle ✂
ExpansionBaseBuilding.GetDestroySound — DayZ-Expansion-Bundle ✂
ExpansionBaseBuilding.GetKitSpawnPosition — DayZ-Expansion-Bundle ✂
ExpansionBaseBuilding.HasProperDistance — DayZ-Expansion-Bundle ✂
ExpansionBaseBuilding.IsFacingCamera — DayZ-Expansion-Bundle ✂
ExpansionBaseBuilding.IsFacingPlayer — DayZ-Expansion-Bundle ✂
ExpansionBaseBuilding.IsOpened — DayZ-Expansion-Bundle ✂
ExpansionBaseBuilding.OnPartBuiltServer — DayZ-Expansion-Bundle
ExpansionBaseBuilding.OnVariablesSynchronized T2 DayZ-Expansion-Bundle
ExpansionBaseBuilding.SetActions T2 DayZ-Expansion-Bundle
ExpansionBaseBuilding.UpdateAttachmentPhysics — DayZ-Expansion-Bundle ✂
ExpansionBaseBuilding.UpdatePhysics — DayZ-Expansion-Bundle ✂
ExpansionBookMenuManager.RegisterBookMenuTabs — DayZ-Expansion-Bundle
ExpansionClientSettingsModule.OnSettingsChanged — DayZ-Expansion-Bundle
ExpansionCodeLock.ExpansionLock — DayZ-Expansion-Bundle
ExpansionCodeLock.ExpansionUnlock — DayZ-Expansion-Bundle
ExpansionCodeLock.UpdateVisuals_Deferred — Building Fortifications
ExpansionContaminatedArea.EEDelete T3 Community-Online-Tools
ExpansionContaminatedArea.EEInit T3 Community-Online-Tools
ExpansionESPModificationModule.OnInit T3 DayZ-Expansion-Bundle
ExpansionIcons.Generate — BS KeyRoom
ExpansionItemInspectionBase.UpdateItemStats — DayZ-Expansion-Bundle
ExpansionItemTooltip.SetView — BS KeyRoom
ExpansionMarkerClientData.PartyCount — DayZ-Expansion-Bundle ✂
ExpansionMarkerClientData.PartyGet — DayZ-Expansion-Bundle ✂
ExpansionMarkerClientData.PartyInsert — DayZ-Expansion-Bundle ✂
ExpansionMarkerClientData.PartyPlayerCount — DayZ-Expansion-Bundle ✂
ExpansionMarkerClientData.PartyPlayerGet — DayZ-Expansion-Bundle ✂
ExpansionMarkerClientData.PartyQuickCount — DayZ-Expansion-Bundle ✂
ExpansionMarkerClientData.PartyQuickGet — DayZ-Expansion-Bundle ✂
ExpansionMarkerClientData.PartyRemove — DayZ-Expansion-Bundle ✂
ExpansionMarkerClientData.PartyUpdate — DayZ-Expansion-Bundle ✂
ExpansionMarkerClientData.RefreshPartyMarkers — DayZ-Expansion-Bundle ✂
ExpansionMarketModule.CheckCanUseTrader — DayZ-Expansion-Bundle
ExpansionP2PMarketModule.CheckCanUseTrader — DayZ-Expansion-Bundle
ExpansionPartyData.OnJoin — DayZ-Expansion-Bundle
ExpansionPartyData.OnLeave — DayZ-Expansion-Bundle
ExpansionPartyPlayerData.OnJoin — DayZ-Expansion-Bundle
ExpansionPartyPlayerData.OnLeave — DayZ-Expansion-Bundle
ExpansionPartyPlayerData.OnStoreLoad T3 DayZ-Expansion-Bundle
ExpansionQuestMenuItemEntry.SetEntry — BS KeyRoom
ExpansionRespawnHandlerModule.EndSpawnSelection — Bed-Respawning
ExpansionRespawnHandlerModule.OnInit T3 Bed-Respawning
ExpansionSettings.OnInit T3 DayZ-Expansion-Bundle
ExpansionVehicle.CanBeDamaged — DayZ-Expansion-Bundle (cond)
ExpansionVehicle.DeferredInit — DayZ-Expansion-Bundle
ExpansionVehicle.GetLockState — DayZ-Expansion-Bundle ✂
ExpansionVehicle.Init — DayZ-Expansion-Bundle ✂
ExpansionVehicle.IsLocked — DayZ-Expansion-Bundle ✂
ExpansionVehicle.OnCECreate — DayZ-Expansion-Bundle
ExpansionVehicle.OnDoorClosed — DayZ-Expansion-Bundle ✂
ExpansionVehicle.OnDoorOpened — DayZ-Expansion-Bundle ✂
ExpansionVehicle.ResetKeyPairing — DayZ-Expansion-Bundle ✂
ExpansionVehicle.SetLockState — DayZ-Expansion-Bundle ✂
ExpansionWorld.OnUpdate T0 DayZ-Expansion-Bundle
ExpansionWorldObjectsModule.OnInit T3 DayZ-Expansion-Bundle
ExpansionWorldObjectsModule.OnMissionLoaded — DayZ-Expansion-Bundle
ExpansionWorldObjectsModule.OnMissionStart T3 DayZ-Expansion-Bundle
Fence.AddAction — DayZ-Expansion-Bundle
Fence.CF_OnStoreLoad — DayZ-Expansion-Bundle
Fence.CF_OnStoreSave — DayZ-Expansion-Bundle
Fence.CanBeDamaged — DayZ-Expansion-Bundle ✂
Fence.CanOpenFence — DayZ-Expansion-Bundle
Fence.CanReceiveAttachment T2 DayZ-Expansion-Bundle (cond)
Fence.CloseAndLock — DayZ-Expansion-Bundle ✂
Fence.ExpansionGetCodeLock — DayZ-Expansion-Bundle ✂
Fence.ExpansionIsLocked — DayZ-Expansion-Bundle
Fence.ExpansionIsOpenable — DayZ-Expansion-Bundle ✂
Fence.ExpansionIsOpened — DayZ-Expansion-Bundle ✂
Fence.OnPartDestroyedServer — DayZ-Expansion-Bundle
Fence.OnPartDismantledServer — DayZ-Expansion-Bundle
Fence.RemoveAction — DayZ-Expansion-Bundle
Fence.SetOpenedState — DayZ-Expansion-Bundle
FirearmActionLoadBullet.OnEndServer — DayZ-Expansion-Bundle
FirearmActionLoadBulletQuick.OnEndServer — DayZ-Expansion-Bundle
FirearmActionLoadMultiBullet.OnEndServer — DayZ-Expansion-Bundle
FirearmActionLoadMultiBullet.OnStartServer — DayZ-Expansion-Bundle
FirearmActionLoadMultiBulletQuick.OnEndServer — DayZ-Expansion-Bundle
FirearmActionLoadMultiBulletQuick.OnStartServer — DayZ-Expansion-Bundle
FirearmActionLoadMultiBulletRadial.OnEndServer — DayZ-Expansion-Bundle
FirearmActionLoadMultiBulletRadial.OnStartServer — DayZ-Expansion-Bundle
FirearmActionMechanicManipulate.OnEndServer — DayZ-Expansion-Bundle
FirearmActionMechanicManipulate.OnStartServer — DayZ-Expansion-Bundle
FireplaceBase.CanCookOnStick — Namalsk Survival
FireplaceBase.CookOnDirectSlot — Namalsk Survival (cond)
FireplaceBase.CookWithEquipment — Namalsk Survival (cond)
FireplaceBase.Heating — Namalsk Survival
FireplaceBase.SmokeOnSmokingSlot — Namalsk Survival (cond)
FireplaceBase.StartFire — Namalsk Survival
Flag_Base.AfterStoreLoad T3 DayZ-Expansion-Bundle
Flag_Base.CF_OnStoreLoad — DayZ-Expansion-Bundle
Flag_Base.CF_OnStoreSave — DayZ-Expansion-Bundle
Flag_Base.OnWasAttached — DayZ-Expansion-Bundle
Flag_Base.OnWasDetached — DayZ-Expansion-Bundle
FlammableBase.EEDelete T3 Namalsk Survival
FlammableBase.EEInit T3 Namalsk Survival
FlammableBase.EEItemLocationChanged T2 Namalsk Survival
FlammableBase.OnWorkStart — Namalsk Survival
FlammableBase.OnWorkStop — Namalsk Survival
Flaregun.OnFire — DayZ-Expansion-Bundle
FreezeRattleSymptom.OnGetActivatedServer — Namalsk Survival ✂
GP5GasMask.GetVoiceEffect — Namalsk Survival ✂
GP5GasMask.IsObstructingVoice — Namalsk Survival ✂
GasMask.GetVoiceEffect — Namalsk Survival ✂
GasMask.IsObstructingVoice — Namalsk Survival ✂
GesturesMenu.GetGestureItems — Dabs Framework
GesturesMenu.OnMenuRelease — Dabs Framework
GiftBox_Base.Close — DayZ-Expansion-Bundle
GiftBox_Base.IsNonExpansionOpenable — DayZ-Expansion-Bundle ✂
GiftBox_Base.Open — DayZ-Expansion-Bundle
Grenade_Base.EEHitBy T2 VPPAdminTools
HDSN_DestructionManager.GetWallType — Building Fortifications
HandSaw.SetActions T2 DayZ-Expansion-Bundle
HatchbackWheel.OnWasDetached — DayZ-Expansion-Bundle
Hatchback_02.ExpansionGetWheelType — DayZ-Expansion-Bundle ✂
Hatchback_02.OnDebugSpawn — DayZ-Expansion-Bundle ✂
Hatchback_02_Wheel.OnWasDetached — DayZ-Expansion-Bundle
HealthNotfr.DisplayTendency — Community-Online-Tools
HealthNotfr.GetObservedValue — Community-Online-Tools
HealthRegenMdfr.OnTick — Namalsk Survival ✂
HeartbeatNotfr.DisplayBadge — Community-Online-Tools
HeatComfortMdfr.OnTick — Namalsk Survival ✂
HelicopterScript.OnStoreLoad T3 CF
HelicopterScript.OnStoreSave T3 CF
Hologram.GetProjectionEntityPosition — DayZ-Expansion-Bundle ✂
Hologram.HeightPlacementCheck — DayZ-Expansion-Bundle (cond)
Hologram.IsBaseViable — DayZ-Expansion-Bundle (cond)
Hologram.IsBehindObstacle — DayZ-Expansion-Bundle (cond)
Hologram.IsClippingRoof — DayZ-Expansion-Bundle (cond)
Hologram.IsCollidingAngle — DayZ-Expansion-Bundle (cond)
Hologram.IsCollidingBBox — DayZ-Expansion-Bundle (cond)
Hologram.IsCollidingPlayer — DayZ-Expansion-Bundle (cond)
Hologram.PlaceEntity — MMG Base Storage (cond)
Hologram.SetOnGround — DayZ-Expansion-Bundle
Hologram.UpdateHologram — DayZ-Expansion-Bundle
HungerNotfr.DisplayTendency — Community-Online-Tools
HungerNotfr.GetObservedValue — Community-Online-Tools
HuntingOptic.CanPutAsAttachment — SNAFU Weapons
Icon.DestroyWhiteBackground — DayZ-Expansion-Bundle
Icon.Expansion_ResetColor — DayZ-Expansion-Bundle ✂
Icon.Expansion_UpdateItemRarity — DayZ-Expansion-Bundle ✂
Icon.FullScreen — DayZ-Expansion-Bundle
Icon.InitEx — DayZ-Expansion-Bundle
Icon.InitLock — DayZ-Expansion-Bundle
Icon.SetItemPreview — DayZ-Expansion-Bundle
ImprovisedExplosive.COT_OnDebugSpawn — Community-Online-Tools ✂
ImprovisedSuppressor.CanPutAsAttachment — SNAFU Weapons
InjuredLegNotfr.DisplayBadge — Community-Online-Tools
InteractActionInput.UpdatePossibleActions — DayZ-Expansion-Bundle (cond)
IntroSceneCharacter.CharacterLoad — DayZ-Expansion-Bundle
IntroSceneCharacter.CharacterUnload — DayZ-Expansion-Bundle
IntroSceneCharacter.CreateNewCharacter — DayZ-Expansion-Bundle
Inventory.OnShow — Namalsk Survival
Inventory.SetLayoutName — Namalsk Survival ✂
InventoryQuickbar.GetQuickbarItemColor — DayZ-Expansion-Bundle
ItemActionsWidget.SetWeaponQuantity — SNAFU Weapons
ItemBase.AfterStoreLoad T3 DayZ-Expansion-Bundle
ItemBase.CF_OnStoreLoad — DayZ-Expansion-Bundle
ItemBase.CF_OnStoreSave — DayZ-Expansion-Bundle
ItemBase.CanDisplayAttachmentCategory — DayZ-Expansion-Bundle
ItemBase.CanDisplayCargo — DayZ-Expansion-Bundle
ItemBase.CanPutInCargo T2 DayZ-Expansion-Bundle
ItemBase.CanPutIntoHands T2 DayZ-Expansion-Bundle
ItemBase.CanReleaseAttachment T2 DayZ-Expansion-Bundle
ItemBase.CanReleaseCargo — DayZ-Expansion-Bundle
ItemBase.CanRemoveFromCargo — DayZ-Expansion-Bundle
ItemBase.CanRemoveFromHands — DayZ-Expansion-Bundle
ItemBase.Close — DayZ-Expansion-Bundle
ItemBase.DeferredInit — DayZ-Expansion-Bundle
ItemBase.EEOnAfterLoad T3 DayZ-Expansion-Bundle
ItemBase.ExpansionIsLocked — DayZ-Expansion-Bundle ✂
ItemBase.Expansion_CanObjectAttach — DayZ-Expansion-Bundle ✂
ItemBase.Expansion_CanUseVirtualStorage — DayZ-Expansion-Bundle ✂
ItemBase.Expansion_GetEntityStorageFileName — DayZ-Expansion-Bundle ✂
ItemBase.Expansion_GetRarity — DayZ-Expansion-Bundle ✂
ItemBase.Expansion_RestoreContents — DayZ-Expansion-Bundle ✂
ItemBase.Expansion_StoreContents — DayZ-Expansion-Bundle ✂
ItemBase.GetHiddenSelectionIndex — DayZ-Expansion-Bundle ✂
ItemBase.GetItemSize — Dabs Framework ✂
ItemBase.GetProtectionLevel — Namalsk Survival (cond)
ItemBase.IsInventoryVisible T2 DayZ-Expansion-Bundle
ItemBase.IsOpen — DayZ-Expansion-Bundle
ItemBase.IsServerCheck — Community-Online-Tools
ItemBase.OnDebugSpawn — Community-Online-Tools ✂
ItemBase.OnItemLocationChanged T2 DayZ-Expansion-Bundle
ItemBase.OnPlacementComplete — Community-Online-Tools
ItemBase.OnVariablesSynchronized T2 DayZ-Expansion-Bundle
ItemBase.OnWorkStart — DayZ-Expansion-Bundle
ItemBase.OnWorkStop — DayZ-Expansion-Bundle
ItemBase.Open — DayZ-Expansion-Bundle
ItemBase.SetActions T2 DayZ-Expansion-Bundle
JMAnimRegister.RegisterOneHanded — DrugsPLUS
JMCOTSideBarFooter.Init — Community-Online-Tools
JMESPMeta.CreateActions — DayZ-Expansion-Bundle
JMESPMetaBaseBuilding.Create — DayZ-Expansion-Bundle
JMESPMetaBaseBuilding.CreateActions — DayZ-Expansion-Bundle
JMESPMetaBaseBuilding.UpdateButtonStates — DayZ-Expansion-Bundle
JMESPModule.RegisterTypes — Community-Online-Tools
JMItemSetSettings.Defaults — DayZ-Expansion-Bundle
JMModuleBase.GetRPCMax — Community-Online-Tools (cond)
JMModuleBase.GetRPCMin — Community-Online-Tools (cond)
JMModuleBase.OnClientPermissionsUpdated — Community-Online-Tools
JMModuleBase.OnMissionStart T3 Community-Online-Tools
JMModuleBase.OnRPC T2 Community-Online-Tools (cond)
JMModuleConstructorBase.RegisterModules — Community-Online-Tools
JMModuleManager.InitModule — Community-Online-Tools
JMModuleManager.OnClientPermissionsUpdated — Community-Online-Tools
JMObjectSpawnerForm.OnCreate — Community-Online-Tools
JMPlayerForm.InitActionWidgetsIdentity — Community-Online-Tools
JMPlayerForm.OnCreate — Community-Online-Tools
JMPlayerForm.OnPlayerRow_RightClick — Community-Online-Tools
JMPlayerForm.PassesListFilters — Community-Online-Tools (cond)
JMPlayerFormTabInventory.ShowInventoryContextMenu — Community-Online-Tools
JMTeleportForm.OnCreate — Community-Online-Tools
JMTeleportForm.RefreshMapMarkers — Community-Online-Tools
JMVehicleSpawnerSettings.Defaults — DayZ-Expansion-Bundle
JMVehiclesMenu.GetVehicleTypeInfo — DayZ-Expansion-Bundle ✂
KeybindingElement.Reload — CF
KitBase.COT_OnDebugSpawn — Community-Online-Tools ✂
LandMineTrap.EEHitBy T2 VPPAdminTools
Land_House_1B01_Pub.HasInterior — DayZ-Expansion-Bundle ✂
Land_House_1B01_Pub.HasIvys — DayZ-Expansion-Bundle ✂
Land_House_1B01_Pub.SpawnIvys — DayZ-Expansion-Bundle ✂
Land_House_1W01.HasInterior — DayZ-Expansion-Bundle ✂
Land_House_1W01.HasIvys — DayZ-Expansion-Bundle ✂
Land_House_1W01.SpawnInterior — DayZ-Expansion-Bundle ✂
Land_House_1W01.SpawnIvys — DayZ-Expansion-Bundle ✂
Land_House_1W02.HasInterior — DayZ-Expansion-Bundle ✂
Land_House_1W02.HasIvys — DayZ-Expansion-Bundle ✂
Land_House_1W02.SpawnInterior — DayZ-Expansion-Bundle ✂
Land_House_1W02.SpawnIvys — DayZ-Expansion-Bundle ✂
Land_House_1W03.HasInterior — DayZ-Expansion-Bundle ✂
Land_House_1W03.HasIvys — DayZ-Expansion-Bundle ✂
Land_House_1W03.SpawnInterior — DayZ-Expansion-Bundle ✂
Land_House_1W03.SpawnIvys — DayZ-Expansion-Bundle ✂
Land_House_1W04.HasInterior — DayZ-Expansion-Bundle ✂
Land_House_1W04.HasIvys — DayZ-Expansion-Bundle ✂
Land_House_1W04.SpawnInterior — DayZ-Expansion-Bundle ✂
Land_House_1W04.SpawnIvys — DayZ-Expansion-Bundle ✂
Land_House_1W05.HasInterior — DayZ-Expansion-Bundle ✂
Land_House_1W05.HasIvys — DayZ-Expansion-Bundle ✂
Land_House_1W05.SpawnInterior — DayZ-Expansion-Bundle ✂
Land_House_1W05.SpawnIvys — DayZ-Expansion-Bundle ✂
Land_House_1W06.HasInterior — DayZ-Expansion-Bundle ✂
Land_House_1W06.HasIvys — DayZ-Expansion-Bundle ✂
Land_House_1W06.SpawnInterior — DayZ-Expansion-Bundle ✂
Land_House_1W06.SpawnIvys — DayZ-Expansion-Bundle ✂
Land_House_1W08.HasInterior — DayZ-Expansion-Bundle ✂
Land_House_1W08.HasIvys — DayZ-Expansion-Bundle ✂
Land_House_1W08.SpawnInterior — DayZ-Expansion-Bundle ✂
Land_House_1W08.SpawnIvys — DayZ-Expansion-Bundle ✂
Land_House_1W09.HasInterior — DayZ-Expansion-Bundle ✂
Land_House_1W09.HasIvys — DayZ-Expansion-Bundle ✂
Land_House_1W09.SpawnInterior — DayZ-Expansion-Bundle ✂
Land_House_1W09.SpawnIvys — DayZ-Expansion-Bundle ✂
Land_House_1W10.HasInterior — DayZ-Expansion-Bundle ✂
Land_House_1W10.HasIvys — DayZ-Expansion-Bundle ✂
Land_House_1W10.SpawnInterior — DayZ-Expansion-Bundle ✂
Land_House_1W10.SpawnIvys — DayZ-Expansion-Bundle ✂
Land_House_1W11.HasInterior — DayZ-Expansion-Bundle ✂
Land_House_1W11.HasIvys — DayZ-Expansion-Bundle ✂
Land_House_1W11.SpawnInterior — DayZ-Expansion-Bundle ✂
Land_House_1W11.SpawnIvys — DayZ-Expansion-Bundle ✂
Land_House_1W12.HasInterior — DayZ-Expansion-Bundle ✂
Land_House_1W12.HasIvys — DayZ-Expansion-Bundle ✂
Land_House_1W12.SpawnInterior — DayZ-Expansion-Bundle ✂
Land_House_1W12.SpawnIvys — DayZ-Expansion-Bundle ✂
Land_House_2B01.HasInterior — DayZ-Expansion-Bundle ✂
Land_House_2B01.HasIvys — DayZ-Expansion-Bundle ✂
Land_House_2B01.SpawnInterior — DayZ-Expansion-Bundle ✂
Land_House_2B01.SpawnIvys — DayZ-Expansion-Bundle ✂
Land_House_2W01.HasInterior — DayZ-Expansion-Bundle ✂
Land_House_2W01.HasIvys — DayZ-Expansion-Bundle ✂
Land_House_2W01.SpawnInterior — DayZ-Expansion-Bundle ✂
Land_House_2W01.SpawnIvys — DayZ-Expansion-Bundle ✂
Land_House_2W02.HasInterior — DayZ-Expansion-Bundle ✂
Land_House_2W02.HasIvys — DayZ-Expansion-Bundle ✂
Land_House_2W02.SpawnInterior — DayZ-Expansion-Bundle ✂
Land_House_2W02.SpawnIvys — DayZ-Expansion-Bundle ✂
Land_Underground_Entrance.RequestLatentTransition — DayZ-Expansion-Bundle (cond)
Land_Village_Pub.HasInterior — DayZ-Expansion-Bundle ✂
Land_Village_Pub.HasIvys — DayZ-Expansion-Bundle ✂
Land_Village_Pub.SpawnIvys — DayZ-Expansion-Bundle ✂
M4_T3NRDSOptic.CanPutAsAttachment — SNAFU Weapons
M68Optic.CanPutAsAttachment — SNAFU Weapons
MagazineStorage.IsCompatiableAmmo — DayZ-Expansion-Bundle
MapNavigationBehaviour.OrderedAltitudeNumbersPosition — Namalsk Survival ✂
MapNavigationBehaviour.OrderedPositionNumbersFromGridCoords — Namalsk Survival ✂
MaskBase.CanPutAsAttachment — WindstridesClothingPack
MaskMdfr.OnTick — Namalsk Survival ✂
MeatTenderizer.SetActions T2 DayZ-Expansion-Bundle
MetalWire.UpdateAllSelections — DayZ-Expansion-Bundle
MiscGameplayFunctions.FilterObstructedObjectsByGrouping — DayZ-Expansion-Bundle ✂
MiscGameplayFunctions.FilterObstructingObjects — DayZ-Expansion-Bundle ✂
MiscGameplayFunctions.IsObjectObstructed — DayZ-Expansion-Bundle ✂
MiscGameplayFunctions.IsObjectObstructedEx — DayZ-Expansion-Bundle ✂
MiscGameplayFunctions.IsObjectObstructedFilterEx — DayZ-Expansion-Bundle ✂
MissionBase.CF_IsLoaded — CF ✂
MissionBase.InitialiseWorldData — Namalsk Survival (cond)
MissionBase.OnInit T3 Dabs Framework
MissionServer.DecontaminatePhoenix — Namalsk Survival ✂
MissionServer.GetLantiaControllerServer — Namalsk Survival ✂
MissionServer.GetPhoenixState — Namalsk Survival ✂
MissionServer.InvokeOnDisconnect T3 CF
MissionServer.OnClientNewEvent T3 CF
MissionServer.OnClientPrepareEvent — CF
MissionServer.SetPhoenixState — Namalsk Survival ✂
MissionServer.ShouldPlayerBeKilled — Community-Online-Tools
ModItemRegisterCallbacks.RegisterCustom — CF
ModLoader.GetMods — CF ✂
ModLoader.LoadMods — CF ✂
ModStructure.GetDebugName — CF
ModStructure.GetModActionURL — CF ✂
ModStructure.GetModLogo — CF ✂
ModStructure.GetModLogoOver — CF ✂
ModStructure.GetModLogoSmall — CF ✂
ModStructure.GetModName — CF ✂
ModStructure.GetModOverview — CF ✂
ModStructure.GetModToltip — CF ✂
ModifiersManager.ActivateModifier — Community-Online-Tools (cond)
ModsMenuDetailedEntry.LoadData — DayZ-Expansion-Bundle
ModsMenuSimpleEntry.LoadData — DayZ-Expansion-Bundle
MotorbikeScript.CanReceiveAttachment T2 DayZ-Expansion-Bundle
MotorbikeScript.CanReleaseAttachment T2 DayZ-Expansion-Bundle
MotorbikeScript.DamageCrew — DayZ-Expansion-Bundle
MotorbikeScript.EEHealthLevelChanged T2 Community-Online-Tools
MotorbikeScript.EEItemAttached T2 DayZ-Expansion-Bundle
MotorbikeScript.EEItemDetached T2 DayZ-Expansion-Bundle
MotorbikeScript.EEOnAfterLoad T3 DayZ-Expansion-Bundle
MotorbikeScript.EEOnCECreate — DayZ-Expansion-Bundle
MotorbikeScript.EOnPostSimulate T1 DayZ-Expansion-Bundle ✂
MotorbikeScript.GetMomentum — DayZ-Expansion-Bundle
MotorbikeScript.IsInventoryVisible T2 DayZ-Expansion-Bundle
MotorbikeScript.NameOverride — DayZ-Expansion-Bundle ✂
MotorbikeScript.OnBeforeEngineStart — DayZ-Expansion-Bundle
MotorbikeScript.OnContact — DayZ-Expansion-Bundle
MotorbikeScript.OnDebugSpawn — Community-Online-Tools ✂
MotorbikeScript.OnDriverEnter — Community-Online-Tools
MotorbikeScript.OnEngineStart — DayZ-Expansion-Bundle
MotorbikeScript.OnEngineStop — DayZ-Expansion-Bundle
MotorbikeScript.OnStoreSave T3 CF
MotorbikeScript.OnUpdate T0 DayZ-Expansion-Bundle
NotificationRuntimeData.GetTitleText — CF ✂
NotificationUI.AddNotification — CF
NotificationUI.RemoveNotification — CF
NotificationUI.UpdateTargetHeight — CF
OP_SleepingBagColorbase.SetActions T2 Bed-Respawning
OffroadHatchback.ExpansionGetWheelType — DayZ-Expansion-Bundle ✂
OffroadHatchback.OnDebugSpawn — DayZ-Expansion-Bundle ✂
OptionsMenuGame.Apply — VPPAdminTools
OptionsMenuGame.IsChanged — VPPAdminTools (cond)
OptionsMenuGame.Revert — VPPAdminTools
OptionsMenuGame.SetOptions — VPPAdminTools
PPERequester_SandstormEffect.SetTargetIntensity — Community-Online-Tools
Paper.OnRPC T2 Zens Notes
Paper.SetActions T2 Zens Notes
Pen_ColorBase.SetActions T2 Zens Notes
Pistol_Base.GetInventoryHandAnimation — WindstridesClothingPack (cond)
PlantBase.Harvest — AgricultureCore (cond)
PlantBase.OnItemHarvested — CannabisPlus ✂
PlantBase.OnStoreLoad T3 AgricultureCore
PlantBase.OnStoreSave T3 AgricultureCore
PlantBase.RemovePlantEx — AgricultureCore ✂
PlayerBase.AfterStoreLoad T3 DayZ-Expansion-Bundle
PlayerBase.CanEatAndDrink — Namalsk Survival (cond)
PlayerBase.CanReceiveAttachment T2 Namalsk Survival (cond)
PlayerBase.CanReceiveItemIntoHands T2 Namalsk Survival (cond)
PlayerBase.CanReleaseAttachment T2 Namalsk Survival (cond)
PlayerBase.CanSprint — Mass'sManyItemOverhaul (cond)
PlayerBase.Consume — Namalsk Survival ✂
PlayerBase.EEDelete T3 DayZ-Expansion-Bundle
PlayerBase.EEHealthLevelChanged T2 Namalsk Survival
PlayerBase.EOnContact — Namalsk Survival
PlayerBase.EOnFrame T1 DayZ-Expansion-Bundle ✂
PlayerBase.Expansion_IsFriendly — DayZ-Expansion-Bundle
PlayerBase.FormatSteamWebhook — Community-Online-Tools (cond)
PlayerBase.GetActions — Dabs Framework ✂
PlayerBase.HeadingModel — DayZ-Expansion-Bundle
PlayerBase.IsRestrained — Community-Online-Tools
PlayerBase.IsTargetInActiveRefresherRange — DayZ-Expansion-Bundle ✂
PlayerBase.OnCommandClimbStart — Community-Online-Tools
PlayerBase.OnCommandFallStart — Community-Online-Tools
PlayerBase.OnCommandLadderStart — Community-Online-Tools
PlayerBase.OnCommandVehicleFinish — Community-Online-Tools
PlayerBase.OnCommandVehicleStart — Community-Online-Tools
PlayerBase.OnDisconnect — DayZ-Expansion-Bundle
PlayerBase.OnLadder — Namalsk Survival (cond)
PlayerBase.OnLand — DayZ-Expansion-Bundle
PlayerBase.OnPlayerLoaded — AgricultureCore
PlayerBase.OnStoreLoadLifespan — CF (cond)
PlayerBase.OnSyncJuncture — Namalsk Survival
PlayerBase.OnVehicleSeatDriverLeft — DayZ-Expansion-Bundle
PlayerBase.ProcessHandDamage — Community-Online-Tools (cond)
PlayerBase.RegisterTransportHit — DayZ-Expansion-Bundle (cond)
PlayerBase.SaveAreaPersistenceFlag — Namalsk Survival ✂
PlayerBase.ServerReplaceItemWithNew — DayZ-Expansion-Bundle
PlayerBase.SetActionsRemoteTarget — DayZ-Expansion-Bundle
PlayerBase.SetDecayEffects — Namalsk Survival ✂
PlayerBase.SetSuicide — DayZ-Expansion-Bundle
PlayerBase.SwitchItemSelectionTexture — Namalsk Survival
PlayerBase.TryHideItemInHands — DayZ-Expansion-Bundle
PlayerBase.UpdatePlayerMeasures — DayZ-Expansion-Bundle (cond)
PlayerBase.eAI_OnFactionChange — DayZ-Expansion-Bundle ✂
PlayerContainer.UpdateInterval — Namalsk Survival
PlayerStatsPCO_current.Init — Namalsk Survival
PluginAdminLog.OnPlacementComplete — Community-Online-Tools
PluginAdminLog.PlayerList — Community-Online-Tools
PluginDeveloper.TeleportAtCursor — Community-Online-Tools
PluginDeveloper.ToggleFreeCamera — Community-Online-Tools
PluginDeveloper.ToggleFreeCameraBackPos — Community-Online-Tools
PluginDiagMenu.OnRPC T2 Dabs Framework
PluginDiagMenuClient.RegisterModdedDiags — Dabs Framework
PluginLifespan.CanMakeHandsBloody — Namalsk Survival ✂
PluginTransmissionAgents.TransmitAgentsEx — Namalsk Survival (cond)
PortableGasStove.COT_OnDebugSpawn — Community-Online-Tools ✂
PortableGasStove.OnWork — Namalsk Survival (cond)
PortableGasStove.OnWorkStart — Namalsk Survival
PsilocybeMushroom.SetActions T2 DrugsPLUS
Rebuilding.COT_BuildParts — Community-Online-Tools ✂
Rebuilding.COT_BuildRequiredParts — Community-Online-Tools ✂
Rebuilding.COT_DismantleParts — Community-Online-Tools ✂
Rebuilding.COT_DismantleRequiredParts — Community-Online-Tools ✂
Rebuilding.COT_RepairPart — Community-Online-Tools ✂
Rebuilding.COT_RepairParts — Community-Online-Tools ✂
RecipeBase.CheckRecipe — DayZ-Expansion-Bundle
RecipeBase.GetName — DayZ-Expansion-Bundle ✂
RecipeBase.SpawnItems — DayZ-Expansion-Bundle
RecoilBase.PostInit — DayZ-Expansion-Bundle (cond)
ReflexOptic.CanPutAsAttachment — SNAFU Weapons
Screwdriver.SetActions T2 DayZ-Expansion-Bundle
SeaChest.SetActions T2 DayZ-Expansion-Bundle
Sedan_02.ExpansionGetWheelType — DayZ-Expansion-Bundle ✂
Sedan_02.OnDebugSpawn — DayZ-Expansion-Bundle ✂
Sedan_02_Wheel.OnWasDetached — DayZ-Expansion-Bundle
ServerBrowserMenuNew.GetSelectedTab — DayZ-Expansion-Bundle (cond)
ServerBrowserMenuNew.Init — DayZ-Expansion-Bundle
ServerBrowserMenuNew.OnClick — DayZ-Expansion-Bundle (cond)
ServerBrowserMenuNew.Refresh — DayZ-Expansion-Bundle
Shovel.SetActions T2 DayZ-Expansion-Bundle
SlotsContainer.SetLayoutName — Namalsk Survival ✂
SlotsIcon.ClearRemainSelected — DayZ-Expansion-Bundle
SlotsIcon.Expansion_ResetColor — DayZ-Expansion-Bundle ✂
SlotsIcon.Expansion_UpdateItemRarity — DayZ-Expansion-Bundle ✂
SlotsIcon.Init — DayZ-Expansion-Bundle
SlotsIcon.SetItemPreview — DayZ-Expansion-Bundle
Spotlight.ExpansionCanRecievePower — DayZ-Expansion-Bundle ✂
StanceIndicator.Update — Community-Online-Tools (cond)
StuffedNotfr.DisplayBadge — Community-Online-Tools
SurvivorBase.CanJump — VPPAdminTools
SurvivorBase.EOnFrame T1 VPPAdminTools ✂
SurvivorBase.EOnPostFrame T1 VPPAdminTools
TentBase.CF_OnStoreLoad — DayZ-Expansion-Bundle
TentBase.CF_OnStoreSave — DayZ-Expansion-Bundle
TentBase.CanDisplayAttachmentSlot T2 DayZ-Expansion-Bundle (cond)
TentBase.CanDisplayCargo — DayZ-Expansion-Bundle ✂
TentBase.CanReceiveAttachment T2 DayZ-Expansion-Bundle
TentBase.CanReleaseAttachment T2 DayZ-Expansion-Bundle (cond)
TentBase.CanReleaseCargo — DayZ-Expansion-Bundle (cond)
TentBase.EEDelete T3 Bed-Respawning
TentBase.EEHitBy T2 DayZ-Expansion-Bundle
TentBase.EEKilled T3 DayZ-Expansion-Bundle
TentBase.ExpansionIsOpenable — DayZ-Expansion-Bundle ✂
TentBase.ExpansionIsOpened — DayZ-Expansion-Bundle ✂
TentBase.Pack — Bed-Respawning
TentBase.SetActions T2 DayZ-Expansion-Bundle
TentBase.ToggleAnimation — DayZ-Expansion-Bundle
TerritoryFlagKit.OnPlacementComplete — DayZ-Expansion-Bundle ✂
ThirstNotfr.DisplayTendency — Community-Online-Tools
ThirstNotfr.GetObservedValue — Community-Online-Tools
TransferValues.CheckBlood — Community-Online-Tools
TransferValues.CheckHealth — Community-Online-Tools
TransferValues.ReceiveValue — Community-Online-Tools
TrapBase.COT_OnDebugSpawn — Community-Online-Tools ✂
TrapBase.OnPlacementComplete — VPPAdminTools
TrapBase.SetActions T2 Community-Online-Tools
TrapBase.StartActivate — Community-Online-Tools
Truck_01_Base.ExpansionGetWheelType — DayZ-Expansion-Bundle ✂
Truck_01_Wheel.OnWasDetached — DayZ-Expansion-Bundle
Truck_01_WheelDouble.OnWasDetached — DayZ-Expansion-Bundle
UndergroundHandlerClient.OnUndergroundPresenceUpdate — Community-Online-Tools
UndergroundHandlerClient.UpdateNVGRequester — Community-Online-Tools
UniversalLight.InitAttachmentsSlotsToCheck — SNAFU Weapons
VONManagerImplementation.OnEvent — Community-Online-Tools
VPPContextActionManager.RegisterActions — VPPAdminTools
VPPContextActionManager.RegisterProviders — VPPAdminTools
VehicleBattery.SetActions T2 DayZ-Expansion-Bundle
VehicleContactData.SetData — DayZ-Expansion-Bundle
VehicleLightsComponent.EnableLight — DayZ-Expansion-Bundle (cond)
VehicleLightsComponent.SetSelectionMaterial — DayZ-Expansion-Bundle (cond)
WarmthNotfr.DetermineLevelEx — Community-Online-Tools
WarmthNotfr.GetObservedValue — Community-Online-Tools
Watchtower.CanBeDamaged — DayZ-Expansion-Bundle ✂
WeaponManager.CanLoadBullet — DayZ-Expansion-Bundle
Weapon_Base.COT_OnDebugSpawn — Community-Online-Tools
Weapon_Base.FillChamber — Community-Online-Tools ✂
Weapon_Base.FillInnerMagazine — Community-Online-Tools ✂
Weapon_Base.OnInventoryExit T2 DayZ-Expansion-Bundle
Weapon_Base.SpawnAttachedMagazine — Community-Online-Tools ✂
Weapon_Base.UpdateLaser — DayZ-Expansion-Bundle ✂
WoodBase.OnTreeCutDown — DayZ-Expansion-Bundle
WoodenCrate.SetActions T2 DayZ-Expansion-Bundle
WorldData.GetBaseEnvTemperature — Namalsk Survival
WorldData.Init — Namalsk Survival
WorldLighting.SetGlobalLighting — Namalsk Survival
Wrench.SetActions T2 FlipTransport
ZenConfigRegister.RegisterPreload — Zens Notes
ZenSleepingBagDeployed_Base.EEDelete T3 Bed-Respawning
ZenSleepingBagDeployed_Base.SetActions T2 Bed-Respawning
ZombieBase.EEDelete T3 Community-Online-Tools
ZombieBase.EEInit T3 Community-Online-Tools
ZombieBase.HandleMindStateChange — DayZ-Expansion-Bundle
ZombieBase.ModCommandHandlerInside — Namalsk Survival
ZombieBase.OnStoreLoad T3 CF
ZombieBase.OnStoreSave T3 CF
ZombieMaleBase.EEInit T3 Community-Online-Tools
bl_bed.EEDelete T3 Bed-Respawning
bl_bed.SetActions T2 Bed-Respawning
eAIBase.Expansion_IsGravecrossEnabled — DayZ-Expansion-Bundle (cond)
eAIBase.Init — DayZ-Expansion-Bundle
jeans_np_base.SetActions T2 MMG Civilian Clothing
mmg_storage_openable_base.AfterStoreLoad T3 MMG Base Storage
mmg_storage_openable_base.CanReceiveAttachment T2 MMG Base Storage (cond)
mmg_storage_openable_base.SetActions T2 MMG Base Storage
mmg_storage_openable_noLock_base.AfterStoreLoad T3 MMG Base Storage
rag_baseitems_sleepingbag_base.EEDelete T3 Bed-Respawning
rag_baseitems_sleepingbag_base.SetActions T2 Bed-Respawning
sleepingbag_colorbase_mung_Deployed.EEDelete T3 Bed-Respawning
sleepingbag_colorbase_mung_Deployed.SetActions T2 Bed-Respawning
survival_pants_base.SetActions T2 MMG Civilian Clothing

85 methods on client-only classes are not shown: a dedicated server never runs them.

Reading this page.

A conflict shows that code is skipped, not that an author made a mistake — overhaul mods replace systems on purpose. Long chains are cheap: one link costs about 25 ns per dispatch. What costs frame time is the work inside each hook, which is why the badges are there. Everything here comes from the mods' code alone; nothing was measured on a server. Methodology.