Stack composer
Started from Sunnyvale #3 | Chernarus | PvE w/ PvP Zones: the 34 mods
it publishes to the Steam server browser (as of 2026-10-19), put back into load order —
servers publish the list last-loaded first. Mods loaded with -servermod= are never
published, so they are not here; add them if you know them.
Your stack in load order, earliest first. Drag a row, or use the arrows, to reorder.
- 1 CF
- 2 Dabs Framework
- 3 DayZ-Expansion-Core
- 4 DayZ-Expansion-Licensed
- 5 DayZ-Expansion-Market
- 6 DayZ-Expansion-Name-Tags
- 7 DayZ-Expansion-Quests
- 8 DayZ-Expansion-Vehicles
- 9 DayZ-Expansion-AI
- 10 DayZ Editor Loader
- 11 3D Printer
- 12 Arma 2 Helicopters Remastered
- 13 BaseBuildingPlus
- 14 Code Lock
- 15 gebsfish
- 16 IAT_Crafting_Plus
- 17 iM7s_DrugRunning
- 18 RaG_BaseItems
- 19 RaG_BeeHive
- 20 RaG_Core
- 21 DudeWheresMyCar
- 22 AutoCarFlip
- 23 Admirals Head Shot Mod not analyzed
- 24 Admirals Parachute Mod
- 25 Cl0ud's Military Gear
- 26 Forward Operator Gear
- 27 MaharlikaPH_Boats
- 28 Sunnyvale_Original
- 29 Sunnyvale_Original_II
- 30 Sunnyvale_Temporary_II not analyzed
- 31 Sunnyvale_Custom
- 32 Sunnyvale_Chernarus not analyzed
- 33 SkyZ - Skybox Overhaul
- 34 Sunnyvale_PVE
File I/O on hot paths, timers created per event, and per-player-per-frame hooks across the stack. These can stall a frame regardless of the load figure. See all 10 below.
Across 202 server-side methods hooked by two or more mods. 2 more on client-only UI classes, listed separately.
5.328 ms per second, all 31 mods combined. Hook dispatch and timers only — not what the hooks do inside. Methodology.
Who silences whom#
A later-loaded mod overrides a method without super(), so the earlier mod's code on that method — and vanilla's — never runs. Whether that is a bug or the whole point of the mod is the author's call; this shows the structure, not intent.
| silences → | 1CF | 3DayZ-Expansion-Core | 5DayZ-Expansion-Market | 9DayZ-Expansion-AI | 13BaseBuildingPlus | 20RaG_Core | 26Forward Operator Gear | 27MaharlikaPH_Boats | all |
|---|---|---|---|---|---|---|---|---|---|
| 3DayZ-Expansion-Core | 1DayZ-Expansion-Core silences CF 1 method: 1 value | 1 | |||||||
| 18RaG_BaseItems | 1RaG_BaseItems silences DayZ-Expansion-Core 1 method: 1 check | 1 | |||||||
| 28Sunnyvale_Original | 1Sunnyvale_Original silences DayZ-Expansion-Core 1 method: 1 check | 4Sunnyvale_Original silences BaseBuildingPlus 4 methods: 1 event, 1 check, 2 values | 1Sunnyvale_Original silences RaG_Core 1 method: 1 value | 1Sunnyvale_Original silences MaharlikaPH_Boats 1 method: 1 value |
7 | ||||
| 29Sunnyvale_Original_II | 1Sunnyvale_Original_II silences DayZ-Expansion-Market 1 method: 1 check | 1Sunnyvale_Original_II silences Forward Operator Gear 1 method: 1 check | 2 | ||||||
| 34Sunnyvale_PVE | 1Sunnyvale_PVE silences DayZ-Expansion-Core 1 method: 1 event | 2Sunnyvale_PVE silences DayZ-Expansion-AI 2 methods: 1 event, 1 check | 3 | ||||||
| all | 1 | 3 | 1 | 2 | 4 | 1 | 1 | 1 | 14 |
| 23Admirals Head Shot Mod | Not analyzed, so what it silences is unknown. Queue it in the list above. | ||||||||
| 30Sunnyvale_Temporary_II | Not analyzed, so what it silences is unknown. Queue it in the list above. | ||||||||
| 32Sunnyvale_Chernarus | Not analyzed, so what it silences is unknown. Queue it in the list above. | ||||||||
The 10 pairs, largest first# ·
Sunnyvale_OriginalsilencesBaseBuildingPlus4 methods
ActionBuildPart.OnFinishProgressServer
event
BaseBuildingPlus's work on this event never runs. BBP_InvBuild.pbo::scripts\4_World\Construction\ActionBuildPart.c:83
Construction.CanBuildPart
check
BaseBuildingPlus's conditions on this check no longer apply. BBP_InvBuild.pbo::scripts\4_World\Construction\Construction.c:22
ActionBuildPart.GetAdminLogMessage
value
BaseBuildingPlus's value here is replaced. BBP_InvBuild.pbo::scripts\4_World\Construction\ActionBuildPart.c:174
Hologram.GetProjectionEntityPosition
value
BaseBuildingPlus's value here is replaced. Doc_Animals.pbo::scripts\4_world\classes\hologram.c:3
Sunnyvale_PVEsilencesDayZ-Expansion-AI2 methods
AnimalBase.CommandHandler
event · T1
DayZ-Expansion-AI's work on this event never runs. PvZmoD_CustomisableZombies.pbo::Scripts\4_World\PvZ_CZ_4_World\CZ_entities\Pvz_CZ_AnimalBase.c:68
ZombieBase.FightLogic
check
DayZ-Expansion-AI's conditions on this check no longer apply. PvZmoD_CustomisableZombies.pbo::Scripts\4_World\PvZ_CZ_4_World\CZ_entities\creatures\Pvz_CZ_ZombieBase.c:329
DayZ-Expansion-CoresilencesCF1 method
NotificationRuntimeData.GetIcon
value
CF's value here is replaced. core_scripts.pbo::3_Game\DayZExpansion_Core\Client\Notifications\NotificationRuntimeData.c:29
RaG_BaseItemssilencesDayZ-Expansion-Core1 method
PlantMaterial.CanPutAsAttachment
check
DayZ-Expansion-Core's conditions on this check no longer apply. For PlantMaterial instances, through its ancestor ItemBase. rag_baseitems_scripts.pbo::4_World\rag_baseitems_scripts\Modded\PlantMaterial.c:3
Sunnyvale_OriginalsilencesDayZ-Expansion-Core1 method
Construction.CanBuildPart
check
DayZ-Expansion-Core's conditions on this check no longer apply. BBP_InvBuild.pbo::scripts\4_World\Construction\Construction.c:22
Sunnyvale_OriginalsilencesMaharlikaPH_Boats1 method
Hologram.GetProjectionEntityPosition
value
MaharlikaPH_Boats's value here is replaced. Doc_Animals.pbo::scripts\4_world\classes\hologram.c:3
Sunnyvale_OriginalsilencesRaG_Core1 method
Hologram.GetProjectionEntityPosition
value
RaG_Core's value here is replaced. Doc_Animals.pbo::scripts\4_world\classes\hologram.c:3
Sunnyvale_Original_IIsilencesDayZ-Expansion-Market1 method
Barrel_ColorBase.CanPutIntoHands
check · T2
Vanilla's and earlier mods' conditions on holding this item are skipped. For Barrel_ColorBase instances, through its ancestor ItemBase. TruckFixV2.pbo::scripts\4_World\Entities\ItemBase\Barrel_ColorBase_ModFix.c:3
Sunnyvale_Original_IIsilencesForward Operator Gear1 method
Barrel_ColorBase.CanPutInCargo
check · T2
Vanilla's size/attachment rules and every earlier mod's restrictions on this item no longer apply. For Barrel_ColorBase instances, through its ancestor ItemBase. TruckFixV2.pbo::scripts\4_World\Entities\ItemBase\Barrel_ColorBase_ModFix.c:6
Sunnyvale_PVEsilencesDayZ-Expansion-Core1 method
AnimalBase.CommandHandler
event · T1
DayZ-Expansion-Core's work on this event never runs. PvZmoD_CustomisableZombies.pbo::Scripts\4_World\PvZ_CZ_4_World\CZ_entities\Pvz_CZ_AnimalBase.c:68
2 conflicts on client-only classes (menus, HUD, notifications) — no server effect
NotificationSystem.GetNotificationData— DayZ-Expansion-Core silences CFNotificationSystem.GetNotificationData— DayZ-Expansion-Core silences Dabs Framework
Hot hooks shared across the stack#
The engine calls the last-loaded mod first; each super() hands on to the mod before it, ending at vanilla. Badges show what each mod's override calls inside — that body work, not the chain itself, is what costs frame time.
Stall risks#
10 places where one mod's code can hold up a frame by itself, whatever the load figure says. Each is a pattern found in the code, not a measurement: how much it costs depends on what the hook does inside. Most severe first, then in load order.
- Per-player, per-frame hook. Runs for every player on every tick, so whatever it does inside is multiplied by the population.
- Timer created inside a hot hook. Registers a timer each time the hook runs. Timers that are never cleaned up pile up in the queue the server walks every frame; the analysis cannot see the cleanup, so read the code.
DayZPlayerImplement.CommandHandlercore_scripts.pbo::4_World\DayZExpansion_Core\Entities\ManBase\DayZPlayerImplement.c:260DayZPlayerImplement.CommandHandlerai_scripts.pbo::4_World\DayZExpansion_AI\Entities\DayZPlayerImplement.c:660PlayerBase.OnScheduledTickai_scripts.pbo::4_World\DayZExpansion_AI\Entities\PlayerBase.c:205PlayerBase.OnScheduledTickAdmiralsParachuteMod.pbo::Scripts\4_World\Modded\PlayerBase.c:432DayZPlayerImplement.CommandHandlerDrippySneakers.pbo::scripts\4_world\manbase\DayZPlayerImplement.c:3PlayerBase.CommandHandlerViewInventoryAnimation.pbo::scripts\4_world\entities\manbase\playerbase.c:42DayZPlayerImplement.HandleWeaponsA6_Gunplay.pbo::Scripts\4_world\Entities\DayZPlayerImplement.c:31PlayerBase.OnScheduledTickPvZmoD_CustomisableZombies.pbo::Scripts\4_World\PvZ_CZ_4_World\CZ_entities\manbase\Pvz_CZ_PlayerBase.c:86AnimalBase.EEHitByPvZmoD_CustomisableZombies.pbo::Scripts\4_World\PvZ_CZ_4_World\CZ_entities\Pvz_CZ_AnimalBase.c:48PlayerBase.EEHitByPvZmoD_CustomisableZombies.pbo::Scripts\4_World\PvZ_CZ_4_World\CZ_entities\manbase\Pvz_CZ_PlayerBase.c:40Everything else#
All 202 server-side methods hooked by two or more mods
vanilla → earliest mod → … → latest mod (dispatch enters at the latest). struck = suppressed by a later chain break; ✂ = no super(); "(cond)" = super() only on some paths.
| method | tier | chain (load order) |
|---|---|---|
Hologram.GetProjectionEntityPosition |
— | |
AnimalBase.CommandHandler |
T1 | |
Construction.CanBuildPart |
— | |
ActionBuildPart.GetAdminLogMessage |
— | |
ActionBuildPart.OnFinishProgressServer |
— | |
NotificationRuntimeData.GetIcon |
— | |
ZombieBase.FightLogic |
— | |
ActionConstructor.RegisterActions |
— | vanilla → Dabs Framework → DayZ-Expansion-Core → DayZ-Expansion-Market → DayZ-Expansion-Quests → DayZ-Expansion-Vehicles → DayZ-Expansion-AI → 3D Printer → Arma 2 Helicopters Remastered → BaseBuildingPlus → Code Lock → gebsfish → IAT_Crafting_Plus → iM7s_DrugRunning → RaG_BaseItems → RaG_BeeHive → RaG_Core → AutoCarFlip → Admirals Parachute Mod → Forward Operator Gear → MaharlikaPH_Boats → Sunnyvale_Original → Sunnyvale_Original_II |
ModItemRegisterCallbacks.RegisterOneHanded |
— | vanilla → CF → DayZ-Expansion-Core → DayZ-Expansion-Market → DayZ-Expansion-Vehicles → 3D Printer → BaseBuildingPlus → gebsfish → iM7s_DrugRunning → RaG_BaseItems → RaG_BeeHive → Forward Operator Gear → Sunnyvale_Original → Sunnyvale_Original_II |
ModItemRegisterCallbacks.RegisterTwoHanded |
— | vanilla → CF → DayZ-Expansion-Core → DayZ-Expansion-Quests → DayZ-Expansion-Vehicles → 3D Printer → gebsfish → RaG_BaseItems → RaG_BeeHive → Admirals Parachute Mod → Forward Operator Gear → Sunnyvale_Original → Sunnyvale_Original_II → Sunnyvale_Custom |
MissionServer.InvokeOnConnect |
T3 | vanilla → CF → Dabs Framework → DayZ-Expansion-Core → DayZ-Expansion-AI → BaseBuildingPlus → Code Lock → RaG_Core → DudeWheresMyCar → MaharlikaPH_Boats → Sunnyvale_Original → Sunnyvale_PVE |
MissionServer.OnInit |
T3 | vanilla → CF → BaseBuildingPlus → gebsfish → iM7s_DrugRunning → RaG_BaseItems → RaG_BeeHive → DudeWheresMyCar → Admirals Parachute Mod → MaharlikaPH_Boats → Sunnyvale_Original → Sunnyvale_Original_II |
ModItemRegisterCallbacks.RegisterHeavy |
— | vanilla → CF → DayZ-Expansion-Core → DayZ-Expansion-Quests → DayZ-Expansion-Vehicles → iM7s_DrugRunning → RaG_BaseItems → RaG_BeeHive → MaharlikaPH_Boats → Sunnyvale_Original → Sunnyvale_Original_II |
PlayerBase.SetActions |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Market → DayZ-Expansion-Quests → DayZ-Expansion-Vehicles → DayZ-Expansion-AI → 3D Printer → BaseBuildingPlus → gebsfish → RaG_BaseItems → Sunnyvale_Original |
MissionServer.OnMissionStart |
T3 | vanilla → CF → Dabs Framework → DayZ-Expansion-Core → DayZ-Expansion-AI → DayZ Editor Loader → 3D Printer → AutoCarFlip |
PlayerBase.Init |
— | vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-AI → BaseBuildingPlus → iM7s_DrugRunning → AutoCarFlip → Admirals Parachute Mod → Sunnyvale_Original |
PluginRecipesManager.RegisterRecipies |
— | vanilla → DayZ-Expansion-Vehicles → BaseBuildingPlus → gebsfish → iM7s_DrugRunning → RaG_BaseItems → RaG_BeeHive → Sunnyvale_Original |
ExpansionSettings.Init |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Market → DayZ-Expansion-Name-Tags → DayZ-Expansion-Quests → DayZ-Expansion-Vehicles → DayZ-Expansion-AI |
MissionServer.PlayerDisconnected |
T3 | vanilla → CF → Dabs Framework → DayZ-Expansion-Core → DayZ-Expansion-AI → RaG_Core → Sunnyvale_Original |
DayZGame.OnRPC |
T2 | vanilla → CF (cond) → Dabs Framework → DayZ-Expansion-Core (cond) → 3D Printer (cond) → Sunnyvale_Original (cond) |
Hologram.EvaluateCollision |
— | vanilla → BaseBuildingPlus (cond) → gebsfish → RaG_Core (cond) → MaharlikaPH_Boats (cond) → Sunnyvale_Original (cond) |
ItemBase.OnInventoryEnter |
T2 | vanilla → DayZ-Expansion-Quests → DayZ-Expansion-AI → RaG_Core → Sunnyvale_Original → Sunnyvale_Original_II |
ItemBase.OnInventoryExit |
T2 | vanilla → DayZ-Expansion-Quests → DayZ-Expansion-AI → RaG_Core → Sunnyvale_Original → Sunnyvale_Original_II |
ItemBase.SetActions |
T2 | vanilla → DayZ-Expansion-Quests → BaseBuildingPlus → IAT_Crafting_Plus → RaG_Core → Sunnyvale_Original |
MissionServer.OnMissionFinish |
T3 | vanilla → CF → DayZ-Expansion-Core → DayZ-Expansion-AI → 3D Printer → RaG_Core |
PlayerBase.OnRPC |
T2 | vanilla → BaseBuildingPlus → IAT_Crafting_Plus → RaG_Core → MaharlikaPH_Boats → Sunnyvale_Original |
PluginRecipesManagerBase.RegisterRecipies |
— | vanilla → Admirals Parachute Mod → Forward Operator Gear → MaharlikaPH_Boats → Sunnyvale_Original → Sunnyvale_Original_II |
AnimalBase.EEHitBy |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Quests → DayZ-Expansion-AI → Sunnyvale_PVE |
DayZGame.OnUpdate |
T0 | vanilla → CF → DayZ-Expansion-Core (cond) → DayZ-Expansion-AI → Admirals Parachute Mod |
Hologram.GetProjectionName |
— | vanilla → 3D Printer (cond) → RaG_Core (cond) → MaharlikaPH_Boats (cond) → Sunnyvale_Original (cond) |
ItemBase.OnRightClick |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Quests → Code Lock (cond) → Sunnyvale_Original (cond) |
PlayerBase.EEKilled |
T3 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Quests → DayZ-Expansion-AI → Admirals Parachute Mod |
Screwdriver.SetActions |
T2 | vanilla → 3D Printer → iM7s_DrugRunning → RaG_Core → Sunnyvale_Original |
ZombieBase.EEHitBy |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Quests → DayZ-Expansion-AI → Sunnyvale_PVE (cond) |
ActionBuildPart.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → BaseBuildingPlus (cond) → Sunnyvale_Original (cond) |
ActionCoverHeadTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Market (cond) → DayZ-Expansion-Quests (cond) |
ActionDismantlePart.DismantleCondition |
— | vanilla → DayZ-Expansion-Core (cond) → Code Lock (cond) → Sunnyvale_Original (cond) |
ActionForceConsume.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Market (cond) → DayZ-Expansion-Quests (cond) |
ActionForceConsumeSingle.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Market (cond) → DayZ-Expansion-Quests (cond) |
ActionGagTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Market (cond) → DayZ-Expansion-Quests (cond) |
ActionGetInTransport.OnEndServer |
— | vanilla → DayZ-Expansion-Vehicles → RaG_Core → AutoCarFlip |
ActionHandcuffTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Market (cond) → DayZ-Expansion-Quests (cond) |
ActionInjectTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Market (cond) → DayZ-Expansion-Quests (cond) |
ActionRestrainTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Market (cond) → DayZ-Expansion-Quests (cond) |
ActionShaveTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Market (cond) → DayZ-Expansion-Quests (cond) |
AnimalBase.EEKilled |
T3 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Quests → DayZ-Expansion-AI |
DayZGame.DeferredInit |
— | vanilla → CF → gebsfish → Sunnyvale_Original |
DayZGame.OnEvent |
— | vanilla → CF → Dabs Framework → Sunnyvale_Original |
DayZPlayerImplement.CommandHandler |
T1 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI → Sunnyvale_Original |
DayZPlayerImplement.OnVariablesSynchronized |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI → Sunnyvale_Original_II |
DayZPlayerImplementFallDamage.HandleFallDamage |
— | vanilla → DayZ-Expansion-Core (cond) → Admirals Parachute Mod (cond) → Sunnyvale_Original |
Hammer.SetActions |
T2 | vanilla → RaG_BaseItems → RaG_Core → MaharlikaPH_Boats |
Hologram.UpdateHologram |
— | vanilla → gebsfish (cond) → MaharlikaPH_Boats → Sunnyvale_Original (cond) |
ItemBase.CombineItemsClient |
— | vanilla → DayZ-Expansion-Core (cond) → Code Lock (cond) → Sunnyvale_Original (cond) |
ItemBase.EEHealthLevelChanged |
T2 | vanilla → DayZ-Expansion-Quests → DayZ-Expansion-Vehicles → DayZ-Expansion-AI |
ItemBase.OnVariablesSynchronized |
T2 | vanilla → DayZ-Expansion-Vehicles → IAT_Crafting_Plus → Sunnyvale_Original |
MissionServer.OnClientPrepareEvent |
— | vanilla → CF → gebsfish → Sunnyvale_Original |
MissionServer.OnClientReadyEvent |
T3 | vanilla → CF → DayZ-Expansion-Core → IAT_Crafting_Plus |
MissionServer.OnEvent |
— | vanilla → CF → DayZ-Expansion-Core → Sunnyvale_Original |
MissionServer.OnMissionLoaded |
— | vanilla → CF → DayZ-Expansion-Core → DayZ-Expansion-AI |
ModItemRegisterCallbacks.CustomBoneRemapping |
— | vanilla → CF → DayZ-Expansion-Vehicles → Sunnyvale_Original_II |
ModItemRegisterCallbacks.RegisterEmptyHanded |
— | vanilla → CF → DayZ-Expansion-Vehicles → Sunnyvale_Original |
ModItemRegisterCallbacks.RegisterFireArms |
— | vanilla → CF → DayZ-Expansion-Vehicles → Sunnyvale_Original_II |
ModItemRegisterCallbacks.RegisterPistol |
— | vanilla → CF → DayZ-Expansion-Vehicles → Sunnyvale_Original_II |
ModItemRegisterCallbacks.RegisterRestrained |
— | vanilla → CF → DayZ-Expansion-Vehicles → Sunnyvale_Original |
MotorbikeScript.OnCEIterate |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Market → DayZ-Expansion-Vehicles |
PlayerBase.CF_OnStoreLoad |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Vehicles → DudeWheresMyCar |
PlayerBase.CF_OnStoreSave |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Vehicles → DudeWheresMyCar |
PlayerBase.EEHitBy |
T2 | vanilla → DayZ-Expansion-Quests → DayZ-Expansion-Vehicles → Sunnyvale_PVE (cond) |
PlayerBase.EEItemAttached |
T2 | vanilla → RaG_BeeHive → Admirals Parachute Mod → Forward Operator Gear |
PlayerBase.EEItemDetached |
T2 | vanilla → RaG_BeeHive → Admirals Parachute Mod → Forward Operator Gear |
PlayerBase.OnConnect |
— | vanilla → DayZ-Expansion-Core → 3D Printer → Sunnyvale_Original |
PlayerBase.OnScheduledTick |
T1 | vanilla → DayZ-Expansion-AI → Admirals Parachute Mod → Sunnyvale_PVE (cond) |
PlayerBase.OnSelectPlayer |
— | vanilla → CF → DayZ-Expansion-AI → Sunnyvale_Original |
PlayerBase.OnUnconsciousStart |
— | vanilla → DayZ-Expansion-Core → 3D Printer → Admirals Parachute Mod |
PluginManager.Init |
— | vanilla → Dabs Framework → Code Lock → RaG_Core |
VicinityItemManager.IsObstructed |
— | vanilla → BaseBuildingPlus (cond) → iM7s_DrugRunning (cond) → Sunnyvale_Original (cond) |
WoodenLog.SetActions |
T2 | vanilla → RaG_BaseItems → Sunnyvale_Original → Sunnyvale_Original_II |
WoodenPlank.SetActions |
T2 | vanilla → RaG_BaseItems → Sunnyvale_Original → Sunnyvale_Original_II |
ZombieBase.EEKilled |
T3 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Quests → DayZ-Expansion-AI |
ActionAttachToConstruction.ActionCondition |
T2 | vanilla → BaseBuildingPlus (cond) → RaG_Core (cond) |
ActionBase.OnEnd |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Quests |
ActionBase.OnStart |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Quests |
ActionBuildPart.OnActionInfoUpdate |
— | vanilla → BaseBuildingPlus (cond) → Sunnyvale_Original (cond) |
ActionCloseBarrel.OnExecuteServer |
— | |
ActionCloseDoors.OnEndServer |
— | vanilla → DayZ-Expansion-AI → Sunnyvale_PVE (cond) |
ActionCloseFence.ActionCondition |
T2 | vanilla → BaseBuildingPlus (cond) → Code Lock |
ActionCollectBloodTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI |
ActionCollectSampleTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI |
ActionContinuousBase.OnFinishProgress |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Quests |
ActionDefibrilateTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI |
ActionDisinfectTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Market (cond) → DayZ-Expansion-Quests (cond) |
ActionGetInTransport.ActionCondition |
T2 | vanilla → DayZ-Expansion-Vehicles → gebsfish (cond) |
ActionGetOutTransport.OnStartServer |
— | vanilla → RaG_Core → DudeWheresMyCar |
ActionGetOutTransport.ProcessGetOutTransportActionData |
— | vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-AI |
ActionGiveBloodTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI |
ActionLightItemOnFire.ActionCondition |
T2 | vanilla → RaG_BaseItems (cond) → RaG_BeeHive (cond) |
ActionManagerBase.ActionPossibilityCheck |
— | vanilla → Admirals Parachute Mod (cond) → Sunnyvale_Original (cond) |
ActionOpenBarrel.OnExecuteServer |
— | |
ActionOpenDoors.OnEndServer |
— | vanilla → DayZ-Expansion-AI → Sunnyvale_PVE (cond) |
ActionPackTent.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → Code Lock |
ActionRepairPart.RepairCondition |
— | vanilla → DayZ-Expansion-Core → RaG_Core (cond) |
ActionSwitchSeats.Start |
— | vanilla → DayZ-Expansion-Vehicles → RaG_Core |
ActionTogglePlaceObject.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → BaseBuildingPlus (cond) |
ActionUnmountBarbedWire.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → BaseBuildingPlus (cond) |
AnimalBase.EEOnDamageCalculated |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI |
AnimalBase.ModCommandHandlerBefore |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-AI (cond) |
AnimalBase.OnVariablesSynchronized |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI |
AreaExposureMdfr.OnActivate |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-AI |
Barrel_ColorBase.OnWasAttached |
— | vanilla → RaG_Core (cond) → Sunnyvale_Original |
BuildingBase.EEHitBy |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI |
CamoNet.SetActions |
T2 | vanilla → DayZ-Expansion-Vehicles → BaseBuildingPlus |
CanisterGasoline.SetActions |
T2 | vanilla → DayZ-Expansion-Vehicles → Sunnyvale_Original_II |
CarScript.EEDelete |
T3 | vanilla → DayZ-Expansion-Vehicles → RaG_Core |
CarScript.EEHitBy |
T2 | vanilla → DayZ-Expansion-AI → RaG_Core |
CarScript.EEKilled |
T3 | vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-AI |
CarScript.OnInput |
— | vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-AI |
CargoContainer.UpdateInterval |
— | vanilla → RaG_Core → Sunnyvale_Original |
ChernarusPlusData.InitYieldBank |
— | |
Clothing.CanLoadItemIntoCargoClothingConditions |
— | |
Clothing.CanReceiveItemIntoCargoClothingConditions |
— | |
DayZExpansion.OnLoaded |
— | vanilla → DayZ-Expansion-Market → DayZ-Expansion-Vehicles |
DayZGame.CloseCombatEffects |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI |
DayZGame.FirearmEffects |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI |
DayZPlayerImplement.EEHitBy |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI |
DayZPlayerImplement.EEKilled |
T3 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI |
DayZPlayerImplement.EEOnDamageCalculated |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI |
DayZPlayerMeleeFightLogic_LightHeavy.HandleFightLogic |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-AI |
Edible_Base.ProcessDecay |
— | vanilla → gebsfish → RaG_Core |
Fence.CanOpenFence |
— | vanilla → Code Lock (cond) → Sunnyvale_Original (cond) |
Fence.CanReceiveAttachment |
T2 | vanilla → Code Lock (cond) → Sunnyvale_Original (cond) |
Fence.OnPartDestroyedServer |
— | vanilla → Code Lock → Sunnyvale_Original |
Fence.OnPartDismantledServer |
— | vanilla → Code Lock → Sunnyvale_Original |
Fence.SetActions |
T2 | vanilla → Code Lock → Sunnyvale_Original |
HandsHeader.UpdateInterval |
— | vanilla → DayZ-Expansion-Core → Sunnyvale_Original (cond) |
Hatchet.SetActions |
T2 | vanilla → RaG_BaseItems → MaharlikaPH_Boats |
Hologram.AlignProjectionOnTerrain |
— | vanilla → BaseBuildingPlus (cond) → Sunnyvale_Original (cond) |
Hologram.IsBaseViable |
— | vanilla → 3D Printer (cond) → gebsfish (cond) |
Hologram.PlaceEntity |
— | |
Hologram.ProjectionBasedOnParent |
— | vanilla → BaseBuildingPlus (cond) → iM7s_DrugRunning |
Hologram.RefreshVisual |
— | vanilla → RaG_Core (cond) → MaharlikaPH_Boats (cond) |
Hologram.SetProjectionOrientation |
— | vanilla → BaseBuildingPlus (cond) → RaG_Core |
Hologram.SetProjectionPosition |
— | vanilla → RaG_Core → Sunnyvale_Original (cond) |
ItemBase.CF_OnStoreLoad |
— | vanilla → DayZ-Expansion-Quests → DayZ-Expansion-Vehicles |
ItemBase.CF_OnStoreSave |
— | vanilla → DayZ-Expansion-Quests → DayZ-Expansion-Vehicles |
ItemBase.CanBeCombined |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Quests |
ItemBase.CanBeSplit |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Quests |
ItemBase.EEHitBy |
T2 | vanilla → DayZ-Expansion-AI → RaG_Core |
ItemBase.EEItemAttached |
T2 | vanilla → DayZ-Expansion-AI → Sunnyvale_Original_II |
ItemBase.EEItemDetached |
T2 | vanilla → DayZ-Expansion-AI → Sunnyvale_Original_II |
ItemBase.EEItemLocationChanged |
T2 | vanilla → DayZ-Expansion-Market (cond) → DayZ-Expansion-AI |
ItemBase.OnQuantityChanged |
— | vanilla → DayZ-Expansion-Quests → DayZ-Expansion-AI |
ItemBase.OnStoreLoad |
T3 | vanilla → CF → RaG_Core |
MetalPlate.SetActions |
T2 | vanilla → Sunnyvale_Original → Sunnyvale_Original_II |
MissionBase.CreateScriptedMenu |
— | vanilla → BaseBuildingPlus → Sunnyvale_Original |
MissionBase.OnInit |
T3 | vanilla → Dabs Framework → gebsfish |
MissionServer.OnClientDisconnectedEvent |
T3 | vanilla → CF → Dabs Framework |
MissionServer.OnClientNewEvent |
T3 | vanilla → CF → Sunnyvale_Original |
MissionServer.OnClientReconnectEvent |
T3 | vanilla → CF → DayZ-Expansion-Core |
MissionServer.OnClientRespawnEvent |
T3 | vanilla → CF → DayZ-Expansion-Core |
MissionServer.OnUpdate |
T0 | vanilla → CF → 3D Printer |
MissionServer.TickScheduler |
T0 | |
ModItemRegisterCallbacks.RegisterArcheryItem |
— | vanilla → CF → DayZ-Expansion-Vehicles |
ModItemRegisterCallbacks.RegisterLauncher |
— | vanilla → CF → DayZ-Expansion-Vehicles |
ModItemRegisterCallbacks.RegisterSurrender |
— | vanilla → CF → DayZ-Expansion-Vehicles |
ModifiersManager.Init |
— | vanilla → iM7s_DrugRunning → Sunnyvale_Original |
MotorbikeScript.CF_OnStoreLoad |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Vehicles |
MotorbikeScript.CF_OnStoreSave |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Vehicles |
MotorbikeScript.EEKilled |
T3 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Vehicles |
MotorbikeScript.OnStoreLoad |
T3 | vanilla → CF → DayZ-Expansion-Core |
PlayerBase.CanBeTargetedByAI |
— | vanilla → DayZ-Expansion-AI (cond) → Sunnyvale_PVE (cond) |
PlayerBase.ModCommandHandlerInside |
— | vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-AI |
PlayerBase.OnCommandSwimStart |
— | vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-AI |
PlayerBase.OnPlayerLoaded |
— | vanilla → Admirals Parachute Mod → Sunnyvale_Original |
PlayerBase.OnUnconsciousStop |
— | vanilla → DayZ-Expansion-Core → Sunnyvale_Original |
PlayerBase.OnVariablesSynchronized |
T2 | vanilla → Admirals Parachute Mod → Sunnyvale_Original |
PlayerBase.OnVehicleSeatDriverEnter |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Vehicles |
PlayerPreview.UpdateInterval |
— | vanilla → Forward Operator Gear → Sunnyvale_Original (cond) |
Pliers.SetActions |
T2 | vanilla → RaG_Core → Sunnyvale_Original |
PluginDiagMenu.RegisterModdedDiags |
— | vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-AI |
PluginDiagMenu.RegisterModdedDiagsIDs |
— | vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-AI |
PluginDiagMenuClient.BindCallbacks |
— | vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-AI |
PropertyModifiers.UpdateModifiers |
— | vanilla → DayZ-Expansion-AI → Sunnyvale_Original_II (cond) |
SeaChest.SetActions |
T2 | vanilla → DayZ-Expansion-Vehicles → Sunnyvale_Original_II |
TentBase.CanDisplayAttachmentCategory |
— | vanilla → Code Lock (cond) → Sunnyvale_Original (cond) |
TentBase.CanReceiveAttachment |
T2 | vanilla → Code Lock (cond) → Sunnyvale_Original (cond) |
TentBase.CanReceiveItemIntoCargo |
T2 | vanilla → Code Lock (cond) → Sunnyvale_Original (cond) |
TentBase.CanReleaseCargo |
— | vanilla → Code Lock (cond) → Sunnyvale_Original (cond) |
TentBase.SetActions |
T2 | vanilla → Code Lock → Sunnyvale_Original |
TripwireTrap.EEItemAttached |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI |
TripwireTrap.EEItemDetached |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI |
Weapon_Base.EEFired |
— | vanilla → DayZ-Expansion-AI → Sunnyvale_Original |
Weapon_Base.EEItemAttached |
T2 | vanilla → DayZ-Expansion-Core → Sunnyvale_Original_II |
Weapon_Base.EEItemDetached |
T2 | vanilla → DayZ-Expansion-Core → Sunnyvale_Original_II |
Weapon_Base.SetActions |
T2 | vanilla → RaG_Core → Sunnyvale_Original_II |
WoodenCrate.SetActions |
T2 | vanilla → DayZ-Expansion-Vehicles → Sunnyvale_Original_II |
ZombieBase.ChaseAttackLogic |
— | vanilla → DayZ-Expansion-AI (cond) → Sunnyvale_PVE |
ZombieBase.CommandHandler |
T1 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI |
ZombieBase.EEOnDamageCalculated |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI |
ZombieBase.FightAttackLogic |
— | vanilla → DayZ-Expansion-AI (cond) → Sunnyvale_PVE |
ZombieBase.ModCommandHandlerBefore |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-AI (cond) |
ZombieBase.OnVariablesSynchronized |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI |
1118 methods hooked by only one of these mods
No cross-mod interaction is possible here; a ✂ still means vanilla's behaviour on that method is replaced.
| method | tier | mod |
|---|---|---|
A6_OpticBase.CanPutAsAttachment |
— | Sunnyvale_Original_II |
A6_OpticBase_HPVO.CanPutAsAttachment |
— | Sunnyvale_Original_II |
A6_OpticBase_HPVO.InitAttachmentsSlotsToCheck |
— | Sunnyvale_Original_II ✂ |
ACOGOptic.CanPutAsAttachment |
— | Sunnyvale_Original_II |
ACOGOptic_6x.CanPutAsAttachment |
— | Sunnyvale_Original_II |
AITargetCallbacksPlayer.GetMaxVisionRangeModifier |
— | Sunnyvale_PVE (cond) |
ActionActivateTrap.ActionCondition |
T2 | DayZ-Expansion-Core (cond) |
ActionActivateTrap.Can |
— | Sunnyvale_Original |
ActionActivateTrap.SetupAction |
— | Sunnyvale_Original |
ActionAnimateCarSelection.ActionCondition |
T2 | DayZ-Expansion-Vehicles (cond) |
ActionArmExplosive.ActionCondition |
T2 | DayZ-Expansion-Core (cond) |
ActionArmExplosive.Can |
— | Sunnyvale_Original |
ActionArmExplosive.SetupAction |
— | Sunnyvale_Original |
ActionAttach.ActionCondition |
T2 | RaG_Core (cond) |
ActionAttachExplosivesTrigger.ActionCondition |
T2 | DayZ-Expansion-Core (cond) |
ActionAttachOnSelection.ActionCondition |
T2 | RaG_Core (cond) |
ActionAttachSeeds.ActionCondition |
T2 | iM7s_DrugRunning |
ActionAttachToConstruction.FindAndTranslateAttachmentSlot |
— | RaG_Core (cond) |
ActionBase.CF_OnDebugUpdate |
— | DayZ-Expansion-Vehicles ✂ |
ActionBase.OnEndInput |
— | DayZ-Expansion-Core |
ActionBase.OnEndRequest |
— | DayZ-Expansion-Core |
ActionBase.OnUpdate |
T0 | DayZ-Expansion-Core |
ActionBuildPart.ActionConditionContinue |
— | Sunnyvale_Original ✂ |
ActionBuildPart.Can |
— | Sunnyvale_Original |
ActionBuildPartCB.CreateActionComponent |
— | BaseBuildingPlus ✂ |
ActionBuildPartSwitch.ActionCondition |
T2 | BaseBuildingPlus ✂ |
ActionBuildPartSwitch.Can |
— | Sunnyvale_Original |
ActionCarDoors.OnStartServer |
— | DayZ-Expansion-Vehicles |
ActionCarDoorsOutside.OnStartServer |
— | DayZ-Expansion-Vehicles |
ActionCarHornLong.ActionCondition |
T2 | DayZ-Expansion-Vehicles |
ActionCarHornShort.ActionCondition |
T2 | DayZ-Expansion-Vehicles |
ActionCheckPulseTarget.ActionCondition |
T2 | DayZ-Expansion-Core |
ActionCloseBarrel.ActionCondition |
T2 | iM7s_DrugRunning ✂ |
ActionCloseCarDoorsOutside.OnEndServer |
— | RaG_Core |
ActionCloseFence.OnEndServer |
— | DayZ-Expansion-AI |
ActionCloseFence.OnExecuteServer |
— | RaG_Core |
ActionCollectBloodTarget.OnStartServer |
— | DayZ-Expansion-AI (cond) |
ActionCollectSampleTarget.OnStartServer |
— | DayZ-Expansion-AI (cond) |
ActionConsume.ActionCondition |
T2 | DayZ-Expansion-Quests (cond) |
ActionConsumeSingle.ActionCondition |
T2 | DayZ-Expansion-Quests (cond) |
ActionContinuousBase.OnEndAnimationLoop |
— | DayZ-Expansion-Core |
ActionContinuousBase.OnStartAnimationLoop |
— | DayZ-Expansion-Core |
ActionCreateIndoorFireplace.ActionCondition |
T2 | RaG_Core (cond) |
ActionCreateIndoorFireplace.OnExecuteServer |
— | RaG_Core (cond) |
ActionDefibrilateTarget.OnStartServer |
— | DayZ-Expansion-AI (cond) |
ActionDeployObject.ActionConditionContinue |
— | BaseBuildingPlus ✂ |
ActionDeployObject.Can |
— | Sunnyvale_Original |
ActionDeployObject.DropDuringPlacing |
— | DayZ-Expansion-Vehicles (cond) |
ActionDeployObject.OnExecuteServer |
— | RaG_Core |
ActionDeployObject.OnFinishProgressServer |
— | BaseBuildingPlus ✂ |
ActionDeployObject.OnStartServer |
— | DayZ-Expansion-AI |
ActionDeployObject.SetupAction |
— | Sunnyvale_Original (cond) |
ActionDestroyBBP.Can |
— | Sunnyvale_Original |
ActionDestroyPart.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionDestroyPart.Can |
— | Sunnyvale_Original |
ActionDetach.ActionCondition |
T2 | DayZ-Expansion-Vehicles (cond) |
ActionDetach.OnExecuteServer |
— | DayZ-Expansion-Vehicles |
ActionDialCombinationLockOnTarget.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionDialCombinationLockOnTarget.OnFinishProgressServer |
— | BaseBuildingPlus ✂ |
ActionDigGardenPlot.Can |
— | Sunnyvale_Original |
ActionDigInStash.ActionCondition |
T2 | DayZ-Expansion-Core (cond) |
ActionDigWorms.OnFinishProgressServer |
— | gebsfish ✂ |
ActionDisinfectPlantBit.CreateConditionComponents |
— | Sunnyvale_Original ✂ |
ActionDisinfectSelf.CreateConditionComponents |
— | Sunnyvale_Original ✂ |
ActionDisinfectTarget.CreateConditionComponents |
— | Sunnyvale_Original ✂ |
ActionDismantleBBP.Can |
— | Sunnyvale_Original |
ActionDismantlePart.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionDismantlePart.Can |
— | Sunnyvale_Original |
ActionDismantlePart.OnExecuteServer |
— | RaG_Core |
ActionDismantleRaGItem.ActionCondition |
T2 | Sunnyvale_Original (cond) |
ActionDismantleRaGItem.OnFinishProgressServer |
— | Sunnyvale_Original (cond) |
ActionDropItem.ActionCondition |
T2 | Admirals Parachute Mod (cond) |
ActionDropItem.OnExecuteServer |
— | RaG_Core |
ActionEmptyMagazine.OnEndServer |
— | DayZ-Expansion-Quests |
ActionEmptyMagazine.OnStartServer |
— | DayZ-Expansion-Quests |
ActionFertilizeSlot.CreateConditionComponents |
— | Sunnyvale_Original ✂ |
ActionFillCoolant.ActionCondition |
T2 | RaG_Core |
ActionFillFuel.ActionCondition |
T2 | RaG_Core |
ActionFishingNew.ComposeLocalContextData |
— | gebsfish |
ActionFishingNew.HandleReciveData |
— | gebsfish |
ActionFishingNew.OnEnd |
— | gebsfish |
ActionFishingNew.ReadFromContext |
— | gebsfish |
ActionFishingNew.SetupAction |
— | gebsfish (cond) |
ActionFishingNew.TrySpawnCatch |
— | gebsfish |
ActionFishingNew.WriteToContext |
— | gebsfish |
ActionFoldBaseBuildingObject.ActionCondition |
T2 | DayZ-Expansion-Core (cond) |
ActionFoldBaseBuildingObject.CreateConditionComponents |
— | BaseBuildingPlus ✂ |
ActionFoldBaseBuildingObjectCB.CreateActionComponent |
— | BaseBuildingPlus ✂ |
ActionFoldObject.ActionCondition |
T2 | DayZ-Expansion-Core (cond) |
ActionGetInTransport.OnEnd |
— | MaharlikaPH_Boats |
ActionGetOutTransport.ActionCondition |
T2 | MaharlikaPH_Boats (cond) |
ActionGetOutTransport.OnEnd |
— | DayZ-Expansion-Vehicles (cond) |
ActionGetOutTransport.OnEndServer |
— | DayZ-Expansion-Vehicles |
ActionGetOutTransport.OnStart |
— | MaharlikaPH_Boats |
ActionGiveBloodTarget.OnStartServer |
— | DayZ-Expansion-AI (cond) |
ActionIgniteFireplaceByAir.ActionCondition |
T2 | RaG_Core (cond) |
ActionInjectMorphineSelf.ActionCondition |
T2 | Sunnyvale_Original |
ActionInjectMorphineSelf.ApplyModifiers |
— | Sunnyvale_Original (cond) |
ActionInjectMorphineSelf.Post_SetupAction |
— | Sunnyvale_Original |
ActionInjectMorphineTarget.ActionCondition |
T2 | Sunnyvale_Original |
ActionInjectMorphineTarget.ApplyModifiers |
— | Sunnyvale_Original (cond) |
ActionInjectMorphineTarget.Post_SetupAction |
— | Sunnyvale_Original |
ActionInjectSpores.ActionCondition |
T2 | iM7s_DrugRunning |
ActionInteractCodeLockItem.ActionCondition |
T2 | RaG_Core (cond) |
ActionLightItemOnFire.OnFinishProgressClient |
— | RaG_BaseItems |
ActionLightItemOnFire.OnFinishProgressServer |
— | RaG_BaseItems |
ActionLoadMagazine.OnEndServer |
— | DayZ-Expansion-Quests |
ActionLoadMagazine.OnStartServer |
— | DayZ-Expansion-Quests |
ActionLoadMagazineQuick.OnEndServer |
— | DayZ-Expansion-Quests |
ActionLoadMagazineQuick.OnStartServer |
— | DayZ-Expansion-Quests |
ActionLockDoors.ActionCondition |
T2 | DayZ-Expansion-Core (cond) |
ActionLockDoors.OnFinishProgressServer |
— | RaG_Core |
ActionLowerFlag.Can |
— | Sunnyvale_Original |
ActionManagerServer.HasPendingAction |
— | Sunnyvale_Original ✂ |
ActionManagerServer.StartDeliveredAction |
— | Sunnyvale_Original (cond) |
ActionMineTree.ActionCondition |
T2 | DayZ-Expansion-Core (cond) |
ActionMountBarbedWire.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionMountBarbedWire.Can |
— | Sunnyvale_Original |
ActionMountBarbedWire.OnFinishProgressServer |
— | BaseBuildingPlus (cond) |
ActionNextCombinationLockDialOnTarget.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionOpenBarrel.ActionCondition |
T2 | iM7s_DrugRunning ✂ |
ActionOpenCarDoors.ActionCondition |
T2 | DayZ-Expansion-Vehicles |
ActionOpenCarDoorsOutside.ActionCondition |
T2 | DayZ-Expansion-Vehicles |
ActionOpenCarDoorsOutside.OnEndServer |
— | RaG_Core |
ActionOpenFence.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionOpenFence.OnEndServer |
— | DayZ-Expansion-AI |
ActionOpenFence.OnExecuteServer |
— | RaG_Core |
ActionPackTent.OnExecuteServer |
— | Code Lock (cond) |
ActionPackTent.OnFinishProgressServer |
— | RaG_Core |
ActionPlaceFireplaceIndoor.ActionCondition |
T2 | RaG_Core (cond) |
ActionPlantSeed.ActionCondition |
T2 | iM7s_DrugRunning |
ActionPlugIn.CreateConditionComponents |
— | RaG_BaseItems ✂ |
ActionPushBoat.ActionCondition |
T2 | gebsfish (cond) |
ActionPushCar.OnEndServer |
— | gebsfish |
ActionPushObject.ActionCondition |
T2 | DayZ-Expansion-Core (cond) |
ActionRaiseFlag.Can |
— | Sunnyvale_Original |
ActionRepairPart.Can |
— | Sunnyvale_Original |
ActionRepairShelter.CreateConditionComponents |
— | Sunnyvale_Original ✂ |
ActionRepairTent.CreateConditionComponents |
— | Sunnyvale_Original ✂ |
ActionRepairTentPart.CreateConditionComponents |
— | Sunnyvale_Original ✂ |
ActionResetCodeOnCodeLock.ActionCondition |
T2 | RaG_Core (cond) |
ActionResetCodeOnCodeLock.OnExecuteServer |
— | RaG_Core (cond) |
ActionRestrainSelf.ActionCondition |
T2 | DayZ-Expansion-Core (cond) |
ActionRestrainSelf.OnFinishProgressServer |
— | DayZ-Expansion-Quests |
ActionRestrainTarget.OnFinishProgressServer |
— | DayZ-Expansion-AI (cond) |
ActionRestrainTarget.OnStartServer |
— | DayZ-Expansion-AI (cond) |
ActionSewSelf.CreateConditionComponents |
— | Sunnyvale_Original ✂ |
ActionSewTarget.CreateConditionComponents |
— | Sunnyvale_Original ✂ |
ActionSkinning.ActionCondition |
T2 | DayZ-Expansion-AI |
ActionSkinning.Can |
— | DayZ-Expansion-AI |
ActionSkinning.CanContinue |
— | DayZ-Expansion-AI |
ActionSkinning.OnFinishProgressServer |
— | Sunnyvale_Original |
ActionSkinning.SpawnItems |
— | Sunnyvale_Original ✂ |
ActionStartBoat.OnStartServer |
— | DudeWheresMyCar |
ActionStartEngine.ActionCondition |
T2 | DayZ-Expansion-Vehicles ✂ |
ActionStartEngine.Expansion_CheckSuccess |
— | DayZ-Expansion-Vehicles ✂ |
ActionStartEngine.GetText |
— | DayZ-Expansion-Vehicles ✂ |
ActionStartEngine.OnEndServer |
— | RaG_Core |
ActionStartEngine.OnExecute |
— | DudeWheresMyCar |
ActionStartEngine.OnFinishProgress |
— | DayZ-Expansion-Vehicles (cond) |
ActionStartEngineBoat.ActionCondition |
T2 | DayZ-Expansion-Vehicles |
ActionStartEngineBoat.Expansion_CheckSuccess |
— | DayZ-Expansion-Vehicles ✂ |
ActionStartEngineBoat.OnExecute |
— | DudeWheresMyCar |
ActionStartEngineMotorbike.ActionCondition |
T2 | DayZ-Expansion-Vehicles |
ActionStartEngineMotorbike.Expansion_CheckSuccess |
— | DayZ-Expansion-Vehicles ✂ |
ActionStartHelicopter.OnStartServer |
— | DudeWheresMyCar |
ActionStopEngine.ActionCondition |
T2 | DayZ-Expansion-Vehicles ✂ |
ActionStopEngine.Expansion_CheckSuccess |
— | DayZ-Expansion-Vehicles ✂ |
ActionStopEngine.GetText |
— | DayZ-Expansion-Vehicles ✂ |
ActionStopEngine.OnEndServer |
— | RaG_Core |
ActionStopEngine.OnExecute |
— | DayZ-Expansion-Vehicles (cond) |
ActionStopEngineBoat.Expansion_CheckSuccess |
— | DayZ-Expansion-Vehicles ✂ |
ActionSwitchLights.ActionCondition |
T2 | DayZ-Expansion-Vehicles ✂ |
ActionTakeItem.OnExecuteServer |
— | RaG_Core |
ActionTakeItemToHands.OnExecuteServer |
— | RaG_Core |
ActionTakeMaterialToHands.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionTakeMaterialToHandsSwitch.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionTargets.ComputeUtility |
— | Sunnyvale_Original |
ActionTargetsCursor.GetActionDesc |
— | DayZ-Expansion-Core |
ActionTargetsCursor.Update |
— | DayZ-Expansion-Core (cond) |
ActionToggleTentOpen.ActionCondition |
T2 | Code Lock |
ActionToggleTentOpen.OnExecuteServer |
— | RaG_Core |
ActionTriggerRemotely.ActionCondition |
T2 | DayZ-Expansion-Core (cond) |
ActionTurnOnTransmitter.ActionCondition |
T2 | Sunnyvale_Original ✂ |
ActionUnlockDoors.ActionCondition |
T2 | DayZ-Expansion-Core (cond) |
ActionUnlockDoors.OnFinishProgressServer |
— | RaG_Core |
ActionUnmountBarbedWire.Can |
— | Sunnyvale_Original |
ActionUnmountBarbedWire.OnFinishProgressServer |
— | BaseBuildingPlus (cond) |
ActionUnpin.ActionCondition |
T2 | DayZ-Expansion-Core (cond) |
ActionUnpin.GetText |
— | Sunnyvale_Original ✂ |
ActionUnpin.OnExecute |
— | DayZ-Expansion-AI |
ActionUnrestrainTarget.ActionCondition |
T2 | DayZ-Expansion-Core (cond) |
ActionUnrestrainTarget.OnFinishProgressServer |
— | DayZ-Expansion-AI (cond) |
ActionUnrestrainTargetHands.OnFinishProgressServer |
— | DayZ-Expansion-AI (cond) |
ActionWorldCraft.ActionCondition |
T2 | DayZ-Expansion-Core |
ActionWorldCraft.Post_SetupAction |
— | DayZ-Expansion-AI |
ActionWorldFlagActionSwitch.Can |
— | Sunnyvale_Original |
Action_Boat_Start_Engine_Keyboard_SIB.OnFinishProgress |
— | DudeWheresMyCar |
Action_Boat_Start_Engine_Mouse_SIB.OnFinishProgress |
— | DudeWheresMyCar |
Action_Helicopter_Start_Engine_Keyboard_SIB.OnFinishProgressServer |
— | DudeWheresMyCar |
Action_Helicopter_Start_Engine_Mouse_SIB.OnFinishProgressServer |
— | DudeWheresMyCar |
AdvancedCommunication.OnStoreLoad |
T3 | CF |
AdvancedCommunication.OnStoreSave |
T3 | CF |
AlarmClock_ColorBase.OnUpdate |
T0 | DayZ-Expansion-AI |
Ammo_40mm_Explosive.ShootsExplosiveAmmo |
— | Sunnyvale_Original ✂ |
Ammunition_Base.CanAddCartridges |
— | DayZ-Expansion-Quests |
Ammunition_Base.CanBeSplit |
— | DayZ-Expansion-Quests |
Ammunition_Base.CombineItems |
— | DayZ-Expansion-Quests |
Ammunition_Base.Expansion_GetHealthDamage |
— | DayZ-Expansion-AI ✂ |
Ammunition_Base.IsCompatiableAmmo |
— | DayZ-Expansion-Quests |
Ammunition_Base.SplitItem |
— | DayZ-Expansion-Quests ✂ |
Ammunition_Base.SplitItemToInventoryLocation |
— | DayZ-Expansion-Quests ✂ |
AnalyticsManagerServer.OnEntityKilled |
— | DayZ-Expansion-Core |
AnalyticsManagerServer.OnPlayerConnect |
T3 | DayZ-Expansion-Core |
AnalyticsManagerServer.OnPlayerKilled |
— | DayZ-Expansion-Core (cond) |
AnimalBase.AfterStoreLoad |
T3 | DayZ-Expansion-Core |
AnimalBase.EEDelete |
T3 | DayZ-Expansion-Core |
AnimalBase.EEHealthLevelChanged |
T2 | DayZ-Expansion-AI |
AnimalBase.EOnContact |
— | DayZ-Expansion-AI ✂ |
AnimalBase.ModCommandHandlerInside |
— | DayZ-Expansion-AI |
AnimalBase.NameOverride |
— | DayZ-Expansion-Core (cond) |
AnimalBase.OnStoreLoad |
T3 | CF |
AnimalBase.OnStoreSave |
T3 | CF |
AnimalBase.SetAsSkinned |
— | DayZ-Expansion-Core |
Animal_CanisLupus.CanBeTargetedByAI |
— | Sunnyvale_PVE (cond) |
AnimatedActionBase.OnAnimationEvent |
— | DayZ-Expansion-Core |
AnimatedActionBase.OnExecute |
— | DayZ-Expansion-Quests |
AreaExposureMdfr.OnTick |
— | DayZ-Expansion-Core (cond) |
Armband_ColorBase.Expansion_SwitchItemSelectionTextureEx |
— | DayZ-Expansion-Core |
AttachNewMagazine.OnEntry |
— | DayZ-Expansion-AI (cond) |
AttachmentCategoriesContainer.UpdateInterval |
— | RaG_Core |
Attachments.AttachmentAdded |
— | Sunnyvale_Original |
Attachments.AttachmentRemoved |
— | Sunnyvale_Original |
AttachmentsWrapper.SetParent |
— | DayZ-Expansion-Core |
BBP_BASE.CanDisplayAttachmentCategory |
— | Sunnyvale_Original ✂ |
BBP_BASE.IsPlayerInside |
— | Sunnyvale_Original ✂ |
BBP_Concrete_Brick_Pile.SetActions |
T2 | Sunnyvale_Original |
BBP_Mortar_Mix.SetActions |
T2 | Sunnyvale_Original |
BUISOptic.CanPutAsAttachment |
— | Sunnyvale_Original_II |
BandageDressing.InitItemVariables |
— | Sunnyvale_Original |
BandageDressing.SetActions |
T2 | Sunnyvale_Original |
BarrelHoles_ColorBase.CanPutIntoHands |
T2 | Sunnyvale_Original_II |
Barrel_ColorBase.CanPutInCargo |
T2 | Sunnyvale_Original_II ✂ |
Barrel_ColorBase.CanPutIntoHands |
T2 | Sunnyvale_Original_II ✂ |
Barrel_ColorBase.CanReleaseCargo |
— | Sunnyvale_Original_II ✂ |
Barrel_ColorBase.SetActions |
T2 | Sunnyvale_Original_II |
BaseBuildingBase.SetActions |
T2 | Sunnyvale_Original |
BatteryCharger.OnWorkStart |
— | DayZ-Expansion-Core |
BatteryCharger.OnWorkStop |
— | DayZ-Expansion-Core |
BearSteakMeat.HandleFoodStageChangeAgents |
— | Sunnyvale_Original ✂ |
BearTrap.Expansion_GetAmmoTypes |
— | DayZ-Expansion-Core ✂ |
BearTrap.Expansion_IsMechanicalTrap |
— | DayZ-Expansion-Core ✂ |
BearTrap.OnServerSteppedOn |
— | Sunnyvale_PVE ✂ |
BleedingSourcesManagerBase.CanAddBleedingSource |
— | DayZ-Expansion-Core (cond) |
BleedingSourcesManagerServer.ProcessHit |
— | DayZ-Expansion-AI (cond) |
BloodLoss.OnUpdateClient |
— | DayZ-Expansion-AI (cond) |
Blowtorch.OnVariablesSynchronized |
T2 | iM7s_DrugRunning |
Blowtorch.OnWorkStop |
— | DayZ-Expansion-Core |
Blowtorch.SetActions |
T2 | iM7s_DrugRunning |
BoatHud.LBSetVehicle |
— | Sunnyvale_Original ✂ |
BoatScript.DeferredInit |
— | DudeWheresMyCar |
BoatScript.GetActions |
— | gebsfish |
BoatScript.OnStoreLoad |
T3 | CF |
BoatScript.OnStoreSave |
T3 | CF |
BoatScript.SetActions |
T2 | gebsfish |
Bottle_Base.ParticleCookingStart |
— | MaharlikaPH_Boats ✂ |
BrokenLegsMdfr.OnDeactivate |
— | Sunnyvale_Original (cond) |
BrokenLegsMdfr.OnTick |
— | Sunnyvale_Original ✂ |
BuildingBase.AfterStoreLoad |
T3 | DayZ-Expansion-AI |
BuildingBase.DeferredInit |
— | DayZ-Expansion-AI |
BuildingBase.EEOnCECreate |
— | DayZ-Expansion-AI |
BuildingBase.EEOnDamageCalculated |
— | DayZ-Expansion-Core |
BuildingBase.Explode |
— | DayZ-Expansion-Core |
BuildingBase.NameOverride |
— | DayZ-Expansion-Core (cond) |
BuildingBase.OnStoreLoad |
T3 | CF |
BuildingBase.OnStoreSave |
T3 | CF |
BuildingBase.OnVariablesSynchronized |
T2 | DayZ-Expansion-Core |
CAContinuousCraft.Setup |
— | gebsfish |
CAContinuousRepeatFishing.SetNewSignalData |
— | gebsfish |
CF_Date.Format |
— | DayZ-Expansion-Core (cond) |
CF_Localiser.Set |
— | DayZ-Expansion-Core ✂ |
CF_ModuleGame.EnableRPC |
— | DayZ-Expansion-Core (cond) |
CarBattery.SetActions |
T2 | iM7s_DrugRunning |
CarDoor.EEHealthLevelChanged |
T2 | DayZ-Expansion-Vehicles |
CarDoor.Expansion_CarContactActivates |
— | DayZ-Expansion-Vehicles ✂ |
CarDoor.NameOverride |
— | DayZ-Expansion-Vehicles ✂ |
CarHud.Init |
— | DayZ-Expansion-Vehicles |
CarHud.LBSetVehicle |
— | Sunnyvale_Original ✂ |
CarHud.RefreshVehicleHud |
— | DayZ-Expansion-Vehicles |
CarHud.ShowVehicleInfo |
— | DayZ-Expansion-Vehicles |
CarScript.CanBeTargetedByAI |
— | DayZ-Expansion-AI |
CarScript.DebugFreeAreaAtDoor |
— | DayZ-Expansion-Core ✂ |
CarScript.DeferredInit |
— | DudeWheresMyCar |
CarScript.EEHealthLevelChanged |
T2 | DayZ-Expansion-AI |
CarScript.EEInit |
T3 | DayZ-Expansion-AI |
CarScript.EEItemDetached |
T2 | DayZ-Expansion-Core |
CarScript.EEOnDamageCalculated |
— | DayZ-Expansion-AI |
CarScript.GenerateCarHornAINoise |
— | DayZ-Expansion-AI |
CarScript.IsAreaAtDoorFree |
— | DayZ-Expansion-Core ✂ |
CarScript.OnStoreLoad |
T3 | CF |
CarScript.OnStoreSave |
T3 | CF |
CarScript.OnUpdate |
T0 | Sunnyvale_PVE |
CarScript.OnVariablesSynchronized |
T2 | DayZ-Expansion-Vehicles |
CarScript.SetActions |
T2 | gebsfish |
CargoContainer.AddedToCargo |
— | Sunnyvale_Original |
CargoContainer.IsDisplayable |
— | Sunnyvale_Original |
CargoContainer.IsVisible |
— | Sunnyvale_Original |
CargoContainer.Refresh |
— | Sunnyvale_Original |
CargoContainer.RemovedFromCargo |
— | Sunnyvale_Original |
CargoContainer.SetEntity |
— | Sunnyvale_Original |
CargoContainer.UpdateHeaderText |
— | Sunnyvale_Original |
CatchYieldBank.GetYieldItemByIdx |
— | gebsfish (cond) |
CatchYieldBank.Init |
— | gebsfish |
CatchYieldBank.RegisterYieldItem |
— | gebsfish (cond) |
CatchingContextBase.SpawnAndSetupCatch |
— | gebsfish ✂ |
CatchingContextFishingRodAction.GenerateResult |
— | gebsfish ✂ |
CatchingContextFishingRodAction.Init |
— | gebsfish |
CatchingContextFishingRodAction.InitCatchingItemData |
— | gebsfish |
CatchingContextFishingRodAction.ModifySignalProbability |
— | gebsfish ✂ |
CatchingContextFishingRodAction.OnAfterSpawnSignalHit |
— | gebsfish ✂ |
CatchingContextFishingRodAction.OnBeforeSpawnSignalHit |
— | gebsfish ✂ |
CatchingContextFishingRodAction.OnSignalMiss |
— | gebsfish ✂ |
CatchingContextFishingRodAction.OnSignalPass |
— | gebsfish ✂ |
CatchingContextFishingRodAction.RandomizeSignalDuration |
— | gebsfish ✂ |
CatchingContextFishingRodAction.RandomizeSignalStartTime |
— | gebsfish ✂ |
CatchingContextFishingRodAction.RemoveItemSafe |
— | gebsfish ✂ |
CatchingContextFishingRodAction.TryDamageItems |
— | gebsfish ✂ |
CatchingContextFishingRodAction.TryHookLoss |
— | gebsfish ✂ |
CattleProd.OnWorkStart |
— | DayZ-Expansion-Core |
CattleProd.OnWorkStop |
— | DayZ-Expansion-Core |
CharacterCreationMenu.Refresh |
— | DayZ-Expansion-Core |
Chat.Add |
— | Sunnyvale_Original ✂ |
Chat.AddInternal |
— | Sunnyvale_Original ✂ |
Chat.Init |
— | Sunnyvale_Original ✂ |
ChatLine.Set |
— | Sunnyvale_Original |
ChatLine.SetColour |
— | Sunnyvale_Original |
Chemlight_ColorBase.OnWorkStart |
— | DayZ-Expansion-Core |
Chemlight_ColorBase.OnWorkStop |
— | DayZ-Expansion-Core |
Chemlight_ColorBase.eAI_GetNightVisibility |
— | DayZ-Expansion-AI ✂ |
CivSedanWheel.OnWasDetached |
— | DayZ-Expansion-Vehicles |
CivilianSedan.ExpansionGetWheelType |
— | DayZ-Expansion-Vehicles ✂ |
CivilianSedan.OnDebugSpawn |
— | DayZ-Expansion-Vehicles ✂ |
CleanWeapon.CanDo |
— | Sunnyvale_Original ✂ |
CleanWeapon.Do |
— | Sunnyvale_Original ✂ |
CleanWeapon.Init |
— | Sunnyvale_Original ✂ |
CleanWeapon.IsRepeatable |
— | Sunnyvale_Original ✂ |
ClosableContainer.IsDisplayable |
— | Sunnyvale_Original |
ClosableContainer.Open |
— | Sunnyvale_Original |
Clothing.CanPutInCargoClothingConditions |
— | RaG_Core (cond) |
Clothing.EECargoIn |
— | DayZ-Expansion-AI |
Clothing.EECargoMove |
— | DayZ-Expansion-AI |
Clothing.EECargoOut |
— | DayZ-Expansion-AI |
Clothing.Expansion_SwitchItemSelectionTextureEx |
— | DayZ-Expansion-Core |
Clothing.SetActions |
T2 | Sunnyvale_Original_II |
Clothing.SmershException |
— | DayZ-Expansion-Core ✂ |
CodeLock.AfterStoreLoad |
T3 | Sunnyvale_Original |
CodeLock.CanDetachAttachment |
— | Sunnyvale_Original (cond) |
CodeLock.CanPutAsAttachment |
— | Sunnyvale_Original (cond) |
CodeLock.LockServer |
— | Sunnyvale_Original |
CodeLock.NewUnlockServer |
— | Sunnyvale_Original (cond) |
CodeLock.SetActions |
T2 | Sunnyvale_Original |
CodeLockComponent.CheckCodeRequest |
— | RaG_Core (cond) |
CodeLockComponent.OnRPC |
T2 | RaG_Core (cond) |
CodeLockComponent.ResetPIN |
— | RaG_Core (cond) |
CodeLockComponent.SetLockCode |
— | RaG_Core (cond) |
CodeLockComponent.SetLockState |
— | RaG_Core (cond) |
CodeLockServerRPC.OpenTarget |
— | Sunnyvale_Original (cond) |
CodeLockServerRPC.ServerRPCHandler |
— | Sunnyvale_Original (cond) |
ComponentAnimalBleeding.CreateWound |
— | Sunnyvale_Original ✂ |
Construction.DropNonUsableMaterialsServer |
— | BaseBuildingPlus ✂ |
Construction.IsColliding |
— | BaseBuildingPlus ✂ |
Construction.IsCollidingEx |
— | BaseBuildingPlus ✂ |
ContainerWithCargo.IsDisplayable |
— | Sunnyvale_Original |
ContainerWithCargo.IsVisible |
— | Sunnyvale_Original |
ContainerWithCargo.LockCargo |
— | Sunnyvale_Original |
ContainerWithCargo.Open |
— | Sunnyvale_Original |
ContainerWithCargoAndAttachments.HideCargo |
— | Sunnyvale_Original (cond) |
ContainerWithCargoAndAttachments.IsDisplayable |
— | Sunnyvale_Original |
ContainerWithCargoAndAttachments.OnShow |
— | DayZ-Expansion-Core (cond) |
ContainerWithCargoAndAttachments.Open |
— | Sunnyvale_Original |
ContainerWithCargoAndAttachments.SetEntity |
— | DayZ-Expansion-Core |
ContainerWithCargoAndAttachments.SetOpenState |
— | DayZ-Expansion-Core |
ContainerWithCargoAndAttachments.UpdateInterval |
— | RaG_Core |
ContaminatedArea_Base.eAI_IsDangerousToAI |
— | DayZ-Expansion-AI ✂ |
ContaminatedTrigger.OnEnterServerEvent |
— | Sunnyvale_PVE |
Cooking.CookWithEquipment |
— | Sunnyvale_Original (cond) |
CoughSymptom.OnGetActivatedServer |
— | DayZ-Expansion-AI |
CraftArmbandFlag.CanDo |
— | Sunnyvale_Original |
CraftFenceKit.CanDo |
— | BaseBuildingPlus ✂ |
CraftRag.CanDo |
— | Sunnyvale_Original (cond) |
CraftWatchtowerKit.CanDo |
— | BaseBuildingPlus ✂ |
CreditsLoader.GetData |
— | CF ✂ |
DayZExpansion.SpectateAI |
— | DayZ-Expansion-AI ✂ |
DayZGame.Display3dMarkers |
— | DudeWheresMyCar |
DayZGame.Expansion_OnUpdate |
— | DayZ-Expansion-Core ✂ |
DayZGame.ExplosionEffectsEx |
— | DayZ-Expansion-AI |
DayZGame.IsDebugMonitor |
— | DayZ-Expansion-AI ✂ |
DayZGame.OnPostUpdate |
— | RaG_Core |
DayZGame.RegisterProfilesOptions |
— | Dabs Framework |
DayZGame.SetMissionPath |
— | Dabs Framework |
DayZPlayerCamera1stPersonVehicle.Expansion_GetUDAngles |
— | DayZ-Expansion-Vehicles ✂ |
DayZPlayerCamera1stPersonVehicle.OnActivate |
— | DayZ-Expansion-Vehicles |
DayZPlayerCamera1stPersonVehicle.OnUpdate |
T0 | DayZ-Expansion-Vehicles |
DayZPlayerCamera3rdPersonErc.OnUpdate |
T0 | Admirals Parachute Mod |
DayZPlayerCamera3rdPersonVehicle.Expansion_GetUDAngles |
— | DayZ-Expansion-Vehicles ✂ |
DayZPlayerCamera3rdPersonVehicle.OnActivate |
— | DayZ-Expansion-Vehicles |
DayZPlayerCamera3rdPersonVehicle.OnUpdate |
T0 | DayZ-Expansion-Vehicles |
DayZPlayerCameraOptics.OnActivate |
— | Sunnyvale_Original_II |
DayZPlayerCommandDeathCallback.OnSimulationEnd |
— | DayZ-Expansion-Core |
DayZPlayerImplement.AddNoise |
— | DayZ-Expansion-AI |
DayZPlayerImplement.CameraHandler |
— | Sunnyvale_Original (cond) |
DayZPlayerImplement.CanBeSkinned |
— | DayZ-Expansion-Core (cond) |
DayZPlayerImplement.CanBeTargetedByAI |
— | DayZ-Expansion-AI |
DayZPlayerImplement.EEHealthLevelChanged |
T2 | DayZ-Expansion-AI |
DayZPlayerImplement.ExitSights |
— | Sunnyvale_Original_II |
DayZPlayerImplement.Expansion_CanBeDamaged |
— | DayZ-Expansion-AI |
DayZPlayerImplement.Expansion_GetEntityStorageAdditionalDataVersion |
— | DayZ-Expansion-AI ✂ |
DayZPlayerImplement.Expansion_Init |
— | DayZ-Expansion-AI |
DayZPlayerImplement.Expansion_IsAI |
— | DayZ-Expansion-AI ✂ |
DayZPlayerImplement.Expansion_OnEntityStorageAdditionalDataLoad |
— | DayZ-Expansion-AI |
DayZPlayerImplement.Expansion_OnEntityStorageAdditionalDataSave |
— | DayZ-Expansion-AI |
DayZPlayerImplement.HandleWeapons |
T1 | Sunnyvale_Original_II |
DayZPlayerImplement.IsInventoryVisible |
T2 | DayZ-Expansion-Core |
DayZPlayerImplement.IsShootingFromCamera |
— | Sunnyvale_Original_II ✂ |
DayZPlayerImplement.ModCommandHandlerInside |
— | Admirals Parachute Mod |
DayZPlayerImplement.NameOverride |
— | DayZ-Expansion-Core (cond) |
DayZPlayerImplement.OnSprintEnd |
— | Sunnyvale_Original_II (cond) |
DayZPlayerImplement.OnSprintStart |
— | Sunnyvale_Original_II (cond) |
DayZPlayerImplement.OnStepEvent |
— | gebsfish |
DayZPlayerImplement.OnStoreLoad |
T3 | CF |
DayZPlayerImplement.OnStoreSave |
T3 | CF |
DayZPlayerImplement.OnSyncJuncture |
— | DayZ-Expansion-Core |
DayZPlayerImplement.PlaySound |
— | gebsfish (cond) |
DayZPlayerImplement.ProcessJumpOrClimb |
— | Sunnyvale_Original |
DayZPlayerImplement.SwitchOptics |
— | Sunnyvale_Original_II (cond) |
DayZPlayerImplementAiming.CalculateWeight |
— | Sunnyvale_Original_II (cond) |
DayZPlayerImplementAiming.OnRaiseBegin |
— | Sunnyvale_Original_II |
DayZPlayerImplementAiming.ProcessAimFilters |
— | Sunnyvale_Original |
DayZPlayerImplementJumpClimb.Jump |
— | Admirals Parachute Mod (cond) |
DayZPlayerImplementThrowing.HandleThrowing |
— | DayZ-Expansion-Core (cond) |
DayZPlayerMeleeFightLogic_LightHeavy.EvaluateFinisherAttack |
— | Sunnyvale_PVE |
DayZPlayerMeleeFightLogic_LightHeavy.Init |
— | DayZ-Expansion-Core (cond) |
DayZPlayerSyncJunctures.SendDamageHitEx |
— | Sunnyvale_PVE ✂ |
DeCraftWoodenCrate.CanDo |
— | BaseBuildingPlus ✂ |
DeadFox.Expansion_IsMeleeWeapon |
— | DayZ-Expansion-AI ✂ |
DeadfallData.InitYieldBank |
— | gebsfish ✂ |
DeafnessCompleteSymptom.OnGetActivatedClient |
— | DayZ-Expansion-AI (cond) |
DeafnessCompleteSymptom.OnGetDeactivatedClient |
— | DayZ-Expansion-AI (cond) |
Debug.DestroyAllShapes |
— | Dabs Framework ✂ |
Debug.DrawArrow |
— | Dabs Framework ✂ |
Debug.DrawBox |
— | Dabs Framework ✂ |
Debug.DrawBoxEx |
— | Dabs Framework ✂ |
Debug.DrawCone |
— | Dabs Framework ✂ |
Debug.DrawCube |
— | Dabs Framework ✂ |
Debug.DrawCylinder |
— | Dabs Framework ✂ |
Debug.DrawLine |
— | Dabs Framework ✂ |
Debug.DrawLines |
— | Dabs Framework ✂ |
Debug.DrawSphere |
— | Dabs Framework ✂ |
DebugMonitor.CalculateMapTile |
— | DayZ-Expansion-AI (cond) |
DebugMonitor.SetFramerate |
— | DayZ-Expansion-AI |
DebugMonitor.SetFramerateText |
— | DayZ-Expansion-AI (cond) |
DecoderTablet.SetActions |
T2 | Sunnyvale_Original |
DeerisleData.InitYieldBank |
— | gebsfish ✂ |
Defibrillator.OnWorkStart |
— | DayZ-Expansion-Core |
Defibrillator.OnWorkStop |
— | DayZ-Expansion-Core |
DigOutStashLambda.Execute |
— | DayZ-Expansion-Core ✂ |
DigitalCodeLock.AfterStoreLoad |
T3 | RaG_Core |
DigitalCodeLock.CanBeLocked |
— | RaG_Core |
DigitalCodeLock.CanDetachAttachment |
— | RaG_Core (cond) |
DigitalCodeLock.CanDetachCodeLock |
— | RaG_Core (cond) |
DigitalCodeLock.CanPutAsAttachment |
— | Sunnyvale_Original (cond) |
DigitalCodeLock.CanReleaseAttachment |
T2 | RaG_Core (cond) |
DigitalCodeLock.CanSetCode |
— | RaG_Core (cond) |
DigitalCodeLock.EEInit |
T3 | RaG_Core |
DigitalCodeLock.EEItemAttached |
T2 | RaG_Core |
DigitalCodeLock.EEItemDetached |
T2 | RaG_Core |
DigitalCodeLock.GetBatteryEnergy |
— | RaG_Core (cond) |
DigitalCodeLock.HasBattery |
— | RaG_Core (cond) |
DigitalCodeLock.HasEnergy |
— | RaG_Core (cond) |
DigitalCodeLock.HasValidParent |
— | RaG_Core (cond) |
DigitalCodeLock.IsPlayerOnBackside |
— | RaG_Core (cond) |
DigitalCodeLock.NeedBattery |
— | RaG_Core (cond) |
DigitalCodeLock.OnRPC |
T2 | RaG_Core (cond) |
DigitalCodeLock.OnVariablesSynchronized |
T2 | RaG_Core |
DigitalCodeLock.OnWasAttached |
— | RaG_Core |
DigitalCodeLock.OnWork |
— | RaG_Core (cond) |
DigitalCodeLock.OnWorkStart |
— | RaG_Core |
DigitalCodeLock.OnWorkStop |
— | RaG_Core (cond) |
DigitalCodeLock.ResetPIN |
— | RaG_Core (cond) |
DigitalCodeLock.SetActions |
T2 | RaG_Core |
DigitalCodeLock.StartItemSoundServer |
— | RaG_Core (cond) |
DigitalCodeLock.UnlockOnServer |
— | RaG_Core |
DigitalCodeLockUI.CodeResponse |
— | RaG_Core |
DigitalCodeLockUI.ConfirmCode |
— | RaG_Core |
DigitalCodeLockUI.KeyPress |
— | RaG_Core (cond) |
DigitalCodeLockUI.OnKeyDown |
— | RaG_Core |
DigitalCodeLockUI.SetTargetLock |
— | RaG_Core |
DigitalCodeLockUI.Update |
— | RaG_Core |
DuctTape.InitItemVariables |
— | Sunnyvale_Original |
DuctTape.OnVariablesSynchronized |
T2 | iM7s_DrugRunning |
DuctTape.SetActions |
T2 | iM7s_DrugRunning |
EasterEgg.OnInventoryEnter |
T2 | DayZ-Expansion-Core |
EasterEgg.OnInventoryExit |
T2 | DayZ-Expansion-Core |
Edible_Base.ChangeFoodStage |
— | DayZ-Expansion-AI |
Edible_Base.EEDelete |
T3 | gebsfish |
Edible_Base.EEInit |
T3 | gebsfish |
Edible_Base.EEItemLocationChanged |
T2 | gebsfish |
Edible_Base.OnVariablesSynchronized |
T2 | gebsfish |
Edible_Base.SoundCookingStart |
— | MaharlikaPH_Boats ✂ |
EffExhaustSmoke.Event_OnFrameUpdate |
— | DayZ-Expansion-Vehicles (cond) |
EffExhaustSmoke.Expansion_SetParticleStateHelicopter |
— | DayZ-Expansion-Vehicles ✂ |
EffExhaustSmoke.Expansion_SetRotorSpeed |
— | DayZ-Expansion-Vehicles ✂ |
EffectArea.EEDelete |
T3 | DayZ-Expansion-AI |
EffectArea.InitZoneServer |
— | DayZ-Expansion-AI |
EffectArea.OnPlayerEnterServer |
— | DayZ-Expansion-AI |
EffectArea.OnPlayerExitServer |
— | DayZ-Expansion-AI |
EffectArea.OnVariablesSynchronized |
T2 | DayZ-Expansion-AI |
ElectronicRepairKit.InitItemVariables |
— | Sunnyvale_Original |
EmoteConstructor.RegisterEmotes |
— | Dabs Framework |
EmoteDabbing.EmoteCondition |
— | Dabs Framework (cond) |
EmoteManager.CanPlayEmote |
— | Admirals Parachute Mod |
EmoteManager.CommitSuicide |
— | DayZ-Expansion-Core (cond) |
EmoteManager.CreateBleedingEffect |
— | DayZ-Expansion-Core (cond) |
EmoteManager.PlayEmote |
— | DayZ-Expansion-Core |
EnochData.InitYieldBank |
— | gebsfish ✂ |
EpoxyPutty.InitItemVariables |
— | Sunnyvale_Original |
ExpansionActionDismissAI.ActionCondition |
T2 | DayZ-Expansion-Quests |
ExpansionBarbedWire.CreateTargetInformation |
— | DayZ-Expansion-AI ✂ |
ExpansionBarbedWire.Expansion_IsDanger |
— | DayZ-Expansion-AI ✂ |
ExpansionBlinkLight.EOnFrame |
T1 | Arma 2 Helicopters Remastered ✂ |
ExpansionCarKey.EEOnAfterLoad |
T3 | Sunnyvale_Original |
ExpansionCarKey.IsPaired |
— | Sunnyvale_Original (cond) |
ExpansionESPModificationModule.OnInit |
T3 | DayZ-Expansion-Vehicles |
ExpansionMarketMenu.UpdatePreview |
— | Sunnyvale_Original_II |
ExpansionMarketModule.CheckCanUseTrader |
— | DayZ-Expansion-Quests |
ExpansionP2PMarketModule.CheckCanUseTrader |
— | DayZ-Expansion-Quests |
ExpansionPartyData.OnJoin |
— | DayZ-Expansion-Quests |
ExpansionPartyData.OnLeave |
— | DayZ-Expansion-Quests |
ExpansionQuestModule.CreateMarkerClient |
— | Sunnyvale_Original ✂ |
ExpansionQuestModule.HasQuestMarker |
— | Sunnyvale_Original ✂ |
ExpansionQuestModule.RemoveMarkersClient |
— | Sunnyvale_Original ✂ |
ExpansionSettings.ServerInit |
— | DayZ-Expansion-AI |
ExpansionTraderAIBase.AddAutoMarker |
— | Sunnyvale_Original ✂ |
ExpansionTraderNPCBase.AddAutoMarker |
— | Sunnyvale_Original ✂ |
ExpansionVehicle.CanBeDamaged |
— | DayZ-Expansion-Vehicles (cond) |
ExpansionVehicle.DeferredInit |
— | DayZ-Expansion-Vehicles |
ExpansionVehicle.GetLockState |
— | DayZ-Expansion-Vehicles ✂ |
ExpansionVehicle.Init |
— | DayZ-Expansion-Vehicles ✂ |
ExpansionVehicle.IsLocked |
— | DayZ-Expansion-Vehicles ✂ |
ExpansionVehicle.OnCECreate |
— | DayZ-Expansion-Vehicles |
ExpansionVehicle.OnDoorClosed |
— | DayZ-Expansion-Vehicles ✂ |
ExpansionVehicle.OnDoorOpened |
— | DayZ-Expansion-Vehicles ✂ |
ExpansionVehicle.ResetKeyPairing |
— | DayZ-Expansion-Vehicles ✂ |
ExpansionVehicle.SetLockState |
— | DayZ-Expansion-Vehicles ✂ |
ExpansionWorld.FirearmEffects |
— | DayZ-Expansion-AI |
ExpansionWorld.FixAIFirearmFX |
— | DayZ-Expansion-AI ✂ |
ExpansionWorld.OnFinish |
— | DayZ-Expansion-AI |
ExpansionWorld.OnStart |
— | DayZ-Expansion-AI |
ExpansionWorld.eAI_OnUpdate |
— | DayZ-Expansion-AI ✂ |
ExplosivesBase.CreateTargetInformation |
— | DayZ-Expansion-AI ✂ |
ExplosivesBase.DeferredInit |
— | DayZ-Expansion-AI |
ExplosivesBase.Expansion_GetAmmoTypes |
— | DayZ-Expansion-Core ✂ |
ExplosivesBase.Expansion_IsDanger |
— | DayZ-Expansion-Core ✂ |
Fence.Expansion_OnPartBuiltServer |
— | DayZ-Expansion-Core |
FeverBlurSymptom.OnGetDeactivatedClient |
— | DayZ-Expansion-AI (cond) |
FeverBlurSymptom.OnUpdateClient |
— | DayZ-Expansion-AI (cond) |
FirearmActionLoadBullet.OnEndServer |
— | DayZ-Expansion-Quests |
FirearmActionLoadBulletQuick.OnEndServer |
— | DayZ-Expansion-Quests |
FirearmActionLoadMultiBullet.OnEndServer |
— | DayZ-Expansion-Quests |
FirearmActionLoadMultiBullet.OnStartServer |
— | DayZ-Expansion-Quests |
FirearmActionLoadMultiBulletQuick.OnEndServer |
— | DayZ-Expansion-Quests |
FirearmActionLoadMultiBulletQuick.OnStartServer |
— | DayZ-Expansion-Quests |
FirearmActionLoadMultiBulletRadial.OnEndServer |
— | DayZ-Expansion-Quests |
FirearmActionLoadMultiBulletRadial.OnStartServer |
— | DayZ-Expansion-Quests |
FirearmActionMechanicManipulate.OnEndServer |
— | DayZ-Expansion-Quests |
FirearmActionMechanicManipulate.OnStartServer |
— | DayZ-Expansion-Quests |
FirefighterAxe.SetActions |
T2 | RaG_BaseItems |
FireworksBase.OnInventoryEnter |
T2 | DayZ-Expansion-Core |
FishYieldItemBase.GetCycleTimeForYieldItem |
— | gebsfish ✂ |
FishingRod_Base_New.SetActions |
T2 | RaG_BaseItems |
FlammableBase.OnSwitchOff |
— | DayZ-Expansion-AI |
FlammableBase.OnSwitchOn |
— | DayZ-Expansion-AI |
FlammableBase.eAI_GetNightVisibility |
— | DayZ-Expansion-AI ✂ |
Flashlight.OnWorkStart |
— | DayZ-Expansion-Core |
Flashlight.OnWorkStop |
— | DayZ-Expansion-Core |
Flashlight.eAI_GetNightVisibility |
— | DayZ-Expansion-AI ✂ |
FryingPan.ParticleCookingStart |
— | MaharlikaPH_Boats ✂ |
GPSReceiver.OnWorkStart |
— | DayZ-Expansion-Core |
GPSReceiver.OnWorkStop |
— | DayZ-Expansion-Core |
GardenLime.InitItemVariables |
— | Sunnyvale_Original |
GardenLime.SetActions |
T2 | RaG_BaseItems |
GesturesMenu.GetGestureItems |
— | Dabs Framework |
GesturesMenu.OnMenuRelease |
— | Dabs Framework |
GhillieBushrag_ColorBase.CanPutAsAttachment |
— | Cl0ud's Military Gear |
GhillieSuit_ColorBase.CanPutAsAttachment |
— | Cl0ud's Military Gear |
GhillieTop_ColorBase.CanPutAsAttachment |
— | Cl0ud's Military Gear |
Grenade_Base.Expansion_IsLive |
— | DayZ-Expansion-Core ✂ |
HMP3Symptom.OnGetActivatedClient |
— | DayZ-Expansion-AI (cond) |
HMP3Symptom.OnGetDeactivatedClient |
— | DayZ-Expansion-AI (cond) |
HMP3Symptom.OnUpdateClient |
— | DayZ-Expansion-AI (cond) |
Hacksaw.SetActions |
T2 | Code Lock |
HandEventBase.ReadFromContext |
— | Sunnyvale_Original |
HandEventBase.WriteToContext |
— | Sunnyvale_Original |
HandsContainer.ElectricityIcon |
— | Sunnyvale_Original (cond) |
HatchbackWheel.OnWasDetached |
— | DayZ-Expansion-Vehicles |
Hatchback_02.ExpansionGetWheelType |
— | DayZ-Expansion-Vehicles ✂ |
Hatchback_02.OnDebugSpawn |
— | DayZ-Expansion-Vehicles ✂ |
Hatchback_02_Wheel.OnWasDetached |
— | DayZ-Expansion-Vehicles |
Header.SetItemPreview |
— | DayZ-Expansion-Core |
Headtorch_ColorBase.eAI_GetNightVisibility |
— | DayZ-Expansion-AI ✂ |
Heatpack.OnWorkStart |
— | DayZ-Expansion-Core |
Heatpack.OnWorkStop |
— | DayZ-Expansion-Core |
HelicopterScript.OnStoreLoad |
T3 | CF |
HelicopterScript.OnStoreSave |
T3 | CF |
Hologram.AddProjectionRotation |
— | BaseBuildingPlus ✂ |
Hologram.GetDefaultOrientation |
— | 3D Printer |
Hologram.GetProjectionRadius |
— | Sunnyvale_Original |
Hologram.GetProjectionRotation |
— | BaseBuildingPlus ✂ |
Hologram.HeightPlacementCheck |
— | gebsfish (cond) |
Hologram.IsClippingRoof |
— | gebsfish (cond) |
Hologram.IsCollidingBBox |
— | gebsfish |
Hologram.IsCollidingGeometryProxy |
— | gebsfish |
Hologram.IsFloating |
— | BaseBuildingPlus |
Hologram.SetHologramPosition |
— | gebsfish |
Hologram.SubtractProjectionRotation |
— | BaseBuildingPlus ✂ |
HuntingOptic.CanPutAsAttachment |
— | Sunnyvale_Original_II |
IAT_ActionCraftOnWorkbench.OnFinishProgressServer |
— | iM7s_DrugRunning |
IAT_ActionCraftOnWorkbench.SetupAnimation |
— | iM7s_DrugRunning ✂ |
IAT_ActioncraftOnWorkbenchCB.CreateActionComponent |
— | iM7s_DrugRunning ✂ |
Icon.CreateWhiteBackground |
— | Sunnyvale_Original |
Icon.DestroyWhiteBackground |
— | Sunnyvale_Original |
Icon.FullScreen |
— | Sunnyvale_Original |
Icon.InitEx |
— | Sunnyvale_Original |
Icon.Refresh |
— | Sunnyvale_Original |
Icon.SetItemPreviewEx |
— | Sunnyvale_Original |
InventoryQuickbar.GetQuickbarItemColor |
— | DayZ-Expansion-Vehicles |
InventoryQuickbar.UpdateItems |
— | Sunnyvale_Original |
ItemActionsWidget.GetActionDesc |
— | DayZ-Expansion-Core |
ItemBase.AreChildrenAccessible |
— | DayZ-Expansion-AI (cond) |
ItemBase.CanBeConsumed |
— | RaG_Core |
ItemBase.CanDisplayAttachmentSlot |
T2 | DayZ-Expansion-Core ✂ |
ItemBase.CanLoadAttachment |
— | DayZ-Expansion-Core ✂ |
ItemBase.CanOpenRaGDigital |
— | Sunnyvale_Original (cond) |
ItemBase.CanPutAsAttachment |
— | DayZ-Expansion-Core (cond) |
ItemBase.CanPutInCargo |
T2 | Forward Operator Gear ✂ |
ItemBase.CanPutIntoHands |
T2 | DayZ-Expansion-Market |
ItemBase.CanReceiveAttachment |
T2 | DayZ-Expansion-Core (cond) |
ItemBase.CanRemoveFromCargo |
— | DayZ-Expansion-Market |
ItemBase.CanRemoveFromHands |
— | DayZ-Expansion-Market |
ItemBase.DeferredInit |
— | DayZ-Expansion-Quests |
ItemBase.EEKilled |
T3 | DayZ-Expansion-AI |
ItemBase.EEOnAfterLoad |
T3 | DayZ-Expansion-Vehicles |
ItemBase.EEOnDamageCalculated |
— | DayZ-Expansion-AI |
ItemBase.EOnContact |
— | DayZ-Expansion-AI ✂ |
ItemBase.Expansion_CanObjectAttach |
— | DayZ-Expansion-Vehicles ✂ |
ItemBase.Expansion_GetRarity |
— | DayZ-Expansion-Quests ✂ |
ItemBase.GetAttachmentSoundType |
— | Sunnyvale_Original (cond) |
ItemBase.GetCLCodeLock |
— | Sunnyvale_Original |
ItemBase.GetDisplayName |
— | Sunnyvale_Original |
ItemBase.GetHiddenSelectionIndex |
— | DayZ-Expansion-Vehicles ✂ |
ItemBase.GetItemSize |
— | Dabs Framework ✂ |
ItemBase.InitItemVariables |
— | Sunnyvale_Original |
ItemBase.IsInventoryVisible |
T2 | DayZ-Expansion-Vehicles |
ItemBase.MaxLifetimeRefreshCalc |
— | DayZ-Expansion-Core ✂ |
ItemBase.OnEnergyConsumed |
— | DayZ-Expansion-AI (cond) |
ItemBase.OnItemLocationChanged |
T2 | DayZ-Expansion-Vehicles |
ItemBase.OnRPC |
T2 | Sunnyvale_Original |
ItemBase.OnStoreSave |
T3 | CF |
ItemBase.OnSwitchOff |
— | DayZ-Expansion-AI |
ItemBase.OnSwitchOn |
— | DayZ-Expansion-AI |
ItemBase.OnWasAttached |
— | DayZ-Expansion-AI |
ItemBase.OnWasDetached |
— | DayZ-Expansion-AI |
ItemBase.PrepareRaGDigitalOpen |
— | Sunnyvale_Original (cond) |
JMESPMeta.CreateActions |
— | DayZ-Expansion-Vehicles |
JMModuleConstructor.RegisterModules |
— | DayZ-Expansion-Core |
JMPlayerForm.Click_ApplyStats |
— | DayZ-Expansion-AI |
JMPlayerForm.InitActionWidgetsStats |
— | DayZ-Expansion-AI |
JMPlayerForm.OnClientPermissionsUpdated |
— | DayZ-Expansion-AI |
JMPlayerForm.RefreshStats |
— | DayZ-Expansion-AI |
JMPlayerInstance.OnReceiveStatus |
— | DayZ-Expansion-AI |
JMPlayerInstance.OnRecieveHealth |
— | DayZ-Expansion-AI |
JMPlayerInstance.OnSendHealth |
— | DayZ-Expansion-AI |
JMPlayerInstance.OnSendStatus |
— | DayZ-Expansion-AI |
JMPlayerInstance.Update |
— | DayZ-Expansion-AI |
JMPlayerModule.GetRPCMax |
— | DayZ-Expansion-AI ✂ |
JMPlayerModule.OnRPC |
T2 | DayZ-Expansion-AI |
JMPlayerModule.Server_EndSpectating |
— | DayZ-Expansion-AI |
JMPlayerModule.Server_OnStartSpectating |
— | DayZ-Expansion-AI |
JMPlayerModule.Server_StartSpectating |
— | DayZ-Expansion-AI |
JMVehicleSpawnerSettings.Defaults |
— | DayZ-Expansion-Vehicles |
JMVehiclesMenu.GetVehicleTypeInfo |
— | DayZ-Expansion-Vehicles ✂ |
KashtanOptic.CanPutAsAttachment |
— | Sunnyvale_Original_II |
KazuarOptic.CanPutAsAttachment |
— | Sunnyvale_Original_II |
KeybindingElement.Reload |
— | CF |
KeybindingElementNew.GetLayoutName |
— | DayZ-Expansion-Core ✂ |
KeybindingsMenu.Init |
— | DayZ-Expansion-Core |
KeybindingsMenu.Refresh |
— | DayZ-Expansion-Core ✂ |
KitchenTimer.OnUpdate |
T0 | DayZ-Expansion-AI |
KobraOptic.CanPutAsAttachment |
— | Sunnyvale_Original_II |
LBGroup.OnLoadServer |
— | Sunnyvale_Original |
LBGroup.OnRPCClient |
— | Sunnyvale_Original |
LBGroup.ReadGroupFromCtx |
— | Sunnyvale_Original |
LBGroup.WriteGroupToCtx |
— | Sunnyvale_Original |
LBGroupUI.AddCustomMarkers |
— | Sunnyvale_Original |
LBGroupUI.AddCustomMarkersOnMapOpen |
— | Sunnyvale_Original |
LB_ATM_Playerbase.AddATMMoney |
— | Sunnyvale_Original ✂ |
LB_ATM_Playerbase.AddableATMMoney |
— | Sunnyvale_Original ✂ |
LB_ATM_Playerbase.GetATMMoney |
— | Sunnyvale_Original ✂ |
LB_ATM_Playerbase.IsBankingAvailable |
— | Sunnyvale_Original ✂ |
LB_ATM_Playerbase.RemoveATMMoney |
— | Sunnyvale_Original ✂ |
LB_Elevator_Mission.OnCreditCardDataReceived |
— | Sunnyvale_Original ✂ |
LB_Elevator_Mission.OnCreditCardPinChange |
— | Sunnyvale_Original ✂ |
LB_Elevator_Mission.OnGroupChanged |
— | Sunnyvale_Original |
LB_Elevator_Mission.OnInviteReceived |
— | Sunnyvale_Original ✂ |
LB_Elevator_Mission.OnItemInInventoryChanged |
— | Sunnyvale_Original ✂ |
LB_Elevator_World.AddAdminPlacedItem |
— | Sunnyvale_Original |
LB_Elevator_World.OnGroupDeleted |
— | Sunnyvale_Original |
LB_Elevator_World.OnGroupRenamed |
— | Sunnyvale_Original ✂ |
LandMineTrap.Expansion_IsExplosive |
— | DayZ-Expansion-Core ✂ |
Land_Underground_EntranceBase.Expansion_IsUndergroundEntrance |
— | DayZ-Expansion-AI ✂ |
LargeGasCanister.OnVariablesSynchronized |
T2 | iM7s_DrugRunning |
LargeGasCanister.SetActions |
T2 | iM7s_DrugRunning |
LeatherSewingKit.InitItemVariables |
— | Sunnyvale_Original |
Liquid.CanFillContainer |
— | RaG_Core |
Liquid.CanTransfer |
— | RaG_Core |
Liquid.FillContainer |
— | RaG_Core (cond) |
Liquid.GetLiquidConfigProperty |
— | RaG_Core ✂ |
LuxData.InitYieldBank |
— | gebsfish ✂ |
M4_CarryHandleOptic.CanPutAsAttachment |
— | Sunnyvale_Original_II |
M4_T3NRDSOptic.CanPutAsAttachment |
— | Sunnyvale_Original_II |
M68Optic.CanPutAsAttachment |
— | Sunnyvale_Original_II |
MagazineStorage.EEOnDamageCalculated |
— | Sunnyvale_Original_II (cond) |
MagazineStorage.IsCompatiableAmmo |
— | DayZ-Expansion-Quests |
MagazineStorage.SetActions |
T2 | RaG_BaseItems |
MaskBase.ConsumeQuantity |
— | DayZ-Expansion-AI (cond) |
MediumGasCanister.OnVariablesSynchronized |
T2 | iM7s_DrugRunning |
MediumGasCanister.SetActions |
T2 | iM7s_DrugRunning |
Megaphone.OnWorkStart |
— | DayZ-Expansion-Core |
Megaphone.OnWorkStop |
— | DayZ-Expansion-Core |
MetalWire.UpdateAllSelections |
— | DayZ-Expansion-Vehicles |
MiscGameplayFunctions.BuildCondition |
— | BaseBuildingPlus ✂ |
MiscGameplayFunctions.ComplexBuildCollideCheckClient |
— | BaseBuildingPlus ✂ |
MiscGameplayFunctions.GetHeadingAngle |
— | DayZ-Expansion-AI ✂ |
MiscGameplayFunctions.GetHeadingVector |
— | DayZ-Expansion-AI ✂ |
MiscGameplayFunctions.RemoveSplint |
— | Sunnyvale_Original ✂ |
MissionBase.CF_IsLoaded |
— | CF ✂ |
MissionBase.InitWorldYieldDataDefaults |
— | gebsfish ✂ |
MissionBase.OnKeyPress |
— | Sunnyvale_PVE |
MissionBase.OnMissionFinish |
T3 | Sunnyvale_PVE |
MissionServer.AfterHiveInit |
— | DayZ Editor Loader |
MissionServer.HandleBody |
— | DayZ-Expansion-Core |
MissionServer.InvokeOnDisconnect |
T3 | CF |
MissionServer.OnGameplayDataHandlerLoad |
— | gebsfish |
MissionServer.OnInitLB |
— | Sunnyvale_Original |
MissionServer.SendModData |
— | RaG_BaseItems |
MissionServer.SyncRespawnModeInfo |
— | DayZ-Expansion-AI (cond) |
MissionServer.eAI_GetPlayers |
— | DayZ-Expansion-AI ✂ |
ModItemRegisterCallbacks.RegisterCustom |
— | CF |
ModLoader.GetMods |
— | CF ✂ |
ModLoader.LoadMods |
— | CF ✂ |
ModStructure.GetDebugName |
— | CF |
ModStructure.GetModActionURL |
— | CF ✂ |
ModStructure.GetModLogo |
— | CF ✂ |
ModStructure.GetModLogoOver |
— | CF ✂ |
ModStructure.GetModLogoSmall |
— | CF ✂ |
ModStructure.GetModName |
— | CF ✂ |
ModStructure.GetModOverview |
— | CF ✂ |
ModStructure.GetModToltip |
— | CF ✂ |
ModifierBase.ResetLastTickTime |
— | DayZ-Expansion-AI |
ModifierBase.Tick |
T0 | DayZ-Expansion-AI (cond) |
ModifiersManager.OnScheduledTick |
T1 | DayZ-Expansion-AI ✂ |
ModifiersManager.SetModifiers |
— | DayZ-Expansion-AI |
MotorbikeScript.CanReceiveAttachment |
T2 | DayZ-Expansion-Vehicles |
MotorbikeScript.CanReleaseAttachment |
T2 | DayZ-Expansion-Vehicles |
MotorbikeScript.DamageCrew |
— | DayZ-Expansion-Vehicles |
MotorbikeScript.DeferredInit |
— | DayZ-Expansion-Core |
MotorbikeScript.EECargoIn |
— | DayZ-Expansion-Core |
MotorbikeScript.EECargoOut |
— | DayZ-Expansion-Core |
MotorbikeScript.EEDelete |
T3 | DayZ-Expansion-Core |
MotorbikeScript.EEHitBy |
T2 | DayZ-Expansion-Core |
MotorbikeScript.EEInit |
T3 | DayZ-Expansion-Core |
MotorbikeScript.EEItemAttached |
T2 | DayZ-Expansion-Vehicles |
MotorbikeScript.EEItemDetached |
T2 | DayZ-Expansion-Vehicles |
MotorbikeScript.EEOnAfterLoad |
T3 | DayZ-Expansion-Vehicles |
MotorbikeScript.EEOnCECreate |
— | DayZ-Expansion-Vehicles |
MotorbikeScript.EEOnDamageCalculated |
— | DayZ-Expansion-Core |
MotorbikeScript.EOnPostSimulate |
T1 | DayZ-Expansion-Vehicles ✂ |
MotorbikeScript.GetMomentum |
— | DayZ-Expansion-Vehicles |
MotorbikeScript.IsInventoryVisible |
T2 | DayZ-Expansion-Vehicles |
MotorbikeScript.NameOverride |
— | DayZ-Expansion-Vehicles ✂ |
MotorbikeScript.OnBeforeEngineStart |
— | DayZ-Expansion-Vehicles |
MotorbikeScript.OnContact |
— | DayZ-Expansion-Vehicles |
MotorbikeScript.OnEngineStart |
— | DayZ-Expansion-Vehicles |
MotorbikeScript.OnEngineStop |
— | DayZ-Expansion-Vehicles |
MotorbikeScript.OnStoreSave |
T3 | CF |
MotorbikeScript.OnUpdate |
T0 | DayZ-Expansion-Vehicles |
MotorbikeScript.SetActions |
T2 | DayZ-Expansion-Core |
NVGoggles.Expansion_TryTurningOff |
— | DayZ-Expansion-AI ✂ |
NVGoggles.Expansion_TryTurningOn |
— | DayZ-Expansion-AI ✂ |
NVGoggles.eAI_GetNightVisibility |
— | DayZ-Expansion-AI ✂ |
Nail.SetActions |
T2 | Sunnyvale_Original |
NamalskData.InitYieldBank |
— | gebsfish ✂ |
NavalPlusData.InitYieldBank |
— | gebsfish ✂ |
NoiseAIEvaluate.GetNoiseMultiplier |
— | Sunnyvale_PVE ✂ |
NotificationRuntimeData.GetTitleText |
— | CF ✂ |
NotificationUI.AddNotification |
— | CF |
NotificationUI.RemoveNotification |
— | CF |
NotificationUI.UpdateTargetHeight |
— | CF |
OffroadHatchback.ExpansionGetWheelType |
— | DayZ-Expansion-Vehicles ✂ |
OffroadHatchback.OnDebugSpawn |
— | DayZ-Expansion-Vehicles ✂ |
OpenCan.Do |
— | Sunnyvale_Original (cond) |
OptionsMenuGame.Apply |
— | Sunnyvale_Original |
OptionsMenuGame.FillTextMap |
— | Sunnyvale_Original |
OptionsMenuGame.IsChanged |
— | Sunnyvale_Original (cond) |
OptionsMenuGame.Revert |
— | Sunnyvale_Original |
OptionsMenuGame.SetOptions |
— | Sunnyvale_Original |
PPEChromAber.RegisterMaterialParameters |
— | iM7s_DrugRunning |
PPERequesterBase.Start |
— | Sunnyvale_Original |
PPERequesterBase.Stop |
— | Sunnyvale_Original |
PPERotBlur.RegisterMaterialParameters |
— | iM7s_DrugRunning |
PSO11Optic.CanPutAsAttachment |
— | Sunnyvale_Original_II |
PSO1Optic.CanPutAsAttachment |
— | Sunnyvale_Original_II |
PatchItem.CanDo |
— | Sunnyvale_Original ✂ |
PatchItem.Do |
— | Sunnyvale_Original ✂ |
PatchItem.Init |
— | Sunnyvale_Original ✂ |
PatchItem.IsRepeatable |
— | Sunnyvale_Original ✂ |
PetrolLighter.OnVariablesSynchronized |
T2 | iM7s_DrugRunning |
PetrolLighter.SetActions |
T2 | iM7s_DrugRunning |
PipeWrench.SetActions |
T2 | DayZ-Expansion-Vehicles |
PlantBase.Harvest |
— | iM7s_DrugRunning (cond) |
PlantBase.RemovePlantEx |
— | iM7s_DrugRunning ✂ |
PlantMaterial.CanDetachAttachment |
— | RaG_BaseItems (cond) |
PlantMaterial.CanPutAsAttachment |
— | RaG_BaseItems ✂ |
PlayerAgentPool.AddAgent |
— | DayZ-Expansion-Core (cond) |
PlayerBase.AfterStoreLoad |
T3 | DayZ-Expansion-Vehicles |
PlayerBase.CameraHandler |
— | MaharlikaPH_Boats (cond) |
PlayerBase.CanManipulateInventory |
— | Admirals Parachute Mod (cond) |
PlayerBase.CanReceiveAttachment |
T2 | Forward Operator Gear (cond) |
PlayerBase.CanReceiveItemIntoCargo |
T2 | Admirals Parachute Mod (cond) |
PlayerBase.CanReceiveItemIntoHands |
T2 | Admirals Parachute Mod (cond) |
PlayerBase.CanReleaseCargo |
— | Admirals Parachute Mod (cond) |
PlayerBase.CanReleaseFromHands |
— | Admirals Parachute Mod (cond) |
PlayerBase.CommandHandler |
T1 | Sunnyvale_Original |
PlayerBase.DropItem |
— | DayZ-Expansion-Core |
PlayerBase.EEItemIntoHands |
T2 | DayZ-Expansion-Core |
PlayerBase.EEOnDamageCalculated |
— | DayZ-Expansion-Vehicles |
PlayerBase.EOnContact |
— | Sunnyvale_PVE |
PlayerBase.Expansion_HasAdminToolGodMode |
— | DayZ-Expansion-Core ✂ |
PlayerBase.Expansion_HasAdminToolInvisibility |
— | DayZ-Expansion-Core ✂ |
PlayerBase.Expansion_IsHelper |
— | DayZ-Expansion-AI |
PlayerBase.GetActions |
— | Dabs Framework ✂ |
PlayerBase.GetDeltaT |
— | Sunnyvale_Original |
PlayerBase.HeadingModel |
— | DayZ-Expansion-Vehicles |
PlayerBase.HideClothing |
— | Sunnyvale_Original_II |
PlayerBase.IsAlreadyInFallingCommand |
— | Admirals Parachute Mod |
PlayerBase.IsFalling |
— | Admirals Parachute Mod (cond) |
PlayerBase.IsInVehicle |
— | DayZ-Expansion-AI (cond) |
PlayerBase.IsInventoryVisible |
T2 | DayZ-Expansion-Core |
PlayerBase.IsLanded |
— | Admirals Parachute Mod (cond) |
PlayerBase.IsTargetInActiveRefresherRange |
— | Sunnyvale_Original ✂ |
PlayerBase.IsWearingSplint |
— | Sunnyvale_Original |
PlayerBase.OnCommandDeathStart |
— | MaharlikaPH_Boats |
PlayerBase.OnCommandSwimFinish |
— | DayZ-Expansion-AI |
PlayerBase.OnDisconnect |
— | DayZ-Expansion-Vehicles |
PlayerBase.OnEnterZone |
— | DayZ-Expansion-Core ✂ |
PlayerBase.OnExitZone |
— | DayZ-Expansion-Core ✂ |
PlayerBase.OnInputUserDataProcess |
— | Sunnyvale_Original |
PlayerBase.OnLand |
— | DayZ-Expansion-Vehicles |
PlayerBase.OnParticleEvent |
— | iM7s_DrugRunning |
PlayerBase.OnReconnect |
— | DayZ-Expansion-Core |
PlayerBase.OnRestrainChangeClient |
— | DayZ-Expansion-Core |
PlayerBase.OnRestrainStart |
— | DayZ-Expansion-Core |
PlayerBase.OnStoreLoad |
T3 | DayZ-Expansion-Core (cond) |
PlayerBase.OnStoreLoadLifespan |
— | CF (cond) |
PlayerBase.OnStoreSave |
T3 | DayZ-Expansion-Core (cond) |
PlayerBase.OnVehicleSeatDriverLeft |
— | DayZ-Expansion-Vehicles |
PlayerBase.RegisterTransportHit |
— | DayZ-Expansion-Vehicles (cond) |
PlayerBase.ServerReplaceItemWithNew |
— | DayZ-Expansion-Quests |
PlayerBase.SetActionsRemoteTarget |
— | Sunnyvale_Original |
PlayerBase.SwitchItemSelectionTexture |
— | Forward Operator Gear |
PlayerBase.TryHideItemInHands |
— | DayZ-Expansion-Vehicles |
PlayerBase.eAI_IsLit |
— | DayZ-Expansion-AI ✂ |
PlayerBase.eAI_SetFactionTypeID |
— | DayZ-Expansion-AI |
PlayerContainer.SetPlayer |
— | Sunnyvale_Original |
PlayerSoundEventHandler.PlayRequestEx |
— | Sunnyvale_Original (cond) |
PlayerSoundManagerClient.Update |
— | Sunnyvale_Original (cond) |
PluginAdminLog.GetPlayerPrefix |
— | DayZ-Expansion-AI |
PluginAdminLog.OnInit |
T3 | DayZ-Expansion-AI |
PluginAdminLog.PlayerHitBy |
— | DayZ-Expansion-AI (cond) |
PluginAdminLog.PlayerKilled |
— | DayZ-Expansion-AI (cond) |
PluginDayzPlayerDebug.RegisterAnimations |
— | iM7s_DrugRunning |
PluginDiagMenu.OnRPC |
T2 | Dabs Framework |
PluginDiagMenuClient.OnRPC |
T2 | DayZ-Expansion-AI |
PluginDiagMenuClient.RegisterModdedDiags |
— | Dabs Framework |
PluginManager.RegisterPluginDebug |
— | DayZ-Expansion-Core (cond) |
PokeHolesBarrel.CanDo |
— | RaG_BaseItems (cond) |
PortableGasLamp.OnWorkStart |
— | DayZ-Expansion-Core |
PortableGasLamp.OnWorkStop |
— | DayZ-Expansion-Core |
PortableGasStove.EEItemAttached |
T2 | RaG_BeeHive |
PortableGasStove.EEItemDetached |
T2 | RaG_BeeHive |
PortableGasStove.OnWorkStop |
— | DayZ-Expansion-Core |
PortableGasStove.RemoveCookingAudioVisuals |
— | RaG_BeeHive ✂ |
PowerGeneratorBase.OnWorkStart |
— | DayZ-Expansion-Core |
PowerGeneratorBase.OnWorkStop |
— | DayZ-Expansion-Core |
PoweredOptic_Base.OnWorkStart |
— | DayZ-Expansion-Core |
PoweredOptic_Base.OnWorkStop |
— | DayZ-Expansion-Core |
PrepareCarp.Init |
— | gebsfish |
PrepareFish.CanDo |
— | gebsfish (cond) |
PrepareFish.Do |
— | gebsfish (cond) |
PrepareFish.Init |
— | gebsfish |
PrepareFish.SpawnItems |
— | gebsfish |
PrepareFox.Do |
— | Sunnyvale_Original ✂ |
PrepareFox.Init |
— | Sunnyvale_Original |
PrepareMackerel.Init |
— | gebsfish |
PrepareSteelheadTrout.Init |
— | gebsfish |
PrepareWalleyePollock.Init |
— | gebsfish |
PumpkinSeedsPack.SetActions |
T2 | RaG_BaseItems |
QuickBarBase.updateSlotsCount |
— | Sunnyvale_Original_II (cond) |
RaG_ContainerBase.CanDisplayAttachmentSlot |
T2 | Sunnyvale_Original (cond) |
RaG_ContainerBase.CanReleaseAttachment |
T2 | Sunnyvale_Original (cond) |
Radio.OnWorkStop |
— | DayZ-Expansion-Core |
Rag.SetActions |
T2 | Sunnyvale_Original |
RainProcurementComponentBase.GetBaseLiquidAmount |
— | RaG_BaseItems (cond) |
Rangefinder.OnWorkStart |
— | DayZ-Expansion-Core |
Rangefinder.OnWorkStop |
— | DayZ-Expansion-Core |
Raycaster.OnWorkStart |
— | DayZ-Expansion-Core |
Raycaster.OnWorkStop |
— | DayZ-Expansion-Core |
RecipeBase.SpawnItems |
— | DayZ-Expansion-Quests |
RecoilBase.GetRecoilModifier |
— | Sunnyvale_Original_II ✂ |
ReflexOptic.CanPutAsAttachment |
— | Sunnyvale_Original_II |
Refridgerator.OnWorkStart |
— | DayZ-Expansion-Core |
Refridgerator.OnWorkStop |
— | DayZ-Expansion-Core |
RepairElectric.CanDo |
— | Sunnyvale_Original ✂ |
RepairElectric.Do |
— | Sunnyvale_Original ✂ |
RepairElectric.Init |
— | Sunnyvale_Original ✂ |
RepairElectric.IsRepeatable |
— | Sunnyvale_Original ✂ |
RepairEpoxy.Init |
— | gebsfish |
RepairWithTape.Init |
— | gebsfish |
ReplaceAndDestroyLambda.CopyOldPropertiesToNew |
— | DayZ-Expansion-Core |
Rifle_Base.SetActions |
T2 | Sunnyvale_Original_II |
Roadflare.OnWorkStart |
— | DayZ-Expansion-Core |
Roadflare.OnWorkStop |
— | DayZ-Expansion-Core |
Roadflare.eAI_GetNightVisibility |
— | DayZ-Expansion-AI ✂ |
SakhalData.InitYieldBank |
— | gebsfish ✂ |
Screwdriver.OnVariablesSynchronized |
T2 | iM7s_DrugRunning |
Sedan_02.ExpansionGetWheelType |
— | DayZ-Expansion-Vehicles ✂ |
Sedan_02.OnDebugSpawn |
— | DayZ-Expansion-Vehicles ✂ |
Sedan_02_Wheel.OnWasDetached |
— | DayZ-Expansion-Vehicles |
SeedPackBase.EmptySeedPack |
— | iM7s_DrugRunning ✂ |
SewingKit.InitItemVariables |
— | Sunnyvale_Original |
SharpenMelee.CanDo |
— | Sunnyvale_Original ✂ |
SharpenMelee.Do |
— | Sunnyvale_Original ✂ |
SharpenMelee.Init |
— | Sunnyvale_Original ✂ |
SharpenMelee.IsRepeatable |
— | Sunnyvale_Original ✂ |
Shovel.SetActions |
T2 | RaG_BaseItems |
SizeToChild.OnWidgetScriptInit |
— | Sunnyvale_Original |
SledgeHammer.SetActions |
T2 | RaG_BeeHive |
SlotsIcon.ClearRemainSelected |
— | Sunnyvale_Original |
SlotsIcon.OnIconDrag |
— | Sunnyvale_Original |
SlotsIcon.OnIconDrop |
— | Sunnyvale_Original |
SlotsIcon.Refresh |
— | Sunnyvale_Original |
SlotsIcon.SetItemPreview |
— | Sunnyvale_Original |
SmallGasCanister.OnVariablesSynchronized |
T2 | iM7s_DrugRunning |
SmallGasCanister.SetActions |
T2 | iM7s_DrugRunning |
SmershVest.CanPutAsAttachment |
— | Cl0ud's Military Gear |
SmokeGrenadeBase.Expansion_IsExplosive |
— | DayZ-Expansion-Core ✂ |
SmokeGrenadeBase.OnExplode |
— | DayZ-Expansion-Core (cond) |
SmokeGrenadeBase.OnWorkStart |
— | DayZ-Expansion-Core |
SmokeGrenadeBase.OnWorkStop |
— | DayZ-Expansion-Core |
Spear.SetActions |
T2 | gebsfish |
Splint.SetActions |
T2 | Sunnyvale_Original |
SpookyArea.eAI_IsDangerousToAI |
— | DayZ-Expansion-AI ✂ |
Spotlight.OnWorkStart |
— | DayZ-Expansion-Core |
Spotlight.OnWorkStop |
— | DayZ-Expansion-Core |
StaminaHandler.DepleteStaminaEx |
— | DayZ-Expansion-AI (cond) |
StaminaHandler.RecalculateDepletionMultiplier |
— | Sunnyvale_Original (cond) |
StaminaHandler.StaminaProcessor_Ladder |
— | DayZ-Expansion-AI (cond) |
StaminaHandler.StaminaProcessor_Move |
— | DayZ-Expansion-AI (cond) |
StaminaHandler.StaminaProcessor_Swimming |
— | DayZ-Expansion-AI (cond) |
StaminaHandler.Update |
— | DayZ-Expansion-AI (cond) |
StarlightOptic.CanPutAsAttachment |
— | Sunnyvale_Original_II |
StaticConstructionMethods.SpawnConstructionMaterialPiles |
— | BaseBuildingPlus ✂ |
Stone.SetActions |
T2 | BaseBuildingPlus |
StunBaton.OnWorkStart |
— | DayZ-Expansion-Core |
StunBaton.OnWorkStop |
— | DayZ-Expansion-Core |
SwapOldAndNewMagazine.OnEntry |
— | DayZ-Expansion-AI (cond) |
SymptomManager.Init |
— | iM7s_DrugRunning |
SyncEvents.SendPlayerList |
— | DayZ-Expansion-Core ✂ |
TLRLight.OnWorkStart |
— | DayZ-Expansion-Core |
TLRLight.OnWorkStop |
— | DayZ-Expansion-Core |
TLRLight.eAI_GetNightVisibility |
— | DayZ-Expansion-AI ✂ |
TabberUI.AddTab |
— | DayZ-Expansion-Core ✂ |
TerritoryFlag.AfterStoreLoad |
T3 | Sunnyvale_Original |
TerritoryFlag.FindAttachmentBySlotName |
— | Sunnyvale_Original (cond) |
TerritoryFlag.IsLBBagReady |
— | Sunnyvale_Original ✂ |
TerritoryFlag.OnPartDismantledServer |
— | Sunnyvale_Original |
TerritoryFlag.OnRPC |
T2 | Sunnyvale_Original |
TerritoryFlag.OnStoreLoad |
T3 | Sunnyvale_Original |
TerritoryFlag.OnStoreSave |
T3 | Sunnyvale_Original |
TerritoryFlag.SetActions |
T2 | Sunnyvale_Original |
ThermalBiasHandler.OnStoreLoad |
T3 | DayZ-Expansion-Core (cond) |
TireRepairKit.InitItemVariables |
— | Sunnyvale_Original |
Torch.OnWorkStart |
— | DayZ-Expansion-Core |
Torch.OnWorkStop |
— | DayZ-Expansion-Core |
TransferValues.SendValue |
— | DayZ-Expansion-AI (cond) |
TransmitterBase.OnWorkStart |
— | DayZ-Expansion-Core |
TransmitterBase.OnWorkStop |
— | DayZ-Expansion-Core |
TrapBase.CreateTargetInformation |
— | DayZ-Expansion-AI ✂ |
TrapBase.EEHitBy |
T2 | DayZ-Expansion-AI |
TrapBase.Expansion_IsDanger |
— | DayZ-Expansion-Core ✂ |
TrapSpawnBase.PlayCatchNoise |
— | gebsfish (cond) |
TrapSpawnBase.PlayCatchParticleSynced |
— | gebsfish (cond) |
TrapSpawnBase.PlayCatchSound |
— | gebsfish (cond) |
TripwireTrap.Expansion_GetAmmoTypes |
— | DayZ-Expansion-Core ✂ |
TripwireTrap.Expansion_IsExplosive |
— | DayZ-Expansion-Core ✂ |
TripwireTrap.Expansion_IsMechanicalTrap |
— | DayZ-Expansion-Core ✂ |
TripwireTrap.OnInventoryEnter |
T2 | DayZ-Expansion-Core |
TruckBattery.EEItemDetached |
T2 | BaseBuildingPlus |
Truck_01_Base.ExpansionGetWheelType |
— | DayZ-Expansion-Vehicles ✂ |
Truck_01_Wheel.OnWasDetached |
— | DayZ-Expansion-Vehicles |
Truck_01_WheelDouble.OnWasDetached |
— | DayZ-Expansion-Vehicles |
UniversalLight.OnWorkStart |
— | DayZ-Expansion-Core |
UniversalLight.OnWorkStop |
— | DayZ-Expansion-Core |
UniversalLight.eAI_GetNightVisibility |
— | DayZ-Expansion-AI ✂ |
VPPMapMenu.DisplayClientMarkers |
— | DudeWheresMyCar |
VehicleContactData.SetData |
— | DayZ-Expansion-Vehicles |
VehicleLightsComponent.EnableLight |
— | DayZ-Expansion-Vehicles (cond) |
VehicleLightsComponent.SetSelectionMaterial |
— | DayZ-Expansion-Vehicles (cond) |
VicinityItemManager.AddVicinityItems |
— | DayZ-Expansion-Core |
VicinityItemManager.ExcludeFromContainer_Phase1 |
— | Sunnyvale_Original |
VicinityItemManager.GetVicinityItems |
— | Sunnyvale_Original (cond) |
VicinityItemManager.RefreshVicinityItems |
— | Sunnyvale_Original ✂ |
VirtualHud.SendRPC |
— | DayZ-Expansion-AI (cond) |
VomitSymptom.OnAnimationStart |
— | DayZ-Expansion-AI |
WeaponAttachMagazine.OnEntry |
— | DayZ-Expansion-AI (cond) |
WeaponCleaningKit.InitItemVariables |
— | Sunnyvale_Original |
WeaponFSM.ValidateAndRepairHelper |
— | DayZ-Expansion-Core ✂ |
WeaponFire.OnEntry |
— | DayZ-Expansion-AI (cond) |
WeaponFireAndChamberNext.OnUpdate |
T0 | DayZ-Expansion-AI (cond) |
WeaponFireMultiMuzzle.OnEntry |
— | DayZ-Expansion-AI (cond) |
WeaponFireToJam.OnEntry |
— | DayZ-Expansion-AI (cond) |
WeaponFireWithEject.OnEntry |
— | DayZ-Expansion-AI (cond) |
WeaponManager.CanLoadBullet |
— | DayZ-Expansion-Quests |
WeaponStableState.SyncAnimState |
— | DayZ-Expansion-Core (cond) |
WeaponStartAction.eAI_Vanilla_OnEntry |
— | DayZ-Expansion-AI |
WeaponUnjamming_Start.OnUpdate |
T0 | DayZ-Expansion-AI (cond) |
Weapon_Base.AfterStoreLoad |
T3 | DayZ-Expansion-Core |
Weapon_Base.CanReceiveAttachment |
T2 | Sunnyvale_Original_II (cond) |
Weapon_Base.EEOnDamageCalculated |
— | Sunnyvale_Original_II (cond) |
Weapon_Base.EEParentedFrom |
— | DayZ-Expansion-AI |
Weapon_Base.EEParentedTo |
— | DayZ-Expansion-AI |
Weapon_Base.Expansion_GetAnyLightOrNVG |
— | DayZ-Expansion-AI ✂ |
Weapon_Base.Expansion_GetDPS |
— | DayZ-Expansion-Core ✂ |
Weapon_Base.Expansion_TryTurningOffAnyLightOrNVG |
— | DayZ-Expansion-AI ✂ |
Weapon_Base.Expansion_TryTurningOnAnyLightOrNVG |
— | DayZ-Expansion-AI ✂ |
Weapon_Base.JamCheck |
— | Sunnyvale_Original |
Weapon_Base.OnFireModeChange |
— | DayZ-Expansion-Core |
Weapon_Base.OnMovedInsideCargo |
— | Sunnyvale_Original_II |
Weapon_Base.OnVariablesSynchronized |
T2 | DayZ-Expansion-Core |
Weapon_Base.ProcessWeaponAbortEvent |
— | DayZ-Expansion-AI (cond) |
Weapon_Base.ProcessWeaponEvent |
— | DayZ-Expansion-AI (cond) |
Weapon_Base.eAI_IsSilent |
— | DayZ-Expansion-AI ✂ |
Whetstone.InitItemVariables |
— | Sunnyvale_Original |
WolfSteakMeat.HandleFoodStageChangeAgents |
— | Sunnyvale_Original ✂ |
WoodAxe.SetActions |
T2 | RaG_BaseItems |
WoodBase.OnTreeCutDown |
— | DayZ-Expansion-Vehicles |
WorldData.UpdateBaseEnvTemperature |
— | DayZ-Expansion-AI |
Worm.OnCEIterate |
— | gebsfish |
Wreck_Mi8_Crashed.AfterStoreLoad |
T3 | DayZ-Expansion-AI |
Wreck_Mi8_Crashed.EEOnCECreate |
— | DayZ-Expansion-AI |
Wreck_SantasSleigh.AfterStoreLoad |
T3 | DayZ-Expansion-AI |
Wreck_SantasSleigh.EEOnCECreate |
— | DayZ-Expansion-AI |
Wreck_UH1Y.AfterStoreLoad |
T3 | DayZ-Expansion-AI |
Wreck_UH1Y.EEOnCECreate |
— | DayZ-Expansion-AI |
Wrench.OnVariablesSynchronized |
T2 | iM7s_DrugRunning |
Wrench.SetActions |
T2 | iM7s_DrugRunning |
XmasLights.OnWorkStart |
— | DayZ-Expansion-Core |
XmasLights.OnWorkStop |
— | DayZ-Expansion-Core |
YieldItemBase.Init |
— | gebsfish |
YieldItemJunk.OnEntityYieldSpawned |
— | gebsfish ✂ |
ZmbM_Gamedev_Base.HandleMindStateChange |
— | DayZ-Expansion-AI |
ZombieBase.AfterStoreLoad |
T3 | DayZ-Expansion-Core |
ZombieBase.CanBeBackstabbed |
— | Sunnyvale_PVE ✂ |
ZombieBase.CanBeSkinned |
— | Sunnyvale_Original ✂ |
ZombieBase.CanBeTargetedByAI |
— | Sunnyvale_PVE (cond) |
ZombieBase.EEHealthLevelChanged |
T2 | DayZ-Expansion-AI |
ZombieBase.EOnContact |
— | DayZ-Expansion-AI ✂ |
ZombieBase.EOnFrame |
T1 | Sunnyvale_PVE ✂ |
ZombieBase.EOnInit |
T3 | Sunnyvale_PVE |
ZombieBase.EOnPostFrame |
T1 | Sunnyvale_PVE ✂ |
ZombieBase.EvaluateDamageHitAnimation |
— | Sunnyvale_PVE (cond) |
ZombieBase.HandleCrawlTransition |
— | Sunnyvale_PVE (cond) |
ZombieBase.Init |
— | Sunnyvale_PVE |
ZombieBase.NameOverride |
— | DayZ-Expansion-Core (cond) |
ZombieBase.OnStoreLoad |
T3 | CF |
ZombieBase.OnStoreSave |
T3 | CF |
banovData.InitYieldBank |
— | gebsfish ✂ |
camonetjeep.SetActions |
T2 | Sunnyvale_Original_II |
eAIBase.Init |
— | DayZ-Expansion-Quests |
iM7s_Cannabis_Plant_BabyBatter_Static.ChangeInfestation |
— | iM7s_DrugRunning ✂ |
iM7s_Cannabis_Plant_BabyBatter_Static.Harvest |
— | iM7s_DrugRunning |
iM7s_Cannabis_Plant_Barney_Static.ChangeInfestation |
— | iM7s_DrugRunning ✂ |
iM7s_Cannabis_Plant_Barney_Static.Harvest |
— | iM7s_DrugRunning |
iM7s_Cannabis_Plant_BlueCookies_Static.ChangeInfestation |
— | iM7s_DrugRunning ✂ |
iM7s_Cannabis_Plant_BlueCookies_Static.Harvest |
— | iM7s_DrugRunning |
iM7s_Cannabis_Plant_Champagne_Static.ChangeInfestation |
— | iM7s_DrugRunning ✂ |
iM7s_Cannabis_Plant_Champagne_Static.Harvest |
— | iM7s_DrugRunning |
iM7s_Cannabis_Plant_CheetahPiss_Static.ChangeInfestation |
— | iM7s_DrugRunning ✂ |
iM7s_Cannabis_Plant_CheetahPiss_Static.Harvest |
— | iM7s_DrugRunning |
iM7s_Cannabis_Plant_ForumXMendo_Static.ChangeInfestation |
— | iM7s_DrugRunning ✂ |
iM7s_Cannabis_Plant_ForumXMendo_Static.Harvest |
— | iM7s_DrugRunning |
iM7s_Cannabis_Plant_Gelato_Static.ChangeInfestation |
— | iM7s_DrugRunning ✂ |
iM7s_Cannabis_Plant_Gelato_Static.Harvest |
— | iM7s_DrugRunning |
iM7s_CocaPlant.ChangeInfestation |
— | iM7s_DrugRunning ✂ |
iM7s_CocaPlant.Harvest |
— | iM7s_DrugRunning |
rag_baseitems_container_base.Open |
— | Sunnyvale_Original (cond) |
rag_baseitems_greenhouse_base.Open |
— | Sunnyvale_Original (cond) |
rag_baseitems_placeable_base.Open |
— | Sunnyvale_Original (cond) |
74 methods on client-only classes are not shown: a dedicated server never runs them.
A conflict shows that code is skipped, not that an author made a mistake — overhaul mods replace systems on purpose. Long chains are cheap: one link costs about 25 ns per dispatch. What costs frame time is the work inside each hook, which is why the badges are there. Everything here comes from the mods' code alone; nothing was measured on a server. Methodology.