Stack composer
Started from [UK] Haven Fall PvE | Hardcore | Ai | Oil-Rigs | Airdrops | Key: the 31 mods
it publishes to the Steam server browser (as of 2026-10-20), put back into load order —
servers publish the list last-loaded first. Mods loaded with -servermod= are never
published, so they are not here; add them if you know them.
Your stack in load order, earliest first. Drag a row, or use the arrows, to reorder.
- 1 Early Winter or late Fall in Chernarus
- 2 Starter Kit not analyzed
- 3 CF
- 4 VPPAdminTools
- 5 HavenFall_PVE_ServerPack_02 not analyzed
- 6 Dabs Framework
- 7 DayZ-Expansion-Core
- 8 Tactical Flava
- 9 WindstridesClothingPack
- 10 MegaFoodPack
- 11 Odyssey Equipment - Gas masks not analyzed
- 12 Asmond Vanilla Weapons not analyzed
- 13 MBM_HarleyDavidsonFatBoy not analyzed
- 14 TF:UAZ3151 not analyzed
- 15 Percentage_Hud not analyzed
- 16 DayZ-Expansion-Bundle
- 17 DayZ-Expansion-Licensed
- 18 CDS_PlaneCrash not analyzed
- 19 BS Patrol Helicopter not analyzed
- 20 HavenFall_PVE_ServerPack_01 not analyzed
- 21 RaG_Core
- 22 Custom Keycards
- 23 MuchCarKey
- 24 Military Card Collector not analyzed
- 25 MMG Base Storage
- 26 SH4D0X Infinite Stamina not analyzed
- 27 FlipTransport
- 28 No Vehicle Damage Complete not analyzed
- 29 BaseBuildingPlus
- 30 BaseBuildingPlus 1.30 EXP Fix
- 31 Code Lock
File I/O on hot paths, timers created per event, and per-player-per-frame hooks across the stack. These can stall a frame regardless of the load figure. See all 12 below.
Across 361 server-side methods hooked by two or more mods. 13 more on client-only UI classes, listed separately.
6.616 ms per second, all 18 mods combined. Hook dispatch and timers only — not what the hooks do inside. Methodology.
Who silences whom#
A later-loaded mod overrides a method without super(), so the earlier mod's code on that method — and vanilla's — never runs. Whether that is a bug or the whole point of the mod is the author's call; this shows the structure, not intent.
| silences → | 3CF | 7DayZ-Expansion-Core | 16DayZ-Expansion-Bundle | 21RaG_Core | 29BaseBuildingPlus | all |
|---|---|---|---|---|---|---|
| 4VPPAdminTools | 1VPPAdminTools silences DayZ-Expansion-Bundle 1 method: 1 event | 1 | ||||
| 16DayZ-Expansion-Bundle | 1DayZ-Expansion-Bundle silences CF 1 method: 1 value | 31DayZ-Expansion-Bundle silences DayZ-Expansion-Core 31 methods: 7 events, 15 checks, 9 values | 32 | |||
| 25MMG Base Storage | 2MMG Base Storage silences DayZ-Expansion-Core 2 methods: 2 checks | 2MMG Base Storage silences DayZ-Expansion-Bundle 2 methods: 2 checks | 3MMG Base Storage silences RaG_Core 3 methods: 3 checks | 7 | ||
| 29BaseBuildingPlus | 2BaseBuildingPlus silences DayZ-Expansion-Bundle 2 methods: 2 checks | 2 | ||||
| 30BaseBuildingPlus 1.30 EXP Fix | 10BaseBuildingPlus 1.30 EXP Fix silences BaseBuildingPlus 10 methods: 6 events, 2 checks, 2 values |
10 | ||||
| all | 1 | 33 | 5 | 3 | 10 | 52 |
| 2Starter Kit | Not analyzed, so what it silences is unknown. Queue it in the list above. | |||||
| 5HavenFall_PVE_ServerPack_02 | Not analyzed, so what it silences is unknown. Queue it in the list above. | |||||
| 11Odyssey Equipment - Gas masks | Not analyzed, so what it silences is unknown. Queue it in the list above. | |||||
| 12Asmond Vanilla Weapons | Not analyzed, so what it silences is unknown. Queue it in the list above. | |||||
| 13MBM_HarleyDavidsonFatBoy | Not analyzed, so what it silences is unknown. Queue it in the list above. | |||||
| 14TF:UAZ3151 | Not analyzed, so what it silences is unknown. Queue it in the list above. | |||||
| …and 7 more mods not analyzed yet. | ||||||
The 8 pairs, largest first# ·
DayZ-Expansion-BundlesilencesDayZ-Expansion-Core31 methods
DayZGame.Expansion_OnUpdate
event
DayZ-Expansion-Core's work on this event never runs. core_scripts.pbo::3_Game\DayZExpansion_Core\DayZGame.c:252
DigOutStashLambda.Execute
event
DayZ-Expansion-Core's work on this event never runs. vanillafixes_scripts.pbo::4_World\DayZExpansion_VanillaFixes\Classes\UserActionsComponent\Actions\Continuous\ActionDigOutStash.c:4
ItemBase.MaxLifetimeRefreshCalc
event
DayZ-Expansion-Core's work on this event never runs. 0_core_preload.pbo::4_World\Entities\ItemBase.c:193
KeybindingsMenu.Refresh
event
DayZ-Expansion-Core's work on this event never runs. core_scripts.pbo::5_Mission\DayZExpansion_Core\GUI\KeybindingsMenu\KeybindingsMenu.c:24
PlayerBase.OnEnterZone
event
DayZ-Expansion-Core's work on this event never runs. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ManBase\PlayerBase.c:608
PlayerBase.OnExitZone
event
DayZ-Expansion-Core's work on this event never runs. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ManBase\PlayerBase.c:654
25 more
SyncEvents.SendPlayerList
event
DayZ-Expansion-Core's work on this event never runs. core_scripts.pbo::3_Game\DayZExpansion_Core\SyncEvents.c:18
BearTrap.Expansion_IsMechanicalTrap
check
DayZ-Expansion-Core's conditions on this check no longer apply. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\TrapBase\Trap_Bear.c:8
CarScript.IsAreaAtDoorFree
check
DayZ-Expansion-Core's conditions on this check no longer apply. vanillafixes_scripts.pbo::4_World\DayZExpansion_VanillaFixes\Entities\Vehicles\CarScript.c:6
Clothing.SmershException
check
DayZ-Expansion-Core's conditions on this check no longer apply. 0_core_preload.pbo::4_World\Entities\ItemBase\Clothing.c:18
ExplosivesBase.Expansion_IsDanger
check
DayZ-Expansion-Core's conditions on this check no longer apply. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ExplosivesBase.c:8
Grenade_Base.Expansion_IsLive
check
DayZ-Expansion-Core's conditions on this check no longer apply. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ItemBase\Grenade_Base.c:3
ItemBase.CanDisplayAttachmentSlot
check · T2
DayZ-Expansion-Core's conditions on this check no longer apply. 0_core_preload.pbo::4_World\Entities\ItemBase.c:120
ItemBase.CanLoadAttachment
check
DayZ-Expansion-Core's conditions on this check no longer apply. 0_core_preload.pbo::4_World\Entities\ItemBase.c:111
LandMineTrap.Expansion_IsExplosive
check
DayZ-Expansion-Core's conditions on this check no longer apply. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\TrapBase\Trap_LandMine.c:4
PlayerBase.Expansion_HasAdminToolGodMode
check
DayZ-Expansion-Core's conditions on this check no longer apply. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ManBase\PlayerBase.c:684
PlayerBase.Expansion_HasAdminToolInvisibility
check
DayZ-Expansion-Core's conditions on this check no longer apply. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ManBase\PlayerBase.c:696
SmokeGrenadeBase.Expansion_IsExplosive
check
DayZ-Expansion-Core's conditions on this check no longer apply. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\Grenade_Base\SmokeGrenadeBase.c:19
TrapBase.Expansion_IsDanger
check
DayZ-Expansion-Core's conditions on this check no longer apply. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\TrapBase.c:3
TripwireTrap.Expansion_IsExplosive
check
DayZ-Expansion-Core's conditions on this check no longer apply. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\TrapBase\Trap_Tripwire.c:36
TripwireTrap.Expansion_IsMechanicalTrap
check
DayZ-Expansion-Core's conditions on this check no longer apply. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\TrapBase\Trap_Tripwire.c:31
WeaponFSM.ValidateAndRepairHelper
check
DayZ-Expansion-Core's conditions on this check no longer apply. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\Firearms\WeaponFSM.c:20
BearTrap.Expansion_GetAmmoTypes
value
DayZ-Expansion-Core's value here is replaced. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\TrapBase\Trap_Bear.c:3
CF_Localiser.Set
value
DayZ-Expansion-Core's value here is replaced. core_scripts.pbo::3_Game\DayZExpansion_Core\CF_Localiser.c:15
CarScript.DebugFreeAreaAtDoor
value
DayZ-Expansion-Core's value here is replaced. vanillafixes_scripts.pbo::4_World\DayZExpansion_VanillaFixes\Entities\Vehicles\CarScript.c:72
ExplosivesBase.Expansion_GetAmmoTypes
value
DayZ-Expansion-Core's value here is replaced. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ExplosivesBase.c:3
KeybindingElementNew.GetLayoutName
value
DayZ-Expansion-Core's value here is replaced. vanillafixes_scripts.pbo::5_Mission\DayZExpansion_VanillaFixes\NewUI\Keybindings\KeybindingElementNew.c:17
NotificationRuntimeData.GetIcon
value
DayZ-Expansion-Core's value here is replaced. core_scripts.pbo::3_Game\DayZExpansion_Core\Client\Notifications\NotificationRuntimeData.c:29
TabberUI.AddTab
value
DayZ-Expansion-Core's value here is replaced. core_scripts.pbo::5_Mission\DayZExpansion_Core\GUI\TabberPrefab\TabberUI.c:3
TripwireTrap.Expansion_GetAmmoTypes
value
DayZ-Expansion-Core's value here is replaced. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\TrapBase\Trap_Tripwire.c:23
Weapon_Base.Expansion_GetDPS
value
DayZ-Expansion-Core's value here is replaced. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\Firearms\Weapon_Base.c:276
BaseBuildingPlus 1.30 EXP FixsilencesBaseBuildingPlus10 methods
ActionBuildPartCB.CreateActionComponent
event
BaseBuildingPlus's work on this event never runs. ZMG_BBP_130Fix.pbo::scripts\4_World\actions\vanilla\ActionBuildPart.c:3
ActionDialCombinationLockOnTarget.OnFinishProgressServer
event
BaseBuildingPlus's work on this event never runs. ZMG_BBP_130Fix.pbo::scripts\4_World\actions\vanilla\ActionDialCombinationLockOnTarget.c:21
Construction.DropNonUsableMaterialsServer
event
Vanilla stops dropping leftovers — expected when a mod replaces building wholesale. ZMG_BBP_130Fix.pbo::scripts\4_World\overrides\Construction.c:72
Hologram.AddProjectionRotation
event
Vanilla rotation handling is replaced — expected for placement-system overhauls. ZMG_BBP_130Fix.pbo::scripts\4_World\overrides\Hologram.c:769
Hologram.SubtractProjectionRotation
event
Vanilla rotation handling is replaced — expected for placement-system overhauls. ZMG_BBP_130Fix.pbo::scripts\4_World\overrides\Hologram.c:809
StaticConstructionMethods.SpawnConstructionMaterialPiles
event
BaseBuildingPlus's work on this event never runs. ZMG_BBP_130Fix.pbo::scripts\4_World\overrides\Construction.c:189
4 more
Construction.IsColliding
check
BaseBuildingPlus's conditions on this check no longer apply. ZMG_BBP_130Fix.pbo::scripts\4_World\overrides\Construction.c:62
Construction.IsCollidingEx
check
BaseBuildingPlus's conditions on this check no longer apply. ZMG_BBP_130Fix.pbo::scripts\4_World\overrides\Construction.c:67
ActionBuildPart.GetAdminLogMessage
value
BaseBuildingPlus's value here is replaced. ZMG_BBP_130Fix.pbo::scripts\4_World\actions\vanilla\ActionBuildPart.c:167
Hologram.GetProjectionRotation
value
BaseBuildingPlus's value here is replaced. ZMG_BBP_130Fix.pbo::scripts\4_World\overrides\Hologram.c:764
MMG Base StoragesilencesRaG_Core3 methods
Clothing.CanLoadItemIntoCargoClothingConditions
check
RaG_Core's conditions on this check no longer apply. MMG_storage.pbo::scripts\4_World\Classes\base_class\clothing_base.c:45
Clothing.CanPutInCargoClothingConditions
check
RaG_Core's conditions on this check no longer apply. MMG_storage.pbo::scripts\4_World\Classes\base_class\clothing_base.c:3
Clothing.CanReceiveItemIntoCargoClothingConditions
check
RaG_Core's conditions on this check no longer apply. MMG_storage.pbo::scripts\4_World\Classes\base_class\clothing_base.c:37
BaseBuildingPlussilencesDayZ-Expansion-Bundle2 methods
CraftFenceKit.CanDo
check
DayZ-Expansion-Bundle's conditions on this check no longer apply. BaseBuildingPlus.pbo::scripts\4_World\recipes\CraftFenceKit.c:3
CraftWatchtowerKit.CanDo
check
DayZ-Expansion-Bundle's conditions on this check no longer apply. BaseBuildingPlus.pbo::scripts\4_World\recipes\CraftWatchtowerKit.c:3
MMG Base StoragesilencesDayZ-Expansion-Bundle2 methods
Clothing.CanLoadItemIntoCargoClothingConditions
check
DayZ-Expansion-Bundle's conditions on this check no longer apply. MMG_storage.pbo::scripts\4_World\Classes\base_class\clothing_base.c:45
Clothing.CanReceiveItemIntoCargoClothingConditions
check
DayZ-Expansion-Bundle's conditions on this check no longer apply. MMG_storage.pbo::scripts\4_World\Classes\base_class\clothing_base.c:37
MMG Base StoragesilencesDayZ-Expansion-Core2 methods
Clothing.CanLoadItemIntoCargoClothingConditions
check
DayZ-Expansion-Core's conditions on this check no longer apply. MMG_storage.pbo::scripts\4_World\Classes\base_class\clothing_base.c:45
Clothing.CanReceiveItemIntoCargoClothingConditions
check
DayZ-Expansion-Core's conditions on this check no longer apply. MMG_storage.pbo::scripts\4_World\Classes\base_class\clothing_base.c:37
DayZ-Expansion-BundlesilencesCF1 method
NotificationRuntimeData.GetIcon
value
CF's value here is replaced. core_scripts.pbo::3_Game\DayZExpansion_Core\Client\Notifications\NotificationRuntimeData.c:29
VPPAdminToolssilencesDayZ-Expansion-Bundle1 method
SurvivorBase.EOnFrame
event · T1
DayZ-Expansion-Bundle's work on this event never runs. For SurvivorBase instances, through its ancestor PlayerBase. VPPAdminTools.pbo::4_World\VPPAdminTools\Entities\SurvivorBase.c:42
13 conflicts on client-only classes (menus, HUD, notifications) — no server effect
ClientData.SyncEvent_PreprocessPlayerList— DayZ-Expansion-Bundle silences DayZ-Expansion-CoreInGameMenu.SetGameVersion— DayZ-Expansion-Bundle silences DayZ-Expansion-CoreIngameHud.SetLeftStatsVisibility— DayZ-Expansion-Bundle silences DayZ-Expansion-CoreInspectMenuNew.UpdateItemInfoLiquidType— DayZ-Expansion-Bundle silences DayZ-Expansion-CoreInspectMenuNew.WidgetTrySetText— DayZ-Expansion-Bundle silences DayZ-Expansion-CoreNotificationSystem.AddNotif— DayZ-Expansion-Bundle silences DayZ-Expansion-CoreNotificationSystem.RPC_CreateNotification— DayZ-Expansion-Bundle silences DayZ-Expansion-CoreNotificationSystem.Update— DayZ-Expansion-Bundle silences DayZ-Expansion-CoreIngameHud.Expansion_IsVisible— DayZ-Expansion-Bundle silences DayZ-Expansion-CoreDayZPlayerCameraBase.UpdateUDAngleUnlocked— DayZ-Expansion-Bundle silences DayZ-Expansion-CoreNotificationSystem.GetNotificationData— DayZ-Expansion-Bundle silences DayZ-Expansion-CoreNotificationSystem.GetNotificationData— DayZ-Expansion-Bundle silences CFNotificationSystem.GetNotificationData— DayZ-Expansion-Bundle silences Dabs Framework
Hot hooks shared across the stack#
The engine calls the last-loaded mod first; each super() hands on to the mod before it, ending at vanilla. Badges show what each mod's override calls inside — that body work, not the chain itself, is what costs frame time.
Stall risks#
12 places where one mod's code can hold up a frame by itself, whatever the load figure says. Each is a pattern found in the code, not a measurement: how much it costs depends on what the hook does inside. Most severe first, then in load order.
- Per-player, per-frame hook. Runs for every player on every tick, so whatever it does inside is multiplied by the population.
PlayerBase.CommandHandlerVPPAdminTools.pbo::4_World\VPPAdminTools\Entities\PlayerBase.c:401SurvivorBase.EOnFrameVPPAdminTools.pbo::4_World\VPPAdminTools\Entities\SurvivorBase.c:42SurvivorBase.EOnPostFrameVPPAdminTools.pbo::4_World\VPPAdminTools\Entities\SurvivorBase.c:61DayZPlayerImplement.CommandHandlercore_scripts.pbo::4_World\DayZExpansion_Core\Entities\ManBase\DayZPlayerImplement.c:260DayZPlayerImplement.HandleWeaponsscript_a.pbo::Scripts\4_World\Weapons\Attachments\Rangefinder\TF_RangefinderHUD.c:10PlayerBase.EOnPostFramescript_a.pbo::Scripts\4_World\Grenades\Phosphorus\TF_PlayerBase_Phosphorus.c:37PlayerBase.EOnPostFramescript_a.pbo::Scripts\4_World\Grenades\Teargas\TF_PlayerBase_Teargas.c:27DayZPlayerImplement.CommandHandlerai_scripts.pbo::4_World\DayZExpansion_AI\Entities\DayZPlayerImplement.c:660DayZPlayerImplement.CommandHandlercore_scripts.pbo::4_World\DayZExpansion_Core\Entities\ManBase\DayZPlayerImplement.c:260DayZPlayerImplement.HandleWeaponsweapons_scripts.pbo::4_World\DayZExpansion_Weapons\Entities\ManBase\DayZPlayerImplement.c:17PlayerBase.EOnFrameweapons_scripts.pbo::4_World\DayZExpansion_Weapons\Entities\ManBase\PlayerBase.c:39PlayerBase.OnScheduledTickai_scripts.pbo::4_World\DayZExpansion_AI\Entities\PlayerBase.c:205Everything else#
All 361 server-side methods hooked by two or more mods
vanilla → earliest mod → … → latest mod (dispatch enters at the latest). struck = suppressed by a later chain break; ✂ = no super(); "(cond)" = super() only on some paths.
| method | tier | chain (load order) |
|---|---|---|
Clothing.CanLoadItemIntoCargoClothingConditions |
— | |
Clothing.CanReceiveItemIntoCargoClothingConditions |
— | |
NotificationRuntimeData.GetIcon |
— | |
ActionBuildPart.GetAdminLogMessage |
— | |
ActionBuildPartCB.CreateActionComponent |
— | |
ActionDialCombinationLockOnTarget.OnFinishProgressServer |
— | |
BearTrap.Expansion_GetAmmoTypes |
— | |
BearTrap.Expansion_IsMechanicalTrap |
— | |
CF_Localiser.Set |
— | |
CarScript.DebugFreeAreaAtDoor |
— | |
CarScript.IsAreaAtDoorFree |
— | |
Clothing.CanPutInCargoClothingConditions |
— | |
Clothing.SmershException |
— | |
Construction.DropNonUsableMaterialsServer |
— | |
Construction.IsColliding |
— | |
Construction.IsCollidingEx |
— | |
CraftFenceKit.CanDo |
— | |
CraftWatchtowerKit.CanDo |
— | |
DayZGame.Expansion_OnUpdate |
— | |
DigOutStashLambda.Execute |
— | |
ExplosivesBase.Expansion_GetAmmoTypes |
— | |
ExplosivesBase.Expansion_IsDanger |
— | |
Grenade_Base.Expansion_IsLive |
— | |
Hologram.AddProjectionRotation |
— | |
Hologram.GetProjectionRotation |
— | |
Hologram.SubtractProjectionRotation |
— | |
ItemBase.CanDisplayAttachmentSlot |
T2 | |
ItemBase.CanLoadAttachment |
— | |
ItemBase.MaxLifetimeRefreshCalc |
— | |
KeybindingElementNew.GetLayoutName |
— | |
KeybindingsMenu.Refresh |
— | |
LandMineTrap.Expansion_IsExplosive |
— | |
PlayerBase.Expansion_HasAdminToolGodMode |
— | |
PlayerBase.Expansion_HasAdminToolInvisibility |
— | |
PlayerBase.OnEnterZone |
— | |
PlayerBase.OnExitZone |
— | |
SmokeGrenadeBase.Expansion_IsExplosive |
— | |
StaticConstructionMethods.SpawnConstructionMaterialPiles |
— | |
SyncEvents.SendPlayerList |
— | |
TabberUI.AddTab |
— | |
TrapBase.Expansion_IsDanger |
— | |
TripwireTrap.Expansion_GetAmmoTypes |
— | |
TripwireTrap.Expansion_IsExplosive |
— | |
TripwireTrap.Expansion_IsMechanicalTrap |
— | |
WeaponFSM.ValidateAndRepairHelper |
— | |
Weapon_Base.Expansion_GetDPS |
— | |
ActionConstructor.RegisterActions |
— | vanilla → VPPAdminTools → Dabs Framework → DayZ-Expansion-Core → Tactical Flava → WindstridesClothingPack → DayZ-Expansion-Bundle → RaG_Core → Custom Keycards → MuchCarKey → MMG Base Storage → FlipTransport → BaseBuildingPlus → Code Lock |
ModItemRegisterCallbacks.RegisterOneHanded |
— | vanilla → CF → DayZ-Expansion-Core → Tactical Flava → WindstridesClothingPack → MegaFoodPack → DayZ-Expansion-Bundle → Custom Keycards → MuchCarKey → MMG Base Storage → BaseBuildingPlus |
MissionServer.InvokeOnConnect |
T3 | vanilla → CF → Dabs Framework → DayZ-Expansion-Core → DayZ-Expansion-Bundle → RaG_Core → MMG Base Storage → BaseBuildingPlus → BaseBuildingPlus 1.30 EXP Fix → Code Lock |
DayZGame.OnRPC |
T2 | vanilla → CF (cond) → VPPAdminTools (cond) → Dabs Framework → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) → Custom Keycards (cond) → FlipTransport |
ModItemRegisterCallbacks.RegisterTwoHanded |
— | vanilla → CF → DayZ-Expansion-Core → Tactical Flava → WindstridesClothingPack → DayZ-Expansion-Bundle → MMG Base Storage → FlipTransport |
PlayerBase.SetActions |
T2 | vanilla → VPPAdminTools → DayZ-Expansion-Core → WindstridesClothingPack → DayZ-Expansion-Bundle → Custom Keycards → MuchCarKey → BaseBuildingPlus |
MissionServer.OnInit |
T3 | vanilla → CF → VPPAdminTools → MuchCarKey → FlipTransport → BaseBuildingPlus → BaseBuildingPlus 1.30 EXP Fix |
MissionServer.OnMissionStart |
T3 | vanilla → CF → VPPAdminTools → Dabs Framework → DayZ-Expansion-Core → DayZ-Expansion-Bundle → Custom Keycards |
MissionServer.PlayerDisconnected |
T3 | vanilla → CF → VPPAdminTools → Dabs Framework → DayZ-Expansion-Core → DayZ-Expansion-Bundle → RaG_Core |
PluginManager.Init |
— | vanilla → VPPAdminTools → Dabs Framework → RaG_Core → MuchCarKey → MMG Base Storage → Code Lock |
Hologram.EvaluateCollision |
— | vanilla → DayZ-Expansion-Bundle (cond) → RaG_Core (cond) → MMG Base Storage (cond) → BaseBuildingPlus (cond) → BaseBuildingPlus 1.30 EXP Fix (cond) |
MissionServer.OnMissionFinish |
T3 | vanilla → CF → VPPAdminTools → DayZ-Expansion-Core → DayZ-Expansion-Bundle → RaG_Core |
ModItemRegisterCallbacks.RegisterHeavy |
— | vanilla → CF → DayZ-Expansion-Core → Tactical Flava → DayZ-Expansion-Bundle → MMG Base Storage |
ActionBuildPart.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) → BaseBuildingPlus (cond) → BaseBuildingPlus 1.30 EXP Fix (cond) |
ActionPushObject.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) → MuchCarKey (cond) → FlipTransport |
Construction.CanBuildPart |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) → BaseBuildingPlus (cond) → BaseBuildingPlus 1.30 EXP Fix (cond) |
DayZGame.OnUpdate |
T0 | vanilla → CF → VPPAdminTools → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
Hologram.GetProjectionEntityPosition |
— | |
Hologram.ProjectionBasedOnParent |
— | vanilla → DayZ-Expansion-Bundle (cond) → MMG Base Storage (cond) → BaseBuildingPlus (cond) → BaseBuildingPlus 1.30 EXP Fix (cond) |
MissionServer.OnEvent |
— | vanilla → CF → VPPAdminTools → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
PlayerBase.EEKilled |
T3 | vanilla → VPPAdminTools → DayZ-Expansion-Core → Tactical Flava → DayZ-Expansion-Bundle |
PlayerBase.Init |
— | vanilla → VPPAdminTools → Tactical Flava → DayZ-Expansion-Bundle → BaseBuildingPlus |
PlayerBase.OnConnect |
— | vanilla → VPPAdminTools → DayZ-Expansion-Core → DayZ-Expansion-Bundle → Custom Keycards |
PluginRecipesManagerBase.RegisterRecipies |
— | vanilla → Tactical Flava → WindstridesClothingPack → DayZ-Expansion-Bundle → MMG Base Storage |
Weapon_Base.SetActions |
T2 | vanilla → Tactical Flava → DayZ-Expansion-Bundle → RaG_Core → MMG Base Storage |
ActionAttachToConstruction.ActionCondition |
T2 | vanilla → DayZ-Expansion-Bundle → RaG_Core (cond) → BaseBuildingPlus (cond) |
ActionBuildPart.OnFinishProgressServer |
— | vanilla → DayZ-Expansion-Bundle (cond) → BaseBuildingPlus (cond) → BaseBuildingPlus 1.30 EXP Fix (cond) |
ActionCloseFence.ActionCondition |
T2 | vanilla → DayZ-Expansion-Bundle → BaseBuildingPlus (cond) → Code Lock |
ActionDialCombinationLockOnTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Bundle → BaseBuildingPlus (cond) → BaseBuildingPlus 1.30 EXP Fix (cond) |
ActionDismantlePart.DismantleCondition |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) → Code Lock (cond) |
ActionGetInTransport.OnEndServer |
— | vanilla → DayZ-Expansion-Bundle → RaG_Core → MuchCarKey |
ActionLockDoors.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) → Custom Keycards (cond) |
ActionPackTent.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) → Code Lock |
ActionRepairPart.RepairCondition |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle → RaG_Core (cond) |
ActionSwitchSeats.Start |
— | vanilla → DayZ-Expansion-Bundle → RaG_Core → MuchCarKey |
ActionTogglePlaceObject.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) → BaseBuildingPlus (cond) |
ActionUnlockDoors.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) → Custom Keycards (cond) |
ActionUnmountBarbedWire.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) → BaseBuildingPlus (cond) |
AreaExposureMdfr.OnActivate |
— | vanilla → VPPAdminTools (cond) → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
CarScript.EEDelete |
T3 | vanilla → DayZ-Expansion-Bundle → RaG_Core → MuchCarKey |
DayZGame.FirearmEffects |
— | vanilla → DayZ-Expansion-Core → Tactical Flava → DayZ-Expansion-Bundle |
Hammer.SetActions |
T2 | vanilla → DayZ-Expansion-Bundle → RaG_Core → MMG Base Storage |
Hologram.SetProjectionOrientation |
— | vanilla → RaG_Core → BaseBuildingPlus (cond) → BaseBuildingPlus 1.30 EXP Fix (cond) |
ItemBase.CombineItemsClient |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) → Code Lock (cond) |
ItemBase.OnRightClick |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) → Code Lock (cond) |
ItemBase.SetActions |
T2 | vanilla → DayZ-Expansion-Bundle → RaG_Core → BaseBuildingPlus |
JMModuleConstructor.RegisterModules |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle → FlipTransport |
MissionBase.CreateScriptedMenu |
— | vanilla → VPPAdminTools → DayZ-Expansion-Bundle (cond) → BaseBuildingPlus |
MissionServer.OnClientReadyEvent |
T3 | vanilla → CF → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
MissionServer.OnClientReconnectEvent |
T3 | vanilla → CF → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
MissionServer.OnClientRespawnEvent |
T3 | vanilla → CF → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
MissionServer.OnMissionLoaded |
— | vanilla → CF → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
ModItemRegisterCallbacks.CustomBoneRemapping |
— | vanilla → CF → Tactical Flava → DayZ-Expansion-Bundle |
ModItemRegisterCallbacks.RegisterFireArms |
— | vanilla → CF → Tactical Flava → DayZ-Expansion-Bundle |
ModItemRegisterCallbacks.RegisterPistol |
— | vanilla → CF → Tactical Flava → DayZ-Expansion-Bundle |
MotorbikeScript.OnStoreLoad |
T3 | vanilla → CF → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
PlayerBase.OnRPC |
T2 | vanilla → VPPAdminTools → RaG_Core → BaseBuildingPlus |
PlayerBase.OnVariablesSynchronized |
T2 | vanilla → VPPAdminTools → Tactical Flava → DayZ-Expansion-Bundle |
ZombieBase.CommandHandler |
T1 | vanilla → DayZ-Expansion-Core → Tactical Flava → DayZ-Expansion-Bundle |
ZombieBase.EEKilled |
T3 | vanilla → DayZ-Expansion-Core → Tactical Flava → DayZ-Expansion-Bundle |
ZombieBase.OnVariablesSynchronized |
T2 | vanilla → DayZ-Expansion-Core → Tactical Flava → DayZ-Expansion-Bundle |
ActionActivateTrap.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
ActionArmExplosive.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
ActionAttachExplosivesTrigger.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
ActionBase.OnEnd |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
ActionBase.OnEndInput |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
ActionBase.OnEndRequest |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
ActionBase.OnStart |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
ActionBase.OnUpdate |
T0 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
ActionBuildPart.OnActionInfoUpdate |
— | vanilla → BaseBuildingPlus (cond) → BaseBuildingPlus 1.30 EXP Fix (cond) |
ActionCheckPulseTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
ActionCollectBloodTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
ActionCollectSampleTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
ActionContinuousBase.OnEndAnimationLoop |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
ActionContinuousBase.OnFinishProgress |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
ActionContinuousBase.OnStartAnimationLoop |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
ActionCoverHeadTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
ActionDefibrilateTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
ActionDetach.ActionCondition |
T2 | vanilla → DayZ-Expansion-Bundle (cond) → MuchCarKey (cond) |
ActionDetach.OnExecuteServer |
— | vanilla → DayZ-Expansion-Bundle → MuchCarKey |
ActionDigInStash.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
ActionFoldBaseBuildingObject.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
ActionFoldObject.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
ActionForceConsume.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle (cond) |
ActionForceConsumeSingle.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle (cond) |
ActionGagTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
ActionGetInTransport.ActionCondition |
T2 | vanilla → DayZ-Expansion-Bundle → MuchCarKey (cond) |
ActionGetOutTransport.OnEndServer |
— | vanilla → DayZ-Expansion-Bundle → MuchCarKey |
ActionGiveBloodTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
ActionHandcuffTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
ActionInjectTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle (cond) |
ActionMineTree.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
ActionNextCombinationLockDialOnTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Bundle → BaseBuildingPlus (cond) |
ActionOpenCarDoors.ActionCondition |
T2 | vanilla → DayZ-Expansion-Bundle → MuchCarKey (cond) |
ActionOpenCarDoorsOutside.ActionCondition |
T2 | vanilla → DayZ-Expansion-Bundle → MuchCarKey (cond) |
ActionOpenFence.ActionCondition |
T2 | vanilla → DayZ-Expansion-Bundle (cond) → BaseBuildingPlus (cond) |
ActionRestrainSelf.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
ActionRestrainTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
ActionShaveTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
ActionStartEngine.ActionCondition |
T2 | |
ActionStartEngine.OnEndServer |
— | vanilla → RaG_Core → MuchCarKey |
ActionStopEngine.OnEndServer |
— | vanilla → RaG_Core → MuchCarKey |
ActionTargetsCursor.GetActionDesc |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
ActionTargetsCursor.Update |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
ActionToggleTentOpen.ActionCondition |
T2 | vanilla → DayZ-Expansion-Bundle (cond) → Code Lock |
ActionToggleTentOpen.OnExecuteServer |
— | vanilla → DayZ-Expansion-Bundle (cond) → RaG_Core |
ActionTriggerRemotely.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
ActionUnpin.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
ActionUnrestrainTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
ActionWorldCraft.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
AnalyticsManagerServer.OnEntityKilled |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
AnalyticsManagerServer.OnPlayerConnect |
T3 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle (cond) |
AnalyticsManagerServer.OnPlayerKilled |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
AnimalBase.AfterStoreLoad |
T3 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
AnimalBase.CommandHandler |
T1 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
AnimalBase.EEDelete |
T3 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
AnimalBase.EEHitBy |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
AnimalBase.EEKilled |
T3 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
AnimalBase.EEOnDamageCalculated |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
AnimalBase.ModCommandHandlerBefore |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
AnimalBase.NameOverride |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
AnimalBase.OnVariablesSynchronized |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
AnimalBase.SetAsSkinned |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
AnimatedActionBase.OnAnimationEvent |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
AreaExposureMdfr.OnTick |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
Armband_ColorBase.Expansion_SwitchItemSelectionTextureEx |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
AttachmentsWrapper.SetParent |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
BatteryCharger.OnWorkStart |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
BatteryCharger.OnWorkStop |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
BleedingSourcesManagerBase.CanAddBleedingSource |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
Blowtorch.OnWorkStop |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
BoatScript.OnStoreLoad |
T3 | vanilla → CF → MuchCarKey |
BoatScript.OnStoreSave |
T3 | vanilla → CF → MuchCarKey |
BuildingBase.EEHitBy |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
BuildingBase.EEOnDamageCalculated |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
BuildingBase.Explode |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
BuildingBase.NameOverride |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
BuildingBase.OnVariablesSynchronized |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
CF_Date.Format |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
CF_ModuleGame.EnableRPC |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
CamoNet.SetActions |
T2 | vanilla → DayZ-Expansion-Bundle → BaseBuildingPlus |
CarScript.EEHitBy |
T2 | vanilla → DayZ-Expansion-Bundle → RaG_Core |
CarScript.EEItemDetached |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
CarScript.EEKilled |
T3 | vanilla → DayZ-Expansion-Bundle → MuchCarKey |
CarScript.OnInput |
— | vanilla → DayZ-Expansion-Bundle → FlipTransport |
CarScript.OnStoreLoad |
T3 | vanilla → CF → MuchCarKey |
CarScript.OnStoreSave |
T3 | vanilla → CF → MuchCarKey |
CarScript.OnVariablesSynchronized |
T2 | vanilla → DayZ-Expansion-Bundle → MuchCarKey |
CattleProd.OnWorkStart |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
CattleProd.OnWorkStop |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
CharacterCreationMenu.Refresh |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
Chemlight_ColorBase.OnWorkStart |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
Chemlight_ColorBase.OnWorkStop |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
ChernarusPlusData.WeatherOnBeforeChange |
— | |
Clothing.Expansion_SwitchItemSelectionTextureEx |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
CodeLockComponent.SetLockState |
— | vanilla → RaG_Core (cond) → MMG Base Storage |
ContainerWithCargoAndAttachments.OnShow |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
ContainerWithCargoAndAttachments.SetEntity |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
ContainerWithCargoAndAttachments.SetOpenState |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
DayZGame.CloseCombatEffects |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
DayZGame.DeferredInit |
— | vanilla → CF → VPPAdminTools |
DayZGame.OnEvent |
— | vanilla → CF → Dabs Framework |
DayZPlayerCommandDeathCallback.OnSimulationEnd |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
DayZPlayerImplement.CanBeSkinned |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
DayZPlayerImplement.CommandHandler |
T1 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
DayZPlayerImplement.EEHitBy |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
DayZPlayerImplement.EEKilled |
T3 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
DayZPlayerImplement.EEOnDamageCalculated |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
DayZPlayerImplement.HandleWeapons |
T1 | vanilla → Tactical Flava → DayZ-Expansion-Bundle |
DayZPlayerImplement.IsInventoryVisible |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
DayZPlayerImplement.NameOverride |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
DayZPlayerImplement.OnSyncJuncture |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
DayZPlayerImplement.OnVariablesSynchronized |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
DayZPlayerImplementFallDamage.HandleFallDamage |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
DayZPlayerImplementThrowing.HandleThrowing |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
DayZPlayerMeleeFightLogic_LightHeavy.HandleFightLogic |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
DayZPlayerMeleeFightLogic_LightHeavy.Init |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
Defibrillator.OnWorkStart |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
Defibrillator.OnWorkStop |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
EasterEgg.OnInventoryEnter |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
EasterEgg.OnInventoryExit |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
EmoteManager.CommitSuicide |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
EmoteManager.CreateBleedingEffect |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
EmoteManager.PlayEmote |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
ExpansionSettings.Init |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
Fence.CanOpenFence |
— | vanilla → DayZ-Expansion-Bundle → Code Lock (cond) |
Fence.CanReceiveAttachment |
T2 | vanilla → DayZ-Expansion-Bundle (cond) → Code Lock (cond) |
Fence.Expansion_OnPartBuiltServer |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
Fence.OnPartDestroyedServer |
— | vanilla → DayZ-Expansion-Bundle → Code Lock |
Fence.OnPartDismantledServer |
— | vanilla → DayZ-Expansion-Bundle → Code Lock |
FireworksBase.OnInventoryEnter |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
Flashlight.OnWorkStart |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
Flashlight.OnWorkStop |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
GPSReceiver.OnWorkStart |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
GPSReceiver.OnWorkStop |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
Hacksaw.SetActions |
T2 | vanilla → DayZ-Expansion-Bundle → Code Lock |
HandsHeader.UpdateInterval |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
Hatchet.SetActions |
T2 | vanilla → DayZ-Expansion-Bundle → MMG Base Storage |
Header.SetItemPreview |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
Heatpack.OnWorkStart |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
Heatpack.OnWorkStop |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
Hologram.AlignProjectionOnTerrain |
— | vanilla → BaseBuildingPlus (cond) → BaseBuildingPlus 1.30 EXP Fix (cond) |
Hologram.IsFloating |
— | vanilla → BaseBuildingPlus → BaseBuildingPlus 1.30 EXP Fix |
ItemActionsWidget.GetActionDesc |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
ItemBase.CanBeCombined |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
ItemBase.CanBeSplit |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
ItemBase.CanPutAsAttachment |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
ItemBase.CanReceiveAttachment |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
ItemBase.EEHitBy |
T2 | vanilla → DayZ-Expansion-Bundle → RaG_Core |
ItemBase.OnInventoryEnter |
T2 | vanilla → DayZ-Expansion-Bundle → RaG_Core |
ItemBase.OnInventoryExit |
T2 | vanilla → DayZ-Expansion-Bundle → RaG_Core |
ItemBase.OnStoreLoad |
T3 | vanilla → CF → RaG_Core |
KeybindingsMenu.Init |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
Megaphone.OnWorkStart |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
Megaphone.OnWorkStop |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
MissionServer.HandleBody |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
MissionServer.OnClientDisconnectedEvent |
T3 | vanilla → CF → Dabs Framework |
ModItemRegisterCallbacks.RegisterArcheryItem |
— | vanilla → CF → DayZ-Expansion-Bundle |
ModItemRegisterCallbacks.RegisterEmptyHanded |
— | vanilla → CF → DayZ-Expansion-Bundle |
ModItemRegisterCallbacks.RegisterLauncher |
— | vanilla → CF → DayZ-Expansion-Bundle |
ModItemRegisterCallbacks.RegisterRestrained |
— | vanilla → CF → DayZ-Expansion-Bundle |
ModItemRegisterCallbacks.RegisterSurrender |
— | vanilla → CF → DayZ-Expansion-Bundle |
MotorbikeScript.CF_OnStoreLoad |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
MotorbikeScript.CF_OnStoreSave |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
MotorbikeScript.DeferredInit |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
MotorbikeScript.EECargoIn |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
MotorbikeScript.EECargoOut |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
MotorbikeScript.EEDelete |
T3 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
MotorbikeScript.EEHitBy |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
MotorbikeScript.EEInit |
T3 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
MotorbikeScript.EEKilled |
T3 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
MotorbikeScript.EEOnDamageCalculated |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
MotorbikeScript.OnCEIterate |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
MotorbikeScript.SetActions |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
PlayerAgentPool.AddAgent |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
PlayerBase.CF_OnStoreLoad |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
PlayerBase.CF_OnStoreSave |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
PlayerBase.CanBeTargetedByAI |
— | vanilla → VPPAdminTools (cond) → DayZ-Expansion-Bundle (cond) |
PlayerBase.DropItem |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
PlayerBase.EEItemAttached |
T2 | vanilla → Tactical Flava → WindstridesClothingPack |
PlayerBase.EEItemDetached |
T2 | vanilla → Tactical Flava → WindstridesClothingPack |
PlayerBase.EEItemIntoHands |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
PlayerBase.IsInventoryVisible |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
PlayerBase.OnReconnect |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
PlayerBase.OnRestrainChangeClient |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
PlayerBase.OnRestrainStart |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
PlayerBase.OnSelectPlayer |
— | vanilla → CF → DayZ-Expansion-Bundle |
PlayerBase.OnStoreLoad |
T3 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
PlayerBase.OnStoreSave |
T3 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
PlayerBase.OnUnconsciousStart |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
PlayerBase.OnUnconsciousStop |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
PlayerBase.OnVehicleSeatDriverEnter |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
PluginAdminLog.PlayerHitBy |
— | vanilla → VPPAdminTools (cond) → DayZ-Expansion-Bundle (cond) |
PluginAdminLog.PlayerKilled |
— | vanilla → VPPAdminTools (cond) → DayZ-Expansion-Bundle (cond) |
PluginManager.RegisterPluginDebug |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
PluginRecipesManager.RegisterRecipies |
— | vanilla → DayZ-Expansion-Bundle → BaseBuildingPlus |
PortableGasLamp.OnWorkStart |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
PortableGasLamp.OnWorkStop |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
PortableGasStove.OnWorkStop |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
PowerGeneratorBase.OnWorkStart |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
PowerGeneratorBase.OnWorkStop |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
PoweredOptic_Base.OnWorkStart |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
PoweredOptic_Base.OnWorkStop |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
Radio.OnWorkStop |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
Rangefinder.OnWorkStart |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
Rangefinder.OnWorkStop |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
Raycaster.OnWorkStart |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
Raycaster.OnWorkStop |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
Refridgerator.OnWorkStart |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
Refridgerator.OnWorkStop |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
ReplaceAndDestroyLambda.CopyOldPropertiesToNew |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
Roadflare.OnWorkStart |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
Roadflare.OnWorkStop |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
Screwdriver.SetActions |
T2 | vanilla → DayZ-Expansion-Bundle → RaG_Core |
SmokeGrenadeBase.OnExplode |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
SmokeGrenadeBase.OnWorkStart |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
SmokeGrenadeBase.OnWorkStop |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
Spotlight.OnWorkStart |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
Spotlight.OnWorkStop |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
StunBaton.OnWorkStart |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
StunBaton.OnWorkStop |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
TLRLight.OnWorkStart |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
TLRLight.OnWorkStop |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
TentBase.CanReceiveAttachment |
T2 | vanilla → DayZ-Expansion-Bundle → Code Lock (cond) |
TentBase.CanReceiveItemIntoCargo |
T2 | vanilla → DayZ-Expansion-Bundle (cond) → Code Lock (cond) |
TentBase.CanReleaseCargo |
— | vanilla → DayZ-Expansion-Bundle (cond) → Code Lock (cond) |
TentBase.SetActions |
T2 | vanilla → DayZ-Expansion-Bundle → Code Lock |
ThermalBiasHandler.OnStoreLoad |
T3 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
Torch.OnWorkStart |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
Torch.OnWorkStop |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
TransferValues.SendValue |
— | vanilla → VPPAdminTools → DayZ-Expansion-Bundle (cond) |
TransmitterBase.OnWorkStart |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
TransmitterBase.OnWorkStop |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
TripwireTrap.EEItemAttached |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
TripwireTrap.EEItemDetached |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
TripwireTrap.OnInventoryEnter |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
UniversalLight.OnWorkStart |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
UniversalLight.OnWorkStop |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
VPPAdminHud.DefineButtons |
— | vanilla → VPPAdminTools → FlipTransport |
VicinityItemManager.AddVicinityItems |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle (cond) |
WeaponStableState.SyncAnimState |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
Weapon_Base.AfterStoreLoad |
T3 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
Weapon_Base.EEFired |
— | vanilla → VPPAdminTools → DayZ-Expansion-Bundle |
Weapon_Base.EEItemAttached |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
Weapon_Base.EEItemDetached |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
Weapon_Base.OnFireModeChange |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
Weapon_Base.OnVariablesSynchronized |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
Wrench.SetActions |
T2 | vanilla → MuchCarKey → FlipTransport |
XmasLights.OnWorkStart |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
XmasLights.OnWorkStop |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
ZombieBase.AfterStoreLoad |
T3 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
ZombieBase.EEHitBy |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
ZombieBase.EEOnDamageCalculated |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
ZombieBase.ModCommandHandlerBefore |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
ZombieBase.NameOverride |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
900 methods hooked by only one of these mods
No cross-mod interaction is possible here; a ✂ still means vanilla's behaviour on that method is replaced.
| method | tier | mod |
|---|---|---|
AKM_Base.CanReceiveAttachment |
T2 | Tactical Flava ✂ |
AKM_Base.SetActions |
T2 | Tactical Flava |
AKM_Base.SpawnRecoilObject |
— | Tactical Flava ✂ |
AK_Bayonet.SetActions |
T2 | Tactical Flava |
AK_RailHndgrd.CanDetachAttachment |
— | Tactical Flava ✂ |
ActionActivateTrap.OnFinishProgressServer |
— | VPPAdminTools |
ActionAnimateCarSelection.ActionCondition |
T2 | DayZ-Expansion-Bundle (cond) |
ActionAttach.ActionCondition |
T2 | RaG_Core (cond) |
ActionAttachOnSelection.ActionCondition |
T2 | RaG_Core (cond) |
ActionAttachToConstruction.CreateConditionComponents |
— | DayZ-Expansion-Bundle ✂ |
ActionAttachToConstruction.FindAndTranslateAttachmentSlot |
— | RaG_Core (cond) |
ActionAttachToConstruction.Post_SetupAction |
— | DayZ-Expansion-Bundle (cond) |
ActionBase.CF_OnDebugUpdate |
— | DayZ-Expansion-Bundle ✂ |
ActionBuildPart.GetText |
— | DayZ-Expansion-Bundle |
ActionBuildPartCB.SetCallbackDuration |
— | DayZ-Expansion-Bundle (cond) |
ActionBuildPartSwitch.ActionCondition |
T2 | BaseBuildingPlus ✂ |
ActionCarDoors.OnStartServer |
— | DayZ-Expansion-Bundle |
ActionCarDoorsOutside.OnStartServer |
— | DayZ-Expansion-Bundle |
ActionCarHornLong.ActionCondition |
T2 | DayZ-Expansion-Bundle |
ActionCarHornShort.ActionCondition |
T2 | DayZ-Expansion-Bundle |
ActionCloseBarrel.OnExecuteServer |
— | RaG_Core |
ActionCloseCarDoorsOutside.OnEndServer |
— | RaG_Core |
ActionCloseDoors.ActionCondition |
T2 | Custom Keycards (cond) |
ActionCloseDoors.OnEndServer |
— | DayZ-Expansion-Bundle |
ActionCloseFence.OnEndServer |
— | DayZ-Expansion-Bundle |
ActionCloseFence.OnExecuteServer |
— | RaG_Core |
ActionCollectBloodTarget.OnStartServer |
— | DayZ-Expansion-Bundle (cond) |
ActionCollectSampleTarget.OnStartServer |
— | DayZ-Expansion-Bundle (cond) |
ActionConsume.ActionCondition |
T2 | DayZ-Expansion-Bundle (cond) |
ActionConsumeSingle.ActionCondition |
T2 | DayZ-Expansion-Bundle (cond) |
ActionCreateIndoorFireplace.ActionCondition |
T2 | RaG_Core (cond) |
ActionCreateIndoorFireplace.OnExecuteServer |
— | RaG_Core (cond) |
ActionDefibrilateTarget.OnStartServer |
— | DayZ-Expansion-Bundle (cond) |
ActionDeployObject.ActionCondition |
T2 | DayZ-Expansion-Bundle |
ActionDeployObject.ActionConditionContinue |
— | BaseBuildingPlus ✂ |
ActionDeployObject.DropDuringPlacing |
— | DayZ-Expansion-Bundle (cond) |
ActionDeployObject.GetText |
— | DayZ-Expansion-Bundle |
ActionDeployObject.HandleReciveData |
— | DayZ-Expansion-Bundle |
ActionDeployObject.MoveEntityToFinalPosition |
— | DayZ-Expansion-Bundle (cond) |
ActionDeployObject.OnEndServer |
— | DayZ-Expansion-Bundle (cond) |
ActionDeployObject.OnExecuteServer |
— | RaG_Core |
ActionDeployObject.OnFinishProgressServer |
— | BaseBuildingPlus ✂ |
ActionDeployObject.OnStartServer |
— | DayZ-Expansion-Bundle (cond) |
ActionDeployObject.ReadFromContext |
— | DayZ-Expansion-Bundle |
ActionDeployObject.SetupAction |
— | DayZ-Expansion-Bundle |
ActionDeployObject.WriteToContext |
— | DayZ-Expansion-Bundle |
ActionDestroyPart.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionDetachFromTarget.ActionCondition |
T2 | MuchCarKey (cond) |
ActionDigGardenPlot.ActionCondition |
T2 | DayZ-Expansion-Bundle |
ActionDisinfectTarget.ActionCondition |
T2 | DayZ-Expansion-Bundle (cond) |
ActionDismantlePart.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionDismantlePart.GetText |
— | DayZ-Expansion-Bundle |
ActionDismantlePart.OnExecuteServer |
— | RaG_Core |
ActionDropItem.OnExecuteServer |
— | RaG_Core |
ActionEmptyMagazine.OnEndServer |
— | DayZ-Expansion-Bundle |
ActionEmptyMagazine.OnStartServer |
— | DayZ-Expansion-Bundle |
ActionFillCoolant.ActionCondition |
T2 | RaG_Core |
ActionFillFuel.ActionCondition |
T2 | RaG_Core |
ActionFillGeneratorTank.ActionCondition |
T2 | DayZ-Expansion-Bundle (cond) |
ActionFoldBaseBuildingObject.CreateConditionComponents |
— | BaseBuildingPlus ✂ |
ActionFoldBaseBuildingObject.GetText |
— | DayZ-Expansion-Bundle |
ActionFoldBaseBuildingObject.OnFinishProgressServer |
— | DayZ-Expansion-Bundle (cond) |
ActionFoldBaseBuildingObjectCB.CreateActionComponent |
— | BaseBuildingPlus ✂ |
ActionFoldObject.GetText |
— | DayZ-Expansion-Bundle |
ActionGetOutTransport.OnEnd |
— | DayZ-Expansion-Bundle (cond) |
ActionGetOutTransport.OnStartServer |
— | RaG_Core |
ActionGetOutTransport.ProcessGetOutTransportActionData |
— | DayZ-Expansion-Bundle |
ActionGiveBloodTarget.OnStartServer |
— | DayZ-Expansion-Bundle (cond) |
ActionIgniteFireplaceByAir.ActionCondition |
T2 | RaG_Core (cond) |
ActionInteractCodeLockItem.ActionCondition |
T2 | RaG_Core (cond) |
ActionLoadMagazine.OnEndServer |
— | DayZ-Expansion-Bundle |
ActionLoadMagazine.OnStartServer |
— | DayZ-Expansion-Bundle |
ActionLoadMagazineQuick.OnEndServer |
— | DayZ-Expansion-Bundle |
ActionLoadMagazineQuick.OnStartServer |
— | DayZ-Expansion-Bundle |
ActionLockDoors.OnFinishProgressServer |
— | RaG_Core |
ActionLockedDoors.ActionCondition |
T2 | Custom Keycards (cond) |
ActionLowerFlag.ActionCondition |
T2 | DayZ-Expansion-Bundle |
ActionLowerFlag.GetText |
— | DayZ-Expansion-Bundle |
ActionMountBarbedWire.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionMountBarbedWire.OnFinishProgressServer |
— | BaseBuildingPlus (cond) |
ActionOpenBarrel.OnExecuteServer |
— | RaG_Core |
ActionOpenCarDoorsOutside.OnEndServer |
— | RaG_Core |
ActionOpenDoors.ActionCondition |
T2 | Custom Keycards (cond) |
ActionOpenDoors.OnEndServer |
— | DayZ-Expansion-Bundle |
ActionOpenFence.Can |
— | DayZ-Expansion-Bundle |
ActionOpenFence.GetText |
— | DayZ-Expansion-Bundle ✂ |
ActionOpenFence.OnEndServer |
— | DayZ-Expansion-Bundle |
ActionOpenFence.OnExecuteServer |
— | RaG_Core |
ActionOpenFence.OnStartServer |
— | DayZ-Expansion-Bundle (cond) |
ActionPackTent.GetText |
— | DayZ-Expansion-Bundle |
ActionPackTent.OnExecuteServer |
— | Code Lock (cond) |
ActionPackTent.OnFinishProgressServer |
— | RaG_Core |
ActionPin.OnStartServer |
— | VPPAdminTools |
ActionPlaceFireplaceIndoor.ActionCondition |
T2 | RaG_Core (cond) |
ActionPushCar.ActionCondition |
T2 | FlipTransport |
ActionPushObject.OnEndServer |
— | MuchCarKey |
ActionRaiseFlag.ActionCondition |
T2 | DayZ-Expansion-Bundle |
ActionRaiseFlag.GetText |
— | DayZ-Expansion-Bundle |
ActionResetCodeOnCodeLock.ActionCondition |
T2 | RaG_Core (cond) |
ActionResetCodeOnCodeLock.OnExecuteServer |
— | RaG_Core (cond) |
ActionRestrainSelf.OnFinishProgressServer |
— | DayZ-Expansion-Bundle |
ActionRestrainTarget.OnFinishProgressServer |
— | DayZ-Expansion-Bundle (cond) |
ActionRestrainTarget.OnStartServer |
— | DayZ-Expansion-Bundle (cond) |
ActionSkinning.ActionCondition |
T2 | DayZ-Expansion-Bundle |
ActionSkinning.Can |
— | DayZ-Expansion-Bundle |
ActionSkinning.CanContinue |
— | DayZ-Expansion-Bundle |
ActionSkinning.OnFinishProgressServer |
— | WindstridesClothingPack |
ActionStartEngine.Expansion_CheckSuccess |
— | DayZ-Expansion-Bundle ✂ |
ActionStartEngine.GetText |
— | DayZ-Expansion-Bundle ✂ |
ActionStartEngine.OnFinishProgress |
— | DayZ-Expansion-Bundle (cond) |
ActionStartEngineBoat.ActionCondition |
T2 | DayZ-Expansion-Bundle |
ActionStartEngineBoat.Expansion_CheckSuccess |
— | DayZ-Expansion-Bundle ✂ |
ActionStartEngineMotorbike.ActionCondition |
T2 | DayZ-Expansion-Bundle |
ActionStartEngineMotorbike.Expansion_CheckSuccess |
— | DayZ-Expansion-Bundle ✂ |
ActionStopEngine.ActionCondition |
T2 | DayZ-Expansion-Bundle ✂ |
ActionStopEngine.Expansion_CheckSuccess |
— | DayZ-Expansion-Bundle ✂ |
ActionStopEngine.GetText |
— | DayZ-Expansion-Bundle ✂ |
ActionStopEngine.OnExecute |
— | DayZ-Expansion-Bundle (cond) |
ActionStopEngineBoat.Expansion_CheckSuccess |
— | DayZ-Expansion-Bundle ✂ |
ActionSwitchLights.ActionCondition |
T2 | DayZ-Expansion-Bundle ✂ |
ActionTakeItem.ActionCondition |
T2 | DayZ-Expansion-Bundle |
ActionTakeItem.GetText |
— | DayZ-Expansion-Bundle |
ActionTakeItem.OnExecuteServer |
— | RaG_Core |
ActionTakeItemToHands.ActionCondition |
T2 | DayZ-Expansion-Bundle |
ActionTakeItemToHands.GetText |
— | DayZ-Expansion-Bundle |
ActionTakeItemToHands.OnExecuteServer |
— | RaG_Core |
ActionTakeMaterialToHands.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionTakeMaterialToHandsSwitch.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionTogglePlaceObject.Start |
— | DayZ-Expansion-Bundle (cond) |
ActionToggleTentOpen.GetText |
— | DayZ-Expansion-Bundle ✂ |
ActionTurnOffPowerGenerator.ActionCondition |
T2 | DayZ-Expansion-Bundle (cond) |
ActionTurnOffPowerGenerator.CreateConditionComponents |
— | DayZ-Expansion-Bundle ✂ |
ActionTurnOnPowerGenerator.ActionCondition |
T2 | DayZ-Expansion-Bundle (cond) |
ActionTurnOnPowerGenerator.CreateConditionComponents |
— | DayZ-Expansion-Bundle ✂ |
ActionUnlockDoors.OnFinishProgressServer |
— | RaG_Core |
ActionUnmountBarbedWire.GetText |
— | DayZ-Expansion-Bundle |
ActionUnmountBarbedWire.OnFinishProgressServer |
— | BaseBuildingPlus (cond) |
ActionUnpin.OnExecute |
— | DayZ-Expansion-Bundle |
ActionUnpin.OnStartServer |
— | VPPAdminTools |
ActionUnrestrainTarget.OnFinishProgressServer |
— | DayZ-Expansion-Bundle (cond) |
ActionUnrestrainTargetHands.OnFinishProgressServer |
— | DayZ-Expansion-Bundle (cond) |
ActionWashHeadWettingClothesBase.OnEndServer |
— | Tactical Flava |
ActionWashHeadWettingClothesBase.OnFinishProgressServer |
— | Tactical Flava |
ActionWorldCraft.Post_SetupAction |
— | DayZ-Expansion-Bundle |
AdvancedCommunication.OnStoreLoad |
T3 | CF |
AdvancedCommunication.OnStoreSave |
T3 | CF |
AlarmClock_ColorBase.OnUpdate |
T0 | DayZ-Expansion-Bundle |
Ammunition_Base.CanAddCartridges |
— | DayZ-Expansion-Bundle |
Ammunition_Base.CanBeSplit |
— | DayZ-Expansion-Bundle |
Ammunition_Base.CombineItems |
— | DayZ-Expansion-Bundle |
Ammunition_Base.Expansion_GetHealthDamage |
— | DayZ-Expansion-Bundle ✂ |
Ammunition_Base.IsCompatiableAmmo |
— | DayZ-Expansion-Bundle |
Ammunition_Base.SplitItem |
— | DayZ-Expansion-Bundle ✂ |
Ammunition_Base.SplitItemToInventoryLocation |
— | DayZ-Expansion-Bundle ✂ |
AnimalBase.EEHealthLevelChanged |
T2 | DayZ-Expansion-Bundle |
AnimalBase.EOnContact |
— | DayZ-Expansion-Bundle ✂ |
AnimalBase.ModCommandHandlerInside |
— | DayZ-Expansion-Bundle |
AnimalBase.OnStoreLoad |
T3 | CF |
AnimalBase.OnStoreSave |
T3 | CF |
AnimatedActionBase.OnExecute |
— | DayZ-Expansion-Bundle |
AreaExposureMdfr.Activate |
— | VPPAdminTools (cond) |
AttachNewMagazine.OnEntry |
— | DayZ-Expansion-Bundle (cond) |
AttachmentCategoriesContainer.UpdateInterval |
— | RaG_Core |
BUISOptic.CanPutAsAttachment |
— | Tactical Flava |
BarbedWire.ExpansionOnDestroyed |
— | DayZ-Expansion-Bundle ✂ |
BarrelHoles_ColorBase.CF_OnStoreLoad |
— | DayZ-Expansion-Bundle |
BarrelHoles_ColorBase.Close |
— | DayZ-Expansion-Bundle |
BarrelHoles_ColorBase.Expansion_CanUseVirtualStorage |
— | DayZ-Expansion-Bundle (cond) |
BarrelHoles_ColorBase.IsNonExpansionOpenable |
— | DayZ-Expansion-Bundle ✂ |
BarrelHoles_ColorBase.Open |
— | DayZ-Expansion-Bundle |
Barrel_ColorBase.Close |
— | DayZ-Expansion-Bundle |
Barrel_ColorBase.IsNonExpansionOpenable |
— | DayZ-Expansion-Bundle ✂ |
Barrel_ColorBase.OnWasAttached |
— | RaG_Core (cond) |
Barrel_ColorBase.Open |
— | DayZ-Expansion-Bundle |
BaseBuildingBase.GetKitSpawnPosition |
— | DayZ-Expansion-Bundle |
BaseBuildingBase.IsOpen |
— | DayZ-Expansion-Bundle |
Battery9V.SetActions |
T2 | DayZ-Expansion-Bundle |
BleedingSourcesManagerServer.ProcessHit |
— | DayZ-Expansion-Bundle (cond) |
BloodLoss.OnUpdateClient |
— | DayZ-Expansion-Bundle (cond) |
BoatScript.AfterStoreLoad |
T3 | MuchCarKey |
BoatScript.CanDisplayAttachmentCategory |
— | MuchCarKey |
BoatScript.CanDisplayAttachmentSlot |
T2 | MuchCarKey |
BoatScript.DeferredInit |
— | MuchCarKey |
BoatScript.EEDelete |
T3 | MuchCarKey |
BoatScript.EEKilled |
T3 | MuchCarKey |
BoatScript.EEOnCECreate |
— | MuchCarKey |
BoatScript.IsInventoryVisible |
T2 | MuchCarKey |
BoatScript.NameOverride |
— | MuchCarKey (cond) |
BoatScript.OnCEUpdate |
— | MuchCarKey |
BoatScript.OnEngineStart |
— | MuchCarKey |
BoatScript.OnVariablesSynchronized |
T2 | MuchCarKey |
BoatScript.SetActions |
T2 | FlipTransport |
BuildingBase.AfterStoreLoad |
T3 | DayZ-Expansion-Bundle |
BuildingBase.DeferredInit |
— | DayZ-Expansion-Bundle |
BuildingBase.EEOnCECreate |
— | DayZ-Expansion-Bundle |
BuildingBase.OnStoreLoad |
T3 | CF |
BuildingBase.OnStoreSave |
T3 | CF |
CanisterGasoline.SetActions |
T2 | DayZ-Expansion-Bundle |
CarBattery.CanPutIntoHands |
T2 | DayZ-Expansion-Bundle (cond) |
CarDoor.EEHealthLevelChanged |
T2 | DayZ-Expansion-Bundle |
CarDoor.Expansion_CarContactActivates |
— | DayZ-Expansion-Bundle ✂ |
CarDoor.NameOverride |
— | DayZ-Expansion-Bundle ✂ |
CarHud.Init |
— | DayZ-Expansion-Bundle |
CarHud.RefreshVehicleHud |
— | DayZ-Expansion-Bundle |
CarHud.ShowVehicleInfo |
— | DayZ-Expansion-Bundle |
CarScript.AfterStoreLoad |
T3 | MuchCarKey |
CarScript.CanBeTargetedByAI |
— | DayZ-Expansion-Bundle |
CarScript.CanDisplayAttachmentCategory |
— | MuchCarKey |
CarScript.CanDisplayAttachmentSlot |
T2 | MuchCarKey |
CarScript.DamageCrew |
— | DayZ-Expansion-Bundle |
CarScript.DeferredInit |
— | MuchCarKey |
CarScript.EEHealthLevelChanged |
T2 | DayZ-Expansion-Bundle |
CarScript.EEInit |
T3 | DayZ-Expansion-Bundle |
CarScript.EEOnCECreate |
— | MuchCarKey |
CarScript.EEOnDamageCalculated |
— | DayZ-Expansion-Bundle |
CarScript.GenerateCarHornAINoise |
— | DayZ-Expansion-Bundle |
CarScript.IsInventoryVisible |
T2 | MuchCarKey |
CarScript.NameOverride |
— | MuchCarKey (cond) |
CarScript.OnCEUpdate |
— | MuchCarKey |
CarScript.OnEngineStart |
— | MuchCarKey |
CarScript.OnUpdate |
T0 | FlipTransport |
CarScript.SetActions |
T2 | FlipTransport |
CargoContainer.UpdateInterval |
— | RaG_Core |
CharacterCreationMenu.Back |
— | DayZ-Expansion-Bundle |
Chat.Add |
— | DayZ-Expansion-Bundle (cond) |
Chat.AddInternal |
— | DayZ-Expansion-Bundle (cond) |
Chat.Clear |
— | DayZ-Expansion-Bundle (cond) |
Chemlight_ColorBase.eAI_GetNightVisibility |
— | DayZ-Expansion-Bundle ✂ |
ChernarusPlusData.CalculateVolFog |
— | Early Winter or late Fall in Chernarus ✂ |
ChernarusPlusData.CalculateWind |
— | Early Winter or late Fall in Chernarus ✂ |
ChernarusPlusData.Init |
— | Early Winter or late Fall in Chernarus |
ChernarusPlusData.LogWeatherData |
— | Early Winter or late Fall in Chernarus ✂ |
ChernarusPlusData.SetupLiquidTemperatures |
— | Early Winter or late Fall in Chernarus ✂ |
ChernarusPlusData.SetupWeatherSettings |
— | Early Winter or late Fall in Chernarus |
CivSedanWheel.OnWasDetached |
— | DayZ-Expansion-Bundle |
CivilianSedan.ExpansionGetWheelType |
— | DayZ-Expansion-Bundle ✂ |
CivilianSedan.OnDebugSpawn |
— | DayZ-Expansion-Bundle ✂ |
Cleaver.SetActions |
T2 | Tactical Flava |
Clothing.EECargoIn |
— | DayZ-Expansion-Bundle |
Clothing.EECargoMove |
— | DayZ-Expansion-Bundle |
Clothing.EECargoOut |
— | DayZ-Expansion-Bundle |
CodeLock.NewUnlockServer |
— | MMG Base Storage |
CodeLock.SetActions |
T2 | MMG Base Storage |
CodeLockComponent.CheckCodeRequest |
— | RaG_Core (cond) |
CodeLockComponent.OnRPC |
T2 | RaG_Core (cond) |
CodeLockComponent.ResetPIN |
— | RaG_Core (cond) |
CodeLockComponent.SetLockCode |
— | RaG_Core (cond) |
CodeLockServerRPC.OpenTarget |
— | MMG Base Storage (cond) |
CombatKnife.SetActions |
T2 | Tactical Flava |
CombinationLock.ExpansionOnDestroyed |
— | DayZ-Expansion-Bundle ✂ |
ConstructionBase.DismantlePartServerEx |
— | DayZ-Expansion-Bundle (cond) |
ConstructionBase.GetConstructionPartsToBuild |
— | DayZ-Expansion-Bundle |
ConstructionBase.IsCollidingEx |
— | DayZ-Expansion-Bundle (cond) |
ConstructionBase.UpdateConstructionParts |
— | DayZ-Expansion-Bundle |
ContainerWithCargoAndAttachments.UpdateInterval |
— | RaG_Core |
Container_Base.CF_OnStoreLoad |
— | DayZ-Expansion-Bundle |
Container_Base.Close |
— | DayZ-Expansion-Bundle |
Container_Base.DeferredInit |
— | DayZ-Expansion-Bundle |
Container_Base.Open |
— | DayZ-Expansion-Bundle |
ContaminatedArea_Base.eAI_IsDangerousToAI |
— | DayZ-Expansion-Bundle ✂ |
ContaminatedTrigger.OnEnterServerEvent |
— | VPPAdminTools (cond) |
CoughSymptom.OnGetActivatedServer |
— | DayZ-Expansion-Bundle |
CraftTerritoryFlagKit.CanDo |
— | DayZ-Expansion-Bundle (cond) |
CreditsLoader.GetData |
— | CF ✂ |
DayZExpansion.OnFinish |
— | DayZ-Expansion-Bundle |
DayZExpansion.OnLoaded |
— | DayZ-Expansion-Bundle |
DayZExpansion.SpectateAI |
— | DayZ-Expansion-Bundle ✂ |
DayZGame.ExplosionEffectsEx |
— | DayZ-Expansion-Bundle |
DayZGame.IsDebugMonitor |
— | DayZ-Expansion-Bundle ✂ |
DayZGame.OnInitialize |
— | VPPAdminTools (cond) |
DayZGame.OnKeyPress |
— | VPPAdminTools |
DayZGame.OnKeyRelease |
— | VPPAdminTools |
DayZGame.OnPostUpdate |
— | RaG_Core |
DayZGame.RegisterProfilesOptions |
— | Dabs Framework |
DayZGame.SetMissionPath |
— | Dabs Framework |
DayZIntroScenePC.CharacterRotationStart |
— | DayZ-Expansion-Bundle (cond) |
DayZIntroScenePC.ResetIntroCamera |
— | DayZ-Expansion-Bundle (cond) |
DayZPlayerCamera1stPersonVehicle.Expansion_GetUDAngles |
— | DayZ-Expansion-Bundle ✂ |
DayZPlayerCamera1stPersonVehicle.OnActivate |
— | DayZ-Expansion-Bundle |
DayZPlayerCamera1stPersonVehicle.OnUpdate |
T0 | DayZ-Expansion-Bundle |
DayZPlayerCamera3rdPersonVehicle.Expansion_GetUDAngles |
— | DayZ-Expansion-Bundle ✂ |
DayZPlayerCamera3rdPersonVehicle.OnActivate |
— | DayZ-Expansion-Bundle |
DayZPlayerCamera3rdPersonVehicle.OnUpdate |
T0 | DayZ-Expansion-Bundle |
DayZPlayerImplement.AddNoise |
— | DayZ-Expansion-Bundle |
DayZPlayerImplement.CameraHandler |
— | VPPAdminTools (cond) |
DayZPlayerImplement.CanBeTargetedByAI |
— | DayZ-Expansion-Bundle |
DayZPlayerImplement.EEHealthLevelChanged |
T2 | DayZ-Expansion-Bundle |
DayZPlayerImplement.Expansion_CanBeDamaged |
— | DayZ-Expansion-Bundle |
DayZPlayerImplement.Expansion_GetEntityStorageAdditionalDataVersion |
— | DayZ-Expansion-Bundle ✂ |
DayZPlayerImplement.Expansion_Init |
— | DayZ-Expansion-Bundle |
DayZPlayerImplement.Expansion_IsAI |
— | DayZ-Expansion-Bundle ✂ |
DayZPlayerImplement.Expansion_OnEntityStorageAdditionalDataLoad |
— | DayZ-Expansion-Bundle |
DayZPlayerImplement.Expansion_OnEntityStorageAdditionalDataSave |
— | DayZ-Expansion-Bundle |
DayZPlayerImplement.IsShootingFromCamera |
— | DayZ-Expansion-Bundle |
DayZPlayerImplement.ModCommandHandlerBefore |
— | VPPAdminTools |
DayZPlayerImplement.ModCommandHandlerInside |
— | VPPAdminTools |
DayZPlayerImplement.OnStoreLoad |
T3 | CF |
DayZPlayerImplement.OnStoreSave |
T3 | CF |
DayZPlayerImplement.ShowDeadScreen |
— | DayZ-Expansion-Bundle |
DayZPlayerImplementAiming.CalculateWeight |
— | Tactical Flava |
DeCraftWoodenCrate.CanDo |
— | BaseBuildingPlus ✂ |
DeadFox.Expansion_IsMeleeWeapon |
— | DayZ-Expansion-Bundle ✂ |
DeafnessCompleteSymptom.OnGetActivatedClient |
— | DayZ-Expansion-Bundle (cond) |
DeafnessCompleteSymptom.OnGetDeactivatedClient |
— | DayZ-Expansion-Bundle (cond) |
Debug.DestroyAllShapes |
— | Dabs Framework ✂ |
Debug.DrawArrow |
— | Dabs Framework ✂ |
Debug.DrawBox |
— | Dabs Framework ✂ |
Debug.DrawBoxEx |
— | Dabs Framework ✂ |
Debug.DrawCone |
— | Dabs Framework ✂ |
Debug.DrawCube |
— | Dabs Framework ✂ |
Debug.DrawCylinder |
— | Dabs Framework ✂ |
Debug.DrawLine |
— | Dabs Framework ✂ |
Debug.DrawLines |
— | Dabs Framework ✂ |
Debug.DrawSphere |
— | Dabs Framework ✂ |
DebugMonitor.CalculateMapTile |
— | DayZ-Expansion-Bundle (cond) |
DebugMonitor.SetFramerate |
— | DayZ-Expansion-Bundle |
DebugMonitor.SetFramerateText |
— | DayZ-Expansion-Bundle (cond) |
DigitalCodeLock.AfterStoreLoad |
T3 | RaG_Core |
DigitalCodeLock.CanBeLocked |
— | RaG_Core |
DigitalCodeLock.CanDetachAttachment |
— | RaG_Core (cond) |
DigitalCodeLock.CanDetachCodeLock |
— | RaG_Core (cond) |
DigitalCodeLock.CanReleaseAttachment |
T2 | RaG_Core (cond) |
DigitalCodeLock.CanSetCode |
— | RaG_Core (cond) |
DigitalCodeLock.EEInit |
T3 | RaG_Core |
DigitalCodeLock.EEItemAttached |
T2 | RaG_Core |
DigitalCodeLock.EEItemDetached |
T2 | RaG_Core |
DigitalCodeLock.GetBatteryEnergy |
— | RaG_Core (cond) |
DigitalCodeLock.HasBattery |
— | RaG_Core (cond) |
DigitalCodeLock.HasEnergy |
— | RaG_Core (cond) |
DigitalCodeLock.HasValidParent |
— | RaG_Core (cond) |
DigitalCodeLock.IsPlayerOnBackside |
— | RaG_Core (cond) |
DigitalCodeLock.NeedBattery |
— | RaG_Core (cond) |
DigitalCodeLock.OnRPC |
T2 | RaG_Core (cond) |
DigitalCodeLock.OnVariablesSynchronized |
T2 | RaG_Core |
DigitalCodeLock.OnWasAttached |
— | RaG_Core |
DigitalCodeLock.OnWork |
— | RaG_Core (cond) |
DigitalCodeLock.OnWorkStart |
— | RaG_Core |
DigitalCodeLock.OnWorkStop |
— | RaG_Core (cond) |
DigitalCodeLock.ResetPIN |
— | RaG_Core (cond) |
DigitalCodeLock.SetActions |
T2 | RaG_Core |
DigitalCodeLock.StartItemSoundServer |
— | RaG_Core (cond) |
DigitalCodeLock.UnlockOnServer |
— | RaG_Core |
DigitalCodeLockUI.CodeResponse |
— | RaG_Core |
DigitalCodeLockUI.ConfirmCode |
— | RaG_Core |
DigitalCodeLockUI.KeyPress |
— | RaG_Core (cond) |
DigitalCodeLockUI.OnKeyDown |
— | RaG_Core |
DigitalCodeLockUI.SetTargetLock |
— | RaG_Core |
DigitalCodeLockUI.Update |
— | RaG_Core |
DrowningMdfr.ActivateCondition |
— | VPPAdminTools (cond) |
DrowningMdfr.DeactivateCondition |
— | VPPAdminTools (cond) |
DrowningMdfr.OnTick |
— | VPPAdminTools (cond) |
Edible_Base.ChangeFoodStage |
— | DayZ-Expansion-Bundle |
Edible_Base.ProcessDecay |
— | RaG_Core |
EffExhaustSmoke.Event_OnFrameUpdate |
— | DayZ-Expansion-Bundle (cond) |
EffExhaustSmoke.Expansion_SetParticleStateHelicopter |
— | DayZ-Expansion-Bundle ✂ |
EffExhaustSmoke.Expansion_SetRotorSpeed |
— | DayZ-Expansion-Bundle ✂ |
EffectArea.EEDelete |
T3 | DayZ-Expansion-Bundle |
EffectArea.InitZoneServer |
— | DayZ-Expansion-Bundle |
EffectArea.OnPlayerEnterServer |
— | DayZ-Expansion-Bundle |
EffectArea.OnPlayerExitServer |
— | DayZ-Expansion-Bundle |
EffectArea.OnVariablesSynchronized |
T2 | DayZ-Expansion-Bundle |
EmoteConstructor.RegisterEmotes |
— | Dabs Framework |
EmoteDabbing.EmoteCondition |
— | Dabs Framework (cond) |
EnochData.WeatherOnBeforeChange |
— | VPPAdminTools |
ExpansionActionDismissAI.ActionCondition |
T2 | DayZ-Expansion-Bundle |
ExpansionActionPaint.ActionCondition |
T2 | DayZ-Expansion-Bundle |
ExpansionActionPaint.GetText |
— | DayZ-Expansion-Bundle |
ExpansionBarbedWire.CreateTargetInformation |
— | DayZ-Expansion-Bundle ✂ |
ExpansionBarbedWire.Expansion_IsDanger |
— | DayZ-Expansion-Bundle ✂ |
ExpansionBaseBuilding.AfterStoreLoad |
T3 | DayZ-Expansion-Bundle |
ExpansionBaseBuilding.CF_OnStoreLoad |
— | DayZ-Expansion-Bundle |
ExpansionBaseBuilding.CF_OnStoreSave |
— | DayZ-Expansion-Bundle |
ExpansionBaseBuilding.CanBeDamaged |
— | DayZ-Expansion-Bundle ✂ |
ExpansionBaseBuilding.CanBeRepairedToPristine |
— | DayZ-Expansion-Bundle ✂ |
ExpansionBaseBuilding.CanObstruct |
— | DayZ-Expansion-Bundle ✂ |
ExpansionBaseBuilding.CanReceiveAttachment |
T2 | DayZ-Expansion-Bundle |
ExpansionBaseBuilding.EEInit |
T3 | DayZ-Expansion-Bundle |
ExpansionBaseBuilding.EEKilled |
T3 | DayZ-Expansion-Bundle (cond) |
ExpansionBaseBuilding.ExpansionGetCodeLock |
— | DayZ-Expansion-Bundle ✂ |
ExpansionBaseBuilding.ExpansionHasCodeLock |
— | DayZ-Expansion-Bundle ✂ |
ExpansionBaseBuilding.ExpansionOnDestroyed |
— | DayZ-Expansion-Bundle ✂ |
ExpansionBaseBuilding.GetDestroySound |
— | DayZ-Expansion-Bundle ✂ |
ExpansionBaseBuilding.GetKitSpawnPosition |
— | DayZ-Expansion-Bundle ✂ |
ExpansionBaseBuilding.HasProperDistance |
— | DayZ-Expansion-Bundle ✂ |
ExpansionBaseBuilding.IsFacingCamera |
— | DayZ-Expansion-Bundle ✂ |
ExpansionBaseBuilding.IsFacingPlayer |
— | DayZ-Expansion-Bundle ✂ |
ExpansionBaseBuilding.IsOpened |
— | DayZ-Expansion-Bundle ✂ |
ExpansionBaseBuilding.OnPartBuiltServer |
— | DayZ-Expansion-Bundle |
ExpansionBaseBuilding.OnVariablesSynchronized |
T2 | DayZ-Expansion-Bundle |
ExpansionBaseBuilding.SetActions |
T2 | DayZ-Expansion-Bundle |
ExpansionBaseBuilding.UpdateAttachmentPhysics |
— | DayZ-Expansion-Bundle ✂ |
ExpansionBaseBuilding.UpdatePhysics |
— | DayZ-Expansion-Bundle ✂ |
ExpansionBookMenuManager.RegisterBookMenuTabs |
— | DayZ-Expansion-Bundle |
ExpansionClientSettingsModule.OnSettingsChanged |
— | DayZ-Expansion-Bundle |
ExpansionCodeLock.ExpansionLock |
— | DayZ-Expansion-Bundle |
ExpansionCodeLock.ExpansionUnlock |
— | DayZ-Expansion-Bundle |
ExpansionESPModificationModule.OnInit |
T3 | DayZ-Expansion-Bundle |
ExpansionItemInspectionBase.UpdateItemStats |
— | DayZ-Expansion-Bundle |
ExpansionMarkerClientData.PartyCount |
— | DayZ-Expansion-Bundle ✂ |
ExpansionMarkerClientData.PartyGet |
— | DayZ-Expansion-Bundle ✂ |
ExpansionMarkerClientData.PartyInsert |
— | DayZ-Expansion-Bundle ✂ |
ExpansionMarkerClientData.PartyPlayerCount |
— | DayZ-Expansion-Bundle ✂ |
ExpansionMarkerClientData.PartyPlayerGet |
— | DayZ-Expansion-Bundle ✂ |
ExpansionMarkerClientData.PartyQuickCount |
— | DayZ-Expansion-Bundle ✂ |
ExpansionMarkerClientData.PartyQuickGet |
— | DayZ-Expansion-Bundle ✂ |
ExpansionMarkerClientData.PartyRemove |
— | DayZ-Expansion-Bundle ✂ |
ExpansionMarkerClientData.PartyUpdate |
— | DayZ-Expansion-Bundle ✂ |
ExpansionMarkerClientData.RefreshPartyMarkers |
— | DayZ-Expansion-Bundle ✂ |
ExpansionMarketModule.CheckCanUseTrader |
— | DayZ-Expansion-Bundle |
ExpansionP2PMarketModule.CheckCanUseTrader |
— | DayZ-Expansion-Bundle |
ExpansionPartyData.OnJoin |
— | DayZ-Expansion-Bundle |
ExpansionPartyData.OnLeave |
— | DayZ-Expansion-Bundle |
ExpansionPartyPlayerData.OnJoin |
— | DayZ-Expansion-Bundle |
ExpansionPartyPlayerData.OnLeave |
— | DayZ-Expansion-Bundle |
ExpansionPartyPlayerData.OnStoreLoad |
T3 | DayZ-Expansion-Bundle |
ExpansionSettings.OnInit |
T3 | DayZ-Expansion-Bundle |
ExpansionSettings.ServerInit |
— | DayZ-Expansion-Bundle |
ExpansionVehicle.CanBeDamaged |
— | DayZ-Expansion-Bundle (cond) |
ExpansionVehicle.DeferredInit |
— | DayZ-Expansion-Bundle |
ExpansionVehicle.GetLockState |
— | DayZ-Expansion-Bundle ✂ |
ExpansionVehicle.Init |
— | DayZ-Expansion-Bundle ✂ |
ExpansionVehicle.IsLocked |
— | DayZ-Expansion-Bundle ✂ |
ExpansionVehicle.OnCECreate |
— | DayZ-Expansion-Bundle |
ExpansionVehicle.OnDoorClosed |
— | DayZ-Expansion-Bundle ✂ |
ExpansionVehicle.OnDoorOpened |
— | DayZ-Expansion-Bundle ✂ |
ExpansionVehicle.ResetKeyPairing |
— | DayZ-Expansion-Bundle ✂ |
ExpansionVehicle.SetLockState |
— | DayZ-Expansion-Bundle ✂ |
ExpansionWorld.FirearmEffects |
— | DayZ-Expansion-Bundle |
ExpansionWorld.FixAIFirearmFX |
— | DayZ-Expansion-Bundle ✂ |
ExpansionWorld.OnFinish |
— | DayZ-Expansion-Bundle |
ExpansionWorld.OnStart |
— | DayZ-Expansion-Bundle |
ExpansionWorld.OnUpdate |
T0 | DayZ-Expansion-Bundle |
ExpansionWorld.eAI_OnUpdate |
— | DayZ-Expansion-Bundle ✂ |
ExpansionWorldObjectsModule.OnInit |
T3 | DayZ-Expansion-Bundle |
ExpansionWorldObjectsModule.OnMissionLoaded |
— | DayZ-Expansion-Bundle |
ExpansionWorldObjectsModule.OnMissionStart |
T3 | DayZ-Expansion-Bundle |
ExplosivesBase.CreateTargetInformation |
— | DayZ-Expansion-Bundle ✂ |
ExplosivesBase.DeferredInit |
— | DayZ-Expansion-Bundle |
FangeKnife.SetActions |
T2 | Tactical Flava |
Fence.AddAction |
— | DayZ-Expansion-Bundle |
Fence.CF_OnStoreLoad |
— | DayZ-Expansion-Bundle |
Fence.CF_OnStoreSave |
— | DayZ-Expansion-Bundle |
Fence.CanBeDamaged |
— | DayZ-Expansion-Bundle ✂ |
Fence.CloseAndLock |
— | DayZ-Expansion-Bundle ✂ |
Fence.ExpansionGetCodeLock |
— | DayZ-Expansion-Bundle ✂ |
Fence.ExpansionIsLocked |
— | DayZ-Expansion-Bundle |
Fence.ExpansionIsOpenable |
— | DayZ-Expansion-Bundle ✂ |
Fence.ExpansionIsOpened |
— | DayZ-Expansion-Bundle ✂ |
Fence.RemoveAction |
— | DayZ-Expansion-Bundle |
Fence.SetActions |
T2 | Code Lock |
Fence.SetOpenedState |
— | DayZ-Expansion-Bundle |
FeverBlurSymptom.OnGetDeactivatedClient |
— | DayZ-Expansion-Bundle (cond) |
FeverBlurSymptom.OnUpdateClient |
— | DayZ-Expansion-Bundle (cond) |
FirearmActionLoadBullet.OnEndServer |
— | DayZ-Expansion-Bundle |
FirearmActionLoadBulletQuick.OnEndServer |
— | DayZ-Expansion-Bundle |
FirearmActionLoadMultiBullet.OnEndServer |
— | DayZ-Expansion-Bundle |
FirearmActionLoadMultiBullet.OnStartServer |
— | DayZ-Expansion-Bundle |
FirearmActionLoadMultiBulletQuick.OnEndServer |
— | DayZ-Expansion-Bundle |
FirearmActionLoadMultiBulletQuick.OnStartServer |
— | DayZ-Expansion-Bundle |
FirearmActionLoadMultiBulletRadial.OnEndServer |
— | DayZ-Expansion-Bundle |
FirearmActionLoadMultiBulletRadial.OnStartServer |
— | DayZ-Expansion-Bundle |
FirearmActionMechanicManipulate.OnEndServer |
— | DayZ-Expansion-Bundle |
FirearmActionMechanicManipulate.OnStartServer |
— | DayZ-Expansion-Bundle |
Flag_Base.AfterStoreLoad |
T3 | DayZ-Expansion-Bundle |
Flag_Base.CF_OnStoreLoad |
— | DayZ-Expansion-Bundle |
Flag_Base.CF_OnStoreSave |
— | DayZ-Expansion-Bundle |
Flag_Base.OnWasAttached |
— | DayZ-Expansion-Bundle |
Flag_Base.OnWasDetached |
— | DayZ-Expansion-Bundle |
FlammableBase.OnSwitchOff |
— | DayZ-Expansion-Bundle |
FlammableBase.OnSwitchOn |
— | DayZ-Expansion-Bundle |
FlammableBase.eAI_GetNightVisibility |
— | DayZ-Expansion-Bundle ✂ |
Flaregun.OnFire |
— | DayZ-Expansion-Bundle |
Flashlight.eAI_GetNightVisibility |
— | DayZ-Expansion-Bundle ✂ |
GesturesMenu.GetGestureItems |
— | Dabs Framework |
GesturesMenu.OnMenuRelease |
— | Dabs Framework |
GiftBox_Base.Close |
— | DayZ-Expansion-Bundle |
GiftBox_Base.IsNonExpansionOpenable |
— | DayZ-Expansion-Bundle ✂ |
GiftBox_Base.Open |
— | DayZ-Expansion-Bundle |
Grenade_Base.EEHitBy |
T2 | VPPAdminTools |
HMP3Symptom.OnGetActivatedClient |
— | DayZ-Expansion-Bundle (cond) |
HMP3Symptom.OnGetDeactivatedClient |
— | DayZ-Expansion-Bundle (cond) |
HMP3Symptom.OnUpdateClient |
— | DayZ-Expansion-Bundle (cond) |
HandSaw.SetActions |
T2 | DayZ-Expansion-Bundle |
HatchbackWheel.OnWasDetached |
— | DayZ-Expansion-Bundle |
Hatchback_02.ExpansionGetWheelType |
— | DayZ-Expansion-Bundle ✂ |
Hatchback_02.OnDebugSpawn |
— | DayZ-Expansion-Bundle ✂ |
Hatchback_02_Wheel.OnWasDetached |
— | DayZ-Expansion-Bundle |
Headtorch_ColorBase.eAI_GetNightVisibility |
— | DayZ-Expansion-Bundle ✂ |
HelicopterScript.OnStoreLoad |
T3 | CF |
HelicopterScript.OnStoreSave |
T3 | CF |
Hologram.GetProjectionName |
— | RaG_Core (cond) |
Hologram.HeightPlacementCheck |
— | DayZ-Expansion-Bundle (cond) |
Hologram.IsBaseViable |
— | DayZ-Expansion-Bundle (cond) |
Hologram.IsBehindObstacle |
— | DayZ-Expansion-Bundle (cond) |
Hologram.IsClippingRoof |
— | DayZ-Expansion-Bundle (cond) |
Hologram.IsCollidingAngle |
— | DayZ-Expansion-Bundle (cond) |
Hologram.IsCollidingBBox |
— | DayZ-Expansion-Bundle (cond) |
Hologram.IsCollidingPlayer |
— | DayZ-Expansion-Bundle (cond) |
Hologram.PlaceEntity |
— | MMG Base Storage (cond) |
Hologram.RefreshVisual |
— | RaG_Core (cond) |
Hologram.SetOnGround |
— | DayZ-Expansion-Bundle |
Hologram.SetProjectionPosition |
— | RaG_Core |
Hologram.UpdateHologram |
— | DayZ-Expansion-Bundle |
HuntingKnife.SetActions |
T2 | Tactical Flava |
Icon.DestroyWhiteBackground |
— | DayZ-Expansion-Bundle |
Icon.Expansion_ResetColor |
— | DayZ-Expansion-Bundle ✂ |
Icon.Expansion_UpdateItemRarity |
— | DayZ-Expansion-Bundle ✂ |
Icon.FullScreen |
— | DayZ-Expansion-Bundle |
Icon.InitEx |
— | DayZ-Expansion-Bundle |
Icon.InitLock |
— | DayZ-Expansion-Bundle |
Icon.SetItemPreview |
— | DayZ-Expansion-Bundle |
InteractActionInput.UpdatePossibleActions |
— | DayZ-Expansion-Bundle (cond) |
IntroSceneCharacter.CharacterLoad |
— | DayZ-Expansion-Bundle |
IntroSceneCharacter.CharacterUnload |
— | DayZ-Expansion-Bundle |
IntroSceneCharacter.CreateNewCharacter |
— | DayZ-Expansion-Bundle |
InventoryQuickbar.GetQuickbarItemColor |
— | DayZ-Expansion-Bundle |
ItemBase.AfterStoreLoad |
T3 | DayZ-Expansion-Bundle |
ItemBase.AreChildrenAccessible |
— | DayZ-Expansion-Bundle (cond) |
ItemBase.CF_OnStoreLoad |
— | DayZ-Expansion-Bundle |
ItemBase.CF_OnStoreSave |
— | DayZ-Expansion-Bundle |
ItemBase.CanBeConsumed |
— | RaG_Core |
ItemBase.CanDisplayAttachmentCategory |
— | DayZ-Expansion-Bundle |
ItemBase.CanDisplayCargo |
— | DayZ-Expansion-Bundle |
ItemBase.CanPutInCargo |
T2 | DayZ-Expansion-Bundle |
ItemBase.CanPutIntoHands |
T2 | DayZ-Expansion-Bundle |
ItemBase.CanReceiveItemIntoCargo |
T2 | DayZ-Expansion-Bundle (cond) |
ItemBase.CanReleaseAttachment |
T2 | DayZ-Expansion-Bundle |
ItemBase.CanReleaseCargo |
— | DayZ-Expansion-Bundle |
ItemBase.CanRemoveFromCargo |
— | DayZ-Expansion-Bundle |
ItemBase.CanRemoveFromHands |
— | DayZ-Expansion-Bundle |
ItemBase.Close |
— | DayZ-Expansion-Bundle |
ItemBase.DeferredInit |
— | DayZ-Expansion-Bundle |
ItemBase.EEDelete |
T3 | DayZ-Expansion-Bundle |
ItemBase.EEHealthLevelChanged |
T2 | DayZ-Expansion-Bundle |
ItemBase.EEInit |
T3 | DayZ-Expansion-Bundle |
ItemBase.EEItemAttached |
T2 | DayZ-Expansion-Bundle |
ItemBase.EEItemDetached |
T2 | DayZ-Expansion-Bundle |
ItemBase.EEItemLocationChanged |
T2 | DayZ-Expansion-Bundle (cond) |
ItemBase.EEKilled |
T3 | DayZ-Expansion-Bundle |
ItemBase.EEOnAfterLoad |
T3 | DayZ-Expansion-Bundle |
ItemBase.EEOnDamageCalculated |
— | DayZ-Expansion-Bundle |
ItemBase.EOnContact |
— | DayZ-Expansion-Bundle ✂ |
ItemBase.ExpansionIsLocked |
— | DayZ-Expansion-Bundle ✂ |
ItemBase.Expansion_CanObjectAttach |
— | DayZ-Expansion-Bundle ✂ |
ItemBase.Expansion_CanUseVirtualStorage |
— | DayZ-Expansion-Bundle ✂ |
ItemBase.Expansion_GetEntityStorageFileName |
— | DayZ-Expansion-Bundle ✂ |
ItemBase.Expansion_GetRarity |
— | DayZ-Expansion-Bundle ✂ |
ItemBase.Expansion_RestoreContents |
— | DayZ-Expansion-Bundle ✂ |
ItemBase.Expansion_StoreContents |
— | DayZ-Expansion-Bundle ✂ |
ItemBase.GetHiddenSelectionIndex |
— | DayZ-Expansion-Bundle ✂ |
ItemBase.GetItemSize |
— | Dabs Framework ✂ |
ItemBase.IsInventoryVisible |
T2 | DayZ-Expansion-Bundle |
ItemBase.IsOpen |
— | DayZ-Expansion-Bundle |
ItemBase.OnEnergyConsumed |
— | DayZ-Expansion-Bundle (cond) |
ItemBase.OnItemLocationChanged |
T2 | DayZ-Expansion-Bundle |
ItemBase.OnQuantityChanged |
— | DayZ-Expansion-Bundle |
ItemBase.OnStoreSave |
T3 | CF |
ItemBase.OnSwitchOff |
— | DayZ-Expansion-Bundle |
ItemBase.OnSwitchOn |
— | DayZ-Expansion-Bundle |
ItemBase.OnVariablesSynchronized |
T2 | DayZ-Expansion-Bundle |
ItemBase.OnWasAttached |
— | DayZ-Expansion-Bundle |
ItemBase.OnWasDetached |
— | DayZ-Expansion-Bundle |
ItemBase.OnWorkStart |
— | DayZ-Expansion-Bundle |
ItemBase.OnWorkStop |
— | DayZ-Expansion-Bundle |
ItemBase.Open |
— | DayZ-Expansion-Bundle |
JMESPMeta.CreateActions |
— | DayZ-Expansion-Bundle |
JMESPMetaBaseBuilding.Create |
— | DayZ-Expansion-Bundle |
JMESPMetaBaseBuilding.CreateActions |
— | DayZ-Expansion-Bundle |
JMESPMetaBaseBuilding.UpdateButtonStates |
— | DayZ-Expansion-Bundle |
JMItemSetSettings.Defaults |
— | DayZ-Expansion-Bundle |
JMPlayerForm.Click_ApplyStats |
— | DayZ-Expansion-Bundle |
JMPlayerForm.InitActionWidgetsStats |
— | DayZ-Expansion-Bundle |
JMPlayerForm.OnClientPermissionsUpdated |
— | DayZ-Expansion-Bundle |
JMPlayerForm.RefreshStats |
— | DayZ-Expansion-Bundle |
JMPlayerInstance.OnReceiveStatus |
— | DayZ-Expansion-Bundle |
JMPlayerInstance.OnRecieveHealth |
— | DayZ-Expansion-Bundle |
JMPlayerInstance.OnSendHealth |
— | DayZ-Expansion-Bundle |
JMPlayerInstance.OnSendStatus |
— | DayZ-Expansion-Bundle |
JMPlayerInstance.Update |
— | DayZ-Expansion-Bundle |
JMPlayerModule.GetRPCMax |
— | DayZ-Expansion-Bundle ✂ |
JMPlayerModule.OnRPC |
T2 | DayZ-Expansion-Bundle |
JMPlayerModule.Server_EndSpectating |
— | DayZ-Expansion-Bundle |
JMPlayerModule.Server_OnStartSpectating |
— | DayZ-Expansion-Bundle |
JMPlayerModule.Server_StartSpectating |
— | DayZ-Expansion-Bundle |
JMVehicleSpawnerSettings.Defaults |
— | DayZ-Expansion-Bundle |
JMVehiclesMenu.GetVehicleTypeInfo |
— | DayZ-Expansion-Bundle ✂ |
KeybindingElement.Reload |
— | CF |
KitchenKnife.SetActions |
T2 | Tactical Flava |
KitchenTimer.OnUpdate |
T0 | DayZ-Expansion-Bundle |
KukriKnife.SetActions |
T2 | Tactical Flava |
LandMineTrap.EEHitBy |
T2 | VPPAdminTools |
Land_House_1B01_Pub.HasInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1B01_Pub.HasIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1B01_Pub.SpawnIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W01.HasInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W01.HasIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W01.SpawnInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W01.SpawnIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W02.HasInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W02.HasIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W02.SpawnInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W02.SpawnIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W03.HasInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W03.HasIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W03.SpawnInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W03.SpawnIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W04.HasInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W04.HasIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W04.SpawnInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W04.SpawnIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W05.HasInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W05.HasIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W05.SpawnInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W05.SpawnIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W06.HasInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W06.HasIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W06.SpawnInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W06.SpawnIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W08.HasInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W08.HasIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W08.SpawnInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W08.SpawnIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W09.HasInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W09.HasIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W09.SpawnInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W09.SpawnIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W10.HasInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W10.HasIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W10.SpawnInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W10.SpawnIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W11.HasInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W11.HasIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W11.SpawnInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W11.SpawnIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W12.HasInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W12.HasIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W12.SpawnInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W12.SpawnIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_2B01.HasInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_2B01.HasIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_2B01.SpawnInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_2B01.SpawnIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_2W01.HasInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_2W01.HasIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_2W01.SpawnInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_2W01.SpawnIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_2W02.HasInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_2W02.HasIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_2W02.SpawnInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_2W02.SpawnIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_Underground_Entrance.RequestLatentTransition |
— | DayZ-Expansion-Bundle (cond) |
Land_Underground_EntranceBase.Expansion_IsUndergroundEntrance |
— | DayZ-Expansion-Bundle ✂ |
Land_Village_Pub.HasInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_Village_Pub.HasIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_Village_Pub.SpawnIvys |
— | DayZ-Expansion-Bundle ✂ |
Liquid.CanFillContainer |
— | RaG_Core |
Liquid.CanTransfer |
— | RaG_Core |
Liquid.FillContainer |
— | RaG_Core (cond) |
Liquid.GetLiquidConfigProperty |
— | RaG_Core ✂ |
M4A1_Base.CanReceiveAttachment |
T2 | Tactical Flava ✂ |
M4A1_Base.SetActions |
T2 | Tactical Flava |
M4A1_Base.SpawnRecoilObject |
— | Tactical Flava ✂ |
M4_CarryHandleOptic.CanPutAsAttachment |
— | Tactical Flava |
M4_RISHndgrd.CanDetachAttachment |
— | Tactical Flava (cond) |
M9A1_Bayonet.SetActions |
T2 | Tactical Flava |
MagazineStorage.IsCompatiableAmmo |
— | DayZ-Expansion-Bundle |
MaskBase.CanPutAsAttachment |
— | WindstridesClothingPack |
MaskBase.ConsumeQuantity |
— | DayZ-Expansion-Bundle (cond) |
MeatTenderizer.SetActions |
T2 | DayZ-Expansion-Bundle |
MetalWire.UpdateAllSelections |
— | DayZ-Expansion-Bundle |
MiscGameplayFunctions.BuildCondition |
— | BaseBuildingPlus ✂ |
MiscGameplayFunctions.ComplexBuildCollideCheckClient |
— | BaseBuildingPlus ✂ |
MiscGameplayFunctions.FilterObstructedObjectsByGrouping |
— | DayZ-Expansion-Bundle ✂ |
MiscGameplayFunctions.FilterObstructingObjects |
— | DayZ-Expansion-Bundle ✂ |
MiscGameplayFunctions.GetHeadingAngle |
— | DayZ-Expansion-Bundle ✂ |
MiscGameplayFunctions.GetHeadingVector |
— | DayZ-Expansion-Bundle ✂ |
MiscGameplayFunctions.IsObjectObstructed |
— | DayZ-Expansion-Bundle ✂ |
MiscGameplayFunctions.IsObjectObstructedEx |
— | DayZ-Expansion-Bundle ✂ |
MiscGameplayFunctions.IsObjectObstructedFilterEx |
— | DayZ-Expansion-Bundle ✂ |
MissionBase.CF_IsLoaded |
— | CF ✂ |
MissionBase.OnInit |
T3 | Dabs Framework |
MissionServer.EquipCharacter |
— | DayZ-Expansion-Bundle (cond) |
MissionServer.InvokeOnDisconnect |
T3 | CF |
MissionServer.OnClientNewEvent |
T3 | CF |
MissionServer.OnClientPrepareEvent |
— | CF |
MissionServer.OnUpdate |
T0 | CF |
MissionServer.SyncRespawnModeInfo |
— | DayZ-Expansion-Bundle (cond) |
MissionServer.TickScheduler |
T0 | DayZ-Expansion-Bundle ✂ |
MissionServer.eAI_GetPlayers |
— | DayZ-Expansion-Bundle ✂ |
ModItemRegisterCallbacks.RegisterCustom |
— | CF |
ModLoader.GetMods |
— | CF ✂ |
ModLoader.LoadMods |
— | CF ✂ |
ModStructure.GetDebugName |
— | CF |
ModStructure.GetModActionURL |
— | CF ✂ |
ModStructure.GetModLogo |
— | CF ✂ |
ModStructure.GetModLogoOver |
— | CF ✂ |
ModStructure.GetModLogoSmall |
— | CF ✂ |
ModStructure.GetModName |
— | CF ✂ |
ModStructure.GetModOverview |
— | CF ✂ |
ModStructure.GetModToltip |
— | CF ✂ |
ModifierBase.ResetLastTickTime |
— | DayZ-Expansion-Bundle |
ModifierBase.Tick |
T0 | DayZ-Expansion-Bundle (cond) |
ModifiersManager.Init |
— | Tactical Flava |
ModifiersManager.OnScheduledTick |
T1 | DayZ-Expansion-Bundle ✂ |
ModifiersManager.SetModifiers |
— | DayZ-Expansion-Bundle |
ModsMenuDetailedEntry.LoadData |
— | DayZ-Expansion-Bundle |
ModsMenuSimpleEntry.LoadData |
— | DayZ-Expansion-Bundle |
Mosin9130.OnDebugSpawn |
— | Tactical Flava ✂ |
Mosin9130.SetActions |
T2 | Tactical Flava |
Mosin9130.SpawnRecoilObject |
— | Tactical Flava ✂ |
MotorbikeScript.CanReceiveAttachment |
T2 | DayZ-Expansion-Bundle |
MotorbikeScript.CanReleaseAttachment |
T2 | DayZ-Expansion-Bundle |
MotorbikeScript.DamageCrew |
— | DayZ-Expansion-Bundle |
MotorbikeScript.EEItemAttached |
T2 | DayZ-Expansion-Bundle |
MotorbikeScript.EEItemDetached |
T2 | DayZ-Expansion-Bundle |
MotorbikeScript.EEOnAfterLoad |
T3 | DayZ-Expansion-Bundle |
MotorbikeScript.EEOnCECreate |
— | DayZ-Expansion-Bundle |
MotorbikeScript.EOnPostSimulate |
T1 | DayZ-Expansion-Bundle ✂ |
MotorbikeScript.GetMomentum |
— | DayZ-Expansion-Bundle |
MotorbikeScript.IsInventoryVisible |
T2 | DayZ-Expansion-Bundle |
MotorbikeScript.NameOverride |
— | DayZ-Expansion-Bundle ✂ |
MotorbikeScript.OnBeforeEngineStart |
— | DayZ-Expansion-Bundle |
MotorbikeScript.OnContact |
— | DayZ-Expansion-Bundle |
MotorbikeScript.OnEngineStart |
— | DayZ-Expansion-Bundle |
MotorbikeScript.OnEngineStop |
— | DayZ-Expansion-Bundle |
MotorbikeScript.OnStoreSave |
T3 | CF |
MotorbikeScript.OnUpdate |
T0 | DayZ-Expansion-Bundle |
NVGoggles.Expansion_TryTurningOff |
— | DayZ-Expansion-Bundle ✂ |
NVGoggles.Expansion_TryTurningOn |
— | DayZ-Expansion-Bundle ✂ |
NVGoggles.eAI_GetNightVisibility |
— | DayZ-Expansion-Bundle ✂ |
NotificationRuntimeData.GetTitleText |
— | CF ✂ |
NotificationUI.AddNotification |
— | CF |
NotificationUI.RemoveNotification |
— | CF |
NotificationUI.UpdateTargetHeight |
— | CF |
NotifiersManager.Init |
— | Tactical Flava |
OffroadHatchback.ExpansionGetWheelType |
— | DayZ-Expansion-Bundle ✂ |
OffroadHatchback.OnDebugSpawn |
— | DayZ-Expansion-Bundle ✂ |
OptionsMenuGame.Apply |
— | VPPAdminTools |
OptionsMenuGame.IsChanged |
— | VPPAdminTools (cond) |
OptionsMenuGame.Revert |
— | VPPAdminTools |
OptionsMenuGame.SetOptions |
— | VPPAdminTools |
PPERequesterRegistrations.RegisterAdditionalRequesters |
— | Tactical Flava |
PipeWrench.SetActions |
T2 | DayZ-Expansion-Bundle |
Pistol_Base.GetInventoryHandAnimation |
— | WindstridesClothingPack (cond) |
PlayerBase.AfterStoreLoad |
T3 | DayZ-Expansion-Bundle |
PlayerBase.CanReceiveAttachment |
T2 | Tactical Flava (cond) |
PlayerBase.CanReleaseAttachment |
T2 | Tactical Flava (cond) |
PlayerBase.CommandHandler |
T1 | VPPAdminTools |
PlayerBase.EEDelete |
T3 | DayZ-Expansion-Bundle |
PlayerBase.EEHitBy |
T2 | DayZ-Expansion-Bundle |
PlayerBase.EEOnDamageCalculated |
— | DayZ-Expansion-Bundle |
PlayerBase.EOnFrame |
T1 | DayZ-Expansion-Bundle ✂ |
PlayerBase.EOnPostFrame |
T1 | Tactical Flava |
PlayerBase.Expansion_IsFriendly |
— | DayZ-Expansion-Bundle |
PlayerBase.Expansion_IsHelper |
— | DayZ-Expansion-Bundle |
PlayerBase.GetActions |
— | Dabs Framework ✂ |
PlayerBase.HeadingModel |
— | DayZ-Expansion-Bundle |
PlayerBase.IsInVehicle |
— | DayZ-Expansion-Bundle (cond) |
PlayerBase.IsTargetInActiveRefresherRange |
— | DayZ-Expansion-Bundle ✂ |
PlayerBase.ModCommandHandlerInside |
— | DayZ-Expansion-Bundle |
PlayerBase.OnCommandSwimFinish |
— | DayZ-Expansion-Bundle |
PlayerBase.OnCommandSwimStart |
— | DayZ-Expansion-Bundle |
PlayerBase.OnDisconnect |
— | DayZ-Expansion-Bundle |
PlayerBase.OnDrawOptics2D |
— | VPPAdminTools (cond) |
PlayerBase.OnLand |
— | DayZ-Expansion-Bundle |
PlayerBase.OnScheduledTick |
T1 | DayZ-Expansion-Bundle |
PlayerBase.OnStoreLoadLifespan |
— | CF (cond) |
PlayerBase.OnVehicleSeatDriverLeft |
— | DayZ-Expansion-Bundle |
PlayerBase.RegisterTransportHit |
— | DayZ-Expansion-Bundle (cond) |
PlayerBase.ServerReplaceItemWithNew |
— | DayZ-Expansion-Bundle |
PlayerBase.SetActionsRemoteTarget |
— | DayZ-Expansion-Bundle |
PlayerBase.SetSuicide |
— | DayZ-Expansion-Bundle |
PlayerBase.TryHideItemInHands |
— | DayZ-Expansion-Bundle |
PlayerBase.UpdatePlayerMeasures |
— | DayZ-Expansion-Bundle (cond) |
PlayerBase.eAI_IsLit |
— | DayZ-Expansion-Bundle ✂ |
PlayerBase.eAI_OnFactionChange |
— | DayZ-Expansion-Bundle ✂ |
PlayerBase.eAI_SetFactionTypeID |
— | DayZ-Expansion-Bundle |
Pliers.SetActions |
T2 | RaG_Core |
PluginAdminLog.GetPlayerPrefix |
— | DayZ-Expansion-Bundle |
PluginAdminLog.OnInit |
T3 | DayZ-Expansion-Bundle |
PluginDiagMenu.OnRPC |
T2 | Dabs Framework |
PluginDiagMenu.RegisterModdedDiags |
— | DayZ-Expansion-Bundle |
PluginDiagMenu.RegisterModdedDiagsIDs |
— | DayZ-Expansion-Bundle |
PluginDiagMenuClient.BindCallbacks |
— | DayZ-Expansion-Bundle |
PluginDiagMenuClient.OnRPC |
T2 | DayZ-Expansion-Bundle |
PluginDiagMenuClient.RegisterModdedDiags |
— | Dabs Framework |
PropertyModifiers.UpdateModifiers |
— | DayZ-Expansion-Bundle |
RecipeBase.CheckRecipe |
— | DayZ-Expansion-Bundle |
RecipeBase.GetName |
— | DayZ-Expansion-Bundle ✂ |
RecipeBase.SpawnItems |
— | DayZ-Expansion-Bundle |
RecoilBase.PostInit |
— | DayZ-Expansion-Bundle (cond) |
Roadflare.eAI_GetNightVisibility |
— | DayZ-Expansion-Bundle ✂ |
SKS_Bayonet.SetActions |
T2 | Tactical Flava |
SeaChest.SetActions |
T2 | DayZ-Expansion-Bundle |
Sedan_02.ExpansionGetWheelType |
— | DayZ-Expansion-Bundle ✂ |
Sedan_02.OnDebugSpawn |
— | DayZ-Expansion-Bundle ✂ |
Sedan_02_Wheel.OnWasDetached |
— | DayZ-Expansion-Bundle |
ServerBrowserMenuNew.GetSelectedTab |
— | DayZ-Expansion-Bundle (cond) |
ServerBrowserMenuNew.Init |
— | DayZ-Expansion-Bundle |
ServerBrowserMenuNew.OnClick |
— | DayZ-Expansion-Bundle (cond) |
ServerBrowserMenuNew.Refresh |
— | DayZ-Expansion-Bundle |
Shovel.SetActions |
T2 | DayZ-Expansion-Bundle |
Sickle.SetActions |
T2 | Tactical Flava |
SledgeHammer.SetActions |
T2 | DayZ-Expansion-Bundle |
SlotsIcon.ClearRemainSelected |
— | DayZ-Expansion-Bundle |
SlotsIcon.Expansion_ResetColor |
— | DayZ-Expansion-Bundle ✂ |
SlotsIcon.Expansion_UpdateItemRarity |
— | DayZ-Expansion-Bundle ✂ |
SlotsIcon.Init |
— | DayZ-Expansion-Bundle |
SlotsIcon.SetItemPreview |
— | DayZ-Expansion-Bundle |
SmershBag.CanLoadItemIntoCargo |
T2 | Tactical Flava |
SmershBag.CanReceiveItemIntoCargo |
T2 | Tactical Flava |
SpookyArea.eAI_IsDangerousToAI |
— | DayZ-Expansion-Bundle ✂ |
Spotlight.ExpansionCanRecievePower |
— | DayZ-Expansion-Bundle ✂ |
StaminaHandler.DepleteStaminaEx |
— | DayZ-Expansion-Bundle (cond) |
StaminaHandler.StaminaProcessor_Ladder |
— | DayZ-Expansion-Bundle (cond) |
StaminaHandler.StaminaProcessor_Move |
— | DayZ-Expansion-Bundle (cond) |
StaminaHandler.StaminaProcessor_Swimming |
— | DayZ-Expansion-Bundle (cond) |
StaminaHandler.Update |
— | DayZ-Expansion-Bundle (cond) |
SteakKnife.SetActions |
T2 | Tactical Flava |
Stone.SetActions |
T2 | BaseBuildingPlus |
StoneKnife.SetActions |
T2 | Tactical Flava |
SurvivorBase.CanJump |
— | VPPAdminTools |
SurvivorBase.EOnFrame |
T1 | VPPAdminTools ✂ |
SurvivorBase.EOnPostFrame |
T1 | VPPAdminTools |
SwapOldAndNewMagazine.OnEntry |
— | DayZ-Expansion-Bundle (cond) |
TLRLight.eAI_GetNightVisibility |
— | DayZ-Expansion-Bundle ✂ |
TentBase.CF_OnStoreLoad |
— | DayZ-Expansion-Bundle |
TentBase.CF_OnStoreSave |
— | DayZ-Expansion-Bundle |
TentBase.CanDisplayAttachmentCategory |
— | Code Lock (cond) |
TentBase.CanDisplayAttachmentSlot |
T2 | DayZ-Expansion-Bundle (cond) |
TentBase.CanDisplayCargo |
— | DayZ-Expansion-Bundle ✂ |
TentBase.CanReleaseAttachment |
T2 | DayZ-Expansion-Bundle (cond) |
TentBase.EEHitBy |
T2 | DayZ-Expansion-Bundle |
TentBase.EEKilled |
T3 | DayZ-Expansion-Bundle |
TentBase.ExpansionIsOpenable |
— | DayZ-Expansion-Bundle ✂ |
TentBase.ExpansionIsOpened |
— | DayZ-Expansion-Bundle ✂ |
TentBase.ToggleAnimation |
— | DayZ-Expansion-Bundle |
TerritoryFlagKit.OnPlacementComplete |
— | DayZ-Expansion-Bundle ✂ |
TrapBase.CreateTargetInformation |
— | DayZ-Expansion-Bundle ✂ |
TrapBase.EEHitBy |
T2 | DayZ-Expansion-Bundle |
TrapBase.OnPlacementComplete |
— | VPPAdminTools |
TruckBattery.EEItemDetached |
T2 | BaseBuildingPlus |
Truck_01_Base.ExpansionGetWheelType |
— | DayZ-Expansion-Bundle ✂ |
Truck_01_Wheel.OnWasDetached |
— | DayZ-Expansion-Bundle |
Truck_01_WheelDouble.OnWasDetached |
— | DayZ-Expansion-Bundle |
UniversalLight.CanPutAsAttachment |
— | DayZ-Expansion-Bundle (cond) |
UniversalLight.eAI_GetNightVisibility |
— | DayZ-Expansion-Bundle ✂ |
VPPContextActionManager.RegisterActions |
— | VPPAdminTools |
VPPContextActionManager.RegisterProviders |
— | VPPAdminTools |
VehicleBattery.SetActions |
T2 | DayZ-Expansion-Bundle |
VehicleContactData.SetData |
— | DayZ-Expansion-Bundle |
VehicleLightsComponent.EnableLight |
— | DayZ-Expansion-Bundle (cond) |
VehicleLightsComponent.SetSelectionMaterial |
— | DayZ-Expansion-Bundle (cond) |
VicinityItemManager.IsObstructed |
— | BaseBuildingPlus (cond) |
VirtualHud.SendRPC |
— | DayZ-Expansion-Bundle (cond) |
VomitSymptom.OnAnimationStart |
— | DayZ-Expansion-Bundle |
Watchtower.CanBeDamaged |
— | DayZ-Expansion-Bundle ✂ |
WeaponAttachMagazine.OnEntry |
— | DayZ-Expansion-Bundle (cond) |
WeaponFire.OnEntry |
— | DayZ-Expansion-Bundle (cond) |
WeaponFireAndChamberNext.OnUpdate |
T0 | DayZ-Expansion-Bundle (cond) |
WeaponFireMultiMuzzle.OnEntry |
— | DayZ-Expansion-Bundle (cond) |
WeaponFireToJam.OnEntry |
— | DayZ-Expansion-Bundle (cond) |
WeaponFireWithEject.OnEntry |
— | DayZ-Expansion-Bundle (cond) |
WeaponManager.CanLoadBullet |
— | DayZ-Expansion-Bundle |
WeaponStartAction.eAI_Vanilla_OnEntry |
— | DayZ-Expansion-Bundle |
WeaponUnjamming_Start.OnUpdate |
T0 | DayZ-Expansion-Bundle (cond) |
Weapon_Base.EEParentedFrom |
— | DayZ-Expansion-Bundle |
Weapon_Base.EEParentedTo |
— | DayZ-Expansion-Bundle |
Weapon_Base.Expansion_GetAnyLightOrNVG |
— | DayZ-Expansion-Bundle ✂ |
Weapon_Base.Expansion_TryTurningOffAnyLightOrNVG |
— | DayZ-Expansion-Bundle ✂ |
Weapon_Base.Expansion_TryTurningOnAnyLightOrNVG |
— | DayZ-Expansion-Bundle ✂ |
Weapon_Base.OnInventoryExit |
T2 | DayZ-Expansion-Bundle |
Weapon_Base.ProcessWeaponAbortEvent |
— | DayZ-Expansion-Bundle (cond) |
Weapon_Base.ProcessWeaponEvent |
— | DayZ-Expansion-Bundle (cond) |
Weapon_Base.UpdateLaser |
— | DayZ-Expansion-Bundle ✂ |
Weapon_Base.eAI_IsSilent |
— | DayZ-Expansion-Bundle ✂ |
WoodBase.OnTreeCutDown |
— | DayZ-Expansion-Bundle |
WoodenCrate.SetActions |
T2 | DayZ-Expansion-Bundle |
WorldData.UpdateBaseEnvTemperature |
— | DayZ-Expansion-Bundle |
Wreck_Mi8_Crashed.AfterStoreLoad |
T3 | DayZ-Expansion-Bundle |
Wreck_Mi8_Crashed.EEOnCECreate |
— | DayZ-Expansion-Bundle |
Wreck_SantasSleigh.AfterStoreLoad |
T3 | DayZ-Expansion-Bundle |
Wreck_SantasSleigh.EEOnCECreate |
— | DayZ-Expansion-Bundle |
Wreck_UH1Y.AfterStoreLoad |
T3 | DayZ-Expansion-Bundle |
Wreck_UH1Y.EEOnCECreate |
— | DayZ-Expansion-Bundle |
ZmbM_Gamedev_Base.HandleMindStateChange |
— | DayZ-Expansion-Bundle |
ZombieBase.ChaseAttackLogic |
— | DayZ-Expansion-Bundle (cond) |
ZombieBase.EEHealthLevelChanged |
T2 | DayZ-Expansion-Bundle |
ZombieBase.EOnContact |
— | DayZ-Expansion-Bundle ✂ |
ZombieBase.FightAttackLogic |
— | DayZ-Expansion-Bundle (cond) |
ZombieBase.FightLogic |
— | DayZ-Expansion-Bundle (cond) |
ZombieBase.HandleMindStateChange |
— | DayZ-Expansion-Bundle |
ZombieBase.OnStoreLoad |
T3 | CF |
ZombieBase.OnStoreSave |
T3 | CF |
eAIBase.Expansion_IsGravecrossEnabled |
— | DayZ-Expansion-Bundle (cond) |
eAIBase.Init |
— | DayZ-Expansion-Bundle |
mmg_storage_openable_base.AfterStoreLoad |
T3 | MMG Base Storage |
mmg_storage_openable_base.CanReceiveAttachment |
T2 | MMG Base Storage (cond) |
mmg_storage_openable_base.SetActions |
T2 | MMG Base Storage |
mmg_storage_openable_noLock_base.AfterStoreLoad |
T3 | MMG Base Storage |
78 methods on client-only classes are not shown: a dedicated server never runs them.
A conflict shows that code is skipped, not that an author made a mistake — overhaul mods replace systems on purpose. Long chains are cheap: one link costs about 25 ns per dispatch. What costs frame time is the work inside each hook, which is why the badges are there. Everything here comes from the mods' code alone; nothing was measured on a server. Methodology.