← modperf

Stack composer

Started from BR DawnZero|PVE|Aventura|Bunkers|Custom|Progressão: the 53 mods it publishes to the Steam server browser (as of 2026-10-20), put back into load order — servers publish the list last-loaded first. Mods loaded with -servermod= are never published, so they are not here; add them if you know them.

Your stack in load order, earliest first. Drag a row, or use the arrows, to reorder.

  1. 1 DawnZeroUtilityPack not analyzed
  2. 2 CBD Stargate Teleporters Complete V2 not analyzed
  3. 3 Xandors Season Pass [Official] not analyzed
  4. 4 FC_Fish_Equip
  5. 5 TraderPlus
  6. 6 NomNom Collectibles not analyzed
  7. 7 Custom Keycards
  8. 8 Community-Online-Tools
  9. 9 DNA Keycards
  10. 10 Dabs Framework
  11. 11 VPPAdminTools
  12. 12 CF
  13. 13 BallerZ Gear Update DLC not analyzed
  14. 14 BallerZ Gear
  15. 15 Legendary_AirDrop not analyzed
  16. 16 TerrainIslands
  17. 17 Fear the wall in dayz
  18. 18 BuilderItems
  19. 19 ArrakisBigFWalls not analyzed
  20. 20 DayZ Editor Loader
  21. 21 Fungi Neon Signs not analyzed
  22. 22 Forever_Burning_Campfire
  23. 23 SNAFU Weapons
  24. 24 BallerZ Musical Teddys not analyzed
  25. 25 PvZmoD_CustomisableZombies
  26. 26 XZone STALKER Mutants
  27. 27 Free_Zombi_Pack not analyzed
  28. 28 BulletStacksPlusPlusEnhanced
  29. 29 CookZ
  30. 30 SearchInventory
  31. 31 GasMasksOnly
  32. 32 RifterZ BearZ not analyzed
  33. 33 MZ KOTH
  34. 34 BallerZ Virtual Garage (replacement for BallerZ Garage) not analyzed
  35. 35 Meru_Car_Pack not analyzed
  36. 36 No Vehicle Damage Complete not analyzed
  37. 37 HP Crafter Workbench not analyzed
  38. 38 Tombstone Vanilla
  39. 39 CraftSystem not analyzed
  40. 40 Maska's Sci-Fi Armor Pack not analyzed
  41. 41 Maska Bosses not analyzed
  42. 42 DawnZeroPack not analyzed
  43. 43 DZCore not analyzed
  44. 44 zombie_Nun not analyzed
  45. 45 4KBOSSKVehicles not analyzed
  46. 46 Erapulsar_Zombies
  47. 47 Erapulsar_ZombiesFramework not analyzed
  48. 48 Namalsk Island
  49. 49 Namalsk Survival
  50. 50 DawnZeroArmorPack not analyzed
  51. 51 DawnZeroEventSystem not analyzed
  52. 52 DawnZeroFlight not analyzed
  53. 53 RA Base Building
Edit as text

One Workshop id or URL per line, in load order. Up to 250 mods.

26 of 53 mods not analyzed yet — left out of the composition below. Open a mod's page to request its analysis.
Stall risks

File I/O on hot paths, timers created per event, and per-player-per-frame hooks across the stack. These can stall a frame regardless of the load figure. See all 11 below.

Mods silencing mods
2 conflicts

Across 66 server-side methods hooked by two or more mods. 2 more on client-only UI classes, listed separately.

Structural load
0.61% of a frame at 100 players

6.112 ms per second, all 27 mods combined. Hook dispatch and timers only — not what the hooks do inside. Methodology.

Who silences whom#

A later-loaded mod overrides a method without super(), so the earlier mod's code on that method — and vanilla's — never runs. Whether that is a bug or the whole point of the mod is the author's call; this shows the structure, not intent.

The one pair#

RA Base BuildingsilencesTraderPlus2 methods
Hologram.EvaluateCollision event TraderPlus's work on this event never runs. Scripts.pbo::4_World\BaseBuilding\Classes\Hologram.c:8 Hologram.PlaceEntity value TraderPlus's value here is replaced. Scripts.pbo::4_World\BaseBuilding\Classes\Hologram.c:14
2 conflicts on client-only classes (menus, HUD, notifications) — no server effect
  • NotificationSystem.GetNotificationData — CF silences Dabs Framework
  • MissionGameplay.OnKeyRelease — VPPAdminTools silences TraderPlus

Hot hooks shared across the stack#

The engine calls the last-loaded mod first; each super() hands on to the mod before it, ending at vanilla. Badges show what each mod's override calls inside — that body work, not the chain itself, is what costs frame time.

PlayerBase.CommandHandler
about 30× per player per second
Namalsk Survival then Namalsk Island then VPPAdminTools RPC send then Community-Online-Tools sometimes stops here then vanilla
MissionServer.OnUpdate
every server frame
Namalsk Survival then CF then Community-Online-Tools then TraderPlus then vanilla
DayZGame.OnUpdate
every server frame
CF then VPPAdminTools then Community-Online-Tools then vanilla
PlayerBase.EEItemDetached
every inventory move
Namalsk Survival then TraderPlus then vanilla
PlayerBase.SetActions
per event
Namalsk Survival then VPPAdminTools then Community-Online-Tools then Custom Keycards then TraderPlus then vanilla
DayZGame.OnRPC
per event
CF sometimes stops here then VPPAdminTools sometimes stops here then Dabs Framework then Custom Keycards sometimes stops here then vanilla
ActionDeployObject.ActionCondition
per event
RA Base Building then DNA Keycards sometimes stops here then TraderPlus sometimes stops here then vanilla
ActionLockDoors.ActionCondition
per event
DNA Keycards sometimes stops here then Custom Keycards sometimes stops here then TraderPlus sometimes stops here then vanilla
PlayerBase.EEHitBy
per event
PvZmoD_CustomisableZombies timer sometimes stops here then Community-Online-Tools then TraderPlus then vanilla
PlayerBase.OnRPC
per event
Namalsk Survival then CookZ then VPPAdminTools then vanilla
ActionCloseDoors.ActionCondition
per event
DNA Keycards sometimes stops here then Custom Keycards sometimes stops here then vanilla
ActionOpenDoors.ActionCondition
per event
DNA Keycards sometimes stops here then Custom Keycards sometimes stops here then vanilla

Stall risks#

11 places where one mod's code can hold up a frame by itself, whatever the load figure says. Each is a pattern found in the code, not a measurement: how much it costs depends on what the hook does inside. Most severe first, then in load order.

Community-Online-Tools
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
scripts.pbo::4_World\CommunityOnlineTools\Entities\Player\DayZPlayerImplement.c:54
Community-Online-Tools
PlayerBase.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
scripts.pbo::4_World\CommunityOnlineTools\Entities\Player\PlayerBase.c:219
VPPAdminTools
PlayerBase.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
VPPAdminTools.pbo::4_World\VPPAdminTools\Entities\PlayerBase.c:401
VPPAdminTools
SurvivorBase.EOnFrame
about 30× per player per second
Per-player, per-frame hook warning
VPPAdminTools.pbo::4_World\VPPAdminTools\Entities\SurvivorBase.c:42
VPPAdminTools
SurvivorBase.EOnPostFrame
about 30× per player per second
Per-player, per-frame hook warning
VPPAdminTools.pbo::4_World\VPPAdminTools\Entities\SurvivorBase.c:61
PvZmoD_CustomisableZombies
PlayerBase.OnScheduledTick
about 30× per player per second
Per-player, per-frame hook warning
PvZmoD_CustomisableZombies.pbo::Scripts\4_World\PvZ_CZ_4_World\CZ_entities\manbase\Pvz_CZ_PlayerBase.c:86
Namalsk Island
PlayerBase.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
namalsk_scripts.pbo::4_world\namalskterrain\entities\manbase\PlayerBase.c:23
Namalsk Survival
PlayerBase.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
ns_dayz.pbo::scripts\4_World\NamalskSurvival\Entities\ManBase\PlayerBase.c:106
Community-Online-Tools
PlayerBase.OnVariablesSynchronized
per event
Timer created inside a hot hook heuristic
scripts.pbo::4_World\CommunityOnlineTools\Entities\Player\PlayerBase.c:375
PvZmoD_CustomisableZombies
AnimalBase.EEHitBy
per event
Timer created inside a hot hook heuristic
PvZmoD_CustomisableZombies.pbo::Scripts\4_World\PvZ_CZ_4_World\CZ_entities\Pvz_CZ_AnimalBase.c:48
PvZmoD_CustomisableZombies
PlayerBase.EEHitBy
per event
Timer created inside a hot hook heuristic
PvZmoD_CustomisableZombies.pbo::Scripts\4_World\PvZ_CZ_4_World\CZ_entities\manbase\Pvz_CZ_PlayerBase.c:40

Everything else#

All 66 server-side methods hooked by two or more mods

vanilla → earliest mod → … → latest mod (dispatch enters at the latest). struck = suppressed by a later chain break; ✂ = no super(); "(cond)" = super() only on some paths.

methodtierchain (load order)
Hologram.EvaluateCollision — vanilla → TraderPlus (cond) → RA Base Building ✂
Hologram.PlaceEntity — vanilla → TraderPlus (cond) → RA Base Building ✂
ActionConstructor.RegisterActions — vanilla → TraderPlus → Custom Keycards → Community-Online-Tools → DNA Keycards → Dabs Framework → VPPAdminTools → BallerZ Gear → SNAFU Weapons → CookZ → Namalsk Survival → RA Base Building
MissionServer.OnMissionStart T3 vanilla → Custom Keycards → Community-Online-Tools → DNA Keycards → Dabs Framework → VPPAdminTools → CF → DayZ Editor Loader → RA Base Building
ModItemRegisterCallbacks.RegisterOneHanded — vanilla → TraderPlus → Custom Keycards → DNA Keycards → CF → SNAFU Weapons → CookZ → Namalsk Survival → RA Base Building
PlayerBase.Init — vanilla → TraderPlus → Community-Online-Tools → DNA Keycards → VPPAdminTools → CookZ → Namalsk Island → Namalsk Survival
MissionServer.InvokeOnConnect T3 vanilla → TraderPlus → Dabs Framework → CF → PvZmoD_CustomisableZombies → CookZ → Namalsk Survival
MissionServer.OnInit T3 vanilla → TraderPlus → VPPAdminTools → CF → SearchInventory → MZ KOTH → Namalsk Survival
PlayerBase.SetActions T2 vanilla → TraderPlus → Custom Keycards → Community-Online-Tools → VPPAdminTools → Namalsk Survival
DayZGame.OnRPC T2 vanilla → Custom Keycards (cond) → Dabs Framework → VPPAdminTools (cond) → CF (cond)
MissionServer.OnUpdate T0 vanilla → TraderPlus → Community-Online-Tools → CF → Namalsk Survival
ModItemRegisterCallbacks.RegisterTwoHanded — vanilla → DNA Keycards → CF → BallerZ Gear → Namalsk Survival
PlayerBase.CanBeTargetedByAI — vanilla → Community-Online-Tools → VPPAdminTools (cond) → PvZmoD_CustomisableZombies (cond) → Namalsk Survival (cond)
PlayerBase.CommandHandler T1 vanilla → Community-Online-Tools (cond) → VPPAdminTools → Namalsk Island → Namalsk Survival
ActionDeployObject.ActionCondition T2 vanilla → TraderPlus (cond) → DNA Keycards (cond) → RA Base Building
ActionLockDoors.ActionCondition T2 vanilla → TraderPlus (cond) → Custom Keycards (cond) → DNA Keycards (cond)
DayZGame.OnUpdate T0 vanilla → Community-Online-Tools → VPPAdminTools → CF
Hologram.ProjectionBasedOnParent — vanilla → TraderPlus (cond) → DNA Keycards (cond) → RA Base Building (cond)
MissionBase.CreateScriptedMenu — vanilla → VPPAdminTools → CookZ → SearchInventory
MissionServer.OnEvent — vanilla → Community-Online-Tools (cond) → VPPAdminTools → CF
MissionServer.OnMissionFinish T3 vanilla → Community-Online-Tools → VPPAdminTools → CF
MissionServer.PlayerDisconnected T3 vanilla → Dabs Framework → VPPAdminTools → CF
ModItemRegisterCallbacks.RegisterHeavy — vanilla → DNA Keycards → CF → RA Base Building
ModItemRegisterCallbacks.RegisterPistol — vanilla → CF → SNAFU Weapons → Namalsk Survival
PlayerBase.EEHitBy T2 vanilla → TraderPlus → Community-Online-Tools → PvZmoD_CustomisableZombies (cond)
PlayerBase.EEKilled T3 vanilla → Community-Online-Tools → VPPAdminTools → Namalsk Survival
PlayerBase.OnConnect — vanilla → Custom Keycards → Community-Online-Tools → VPPAdminTools
PlayerBase.OnRPC T2 vanilla → VPPAdminTools → CookZ → Namalsk Survival
PluginManager.Init — vanilla → Community-Online-Tools → Dabs Framework → VPPAdminTools
ActionCloseDoors.ActionCondition T2 vanilla → Custom Keycards (cond) → DNA Keycards (cond)
ActionOpenDoors.ActionCondition T2 vanilla → Custom Keycards (cond) → DNA Keycards (cond)
ActionTogglePlaceObject.ActionCondition T2 vanilla → DNA Keycards (cond) → RA Base Building
ActionUnlockDoors.ActionCondition T2 vanilla → Custom Keycards (cond) → DNA Keycards (cond)
CAContinuousFill.Setup — vanilla → Community-Online-Tools → Namalsk Survival
CarScript.OnStoreLoad T3 vanilla → TraderPlus → CF
CarScript.OnStoreSave T3 vanilla → TraderPlus → CF
ContaminatedTrigger.OnEnterServerEvent — vanilla → VPPAdminTools (cond) → PvZmoD_CustomisableZombies
DayZGame.DeferredInit — vanilla → VPPAdminTools → CF
DayZGame.OnEvent — vanilla → Dabs Framework → CF
DayZPlayerImplement.EEKilled T3 vanilla → TraderPlus → Tombstone Vanilla
DayZPlayerImplement.ModCommandHandlerBefore — vanilla → VPPAdminTools → RA Base Building
DayZPlayerImplementFallDamage.HandleFallDamage — vanilla → TraderPlus (cond) → Namalsk Survival (cond)
MissionBase.OnInit T3 vanilla → Dabs Framework → Namalsk Island
MissionServer.InvokeOnDisconnect T3 vanilla → TraderPlus → CF
MissionServer.OnClientDisconnectedEvent T3 vanilla → Dabs Framework → CF
MissionServer.OnClientRespawnEvent T3 vanilla → CF → Namalsk Survival (cond)
MissionServer.OnMissionLoaded — vanilla → Community-Online-Tools → CF
ModItemRegisterCallbacks.CustomBoneRemapping — vanilla → CF → SNAFU Weapons
ModItemRegisterCallbacks.RegisterFireArms — vanilla → CF → SNAFU Weapons
PlayerBase.EEHealthLevelChanged T2 vanilla → Namalsk Island → Namalsk Survival
PlayerBase.EEItemDetached T2 vanilla → TraderPlus → Namalsk Survival
PlayerBase.EOnContact — vanilla → PvZmoD_CustomisableZombies → Namalsk Survival
PlayerBase.OnDrawOptics2D — vanilla → Community-Online-Tools → VPPAdminTools (cond)
PlayerBase.OnSelectPlayer — vanilla → Community-Online-Tools (cond) → CF
PlayerBase.OnVariablesSynchronized T2 vanilla → Community-Online-Tools → VPPAdminTools
PlayerBase.ProcessFeetDamageServer — vanilla → Community-Online-Tools (cond) → Namalsk Survival (cond)
Pliers.SetActions T2 vanilla → TraderPlus → RA Base Building
PluginAdminLog.PlayerHitBy — vanilla → Community-Online-Tools → VPPAdminTools (cond)
PluginAdminLog.PlayerKilled — vanilla → Community-Online-Tools → VPPAdminTools (cond)
PluginRecipesManager.RegisterRecipies — vanilla → DNA Keycards → CookZ
PluginRecipesManagerBase.RegisterRecipies — vanilla → SNAFU Weapons → RA Base Building
TransferValues.SendValue — vanilla → Community-Online-Tools → VPPAdminTools
TrapBase.StartActivate — vanilla → TraderPlus (cond) → Community-Online-Tools
Weapon_Base.EEFired — vanilla → Community-Online-Tools → VPPAdminTools
ZombieBase.ChaseAttackLogic — vanilla → TraderPlus (cond) → PvZmoD_CustomisableZombies
ZombieBase.FightAttackLogic — vanilla → TraderPlus (cond) → PvZmoD_CustomisableZombies
513 methods hooked by only one of these mods

No cross-mod interaction is possible here; a ✂ still means vanilla's behaviour on that method is replaced.

methodtiermod
ACOGOptic.CanPutAsAttachment — SNAFU Weapons
AITargetCallbacksPlayer.GetMaxVisionRangeModifier — PvZmoD_CustomisableZombies (cond)
ActionActivateTrap.ActionCondition T2 Community-Online-Tools
ActionActivateTrap.OnFinishProgressServer — VPPAdminTools
ActionAttach.ActionCondition T2 RA Base Building
ActionAttach.ActionConditionContinue — RA Base Building (cond)
ActionAttach.IsIconDisabled — RA Base Building ✂
ActionAttach.SetupAction — RA Base Building (cond)
ActionAttachWithSwitch.ActionCondition T2 RA Base Building
ActionAttachWithSwitch.ActionConditionContinue — RA Base Building (cond)
ActionAttachWithSwitch.IsIconDisabled — RA Base Building ✂
ActionAttachWithSwitch.SetupAction — RA Base Building (cond)
ActionBurnSewTarget.ActionCondition T2 TraderPlus (cond)
ActionCarDoors.ActionCondition T2 TraderPlus (cond)
ActionCarDoorsOutside.ActionCondition T2 TraderPlus (cond)
ActionCheckPulse.ActionCondition T2 TraderPlus (cond)
ActionCloseDoors.OnEndServer — PvZmoD_CustomisableZombies (cond)
ActionCollectBloodTarget.ActionCondition T2 TraderPlus (cond)
ActionCraftBolts.InitCuttingTypes — SNAFU Weapons
ActionDeployObject.ActionConditionContinue — RA Base Building (cond)
ActionDeployObject.IsIconDisabled — RA Base Building ✂
ActionDeployObject.SetupAction — RA Base Building (cond)
ActionDetach.ActionCondition T2 TraderPlus (cond)
ActionDetachCarLockPick.ActionCondition T2 TraderPlus ✂
ActionDetachFromTarget.ActionCondition T2 TraderPlus (cond)
ActionDigInStash.ActionCondition T2 TraderPlus (cond)
ActionDigOutStash.ActionCondition T2 TraderPlus (cond)
ActionDisinfectTarget.ActionCondition T2 TraderPlus (cond)
ActionDismantlePartCB.SetCallbackDuration — RA Base Building ✂
ActionEnterLadder.Start — RA Base Building
ActionForceConsume.ActionCondition T2 TraderPlus (cond)
ActionForceConsumeSingle.ActionCondition T2 TraderPlus (cond)
ActionForceFeedCan.ActionCondition T2 TraderPlus (cond)
ActionForceFeedCan.SZActionConditionHandler — TraderPlus ✂
ActionForceFeedCan.TPAdditionalCondition — TraderPlus ✂
ActionGetInTransport.ActionCondition T2 TraderPlus (cond)
ActionGetOutTransport.OnEndServer — TraderPlus
ActionGiveBloodTarget.ActionCondition T2 TraderPlus (cond)
ActionInjectTarget.ActionCondition T2 TraderPlus (cond)
ActionLockedDoors.ActionCondition T2 Custom Keycards (cond)
ActionMineTree.ActionCondition T2 TraderPlus (cond)
ActionOpenCarDoors.OnEnd — Community-Online-Tools
ActionOpenDoors.OnEndServer — PvZmoD_CustomisableZombies (cond)
ActionPackTent.ActionCondition T2 TraderPlus (cond)
ActionPickLockOnCar.ActionCondition T2 TraderPlus (cond)
ActionPin.OnStartServer — VPPAdminTools
ActionPlaceFireplaceIndoor.OnExecuteServer — Forever_Burning_Campfire (cond)
ActionPlaceFireplaceIntoBarrel.OnExecuteServer — Forever_Burning_Campfire (cond)
ActionPlaceOvenIndoor.OnExecuteServer — Forever_Burning_Campfire (cond)
ActionRestrainSelf.ActionCondition T2 TraderPlus (cond)
ActionRestrainTarget.ActionCondition T2 TraderPlus (cond)
ActionSkinningCB.CreateActionComponent — BallerZ Gear (cond)
ActionTakeItem.ActionCondition T2 TraderPlus
ActionTargetsCursor.CheckRefresherFlagVisibilityEx — RA Base Building ✂
ActionTargetsCursor.GetActionDesc — Community-Online-Tools
ActionTargetsCursor.SetActionWidget — RA Base Building ✂
ActionTargetsCursor.SetInteractActionIcon — RA Base Building ✂
ActionTargetsCursor.SetItemHealth — RA Base Building ✂
ActionTargetsCursor.SetItemQuantity — RA Base Building ✂
ActionTogglePlaceObject.IsIconDisabled — RA Base Building ✂
ActionUnpin.ActionCondition T2 TraderPlus (cond)
ActionUnpin.OnStartServer — VPPAdminTools
ActionUnrestrainSelf.OnFinishProgressServer — Namalsk Survival ✂
AdvancedCommunication.OnStoreLoad T3 CF
AdvancedCommunication.OnStoreSave T3 CF
AirborneMask.GetVoiceEffect — Namalsk Survival ✂
AirborneMask.IsObstructingVoice — Namalsk Survival ✂
AlarmClock_ColorBase.COT_OnDebugSpawn — Community-Online-Tools ✂
AnimalBase.CommandHandler T1 PvZmoD_CustomisableZombies ✂
AnimalBase.EEDelete T3 Community-Online-Tools
AnimalBase.EEHitBy T2 PvZmoD_CustomisableZombies
AnimalBase.EEInit T3 Community-Online-Tools
AnimalBase.EEOnDamageCalculated — Community-Online-Tools
AnimalBase.OnStoreLoad T3 CF
AnimalBase.OnStoreSave T3 CF
Animal_CanisLupus.CanBeTargetedByAI — PvZmoD_CustomisableZombies (cond)
AreaExposureMdfr.Activate — VPPAdminTools (cond)
AreaExposureMdfr.OnActivate — VPPAdminTools (cond)
AreaExposureMdfr.OnTick — Namalsk Survival ✂
Armband_ColorBase.SwitchItemSelectionTextureEx — Namalsk Survival
Attachments.AttachmentAdded — CookZ
Attachments.AttachmentRemoved — CookZ
BZ_Mummy_AquaHemp.CanBeSkinned — BallerZ Gear ✂
BZ_Mummy_AquaHemp.EOnFrame T1 BallerZ Gear ✂
BZ_Mummy_AquaHemp.EOnPostFrame T1 BallerZ Gear ✂
BZ_Mummy_BlueHemp.CanBeSkinned — BallerZ Gear ✂
BZ_Mummy_BlueHemp.EOnFrame T1 BallerZ Gear ✂
BZ_Mummy_BlueHemp.EOnPostFrame T1 BallerZ Gear ✂
BZ_Mummy_Hemp.CanBeSkinned — BallerZ Gear ✂
BZ_Mummy_Hemp.EOnFrame T1 BallerZ Gear ✂
BZ_Mummy_Hemp.EOnPostFrame T1 BallerZ Gear ✂
BZ_Mummy_OrangeHemp.CanBeSkinned — BallerZ Gear ✂
BZ_Mummy_OrangeHemp.EOnFrame T1 BallerZ Gear ✂
BZ_Mummy_OrangeHemp.EOnPostFrame T1 BallerZ Gear ✂
BZ_Mummy_PinkHemp.CanBeSkinned — BallerZ Gear ✂
BZ_Mummy_PinkHemp.EOnFrame T1 BallerZ Gear ✂
BZ_Mummy_PinkHemp.EOnPostFrame T1 BallerZ Gear ✂
BZ_Mummy_Psycho.CanBeSkinned — BallerZ Gear ✂
BZ_Mummy_Psycho.EOnFrame T1 BallerZ Gear ✂
BZ_Mummy_Psycho.EOnPostFrame T1 BallerZ Gear ✂
BZ_Mummy_PurpleHemp.CanBeSkinned — BallerZ Gear ✂
BZ_Mummy_PurpleHemp.EOnFrame T1 BallerZ Gear ✂
BZ_Mummy_PurpleHemp.EOnPostFrame T1 BallerZ Gear ✂
BZ_Mummy_RedHemp.CanBeSkinned — BallerZ Gear ✂
BZ_Mummy_RedHemp.EOnFrame T1 BallerZ Gear ✂
BZ_Mummy_RedHemp.EOnPostFrame T1 BallerZ Gear ✂
BZ_Mummy_WhiteHemp.CanBeSkinned — BallerZ Gear ✂
BZ_Mummy_WhiteHemp.EOnFrame T1 BallerZ Gear ✂
BZ_Mummy_WhiteHemp.EOnPostFrame T1 BallerZ Gear ✂
BZ_Mummy_YellowHemp.CanBeSkinned — BallerZ Gear ✂
BZ_Mummy_YellowHemp.EOnFrame T1 BallerZ Gear ✂
BZ_Mummy_YellowHemp.EOnPostFrame T1 BallerZ Gear ✂
BZ_Zombie_Morpheous.CanBeSkinned — BallerZ Gear ✂
BZ_Zombie_Morpheous.EOnFrame T1 BallerZ Gear ✂
BZ_Zombie_Morpheous.EOnPostFrame T1 BallerZ Gear ✂
BZ_Zombie_Neo.CanBeSkinned — BallerZ Gear ✂
BZ_Zombie_Neo.EOnFrame T1 BallerZ Gear ✂
BZ_Zombie_Neo.EOnPostFrame T1 BallerZ Gear ✂
BZ_Zombie_Smith.CanBeSkinned — BallerZ Gear ✂
BZ_Zombie_Smith.EOnFrame T1 BallerZ Gear ✂
BZ_Zombie_Smith.EOnPostFrame T1 BallerZ Gear ✂
BZ_Zombie_Trinity.CanBeSkinned — BallerZ Gear ✂
BZ_Zombie_Trinity.EOnFrame T1 BallerZ Gear ✂
BZ_Zombie_Trinity.EOnPostFrame T1 BallerZ Gear ✂
BadgeBleeding.IsValueChanged — Community-Online-Tools
BaseBuildingBase.EEItemAttached T2 Community-Online-Tools
BaseBuildingBase.EEItemDetached T2 Community-Online-Tools
BaseBuildingBase.OnPartBuiltClient — Community-Online-Tools
BaseBuildingBase.OnPartDestroyedClient — Community-Online-Tools
BaseBuildingBase.OnPartDismantledClient — Community-Online-Tools
BearTrap.CanPlaceInEnemyTerritory — RA Base Building ✂
BearTrap.OnServerSteppedOn — PvZmoD_CustomisableZombies ✂
BearTrap.SetActions T2 Community-Online-Tools
BleedingSourcesManagerServer.ProcessHit — Namalsk Survival ✂
BloodNotfr.DisplayTendency — Community-Online-Tools
BloodNotfr.GetObservedValue — Community-Online-Tools
BoatScript.EEHealthLevelChanged T2 Community-Online-Tools
BoatScript.EEOnDamageCalculated — Community-Online-Tools
BoatScript.OnDebugSpawn — Community-Online-Tools ✂
BoatScript.OnDriverEnter — Community-Online-Tools
BoatScript.OnStoreLoad T3 CF
BoatScript.OnStoreSave T3 CF
BookMenu.Init — Namalsk Survival ✂
BookMenu.OnHide — Namalsk Survival
Bottle_Base.COT_OnDebugSpawn — Community-Online-Tools ✂
BreathVapourMdfr.OnTick — Namalsk Survival (cond)
BuildingBase.OnDebugSpawn — Community-Online-Tools ✂
BuildingBase.OnStoreLoad T3 CF
BuildingBase.OnStoreSave T3 CF
BuildingBase.SetActions T2 TraderPlus
ButtstockBase.IsButtstock — SNAFU Weapons ✂
CAContinuousCraft.Setup — Community-Online-Tools
CAContinuousEmpty.Setup — Community-Online-Tools
CAContinuousFill.CalcAndSetQuantity — Namalsk Survival
CAContinuousFillBrakes.Setup — Community-Online-Tools
CAContinuousFillCoolant.Setup — Community-Online-Tools
CAContinuousFillFuel.Setup — Community-Online-Tools
CAContinuousFillOil.Setup — Community-Online-Tools
CAContinuousFillPowerGenerator.Setup — Community-Online-Tools
CAContinuousMineWood.DamagePlayersHands — Namalsk Survival (cond)
CAContinuousQuantity.Setup — Community-Online-Tools
CAContinuousRepeat.Setup — Community-Online-Tools
CAContinuousTime.Setup — Community-Online-Tools
CF_InputBindings.Update — Community-Online-Tools (cond)
CarScript.CanDisplayAttachmentCategory — TraderPlus
CarScript.CanDisplayAttachmentSlot T2 TraderPlus
CarScript.EEDelete T3 TraderPlus
CarScript.EEHealthLevelChanged T2 Community-Online-Tools
CarScript.EEOnDamageCalculated — Community-Online-Tools
CarScript.IsInventoryVisible T2 TraderPlus ✂
CarScript.OnDebugSpawn — Community-Online-Tools ✂
CarScript.OnDriverEnter — Community-Online-Tools
CarScript.OnEngineStart — TraderPlus
CarScript.OnUpdate T0 PvZmoD_CustomisableZombies
CarScript.OnVariablesSynchronized T2 TraderPlus
CargoContainer.AddedToCargo — CookZ
CargoContainer.Refresh — CookZ
CargoContainer.RemovedFromCargo — CookZ
CargoContainer.SetEntity — CookZ
CfgGameplayHandler.GetDisableIsCollidingBBoxCheck — RA Base Building ✂
ChernarusPlusData.WeatherOnBeforeChange — VPPAdminTools
ClaymoreMine.CanPlaceInEnemyTerritory — RA Base Building ✂
Construction.COT_GetParent — Community-Online-Tools ✂
ContaminatedArea_Base.OnPlayerEnterServer — Namalsk Survival ✂
ContaminatedArea_Base.OnPlayerExitServer — Namalsk Survival ✂
Cooking.CookWithEquipment — CookZ (cond)
CraftFenceKit.CanDo — RA Base Building ✂
CraftImprovisedExplosive.CanDo — Namalsk Survival ✂
CraftTerritoryFlagKit.CanDo — RA Base Building ✂
CreditsLoader.GetData — CF ✂
DayZGame.OnInitialize — VPPAdminTools (cond)
DayZGame.OnKeyPress — VPPAdminTools
DayZGame.OnKeyRelease — VPPAdminTools
DayZGame.RegisterProfilesOptions — Dabs Framework
DayZGame.SetMissionPath — Dabs Framework
DayZPlayerImplement.CameraHandler — VPPAdminTools (cond)
DayZPlayerImplement.CommandHandler T1 Community-Online-Tools
DayZPlayerImplement.EEItemAttached T2 Community-Online-Tools
DayZPlayerImplement.GetBootsType — Namalsk Survival ✂
DayZPlayerImplement.HandleDeath — Namalsk Survival
DayZPlayerImplement.ModCommandHandlerInside — VPPAdminTools
DayZPlayerImplement.OnDebugSpawn — Community-Online-Tools ✂
DayZPlayerImplement.OnStoreLoad T3 CF
DayZPlayerImplement.OnStoreSave T3 CF
DayZPlayerImplementFallDamage.AttachBleedingToZonesByHeight — Namalsk Survival (cond)
DayZPlayerImplementMeleeCombat.HitZoneSelectionRaycastHelper — RA Base Building ✂
DayZPlayerImplementMeleeCombat.Init — RA Base Building
DayZPlayerImplementThrowing.HandleThrowing — TraderPlus
DayZPlayerMeleeFightLogic_LightHeavy.DamageHands — Namalsk Survival ✂
DayZPlayerMeleeFightLogic_LightHeavy.EvaluateFinisherAttack — PvZmoD_CustomisableZombies
DayZPlayerMeleeFightLogic_LightHeavy.HandleFightLogic — TraderPlus (cond)
DayZPlayerSyncJunctures.SendDamageHitEx — PvZmoD_CustomisableZombies ✂
Debug.DestroyAllShapes — Dabs Framework ✂
Debug.DrawArrow — Dabs Framework ✂
Debug.DrawBox — Dabs Framework ✂
Debug.DrawBoxEx — Dabs Framework ✂
Debug.DrawCone — Dabs Framework ✂
Debug.DrawCube — Dabs Framework ✂
Debug.DrawCylinder — Dabs Framework ✂
Debug.DrawLine — Dabs Framework ✂
Debug.DrawLines — Dabs Framework ✂
Debug.DrawSphere — Dabs Framework ✂
DebugMonitor.Show — Community-Online-Tools (cond)
DeployableContainer_Base.GetCostToUpkeep — RA Base Building ✂
DrowningMdfr.ActivateCondition — VPPAdminTools (cond)
DrowningMdfr.CheckIsDrowning — Community-Online-Tools (cond)
DrowningMdfr.DeactivateCondition — VPPAdminTools (cond)
DrowningMdfr.OnTick — VPPAdminTools (cond)
EffectArea.EEDelete T3 Community-Online-Tools
EffectArea.EEInit T3 Community-Online-Tools
EmoteConstructor.RegisterEmotes — Dabs Framework
EmoteDabbing.EmoteCondition — Dabs Framework (cond)
EnochData.WeatherOnBeforeChange — VPPAdminTools
Environment.ApplyDrynessToItemEx — Namalsk Survival
Environment.CollectAndSetPlayerData — Namalsk Survival
Environment.DetermineHeatcomfortBehavior — Namalsk Survival (cond)
Environment.Init — Namalsk Survival
Environment.ProcessHeatComfort — Namalsk Survival ✂
Environment.ProcessItemsWetness — Community-Online-Tools (cond)
Environment.SetHeatcomfortDirectly — Namalsk Survival
ExpansionAirdropContainerBase.EEDelete T3 Community-Online-Tools
ExpansionAirdropContainerBase.EEInit T3 Community-Online-Tools
ExpansionContaminatedArea.EEDelete T3 Community-Online-Tools
ExpansionContaminatedArea.EEInit T3 Community-Online-Tools
FireplaceBase.CanCookOnStick — Namalsk Survival
FireplaceBase.CookOnDirectSlot — Namalsk Survival (cond)
FireplaceBase.CookWithEquipment — Namalsk Survival (cond)
FireplaceBase.Heating — Namalsk Survival
FireplaceBase.SmokeOnSmokingSlot — Namalsk Survival (cond)
FireplaceBase.StartFire — Namalsk Survival
FlammableBase.EEDelete T3 Namalsk Survival
FlammableBase.EEInit T3 Namalsk Survival
FlammableBase.EEItemLocationChanged T2 Namalsk Survival
FlammableBase.OnWorkStart — Namalsk Survival
FlammableBase.OnWorkStop — Namalsk Survival
FreezeRattleSymptom.OnGetActivatedServer — Namalsk Survival ✂
GP5GasMask.GetVoiceEffect — Namalsk Survival ✂
GP5GasMask.IsObstructingVoice — Namalsk Survival ✂
GasMask.GetVoiceEffect — Namalsk Survival ✂
GasMask.IsObstructingVoice — Namalsk Survival ✂
GesturesMenu.GetGestureItems — Dabs Framework
GesturesMenu.OnMenuRelease — Dabs Framework
Grenade_Base.EEHitBy T2 VPPAdminTools
Hammer.SetActions T2 RA Base Building
HandDrillKit.SetActions T2 TraderPlus
Hatchet.SetActions T2 RA Base Building
HealthNotfr.DisplayTendency — Community-Online-Tools
HealthNotfr.GetObservedValue — Community-Online-Tools
HealthRegenMdfr.OnTick — Namalsk Survival ✂
HeartbeatNotfr.DisplayBadge — Community-Online-Tools
HeatComfortMdfr.OnTick — Namalsk Survival ✂
HelicopterScript.OnStoreLoad T3 CF
HelicopterScript.OnStoreSave T3 CF
Hologram.IsCollidingBBox — RA Base Building ✂
Hologram.UpdateHologram — RA Base Building
HungerNotfr.DisplayTendency — Community-Online-Tools
HungerNotfr.GetObservedValue — Community-Online-Tools
HuntingOptic.CanPutAsAttachment — SNAFU Weapons
ImprovisedExplosive.COT_OnDebugSpawn — Community-Online-Tools ✂
ImprovisedSuppressor.CanPutAsAttachment — SNAFU Weapons
InjuredLegNotfr.DisplayBadge — Community-Online-Tools
Inventory.OnShow — Namalsk Survival
Inventory.SetLayoutName — Namalsk Survival ✂
ItemActionsWidget.GetActionDesc — Community-Online-Tools
ItemActionsWidget.SetActionWidget — RA Base Building ✂
ItemActionsWidget.SetItemHealth — RA Base Building ✂
ItemActionsWidget.SetWeaponQuantity — SNAFU Weapons
ItemBase.EEDelete T3 Community-Online-Tools
ItemBase.EEHealthLevelChanged T2 RA Base Building
ItemBase.EEHitBy T2 RA Base Building
ItemBase.EEInit T3 Community-Online-Tools
ItemBase.EEOnDamageCalculated — Community-Online-Tools
ItemBase.GetItemSize — Dabs Framework ✂
ItemBase.GetProtectionLevel — Namalsk Survival (cond)
ItemBase.IsServerCheck — Community-Online-Tools
ItemBase.OnCEIterate — RA Base Building
ItemBase.OnDebugSpawn — Community-Online-Tools ✂
ItemBase.OnEnergyConsumed — Community-Online-Tools (cond)
ItemBase.OnInventoryExit T2 Community-Online-Tools
ItemBase.OnPlacementComplete — Community-Online-Tools
ItemBase.OnStoreLoad T3 CF
ItemBase.OnStoreSave T3 CF
ItemBase.OnVariablesSynchronized T2 CookZ
JMCOTSideBarFooter.Init — Community-Online-Tools
JMESPModule.RegisterTypes — Community-Online-Tools
JMModuleBase.GetRPCMax — Community-Online-Tools (cond)
JMModuleBase.GetRPCMin — Community-Online-Tools (cond)
JMModuleBase.OnClientPermissionsUpdated — Community-Online-Tools
JMModuleBase.OnMissionStart T3 Community-Online-Tools
JMModuleBase.OnRPC T2 Community-Online-Tools (cond)
JMModuleConstructor.RegisterModules — Community-Online-Tools
JMModuleConstructorBase.RegisterModules — Community-Online-Tools
JMModuleManager.InitModule — Community-Online-Tools
JMModuleManager.OnClientPermissionsUpdated — Community-Online-Tools
JMObjectSpawnerForm.OnCreate — Community-Online-Tools
JMPlayerForm.InitActionWidgetsIdentity — Community-Online-Tools
JMPlayerForm.OnCreate — Community-Online-Tools
JMPlayerForm.OnPlayerRow_RightClick — Community-Online-Tools
JMPlayerForm.PassesListFilters — Community-Online-Tools (cond)
JMPlayerFormTabInventory.ShowInventoryContextMenu — Community-Online-Tools
JMTeleportForm.OnCreate — Community-Online-Tools
JMTeleportForm.RefreshMapMarkers — Community-Online-Tools
KeybindingElement.Reload — CF
KitBase.COT_OnDebugSpawn — Community-Online-Tools ✂
LandMineTrap.CanPlaceInEnemyTerritory — RA Base Building ✂
LandMineTrap.EEHitBy T2 VPPAdminTools
M4_T3NRDSOptic.CanPutAsAttachment — SNAFU Weapons
M68Optic.CanPutAsAttachment — SNAFU Weapons
MapNavigationBehaviour.OrderedAltitudeNumbersPosition — Namalsk Survival ✂
MapNavigationBehaviour.OrderedPositionNumbersFromGridCoords — Namalsk Survival ✂
MaskMdfr.OnTick — Namalsk Survival ✂
Matchbox.SetActions T2 TraderPlus
MissionBase.CF_IsLoaded — CF ✂
MissionBase.InitialiseWorldData — Namalsk Survival (cond)
MissionBase.OnKeyPress — PvZmoD_CustomisableZombies
MissionBase.OnMissionFinish T3 PvZmoD_CustomisableZombies
MissionServer.AfterHiveInit — DayZ Editor Loader
MissionServer.DecontaminatePhoenix — Namalsk Survival ✂
MissionServer.GetLantiaControllerServer — Namalsk Survival ✂
MissionServer.GetPhoenixState — Namalsk Survival ✂
MissionServer.HandleBody — Namalsk Survival (cond)
MissionServer.OnClientNewEvent T3 CF
MissionServer.OnClientPrepareEvent — CF
MissionServer.OnClientReadyEvent T3 CF
MissionServer.OnClientReconnectEvent T3 CF
MissionServer.SetPhoenixState — Namalsk Survival ✂
MissionServer.ShouldPlayerBeKilled — Community-Online-Tools
MissionServer.TickScheduler T0 PvZmoD_CustomisableZombies
ModItemRegisterCallbacks.RegisterArcheryItem — CF
ModItemRegisterCallbacks.RegisterCustom — CF
ModItemRegisterCallbacks.RegisterEmptyHanded — CF
ModItemRegisterCallbacks.RegisterLauncher — CF
ModItemRegisterCallbacks.RegisterRestrained — CF
ModItemRegisterCallbacks.RegisterSurrender — CF
ModLoader.GetMods — CF ✂
ModLoader.LoadMods — CF ✂
ModStructure.GetDebugName — CF
ModStructure.GetModActionURL — CF ✂
ModStructure.GetModLogo — CF ✂
ModStructure.GetModLogoOver — CF ✂
ModStructure.GetModLogoSmall — CF ✂
ModStructure.GetModName — CF ✂
ModStructure.GetModOverview — CF ✂
ModStructure.GetModToltip — CF ✂
ModifiersManager.ActivateModifier — Community-Online-Tools (cond)
ModifiersManager.Init — Namalsk Survival
ModifiersManager.OnScheduledTick T1 Community-Online-Tools (cond)
MotorbikeScript.EEHealthLevelChanged T2 Community-Online-Tools
MotorbikeScript.EEOnDamageCalculated — Community-Online-Tools
MotorbikeScript.OnDebugSpawn — Community-Online-Tools ✂
MotorbikeScript.OnDriverEnter — Community-Online-Tools
MotorbikeScript.OnStoreLoad T3 CF
MotorbikeScript.OnStoreSave T3 CF
NoiseAIEvaluate.GetNoiseMultiplier — PvZmoD_CustomisableZombies ✂
NotificationRuntimeData.GetIcon — CF ✂
NotificationRuntimeData.GetTitleText — CF ✂
NotificationUI.AddNotification — CF
NotificationUI.RemoveNotification — CF
NotificationUI.UpdateTargetHeight — CF
OpenCan.Do — CookZ (cond)
OpenCan.Init — SNAFU Weapons
OptionsMenuGame.Apply — VPPAdminTools
OptionsMenuGame.IsChanged — VPPAdminTools (cond)
OptionsMenuGame.Revert — VPPAdminTools
OptionsMenuGame.SetOptions — VPPAdminTools
PPERequester_SandstormEffect.SetTargetIntensity — Community-Online-Tools
Paper.SetActions T2 RA Base Building
PetrolLighter.SetActions T2 TraderPlus
PipeWrench.SetActions T2 Namalsk Survival
PlayerAgentPool.AddAgent — Community-Online-Tools (cond)
PlayerBase.CanDropEntity T2 TraderPlus (cond)
PlayerBase.CanEatAndDrink — Namalsk Survival (cond)
PlayerBase.CanReceiveAttachment T2 Namalsk Survival (cond)
PlayerBase.CanReceiveItemIntoHands T2 Namalsk Survival (cond)
PlayerBase.CanReleaseAttachment T2 Namalsk Survival (cond)
PlayerBase.Consume — Namalsk Survival ✂
PlayerBase.EEItemAttached T2 Namalsk Survival
PlayerBase.EEOnDamageCalculated — Community-Online-Tools
PlayerBase.FormatSteamWebhook — Community-Online-Tools (cond)
PlayerBase.GetActions — Dabs Framework ✂
PlayerBase.IsRestrained — Community-Online-Tools
PlayerBase.OnCommandClimbStart — Community-Online-Tools
PlayerBase.OnCommandFallStart — Community-Online-Tools
PlayerBase.OnCommandLadderFinish — RA Base Building
PlayerBase.OnCommandLadderStart — Community-Online-Tools
PlayerBase.OnCommandSwimStart — Community-Online-Tools
PlayerBase.OnCommandVehicleFinish — Community-Online-Tools
PlayerBase.OnCommandVehicleStart — Community-Online-Tools
PlayerBase.OnLadder — Namalsk Survival (cond)
PlayerBase.OnPlayerLoaded — RA Base Building
PlayerBase.OnRaiseChanged — RA Base Building
PlayerBase.OnScheduledTick T1 PvZmoD_CustomisableZombies (cond)
PlayerBase.OnStoreLoadLifespan — CF (cond)
PlayerBase.OnSyncJuncture — Namalsk Survival
PlayerBase.ProcessHandDamage — Community-Online-Tools (cond)
PlayerBase.SaveAreaPersistenceFlag — Namalsk Survival ✂
PlayerBase.SetDecayEffects — Namalsk Survival ✂
PlayerBase.SetSuicide — TraderPlus
PlayerBase.SwitchItemSelectionTexture — Namalsk Survival
PlayerContainer.UpdateInterval — Namalsk Survival
PlayerStatsPCO_current.Init — Namalsk Survival
PluginAdminLog.OnPlacementComplete — Community-Online-Tools
PluginAdminLog.PlayerList — Community-Online-Tools
PluginDeveloper.TeleportAtCursor — Community-Online-Tools
PluginDeveloper.ToggleFreeCamera — Community-Online-Tools
PluginDeveloper.ToggleFreeCameraBackPos — Community-Online-Tools
PluginDiagMenu.OnRPC T2 Dabs Framework
PluginDiagMenu.RegisterModdedDiags — Community-Online-Tools
PluginDiagMenu.RegisterModdedDiagsIDs — Community-Online-Tools
PluginDiagMenuClient.BindCallbacks — Community-Online-Tools
PluginDiagMenuClient.RegisterModdedDiags — Dabs Framework
PluginLifespan.CanMakeHandsBloody — Namalsk Survival ✂
PluginTransmissionAgents.TransmitAgentsEx — Namalsk Survival (cond)
PortableGasStove.COT_OnDebugSpawn — Community-Online-Tools ✂
PortableGasStove.OnWork — Namalsk Survival (cond)
PortableGasStove.OnWorkStart — Namalsk Survival
PortableGasStove.OnWorkStop — Namalsk Survival
PortableGasStove.SetActions T2 TraderPlus
PunchedCard.SetActions T2 RA Base Building
Rebuilding.COT_BuildParts — Community-Online-Tools ✂
Rebuilding.COT_BuildRequiredParts — Community-Online-Tools ✂
Rebuilding.COT_DismantleParts — Community-Online-Tools ✂
Rebuilding.COT_DismantleRequiredParts — Community-Online-Tools ✂
Rebuilding.COT_RepairPart — Community-Online-Tools ✂
Rebuilding.COT_RepairParts — Community-Online-Tools ✂
ReflexOptic.CanPutAsAttachment — SNAFU Weapons
Roadflare.SetActions T2 TraderPlus
Screwdriver.SetActions T2 RA Base Building
SlotsContainer.SetLayoutName — Namalsk Survival ✂
StaminaHandler.Update — Community-Online-Tools (cond)
StanceIndicator.Update — Community-Online-Tools (cond)
StuffedNotfr.DisplayBadge — Community-Online-Tools
SurvivorBase.CanJump — VPPAdminTools
SurvivorBase.EOnFrame T1 VPPAdminTools ✂
SurvivorBase.EOnPostFrame T1 VPPAdminTools
TentBase.GetCostToUpkeep — RA Base Building ✂
ThirstNotfr.DisplayTendency — Community-Online-Tools
ThirstNotfr.GetObservedValue — Community-Online-Tools
Torch.SetActions T2 TraderPlus
TransferValues.CheckBlood — Community-Online-Tools
TransferValues.CheckHealth — Community-Online-Tools
TransferValues.ReceiveValue — Community-Online-Tools
TransmitterBase.OnWorkStart — Namalsk Survival
TransmitterBase.OnWorkStop — Namalsk Survival
TrapBase.COT_OnDebugSpawn — Community-Online-Tools ✂
TrapBase.OnPlacementComplete — VPPAdminTools
TrapBase.SetActions T2 Community-Online-Tools
TripwireTrap.CanPlaceInEnemyTerritory — RA Base Building ✂
UndergroundHandlerClient.OnUndergroundPresenceUpdate — Community-Online-Tools
UndergroundHandlerClient.UpdateNVGRequester — Community-Online-Tools
UniversalLight.CanPutAsAttachment — SNAFU Weapons (cond)
UniversalLight.InitAttachmentsSlotsToCheck — SNAFU Weapons
VONManagerImplementation.OnEvent — Community-Online-Tools
VPPAdminHud.DefineButtons — VPPAdminTools
VPPContextActionManager.RegisterActions — VPPAdminTools
VPPContextActionManager.RegisterProviders — VPPAdminTools
VicinityItemManager.AddVicinityItems — TraderPlus (cond)
VicinitySlotsContainer.DoubleClick — SearchInventory (cond)
VicinitySlotsContainer.MouseClick — SearchInventory ✂
VirtualHud.SendRPC — Community-Online-Tools (cond)
WarmthNotfr.DetermineLevelEx — Community-Online-Tools
WarmthNotfr.GetObservedValue — Community-Online-Tools
Weapon_Base.COT_OnDebugSpawn — Community-Online-Tools
Weapon_Base.FillChamber — Community-Online-Tools ✂
Weapon_Base.FillInnerMagazine — Community-Online-Tools ✂
Weapon_Base.SpawnAttachedMagazine — Community-Online-Tools ✂
WoodenCrate.CanPutAsAttachment — TraderPlus (cond)
WoodenCrate.CanReceiveItemIntoCargo T2 TraderPlus (cond)
WoodenCrate.SetActions T2 TraderPlus
WorldData.GetBaseEnvTemperature — Namalsk Survival
WorldData.Init — Namalsk Survival
WorldLighting.SetGlobalLighting — Namalsk Survival
ZmbM_Mummy_Base.CanBeSkinned — BallerZ Gear ✂
ZmbM_Mummy_Base.EOnFrame T1 BallerZ Gear ✂
ZmbM_Mummy_Base.EOnPostFrame T1 BallerZ Gear ✂
ZombieBase.CanBeBackstabbed — PvZmoD_CustomisableZombies ✂
ZombieBase.CanBeSkinned — XZone STALKER Mutants ✂
ZombieBase.CanBeTargetedByAI — PvZmoD_CustomisableZombies (cond)
ZombieBase.EEDelete T3 Community-Online-Tools
ZombieBase.EEHitBy T2 PvZmoD_CustomisableZombies (cond)
ZombieBase.EEInit T3 Community-Online-Tools
ZombieBase.EEOnDamageCalculated — Community-Online-Tools
ZombieBase.EOnFrame T1 PvZmoD_CustomisableZombies ✂
ZombieBase.EOnInit T3 PvZmoD_CustomisableZombies
ZombieBase.EOnPostFrame T1 PvZmoD_CustomisableZombies ✂
ZombieBase.EvaluateDamageHitAnimation — PvZmoD_CustomisableZombies (cond)
ZombieBase.FightLogic — PvZmoD_CustomisableZombies ✂
ZombieBase.HandleCrawlTransition — PvZmoD_CustomisableZombies (cond)
ZombieBase.Init — PvZmoD_CustomisableZombies
ZombieBase.ModCommandHandlerInside — Namalsk Survival
ZombieBase.OnStoreLoad T3 CF
ZombieBase.OnStoreSave T3 CF
ZombieMaleBase.EEInit T3 Community-Online-Tools

39 methods on client-only classes are not shown: a dedicated server never runs them.

Reading this page.

A conflict shows that code is skipped, not that an author made a mistake — overhaul mods replace systems on purpose. Long chains are cheap: one link costs about 25 ns per dispatch. What costs frame time is the work inside each hook, which is why the badges are there. Everything here comes from the mods' code alone; nothing was measured on a server. Methodology.