Stack composer
Started from FOG FamilyofGamers | PVE ONLY | FRESH WIPE 18th OCT: the 67 mods
it publishes to the Steam server browser (as of 2026-10-19), put back into load order —
servers publish the list last-loaded first. Mods loaded with -servermod= are never
published, so they are not here; add them if you know them.
Your stack in load order, earliest first. Drag a row, or use the arrows, to reorder.
- 1 CF
- 2 Dabs Framework
- 3 FamilyofGamers_Core not analyzed
- 4 FamilyofGamers_Addons not analyzed
- 5 FamilyofGamers_Addons not analyzed
- 6 FamilyofGamers_Stuff not analyzed
- 7 Radio not analyzed
- 8 Code Lock
- 9 MumsMixedTapes not analyzed
- 10 MMG - Mightys Military Gear
- 11 LMs Vehicle HUDs not analyzed
- 12 BBPWallpaperBeerGarden not analyzed
- 13 GoldSNAFUWeapons not analyzed
- 14 BaseBuildingPlus
- 15 BBPItemPack
- 16 Wooden Room Building not analyzed
- 17 DayZ Mining System with Ores and Gems (Legacy)
- 18 PVE 1.30 Fix not analyzed
- 19 SHOTSx3_Universal_130_Compat not analyzed
- 20 Dogtags
- 21 Drippy Sneakers
- 22 Percentage_Hud not analyzed
- 23 Survivor Animations
- 24 DNA Keycards
- 25 Radioactive Animals
- 26 VanillaRoadPartsPack
- 27 Disease Injectors
- 28 AgricultureCore
- 29 DrugsPLUS
- 30 CannabisPlus
- 31 Treasure
- 32 AllCountryFlags
- 33 BadgerBuildings
- 34 No Vehicle Damage 130 not analyzed
- 35 BuilderItems
- 36 DayZ Editor Loader
- 37 Inventory Move Sounds
- 38 [CrSk] BMW 525i E34
- 39 Mystery Box
- 40 MMG Retexture Pack Welliton not analyzed
- 41 MuchPVE not analyzed
- 42 AutolockVehicles not analyzed
- 43 DayZ-TukTuk not analyzed
- 44 PokemonTeddys4all not analyzed
- 45 Item Rarity
- 46 RaG_BaseItems
- 47 SNAFU Weapons
- 48 TraderPlus
- 49 Map Assets - MutatedMods not analyzed
- 50 Overlay Removal not analyzed
- 51 V2 Marquee Letter Signs not analyzed
- 52 StackMoreItems
- 53 VehicleRecovery
- 54 FamilyofGamers_Vehicles not analyzed
- 55 FamilyofGamers_XTS not analyzed
- 56 NomNom Collectibles not analyzed
- 57 ParagonClothes
- 58 FlipTransport
- 59 Notifications
- 60 DudeWheresMyCar
- 61 BodyBags
- 62 TerrainIslands
- 63 Paragon Collectable items
- 64 RaG_Core
- 65 RestartWarner not analyzed
- 66 Crocos Quadbike
- 67 MadEagle Food Pack not analyzed
File I/O on hot paths, timers created per event, and per-player-per-frame hooks across the stack. These can stall a frame regardless of the load figure. See all 2 below.
Across 72 server-side methods hooked by two or more mods. 1 more on client-only UI classes, listed separately.
1.929 ms per second, all 40 mods combined. Hook dispatch and timers only — not what the hooks do inside. Methodology.
Who silences whom#
A later-loaded mod overrides a method without super(), so the earlier mod's code on that method — and vanilla's — never runs. Whether that is a bug or the whole point of the mod is the author's call; this shows the structure, not intent.
| silences → | 14BaseBuildingPlus | 61BodyBags | all |
|---|---|---|---|
| 15BBPItemPack | 5BBPItemPack silences BaseBuildingPlus 5 methods: 2 events, 2 checks, 1 value | 5 | |
| 46RaG_BaseItems | 1RaG_BaseItems silences BodyBags 1 method: 1 check |
1 | |
| all | 5 | 1 | 6 |
| 3FamilyofGamers_Core | Not analyzed, so what it silences is unknown. Queue it in the list above. | ||
| 4FamilyofGamers_Addons | Not analyzed, so what it silences is unknown. Queue it in the list above. | ||
| 5FamilyofGamers_Addons | Not analyzed, so what it silences is unknown. Queue it in the list above. | ||
| 6FamilyofGamers_Stuff | Not analyzed, so what it silences is unknown. Queue it in the list above. | ||
| 7Radio | Not analyzed, so what it silences is unknown. Queue it in the list above. | ||
| 9MumsMixedTapes | Not analyzed, so what it silences is unknown. Queue it in the list above. | ||
| …and 21 more mods not analyzed yet. | |||
The 2 pairs, largest first# ·
BBPItemPacksilencesBaseBuildingPlus5 methods
Hologram.AddProjectionRotation
event
Vanilla rotation handling is replaced — expected for placement-system overhauls. BBPItemPack.pbo::Scripts\4_World\Overrides\Hologram.c:160
Hologram.SubtractProjectionRotation
event
Vanilla rotation handling is replaced — expected for placement-system overhauls. BBPItemPack.pbo::Scripts\4_World\Overrides\Hologram.c:165
Construction.CanBuildPart
check
BaseBuildingPlus's conditions on this check no longer apply. BBPItemPack.pbo::Scripts\4_World\Overrides\Construction.c:3
DeCraftWoodenCrate.CanDo
check
BaseBuildingPlus's conditions on this check no longer apply. BBPItemPack.pbo::Scripts\4_World\Recipes\DeCraftWoodenCrate.c:3
Hologram.GetProjectionRotation
value
BaseBuildingPlus's value here is replaced. BBPItemPack.pbo::Scripts\4_World\Overrides\Hologram.c:155
RaG_BaseItemssilencesBodyBags1 method
PlantMaterial.CanPutAsAttachment
check
BodyBags's conditions on this check no longer apply. For PlantMaterial instances, through its ancestor ItemBase. rag_baseitems_scripts.pbo::4_World\rag_baseitems_scripts\Modded\PlantMaterial.c:3
1 conflict on client-only classes (menus, HUD, notifications) — no server effect
NotificationSystem.GetNotificationData— Dabs Framework silences CF
Hot hooks shared across the stack#
The engine calls the last-loaded mod first; each super() hands on to the mod before it, ending at vanilla. Badges show what each mod's override calls inside — that body work, not the chain itself, is what costs frame time.
Stall risks#
2 places where one mod's code can hold up a frame by itself, whatever the load figure says. Each is a pattern found in the code, not a measurement: how much it costs depends on what the hook does inside. Most severe first, then in load order.
- Per-player, per-frame hook. Runs for every player on every tick, so whatever it does inside is multiplied by the population.
DayZPlayerImplement.CommandHandlerDrippySneakers.pbo::scripts\4_world\manbase\DayZPlayerImplement.c:3PlayerBase.CommandHandlerSurvivorAnims.pbo::Scripts\4_World\PlayerBase.c:115Everything else#
All 72 server-side methods hooked by two or more mods
vanilla → earliest mod → … → latest mod (dispatch enters at the latest). struck = suppressed by a later chain break; ✂ = no super(); "(cond)" = super() only on some paths.
| method | tier | chain (load order) |
|---|---|---|
Construction.CanBuildPart |
— | |
DeCraftWoodenCrate.CanDo |
— | |
Hologram.AddProjectionRotation |
— | |
Hologram.GetProjectionRotation |
— | |
Hologram.SubtractProjectionRotation |
— | |
ActionConstructor.RegisterActions |
— | vanilla → Dabs Framework → Code Lock → MMG - Mightys Military Gear → BaseBuildingPlus → BBPItemPack → DayZ Mining System with Ores and Gems (Legacy) → Drippy Sneakers → Survivor Animations → DNA Keycards → Disease Injectors → AgricultureCore → DrugsPLUS → CannabisPlus → Treasure → Mystery Box → RaG_BaseItems → SNAFU Weapons → TraderPlus → VehicleRecovery → FlipTransport → RaG_Core |
ModItemRegisterCallbacks.RegisterOneHanded |
— | vanilla → CF → BaseBuildingPlus → BBPItemPack → Dogtags → DNA Keycards → DrugsPLUS → CannabisPlus → Treasure → RaG_BaseItems → SNAFU Weapons → TraderPlus → ParagonClothes → Paragon Collectable items |
MissionServer.OnInit |
T3 | vanilla → CF → BaseBuildingPlus → DayZ Mining System with Ores and Gems (Legacy) → AgricultureCore → DrugsPLUS → CannabisPlus → RaG_BaseItems → TraderPlus → VehicleRecovery → FlipTransport → Notifications → DudeWheresMyCar |
MissionServer.InvokeOnConnect |
T3 | vanilla → CF → Dabs Framework → Code Lock → BaseBuildingPlus → BBPItemPack → DayZ Mining System with Ores and Gems (Legacy) → Dogtags → TraderPlus → DudeWheresMyCar → RaG_Core |
PlayerBase.Init |
— | vanilla → BaseBuildingPlus → BBPItemPack → Survivor Animations → DNA Keycards → Disease Injectors → AgricultureCore → DrugsPLUS → Treasure → TraderPlus → Paragon Collectable items |
ModItemRegisterCallbacks.RegisterHeavy |
— | vanilla → CF → DNA Keycards → AgricultureCore → CannabisPlus → [CrSk] BMW 525i E34 → RaG_BaseItems → BodyBags → Crocos Quadbike |
ModItemRegisterCallbacks.RegisterTwoHanded |
— | vanilla → CF → MMG - Mightys Military Gear → BBPItemPack → Drippy Sneakers → DNA Keycards → RaG_BaseItems → ParagonClothes → FlipTransport |
PluginRecipesManager.RegisterRecipies |
— | vanilla → BaseBuildingPlus → BBPItemPack → DayZ Mining System with Ores and Gems (Legacy) → DNA Keycards → AgricultureCore → DrugsPLUS → CannabisPlus → RaG_BaseItems |
PlayerBase.SetActions |
T2 | vanilla → MMG - Mightys Military Gear → BaseBuildingPlus → BBPItemPack → Survivor Animations → RaG_BaseItems → TraderPlus → VehicleRecovery |
Hologram.ProjectionBasedOnParent |
— | vanilla → BaseBuildingPlus (cond) → BBPItemPack (cond) → DayZ Mining System with Ores and Gems (Legacy) (cond) → DNA Keycards (cond) → TraderPlus (cond) |
Hologram.EvaluateCollision |
— | vanilla → BaseBuildingPlus (cond) → DayZ Mining System with Ores and Gems (Legacy) (cond) → TraderPlus (cond) → RaG_Core (cond) |
MissionServer.OnMissionStart |
T3 | vanilla → CF → Dabs Framework → DNA Keycards → DayZ Editor Loader |
PlayerBase.EEKilled |
T3 | vanilla → AgricultureCore → DrugsPLUS → CannabisPlus → BodyBags |
PluginManager.Init |
— | vanilla → Dabs Framework → Code Lock → DayZ Mining System with Ores and Gems (Legacy) → RaG_Core |
ActionDeployObject.ActionCondition |
T2 | vanilla → BBPItemPack (cond) → DNA Keycards (cond) → TraderPlus (cond) |
ActionDeployObject.OnEndServer |
— | vanilla → BBPItemPack (cond) → DayZ Mining System with Ores and Gems (Legacy) (cond) → CannabisPlus (cond) |
ActionTogglePlaceObject.ActionCondition |
T2 | vanilla → BaseBuildingPlus (cond) → DNA Keycards (cond) → CannabisPlus (cond) |
DayZGame.OnRPC |
T2 | vanilla → CF (cond) → Dabs Framework → FlipTransport |
Hologram.GetProjectionEntityPosition |
— | vanilla → BaseBuildingPlus (cond) → BBPItemPack (cond) → RaG_Core (cond) |
Hologram.SetProjectionOrientation |
— | vanilla → BaseBuildingPlus (cond) → BBPItemPack (cond) → RaG_Core |
MissionServer.OnUpdate |
T0 | vanilla → CF → Survivor Animations → TraderPlus |
MissionServer.PlayerDisconnected |
T3 | vanilla → CF → Dabs Framework → RaG_Core |
PlayerBase.OnRPC |
T2 | vanilla → BaseBuildingPlus → BBPItemPack → RaG_Core |
ActionAttachToConstruction.ActionCondition |
T2 | vanilla → BaseBuildingPlus (cond) → RaG_Core (cond) |
ActionBuildPart.OnFinishProgressServer |
— | vanilla → BaseBuildingPlus (cond) → BBPItemPack |
ActionBuildPartCB.CreateActionComponent |
— | |
ActionCloseFence.ActionCondition |
T2 | vanilla → Code Lock → BaseBuildingPlus (cond) |
ActionDestroyPart.ActionCondition |
T2 | vanilla → BaseBuildingPlus (cond) → BBPItemPack (cond) |
ActionDismantlePart.ActionCondition |
T2 | vanilla → BaseBuildingPlus (cond) → BBPItemPack (cond) |
ActionGetOutTransport.OnStartServer |
— | vanilla → DudeWheresMyCar → RaG_Core |
ActionLockDoors.ActionCondition |
T2 | vanilla → DNA Keycards (cond) → TraderPlus (cond) |
ActionPackTent.ActionCondition |
T2 | vanilla → Code Lock → TraderPlus (cond) |
ActionPushCar.ActionCondition |
T2 | vanilla → VehicleRecovery (cond) → FlipTransport |
ActionTakeItem.OnExecuteServer |
— | vanilla → Mystery Box (cond) → RaG_Core |
CarScript.EEDelete |
T3 | vanilla → TraderPlus → RaG_Core |
CarScript.OnStoreLoad |
T3 | vanilla → CF → TraderPlus |
CarScript.OnStoreSave |
T3 | vanilla → CF → TraderPlus |
DayZGame.OnEvent |
— | vanilla → CF → Dabs Framework |
DayZPlayerImplement.EEKilled |
T3 | vanilla → Dogtags → TraderPlus |
DayZPlayerImplementFallDamage.HandleFallDamage |
— | vanilla → Drippy Sneakers → TraderPlus (cond) |
EmoteConstructor.RegisterEmotes |
— | vanilla → Dabs Framework → Survivor Animations |
GesturesMenu.GetGestureItems |
— | vanilla → Dabs Framework → Survivor Animations |
GesturesMenu.OnMenuRelease |
— | vanilla → Dabs Framework → Survivor Animations |
Hacksaw.SetActions |
T2 | vanilla → Code Lock → BBPItemPack |
Hammer.SetActions |
T2 | vanilla → RaG_BaseItems → RaG_Core |
Hologram.PlaceEntity |
— | |
ItemBase.EEItemLocationChanged |
T2 | vanilla → Inventory Move Sounds → Mystery Box |
ItemBase.OnStoreLoad |
T3 | vanilla → CF → RaG_Core |
ItemBase.SetActions |
T2 | vanilla → BaseBuildingPlus → RaG_Core |
JMModuleConstructor.RegisterModules |
— | vanilla → Mystery Box → FlipTransport |
MissionServer.InvokeOnDisconnect |
T3 | vanilla → CF → TraderPlus |
MissionServer.OnClientDisconnectedEvent |
T3 | vanilla → CF → Dabs Framework |
MissionServer.OnClientPrepareEvent |
— | vanilla → CF → Item Rarity |
MissionServer.OnEvent |
— | vanilla → CF → BodyBags |
MissionServer.OnMissionFinish |
T3 | vanilla → CF → RaG_Core |
ModItemRegisterCallbacks.CustomBoneRemapping |
— | vanilla → CF → SNAFU Weapons |
ModItemRegisterCallbacks.RegisterFireArms |
— | vanilla → CF → SNAFU Weapons |
ModItemRegisterCallbacks.RegisterPistol |
— | vanilla → CF → SNAFU Weapons |
PlantBase.Init |
— | vanilla → AgricultureCore (cond) → CannabisPlus |
PlayerBase.AC_HasAnyPPEActive |
— | vanilla → DrugsPLUS → CannabisPlus |
PlayerBase.OnSelectPlayer |
— | vanilla → CF → Dogtags |
Pliers.SetActions |
T2 | vanilla → TraderPlus → RaG_Core |
PluginRecipesManagerBase.RegisterRecipies |
— | vanilla → Treasure → SNAFU Weapons |
Screwdriver.SetActions |
T2 | vanilla → Drippy Sneakers → RaG_Core |
SeedPackBase.EmptySeedPack |
— | vanilla → DrugsPLUS (cond) → CannabisPlus (cond) |
Stone.SetActions |
T2 | vanilla → BaseBuildingPlus → BBPItemPack |
WoodenCrate.SetActions |
T2 | vanilla → [CrSk] BMW 525i E34 → TraderPlus |
407 methods hooked by only one of these mods
No cross-mod interaction is possible here; a ✂ still means vanilla's behaviour on that method is replaced.
| method | tier | mod |
|---|---|---|
ACOGOptic.CanPutAsAttachment |
— | SNAFU Weapons |
ActionAttach.ActionCondition |
T2 | RaG_Core (cond) |
ActionAttachOnSelection.ActionCondition |
T2 | RaG_Core (cond) |
ActionAttachToConstruction.FindAndTranslateAttachmentSlot |
— | RaG_Core (cond) |
ActionBuildPart.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionBuildPart.GetAdminLogMessage |
— | BaseBuildingPlus ✂ |
ActionBuildPart.OnActionInfoUpdate |
— | BaseBuildingPlus (cond) |
ActionBuildPartSwitch.ActionCondition |
T2 | BaseBuildingPlus ✂ |
ActionBurnSewTarget.ActionCondition |
T2 | TraderPlus (cond) |
ActionCarDoors.ActionCondition |
T2 | TraderPlus (cond) |
ActionCarDoorsOutside.ActionCondition |
T2 | TraderPlus (cond) |
ActionCheckPulse.ActionCondition |
T2 | TraderPlus (cond) |
ActionCloseBarrel.OnExecuteServer |
— | RaG_Core |
ActionCloseCarDoorsOutside.OnEndServer |
— | RaG_Core |
ActionCloseDoors.ActionCondition |
T2 | DNA Keycards (cond) |
ActionCloseFence.OnExecuteServer |
— | RaG_Core |
ActionCollectBloodTarget.ActionCondition |
T2 | TraderPlus (cond) |
ActionCraftBolts.InitCuttingTypes |
— | SNAFU Weapons |
ActionCreateIndoorFireplace.ActionCondition |
T2 | RaG_Core (cond) |
ActionCreateIndoorFireplace.OnExecuteServer |
— | RaG_Core (cond) |
ActionDeployObject.ActionConditionContinue |
— | BaseBuildingPlus ✂ |
ActionDeployObject.MoveEntityToFinalPosition |
— | BBPItemPack (cond) |
ActionDeployObject.OnExecuteServer |
— | RaG_Core |
ActionDeployObject.OnFinishProgressServer |
— | BaseBuildingPlus ✂ |
ActionDetach.ActionCondition |
T2 | TraderPlus (cond) |
ActionDetachCarLockPick.ActionCondition |
T2 | TraderPlus ✂ |
ActionDetachFromTarget.ActionCondition |
T2 | TraderPlus (cond) |
ActionDialCombinationLockOnTarget.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionDialCombinationLockOnTarget.OnFinishProgressServer |
— | BaseBuildingPlus ✂ |
ActionDigInStash.ActionCondition |
T2 | TraderPlus (cond) |
ActionDigOutStash.ActionCondition |
T2 | TraderPlus (cond) |
ActionDisinfectTarget.ActionCondition |
T2 | TraderPlus (cond) |
ActionDismantlePart.DismantleCondition |
— | Code Lock (cond) |
ActionDismantlePart.OnExecuteServer |
— | RaG_Core |
ActionDrink.CreateConditionComponents |
— | DrugsPLUS ✂ |
ActionDrink.GetText |
— | DrugsPLUS ✂ |
ActionDrink.OnEndClient |
— | DrugsPLUS |
ActionDrink.OnEndServer |
— | DrugsPLUS |
ActionDrink.OnExecuteClient |
— | DrugsPLUS |
ActionDrink.OnStartServer |
— | DrugsPLUS |
ActionDropItem.OnExecuteServer |
— | RaG_Core |
ActionFillCoolant.ActionCondition |
T2 | RaG_Core |
ActionFillFuel.ActionCondition |
T2 | RaG_Core |
ActionFoldBaseBuildingObject.ActionCondition |
T2 | BBPItemPack ✂ |
ActionFoldBaseBuildingObject.CreateConditionComponents |
— | BaseBuildingPlus ✂ |
ActionFoldBaseBuildingObjectCB.CreateActionComponent |
— | BaseBuildingPlus ✂ |
ActionForceConsume.ActionCondition |
T2 | TraderPlus (cond) |
ActionForceConsumeSingle.ActionCondition |
T2 | TraderPlus (cond) |
ActionForceFeedCan.ActionCondition |
T2 | TraderPlus (cond) |
ActionForceFeedCan.SZActionConditionHandler |
— | TraderPlus ✂ |
ActionForceFeedCan.TPAdditionalCondition |
— | TraderPlus ✂ |
ActionGetInTransport.ActionCondition |
T2 | TraderPlus (cond) |
ActionGetInTransport.OnEndServer |
— | RaG_Core |
ActionGetOutTransport.OnEndServer |
— | TraderPlus |
ActionGiveBloodTarget.ActionCondition |
T2 | TraderPlus (cond) |
ActionHarvestCrops.OnExecuteClient |
— | AgricultureCore (cond) |
ActionHarvestCrops.OnExecuteServer |
— | AgricultureCore (cond) |
ActionIgniteFireplaceByAir.ActionCondition |
T2 | RaG_Core (cond) |
ActionInjectTarget.ActionCondition |
T2 | TraderPlus (cond) |
ActionInteractCodeLockItem.ActionCondition |
T2 | RaG_Core (cond) |
ActionLightItemOnFire.ActionCondition |
T2 | RaG_BaseItems (cond) |
ActionLightItemOnFire.OnFinishProgressClient |
— | RaG_BaseItems |
ActionLightItemOnFire.OnFinishProgressServer |
— | RaG_BaseItems |
ActionLockDoors.OnFinishProgressServer |
— | RaG_Core |
ActionMineRock.ActionCondition |
T2 | DayZ Mining System with Ores and Gems (Legacy) ✂ |
ActionMineRock.OnActionInfoUpdate |
— | DayZ Mining System with Ores and Gems (Legacy) ✂ |
ActionMineTree.ActionCondition |
T2 | TraderPlus (cond) |
ActionMountBarbedWire.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionMountBarbedWire.OnFinishProgressServer |
— | BaseBuildingPlus (cond) |
ActionNextCombinationLockDialOnTarget.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionOpenBarrel.OnExecuteServer |
— | RaG_Core |
ActionOpenCarDoorsOutside.OnEndServer |
— | RaG_Core |
ActionOpenDoors.ActionCondition |
T2 | DNA Keycards (cond) |
ActionOpenFence.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionOpenFence.OnExecuteServer |
— | RaG_Core |
ActionPackTent.OnExecuteServer |
— | Code Lock (cond) |
ActionPackTent.OnFinishProgressServer |
— | RaG_Core |
ActionPickLockOnCar.ActionCondition |
T2 | TraderPlus (cond) |
ActionPlaceFireplaceIndoor.ActionCondition |
T2 | RaG_Core (cond) |
ActionPlaceObject.ActionCondition |
T2 | CannabisPlus (cond) |
ActionPlugIn.CreateConditionComponents |
— | RaG_BaseItems ✂ |
ActionPlugTargetIntoThis.ActionCondition |
T2 | BBPItemPack (cond) |
ActionPushBoat.ActionCondition |
T2 | VehicleRecovery (cond) |
ActionPushObject.ActionCondition |
T2 | FlipTransport |
ActionRepairPart.RepairCondition |
— | RaG_Core (cond) |
ActionResetCodeOnCodeLock.ActionCondition |
T2 | RaG_Core (cond) |
ActionResetCodeOnCodeLock.OnExecuteServer |
— | RaG_Core (cond) |
ActionRestrainSelf.ActionCondition |
T2 | TraderPlus (cond) |
ActionRestrainTarget.ActionCondition |
T2 | TraderPlus (cond) |
ActionStartBoat.OnStartServer |
— | DudeWheresMyCar |
ActionStartEngine.OnEndServer |
— | RaG_Core |
ActionStartEngine.OnExecute |
— | DudeWheresMyCar |
ActionStartEngineBoat.OnExecute |
— | DudeWheresMyCar |
ActionStartHelicopter.OnStartServer |
— | DudeWheresMyCar |
ActionStopEngine.OnEndServer |
— | RaG_Core |
ActionSwitchSeats.Start |
— | RaG_Core |
ActionTakeItem.ActionCondition |
T2 | TraderPlus |
ActionTakeItemToHands.OnExecute |
— | Mystery Box (cond) |
ActionTakeItemToHands.OnExecuteServer |
— | RaG_Core |
ActionTakeMaterialToHands.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionTakeMaterialToHandsSwitch.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionToggleTentOpen.ActionCondition |
T2 | Code Lock |
ActionToggleTentOpen.OnExecuteServer |
— | RaG_Core |
ActionTurnOnWhileOnGround.ActionCondition |
T2 | BBPItemPack |
ActionUnlockDoors.ActionCondition |
T2 | DNA Keycards (cond) |
ActionUnlockDoors.OnFinishProgressServer |
— | RaG_Core |
ActionUnmountBarbedWire.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionUnmountBarbedWire.OnFinishProgressServer |
— | BaseBuildingPlus (cond) |
ActionUnpin.ActionCondition |
T2 | TraderPlus (cond) |
Action_Boat_Start_Engine_Keyboard_SIB.OnFinishProgress |
— | DudeWheresMyCar |
Action_Boat_Start_Engine_Mouse_SIB.OnFinishProgress |
— | DudeWheresMyCar |
Action_Helicopter_Start_Engine_Keyboard_SIB.OnFinishProgressServer |
— | DudeWheresMyCar |
Action_Helicopter_Start_Engine_Mouse_SIB.OnFinishProgressServer |
— | DudeWheresMyCar |
AdvancedCommunication.OnStoreLoad |
T3 | CF |
AdvancedCommunication.OnStoreSave |
T3 | CF |
AnimalBase.OnStoreLoad |
T3 | CF |
AnimalBase.OnStoreSave |
T3 | CF |
AttachmentCategoriesContainer.UpdateInterval |
— | RaG_Core |
AttachmentsOutOfReach.IsAttachmentReachable |
— | Crocos Quadbike ✂ |
BBP_Mortar_Mix.SetActions |
T2 | BBPItemPack |
BandageDressing.InitItemVariables |
— | StackMoreItems |
Barrel_ColorBase.OnWasAttached |
— | RaG_Core (cond) |
BoatScript.DeferredInit |
— | DudeWheresMyCar |
BoatScript.OnStoreLoad |
T3 | CF |
BoatScript.OnStoreSave |
T3 | CF |
BoatScript.SetActions |
T2 | FlipTransport |
BoxCerealCrunchin.InitItemVariables |
— | StackMoreItems |
BuildingBase.OnStoreLoad |
T3 | CF |
BuildingBase.OnStoreSave |
T3 | CF |
BuildingBase.SetActions |
T2 | TraderPlus |
ButtstockBase.IsButtstock |
— | SNAFU Weapons ✂ |
CAContinuousFertilizeGardenSlot.Setup |
— | AgricultureCore |
CAContinuousMineRock.Execute |
— | DayZ Mining System with Ores and Gems (Legacy) ✂ |
CAContinuousMineRock.GetMiningData |
— | DayZ Mining System with Ores and Gems (Legacy) ✂ |
CamoNet.SetActions |
T2 | BaseBuildingPlus |
CanisterGasoline.SetActions |
T2 | [CrSk] BMW 525i E34 |
CarScript.CanDisplayAttachmentCategory |
— | TraderPlus |
CarScript.CanDisplayAttachmentSlot |
T2 | TraderPlus |
CarScript.DeferredInit |
— | DudeWheresMyCar |
CarScript.EEHitBy |
T2 | RaG_Core |
CarScript.IsInventoryVisible |
T2 | TraderPlus ✂ |
CarScript.OnEngineStart |
— | TraderPlus |
CarScript.OnInput |
— | FlipTransport |
CarScript.OnUpdate |
T0 | FlipTransport |
CarScript.OnVariablesSynchronized |
T2 | TraderPlus |
CarScript.SetActions |
T2 | FlipTransport |
CargoContainer.UpdateInterval |
— | RaG_Core |
Chat.AddInternal |
— | Notifications (cond) |
CigarettePack_Chernamorka.SetActions |
T2 | DrugsPLUS |
CigarettePack_Merkur.SetActions |
T2 | DrugsPLUS |
CigarettePack_Partyzanka.SetActions |
T2 | DrugsPLUS |
Clothing.CanLoadItemIntoCargoClothingConditions |
— | RaG_Core (cond) |
Clothing.CanPutInCargoClothingConditions |
— | RaG_Core (cond) |
Clothing.CanReceiveItemIntoCargoClothingConditions |
— | RaG_Core (cond) |
CodeLock.SetActions |
T2 | Drippy Sneakers |
CodeLockComponent.CheckCodeRequest |
— | RaG_Core (cond) |
CodeLockComponent.OnRPC |
T2 | RaG_Core (cond) |
CodeLockComponent.ResetPIN |
— | RaG_Core (cond) |
CodeLockComponent.SetLockCode |
— | RaG_Core (cond) |
CodeLockComponent.SetLockState |
— | RaG_Core (cond) |
Construction.DropNonUsableMaterialsServer |
— | BaseBuildingPlus ✂ |
Construction.IsColliding |
— | BaseBuildingPlus ✂ |
Construction.IsCollidingEx |
— | BaseBuildingPlus ✂ |
ContainerWithCargoAndAttachments.UpdateInterval |
— | RaG_Core |
CraftFenceKit.CanDo |
— | BaseBuildingPlus ✂ |
CraftWatchtowerKit.CanDo |
— | BaseBuildingPlus ✂ |
CreditsLoader.GetData |
— | CF ✂ |
DayZGame.DeferredInit |
— | CF |
DayZGame.Display3dMarkers |
— | DudeWheresMyCar |
DayZGame.OnPostUpdate |
— | RaG_Core |
DayZGame.OnUpdate |
T0 | CF |
DayZGame.RegisterProfilesOptions |
— | Dabs Framework |
DayZGame.SetMissionPath |
— | Dabs Framework |
DayZPlayerImplement.CanReleaseAttachment |
T2 | Dogtags |
DayZPlayerImplement.CommandHandler |
T1 | Drippy Sneakers |
DayZPlayerImplement.OnStoreLoad |
T3 | CF |
DayZPlayerImplement.OnStoreSave |
T3 | CF |
DayZPlayerImplement.ProcessJumpOrClimb |
— | Drippy Sneakers |
DayZPlayerImplementThrowing.HandleThrowing |
— | TraderPlus |
DayZPlayerMeleeFightLogic_LightHeavy.HandleFightLogic |
— | TraderPlus (cond) |
Debug.DestroyAllShapes |
— | Dabs Framework ✂ |
Debug.DrawArrow |
— | Dabs Framework ✂ |
Debug.DrawBox |
— | Dabs Framework ✂ |
Debug.DrawBoxEx |
— | Dabs Framework ✂ |
Debug.DrawCone |
— | Dabs Framework ✂ |
Debug.DrawCube |
— | Dabs Framework ✂ |
Debug.DrawCylinder |
— | Dabs Framework ✂ |
Debug.DrawLine |
— | Dabs Framework ✂ |
Debug.DrawLines |
— | Dabs Framework ✂ |
Debug.DrawSphere |
— | Dabs Framework ✂ |
DigitalCodeLock.AfterStoreLoad |
T3 | RaG_Core |
DigitalCodeLock.CanBeLocked |
— | RaG_Core |
DigitalCodeLock.CanDetachAttachment |
— | RaG_Core (cond) |
DigitalCodeLock.CanDetachCodeLock |
— | RaG_Core (cond) |
DigitalCodeLock.CanReleaseAttachment |
T2 | RaG_Core (cond) |
DigitalCodeLock.CanSetCode |
— | RaG_Core (cond) |
DigitalCodeLock.EEInit |
T3 | RaG_Core |
DigitalCodeLock.EEItemAttached |
T2 | RaG_Core |
DigitalCodeLock.EEItemDetached |
T2 | RaG_Core |
DigitalCodeLock.GetBatteryEnergy |
— | RaG_Core (cond) |
DigitalCodeLock.HasBattery |
— | RaG_Core (cond) |
DigitalCodeLock.HasEnergy |
— | RaG_Core (cond) |
DigitalCodeLock.HasValidParent |
— | RaG_Core (cond) |
DigitalCodeLock.IsPlayerOnBackside |
— | RaG_Core (cond) |
DigitalCodeLock.NeedBattery |
— | RaG_Core (cond) |
DigitalCodeLock.OnRPC |
T2 | RaG_Core (cond) |
DigitalCodeLock.OnVariablesSynchronized |
T2 | RaG_Core |
DigitalCodeLock.OnWasAttached |
— | RaG_Core |
DigitalCodeLock.OnWork |
— | RaG_Core (cond) |
DigitalCodeLock.OnWorkStart |
— | RaG_Core |
DigitalCodeLock.OnWorkStop |
— | RaG_Core (cond) |
DigitalCodeLock.ResetPIN |
— | RaG_Core (cond) |
DigitalCodeLock.SetActions |
T2 | RaG_Core |
DigitalCodeLock.StartItemSoundServer |
— | RaG_Core (cond) |
DigitalCodeLock.UnlockOnServer |
— | RaG_Core |
DigitalCodeLockUI.CodeResponse |
— | RaG_Core |
DigitalCodeLockUI.ConfirmCode |
— | RaG_Core |
DigitalCodeLockUI.KeyPress |
— | RaG_Core (cond) |
DigitalCodeLockUI.OnKeyDown |
— | RaG_Core |
DigitalCodeLockUI.SetTargetLock |
— | RaG_Core |
DigitalCodeLockUI.Update |
— | RaG_Core |
DuctTape.InitItemVariables |
— | StackMoreItems |
Edible_Base.ProcessDecay |
— | RaG_Core |
ElectronicRepairKit.InitItemVariables |
— | StackMoreItems |
EmoteCB.OnAnimationEvent |
— | Survivor Animations (cond) |
EmoteDabbing.EmoteCondition |
— | Dabs Framework (cond) |
EmoteManager.CreateEmoteCallback |
— | Survivor Animations |
EmoteManager.PlayEmote |
— | Survivor Animations (cond) |
EpoxyPutty.InitItemVariables |
— | StackMoreItems |
Fence.CanOpenFence |
— | Code Lock (cond) |
Fence.CanReceiveAttachment |
T2 | Code Lock (cond) |
Fence.OnPartDestroyedServer |
— | Code Lock |
Fence.OnPartDismantledServer |
— | Code Lock |
Fence.SetActions |
T2 | Code Lock |
FirefighterAxe.SetActions |
T2 | RaG_BaseItems |
FishingRod_Base_New.SetActions |
T2 | RaG_BaseItems |
Flag_Base.AfterStoreLoad |
T3 | AllCountryFlags |
Flag_Base.GetViewIndex |
— | AllCountryFlags ✂ |
Flag_Base.OnStoreLoad |
T3 | AllCountryFlags |
Flag_Base.OnStoreSave |
T3 | AllCountryFlags |
Flag_Base.OnVariablesSynchronized |
T2 | AllCountryFlags |
Flag_Base.OnWasAttached |
— | AllCountryFlags |
Flag_Base.OnWasDetached |
— | AllCountryFlags |
Flag_Base.SetActions |
T2 | AllCountryFlags |
GardenLime.InitItemVariables |
— | StackMoreItems |
GardenLime.SetActions |
T2 | RaG_BaseItems |
Guts.InitItemVariables |
— | StackMoreItems |
HandDrillKit.SetActions |
T2 | TraderPlus |
Hatchet.SetActions |
T2 | RaG_BaseItems |
HelicopterScript.OnStoreLoad |
T3 | CF |
HelicopterScript.OnStoreSave |
T3 | CF |
Hologram.AlignProjectionOnTerrain |
— | BaseBuildingPlus (cond) |
Hologram.FadedCollision |
— | DayZ Mining System with Ores and Gems (Legacy) ✂ |
Hologram.GetProjectionName |
— | RaG_Core (cond) |
Hologram.IsFloating |
— | BaseBuildingPlus |
Hologram.RefreshVisual |
— | RaG_Core (cond) |
Hologram.SetProjectionPosition |
— | RaG_Core |
HuntingOptic.CanPutAsAttachment |
— | SNAFU Weapons |
Icon.CreateWhiteBackground |
— | Item Rarity |
Icon.DestroyWhiteBackground |
— | Item Rarity |
Icon.FullScreen |
— | Item Rarity |
Icon.InitEx |
— | Item Rarity |
Icon.Refresh |
— | Item Rarity |
Icon.SetItemPreviewEx |
— | Item Rarity |
ImprovisedSuppressor.CanPutAsAttachment |
— | SNAFU Weapons |
InventoryQuickbar.UpdateItems |
— | Item Rarity |
ItemActionsWidget.SetWeaponQuantity |
— | SNAFU Weapons |
ItemBase.CanBeConsumed |
— | RaG_Core |
ItemBase.CanDisplayCargo |
— | Mystery Box |
ItemBase.CanPutAsAttachment |
— | BodyBags (cond) |
ItemBase.CanPutInCargo |
T2 | Mystery Box |
ItemBase.CanPutIntoHands |
T2 | Mystery Box |
ItemBase.CombineItemsClient |
— | Code Lock (cond) |
ItemBase.EEHitBy |
T2 | RaG_Core |
ItemBase.GetAttachmentSoundType |
— | Drippy Sneakers (cond) |
ItemBase.GetItemSize |
— | Dabs Framework ✂ |
ItemBase.IsInventoryVisible |
T2 | Mystery Box |
ItemBase.IsTakeable |
— | Mystery Box |
ItemBase.OnInventoryEnter |
T2 | RaG_Core |
ItemBase.OnInventoryExit |
T2 | RaG_Core |
ItemBase.OnRPC |
T2 | Mystery Box |
ItemBase.OnRightClick |
— | Code Lock (cond) |
ItemBase.OnStoreSave |
T3 | CF |
JMAnimRegister.RegisterOneHanded |
— | DrugsPLUS |
KeybindingElement.Reload |
— | CF |
Lard.InitItemVariables |
— | StackMoreItems |
LeatherSewingKit.InitItemVariables |
— | StackMoreItems |
Liquid.CanFillContainer |
— | RaG_Core |
Liquid.CanTransfer |
— | RaG_Core |
Liquid.FillContainer |
— | RaG_Core (cond) |
Liquid.GetLiquidConfigProperty |
— | RaG_Core ✂ |
M4_T3NRDSOptic.CanPutAsAttachment |
— | SNAFU Weapons |
M68Optic.CanPutAsAttachment |
— | SNAFU Weapons |
MagazineStorage.SetActions |
T2 | RaG_BaseItems |
Magnum_Base.InitStateMachine |
— | Survivor Animations ✂ |
Magnum_Base.SetActions |
T2 | Survivor Animations |
Matchbox.SetActions |
T2 | TraderPlus |
MiscGameplayFunctions.BuildCondition |
— | BaseBuildingPlus ✂ |
MiscGameplayFunctions.ComplexBuildCollideCheckClient |
— | BaseBuildingPlus ✂ |
MissionBase.CF_IsLoaded |
— | CF ✂ |
MissionBase.CreateScriptedMenu |
— | BaseBuildingPlus |
MissionBase.OnInit |
T3 | Dabs Framework |
MissionServer.AfterHiveInit |
— | DayZ Editor Loader |
MissionServer.EquipCharacter |
— | Dogtags |
MissionServer.OnClientNewEvent |
T3 | CF |
MissionServer.OnClientReadyEvent |
T3 | CF |
MissionServer.OnClientReconnectEvent |
T3 | CF |
MissionServer.OnClientRespawnEvent |
T3 | CF |
MissionServer.OnMissionLoaded |
— | CF |
MissionServer.SendModData |
— | RaG_BaseItems |
ModItemRegisterCallbacks.RegisterArcheryItem |
— | CF |
ModItemRegisterCallbacks.RegisterCustom |
— | CF |
ModItemRegisterCallbacks.RegisterEmptyHanded |
— | CF |
ModItemRegisterCallbacks.RegisterLauncher |
— | CF |
ModItemRegisterCallbacks.RegisterRestrained |
— | CF |
ModItemRegisterCallbacks.RegisterSurrender |
— | CF |
ModLoader.GetMods |
— | CF ✂ |
ModLoader.LoadMods |
— | CF ✂ |
ModStructure.GetDebugName |
— | CF |
ModStructure.GetModActionURL |
— | CF ✂ |
ModStructure.GetModLogo |
— | CF ✂ |
ModStructure.GetModLogoOver |
— | CF ✂ |
ModStructure.GetModLogoSmall |
— | CF ✂ |
ModStructure.GetModName |
— | CF ✂ |
ModStructure.GetModOverview |
— | CF ✂ |
ModStructure.GetModToltip |
— | CF ✂ |
MotorbikeScript.OnStoreLoad |
T3 | CF |
MotorbikeScript.OnStoreSave |
T3 | CF |
NotificationRuntimeData.GetIcon |
— | CF ✂ |
NotificationRuntimeData.GetTitleText |
— | CF ✂ |
NotificationUI.AddNotification |
— | CF |
NotificationUI.RemoveNotification |
— | CF |
NotificationUI.UpdateTargetHeight |
— | CF |
OpenCan.Init |
— | SNAFU Weapons |
PetrolLighter.SetActions |
T2 | TraderPlus |
PlantBase.Harvest |
— | AgricultureCore (cond) |
PlantBase.OnItemHarvested |
— | CannabisPlus ✂ |
PlantBase.OnStoreLoad |
T3 | AgricultureCore |
PlantBase.OnStoreSave |
T3 | AgricultureCore |
PlantBase.RemovePlantEx |
— | AgricultureCore ✂ |
PlantMaterial.CanDetachAttachment |
— | RaG_BaseItems (cond) |
PlantMaterial.CanPutAsAttachment |
— | RaG_BaseItems ✂ |
PlayerBase.CF_OnStoreLoad |
— | DudeWheresMyCar |
PlayerBase.CF_OnStoreSave |
— | DudeWheresMyCar |
PlayerBase.CanDropEntity |
T2 | TraderPlus (cond) |
PlayerBase.ClearInventory |
— | Dogtags ✂ |
PlayerBase.CommandHandler |
T1 | Survivor Animations |
PlayerBase.EEHitBy |
T2 | TraderPlus |
PlayerBase.EEItemDetached |
T2 | TraderPlus |
PlayerBase.GetActions |
— | Dabs Framework ✂ |
PlayerBase.ModCommandHandlerAfter |
— | Survivor Animations |
PlayerBase.OnConnect |
— | Treasure |
PlayerBase.OnParticleEvent |
— | Survivor Animations |
PlayerBase.OnPlayerLoaded |
— | AgricultureCore |
PlayerBase.OnStoreLoadLifespan |
— | CF (cond) |
PlayerBase.RemoveAllItems |
— | Dogtags ✂ |
PlayerBase.SetSuicide |
— | TraderPlus |
PluginDiagMenu.OnRPC |
T2 | Dabs Framework |
PluginDiagMenuClient.RegisterModdedDiags |
— | Dabs Framework |
PluginLifespan.UpdateBloodTypeVisibility |
— | Dogtags |
PokeHolesBarrel.CanDo |
— | RaG_BaseItems (cond) |
PortableGasStove.SetActions |
T2 | TraderPlus |
PowderedMilk.InitItemVariables |
— | StackMoreItems |
PsilocybeMushroom.SetActions |
T2 | DrugsPLUS |
PumpkinSeedsPack.SetActions |
T2 | RaG_BaseItems |
RainProcurementComponentBase.GetBaseLiquidAmount |
— | RaG_BaseItems (cond) |
ReflexOptic.CanPutAsAttachment |
— | SNAFU Weapons |
Rice.InitItemVariables |
— | StackMoreItems |
Roadflare.SetActions |
T2 | TraderPlus |
SewingKit.InitItemVariables |
— | StackMoreItems |
Shovel.SetActions |
T2 | RaG_BaseItems |
SledgeHammer.SetActions |
T2 | BBPItemPack |
SlotsIcon.ClearRemainSelected |
— | Item Rarity |
SlotsIcon.OnIconDrag |
— | Item Rarity |
SlotsIcon.OnIconDrop |
— | Item Rarity |
SlotsIcon.Refresh |
— | Item Rarity |
SlotsIcon.SetItemPreview |
— | Item Rarity |
Snack_ColorBase.InitItemVariables |
— | StackMoreItems |
StaticConstructionMethods.SpawnConstructionMaterialPiles |
— | BaseBuildingPlus ✂ |
TentBase.CanDisplayAttachmentCategory |
— | Code Lock (cond) |
TentBase.CanReceiveAttachment |
T2 | Code Lock (cond) |
TentBase.CanReceiveItemIntoCargo |
T2 | Code Lock (cond) |
TentBase.CanReleaseCargo |
— | Code Lock (cond) |
TentBase.SetActions |
T2 | Code Lock |
TireRepairKit.InitItemVariables |
— | StackMoreItems |
Torch.SetActions |
T2 | TraderPlus |
TrapBase.StartActivate |
— | TraderPlus (cond) |
TruckBattery.EEItemDetached |
T2 | BaseBuildingPlus |
UniversalLight.CanPutAsAttachment |
— | SNAFU Weapons (cond) |
UniversalLight.InitAttachmentsSlotsToCheck |
— | SNAFU Weapons |
VPPAdminHud.DefineButtons |
— | FlipTransport |
VPPMapMenu.DisplayClientMarkers |
— | DudeWheresMyCar |
VicinityItemManager.AddVicinityItems |
— | TraderPlus (cond) |
VicinityItemManager.IsObstructed |
— | BaseBuildingPlus (cond) |
WeaponCleaningKit.InitItemVariables |
— | StackMoreItems |
Weapon_Base.SetActions |
T2 | RaG_Core |
Whetstone.InitItemVariables |
— | StackMoreItems |
WoodAxe.SetActions |
T2 | RaG_BaseItems |
WoodenCrate.CanPutAsAttachment |
— | TraderPlus (cond) |
WoodenCrate.CanReceiveItemIntoCargo |
T2 | TraderPlus (cond) |
WoodenLog.SetActions |
T2 | RaG_BaseItems |
WoodenPlank.SetActions |
T2 | RaG_BaseItems |
Wrench.SetActions |
T2 | FlipTransport |
ZombieBase.ChaseAttackLogic |
— | TraderPlus (cond) |
ZombieBase.FightAttackLogic |
— | TraderPlus (cond) |
ZombieBase.OnStoreLoad |
T3 | CF |
ZombieBase.OnStoreSave |
T3 | CF |
27 methods on client-only classes are not shown: a dedicated server never runs them.
A conflict shows that code is skipped, not that an author made a mistake — overhaul mods replace systems on purpose. Long chains are cheap: one link costs about 25 ns per dispatch. What costs frame time is the work inside each hook, which is why the badges are there. Everything here comes from the mods' code alone; nothing was measured on a server. Methodology.