Stack composer
Started from Red's DIE Deer Isle Explorers PvE | Deer Isle 6.1 | WIPED TODAY: the 54 mods
it publishes to the Steam server browser (as of 2026-10-20), put back into load order —
servers publish the list last-loaded first. Mods loaded with -servermod= are never
published, so they are not here; add them if you know them.
Your stack in load order, earliest first. Drag a row, or use the arrows, to reorder.
- 1 CF
- 2 Dabs Framework
- 3 DeerIsle Official (Experimental - Dev Build) analysis failed
- 4 GameLabs
- 5 VPPAdminTools
- 6 DayZ Editor Loader
- 7 RaG_Core
- 8 RaG_BaseItems
- 9 DayZ-Dog
- 10 TraderPlus
- 11 DNA Keycards
- 12 BuilderItems
- 13 TerrainIslands
- 14 Inventory Move Sounds
- 15 Drippy Sneakers
- 16 PvZmoD_CustomisableZombies
- 17 Treasure
- 18 SNAFU Weapons
- 19 AgricultureCore
- 20 CannabisPlus
- 21 DrugsPLUS
- 22 MMG - Mightys Military Gear
- 23 Custom Keycards
- 24 Mortys Weapons
- 25 BetterVendingMachines
- 26 gebsfish
- 27 AutolockVehicles not analyzed
- 28 DHGS Hunting not analyzed
- 29 Fungi Neon Signs not analyzed
- 30 WindstridesClothingPack
- 31 Tactical Flava
- 32 @SchanaModAutorun
- 33 CheckIdentity
- 34 PVEZ Reloaded
- 35 Jills Collection
- 36 Fallout Trading Card Collectables not analyzed
- 37 DayZ Mining System with Ores and Gems V2 not analyzed
- 38 YRTSK Vans Sneakers not analyzed
- 39 VehicleRecovery
- 40 NomNom Collectibles not analyzed
- 41 DBN_FordRaptor_Scorpio
- 42 Mini Mod pack not analyzed
- 43 DIE Core not analyzed
- 44 Red Specifics not analyzed
- 45 DIE Custom Zombies not analyzed
- 46 BOAT Mod not analyzed
- 47 DIE Gear not analyzed
- 48 MagazineLoading
- 49 Bitcoin-Mining-Farm (Official) not analyzed
- 50 CookZ
- 51 BodyBags
- 52 Notifications
- 53 AdditionalMedicSupplies
- 54 DIE Coin - Portal / Event / Quest Item not analyzed
File I/O on hot paths, timers created per event, and per-player-per-frame hooks across the stack. These can stall a frame regardless of the load figure. See all 12 below.
Across 92 server-side methods hooked by two or more mods. 1 more on client-only UI classes, listed separately.
5.450 ms per second, all 38 mods combined. Hook dispatch and timers only — not what the hooks do inside. Methodology.
Who silences whom#
A later-loaded mod overrides a method without super(), so the earlier mod's code on that method — and vanilla's — never runs. Whether that is a bug or the whole point of the mod is the author's call; this shows the structure, not intent.
| silences → | 4GameLabs | 18SNAFU Weapons | 51BodyBags | all |
|---|---|---|---|---|
| 8RaG_BaseItems | 1RaG_BaseItems silences BodyBags 1 method: 1 check |
1 | ||
| 24Mortys Weapons | 1Mortys Weapons silences SNAFU Weapons 1 method: 1 event | 1 | ||
| 34PVEZ Reloaded | 2PVEZ Reloaded silences GameLabs 2 methods: 2 events | 2 | ||
| all | 2 | 1 | 1 | 4 |
| 3DeerIsle Official (Experimental - Dev Build) | Not analyzed, so what it silences is unknown. Queue it in the list above. | |||
| 27AutolockVehicles | Not analyzed, so what it silences is unknown. Queue it in the list above. | |||
| 28DHGS Hunting | Not analyzed, so what it silences is unknown. Queue it in the list above. | |||
| 29Fungi Neon Signs | Not analyzed, so what it silences is unknown. Queue it in the list above. | |||
| 36Fallout Trading Card Collectables | Not analyzed, so what it silences is unknown. Queue it in the list above. | |||
| 37DayZ Mining System with Ores and Gems V2 | Not analyzed, so what it silences is unknown. Queue it in the list above. | |||
| …and 10 more mods not analyzed yet. | ||||
The 3 pairs, largest first# ·
PVEZ ReloadedsilencesGameLabs2 methods
Wreck_Mi8_Crashed.EEDelete
event · T3
GameLabs's work on this event never runs. PVEZ.pbo::4_world\entities\building\wrecks\wreck_mi8.c:9
Wreck_UH1Y.EEDelete
event · T3
GameLabs's work on this event never runs. PVEZ.pbo::4_world\entities\building\wrecks\wreck_uh1y.c:9
Mortys WeaponssilencesSNAFU Weapons1 method
UniversalLight.InitAttachmentsSlotsToCheck
event
SNAFU Weapons's work on this event never runs. TTC_Rifles.pbo::Scripts\4_World\TTC_Rifles\Entities\ItemBase\SwitchableBase\UniversalLight.c:11
RaG_BaseItemssilencesBodyBags1 method
PlantMaterial.CanPutAsAttachment
check
BodyBags's conditions on this check no longer apply. For PlantMaterial instances, through its ancestor ItemBase. rag_baseitems_scripts.pbo::4_World\rag_baseitems_scripts\Modded\PlantMaterial.c:3
1 conflict on client-only classes (menus, HUD, notifications) — no server effect
NotificationSystem.GetNotificationData— Dabs Framework silences CF
Hot hooks shared across the stack#
The engine calls the last-loaded mod first; each super() hands on to the mod before it, ending at vanilla. Badges show what each mod's override calls inside — that body work, not the chain itself, is what costs frame time.
Stall risks#
12 places where one mod's code can hold up a frame by itself, whatever the load figure says. Each is a pattern found in the code, not a measurement: how much it costs depends on what the hook does inside. Most severe first, then in load order.
- Per-player, per-frame hook. Runs for every player on every tick, so whatever it does inside is multiplied by the population.
- Timer created inside a hot hook. Registers a timer each time the hook runs. Timers that are never cleaned up pile up in the queue the server walks every frame; the analysis cannot see the cleanup, so read the code.
PlayerBase.OnScheduledTick000_Scripts.pbo::4_World\4_Hooking\*жкндлѐњ.c:213PlayerBase.CommandHandlerVPPAdminTools.pbo::4_World\VPPAdminTools\Entities\PlayerBase.c:401SurvivorBase.EOnFrameVPPAdminTools.pbo::4_World\VPPAdminTools\Entities\SurvivorBase.c:42SurvivorBase.EOnPostFrameVPPAdminTools.pbo::4_World\VPPAdminTools\Entities\SurvivorBase.c:61DayZPlayerImplement.CommandHandlerDrippySneakers.pbo::scripts\4_world\manbase\DayZPlayerImplement.c:3PlayerBase.OnScheduledTickPvZmoD_CustomisableZombies.pbo::Scripts\4_World\PvZ_CZ_4_World\CZ_entities\manbase\Pvz_CZ_PlayerBase.c:86DayZPlayerImplement.HandleWeaponsscript_a.pbo::Scripts\4_World\Weapons\Attachments\Rangefinder\TF_RangefinderHUD.c:10PlayerBase.EOnPostFramescript_a.pbo::Scripts\4_World\Grenades\Phosphorus\TF_PlayerBase_Phosphorus.c:37PlayerBase.EOnPostFramescript_a.pbo::Scripts\4_World\Grenades\Teargas\TF_PlayerBase_Teargas.c:27PlayerBase.OnScheduledTickPVEZ.pbo::4_world\entities\manbase\playerbase.c:202AnimalBase.EEHitByPvZmoD_CustomisableZombies.pbo::Scripts\4_World\PvZ_CZ_4_World\CZ_entities\Pvz_CZ_AnimalBase.c:48PlayerBase.EEHitByPvZmoD_CustomisableZombies.pbo::Scripts\4_World\PvZ_CZ_4_World\CZ_entities\manbase\Pvz_CZ_PlayerBase.c:40Everything else#
All 92 server-side methods hooked by two or more mods
vanilla → earliest mod → … → latest mod (dispatch enters at the latest). struck = suppressed by a later chain break; ✂ = no super(); "(cond)" = super() only on some paths.
| method | tier | chain (load order) |
|---|---|---|
UniversalLight.InitAttachmentsSlotsToCheck |
— | |
Wreck_Mi8_Crashed.EEDelete |
T3 | |
Wreck_UH1Y.EEDelete |
T3 | |
ActionConstructor.RegisterActions |
— | vanilla → Dabs Framework → VPPAdminTools → RaG_Core → RaG_BaseItems → DayZ-Dog → TraderPlus → DNA Keycards → Drippy Sneakers → Treasure → SNAFU Weapons → AgricultureCore → CannabisPlus → DrugsPLUS → MMG - Mightys Military Gear → Custom Keycards → gebsfish → WindstridesClothingPack → Tactical Flava → Jills Collection → VehicleRecovery → DBN_FordRaptor_Scorpio → MagazineLoading → CookZ → AdditionalMedicSupplies |
ModItemRegisterCallbacks.RegisterOneHanded |
— | vanilla → CF → GameLabs → RaG_BaseItems → TraderPlus → DNA Keycards → Treasure → SNAFU Weapons → CannabisPlus → DrugsPLUS → Custom Keycards → Mortys Weapons → gebsfish → WindstridesClothingPack → Tactical Flava → Jills Collection → MagazineLoading → CookZ → AdditionalMedicSupplies |
MissionServer.OnInit |
T3 | vanilla → CF → GameLabs → VPPAdminTools → RaG_BaseItems → TraderPlus → AgricultureCore → CannabisPlus → DrugsPLUS → gebsfish → VehicleRecovery → Notifications |
ModItemRegisterCallbacks.RegisterHeavy |
— | vanilla → CF → RaG_BaseItems → DayZ-Dog → DNA Keycards → AgricultureCore → CannabisPlus → Tactical Flava → DBN_FordRaptor_Scorpio → BodyBags → AdditionalMedicSupplies |
PlayerBase.Init |
— | vanilla → VPPAdminTools → DayZ-Dog → TraderPlus → DNA Keycards → Treasure → AgricultureCore → DrugsPLUS → Tactical Flava → CookZ → AdditionalMedicSupplies |
ModItemRegisterCallbacks.RegisterTwoHanded |
— | vanilla → CF → RaG_BaseItems → DayZ-Dog → DNA Keycards → Drippy Sneakers → MMG - Mightys Military Gear → gebsfish → WindstridesClothingPack → Tactical Flava |
PlayerBase.SetActions |
T2 | vanilla → VPPAdminTools → RaG_BaseItems → DayZ-Dog → TraderPlus → MMG - Mightys Military Gear → Custom Keycards → gebsfish → WindstridesClothingPack → VehicleRecovery |
PluginRecipesManager.RegisterRecipies |
— | vanilla → RaG_BaseItems → DayZ-Dog → DNA Keycards → AgricultureCore → CannabisPlus → DrugsPLUS → gebsfish → CookZ → AdditionalMedicSupplies |
MissionServer.InvokeOnConnect |
T3 | vanilla → CF → Dabs Framework → GameLabs → RaG_Core → TraderPlus → PvZmoD_CustomisableZombies → CheckIdentity → CookZ |
PlayerBase.EEKilled |
T3 | vanilla → GameLabs → VPPAdminTools → AgricultureCore → CannabisPlus → DrugsPLUS → Tactical Flava → PVEZ Reloaded → BodyBags |
MissionServer.OnMissionStart |
T3 | vanilla → CF → Dabs Framework → GameLabs → VPPAdminTools → DayZ Editor Loader → DNA Keycards → Custom Keycards |
MissionServer.PlayerDisconnected |
T3 | vanilla → CF → Dabs Framework → GameLabs → VPPAdminTools → RaG_Core → DayZ-Dog → PVEZ Reloaded |
PlayerBase.OnRPC |
T2 | vanilla → VPPAdminTools → RaG_Core → @SchanaModAutorun (cond) → CheckIdentity → PVEZ Reloaded → CookZ |
PluginRecipesManagerBase.RegisterRecipies |
— | vanilla → Treasure → SNAFU Weapons → Mortys Weapons → WindstridesClothingPack → Tactical Flava → Jills Collection |
DayZGame.OnRPC |
T2 | vanilla → CF (cond) → Dabs Framework → VPPAdminTools (cond) → Custom Keycards (cond) → PVEZ Reloaded |
ModItemRegisterCallbacks.RegisterFireArms |
— | vanilla → CF → GameLabs → SNAFU Weapons → Mortys Weapons → Tactical Flava |
DayZGame.DeferredInit |
— | vanilla → CF → GameLabs → VPPAdminTools → gebsfish |
Hologram.EvaluateCollision |
— | vanilla → RaG_Core (cond) → DayZ-Dog (cond) → TraderPlus (cond) → gebsfish |
MissionBase.CreateScriptedMenu |
— | vanilla → VPPAdminTools → DayZ-Dog → CookZ → AdditionalMedicSupplies |
MissionServer.OnEvent |
— | vanilla → CF → GameLabs → VPPAdminTools → BodyBags |
MissionServer.OnMissionFinish |
T3 | vanilla → CF → VPPAdminTools → RaG_Core → DayZ-Dog |
ModItemRegisterCallbacks.RegisterPistol |
— | vanilla → CF → SNAFU Weapons → Mortys Weapons → Tactical Flava |
PlayerBase.EEHitBy |
T2 | vanilla → GameLabs → DayZ-Dog → TraderPlus → PvZmoD_CustomisableZombies (cond) |
PlayerBase.OnConnect |
— | vanilla → VPPAdminTools → DayZ-Dog → Treasure → Custom Keycards |
ActionLockDoors.ActionCondition |
T2 | vanilla → TraderPlus (cond) → DNA Keycards (cond) → Custom Keycards (cond) |
DayZGame.OnUpdate |
T0 | vanilla → CF → GameLabs → VPPAdminTools |
Hologram.ProjectionBasedOnParent |
— | vanilla → DayZ-Dog (cond) → TraderPlus (cond) → DNA Keycards (cond) |
ItemBase.EEItemLocationChanged |
T2 | vanilla → GameLabs → DayZ-Dog → Inventory Move Sounds |
M4_CarryHandleOptic.CanPutAsAttachment |
— | vanilla → GameLabs (cond) → Mortys Weapons (cond) → Tactical Flava |
MissionServer.OnUpdate |
T0 | vanilla → CF → TraderPlus → PVEZ Reloaded |
ModItemRegisterCallbacks.CustomBoneRemapping |
— | vanilla → CF → SNAFU Weapons → Tactical Flava |
PlayerBase.CanBeTargetedByAI |
— | vanilla → VPPAdminTools (cond) → DayZ-Dog (cond) → PvZmoD_CustomisableZombies (cond) |
PlayerBase.EEItemAttached |
T2 | vanilla → DayZ-Dog → WindstridesClothingPack → Tactical Flava |
PlayerBase.EEItemDetached |
T2 | vanilla → TraderPlus → WindstridesClothingPack → Tactical Flava |
PlayerBase.OnPlayerLoaded |
— | vanilla → AgricultureCore → CheckIdentity → PVEZ Reloaded |
PlayerBase.OnScheduledTick |
T1 | vanilla → GameLabs → PvZmoD_CustomisableZombies (cond) → PVEZ Reloaded |
PlayerBase.OnVariablesSynchronized |
T2 | vanilla → VPPAdminTools → DayZ-Dog → Tactical Flava |
PluginManager.Init |
— | vanilla → Dabs Framework → VPPAdminTools → RaG_Core |
Weapon_Base.SetActions |
T2 | vanilla → RaG_Core → Tactical Flava → DBN_FordRaptor_Scorpio |
ZombieBase.EEHitBy |
T2 | vanilla → GameLabs → DayZ-Dog → PvZmoD_CustomisableZombies (cond) |
ActionCloseDoors.ActionCondition |
T2 | vanilla → DNA Keycards (cond) → Custom Keycards (cond) |
ActionDeployObject.ActionCondition |
T2 | vanilla → TraderPlus (cond) → DNA Keycards (cond) |
ActionDrink.OnEndServer |
— | vanilla → GameLabs → DrugsPLUS |
ActionDrink.OnStartServer |
— | vanilla → GameLabs → DrugsPLUS |
ActionGetInTransport.ActionCondition |
T2 | vanilla → TraderPlus (cond) → gebsfish (cond) |
ActionGetInTransport.OnEndServer |
— | vanilla → RaG_Core → DayZ-Dog |
ActionGetOutTransport.OnEndServer |
— | vanilla → DayZ-Dog → TraderPlus |
ActionOpenDoors.ActionCondition |
T2 | vanilla → DNA Keycards (cond) → Custom Keycards (cond) |
ActionPushBoat.ActionCondition |
T2 | vanilla → gebsfish (cond) → VehicleRecovery (cond) |
ActionTogglePlaceObject.ActionCondition |
T2 | vanilla → DNA Keycards (cond) → CannabisPlus (cond) |
ActionUnlockDoors.ActionCondition |
T2 | vanilla → DNA Keycards (cond) → Custom Keycards (cond) |
ActionUnpin.OnStartServer |
— | vanilla → VPPAdminTools → PVEZ Reloaded |
AnimalBase.EEHitBy |
T2 | vanilla → GameLabs → PvZmoD_CustomisableZombies |
BUISOptic.CanPutAsAttachment |
— | vanilla → GameLabs (cond) → Tactical Flava |
CarScript.EEDelete |
T3 | vanilla → RaG_Core → TraderPlus |
CarScript.EEHitBy |
T2 | vanilla → GameLabs → RaG_Core |
CarScript.OnStoreLoad |
T3 | vanilla → CF → TraderPlus |
CarScript.OnStoreSave |
T3 | vanilla → CF → TraderPlus |
ContaminatedTrigger.OnEnterServerEvent |
— | vanilla → VPPAdminTools (cond) → PvZmoD_CustomisableZombies |
DayZGame.OnEvent |
— | vanilla → CF → Dabs Framework |
DayZPlayerImplementFallDamage.HandleFallDamage |
— | vanilla → TraderPlus (cond) → Drippy Sneakers |
DayZPlayerImplementThrowing.HandleThrowing |
— | vanilla → DayZ-Dog → TraderPlus |
DigitalCodeLock.OnWorkStop |
— | vanilla → GameLabs → RaG_Core (cond) |
DigitalCodeLock.ResetPIN |
— | vanilla → GameLabs → RaG_Core (cond) |
DigitalCodeLock.UnlockOnServer |
— | vanilla → GameLabs → RaG_Core |
Edible_Base.ProcessDecay |
— | vanilla → RaG_Core → gebsfish |
Hammer.SetActions |
T2 | vanilla → RaG_Core → RaG_BaseItems |
ItemBase.OnStoreLoad |
T3 | vanilla → CF → RaG_Core |
ItemBase.SetActions |
T2 | vanilla → RaG_Core → DBN_FordRaptor_Scorpio |
MissionBase.OnInit |
T3 | vanilla → Dabs Framework → gebsfish |
MissionServer.InvokeOnDisconnect |
T3 | vanilla → CF → TraderPlus |
MissionServer.OnClientDisconnectedEvent |
T3 | vanilla → CF → Dabs Framework |
MissionServer.OnClientPrepareEvent |
— | vanilla → CF → gebsfish |
MissionServer.OnGameplayDataHandlerLoad |
— | vanilla → GameLabs → gebsfish |
ModifiersManager.Init |
— | vanilla → Tactical Flava → AdditionalMedicSupplies |
PlantBase.Init |
— | vanilla → AgricultureCore (cond) → CannabisPlus |
PlayerBase.AC_HasAnyPPEActive |
— | vanilla → CannabisPlus → DrugsPLUS |
PlayerBase.CanDropEntity |
T2 | vanilla → DayZ-Dog (cond) → TraderPlus (cond) |
PlayerBase.CanReceiveAttachment |
T2 | vanilla → DayZ-Dog (cond) → Tactical Flava (cond) |
PlayerBase.EOnContact |
— | vanilla → DayZ-Dog → PvZmoD_CustomisableZombies |
Pliers.SetActions |
T2 | vanilla → RaG_Core → TraderPlus |
Screwdriver.SetActions |
T2 | vanilla → RaG_Core → Drippy Sneakers |
SeedPackBase.EmptySeedPack |
— | vanilla → CannabisPlus (cond) → DrugsPLUS (cond) |
UniversalLight.CanPutAsAttachment |
— | vanilla → SNAFU Weapons (cond) → Mortys Weapons (cond) |
Weapon_Base.EEFired |
— | vanilla → GameLabs → VPPAdminTools |
ZombieBase.CanBeTargetedByAI |
— | vanilla → DayZ-Dog (cond) → PvZmoD_CustomisableZombies (cond) |
ZombieBase.ChaseAttackLogic |
— | vanilla → TraderPlus (cond) → PvZmoD_CustomisableZombies |
ZombieBase.FightAttackLogic |
— | vanilla → TraderPlus (cond) → PvZmoD_CustomisableZombies |
ZombieBase.Init |
— | vanilla → PvZmoD_CustomisableZombies → PVEZ Reloaded |
595 methods hooked by only one of these mods
No cross-mod interaction is possible here; a ✂ still means vanilla's behaviour on that method is replaced.
| method | tier | mod |
|---|---|---|
ACOGOptic.CanPutAsAttachment |
— | SNAFU Weapons |
AITargetCallbacksPlayer.GetMaxVisionRangeModifier |
— | PvZmoD_CustomisableZombies (cond) |
AKM_Base.CanReceiveAttachment |
T2 | Tactical Flava ✂ |
AKM_Base.SetActions |
T2 | Tactical Flava |
AKM_Base.SpawnRecoilObject |
— | Tactical Flava ✂ |
AK_Bayonet.SetActions |
T2 | Tactical Flava |
AK_RailHndgrd.CanDetachAttachment |
— | Tactical Flava ✂ |
ActionActivateTrap.OnFinishProgressServer |
— | VPPAdminTools |
ActionAttach.ActionCondition |
T2 | RaG_Core (cond) |
ActionAttachOnSelection.ActionCondition |
T2 | RaG_Core (cond) |
ActionAttachToConstruction.ActionCondition |
T2 | RaG_Core (cond) |
ActionAttachToConstruction.FindAndTranslateAttachmentSlot |
— | RaG_Core (cond) |
ActionAttachToConstruction.OnExecuteServer |
— | GameLabs |
ActionBandageSelf.OnEndServer |
— | GameLabs |
ActionBandageTarget.OnEndServer |
— | GameLabs |
ActionBurnSewTarget.ActionCondition |
T2 | TraderPlus (cond) |
ActionCarDoors.ActionCondition |
T2 | TraderPlus (cond) |
ActionCarDoorsOutside.ActionCondition |
T2 | TraderPlus (cond) |
ActionCheckPulse.ActionCondition |
T2 | TraderPlus (cond) |
ActionClose.SetCloseAnimation |
— | AdditionalMedicSupplies (cond) |
ActionCloseBarrel.OnExecuteServer |
— | RaG_Core |
ActionCloseCarDoorsOutside.OnEndServer |
— | RaG_Core |
ActionCloseDoors.OnEndServer |
— | PvZmoD_CustomisableZombies (cond) |
ActionCloseFence.OnExecuteServer |
— | RaG_Core |
ActionCollectBloodTarget.ActionCondition |
T2 | TraderPlus (cond) |
ActionCraftBolts.InitCuttingTypes |
— | SNAFU Weapons |
ActionCreateIndoorFireplace.ActionCondition |
T2 | RaG_Core (cond) |
ActionCreateIndoorFireplace.OnExecuteServer |
— | RaG_Core (cond) |
ActionDeployObject.OnEndServer |
— | CannabisPlus (cond) |
ActionDeployObject.OnExecuteServer |
— | RaG_Core |
ActionDetach.ActionCondition |
T2 | TraderPlus (cond) |
ActionDetachCarLockPick.ActionCondition |
T2 | TraderPlus ✂ |
ActionDetachFromTarget.ActionCondition |
T2 | TraderPlus (cond) |
ActionDigInStash.ActionCondition |
T2 | TraderPlus (cond) |
ActionDigOutStash.ActionCondition |
T2 | TraderPlus (cond) |
ActionDigWorms.OnFinishProgressServer |
— | gebsfish ✂ |
ActionDisinfectTarget.ActionCondition |
T2 | TraderPlus (cond) |
ActionDismantlePart.OnExecuteServer |
— | RaG_Core |
ActionDrink.CreateConditionComponents |
— | DrugsPLUS ✂ |
ActionDrink.GetText |
— | DrugsPLUS ✂ |
ActionDrink.OnEndClient |
— | DrugsPLUS |
ActionDrink.OnExecuteClient |
— | DrugsPLUS |
ActionDrinkPondContinuous.OnEndServer |
— | GameLabs |
ActionDrinkWellContinuous.OnEndServer |
— | GameLabs |
ActionDropItem.OnExecuteServer |
— | RaG_Core |
ActionEatBig.OnEndServer |
— | GameLabs |
ActionEatBig.OnStartServer |
— | GameLabs |
ActionFillCoolant.ActionCondition |
T2 | RaG_Core |
ActionFillFuel.ActionCondition |
T2 | RaG_Core |
ActionFishingNew.ComposeLocalContextData |
— | gebsfish |
ActionFishingNew.HandleReciveData |
— | gebsfish |
ActionFishingNew.OnEnd |
— | gebsfish |
ActionFishingNew.ReadFromContext |
— | gebsfish |
ActionFishingNew.SetupAction |
— | gebsfish (cond) |
ActionFishingNew.TrySpawnCatch |
— | gebsfish |
ActionFishingNew.WriteToContext |
— | gebsfish |
ActionForceConsume.ActionCondition |
T2 | TraderPlus (cond) |
ActionForceConsumeSingle.ActionCondition |
T2 | TraderPlus (cond) |
ActionForceFeedCan.ActionCondition |
T2 | TraderPlus (cond) |
ActionForceFeedCan.SZActionConditionHandler |
— | TraderPlus ✂ |
ActionForceFeedCan.TPAdditionalCondition |
— | TraderPlus ✂ |
ActionGetOutTransport.OnStartServer |
— | RaG_Core |
ActionGiveBloodTarget.ActionCondition |
T2 | TraderPlus (cond) |
ActionHarvestCrops.OnExecuteClient |
— | AgricultureCore (cond) |
ActionHarvestCrops.OnExecuteServer |
— | AgricultureCore (cond) |
ActionIgniteFireplaceByAir.ActionCondition |
T2 | RaG_Core (cond) |
ActionInjectTarget.ActionCondition |
T2 | TraderPlus (cond) |
ActionInteractCodeLockItem.ActionCondition |
T2 | RaG_Core (cond) |
ActionLightItemOnFire.ActionCondition |
T2 | RaG_BaseItems (cond) |
ActionLightItemOnFire.OnFinishProgressClient |
— | RaG_BaseItems |
ActionLightItemOnFire.OnFinishProgressServer |
— | RaG_BaseItems |
ActionLockDoors.OnFinishProgressServer |
— | RaG_Core |
ActionLockedDoors.ActionCondition |
T2 | Custom Keycards (cond) |
ActionMagazineLoading.OnExecuteServer |
— | MagazineLoading ✂ |
ActionMagazineLoadingEmp.OnExecuteServer |
— | MagazineLoading ✂ |
ActionMagazineLoadingHand.OnExecuteServer |
— | MagazineLoading ✂ |
ActionMagazineLoadingHandEmp.OnExecuteServer |
— | MagazineLoading ✂ |
ActionManagerBase.ActionPossibilityCheck |
— | DayZ-Dog (cond) |
ActionMineTree.ActionCondition |
T2 | TraderPlus (cond) |
ActionOpenBarrel.OnExecuteServer |
— | RaG_Core |
ActionOpenCarDoorsOutside.OnEndServer |
— | RaG_Core |
ActionOpenDoors.OnEndServer |
— | PvZmoD_CustomisableZombies (cond) |
ActionOpenFence.OnExecuteServer |
— | RaG_Core |
ActionPackTent.ActionCondition |
T2 | TraderPlus (cond) |
ActionPackTent.OnFinishProgressServer |
— | RaG_Core |
ActionPickLockOnCar.ActionCondition |
T2 | TraderPlus (cond) |
ActionPin.OnEndServer |
— | GameLabs |
ActionPin.OnStartServer |
— | VPPAdminTools |
ActionPlaceFireplaceIndoor.ActionCondition |
T2 | RaG_Core (cond) |
ActionPlaceObject.ActionCondition |
T2 | CannabisPlus (cond) |
ActionPlugIn.CreateConditionComponents |
— | RaG_BaseItems ✂ |
ActionPushCar.ActionCondition |
T2 | VehicleRecovery (cond) |
ActionPushCar.OnEndServer |
— | gebsfish |
ActionReadPaper.ActionCondition |
T2 | AdditionalMedicSupplies ✂ |
ActionRepairPart.RepairCondition |
— | RaG_Core (cond) |
ActionResetCodeOnCodeLock.ActionCondition |
T2 | RaG_Core (cond) |
ActionResetCodeOnCodeLock.OnExecuteServer |
— | RaG_Core (cond) |
ActionRestrainSelf.ActionCondition |
T2 | TraderPlus (cond) |
ActionRestrainTarget.ActionCondition |
T2 | TraderPlus (cond) |
ActionSkinning.OnFinishProgressServer |
— | WindstridesClothingPack |
ActionStartEngine.OnEndServer |
— | RaG_Core |
ActionStopEngine.OnEndServer |
— | RaG_Core |
ActionSwitchSeats.Start |
— | RaG_Core |
ActionTakeItem.ActionCondition |
T2 | TraderPlus |
ActionTakeItem.OnExecuteServer |
— | RaG_Core |
ActionTakeItemToHands.OnExecuteServer |
— | RaG_Core |
ActionTargetsCursor.GetItemDesc |
— | CheckIdentity |
ActionTargetsCursor.GetItemHealth |
— | CheckIdentity |
ActionTargetsCursor.SetItemDesc |
— | CheckIdentity |
ActionTestBloodSelf.OnFinishProgressServer |
— | AdditionalMedicSupplies |
ActionTestBloodTarget.OnFinishProgressServer |
— | AdditionalMedicSupplies |
ActionToggleTentOpen.OnExecuteServer |
— | RaG_Core |
ActionUnlockDoors.OnFinishProgressServer |
— | RaG_Core |
ActionUnpackAmmoBox.OnExecuteServer |
— | MagazineLoading ✂ |
ActionUnpackAmmoBoxHand.OnExecuteServer |
— | MagazineLoading ✂ |
ActionUnpin.ActionCondition |
T2 | TraderPlus (cond) |
ActionWashHeadWettingClothesBase.OnEndServer |
— | Tactical Flava |
ActionWashHeadWettingClothesBase.OnFinishProgressServer |
— | Tactical Flava |
AdvancedCommunication.OnStoreLoad |
T3 | CF |
AdvancedCommunication.OnStoreSave |
T3 | CF |
AnalyticsManagerServer.OnEntityKilled |
— | GameLabs |
AnimalBase.CanBeTargetedByAI |
— | DayZ-Dog (cond) |
AnimalBase.CommandHandler |
T1 | PvZmoD_CustomisableZombies ✂ |
AnimalBase.EEKilled |
T3 | DayZ-Dog |
AnimalBase.OnStoreLoad |
T3 | CF |
AnimalBase.OnStoreSave |
T3 | CF |
Animal_CanisLupus.CanBeTargetedByAI |
— | PvZmoD_CustomisableZombies (cond) |
AreaExposureMdfr.Activate |
— | VPPAdminTools (cond) |
AreaExposureMdfr.OnActivate |
— | VPPAdminTools (cond) |
AttachmentCategoriesContainer.IsDisplayable |
— | DBN_FordRaptor_Scorpio |
AttachmentCategoriesContainer.UpdateInterval |
— | RaG_Core |
AttachmentCategoriesRow.DoubleClick |
— | DayZ-Dog (cond) |
AttachmentCategoriesRow.RefreshSlot |
— | DayZ-Dog |
Attachments.AttachmentAdded |
— | CookZ |
Attachments.AttachmentRemoved |
— | CookZ |
BandageDressing.SetActions |
T2 | DayZ-Dog |
Barrel_ColorBase.CanLoadItemIntoCargo |
T2 | DBN_FordRaptor_Scorpio (cond) |
Barrel_ColorBase.CanReceiveItemIntoCargo |
T2 | DBN_FordRaptor_Scorpio (cond) |
Barrel_ColorBase.CanReleaseCargo |
— | DBN_FordRaptor_Scorpio (cond) |
Barrel_ColorBase.OnWasAttached |
— | RaG_Core (cond) |
BaseBuildingBase.EEDelete |
T3 | GameLabs |
BaseBuildingBase.EEHitBy |
T2 | GameLabs |
BaseBuildingBase.EEOnAfterLoad |
T3 | GameLabs |
BaseBuildingBase.GL_Delete |
— | GameLabs ✂ |
BaseBuildingBase.GL_GatherPersistentID |
— | GameLabs ✂ |
BaseBuildingBase.GL_Load |
— | GameLabs ✂ |
BaseBuildingBase.GL_Save |
— | GameLabs ✂ |
BasicMapMenu.Init |
— | PVEZ Reloaded |
BasicMapMenu.UpdateMarkers |
— | PVEZ Reloaded |
BearTrap.OnServerSteppedOn |
— | PvZmoD_CustomisableZombies ✂ |
BleedingSource.OnUpdateServer |
— | AdditionalMedicSupplies |
BleedingSource.SetType |
— | AdditionalMedicSupplies |
BleedingSourcesManagerBase.RegisterBleedingZoneEx |
— | AdditionalMedicSupplies |
BleedingSourcesManagerRemote.OnVariablesSynchronized |
T2 | AdditionalMedicSupplies |
BleedingSourcesManagerServer.RemoveBleedingSource |
— | AdditionalMedicSupplies |
BleedingSourcesManagerServer.RemoveMostSignificantBleedingSourceEx |
— | AdditionalMedicSupplies (cond) |
BoatScript.EEHitBy |
T2 | GameLabs |
BoatScript.GetActions |
— | gebsfish |
BoatScript.OnStoreLoad |
T3 | CF |
BoatScript.OnStoreSave |
T3 | CF |
BoatScript.SetActions |
T2 | gebsfish |
BrokenLegsMdfr.OnDeactivate |
— | AdditionalMedicSupplies (cond) |
BuildingBase.OnStoreLoad |
T3 | CF |
BuildingBase.OnStoreSave |
T3 | CF |
BuildingBase.SetActions |
T2 | TraderPlus |
ButtstockBase.IsButtstock |
— | SNAFU Weapons ✂ |
CAContinuousCraft.Setup |
— | gebsfish |
CAContinuousFertilizeGardenSlot.Setup |
— | AgricultureCore |
CAContinuousRepeatFishing.SetNewSignalData |
— | gebsfish |
CarScript.CanBeTargetedByAI |
— | DayZ-Dog (cond) |
CarScript.CanDisplayAttachmentCategory |
— | TraderPlus |
CarScript.CanDisplayAttachmentSlot |
T2 | TraderPlus |
CarScript.CanReleaseAttachment |
T2 | DBN_FordRaptor_Scorpio |
CarScript.EEItemAttached |
T2 | DBN_FordRaptor_Scorpio |
CarScript.IsInventoryVisible |
T2 | TraderPlus ✂ |
CarScript.OnEngineStart |
— | TraderPlus |
CarScript.OnUpdate |
T0 | PvZmoD_CustomisableZombies |
CarScript.OnVariablesSynchronized |
T2 | TraderPlus |
CarScript.SetActions |
T2 | gebsfish |
CargoContainer.AddedToCargo |
— | CookZ |
CargoContainer.Refresh |
— | CookZ |
CargoContainer.RemovedFromCargo |
— | CookZ |
CargoContainer.SetEntity |
— | CookZ |
CargoContainer.UpdateInterval |
— | RaG_Core |
CarimMenuMap.LoadMapMarkers |
— | PVEZ Reloaded |
CatchYieldBank.GetYieldItemByIdx |
— | gebsfish (cond) |
CatchYieldBank.Init |
— | gebsfish |
CatchYieldBank.RegisterYieldItem |
— | gebsfish (cond) |
CatchingContextBase.SpawnAndSetupCatch |
— | gebsfish ✂ |
CatchingContextFishingRodAction.GenerateResult |
— | gebsfish ✂ |
CatchingContextFishingRodAction.Init |
— | gebsfish |
CatchingContextFishingRodAction.InitCatchingItemData |
— | gebsfish |
CatchingContextFishingRodAction.ModifySignalProbability |
— | gebsfish ✂ |
CatchingContextFishingRodAction.OnAfterSpawnSignalHit |
— | gebsfish ✂ |
CatchingContextFishingRodAction.OnBeforeSpawnSignalHit |
— | gebsfish ✂ |
CatchingContextFishingRodAction.OnSignalMiss |
— | gebsfish ✂ |
CatchingContextFishingRodAction.OnSignalPass |
— | gebsfish ✂ |
CatchingContextFishingRodAction.RandomizeSignalDuration |
— | gebsfish ✂ |
CatchingContextFishingRodAction.RandomizeSignalStartTime |
— | gebsfish ✂ |
CatchingContextFishingRodAction.RemoveItemSafe |
— | gebsfish ✂ |
CatchingContextFishingRodAction.TryDamageItems |
— | gebsfish ✂ |
CatchingContextFishingRodAction.TryHookLoss |
— | gebsfish ✂ |
Chat.AddInternal |
— | Notifications (cond) |
ChernarusPlusData.InitYieldBank |
— | gebsfish ✂ |
ChernarusPlusData.WeatherOnBeforeChange |
— | VPPAdminTools |
CholeraMdfr.OnTick |
— | AdditionalMedicSupplies (cond) |
CigarettePack_Chernamorka.SetActions |
T2 | DrugsPLUS |
CigarettePack_Merkur.SetActions |
T2 | DrugsPLUS |
CigarettePack_Partyzanka.SetActions |
T2 | DrugsPLUS |
Cleaver.SetActions |
T2 | Tactical Flava |
Clothing.CanLoadItemIntoCargo |
T2 | DBN_FordRaptor_Scorpio ✂ |
Clothing.CanLoadItemIntoCargoClothingConditions |
— | RaG_Core (cond) |
Clothing.CanPutInCargo |
T2 | DBN_FordRaptor_Scorpio |
Clothing.CanPutInCargoClothingConditions |
— | RaG_Core (cond) |
Clothing.CanReceiveItemIntoCargo |
T2 | DBN_FordRaptor_Scorpio ✂ |
Clothing.CanReceiveItemIntoCargoClothingConditions |
— | RaG_Core (cond) |
CodeLock.SetActions |
T2 | Drippy Sneakers |
CodeLockComponent.CheckCodeRequest |
— | RaG_Core (cond) |
CodeLockComponent.OnRPC |
T2 | RaG_Core (cond) |
CodeLockComponent.ResetPIN |
— | RaG_Core (cond) |
CodeLockComponent.SetLockCode |
— | RaG_Core (cond) |
CodeLockComponent.SetLockState |
— | RaG_Core (cond) |
CombatKnife.SetActions |
T2 | Tactical Flava |
CombinationLock.EEDelete |
T3 | GameLabs |
CombinationLock.EEOnAfterLoad |
T3 | GameLabs |
CombinationLock.GL_Delete |
— | GameLabs ✂ |
CombinationLock.GL_GatherPersistentID |
— | GameLabs ✂ |
CombinationLock.GL_Load |
— | GameLabs ✂ |
CombinationLock.GL_Save |
— | GameLabs ✂ |
CombinationLock.LockServer |
— | GameLabs |
CombinationLock.UnlockOnServer |
— | GameLabs |
CommonColdMdfr.ActivateCondition |
— | AdditionalMedicSupplies |
CommonColdMdfr.DeactivateCondition |
— | AdditionalMedicSupplies |
ContainerWithCargo.LockCargo |
— | DBN_FordRaptor_Scorpio |
ContainerWithCargo.SetEntity |
— | DBN_FordRaptor_Scorpio ✂ |
ContainerWithCargoAndAttachments.UpdateInterval |
— | RaG_Core |
Container_Base.CanLoadItemIntoCargo |
T2 | DBN_FordRaptor_Scorpio ✂ |
Container_Base.CanPutIntoHands |
T2 | DBN_FordRaptor_Scorpio |
ContaminatedArea_Dynamic.EEDelete |
T3 | GameLabs |
ContaminatedArea_Dynamic.EEInit |
T3 | GameLabs |
Cooking.CookWithEquipment |
— | CookZ (cond) |
Cooking.ProcessItemToCook |
— | AdditionalMedicSupplies (cond) |
CreditsLoader.GetData |
— | CF ✂ |
DayZAnimalCommandAttackModdable.PreAnimUpdate |
— | DayZ-Dog (cond) |
DayZAnimalCommandMoveModdable.PreAnimUpdate |
— | DayZ-Dog |
DayZGame.ConnectLaunch |
— | GameLabs (cond) |
DayZGame.FirearmEffects |
— | Tactical Flava |
DayZGame.OnInitialize |
— | VPPAdminTools (cond) |
DayZGame.OnKeyPress |
— | VPPAdminTools |
DayZGame.OnKeyRelease |
— | VPPAdminTools |
DayZGame.OnPostUpdate |
— | RaG_Core |
DayZGame.RegisterProfilesOptions |
— | Dabs Framework |
DayZGame.SetMissionPath |
— | Dabs Framework |
DayZGame.TryConnect |
— | GameLabs (cond) |
DayZPlayerImplement.CameraHandler |
— | VPPAdminTools (cond) |
DayZPlayerImplement.CommandHandler |
T1 | Drippy Sneakers |
DayZPlayerImplement.EEKilled |
T3 | TraderPlus |
DayZPlayerImplement.HandleView |
— | PVEZ Reloaded |
DayZPlayerImplement.HandleWeapons |
T1 | Tactical Flava |
DayZPlayerImplement.ModCommandHandlerAfter |
— | DayZ-Dog |
DayZPlayerImplement.ModCommandHandlerBefore |
— | VPPAdminTools |
DayZPlayerImplement.ModCommandHandlerInside |
— | VPPAdminTools |
DayZPlayerImplement.OnStepEvent |
— | gebsfish |
DayZPlayerImplement.OnStoreLoad |
T3 | CF |
DayZPlayerImplement.OnStoreSave |
T3 | CF |
DayZPlayerImplement.PlaySound |
— | gebsfish (cond) |
DayZPlayerImplement.ProcessJumpOrClimb |
— | Drippy Sneakers |
DayZPlayerImplementAiming.CalculateWeight |
— | Tactical Flava |
DayZPlayerMeleeFightLogic_LightHeavy.EvaluateFinisherAttack |
— | PvZmoD_CustomisableZombies |
DayZPlayerMeleeFightLogic_LightHeavy.HandleFightLogic |
— | TraderPlus (cond) |
DayZPlayerSyncJunctures.SendDamageHitEx |
— | PvZmoD_CustomisableZombies ✂ |
DeadfallData.InitYieldBank |
— | gebsfish ✂ |
Debug.DestroyAllShapes |
— | Dabs Framework ✂ |
Debug.DrawArrow |
— | Dabs Framework ✂ |
Debug.DrawBox |
— | Dabs Framework ✂ |
Debug.DrawBoxEx |
— | Dabs Framework ✂ |
Debug.DrawCone |
— | Dabs Framework ✂ |
Debug.DrawCube |
— | Dabs Framework ✂ |
Debug.DrawCylinder |
— | Dabs Framework ✂ |
Debug.DrawLine |
— | Dabs Framework ✂ |
Debug.DrawLines |
— | Dabs Framework ✂ |
Debug.DrawSphere |
— | Dabs Framework ✂ |
DeerisleData.InitYieldBank |
— | gebsfish ✂ |
DigitalCodeLock.AfterStoreLoad |
T3 | RaG_Core |
DigitalCodeLock.CanBeLocked |
— | RaG_Core |
DigitalCodeLock.CanDetachAttachment |
— | RaG_Core (cond) |
DigitalCodeLock.CanDetachCodeLock |
— | RaG_Core (cond) |
DigitalCodeLock.CanReleaseAttachment |
T2 | RaG_Core (cond) |
DigitalCodeLock.CanSetCode |
— | RaG_Core (cond) |
DigitalCodeLock.EEDelete |
T3 | GameLabs |
DigitalCodeLock.EEInit |
T3 | RaG_Core |
DigitalCodeLock.EEItemAttached |
T2 | RaG_Core |
DigitalCodeLock.EEItemDetached |
T2 | RaG_Core |
DigitalCodeLock.EEOnAfterLoad |
T3 | GameLabs |
DigitalCodeLock.GL_Delete |
— | GameLabs ✂ |
DigitalCodeLock.GL_GatherPersistentID |
— | GameLabs ✂ |
DigitalCodeLock.GL_Load |
— | GameLabs ✂ |
DigitalCodeLock.GL_Save |
— | GameLabs ✂ |
DigitalCodeLock.GetBatteryEnergy |
— | RaG_Core (cond) |
DigitalCodeLock.HasBattery |
— | RaG_Core (cond) |
DigitalCodeLock.HasEnergy |
— | RaG_Core (cond) |
DigitalCodeLock.HasValidParent |
— | RaG_Core (cond) |
DigitalCodeLock.IsPlayerOnBackside |
— | RaG_Core (cond) |
DigitalCodeLock.NeedBattery |
— | RaG_Core (cond) |
DigitalCodeLock.OnRPC |
T2 | RaG_Core (cond) |
DigitalCodeLock.OnVariablesSynchronized |
T2 | RaG_Core |
DigitalCodeLock.OnWasAttached |
— | RaG_Core |
DigitalCodeLock.OnWork |
— | RaG_Core (cond) |
DigitalCodeLock.OnWorkStart |
— | RaG_Core |
DigitalCodeLock.SetActions |
T2 | RaG_Core |
DigitalCodeLock.SetLockState |
— | GameLabs |
DigitalCodeLock.StartItemSoundServer |
— | RaG_Core (cond) |
DigitalCodeLockUI.CodeResponse |
— | RaG_Core |
DigitalCodeLockUI.ConfirmCode |
— | RaG_Core |
DigitalCodeLockUI.KeyPress |
— | RaG_Core (cond) |
DigitalCodeLockUI.OnKeyDown |
— | RaG_Core |
DigitalCodeLockUI.SetTargetLock |
— | RaG_Core |
DigitalCodeLockUI.Update |
— | RaG_Core |
DrowningMdfr.ActivateCondition |
— | VPPAdminTools (cond) |
DrowningMdfr.DeactivateCondition |
— | VPPAdminTools (cond) |
DrowningMdfr.OnTick |
— | VPPAdminTools (cond) |
Edible_Base.EEDelete |
T3 | gebsfish |
Edible_Base.EEInit |
T3 | gebsfish |
Edible_Base.EEItemLocationChanged |
T2 | gebsfish |
Edible_Base.OnVariablesSynchronized |
T2 | gebsfish |
EmoteConstructor.RegisterEmotes |
— | Dabs Framework |
EmoteDabbing.EmoteCondition |
— | Dabs Framework (cond) |
EmoteManager.OnEmoteEnd |
— | DayZ-Dog |
EmoteManager.PlayEmote |
— | DayZ-Dog |
EmoteManager.Update |
— | DayZ-Dog |
EnochData.InitYieldBank |
— | gebsfish ✂ |
EnochData.WeatherOnBeforeChange |
— | VPPAdminTools |
ExpansionGlobalChatModule.AddChatMessage_Server |
— | GameLabs |
ExpansionMapMenu.Init |
— | PVEZ Reloaded |
ExpansionMapMenu.UpdateMarkers |
— | PVEZ Reloaded |
FangeKnife.SetActions |
T2 | Tactical Flava |
FenceKit.OnPlacementComplete |
— | GameLabs |
FeverMdfr.ActivateCondition |
— | AdditionalMedicSupplies |
FeverMdfr.DeactivateCondition |
— | AdditionalMedicSupplies |
FirefighterAxe.SetActions |
T2 | RaG_BaseItems |
FireplaceIndoor.SetActions |
T2 | DBN_FordRaptor_Scorpio |
FishYieldItemBase.GetCycleTimeForYieldItem |
— | gebsfish ✂ |
FishingRod_Base_New.SetActions |
T2 | RaG_BaseItems |
FordRaptor_Scorpio.CleanupEffects |
— | DBN_FordRaptor_Scorpio |
FordRaptor_Scorpio.EEDelete |
T3 | DBN_FordRaptor_Scorpio |
FordRaptor_Scorpio.EEInit |
T3 | DBN_FordRaptor_Scorpio |
FordRaptor_Scorpio.OnContact |
— | DBN_FordRaptor_Scorpio |
FordRaptor_Scorpio.OnRPC |
T2 | DBN_FordRaptor_Scorpio |
FordRaptor_Scorpio.OnVariablesSynchronized |
T2 | DBN_FordRaptor_Scorpio |
FordRaptor_Scorpio.UpdateLightsClient |
— | DBN_FordRaptor_Scorpio |
FordRaptor_Scorpio.UpdateLightsServer |
— | DBN_FordRaptor_Scorpio |
GardenLime.SetActions |
T2 | RaG_BaseItems |
GesturesMenu.GetGestureItems |
— | Dabs Framework |
GesturesMenu.OnMenuRelease |
— | Dabs Framework |
Grenade_Base.EEHitBy |
T2 | VPPAdminTools |
HandDrillKit.SetActions |
T2 | TraderPlus |
Hatchet.SetActions |
T2 | RaG_BaseItems |
Hel_MagazineLoading.EEInit |
T3 | MagazineLoading |
Hel_MagazineLoading.EEItemAttached |
T2 | MagazineLoading |
HelicopterScript.OnStoreLoad |
T3 | CF |
HelicopterScript.OnStoreSave |
T3 | CF |
Hologram.GetProjectionEntityPosition |
— | RaG_Core (cond) |
Hologram.GetProjectionName |
— | RaG_Core (cond) |
Hologram.HeightPlacementCheck |
— | gebsfish (cond) |
Hologram.IsBaseViable |
— | gebsfish (cond) |
Hologram.IsClippingRoof |
— | gebsfish (cond) |
Hologram.IsCollidingBBox |
— | gebsfish |
Hologram.IsCollidingGeometryProxy |
— | gebsfish |
Hologram.PlaceEntity |
— | TraderPlus (cond) |
Hologram.RefreshVisual |
— | RaG_Core (cond) |
Hologram.SetHologramPosition |
— | gebsfish |
Hologram.SetProjectionOrientation |
— | RaG_Core |
Hologram.SetProjectionPosition |
— | RaG_Core |
Hologram.UpdateHologram |
— | gebsfish (cond) |
HuntingKnife.SetActions |
T2 | Tactical Flava |
HuntingOptic.CanPutAsAttachment |
— | SNAFU Weapons |
ImprovisedSuppressor.CanPutAsAttachment |
— | SNAFU Weapons |
InfluenzaMdfr.ActivateCondition |
— | AdditionalMedicSupplies |
InfluenzaMdfr.DeactivateCondition |
— | AdditionalMedicSupplies |
IntroSceneCharacter.CharacterLoad |
— | DayZ-Dog |
ItemActionsWidget.SetWeaponQuantity |
— | SNAFU Weapons |
ItemBase.CanBeConsumed |
— | RaG_Core |
ItemBase.CanPutAsAttachment |
— | BodyBags (cond) |
ItemBase.DamageItemInCargo |
— | PVEZ Reloaded |
ItemBase.EEHitBy |
T2 | RaG_Core |
ItemBase.EEOnAfterLoad |
T3 | GameLabs |
ItemBase.EEOnDamageCalculated |
— | PVEZ Reloaded |
ItemBase.GetAttachmentSoundType |
— | Drippy Sneakers (cond) |
ItemBase.GetItemSize |
— | Dabs Framework ✂ |
ItemBase.OnInventoryEnter |
T2 | RaG_Core |
ItemBase.OnInventoryExit |
T2 | RaG_Core |
ItemBase.OnItemLocationChanged |
T2 | PVEZ Reloaded |
ItemBase.OnStoreSave |
T3 | CF |
ItemBase.OnVariablesSynchronized |
T2 | CookZ |
JMAnimRegister.RegisterOneHanded |
— | DrugsPLUS |
KeybindingElement.Reload |
— | CF |
KitchenKnife.SetActions |
T2 | Tactical Flava |
KukriKnife.SetActions |
T2 | Tactical Flava |
LandMineTrap.EEHitBy |
T2 | VPPAdminTools |
Land_ContainerLocked_Blue_DE.EEDelete |
T3 | GameLabs |
Land_ContainerLocked_Blue_DE.EEInit |
T3 | GameLabs |
Land_ContainerLocked_Orange_DE.EEDelete |
T3 | GameLabs |
Land_ContainerLocked_Orange_DE.EEInit |
T3 | GameLabs |
Land_ContainerLocked_Red_DE.EEDelete |
T3 | GameLabs |
Land_ContainerLocked_Red_DE.EEInit |
T3 | GameLabs |
Land_ContainerLocked_Yellow_DE.EEDelete |
T3 | GameLabs |
Land_ContainerLocked_Yellow_DE.EEInit |
T3 | GameLabs |
Land_Mil_ContainerHabitat_Armory_Locked_Green_DE.EEDelete |
T3 | GameLabs |
Land_Mil_ContainerHabitat_Armory_Locked_Green_DE.EEInit |
T3 | GameLabs |
Liquid.CanFillContainer |
— | RaG_Core |
Liquid.CanTransfer |
— | RaG_Core |
Liquid.FillContainer |
— | RaG_Core (cond) |
Liquid.GetLiquidConfigProperty |
— | RaG_Core ✂ |
LuxData.InitYieldBank |
— | gebsfish ✂ |
M4A1_Base.CanReceiveAttachment |
T2 | Tactical Flava ✂ |
M4A1_Base.SetActions |
T2 | Tactical Flava |
M4A1_Base.SpawnRecoilObject |
— | Tactical Flava ✂ |
M4_RISHndgrd.CanDetachAttachment |
— | Tactical Flava (cond) |
M4_T3NRDSOptic.CanPutAsAttachment |
— | SNAFU Weapons |
M68Optic.CanPutAsAttachment |
— | SNAFU Weapons |
M9A1_Bayonet.SetActions |
T2 | Tactical Flava |
MagazineStorage.SetActions |
T2 | RaG_BaseItems |
MapMenu.Init |
— | PVEZ Reloaded |
MaskBase.CanPutAsAttachment |
— | WindstridesClothingPack |
Matchbox.SetActions |
T2 | TraderPlus |
MenuTeleportManager.UpdateMapEx |
— | PVEZ Reloaded |
MissionBase.CF_IsLoaded |
— | CF ✂ |
MissionBase.InitWorldYieldDataDefaults |
— | gebsfish ✂ |
MissionBase.OnKeyPress |
— | PvZmoD_CustomisableZombies |
MissionBase.OnMissionFinish |
T3 | PvZmoD_CustomisableZombies |
MissionServer.AfterHiveInit |
— | DayZ Editor Loader |
MissionServer.OnClientNewEvent |
T3 | CF |
MissionServer.OnClientReadyEvent |
T3 | CF |
MissionServer.OnClientReconnectEvent |
T3 | CF |
MissionServer.OnClientRespawnEvent |
T3 | CF |
MissionServer.OnMissionLoaded |
— | CF |
MissionServer.SendModData |
— | RaG_BaseItems |
MissionServer.TickScheduler |
T0 | PvZmoD_CustomisableZombies |
ModItemRegisterCallbacks.RegisterArcheryItem |
— | CF |
ModItemRegisterCallbacks.RegisterCustom |
— | CF |
ModItemRegisterCallbacks.RegisterEmptyHanded |
— | CF |
ModItemRegisterCallbacks.RegisterLauncher |
— | CF |
ModItemRegisterCallbacks.RegisterRestrained |
— | CF |
ModItemRegisterCallbacks.RegisterSurrender |
— | CF |
ModLoader.GetMods |
— | CF ✂ |
ModLoader.LoadMods |
— | CF ✂ |
ModStructure.GetDebugName |
— | CF |
ModStructure.GetModActionURL |
— | CF ✂ |
ModStructure.GetModLogo |
— | CF ✂ |
ModStructure.GetModLogoOver |
— | CF ✂ |
ModStructure.GetModLogoSmall |
— | CF ✂ |
ModStructure.GetModName |
— | CF ✂ |
ModStructure.GetModOverview |
— | CF ✂ |
ModStructure.GetModToltip |
— | CF ✂ |
Mosin9130.OnDebugSpawn |
— | Tactical Flava ✂ |
Mosin9130.SetActions |
T2 | Tactical Flava |
Mosin9130.SpawnRecoilObject |
— | Tactical Flava ✂ |
MotorbikeScript.EEHitBy |
T2 | GameLabs |
MotorbikeScript.OnStoreLoad |
T3 | CF |
MotorbikeScript.OnStoreSave |
T3 | CF |
NamalskData.InitYieldBank |
— | gebsfish ✂ |
NavalPlusData.InitYieldBank |
— | gebsfish ✂ |
NoiseAIEvaluate.GetNoiseMultiplier |
— | PvZmoD_CustomisableZombies ✂ |
NotificationRuntimeData.GetIcon |
— | CF ✂ |
NotificationRuntimeData.GetTitleText |
— | CF ✂ |
NotificationUI.AddNotification |
— | CF |
NotificationUI.RemoveNotification |
— | CF |
NotificationUI.UpdateTargetHeight |
— | CF |
NotifiersManager.Init |
— | Tactical Flava |
OpenCan.Do |
— | CookZ (cond) |
OpenCan.Init |
— | SNAFU Weapons |
OptionsMenuGame.Apply |
— | VPPAdminTools |
OptionsMenuGame.IsChanged |
— | VPPAdminTools (cond) |
OptionsMenuGame.Revert |
— | VPPAdminTools |
OptionsMenuGame.SetOptions |
— | VPPAdminTools |
PPERequesterRegistrations.RegisterAdditionalRequesters |
— | Tactical Flava |
PetrolLighter.SetActions |
T2 | TraderPlus |
Pistol_Base.GetInventoryHandAnimation |
— | WindstridesClothingPack (cond) |
PlantBase.Harvest |
— | AgricultureCore (cond) |
PlantBase.OnItemHarvested |
— | CannabisPlus ✂ |
PlantBase.OnStoreLoad |
T3 | AgricultureCore |
PlantBase.OnStoreSave |
T3 | AgricultureCore |
PlantBase.RemovePlantEx |
— | AgricultureCore ✂ |
PlantMaterial.CanDetachAttachment |
— | RaG_BaseItems (cond) |
PlantMaterial.CanPutAsAttachment |
— | RaG_BaseItems ✂ |
PlayerBase.CanJump |
— | DayZ-Dog (cond) |
PlayerBase.CanReleaseAttachment |
T2 | Tactical Flava (cond) |
PlayerBase.CommandHandler |
T1 | VPPAdminTools |
PlayerBase.EEOnDamageCalculated |
— | PVEZ Reloaded |
PlayerBase.EOnPostFrame |
T1 | Tactical Flava |
PlayerBase.GetActions |
— | Dabs Framework ✂ |
PlayerBase.IsWearingSplint |
— | AdditionalMedicSupplies |
PlayerBase.OnBleedingSourceRemoved |
— | PVEZ Reloaded |
PlayerBase.OnCommandDeathStart |
— | DayZ-Dog |
PlayerBase.OnDisconnect |
— | DayZ-Dog |
PlayerBase.OnDrawOptics2D |
— | VPPAdminTools (cond) |
PlayerBase.OnSelectPlayer |
— | CF |
PlayerBase.OnStoreLoadLifespan |
— | CF (cond) |
PlayerBase.OnVehicleSwitchSeat |
— | GameLabs |
PlayerBase.SetSuicide |
— | TraderPlus |
PlayerContainer.DoubleClick |
— | DayZ-Dog (cond) |
PlayerContainer.ItemAttached |
— | DayZ-Dog (cond) |
PlayerContainer.MouseClick |
— | DayZ-Dog (cond) |
PluginAdminLog.OnContinouousAction |
— | GameLabs |
PluginAdminLog.OnPlacementComplete |
— | GameLabs |
PluginAdminLog.PlayerHitBy |
— | VPPAdminTools (cond) |
PluginAdminLog.PlayerKilled |
— | VPPAdminTools (cond) |
PluginDiagMenu.OnRPC |
T2 | Dabs Framework |
PluginDiagMenuClient.RegisterModdedDiags |
— | Dabs Framework |
PoisoningMdfr.OnTick |
— | AdditionalMedicSupplies (cond) |
PokeHolesBarrel.CanDo |
— | RaG_BaseItems (cond) |
PortableGasStove.SetActions |
T2 | TraderPlus |
PowerGenerator.SetActions |
T2 | DBN_FordRaptor_Scorpio |
PrepareCarp.Init |
— | gebsfish |
PrepareFish.CanDo |
— | gebsfish (cond) |
PrepareFish.Do |
— | gebsfish (cond) |
PrepareFish.Init |
— | gebsfish |
PrepareFish.SpawnItems |
— | gebsfish |
PrepareMackerel.Init |
— | gebsfish |
PrepareSteelheadTrout.Init |
— | gebsfish |
PrepareWalleyePollock.Init |
— | gebsfish |
PsilocybeMushroom.SetActions |
T2 | DrugsPLUS |
PumpkinSeedsPack.SetActions |
T2 | RaG_BaseItems |
Rag.SetActions |
T2 | DayZ-Dog |
RainProcurementComponentBase.GetBaseLiquidAmount |
— | RaG_BaseItems (cond) |
ReflexOptic.CanPutAsAttachment |
— | SNAFU Weapons |
RepairEpoxy.Init |
— | gebsfish |
RepairWithTape.Init |
— | gebsfish |
Roadflare.SetActions |
T2 | TraderPlus |
SKS_Bayonet.SetActions |
T2 | Tactical Flava |
SakhalData.InitYieldBank |
— | gebsfish ✂ |
SalmonellaMdfr.OnTick |
— | AdditionalMedicSupplies (cond) |
ScientificBriefcase.EEDelete |
T3 | GameLabs |
ScientificBriefcase.EEInit |
T3 | GameLabs |
ScientificBriefcase.Open |
— | GameLabs |
Shovel.SetActions |
T2 | RaG_BaseItems |
Sickle.SetActions |
T2 | Tactical Flava |
SmershBag.CanLoadItemIntoCargo |
T2 | Tactical Flava |
SmershBag.CanReceiveItemIntoCargo |
T2 | Tactical Flava |
Spear.SetActions |
T2 | gebsfish |
StaminaHandler.Init |
— | AdditionalMedicSupplies |
StaticObj_Wreck_Chinook.EEDelete |
T3 | GameLabs |
StaticObj_Wreck_Chinook.EEInit |
T3 | GameLabs |
StaticObj_Wreck_Mi24_TK.EEDelete |
T3 | GameLabs |
StaticObj_Wreck_Mi24_TK.EEInit |
T3 | GameLabs |
SteakKnife.SetActions |
T2 | Tactical Flava |
StoneKnife.SetActions |
T2 | Tactical Flava |
SurvivorBase.CanJump |
— | VPPAdminTools |
SurvivorBase.EOnFrame |
T1 | VPPAdminTools ✂ |
SurvivorBase.EOnPostFrame |
T1 | VPPAdminTools |
TerritoryFlag.SetRefresherActive |
— | PVEZ Reloaded |
TerritoryFlagKit.OnPlacementComplete |
— | GameLabs |
Torch.SetActions |
T2 | TraderPlus |
TransferValues.SendValue |
— | VPPAdminTools |
TrapBase.OnPlacementComplete |
— | VPPAdminTools |
TrapBase.StartActivate |
— | TraderPlus (cond) |
TrapSpawnBase.PlayCatchNoise |
— | gebsfish (cond) |
TrapSpawnBase.PlayCatchParticleSynced |
— | gebsfish (cond) |
TrapSpawnBase.PlayCatchSound |
— | gebsfish (cond) |
Truck_01_Base.EEItemAttached |
T2 | DBN_FordRaptor_Scorpio |
VPPAdminHud.DefineButtons |
— | VPPAdminTools |
VPPContextActionManager.RegisterActions |
— | VPPAdminTools |
VPPContextActionManager.RegisterProviders |
— | VPPAdminTools |
VicinityItemManager.AddVicinityItems |
— | TraderPlus (cond) |
WatchtowerKit.OnPlacementComplete |
— | GameLabs |
WoodAxe.SetActions |
T2 | RaG_BaseItems |
WoodenCrate.CanPutAsAttachment |
— | TraderPlus (cond) |
WoodenCrate.CanReceiveItemIntoCargo |
T2 | TraderPlus (cond) |
WoodenCrate.SetActions |
T2 | TraderPlus |
WoodenLog.SetActions |
T2 | RaG_BaseItems |
WoodenPlank.SetActions |
T2 | RaG_BaseItems |
Worm.OnCEIterate |
— | gebsfish |
Wreck_Mi8.EEDelete |
T3 | GameLabs |
Wreck_Mi8.EEInit |
T3 | GameLabs |
Wreck_Mi8_Crashed.EEInit |
T3 | GameLabs |
Wreck_SantasSleigh.EEDelete |
T3 | GameLabs |
Wreck_SantasSleigh.EEInit |
T3 | GameLabs |
Wreck_UH1Y.EEInit |
T3 | GameLabs |
YieldItemBase.Init |
— | gebsfish |
YieldItemJunk.OnEntityYieldSpawned |
— | gebsfish ✂ |
ZombieBase.CanBeBackstabbed |
— | PvZmoD_CustomisableZombies ✂ |
ZombieBase.CommandHandler |
T1 | Tactical Flava |
ZombieBase.EEKilled |
T3 | Tactical Flava |
ZombieBase.EEOnDamageCalculated |
— | PVEZ Reloaded |
ZombieBase.EOnFrame |
T1 | PvZmoD_CustomisableZombies ✂ |
ZombieBase.EOnInit |
T3 | PvZmoD_CustomisableZombies |
ZombieBase.EOnPostFrame |
T1 | PvZmoD_CustomisableZombies ✂ |
ZombieBase.EvaluateDamageHitAnimation |
— | PvZmoD_CustomisableZombies (cond) |
ZombieBase.EvaluateDeathAnimation |
— | PVEZ Reloaded |
ZombieBase.FightLogic |
— | PvZmoD_CustomisableZombies ✂ |
ZombieBase.HandleCrawlTransition |
— | PvZmoD_CustomisableZombies (cond) |
ZombieBase.OnStoreLoad |
T3 | CF |
ZombieBase.OnStoreSave |
T3 | CF |
ZombieBase.OnVariablesSynchronized |
T2 | Tactical Flava |
banovData.InitYieldBank |
— | gebsfish ✂ |
36 methods on client-only classes are not shown: a dedicated server never runs them.
A conflict shows that code is skipped, not that an author made a mistake — overhaul mods replace systems on purpose. Long chains are cheap: one link costs about 25 ns per dispatch. What costs frame time is the work inside each hook, which is why the badges are there. Everything here comes from the mods' code alone; nothing was measured on a server. Methodology.