← modperf

Stack composer

Started from Grandpas Laid Back Australia PVE/PVP - By Pingperfect.com: the 45 mods it publishes to the Steam server browser (as of 2026-10-21), put back into load order — servers publish the list last-loaded first. Mods loaded with -servermod= are never published, so they are not here; add them if you know them.

Your stack in load order, earliest first. Drag a row, or use the arrows, to reorder.

  1. 1 CF
  2. 2 Dabs Framework
  3. 3 Community-Online-Tools
  4. 4 BuilderItems
  5. 5 Australia not analyzed
  6. 6 Australia_Addons not analyzed
  7. 7 Australia_Vehicles not analyzed
  8. 8 DayZ Editor Loader
  9. 9 MaharlikaPH_Boats
  10. 10 AmbientBlueWhale not analyzed
  11. 11 Multiplix Territory V2 Testing Build not analyzed
  12. 12 BoomLay's Things Updated not analyzed
  13. 13 MWGSM_Trader not analyzed
  14. 14 Bed-Respawning
  15. 15 Ninjins-Core not analyzed
  16. 16 Ninjins-PvP-PvE-Upgraded-Zones
  17. 17 Code Lock
  18. 18 APH Core not analyzed
  19. 19 APH Havoc Storage not analyzed
  20. 20 Admirals Diving Mod
  21. 21 Admirals Head Shot Mod not analyzed
  22. 22 Admirals Parachute Mod
  23. 23 Survivor Animations
  24. 24 Dayz-Cat not analyzed
  25. 25 DayZ-Dog
  26. 26 DayZ Shark
  27. 27 DayZ Horse
  28. 28 DayZ-Rat not analyzed
  29. 29 DayZ-Raven
  30. 30 DayZ-Seagull not analyzed
  31. 31 Techs 4x4 Hilux Pickup Truck
  32. 32 Zenarchist's Core Mod not analyzed
  33. 33 Zenarchist's Skills not analyzed
  34. 34 Airship-Survive not analyzed
  35. 35 JosiesHiluxZ not analyzed
  36. 36 JosiesJeepCherokeeZ not analyzed
  37. 37 JosiesWheelZ not analyzed
  38. 38 AI Bandits not analyzed
  39. 39 Nemsis Craftingpack Redux All-in-One not analyzed
  40. 40 IAT_Crafting_Plus
  41. 41 iM7s_DrugRunning
  42. 42 GrandpasAustralia not analyzed
  43. 43 Code_Lock_1.30_Fix
  44. 44 sadcat bikes not analyzed
  45. 45 RaG_Vehicle_Pack
Edit as text

One Workshop id or URL per line, in load order. Up to 250 mods.

24 of 45 mods not analyzed yet — left out of the composition below. Open a mod's page to request its analysis.
Stall risks

File I/O on hot paths, timers created per event, and per-player-per-frame hooks across the stack. These can stall a frame regardless of the load figure. See all 10 below.

Mods silencing mods
1 conflict

Across 100 server-side methods hooked by two or more mods. 1 more on client-only UI classes, listed separately.

Structural load
0.27% of a frame at 100 players

2.659 ms per second, all 21 mods combined. Hook dispatch and timers only — not what the hooks do inside. Methodology.

Who silences whom#

A later-loaded mod overrides a method without super(), so the earlier mod's code on that method — and vanilla's — never runs. Whether that is a bug or the whole point of the mod is the author's call; this shows the structure, not intent.

The one pair#

Admirals Diving ModsilencesCommunity-Online-Tools1 method
DrowningMdfr.CheckIsDrowning check Community-Online-Tools's conditions on this check no longer apply. AdmiralsDivingMod.pbo::Scripts\4_world\Modded\DrowningMdfr.c:4
1 conflict on client-only classes (menus, HUD, notifications) — no server effect
  • NotificationSystem.GetNotificationData — Dabs Framework silences CF

Hot hooks shared across the stack#

The engine calls the last-loaded mod first; each super() hands on to the mod before it, ending at vanilla. Badges show what each mod's override calls inside — that body work, not the chain itself, is what costs frame time.

PlayerBase.CommandHandler
about 30× per player per second
DayZ Horse then Survivor Animations then Community-Online-Tools sometimes stops here then vanilla
PlayerBase.OnScheduledTick
about 30× per player per second
Admirals Parachute Mod then Admirals Diving Mod then vanilla
DayZGame.OnUpdate
every server frame
Admirals Parachute Mod then Community-Online-Tools then CF then vanilla
MissionServer.OnUpdate
every server frame
Survivor Animations then Community-Online-Tools then CF then vanilla
ItemBase.EEItemLocationChanged
every inventory move
DayZ Horse then DayZ-Dog then Ninjins-PvP-PvE-Upgraded-Zones then vanilla
PlayerBase.EEItemAttached
every inventory move
DayZ-Dog then Admirals Parachute Mod then Admirals Diving Mod then vanilla
PlayerBase.EEItemDetached
every inventory move
Admirals Parachute Mod then Admirals Diving Mod then vanilla
PlayerBase.OnVariablesSynchronized
per event
DayZ-Dog then Admirals Parachute Mod then Admirals Diving Mod then Ninjins-PvP-PvE-Upgraded-Zones then Community-Online-Tools timer then vanilla
PlayerBase.SetActions
per event
RaG_Vehicle_Pack then DayZ Horse then DayZ-Dog then Survivor Animations then Community-Online-Tools then vanilla
ActionGetOutTransport.ActionCondition
per event
RaG_Vehicle_Pack sometimes stops here then Ninjins-PvP-PvE-Upgraded-Zones then MaharlikaPH_Boats sometimes stops here then vanilla
PlayerBase.CanReceiveItemIntoHands
per event
DayZ Horse sometimes stops here then Admirals Parachute Mod sometimes stops here then Admirals Diving Mod sometimes stops here then vanilla
BandageDressing.SetActions
per event
DayZ Horse then DayZ-Dog then vanilla

Stall risks#

10 places where one mod's code can hold up a frame by itself, whatever the load figure says. Each is a pattern found in the code, not a measurement: how much it costs depends on what the hook does inside. Most severe first, then in load order.

Community-Online-Tools
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
scripts.pbo::4_World\CommunityOnlineTools\Entities\Player\DayZPlayerImplement.c:54
Community-Online-Tools
PlayerBase.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
scripts.pbo::4_World\CommunityOnlineTools\Entities\Player\PlayerBase.c:219
Ninjins-PvP-PvE-Upgraded-Zones
DayZPlayerImplement.HandleWeapons
about 30× per player per second
Per-player, per-frame hook warning
Ninjins_PvP_PvE_Upgraded_Zones.pbo::scripts\4_World\entities\dayzplayerimplement.c:14
Ninjins-PvP-PvE-Upgraded-Zones
PlayerBase.EOnFrame
about 30× per player per second
Per-player, per-frame hook warning
Ninjins_PvP_PvE_Upgraded_Zones.pbo::scripts\4_World\entities\manbase\playerbase.c:932
Admirals Diving Mod
PlayerBase.EOnSimulate
about 30× per player per second
Per-player, per-frame hook warning
AdmiralsDivingMod.pbo::Scripts\4_world\Modded\PlayerBase.c:590
Admirals Diving Mod
PlayerBase.OnScheduledTick
about 30× per player per second
Per-player, per-frame hook warning
AdmiralsDivingMod.pbo::Scripts\4_world\Modded\PlayerBase.c:463
Admirals Parachute Mod
PlayerBase.OnScheduledTick
about 30× per player per second
Per-player, per-frame hook warning
AdmiralsParachuteMod.pbo::Scripts\4_World\Modded\PlayerBase.c:432
Survivor Animations
PlayerBase.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
SurvivorAnims.pbo::Scripts\4_World\PlayerBase.c:115
DayZ Horse
PlayerBase.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
dayz_horse.pbo::Scripts\4_World\PlayerBase.c:49
Community-Online-Tools
PlayerBase.OnVariablesSynchronized
per event
Timer created inside a hot hook heuristic
scripts.pbo::4_World\CommunityOnlineTools\Entities\Player\PlayerBase.c:375

Everything else#

All 100 server-side methods hooked by two or more mods

vanilla → earliest mod → … → latest mod (dispatch enters at the latest). struck = suppressed by a later chain break; ✂ = no super(); "(cond)" = super() only on some paths.

methodtierchain (load order)
DrowningMdfr.CheckIsDrowning — vanilla → Community-Online-Tools (cond) → Admirals Diving Mod ✂
ActionConstructor.RegisterActions — vanilla → Dabs Framework → Community-Online-Tools → MaharlikaPH_Boats → Bed-Respawning → Code Lock → Admirals Diving Mod → Admirals Parachute Mod → Survivor Animations → DayZ-Dog → DayZ Horse → IAT_Crafting_Plus → iM7s_DrugRunning → RaG_Vehicle_Pack
ModItemRegisterCallbacks.RegisterHeavy — vanilla → CF → MaharlikaPH_Boats → Admirals Diving Mod → DayZ-Dog → DayZ Horse → Techs 4x4 Hilux Pickup Truck → iM7s_DrugRunning → RaG_Vehicle_Pack
MissionServer.OnInit T3 vanilla → CF → MaharlikaPH_Boats → Bed-Respawning → Ninjins-PvP-PvE-Upgraded-Zones → Admirals Diving Mod → Admirals Parachute Mod → iM7s_DrugRunning
ModItemRegisterCallbacks.RegisterTwoHanded — vanilla → CF → Bed-Respawning → Admirals Diving Mod → Admirals Parachute Mod → DayZ-Dog → DayZ Horse
PlayerBase.Init — vanilla → Community-Online-Tools → Admirals Diving Mod → Admirals Parachute Mod → Survivor Animations → DayZ-Dog → iM7s_DrugRunning
MissionServer.InvokeOnConnect T3 vanilla → CF → Dabs Framework → MaharlikaPH_Boats → Ninjins-PvP-PvE-Upgraded-Zones → Code Lock
MissionServer.OnMissionFinish T3 vanilla → CF → Community-Online-Tools → Ninjins-PvP-PvE-Upgraded-Zones → DayZ-Dog → DayZ Horse
MissionServer.OnMissionStart T3 vanilla → CF → Dabs Framework → Community-Online-Tools → DayZ Editor Loader → Ninjins-PvP-PvE-Upgraded-Zones
PlayerBase.OnVariablesSynchronized T2 vanilla → Community-Online-Tools → Ninjins-PvP-PvE-Upgraded-Zones → Admirals Diving Mod → Admirals Parachute Mod → DayZ-Dog
PlayerBase.SetActions T2 vanilla → Community-Online-Tools → Survivor Animations → DayZ-Dog → DayZ Horse → RaG_Vehicle_Pack
ActionManagerBase.ActionPossibilityCheck — vanilla → Admirals Diving Mod (cond) → Admirals Parachute Mod (cond) → DayZ-Dog (cond) → DayZ Horse (cond)
Hologram.ProjectionBasedOnParent — vanilla → Bed-Respawning (cond) → DayZ-Dog (cond) → DayZ Horse (cond) → iM7s_DrugRunning
MissionServer.PlayerDisconnected T3 vanilla → CF → Dabs Framework → DayZ-Dog → DayZ Horse
PlayerBase.CanBeTargetedByAI — vanilla → Community-Online-Tools → DayZ-Dog (cond) → DayZ Shark (cond) → DayZ Horse (cond)
PlayerBase.OnConnect — vanilla → Community-Online-Tools → Ninjins-PvP-PvE-Upgraded-Zones → DayZ-Dog → DayZ Horse
PluginManager.Init — vanilla → Dabs Framework → Community-Online-Tools → Code Lock → DayZ Horse
ActionGetOutTransport.ActionCondition T2 vanilla → MaharlikaPH_Boats (cond) → Ninjins-PvP-PvE-Upgraded-Zones → RaG_Vehicle_Pack (cond)
DayZAnimalCommandMoveModdable.PreAnimUpdate — vanilla → DayZ-Dog → DayZ Horse → DayZ-Raven
DayZGame.OnUpdate T0 vanilla → CF → Community-Online-Tools → Admirals Parachute Mod
Hologram.EvaluateCollision — vanilla → MaharlikaPH_Boats (cond) → DayZ-Dog (cond) → DayZ Horse (cond)
ItemBase.EEDelete T3 vanilla → Community-Online-Tools → Bed-Respawning → Ninjins-PvP-PvE-Upgraded-Zones
ItemBase.EEItemLocationChanged T2 vanilla → Ninjins-PvP-PvE-Upgraded-Zones → DayZ-Dog → DayZ Horse
MissionServer.OnEvent — vanilla → CF → Community-Online-Tools (cond) → Ninjins-PvP-PvE-Upgraded-Zones
MissionServer.OnUpdate T0 vanilla → CF → Community-Online-Tools → Survivor Animations
ModItemRegisterCallbacks.RegisterOneHanded — vanilla → CF → Admirals Diving Mod → iM7s_DrugRunning
PlayerBase.CanJump — vanilla → Admirals Diving Mod (cond) → DayZ-Dog (cond) → DayZ Horse (cond)
PlayerBase.CanReceiveItemIntoHands T2 vanilla → Admirals Diving Mod (cond) → Admirals Parachute Mod (cond) → DayZ Horse (cond)
PlayerBase.CommandHandler T1 vanilla → Community-Online-Tools (cond) → Survivor Animations → DayZ Horse
PlayerBase.EEItemAttached T2 vanilla → Admirals Diving Mod → Admirals Parachute Mod → DayZ-Dog
PlayerBase.EEKilled T3 vanilla → Community-Online-Tools → Ninjins-PvP-PvE-Upgraded-Zones → Admirals Parachute Mod
PlayerBase.OnCommandDeathStart — vanilla → MaharlikaPH_Boats → DayZ-Dog → DayZ Horse
PluginRecipesManager.RegisterRecipies — vanilla → DayZ-Dog → iM7s_DrugRunning → RaG_Vehicle_Pack
PluginRecipesManagerBase.RegisterRecipies — vanilla → MaharlikaPH_Boats → Admirals Parachute Mod → DayZ Horse
AnimalBase.CanBeTargetedByAI — vanilla → DayZ-Dog (cond) → DayZ Horse (cond)
AnimalBase.EEDelete T3 vanilla → Community-Online-Tools → Ninjins-PvP-PvE-Upgraded-Zones
AnimalBase.EEInit T3 vanilla → Community-Online-Tools → Ninjins-PvP-PvE-Upgraded-Zones
AnimalBase.EEKilled T3 vanilla → Ninjins-PvP-PvE-Upgraded-Zones → DayZ-Dog
AttachmentCategoriesRow.DoubleClick — vanilla → DayZ-Dog (cond) → DayZ Horse (cond)
AttachmentCategoriesRow.RefreshSlot — vanilla → DayZ-Dog → DayZ Horse
BandageDressing.SetActions T2 vanilla → DayZ-Dog → DayZ Horse
BoatScript.OnDriverEnter — vanilla → Community-Online-Tools → Ninjins-PvP-PvE-Upgraded-Zones
CamoNet.SetActions T2 vanilla → Techs 4x4 Hilux Pickup Truck → RaG_Vehicle_Pack
CarScript.OnDriverEnter — vanilla → Community-Online-Tools → Ninjins-PvP-PvE-Upgraded-Zones
DayZAnimalCommandAttackModdable.PreAnimUpdate — vanilla → DayZ-Dog (cond) → DayZ Horse (cond)
DayZAnimalCommandLookAtModdable.PreAnimUpdate — vanilla → DayZ Horse → DayZ-Raven
DayZGame.OnEvent — vanilla → CF → Dabs Framework
DayZGame.OnRPC T2 vanilla → CF (cond) → Dabs Framework
DayZPlayerImplement.ModCommandHandlerAfter — vanilla → DayZ-Dog → DayZ Horse
DayZPlayerImplement.ModCommandHandlerInside — vanilla → Admirals Diving Mod → Admirals Parachute Mod
DayZPlayerImplementFallDamage.HandleFallDamage — vanilla → Admirals Diving Mod (cond) → Admirals Parachute Mod (cond)
DayZPlayerImplementThrowing.HandleThrowing — vanilla → Ninjins-PvP-PvE-Upgraded-Zones (cond) → DayZ-Dog
EmoteConstructor.RegisterEmotes — vanilla → Dabs Framework → Survivor Animations
EmoteManager.CanPlayEmote — vanilla → Admirals Parachute Mod → DayZ Horse (cond)
EmoteManager.PlayEmote — vanilla → Survivor Animations (cond) → DayZ-Dog
Fence.CanOpenFence — vanilla → Code Lock (cond) → Code_Lock_1.30_Fix (cond)
Fence.CanReceiveAttachment T2 vanilla → Code Lock (cond) → Code_Lock_1.30_Fix (cond)
Fence.OnPartDestroyedServer — vanilla → Code Lock → Code_Lock_1.30_Fix
Fence.OnPartDismantledServer — vanilla → Code Lock → Code_Lock_1.30_Fix
Fence.SetActions T2 vanilla → Code Lock → Code_Lock_1.30_Fix
GesturesMenu.GetGestureItems — vanilla → Dabs Framework → Survivor Animations
GesturesMenu.OnMenuRelease — vanilla → Dabs Framework → Survivor Animations
ItemBase.CombineItemsClient — vanilla → Code Lock (cond) → Code_Lock_1.30_Fix (cond)
ItemBase.EEInit T3 vanilla → Community-Online-Tools → Ninjins-PvP-PvE-Upgraded-Zones
ItemBase.EEOnDamageCalculated — vanilla → Community-Online-Tools → Ninjins-PvP-PvE-Upgraded-Zones (cond)
ItemBase.OnRightClick — vanilla → Code Lock (cond) → Code_Lock_1.30_Fix (cond)
ItemBase.OnStoreLoad T3 vanilla → CF → Bed-Respawning
ItemBase.OnStoreSave T3 vanilla → CF → Bed-Respawning
MissionServer.OnClientDisconnectedEvent T3 vanilla → CF → Dabs Framework
MissionServer.OnClientReadyEvent T3 vanilla → CF → IAT_Crafting_Plus
MissionServer.OnMissionLoaded — vanilla → CF → Community-Online-Tools
ModItemRegisterCallbacks.RegisterCustom — vanilla → CF → DayZ Horse
PlayerBase.CanClimb — vanilla → Admirals Diving Mod (cond) → DayZ Horse (cond)
PlayerBase.CanDropEntity T2 vanilla → DayZ-Dog (cond) → DayZ Horse (cond)
PlayerBase.CanManipulateInventory — vanilla → Admirals Diving Mod (cond) → Admirals Parachute Mod (cond)
PlayerBase.CanReceiveItemIntoCargo T2 vanilla → Admirals Diving Mod (cond) → Admirals Parachute Mod (cond)
PlayerBase.CanReleaseCargo — vanilla → Admirals Diving Mod (cond) → Admirals Parachute Mod (cond)
PlayerBase.CanReleaseFromHands — vanilla → Admirals Diving Mod (cond) → Admirals Parachute Mod (cond)
PlayerBase.EEHitBy T2 vanilla → Community-Online-Tools → DayZ-Dog
PlayerBase.EEItemDetached T2 vanilla → Admirals Diving Mod → Admirals Parachute Mod
PlayerBase.EEOnDamageCalculated — vanilla → Community-Online-Tools → Ninjins-PvP-PvE-Upgraded-Zones (cond)
PlayerBase.OnCommandVehicleFinish — vanilla → Community-Online-Tools → Ninjins-PvP-PvE-Upgraded-Zones
PlayerBase.OnCommandVehicleStart — vanilla → Community-Online-Tools → Ninjins-PvP-PvE-Upgraded-Zones
PlayerBase.OnDisconnect — vanilla → Ninjins-PvP-PvE-Upgraded-Zones → DayZ-Dog
PlayerBase.OnParticleEvent — vanilla → Survivor Animations → iM7s_DrugRunning
PlayerBase.OnPlayerLoaded — vanilla → Admirals Diving Mod → Admirals Parachute Mod
PlayerBase.OnRPC T2 vanilla → MaharlikaPH_Boats → IAT_Crafting_Plus
PlayerBase.OnScheduledTick T1 vanilla → Admirals Diving Mod → Admirals Parachute Mod
PlayerBase.OnSelectPlayer — vanilla → CF → Community-Online-Tools (cond)
PlayerBase.ProcessFeetDamageServer — vanilla → Community-Online-Tools (cond) → Admirals Diving Mod (cond)
PlayerContainer.DoubleClick — vanilla → DayZ-Dog (cond) → DayZ Horse (cond)
PlayerContainer.ItemAttached — vanilla → DayZ-Dog (cond) → DayZ Horse (cond)
PlayerContainer.MouseClick — vanilla → DayZ-Dog (cond) → DayZ Horse (cond)
Rag.SetActions T2 vanilla → DayZ-Dog → DayZ Horse
SeaChest.SetActions T2 vanilla → Techs 4x4 Hilux Pickup Truck → RaG_Vehicle_Pack
StaminaHandler.Update — vanilla → Community-Online-Tools (cond) → Admirals Diving Mod
StanceIndicator.Update — vanilla → Community-Online-Tools (cond) → DayZ Horse (cond)
ZombieBase.CanBeTargetedByAI — vanilla → DayZ-Dog (cond) → DayZ Horse
ZombieBase.EEDelete T3 vanilla → Community-Online-Tools → Ninjins-PvP-PvE-Upgraded-Zones
ZombieBase.EEInit T3 vanilla → Community-Online-Tools → Ninjins-PvP-PvE-Upgraded-Zones
499 methods hooked by only one of these mods

No cross-mod interaction is possible here; a ✂ still means vanilla's behaviour on that method is replaced.

methodtiermod
AITargetCallbacksPlayer.GetMaxVisionRangeModifier — DayZ Shark (cond)
ActionActivateTrap.ActionCondition T2 Community-Online-Tools
ActionAttachSeeds.ActionCondition T2 iM7s_DrugRunning
ActionCarDoors.ActionCondition T2 RaG_Vehicle_Pack (cond)
ActionCloseBarrel.ActionCondition T2 iM7s_DrugRunning ✂
ActionCloseBarrel.OnExecuteServer — iM7s_DrugRunning ✂
ActionCloseFence.ActionCondition T2 Code Lock
ActionDismantlePart.DismantleCondition — Code Lock (cond)
ActionDropItem.ActionCondition T2 Admirals Parachute Mod (cond)
ActionGetInTransport.OnEnd — MaharlikaPH_Boats
ActionGetInTransport.OnEndServer — DayZ-Dog
ActionGetOutTransport.OnEndServer — DayZ-Dog
ActionGetOutTransport.OnStart — MaharlikaPH_Boats
ActionInjectSpores.ActionCondition T2 iM7s_DrugRunning
ActionOpenBarrel.ActionCondition T2 iM7s_DrugRunning ✂
ActionOpenBarrel.OnExecuteServer — iM7s_DrugRunning ✂
ActionOpenCarDoors.ActionCondition T2 Ninjins-PvP-PvE-Upgraded-Zones
ActionOpenCarDoors.OnEnd — Community-Online-Tools
ActionPackTent.ActionCondition T2 Code Lock
ActionPackTent.OnExecuteServer — Code Lock (cond)
ActionPlantSeed.ActionCondition T2 iM7s_DrugRunning
ActionSingleUseBase.OnExecute — Code_Lock_1.30_Fix
ActionTargetsCursor.GetActionDesc — Community-Online-Tools
ActionToggleNVG.ActionCondition T2 Ninjins-PvP-PvE-Upgraded-Zones
ActionToggleTentOpen.ActionCondition T2 Code Lock
ActionTurnOffWhileInHands.CanBeUsedSwimming — Admirals Diving Mod ✂
ActionTurnOnHeadtorch.ActionCondition T2 Ninjins-PvP-PvE-Upgraded-Zones
ActionTurnOnHeadtorch.Start — Ninjins-PvP-PvE-Upgraded-Zones
ActionTurnOnHelmetFlashlight.ActionCondition T2 Ninjins-PvP-PvE-Upgraded-Zones
ActionTurnOnHelmetFlashlight.Start — Ninjins-PvP-PvE-Upgraded-Zones
ActionTurnOnWhileInHands.CanBeUsedSwimming — Admirals Diving Mod ✂
AdvancedCommunication.OnStoreLoad T3 CF
AdvancedCommunication.OnStoreSave T3 CF
AlarmClock_ColorBase.COT_OnDebugSpawn — Community-Online-Tools ✂
Ammo_40mm_Base.EEOnDamageCalculated — Ninjins-PvP-PvE-Upgraded-Zones
AnimalBase.EEOnCECreate — Ninjins-PvP-PvE-Upgraded-Zones
AnimalBase.EEOnDamageCalculated — Community-Online-Tools
AnimalBase.OnStoreLoad T3 CF
AnimalBase.OnStoreSave T3 CF
AttachmentsOutOfReach.IsAttachmentReachable — RaG_Vehicle_Pack (cond)
BBP_Bed.EEDelete T3 Bed-Respawning
BBP_Bed.SetActions T2 Bed-Respawning
BadgeBleeding.IsValueChanged — Community-Online-Tools
Barrel_ColorBase.OnWasAttached — RaG_Vehicle_Pack (cond)
Barrel_ColorBase.SetActions T2 RaG_Vehicle_Pack
BaseBuildingBase.EEItemAttached T2 Community-Online-Tools
BaseBuildingBase.EEItemDetached T2 Community-Online-Tools
BaseBuildingBase.OnPartBuiltClient — Community-Online-Tools
BaseBuildingBase.OnPartDestroyedClient — Community-Online-Tools
BaseBuildingBase.OnPartDismantledClient — Community-Online-Tools
BearTrap.SetActions T2 Community-Online-Tools
BloodNotfr.DisplayTendency — Community-Online-Tools
BloodNotfr.GetObservedValue — Community-Online-Tools
Blowtorch.OnVariablesSynchronized T2 iM7s_DrugRunning
Blowtorch.SetActions T2 iM7s_DrugRunning
BoatScript.CF_OnStoreLoad — Ninjins-PvP-PvE-Upgraded-Zones
BoatScript.CF_OnStoreSave — Ninjins-PvP-PvE-Upgraded-Zones
BoatScript.EEHealthLevelChanged T2 Community-Online-Tools
BoatScript.EEOnDamageCalculated — Community-Online-Tools
BoatScript.OnCEUpdate — Ninjins-PvP-PvE-Upgraded-Zones
BoatScript.OnDebugSpawn — Community-Online-Tools ✂
BoatScript.OnDriverExit — Ninjins-PvP-PvE-Upgraded-Zones
BoatScript.OnStoreLoad T3 CF
BoatScript.OnStoreSave T3 CF
Bottle_Base.COT_OnDebugSpawn — Community-Online-Tools ✂
Bottle_Base.ParticleCookingStart — MaharlikaPH_Boats ✂
BuildingBase.AfterStoreLoad T3 Ninjins-PvP-PvE-Upgraded-Zones
BuildingBase.EEDelete T3 Ninjins-PvP-PvE-Upgraded-Zones
BuildingBase.EEInit T3 Ninjins-PvP-PvE-Upgraded-Zones
BuildingBase.EEOnCECreate — Ninjins-PvP-PvE-Upgraded-Zones
BuildingBase.OnDebugSpawn — Community-Online-Tools ✂
BuildingBase.OnStoreLoad T3 CF
BuildingBase.OnStoreSave T3 CF
CAContinuousCraft.Setup — Community-Online-Tools
CAContinuousEmpty.Setup — Community-Online-Tools
CAContinuousFill.Setup — Community-Online-Tools
CAContinuousFillBrakes.Setup — Community-Online-Tools
CAContinuousFillCoolant.Setup — Community-Online-Tools
CAContinuousFillFuel.Setup — Community-Online-Tools
CAContinuousFillOil.Setup — Community-Online-Tools
CAContinuousFillPowerGenerator.Setup — Community-Online-Tools
CAContinuousQuantity.Setup — Community-Online-Tools
CAContinuousRepeat.Setup — Community-Online-Tools
CAContinuousTime.Setup — Community-Online-Tools
CF_InputBindings.Update — Community-Online-Tools (cond)
CanisterGasoline.SetActions T2 RaG_Vehicle_Pack
CarBattery.SetActions T2 iM7s_DrugRunning
CarScript.AfterStoreLoad T3 Ninjins-PvP-PvE-Upgraded-Zones
CarScript.CF_OnStoreLoad — Ninjins-PvP-PvE-Upgraded-Zones
CarScript.CF_OnStoreSave — Ninjins-PvP-PvE-Upgraded-Zones
CarScript.CanBeTargetedByAI — DayZ-Dog (cond)
CarScript.EEDelete T3 Ninjins-PvP-PvE-Upgraded-Zones
CarScript.EEHealthLevelChanged T2 Community-Online-Tools
CarScript.EEInit T3 Ninjins-PvP-PvE-Upgraded-Zones
CarScript.EEOnCECreate — Ninjins-PvP-PvE-Upgraded-Zones
CarScript.EEOnDamageCalculated — Community-Online-Tools
CarScript.OnCEUpdate — Ninjins-PvP-PvE-Upgraded-Zones
CarScript.OnDebugSpawn — Community-Online-Tools ✂
CarScript.OnDriverExit — Ninjins-PvP-PvE-Upgraded-Zones
CarScript.OnStoreLoad T3 CF
CarScript.OnStoreSave T3 CF
Construction.COT_GetParent — Community-Online-Tools ✂
ContaminatedArea_Dynamic.EEDelete T3 Ninjins-PvP-PvE-Upgraded-Zones
ContaminatedArea_Dynamic.EEInit T3 Ninjins-PvP-PvE-Upgraded-Zones
CrashBase.AfterStoreLoad T3 Ninjins-PvP-PvE-Upgraded-Zones
CrashBase.EEDelete T3 Ninjins-PvP-PvE-Upgraded-Zones
CrashBase.EEInit T3 Ninjins-PvP-PvE-Upgraded-Zones
CrashBase.EEOnCECreate — Ninjins-PvP-PvE-Upgraded-Zones
CreditsLoader.GetData — CF ✂
DayZAnimalCommandDeathModdable.PreAnimUpdate — DayZ-Raven (cond)
DayZGame.DeferredInit — CF
DayZGame.FirearmEffects — Ninjins-PvP-PvE-Upgraded-Zones ✂
DayZGame.RegisterProfilesOptions — Dabs Framework
DayZGame.SetMissionPath — Dabs Framework
DayZPlayerCamera3rdPersonErc.OnUpdate T0 Admirals Parachute Mod
DayZPlayerCameraIronsights.OnUpdate T0 DayZ Horse
DayZPlayerImplement.AimingModel — DayZ Horse
DayZPlayerImplement.CanJump — DayZ Horse (cond)
DayZPlayerImplement.CommandHandler T1 Community-Online-Tools
DayZPlayerImplement.EEItemAttached T2 Community-Online-Tools
DayZPlayerImplement.HandleView — Ninjins-PvP-PvE-Upgraded-Zones
DayZPlayerImplement.HandleWeapons T1 Ninjins-PvP-PvE-Upgraded-Zones
DayZPlayerImplement.HeadingModel — DayZ Horse (cond)
DayZPlayerImplement.OnDebugSpawn — Community-Online-Tools ✂
DayZPlayerImplement.OnStoreLoad T3 CF
DayZPlayerImplement.OnStoreSave T3 CF
DayZPlayerImplement.ProcessJumpOrClimb — DayZ Horse
DayZPlayerImplementJumpClimb.Climb — Admirals Diving Mod
DayZPlayerImplementJumpClimb.Jump — Admirals Parachute Mod (cond)
DayZPlayerImplementSwimming.CheckSwimmingStart — Admirals Diving Mod (cond)
DayZPlayerMeleeFightLogic_LightHeavy.HandleFightLogic — Ninjins-PvP-PvE-Upgraded-Zones
Debug.DestroyAllShapes — Dabs Framework ✂
Debug.DrawArrow — Dabs Framework ✂
Debug.DrawBox — Dabs Framework ✂
Debug.DrawBoxEx — Dabs Framework ✂
Debug.DrawCone — Dabs Framework ✂
Debug.DrawCube — Dabs Framework ✂
Debug.DrawCylinder — Dabs Framework ✂
Debug.DrawLine — Dabs Framework ✂
Debug.DrawLines — Dabs Framework ✂
Debug.DrawSphere — Dabs Framework ✂
DebugMonitor.Show — Community-Online-Tools (cond)
DrowningMdfr.OnTick — Admirals Diving Mod (cond)
DuctTape.OnVariablesSynchronized T2 iM7s_DrugRunning
DuctTape.SetActions T2 iM7s_DrugRunning
EVRStorm.OnEVRFinished — Ninjins-PvP-PvE-Upgraded-Zones (cond)
Edible_Base.SoundCookingStart — MaharlikaPH_Boats ✂
EffectArea.EEDelete T3 Community-Online-Tools
EffectArea.EEInit T3 Community-Online-Tools
EmoteCB.OnAnimationEvent — Survivor Animations (cond)
EmoteDabbing.EmoteCondition — Dabs Framework (cond)
EmoteManager.CreateEmoteCallback — Survivor Animations
EmoteManager.OnEmoteEnd — DayZ-Dog
EmoteManager.Update — DayZ-Dog
Environment.CheckWaterContact — Admirals Diving Mod
Environment.ProcessItemsWetness — Community-Online-Tools (cond)
ExpansionAirdropContainerBase.EEDelete T3 Community-Online-Tools
ExpansionAirdropContainerBase.EEInit T3 Community-Online-Tools
ExpansionContaminatedArea.EEDelete T3 Community-Online-Tools
ExpansionContaminatedArea.EEInit T3 Community-Online-Tools
ExpansionMapMenu.Init — Ninjins-PvP-PvE-Upgraded-Zones
ExpansionMapMenu.OnHide — Ninjins-PvP-PvE-Upgraded-Zones
ExpansionMapMenu.Update — Ninjins-PvP-PvE-Upgraded-Zones
ExpansionRespawnHandlerModule.EndSpawnSelection — Bed-Respawning
ExpansionRespawnHandlerModule.OnInit T3 Bed-Respawning
ExpansionSpawnSelectionMenu.OnHide — Ninjins-PvP-PvE-Upgraded-Zones
ExpansionSpawnSelectionMenu.OnShow — Ninjins-PvP-PvE-Upgraded-Zones
ExpansionSpawnSelectionMenu.Update — Ninjins-PvP-PvE-Upgraded-Zones
ExpansionTerritoryModule.AddTerritoryFlag — Ninjins-PvP-PvE-Upgraded-Zones
ExpansionTerritoryModule.RemoveTerritoryFlag — Ninjins-PvP-PvE-Upgraded-Zones
ExpansionTraderNPCBase.LoadTrader — Ninjins-PvP-PvE-Upgraded-Zones
ExplosivesBase.InitiateExplosion — Ninjins-PvP-PvE-Upgraded-Zones (cond)
Fence.CanDisplayAttachmentSlot T2 Code_Lock_1.30_Fix
Fence.GetCodeLock — Code_Lock_1.30_Fix
Fence.IsLocked — Code_Lock_1.30_Fix
FirstAidKit.SetActions T2 RaG_Vehicle_Pack
FryingPan.ParticleCookingStart — MaharlikaPH_Boats ✂
FuelStation.AfterStoreLoad T3 Ninjins-PvP-PvE-Upgraded-Zones
FuelStation.EEDelete T3 Ninjins-PvP-PvE-Upgraded-Zones
FuelStation.EEInit T3 Ninjins-PvP-PvE-Upgraded-Zones
FuelStation.EEOnCECreate — Ninjins-PvP-PvE-Upgraded-Zones
Grenade_Base.EEOnDamageCalculated — Ninjins-PvP-PvE-Upgraded-Zones (cond)
Grenade_Base.InitiateExplosion — Ninjins-PvP-PvE-Upgraded-Zones (cond)
Grenade_ChemGas.OnExplode — Ninjins-PvP-PvE-Upgraded-Zones (cond)
Hacksaw.SetActions T2 Code Lock
Hammer.SetActions T2 MaharlikaPH_Boats
HandSelectAnimationOfForceSwapInHandsEvent.GuardCondition — DayZ Horse (cond)
HandSelectAnimationOfMoveFromHandsEvent.GuardCondition — DayZ Horse (cond)
HandSelectAnimationOfSwapInHandsEvent.GuardCondition — DayZ Horse (cond)
HandSelectAnimationOfTakeToHandsEvent.GuardCondition — DayZ Horse (cond)
Hatchet.SetActions T2 MaharlikaPH_Boats
HealthNotfr.DisplayTendency — Community-Online-Tools
HealthNotfr.GetObservedValue — Community-Online-Tools
HeartbeatNotfr.DisplayBadge — Community-Online-Tools
HelicopterScript.OnStoreLoad T3 CF
HelicopterScript.OnStoreSave T3 CF
Hologram.GetProjectionEntityPosition — MaharlikaPH_Boats (cond)
Hologram.GetProjectionName — MaharlikaPH_Boats (cond)
Hologram.PlaceEntity — iM7s_DrugRunning ✂
Hologram.RefreshVisual — MaharlikaPH_Boats (cond)
Hologram.UpdateHologram — MaharlikaPH_Boats
HungerNotfr.DisplayTendency — Community-Online-Tools
HungerNotfr.GetObservedValue — Community-Online-Tools
IAT_ActionCraftOnWorkbench.OnFinishProgressServer — iM7s_DrugRunning
IAT_ActionCraftOnWorkbench.SetupAnimation — iM7s_DrugRunning ✂
IAT_ActioncraftOnWorkbenchCB.CreateActionComponent — iM7s_DrugRunning ✂
ImprovisedExplosive.COT_OnDebugSpawn — Community-Online-Tools ✂
InjuredLegNotfr.DisplayBadge — Community-Online-Tools
IntroSceneCharacter.CharacterLoad — DayZ-Dog
ItemActionsWidget.GetActionDesc — Community-Online-Tools
ItemBase.DeferredInit — Ninjins-PvP-PvE-Upgraded-Zones
ItemBase.EEOnCECreate — Ninjins-PvP-PvE-Upgraded-Zones
ItemBase.GetItemSize — Dabs Framework ✂
ItemBase.IsServerCheck — Community-Online-Tools
ItemBase.OnCEUpdate — Ninjins-PvP-PvE-Upgraded-Zones
ItemBase.OnDebugSpawn — Community-Online-Tools ✂
ItemBase.OnEnergyConsumed — Community-Online-Tools (cond)
ItemBase.OnInventoryExit T2 Community-Online-Tools
ItemBase.OnPlacementComplete — Community-Online-Tools
ItemBase.OnVariablesSynchronized T2 IAT_Crafting_Plus
ItemBase.SetActions T2 IAT_Crafting_Plus
JMCOTSideBarFooter.Init — Community-Online-Tools
JMESPModule.RegisterTypes — Community-Online-Tools
JMMapForm.OnHide — Ninjins-PvP-PvE-Upgraded-Zones
JMMapForm.OnInit T3 Ninjins-PvP-PvE-Upgraded-Zones
JMMapForm.OnShow — Ninjins-PvP-PvE-Upgraded-Zones
JMMapForm.Update — Ninjins-PvP-PvE-Upgraded-Zones
JMModuleBase.GetRPCMax — Community-Online-Tools (cond)
JMModuleBase.GetRPCMin — Community-Online-Tools (cond)
JMModuleBase.OnClientPermissionsUpdated — Community-Online-Tools
JMModuleBase.OnMissionStart T3 Community-Online-Tools
JMModuleBase.OnRPC T2 Community-Online-Tools (cond)
JMModuleConstructor.RegisterModules — Community-Online-Tools
JMModuleConstructorBase.RegisterModules — Community-Online-Tools
JMModuleManager.InitModule — Community-Online-Tools
JMModuleManager.OnClientPermissionsUpdated — Community-Online-Tools
JMObjectSpawnerForm.OnCreate — Community-Online-Tools
JMPlayerForm.InitActionWidgetsIdentity — Community-Online-Tools
JMPlayerForm.OnCreate — Community-Online-Tools
JMPlayerForm.OnPlayerRow_RightClick — Community-Online-Tools
JMPlayerForm.PassesListFilters — Community-Online-Tools (cond)
JMPlayerFormTabInventory.ShowInventoryContextMenu — Community-Online-Tools
JMTeleportForm.OnCreate — Community-Online-Tools
JMTeleportForm.RefreshMapMarkers — Community-Online-Tools
KeybindingElement.Reload — CF
KitBase.COT_OnDebugSpawn — Community-Online-Tools ✂
LBAdminMenuFrame_PlayerMap.OnHide — Ninjins-PvP-PvE-Upgraded-Zones
LBAdminMenuFrame_PlayerMap.OnShow — Ninjins-PvP-PvE-Upgraded-Zones
LBAdminMenuFrame_PlayerMap.Update — Ninjins-PvP-PvE-Upgraded-Zones
LBGroupUI.OnHide — Ninjins-PvP-PvE-Upgraded-Zones
LBGroupUI.OnShow — Ninjins-PvP-PvE-Upgraded-Zones
LBGroupUI.Update — Ninjins-PvP-PvE-Upgraded-Zones
LB_ATM_Position_Entry.StartRobATM — Ninjins-PvP-PvE-Upgraded-Zones (cond)
LB_ATM_Position_Entry.StopRobATM — Ninjins-PvP-PvE-Upgraded-Zones
LB_GPSHud.Show — Ninjins-PvP-PvE-Upgraded-Zones
LB_GPSHud.UpdateHud — Ninjins-PvP-PvE-Upgraded-Zones
LargeGasCanister.OnVariablesSynchronized T2 iM7s_DrugRunning
LargeGasCanister.SetActions T2 iM7s_DrugRunning
Magnum_Base.InitStateMachine — Survivor Animations ✂
Magnum_Base.SetActions T2 Survivor Animations
ManBase.EEDelete T3 Ninjins-PvP-PvE-Upgraded-Zones
ManBase.EEKilled T3 Ninjins-PvP-PvE-Upgraded-Zones
MapMenu.Init — Ninjins-PvP-PvE-Upgraded-Zones
MapMenu.OnHide — Ninjins-PvP-PvE-Upgraded-Zones
MapMenu.Update — Ninjins-PvP-PvE-Upgraded-Zones
MediumGasCanister.OnVariablesSynchronized T2 iM7s_DrugRunning
MediumGasCanister.SetActions T2 iM7s_DrugRunning
MenuTeleportManager.OnCreate — Ninjins-PvP-PvE-Upgraded-Zones
MenuTeleportManager.OnMenuHide — Ninjins-PvP-PvE-Upgraded-Zones
MenuTeleportManager.OnMenuShow — Ninjins-PvP-PvE-Upgraded-Zones
MenuTeleportManager.OnUpdate T0 Ninjins-PvP-PvE-Upgraded-Zones
MissionBase.CF_IsLoaded — CF ✂
MissionBase.CreateScriptedMenu — DayZ-Dog
MissionBase.OnInit T3 Dabs Framework
MissionServer.AfterHiveInit — DayZ Editor Loader
MissionServer.EquipCharacter — Bed-Respawning
MissionServer.InvokeOnDisconnect T3 CF
MissionServer.NinjinsUpgraded_OnAdminCoreConfigsReloaded — Ninjins-PvP-PvE-Upgraded-Zones ✂
MissionServer.OnClientNewEvent T3 CF
MissionServer.OnClientPrepareEvent — CF
MissionServer.OnClientReconnectEvent T3 CF
MissionServer.OnClientRespawnEvent T3 CF
MissionServer.ShouldPlayerBeKilled — Community-Online-Tools
ModItemRegisterCallbacks.CustomBoneRemapping — CF
ModItemRegisterCallbacks.RegisterArcheryItem — CF
ModItemRegisterCallbacks.RegisterEmptyHanded — CF
ModItemRegisterCallbacks.RegisterFireArms — CF
ModItemRegisterCallbacks.RegisterLauncher — CF
ModItemRegisterCallbacks.RegisterPistol — CF
ModItemRegisterCallbacks.RegisterRestrained — CF
ModItemRegisterCallbacks.RegisterSurrender — CF
ModLoader.GetMods — CF ✂
ModLoader.LoadMods — CF ✂
ModStructure.GetDebugName — CF
ModStructure.GetModActionURL — CF ✂
ModStructure.GetModLogo — CF ✂
ModStructure.GetModLogoOver — CF ✂
ModStructure.GetModLogoSmall — CF ✂
ModStructure.GetModName — CF ✂
ModStructure.GetModOverview — CF ✂
ModStructure.GetModToltip — CF ✂
ModifiersManager.ActivateModifier — Community-Online-Tools (cond)
ModifiersManager.Init — iM7s_DrugRunning
ModifiersManager.OnScheduledTick T1 Community-Online-Tools (cond)
MotorbikeScript.EEHealthLevelChanged T2 Community-Online-Tools
MotorbikeScript.EEOnDamageCalculated — Community-Online-Tools
MotorbikeScript.OnDebugSpawn — Community-Online-Tools ✂
MotorbikeScript.OnDriverEnter — Community-Online-Tools
MotorbikeScript.OnStoreLoad T3 CF
MotorbikeScript.OnStoreSave T3 CF
NinjinsUpgraded_AdminModRegHook.AppendPanelModules — Ninjins-PvP-PvE-Upgraded-Zones (cond)
NinjinsUpgraded_AdminModRegHook.OnDestroyAllClientUi — Ninjins-PvP-PvE-Upgraded-Zones ✂
NinjinsUpgraded_AdminShell.AfterAdminWindowLayoutReset — Ninjins-PvP-PvE-Upgraded-Zones ✂
NinjinsUpgraded_AdminShell.FindPopupDockWindow — Ninjins-PvP-PvE-Upgraded-Zones ✂
NinjinsUpgraded_AdminShell.LoadClientRootsIfNeeded — Ninjins-PvP-PvE-Upgraded-Zones
NinjinsUpgraded_AdminShell.OnAdminReopened — Ninjins-PvP-PvE-Upgraded-Zones
NinjinsUpgraded_AdminShell.OnClassPickClosed — Ninjins-PvP-PvE-Upgraded-Zones ✂
NinjinsUpgraded_AdminShell.OnClassPickOpened — Ninjins-PvP-PvE-Upgraded-Zones ✂
NinjinsUpgraded_AdminShell.OnOverlayPopupClosed — Ninjins-PvP-PvE-Upgraded-Zones ✂
NinjinsUpgraded_AdminShell.OnOverlayPopupOpened — Ninjins-PvP-PvE-Upgraded-Zones ✂
NinjinsUpgraded_AdminShell.SetOpen — Ninjins-PvP-PvE-Upgraded-Zones
NinjinsUpgraded_DamageAttributionExpansionLogEnrich.FillOutcomeFromSource — Ninjins-PvP-PvE-Upgraded-Zones ✂
NinjinsUpgraded_ZoneEngine.NinjinsUpgraded_LoadZonesAfterEventHostedRegistration — Ninjins-PvP-PvE-Upgraded-Zones
NotificationRuntimeData.GetIcon — CF ✂
NotificationRuntimeData.GetTitleText — CF ✂
NotificationUI.AddNotification — CF
NotificationUI.RemoveNotification — CF
NotificationUI.UpdateTargetHeight — CF
OP_SleepingBagColorbase.SetActions T2 Bed-Respawning
PPEChromAber.RegisterMaterialParameters — iM7s_DrugRunning
PPERequesterRegistrations.RegisterAdditionalRequesters — Ninjins-PvP-PvE-Upgraded-Zones
PPERequester_SandstormEffect.SetTargetIntensity — Community-Online-Tools
PPERotBlur.RegisterMaterialParameters — iM7s_DrugRunning
PersonalRadio.SetActions T2 RaG_Vehicle_Pack
PetrolLighter.OnVariablesSynchronized T2 iM7s_DrugRunning
PetrolLighter.SetActions T2 iM7s_DrugRunning
PlantBase.Harvest — iM7s_DrugRunning (cond)
PlantBase.RemovePlantEx — iM7s_DrugRunning ✂
PlayerAgentPool.AddAgent — Community-Online-Tools (cond)
PlayerBase.CF_OnStoreLoad — Ninjins-PvP-PvE-Upgraded-Zones
PlayerBase.CF_OnStoreSave — Ninjins-PvP-PvE-Upgraded-Zones
PlayerBase.CameraHandler — MaharlikaPH_Boats (cond)
PlayerBase.CanPickupHeavyItem — DayZ Horse (cond)
PlayerBase.CanReceiveAttachment T2 DayZ-Dog (cond)
PlayerBase.CanSprint — Admirals Diving Mod (cond)
PlayerBase.CanSwapItemInCargo — Admirals Diving Mod (cond)
PlayerBase.EEItemIntoHands T2 Ninjins-PvP-PvE-Upgraded-Zones
PlayerBase.EEItemOutOfHands T2 Ninjins-PvP-PvE-Upgraded-Zones
PlayerBase.EOnContact — DayZ-Dog
PlayerBase.EOnFrame T1 Ninjins-PvP-PvE-Upgraded-Zones
PlayerBase.EOnSimulate T1 Admirals Diving Mod ✂
PlayerBase.FormatSteamWebhook — Community-Online-Tools (cond)
PlayerBase.GetActions — Dabs Framework ✂
PlayerBase.IsAlreadyInFallingCommand — Admirals Parachute Mod
PlayerBase.IsFalling — Admirals Parachute Mod (cond)
PlayerBase.IsLanded — Admirals Parachute Mod (cond)
PlayerBase.IsRestrained — Community-Online-Tools
PlayerBase.IsSwimming — Admirals Diving Mod (cond)
PlayerBase.ModCommandHandlerAfter — Survivor Animations
PlayerBase.NinjinsUpgraded_AddMapWidePresetKeys — Ninjins-PvP-PvE-Upgraded-Zones ✂
PlayerBase.NinjinsUpgraded_AfkPausedForZoneFootprint — Ninjins-PvP-PvE-Upgraded-Zones ✂
PlayerBase.NinjinsUpgraded_BypassZoneActionPresets — Ninjins-PvP-PvE-Upgraded-Zones
PlayerBase.NinjinsUpgraded_DenyAreaExposureForZones — Ninjins-PvP-PvE-Upgraded-Zones ✂
PlayerBase.NinjinsUpgraded_DenyFallDamageForZones — Ninjins-PvP-PvE-Upgraded-Zones ✂
PlayerBase.NinjinsUpgraded_HitLogVictimZoneRole — Ninjins-PvP-PvE-Upgraded-Zones ✂
PlayerBase.NinjinsUpgraded_HitLogWinningZoneName — Ninjins-PvP-PvE-Upgraded-Zones ✂
PlayerBase.NinjinsUpgraded_OnAfkKickFromClient — Ninjins-PvP-PvE-Upgraded-Zones ✂
PlayerBase.NinjinsUpgraded_ReadRecordedEventHostingSteamPlainId — Ninjins-PvP-PvE-Upgraded-Zones ✂
PlayerBase.NinjinsUpgraded_SafeExitActive — Ninjins-PvP-PvE-Upgraded-Zones ✂
PlayerBase.NinjinsUpgraded_ServerChemAtWorldDenied — Ninjins-PvP-PvE-Upgraded-Zones ✂
PlayerBase.NinjinsUpgraded_ShowBlockedPresetActionNotification — Ninjins-PvP-PvE-Upgraded-Zones
PlayerBase.NinjinsUpgraded_StandingZoneType — Ninjins-PvP-PvE-Upgraded-Zones ✂
PlayerBase.NinjinsUpgraded_VictimOverlapPveTrapRules — Ninjins-PvP-PvE-Upgraded-Zones ✂
PlayerBase.NinjinsUpgraded_WritePackedSync — Ninjins-PvP-PvE-Upgraded-Zones ✂
PlayerBase.NinjinsUpgraded_ZoneTypeForExplosivePlacement — Ninjins-PvP-PvE-Upgraded-Zones ✂
PlayerBase.OnCommandClimbStart — Community-Online-Tools
PlayerBase.OnCommandFallStart — Community-Online-Tools
PlayerBase.OnCommandLadderStart — Community-Online-Tools
PlayerBase.OnCommandSwimStart — Community-Online-Tools
PlayerBase.OnDrawOptics2D — Community-Online-Tools
PlayerBase.OnInvisibleSet — Ninjins-PvP-PvE-Upgraded-Zones
PlayerBase.OnReconnect — Ninjins-PvP-PvE-Upgraded-Zones
PlayerBase.OnStoreLoadLifespan — CF (cond)
PlayerBase.OnUnconsciousStart — Admirals Parachute Mod
PlayerBase.OnUnconsciousStop — DayZ Horse
PlayerBase.OnVehicleSeatDriverEnter — Ninjins-PvP-PvE-Upgraded-Zones
PlayerBase.ProcessHandDamage — Community-Online-Tools (cond)
PluginAdminLog.OnPlacementComplete — Community-Online-Tools
PluginAdminLog.PlayerHitBy — Community-Online-Tools
PluginAdminLog.PlayerKilled — Community-Online-Tools
PluginAdminLog.PlayerList — Community-Online-Tools
PluginDayzPlayerDebug.RegisterAnimations — iM7s_DrugRunning
PluginDeveloper.TeleportAtCursor — Community-Online-Tools
PluginDeveloper.ToggleFreeCamera — Community-Online-Tools
PluginDeveloper.ToggleFreeCameraBackPos — Community-Online-Tools
PluginDiagMenu.OnRPC T2 Dabs Framework
PluginDiagMenu.RegisterModdedDiags — Community-Online-Tools
PluginDiagMenu.RegisterModdedDiagsIDs — Community-Online-Tools
PluginDiagMenuClient.BindCallbacks — Community-Online-Tools
PluginDiagMenuClient.RegisterModdedDiags — Dabs Framework
PortableGasStove.COT_OnDebugSpawn — Community-Online-Tools ✂
Rebuilding.COT_BuildParts — Community-Online-Tools ✂
Rebuilding.COT_BuildRequiredParts — Community-Online-Tools ✂
Rebuilding.COT_DismantleParts — Community-Online-Tools ✂
Rebuilding.COT_DismantleRequiredParts — Community-Online-Tools ✂
Rebuilding.COT_RepairPart — Community-Online-Tools ✂
Rebuilding.COT_RepairParts — Community-Online-Tools ✂
Screwdriver.OnVariablesSynchronized T2 iM7s_DrugRunning
Screwdriver.SetActions T2 iM7s_DrugRunning
SeedPackBase.EmptySeedPack — iM7s_DrugRunning ✂
Shovel.SetActions T2 RaG_Vehicle_Pack
SmallGasCanister.OnVariablesSynchronized T2 iM7s_DrugRunning
SmallGasCanister.SetActions T2 iM7s_DrugRunning
StuffedNotfr.DisplayBadge — Community-Online-Tools
SymptomManager.Init — iM7s_DrugRunning
TentBase.CanDisplayAttachmentCategory — Code Lock (cond)
TentBase.CanReceiveAttachment T2 Code Lock (cond)
TentBase.CanReceiveItemIntoCargo T2 Code Lock (cond)
TentBase.CanReleaseCargo — Code Lock (cond)
TentBase.EEDelete T3 Bed-Respawning
TentBase.Pack — Bed-Respawning
TentBase.SetActions T2 Code Lock
TerritoryFlag.AddRefresherTime01 — Ninjins-PvP-PvE-Upgraded-Zones
TerritoryFlag.AfterStoreLoad T3 Ninjins-PvP-PvE-Upgraded-Zones
TerritoryFlag.EEDelete T3 Ninjins-PvP-PvE-Upgraded-Zones
TerritoryFlag.EEInit T3 Ninjins-PvP-PvE-Upgraded-Zones
TerritoryFlag.EEItemAttached T2 Ninjins-PvP-PvE-Upgraded-Zones
TerritoryFlag.EEItemDetached T2 Ninjins-PvP-PvE-Upgraded-Zones
TerritoryFlag.EEOnAfterLoad T3 Ninjins-PvP-PvE-Upgraded-Zones
TerritoryFlag.OnPartBuiltServer — Ninjins-PvP-PvE-Upgraded-Zones
TerritoryFlag.OnPartDismantledServer — Ninjins-PvP-PvE-Upgraded-Zones
TerritoryFlag.SetRefresherActive — Ninjins-PvP-PvE-Upgraded-Zones
ThirstNotfr.DisplayTendency — Community-Online-Tools
ThirstNotfr.GetObservedValue — Community-Online-Tools
TransferValues.CheckBlood — Community-Online-Tools
TransferValues.CheckHealth — Community-Online-Tools
TransferValues.ReceiveValue — Community-Online-Tools
TransferValues.SendValue — Community-Online-Tools
TrapBase.COT_OnDebugSpawn — Community-Online-Tools ✂
TrapBase.SetActions T2 Community-Online-Tools
TrapBase.StartActivate — Community-Online-Tools
UndergroundHandlerClient.OnUndergroundPresenceUpdate — Community-Online-Tools
UndergroundHandlerClient.UpdateNVGRequester — Community-Online-Tools
VONManagerImplementation.OnEvent — Community-Online-Tools
VPPMapMenu.Init — Ninjins-PvP-PvE-Upgraded-Zones
VPPMapMenu.OnHide — Ninjins-PvP-PvE-Upgraded-Zones
VPPMapMenu.Update — Ninjins-PvP-PvE-Upgraded-Zones
VicinityItemManager.IsObstructed — iM7s_DrugRunning (cond)
VirtualHud.SendRPC — Community-Online-Tools (cond)
WarmthNotfr.DetermineLevelEx — Community-Online-Tools
WarmthNotfr.GetObservedValue — Community-Online-Tools
WeaponManager.CanFire — Ninjins-PvP-PvE-Upgraded-Zones (cond)
Weapon_Base.COT_OnDebugSpawn — Community-Online-Tools
Weapon_Base.EEFired — Community-Online-Tools
Weapon_Base.FillChamber — Community-Online-Tools ✂
Weapon_Base.FillInnerMagazine — Community-Online-Tools ✂
Weapon_Base.LiftWeaponRaycastResultCheck — Admirals Diving Mod (cond)
Weapon_Base.SetActions T2 Techs 4x4 Hilux Pickup Truck
Weapon_Base.SpawnAttachedMagazine — Community-Online-Tools ✂
WoodAxe.SetActions T2 RaG_Vehicle_Pack
WoodenCrate.SetActions T2 RaG_Vehicle_Pack
Wrench.OnVariablesSynchronized T2 iM7s_DrugRunning
Wrench.SetActions T2 iM7s_DrugRunning
ZenSleepingBagDeployed_Base.EEDelete T3 Bed-Respawning
ZenSleepingBagDeployed_Base.SetActions T2 Bed-Respawning
ZombieBase.EEHitBy T2 DayZ-Dog
ZombieBase.EEKilled T3 Ninjins-PvP-PvE-Upgraded-Zones
ZombieBase.EEOnCECreate — Ninjins-PvP-PvE-Upgraded-Zones
ZombieBase.EEOnDamageCalculated — Community-Online-Tools
ZombieBase.OnStoreLoad T3 CF
ZombieBase.OnStoreSave T3 CF
ZombieMaleBase.EEInit T3 Community-Online-Tools
bl_bed.EEDelete T3 Bed-Respawning
bl_bed.SetActions T2 Bed-Respawning
eAIBase.EEOnDamageCalculated — Ninjins-PvP-PvE-Upgraded-Zones (cond)
eAIBase.NinjinsUpgraded_GetZoneActor — Ninjins-PvP-PvE-Upgraded-Zones ✂
eAIBase.Notify_Melee — Ninjins-PvP-PvE-Upgraded-Zones (cond)
eAIBase.eAI_CanFire — Ninjins-PvP-PvE-Upgraded-Zones
eAIPlayerTargetInformation.CalculateThreat — Ninjins-PvP-PvE-Upgraded-Zones (cond)
iM7s_Cannabis_Plant_BabyBatter_Static.ChangeInfestation — iM7s_DrugRunning ✂
iM7s_Cannabis_Plant_BabyBatter_Static.Harvest — iM7s_DrugRunning
iM7s_Cannabis_Plant_Barney_Static.ChangeInfestation — iM7s_DrugRunning ✂
iM7s_Cannabis_Plant_Barney_Static.Harvest — iM7s_DrugRunning
iM7s_Cannabis_Plant_BlueCookies_Static.ChangeInfestation — iM7s_DrugRunning ✂
iM7s_Cannabis_Plant_BlueCookies_Static.Harvest — iM7s_DrugRunning
iM7s_Cannabis_Plant_Champagne_Static.ChangeInfestation — iM7s_DrugRunning ✂
iM7s_Cannabis_Plant_Champagne_Static.Harvest — iM7s_DrugRunning
iM7s_Cannabis_Plant_CheetahPiss_Static.ChangeInfestation — iM7s_DrugRunning ✂
iM7s_Cannabis_Plant_CheetahPiss_Static.Harvest — iM7s_DrugRunning
iM7s_Cannabis_Plant_ForumXMendo_Static.ChangeInfestation — iM7s_DrugRunning ✂
iM7s_Cannabis_Plant_ForumXMendo_Static.Harvest — iM7s_DrugRunning
iM7s_Cannabis_Plant_Gelato_Static.ChangeInfestation — iM7s_DrugRunning ✂
iM7s_Cannabis_Plant_Gelato_Static.Harvest — iM7s_DrugRunning
iM7s_CocaPlant.ChangeInfestation — iM7s_DrugRunning ✂
iM7s_CocaPlant.Harvest — iM7s_DrugRunning
rag_baseitems_sleepingbag_base.EEDelete T3 Bed-Respawning
rag_baseitems_sleepingbag_base.SetActions T2 Bed-Respawning
sleepingbag_colorbase_mung_Deployed.EEDelete T3 Bed-Respawning
sleepingbag_colorbase_mung_Deployed.SetActions T2 Bed-Respawning

44 methods on client-only classes are not shown: a dedicated server never runs them.

Reading this page.

A conflict shows that code is skipped, not that an author made a mistake — overhaul mods replace systems on purpose. Long chains are cheap: one link costs about 25 ns per dispatch. What costs frame time is the work inside each hook, which is why the badges are there. Everything here comes from the mods' code alone; nothing was measured on a server. Methodology.