Analyzed mods, ranked
Where the 548 analyzed mods fall
220 asset-only
316 scripted · A11 scripted · B1 scripted · C
Median scripted mod
0.004 ms/s
Heaviest tenth starts at 0.702 ms/s. The letter separates 12 mods from 316; the rank separates all of them.
| Rank | Mod | Footprint | Structural load · heaviest first | Chain breaks |
|---|---|---|---|---|
| 173 | RA Base Building | A heavier than 47% | 0.003 |
1 to review + 7 by design |
| 173 | RaG_BaseItems | A heavier than 47% | 0.003 |
1 by design |
| 179 | Code Lock | A heavier than 45% | 0.002 |
clean |
| 184 | RA Base Building Tweaks | A heavier than 44% | 0.001 |
4 by design |
| 185 | BaseRaidToolsV2 | A heavier than 44% | 0.001 |
2 by design |
| 186 | Custom Keycards | A heavier than 43% | 0.001 |
clean |
| 190 | Bed-Respawning | A heavier than 42% | 0.001 |
clean |
| 191 | MMG Base Storage | A heavier than 41% | 0.001 |
clean |
| 193 | TOWK's Medical | A heavier than 41% | 0.001 |
clean |
| 194 | GRW ER7 Gauss Rifle | A heavier than 39% | 0.001 |
11 by design |
| 194 | Notes | A heavier than 39% | 0.001 |
7 by design |
| 194 | Zeroy-FishingZ | A heavier than 39% | 0.001 |
clean |
| 200 | MMG Base Storage NoCodeLock | A heavier than 39% | 0.001 |
clean |
| 201 | BetterStash | A heavier than 38% | 0.001 |
clean |
| 201 | MoreDoors | A heavier than 38% | 0.001 |
clean |
| 203 | Kamaz_Truck | A heavier than 37% | 0.001 |
2 by design |
| 210 | Paragon Storage | A heavier than 35% | 0.001 |
1 by design |
| 213 | Base Fortifications | A heavier than 34% | 0.001 |
clean |
| 213 | dbo_slots | A heavier than 34% | 0.001 |
clean |
| 224 | CJ187-LootChest | A heavier than 29% | 0.001 |
clean |
| 224 | Dex Storage Stuff | A heavier than 29% | 0.001 |
clean |
| 224 | OP_BaseItems | A heavier than 29% | 0.001 |
1 by design |
| 233 | AllCountryFlags | A heavier than 29% | 0.000 |
clean |
| 235 | RaidSchedule(OLD) | A heavier than 27% | 0.000 |
clean |
| 239 | Drones | A heavier than 27% | 0.000 |
clean |
| 242 | AdditionalMedicSupplies | A heavier than 21% | 0.000 |
clean |
| 242 | Advanced Weapon Scopes | A heavier than 21% | 0.000 |
clean |
| 242 | MMG Civilian Clothing | A heavier than 21% | 0.000 |
clean |
| 242 | MoreGuns | A heavier than 21% | 0.000 |
clean |
| 242 | shd_retextures | A heavier than 21% | 0.000 |
clean |
| 259 | DayZ Mining System with Ores and Gems (Legacy) | A heavier than 20% | 0.000 |
1 by design |
| 262 | CPBWeapons | A heavier than 18% | 0.000 |
clean |
| 262 | RaG_Viking_Pack | A heavier than 18% | 0.000 |
clean |
| 270 | CJ187-MoreItems | A heavier than 10% | 0.000 |
23 by design |
| 270 | JMod - Full NVG Scope Support & Red Dot Fix | A heavier than 10% | 0.000 |
3 by design |
| 270 | Lightsword | A heavier than 10% | 0.000 |
clean |
| 270 | MMG - Mightys Military Gear | A heavier than 10% | 0.000 |
clean |
| 270 | MunghardsItempack | A heavier than 10% | 0.000 |
clean |
| 270 | WeaponExpansion | A heavier than 10% | 0.000 |
clean |
| 301 | A-6 Secure Containers | A heavier than 7% | 0.000 |
2 to review |
| 301 | DudeWheresMyCar | A heavier than 7% | 0.000 |
clean |
| 305 | BodyBags | A heavier than 0% | 0.000 |
clean |
| 305 | Custom Emblem Tags | A heavier than 0% | 0.000 |
clean |
| 305 | King of the Hill | A heavier than 0% | 0.000 |
clean |
| 305 | Tombstone Advanced Groups | A heavier than 0% | 0.000 |
clean |
| 305 | TOWK's Stashes | A heavier than 0% | 0.000 |
clean |
← heavier page 2 of 2 · 96 mods
What the rank measures
Milliseconds of server main thread per second at 100 players, from how often each hook fires and how many timers stay alive. One per-frame hook is about 0.025 ms/s; one repeating timer about 0.140. Ties share a rank: same structure, same score. "Heavier than N%" is against scripted mods only.
What it leaves out
What the hooks do inside, network cost, and engine-side load. Rank 1 is the busiest structure, not the laggiest mod. The chain-breaks cell counts a break on a base class or on persisted data as "to review"; breaks on specific classes a mod replaces wholesale are "by design" — each mod's page ranks them. Methodology.