Analyzed mods, ranked
Where the 548 analyzed mods fall
220 asset-only
316 scripted · A11 scripted · B1 scripted · C
Median scripted mod
0.004 ms/s
Heaviest tenth starts at 0.702 ms/s. The letter separates 12 mods from 316; the rank separates all of them.
| Rank | Mod | Footprint | Structural load · heaviest first | Chain breaks |
|---|---|---|---|---|
| 151 | RaG_BeeHive | A heavier than 54% | 0.013 |
1 by design |
| 152 | LoftDModGR Clothes Pack | A heavier than 54% | 0.013 |
clean |
| 153 | 4KBOSSKVehiclePackage | A heavier than 53% | 0.010 |
clean |
| 154 | DayZ-Expansion-Quests | A heavier than 53% | 0.010 |
2 to review |
| 155 | DayZ-Bicycle | A heavier than 53% | 0.009 |
2 by design |
| 156 | MuchStuffPack | A heavier than 52% | 0.008 |
1 to review + 2 by design |
| 157 | CodeLock to ExpansionCodeLock Bridge | A heavier than 52% | 0.007 |
2 by design |
| 158 | Forward Operator Gear | A heavier than 52% | 0.007 |
clean |
| 159 | AftermathClothing | A heavier than 51% | 0.007 |
1 to review + 4 by design |
| 159 | Alevaric's Clothing Overhaul | A heavier than 51% | 0.007 |
clean |
| 159 | WindstridesClothingPack | A heavier than 51% | 0.007 |
clean |
| 162 | Heroes And Bandits | A heavier than 51% | 0.006 |
clean |
| 163 | DayZ-Expansion-Market | A heavier than 50% | 0.006 |
clean |
| 164 | iM7s_DrugRunning | A heavier than 50% | 0.005 |
14 by design |
| 165 | Dingo_Truck | A heavier than 50% | 0.004 |
clean |
| 166 | Mystery Box | A heavier than 49% | 0.004 |
clean |
| 167 | Solar Panel Power System | A heavier than 49% | 0.004 |
clean |
| 168 | MagazineLoading | A heavier than 49% | 0.003 |
6 by design |
| 169 | Crocodile | A heavier than 48% | 0.003 |
clean |
| 169 | Inventory Move Sounds | A heavier than 48% | 0.003 |
clean |
| 171 | MuchCarKey | A heavier than 48% | 0.003 |
clean |
| 172 | FarmingPlus 2.0 | A heavier than 48% | 0.003 |
clean |
| 173 | RA Base Building | A heavier than 47% | 0.003 |
1 to review + 7 by design |
| 173 | RaG_BaseItems | A heavier than 47% | 0.003 |
1 by design |
| 175 | Blackouts Baja | A heavier than 47% | 0.003 |
clean |
| 176 | RaG_Vehicle_Pack | A heavier than 46% | 0.002 |
clean |
| 177 | SFP_anim_system | A heavier than 46% | 0.002 |
2 by design |
| 178 | Terje-Skills | A heavier than 46% | 0.002 |
1 to review + 8 by design |
| 179 | Code Lock | A heavier than 45% | 0.002 |
clean |
| 180 | Blackouts Scorpion | A heavier than 45% | 0.002 |
clean |
| 181 | Basic_Territories_Updated | A heavier than 45% | 0.002 |
1 by design |
| 182 | Basic Territories | A heavier than 45% | 0.002 |
clean |
| 183 | IRP-Land-Rover-Defender-110 | A heavier than 44% | 0.002 |
clean |
| 184 | RA Base Building Tweaks | A heavier than 44% | 0.001 |
4 by design |
| 185 | BaseRaidToolsV2 | A heavier than 44% | 0.001 |
2 by design |
| 186 | Custom Keycards | A heavier than 43% | 0.001 |
clean |
| 186 | GraveCross | A heavier than 43% | 0.001 |
clean |
| 188 | Blackouts Corvette | A heavier than 42% | 0.001 |
clean |
| 188 | PsychoGaming Big Boys Pack | A heavier than 42% | 0.001 |
clean |
| 190 | Bed-Respawning | A heavier than 42% | 0.001 |
clean |
| 191 | ExtraFarmingItems | A heavier than 41% | 0.001 |
clean |
| 191 | MMG Base Storage | A heavier than 41% | 0.001 |
clean |
| 193 | TOWK's Medical | A heavier than 41% | 0.001 |
clean |
| 194 | GRW ER7 Gauss Rifle | A heavier than 39% | 0.001 |
11 by design |
| 194 | Nehr_Pickup_Lada | A heavier than 39% | 0.001 |
1 by design |
| 194 | Notes | A heavier than 39% | 0.001 |
7 by design |
| 194 | TweakRaidTools | A heavier than 39% | 0.001 |
clean |
| 194 | Winter Chernarus V2 | A heavier than 39% | 0.001 |
5 by design |
| 194 | Zeroy-FishingZ | A heavier than 39% | 0.001 |
clean |
| 200 | MMG Base Storage NoCodeLock | A heavier than 39% | 0.001 |
clean |
← heavier page 4 of 7 · 328 mods lighter →
What the rank measures
Milliseconds of server main thread per second at 100 players, from how often each hook fires and how many timers stay alive. One per-frame hook is about 0.025 ms/s; one repeating timer about 0.140. Ties share a rank: same structure, same score. "Heavier than N%" is against scripted mods only.
What it leaves out
What the hooks do inside, network cost, and engine-side load. Rank 1 is the busiest structure, not the laggiest mod. The chain-breaks cell counts a break on a base class or on persisted data as "to review"; breaks on specific classes a mod replaces wholesale are "by design" — each mod's page ranks them. Methodology.