Stack composer
Started from DarkDayZ Raid weekend Airdrops Keyrooms: the 52 mods
it publishes to the Steam server browser (as of 2026-10-20), put back into load order —
servers publish the list last-loaded first. Mods loaded with -servermod= are never
published, so they are not here; add them if you know them.
Your stack in load order, earliest first. Drag a row, or use the arrows, to reorder.
- 1 CF
- 2 Dabs Framework
- 3 DNA Keycards
- 4 VPPAdminTools
- 5 BodyBags 2.0 not analyzed
- 6 MBM_ImprezaWRX not analyzed
- 7 MMG - Mightys Military Gear
- 8 MBM_UnderglowLights not analyzed
- 9 MBM_BMWM2 not analyzed
- 10 MBM_PoliceLights not analyzed
- 11 MBM_CanAm
- 12 MBM_LandCruiser not analyzed
- 13 Collectables Plus not analyzed
- 14 stash not analyzed
- 15 CJ187-PokemonCards
- 16 Stryker_DNA_Keycards_Resize not analyzed
- 17 Medical Syringes not analyzed
- 18 BaseBuildingPlus
- 19 Breachingcharge
- 20 CannabisPlus
- 21 BuildStack X2 not analyzed
- 22 Bfoot Car Flip not analyzed
- 23 BS HackedCrate not analyzed
- 24 Vehicle3PP
- 25 SimpleCarInventoryAccess not analyzed
- 26 TraderPlus
- 27 BetterVendingMachines
- 28 DayZ-Expansion-Core
- 29 DayZ-Expansion-Groups
- 30 DayZ-Expansion-Book
- 31 DayZ-Expansion-Navigation
- 32 DayZ-Expansion-Chat
- 33 DayZ-Expansion-Quests
- 34 Megaloot Tunnels not analyzed
- 35 RedFalcon Flight System Heliz - Core not analyzed
- 36 RedFalcon Flight System Heliz
- 37 DayZ-Expansion-BaseBuilding
- 38 DayZ-Expansion-Licensed
- 39 DayZ-Expansion-Spawn-Selection
- 40 SNAFU Weapons
- 41 ATM Hacking not analyzed
- 42 GasMasksOnly
- 43 Techs 4x4 All Terrain Vehicles
- 44 Survivor Animations
- 45 DayZ-Expansion-Missions
- 46 BaseBuildingPlus 1.30 EXP Fix
- 47 AgricultureCore
- 48 EarPlugs not analyzed
- 49 RED_FALCON_spining_fix_1.30 not analyzed
- 50 MMG Base Storage
- 51 DBN_FordRaptor_Scorpio
- 52 Code Lock
File I/O on hot paths, timers created per event, and per-player-per-frame hooks across the stack. These can stall a frame regardless of the load figure. See all 5 below.
Across 156 server-side methods hooked by two or more mods. 2 more on client-only UI classes, listed separately.
5.510 ms per second, all 33 mods combined. Hook dispatch and timers only — not what the hooks do inside. Methodology.
Who silences whom#
A later-loaded mod overrides a method without super(), so the earlier mod's code on that method — and vanilla's — never runs. Whether that is a bug or the whole point of the mod is the author's call; this shows the structure, not intent.
| silences → | 1CF | 18BaseBuildingPlus | 28DayZ-Expansion-Core | 37DayZ-Expansion-BaseBuilding | all |
|---|---|---|---|---|---|
| 28DayZ-Expansion-Core | 1DayZ-Expansion-Core silences CF 1 method: 1 value | 1 | |||
| 36RedFalcon Flight System Heliz | 1RedFalcon Flight System Heliz silences DayZ-Expansion-BaseBuilding 1 method: 1 check |
1 | |||
| 37DayZ-Expansion-BaseBuilding | 1DayZ-Expansion-BaseBuilding silences BaseBuildingPlus 1 method: 1 value | 1 | |||
| 46BaseBuildingPlus 1.30 EXP Fix | 10BaseBuildingPlus 1.30 EXP Fix silences BaseBuildingPlus 10 methods: 6 events, 2 checks, 2 values | 10 | |||
| 50MMG Base Storage | 2MMG Base Storage silences DayZ-Expansion-Core 2 methods: 2 checks | 2 | |||
| 51DBN_FordRaptor_Scorpio | 1DBN_FordRaptor_Scorpio silences DayZ-Expansion-BaseBuilding 1 method: 1 check |
1 | |||
| all | 1 | 11 | 2 | 2 | 16 |
| 5BodyBags 2.0 | Not analyzed, so what it silences is unknown. Queue it in the list above. | ||||
| 6MBM_ImprezaWRX | Not analyzed, so what it silences is unknown. Queue it in the list above. | ||||
| 8MBM_UnderglowLights | Not analyzed, so what it silences is unknown. Queue it in the list above. | ||||
| 9MBM_BMWM2 | Not analyzed, so what it silences is unknown. Queue it in the list above. | ||||
| 10MBM_PoliceLights | Not analyzed, so what it silences is unknown. Queue it in the list above. | ||||
| 12MBM_LandCruiser | Not analyzed, so what it silences is unknown. Queue it in the list above. | ||||
| …and 13 more mods not analyzed yet. | |||||
The 6 pairs, largest first# ·
BaseBuildingPlus 1.30 EXP FixsilencesBaseBuildingPlus10 methods
ActionBuildPartCB.CreateActionComponent
event
BaseBuildingPlus's work on this event never runs. ZMG_BBP_130Fix.pbo::scripts\4_World\actions\vanilla\ActionBuildPart.c:3
ActionDialCombinationLockOnTarget.OnFinishProgressServer
event
BaseBuildingPlus's work on this event never runs. ZMG_BBP_130Fix.pbo::scripts\4_World\actions\vanilla\ActionDialCombinationLockOnTarget.c:21
Construction.DropNonUsableMaterialsServer
event
Vanilla stops dropping leftovers — expected when a mod replaces building wholesale. ZMG_BBP_130Fix.pbo::scripts\4_World\overrides\Construction.c:72
Hologram.AddProjectionRotation
event
Vanilla rotation handling is replaced — expected for placement-system overhauls. ZMG_BBP_130Fix.pbo::scripts\4_World\overrides\Hologram.c:769
Hologram.SubtractProjectionRotation
event
Vanilla rotation handling is replaced — expected for placement-system overhauls. ZMG_BBP_130Fix.pbo::scripts\4_World\overrides\Hologram.c:809
StaticConstructionMethods.SpawnConstructionMaterialPiles
event
BaseBuildingPlus's work on this event never runs. ZMG_BBP_130Fix.pbo::scripts\4_World\overrides\Construction.c:189
4 more
Construction.IsColliding
check
BaseBuildingPlus's conditions on this check no longer apply. ZMG_BBP_130Fix.pbo::scripts\4_World\overrides\Construction.c:62
Construction.IsCollidingEx
check
BaseBuildingPlus's conditions on this check no longer apply. ZMG_BBP_130Fix.pbo::scripts\4_World\overrides\Construction.c:67
ActionBuildPart.GetAdminLogMessage
value
BaseBuildingPlus's value here is replaced. ZMG_BBP_130Fix.pbo::scripts\4_World\actions\vanilla\ActionBuildPart.c:167
Hologram.GetProjectionRotation
value
BaseBuildingPlus's value here is replaced. ZMG_BBP_130Fix.pbo::scripts\4_World\overrides\Hologram.c:764
MMG Base StoragesilencesDayZ-Expansion-Core2 methods
Clothing.CanLoadItemIntoCargoClothingConditions
check
DayZ-Expansion-Core's conditions on this check no longer apply. MMG_storage.pbo::scripts\4_World\Classes\base_class\clothing_base.c:45
Clothing.CanReceiveItemIntoCargoClothingConditions
check
DayZ-Expansion-Core's conditions on this check no longer apply. MMG_storage.pbo::scripts\4_World\Classes\base_class\clothing_base.c:37
DBN_FordRaptor_ScorpiosilencesDayZ-Expansion-BaseBuilding1 method
Clothing.CanReceiveItemIntoCargo
check · T2
Vanilla's rules and earlier mods' restrictions (e.g. nesting bans, trader or storage limits) on what goes in here no longer apply. For Clothing instances, through its ancestor ItemBase. DBN_Proxy.pbo::scripts\4_world\clothing_base.c:15
DayZ-Expansion-BaseBuildingsilencesBaseBuildingPlus1 method
Hologram.GetProjectionEntityPosition
value
BaseBuildingPlus's value here is replaced. 0_basebuilding_preload.pbo::4_World\Classes\Hologram.c:20
DayZ-Expansion-CoresilencesCF1 method
NotificationRuntimeData.GetIcon
value
CF's value here is replaced. core_scripts.pbo::3_Game\DayZExpansion_Core\Client\Notifications\NotificationRuntimeData.c:29
RedFalcon Flight System HelizsilencesDayZ-Expansion-BaseBuilding1 method
HeadlightH7.EEOnDamageCalculated
check
DayZ-Expansion-BaseBuilding's conditions on this check no longer apply. For HeadlightH7 instances, through its ancestor ItemBase. RFFSHeli_Core.pbo::scripts\4_World\HeadlightH7.c:27
2 conflicts on client-only classes (menus, HUD, notifications) — no server effect
NotificationSystem.GetNotificationData— DayZ-Expansion-Core silences CFNotificationSystem.GetNotificationData— DayZ-Expansion-Core silences Dabs Framework
Hot hooks shared across the stack#
The engine calls the last-loaded mod first; each super() hands on to the mod before it, ending at vanilla. Badges show what each mod's override calls inside — that body work, not the chain itself, is what costs frame time.
Stall risks#
5 places where one mod's code can hold up a frame by itself, whatever the load figure says. Each is a pattern found in the code, not a measurement: how much it costs depends on what the hook does inside. Most severe first, then in load order.
- Per-player, per-frame hook. Runs for every player on every tick, so whatever it does inside is multiplied by the population.
PlayerBase.CommandHandlerVPPAdminTools.pbo::4_World\VPPAdminTools\Entities\PlayerBase.c:401SurvivorBase.EOnFrameVPPAdminTools.pbo::4_World\VPPAdminTools\Entities\SurvivorBase.c:42SurvivorBase.EOnPostFrameVPPAdminTools.pbo::4_World\VPPAdminTools\Entities\SurvivorBase.c:61DayZPlayerImplement.CommandHandlercore_scripts.pbo::4_World\DayZExpansion_Core\Entities\ManBase\DayZPlayerImplement.c:260PlayerBase.CommandHandlerSurvivorAnims.pbo::Scripts\4_World\PlayerBase.c:115Everything else#
All 156 server-side methods hooked by two or more mods
vanilla → earliest mod → … → latest mod (dispatch enters at the latest). struck = suppressed by a later chain break; ✂ = no super(); "(cond)" = super() only on some paths.
| method | tier | chain (load order) |
|---|---|---|
Hologram.GetProjectionEntityPosition |
— | |
ActionBuildPart.GetAdminLogMessage |
— | |
ActionBuildPartCB.CreateActionComponent |
— | |
ActionDialCombinationLockOnTarget.OnFinishProgressServer |
— | |
Clothing.CanLoadItemIntoCargoClothingConditions |
— | |
Clothing.CanReceiveItemIntoCargoClothingConditions |
— | |
Construction.DropNonUsableMaterialsServer |
— | |
Construction.IsColliding |
— | |
Construction.IsCollidingEx |
— | |
Hologram.AddProjectionRotation |
— | |
Hologram.GetProjectionRotation |
— | |
Hologram.SubtractProjectionRotation |
— | |
NotificationRuntimeData.GetIcon |
— | |
StaticConstructionMethods.SpawnConstructionMaterialPiles |
— | |
ActionConstructor.RegisterActions |
— | vanilla → Dabs Framework → DNA Keycards → VPPAdminTools → MMG - Mightys Military Gear → CJ187-PokemonCards → BaseBuildingPlus → Breachingcharge → CannabisPlus → TraderPlus → DayZ-Expansion-Core → DayZ-Expansion-Groups → DayZ-Expansion-Quests → RedFalcon Flight System Heliz → DayZ-Expansion-BaseBuilding → SNAFU Weapons → Survivor Animations → AgricultureCore → MMG Base Storage → DBN_FordRaptor_Scorpio → Code Lock |
ModItemRegisterCallbacks.RegisterHeavy |
— | vanilla → CF → DNA Keycards → MBM_CanAm → CannabisPlus → DayZ-Expansion-Core → DayZ-Expansion-Quests → RedFalcon Flight System Heliz → DayZ-Expansion-BaseBuilding → Techs 4x4 All Terrain Vehicles → AgricultureCore → MMG Base Storage → DBN_FordRaptor_Scorpio |
ModItemRegisterCallbacks.RegisterOneHanded |
— | vanilla → CF → DNA Keycards → CJ187-PokemonCards → BaseBuildingPlus → Breachingcharge → CannabisPlus → TraderPlus → DayZ-Expansion-Core → DayZ-Expansion-Navigation → DayZ-Expansion-BaseBuilding → SNAFU Weapons → MMG Base Storage |
ExpansionSettings.Init |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Groups → DayZ-Expansion-Book → DayZ-Expansion-Navigation → DayZ-Expansion-Chat → DayZ-Expansion-Quests → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Spawn-Selection → DayZ-Expansion-Missions |
PlayerBase.Init |
— | vanilla → DNA Keycards → VPPAdminTools → BaseBuildingPlus → TraderPlus → DayZ-Expansion-Groups → RedFalcon Flight System Heliz → Survivor Animations → DayZ-Expansion-Missions → AgricultureCore |
PlayerBase.SetActions |
T2 | vanilla → VPPAdminTools → MMG - Mightys Military Gear → BaseBuildingPlus → TraderPlus → DayZ-Expansion-Core → DayZ-Expansion-Quests → RedFalcon Flight System Heliz → DayZ-Expansion-BaseBuilding → Survivor Animations |
MissionServer.InvokeOnConnect |
T3 | vanilla → CF → Dabs Framework → BaseBuildingPlus → TraderPlus → DayZ-Expansion-Core → BaseBuildingPlus 1.30 EXP Fix → MMG Base Storage → Code Lock |
MissionServer.OnInit |
T3 | vanilla → CF → VPPAdminTools → BaseBuildingPlus → CannabisPlus → TraderPlus → BaseBuildingPlus 1.30 EXP Fix → AgricultureCore |
ModItemRegisterCallbacks.RegisterTwoHanded |
— | vanilla → CF → DNA Keycards → MMG - Mightys Military Gear → DayZ-Expansion-Core → DayZ-Expansion-Quests → DayZ-Expansion-BaseBuilding → MMG Base Storage |
Hologram.ProjectionBasedOnParent |
— | vanilla → DNA Keycards (cond) → BaseBuildingPlus (cond) → TraderPlus (cond) → DayZ-Expansion-BaseBuilding (cond) → BaseBuildingPlus 1.30 EXP Fix (cond) → MMG Base Storage (cond) |
PlayerBase.EEKilled |
T3 | vanilla → VPPAdminTools → CannabisPlus → DayZ-Expansion-Core → DayZ-Expansion-Navigation → DayZ-Expansion-Quests → AgricultureCore |
DayZExpansion.OnLoaded |
— | vanilla → DayZ-Expansion-Groups → DayZ-Expansion-Book → DayZ-Expansion-Navigation → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Spawn-Selection |
Hologram.EvaluateCollision |
— | vanilla → BaseBuildingPlus (cond) → TraderPlus (cond) → DayZ-Expansion-BaseBuilding (cond) → BaseBuildingPlus 1.30 EXP Fix (cond) → MMG Base Storage (cond) |
MissionBase.CreateScriptedMenu |
— | vanilla → VPPAdminTools → BaseBuildingPlus → DayZ-Expansion-Navigation (cond) → DayZ-Expansion-Chat (cond) → DayZ-Expansion-BaseBuilding (cond) |
MissionServer.OnMissionStart |
T3 | vanilla → CF → Dabs Framework → DNA Keycards → VPPAdminTools → DayZ-Expansion-Core |
PluginRecipesManager.RegisterRecipies |
— | vanilla → DNA Keycards → BaseBuildingPlus → CannabisPlus → DayZ-Expansion-BaseBuilding → AgricultureCore |
ActionBuildPart.ActionCondition |
T2 | vanilla → BaseBuildingPlus (cond) → DayZ-Expansion-Core (cond) → DayZ-Expansion-BaseBuilding → BaseBuildingPlus 1.30 EXP Fix (cond) |
ActionPackTent.ActionCondition |
T2 | vanilla → TraderPlus (cond) → DayZ-Expansion-Core (cond) → DayZ-Expansion-BaseBuilding → Code Lock |
ActionTogglePlaceObject.ActionCondition |
T2 | vanilla → DNA Keycards (cond) → BaseBuildingPlus (cond) → CannabisPlus (cond) → DayZ-Expansion-Core (cond) |
DayZGame.OnRPC |
T2 | vanilla → CF (cond) → Dabs Framework → VPPAdminTools (cond) → DayZ-Expansion-Core (cond) |
ItemBase.SetActions |
T2 | vanilla → BaseBuildingPlus → DayZ-Expansion-Quests → DayZ-Expansion-BaseBuilding → DBN_FordRaptor_Scorpio |
MissionServer.PlayerDisconnected |
T3 | vanilla → CF → Dabs Framework → VPPAdminTools → DayZ-Expansion-Core |
PluginManager.Init |
— | vanilla → Dabs Framework → VPPAdminTools → MMG Base Storage → Code Lock |
ActionBuildPart.OnFinishProgressServer |
— | vanilla → BaseBuildingPlus (cond) → DayZ-Expansion-BaseBuilding (cond) → BaseBuildingPlus 1.30 EXP Fix (cond) |
ActionCloseFence.ActionCondition |
T2 | vanilla → BaseBuildingPlus (cond) → DayZ-Expansion-BaseBuilding → Code Lock |
ActionDeployObject.ActionCondition |
T2 | vanilla → DNA Keycards (cond) → TraderPlus (cond) → DayZ-Expansion-BaseBuilding |
ActionDialCombinationLockOnTarget.ActionCondition |
T2 | vanilla → BaseBuildingPlus (cond) → DayZ-Expansion-BaseBuilding → BaseBuildingPlus 1.30 EXP Fix (cond) |
ActionDismantlePart.DismantleCondition |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-BaseBuilding (cond) → Code Lock (cond) |
ActionForceConsume.ActionCondition |
T2 | vanilla → TraderPlus (cond) → DayZ-Expansion-Core → DayZ-Expansion-Quests (cond) |
ActionForceConsumeSingle.ActionCondition |
T2 | vanilla → TraderPlus (cond) → DayZ-Expansion-Core → DayZ-Expansion-Quests (cond) |
ActionInjectTarget.ActionCondition |
T2 | vanilla → TraderPlus (cond) → DayZ-Expansion-Core → DayZ-Expansion-Quests (cond) |
ActionLockDoors.ActionCondition |
T2 | vanilla → DNA Keycards (cond) → TraderPlus (cond) → DayZ-Expansion-Core (cond) |
ActionRestrainTarget.ActionCondition |
T2 | vanilla → TraderPlus (cond) → DayZ-Expansion-Core (cond) → DayZ-Expansion-Quests (cond) |
ActionUnmountBarbedWire.ActionCondition |
T2 | vanilla → BaseBuildingPlus (cond) → DayZ-Expansion-Core (cond) → DayZ-Expansion-BaseBuilding |
Construction.CanBuildPart |
— | vanilla → BaseBuildingPlus (cond) → DayZ-Expansion-Core (cond) → BaseBuildingPlus 1.30 EXP Fix (cond) |
DayZGame.DeferredInit |
— | vanilla → CF → VPPAdminTools → Vehicle3PP |
DayZGame.OnUpdate |
T0 | vanilla → CF → VPPAdminTools → DayZ-Expansion-Core (cond) |
ItemBase.OnRightClick |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Quests → Code Lock (cond) |
JMModuleConstructor.RegisterModules |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Groups → DayZ-Expansion-BaseBuilding |
MissionServer.OnEvent |
— | vanilla → CF → VPPAdminTools → DayZ-Expansion-Core |
MissionServer.OnMissionFinish |
T3 | vanilla → CF → VPPAdminTools → DayZ-Expansion-Core |
MissionServer.OnUpdate |
T0 | vanilla → CF → TraderPlus → Survivor Animations |
PlayerBase.CF_OnStoreLoad |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Groups → DayZ-Expansion-BaseBuilding |
PlayerBase.CF_OnStoreSave |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Groups → DayZ-Expansion-BaseBuilding |
PlayerBase.OnConnect |
— | vanilla → VPPAdminTools → DayZ-Expansion-Core → RedFalcon Flight System Heliz |
PluginRecipesManagerBase.RegisterRecipies |
— | vanilla → Breachingcharge → SNAFU Weapons → MMG Base Storage |
VicinityItemManager.AddVicinityItems |
— | vanilla → TraderPlus (cond) → DayZ-Expansion-Core → DayZ-Expansion-BaseBuilding (cond) |
ActionAttachToConstruction.ActionCondition |
T2 | vanilla → BaseBuildingPlus (cond) → DayZ-Expansion-BaseBuilding |
ActionBase.OnEnd |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Quests |
ActionBase.OnStart |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Quests |
ActionBuildPart.OnActionInfoUpdate |
— | vanilla → BaseBuildingPlus (cond) → BaseBuildingPlus 1.30 EXP Fix (cond) |
ActionCarDoors.ActionCondition |
T2 | vanilla → TraderPlus (cond) → RedFalcon Flight System Heliz (cond) |
ActionCollectBloodTarget.ActionCondition |
T2 | vanilla → TraderPlus (cond) → DayZ-Expansion-Core |
ActionContinuousBase.OnFinishProgress |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Quests |
ActionCoverHeadTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Quests (cond) |
ActionDeployObject.OnEndServer |
— | vanilla → CannabisPlus (cond) → DayZ-Expansion-BaseBuilding (cond) |
ActionDigInStash.ActionCondition |
T2 | vanilla → TraderPlus (cond) → DayZ-Expansion-Core (cond) |
ActionDisinfectTarget.ActionCondition |
T2 | vanilla → TraderPlus (cond) → DayZ-Expansion-Quests (cond) |
ActionFoldBaseBuildingObject.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-BaseBuilding (cond) |
ActionFoldObject.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-BaseBuilding |
ActionGagTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Quests (cond) |
ActionGetOutTransport.OnEndServer |
— | vanilla → TraderPlus → RedFalcon Flight System Heliz (cond) |
ActionGiveBloodTarget.ActionCondition |
T2 | vanilla → TraderPlus (cond) → DayZ-Expansion-Core |
ActionHandcuffTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Quests (cond) |
ActionMineTree.ActionCondition |
T2 | vanilla → TraderPlus (cond) → DayZ-Expansion-Core (cond) |
ActionNextCombinationLockDialOnTarget.ActionCondition |
T2 | vanilla → BaseBuildingPlus (cond) → DayZ-Expansion-BaseBuilding |
ActionOpenFence.ActionCondition |
T2 | vanilla → BaseBuildingPlus (cond) → DayZ-Expansion-BaseBuilding (cond) |
ActionRestrainSelf.ActionCondition |
T2 | vanilla → TraderPlus (cond) → DayZ-Expansion-Core (cond) |
ActionShaveTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Quests (cond) |
ActionTakeItem.ActionCondition |
T2 | vanilla → TraderPlus → DayZ-Expansion-BaseBuilding |
ActionToggleTentOpen.ActionCondition |
T2 | vanilla → DayZ-Expansion-BaseBuilding (cond) → Code Lock |
ActionUnlockDoors.ActionCondition |
T2 | vanilla → DNA Keycards (cond) → DayZ-Expansion-Core (cond) |
ActionUnpin.ActionCondition |
T2 | vanilla → TraderPlus (cond) → DayZ-Expansion-Core (cond) |
AnalyticsManagerServer.OnPlayerConnect |
T3 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Spawn-Selection (cond) |
AnimalBase.EEHitBy |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Quests |
AnimalBase.EEKilled |
T3 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Quests |
AreaExposureMdfr.OnActivate |
— | vanilla → VPPAdminTools (cond) → DayZ-Expansion-Core (cond) |
CamoNet.SetActions |
T2 | vanilla → BaseBuildingPlus → Techs 4x4 All Terrain Vehicles |
CarScript.OnStoreLoad |
T3 | vanilla → CF → TraderPlus |
CarScript.OnStoreSave |
T3 | vanilla → CF → TraderPlus |
CraftFenceKit.CanDo |
— | |
CraftWatchtowerKit.CanDo |
— | |
DayZGame.OnEvent |
— | vanilla → CF → Dabs Framework |
DayZPlayerImplement.CameraHandler |
— | vanilla → VPPAdminTools (cond) → Vehicle3PP (cond) |
DayZPlayerImplement.EEKilled |
T3 | vanilla → TraderPlus → DayZ-Expansion-Core |
DayZPlayerImplementFallDamage.HandleFallDamage |
— | vanilla → TraderPlus (cond) → DayZ-Expansion-Core (cond) |
DayZPlayerImplementThrowing.HandleThrowing |
— | vanilla → TraderPlus → DayZ-Expansion-Core (cond) |
DayZPlayerMeleeFightLogic_LightHeavy.HandleFightLogic |
— | vanilla → TraderPlus (cond) → DayZ-Expansion-Core (cond) |
EmoteConstructor.RegisterEmotes |
— | vanilla → Dabs Framework → Survivor Animations |
EmoteManager.PlayEmote |
— | vanilla → DayZ-Expansion-Core → Survivor Animations (cond) |
Fence.CanOpenFence |
— | vanilla → DayZ-Expansion-BaseBuilding → Code Lock (cond) |
Fence.CanReceiveAttachment |
T2 | vanilla → DayZ-Expansion-BaseBuilding (cond) → Code Lock (cond) |
Fence.OnPartDestroyedServer |
— | vanilla → DayZ-Expansion-BaseBuilding → Code Lock |
Fence.OnPartDismantledServer |
— | vanilla → DayZ-Expansion-BaseBuilding → Code Lock |
GesturesMenu.GetGestureItems |
— | vanilla → Dabs Framework → Survivor Animations |
GesturesMenu.OnMenuRelease |
— | vanilla → Dabs Framework → Survivor Animations |
Hacksaw.SetActions |
T2 | vanilla → DayZ-Expansion-BaseBuilding → Code Lock |
Hammer.SetActions |
T2 | vanilla → DayZ-Expansion-BaseBuilding → MMG Base Storage |
Hatchet.SetActions |
T2 | vanilla → DayZ-Expansion-BaseBuilding → MMG Base Storage |
Hologram.AlignProjectionOnTerrain |
— | vanilla → BaseBuildingPlus (cond) → BaseBuildingPlus 1.30 EXP Fix (cond) |
Hologram.IsFloating |
— | vanilla → BaseBuildingPlus → BaseBuildingPlus 1.30 EXP Fix |
Hologram.PlaceEntity |
— | vanilla → TraderPlus (cond) → MMG Base Storage (cond) |
Hologram.SetProjectionOrientation |
— | vanilla → BaseBuildingPlus (cond) → BaseBuildingPlus 1.30 EXP Fix (cond) |
Hologram.UpdateHologram |
— | vanilla → Breachingcharge (cond) → DayZ-Expansion-BaseBuilding |
ItemBase.CF_OnStoreLoad |
— | vanilla → DayZ-Expansion-Quests → DayZ-Expansion-BaseBuilding |
ItemBase.CF_OnStoreSave |
— | vanilla → DayZ-Expansion-Quests → DayZ-Expansion-BaseBuilding |
ItemBase.CanBeCombined |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Quests |
ItemBase.CanBeSplit |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Quests |
ItemBase.CanDisplayAttachmentSlot |
T2 | |
ItemBase.CanReceiveAttachment |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-BaseBuilding (cond) |
ItemBase.CombineItemsClient |
— | vanilla → DayZ-Expansion-Core (cond) → Code Lock (cond) |
ItemBase.DeferredInit |
— | vanilla → DayZ-Expansion-Quests → DayZ-Expansion-BaseBuilding |
MissionServer.InvokeOnDisconnect |
T3 | vanilla → CF → TraderPlus |
MissionServer.OnClientDisconnectedEvent |
T3 | vanilla → CF → Dabs Framework |
MissionServer.OnClientReadyEvent |
T3 | vanilla → CF → DayZ-Expansion-Core |
MissionServer.OnClientReconnectEvent |
T3 | vanilla → CF → DayZ-Expansion-Core |
MissionServer.OnClientRespawnEvent |
T3 | vanilla → CF → DayZ-Expansion-Core |
MissionServer.OnMissionLoaded |
— | vanilla → CF → DayZ-Expansion-Core |
ModItemRegisterCallbacks.CustomBoneRemapping |
— | vanilla → CF → SNAFU Weapons |
ModItemRegisterCallbacks.RegisterEmptyHanded |
— | vanilla → CF → DayZ-Expansion-BaseBuilding |
ModItemRegisterCallbacks.RegisterFireArms |
— | vanilla → CF → SNAFU Weapons |
ModItemRegisterCallbacks.RegisterPistol |
— | vanilla → CF → SNAFU Weapons |
ModItemRegisterCallbacks.RegisterRestrained |
— | vanilla → CF → DayZ-Expansion-BaseBuilding |
ModItemRegisterCallbacks.RegisterSurrender |
— | vanilla → CF → DayZ-Expansion-BaseBuilding |
MotorbikeScript.OnStoreLoad |
T3 | vanilla → CF → DayZ-Expansion-Core |
PlantBase.Init |
— | vanilla → CannabisPlus → AgricultureCore (cond) |
PlayerBase.CommandHandler |
T1 | vanilla → VPPAdminTools → Survivor Animations |
PlayerBase.EEHitBy |
T2 | vanilla → TraderPlus → DayZ-Expansion-Quests |
PlayerBase.OnEnterZone |
— | |
PlayerBase.OnExitZone |
— | |
PlayerBase.OnRPC |
T2 | vanilla → VPPAdminTools → BaseBuildingPlus |
PlayerBase.OnReconnect |
— | vanilla → DayZ-Expansion-Core → RedFalcon Flight System Heliz |
PlayerBase.OnVariablesSynchronized |
T2 | vanilla → VPPAdminTools → DayZ-Expansion-Missions |
PlayerBase.OnVehicleSeatDriverEnter |
— | vanilla → DayZ-Expansion-Core → RedFalcon Flight System Heliz |
SledgeHammer.SetActions |
T2 | vanilla → RedFalcon Flight System Heliz → DayZ-Expansion-BaseBuilding |
TentBase.CanReceiveAttachment |
T2 | vanilla → DayZ-Expansion-BaseBuilding → Code Lock (cond) |
TentBase.CanReceiveItemIntoCargo |
T2 | vanilla → DayZ-Expansion-BaseBuilding (cond) → Code Lock (cond) |
TentBase.CanReleaseCargo |
— | vanilla → DayZ-Expansion-BaseBuilding (cond) → Code Lock (cond) |
TentBase.SetActions |
T2 | vanilla → DayZ-Expansion-BaseBuilding → Code Lock |
Weapon_Base.SetActions |
T2 | vanilla → MMG Base Storage → DBN_FordRaptor_Scorpio |
ZombieBase.EEHitBy |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Quests |
ZombieBase.EEKilled |
T3 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Quests |
657 methods hooked by only one of these mods
No cross-mod interaction is possible here; a ✂ still means vanilla's behaviour on that method is replaced.
| method | tier | mod |
|---|---|---|
ACOGOptic.CanPutAsAttachment |
— | SNAFU Weapons |
ActionActivateTrap.ActionCondition |
T2 | DayZ-Expansion-Core (cond) |
ActionActivateTrap.OnFinishProgressServer |
— | VPPAdminTools |
ActionArmExplosive.ActionCondition |
T2 | DayZ-Expansion-Core (cond) |
ActionAttachExplosivesTrigger.ActionCondition |
T2 | DayZ-Expansion-Core (cond) |
ActionAttachToConstruction.CreateConditionComponents |
— | DayZ-Expansion-BaseBuilding ✂ |
ActionAttachToConstruction.Post_SetupAction |
— | DayZ-Expansion-BaseBuilding (cond) |
ActionBase.OnEndInput |
— | DayZ-Expansion-Core |
ActionBase.OnEndRequest |
— | DayZ-Expansion-Core |
ActionBase.OnUpdate |
T0 | DayZ-Expansion-Core |
ActionBuildPart.GetText |
— | DayZ-Expansion-BaseBuilding |
ActionBuildPartCB.SetCallbackDuration |
— | DayZ-Expansion-BaseBuilding (cond) |
ActionBuildPartSwitch.ActionCondition |
T2 | BaseBuildingPlus ✂ |
ActionBurnSewTarget.ActionCondition |
T2 | TraderPlus (cond) |
ActionCarDoorsOutside.ActionCondition |
T2 | TraderPlus (cond) |
ActionCheckPulse.ActionCondition |
T2 | TraderPlus (cond) |
ActionCheckPulseTarget.ActionCondition |
T2 | DayZ-Expansion-Core |
ActionCloseCarDoors.GetDoorAnimationType |
— | RedFalcon Flight System Heliz ✂ |
ActionCloseDoors.ActionCondition |
T2 | DNA Keycards (cond) |
ActionCollectSampleTarget.ActionCondition |
T2 | DayZ-Expansion-Core |
ActionConsume.ActionCondition |
T2 | DayZ-Expansion-Quests (cond) |
ActionConsumeSingle.ActionCondition |
T2 | DayZ-Expansion-Quests (cond) |
ActionContinuousBase.OnEndAnimationLoop |
— | DayZ-Expansion-Core |
ActionContinuousBase.OnStartAnimationLoop |
— | DayZ-Expansion-Core |
ActionCraftBolts.InitCuttingTypes |
— | SNAFU Weapons |
ActionDefibrilateTarget.ActionCondition |
T2 | DayZ-Expansion-Core |
ActionDeployObject.ActionConditionContinue |
— | BaseBuildingPlus ✂ |
ActionDeployObject.GetText |
— | DayZ-Expansion-BaseBuilding |
ActionDeployObject.HandleReciveData |
— | DayZ-Expansion-BaseBuilding |
ActionDeployObject.MoveEntityToFinalPosition |
— | DayZ-Expansion-BaseBuilding (cond) |
ActionDeployObject.OnFinishProgressServer |
— | BaseBuildingPlus ✂ |
ActionDeployObject.OnStartServer |
— | DayZ-Expansion-BaseBuilding (cond) |
ActionDeployObject.ReadFromContext |
— | DayZ-Expansion-BaseBuilding |
ActionDeployObject.SetupAction |
— | DayZ-Expansion-BaseBuilding |
ActionDeployObject.WriteToContext |
— | DayZ-Expansion-BaseBuilding |
ActionDestroyPart.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionDetach.ActionCondition |
T2 | TraderPlus (cond) |
ActionDetachCarLockPick.ActionCondition |
T2 | TraderPlus ✂ |
ActionDetachFromTarget.ActionCondition |
T2 | TraderPlus (cond) |
ActionDigGardenPlot.ActionCondition |
T2 | DayZ-Expansion-BaseBuilding |
ActionDigOutStash.ActionCondition |
T2 | TraderPlus (cond) |
ActionDismantlePart.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionDismantlePart.GetText |
— | DayZ-Expansion-BaseBuilding |
ActionEmptyMagazine.OnEndServer |
— | DayZ-Expansion-Quests |
ActionEmptyMagazine.OnStartServer |
— | DayZ-Expansion-Quests |
ActionFoldBaseBuildingObject.CreateConditionComponents |
— | BaseBuildingPlus ✂ |
ActionFoldBaseBuildingObject.GetText |
— | DayZ-Expansion-BaseBuilding |
ActionFoldBaseBuildingObject.OnFinishProgressServer |
— | DayZ-Expansion-BaseBuilding (cond) |
ActionFoldBaseBuildingObjectCB.CreateActionComponent |
— | BaseBuildingPlus ✂ |
ActionFoldObject.GetText |
— | DayZ-Expansion-BaseBuilding |
ActionForceFeedCan.ActionCondition |
T2 | TraderPlus (cond) |
ActionForceFeedCan.SZActionConditionHandler |
— | TraderPlus ✂ |
ActionForceFeedCan.TPAdditionalCondition |
— | TraderPlus ✂ |
ActionGetInTransport.ActionCondition |
T2 | TraderPlus (cond) |
ActionGetOutTransport.OnStart |
— | RedFalcon Flight System Heliz (cond) |
ActionHarvestCrops.OnExecuteClient |
— | AgricultureCore (cond) |
ActionHarvestCrops.OnExecuteServer |
— | AgricultureCore (cond) |
ActionLoadMagazine.OnEndServer |
— | DayZ-Expansion-Quests |
ActionLoadMagazine.OnStartServer |
— | DayZ-Expansion-Quests |
ActionLoadMagazineQuick.OnEndServer |
— | DayZ-Expansion-Quests |
ActionLoadMagazineQuick.OnStartServer |
— | DayZ-Expansion-Quests |
ActionLowerFlag.ActionCondition |
T2 | DayZ-Expansion-BaseBuilding |
ActionLowerFlag.GetText |
— | DayZ-Expansion-BaseBuilding |
ActionManagerServer.StartDeliveredAction |
— | RedFalcon Flight System Heliz |
ActionMountBarbedWire.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionMountBarbedWire.OnFinishProgressServer |
— | BaseBuildingPlus (cond) |
ActionOpenCarDoors.GetDoorAnimationType |
— | RedFalcon Flight System Heliz ✂ |
ActionOpenDoors.ActionCondition |
T2 | DNA Keycards (cond) |
ActionOpenFence.Can |
— | DayZ-Expansion-BaseBuilding |
ActionOpenFence.GetText |
— | DayZ-Expansion-BaseBuilding ✂ |
ActionOpenFence.OnStartServer |
— | DayZ-Expansion-BaseBuilding (cond) |
ActionPackTent.GetText |
— | DayZ-Expansion-BaseBuilding |
ActionPackTent.OnExecuteServer |
— | Code Lock (cond) |
ActionPickLockOnCar.ActionCondition |
T2 | TraderPlus (cond) |
ActionPin.OnStartServer |
— | VPPAdminTools |
ActionPlaceObject.ActionCondition |
T2 | CannabisPlus (cond) |
ActionPushObject.ActionCondition |
T2 | DayZ-Expansion-Core (cond) |
ActionRaiseFlag.ActionCondition |
T2 | DayZ-Expansion-BaseBuilding |
ActionRaiseFlag.GetText |
— | DayZ-Expansion-BaseBuilding |
ActionRepairPart.RepairCondition |
— | DayZ-Expansion-Core |
ActionRestrainSelf.OnFinishProgressServer |
— | DayZ-Expansion-Quests |
ActionStartEngine.Can |
— | RedFalcon Flight System Heliz |
ActionStopEngine.Can |
— | RedFalcon Flight System Heliz |
ActionSwitchLights.ActionCondition |
T2 | RedFalcon Flight System Heliz (cond) |
ActionTakeItem.GetText |
— | DayZ-Expansion-BaseBuilding |
ActionTakeItemToHands.ActionCondition |
T2 | DayZ-Expansion-BaseBuilding |
ActionTakeItemToHands.GetText |
— | DayZ-Expansion-BaseBuilding |
ActionTakeMaterialToHands.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionTakeMaterialToHandsSwitch.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionTargetsCursor.GetActionDesc |
— | DayZ-Expansion-Core |
ActionTargetsCursor.Update |
— | DayZ-Expansion-Core (cond) |
ActionToggleNVG.CanBeUsedInVehicle |
— | RedFalcon Flight System Heliz ✂ |
ActionTogglePlaceObject.Start |
— | DayZ-Expansion-BaseBuilding (cond) |
ActionToggleTentOpen.GetText |
— | DayZ-Expansion-BaseBuilding ✂ |
ActionToggleTentOpen.OnExecuteServer |
— | DayZ-Expansion-BaseBuilding (cond) |
ActionTriggerRemotely.ActionCondition |
T2 | DayZ-Expansion-Core (cond) |
ActionUnmountBarbedWire.GetText |
— | DayZ-Expansion-BaseBuilding |
ActionUnmountBarbedWire.OnFinishProgressServer |
— | BaseBuildingPlus (cond) |
ActionUnpin.OnStartServer |
— | VPPAdminTools |
ActionUnrestrainTarget.ActionCondition |
T2 | DayZ-Expansion-Core (cond) |
ActionWorldCraft.ActionCondition |
T2 | DayZ-Expansion-Core |
AdvancedCommunication.OnStoreLoad |
T3 | CF |
AdvancedCommunication.OnStoreSave |
T3 | CF |
Ammunition_Base.CanAddCartridges |
— | DayZ-Expansion-Quests |
Ammunition_Base.CanBeSplit |
— | DayZ-Expansion-Quests |
Ammunition_Base.CombineItems |
— | DayZ-Expansion-Quests |
Ammunition_Base.IsCompatiableAmmo |
— | DayZ-Expansion-Quests |
Ammunition_Base.SplitItem |
— | DayZ-Expansion-Quests ✂ |
Ammunition_Base.SplitItemToInventoryLocation |
— | DayZ-Expansion-Quests ✂ |
AnalyticsManagerServer.OnEntityKilled |
— | DayZ-Expansion-Core |
AnalyticsManagerServer.OnPlayerKilled |
— | DayZ-Expansion-Core (cond) |
AnimalBase.AfterStoreLoad |
T3 | DayZ-Expansion-Core |
AnimalBase.CommandHandler |
T1 | DayZ-Expansion-Core |
AnimalBase.EEDelete |
T3 | DayZ-Expansion-Core |
AnimalBase.EEOnDamageCalculated |
— | DayZ-Expansion-Core |
AnimalBase.ModCommandHandlerBefore |
— | DayZ-Expansion-Core (cond) |
AnimalBase.NameOverride |
— | DayZ-Expansion-Core (cond) |
AnimalBase.OnStoreLoad |
T3 | CF |
AnimalBase.OnStoreSave |
T3 | CF |
AnimalBase.OnVariablesSynchronized |
T2 | DayZ-Expansion-Core |
AnimalBase.SetAsSkinned |
— | DayZ-Expansion-Core |
AnimatedActionBase.OnAnimationEvent |
— | DayZ-Expansion-Core |
AnimatedActionBase.OnExecute |
— | DayZ-Expansion-Quests |
AreaExposureMdfr.Activate |
— | VPPAdminTools (cond) |
AreaExposureMdfr.OnTick |
— | DayZ-Expansion-Core (cond) |
Armband_ColorBase.Expansion_SwitchItemSelectionTextureEx |
— | DayZ-Expansion-Core |
AttachmentCategoriesContainer.IsDisplayable |
— | DBN_FordRaptor_Scorpio |
AttachmentsWrapper.SetParent |
— | DayZ-Expansion-Core |
BarbedWire.ExpansionOnDestroyed |
— | DayZ-Expansion-BaseBuilding ✂ |
BarrelHoles_ColorBase.CF_OnStoreLoad |
— | DayZ-Expansion-BaseBuilding |
BarrelHoles_ColorBase.Close |
— | DayZ-Expansion-BaseBuilding |
BarrelHoles_ColorBase.Expansion_CanUseVirtualStorage |
— | DayZ-Expansion-BaseBuilding (cond) |
BarrelHoles_ColorBase.IsNonExpansionOpenable |
— | DayZ-Expansion-BaseBuilding ✂ |
BarrelHoles_ColorBase.Open |
— | DayZ-Expansion-BaseBuilding |
Barrel_ColorBase.CanLoadItemIntoCargo |
T2 | DBN_FordRaptor_Scorpio (cond) |
Barrel_ColorBase.CanReceiveItemIntoCargo |
T2 | DBN_FordRaptor_Scorpio (cond) |
Barrel_ColorBase.CanReleaseCargo |
— | DBN_FordRaptor_Scorpio (cond) |
Barrel_ColorBase.Close |
— | DayZ-Expansion-BaseBuilding |
Barrel_ColorBase.IsNonExpansionOpenable |
— | DayZ-Expansion-BaseBuilding ✂ |
Barrel_ColorBase.Open |
— | DayZ-Expansion-BaseBuilding |
BaseBuildingBase.GetKitSpawnPosition |
— | DayZ-Expansion-BaseBuilding |
BaseBuildingBase.IsOpen |
— | DayZ-Expansion-BaseBuilding |
BatteryCharger.OnWorkStart |
— | DayZ-Expansion-Core |
BatteryCharger.OnWorkStop |
— | DayZ-Expansion-Core |
BearTrap.Expansion_GetAmmoTypes |
— | DayZ-Expansion-Core ✂ |
BearTrap.Expansion_IsMechanicalTrap |
— | DayZ-Expansion-Core ✂ |
BleedingSourcesManagerBase.CanAddBleedingSource |
— | DayZ-Expansion-Core (cond) |
Blowtorch.OnWorkStop |
— | DayZ-Expansion-Core |
BoatScript.EEInit |
T3 | Vehicle3PP |
BoatScript.OnStoreLoad |
T3 | CF |
BoatScript.OnStoreSave |
T3 | CF |
BuildingBase.EEHitBy |
T2 | DayZ-Expansion-Core |
BuildingBase.EEOnDamageCalculated |
— | DayZ-Expansion-Core |
BuildingBase.Explode |
— | DayZ-Expansion-Core |
BuildingBase.NameOverride |
— | DayZ-Expansion-Core (cond) |
BuildingBase.OnStoreLoad |
T3 | CF |
BuildingBase.OnStoreSave |
T3 | CF |
BuildingBase.OnVariablesSynchronized |
T2 | DayZ-Expansion-Core |
BuildingBase.SetActions |
T2 | TraderPlus |
ButtstockBase.IsButtstock |
— | SNAFU Weapons ✂ |
CAContinuousFertilizeGardenSlot.Setup |
— | AgricultureCore |
CCTCursor.Can |
— | RedFalcon Flight System Heliz (cond) |
CCTCursorNoObject.Can |
— | RedFalcon Flight System Heliz |
CCTCursorNoRuinCheck.Can |
— | RedFalcon Flight System Heliz |
CCTCursorParent.Can |
— | RedFalcon Flight System Heliz |
CCTObject.Can |
— | RedFalcon Flight System Heliz |
CCTParent.Can |
— | RedFalcon Flight System Heliz |
CCTSurface.Can |
— | RedFalcon Flight System Heliz |
CCTTree.Can |
— | RedFalcon Flight System Heliz |
CF_Date.Format |
— | DayZ-Expansion-Core (cond) |
CF_Localiser.Set |
— | DayZ-Expansion-Core ✂ |
CF_ModuleGame.EnableRPC |
— | DayZ-Expansion-Core (cond) |
CarBattery.CanPutIntoHands |
T2 | DayZ-Expansion-BaseBuilding (cond) |
CarScript.CanDisplayAttachmentCategory |
— | TraderPlus |
CarScript.CanDisplayAttachmentSlot |
T2 | TraderPlus |
CarScript.CanReleaseAttachment |
T2 | DBN_FordRaptor_Scorpio |
CarScript.DebugFreeAreaAtDoor |
— | DayZ-Expansion-Core ✂ |
CarScript.EEDelete |
T3 | TraderPlus |
CarScript.EEInit |
T3 | Vehicle3PP |
CarScript.EEItemAttached |
T2 | DBN_FordRaptor_Scorpio |
CarScript.EEItemDetached |
T2 | DayZ-Expansion-Core |
CarScript.IsAreaAtDoorFree |
— | DayZ-Expansion-Core ✂ |
CarScript.IsInventoryVisible |
T2 | TraderPlus ✂ |
CarScript.OnEngineStart |
— | TraderPlus |
CarScript.OnVariablesSynchronized |
T2 | TraderPlus |
CattleProd.OnWorkStart |
— | DayZ-Expansion-Core |
CattleProd.OnWorkStop |
— | DayZ-Expansion-Core |
CharacterCreationMenu.Refresh |
— | DayZ-Expansion-Core |
Chat.Add |
— | DayZ-Expansion-Chat (cond) |
Chat.AddInternal |
— | DayZ-Expansion-Chat (cond) |
Chat.Clear |
— | DayZ-Expansion-Chat (cond) |
Chemlight_ColorBase.OnWorkStart |
— | DayZ-Expansion-Core |
Chemlight_ColorBase.OnWorkStop |
— | DayZ-Expansion-Core |
ChernarusPlusData.WeatherOnBeforeChange |
— | VPPAdminTools |
Clothing.CanLoadItemIntoCargo |
T2 | DBN_FordRaptor_Scorpio ✂ |
Clothing.CanPutInCargo |
T2 | DBN_FordRaptor_Scorpio |
Clothing.CanPutInCargoClothingConditions |
— | MMG Base Storage ✂ |
Clothing.CanReceiveItemIntoCargo |
T2 | DBN_FordRaptor_Scorpio ✂ |
Clothing.Expansion_SwitchItemSelectionTextureEx |
— | DayZ-Expansion-Core |
Clothing.SmershException |
— | DayZ-Expansion-Core ✂ |
CodeLock.NewUnlockServer |
— | MMG Base Storage |
CodeLock.SetActions |
T2 | MMG Base Storage |
CodeLockComponent.SetLockState |
— | MMG Base Storage |
CodeLockServerRPC.OpenTarget |
— | MMG Base Storage (cond) |
CombinationLock.ExpansionOnDestroyed |
— | DayZ-Expansion-BaseBuilding ✂ |
ConstructionBase.DismantlePartServerEx |
— | DayZ-Expansion-BaseBuilding (cond) |
ConstructionBase.GetConstructionPartsToBuild |
— | DayZ-Expansion-BaseBuilding |
ConstructionBase.IsCollidingEx |
— | DayZ-Expansion-BaseBuilding (cond) |
ConstructionBase.UpdateConstructionParts |
— | DayZ-Expansion-BaseBuilding |
ContainerWithCargo.LockCargo |
— | DBN_FordRaptor_Scorpio |
ContainerWithCargo.SetEntity |
— | DBN_FordRaptor_Scorpio ✂ |
ContainerWithCargoAndAttachments.OnShow |
— | DayZ-Expansion-Core (cond) |
ContainerWithCargoAndAttachments.SetEntity |
— | DayZ-Expansion-Core |
ContainerWithCargoAndAttachments.SetOpenState |
— | DayZ-Expansion-Core |
Container_Base.CF_OnStoreLoad |
— | DayZ-Expansion-BaseBuilding |
Container_Base.CanLoadItemIntoCargo |
T2 | DBN_FordRaptor_Scorpio ✂ |
Container_Base.CanPutIntoHands |
T2 | DBN_FordRaptor_Scorpio |
Container_Base.Close |
— | DayZ-Expansion-BaseBuilding |
Container_Base.DeferredInit |
— | DayZ-Expansion-BaseBuilding |
Container_Base.Open |
— | DayZ-Expansion-BaseBuilding |
ContaminatedTrigger.OnEnterServerEvent |
— | VPPAdminTools (cond) |
CraftTerritoryFlagKit.CanDo |
— | DayZ-Expansion-BaseBuilding (cond) |
CreditsLoader.GetData |
— | CF ✂ |
DayZExpansion.OnFinish |
— | DayZ-Expansion-Spawn-Selection |
DayZGame.CloseCombatEffects |
— | DayZ-Expansion-Core |
DayZGame.Expansion_OnUpdate |
— | DayZ-Expansion-Core ✂ |
DayZGame.FirearmEffects |
— | DayZ-Expansion-Core |
DayZGame.OnInitialize |
— | VPPAdminTools (cond) |
DayZGame.OnKeyPress |
— | VPPAdminTools |
DayZGame.OnKeyRelease |
— | VPPAdminTools |
DayZGame.RegisterProfilesOptions |
— | Dabs Framework |
DayZGame.SetMissionPath |
— | Dabs Framework |
DayZPlayerCommandDeathCallback.OnSimulationEnd |
— | DayZ-Expansion-Core |
DayZPlayerImplement.CanBeSkinned |
— | DayZ-Expansion-Core (cond) |
DayZPlayerImplement.CommandHandler |
T1 | DayZ-Expansion-Core |
DayZPlayerImplement.EEHitBy |
T2 | DayZ-Expansion-Core |
DayZPlayerImplement.EEOnDamageCalculated |
— | DayZ-Expansion-Core |
DayZPlayerImplement.HandleView |
— | Vehicle3PP |
DayZPlayerImplement.IsInventoryVisible |
T2 | DayZ-Expansion-Core |
DayZPlayerImplement.ModCommandHandlerBefore |
— | VPPAdminTools |
DayZPlayerImplement.ModCommandHandlerInside |
— | VPPAdminTools |
DayZPlayerImplement.NameOverride |
— | DayZ-Expansion-Core (cond) |
DayZPlayerImplement.OnStoreLoad |
T3 | CF |
DayZPlayerImplement.OnStoreSave |
T3 | CF |
DayZPlayerImplement.OnSyncJuncture |
— | DayZ-Expansion-Core |
DayZPlayerImplement.OnVariablesSynchronized |
T2 | DayZ-Expansion-Core |
DayZPlayerMeleeFightLogic_LightHeavy.Init |
— | DayZ-Expansion-Core (cond) |
DeCraftWoodenCrate.CanDo |
— | BaseBuildingPlus ✂ |
Debug.DestroyAllShapes |
— | Dabs Framework ✂ |
Debug.DrawArrow |
— | Dabs Framework ✂ |
Debug.DrawBox |
— | Dabs Framework ✂ |
Debug.DrawBoxEx |
— | Dabs Framework ✂ |
Debug.DrawCone |
— | Dabs Framework ✂ |
Debug.DrawCube |
— | Dabs Framework ✂ |
Debug.DrawCylinder |
— | Dabs Framework ✂ |
Debug.DrawLine |
— | Dabs Framework ✂ |
Debug.DrawLines |
— | Dabs Framework ✂ |
Debug.DrawSphere |
— | Dabs Framework ✂ |
Defibrillator.OnWorkStart |
— | DayZ-Expansion-Core |
Defibrillator.OnWorkStop |
— | DayZ-Expansion-Core |
DigOutStashLambda.Execute |
— | DayZ-Expansion-Core ✂ |
DrowningMdfr.ActivateCondition |
— | VPPAdminTools (cond) |
DrowningMdfr.DeactivateCondition |
— | VPPAdminTools (cond) |
DrowningMdfr.OnTick |
— | VPPAdminTools (cond) |
EasterEgg.OnInventoryEnter |
T2 | DayZ-Expansion-Core |
EasterEgg.OnInventoryExit |
T2 | DayZ-Expansion-Core |
EmoteCB.OnAnimationEvent |
— | Survivor Animations (cond) |
EmoteDabbing.EmoteCondition |
— | Dabs Framework (cond) |
EmoteManager.CommitSuicide |
— | DayZ-Expansion-Core (cond) |
EmoteManager.CreateBleedingEffect |
— | DayZ-Expansion-Core (cond) |
EmoteManager.CreateEmoteCallback |
— | Survivor Animations |
EnochData.WeatherOnBeforeChange |
— | VPPAdminTools |
ExpansionActionDismissAI.ActionCondition |
T2 | DayZ-Expansion-Quests |
ExpansionActionPaint.ActionCondition |
T2 | DayZ-Expansion-BaseBuilding |
ExpansionActionPaint.GetText |
— | DayZ-Expansion-BaseBuilding |
ExpansionBaseBuilding.AfterStoreLoad |
T3 | DayZ-Expansion-BaseBuilding |
ExpansionBaseBuilding.CF_OnStoreLoad |
— | DayZ-Expansion-BaseBuilding |
ExpansionBaseBuilding.CF_OnStoreSave |
— | DayZ-Expansion-BaseBuilding |
ExpansionBaseBuilding.CanBeDamaged |
— | DayZ-Expansion-BaseBuilding ✂ |
ExpansionBaseBuilding.CanBeRepairedToPristine |
— | DayZ-Expansion-BaseBuilding ✂ |
ExpansionBaseBuilding.CanObstruct |
— | DayZ-Expansion-BaseBuilding ✂ |
ExpansionBaseBuilding.CanReceiveAttachment |
T2 | DayZ-Expansion-BaseBuilding |
ExpansionBaseBuilding.EEInit |
T3 | DayZ-Expansion-BaseBuilding |
ExpansionBaseBuilding.EEKilled |
T3 | DayZ-Expansion-BaseBuilding (cond) |
ExpansionBaseBuilding.ExpansionGetCodeLock |
— | DayZ-Expansion-BaseBuilding ✂ |
ExpansionBaseBuilding.ExpansionHasCodeLock |
— | DayZ-Expansion-BaseBuilding ✂ |
ExpansionBaseBuilding.ExpansionOnDestroyed |
— | DayZ-Expansion-BaseBuilding ✂ |
ExpansionBaseBuilding.GetDestroySound |
— | DayZ-Expansion-BaseBuilding ✂ |
ExpansionBaseBuilding.GetKitSpawnPosition |
— | DayZ-Expansion-BaseBuilding ✂ |
ExpansionBaseBuilding.HasProperDistance |
— | DayZ-Expansion-BaseBuilding ✂ |
ExpansionBaseBuilding.IsFacingCamera |
— | DayZ-Expansion-BaseBuilding ✂ |
ExpansionBaseBuilding.IsFacingPlayer |
— | DayZ-Expansion-BaseBuilding ✂ |
ExpansionBaseBuilding.IsOpened |
— | DayZ-Expansion-BaseBuilding ✂ |
ExpansionBaseBuilding.OnPartBuiltServer |
— | DayZ-Expansion-BaseBuilding |
ExpansionBaseBuilding.OnVariablesSynchronized |
T2 | DayZ-Expansion-BaseBuilding |
ExpansionBaseBuilding.SetActions |
T2 | DayZ-Expansion-BaseBuilding |
ExpansionBaseBuilding.UpdateAttachmentPhysics |
— | DayZ-Expansion-BaseBuilding ✂ |
ExpansionBaseBuilding.UpdatePhysics |
— | DayZ-Expansion-BaseBuilding ✂ |
ExpansionClientSettingsModule.OnSettingsChanged |
— | DayZ-Expansion-Navigation |
ExpansionCodeLock.ExpansionLock |
— | DayZ-Expansion-BaseBuilding |
ExpansionCodeLock.ExpansionUnlock |
— | DayZ-Expansion-BaseBuilding |
ExpansionESPModificationModule.OnInit |
T3 | DayZ-Expansion-BaseBuilding |
ExpansionMarkerClientData.PartyCount |
— | DayZ-Expansion-Groups ✂ |
ExpansionMarkerClientData.PartyGet |
— | DayZ-Expansion-Groups ✂ |
ExpansionMarkerClientData.PartyInsert |
— | DayZ-Expansion-Groups ✂ |
ExpansionMarkerClientData.PartyPlayerCount |
— | DayZ-Expansion-Groups ✂ |
ExpansionMarkerClientData.PartyPlayerGet |
— | DayZ-Expansion-Groups ✂ |
ExpansionMarkerClientData.PartyQuickCount |
— | DayZ-Expansion-Groups ✂ |
ExpansionMarkerClientData.PartyQuickGet |
— | DayZ-Expansion-Groups ✂ |
ExpansionMarkerClientData.PartyRemove |
— | DayZ-Expansion-Groups ✂ |
ExpansionMarkerClientData.PartyUpdate |
— | DayZ-Expansion-Groups ✂ |
ExpansionMarkerClientData.RefreshPartyMarkers |
— | DayZ-Expansion-Groups ✂ |
ExpansionMarketModule.CheckCanUseTrader |
— | DayZ-Expansion-Quests |
ExpansionP2PMarketModule.CheckCanUseTrader |
— | DayZ-Expansion-Quests |
ExpansionPartyData.OnJoin |
— | DayZ-Expansion-Quests |
ExpansionPartyData.OnLeave |
— | DayZ-Expansion-Quests |
ExpansionPartyPlayerData.OnJoin |
— | DayZ-Expansion-Navigation |
ExpansionPartyPlayerData.OnLeave |
— | DayZ-Expansion-Navigation |
ExpansionPartyPlayerData.OnStoreLoad |
T3 | DayZ-Expansion-Navigation |
ExpansionSettings.OnInit |
T3 | DayZ-Expansion-Navigation |
ExplosivesBase.Expansion_GetAmmoTypes |
— | DayZ-Expansion-Core ✂ |
ExplosivesBase.Expansion_IsDanger |
— | DayZ-Expansion-Core ✂ |
Fence.AddAction |
— | DayZ-Expansion-BaseBuilding |
Fence.CF_OnStoreLoad |
— | DayZ-Expansion-BaseBuilding |
Fence.CF_OnStoreSave |
— | DayZ-Expansion-BaseBuilding |
Fence.CanBeDamaged |
— | DayZ-Expansion-BaseBuilding ✂ |
Fence.CloseAndLock |
— | DayZ-Expansion-BaseBuilding ✂ |
Fence.ExpansionGetCodeLock |
— | DayZ-Expansion-BaseBuilding ✂ |
Fence.ExpansionIsLocked |
— | DayZ-Expansion-BaseBuilding |
Fence.ExpansionIsOpenable |
— | DayZ-Expansion-BaseBuilding ✂ |
Fence.ExpansionIsOpened |
— | DayZ-Expansion-BaseBuilding ✂ |
Fence.Expansion_OnPartBuiltServer |
— | DayZ-Expansion-Core |
Fence.RemoveAction |
— | DayZ-Expansion-BaseBuilding |
Fence.SetActions |
T2 | Code Lock |
Fence.SetOpenedState |
— | DayZ-Expansion-BaseBuilding |
FirearmActionLoadBullet.OnEndServer |
— | DayZ-Expansion-Quests |
FirearmActionLoadBulletQuick.OnEndServer |
— | DayZ-Expansion-Quests |
FirearmActionLoadMultiBullet.OnEndServer |
— | DayZ-Expansion-Quests |
FirearmActionLoadMultiBullet.OnStartServer |
— | DayZ-Expansion-Quests |
FirearmActionLoadMultiBulletQuick.OnEndServer |
— | DayZ-Expansion-Quests |
FirearmActionLoadMultiBulletQuick.OnStartServer |
— | DayZ-Expansion-Quests |
FirearmActionLoadMultiBulletRadial.OnEndServer |
— | DayZ-Expansion-Quests |
FirearmActionLoadMultiBulletRadial.OnStartServer |
— | DayZ-Expansion-Quests |
FirearmActionMechanicManipulate.OnEndServer |
— | DayZ-Expansion-Quests |
FirearmActionMechanicManipulate.OnStartServer |
— | DayZ-Expansion-Quests |
FireplaceIndoor.SetActions |
T2 | DBN_FordRaptor_Scorpio |
FireworksBase.OnInventoryEnter |
T2 | DayZ-Expansion-Core |
Flag_Base.AfterStoreLoad |
T3 | DayZ-Expansion-BaseBuilding |
Flag_Base.CF_OnStoreLoad |
— | DayZ-Expansion-BaseBuilding |
Flag_Base.CF_OnStoreSave |
— | DayZ-Expansion-BaseBuilding |
Flag_Base.OnWasAttached |
— | DayZ-Expansion-BaseBuilding |
Flag_Base.OnWasDetached |
— | DayZ-Expansion-BaseBuilding |
Flaregun.OnFire |
— | DayZ-Expansion-Missions |
Flashlight.OnWorkStart |
— | DayZ-Expansion-Core |
Flashlight.OnWorkStop |
— | DayZ-Expansion-Core |
FordRaptor_Scorpio.CleanupEffects |
— | DBN_FordRaptor_Scorpio |
FordRaptor_Scorpio.EEDelete |
T3 | DBN_FordRaptor_Scorpio |
FordRaptor_Scorpio.EEInit |
T3 | DBN_FordRaptor_Scorpio |
FordRaptor_Scorpio.OnContact |
— | DBN_FordRaptor_Scorpio |
FordRaptor_Scorpio.OnRPC |
T2 | DBN_FordRaptor_Scorpio |
FordRaptor_Scorpio.OnVariablesSynchronized |
T2 | DBN_FordRaptor_Scorpio |
FordRaptor_Scorpio.UpdateLightsClient |
— | DBN_FordRaptor_Scorpio |
FordRaptor_Scorpio.UpdateLightsServer |
— | DBN_FordRaptor_Scorpio |
GPSReceiver.OnWorkStart |
— | DayZ-Expansion-Core |
GPSReceiver.OnWorkStop |
— | DayZ-Expansion-Core |
GiftBox_Base.Close |
— | DayZ-Expansion-BaseBuilding |
GiftBox_Base.IsNonExpansionOpenable |
— | DayZ-Expansion-BaseBuilding ✂ |
GiftBox_Base.Open |
— | DayZ-Expansion-BaseBuilding |
Grenade_Base.EEHitBy |
T2 | VPPAdminTools |
Grenade_Base.Expansion_IsLive |
— | DayZ-Expansion-Core ✂ |
HandDrillKit.SetActions |
T2 | TraderPlus |
HandSaw.SetActions |
T2 | DayZ-Expansion-BaseBuilding |
HandsHeader.UpdateInterval |
— | DayZ-Expansion-Core |
Header.SetItemPreview |
— | DayZ-Expansion-Core |
HeadlightH7.EEOnDamageCalculated |
— | RedFalcon Flight System Heliz ✂ |
HeadlightH7.OnWasAttached |
— | RedFalcon Flight System Heliz |
HeadlightH7.OnWasDetached |
— | RedFalcon Flight System Heliz |
Heatpack.OnWorkStart |
— | DayZ-Expansion-Core |
Heatpack.OnWorkStop |
— | DayZ-Expansion-Core |
HelicopterScript.OnStoreLoad |
T3 | CF |
HelicopterScript.OnStoreSave |
T3 | CF |
Hologram.HeightPlacementCheck |
— | DayZ-Expansion-BaseBuilding (cond) |
Hologram.IsBaseViable |
— | DayZ-Expansion-BaseBuilding (cond) |
Hologram.IsBehindObstacle |
— | DayZ-Expansion-BaseBuilding (cond) |
Hologram.IsClippingRoof |
— | DayZ-Expansion-BaseBuilding (cond) |
Hologram.IsCollidingAngle |
— | DayZ-Expansion-BaseBuilding (cond) |
Hologram.IsCollidingBBox |
— | DayZ-Expansion-BaseBuilding (cond) |
Hologram.IsCollidingPlayer |
— | DayZ-Expansion-BaseBuilding (cond) |
Hologram.SetOnGround |
— | DayZ-Expansion-BaseBuilding |
HuntingOptic.CanPutAsAttachment |
— | SNAFU Weapons |
ImprovisedSuppressor.CanPutAsAttachment |
— | SNAFU Weapons |
InteractActionInput.UpdatePossibleActions |
— | DayZ-Expansion-BaseBuilding (cond) |
ItemActionsWidget.GetActionDesc |
— | DayZ-Expansion-Core |
ItemActionsWidget.SetWeaponQuantity |
— | SNAFU Weapons |
ItemBase.AfterStoreLoad |
T3 | DayZ-Expansion-BaseBuilding |
ItemBase.CanDisplayAttachmentCategory |
— | DayZ-Expansion-BaseBuilding |
ItemBase.CanDisplayCargo |
— | DayZ-Expansion-BaseBuilding |
ItemBase.CanLoadAttachment |
— | DayZ-Expansion-Core ✂ |
ItemBase.CanPutAsAttachment |
— | DayZ-Expansion-Core (cond) |
ItemBase.CanPutInCargo |
T2 | DayZ-Expansion-BaseBuilding |
ItemBase.CanPutIntoHands |
T2 | DayZ-Expansion-BaseBuilding |
ItemBase.CanReceiveItemIntoCargo |
T2 | DayZ-Expansion-BaseBuilding (cond) |
ItemBase.CanReleaseAttachment |
T2 | DayZ-Expansion-BaseBuilding |
ItemBase.CanReleaseCargo |
— | DayZ-Expansion-BaseBuilding |
ItemBase.Close |
— | DayZ-Expansion-BaseBuilding |
ItemBase.EEDelete |
T3 | DayZ-Expansion-BaseBuilding |
ItemBase.EEHealthLevelChanged |
T2 | DayZ-Expansion-Quests |
ItemBase.EEInit |
T3 | DayZ-Expansion-BaseBuilding |
ItemBase.EEItemAttached |
T2 | DayZ-Expansion-BaseBuilding |
ItemBase.EEItemDetached |
T2 | DayZ-Expansion-BaseBuilding |
ItemBase.EEOnAfterLoad |
T3 | DayZ-Expansion-BaseBuilding |
ItemBase.EEOnDamageCalculated |
— | DayZ-Expansion-BaseBuilding |
ItemBase.ExpansionIsLocked |
— | DayZ-Expansion-BaseBuilding ✂ |
ItemBase.Expansion_CanUseVirtualStorage |
— | DayZ-Expansion-BaseBuilding ✂ |
ItemBase.Expansion_GetEntityStorageFileName |
— | DayZ-Expansion-BaseBuilding ✂ |
ItemBase.Expansion_GetRarity |
— | DayZ-Expansion-Quests ✂ |
ItemBase.Expansion_RestoreContents |
— | DayZ-Expansion-BaseBuilding ✂ |
ItemBase.Expansion_StoreContents |
— | DayZ-Expansion-BaseBuilding ✂ |
ItemBase.GetHiddenSelectionIndex |
— | DayZ-Expansion-BaseBuilding ✂ |
ItemBase.GetItemSize |
— | Dabs Framework ✂ |
ItemBase.IsOpen |
— | DayZ-Expansion-BaseBuilding |
ItemBase.MaxLifetimeRefreshCalc |
— | DayZ-Expansion-Core ✂ |
ItemBase.OnInventoryEnter |
T2 | DayZ-Expansion-Quests |
ItemBase.OnInventoryExit |
T2 | DayZ-Expansion-Quests |
ItemBase.OnQuantityChanged |
— | DayZ-Expansion-Quests |
ItemBase.OnStoreLoad |
T3 | CF |
ItemBase.OnStoreSave |
T3 | CF |
ItemBase.OnVariablesSynchronized |
T2 | DayZ-Expansion-BaseBuilding |
ItemBase.OnWorkStart |
— | DayZ-Expansion-BaseBuilding |
ItemBase.OnWorkStop |
— | DayZ-Expansion-BaseBuilding |
ItemBase.Open |
— | DayZ-Expansion-BaseBuilding |
JMESPMetaBaseBuilding.Create |
— | DayZ-Expansion-BaseBuilding |
JMESPMetaBaseBuilding.CreateActions |
— | DayZ-Expansion-BaseBuilding |
JMESPMetaBaseBuilding.UpdateButtonStates |
— | DayZ-Expansion-BaseBuilding |
KeybindingElement.Reload |
— | CF |
KeybindingElementNew.GetLayoutName |
— | DayZ-Expansion-Core ✂ |
KeybindingsMenu.Init |
— | DayZ-Expansion-Core |
KeybindingsMenu.Refresh |
— | DayZ-Expansion-Core ✂ |
LandMineTrap.EEHitBy |
T2 | VPPAdminTools |
LandMineTrap.Expansion_IsExplosive |
— | DayZ-Expansion-Core ✂ |
M4_T3NRDSOptic.CanPutAsAttachment |
— | SNAFU Weapons |
M68Optic.CanPutAsAttachment |
— | SNAFU Weapons |
MagazineStorage.IsCompatiableAmmo |
— | DayZ-Expansion-Quests |
Magnum_Base.InitStateMachine |
— | Survivor Animations ✂ |
Magnum_Base.SetActions |
T2 | Survivor Animations |
Matchbox.SetActions |
T2 | TraderPlus |
MeatTenderizer.SetActions |
T2 | DayZ-Expansion-BaseBuilding |
Megaphone.OnWorkStart |
— | DayZ-Expansion-Core |
Megaphone.OnWorkStop |
— | DayZ-Expansion-Core |
MiscGameplayFunctions.BuildCondition |
— | BaseBuildingPlus ✂ |
MiscGameplayFunctions.ComplexBuildCollideCheckClient |
— | BaseBuildingPlus ✂ |
MiscGameplayFunctions.FilterObstructedObjectsByGrouping |
— | DayZ-Expansion-BaseBuilding ✂ |
MiscGameplayFunctions.FilterObstructingObjects |
— | DayZ-Expansion-BaseBuilding ✂ |
MiscGameplayFunctions.IsObjectObstructed |
— | DayZ-Expansion-BaseBuilding ✂ |
MiscGameplayFunctions.IsObjectObstructedEx |
— | DayZ-Expansion-BaseBuilding ✂ |
MiscGameplayFunctions.IsObjectObstructedFilterEx |
— | DayZ-Expansion-BaseBuilding ✂ |
MissionBase.CF_IsLoaded |
— | CF ✂ |
MissionBase.OnInit |
T3 | Dabs Framework |
MissionServer.EquipCharacter |
— | DayZ-Expansion-Spawn-Selection (cond) |
MissionServer.HandleBody |
— | DayZ-Expansion-Core |
MissionServer.OnClientNewEvent |
T3 | CF |
MissionServer.OnClientPrepareEvent |
— | CF |
ModItemRegisterCallbacks.RegisterArcheryItem |
— | CF |
ModItemRegisterCallbacks.RegisterCustom |
— | CF |
ModItemRegisterCallbacks.RegisterLauncher |
— | CF |
ModLoader.GetMods |
— | CF ✂ |
ModLoader.LoadMods |
— | CF ✂ |
ModStructure.GetDebugName |
— | CF |
ModStructure.GetModActionURL |
— | CF ✂ |
ModStructure.GetModLogo |
— | CF ✂ |
ModStructure.GetModLogoOver |
— | CF ✂ |
ModStructure.GetModLogoSmall |
— | CF ✂ |
ModStructure.GetModName |
— | CF ✂ |
ModStructure.GetModOverview |
— | CF ✂ |
ModStructure.GetModToltip |
— | CF ✂ |
MotorbikeScript.CF_OnStoreLoad |
— | DayZ-Expansion-Core |
MotorbikeScript.CF_OnStoreSave |
— | DayZ-Expansion-Core |
MotorbikeScript.DeferredInit |
— | DayZ-Expansion-Core |
MotorbikeScript.EECargoIn |
— | DayZ-Expansion-Core |
MotorbikeScript.EECargoOut |
— | DayZ-Expansion-Core |
MotorbikeScript.EEDelete |
T3 | DayZ-Expansion-Core |
MotorbikeScript.EEHitBy |
T2 | DayZ-Expansion-Core |
MotorbikeScript.EEInit |
T3 | DayZ-Expansion-Core |
MotorbikeScript.EEKilled |
T3 | DayZ-Expansion-Core |
MotorbikeScript.EEOnDamageCalculated |
— | DayZ-Expansion-Core |
MotorbikeScript.OnCEIterate |
— | DayZ-Expansion-Core |
MotorbikeScript.OnStoreSave |
T3 | CF |
MotorbikeScript.SetActions |
T2 | DayZ-Expansion-Core |
NotificationRuntimeData.GetTitleText |
— | CF ✂ |
NotificationUI.AddNotification |
— | CF |
NotificationUI.RemoveNotification |
— | CF |
NotificationUI.UpdateTargetHeight |
— | CF |
OpenCan.Init |
— | SNAFU Weapons |
OptionsMenuGame.Apply |
— | VPPAdminTools |
OptionsMenuGame.IsChanged |
— | VPPAdminTools (cond) |
OptionsMenuGame.Revert |
— | VPPAdminTools |
OptionsMenuGame.SetOptions |
— | VPPAdminTools |
PetrolLighter.SetActions |
T2 | TraderPlus |
Pickaxe.SetActions |
T2 | RedFalcon Flight System Heliz |
PlantBase.Harvest |
— | AgricultureCore (cond) |
PlantBase.OnItemHarvested |
— | CannabisPlus ✂ |
PlantBase.OnStoreLoad |
T3 | AgricultureCore |
PlantBase.OnStoreSave |
T3 | AgricultureCore |
PlantBase.RemovePlantEx |
— | AgricultureCore ✂ |
PlayerAgentPool.AddAgent |
— | DayZ-Expansion-Core (cond) |
PlayerBase.AC_HasAnyPPEActive |
— | CannabisPlus |
PlayerBase.CanBeTargetedByAI |
— | VPPAdminTools (cond) |
PlayerBase.CanDropEntity |
T2 | TraderPlus (cond) |
PlayerBase.DropItem |
— | DayZ-Expansion-Core |
PlayerBase.EEItemDetached |
T2 | TraderPlus |
PlayerBase.EEItemIntoHands |
T2 | DayZ-Expansion-Core |
PlayerBase.Expansion_HasAdminToolGodMode |
— | DayZ-Expansion-Core ✂ |
PlayerBase.Expansion_HasAdminToolInvisibility |
— | DayZ-Expansion-Core ✂ |
PlayerBase.Expansion_IsFriendly |
— | DayZ-Expansion-Groups |
PlayerBase.GetActions |
— | Dabs Framework ✂ |
PlayerBase.IsInVehicle |
— | RedFalcon Flight System Heliz (cond) |
PlayerBase.IsInventoryVisible |
T2 | DayZ-Expansion-Core |
PlayerBase.IsTargetInActiveRefresherRange |
— | DayZ-Expansion-BaseBuilding ✂ |
PlayerBase.ModCommandHandlerAfter |
— | Survivor Animations |
PlayerBase.ModCommandHandlerInside |
— | RedFalcon Flight System Heliz |
PlayerBase.OnDrawOptics2D |
— | VPPAdminTools (cond) |
PlayerBase.OnInputUserDataProcess |
— | RedFalcon Flight System Heliz |
PlayerBase.OnParticleEvent |
— | Survivor Animations |
PlayerBase.OnPlayerLoaded |
— | AgricultureCore |
PlayerBase.OnRestrainChangeClient |
— | DayZ-Expansion-Core |
PlayerBase.OnRestrainStart |
— | DayZ-Expansion-Core |
PlayerBase.OnSelectPlayer |
— | CF |
PlayerBase.OnStoreLoad |
T3 | DayZ-Expansion-Core (cond) |
PlayerBase.OnStoreLoadLifespan |
— | CF (cond) |
PlayerBase.OnStoreSave |
T3 | DayZ-Expansion-Core (cond) |
PlayerBase.OnUnconsciousStart |
— | DayZ-Expansion-Core |
PlayerBase.OnUnconsciousStop |
— | DayZ-Expansion-Core |
PlayerBase.ServerReplaceItemWithNew |
— | DayZ-Expansion-Quests |
PlayerBase.SetActionsRemoteTarget |
— | DayZ-Expansion-Groups |
PlayerBase.SetSuicide |
— | TraderPlus |
PlayerBase.UpdatePlayerMeasures |
— | DayZ-Expansion-Spawn-Selection (cond) |
Pliers.SetActions |
T2 | TraderPlus |
PluginAdminLog.PlayerHitBy |
— | VPPAdminTools (cond) |
PluginAdminLog.PlayerKilled |
— | VPPAdminTools (cond) |
PluginDiagMenu.OnRPC |
T2 | Dabs Framework |
PluginDiagMenuClient.RegisterModdedDiags |
— | Dabs Framework |
PluginManager.RegisterPluginDebug |
— | DayZ-Expansion-Core (cond) |
PortableGasLamp.OnWorkStart |
— | DayZ-Expansion-Core |
PortableGasLamp.OnWorkStop |
— | DayZ-Expansion-Core |
PortableGasStove.OnWorkStop |
— | DayZ-Expansion-Core |
PortableGasStove.SetActions |
T2 | TraderPlus |
PowerGenerator.SetActions |
T2 | DBN_FordRaptor_Scorpio |
PowerGeneratorBase.OnWorkStart |
— | DayZ-Expansion-Core |
PowerGeneratorBase.OnWorkStop |
— | DayZ-Expansion-Core |
PoweredOptic_Base.OnWorkStart |
— | DayZ-Expansion-Core |
PoweredOptic_Base.OnWorkStop |
— | DayZ-Expansion-Core |
Radio.OnWorkStop |
— | DayZ-Expansion-Core |
Rangefinder.OnWorkStart |
— | DayZ-Expansion-Core |
Rangefinder.OnWorkStop |
— | DayZ-Expansion-Core |
Raycaster.OnWorkStart |
— | DayZ-Expansion-Core |
Raycaster.OnWorkStop |
— | DayZ-Expansion-Core |
RecipeBase.CheckRecipe |
— | DayZ-Expansion-BaseBuilding |
RecipeBase.GetName |
— | DayZ-Expansion-BaseBuilding ✂ |
RecipeBase.SpawnItems |
— | DayZ-Expansion-Quests |
ReflexOptic.CanPutAsAttachment |
— | SNAFU Weapons |
Refridgerator.OnWorkStart |
— | DayZ-Expansion-Core |
Refridgerator.OnWorkStop |
— | DayZ-Expansion-Core |
ReplaceAndDestroyLambda.CopyOldPropertiesToNew |
— | DayZ-Expansion-Core |
Roadflare.OnWorkStart |
— | DayZ-Expansion-Core |
Roadflare.OnWorkStop |
— | DayZ-Expansion-Core |
Roadflare.SetActions |
T2 | TraderPlus |
Screwdriver.SetActions |
T2 | DayZ-Expansion-BaseBuilding |
SeedPackBase.EmptySeedPack |
— | CannabisPlus (cond) |
Shovel.SetActions |
T2 | DayZ-Expansion-BaseBuilding |
SmokeGrenadeBase.Expansion_IsExplosive |
— | DayZ-Expansion-Core ✂ |
SmokeGrenadeBase.OnExplode |
— | DayZ-Expansion-Core (cond) |
SmokeGrenadeBase.OnWorkStart |
— | DayZ-Expansion-Core |
SmokeGrenadeBase.OnWorkStop |
— | DayZ-Expansion-Core |
Spotlight.ExpansionCanRecievePower |
— | DayZ-Expansion-BaseBuilding ✂ |
Spotlight.OnWorkStart |
— | DayZ-Expansion-Core |
Spotlight.OnWorkStop |
— | DayZ-Expansion-Core |
StandardActionInput.UpdatePossibleActions |
— | RedFalcon Flight System Heliz |
Stone.SetActions |
T2 | BaseBuildingPlus |
StunBaton.OnWorkStart |
— | DayZ-Expansion-Core |
StunBaton.OnWorkStop |
— | DayZ-Expansion-Core |
SurvivorBase.CanJump |
— | VPPAdminTools |
SurvivorBase.EOnFrame |
T1 | VPPAdminTools ✂ |
SurvivorBase.EOnPostFrame |
T1 | VPPAdminTools |
SyncEvents.SendPlayerList |
— | DayZ-Expansion-Core ✂ |
TLRLight.OnWorkStart |
— | DayZ-Expansion-Core |
TLRLight.OnWorkStop |
— | DayZ-Expansion-Core |
TabberUI.AddTab |
— | DayZ-Expansion-Core ✂ |
TentBase.CF_OnStoreLoad |
— | DayZ-Expansion-BaseBuilding |
TentBase.CF_OnStoreSave |
— | DayZ-Expansion-BaseBuilding |
TentBase.CanDisplayAttachmentCategory |
— | Code Lock (cond) |
TentBase.CanDisplayAttachmentSlot |
T2 | DayZ-Expansion-BaseBuilding (cond) |
TentBase.CanDisplayCargo |
— | DayZ-Expansion-BaseBuilding ✂ |
TentBase.CanReleaseAttachment |
T2 | DayZ-Expansion-BaseBuilding (cond) |
TentBase.EEHitBy |
T2 | DayZ-Expansion-BaseBuilding |
TentBase.EEKilled |
T3 | DayZ-Expansion-BaseBuilding |
TentBase.ExpansionIsOpenable |
— | DayZ-Expansion-BaseBuilding ✂ |
TentBase.ExpansionIsOpened |
— | DayZ-Expansion-BaseBuilding ✂ |
TentBase.ToggleAnimation |
— | DayZ-Expansion-BaseBuilding |
TerritoryFlagKit.OnPlacementComplete |
— | DayZ-Expansion-BaseBuilding ✂ |
ThermalBiasHandler.OnStoreLoad |
T3 | DayZ-Expansion-Core (cond) |
Torch.OnWorkStart |
— | DayZ-Expansion-Core |
Torch.OnWorkStop |
— | DayZ-Expansion-Core |
Torch.SetActions |
T2 | TraderPlus |
TransferValues.SendValue |
— | VPPAdminTools |
TransmitterBase.OnWorkStart |
— | DayZ-Expansion-Core |
TransmitterBase.OnWorkStop |
— | DayZ-Expansion-Core |
TrapBase.Expansion_IsDanger |
— | DayZ-Expansion-Core ✂ |
TrapBase.OnPlacementComplete |
— | VPPAdminTools |
TrapBase.StartActivate |
— | TraderPlus (cond) |
TripwireTrap.EEItemAttached |
T2 | DayZ-Expansion-Core |
TripwireTrap.EEItemDetached |
T2 | DayZ-Expansion-Core |
TripwireTrap.Expansion_GetAmmoTypes |
— | DayZ-Expansion-Core ✂ |
TripwireTrap.Expansion_IsExplosive |
— | DayZ-Expansion-Core ✂ |
TripwireTrap.Expansion_IsMechanicalTrap |
— | DayZ-Expansion-Core ✂ |
TripwireTrap.OnInventoryEnter |
T2 | DayZ-Expansion-Core |
TruckBattery.EEItemDetached |
T2 | BaseBuildingPlus |
Truck_01_Base.EEItemAttached |
T2 | DBN_FordRaptor_Scorpio |
UniversalLight.CanPutAsAttachment |
— | SNAFU Weapons (cond) |
UniversalLight.InitAttachmentsSlotsToCheck |
— | SNAFU Weapons |
UniversalLight.OnWorkStart |
— | DayZ-Expansion-Core |
UniversalLight.OnWorkStop |
— | DayZ-Expansion-Core |
VPPAdminHud.DefineButtons |
— | VPPAdminTools |
VPPContextActionManager.RegisterActions |
— | VPPAdminTools |
VPPContextActionManager.RegisterProviders |
— | VPPAdminTools |
VicinityItemManager.IsObstructed |
— | BaseBuildingPlus (cond) |
Watchtower.CanBeDamaged |
— | DayZ-Expansion-BaseBuilding ✂ |
WeaponFSM.ValidateAndRepairHelper |
— | DayZ-Expansion-Core ✂ |
WeaponManager.CanLoadBullet |
— | DayZ-Expansion-Quests |
WeaponStableState.SyncAnimState |
— | DayZ-Expansion-Core (cond) |
Weapon_Base.AfterStoreLoad |
T3 | DayZ-Expansion-Core |
Weapon_Base.EEFired |
— | VPPAdminTools |
Weapon_Base.EEItemAttached |
T2 | DayZ-Expansion-Core |
Weapon_Base.EEItemDetached |
T2 | DayZ-Expansion-Core |
Weapon_Base.Expansion_GetDPS |
— | DayZ-Expansion-Core ✂ |
Weapon_Base.OnFireModeChange |
— | DayZ-Expansion-Core |
Weapon_Base.OnVariablesSynchronized |
T2 | DayZ-Expansion-Core |
WoodenCrate.CanPutAsAttachment |
— | TraderPlus (cond) |
WoodenCrate.CanReceiveItemIntoCargo |
T2 | TraderPlus (cond) |
WoodenCrate.SetActions |
T2 | TraderPlus |
XmasLights.OnWorkStart |
— | DayZ-Expansion-Core |
XmasLights.OnWorkStop |
— | DayZ-Expansion-Core |
ZombieBase.AfterStoreLoad |
T3 | DayZ-Expansion-Core |
ZombieBase.ChaseAttackLogic |
— | TraderPlus (cond) |
ZombieBase.CommandHandler |
T1 | DayZ-Expansion-Core |
ZombieBase.EEOnDamageCalculated |
— | DayZ-Expansion-Core |
ZombieBase.FightAttackLogic |
— | TraderPlus (cond) |
ZombieBase.HandleMindStateChange |
— | DayZ-Expansion-Missions |
ZombieBase.ModCommandHandlerBefore |
— | DayZ-Expansion-Core (cond) |
ZombieBase.NameOverride |
— | DayZ-Expansion-Core (cond) |
ZombieBase.OnStoreLoad |
T3 | CF |
ZombieBase.OnStoreSave |
T3 | CF |
ZombieBase.OnVariablesSynchronized |
T2 | DayZ-Expansion-Core |
eAIBase.Init |
— | DayZ-Expansion-Quests |
mmg_storage_openable_base.AfterStoreLoad |
T3 | MMG Base Storage |
mmg_storage_openable_base.CanReceiveAttachment |
T2 | MMG Base Storage (cond) |
mmg_storage_openable_base.SetActions |
T2 | MMG Base Storage |
mmg_storage_openable_noLock_base.AfterStoreLoad |
T3 | MMG Base Storage |
67 methods on client-only classes are not shown: a dedicated server never runs them.
A conflict shows that code is skipped, not that an author made a mistake — overhaul mods replace systems on purpose. Long chains are cheap: one link costs about 25 ns per dispatch. What costs frame time is the work inside each hook, which is why the badges are there. Everything here comes from the mods' code alone; nothing was measured on a server. Methodology.