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Stack composer

Started from Hosted by GTXGaming.co.uk: the 34 mods it publishes to the Steam server browser (as of 2026-10-21), put back into load order — servers publish the list last-loaded first. Mods loaded with -servermod= are never published, so they are not here; add them if you know them.

Your stack in load order, earliest first. Drag a row, or use the arrows, to reorder.

  1. 1 VPPAdminTools
  2. 2 CF
  3. 3 DayZ-Expansion-Licensed
  4. 4 Dabs Framework
  5. 5 DayZ-Expansion-Vehicles
  6. 6 DayZ-Expansion-Core
  7. 7 DayZ-Expansion-Market
  8. 8 Modular Vest System
  9. 9 @SurvivalFoodPack not analyzed
  10. 10 DayZ-Expansion-Name-Tags
  11. 11 DayZ-Expansion-Animations
  12. 12 DayZ-Expansion-Missions
  13. 13 DayZ-Expansion-Bundle
  14. 14 DayZ-Expansion-Quests
  15. 15 DayZ-Expansion
  16. 16 DayZ-Expansion-AI
  17. 17 Care Packages
  18. 18 DayZ-Expansion-Navigation
  19. 19 DayZ-Expansion-Book
  20. 20 DayZ-Expansion-Hardline
  21. 21 DayZ-Expansion-Groups
  22. 22 DayZ-Expansion-Map-Assets
  23. 23 DayZ-Expansion-Chat
  24. 24 DayZ-Expansion-Spawn-Selection
  25. 25 DayZ-Expansion-Weapons
  26. 26 DayZ-Expansion-BaseBuilding
  27. 27 DayZ-Expansion-Personal-Storage
  28. 28 VPPAdminTools RU Translate
  29. 29 VPPAdminTools_Plus not analyzed
  30. 30 Airdrop-Upgraded
  31. 31 BVB Building fortification not analyzed
  32. 32 HK416 not analyzed
  33. 33 CJ187-LootChest 2.0 not analyzed
  34. 34 Sentinel not analyzed
Edit as text

One Workshop id or URL per line, in load order. Up to 250 mods.

6 of 34 mods not analyzed yet — left out of the composition below. Open a mod's page to request its analysis.
Stall risks

File I/O on hot paths, timers created per event, and per-player-per-frame hooks across the stack. These can stall a frame regardless of the load figure. See all 13 below.

Mods silencing mods
249 conflicts

Across 964 server-side methods hooked by two or more mods. 19 more on client-only UI classes, listed separately.

Structural load
0.85% of a frame at 100 players

8.521 ms per second, all 28 mods combined. Hook dispatch and timers only — not what the hooks do inside. Methodology.

Who silences whom#

A later-loaded mod overrides a method without super(), so the earlier mod's code on that method — and vanilla's — never runs. Whether that is a bug or the whole point of the mod is the author's call; this shows the structure, not intent.

249 methods across 17 pairs. Read across: the mod on the left silences the mod at the top. Both in load order. 1   2–4   5–14   15+ methods
silences → 2CF5DayZ-Expansion-Vehicles6DayZ-Expansion-Core12DayZ-Expansion-Missions13DayZ-Expansion-Bundle16DayZ-Expansion-AI20DayZ-Expansion-Hardline25DayZ-Expansion-Weapons all
1VPPAdminTools 1VPPAdminTools silences DayZ-Expansion-Bundle
1 method: 1 event
1VPPAdminTools silences DayZ-Expansion-Weapons
1 method: 1 event
2
13DayZ-Expansion-Bundle 1DayZ-Expansion-Bundle silences CF
1 method: 1 value
37DayZ-Expansion-Bundle silences DayZ-Expansion-Vehicles
37 methods: 15 events, 14 checks, 8 values
33DayZ-Expansion-Bundle silences DayZ-Expansion-Core
33 methods: 7 events, 17 checks, 9 values
2DayZ-Expansion-Bundle silences DayZ-Expansion-Missions
2 methods: 2 events
73
14DayZ-Expansion-Quests 3DayZ-Expansion-Quests silences DayZ-Expansion-Bundle
3 methods: 2 events, 1 value
3
15DayZ-Expansion 64DayZ-Expansion silences DayZ-Expansion-Bundle
64 methods: 32 events, 32 checks
64
16DayZ-Expansion-AI 38DayZ-Expansion-AI silences DayZ-Expansion-Bundle
38 methods: 9 events, 11 checks, 18 values
38
20DayZ-Expansion-Hardline 5DayZ-Expansion-Hardline silences DayZ-Expansion-Bundle
5 methods: 5 events
5
21DayZ-Expansion-Groups 10DayZ-Expansion-Groups silences DayZ-Expansion-Bundle
10 methods: 3 events, 1 check, 6 values
10
25DayZ-Expansion-Weapons 2DayZ-Expansion-Weapons silences DayZ-Expansion-Bundle
2 methods: 2 events
2
26DayZ-Expansion-BaseBuilding 1DayZ-Expansion-BaseBuilding silences DayZ-Expansion-Vehicles
1 method: 1 value
48DayZ-Expansion-BaseBuilding silences DayZ-Expansion-Bundle
48 methods: 10 events, 28 checks, 10 values
49
27DayZ-Expansion-Personal-Storage 1DayZ-Expansion-Personal-Storage silences DayZ-Expansion-Bundle
1 method: 1 value
1DayZ-Expansion-Personal-Storage silences DayZ-Expansion-AI
1 method: 1 value
1DayZ-Expansion-Personal-Storage silences DayZ-Expansion-Hardline
1 method: 1 value
3
all 138332172111 249
9@SurvivalFoodPack Not analyzed, so what it silences is unknown. Queue it in the list above.
29VPPAdminTools_Plus Not analyzed, so what it silences is unknown. Queue it in the list above.
31BVB Building fortification Not analyzed, so what it silences is unknown. Queue it in the list above.
32HK416 Not analyzed, so what it silences is unknown. Queue it in the list above.
33CJ187-LootChest 2.0 Not analyzed, so what it silences is unknown. Queue it in the list above.
34Sentinel Not analyzed, so what it silences is unknown. Queue it in the list above.

The 17 pairs, largest first# ·

DayZ-ExpansionsilencesDayZ-Expansion-Bundle64 methods
ActionTurnOffPowerGenerator.CreateConditionComponents event DayZ-Expansion-Bundle's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Classes\UserActionsComponent\Actions\Interact\ActionTurnOffPowerGenerator.c:15 ActionTurnOnPowerGenerator.CreateConditionComponents event DayZ-Expansion-Bundle's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Classes\UserActionsComponent\Actions\Interact\ActionTurnOnPowerGenerator.c:15 Land_House_1B01_Pub.SpawnIvys event DayZ-Expansion-Bundle's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1B01_Pub.c:25 Land_House_1W01.SpawnInterior event DayZ-Expansion-Bundle's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W01.c:20 Land_House_1W01.SpawnIvys event DayZ-Expansion-Bundle's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W01.c:94 Land_House_1W02.SpawnInterior event DayZ-Expansion-Bundle's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W02.c:20
58 more
Land_House_1W02.SpawnIvys event DayZ-Expansion-Bundle's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W02.c:66 Land_House_1W03.SpawnInterior event DayZ-Expansion-Bundle's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W03.c:20 Land_House_1W03.SpawnIvys event DayZ-Expansion-Bundle's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W03.c:64 Land_House_1W04.SpawnInterior event DayZ-Expansion-Bundle's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W04.c:20 Land_House_1W04.SpawnIvys event DayZ-Expansion-Bundle's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W04.c:67 Land_House_1W05.SpawnInterior event DayZ-Expansion-Bundle's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W05.c:20 Land_House_1W05.SpawnIvys event DayZ-Expansion-Bundle's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W05.c:54 Land_House_1W06.SpawnInterior event DayZ-Expansion-Bundle's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W06.c:20 Land_House_1W06.SpawnIvys event DayZ-Expansion-Bundle's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W06.c:68 Land_House_1W08.SpawnInterior event DayZ-Expansion-Bundle's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W08.c:20 Land_House_1W08.SpawnIvys event DayZ-Expansion-Bundle's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W08.c:89 Land_House_1W09.SpawnInterior event DayZ-Expansion-Bundle's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W09.c:20 Land_House_1W09.SpawnIvys event DayZ-Expansion-Bundle's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W09.c:135 Land_House_1W10.SpawnInterior event DayZ-Expansion-Bundle's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W10.c:20 Land_House_1W10.SpawnIvys event DayZ-Expansion-Bundle's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W10.c:62 Land_House_1W11.SpawnInterior event DayZ-Expansion-Bundle's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W11.c:20 Land_House_1W11.SpawnIvys event DayZ-Expansion-Bundle's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W11.c:102 Land_House_1W12.SpawnInterior event DayZ-Expansion-Bundle's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W12.c:20 Land_House_1W12.SpawnIvys event DayZ-Expansion-Bundle's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W12.c:93 Land_House_2B01.SpawnInterior event DayZ-Expansion-Bundle's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_2B01.c:20 Land_House_2B01.SpawnIvys event DayZ-Expansion-Bundle's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_2B01.c:136 Land_House_2W01.SpawnInterior event DayZ-Expansion-Bundle's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_2W01.c:20 Land_House_2W01.SpawnIvys event DayZ-Expansion-Bundle's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_2W01.c:133 Land_House_2W02.SpawnInterior event DayZ-Expansion-Bundle's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_2W02.c:25 Land_House_2W02.SpawnIvys event DayZ-Expansion-Bundle's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_2W02.c:115 Land_Village_Pub.SpawnIvys event DayZ-Expansion-Bundle's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_Village_Pub.c:25 Land_House_1B01_Pub.HasInterior check DayZ-Expansion-Bundle's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1B01_Pub.c:15 Land_House_1B01_Pub.HasIvys check DayZ-Expansion-Bundle's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1B01_Pub.c:20 Land_House_1W01.HasInterior check DayZ-Expansion-Bundle's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W01.c:15 Land_House_1W01.HasIvys check DayZ-Expansion-Bundle's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W01.c:89 Land_House_1W02.HasInterior check DayZ-Expansion-Bundle's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W02.c:15 Land_House_1W02.HasIvys check DayZ-Expansion-Bundle's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W02.c:61 Land_House_1W03.HasInterior check DayZ-Expansion-Bundle's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W03.c:15 Land_House_1W03.HasIvys check DayZ-Expansion-Bundle's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W03.c:59 Land_House_1W04.HasInterior check DayZ-Expansion-Bundle's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W04.c:15 Land_House_1W04.HasIvys check DayZ-Expansion-Bundle's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W04.c:62 Land_House_1W05.HasInterior check DayZ-Expansion-Bundle's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W05.c:15 Land_House_1W05.HasIvys check DayZ-Expansion-Bundle's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W05.c:49 Land_House_1W06.HasInterior check DayZ-Expansion-Bundle's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W06.c:15 Land_House_1W06.HasIvys check DayZ-Expansion-Bundle's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W06.c:63 Land_House_1W08.HasInterior check DayZ-Expansion-Bundle's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W08.c:15 Land_House_1W08.HasIvys check DayZ-Expansion-Bundle's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W08.c:84 Land_House_1W09.HasInterior check DayZ-Expansion-Bundle's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W09.c:15 Land_House_1W09.HasIvys check DayZ-Expansion-Bundle's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W09.c:130 Land_House_1W10.HasInterior check DayZ-Expansion-Bundle's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W10.c:15 Land_House_1W10.HasIvys check DayZ-Expansion-Bundle's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W10.c:57 Land_House_1W11.HasInterior check DayZ-Expansion-Bundle's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W11.c:15 Land_House_1W11.HasIvys check DayZ-Expansion-Bundle's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W11.c:97 Land_House_1W12.HasInterior check DayZ-Expansion-Bundle's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W12.c:15 Land_House_1W12.HasIvys check DayZ-Expansion-Bundle's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W12.c:88 Land_House_2B01.HasInterior check DayZ-Expansion-Bundle's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_2B01.c:15 Land_House_2B01.HasIvys check DayZ-Expansion-Bundle's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_2B01.c:131 Land_House_2W01.HasInterior check DayZ-Expansion-Bundle's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_2W01.c:15 Land_House_2W01.HasIvys check DayZ-Expansion-Bundle's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_2W01.c:128 Land_House_2W02.HasInterior check DayZ-Expansion-Bundle's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_2W02.c:15 Land_House_2W02.HasIvys check DayZ-Expansion-Bundle's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_2W02.c:20 Land_Village_Pub.HasInterior check DayZ-Expansion-Bundle's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_Village_Pub.c:15 Land_Village_Pub.HasIvys check DayZ-Expansion-Bundle's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_Village_Pub.c:20
DayZ-Expansion-BaseBuildingsilencesDayZ-Expansion-Bundle48 methods
ActionAttachToConstruction.CreateConditionComponents event DayZ-Expansion-Bundle's work on this event never runs. basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Classes\UserActionsComponent\Actions\SingleUse\ActionAttachToConstruction.c:15 BarbedWire.ExpansionOnDestroyed event DayZ-Expansion-Bundle's work on this event never runs. basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\ItemBase\BarbedWire.c:15 CombinationLock.ExpansionOnDestroyed event DayZ-Expansion-Bundle's work on this event never runs. basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\ItemBase\CombinationLock.c:15 ExpansionBaseBuilding.ExpansionOnDestroyed event DayZ-Expansion-Bundle's work on this event never runs. basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\Basebuilding\ExpansionBaseBuilding.c:382 ExpansionBaseBuilding.UpdateAttachmentPhysics event DayZ-Expansion-Bundle's work on this event never runs. basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\Basebuilding\ExpansionBaseBuilding.c:296 ExpansionBaseBuilding.UpdatePhysics event DayZ-Expansion-Bundle's work on this event never runs. basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\Basebuilding\ExpansionBaseBuilding.c:263
42 more
Fence.CloseAndLock event DayZ-Expansion-Bundle's work on this event never runs. basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\ItemBase\BaseBuildingBase\Fence.c:206 MiscGameplayFunctions.FilterObstructedObjectsByGrouping event DayZ-Expansion-Bundle's work on this event never runs. basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Static\MiscGameplayFunctions.c:38 MiscGameplayFunctions.FilterObstructingObjects event DayZ-Expansion-Bundle's work on this event never runs. basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Static\MiscGameplayFunctions.c:17 TerritoryFlagKit.OnPlacementComplete event DayZ-Expansion-Bundle's work on this event never runs. basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\Basebuilding\Flags\TerritoryFlagKit.c:15 BarrelHoles_ColorBase.IsNonExpansionOpenable check DayZ-Expansion-Bundle's conditions on this check no longer apply. virtualcontainerstorage_scripts.pbo::4_World\DayZExpansion_VirtualContainerStorage\Entities\ItemBase\BarrelHoles_ColorBase.c:64 Barrel_ColorBase.IsNonExpansionOpenable check DayZ-Expansion-Bundle's conditions on this check no longer apply. virtualcontainerstorage_scripts.pbo::4_World\DayZExpansion_VirtualContainerStorage\Entities\ItemBase\Barrel_ColorBase.c:32 ExpansionBaseBuilding.CanBeDamaged check DayZ-Expansion-Bundle's conditions on this check no longer apply. basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\Basebuilding\ExpansionBaseBuilding.c:358 ExpansionBaseBuilding.CanBeRepairedToPristine check DayZ-Expansion-Bundle's conditions on this check no longer apply. basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\Basebuilding\ExpansionBaseBuilding.c:93 ExpansionBaseBuilding.CanObstruct check DayZ-Expansion-Bundle's conditions on this check no longer apply. basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\Basebuilding\ExpansionBaseBuilding.c:377 ExpansionBaseBuilding.ExpansionHasCodeLock check DayZ-Expansion-Bundle's conditions on this check no longer apply. basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\Basebuilding\ExpansionBaseBuilding.c:220 ExpansionBaseBuilding.HasProperDistance check DayZ-Expansion-Bundle's conditions on this check no longer apply. basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\Basebuilding\ExpansionBaseBuilding.c:185 ExpansionBaseBuilding.IsFacingCamera check DayZ-Expansion-Bundle's conditions on this check no longer apply. basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\Basebuilding\ExpansionBaseBuilding.c:155 ExpansionBaseBuilding.IsFacingPlayer check DayZ-Expansion-Bundle's conditions on this check no longer apply. basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\Basebuilding\ExpansionBaseBuilding.c:123 ExpansionBaseBuilding.IsOpened check DayZ-Expansion-Bundle's conditions on this check no longer apply. basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\Basebuilding\ExpansionBaseBuilding.c:353 Fence.CanBeDamaged check DayZ-Expansion-Bundle's conditions on this check no longer apply. basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\ItemBase\BaseBuildingBase\Fence.c:17 Fence.ExpansionIsOpenable check DayZ-Expansion-Bundle's conditions on this check no longer apply. basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\ItemBase\BaseBuildingBase\Fence.c:89 Fence.ExpansionIsOpened check DayZ-Expansion-Bundle's conditions on this check no longer apply. basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\ItemBase\BaseBuildingBase\Fence.c:94 GiftBox_Base.IsNonExpansionOpenable check DayZ-Expansion-Bundle's conditions on this check no longer apply. virtualcontainerstorage_scripts.pbo::4_World\DayZExpansion_VirtualContainerStorage\Entities\ItemBase\GiftBox_Base.c:32 ItemBase.ExpansionIsLocked check DayZ-Expansion-Bundle's conditions on this check no longer apply. basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\ItemBase.c:657 ItemBase.Expansion_CanUseVirtualStorage check DayZ-Expansion-Bundle's conditions on this check no longer apply. virtualcontainerstorage_scripts.pbo::4_World\DayZExpansion_VirtualContainerStorage\Entities\ItemBase.c:231 ItemBase.Expansion_RestoreContents check DayZ-Expansion-Bundle's conditions on this check no longer apply. virtualcontainerstorage_scripts.pbo::4_World\DayZExpansion_VirtualContainerStorage\Entities\ItemBase.c:369 ItemBase.Expansion_StoreContents check DayZ-Expansion-Bundle's conditions on this check no longer apply. virtualcontainerstorage_scripts.pbo::4_World\DayZExpansion_VirtualContainerStorage\Entities\ItemBase.c:324 MiscGameplayFunctions.IsObjectObstructed check DayZ-Expansion-Bundle's conditions on this check no longer apply. basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Static\MiscGameplayFunctions.c:155 MiscGameplayFunctions.IsObjectObstructedEx check DayZ-Expansion-Bundle's conditions on this check no longer apply. basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Static\MiscGameplayFunctions.c:166 MiscGameplayFunctions.IsObjectObstructedFilterEx check DayZ-Expansion-Bundle's conditions on this check no longer apply. basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Static\MiscGameplayFunctions.c:183 PlayerBase.IsTargetInActiveRefresherRange check DayZ-Expansion-Bundle's conditions on this check no longer apply. basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\ManBase\PlayerBase.c:269 Spotlight.ExpansionCanRecievePower check DayZ-Expansion-Bundle's conditions on this check no longer apply. basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\Basebuilding\Electricity\ExpansionBaseLights.c:24 TentBase.CanDisplayCargo check DayZ-Expansion-Bundle's conditions on this check no longer apply. basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\ItemBase\TentBase.c:248 TentBase.CanDisplayCargo check DayZ-Expansion-Bundle's conditions on this check no longer apply. For TentBase instances, through its ancestor ItemBase. basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\ItemBase\TentBase.c:248 TentBase.ExpansionIsOpenable check DayZ-Expansion-Bundle's conditions on this check no longer apply. basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\ItemBase\TentBase.c:156 TentBase.ExpansionIsOpened check DayZ-Expansion-Bundle's conditions on this check no longer apply. basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\ItemBase\TentBase.c:133 Watchtower.CanBeDamaged check DayZ-Expansion-Bundle's conditions on this check no longer apply. basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\ItemBase\BaseBuildingBase\Watchtower.c:15 ActionOpenFence.GetText value DayZ-Expansion-Bundle's value here is replaced. basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Classes\UserActionsComponent\Actions\Interact\ActionOpenFence.c:20 ActionToggleTentOpen.GetText value DayZ-Expansion-Bundle's value here is replaced. basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Classes\UserActionsComponent\Actions\Interact\ActionToggleTentOpen.c:18 ExpansionBaseBuilding.ExpansionGetCodeLock value DayZ-Expansion-Bundle's value here is replaced. basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\Basebuilding\ExpansionBaseBuilding.c:236 ExpansionBaseBuilding.GetDestroySound value DayZ-Expansion-Bundle's value here is replaced. basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\Basebuilding\ExpansionBaseBuilding.c:98 ExpansionBaseBuilding.GetKitSpawnPosition value DayZ-Expansion-Bundle's value here is replaced. basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\Basebuilding\ExpansionBaseBuilding.c:110 Fence.ExpansionGetCodeLock value DayZ-Expansion-Bundle's value here is replaced. basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\ItemBase\BaseBuildingBase\Fence.c:99 Hologram.GetProjectionEntityPosition value DayZ-Expansion-Bundle's value here is replaced. 0_basebuilding_preload.pbo::4_World\Classes\Hologram.c:20 ItemBase.Expansion_GetEntityStorageFileName value DayZ-Expansion-Bundle's value here is replaced. virtualcontainerstorage_scripts.pbo::4_World\DayZExpansion_VirtualContainerStorage\Entities\ItemBase.c:319 ItemBase.GetHiddenSelectionIndex value DayZ-Expansion-Bundle's value here is replaced. basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\ItemBase.c:1210 RecipeBase.GetName value DayZ-Expansion-Bundle's value here is replaced. basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Classes\Recipes\Recipes\RecipeBase.c:18
DayZ-Expansion-AIsilencesDayZ-Expansion-Bundle38 methods
AnimalBase.EOnContact event DayZ-Expansion-Bundle's work on this event never runs. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\AnimalBase.c:119 DayZExpansion.SpectateAI event DayZ-Expansion-Bundle's work on this event never runs. ai_scripts.pbo::5_Mission\DayZExpansion_AI\DayZExpansion.c:50 ExpansionWorld.FixAIFirearmFX event DayZ-Expansion-Bundle's work on this event never runs. ai_scripts.pbo::4_World\DayZExpansion_AI\Classes\ExpansionWorld.c:486 ExpansionWorld.eAI_OnUpdate event DayZ-Expansion-Bundle's work on this event never runs. ai_scripts.pbo::4_World\DayZExpansion_AI\Classes\ExpansionWorld.c:197 ItemBase.EOnContact event DayZ-Expansion-Bundle's work on this event never runs. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\ItemBase.c:239 MissionServer.TickScheduler event · T0 DayZ-Expansion-Bundle's work on this event never runs. 0_ai_preload.pbo::5_Mission\MissionServer.c:5
32 more
MissionServer.eAI_GetPlayers event DayZ-Expansion-Bundle's work on this event never runs. ai_scripts.pbo::5_Mission\DayZExpansion_AI\Mission\MissionServer.c:162 ModifiersManager.OnScheduledTick event · T1 DayZ-Expansion-Bundle's work on this event never runs. 0_ai_preload.pbo::4_World\Classes\PlayerModifiers\ModifiersManager.c:27 ZombieBase.EOnContact event DayZ-Expansion-Bundle's work on this event never runs. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\ZombieBase.c:84 ContaminatedArea_Base.eAI_IsDangerousToAI check DayZ-Expansion-Bundle's conditions on this check no longer apply. ai_scripts.pbo::4_World\DayZExpansion_AI\Classes\ContaminatedArea\ContaminatedArea.c:3 DayZGame.IsDebugMonitor check DayZ-Expansion-Bundle's conditions on this check no longer apply. ai_scripts.pbo::3_Game\DayZExpansion_AI\DayZGame.c:143 DayZPlayerImplement.Expansion_IsAI check DayZ-Expansion-Bundle's conditions on this check no longer apply. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\DayZPlayerImplement.c:124 DeadFox.Expansion_IsMeleeWeapon check DayZ-Expansion-Bundle's conditions on this check no longer apply. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\ItemBase\MeleeFox.c:4 ExpansionBarbedWire.Expansion_IsDanger check DayZ-Expansion-Bundle's conditions on this check no longer apply. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\ExpansionBarbedWire.c:11 Land_Underground_EntranceBase.Expansion_IsUndergroundEntrance check DayZ-Expansion-Bundle's conditions on this check no longer apply. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\Buildings\Underground\Land_Underground_EntranceBase.c:3 NVGoggles.Expansion_TryTurningOff check DayZ-Expansion-Bundle's conditions on this check no longer apply. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\ItemBase\NVGoggles.c:13 NVGoggles.Expansion_TryTurningOn check DayZ-Expansion-Bundle's conditions on this check no longer apply. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\ItemBase\NVGoggles.c:3 PlayerBase.eAI_IsLit check DayZ-Expansion-Bundle's conditions on this check no longer apply. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\PlayerBase.c:372 SpookyArea.eAI_IsDangerousToAI check DayZ-Expansion-Bundle's conditions on this check no longer apply. ai_scripts.pbo::4_World\DayZExpansion_AI\Classes\ContaminatedArea\SpookyArea.c:3 Weapon_Base.eAI_IsSilent check DayZ-Expansion-Bundle's conditions on this check no longer apply. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\Weapons\Firearms\Weapon_Base.c:427 Ammunition_Base.Expansion_GetHealthDamage value DayZ-Expansion-Bundle's value here is replaced. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\ItemBase\Magazine\AmmunitionPiles.c:24 Chemlight_ColorBase.eAI_GetNightVisibility value DayZ-Expansion-Bundle's value here is replaced. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\ItemBase\Chemlight.c:3 DayZPlayerImplement.Expansion_GetEntityStorageAdditionalDataVersion value DayZ-Expansion-Bundle's value here is replaced. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\DayZPlayerImplement.c:129 ExpansionBarbedWire.CreateTargetInformation value DayZ-Expansion-Bundle's value here is replaced. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\ExpansionBarbedWire.c:4 ExplosivesBase.CreateTargetInformation value DayZ-Expansion-Bundle's value here is replaced. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\ExplosivesBase.c:15 FlammableBase.eAI_GetNightVisibility value DayZ-Expansion-Bundle's value here is replaced. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\ItemBase\FlammableBase.c:19 Flashlight.eAI_GetNightVisibility value DayZ-Expansion-Bundle's value here is replaced. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\ItemBase\Flashlight.c:3 Headtorch_ColorBase.eAI_GetNightVisibility value DayZ-Expansion-Bundle's value here is replaced. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\ItemBase\Clothing\Headtorch_ColorBase.c:3 MiscGameplayFunctions.GetHeadingAngle value DayZ-Expansion-Bundle's value here is replaced. ai_scripts.pbo::4_World\DayZExpansion_AI\Static\MiscGameplayFunctions.c:8 MiscGameplayFunctions.GetHeadingVector value DayZ-Expansion-Bundle's value here is replaced. ai_scripts.pbo::4_World\DayZExpansion_AI\Static\MiscGameplayFunctions.c:3 NVGoggles.eAI_GetNightVisibility value DayZ-Expansion-Bundle's value here is replaced. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\ItemBase\NVGoggles.c:23 Roadflare.eAI_GetNightVisibility value DayZ-Expansion-Bundle's value here is replaced. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\ItemBase\Roadflare.c:3 TLRLight.eAI_GetNightVisibility value DayZ-Expansion-Bundle's value here is replaced. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\ItemBase\Switchable_Base\TLRLight.c:3 TrapBase.CreateTargetInformation value DayZ-Expansion-Bundle's value here is replaced. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\TrapBase.c:3 UniversalLight.eAI_GetNightVisibility value DayZ-Expansion-Bundle's value here is replaced. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\ItemBase\Switchable_Base\UniversalLight.c:3 Weapon_Base.Expansion_GetAnyLightOrNVG value DayZ-Expansion-Bundle's value here is replaced. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\Weapons\Firearms\Weapon_Base.c:706 Weapon_Base.Expansion_TryTurningOffAnyLightOrNVG value DayZ-Expansion-Bundle's value here is replaced. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\Weapons\Firearms\Weapon_Base.c:732 Weapon_Base.Expansion_TryTurningOnAnyLightOrNVG value DayZ-Expansion-Bundle's value here is replaced. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\Weapons\Firearms\Weapon_Base.c:687
DayZ-Expansion-BundlesilencesDayZ-Expansion-Vehicles37 methods
CivilianSedan.OnDebugSpawn event DayZ-Expansion-Vehicles's work on this event never runs. vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Vehicles\InheritedCars\CivilianSedan.c:20 DayZPlayerCamera1stPersonVehicle.Expansion_GetUDAngles event DayZ-Expansion-Vehicles's work on this event never runs. vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Players\Cameras\DayZPlayerCamera1stPersonVehicle.c:54 DayZPlayerCamera3rdPersonVehicle.Expansion_GetUDAngles event DayZ-Expansion-Vehicles's work on this event never runs. vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Players\Cameras\DayZPlayerCamera3rdPersonVehicle.c:153 EffExhaustSmoke.Expansion_SetParticleStateHelicopter event DayZ-Expansion-Vehicles's work on this event never runs. vehicles_scripts.pbo::3_Game\DayZExpansion_Vehicles\Particles\ExpansionVehicleSmoke.c:29 EffExhaustSmoke.Expansion_SetRotorSpeed event DayZ-Expansion-Vehicles's work on this event never runs. vehicles_scripts.pbo::3_Game\DayZExpansion_Vehicles\Particles\ExpansionVehicleSmoke.c:83 ExpansionVehicle.Init event DayZ-Expansion-Vehicles's work on this event never runs. vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Classes\ExpansionVehicle.c:33
31 more
ExpansionVehicle.OnDoorClosed event DayZ-Expansion-Vehicles's work on this event never runs. vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Classes\ExpansionVehicle.c:827 ExpansionVehicle.OnDoorOpened event DayZ-Expansion-Vehicles's work on this event never runs. vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Classes\ExpansionVehicle.c:815 ExpansionVehicle.ResetKeyPairing event DayZ-Expansion-Vehicles's work on this event never runs. vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Classes\ExpansionVehicle.c:439 ExpansionVehicle.SetLockState event DayZ-Expansion-Vehicles's work on this event never runs. vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Classes\ExpansionVehicle.c:408 Hatchback_02.OnDebugSpawn event DayZ-Expansion-Vehicles's work on this event never runs. vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Vehicles\InheritedCars\Hatchback_02.c:20 JMVehiclesMenu.GetVehicleTypeInfo event DayZ-Expansion-Vehicles's work on this event never runs. vehicles_scripts.pbo::5_Mission\DayZExpansion_Vehicles\Modules\COT\Vehicles\JMVehiclesMenu.c:4 MotorbikeScript.EOnPostSimulate event · T1 DayZ-Expansion-Vehicles's work on this event never runs. vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Vehicles\MotorbikeScript.c:98 OffroadHatchback.OnDebugSpawn event DayZ-Expansion-Vehicles's work on this event never runs. vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Vehicles\InheritedCars\OffroadHatchback.c:20 Sedan_02.OnDebugSpawn event DayZ-Expansion-Vehicles's work on this event never runs. vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Vehicles\InheritedCars\Sedan_02.c:20 ActionBase.CF_OnDebugUpdate check DayZ-Expansion-Vehicles's conditions on this check no longer apply. vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Classes\UserActionsComponent\ActionBase.c:4 ActionStartEngine.ActionCondition check · T2 DayZ-Expansion-Vehicles's conditions on this check no longer apply. 0_vehicles_preload.pbo::4_World\Classes\UserActionsComponent\Actions\Continuous\ActionStartEngine.c:23 ActionStartEngine.Expansion_CheckSuccess check DayZ-Expansion-Vehicles's conditions on this check no longer apply. 0_vehicles_preload.pbo::4_World\Classes\UserActionsComponent\Actions\Continuous\ActionStartEngine.c:118 ActionStartEngineBoat.Expansion_CheckSuccess check DayZ-Expansion-Vehicles's conditions on this check no longer apply. vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Classes\UserActionsComponent\Actions\Continuous\ActionStartEngineBoat.c:24 ActionStartEngineMotorbike.Expansion_CheckSuccess check DayZ-Expansion-Vehicles's conditions on this check no longer apply. vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Classes\UserActionsComponent\Actions\Continuous\ActionStartEngineMotorbike.c:26 ActionStopEngine.ActionCondition check · T2 DayZ-Expansion-Vehicles's conditions on this check no longer apply. 0_vehicles_preload.pbo::4_World\Classes\UserActionsComponent\Actions\SingleUse\ActionStopEngine.c:26 ActionStopEngine.Expansion_CheckSuccess check DayZ-Expansion-Vehicles's conditions on this check no longer apply. 0_vehicles_preload.pbo::4_World\Classes\UserActionsComponent\Actions\SingleUse\ActionStopEngine.c:80 ActionStopEngineBoat.Expansion_CheckSuccess check DayZ-Expansion-Vehicles's conditions on this check no longer apply. vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Classes\UserActionsComponent\Actions\SingleUse\ActionStopEngineBoat.c:15 ActionSwitchLights.ActionCondition check · T2 DayZ-Expansion-Vehicles's conditions on this check no longer apply. vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Classes\UserActionsComponent\Actions\Interact\ActionSwitchLights.c:15 CarDoor.Expansion_CarContactActivates check DayZ-Expansion-Vehicles's conditions on this check no longer apply. vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Items\CarDoor.c:33 CarDoor.NameOverride check DayZ-Expansion-Vehicles's conditions on this check no longer apply. vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Items\CarDoor.c:24 ExpansionVehicle.IsLocked check DayZ-Expansion-Vehicles's conditions on this check no longer apply. vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Classes\ExpansionVehicle.c:510 ItemBase.Expansion_CanObjectAttach check DayZ-Expansion-Vehicles's conditions on this check no longer apply. vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\ItemBase_Towing.c:253 MotorbikeScript.NameOverride check DayZ-Expansion-Vehicles's conditions on this check no longer apply. vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Vehicles\MotorbikeScript.c:187 ActionStartEngine.GetText value DayZ-Expansion-Vehicles's value here is replaced. 0_vehicles_preload.pbo::4_World\Classes\UserActionsComponent\Actions\Continuous\ActionStartEngine.c:17 ActionStopEngine.GetText value DayZ-Expansion-Vehicles's value here is replaced. 0_vehicles_preload.pbo::4_World\Classes\UserActionsComponent\Actions\SingleUse\ActionStopEngine.c:17 CivilianSedan.ExpansionGetWheelType value DayZ-Expansion-Vehicles's value here is replaced. vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Vehicles\InheritedCars\CivilianSedan.c:15 ExpansionVehicle.GetLockState value DayZ-Expansion-Vehicles's value here is replaced. vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Classes\ExpansionVehicle.c:415 Hatchback_02.ExpansionGetWheelType value DayZ-Expansion-Vehicles's value here is replaced. vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Vehicles\InheritedCars\Hatchback_02.c:15 OffroadHatchback.ExpansionGetWheelType value DayZ-Expansion-Vehicles's value here is replaced. vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Vehicles\InheritedCars\OffroadHatchback.c:15 Sedan_02.ExpansionGetWheelType value DayZ-Expansion-Vehicles's value here is replaced. vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Vehicles\InheritedCars\Sedan_02.c:15 Truck_01_Base.ExpansionGetWheelType value DayZ-Expansion-Vehicles's value here is replaced. vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Vehicles\InheritedCars\Truck_01_Base.c:14
DayZ-Expansion-BundlesilencesDayZ-Expansion-Core33 methods
DayZGame.Expansion_OnUpdate event DayZ-Expansion-Core's work on this event never runs. core_scripts.pbo::3_Game\DayZExpansion_Core\DayZGame.c:252 DigOutStashLambda.Execute event DayZ-Expansion-Core's work on this event never runs. vanillafixes_scripts.pbo::4_World\DayZExpansion_VanillaFixes\Classes\UserActionsComponent\Actions\Continuous\ActionDigOutStash.c:4 ItemBase.MaxLifetimeRefreshCalc event DayZ-Expansion-Core's work on this event never runs. 0_core_preload.pbo::4_World\Entities\ItemBase.c:193 KeybindingsMenu.Refresh event DayZ-Expansion-Core's work on this event never runs. core_scripts.pbo::5_Mission\DayZExpansion_Core\GUI\KeybindingsMenu\KeybindingsMenu.c:24 PlayerBase.OnEnterZone event DayZ-Expansion-Core's work on this event never runs. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ManBase\PlayerBase.c:608 PlayerBase.OnExitZone event DayZ-Expansion-Core's work on this event never runs. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ManBase\PlayerBase.c:654
27 more
SyncEvents.SendPlayerList event DayZ-Expansion-Core's work on this event never runs. core_scripts.pbo::3_Game\DayZExpansion_Core\SyncEvents.c:18 BearTrap.Expansion_IsMechanicalTrap check DayZ-Expansion-Core's conditions on this check no longer apply. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\TrapBase\Trap_Bear.c:8 CarScript.IsAreaAtDoorFree check DayZ-Expansion-Core's conditions on this check no longer apply. vanillafixes_scripts.pbo::4_World\DayZExpansion_VanillaFixes\Entities\Vehicles\CarScript.c:6 Clothing.CanLoadItemIntoCargoClothingConditions check DayZ-Expansion-Core's conditions on this check no longer apply. 0_core_preload.pbo::4_World\Entities\ItemBase\Clothing.c:33 Clothing.CanReceiveItemIntoCargoClothingConditions check DayZ-Expansion-Core's conditions on this check no longer apply. 0_core_preload.pbo::4_World\Entities\ItemBase\Clothing.c:26 Clothing.SmershException check DayZ-Expansion-Core's conditions on this check no longer apply. 0_core_preload.pbo::4_World\Entities\ItemBase\Clothing.c:18 ExplosivesBase.Expansion_IsDanger check DayZ-Expansion-Core's conditions on this check no longer apply. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ExplosivesBase.c:8 Grenade_Base.Expansion_IsLive check DayZ-Expansion-Core's conditions on this check no longer apply. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ItemBase\Grenade_Base.c:3 ItemBase.CanDisplayAttachmentSlot check · T2 DayZ-Expansion-Core's conditions on this check no longer apply. 0_core_preload.pbo::4_World\Entities\ItemBase.c:120 ItemBase.CanLoadAttachment check DayZ-Expansion-Core's conditions on this check no longer apply. 0_core_preload.pbo::4_World\Entities\ItemBase.c:111 LandMineTrap.Expansion_IsExplosive check DayZ-Expansion-Core's conditions on this check no longer apply. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\TrapBase\Trap_LandMine.c:4 PlayerBase.Expansion_HasAdminToolGodMode check DayZ-Expansion-Core's conditions on this check no longer apply. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ManBase\PlayerBase.c:684 PlayerBase.Expansion_HasAdminToolInvisibility check DayZ-Expansion-Core's conditions on this check no longer apply. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ManBase\PlayerBase.c:696 SmokeGrenadeBase.Expansion_IsExplosive check DayZ-Expansion-Core's conditions on this check no longer apply. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\Grenade_Base\SmokeGrenadeBase.c:19 TrapBase.Expansion_IsDanger check DayZ-Expansion-Core's conditions on this check no longer apply. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\TrapBase.c:3 TripwireTrap.Expansion_IsExplosive check DayZ-Expansion-Core's conditions on this check no longer apply. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\TrapBase\Trap_Tripwire.c:36 TripwireTrap.Expansion_IsMechanicalTrap check DayZ-Expansion-Core's conditions on this check no longer apply. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\TrapBase\Trap_Tripwire.c:31 WeaponFSM.ValidateAndRepairHelper check DayZ-Expansion-Core's conditions on this check no longer apply. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\Firearms\WeaponFSM.c:20 BearTrap.Expansion_GetAmmoTypes value DayZ-Expansion-Core's value here is replaced. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\TrapBase\Trap_Bear.c:3 CF_Localiser.Set value DayZ-Expansion-Core's value here is replaced. core_scripts.pbo::3_Game\DayZExpansion_Core\CF_Localiser.c:15 CarScript.DebugFreeAreaAtDoor value DayZ-Expansion-Core's value here is replaced. vanillafixes_scripts.pbo::4_World\DayZExpansion_VanillaFixes\Entities\Vehicles\CarScript.c:72 ExplosivesBase.Expansion_GetAmmoTypes value DayZ-Expansion-Core's value here is replaced. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ExplosivesBase.c:3 KeybindingElementNew.GetLayoutName value DayZ-Expansion-Core's value here is replaced. vanillafixes_scripts.pbo::5_Mission\DayZExpansion_VanillaFixes\NewUI\Keybindings\KeybindingElementNew.c:17 NotificationRuntimeData.GetIcon value DayZ-Expansion-Core's value here is replaced. core_scripts.pbo::3_Game\DayZExpansion_Core\Client\Notifications\NotificationRuntimeData.c:29 TabberUI.AddTab value DayZ-Expansion-Core's value here is replaced. core_scripts.pbo::5_Mission\DayZExpansion_Core\GUI\TabberPrefab\TabberUI.c:3 TripwireTrap.Expansion_GetAmmoTypes value DayZ-Expansion-Core's value here is replaced. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\TrapBase\Trap_Tripwire.c:23 Weapon_Base.Expansion_GetDPS value DayZ-Expansion-Core's value here is replaced. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\Firearms\Weapon_Base.c:276
DayZ-Expansion-GroupssilencesDayZ-Expansion-Bundle10 methods
ExpansionMarkerClientData.PartyInsert event DayZ-Expansion-Bundle's work on this event never runs. groups_scripts.pbo::4_World\DayZExpansion_Groups\ExpansionMarkerClientData.c:50 ExpansionMarkerClientData.PartyUpdate event DayZ-Expansion-Bundle's work on this event never runs. groups_scripts.pbo::4_World\DayZExpansion_Groups\ExpansionMarkerClientData.c:55 ExpansionMarkerClientData.RefreshPartyMarkers event DayZ-Expansion-Bundle's work on this event never runs. groups_scripts.pbo::4_World\DayZExpansion_Groups\ExpansionMarkerClientData.c:107 ExpansionMarkerClientData.PartyRemove check DayZ-Expansion-Bundle's conditions on this check no longer apply. groups_scripts.pbo::4_World\DayZExpansion_Groups\ExpansionMarkerClientData.c:60 ExpansionMarkerClientData.PartyCount value DayZ-Expansion-Bundle's value here is replaced. groups_scripts.pbo::4_World\DayZExpansion_Groups\ExpansionMarkerClientData.c:23 ExpansionMarkerClientData.PartyGet value DayZ-Expansion-Bundle's value here is replaced. groups_scripts.pbo::4_World\DayZExpansion_Groups\ExpansionMarkerClientData.c:31
4 more
ExpansionMarkerClientData.PartyPlayerCount value DayZ-Expansion-Bundle's value here is replaced. groups_scripts.pbo::4_World\DayZExpansion_Groups\ExpansionMarkerClientData.c:71 ExpansionMarkerClientData.PartyPlayerGet value DayZ-Expansion-Bundle's value here is replaced. groups_scripts.pbo::4_World\DayZExpansion_Groups\ExpansionMarkerClientData.c:79 ExpansionMarkerClientData.PartyQuickCount value DayZ-Expansion-Bundle's value here is replaced. groups_scripts.pbo::4_World\DayZExpansion_Groups\ExpansionMarkerClientData.c:89 ExpansionMarkerClientData.PartyQuickGet value DayZ-Expansion-Bundle's value here is replaced. groups_scripts.pbo::4_World\DayZExpansion_Groups\ExpansionMarkerClientData.c:97
DayZ-Expansion-HardlinesilencesDayZ-Expansion-Bundle5 methods
Icon.Expansion_ResetColor event DayZ-Expansion-Bundle's work on this event never runs. hardline_scripts.pbo::5_Mission\DayZExpansion_Hardline\GUI\InventoryNew\ContainedItems\Icon.c:79 Icon.Expansion_UpdateItemRarity event DayZ-Expansion-Bundle's work on this event never runs. hardline_scripts.pbo::5_Mission\DayZExpansion_Hardline\GUI\InventoryNew\ContainedItems\Icon.c:74 PlayerBase.eAI_OnFactionChange event DayZ-Expansion-Bundle's work on this event never runs. hardline_scripts.pbo::4_World\DayZExpansion_Hardline\Entities\ManBase\PlayerBase.c:190 SlotsIcon.Expansion_ResetColor event DayZ-Expansion-Bundle's work on this event never runs. hardline_scripts.pbo::5_Mission\DayZExpansion_Hardline\GUI\InventoryNew\ContainedItems\SlotsIcon.c:72 SlotsIcon.Expansion_UpdateItemRarity event DayZ-Expansion-Bundle's work on this event never runs. hardline_scripts.pbo::5_Mission\DayZExpansion_Hardline\GUI\InventoryNew\ContainedItems\SlotsIcon.c:67
DayZ-Expansion-QuestssilencesDayZ-Expansion-Bundle3 methods
Ammunition_Base.SplitItem event DayZ-Expansion-Bundle's work on this event never runs. quests_scripts.pbo::4_World\DayZExpansion_Quests\Entities\Ammunition_Base.c:76 Ammunition_Base.SplitItemToInventoryLocation event DayZ-Expansion-Bundle's work on this event never runs. quests_scripts.pbo::4_World\DayZExpansion_Quests\Entities\Ammunition_Base.c:55 ItemBase.Expansion_GetRarity value DayZ-Expansion-Bundle's value here is replaced. quests_scripts.pbo::4_World\DayZExpansion_Quests\Entities\ItemBase.c:480
DayZ-Expansion-BundlesilencesDayZ-Expansion-Missions2 methods
PlayerBase.OnEnterZone event DayZ-Expansion-Missions's work on this event never runs. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ManBase\PlayerBase.c:608 PlayerBase.OnExitZone event DayZ-Expansion-Missions's work on this event never runs. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ManBase\PlayerBase.c:654
DayZ-Expansion-WeaponssilencesDayZ-Expansion-Bundle2 methods
PlayerBase.EOnFrame event · T1 DayZ-Expansion-Bundle's work on this event never runs. weapons_scripts.pbo::4_World\DayZExpansion_Weapons\Entities\ManBase\PlayerBase.c:39 Weapon_Base.UpdateLaser event DayZ-Expansion-Bundle's work on this event never runs. weapons_scripts.pbo::4_World\DayZExpansion_Weapons\Entities\Weapons\Weapon_Base.c:47
7 more pairs
DayZ-Expansion-BaseBuildingsilencesDayZ-Expansion-Vehicles1 method
ItemBase.GetHiddenSelectionIndex value DayZ-Expansion-Vehicles's value here is replaced. basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\ItemBase.c:1210
DayZ-Expansion-BundlesilencesCF1 method
NotificationRuntimeData.GetIcon value CF's value here is replaced. core_scripts.pbo::3_Game\DayZExpansion_Core\Client\Notifications\NotificationRuntimeData.c:29
DayZ-Expansion-Personal-StoragesilencesDayZ-Expansion-AI1 method
JMPlayerModule.GetRPCMax value DayZ-Expansion-AI's value here is replaced. personalstorage_scripts.pbo::5_Mission\DayZExpansion_PersonalStorage\COT\JMPlayerModule.c:21
DayZ-Expansion-Personal-StoragesilencesDayZ-Expansion-Bundle1 method
JMPlayerModule.GetRPCMax value DayZ-Expansion-Bundle's value here is replaced. personalstorage_scripts.pbo::5_Mission\DayZExpansion_PersonalStorage\COT\JMPlayerModule.c:21
DayZ-Expansion-Personal-StoragesilencesDayZ-Expansion-Hardline1 method
JMPlayerModule.GetRPCMax value DayZ-Expansion-Hardline's value here is replaced. personalstorage_scripts.pbo::5_Mission\DayZExpansion_PersonalStorage\COT\JMPlayerModule.c:21
VPPAdminToolssilencesDayZ-Expansion-Bundle1 method
SurvivorBase.EOnFrame event · T1 DayZ-Expansion-Bundle's work on this event never runs. For SurvivorBase instances, through its ancestor PlayerBase. VPPAdminTools.pbo::4_World\VPPAdminTools\Entities\SurvivorBase.c:42
VPPAdminToolssilencesDayZ-Expansion-Weapons1 method
SurvivorBase.EOnFrame event · T1 DayZ-Expansion-Weapons's work on this event never runs. For SurvivorBase instances, through its ancestor PlayerBase. VPPAdminTools.pbo::4_World\VPPAdminTools\Entities\SurvivorBase.c:42
19 conflicts on client-only classes (menus, HUD, notifications) — no server effect
  • ClientData.SyncEvent_PreprocessPlayerList — DayZ-Expansion-Bundle silences DayZ-Expansion-Core
  • InGameMenu.SetGameVersion — DayZ-Expansion-Bundle silences DayZ-Expansion-Core
  • IngameHud.SetLeftStatsVisibility — DayZ-Expansion-Bundle silences DayZ-Expansion-Core
  • InspectMenuNew.UpdateItemInfoLiquidType — DayZ-Expansion-Bundle silences DayZ-Expansion-Core
  • InspectMenuNew.WidgetTrySetText — DayZ-Expansion-Bundle silences DayZ-Expansion-Core
  • NotificationSystem.AddNotif — DayZ-Expansion-Bundle silences DayZ-Expansion-Core
  • NotificationSystem.RPC_CreateNotification — DayZ-Expansion-Bundle silences DayZ-Expansion-Core
  • NotificationSystem.Update — DayZ-Expansion-Bundle silences DayZ-Expansion-Core
  • IngameHud.Expansion_IsVisible — DayZ-Expansion-Bundle silences DayZ-Expansion-Core
  • DayZPlayerCameraBase.UpdateUDAngleUnlocked — DayZ-Expansion-Bundle silences DayZ-Expansion-Core
  • NotificationSystem.GetNotificationData — DayZ-Expansion-Bundle silences DayZ-Expansion-Core
  • ChatInputMenu.UseKeyboard — DayZ-Expansion-Chat silences DayZ-Expansion-Bundle
  • ChatInputMenu.UseMouse — DayZ-Expansion-Chat silences DayZ-Expansion-Bundle
  • ChatInputMenu.Init — DayZ-Expansion-Chat silences DayZ-Expansion-Bundle
  • MissionGameplay.UpdateDebugMonitor — DayZ-Expansion-AI silences DayZ-Expansion-Bundle
  • NotificationSystem.GetNotificationData — DayZ-Expansion-Bundle silences CF
  • NotificationSystem.GetNotificationData — DayZ-Expansion-Bundle silences Dabs Framework
  • DayZPlayerCameraBase.UpdateUDAngleUnlocked — DayZ-Expansion-Bundle silences DayZ-Expansion-Vehicles
  • IngameHud.Expansion_GetHudState — DayZ-Expansion-Navigation silences DayZ-Expansion-Bundle

Hot hooks shared across the stack#

The engine calls the last-loaded mod first; each super() hands on to the mod before it, ending at vanilla. Badges show what each mod's override calls inside — that body work, not the chain itself, is what costs frame time.

DayZPlayerImplement.CommandHandler
about 30× per player per second
DayZ-Expansion-AI then DayZ-Expansion-Bundle then DayZ-Expansion-Core then vanilla
DayZPlayerImplement.HandleWeapons
about 30× per player per second
DayZ-Expansion-Weapons then DayZ-Expansion-Bundle then vanilla
PlayerBase.EOnFrame
about 30× per player per second
DayZ-Expansion-Weapons stops here then DayZ-Expansion-Bundle stops here then vanilla
PlayerBase.OnScheduledTick
about 30× per player per second
DayZ-Expansion-AI then DayZ-Expansion-Bundle then vanilla
DayZGame.OnUpdate
every server frame
DayZ-Expansion-AI then DayZ-Expansion-Bundle sometimes stops here then DayZ-Expansion-Core sometimes stops here then CF then VPPAdminTools then vanilla
AnimalBase.CommandHandler
every frame, per active instance
DayZ-Expansion-AI then DayZ-Expansion-Bundle then DayZ-Expansion-Core then vanilla
MissionServer.TickScheduler
every server frame
Care Packages RPC send then DayZ-Expansion-AI stops here then DayZ-Expansion-Bundle stops here then vanilla
ZombieBase.CommandHandler
every frame, per active instance
DayZ-Expansion-AI then DayZ-Expansion-Bundle then DayZ-Expansion-Core then vanilla
ActionBase.OnUpdate
every server frame
DayZ-Expansion-Bundle then DayZ-Expansion-Core then vanilla
AlarmClock_ColorBase.OnUpdate
every server frame
DayZ-Expansion-AI then DayZ-Expansion-Bundle then vanilla
DayZPlayerCamera1stPersonVehicle.OnUpdate
every server frame
DayZ-Expansion-Bundle then DayZ-Expansion-Vehicles then vanilla
DayZPlayerCamera3rdPersonVehicle.OnUpdate
every server frame
DayZ-Expansion-Bundle then DayZ-Expansion-Vehicles then vanilla

Stall risks#

13 places where one mod's code can hold up a frame by itself, whatever the load figure says. Each is a pattern found in the code, not a measurement: how much it costs depends on what the hook does inside. Most severe first, then in load order.

VPPAdminTools
PlayerBase.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
VPPAdminTools.pbo::4_World\VPPAdminTools\Entities\PlayerBase.c:401
VPPAdminTools
SurvivorBase.EOnFrame
about 30× per player per second
Per-player, per-frame hook warning
VPPAdminTools.pbo::4_World\VPPAdminTools\Entities\SurvivorBase.c:42
VPPAdminTools
SurvivorBase.EOnPostFrame
about 30× per player per second
Per-player, per-frame hook warning
VPPAdminTools.pbo::4_World\VPPAdminTools\Entities\SurvivorBase.c:61
DayZ-Expansion-Core
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ManBase\DayZPlayerImplement.c:260
DayZ-Expansion-Bundle
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\DayZPlayerImplement.c:660
DayZ-Expansion-Bundle
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ManBase\DayZPlayerImplement.c:260
DayZ-Expansion-Bundle
DayZPlayerImplement.HandleWeapons
about 30× per player per second
Per-player, per-frame hook warning
weapons_scripts.pbo::4_World\DayZExpansion_Weapons\Entities\ManBase\DayZPlayerImplement.c:17
DayZ-Expansion-Bundle
PlayerBase.EOnFrame
about 30× per player per second
Per-player, per-frame hook warning
weapons_scripts.pbo::4_World\DayZExpansion_Weapons\Entities\ManBase\PlayerBase.c:39
DayZ-Expansion-Bundle
PlayerBase.OnScheduledTick
about 30× per player per second
Per-player, per-frame hook warning
ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\PlayerBase.c:205
DayZ-Expansion-AI
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\DayZPlayerImplement.c:660
DayZ-Expansion-AI
PlayerBase.OnScheduledTick
about 30× per player per second
Per-player, per-frame hook warning
ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\PlayerBase.c:205
DayZ-Expansion-Weapons
DayZPlayerImplement.HandleWeapons
about 30× per player per second
Per-player, per-frame hook warning
weapons_scripts.pbo::4_World\DayZExpansion_Weapons\Entities\ManBase\DayZPlayerImplement.c:17
1 more
DayZ-Expansion-Weapons
PlayerBase.EOnFrame
about 30× per player per second
Per-player, per-frame hook warning
weapons_scripts.pbo::4_World\DayZExpansion_Weapons\Entities\ManBase\PlayerBase.c:39

Everything else#

All 964 server-side methods hooked by two or more mods

vanilla → earliest mod → … → latest mod (dispatch enters at the latest). struck = suppressed by a later chain break; ✂ = no super(); "(cond)" = super() only on some paths.

methodtierchain (load order)
JMPlayerModule.GetRPCMax — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-AI ✂ → DayZ-Expansion-Hardline ✂ → DayZ-Expansion-Personal-Storage ✂
ItemBase.GetHiddenSelectionIndex — vanilla → DayZ-Expansion-Vehicles ✂ → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-BaseBuilding ✂
NotificationRuntimeData.GetIcon — vanilla → CF ✂ → DayZ-Expansion-Core ✂ → DayZ-Expansion-Bundle ✂
PlayerBase.OnEnterZone — vanilla → DayZ-Expansion-Core ✂ → DayZ-Expansion-Missions → DayZ-Expansion-Bundle ✂
PlayerBase.OnExitZone — vanilla → DayZ-Expansion-Core ✂ → DayZ-Expansion-Missions → DayZ-Expansion-Bundle ✂
ItemBase.CanDisplayAttachmentSlot T2 vanilla → DayZ-Expansion-Core ✂ → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-BaseBuilding
MissionServer.TickScheduler T0 vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-AI ✂ → Care Packages
ActionAttachToConstruction.CreateConditionComponents — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-BaseBuilding ✂
ActionBase.CF_OnDebugUpdate — vanilla → DayZ-Expansion-Vehicles ✂ → DayZ-Expansion-Bundle ✂
ActionOpenFence.GetText — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-BaseBuilding ✂
ActionStartEngine.ActionCondition T2 vanilla → DayZ-Expansion-Vehicles ✂ → DayZ-Expansion-Bundle ✂
ActionStartEngine.Expansion_CheckSuccess — vanilla → DayZ-Expansion-Vehicles ✂ → DayZ-Expansion-Bundle ✂
ActionStartEngine.GetText — vanilla → DayZ-Expansion-Vehicles ✂ → DayZ-Expansion-Bundle ✂
ActionStartEngineBoat.Expansion_CheckSuccess — vanilla → DayZ-Expansion-Vehicles ✂ → DayZ-Expansion-Bundle ✂
ActionStartEngineMotorbike.Expansion_CheckSuccess — vanilla → DayZ-Expansion-Vehicles ✂ → DayZ-Expansion-Bundle ✂
ActionStopEngine.ActionCondition T2 vanilla → DayZ-Expansion-Vehicles ✂ → DayZ-Expansion-Bundle ✂
ActionStopEngine.Expansion_CheckSuccess — vanilla → DayZ-Expansion-Vehicles ✂ → DayZ-Expansion-Bundle ✂
ActionStopEngine.GetText — vanilla → DayZ-Expansion-Vehicles ✂ → DayZ-Expansion-Bundle ✂
ActionStopEngineBoat.Expansion_CheckSuccess — vanilla → DayZ-Expansion-Vehicles ✂ → DayZ-Expansion-Bundle ✂
ActionSwitchLights.ActionCondition T2 vanilla → DayZ-Expansion-Vehicles ✂ → DayZ-Expansion-Bundle ✂
ActionToggleTentOpen.GetText — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-BaseBuilding ✂
ActionTurnOffPowerGenerator.CreateConditionComponents — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion ✂
ActionTurnOnPowerGenerator.CreateConditionComponents — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion ✂
Ammunition_Base.Expansion_GetHealthDamage — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-AI ✂
Ammunition_Base.SplitItem — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-Quests ✂
Ammunition_Base.SplitItemToInventoryLocation — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-Quests ✂
AnimalBase.EOnContact — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-AI ✂
BarbedWire.ExpansionOnDestroyed — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-BaseBuilding ✂
BarrelHoles_ColorBase.IsNonExpansionOpenable — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-BaseBuilding ✂
Barrel_ColorBase.IsNonExpansionOpenable — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-BaseBuilding ✂
BearTrap.Expansion_GetAmmoTypes — vanilla → DayZ-Expansion-Core ✂ → DayZ-Expansion-Bundle ✂
BearTrap.Expansion_IsMechanicalTrap — vanilla → DayZ-Expansion-Core ✂ → DayZ-Expansion-Bundle ✂
CF_Localiser.Set — vanilla → DayZ-Expansion-Core ✂ → DayZ-Expansion-Bundle ✂
CarDoor.Expansion_CarContactActivates — vanilla → DayZ-Expansion-Vehicles ✂ → DayZ-Expansion-Bundle ✂
CarDoor.NameOverride — vanilla → DayZ-Expansion-Vehicles ✂ → DayZ-Expansion-Bundle ✂
CarScript.DebugFreeAreaAtDoor — vanilla → DayZ-Expansion-Core ✂ → DayZ-Expansion-Bundle ✂
CarScript.IsAreaAtDoorFree — vanilla → DayZ-Expansion-Core ✂ → DayZ-Expansion-Bundle ✂
Chemlight_ColorBase.eAI_GetNightVisibility — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-AI ✂
CivilianSedan.ExpansionGetWheelType — vanilla → DayZ-Expansion-Vehicles ✂ → DayZ-Expansion-Bundle ✂
CivilianSedan.OnDebugSpawn — vanilla → DayZ-Expansion-Vehicles ✂ → DayZ-Expansion-Bundle ✂
Clothing.CanLoadItemIntoCargoClothingConditions — vanilla → DayZ-Expansion-Core ✂ → DayZ-Expansion-Bundle ✂
Clothing.CanReceiveItemIntoCargoClothingConditions — vanilla → DayZ-Expansion-Core ✂ → DayZ-Expansion-Bundle ✂
Clothing.SmershException — vanilla → DayZ-Expansion-Core ✂ → DayZ-Expansion-Bundle ✂
CombinationLock.ExpansionOnDestroyed — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-BaseBuilding ✂
ContaminatedArea_Base.eAI_IsDangerousToAI — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-AI ✂
DayZExpansion.SpectateAI — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-AI ✂
DayZGame.Expansion_OnUpdate — vanilla → DayZ-Expansion-Core ✂ → DayZ-Expansion-Bundle ✂
DayZGame.IsDebugMonitor — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-AI ✂
DayZPlayerCamera1stPersonVehicle.Expansion_GetUDAngles — vanilla → DayZ-Expansion-Vehicles ✂ → DayZ-Expansion-Bundle ✂
DayZPlayerCamera3rdPersonVehicle.Expansion_GetUDAngles — vanilla → DayZ-Expansion-Vehicles ✂ → DayZ-Expansion-Bundle ✂
DayZPlayerImplement.Expansion_GetEntityStorageAdditionalDataVersion — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-AI ✂
DayZPlayerImplement.Expansion_IsAI — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-AI ✂
DeadFox.Expansion_IsMeleeWeapon — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-AI ✂
DigOutStashLambda.Execute — vanilla → DayZ-Expansion-Core ✂ → DayZ-Expansion-Bundle ✂
EffExhaustSmoke.Expansion_SetParticleStateHelicopter — vanilla → DayZ-Expansion-Vehicles ✂ → DayZ-Expansion-Bundle ✂
EffExhaustSmoke.Expansion_SetRotorSpeed — vanilla → DayZ-Expansion-Vehicles ✂ → DayZ-Expansion-Bundle ✂
ExpansionBarbedWire.CreateTargetInformation — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-AI ✂
ExpansionBarbedWire.Expansion_IsDanger — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-AI ✂
ExpansionBaseBuilding.CanBeDamaged — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-BaseBuilding ✂
ExpansionBaseBuilding.CanBeRepairedToPristine — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-BaseBuilding ✂
ExpansionBaseBuilding.CanObstruct — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-BaseBuilding ✂
ExpansionBaseBuilding.ExpansionGetCodeLock — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-BaseBuilding ✂
ExpansionBaseBuilding.ExpansionHasCodeLock — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-BaseBuilding ✂
ExpansionBaseBuilding.ExpansionOnDestroyed — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-BaseBuilding ✂
ExpansionBaseBuilding.GetDestroySound — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-BaseBuilding ✂
ExpansionBaseBuilding.GetKitSpawnPosition — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-BaseBuilding ✂
ExpansionBaseBuilding.HasProperDistance — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-BaseBuilding ✂
ExpansionBaseBuilding.IsFacingCamera — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-BaseBuilding ✂
ExpansionBaseBuilding.IsFacingPlayer — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-BaseBuilding ✂
ExpansionBaseBuilding.IsOpened — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-BaseBuilding ✂
ExpansionBaseBuilding.UpdateAttachmentPhysics — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-BaseBuilding ✂
ExpansionBaseBuilding.UpdatePhysics — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-BaseBuilding ✂
ExpansionMarkerClientData.PartyCount — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-Groups ✂
ExpansionMarkerClientData.PartyGet — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-Groups ✂
ExpansionMarkerClientData.PartyInsert — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-Groups ✂
ExpansionMarkerClientData.PartyPlayerCount — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-Groups ✂
ExpansionMarkerClientData.PartyPlayerGet — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-Groups ✂
ExpansionMarkerClientData.PartyQuickCount — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-Groups ✂
ExpansionMarkerClientData.PartyQuickGet — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-Groups ✂
ExpansionMarkerClientData.PartyRemove — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-Groups ✂
ExpansionMarkerClientData.PartyUpdate — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-Groups ✂
ExpansionMarkerClientData.RefreshPartyMarkers — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-Groups ✂
ExpansionVehicle.GetLockState — vanilla → DayZ-Expansion-Vehicles ✂ → DayZ-Expansion-Bundle ✂
ExpansionVehicle.Init — vanilla → DayZ-Expansion-Vehicles ✂ → DayZ-Expansion-Bundle ✂
ExpansionVehicle.IsLocked — vanilla → DayZ-Expansion-Vehicles ✂ → DayZ-Expansion-Bundle ✂
ExpansionVehicle.OnDoorClosed — vanilla → DayZ-Expansion-Vehicles ✂ → DayZ-Expansion-Bundle ✂
ExpansionVehicle.OnDoorOpened — vanilla → DayZ-Expansion-Vehicles ✂ → DayZ-Expansion-Bundle ✂
ExpansionVehicle.ResetKeyPairing — vanilla → DayZ-Expansion-Vehicles ✂ → DayZ-Expansion-Bundle ✂
ExpansionVehicle.SetLockState — vanilla → DayZ-Expansion-Vehicles ✂ → DayZ-Expansion-Bundle ✂
ExpansionWorld.FixAIFirearmFX — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-AI ✂
ExpansionWorld.eAI_OnUpdate — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-AI ✂
ExplosivesBase.CreateTargetInformation — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-AI ✂
ExplosivesBase.Expansion_GetAmmoTypes — vanilla → DayZ-Expansion-Core ✂ → DayZ-Expansion-Bundle ✂
ExplosivesBase.Expansion_IsDanger — vanilla → DayZ-Expansion-Core ✂ → DayZ-Expansion-Bundle ✂
Fence.CanBeDamaged — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-BaseBuilding ✂
Fence.CloseAndLock — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-BaseBuilding ✂
Fence.ExpansionGetCodeLock — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-BaseBuilding ✂
Fence.ExpansionIsOpenable — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-BaseBuilding ✂
Fence.ExpansionIsOpened — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-BaseBuilding ✂
FlammableBase.eAI_GetNightVisibility — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-AI ✂
Flashlight.eAI_GetNightVisibility — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-AI ✂
GiftBox_Base.IsNonExpansionOpenable — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-BaseBuilding ✂
Grenade_Base.Expansion_IsLive — vanilla → DayZ-Expansion-Core ✂ → DayZ-Expansion-Bundle ✂
Hatchback_02.ExpansionGetWheelType — vanilla → DayZ-Expansion-Vehicles ✂ → DayZ-Expansion-Bundle ✂
Hatchback_02.OnDebugSpawn — vanilla → DayZ-Expansion-Vehicles ✂ → DayZ-Expansion-Bundle ✂
Headtorch_ColorBase.eAI_GetNightVisibility — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-AI ✂
Hologram.GetProjectionEntityPosition — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-BaseBuilding ✂
Icon.Expansion_ResetColor — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-Hardline ✂
Icon.Expansion_UpdateItemRarity — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-Hardline ✂
ItemBase.CanLoadAttachment — vanilla → DayZ-Expansion-Core ✂ → DayZ-Expansion-Bundle ✂
ItemBase.EOnContact — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-AI ✂
ItemBase.ExpansionIsLocked — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-BaseBuilding ✂
ItemBase.Expansion_CanObjectAttach — vanilla → DayZ-Expansion-Vehicles ✂ → DayZ-Expansion-Bundle ✂
ItemBase.Expansion_CanUseVirtualStorage — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-BaseBuilding ✂
ItemBase.Expansion_GetEntityStorageFileName — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-BaseBuilding ✂
ItemBase.Expansion_GetRarity — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-Quests ✂
ItemBase.Expansion_RestoreContents — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-BaseBuilding ✂
ItemBase.Expansion_StoreContents — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-BaseBuilding ✂
ItemBase.MaxLifetimeRefreshCalc — vanilla → DayZ-Expansion-Core ✂ → DayZ-Expansion-Bundle ✂
JMVehiclesMenu.GetVehicleTypeInfo — vanilla → DayZ-Expansion-Vehicles ✂ → DayZ-Expansion-Bundle ✂
KeybindingElementNew.GetLayoutName — vanilla → DayZ-Expansion-Core ✂ → DayZ-Expansion-Bundle ✂
KeybindingsMenu.Refresh — vanilla → DayZ-Expansion-Core ✂ → DayZ-Expansion-Bundle ✂
LandMineTrap.Expansion_IsExplosive — vanilla → DayZ-Expansion-Core ✂ → DayZ-Expansion-Bundle ✂
Land_House_1B01_Pub.HasInterior — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion ✂
Land_House_1B01_Pub.HasIvys — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion ✂
Land_House_1B01_Pub.SpawnIvys — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion ✂
Land_House_1W01.HasInterior — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion ✂
Land_House_1W01.HasIvys — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion ✂
Land_House_1W01.SpawnInterior — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion ✂
Land_House_1W01.SpawnIvys — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion ✂
Land_House_1W02.HasInterior — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion ✂
Land_House_1W02.HasIvys — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion ✂
Land_House_1W02.SpawnInterior — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion ✂
Land_House_1W02.SpawnIvys — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion ✂
Land_House_1W03.HasInterior — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion ✂
Land_House_1W03.HasIvys — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion ✂
Land_House_1W03.SpawnInterior — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion ✂
Land_House_1W03.SpawnIvys — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion ✂
Land_House_1W04.HasInterior — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion ✂
Land_House_1W04.HasIvys — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion ✂
Land_House_1W04.SpawnInterior — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion ✂
Land_House_1W04.SpawnIvys — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion ✂
Land_House_1W05.HasInterior — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion ✂
Land_House_1W05.HasIvys — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion ✂
Land_House_1W05.SpawnInterior — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion ✂
Land_House_1W05.SpawnIvys — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion ✂
Land_House_1W06.HasInterior — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion ✂
Land_House_1W06.HasIvys — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion ✂
Land_House_1W06.SpawnInterior — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion ✂
Land_House_1W06.SpawnIvys — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion ✂
Land_House_1W08.HasInterior — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion ✂
Land_House_1W08.HasIvys — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion ✂
Land_House_1W08.SpawnInterior — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion ✂
Land_House_1W08.SpawnIvys — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion ✂
Land_House_1W09.HasInterior — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion ✂
Land_House_1W09.HasIvys — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion ✂
Land_House_1W09.SpawnInterior — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion ✂
Land_House_1W09.SpawnIvys — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion ✂
Land_House_1W10.HasInterior — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion ✂
Land_House_1W10.HasIvys — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion ✂
Land_House_1W10.SpawnInterior — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion ✂
Land_House_1W10.SpawnIvys — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion ✂
Land_House_1W11.HasInterior — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion ✂
Land_House_1W11.HasIvys — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion ✂
Land_House_1W11.SpawnInterior — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion ✂
Land_House_1W11.SpawnIvys — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion ✂
Land_House_1W12.HasInterior — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion ✂
Land_House_1W12.HasIvys — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion ✂
Land_House_1W12.SpawnInterior — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion ✂
Land_House_1W12.SpawnIvys — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion ✂
Land_House_2B01.HasInterior — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion ✂
Land_House_2B01.HasIvys — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion ✂
Land_House_2B01.SpawnInterior — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion ✂
Land_House_2B01.SpawnIvys — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion ✂
Land_House_2W01.HasInterior — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion ✂
Land_House_2W01.HasIvys — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion ✂
Land_House_2W01.SpawnInterior — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion ✂
Land_House_2W01.SpawnIvys — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion ✂
Land_House_2W02.HasInterior — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion ✂
Land_House_2W02.HasIvys — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion ✂
Land_House_2W02.SpawnInterior — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion ✂
Land_House_2W02.SpawnIvys — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion ✂
Land_Underground_EntranceBase.Expansion_IsUndergroundEntrance — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-AI ✂
Land_Village_Pub.HasInterior — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion ✂
Land_Village_Pub.HasIvys — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion ✂
Land_Village_Pub.SpawnIvys — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion ✂
MiscGameplayFunctions.FilterObstructedObjectsByGrouping — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-BaseBuilding ✂
MiscGameplayFunctions.FilterObstructingObjects — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-BaseBuilding ✂
MiscGameplayFunctions.GetHeadingAngle — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-AI ✂
MiscGameplayFunctions.GetHeadingVector — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-AI ✂
MiscGameplayFunctions.IsObjectObstructed — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-BaseBuilding ✂
MiscGameplayFunctions.IsObjectObstructedEx — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-BaseBuilding ✂
MiscGameplayFunctions.IsObjectObstructedFilterEx — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-BaseBuilding ✂
MissionServer.eAI_GetPlayers — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-AI ✂
ModifiersManager.OnScheduledTick T1 vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-AI ✂
MotorbikeScript.EOnPostSimulate T1 vanilla → DayZ-Expansion-Vehicles ✂ → DayZ-Expansion-Bundle ✂
MotorbikeScript.NameOverride — vanilla → DayZ-Expansion-Vehicles ✂ → DayZ-Expansion-Bundle ✂
NVGoggles.Expansion_TryTurningOff — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-AI ✂
NVGoggles.Expansion_TryTurningOn — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-AI ✂
NVGoggles.eAI_GetNightVisibility — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-AI ✂
OffroadHatchback.ExpansionGetWheelType — vanilla → DayZ-Expansion-Vehicles ✂ → DayZ-Expansion-Bundle ✂
OffroadHatchback.OnDebugSpawn — vanilla → DayZ-Expansion-Vehicles ✂ → DayZ-Expansion-Bundle ✂
PlayerBase.EOnFrame T1 vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-Weapons ✂
PlayerBase.Expansion_HasAdminToolGodMode — vanilla → DayZ-Expansion-Core ✂ → DayZ-Expansion-Bundle ✂
PlayerBase.Expansion_HasAdminToolInvisibility — vanilla → DayZ-Expansion-Core ✂ → DayZ-Expansion-Bundle ✂
PlayerBase.IsTargetInActiveRefresherRange — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-BaseBuilding ✂
PlayerBase.eAI_IsLit — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-AI ✂
PlayerBase.eAI_OnFactionChange — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-Hardline ✂
RecipeBase.GetName — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-BaseBuilding ✂
Roadflare.eAI_GetNightVisibility — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-AI ✂
Sedan_02.ExpansionGetWheelType — vanilla → DayZ-Expansion-Vehicles ✂ → DayZ-Expansion-Bundle ✂
Sedan_02.OnDebugSpawn — vanilla → DayZ-Expansion-Vehicles ✂ → DayZ-Expansion-Bundle ✂
SlotsIcon.Expansion_ResetColor — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-Hardline ✂
SlotsIcon.Expansion_UpdateItemRarity — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-Hardline ✂
SmokeGrenadeBase.Expansion_IsExplosive — vanilla → DayZ-Expansion-Core ✂ → DayZ-Expansion-Bundle ✂
SpookyArea.eAI_IsDangerousToAI — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-AI ✂
Spotlight.ExpansionCanRecievePower — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-BaseBuilding ✂
SyncEvents.SendPlayerList — vanilla → DayZ-Expansion-Core ✂ → DayZ-Expansion-Bundle ✂
TLRLight.eAI_GetNightVisibility — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-AI ✂
TabberUI.AddTab — vanilla → DayZ-Expansion-Core ✂ → DayZ-Expansion-Bundle ✂
TentBase.CanDisplayCargo — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-BaseBuilding ✂
TentBase.ExpansionIsOpenable — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-BaseBuilding ✂
TentBase.ExpansionIsOpened — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-BaseBuilding ✂
TerritoryFlagKit.OnPlacementComplete — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-BaseBuilding ✂
TrapBase.CreateTargetInformation — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-AI ✂
TrapBase.Expansion_IsDanger — vanilla → DayZ-Expansion-Core ✂ → DayZ-Expansion-Bundle ✂
TripwireTrap.Expansion_GetAmmoTypes — vanilla → DayZ-Expansion-Core ✂ → DayZ-Expansion-Bundle ✂
TripwireTrap.Expansion_IsExplosive — vanilla → DayZ-Expansion-Core ✂ → DayZ-Expansion-Bundle ✂
TripwireTrap.Expansion_IsMechanicalTrap — vanilla → DayZ-Expansion-Core ✂ → DayZ-Expansion-Bundle ✂
Truck_01_Base.ExpansionGetWheelType — vanilla → DayZ-Expansion-Vehicles ✂ → DayZ-Expansion-Bundle ✂
UniversalLight.eAI_GetNightVisibility — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-AI ✂
Watchtower.CanBeDamaged — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-BaseBuilding ✂
WeaponFSM.ValidateAndRepairHelper — vanilla → DayZ-Expansion-Core ✂ → DayZ-Expansion-Bundle ✂
Weapon_Base.Expansion_GetAnyLightOrNVG — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-AI ✂
Weapon_Base.Expansion_GetDPS — vanilla → DayZ-Expansion-Core ✂ → DayZ-Expansion-Bundle ✂
Weapon_Base.Expansion_TryTurningOffAnyLightOrNVG — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-AI ✂
Weapon_Base.Expansion_TryTurningOnAnyLightOrNVG — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-AI ✂
Weapon_Base.UpdateLaser — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-Weapons ✂
Weapon_Base.eAI_IsSilent — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-AI ✂
ZombieBase.EOnContact — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-AI ✂
ExpansionSettings.Init — vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-Core → DayZ-Expansion-Market → DayZ-Expansion-Name-Tags → DayZ-Expansion-Missions → DayZ-Expansion-Bundle → DayZ-Expansion-Quests → DayZ-Expansion → DayZ-Expansion-AI → DayZ-Expansion-Navigation → DayZ-Expansion-Book → DayZ-Expansion-Hardline → DayZ-Expansion-Groups → DayZ-Expansion-Chat → DayZ-Expansion-Spawn-Selection → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Personal-Storage
ActionConstructor.RegisterActions — vanilla → VPPAdminTools → Dabs Framework → DayZ-Expansion-Vehicles → DayZ-Expansion-Core → DayZ-Expansion-Market → Modular Vest System → DayZ-Expansion-Bundle → DayZ-Expansion-Quests → DayZ-Expansion → DayZ-Expansion-AI → DayZ-Expansion-Groups → DayZ-Expansion-Weapons → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Personal-Storage
ModItemRegisterCallbacks.RegisterOneHanded — vanilla → CF → DayZ-Expansion-Vehicles → DayZ-Expansion-Core → DayZ-Expansion-Market → DayZ-Expansion-Bundle → DayZ-Expansion → DayZ-Expansion-Navigation → DayZ-Expansion-Weapons → DayZ-Expansion-BaseBuilding
PlayerBase.EEKilled T3 vanilla → VPPAdminTools → DayZ-Expansion-Core → DayZ-Expansion-Bundle → DayZ-Expansion-Quests → DayZ-Expansion → DayZ-Expansion-AI → DayZ-Expansion-Navigation → DayZ-Expansion-Hardline → DayZ-Expansion-Personal-Storage
PlayerBase.Init — vanilla → VPPAdminTools → DayZ-Expansion-Vehicles → Modular Vest System → DayZ-Expansion-Missions → DayZ-Expansion-Bundle → DayZ-Expansion → DayZ-Expansion-AI → DayZ-Expansion-Hardline → DayZ-Expansion-Groups
PlayerBase.SetActions T2 vanilla → VPPAdminTools → DayZ-Expansion-Vehicles → DayZ-Expansion-Core → DayZ-Expansion-Market → DayZ-Expansion-Bundle → DayZ-Expansion-Quests → DayZ-Expansion-AI → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Personal-Storage
DayZExpansion.OnLoaded — vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-Market → DayZ-Expansion-Bundle → DayZ-Expansion-Navigation → DayZ-Expansion-Book → DayZ-Expansion-Groups → DayZ-Expansion-Spawn-Selection → DayZ-Expansion-BaseBuilding
ModItemRegisterCallbacks.RegisterHeavy — vanilla → CF → DayZ-Expansion-Vehicles → DayZ-Expansion-Core → DayZ-Expansion-Bundle → DayZ-Expansion-Quests → DayZ-Expansion-Weapons → DayZ-Expansion-BaseBuilding
ModItemRegisterCallbacks.RegisterTwoHanded — vanilla → CF → DayZ-Expansion-Vehicles → DayZ-Expansion-Core → DayZ-Expansion-Bundle → DayZ-Expansion-Quests → DayZ-Expansion-Weapons → DayZ-Expansion-BaseBuilding
MissionServer.OnMissionStart T3 vanilla → VPPAdminTools → CF → Dabs Framework → DayZ-Expansion-Core → DayZ-Expansion-Bundle → DayZ-Expansion-AI
MissionServer.PlayerDisconnected T3 vanilla → VPPAdminTools → CF → Dabs Framework → DayZ-Expansion-Core → DayZ-Expansion-Bundle → DayZ-Expansion-AI
PlayerBase.CF_OnStoreLoad — vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-Core → DayZ-Expansion-Bundle → DayZ-Expansion-Hardline → DayZ-Expansion-Groups → DayZ-Expansion-BaseBuilding
AnimalBase.EEKilled T3 vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle → DayZ-Expansion-Quests → DayZ-Expansion-AI → DayZ-Expansion-Hardline
DayZGame.OnRPC T2 vanilla → VPPAdminTools (cond) → CF (cond) → Dabs Framework → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond)
DayZGame.OnUpdate T0 vanilla → VPPAdminTools → CF → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI
MissionBase.CreateScriptedMenu — vanilla → VPPAdminTools → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Navigation (cond) → DayZ-Expansion-Chat (cond) → DayZ-Expansion-BaseBuilding (cond)
MissionServer.InvokeOnConnect T3 vanilla → CF → Dabs Framework → DayZ-Expansion-Core → DayZ-Expansion-Bundle → DayZ-Expansion-AI
MissionServer.OnMissionFinish T3 vanilla → VPPAdminTools → CF → DayZ-Expansion-Core → DayZ-Expansion-Bundle → DayZ-Expansion-AI
ModItemRegisterCallbacks.RegisterEmptyHanded — vanilla → CF → DayZ-Expansion-Vehicles → DayZ-Expansion-Bundle → DayZ-Expansion-Weapons → DayZ-Expansion-BaseBuilding
ModItemRegisterCallbacks.RegisterRestrained — vanilla → CF → DayZ-Expansion-Vehicles → DayZ-Expansion-Bundle → DayZ-Expansion-Weapons → DayZ-Expansion-BaseBuilding
ModItemRegisterCallbacks.RegisterSurrender — vanilla → CF → DayZ-Expansion-Vehicles → DayZ-Expansion-Bundle → DayZ-Expansion-Weapons → DayZ-Expansion-BaseBuilding
PlayerBase.CF_OnStoreSave — vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-Core → DayZ-Expansion-Bundle → DayZ-Expansion-Groups → DayZ-Expansion-BaseBuilding
PlayerBase.EEHitBy T2 vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-Bundle → DayZ-Expansion-Quests → DayZ-Expansion → DayZ-Expansion-Weapons
PluginRecipesManager.RegisterRecipies — vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-Bundle → DayZ-Expansion → DayZ-Expansion-Weapons → DayZ-Expansion-BaseBuilding
ZombieBase.EEKilled T3 vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle → DayZ-Expansion-Quests → DayZ-Expansion-AI → DayZ-Expansion-Hardline
ActionCoverHeadTarget.ActionCondition T2 vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Market (cond) → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Quests (cond)
ActionForceConsume.ActionCondition T2 vanilla → DayZ-Expansion-Core → DayZ-Expansion-Market (cond) → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Quests (cond)
ActionForceConsumeSingle.ActionCondition T2 vanilla → DayZ-Expansion-Core → DayZ-Expansion-Market (cond) → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Quests (cond)
ActionGagTarget.ActionCondition T2 vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Market (cond) → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Quests (cond)
ActionHandcuffTarget.ActionCondition T2 vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Market (cond) → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Quests (cond)
ActionInjectTarget.ActionCondition T2 vanilla → DayZ-Expansion-Core → DayZ-Expansion-Market (cond) → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Quests (cond)
ActionRestrainTarget.ActionCondition T2 vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Market (cond) → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Quests (cond)
ActionShaveTarget.ActionCondition T2 vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Market (cond) → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Quests (cond)
AnimalBase.EEHitBy T2 vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle → DayZ-Expansion-Quests → DayZ-Expansion-AI
AreaExposureMdfr.OnActivate — vanilla → VPPAdminTools (cond) → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI
ItemBase.CF_OnStoreLoad — vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-Bundle → DayZ-Expansion-Quests → DayZ-Expansion-BaseBuilding
ItemBase.CF_OnStoreSave — vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-Bundle → DayZ-Expansion-Quests → DayZ-Expansion-BaseBuilding
ItemBase.EEHealthLevelChanged T2 vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-Bundle → DayZ-Expansion-Quests → DayZ-Expansion-AI
ItemBase.OnVariablesSynchronized T2 vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-Bundle → DayZ-Expansion-Hardline → DayZ-Expansion-BaseBuilding
JMModuleConstructor.RegisterModules — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle → DayZ-Expansion-Groups → DayZ-Expansion-BaseBuilding
JMPlayerForm.Click_ApplyStats — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI → DayZ-Expansion-Hardline → DayZ-Expansion-Personal-Storage
JMPlayerForm.InitActionWidgetsStats — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI → DayZ-Expansion-Hardline → DayZ-Expansion-Personal-Storage
JMPlayerForm.OnClientPermissionsUpdated — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI → DayZ-Expansion-Hardline → DayZ-Expansion-Personal-Storage
JMPlayerModule.OnRPC T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI → DayZ-Expansion-Hardline → DayZ-Expansion-Personal-Storage
MissionServer.OnEvent — vanilla → VPPAdminTools → CF → DayZ-Expansion-Core → DayZ-Expansion-Bundle
MissionServer.OnMissionLoaded — vanilla → CF → DayZ-Expansion-Core → DayZ-Expansion-Bundle → DayZ-Expansion-AI
ModItemRegisterCallbacks.CustomBoneRemapping — vanilla → CF → DayZ-Expansion-Vehicles → DayZ-Expansion-Bundle → DayZ-Expansion-Weapons
ModItemRegisterCallbacks.RegisterArcheryItem — vanilla → CF → DayZ-Expansion-Vehicles → DayZ-Expansion-Bundle → DayZ-Expansion-Weapons
ModItemRegisterCallbacks.RegisterFireArms — vanilla → CF → DayZ-Expansion-Vehicles → DayZ-Expansion-Bundle → DayZ-Expansion-Weapons
ModItemRegisterCallbacks.RegisterLauncher — vanilla → CF → DayZ-Expansion-Vehicles → DayZ-Expansion-Bundle → DayZ-Expansion-Weapons
ModItemRegisterCallbacks.RegisterPistol — vanilla → CF → DayZ-Expansion-Vehicles → DayZ-Expansion-Bundle → DayZ-Expansion-Weapons
MotorbikeScript.OnCEIterate — vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-Core → DayZ-Expansion-Market → DayZ-Expansion-Bundle
ZombieBase.EEHitBy T2 vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle → DayZ-Expansion-Quests → DayZ-Expansion-AI
ActionBase.OnEnd — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle → DayZ-Expansion-Quests
ActionBase.OnStart — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle → DayZ-Expansion-Quests
ActionBuildPart.ActionCondition T2 vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-BaseBuilding
ActionCollectBloodTarget.ActionCondition T2 vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle → DayZ-Expansion-AI
ActionCollectSampleTarget.ActionCondition T2 vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle → DayZ-Expansion-AI
ActionContinuousBase.OnFinishProgress — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle → DayZ-Expansion-Quests
ActionDefibrilateTarget.ActionCondition T2 vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle → DayZ-Expansion-AI
ActionDeployObject.OnEndServer — vanilla → Modular Vest System (cond) → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-BaseBuilding (cond)
ActionDeployObject.OnStartServer — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI → DayZ-Expansion-BaseBuilding (cond)
ActionDisinfectTarget.ActionCondition T2 vanilla → DayZ-Expansion-Market (cond) → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Quests (cond)
ActionDismantlePart.DismantleCondition — vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-BaseBuilding (cond)
ActionFoldBaseBuildingObject.ActionCondition T2 vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-BaseBuilding (cond)
ActionFoldObject.ActionCondition T2 vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-BaseBuilding
ActionGetOutTransport.ProcessGetOutTransportActionData — vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-Bundle → DayZ-Expansion-AI
ActionGiveBloodTarget.ActionCondition T2 vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle → DayZ-Expansion-AI
ActionPackTent.ActionCondition T2 vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-BaseBuilding
ActionUnmountBarbedWire.ActionCondition T2 vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-BaseBuilding
AnalyticsManagerServer.OnPlayerConnect T3 vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Spawn-Selection (cond)
AnimalBase.CommandHandler T1 vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle → DayZ-Expansion-AI
AnimalBase.EEOnDamageCalculated — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle → DayZ-Expansion-AI
AnimalBase.ModCommandHandlerBefore — vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond)
AnimalBase.OnVariablesSynchronized T2 vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle → DayZ-Expansion-AI
BuildingBase.DeferredInit — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion → DayZ-Expansion-AI
BuildingBase.EEHitBy T2 vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle → DayZ-Expansion-AI
BuildingBase.EEOnDamageCalculated — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle → DayZ-Expansion
CarScript.EEKilled T3 vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-Bundle → DayZ-Expansion-AI
CarScript.OnInput — vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-Bundle → DayZ-Expansion-AI
DayZGame.CloseCombatEffects — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle → DayZ-Expansion-AI
DayZGame.FirearmEffects — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle → DayZ-Expansion-AI
DayZPlayerImplement.CommandHandler T1 vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle → DayZ-Expansion-AI
DayZPlayerImplement.EEHitBy T2 vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle → DayZ-Expansion-AI
DayZPlayerImplement.EEKilled T3 vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle → DayZ-Expansion-AI
DayZPlayerImplement.EEOnDamageCalculated — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle → DayZ-Expansion-AI
DayZPlayerImplement.OnVariablesSynchronized T2 vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle → DayZ-Expansion-AI
DayZPlayerMeleeFightLogic_LightHeavy.HandleFightLogic — vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI
ExpansionESPModificationModule.OnInit T3 vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
ExpansionP2PMarketModule.CheckCanUseTrader — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests → DayZ-Expansion-Hardline
ExpansionWorld.FirearmEffects — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI → DayZ-Expansion-Weapons
Hologram.EvaluateCollision — vanilla → Modular Vest System (cond) → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-BaseBuilding (cond)
Hologram.ProjectionBasedOnParent — vanilla → Modular Vest System (cond) → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-BaseBuilding (cond)
ItemBase.CanBeCombined — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle → DayZ-Expansion-Quests
ItemBase.CanBeSplit — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle → DayZ-Expansion-Quests
ItemBase.CanPutIntoHands T2 vanilla → DayZ-Expansion-Market → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
ItemBase.CanReceiveAttachment T2 vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-BaseBuilding (cond)
ItemBase.CanReceiveItemIntoCargo T2 vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-BaseBuilding (cond) → DayZ-Expansion-Personal-Storage
ItemBase.DeferredInit — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests → DayZ-Expansion-BaseBuilding
ItemBase.EEItemAttached T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI → DayZ-Expansion-BaseBuilding
ItemBase.EEItemDetached T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI → DayZ-Expansion-BaseBuilding
ItemBase.EEItemLocationChanged T2 vanilla → DayZ-Expansion-Market (cond) → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI
ItemBase.EEOnAfterLoad T3 vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
ItemBase.EEOnDamageCalculated — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI → DayZ-Expansion-BaseBuilding
ItemBase.OnInventoryEnter T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests → DayZ-Expansion-AI
ItemBase.OnInventoryExit T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests → DayZ-Expansion-AI
ItemBase.OnQuantityChanged — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests → DayZ-Expansion-AI
ItemBase.OnRightClick — vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Quests
ItemBase.SetActions T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests → DayZ-Expansion-BaseBuilding
JMPlayerForm.RefreshStats — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI → DayZ-Expansion-Hardline
JMPlayerInstance.OnReceiveStatus — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI → DayZ-Expansion-Hardline
JMPlayerInstance.OnRecieveHealth — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI → DayZ-Expansion-Hardline
JMPlayerInstance.OnSendHealth — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI → DayZ-Expansion-Hardline
JMPlayerInstance.OnSendStatus — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI → DayZ-Expansion-Hardline
JMPlayerInstance.Update — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI → DayZ-Expansion-Hardline
MissionServer.OnClientReadyEvent T3 vanilla → CF → DayZ-Expansion-Core → DayZ-Expansion-Bundle
MissionServer.OnClientReconnectEvent T3 vanilla → CF → DayZ-Expansion-Core → DayZ-Expansion-Bundle
MissionServer.OnClientRespawnEvent T3 vanilla → CF → DayZ-Expansion-Core → DayZ-Expansion-Bundle
MissionServer.OnInit T3 vanilla → VPPAdminTools → CF → Care Packages
MotorbikeScript.CF_OnStoreLoad — vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-Core → DayZ-Expansion-Bundle
MotorbikeScript.CF_OnStoreSave — vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-Core → DayZ-Expansion-Bundle
MotorbikeScript.EEKilled T3 vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-Core → DayZ-Expansion-Bundle
MotorbikeScript.OnStoreLoad T3 vanilla → CF → DayZ-Expansion-Core → DayZ-Expansion-Bundle
PlayerBase.CanBeTargetedByAI — vanilla → VPPAdminTools (cond) → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond)
PlayerBase.EEOnDamageCalculated — vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-Bundle → DayZ-Expansion
PlayerBase.ModCommandHandlerInside — vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-Bundle → DayZ-Expansion-AI
PlayerBase.OnCommandSwimStart — vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-Bundle → DayZ-Expansion-AI
PlayerBase.OnConnect — vanilla → VPPAdminTools → DayZ-Expansion-Core → DayZ-Expansion-Bundle
PlayerBase.OnSelectPlayer — vanilla → CF → DayZ-Expansion-Bundle → DayZ-Expansion-AI
PlayerBase.OnVariablesSynchronized T2 vanilla → VPPAdminTools → DayZ-Expansion-Missions → DayZ-Expansion-Bundle
PlayerBase.OnVehicleSeatDriverEnter — vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-Core → DayZ-Expansion-Bundle
PluginAdminLog.PlayerHitBy — vanilla → VPPAdminTools (cond) → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond)
PluginAdminLog.PlayerKilled — vanilla → VPPAdminTools (cond) → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond)
PluginDiagMenu.RegisterModdedDiags — vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-Bundle → DayZ-Expansion-AI
PluginDiagMenu.RegisterModdedDiagsIDs — vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-Bundle → DayZ-Expansion-AI
PluginDiagMenuClient.BindCallbacks — vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-Bundle → DayZ-Expansion-AI
PluginRecipesManagerBase.RegisterRecipies — vanilla → Modular Vest System → DayZ-Expansion-Bundle → DayZ-Expansion-Weapons
TransferValues.SendValue — vanilla → VPPAdminTools → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond)
TripwireTrap.EEItemAttached T2 vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle → DayZ-Expansion-AI
TripwireTrap.EEItemDetached T2 vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle → DayZ-Expansion-AI
VicinityItemManager.AddVicinityItems — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-BaseBuilding (cond)
WeaponFire.OnEntry — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond) → DayZ-Expansion-Weapons
Weapon_Base.EEFired — vanilla → VPPAdminTools → DayZ-Expansion-Bundle → DayZ-Expansion-AI
ZombieBase.CommandHandler T1 vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle → DayZ-Expansion-AI
ZombieBase.EEOnDamageCalculated — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle → DayZ-Expansion-AI
ZombieBase.ModCommandHandlerBefore — vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond)
ZombieBase.OnVariablesSynchronized T2 vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle → DayZ-Expansion-AI
ActionActivateTrap.ActionCondition T2 vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond)
ActionAnimateCarSelection.ActionCondition T2 vanilla → DayZ-Expansion-Vehicles (cond) → DayZ-Expansion-Bundle (cond)
ActionArmExplosive.ActionCondition T2 vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond)
ActionAttachExplosivesTrigger.ActionCondition T2 vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond)
ActionAttachToConstruction.ActionCondition T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
ActionAttachToConstruction.Post_SetupAction — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-BaseBuilding (cond)
ActionBase.OnEndInput — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
ActionBase.OnEndRequest — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
ActionBase.OnUpdate T0 vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
ActionBuildPart.GetText — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
ActionBuildPart.OnFinishProgressServer — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-BaseBuilding (cond)
ActionBuildPartCB.SetCallbackDuration — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-BaseBuilding (cond)
ActionCarDoors.OnStartServer — vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-Bundle
ActionCarDoorsOutside.OnStartServer — vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-Bundle
ActionCarHornLong.ActionCondition T2 vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-Bundle
ActionCarHornShort.ActionCondition T2 vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-Bundle
ActionCheckPulseTarget.ActionCondition T2 vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
ActionCloseDoors.OnEndServer — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
ActionCloseFence.ActionCondition T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
ActionCloseFence.OnEndServer — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
ActionCollectBloodTarget.OnStartServer — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond)
ActionCollectSampleTarget.OnStartServer — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond)
ActionConsume.ActionCondition T2 vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Quests (cond)
ActionConsumeSingle.ActionCondition T2 vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Quests (cond)
ActionContinuousBase.OnEndAnimationLoop — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
ActionContinuousBase.OnStartAnimationLoop — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
ActionDefibrilateTarget.OnStartServer — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond)
ActionDeployObject.ActionCondition T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
ActionDeployObject.DropDuringPlacing — vanilla → DayZ-Expansion-Vehicles (cond) → DayZ-Expansion-Bundle (cond)
ActionDeployObject.GetText — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
ActionDeployObject.HandleReciveData — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
ActionDeployObject.MoveEntityToFinalPosition — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-BaseBuilding (cond)
ActionDeployObject.ReadFromContext — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
ActionDeployObject.SetupAction — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
ActionDeployObject.WriteToContext — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
ActionDetach.ActionCondition T2 vanilla → DayZ-Expansion-Vehicles (cond) → DayZ-Expansion-Bundle (cond)
ActionDetach.OnExecuteServer — vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-Bundle
ActionDialCombinationLockOnTarget.ActionCondition T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
ActionDigGardenPlot.ActionCondition T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
ActionDigInStash.ActionCondition T2 vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond)
ActionDismantlePart.GetText — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
ActionEmptyMagazine.OnEndServer — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests
ActionEmptyMagazine.OnStartServer — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests
ActionFillGeneratorTank.ActionCondition T2 vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion (cond)
ActionFoldBaseBuildingObject.GetText — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
ActionFoldBaseBuildingObject.OnFinishProgressServer — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-BaseBuilding (cond)
ActionFoldObject.GetText — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
ActionGetInTransport.ActionCondition T2 vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-Bundle
ActionGetInTransport.OnEndServer — vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-Bundle
ActionGetOutTransport.OnEnd — vanilla → DayZ-Expansion-Vehicles (cond) → DayZ-Expansion-Bundle (cond)
ActionGetOutTransport.OnEndServer — vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-Bundle
ActionGiveBloodTarget.OnStartServer — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond)
ActionLoadMagazine.OnEndServer — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests
ActionLoadMagazine.OnStartServer — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests
ActionLoadMagazineQuick.OnEndServer — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests
ActionLoadMagazineQuick.OnStartServer — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests
ActionLockDoors.ActionCondition T2 vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond)
ActionLowerFlag.ActionCondition T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
ActionLowerFlag.GetText — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
ActionMineTree.ActionCondition T2 vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond)
ActionNextCombinationLockDialOnTarget.ActionCondition T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
ActionOpenCarDoors.ActionCondition T2 vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-Bundle
ActionOpenCarDoorsOutside.ActionCondition T2 vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-Bundle
ActionOpenDoors.OnEndServer — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
ActionOpenFence.ActionCondition T2 vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-BaseBuilding (cond)
ActionOpenFence.Can — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
ActionOpenFence.OnEndServer — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
ActionOpenFence.OnStartServer — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-BaseBuilding (cond)
ActionPackTent.GetText — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
ActionPushObject.ActionCondition T2 vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond)
ActionRaiseFlag.ActionCondition T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
ActionRaiseFlag.GetText — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
ActionRepairPart.RepairCondition — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
ActionRestrainSelf.ActionCondition T2 vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond)
ActionRestrainSelf.OnFinishProgressServer — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests
ActionRestrainTarget.OnFinishProgressServer — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond)
ActionRestrainTarget.OnStartServer — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond)
ActionSkinning.ActionCondition T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
ActionSkinning.Can — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
ActionSkinning.CanContinue — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
ActionStartEngine.OnFinishProgress — vanilla → DayZ-Expansion-Vehicles (cond) → DayZ-Expansion-Bundle (cond)
ActionStartEngineBoat.ActionCondition T2 vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-Bundle
ActionStartEngineMotorbike.ActionCondition T2 vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-Bundle
ActionStopEngine.OnExecute — vanilla → DayZ-Expansion-Vehicles (cond) → DayZ-Expansion-Bundle (cond)
ActionSwitchSeats.Start — vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-Bundle
ActionTakeItem.ActionCondition T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
ActionTakeItem.GetText — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
ActionTakeItemToHands.ActionCondition T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
ActionTakeItemToHands.GetText — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
ActionTargetsCursor.GetActionDesc — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
ActionTargetsCursor.Update — vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond)
ActionTogglePlaceObject.ActionCondition T2 vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond)
ActionTogglePlaceObject.Start — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-BaseBuilding (cond)
ActionToggleTentOpen.ActionCondition T2 vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-BaseBuilding (cond)
ActionToggleTentOpen.OnExecuteServer — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-BaseBuilding (cond)
ActionTriggerRemotely.ActionCondition T2 vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond)
ActionTurnOffPowerGenerator.ActionCondition T2 vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion (cond)
ActionTurnOnPowerGenerator.ActionCondition T2 vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion (cond)
ActionUnlockDoors.ActionCondition T2 vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond)
ActionUnmountBarbedWire.GetText — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
ActionUnpin.ActionCondition T2 vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond)
ActionUnpin.OnExecute — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
ActionUnrestrainTarget.ActionCondition T2 vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond)
ActionUnrestrainTarget.OnFinishProgressServer — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond)
ActionUnrestrainTargetHands.OnFinishProgressServer — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond)
ActionWorldCraft.ActionCondition T2 vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
ActionWorldCraft.Post_SetupAction — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
AlarmClock_ColorBase.OnUpdate T0 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
Ammunition_Base.CanAddCartridges — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests
Ammunition_Base.CanBeSplit — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests
Ammunition_Base.CombineItems — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests
Ammunition_Base.IsCompatiableAmmo — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests
AnalyticsManagerServer.OnEntityKilled — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
AnalyticsManagerServer.OnPlayerKilled — vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond)
AnimalBase.AfterStoreLoad T3 vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
AnimalBase.EEDelete T3 vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
AnimalBase.EEHealthLevelChanged T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
AnimalBase.ModCommandHandlerInside — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
AnimalBase.NameOverride — vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond)
AnimalBase.SetAsSkinned — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
AnimatedActionBase.OnAnimationEvent — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
AnimatedActionBase.OnExecute — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests
AreaExposureMdfr.OnTick — vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond)
Armband_ColorBase.Expansion_SwitchItemSelectionTextureEx — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
AttachNewMagazine.OnEntry — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond)
AttachmentsWrapper.SetParent — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
BarrelHoles_ColorBase.CF_OnStoreLoad — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
BarrelHoles_ColorBase.Close — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
BarrelHoles_ColorBase.Expansion_CanUseVirtualStorage — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-BaseBuilding (cond)
BarrelHoles_ColorBase.Open — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
Barrel_ColorBase.Close — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
Barrel_ColorBase.Open — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
BaseBuildingBase.GetKitSpawnPosition — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
BaseBuildingBase.IsOpen — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
Battery9V.SetActions T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion
BatteryCharger.OnWorkStart — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
BatteryCharger.OnWorkStop — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
BleedingSourcesManagerBase.CanAddBleedingSource — vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond)
BleedingSourcesManagerServer.ProcessHit — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond)
BloodLoss.OnUpdateClient — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond)
Blowtorch.OnWorkStop — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
BuildingBase.AfterStoreLoad T3 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
BuildingBase.EEOnCECreate — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
BuildingBase.Explode — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
BuildingBase.NameOverride — vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond)
BuildingBase.OnVariablesSynchronized T2 vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
CF_Date.Format — vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond)
CF_ModuleGame.EnableRPC — vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond)
CamoNet.SetActions T2 vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-Bundle
CanisterGasoline.SetActions T2 vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-Bundle
CarBattery.CanPutIntoHands T2 vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-BaseBuilding (cond)
CarDoor.EEHealthLevelChanged T2 vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-Bundle
CarHud.Init — vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-Bundle
CarHud.RefreshVehicleHud — vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-Bundle
CarHud.ShowVehicleInfo — vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-Bundle
CarScript.CanBeTargetedByAI — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
CarScript.DamageCrew — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion
CarScript.EEDelete T3 vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-Bundle
CarScript.EEHealthLevelChanged T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
CarScript.EEHitBy T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
CarScript.EEInit T3 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
CarScript.EEItemDetached T2 vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
CarScript.EEOnDamageCalculated — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
CarScript.GenerateCarHornAINoise — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
CarScript.OnVariablesSynchronized T2 vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-Bundle
CattleProd.OnWorkStart — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
CattleProd.OnWorkStop — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
CharacterCreationMenu.Back — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion
CharacterCreationMenu.Refresh — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
Chat.Add — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Chat (cond)
Chat.AddInternal — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Chat (cond)
Chat.Clear — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Chat (cond)
Chemlight_ColorBase.OnWorkStart — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
Chemlight_ColorBase.OnWorkStop — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
CivSedanWheel.OnWasDetached — vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-Bundle
Clothing.EECargoIn — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
Clothing.EECargoMove — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
Clothing.EECargoOut — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
Clothing.Expansion_SwitchItemSelectionTextureEx — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
Construction.CanBuildPart — vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond)
ConstructionBase.DismantlePartServerEx — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-BaseBuilding (cond)
ConstructionBase.GetConstructionPartsToBuild — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
ConstructionBase.IsCollidingEx — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-BaseBuilding (cond)
ConstructionBase.UpdateConstructionParts — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
ContainerWithCargoAndAttachments.OnShow — vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond)
ContainerWithCargoAndAttachments.SetEntity — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
ContainerWithCargoAndAttachments.SetOpenState — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
Container_Base.CF_OnStoreLoad — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
Container_Base.Close — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
Container_Base.DeferredInit — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
Container_Base.Open — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
CoughSymptom.OnGetActivatedServer — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
CraftFenceKit.CanDo — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-BaseBuilding (cond)
CraftTerritoryFlagKit.CanDo — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-BaseBuilding (cond)
CraftWatchtowerKit.CanDo — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-BaseBuilding (cond)
DayZExpansion.OnFinish — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Spawn-Selection
DayZGame.DeferredInit — vanilla → VPPAdminTools → CF
DayZGame.ExplosionEffectsEx — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
DayZGame.OnEvent — vanilla → CF → Dabs Framework
DayZIntroScenePC.CharacterRotationStart — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion (cond)
DayZIntroScenePC.ResetIntroCamera — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion (cond)
DayZPlayerCamera1stPersonVehicle.OnActivate — vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-Bundle
DayZPlayerCamera1stPersonVehicle.OnUpdate T0 vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-Bundle
DayZPlayerCamera3rdPersonVehicle.OnActivate — vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-Bundle
DayZPlayerCamera3rdPersonVehicle.OnUpdate T0 vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-Bundle
DayZPlayerCommandDeathCallback.OnSimulationEnd — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
DayZPlayerImplement.AddNoise — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
DayZPlayerImplement.CanBeSkinned — vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond)
DayZPlayerImplement.CanBeTargetedByAI — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
DayZPlayerImplement.EEHealthLevelChanged T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
DayZPlayerImplement.Expansion_CanBeDamaged — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
DayZPlayerImplement.Expansion_Init — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
DayZPlayerImplement.Expansion_OnEntityStorageAdditionalDataLoad — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
DayZPlayerImplement.Expansion_OnEntityStorageAdditionalDataSave — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
DayZPlayerImplement.HandleWeapons T1 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Weapons
DayZPlayerImplement.IsInventoryVisible T2 vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
DayZPlayerImplement.IsShootingFromCamera — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion
DayZPlayerImplement.NameOverride — vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond)
DayZPlayerImplement.OnSyncJuncture — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
DayZPlayerImplement.ShowDeadScreen — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion
DayZPlayerImplementFallDamage.HandleFallDamage — vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond)
DayZPlayerImplementThrowing.HandleThrowing — vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond)
DayZPlayerMeleeFightLogic_LightHeavy.Init — vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond)
DeafnessCompleteSymptom.OnGetActivatedClient — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond)
DeafnessCompleteSymptom.OnGetDeactivatedClient — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond)
DebugMonitor.CalculateMapTile — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond)
DebugMonitor.SetFramerate — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
DebugMonitor.SetFramerateText — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond)
Defibrillator.OnWorkStart — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
Defibrillator.OnWorkStop — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
EasterEgg.OnInventoryEnter T2 vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
EasterEgg.OnInventoryExit T2 vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
Edible_Base.ChangeFoodStage — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
EffExhaustSmoke.Event_OnFrameUpdate — vanilla → DayZ-Expansion-Vehicles (cond) → DayZ-Expansion-Bundle (cond)
EffectArea.EEDelete T3 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
EffectArea.InitZoneServer — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
EffectArea.OnPlayerEnterServer — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
EffectArea.OnPlayerExitServer — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
EffectArea.OnVariablesSynchronized T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
EmoteManager.CommitSuicide — vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond)
EmoteManager.CreateBleedingEffect — vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond)
EmoteManager.PlayEmote — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
ExpansionActionDismissAI.ActionCondition T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests
ExpansionActionPaint.ActionCondition T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
ExpansionActionPaint.GetText — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
ExpansionBaseBuilding.AfterStoreLoad T3 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
ExpansionBaseBuilding.CF_OnStoreLoad — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
ExpansionBaseBuilding.CF_OnStoreSave — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
ExpansionBaseBuilding.CanReceiveAttachment T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
ExpansionBaseBuilding.EEInit T3 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
ExpansionBaseBuilding.EEKilled T3 vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-BaseBuilding (cond)
ExpansionBaseBuilding.OnPartBuiltServer — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
ExpansionBaseBuilding.OnVariablesSynchronized T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
ExpansionBaseBuilding.SetActions T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
ExpansionBookMenuManager.RegisterBookMenuTabs — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Hardline
ExpansionClientSettingsModule.OnSettingsChanged — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Navigation
ExpansionCodeLock.ExpansionLock — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
ExpansionCodeLock.ExpansionUnlock — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
ExpansionItemInspectionBase.UpdateItemStats — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Hardline
ExpansionMarketModule.CheckCanUseTrader — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests
ExpansionPartyData.OnJoin — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests
ExpansionPartyData.OnLeave — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests
ExpansionPartyPlayerData.OnJoin — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Navigation
ExpansionPartyPlayerData.OnLeave — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Navigation
ExpansionPartyPlayerData.OnStoreLoad T3 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Navigation
ExpansionSettings.OnInit T3 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Navigation
ExpansionSettings.ServerInit — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
ExpansionVehicle.CanBeDamaged — vanilla → DayZ-Expansion-Vehicles (cond) → DayZ-Expansion-Bundle (cond)
ExpansionVehicle.DeferredInit — vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-Bundle
ExpansionVehicle.OnCECreate — vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-Bundle
ExpansionWorld.OnFinish — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
ExpansionWorld.OnStart — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
ExpansionWorld.OnUpdate T0 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Weapons
ExpansionWorldObjectsModule.OnInit T3 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion
ExpansionWorldObjectsModule.OnMissionLoaded — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion
ExpansionWorldObjectsModule.OnMissionStart T3 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion
ExplosivesBase.DeferredInit — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
Fence.AddAction — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
Fence.CF_OnStoreLoad — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
Fence.CF_OnStoreSave — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
Fence.CanOpenFence — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
Fence.CanReceiveAttachment T2 vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-BaseBuilding (cond)
Fence.ExpansionIsLocked — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
Fence.Expansion_OnPartBuiltServer — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
Fence.OnPartDestroyedServer — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
Fence.OnPartDismantledServer — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
Fence.RemoveAction — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
Fence.SetOpenedState — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
FeverBlurSymptom.OnGetDeactivatedClient — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond)
FeverBlurSymptom.OnUpdateClient — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond)
FirearmActionLoadBullet.OnEndServer — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests
FirearmActionLoadBulletQuick.OnEndServer — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests
FirearmActionLoadMultiBullet.OnEndServer — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests
FirearmActionLoadMultiBullet.OnStartServer — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests
FirearmActionLoadMultiBulletQuick.OnEndServer — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests
FirearmActionLoadMultiBulletQuick.OnStartServer — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests
FirearmActionLoadMultiBulletRadial.OnEndServer — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests
FirearmActionLoadMultiBulletRadial.OnStartServer — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests
FirearmActionMechanicManipulate.OnEndServer — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests
FirearmActionMechanicManipulate.OnStartServer — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests
FireworksBase.OnInventoryEnter T2 vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
Flag_Base.AfterStoreLoad T3 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
Flag_Base.CF_OnStoreLoad — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
Flag_Base.CF_OnStoreSave — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
Flag_Base.OnWasAttached — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
Flag_Base.OnWasDetached — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
FlammableBase.OnSwitchOff — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
FlammableBase.OnSwitchOn — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
Flaregun.OnFire — vanilla → DayZ-Expansion-Missions → DayZ-Expansion-Bundle
Flashlight.OnWorkStart — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
Flashlight.OnWorkStop — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
GPSReceiver.OnWorkStart — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
GPSReceiver.OnWorkStop — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
GiftBox_Base.Close — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
GiftBox_Base.Open — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
HMP3Symptom.OnGetActivatedClient — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond)
HMP3Symptom.OnGetDeactivatedClient — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond)
HMP3Symptom.OnUpdateClient — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond)
Hacksaw.SetActions T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
Hammer.SetActions T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
HandSaw.SetActions T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
HandsHeader.UpdateInterval — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
HatchbackWheel.OnWasDetached — vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-Bundle
Hatchback_02_Wheel.OnWasDetached — vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-Bundle
Hatchet.SetActions T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
Header.SetItemPreview — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
Heatpack.OnWorkStart — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
Heatpack.OnWorkStop — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
Hologram.HeightPlacementCheck — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-BaseBuilding (cond)
Hologram.IsBaseViable — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-BaseBuilding (cond)
Hologram.IsBehindObstacle — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-BaseBuilding (cond)
Hologram.IsClippingRoof — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-BaseBuilding (cond)
Hologram.IsCollidingAngle — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-BaseBuilding (cond)
Hologram.IsCollidingBBox — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-BaseBuilding (cond)
Hologram.IsCollidingPlayer — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-BaseBuilding (cond)
Hologram.SetOnGround — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
Hologram.UpdateHologram — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
Icon.DestroyWhiteBackground — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Hardline
Icon.FullScreen — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Hardline
Icon.InitEx — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Hardline
Icon.InitLock — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Hardline
Icon.SetItemPreview — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Hardline
InteractActionInput.UpdatePossibleActions — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-BaseBuilding (cond)
IntroSceneCharacter.CharacterLoad — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion
IntroSceneCharacter.CharacterUnload — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion
IntroSceneCharacter.CreateNewCharacter — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion
InventoryQuickbar.GetQuickbarItemColor — vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-Bundle
ItemActionsWidget.GetActionDesc — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
ItemBase.AfterStoreLoad T3 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
ItemBase.AreChildrenAccessible — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond)
ItemBase.CanDisplayAttachmentCategory — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
ItemBase.CanDisplayCargo — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
ItemBase.CanPutAsAttachment — vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond)
ItemBase.CanPutInCargo T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
ItemBase.CanReleaseAttachment T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
ItemBase.CanReleaseCargo — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
ItemBase.CanRemoveFromCargo — vanilla → DayZ-Expansion-Market → DayZ-Expansion-Bundle
ItemBase.CanRemoveFromHands — vanilla → DayZ-Expansion-Market → DayZ-Expansion-Bundle
ItemBase.Close — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
ItemBase.CombineItemsClient — vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond)
ItemBase.EEDelete T3 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
ItemBase.EEHitBy T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
ItemBase.EEInit T3 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
ItemBase.EEKilled T3 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
ItemBase.IsInventoryVisible T2 vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-Bundle
ItemBase.IsOpen — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
ItemBase.OnEnergyConsumed — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond)
ItemBase.OnItemLocationChanged T2 vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-Bundle
ItemBase.OnSwitchOff — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
ItemBase.OnSwitchOn — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
ItemBase.OnWasAttached — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
ItemBase.OnWasDetached — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
ItemBase.OnWorkStart — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
ItemBase.OnWorkStop — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
ItemBase.Open — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
JMESPMeta.CreateActions — vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-Bundle
JMESPMetaBaseBuilding.Create — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
JMESPMetaBaseBuilding.CreateActions — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
JMESPMetaBaseBuilding.UpdateButtonStates — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
JMItemSetSettings.Defaults — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion
JMPlayerModule.Server_EndSpectating — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
JMPlayerModule.Server_OnStartSpectating — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
JMPlayerModule.Server_StartSpectating — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
JMVehicleSpawnerSettings.Defaults — vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-Bundle
KeybindingsMenu.Init — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
KitchenTimer.OnUpdate T0 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
Land_Underground_Entrance.RequestLatentTransition — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion (cond)
MagazineStorage.IsCompatiableAmmo — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests
MaskBase.ConsumeQuantity — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond)
MeatTenderizer.SetActions T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
Megaphone.OnWorkStart — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
Megaphone.OnWorkStop — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
MetalWire.UpdateAllSelections — vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-Bundle
MissionServer.EquipCharacter — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Spawn-Selection (cond)
MissionServer.HandleBody — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
MissionServer.OnClientDisconnectedEvent T3 vanilla → CF → Dabs Framework
MissionServer.SyncRespawnModeInfo — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond)
ModifierBase.ResetLastTickTime — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
ModifierBase.Tick T0 vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond)
ModifiersManager.SetModifiers — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
ModsMenuDetailedEntry.LoadData — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion
ModsMenuSimpleEntry.LoadData — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion
MotorbikeScript.CanReceiveAttachment T2 vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-Bundle
MotorbikeScript.CanReleaseAttachment T2 vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-Bundle
MotorbikeScript.DamageCrew — vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-Bundle
MotorbikeScript.DeferredInit — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
MotorbikeScript.EECargoIn — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
MotorbikeScript.EECargoOut — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
MotorbikeScript.EEDelete T3 vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
MotorbikeScript.EEHitBy T2 vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
MotorbikeScript.EEInit T3 vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
MotorbikeScript.EEItemAttached T2 vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-Bundle
MotorbikeScript.EEItemDetached T2 vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-Bundle
MotorbikeScript.EEOnAfterLoad T3 vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-Bundle
MotorbikeScript.EEOnCECreate — vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-Bundle
MotorbikeScript.EEOnDamageCalculated — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
MotorbikeScript.GetMomentum — vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-Bundle
MotorbikeScript.IsInventoryVisible T2 vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-Bundle
MotorbikeScript.OnBeforeEngineStart — vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-Bundle
MotorbikeScript.OnContact — vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-Bundle
MotorbikeScript.OnEngineStart — vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-Bundle
MotorbikeScript.OnEngineStop — vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-Bundle
MotorbikeScript.OnUpdate T0 vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-Bundle
MotorbikeScript.SetActions T2 vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
PipeWrench.SetActions T2 vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-Bundle
PlayerAgentPool.AddAgent — vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond)
PlayerBase.AfterStoreLoad T3 vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-Bundle
PlayerBase.DropItem — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
PlayerBase.EEDelete T3 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion
PlayerBase.EEItemIntoHands T2 vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
PlayerBase.Expansion_IsFriendly — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Groups
PlayerBase.Expansion_IsHelper — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
PlayerBase.HeadingModel — vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-Bundle
PlayerBase.IsInVehicle — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond)
PlayerBase.IsInventoryVisible T2 vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
PlayerBase.OnCommandSwimFinish — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
PlayerBase.OnDisconnect — vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-Bundle
PlayerBase.OnLand — vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-Bundle
PlayerBase.OnReconnect — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
PlayerBase.OnRestrainChangeClient — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
PlayerBase.OnRestrainStart — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
PlayerBase.OnScheduledTick T1 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
PlayerBase.OnStoreLoad T3 vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond)
PlayerBase.OnStoreSave T3 vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond)
PlayerBase.OnUnconsciousStart — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
PlayerBase.OnUnconsciousStop — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
PlayerBase.OnVehicleSeatDriverLeft — vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-Bundle
PlayerBase.RegisterTransportHit — vanilla → DayZ-Expansion-Vehicles (cond) → DayZ-Expansion-Bundle (cond)
PlayerBase.ServerReplaceItemWithNew — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests
PlayerBase.SetActionsRemoteTarget — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Groups
PlayerBase.SetSuicide — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion
PlayerBase.TryHideItemInHands — vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-Bundle
PlayerBase.UpdatePlayerMeasures — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Spawn-Selection (cond)
PlayerBase.eAI_SetFactionTypeID — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
PluginAdminLog.GetPlayerPrefix — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
PluginAdminLog.OnInit T3 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
PluginDiagMenuClient.OnRPC T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
PluginManager.Init — vanilla → VPPAdminTools → Dabs Framework
PluginManager.RegisterPluginDebug — vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond)
PortableGasLamp.OnWorkStart — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
PortableGasLamp.OnWorkStop — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
PortableGasStove.OnWorkStop — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
PowerGeneratorBase.OnWorkStart — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
PowerGeneratorBase.OnWorkStop — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
PoweredOptic_Base.OnWorkStart — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
PoweredOptic_Base.OnWorkStop — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
PropertyModifiers.UpdateModifiers — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
Radio.OnWorkStop — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
Rangefinder.OnWorkStart — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
Rangefinder.OnWorkStop — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
Raycaster.OnWorkStart — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
Raycaster.OnWorkStop — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
RecipeBase.CheckRecipe — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
RecipeBase.SpawnItems — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests
RecoilBase.PostInit — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Weapons (cond)
Refridgerator.OnWorkStart — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
Refridgerator.OnWorkStop — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
ReplaceAndDestroyLambda.CopyOldPropertiesToNew — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
Roadflare.OnWorkStart — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
Roadflare.OnWorkStop — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
Screwdriver.SetActions T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
SeaChest.SetActions T2 vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-Bundle
Sedan_02_Wheel.OnWasDetached — vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-Bundle
ServerBrowserMenuNew.GetSelectedTab — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion (cond)
ServerBrowserMenuNew.Init — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion
ServerBrowserMenuNew.OnClick — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion (cond)
ServerBrowserMenuNew.Refresh — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion
Shovel.SetActions T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
SledgeHammer.SetActions T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
SlotsIcon.ClearRemainSelected — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Hardline
SlotsIcon.Init — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Hardline
SlotsIcon.SetItemPreview — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Hardline
SmokeGrenadeBase.OnExplode — vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond)
SmokeGrenadeBase.OnWorkStart — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
SmokeGrenadeBase.OnWorkStop — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
Spotlight.OnWorkStart — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
Spotlight.OnWorkStop — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
StaminaHandler.DepleteStaminaEx — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond)
StaminaHandler.StaminaProcessor_Ladder — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond)
StaminaHandler.StaminaProcessor_Move — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond)
StaminaHandler.StaminaProcessor_Swimming — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond)
StaminaHandler.Update — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond)
StunBaton.OnWorkStart — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
StunBaton.OnWorkStop — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
SwapOldAndNewMagazine.OnEntry — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond)
TLRLight.OnWorkStart — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
TLRLight.OnWorkStop — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
TentBase.CF_OnStoreLoad — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
TentBase.CF_OnStoreSave — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
TentBase.CanDisplayAttachmentSlot T2 vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-BaseBuilding (cond)
TentBase.CanReceiveAttachment T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
TentBase.CanReceiveItemIntoCargo T2 vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-BaseBuilding (cond)
TentBase.CanReleaseAttachment T2 vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-BaseBuilding (cond)
TentBase.CanReleaseCargo — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-BaseBuilding (cond)
TentBase.EEHitBy T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
TentBase.EEKilled T3 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
TentBase.SetActions T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
TentBase.ToggleAnimation — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
ThermalBiasHandler.OnStoreLoad T3 vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond)
Torch.OnWorkStart — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
Torch.OnWorkStop — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
TransmitterBase.OnWorkStart — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
TransmitterBase.OnWorkStop — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
TrapBase.EEHitBy T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
TripwireTrap.OnInventoryEnter T2 vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
Truck_01_Wheel.OnWasDetached — vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-Bundle
Truck_01_WheelDouble.OnWasDetached — vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-Bundle
UniversalLight.CanPutAsAttachment — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Weapons (cond)
UniversalLight.OnWorkStart — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
UniversalLight.OnWorkStop — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
VehicleBattery.SetActions T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion
VehicleContactData.SetData — vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-Bundle
VehicleLightsComponent.EnableLight — vanilla → DayZ-Expansion-Vehicles (cond) → DayZ-Expansion-Bundle (cond)
VehicleLightsComponent.SetSelectionMaterial — vanilla → DayZ-Expansion-Vehicles (cond) → DayZ-Expansion-Bundle (cond)
VirtualHud.SendRPC — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond)
VomitSymptom.OnAnimationStart — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
WeaponAttachMagazine.OnEntry — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond)
WeaponFireAndChamberNext.OnUpdate T0 vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond)
WeaponFireMultiMuzzle.OnEntry — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond)
WeaponFireToJam.OnEntry — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond)
WeaponFireWithEject.OnEntry — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond)
WeaponManager.CanLoadBullet — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests
WeaponStableState.SyncAnimState — vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond)
WeaponStartAction.eAI_Vanilla_OnEntry — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
WeaponUnjamming_Start.OnUpdate T0 vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond)
Weapon_Base.AfterStoreLoad T3 vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
Weapon_Base.EEItemAttached T2 vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
Weapon_Base.EEItemDetached T2 vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
Weapon_Base.EEParentedFrom — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
Weapon_Base.EEParentedTo — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
Weapon_Base.OnFireModeChange — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
Weapon_Base.OnInventoryExit T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Weapons
Weapon_Base.OnVariablesSynchronized T2 vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
Weapon_Base.ProcessWeaponAbortEvent — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond)
Weapon_Base.ProcessWeaponEvent — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond)
Weapon_Base.SetActions T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Weapons
WoodBase.OnTreeCutDown — vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-Bundle
WoodenCrate.SetActions T2 vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-Bundle
WorldData.UpdateBaseEnvTemperature — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
Wreck_Mi8_Crashed.AfterStoreLoad T3 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
Wreck_Mi8_Crashed.EEOnCECreate — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
Wreck_SantasSleigh.AfterStoreLoad T3 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
Wreck_SantasSleigh.EEOnCECreate — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
Wreck_UH1Y.AfterStoreLoad T3 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
Wreck_UH1Y.EEOnCECreate — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
XmasLights.OnWorkStart — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
XmasLights.OnWorkStop — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
ZmbM_Gamedev_Base.HandleMindStateChange — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
ZombieBase.AfterStoreLoad T3 vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
ZombieBase.ChaseAttackLogic — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond)
ZombieBase.EEHealthLevelChanged T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
ZombieBase.FightAttackLogic — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond)
ZombieBase.FightLogic — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond)
ZombieBase.HandleMindStateChange — vanilla → DayZ-Expansion-Missions → DayZ-Expansion-Bundle
ZombieBase.NameOverride — vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond)
eAIBase.Expansion_IsGravecrossEnabled — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion (cond)
eAIBase.Init — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests
97 methods hooked by only one of these mods

No cross-mod interaction is possible here; a ✂ still means vanilla's behaviour on that method is replaced.

methodtiermod
ActionActivateTrap.OnFinishProgressServer — VPPAdminTools
ActionPin.OnStartServer — VPPAdminTools
ActionUnpin.OnStartServer — VPPAdminTools
AdvancedCommunication.OnStoreLoad T3 CF
AdvancedCommunication.OnStoreSave T3 CF
AnimalBase.OnStoreLoad T3 CF
AnimalBase.OnStoreSave T3 CF
AreaExposureMdfr.Activate — VPPAdminTools (cond)
BasicMapController.LoadClientMarkers — Care Packages
BoatScript.OnStoreLoad T3 CF
BoatScript.OnStoreSave T3 CF
BuildingBase.OnStoreLoad T3 CF
BuildingBase.OnStoreSave T3 CF
CarScript.OnStoreLoad T3 CF
CarScript.OnStoreSave T3 CF
ChernarusPlusData.WeatherOnBeforeChange — VPPAdminTools
ContaminatedTrigger.OnEnterServerEvent — VPPAdminTools (cond)
CreditsLoader.GetData — CF ✂
DayZGame.OnInitialize — VPPAdminTools (cond)
DayZGame.OnKeyPress — VPPAdminTools
DayZGame.OnKeyRelease — VPPAdminTools
DayZGame.RegisterProfilesOptions — Dabs Framework
DayZGame.SetMissionPath — Dabs Framework
DayZPlayerImplement.CameraHandler — VPPAdminTools (cond)
DayZPlayerImplement.ModCommandHandlerBefore — VPPAdminTools
DayZPlayerImplement.ModCommandHandlerInside — VPPAdminTools
DayZPlayerImplement.OnStoreLoad T3 CF
DayZPlayerImplement.OnStoreSave T3 CF
Debug.DestroyAllShapes — Dabs Framework ✂
Debug.DrawArrow — Dabs Framework ✂
Debug.DrawBox — Dabs Framework ✂
Debug.DrawBoxEx — Dabs Framework ✂
Debug.DrawCone — Dabs Framework ✂
Debug.DrawCube — Dabs Framework ✂
Debug.DrawCylinder — Dabs Framework ✂
Debug.DrawLine — Dabs Framework ✂
Debug.DrawLines — Dabs Framework ✂
Debug.DrawSphere — Dabs Framework ✂
DrowningMdfr.ActivateCondition — VPPAdminTools (cond)
DrowningMdfr.DeactivateCondition — VPPAdminTools (cond)
DrowningMdfr.OnTick — VPPAdminTools (cond)
EmoteConstructor.RegisterEmotes — Dabs Framework
EmoteDabbing.EmoteCondition — Dabs Framework (cond)
EnochData.WeatherOnBeforeChange — VPPAdminTools
GesturesMenu.GetGestureItems — Dabs Framework
GesturesMenu.OnMenuRelease — Dabs Framework
Grenade_Base.EEHitBy T2 VPPAdminTools
HelicopterScript.OnStoreLoad T3 CF
HelicopterScript.OnStoreSave T3 CF
ItemBase.GetItemSize — Dabs Framework ✂
ItemBase.OnStoreLoad T3 CF
ItemBase.OnStoreSave T3 CF
KeybindingElement.Reload — CF
LBGroupUI.AddCustomMarkersOnMapOpen — Care Packages
LandMineTrap.EEHitBy T2 VPPAdminTools
MissionBase.CF_IsLoaded — CF ✂
MissionBase.OnInit T3 Dabs Framework
MissionServer.InvokeOnDisconnect T3 CF
MissionServer.OnClientNewEvent T3 CF
MissionServer.OnClientPrepareEvent — CF
MissionServer.OnUpdate T0 CF
ModItemRegisterCallbacks.RegisterCustom — CF
ModLoader.GetMods — CF ✂
ModLoader.LoadMods — CF ✂
ModStructure.GetDebugName — CF
ModStructure.GetModActionURL — CF ✂
ModStructure.GetModLogo — CF ✂
ModStructure.GetModLogoOver — CF ✂
ModStructure.GetModLogoSmall — CF ✂
ModStructure.GetModName — CF ✂
ModStructure.GetModOverview — CF ✂
ModStructure.GetModToltip — CF ✂
MotorbikeScript.OnStoreSave T3 CF
NotificationRuntimeData.GetTitleText — CF ✂
NotificationUI.AddNotification — CF
NotificationUI.RemoveNotification — CF
NotificationUI.UpdateTargetHeight — CF
OptionsMenuGame.Apply — VPPAdminTools
OptionsMenuGame.IsChanged — VPPAdminTools (cond)
OptionsMenuGame.Revert — VPPAdminTools
OptionsMenuGame.SetOptions — VPPAdminTools
PlayerBase.CommandHandler T1 VPPAdminTools
PlayerBase.GetActions — Dabs Framework ✂
PlayerBase.OnDrawOptics2D — VPPAdminTools (cond)
PlayerBase.OnRPC T2 VPPAdminTools
PlayerBase.OnStoreLoadLifespan — CF (cond)
PluginDiagMenu.OnRPC T2 Dabs Framework
PluginDiagMenuClient.RegisterModdedDiags — Dabs Framework
SurvivorBase.CanJump — VPPAdminTools
SurvivorBase.EOnFrame T1 VPPAdminTools ✂
SurvivorBase.EOnPostFrame T1 VPPAdminTools
TrapBase.OnPlacementComplete — VPPAdminTools
VPPAdminHud.DefineButtons — VPPAdminTools
VPPContextActionManager.RegisterActions — VPPAdminTools
VPPContextActionManager.RegisterProviders — VPPAdminTools
ZombieBase.OnStoreLoad T3 CF
ZombieBase.OnStoreSave T3 CF

77 methods on client-only classes are not shown: a dedicated server never runs them.

Reading this page.

A conflict shows that code is skipped, not that an author made a mistake — overhaul mods replace systems on purpose. Long chains are cheap: one link costs about 25 ns per dispatch. What costs frame time is the work inside each hook, which is why the badges are there. Everything here comes from the mods' code alone; nothing was measured on a server. Methodology.