← modperf

Stack composer

Started from Grims Open ScavLands PVE/PVP: the 45 mods it publishes to the Steam server browser (as of 2026-10-22), put back into load order — servers publish the list last-loaded first. Mods loaded with -servermod= are never published, so they are not here; add them if you know them.

Your stack in load order, earliest first. Drag a row, or use the arrows, to reorder.

  1. 1 PVE 1.30 Fix not analyzed
  2. 2 CF
  3. 3 Dabs Framework
  4. 4 DayZ-Expansion-Core
  5. 5 DayZ-Expansion
  6. 6 DayZ-Expansion-AI
  7. 7 DayZ-Expansion-Bundle
  8. 8 DayZ-Expansion-Licensed
  9. 9 DayZ-Expansion-Vehicles
  10. 10 DayZ-Expansion-Navigation
  11. 11 DayZ-Expansion-Missions
  12. 12 DayZ-Expansion-Market
  13. 13 DayZ-Expansion-Quests
  14. 14 Hellens Market Editor not analyzed
  15. 15 VPPAdminTools
  16. 16 ZomBerry Admin Tools
  17. 17 DayZ-Dynamic-AI-Addon not analyzed
  18. 18 Admirals Parachute Mod
  19. 19 KOOL Minimap not analyzed
  20. 20 Airborne AI not analyzed
  21. 21 AI Bandits not analyzed
  22. 22 AI ABDUCTORS not analyzed
  23. 23 Forward Operator Gear
  24. 24 AJs Weapons
  25. 25 RA Base Building
  26. 26 PVEZ Reloaded
  27. 27 PVEZ-Expansion-Plugin-Reloaded not analyzed
  28. 28 Definitive C-130 Crash Event not analyzed
  29. 29 DayZ Story Loot Wreck System not analyzed
  30. 30 BS Patrol Helicopter not analyzed
  31. 31 Triumph Moving AI Convoy not analyzed
  32. 32 Ear-Plugs
  33. 33 BetterTrac not analyzed
  34. 34 Better Medical Pouch not analyzed
  35. 35 Terje Core not analyzed
  36. 36 Terje Medicine not analyzed
  37. 37 MBM_CanAm
  38. 38 Umbrella Clothing Admin not analyzed
  39. 39 MuchCarKey
  40. 40 MuchCarKey_NewKeyZ not analyzed
  41. 41 FlipTransport
  42. 42 FlipTransport 130 fix not analyzed
  43. 43 FlipTransport Hydraulic Jack Slot not analyzed
  44. 44 Car_Key_Slot not analyzed
  45. 45 Real Ballistics not analyzed
Edit as text

One Workshop id or URL per line, in load order. Up to 250 mods.

22 of 45 mods not analyzed yet — left out of the composition below. Open a mod's page to request its analysis.
Stall risks

File I/O on hot paths, timers created per event, and per-player-per-frame hooks across the stack. These can stall a frame regardless of the load figure. See all 13 below.

Mods silencing mods
184 conflicts

Across 769 server-side methods hooked by two or more mods. 15 more on client-only UI classes, listed separately.

Structural load
0.84% of a frame at 100 players

8.384 ms per second, all 23 mods combined. Hook dispatch and timers only — not what the hooks do inside. Methodology.

Who silences whom#

A later-loaded mod overrides a method without super(), so the earlier mod's code on that method — and vanilla's — never runs. Whether that is a bug or the whole point of the mod is the author's call; this shows the structure, not intent.

184 methods across 9 pairs. Read across: the mod on the left silences the mod at the top. Both in load order. 1   2–4   5–14   15+ methods
silences → 2CF4DayZ-Expansion-Core5DayZ-Expansion6DayZ-Expansion-AI7DayZ-Expansion-Bundle all
7DayZ-Expansion-Bundle 1DayZ-Expansion-Bundle silences CF
1 method: 1 value
33DayZ-Expansion-Bundle silences DayZ-Expansion-Core
33 methods: 7 events, 17 checks, 9 values
64DayZ-Expansion-Bundle silences DayZ-Expansion
64 methods: 32 events, 32 checks
39DayZ-Expansion-Bundle silences DayZ-Expansion-AI
39 methods: 9 events, 11 checks, 19 values
137
9DayZ-Expansion-Vehicles 38DayZ-Expansion-Vehicles silences DayZ-Expansion-Bundle
38 methods: 15 events, 14 checks, 9 values
38
13DayZ-Expansion-Quests 3DayZ-Expansion-Quests silences DayZ-Expansion-Bundle
3 methods: 2 events, 1 value
3
15VPPAdminTools 1VPPAdminTools silences DayZ-Expansion-Bundle
1 method: 1 event
1
23Forward Operator Gear 1Forward Operator Gear silences DayZ-Expansion-Bundle
1 method: 1 check
1
25RA Base Building 4RA Base Building silences DayZ-Expansion-Bundle
4 methods: 1 event, 3 checks
4
all 133643947 184
1PVE 1.30 Fix Not analyzed, so what it silences is unknown. Queue it in the list above.
14Hellens Market Editor Not analyzed, so what it silences is unknown. Queue it in the list above.
17DayZ-Dynamic-AI-Addon Not analyzed, so what it silences is unknown. Queue it in the list above.
19KOOL Minimap Not analyzed, so what it silences is unknown. Queue it in the list above.
20Airborne AI Not analyzed, so what it silences is unknown. Queue it in the list above.
21AI Bandits Not analyzed, so what it silences is unknown. Queue it in the list above.
…and 16 more mods not analyzed yet.

The 9 pairs, largest first# ·

DayZ-Expansion-BundlesilencesDayZ-Expansion64 methods
ActionTurnOffPowerGenerator.CreateConditionComponents event DayZ-Expansion's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Classes\UserActionsComponent\Actions\Interact\ActionTurnOffPowerGenerator.c:15 ActionTurnOnPowerGenerator.CreateConditionComponents event DayZ-Expansion's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Classes\UserActionsComponent\Actions\Interact\ActionTurnOnPowerGenerator.c:15 Land_House_1B01_Pub.SpawnIvys event DayZ-Expansion's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1B01_Pub.c:25 Land_House_1W01.SpawnInterior event DayZ-Expansion's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W01.c:20 Land_House_1W01.SpawnIvys event DayZ-Expansion's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W01.c:94 Land_House_1W02.SpawnInterior event DayZ-Expansion's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W02.c:20
58 more
Land_House_1W02.SpawnIvys event DayZ-Expansion's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W02.c:66 Land_House_1W03.SpawnInterior event DayZ-Expansion's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W03.c:20 Land_House_1W03.SpawnIvys event DayZ-Expansion's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W03.c:64 Land_House_1W04.SpawnInterior event DayZ-Expansion's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W04.c:20 Land_House_1W04.SpawnIvys event DayZ-Expansion's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W04.c:67 Land_House_1W05.SpawnInterior event DayZ-Expansion's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W05.c:20 Land_House_1W05.SpawnIvys event DayZ-Expansion's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W05.c:54 Land_House_1W06.SpawnInterior event DayZ-Expansion's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W06.c:20 Land_House_1W06.SpawnIvys event DayZ-Expansion's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W06.c:68 Land_House_1W08.SpawnInterior event DayZ-Expansion's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W08.c:20 Land_House_1W08.SpawnIvys event DayZ-Expansion's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W08.c:89 Land_House_1W09.SpawnInterior event DayZ-Expansion's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W09.c:20 Land_House_1W09.SpawnIvys event DayZ-Expansion's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W09.c:135 Land_House_1W10.SpawnInterior event DayZ-Expansion's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W10.c:20 Land_House_1W10.SpawnIvys event DayZ-Expansion's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W10.c:62 Land_House_1W11.SpawnInterior event DayZ-Expansion's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W11.c:20 Land_House_1W11.SpawnIvys event DayZ-Expansion's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W11.c:102 Land_House_1W12.SpawnInterior event DayZ-Expansion's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W12.c:20 Land_House_1W12.SpawnIvys event DayZ-Expansion's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W12.c:93 Land_House_2B01.SpawnInterior event DayZ-Expansion's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_2B01.c:20 Land_House_2B01.SpawnIvys event DayZ-Expansion's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_2B01.c:136 Land_House_2W01.SpawnInterior event DayZ-Expansion's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_2W01.c:20 Land_House_2W01.SpawnIvys event DayZ-Expansion's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_2W01.c:133 Land_House_2W02.SpawnInterior event DayZ-Expansion's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_2W02.c:25 Land_House_2W02.SpawnIvys event DayZ-Expansion's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_2W02.c:115 Land_Village_Pub.SpawnIvys event DayZ-Expansion's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_Village_Pub.c:25 Land_House_1B01_Pub.HasInterior check DayZ-Expansion's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1B01_Pub.c:15 Land_House_1B01_Pub.HasIvys check DayZ-Expansion's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1B01_Pub.c:20 Land_House_1W01.HasInterior check DayZ-Expansion's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W01.c:15 Land_House_1W01.HasIvys check DayZ-Expansion's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W01.c:89 Land_House_1W02.HasInterior check DayZ-Expansion's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W02.c:15 Land_House_1W02.HasIvys check DayZ-Expansion's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W02.c:61 Land_House_1W03.HasInterior check DayZ-Expansion's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W03.c:15 Land_House_1W03.HasIvys check DayZ-Expansion's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W03.c:59 Land_House_1W04.HasInterior check DayZ-Expansion's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W04.c:15 Land_House_1W04.HasIvys check DayZ-Expansion's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W04.c:62 Land_House_1W05.HasInterior check DayZ-Expansion's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W05.c:15 Land_House_1W05.HasIvys check DayZ-Expansion's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W05.c:49 Land_House_1W06.HasInterior check DayZ-Expansion's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W06.c:15 Land_House_1W06.HasIvys check DayZ-Expansion's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W06.c:63 Land_House_1W08.HasInterior check DayZ-Expansion's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W08.c:15 Land_House_1W08.HasIvys check DayZ-Expansion's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W08.c:84 Land_House_1W09.HasInterior check DayZ-Expansion's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W09.c:15 Land_House_1W09.HasIvys check DayZ-Expansion's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W09.c:130 Land_House_1W10.HasInterior check DayZ-Expansion's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W10.c:15 Land_House_1W10.HasIvys check DayZ-Expansion's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W10.c:57 Land_House_1W11.HasInterior check DayZ-Expansion's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W11.c:15 Land_House_1W11.HasIvys check DayZ-Expansion's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W11.c:97 Land_House_1W12.HasInterior check DayZ-Expansion's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W12.c:15 Land_House_1W12.HasIvys check DayZ-Expansion's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W12.c:88 Land_House_2B01.HasInterior check DayZ-Expansion's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_2B01.c:15 Land_House_2B01.HasIvys check DayZ-Expansion's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_2B01.c:131 Land_House_2W01.HasInterior check DayZ-Expansion's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_2W01.c:15 Land_House_2W01.HasIvys check DayZ-Expansion's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_2W01.c:128 Land_House_2W02.HasInterior check DayZ-Expansion's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_2W02.c:15 Land_House_2W02.HasIvys check DayZ-Expansion's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_2W02.c:20 Land_Village_Pub.HasInterior check DayZ-Expansion's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_Village_Pub.c:15 Land_Village_Pub.HasIvys check DayZ-Expansion's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_Village_Pub.c:20
DayZ-Expansion-BundlesilencesDayZ-Expansion-AI39 methods
AnimalBase.EOnContact event DayZ-Expansion-AI's work on this event never runs. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\AnimalBase.c:119 DayZExpansion.SpectateAI event DayZ-Expansion-AI's work on this event never runs. ai_scripts.pbo::5_Mission\DayZExpansion_AI\DayZExpansion.c:50 ExpansionWorld.FixAIFirearmFX event DayZ-Expansion-AI's work on this event never runs. ai_scripts.pbo::4_World\DayZExpansion_AI\Classes\ExpansionWorld.c:486 ExpansionWorld.eAI_OnUpdate event DayZ-Expansion-AI's work on this event never runs. ai_scripts.pbo::4_World\DayZExpansion_AI\Classes\ExpansionWorld.c:197 ItemBase.EOnContact event DayZ-Expansion-AI's work on this event never runs. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\ItemBase.c:239 MissionServer.TickScheduler event · T0 DayZ-Expansion-AI's work on this event never runs. 0_ai_preload.pbo::5_Mission\MissionServer.c:5
33 more
MissionServer.eAI_GetPlayers event DayZ-Expansion-AI's work on this event never runs. ai_scripts.pbo::5_Mission\DayZExpansion_AI\Mission\MissionServer.c:162 ModifiersManager.OnScheduledTick event · T1 DayZ-Expansion-AI's work on this event never runs. 0_ai_preload.pbo::4_World\Classes\PlayerModifiers\ModifiersManager.c:27 ZombieBase.EOnContact event DayZ-Expansion-AI's work on this event never runs. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\ZombieBase.c:84 ContaminatedArea_Base.eAI_IsDangerousToAI check DayZ-Expansion-AI's conditions on this check no longer apply. ai_scripts.pbo::4_World\DayZExpansion_AI\Classes\ContaminatedArea\ContaminatedArea.c:3 DayZGame.IsDebugMonitor check DayZ-Expansion-AI's conditions on this check no longer apply. ai_scripts.pbo::3_Game\DayZExpansion_AI\DayZGame.c:143 DayZPlayerImplement.Expansion_IsAI check DayZ-Expansion-AI's conditions on this check no longer apply. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\DayZPlayerImplement.c:124 DeadFox.Expansion_IsMeleeWeapon check DayZ-Expansion-AI's conditions on this check no longer apply. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\ItemBase\MeleeFox.c:4 ExpansionBarbedWire.Expansion_IsDanger check DayZ-Expansion-AI's conditions on this check no longer apply. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\ExpansionBarbedWire.c:11 Land_Underground_EntranceBase.Expansion_IsUndergroundEntrance check DayZ-Expansion-AI's conditions on this check no longer apply. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\Buildings\Underground\Land_Underground_EntranceBase.c:3 NVGoggles.Expansion_TryTurningOff check DayZ-Expansion-AI's conditions on this check no longer apply. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\ItemBase\NVGoggles.c:13 NVGoggles.Expansion_TryTurningOn check DayZ-Expansion-AI's conditions on this check no longer apply. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\ItemBase\NVGoggles.c:3 PlayerBase.eAI_IsLit check DayZ-Expansion-AI's conditions on this check no longer apply. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\PlayerBase.c:372 SpookyArea.eAI_IsDangerousToAI check DayZ-Expansion-AI's conditions on this check no longer apply. ai_scripts.pbo::4_World\DayZExpansion_AI\Classes\ContaminatedArea\SpookyArea.c:3 Weapon_Base.eAI_IsSilent check DayZ-Expansion-AI's conditions on this check no longer apply. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\Weapons\Firearms\Weapon_Base.c:427 Ammunition_Base.Expansion_GetHealthDamage value DayZ-Expansion-AI's value here is replaced. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\ItemBase\Magazine\AmmunitionPiles.c:24 Chemlight_ColorBase.eAI_GetNightVisibility value DayZ-Expansion-AI's value here is replaced. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\ItemBase\Chemlight.c:3 DayZPlayerImplement.Expansion_GetEntityStorageAdditionalDataVersion value DayZ-Expansion-AI's value here is replaced. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\DayZPlayerImplement.c:129 ExpansionBarbedWire.CreateTargetInformation value DayZ-Expansion-AI's value here is replaced. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\ExpansionBarbedWire.c:4 ExplosivesBase.CreateTargetInformation value DayZ-Expansion-AI's value here is replaced. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\ExplosivesBase.c:15 FlammableBase.eAI_GetNightVisibility value DayZ-Expansion-AI's value here is replaced. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\ItemBase\FlammableBase.c:19 Flashlight.eAI_GetNightVisibility value DayZ-Expansion-AI's value here is replaced. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\ItemBase\Flashlight.c:3 Headtorch_ColorBase.eAI_GetNightVisibility value DayZ-Expansion-AI's value here is replaced. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\ItemBase\Clothing\Headtorch_ColorBase.c:3 JMPlayerModule.GetRPCMax value DayZ-Expansion-AI's value here is replaced. ai_scripts.pbo::5_Mission\DayZExpansion_AI\COT\JMPlayerModule.c:21 MiscGameplayFunctions.GetHeadingAngle value DayZ-Expansion-AI's value here is replaced. ai_scripts.pbo::4_World\DayZExpansion_AI\Static\MiscGameplayFunctions.c:8 MiscGameplayFunctions.GetHeadingVector value DayZ-Expansion-AI's value here is replaced. ai_scripts.pbo::4_World\DayZExpansion_AI\Static\MiscGameplayFunctions.c:3 NVGoggles.eAI_GetNightVisibility value DayZ-Expansion-AI's value here is replaced. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\ItemBase\NVGoggles.c:23 Roadflare.eAI_GetNightVisibility value DayZ-Expansion-AI's value here is replaced. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\ItemBase\Roadflare.c:3 TLRLight.eAI_GetNightVisibility value DayZ-Expansion-AI's value here is replaced. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\ItemBase\Switchable_Base\TLRLight.c:3 TrapBase.CreateTargetInformation value DayZ-Expansion-AI's value here is replaced. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\TrapBase.c:3 UniversalLight.eAI_GetNightVisibility value DayZ-Expansion-AI's value here is replaced. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\ItemBase\Switchable_Base\UniversalLight.c:3 Weapon_Base.Expansion_GetAnyLightOrNVG value DayZ-Expansion-AI's value here is replaced. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\Weapons\Firearms\Weapon_Base.c:706 Weapon_Base.Expansion_TryTurningOffAnyLightOrNVG value DayZ-Expansion-AI's value here is replaced. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\Weapons\Firearms\Weapon_Base.c:732 Weapon_Base.Expansion_TryTurningOnAnyLightOrNVG value DayZ-Expansion-AI's value here is replaced. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\Weapons\Firearms\Weapon_Base.c:687
DayZ-Expansion-VehiclessilencesDayZ-Expansion-Bundle38 methods
CivilianSedan.OnDebugSpawn event DayZ-Expansion-Bundle's work on this event never runs. vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Vehicles\InheritedCars\CivilianSedan.c:20 DayZPlayerCamera1stPersonVehicle.Expansion_GetUDAngles event DayZ-Expansion-Bundle's work on this event never runs. vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Players\Cameras\DayZPlayerCamera1stPersonVehicle.c:54 DayZPlayerCamera3rdPersonVehicle.Expansion_GetUDAngles event DayZ-Expansion-Bundle's work on this event never runs. vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Players\Cameras\DayZPlayerCamera3rdPersonVehicle.c:153 EffExhaustSmoke.Expansion_SetParticleStateHelicopter event DayZ-Expansion-Bundle's work on this event never runs. vehicles_scripts.pbo::3_Game\DayZExpansion_Vehicles\Particles\ExpansionVehicleSmoke.c:29 EffExhaustSmoke.Expansion_SetRotorSpeed event DayZ-Expansion-Bundle's work on this event never runs. vehicles_scripts.pbo::3_Game\DayZExpansion_Vehicles\Particles\ExpansionVehicleSmoke.c:83 ExpansionVehicle.Init event DayZ-Expansion-Bundle's work on this event never runs. vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Classes\ExpansionVehicle.c:33
32 more
ExpansionVehicle.OnDoorClosed event DayZ-Expansion-Bundle's work on this event never runs. vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Classes\ExpansionVehicle.c:827 ExpansionVehicle.OnDoorOpened event DayZ-Expansion-Bundle's work on this event never runs. vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Classes\ExpansionVehicle.c:815 ExpansionVehicle.ResetKeyPairing event DayZ-Expansion-Bundle's work on this event never runs. vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Classes\ExpansionVehicle.c:439 ExpansionVehicle.SetLockState event DayZ-Expansion-Bundle's work on this event never runs. vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Classes\ExpansionVehicle.c:408 Hatchback_02.OnDebugSpawn event DayZ-Expansion-Bundle's work on this event never runs. vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Vehicles\InheritedCars\Hatchback_02.c:20 JMVehiclesMenu.GetVehicleTypeInfo event DayZ-Expansion-Bundle's work on this event never runs. vehicles_scripts.pbo::5_Mission\DayZExpansion_Vehicles\Modules\COT\Vehicles\JMVehiclesMenu.c:4 MotorbikeScript.EOnPostSimulate event · T1 DayZ-Expansion-Bundle's work on this event never runs. vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Vehicles\MotorbikeScript.c:98 OffroadHatchback.OnDebugSpawn event DayZ-Expansion-Bundle's work on this event never runs. vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Vehicles\InheritedCars\OffroadHatchback.c:20 Sedan_02.OnDebugSpawn event DayZ-Expansion-Bundle's work on this event never runs. vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Vehicles\InheritedCars\Sedan_02.c:20 ActionBase.CF_OnDebugUpdate check DayZ-Expansion-Bundle's conditions on this check no longer apply. vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Classes\UserActionsComponent\ActionBase.c:4 ActionStartEngine.ActionCondition check · T2 DayZ-Expansion-Bundle's conditions on this check no longer apply. 0_vehicles_preload.pbo::4_World\Classes\UserActionsComponent\Actions\Continuous\ActionStartEngine.c:23 ActionStartEngine.Expansion_CheckSuccess check DayZ-Expansion-Bundle's conditions on this check no longer apply. 0_vehicles_preload.pbo::4_World\Classes\UserActionsComponent\Actions\Continuous\ActionStartEngine.c:118 ActionStartEngineBoat.Expansion_CheckSuccess check DayZ-Expansion-Bundle's conditions on this check no longer apply. vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Classes\UserActionsComponent\Actions\Continuous\ActionStartEngineBoat.c:24 ActionStartEngineMotorbike.Expansion_CheckSuccess check DayZ-Expansion-Bundle's conditions on this check no longer apply. vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Classes\UserActionsComponent\Actions\Continuous\ActionStartEngineMotorbike.c:26 ActionStopEngine.ActionCondition check · T2 DayZ-Expansion-Bundle's conditions on this check no longer apply. 0_vehicles_preload.pbo::4_World\Classes\UserActionsComponent\Actions\SingleUse\ActionStopEngine.c:26 ActionStopEngine.Expansion_CheckSuccess check DayZ-Expansion-Bundle's conditions on this check no longer apply. 0_vehicles_preload.pbo::4_World\Classes\UserActionsComponent\Actions\SingleUse\ActionStopEngine.c:80 ActionStopEngineBoat.Expansion_CheckSuccess check DayZ-Expansion-Bundle's conditions on this check no longer apply. vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Classes\UserActionsComponent\Actions\SingleUse\ActionStopEngineBoat.c:15 ActionSwitchLights.ActionCondition check · T2 DayZ-Expansion-Bundle's conditions on this check no longer apply. vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Classes\UserActionsComponent\Actions\Interact\ActionSwitchLights.c:15 CarDoor.Expansion_CarContactActivates check DayZ-Expansion-Bundle's conditions on this check no longer apply. vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Items\CarDoor.c:33 CarDoor.NameOverride check DayZ-Expansion-Bundle's conditions on this check no longer apply. vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Items\CarDoor.c:24 ExpansionVehicle.IsLocked check DayZ-Expansion-Bundle's conditions on this check no longer apply. vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Classes\ExpansionVehicle.c:510 ItemBase.Expansion_CanObjectAttach check DayZ-Expansion-Bundle's conditions on this check no longer apply. vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\ItemBase_Towing.c:253 MotorbikeScript.NameOverride check DayZ-Expansion-Bundle's conditions on this check no longer apply. vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Vehicles\MotorbikeScript.c:187 ActionStartEngine.GetText value DayZ-Expansion-Bundle's value here is replaced. 0_vehicles_preload.pbo::4_World\Classes\UserActionsComponent\Actions\Continuous\ActionStartEngine.c:17 ActionStopEngine.GetText value DayZ-Expansion-Bundle's value here is replaced. 0_vehicles_preload.pbo::4_World\Classes\UserActionsComponent\Actions\SingleUse\ActionStopEngine.c:17 CivilianSedan.ExpansionGetWheelType value DayZ-Expansion-Bundle's value here is replaced. vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Vehicles\InheritedCars\CivilianSedan.c:15 ExpansionVehicle.GetLockState value DayZ-Expansion-Bundle's value here is replaced. vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Classes\ExpansionVehicle.c:415 Hatchback_02.ExpansionGetWheelType value DayZ-Expansion-Bundle's value here is replaced. vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Vehicles\InheritedCars\Hatchback_02.c:15 ItemBase.GetHiddenSelectionIndex value DayZ-Expansion-Bundle's value here is replaced. vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\ItemBase.c:192 OffroadHatchback.ExpansionGetWheelType value DayZ-Expansion-Bundle's value here is replaced. vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Vehicles\InheritedCars\OffroadHatchback.c:15 Sedan_02.ExpansionGetWheelType value DayZ-Expansion-Bundle's value here is replaced. vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Vehicles\InheritedCars\Sedan_02.c:15 Truck_01_Base.ExpansionGetWheelType value DayZ-Expansion-Bundle's value here is replaced. vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Vehicles\InheritedCars\Truck_01_Base.c:14
DayZ-Expansion-BundlesilencesDayZ-Expansion-Core33 methods
DayZGame.Expansion_OnUpdate event DayZ-Expansion-Core's work on this event never runs. core_scripts.pbo::3_Game\DayZExpansion_Core\DayZGame.c:252 DigOutStashLambda.Execute event DayZ-Expansion-Core's work on this event never runs. vanillafixes_scripts.pbo::4_World\DayZExpansion_VanillaFixes\Classes\UserActionsComponent\Actions\Continuous\ActionDigOutStash.c:4 ItemBase.MaxLifetimeRefreshCalc event DayZ-Expansion-Core's work on this event never runs. 0_core_preload.pbo::4_World\Entities\ItemBase.c:193 KeybindingsMenu.Refresh event DayZ-Expansion-Core's work on this event never runs. core_scripts.pbo::5_Mission\DayZExpansion_Core\GUI\KeybindingsMenu\KeybindingsMenu.c:24 PlayerBase.OnEnterZone event DayZ-Expansion-Core's work on this event never runs. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ManBase\PlayerBase.c:608 PlayerBase.OnExitZone event DayZ-Expansion-Core's work on this event never runs. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ManBase\PlayerBase.c:654
27 more
SyncEvents.SendPlayerList event DayZ-Expansion-Core's work on this event never runs. core_scripts.pbo::3_Game\DayZExpansion_Core\SyncEvents.c:18 BearTrap.Expansion_IsMechanicalTrap check DayZ-Expansion-Core's conditions on this check no longer apply. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\TrapBase\Trap_Bear.c:8 CarScript.IsAreaAtDoorFree check DayZ-Expansion-Core's conditions on this check no longer apply. vanillafixes_scripts.pbo::4_World\DayZExpansion_VanillaFixes\Entities\Vehicles\CarScript.c:6 Clothing.CanLoadItemIntoCargoClothingConditions check DayZ-Expansion-Core's conditions on this check no longer apply. 0_core_preload.pbo::4_World\Entities\ItemBase\Clothing.c:33 Clothing.CanReceiveItemIntoCargoClothingConditions check DayZ-Expansion-Core's conditions on this check no longer apply. 0_core_preload.pbo::4_World\Entities\ItemBase\Clothing.c:26 Clothing.SmershException check DayZ-Expansion-Core's conditions on this check no longer apply. 0_core_preload.pbo::4_World\Entities\ItemBase\Clothing.c:18 ExplosivesBase.Expansion_IsDanger check DayZ-Expansion-Core's conditions on this check no longer apply. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ExplosivesBase.c:8 Grenade_Base.Expansion_IsLive check DayZ-Expansion-Core's conditions on this check no longer apply. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ItemBase\Grenade_Base.c:3 ItemBase.CanDisplayAttachmentSlot check · T2 DayZ-Expansion-Core's conditions on this check no longer apply. 0_core_preload.pbo::4_World\Entities\ItemBase.c:120 ItemBase.CanLoadAttachment check DayZ-Expansion-Core's conditions on this check no longer apply. 0_core_preload.pbo::4_World\Entities\ItemBase.c:111 LandMineTrap.Expansion_IsExplosive check DayZ-Expansion-Core's conditions on this check no longer apply. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\TrapBase\Trap_LandMine.c:4 PlayerBase.Expansion_HasAdminToolGodMode check DayZ-Expansion-Core's conditions on this check no longer apply. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ManBase\PlayerBase.c:684 PlayerBase.Expansion_HasAdminToolInvisibility check DayZ-Expansion-Core's conditions on this check no longer apply. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ManBase\PlayerBase.c:696 SmokeGrenadeBase.Expansion_IsExplosive check DayZ-Expansion-Core's conditions on this check no longer apply. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\Grenade_Base\SmokeGrenadeBase.c:19 TrapBase.Expansion_IsDanger check DayZ-Expansion-Core's conditions on this check no longer apply. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\TrapBase.c:3 TripwireTrap.Expansion_IsExplosive check DayZ-Expansion-Core's conditions on this check no longer apply. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\TrapBase\Trap_Tripwire.c:36 TripwireTrap.Expansion_IsMechanicalTrap check DayZ-Expansion-Core's conditions on this check no longer apply. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\TrapBase\Trap_Tripwire.c:31 WeaponFSM.ValidateAndRepairHelper check DayZ-Expansion-Core's conditions on this check no longer apply. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\Firearms\WeaponFSM.c:20 BearTrap.Expansion_GetAmmoTypes value DayZ-Expansion-Core's value here is replaced. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\TrapBase\Trap_Bear.c:3 CF_Localiser.Set value DayZ-Expansion-Core's value here is replaced. core_scripts.pbo::3_Game\DayZExpansion_Core\CF_Localiser.c:15 CarScript.DebugFreeAreaAtDoor value DayZ-Expansion-Core's value here is replaced. vanillafixes_scripts.pbo::4_World\DayZExpansion_VanillaFixes\Entities\Vehicles\CarScript.c:72 ExplosivesBase.Expansion_GetAmmoTypes value DayZ-Expansion-Core's value here is replaced. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ExplosivesBase.c:3 KeybindingElementNew.GetLayoutName value DayZ-Expansion-Core's value here is replaced. vanillafixes_scripts.pbo::5_Mission\DayZExpansion_VanillaFixes\NewUI\Keybindings\KeybindingElementNew.c:17 NotificationRuntimeData.GetIcon value DayZ-Expansion-Core's value here is replaced. core_scripts.pbo::3_Game\DayZExpansion_Core\Client\Notifications\NotificationRuntimeData.c:29 TabberUI.AddTab value DayZ-Expansion-Core's value here is replaced. core_scripts.pbo::5_Mission\DayZExpansion_Core\GUI\TabberPrefab\TabberUI.c:3 TripwireTrap.Expansion_GetAmmoTypes value DayZ-Expansion-Core's value here is replaced. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\TrapBase\Trap_Tripwire.c:23 Weapon_Base.Expansion_GetDPS value DayZ-Expansion-Core's value here is replaced. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\Firearms\Weapon_Base.c:276
RA Base BuildingsilencesDayZ-Expansion-Bundle4 methods
Hologram.EvaluateCollision event DayZ-Expansion-Bundle's work on this event never runs. Scripts.pbo::4_World\BaseBuilding\Classes\Hologram.c:8 CraftFenceKit.CanDo check DayZ-Expansion-Bundle's conditions on this check no longer apply. Scripts.pbo::4_World\BaseBuilding\Classes\Recipes\RecipeBase\CraftFenceKit.c:3 CraftTerritoryFlagKit.CanDo check DayZ-Expansion-Bundle's conditions on this check no longer apply. Scripts.pbo::4_World\BaseBuilding\Classes\Recipes\RecipeBase\CraftFenceKit.c:11 Hologram.IsCollidingBBox check DayZ-Expansion-Bundle's conditions on this check no longer apply. Scripts.pbo::4_World\BaseBuilding\Classes\Hologram.c:3
DayZ-Expansion-QuestssilencesDayZ-Expansion-Bundle3 methods
Ammunition_Base.SplitItem event DayZ-Expansion-Bundle's work on this event never runs. quests_scripts.pbo::4_World\DayZExpansion_Quests\Entities\Ammunition_Base.c:76 Ammunition_Base.SplitItemToInventoryLocation event DayZ-Expansion-Bundle's work on this event never runs. quests_scripts.pbo::4_World\DayZExpansion_Quests\Entities\Ammunition_Base.c:55 ItemBase.Expansion_GetRarity value DayZ-Expansion-Bundle's value here is replaced. quests_scripts.pbo::4_World\DayZExpansion_Quests\Entities\ItemBase.c:480
DayZ-Expansion-BundlesilencesCF1 method
NotificationRuntimeData.GetIcon value CF's value here is replaced. core_scripts.pbo::3_Game\DayZExpansion_Core\Client\Notifications\NotificationRuntimeData.c:29
Forward Operator GearsilencesDayZ-Expansion-Bundle1 method
ItemBase.CanPutInCargo check · T2 Vanilla's size/attachment rules and every earlier mod's restrictions on this item no longer apply. Scripts.pbo::4_World\Entities\ItemBase\FOG_Pouch_Base.c:8
VPPAdminToolssilencesDayZ-Expansion-Bundle1 method
SurvivorBase.EOnFrame event · T1 DayZ-Expansion-Bundle's work on this event never runs. For SurvivorBase instances, through its ancestor PlayerBase. VPPAdminTools.pbo::4_World\VPPAdminTools\Entities\SurvivorBase.c:42
15 conflicts on client-only classes (menus, HUD, notifications) — no server effect
  • ClientData.SyncEvent_PreprocessPlayerList — DayZ-Expansion-Bundle silences DayZ-Expansion-Core
  • InGameMenu.SetGameVersion — DayZ-Expansion-Bundle silences DayZ-Expansion-Core
  • IngameHud.SetLeftStatsVisibility — DayZ-Expansion-Bundle silences DayZ-Expansion-Core
  • InspectMenuNew.UpdateItemInfoLiquidType — DayZ-Expansion-Bundle silences DayZ-Expansion-Core
  • InspectMenuNew.WidgetTrySetText — DayZ-Expansion-Bundle silences DayZ-Expansion-Core
  • NotificationSystem.AddNotif — DayZ-Expansion-Bundle silences DayZ-Expansion-Core
  • NotificationSystem.RPC_CreateNotification — DayZ-Expansion-Bundle silences DayZ-Expansion-Core
  • NotificationSystem.Update — DayZ-Expansion-Bundle silences DayZ-Expansion-Core
  • IngameHud.Expansion_IsVisible — DayZ-Expansion-Bundle silences DayZ-Expansion-Core
  • DayZPlayerCameraBase.UpdateUDAngleUnlocked — DayZ-Expansion-Bundle silences DayZ-Expansion-Core
  • NotificationSystem.GetNotificationData — DayZ-Expansion-Bundle silences DayZ-Expansion-Core
  • NotificationSystem.GetNotificationData — DayZ-Expansion-Bundle silences CF
  • NotificationSystem.GetNotificationData — DayZ-Expansion-Bundle silences Dabs Framework
  • MissionGameplay.UpdateDebugMonitor — DayZ-Expansion-Bundle silences DayZ-Expansion-AI
  • IngameHud.Expansion_GetHudState — DayZ-Expansion-Navigation silences DayZ-Expansion-Bundle

Hot hooks shared across the stack#

The engine calls the last-loaded mod first; each super() hands on to the mod before it, ending at vanilla. Badges show what each mod's override calls inside — that body work, not the chain itself, is what costs frame time.

PlayerBase.OnScheduledTick
about 30× per player per second
PVEZ Reloaded then Admirals Parachute Mod then DayZ-Expansion-Bundle then DayZ-Expansion-AI then vanilla
DayZPlayerImplement.CommandHandler
about 30× per player per second
DayZ-Expansion-Bundle then DayZ-Expansion-AI then DayZ-Expansion-Core then vanilla
DayZGame.OnUpdate
every server frame
Admirals Parachute Mod then VPPAdminTools then DayZ-Expansion-Bundle sometimes stops here then DayZ-Expansion-AI then DayZ-Expansion-Core sometimes stops here then CF then vanilla
AnimalBase.CommandHandler
every frame, per active instance
DayZ-Expansion-Bundle then DayZ-Expansion-AI then DayZ-Expansion-Core then vanilla
ZombieBase.CommandHandler
every frame, per active instance
DayZ-Expansion-Bundle then DayZ-Expansion-AI then DayZ-Expansion-Core then vanilla
ActionBase.OnUpdate
every server frame
DayZ-Expansion-Bundle then DayZ-Expansion-Core then vanilla
AlarmClock_ColorBase.OnUpdate
every server frame
DayZ-Expansion-Bundle then DayZ-Expansion-AI then vanilla
DayZPlayerCamera1stPersonVehicle.OnUpdate
every server frame
DayZ-Expansion-Vehicles then DayZ-Expansion-Bundle then vanilla
DayZPlayerCamera3rdPersonVehicle.OnUpdate
every server frame
DayZ-Expansion-Vehicles then DayZ-Expansion-Bundle then vanilla
KitchenTimer.OnUpdate
every server frame
DayZ-Expansion-Bundle then DayZ-Expansion-AI then vanilla
MissionServer.OnUpdate
every server frame
PVEZ Reloaded then CF then vanilla
MissionServer.TickScheduler
every server frame
DayZ-Expansion-Bundle stops here then DayZ-Expansion-AI stops here then vanilla

Stall risks#

13 places where one mod's code can hold up a frame by itself, whatever the load figure says. Each is a pattern found in the code, not a measurement: how much it costs depends on what the hook does inside. Most severe first, then in load order.

DayZ-Expansion-Core
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ManBase\DayZPlayerImplement.c:260
DayZ-Expansion-AI
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\DayZPlayerImplement.c:660
DayZ-Expansion-AI
PlayerBase.OnScheduledTick
about 30× per player per second
Per-player, per-frame hook warning
ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\PlayerBase.c:205
DayZ-Expansion-Bundle
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\DayZPlayerImplement.c:660
DayZ-Expansion-Bundle
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ManBase\DayZPlayerImplement.c:260
DayZ-Expansion-Bundle
DayZPlayerImplement.HandleWeapons
about 30× per player per second
Per-player, per-frame hook warning
weapons_scripts.pbo::4_World\DayZExpansion_Weapons\Entities\ManBase\DayZPlayerImplement.c:17
DayZ-Expansion-Bundle
PlayerBase.EOnFrame
about 30× per player per second
Per-player, per-frame hook warning
weapons_scripts.pbo::4_World\DayZExpansion_Weapons\Entities\ManBase\PlayerBase.c:39
DayZ-Expansion-Bundle
PlayerBase.OnScheduledTick
about 30× per player per second
Per-player, per-frame hook warning
ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\PlayerBase.c:205
VPPAdminTools
PlayerBase.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
VPPAdminTools.pbo::4_World\VPPAdminTools\Entities\PlayerBase.c:401
VPPAdminTools
SurvivorBase.EOnFrame
about 30× per player per second
Per-player, per-frame hook warning
VPPAdminTools.pbo::4_World\VPPAdminTools\Entities\SurvivorBase.c:42
VPPAdminTools
SurvivorBase.EOnPostFrame
about 30× per player per second
Per-player, per-frame hook warning
VPPAdminTools.pbo::4_World\VPPAdminTools\Entities\SurvivorBase.c:61
Admirals Parachute Mod
PlayerBase.OnScheduledTick
about 30× per player per second
Per-player, per-frame hook warning
AdmiralsParachuteMod.pbo::Scripts\4_World\Modded\PlayerBase.c:432
1 more
PVEZ Reloaded
PlayerBase.OnScheduledTick
about 30× per player per second
Per-player, per-frame hook warning
PVEZ.pbo::4_world\entities\manbase\playerbase.c:202

Everything else#

All 769 server-side methods hooked by two or more mods

vanilla → earliest mod → … → latest mod (dispatch enters at the latest). struck = suppressed by a later chain break; ✂ = no super(); "(cond)" = super() only on some paths.

methodtierchain (load order)
NotificationRuntimeData.GetIcon — vanilla → CF ✂ → DayZ-Expansion-Core ✂ → DayZ-Expansion-Bundle ✂
ActionStartEngine.ActionCondition T2 vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-Vehicles ✂ → MuchCarKey
PlayerBase.OnEnterZone — vanilla → DayZ-Expansion-Core ✂ → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-Missions
PlayerBase.OnExitZone — vanilla → DayZ-Expansion-Core ✂ → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-Missions
ActionBase.CF_OnDebugUpdate — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-Vehicles ✂
ActionStartEngine.Expansion_CheckSuccess — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-Vehicles ✂
ActionStartEngine.GetText — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-Vehicles ✂
ActionStartEngineBoat.Expansion_CheckSuccess — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-Vehicles ✂
ActionStartEngineMotorbike.Expansion_CheckSuccess — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-Vehicles ✂
ActionStopEngine.ActionCondition T2 vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-Vehicles ✂
ActionStopEngine.Expansion_CheckSuccess — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-Vehicles ✂
ActionStopEngine.GetText — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-Vehicles ✂
ActionStopEngineBoat.Expansion_CheckSuccess — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-Vehicles ✂
ActionSwitchLights.ActionCondition T2 vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-Vehicles ✂
ActionTurnOffPowerGenerator.CreateConditionComponents — vanilla → DayZ-Expansion ✂ → DayZ-Expansion-Bundle ✂
ActionTurnOnPowerGenerator.CreateConditionComponents — vanilla → DayZ-Expansion ✂ → DayZ-Expansion-Bundle ✂
Ammunition_Base.Expansion_GetHealthDamage — vanilla → DayZ-Expansion-AI ✂ → DayZ-Expansion-Bundle ✂
Ammunition_Base.SplitItem — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-Quests ✂
Ammunition_Base.SplitItemToInventoryLocation — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-Quests ✂
AnimalBase.EOnContact — vanilla → DayZ-Expansion-AI ✂ → DayZ-Expansion-Bundle ✂
BearTrap.Expansion_GetAmmoTypes — vanilla → DayZ-Expansion-Core ✂ → DayZ-Expansion-Bundle ✂
BearTrap.Expansion_IsMechanicalTrap — vanilla → DayZ-Expansion-Core ✂ → DayZ-Expansion-Bundle ✂
CF_Localiser.Set — vanilla → DayZ-Expansion-Core ✂ → DayZ-Expansion-Bundle ✂
CarDoor.Expansion_CarContactActivates — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-Vehicles ✂
CarDoor.NameOverride — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-Vehicles ✂
CarScript.DebugFreeAreaAtDoor — vanilla → DayZ-Expansion-Core ✂ → DayZ-Expansion-Bundle ✂
CarScript.IsAreaAtDoorFree — vanilla → DayZ-Expansion-Core ✂ → DayZ-Expansion-Bundle ✂
Chemlight_ColorBase.eAI_GetNightVisibility — vanilla → DayZ-Expansion-AI ✂ → DayZ-Expansion-Bundle ✂
CivilianSedan.ExpansionGetWheelType — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-Vehicles ✂
CivilianSedan.OnDebugSpawn — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-Vehicles ✂
Clothing.CanLoadItemIntoCargoClothingConditions — vanilla → DayZ-Expansion-Core ✂ → DayZ-Expansion-Bundle ✂
Clothing.CanReceiveItemIntoCargoClothingConditions — vanilla → DayZ-Expansion-Core ✂ → DayZ-Expansion-Bundle ✂
Clothing.SmershException — vanilla → DayZ-Expansion-Core ✂ → DayZ-Expansion-Bundle ✂
ContaminatedArea_Base.eAI_IsDangerousToAI — vanilla → DayZ-Expansion-AI ✂ → DayZ-Expansion-Bundle ✂
CraftFenceKit.CanDo — vanilla → DayZ-Expansion-Bundle (cond) → RA Base Building ✂
CraftTerritoryFlagKit.CanDo — vanilla → DayZ-Expansion-Bundle (cond) → RA Base Building ✂
DayZExpansion.SpectateAI — vanilla → DayZ-Expansion-AI ✂ → DayZ-Expansion-Bundle ✂
DayZGame.Expansion_OnUpdate — vanilla → DayZ-Expansion-Core ✂ → DayZ-Expansion-Bundle ✂
DayZGame.IsDebugMonitor — vanilla → DayZ-Expansion-AI ✂ → DayZ-Expansion-Bundle ✂
DayZPlayerCamera1stPersonVehicle.Expansion_GetUDAngles — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-Vehicles ✂
DayZPlayerCamera3rdPersonVehicle.Expansion_GetUDAngles — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-Vehicles ✂
DayZPlayerImplement.Expansion_GetEntityStorageAdditionalDataVersion — vanilla → DayZ-Expansion-AI ✂ → DayZ-Expansion-Bundle ✂
DayZPlayerImplement.Expansion_IsAI — vanilla → DayZ-Expansion-AI ✂ → DayZ-Expansion-Bundle ✂
DeadFox.Expansion_IsMeleeWeapon — vanilla → DayZ-Expansion-AI ✂ → DayZ-Expansion-Bundle ✂
DigOutStashLambda.Execute — vanilla → DayZ-Expansion-Core ✂ → DayZ-Expansion-Bundle ✂
EffExhaustSmoke.Expansion_SetParticleStateHelicopter — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-Vehicles ✂
EffExhaustSmoke.Expansion_SetRotorSpeed — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-Vehicles ✂
ExpansionBarbedWire.CreateTargetInformation — vanilla → DayZ-Expansion-AI ✂ → DayZ-Expansion-Bundle ✂
ExpansionBarbedWire.Expansion_IsDanger — vanilla → DayZ-Expansion-AI ✂ → DayZ-Expansion-Bundle ✂
ExpansionVehicle.GetLockState — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-Vehicles ✂
ExpansionVehicle.Init — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-Vehicles ✂
ExpansionVehicle.IsLocked — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-Vehicles ✂
ExpansionVehicle.OnDoorClosed — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-Vehicles ✂
ExpansionVehicle.OnDoorOpened — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-Vehicles ✂
ExpansionVehicle.ResetKeyPairing — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-Vehicles ✂
ExpansionVehicle.SetLockState — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-Vehicles ✂
ExpansionWorld.FixAIFirearmFX — vanilla → DayZ-Expansion-AI ✂ → DayZ-Expansion-Bundle ✂
ExpansionWorld.eAI_OnUpdate — vanilla → DayZ-Expansion-AI ✂ → DayZ-Expansion-Bundle ✂
ExplosivesBase.CreateTargetInformation — vanilla → DayZ-Expansion-AI ✂ → DayZ-Expansion-Bundle ✂
ExplosivesBase.Expansion_GetAmmoTypes — vanilla → DayZ-Expansion-Core ✂ → DayZ-Expansion-Bundle ✂
ExplosivesBase.Expansion_IsDanger — vanilla → DayZ-Expansion-Core ✂ → DayZ-Expansion-Bundle ✂
FlammableBase.eAI_GetNightVisibility — vanilla → DayZ-Expansion-AI ✂ → DayZ-Expansion-Bundle ✂
Flashlight.eAI_GetNightVisibility — vanilla → DayZ-Expansion-AI ✂ → DayZ-Expansion-Bundle ✂
Grenade_Base.Expansion_IsLive — vanilla → DayZ-Expansion-Core ✂ → DayZ-Expansion-Bundle ✂
Hatchback_02.ExpansionGetWheelType — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-Vehicles ✂
Hatchback_02.OnDebugSpawn — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-Vehicles ✂
Headtorch_ColorBase.eAI_GetNightVisibility — vanilla → DayZ-Expansion-AI ✂ → DayZ-Expansion-Bundle ✂
Hologram.EvaluateCollision — vanilla → DayZ-Expansion-Bundle (cond) → RA Base Building ✂
Hologram.IsCollidingBBox — vanilla → DayZ-Expansion-Bundle (cond) → RA Base Building ✂
ItemBase.CanDisplayAttachmentSlot T2 vanilla → DayZ-Expansion-Core ✂ → DayZ-Expansion-Bundle ✂
ItemBase.CanLoadAttachment — vanilla → DayZ-Expansion-Core ✂ → DayZ-Expansion-Bundle ✂
ItemBase.CanPutInCargo T2 vanilla → DayZ-Expansion-Bundle → Forward Operator Gear ✂
ItemBase.EOnContact — vanilla → DayZ-Expansion-AI ✂ → DayZ-Expansion-Bundle ✂
ItemBase.Expansion_CanObjectAttach — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-Vehicles ✂
ItemBase.Expansion_GetRarity — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-Quests ✂
ItemBase.GetHiddenSelectionIndex — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-Vehicles ✂
ItemBase.MaxLifetimeRefreshCalc — vanilla → DayZ-Expansion-Core ✂ → DayZ-Expansion-Bundle ✂
JMPlayerModule.GetRPCMax — vanilla → DayZ-Expansion-AI ✂ → DayZ-Expansion-Bundle ✂
JMVehiclesMenu.GetVehicleTypeInfo — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-Vehicles ✂
KeybindingElementNew.GetLayoutName — vanilla → DayZ-Expansion-Core ✂ → DayZ-Expansion-Bundle ✂
KeybindingsMenu.Refresh — vanilla → DayZ-Expansion-Core ✂ → DayZ-Expansion-Bundle ✂
LandMineTrap.Expansion_IsExplosive — vanilla → DayZ-Expansion-Core ✂ → DayZ-Expansion-Bundle ✂
Land_House_1B01_Pub.HasInterior — vanilla → DayZ-Expansion ✂ → DayZ-Expansion-Bundle ✂
Land_House_1B01_Pub.HasIvys — vanilla → DayZ-Expansion ✂ → DayZ-Expansion-Bundle ✂
Land_House_1B01_Pub.SpawnIvys — vanilla → DayZ-Expansion ✂ → DayZ-Expansion-Bundle ✂
Land_House_1W01.HasInterior — vanilla → DayZ-Expansion ✂ → DayZ-Expansion-Bundle ✂
Land_House_1W01.HasIvys — vanilla → DayZ-Expansion ✂ → DayZ-Expansion-Bundle ✂
Land_House_1W01.SpawnInterior — vanilla → DayZ-Expansion ✂ → DayZ-Expansion-Bundle ✂
Land_House_1W01.SpawnIvys — vanilla → DayZ-Expansion ✂ → DayZ-Expansion-Bundle ✂
Land_House_1W02.HasInterior — vanilla → DayZ-Expansion ✂ → DayZ-Expansion-Bundle ✂
Land_House_1W02.HasIvys — vanilla → DayZ-Expansion ✂ → DayZ-Expansion-Bundle ✂
Land_House_1W02.SpawnInterior — vanilla → DayZ-Expansion ✂ → DayZ-Expansion-Bundle ✂
Land_House_1W02.SpawnIvys — vanilla → DayZ-Expansion ✂ → DayZ-Expansion-Bundle ✂
Land_House_1W03.HasInterior — vanilla → DayZ-Expansion ✂ → DayZ-Expansion-Bundle ✂
Land_House_1W03.HasIvys — vanilla → DayZ-Expansion ✂ → DayZ-Expansion-Bundle ✂
Land_House_1W03.SpawnInterior — vanilla → DayZ-Expansion ✂ → DayZ-Expansion-Bundle ✂
Land_House_1W03.SpawnIvys — vanilla → DayZ-Expansion ✂ → DayZ-Expansion-Bundle ✂
Land_House_1W04.HasInterior — vanilla → DayZ-Expansion ✂ → DayZ-Expansion-Bundle ✂
Land_House_1W04.HasIvys — vanilla → DayZ-Expansion ✂ → DayZ-Expansion-Bundle ✂
Land_House_1W04.SpawnInterior — vanilla → DayZ-Expansion ✂ → DayZ-Expansion-Bundle ✂
Land_House_1W04.SpawnIvys — vanilla → DayZ-Expansion ✂ → DayZ-Expansion-Bundle ✂
Land_House_1W05.HasInterior — vanilla → DayZ-Expansion ✂ → DayZ-Expansion-Bundle ✂
Land_House_1W05.HasIvys — vanilla → DayZ-Expansion ✂ → DayZ-Expansion-Bundle ✂
Land_House_1W05.SpawnInterior — vanilla → DayZ-Expansion ✂ → DayZ-Expansion-Bundle ✂
Land_House_1W05.SpawnIvys — vanilla → DayZ-Expansion ✂ → DayZ-Expansion-Bundle ✂
Land_House_1W06.HasInterior — vanilla → DayZ-Expansion ✂ → DayZ-Expansion-Bundle ✂
Land_House_1W06.HasIvys — vanilla → DayZ-Expansion ✂ → DayZ-Expansion-Bundle ✂
Land_House_1W06.SpawnInterior — vanilla → DayZ-Expansion ✂ → DayZ-Expansion-Bundle ✂
Land_House_1W06.SpawnIvys — vanilla → DayZ-Expansion ✂ → DayZ-Expansion-Bundle ✂
Land_House_1W08.HasInterior — vanilla → DayZ-Expansion ✂ → DayZ-Expansion-Bundle ✂
Land_House_1W08.HasIvys — vanilla → DayZ-Expansion ✂ → DayZ-Expansion-Bundle ✂
Land_House_1W08.SpawnInterior — vanilla → DayZ-Expansion ✂ → DayZ-Expansion-Bundle ✂
Land_House_1W08.SpawnIvys — vanilla → DayZ-Expansion ✂ → DayZ-Expansion-Bundle ✂
Land_House_1W09.HasInterior — vanilla → DayZ-Expansion ✂ → DayZ-Expansion-Bundle ✂
Land_House_1W09.HasIvys — vanilla → DayZ-Expansion ✂ → DayZ-Expansion-Bundle ✂
Land_House_1W09.SpawnInterior — vanilla → DayZ-Expansion ✂ → DayZ-Expansion-Bundle ✂
Land_House_1W09.SpawnIvys — vanilla → DayZ-Expansion ✂ → DayZ-Expansion-Bundle ✂
Land_House_1W10.HasInterior — vanilla → DayZ-Expansion ✂ → DayZ-Expansion-Bundle ✂
Land_House_1W10.HasIvys — vanilla → DayZ-Expansion ✂ → DayZ-Expansion-Bundle ✂
Land_House_1W10.SpawnInterior — vanilla → DayZ-Expansion ✂ → DayZ-Expansion-Bundle ✂
Land_House_1W10.SpawnIvys — vanilla → DayZ-Expansion ✂ → DayZ-Expansion-Bundle ✂
Land_House_1W11.HasInterior — vanilla → DayZ-Expansion ✂ → DayZ-Expansion-Bundle ✂
Land_House_1W11.HasIvys — vanilla → DayZ-Expansion ✂ → DayZ-Expansion-Bundle ✂
Land_House_1W11.SpawnInterior — vanilla → DayZ-Expansion ✂ → DayZ-Expansion-Bundle ✂
Land_House_1W11.SpawnIvys — vanilla → DayZ-Expansion ✂ → DayZ-Expansion-Bundle ✂
Land_House_1W12.HasInterior — vanilla → DayZ-Expansion ✂ → DayZ-Expansion-Bundle ✂
Land_House_1W12.HasIvys — vanilla → DayZ-Expansion ✂ → DayZ-Expansion-Bundle ✂
Land_House_1W12.SpawnInterior — vanilla → DayZ-Expansion ✂ → DayZ-Expansion-Bundle ✂
Land_House_1W12.SpawnIvys — vanilla → DayZ-Expansion ✂ → DayZ-Expansion-Bundle ✂
Land_House_2B01.HasInterior — vanilla → DayZ-Expansion ✂ → DayZ-Expansion-Bundle ✂
Land_House_2B01.HasIvys — vanilla → DayZ-Expansion ✂ → DayZ-Expansion-Bundle ✂
Land_House_2B01.SpawnInterior — vanilla → DayZ-Expansion ✂ → DayZ-Expansion-Bundle ✂
Land_House_2B01.SpawnIvys — vanilla → DayZ-Expansion ✂ → DayZ-Expansion-Bundle ✂
Land_House_2W01.HasInterior — vanilla → DayZ-Expansion ✂ → DayZ-Expansion-Bundle ✂
Land_House_2W01.HasIvys — vanilla → DayZ-Expansion ✂ → DayZ-Expansion-Bundle ✂
Land_House_2W01.SpawnInterior — vanilla → DayZ-Expansion ✂ → DayZ-Expansion-Bundle ✂
Land_House_2W01.SpawnIvys — vanilla → DayZ-Expansion ✂ → DayZ-Expansion-Bundle ✂
Land_House_2W02.HasInterior — vanilla → DayZ-Expansion ✂ → DayZ-Expansion-Bundle ✂
Land_House_2W02.HasIvys — vanilla → DayZ-Expansion ✂ → DayZ-Expansion-Bundle ✂
Land_House_2W02.SpawnInterior — vanilla → DayZ-Expansion ✂ → DayZ-Expansion-Bundle ✂
Land_House_2W02.SpawnIvys — vanilla → DayZ-Expansion ✂ → DayZ-Expansion-Bundle ✂
Land_Underground_EntranceBase.Expansion_IsUndergroundEntrance — vanilla → DayZ-Expansion-AI ✂ → DayZ-Expansion-Bundle ✂
Land_Village_Pub.HasInterior — vanilla → DayZ-Expansion ✂ → DayZ-Expansion-Bundle ✂
Land_Village_Pub.HasIvys — vanilla → DayZ-Expansion ✂ → DayZ-Expansion-Bundle ✂
Land_Village_Pub.SpawnIvys — vanilla → DayZ-Expansion ✂ → DayZ-Expansion-Bundle ✂
MiscGameplayFunctions.GetHeadingAngle — vanilla → DayZ-Expansion-AI ✂ → DayZ-Expansion-Bundle ✂
MiscGameplayFunctions.GetHeadingVector — vanilla → DayZ-Expansion-AI ✂ → DayZ-Expansion-Bundle ✂
MissionServer.TickScheduler T0 vanilla → DayZ-Expansion-AI ✂ → DayZ-Expansion-Bundle ✂
MissionServer.eAI_GetPlayers — vanilla → DayZ-Expansion-AI ✂ → DayZ-Expansion-Bundle ✂
ModifiersManager.OnScheduledTick T1 vanilla → DayZ-Expansion-AI ✂ → DayZ-Expansion-Bundle ✂
MotorbikeScript.EOnPostSimulate T1 vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-Vehicles ✂
MotorbikeScript.NameOverride — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-Vehicles ✂
NVGoggles.Expansion_TryTurningOff — vanilla → DayZ-Expansion-AI ✂ → DayZ-Expansion-Bundle ✂
NVGoggles.Expansion_TryTurningOn — vanilla → DayZ-Expansion-AI ✂ → DayZ-Expansion-Bundle ✂
NVGoggles.eAI_GetNightVisibility — vanilla → DayZ-Expansion-AI ✂ → DayZ-Expansion-Bundle ✂
OffroadHatchback.ExpansionGetWheelType — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-Vehicles ✂
OffroadHatchback.OnDebugSpawn — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-Vehicles ✂
PlayerBase.Expansion_HasAdminToolGodMode — vanilla → DayZ-Expansion-Core ✂ → DayZ-Expansion-Bundle ✂
PlayerBase.Expansion_HasAdminToolInvisibility — vanilla → DayZ-Expansion-Core ✂ → DayZ-Expansion-Bundle ✂
PlayerBase.eAI_IsLit — vanilla → DayZ-Expansion-AI ✂ → DayZ-Expansion-Bundle ✂
Roadflare.eAI_GetNightVisibility — vanilla → DayZ-Expansion-AI ✂ → DayZ-Expansion-Bundle ✂
Sedan_02.ExpansionGetWheelType — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-Vehicles ✂
Sedan_02.OnDebugSpawn — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-Vehicles ✂
SmokeGrenadeBase.Expansion_IsExplosive — vanilla → DayZ-Expansion-Core ✂ → DayZ-Expansion-Bundle ✂
SpookyArea.eAI_IsDangerousToAI — vanilla → DayZ-Expansion-AI ✂ → DayZ-Expansion-Bundle ✂
SyncEvents.SendPlayerList — vanilla → DayZ-Expansion-Core ✂ → DayZ-Expansion-Bundle ✂
TLRLight.eAI_GetNightVisibility — vanilla → DayZ-Expansion-AI ✂ → DayZ-Expansion-Bundle ✂
TabberUI.AddTab — vanilla → DayZ-Expansion-Core ✂ → DayZ-Expansion-Bundle ✂
TrapBase.CreateTargetInformation — vanilla → DayZ-Expansion-AI ✂ → DayZ-Expansion-Bundle ✂
TrapBase.Expansion_IsDanger — vanilla → DayZ-Expansion-Core ✂ → DayZ-Expansion-Bundle ✂
TripwireTrap.Expansion_GetAmmoTypes — vanilla → DayZ-Expansion-Core ✂ → DayZ-Expansion-Bundle ✂
TripwireTrap.Expansion_IsExplosive — vanilla → DayZ-Expansion-Core ✂ → DayZ-Expansion-Bundle ✂
TripwireTrap.Expansion_IsMechanicalTrap — vanilla → DayZ-Expansion-Core ✂ → DayZ-Expansion-Bundle ✂
Truck_01_Base.ExpansionGetWheelType — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-Vehicles ✂
UniversalLight.eAI_GetNightVisibility — vanilla → DayZ-Expansion-AI ✂ → DayZ-Expansion-Bundle ✂
WeaponFSM.ValidateAndRepairHelper — vanilla → DayZ-Expansion-Core ✂ → DayZ-Expansion-Bundle ✂
Weapon_Base.Expansion_GetAnyLightOrNVG — vanilla → DayZ-Expansion-AI ✂ → DayZ-Expansion-Bundle ✂
Weapon_Base.Expansion_GetDPS — vanilla → DayZ-Expansion-Core ✂ → DayZ-Expansion-Bundle ✂
Weapon_Base.Expansion_TryTurningOffAnyLightOrNVG — vanilla → DayZ-Expansion-AI ✂ → DayZ-Expansion-Bundle ✂
Weapon_Base.Expansion_TryTurningOnAnyLightOrNVG — vanilla → DayZ-Expansion-AI ✂ → DayZ-Expansion-Bundle ✂
Weapon_Base.eAI_IsSilent — vanilla → DayZ-Expansion-AI ✂ → DayZ-Expansion-Bundle ✂
ZombieBase.EOnContact — vanilla → DayZ-Expansion-AI ✂ → DayZ-Expansion-Bundle ✂
ActionConstructor.RegisterActions — vanilla → Dabs Framework → DayZ-Expansion-Core → DayZ-Expansion → DayZ-Expansion-AI → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles → DayZ-Expansion-Market → DayZ-Expansion-Quests → VPPAdminTools → Admirals Parachute Mod → Forward Operator Gear → AJs Weapons → RA Base Building → MuchCarKey → FlipTransport
ModItemRegisterCallbacks.RegisterOneHanded — vanilla → CF → DayZ-Expansion-Core → DayZ-Expansion → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles → DayZ-Expansion-Navigation → DayZ-Expansion-Market → Forward Operator Gear → AJs Weapons → RA Base Building → MuchCarKey
ExpansionSettings.Init — vanilla → DayZ-Expansion-Core → DayZ-Expansion → DayZ-Expansion-AI → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles → DayZ-Expansion-Navigation → DayZ-Expansion-Missions → DayZ-Expansion-Market → DayZ-Expansion-Quests
PlayerBase.EEKilled T3 vanilla → DayZ-Expansion-Core → DayZ-Expansion → DayZ-Expansion-AI → DayZ-Expansion-Bundle → DayZ-Expansion-Navigation → DayZ-Expansion-Quests → VPPAdminTools → Admirals Parachute Mod → PVEZ Reloaded
DayZGame.OnRPC T2 vanilla → CF (cond) → Dabs Framework → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) → VPPAdminTools (cond) → ZomBerry Admin Tools (cond) → PVEZ Reloaded → FlipTransport
ModItemRegisterCallbacks.RegisterTwoHanded — vanilla → CF → DayZ-Expansion-Core → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles → DayZ-Expansion-Quests → Admirals Parachute Mod → Forward Operator Gear → FlipTransport
PlayerBase.SetActions T2 vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles → DayZ-Expansion-Market → DayZ-Expansion-Quests → VPPAdminTools → MuchCarKey
MissionServer.OnMissionStart T3 vanilla → CF → Dabs Framework → DayZ-Expansion-Core → DayZ-Expansion-AI → DayZ-Expansion-Bundle → VPPAdminTools → RA Base Building
MissionServer.PlayerDisconnected T3 vanilla → CF → Dabs Framework → DayZ-Expansion-Core → DayZ-Expansion-AI → DayZ-Expansion-Bundle → VPPAdminTools → PVEZ Reloaded
ModItemRegisterCallbacks.RegisterHeavy — vanilla → CF → DayZ-Expansion-Core → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles → DayZ-Expansion-Quests → RA Base Building → MBM_CanAm
PlayerBase.Init — vanilla → DayZ-Expansion → DayZ-Expansion-AI → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles → DayZ-Expansion-Missions → VPPAdminTools → Admirals Parachute Mod
DayZGame.OnUpdate T0 vanilla → CF → DayZ-Expansion-Core (cond) → DayZ-Expansion-AI → DayZ-Expansion-Bundle (cond) → VPPAdminTools → Admirals Parachute Mod
MissionServer.InvokeOnConnect T3 vanilla → CF → Dabs Framework → DayZ-Expansion-Core → DayZ-Expansion-AI → DayZ-Expansion-Bundle → ZomBerry Admin Tools
MissionServer.OnInit T3 vanilla → CF → VPPAdminTools → ZomBerry Admin Tools → Admirals Parachute Mod → MuchCarKey → FlipTransport
ItemBase.EEHealthLevelChanged T2 vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles → DayZ-Expansion-Quests → RA Base Building
MissionServer.OnMissionFinish T3 vanilla → CF → DayZ-Expansion-Core → DayZ-Expansion-AI → DayZ-Expansion-Bundle → VPPAdminTools
ActionCoverHeadTarget.ActionCondition T2 vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Market (cond) → DayZ-Expansion-Quests (cond)
ActionForceConsume.ActionCondition T2 vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Market (cond) → DayZ-Expansion-Quests (cond)
ActionForceConsumeSingle.ActionCondition T2 vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Market (cond) → DayZ-Expansion-Quests (cond)
ActionGagTarget.ActionCondition T2 vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Market (cond) → DayZ-Expansion-Quests (cond)
ActionHandcuffTarget.ActionCondition T2 vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Market (cond) → DayZ-Expansion-Quests (cond)
ActionInjectTarget.ActionCondition T2 vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Market (cond) → DayZ-Expansion-Quests (cond)
ActionPushObject.ActionCondition T2 vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) → MuchCarKey (cond) → FlipTransport
ActionRestrainTarget.ActionCondition T2 vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Market (cond) → DayZ-Expansion-Quests (cond)
ActionShaveTarget.ActionCondition T2 vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Market (cond) → DayZ-Expansion-Quests (cond)
AnimalBase.EEHitBy T2 vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI → DayZ-Expansion-Bundle → DayZ-Expansion-Quests
AnimalBase.EEKilled T3 vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI → DayZ-Expansion-Bundle → DayZ-Expansion-Quests
AreaExposureMdfr.OnActivate — vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-AI → DayZ-Expansion-Bundle (cond) → VPPAdminTools (cond)
CarScript.EEKilled T3 vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles → MuchCarKey
CarScript.OnInput — vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles → FlipTransport
DayZExpansion.OnLoaded — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles → DayZ-Expansion-Navigation → DayZ-Expansion-Market
MissionServer.OnEvent — vanilla → CF → DayZ-Expansion-Core → DayZ-Expansion-Bundle → VPPAdminTools
MissionServer.OnMissionLoaded — vanilla → CF → DayZ-Expansion-Core → DayZ-Expansion-AI → DayZ-Expansion-Bundle
ModItemRegisterCallbacks.CustomBoneRemapping — vanilla → CF → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles → AJs Weapons
ModItemRegisterCallbacks.RegisterFireArms — vanilla → CF → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles → AJs Weapons
ModItemRegisterCallbacks.RegisterPistol — vanilla → CF → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles → AJs Weapons
MotorbikeScript.OnCEIterate — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles → DayZ-Expansion-Market
PlayerBase.EEHitBy T2 vanilla → DayZ-Expansion → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles → DayZ-Expansion-Quests
PlayerBase.EEOnDamageCalculated — vanilla → DayZ-Expansion → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles → PVEZ Reloaded
PlayerBase.OnScheduledTick T1 vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle → Admirals Parachute Mod → PVEZ Reloaded
PlayerBase.OnVariablesSynchronized T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Missions → VPPAdminTools → Admirals Parachute Mod
PluginRecipesManagerBase.RegisterRecipies — vanilla → DayZ-Expansion-Bundle → Admirals Parachute Mod → Forward Operator Gear → RA Base Building
ZombieBase.EEHitBy T2 vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI → DayZ-Expansion-Bundle → DayZ-Expansion-Quests
ZombieBase.EEKilled T3 vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI → DayZ-Expansion-Bundle → DayZ-Expansion-Quests
ZombieBase.EEOnDamageCalculated — vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI → DayZ-Expansion-Bundle → PVEZ Reloaded
ActionBase.OnEnd — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle → DayZ-Expansion-Quests
ActionBase.OnStart — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle → DayZ-Expansion-Quests
ActionCollectBloodTarget.ActionCondition T2 vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI → DayZ-Expansion-Bundle
ActionCollectSampleTarget.ActionCondition T2 vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI → DayZ-Expansion-Bundle
ActionContinuousBase.OnFinishProgress — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle → DayZ-Expansion-Quests
ActionDefibrilateTarget.ActionCondition T2 vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI → DayZ-Expansion-Bundle
ActionDetach.ActionCondition T2 vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Vehicles (cond) → MuchCarKey (cond)
ActionDetach.OnExecuteServer — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles → MuchCarKey
ActionDisinfectTarget.ActionCondition T2 vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Market (cond) → DayZ-Expansion-Quests (cond)
ActionGetInTransport.ActionCondition T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles → MuchCarKey (cond)
ActionGetInTransport.OnEndServer — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles → MuchCarKey
ActionGetOutTransport.OnEndServer — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles → MuchCarKey
ActionGetOutTransport.ProcessGetOutTransportActionData — vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles
ActionGiveBloodTarget.ActionCondition T2 vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI → DayZ-Expansion-Bundle
ActionOpenCarDoors.ActionCondition T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles → MuchCarKey (cond)
ActionOpenCarDoorsOutside.ActionCondition T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles → MuchCarKey (cond)
ActionSwitchSeats.Start — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles → MuchCarKey
ActionTogglePlaceObject.ActionCondition T2 vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) → RA Base Building
AnimalBase.CommandHandler T1 vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI → DayZ-Expansion-Bundle
AnimalBase.EEOnDamageCalculated — vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI → DayZ-Expansion-Bundle
AnimalBase.ModCommandHandlerBefore — vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond)
AnimalBase.OnVariablesSynchronized T2 vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI → DayZ-Expansion-Bundle
BuildingBase.DeferredInit — vanilla → DayZ-Expansion → DayZ-Expansion-AI → DayZ-Expansion-Bundle
BuildingBase.EEHitBy T2 vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI → DayZ-Expansion-Bundle
BuildingBase.EEOnDamageCalculated — vanilla → DayZ-Expansion-Core → DayZ-Expansion → DayZ-Expansion-Bundle
CarScript.EEDelete T3 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles → MuchCarKey
CarScript.OnVariablesSynchronized T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles → MuchCarKey
DayZGame.CloseCombatEffects — vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI → DayZ-Expansion-Bundle
DayZGame.FirearmEffects — vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI → DayZ-Expansion-Bundle
DayZPlayerImplement.CommandHandler T1 vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI → DayZ-Expansion-Bundle
DayZPlayerImplement.EEHitBy T2 vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI → DayZ-Expansion-Bundle
DayZPlayerImplement.EEKilled T3 vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI → DayZ-Expansion-Bundle
DayZPlayerImplement.EEOnDamageCalculated — vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI → DayZ-Expansion-Bundle
DayZPlayerImplement.OnVariablesSynchronized T2 vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI → DayZ-Expansion-Bundle
DayZPlayerImplementFallDamage.HandleFallDamage — vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) → Admirals Parachute Mod (cond)
DayZPlayerMeleeFightLogic_LightHeavy.HandleFightLogic — vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-AI → DayZ-Expansion-Bundle (cond)
ItemBase.CF_OnStoreLoad — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles → DayZ-Expansion-Quests
ItemBase.CF_OnStoreSave — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles → DayZ-Expansion-Quests
ItemBase.CanBeCombined — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle → DayZ-Expansion-Quests
ItemBase.CanBeSplit — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle → DayZ-Expansion-Quests
ItemBase.EEHitBy T2 vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle → RA Base Building
ItemBase.EEItemLocationChanged T2 vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Market (cond)
ItemBase.EEOnDamageCalculated — vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle → PVEZ Reloaded
ItemBase.OnInventoryEnter T2 vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle → DayZ-Expansion-Quests
ItemBase.OnInventoryExit T2 vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle → DayZ-Expansion-Quests
ItemBase.OnItemLocationChanged T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles → PVEZ Reloaded
ItemBase.OnQuantityChanged — vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle → DayZ-Expansion-Quests
ItemBase.OnRightClick — vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Quests
JMModuleConstructor.RegisterModules — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle → FlipTransport
MissionBase.CreateScriptedMenu — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Navigation (cond) → VPPAdminTools
MissionServer.OnClientReadyEvent T3 vanilla → CF → DayZ-Expansion-Core → DayZ-Expansion-Bundle
MissionServer.OnClientReconnectEvent T3 vanilla → CF → DayZ-Expansion-Core → DayZ-Expansion-Bundle
MissionServer.OnClientRespawnEvent T3 vanilla → CF → DayZ-Expansion-Core → DayZ-Expansion-Bundle
ModItemRegisterCallbacks.RegisterArcheryItem — vanilla → CF → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles
ModItemRegisterCallbacks.RegisterEmptyHanded — vanilla → CF → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles
ModItemRegisterCallbacks.RegisterLauncher — vanilla → CF → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles
ModItemRegisterCallbacks.RegisterRestrained — vanilla → CF → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles
ModItemRegisterCallbacks.RegisterSurrender — vanilla → CF → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles
MotorbikeScript.CF_OnStoreLoad — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles
MotorbikeScript.CF_OnStoreSave — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles
MotorbikeScript.EEKilled T3 vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles
MotorbikeScript.OnStoreLoad T3 vanilla → CF → DayZ-Expansion-Core → DayZ-Expansion-Bundle
PlayerBase.CF_OnStoreLoad — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles
PlayerBase.CF_OnStoreSave — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles
PlayerBase.CanBeTargetedByAI — vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond) → VPPAdminTools (cond)
PlayerBase.ModCommandHandlerInside — vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles
PlayerBase.OnCommandSwimStart — vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles
PlayerBase.OnConnect — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle → VPPAdminTools
PlayerBase.OnPlayerLoaded — vanilla → Admirals Parachute Mod → RA Base Building → PVEZ Reloaded
PlayerBase.OnSelectPlayer — vanilla → CF → DayZ-Expansion-AI → DayZ-Expansion-Bundle
PlayerBase.OnUnconsciousStart — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle → Admirals Parachute Mod
PlayerBase.OnVehicleSeatDriverEnter — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles
PluginAdminLog.PlayerHitBy — vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond) → VPPAdminTools (cond)
PluginAdminLog.PlayerKilled — vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond) → VPPAdminTools (cond)
PluginDiagMenu.RegisterModdedDiags — vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles
PluginDiagMenu.RegisterModdedDiagsIDs — vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles
PluginDiagMenuClient.BindCallbacks — vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles
PluginManager.Init — vanilla → Dabs Framework → VPPAdminTools → MuchCarKey
PluginRecipesManager.RegisterRecipies — vanilla → DayZ-Expansion → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles
TransferValues.SendValue — vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond) → VPPAdminTools
TripwireTrap.EEItemAttached T2 vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI → DayZ-Expansion-Bundle
TripwireTrap.EEItemDetached T2 vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI → DayZ-Expansion-Bundle
Weapon_Base.EEFired — vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle → VPPAdminTools
ZombieBase.CommandHandler T1 vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI → DayZ-Expansion-Bundle
ZombieBase.ModCommandHandlerBefore — vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond)
ZombieBase.OnVariablesSynchronized T2 vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI → DayZ-Expansion-Bundle
ActionActivateTrap.ActionCondition T2 vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond)
ActionAnimateCarSelection.ActionCondition T2 vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Vehicles (cond)
ActionArmExplosive.ActionCondition T2 vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond)
ActionAttachExplosivesTrigger.ActionCondition T2 vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond)
ActionBase.OnEndInput — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
ActionBase.OnEndRequest — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
ActionBase.OnUpdate T0 vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
ActionBuildPart.ActionCondition T2 vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond)
ActionCarDoors.OnStartServer — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles
ActionCarDoorsOutside.OnStartServer — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles
ActionCarHornLong.ActionCondition T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles
ActionCarHornShort.ActionCondition T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles
ActionCheckPulseTarget.ActionCondition T2 vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
ActionCloseDoors.OnEndServer — vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle
ActionCloseFence.OnEndServer — vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle
ActionCollectBloodTarget.OnStartServer — vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond)
ActionCollectSampleTarget.OnStartServer — vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond)
ActionConsume.ActionCondition T2 vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Quests (cond)
ActionConsumeSingle.ActionCondition T2 vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Quests (cond)
ActionContinuousBase.OnEndAnimationLoop — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
ActionContinuousBase.OnStartAnimationLoop — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
ActionDefibrilateTarget.OnStartServer — vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond)
ActionDeployObject.ActionCondition T2 vanilla → DayZ-Expansion-Bundle → RA Base Building
ActionDeployObject.DropDuringPlacing — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Vehicles (cond)
ActionDeployObject.OnStartServer — vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle (cond)
ActionDeployObject.SetupAction — vanilla → DayZ-Expansion-Bundle → RA Base Building (cond)
ActionDigInStash.ActionCondition T2 vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond)
ActionDismantlePart.DismantleCondition — vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond)
ActionEmptyMagazine.OnEndServer — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests
ActionEmptyMagazine.OnStartServer — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests
ActionFillGeneratorTank.ActionCondition T2 vanilla → DayZ-Expansion (cond) → DayZ-Expansion-Bundle (cond)
ActionFoldBaseBuildingObject.ActionCondition T2 vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond)
ActionFoldObject.ActionCondition T2 vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond)
ActionGetOutTransport.OnEnd — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Vehicles (cond)
ActionGiveBloodTarget.OnStartServer — vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond)
ActionLoadMagazine.OnEndServer — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests
ActionLoadMagazine.OnStartServer — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests
ActionLoadMagazineQuick.OnEndServer — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests
ActionLoadMagazineQuick.OnStartServer — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests
ActionLockDoors.ActionCondition T2 vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond)
ActionMineTree.ActionCondition T2 vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond)
ActionOpenDoors.OnEndServer — vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle
ActionOpenFence.OnEndServer — vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle
ActionPackTent.ActionCondition T2 vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond)
ActionRepairPart.RepairCondition — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
ActionRestrainSelf.ActionCondition T2 vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond)
ActionRestrainSelf.OnFinishProgressServer — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests
ActionRestrainTarget.OnFinishProgressServer — vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond)
ActionRestrainTarget.OnStartServer — vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond)
ActionSkinning.ActionCondition T2 vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle
ActionSkinning.Can — vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle
ActionSkinning.CanContinue — vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle
ActionStartEngine.OnFinishProgress — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Vehicles (cond)
ActionStartEngineBoat.ActionCondition T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles
ActionStartEngineMotorbike.ActionCondition T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles
ActionStopEngine.OnExecute — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Vehicles (cond)
ActionTargetsCursor.GetActionDesc — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
ActionTargetsCursor.Update — vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond)
ActionTriggerRemotely.ActionCondition T2 vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond)
ActionTurnOffPowerGenerator.ActionCondition T2 vanilla → DayZ-Expansion (cond) → DayZ-Expansion-Bundle (cond)
ActionTurnOnPowerGenerator.ActionCondition T2 vanilla → DayZ-Expansion (cond) → DayZ-Expansion-Bundle (cond)
ActionUnlockDoors.ActionCondition T2 vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond)
ActionUnmountBarbedWire.ActionCondition T2 vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond)
ActionUnpin.ActionCondition T2 vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond)
ActionUnpin.OnExecute — vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle
ActionUnpin.OnStartServer — vanilla → VPPAdminTools → PVEZ Reloaded
ActionUnrestrainTarget.ActionCondition T2 vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond)
ActionUnrestrainTarget.OnFinishProgressServer — vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond)
ActionUnrestrainTargetHands.OnFinishProgressServer — vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond)
ActionWorldCraft.ActionCondition T2 vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
ActionWorldCraft.Post_SetupAction — vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle
AlarmClock_ColorBase.OnUpdate T0 vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle
Ammunition_Base.CanAddCartridges — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests
Ammunition_Base.CanBeSplit — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests
Ammunition_Base.CombineItems — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests
Ammunition_Base.IsCompatiableAmmo — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests
AnalyticsManagerServer.OnEntityKilled — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
AnalyticsManagerServer.OnPlayerConnect T3 vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle (cond)
AnalyticsManagerServer.OnPlayerKilled — vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond)
AnimalBase.AfterStoreLoad T3 vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
AnimalBase.EEDelete T3 vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
AnimalBase.EEHealthLevelChanged T2 vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle
AnimalBase.ModCommandHandlerInside — vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle
AnimalBase.NameOverride — vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond)
AnimalBase.SetAsSkinned — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
AnimatedActionBase.OnAnimationEvent — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
AnimatedActionBase.OnExecute — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests
AreaExposureMdfr.OnTick — vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond)
Armband_ColorBase.Expansion_SwitchItemSelectionTextureEx — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
AttachNewMagazine.OnEntry — vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond)
AttachmentsWrapper.SetParent — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
Battery9V.SetActions T2 vanilla → DayZ-Expansion → DayZ-Expansion-Bundle
BatteryCharger.OnWorkStart — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
BatteryCharger.OnWorkStop — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
BleedingSourcesManagerBase.CanAddBleedingSource — vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond)
BleedingSourcesManagerServer.ProcessHit — vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond)
BloodLoss.OnUpdateClient — vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond)
Blowtorch.OnWorkStop — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
BoatScript.OnStoreLoad T3 vanilla → CF → MuchCarKey
BoatScript.OnStoreSave T3 vanilla → CF → MuchCarKey
BuildingBase.AfterStoreLoad T3 vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle
BuildingBase.EEOnCECreate — vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle
BuildingBase.Explode — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
BuildingBase.NameOverride — vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond)
BuildingBase.OnVariablesSynchronized T2 vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
CF_Date.Format — vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond)
CF_ModuleGame.EnableRPC — vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond)
CamoNet.SetActions T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles
CanisterGasoline.SetActions T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles
CarDoor.EEHealthLevelChanged T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles
CarHud.Init — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles
CarHud.RefreshVehicleHud — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles
CarHud.ShowVehicleInfo — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles
CarScript.CanBeTargetedByAI — vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle
CarScript.DamageCrew — vanilla → DayZ-Expansion → DayZ-Expansion-Bundle
CarScript.EEHealthLevelChanged T2 vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle
CarScript.EEHitBy T2 vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle
CarScript.EEInit T3 vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle
CarScript.EEItemDetached T2 vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
CarScript.EEOnDamageCalculated — vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle
CarScript.GenerateCarHornAINoise — vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle
CarScript.OnStoreLoad T3 vanilla → CF → MuchCarKey
CarScript.OnStoreSave T3 vanilla → CF → MuchCarKey
CattleProd.OnWorkStart — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
CattleProd.OnWorkStop — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
CharacterCreationMenu.Back — vanilla → DayZ-Expansion → DayZ-Expansion-Bundle
CharacterCreationMenu.Refresh — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
Chemlight_ColorBase.OnWorkStart — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
Chemlight_ColorBase.OnWorkStop — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
CivSedanWheel.OnWasDetached — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles
Clothing.EECargoIn — vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle
Clothing.EECargoMove — vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle
Clothing.EECargoOut — vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle
Clothing.Expansion_SwitchItemSelectionTextureEx — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
Construction.CanBuildPart — vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond)
ContainerWithCargoAndAttachments.OnShow — vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond)
ContainerWithCargoAndAttachments.SetEntity — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
ContainerWithCargoAndAttachments.SetOpenState — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
CoughSymptom.OnGetActivatedServer — vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle
DayZGame.DeferredInit — vanilla → CF → VPPAdminTools
DayZGame.ExplosionEffectsEx — vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle
DayZGame.OnEvent — vanilla → CF → Dabs Framework
DayZIntroScenePC.CharacterRotationStart — vanilla → DayZ-Expansion (cond) → DayZ-Expansion-Bundle (cond)
DayZIntroScenePC.ResetIntroCamera — vanilla → DayZ-Expansion (cond) → DayZ-Expansion-Bundle (cond)
DayZPlayerCamera1stPersonVehicle.OnActivate — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles
DayZPlayerCamera1stPersonVehicle.OnUpdate T0 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles
DayZPlayerCamera3rdPersonVehicle.OnActivate — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles
DayZPlayerCamera3rdPersonVehicle.OnUpdate T0 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles
DayZPlayerCommandDeathCallback.OnSimulationEnd — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
DayZPlayerImplement.AddNoise — vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle
DayZPlayerImplement.CanBeSkinned — vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond)
DayZPlayerImplement.CanBeTargetedByAI — vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle
DayZPlayerImplement.EEHealthLevelChanged T2 vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle
DayZPlayerImplement.Expansion_CanBeDamaged — vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle
DayZPlayerImplement.Expansion_Init — vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle
DayZPlayerImplement.Expansion_OnEntityStorageAdditionalDataLoad — vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle
DayZPlayerImplement.Expansion_OnEntityStorageAdditionalDataSave — vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle
DayZPlayerImplement.IsInventoryVisible T2 vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
DayZPlayerImplement.IsShootingFromCamera — vanilla → DayZ-Expansion → DayZ-Expansion-Bundle
DayZPlayerImplement.ModCommandHandlerBefore — vanilla → VPPAdminTools → RA Base Building
DayZPlayerImplement.ModCommandHandlerInside — vanilla → VPPAdminTools → Admirals Parachute Mod
DayZPlayerImplement.NameOverride — vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond)
DayZPlayerImplement.OnSyncJuncture — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
DayZPlayerImplement.ShowDeadScreen — vanilla → DayZ-Expansion → DayZ-Expansion-Bundle
DayZPlayerImplementThrowing.HandleThrowing — vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond)
DayZPlayerMeleeFightLogic_LightHeavy.Init — vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond)
DeafnessCompleteSymptom.OnGetActivatedClient — vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond)
DeafnessCompleteSymptom.OnGetDeactivatedClient — vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond)
DebugMonitor.CalculateMapTile — vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond)
DebugMonitor.SetFramerate — vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle
DebugMonitor.SetFramerateText — vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond)
Defibrillator.OnWorkStart — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
Defibrillator.OnWorkStop — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
EasterEgg.OnInventoryEnter T2 vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
EasterEgg.OnInventoryExit T2 vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
Edible_Base.ChangeFoodStage — vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle
EffExhaustSmoke.Event_OnFrameUpdate — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Vehicles (cond)
EffectArea.EEDelete T3 vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle
EffectArea.InitZoneServer — vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle
EffectArea.OnPlayerEnterServer — vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle
EffectArea.OnPlayerExitServer — vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle
EffectArea.OnVariablesSynchronized T2 vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle
EmoteManager.CommitSuicide — vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond)
EmoteManager.CreateBleedingEffect — vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond)
EmoteManager.PlayEmote — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
ExpansionActionDismissAI.ActionCondition T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests
ExpansionClientSettingsModule.OnSettingsChanged — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Navigation
ExpansionESPModificationModule.OnInit T3 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles
ExpansionMarketModule.CheckCanUseTrader — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests
ExpansionP2PMarketModule.CheckCanUseTrader — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests
ExpansionPartyData.OnJoin — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests
ExpansionPartyData.OnLeave — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests
ExpansionPartyPlayerData.OnJoin — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Navigation
ExpansionPartyPlayerData.OnLeave — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Navigation
ExpansionPartyPlayerData.OnStoreLoad T3 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Navigation
ExpansionSettings.OnInit T3 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Navigation
ExpansionSettings.ServerInit — vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle
ExpansionVehicle.CanBeDamaged — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Vehicles (cond)
ExpansionVehicle.DeferredInit — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles
ExpansionVehicle.OnCECreate — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles
ExpansionWorld.FirearmEffects — vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle
ExpansionWorld.OnFinish — vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle
ExpansionWorld.OnStart — vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle
ExpansionWorldObjectsModule.OnInit T3 vanilla → DayZ-Expansion → DayZ-Expansion-Bundle
ExpansionWorldObjectsModule.OnMissionLoaded — vanilla → DayZ-Expansion → DayZ-Expansion-Bundle
ExpansionWorldObjectsModule.OnMissionStart T3 vanilla → DayZ-Expansion → DayZ-Expansion-Bundle
ExplosivesBase.DeferredInit — vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle
Fence.Expansion_OnPartBuiltServer — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
FeverBlurSymptom.OnGetDeactivatedClient — vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond)
FeverBlurSymptom.OnUpdateClient — vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond)
FirearmActionLoadBullet.OnEndServer — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests
FirearmActionLoadBulletQuick.OnEndServer — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests
FirearmActionLoadMultiBullet.OnEndServer — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests
FirearmActionLoadMultiBullet.OnStartServer — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests
FirearmActionLoadMultiBulletQuick.OnEndServer — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests
FirearmActionLoadMultiBulletQuick.OnStartServer — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests
FirearmActionLoadMultiBulletRadial.OnEndServer — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests
FirearmActionLoadMultiBulletRadial.OnStartServer — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests
FirearmActionMechanicManipulate.OnEndServer — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests
FirearmActionMechanicManipulate.OnStartServer — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests
FireworksBase.OnInventoryEnter T2 vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
FlammableBase.OnSwitchOff — vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle
FlammableBase.OnSwitchOn — vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle
Flaregun.OnFire — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Missions
Flashlight.OnWorkStart — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
Flashlight.OnWorkStop — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
GPSReceiver.OnWorkStart — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
GPSReceiver.OnWorkStop — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
HMP3Symptom.OnGetActivatedClient — vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond)
HMP3Symptom.OnGetDeactivatedClient — vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond)
HMP3Symptom.OnUpdateClient — vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond)
Hammer.SetActions T2 vanilla → DayZ-Expansion-Bundle → RA Base Building
HandsHeader.UpdateInterval — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
HatchbackWheel.OnWasDetached — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles
Hatchback_02_Wheel.OnWasDetached — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles
Hatchet.SetActions T2 vanilla → DayZ-Expansion-Bundle → RA Base Building
Header.SetItemPreview — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
Heatpack.OnWorkStart — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
Heatpack.OnWorkStop — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
Hologram.ProjectionBasedOnParent — vanilla → DayZ-Expansion-Bundle (cond) → RA Base Building (cond)
Hologram.UpdateHologram — vanilla → DayZ-Expansion-Bundle → RA Base Building
IntroSceneCharacter.CharacterLoad — vanilla → DayZ-Expansion → DayZ-Expansion-Bundle
IntroSceneCharacter.CharacterUnload — vanilla → DayZ-Expansion → DayZ-Expansion-Bundle
IntroSceneCharacter.CreateNewCharacter — vanilla → DayZ-Expansion → DayZ-Expansion-Bundle
InventoryQuickbar.GetQuickbarItemColor — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles
ItemActionsWidget.GetActionDesc — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
ItemBase.AreChildrenAccessible — vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond)
ItemBase.CanPutAsAttachment — vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond)
ItemBase.CanPutIntoHands T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Market
ItemBase.CanReceiveAttachment T2 vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond)
ItemBase.CanRemoveFromCargo — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Market
ItemBase.CanRemoveFromHands — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Market
ItemBase.CombineItemsClient — vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond)
ItemBase.DeferredInit — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests
ItemBase.EEItemAttached T2 vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle
ItemBase.EEItemDetached T2 vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle
ItemBase.EEKilled T3 vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle
ItemBase.EEOnAfterLoad T3 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles
ItemBase.IsInventoryVisible T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles
ItemBase.OnEnergyConsumed — vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond)
ItemBase.OnSwitchOff — vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle
ItemBase.OnSwitchOn — vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle
ItemBase.OnVariablesSynchronized T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles
ItemBase.OnWasAttached — vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle
ItemBase.OnWasDetached — vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle
ItemBase.SetActions T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests
JMESPMeta.CreateActions — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles
JMItemSetSettings.Defaults — vanilla → DayZ-Expansion → DayZ-Expansion-Bundle
JMPlayerForm.Click_ApplyStats — vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle
JMPlayerForm.InitActionWidgetsStats — vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle
JMPlayerForm.OnClientPermissionsUpdated — vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle
JMPlayerForm.RefreshStats — vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle
JMPlayerInstance.OnReceiveStatus — vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle
JMPlayerInstance.OnRecieveHealth — vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle
JMPlayerInstance.OnSendHealth — vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle
JMPlayerInstance.OnSendStatus — vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle
JMPlayerInstance.Update — vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle
JMPlayerModule.OnRPC T2 vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle
JMPlayerModule.Server_EndSpectating — vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle
JMPlayerModule.Server_OnStartSpectating — vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle
JMPlayerModule.Server_StartSpectating — vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle
JMVehicleSpawnerSettings.Defaults — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles
KeybindingsMenu.Init — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
KitchenTimer.OnUpdate T0 vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle
Land_Underground_Entrance.RequestLatentTransition — vanilla → DayZ-Expansion (cond) → DayZ-Expansion-Bundle (cond)
MagazineStorage.IsCompatiableAmmo — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests
MaskBase.ConsumeQuantity — vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond)
Megaphone.OnWorkStart — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
Megaphone.OnWorkStop — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
MetalWire.UpdateAllSelections — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles
MissionServer.HandleBody — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
MissionServer.OnClientDisconnectedEvent T3 vanilla → CF → Dabs Framework
MissionServer.OnClientPrepareEvent — vanilla → CF → ZomBerry Admin Tools
MissionServer.OnUpdate T0 vanilla → CF → PVEZ Reloaded
MissionServer.SyncRespawnModeInfo — vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond)
ModifierBase.ResetLastTickTime — vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle
ModifierBase.Tick T0 vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond)
ModifiersManager.SetModifiers — vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle
ModsMenuDetailedEntry.LoadData — vanilla → DayZ-Expansion → DayZ-Expansion-Bundle
ModsMenuSimpleEntry.LoadData — vanilla → DayZ-Expansion → DayZ-Expansion-Bundle
MotorbikeScript.CanReceiveAttachment T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles
MotorbikeScript.CanReleaseAttachment T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles
MotorbikeScript.DamageCrew — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles
MotorbikeScript.DeferredInit — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
MotorbikeScript.EECargoIn — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
MotorbikeScript.EECargoOut — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
MotorbikeScript.EEDelete T3 vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
MotorbikeScript.EEHitBy T2 vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
MotorbikeScript.EEInit T3 vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
MotorbikeScript.EEItemAttached T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles
MotorbikeScript.EEItemDetached T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles
MotorbikeScript.EEOnAfterLoad T3 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles
MotorbikeScript.EEOnCECreate — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles
MotorbikeScript.EEOnDamageCalculated — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
MotorbikeScript.GetMomentum — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles
MotorbikeScript.IsInventoryVisible T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles
MotorbikeScript.OnBeforeEngineStart — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles
MotorbikeScript.OnContact — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles
MotorbikeScript.OnEngineStart — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles
MotorbikeScript.OnEngineStop — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles
MotorbikeScript.OnUpdate T0 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles
MotorbikeScript.SetActions T2 vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
PipeWrench.SetActions T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles
PlayerAgentPool.AddAgent — vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond)
PlayerBase.AfterStoreLoad T3 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles
PlayerBase.DropItem — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
PlayerBase.EEDelete T3 vanilla → DayZ-Expansion → DayZ-Expansion-Bundle
PlayerBase.EEItemAttached T2 vanilla → Admirals Parachute Mod → Forward Operator Gear
PlayerBase.EEItemDetached T2 vanilla → Admirals Parachute Mod → Forward Operator Gear
PlayerBase.EEItemIntoHands T2 vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
PlayerBase.Expansion_IsHelper — vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle
PlayerBase.HeadingModel — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles
PlayerBase.IsInVehicle — vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond)
PlayerBase.IsInventoryVisible T2 vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
PlayerBase.OnCommandSwimFinish — vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle
PlayerBase.OnDisconnect — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles
PlayerBase.OnLand — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles
PlayerBase.OnRPC T2 vanilla → VPPAdminTools → PVEZ Reloaded
PlayerBase.OnReconnect — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
PlayerBase.OnRestrainChangeClient — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
PlayerBase.OnRestrainStart — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
PlayerBase.OnStoreLoad T3 vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond)
PlayerBase.OnStoreSave T3 vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond)
PlayerBase.OnUnconsciousStop — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
PlayerBase.OnVehicleSeatDriverLeft — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles
PlayerBase.RegisterTransportHit — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Vehicles (cond)
PlayerBase.ServerReplaceItemWithNew — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests
PlayerBase.SetSuicide — vanilla → DayZ-Expansion → DayZ-Expansion-Bundle
PlayerBase.TryHideItemInHands — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles
PlayerBase.eAI_SetFactionTypeID — vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle
PluginAdminLog.GetPlayerPrefix — vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle
PluginAdminLog.OnInit T3 vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle
PluginDiagMenuClient.OnRPC T2 vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle
PluginManager.RegisterPluginDebug — vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond)
PortableGasLamp.OnWorkStart — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
PortableGasLamp.OnWorkStop — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
PortableGasStove.OnWorkStop — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
PowerGeneratorBase.OnWorkStart — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
PowerGeneratorBase.OnWorkStop — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
PoweredOptic_Base.OnWorkStart — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
PoweredOptic_Base.OnWorkStop — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
PropertyModifiers.UpdateModifiers — vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle
Radio.OnWorkStop — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
Rangefinder.OnWorkStart — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
Rangefinder.OnWorkStop — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
Raycaster.OnWorkStart — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
Raycaster.OnWorkStop — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
RecipeBase.SpawnItems — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests
Refridgerator.OnWorkStart — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
Refridgerator.OnWorkStop — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
ReplaceAndDestroyLambda.CopyOldPropertiesToNew — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
Roadflare.OnWorkStart — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
Roadflare.OnWorkStop — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
Screwdriver.SetActions T2 vanilla → DayZ-Expansion-Bundle → RA Base Building
SeaChest.SetActions T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles
Sedan_02_Wheel.OnWasDetached — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles
ServerBrowserMenuNew.GetSelectedTab — vanilla → DayZ-Expansion (cond) → DayZ-Expansion-Bundle (cond)
ServerBrowserMenuNew.Init — vanilla → DayZ-Expansion → DayZ-Expansion-Bundle
ServerBrowserMenuNew.OnClick — vanilla → DayZ-Expansion (cond) → DayZ-Expansion-Bundle (cond)
ServerBrowserMenuNew.Refresh — vanilla → DayZ-Expansion → DayZ-Expansion-Bundle
SmokeGrenadeBase.OnExplode — vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond)
SmokeGrenadeBase.OnWorkStart — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
SmokeGrenadeBase.OnWorkStop — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
Spotlight.OnWorkStart — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
Spotlight.OnWorkStop — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
StaminaHandler.DepleteStaminaEx — vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond)
StaminaHandler.StaminaProcessor_Ladder — vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond)
StaminaHandler.StaminaProcessor_Move — vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond)
StaminaHandler.StaminaProcessor_Swimming — vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond)
StaminaHandler.Update — vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond)
StunBaton.OnWorkStart — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
StunBaton.OnWorkStop — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
SwapOldAndNewMagazine.OnEntry — vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond)
TLRLight.OnWorkStart — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
TLRLight.OnWorkStop — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
ThermalBiasHandler.OnStoreLoad T3 vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond)
Torch.OnWorkStart — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
Torch.OnWorkStop — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
TransmitterBase.OnWorkStart — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
TransmitterBase.OnWorkStop — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
TrapBase.EEHitBy T2 vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle
TripwireTrap.OnInventoryEnter T2 vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
Truck_01_Wheel.OnWasDetached — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles
Truck_01_WheelDouble.OnWasDetached — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles
UniversalLight.OnWorkStart — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
UniversalLight.OnWorkStop — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
VPPAdminHud.DefineButtons — vanilla → VPPAdminTools → FlipTransport
VehicleBattery.SetActions T2 vanilla → DayZ-Expansion → DayZ-Expansion-Bundle
VehicleContactData.SetData — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles
VehicleLightsComponent.EnableLight — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Vehicles (cond)
VehicleLightsComponent.SetSelectionMaterial — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Vehicles (cond)
VicinityItemManager.AddVicinityItems — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle (cond)
VirtualHud.SendRPC — vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond)
VomitSymptom.OnAnimationStart — vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle
WeaponAttachMagazine.OnEntry — vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond)
WeaponFire.OnEntry — vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond)
WeaponFireAndChamberNext.OnUpdate T0 vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond)
WeaponFireMultiMuzzle.OnEntry — vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond)
WeaponFireToJam.OnEntry — vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond)
WeaponFireWithEject.OnEntry — vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond)
WeaponManager.CanLoadBullet — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests
WeaponStableState.SyncAnimState — vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond)
WeaponStartAction.eAI_Vanilla_OnEntry — vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle
WeaponUnjamming_Start.OnUpdate T0 vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond)
Weapon_Base.AfterStoreLoad T3 vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
Weapon_Base.EEItemAttached T2 vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
Weapon_Base.EEItemDetached T2 vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
Weapon_Base.EEParentedFrom — vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle
Weapon_Base.EEParentedTo — vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle
Weapon_Base.OnFireModeChange — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
Weapon_Base.OnVariablesSynchronized T2 vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
Weapon_Base.ProcessWeaponAbortEvent — vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond)
Weapon_Base.ProcessWeaponEvent — vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond)
Weapon_Base.SetActions T2 vanilla → DayZ-Expansion-Bundle → AJs Weapons
WoodBase.OnTreeCutDown — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles
WoodenCrate.SetActions T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles
WorldData.UpdateBaseEnvTemperature — vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle
Wreck_Mi8_Crashed.AfterStoreLoad T3 vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle
Wreck_Mi8_Crashed.EEOnCECreate — vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle
Wreck_SantasSleigh.AfterStoreLoad T3 vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle
Wreck_SantasSleigh.EEOnCECreate — vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle
Wreck_UH1Y.AfterStoreLoad T3 vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle
Wreck_UH1Y.EEOnCECreate — vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle
Wrench.SetActions T2 vanilla → MuchCarKey → FlipTransport
XmasLights.OnWorkStart — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
XmasLights.OnWorkStop — vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
ZmbM_Gamedev_Base.HandleMindStateChange — vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle
ZombieBase.AfterStoreLoad T3 vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle
ZombieBase.ChaseAttackLogic — vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond)
ZombieBase.EEHealthLevelChanged T2 vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle
ZombieBase.FightAttackLogic — vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond)
ZombieBase.FightLogic — vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond)
ZombieBase.HandleMindStateChange — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Missions
ZombieBase.NameOverride — vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond)
eAIBase.Expansion_IsGravecrossEnabled — vanilla → DayZ-Expansion (cond) → DayZ-Expansion-Bundle (cond)
eAIBase.Init — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests
399 methods hooked by only one of these mods

No cross-mod interaction is possible here; a ✂ still means vanilla's behaviour on that method is replaced.

methodtiermod
ActionActivateTrap.OnFinishProgressServer — VPPAdminTools
ActionAttach.ActionCondition T2 RA Base Building
ActionAttach.ActionConditionContinue — RA Base Building (cond)
ActionAttach.IsIconDisabled — RA Base Building ✂
ActionAttach.SetupAction — RA Base Building (cond)
ActionAttachToConstruction.ActionCondition T2 DayZ-Expansion-Bundle
ActionAttachToConstruction.CreateConditionComponents — DayZ-Expansion-Bundle ✂
ActionAttachToConstruction.Post_SetupAction — DayZ-Expansion-Bundle (cond)
ActionAttachWithSwitch.ActionCondition T2 RA Base Building
ActionAttachWithSwitch.ActionConditionContinue — RA Base Building (cond)
ActionAttachWithSwitch.IsIconDisabled — RA Base Building ✂
ActionAttachWithSwitch.SetupAction — RA Base Building (cond)
ActionBuildPart.GetText — DayZ-Expansion-Bundle
ActionBuildPart.OnFinishProgressServer — DayZ-Expansion-Bundle (cond)
ActionBuildPartCB.SetCallbackDuration — DayZ-Expansion-Bundle (cond)
ActionCloseFence.ActionCondition T2 DayZ-Expansion-Bundle
ActionDeployObject.ActionConditionContinue — RA Base Building (cond)
ActionDeployObject.GetText — DayZ-Expansion-Bundle
ActionDeployObject.HandleReciveData — DayZ-Expansion-Bundle
ActionDeployObject.IsIconDisabled — RA Base Building ✂
ActionDeployObject.MoveEntityToFinalPosition — DayZ-Expansion-Bundle (cond)
ActionDeployObject.OnEndServer — DayZ-Expansion-Bundle (cond)
ActionDeployObject.ReadFromContext — DayZ-Expansion-Bundle
ActionDeployObject.WriteToContext — DayZ-Expansion-Bundle
ActionDetachFromTarget.ActionCondition T2 MuchCarKey (cond)
ActionDialCombinationLockOnTarget.ActionCondition T2 DayZ-Expansion-Bundle
ActionDigGardenPlot.ActionCondition T2 DayZ-Expansion-Bundle
ActionDismantlePart.GetText — DayZ-Expansion-Bundle
ActionDismantlePartCB.SetCallbackDuration — RA Base Building ✂
ActionDropItem.ActionCondition T2 Admirals Parachute Mod (cond)
ActionEnterLadder.Start — RA Base Building
ActionFoldBaseBuildingObject.GetText — DayZ-Expansion-Bundle
ActionFoldBaseBuildingObject.OnFinishProgressServer — DayZ-Expansion-Bundle (cond)
ActionFoldObject.GetText — DayZ-Expansion-Bundle
ActionLowerFlag.ActionCondition T2 DayZ-Expansion-Bundle
ActionLowerFlag.GetText — DayZ-Expansion-Bundle
ActionManagerBase.ActionPossibilityCheck — Admirals Parachute Mod (cond)
ActionNextCombinationLockDialOnTarget.ActionCondition T2 DayZ-Expansion-Bundle
ActionOpenFence.ActionCondition T2 DayZ-Expansion-Bundle (cond)
ActionOpenFence.Can — DayZ-Expansion-Bundle
ActionOpenFence.GetText — DayZ-Expansion-Bundle ✂
ActionOpenFence.OnStartServer — DayZ-Expansion-Bundle (cond)
ActionPackTent.GetText — DayZ-Expansion-Bundle
ActionPin.OnStartServer — VPPAdminTools
ActionPushCar.ActionCondition T2 FlipTransport
ActionPushObject.OnEndServer — MuchCarKey
ActionRaiseFlag.ActionCondition T2 DayZ-Expansion-Bundle
ActionRaiseFlag.GetText — DayZ-Expansion-Bundle
ActionStartEngine.OnEndServer — MuchCarKey
ActionStopEngine.OnEndServer — MuchCarKey
ActionTakeItem.ActionCondition T2 DayZ-Expansion-Bundle
ActionTakeItem.GetText — DayZ-Expansion-Bundle
ActionTakeItemToHands.ActionCondition T2 DayZ-Expansion-Bundle
ActionTakeItemToHands.GetText — DayZ-Expansion-Bundle
ActionTargetsCursor.CheckRefresherFlagVisibilityEx — RA Base Building ✂
ActionTargetsCursor.SetActionWidget — RA Base Building ✂
ActionTargetsCursor.SetInteractActionIcon — RA Base Building ✂
ActionTargetsCursor.SetItemHealth — RA Base Building ✂
ActionTargetsCursor.SetItemQuantity — RA Base Building ✂
ActionTogglePlaceObject.IsIconDisabled — RA Base Building ✂
ActionTogglePlaceObject.Start — DayZ-Expansion-Bundle (cond)
ActionToggleTentOpen.ActionCondition T2 DayZ-Expansion-Bundle (cond)
ActionToggleTentOpen.GetText — DayZ-Expansion-Bundle ✂
ActionToggleTentOpen.OnExecuteServer — DayZ-Expansion-Bundle (cond)
ActionUnmountBarbedWire.GetText — DayZ-Expansion-Bundle
AdvancedCommunication.OnStoreLoad T3 CF
AdvancedCommunication.OnStoreSave T3 CF
AnimalBase.OnStoreLoad T3 CF
AnimalBase.OnStoreSave T3 CF
AreaExposureMdfr.Activate — VPPAdminTools (cond)
BarbedWire.ExpansionOnDestroyed — DayZ-Expansion-Bundle ✂
BarrelHoles_ColorBase.CF_OnStoreLoad — DayZ-Expansion-Bundle
BarrelHoles_ColorBase.Close — DayZ-Expansion-Bundle
BarrelHoles_ColorBase.Expansion_CanUseVirtualStorage — DayZ-Expansion-Bundle (cond)
BarrelHoles_ColorBase.IsNonExpansionOpenable — DayZ-Expansion-Bundle ✂
BarrelHoles_ColorBase.Open — DayZ-Expansion-Bundle
Barrel_ColorBase.Close — DayZ-Expansion-Bundle
Barrel_ColorBase.IsNonExpansionOpenable — DayZ-Expansion-Bundle ✂
Barrel_ColorBase.Open — DayZ-Expansion-Bundle
BaseBuildingBase.GetKitSpawnPosition — DayZ-Expansion-Bundle
BaseBuildingBase.IsOpen — DayZ-Expansion-Bundle
BasicMapMenu.Init — PVEZ Reloaded
BasicMapMenu.UpdateMarkers — PVEZ Reloaded
BearTrap.CanPlaceInEnemyTerritory — RA Base Building ✂
BoatScript.AfterStoreLoad T3 MuchCarKey
BoatScript.CanDisplayAttachmentCategory — MuchCarKey
BoatScript.CanDisplayAttachmentSlot T2 MuchCarKey
BoatScript.DeferredInit — MuchCarKey
BoatScript.EEDelete T3 MuchCarKey
BoatScript.EEKilled T3 MuchCarKey
BoatScript.EEOnCECreate — MuchCarKey
BoatScript.IsInventoryVisible T2 MuchCarKey
BoatScript.NameOverride — MuchCarKey (cond)
BoatScript.OnCEUpdate — MuchCarKey
BoatScript.OnEngineStart — MuchCarKey
BoatScript.OnVariablesSynchronized T2 MuchCarKey
BoatScript.SetActions T2 FlipTransport
BuildingBase.OnStoreLoad T3 CF
BuildingBase.OnStoreSave T3 CF
CarBattery.CanPutIntoHands T2 DayZ-Expansion-Bundle (cond)
CarScript.AfterStoreLoad T3 MuchCarKey
CarScript.CanDisplayAttachmentCategory — MuchCarKey
CarScript.CanDisplayAttachmentSlot T2 MuchCarKey
CarScript.DeferredInit — MuchCarKey
CarScript.EEOnCECreate — MuchCarKey
CarScript.IsInventoryVisible T2 MuchCarKey
CarScript.NameOverride — MuchCarKey (cond)
CarScript.OnCEUpdate — MuchCarKey
CarScript.OnEngineStart — MuchCarKey
CarScript.OnUpdate T0 FlipTransport
CarScript.SetActions T2 FlipTransport
CarimMenuMap.LoadMapMarkers — PVEZ Reloaded
CfgGameplayHandler.GetDisableIsCollidingBBoxCheck — RA Base Building ✂
Chat.Add — DayZ-Expansion-Bundle (cond)
Chat.AddInternal — DayZ-Expansion-Bundle (cond)
Chat.Clear — DayZ-Expansion-Bundle (cond)
ChernarusPlusData.WeatherOnBeforeChange — VPPAdminTools
ClaymoreMine.CanPlaceInEnemyTerritory — RA Base Building ✂
CombinationLock.ExpansionOnDestroyed — DayZ-Expansion-Bundle ✂
ConstructionBase.DismantlePartServerEx — DayZ-Expansion-Bundle (cond)
ConstructionBase.GetConstructionPartsToBuild — DayZ-Expansion-Bundle
ConstructionBase.IsCollidingEx — DayZ-Expansion-Bundle (cond)
ConstructionBase.UpdateConstructionParts — DayZ-Expansion-Bundle
Container_Base.CF_OnStoreLoad — DayZ-Expansion-Bundle
Container_Base.Close — DayZ-Expansion-Bundle
Container_Base.DeferredInit — DayZ-Expansion-Bundle
Container_Base.Open — DayZ-Expansion-Bundle
ContaminatedTrigger.OnEnterServerEvent — VPPAdminTools (cond)
CraftWatchtowerKit.CanDo — DayZ-Expansion-Bundle (cond)
CreditsLoader.GetData — CF ✂
DayZExpansion.OnFinish — DayZ-Expansion-Bundle
DayZGame.OnInitialize — VPPAdminTools (cond)
DayZGame.OnKeyPress — VPPAdminTools
DayZGame.OnKeyRelease — VPPAdminTools
DayZGame.RegisterProfilesOptions — Dabs Framework
DayZGame.SetMissionPath — Dabs Framework
DayZPlayerCamera3rdPersonErc.OnUpdate T0 Admirals Parachute Mod
DayZPlayerCameraIronsights.OnUpdate T0 AJs Weapons
DayZPlayerCameraOptics.SetCameraPP — AJs Weapons
DayZPlayerImplement.CameraHandler — VPPAdminTools (cond)
DayZPlayerImplement.HandleView — PVEZ Reloaded
DayZPlayerImplement.HandleWeapons T1 DayZ-Expansion-Bundle
DayZPlayerImplement.OnStoreLoad T3 CF
DayZPlayerImplement.OnStoreSave T3 CF
DayZPlayerImplementJumpClimb.Jump — Admirals Parachute Mod (cond)
DayZPlayerImplementMeleeCombat.HitZoneSelectionRaycastHelper — RA Base Building ✂
DayZPlayerImplementMeleeCombat.Init — RA Base Building
Debug.DestroyAllShapes — Dabs Framework ✂
Debug.DrawArrow — Dabs Framework ✂
Debug.DrawBox — Dabs Framework ✂
Debug.DrawBoxEx — Dabs Framework ✂
Debug.DrawCone — Dabs Framework ✂
Debug.DrawCube — Dabs Framework ✂
Debug.DrawCylinder — Dabs Framework ✂
Debug.DrawLine — Dabs Framework ✂
Debug.DrawLines — Dabs Framework ✂
Debug.DrawSphere — Dabs Framework ✂
DeployableContainer_Base.GetCostToUpkeep — RA Base Building ✂
DrowningMdfr.ActivateCondition — VPPAdminTools (cond)
DrowningMdfr.DeactivateCondition — VPPAdminTools (cond)
DrowningMdfr.OnTick — VPPAdminTools (cond)
EmoteConstructor.RegisterEmotes — Dabs Framework
EmoteDabbing.EmoteCondition — Dabs Framework (cond)
EmoteManager.CanPlayEmote — Admirals Parachute Mod
EnochData.WeatherOnBeforeChange — VPPAdminTools
ExpansionActionPaint.ActionCondition T2 DayZ-Expansion-Bundle
ExpansionActionPaint.GetText — DayZ-Expansion-Bundle
ExpansionBaseBuilding.AfterStoreLoad T3 DayZ-Expansion-Bundle
ExpansionBaseBuilding.CF_OnStoreLoad — DayZ-Expansion-Bundle
ExpansionBaseBuilding.CF_OnStoreSave — DayZ-Expansion-Bundle
ExpansionBaseBuilding.CanBeDamaged — DayZ-Expansion-Bundle ✂
ExpansionBaseBuilding.CanBeRepairedToPristine — DayZ-Expansion-Bundle ✂
ExpansionBaseBuilding.CanObstruct — DayZ-Expansion-Bundle ✂
ExpansionBaseBuilding.CanReceiveAttachment T2 DayZ-Expansion-Bundle
ExpansionBaseBuilding.EEInit T3 DayZ-Expansion-Bundle
ExpansionBaseBuilding.EEKilled T3 DayZ-Expansion-Bundle (cond)
ExpansionBaseBuilding.ExpansionGetCodeLock — DayZ-Expansion-Bundle ✂
ExpansionBaseBuilding.ExpansionHasCodeLock — DayZ-Expansion-Bundle ✂
ExpansionBaseBuilding.ExpansionOnDestroyed — DayZ-Expansion-Bundle ✂
ExpansionBaseBuilding.GetDestroySound — DayZ-Expansion-Bundle ✂
ExpansionBaseBuilding.GetKitSpawnPosition — DayZ-Expansion-Bundle ✂
ExpansionBaseBuilding.HasProperDistance — DayZ-Expansion-Bundle ✂
ExpansionBaseBuilding.IsFacingCamera — DayZ-Expansion-Bundle ✂
ExpansionBaseBuilding.IsFacingPlayer — DayZ-Expansion-Bundle ✂
ExpansionBaseBuilding.IsOpened — DayZ-Expansion-Bundle ✂
ExpansionBaseBuilding.OnPartBuiltServer — DayZ-Expansion-Bundle
ExpansionBaseBuilding.OnVariablesSynchronized T2 DayZ-Expansion-Bundle
ExpansionBaseBuilding.SetActions T2 DayZ-Expansion-Bundle
ExpansionBaseBuilding.UpdateAttachmentPhysics — DayZ-Expansion-Bundle ✂
ExpansionBaseBuilding.UpdatePhysics — DayZ-Expansion-Bundle ✂
ExpansionBookMenuManager.RegisterBookMenuTabs — DayZ-Expansion-Bundle
ExpansionCodeLock.ExpansionLock — DayZ-Expansion-Bundle
ExpansionCodeLock.ExpansionUnlock — DayZ-Expansion-Bundle
ExpansionItemInspectionBase.UpdateItemStats — DayZ-Expansion-Bundle
ExpansionMapMenu.Init — PVEZ Reloaded
ExpansionMapMenu.UpdateMarkers — PVEZ Reloaded
ExpansionMarkerClientData.PartyCount — DayZ-Expansion-Bundle ✂
ExpansionMarkerClientData.PartyGet — DayZ-Expansion-Bundle ✂
ExpansionMarkerClientData.PartyInsert — DayZ-Expansion-Bundle ✂
ExpansionMarkerClientData.PartyPlayerCount — DayZ-Expansion-Bundle ✂
ExpansionMarkerClientData.PartyPlayerGet — DayZ-Expansion-Bundle ✂
ExpansionMarkerClientData.PartyQuickCount — DayZ-Expansion-Bundle ✂
ExpansionMarkerClientData.PartyQuickGet — DayZ-Expansion-Bundle ✂
ExpansionMarkerClientData.PartyRemove — DayZ-Expansion-Bundle ✂
ExpansionMarkerClientData.PartyUpdate — DayZ-Expansion-Bundle ✂
ExpansionMarkerClientData.RefreshPartyMarkers — DayZ-Expansion-Bundle ✂
ExpansionWorld.OnUpdate T0 DayZ-Expansion-Bundle
Fence.AddAction — DayZ-Expansion-Bundle
Fence.CF_OnStoreLoad — DayZ-Expansion-Bundle
Fence.CF_OnStoreSave — DayZ-Expansion-Bundle
Fence.CanBeDamaged — DayZ-Expansion-Bundle ✂
Fence.CanOpenFence — DayZ-Expansion-Bundle
Fence.CanReceiveAttachment T2 DayZ-Expansion-Bundle (cond)
Fence.CloseAndLock — DayZ-Expansion-Bundle ✂
Fence.ExpansionGetCodeLock — DayZ-Expansion-Bundle ✂
Fence.ExpansionIsLocked — DayZ-Expansion-Bundle
Fence.ExpansionIsOpenable — DayZ-Expansion-Bundle ✂
Fence.ExpansionIsOpened — DayZ-Expansion-Bundle ✂
Fence.OnPartDestroyedServer — DayZ-Expansion-Bundle
Fence.OnPartDismantledServer — DayZ-Expansion-Bundle
Fence.RemoveAction — DayZ-Expansion-Bundle
Fence.SetOpenedState — DayZ-Expansion-Bundle
Flag_Base.AfterStoreLoad T3 DayZ-Expansion-Bundle
Flag_Base.CF_OnStoreLoad — DayZ-Expansion-Bundle
Flag_Base.CF_OnStoreSave — DayZ-Expansion-Bundle
Flag_Base.OnWasAttached — DayZ-Expansion-Bundle
Flag_Base.OnWasDetached — DayZ-Expansion-Bundle
GesturesMenu.GetGestureItems — Dabs Framework
GesturesMenu.OnMenuRelease — Dabs Framework
GiftBox_Base.Close — DayZ-Expansion-Bundle
GiftBox_Base.IsNonExpansionOpenable — DayZ-Expansion-Bundle ✂
GiftBox_Base.Open — DayZ-Expansion-Bundle
Grenade_Base.EEHitBy T2 VPPAdminTools
Hacksaw.SetActions T2 DayZ-Expansion-Bundle
HandSaw.SetActions T2 DayZ-Expansion-Bundle
HelicopterScript.OnStoreLoad T3 CF
HelicopterScript.OnStoreSave T3 CF
Hologram.GetProjectionEntityPosition — DayZ-Expansion-Bundle ✂
Hologram.HeightPlacementCheck — DayZ-Expansion-Bundle (cond)
Hologram.IsBaseViable — DayZ-Expansion-Bundle (cond)
Hologram.IsBehindObstacle — DayZ-Expansion-Bundle (cond)
Hologram.IsClippingRoof — DayZ-Expansion-Bundle (cond)
Hologram.IsCollidingAngle — DayZ-Expansion-Bundle (cond)
Hologram.IsCollidingPlayer — DayZ-Expansion-Bundle (cond)
Hologram.PlaceEntity — RA Base Building ✂
Hologram.SetOnGround — DayZ-Expansion-Bundle
Icon.DestroyWhiteBackground — DayZ-Expansion-Bundle
Icon.Expansion_ResetColor — DayZ-Expansion-Bundle ✂
Icon.Expansion_UpdateItemRarity — DayZ-Expansion-Bundle ✂
Icon.FullScreen — DayZ-Expansion-Bundle
Icon.InitEx — DayZ-Expansion-Bundle
Icon.InitLock — DayZ-Expansion-Bundle
Icon.SetItemPreview — DayZ-Expansion-Bundle
InteractActionInput.UpdatePossibleActions — DayZ-Expansion-Bundle (cond)
ItemActionsWidget.SetActionWidget — RA Base Building ✂
ItemActionsWidget.SetItemHealth — RA Base Building ✂
ItemBase.AfterStoreLoad T3 DayZ-Expansion-Bundle
ItemBase.CanDisplayAttachmentCategory — DayZ-Expansion-Bundle
ItemBase.CanDisplayCargo — DayZ-Expansion-Bundle
ItemBase.CanReceiveItemIntoCargo T2 DayZ-Expansion-Bundle (cond)
ItemBase.CanReleaseAttachment T2 DayZ-Expansion-Bundle
ItemBase.CanReleaseCargo — DayZ-Expansion-Bundle
ItemBase.Close — DayZ-Expansion-Bundle
ItemBase.DamageItemInCargo — PVEZ Reloaded
ItemBase.EEDelete T3 DayZ-Expansion-Bundle
ItemBase.EEInit T3 DayZ-Expansion-Bundle
ItemBase.ExpansionIsLocked — DayZ-Expansion-Bundle ✂
ItemBase.Expansion_CanUseVirtualStorage — DayZ-Expansion-Bundle ✂
ItemBase.Expansion_GetEntityStorageFileName — DayZ-Expansion-Bundle ✂
ItemBase.Expansion_RestoreContents — DayZ-Expansion-Bundle ✂
ItemBase.Expansion_StoreContents — DayZ-Expansion-Bundle ✂
ItemBase.GetItemSize — Dabs Framework ✂
ItemBase.IsOpen — DayZ-Expansion-Bundle
ItemBase.OnCEIterate — RA Base Building
ItemBase.OnStoreLoad T3 CF
ItemBase.OnStoreSave T3 CF
ItemBase.OnWorkStart — DayZ-Expansion-Bundle
ItemBase.OnWorkStop — DayZ-Expansion-Bundle
ItemBase.Open — DayZ-Expansion-Bundle
JMESPMetaBaseBuilding.Create — DayZ-Expansion-Bundle
JMESPMetaBaseBuilding.CreateActions — DayZ-Expansion-Bundle
JMESPMetaBaseBuilding.UpdateButtonStates — DayZ-Expansion-Bundle
KeybindingElement.Reload — CF
LandMineTrap.CanPlaceInEnemyTerritory — RA Base Building ✂
LandMineTrap.EEHitBy T2 VPPAdminTools
MapMenu.Init — PVEZ Reloaded
MeatTenderizer.SetActions T2 DayZ-Expansion-Bundle
MenuTeleportManager.UpdateMapEx — PVEZ Reloaded
MiscGameplayFunctions.FilterObstructedObjectsByGrouping — DayZ-Expansion-Bundle ✂
MiscGameplayFunctions.FilterObstructingObjects — DayZ-Expansion-Bundle ✂
MiscGameplayFunctions.IsObjectObstructed — DayZ-Expansion-Bundle ✂
MiscGameplayFunctions.IsObjectObstructedEx — DayZ-Expansion-Bundle ✂
MiscGameplayFunctions.IsObjectObstructedFilterEx — DayZ-Expansion-Bundle ✂
MissionBase.CF_IsLoaded — CF ✂
MissionBase.OnInit T3 Dabs Framework
MissionServer.EquipCharacter — DayZ-Expansion-Bundle (cond)
MissionServer.InvokeOnDisconnect T3 CF
MissionServer.OnClientNewEvent T3 CF
ModItemRegisterCallbacks.RegisterCustom — CF
ModLoader.GetMods — CF ✂
ModLoader.LoadMods — CF ✂
ModStructure.GetDebugName — CF
ModStructure.GetModActionURL — CF ✂
ModStructure.GetModLogo — CF ✂
ModStructure.GetModLogoOver — CF ✂
ModStructure.GetModLogoSmall — CF ✂
ModStructure.GetModName — CF ✂
ModStructure.GetModOverview — CF ✂
ModStructure.GetModToltip — CF ✂
MotorbikeScript.OnStoreSave T3 CF
NotificationRuntimeData.GetTitleText — CF ✂
NotificationUI.AddNotification — CF
NotificationUI.RemoveNotification — CF
NotificationUI.UpdateTargetHeight — CF
OptionsMenuGame.Apply — VPPAdminTools
OptionsMenuGame.IsChanged — VPPAdminTools (cond)
OptionsMenuGame.Revert — VPPAdminTools
OptionsMenuGame.SetOptions — VPPAdminTools
Paper.SetActions T2 RA Base Building
PlayerBase.CanManipulateInventory — Admirals Parachute Mod (cond)
PlayerBase.CanReceiveAttachment T2 Forward Operator Gear (cond)
PlayerBase.CanReceiveItemIntoCargo T2 Admirals Parachute Mod (cond)
PlayerBase.CanReceiveItemIntoHands T2 Admirals Parachute Mod (cond)
PlayerBase.CanReleaseCargo — Admirals Parachute Mod (cond)
PlayerBase.CanReleaseFromHands — Admirals Parachute Mod (cond)
PlayerBase.CheckDeath — Ear-Plugs
PlayerBase.CommandHandler T1 VPPAdminTools
PlayerBase.EOnFrame T1 DayZ-Expansion-Bundle ✂
PlayerBase.Expansion_IsFriendly — DayZ-Expansion-Bundle
PlayerBase.GetActions — Dabs Framework ✂
PlayerBase.IsAlreadyInFallingCommand — Admirals Parachute Mod
PlayerBase.IsFalling — Admirals Parachute Mod (cond)
PlayerBase.IsLanded — Admirals Parachute Mod (cond)
PlayerBase.IsTargetInActiveRefresherRange — DayZ-Expansion-Bundle ✂
PlayerBase.OnBleedingSourceRemoved — PVEZ Reloaded
PlayerBase.OnCommandLadderFinish — RA Base Building
PlayerBase.OnCommandUnconsciousFinish — Ear-Plugs
PlayerBase.OnCommandUnconsciousStart — Ear-Plugs
PlayerBase.OnDrawOptics2D — VPPAdminTools (cond)
PlayerBase.OnRaiseChanged — RA Base Building
PlayerBase.OnStoreLoadLifespan — CF (cond)
PlayerBase.SetActionsRemoteTarget — DayZ-Expansion-Bundle
PlayerBase.SwitchItemSelectionTexture — Forward Operator Gear
PlayerBase.UpdatePlayerMeasures — DayZ-Expansion-Bundle (cond)
PlayerBase.eAI_OnFactionChange — DayZ-Expansion-Bundle ✂
PlayerPreview.UpdateInterval — Forward Operator Gear
Pliers.SetActions T2 RA Base Building
PluginDiagMenu.OnRPC T2 Dabs Framework
PluginDiagMenuClient.RegisterModdedDiags — Dabs Framework
PunchedCard.SetActions T2 RA Base Building
RecipeBase.CheckRecipe — DayZ-Expansion-Bundle
RecipeBase.GetName — DayZ-Expansion-Bundle ✂
RecoilBase.PostInit — DayZ-Expansion-Bundle (cond)
Shovel.SetActions T2 DayZ-Expansion-Bundle
SledgeHammer.SetActions T2 DayZ-Expansion-Bundle
SlotsIcon.ClearRemainSelected — DayZ-Expansion-Bundle
SlotsIcon.Expansion_ResetColor — DayZ-Expansion-Bundle ✂
SlotsIcon.Expansion_UpdateItemRarity — DayZ-Expansion-Bundle ✂
SlotsIcon.Init — DayZ-Expansion-Bundle
SlotsIcon.SetItemPreview — DayZ-Expansion-Bundle
Spotlight.ExpansionCanRecievePower — DayZ-Expansion-Bundle ✂
SurvivorBase.CanJump — VPPAdminTools
SurvivorBase.EOnFrame T1 VPPAdminTools ✂
SurvivorBase.EOnPostFrame T1 VPPAdminTools
TentBase.CF_OnStoreLoad — DayZ-Expansion-Bundle
TentBase.CF_OnStoreSave — DayZ-Expansion-Bundle
TentBase.CanDisplayAttachmentSlot T2 DayZ-Expansion-Bundle (cond)
TentBase.CanDisplayCargo — DayZ-Expansion-Bundle ✂
TentBase.CanReceiveAttachment T2 DayZ-Expansion-Bundle
TentBase.CanReceiveItemIntoCargo T2 DayZ-Expansion-Bundle (cond)
TentBase.CanReleaseAttachment T2 DayZ-Expansion-Bundle (cond)
TentBase.CanReleaseCargo — DayZ-Expansion-Bundle (cond)
TentBase.EEHitBy T2 DayZ-Expansion-Bundle
TentBase.EEKilled T3 DayZ-Expansion-Bundle
TentBase.ExpansionIsOpenable — DayZ-Expansion-Bundle ✂
TentBase.ExpansionIsOpened — DayZ-Expansion-Bundle ✂
TentBase.GetCostToUpkeep — RA Base Building ✂
TentBase.SetActions T2 DayZ-Expansion-Bundle
TentBase.ToggleAnimation — DayZ-Expansion-Bundle
TerritoryFlag.SetRefresherActive — PVEZ Reloaded
TerritoryFlagKit.OnPlacementComplete — DayZ-Expansion-Bundle ✂
TrapBase.OnPlacementComplete — VPPAdminTools
TripwireTrap.CanPlaceInEnemyTerritory — RA Base Building ✂
UniversalLight.CanPutAsAttachment — DayZ-Expansion-Bundle (cond)
VPPContextActionManager.RegisterActions — VPPAdminTools
VPPContextActionManager.RegisterProviders — VPPAdminTools
Watchtower.CanBeDamaged — DayZ-Expansion-Bundle ✂
Weapon_Base.CanDisplayAttachmentSlot T2 AJs Weapons (cond)
Weapon_Base.CanReceiveAttachment T2 AJs Weapons (cond)
Weapon_Base.OnInventoryExit T2 DayZ-Expansion-Bundle
Weapon_Base.UpdateLaser — DayZ-Expansion-Bundle ✂
Wreck_Mi8_Crashed.EEDelete T3 PVEZ Reloaded ✂
Wreck_UH1Y.EEDelete T3 PVEZ Reloaded ✂
Wrench.CanBeCombined — AJs Weapons
Wrench.CombineItems — AJs Weapons (cond)
ZombieBase.EvaluateDeathAnimation — PVEZ Reloaded
ZombieBase.Init — PVEZ Reloaded
ZombieBase.OnStoreLoad T3 CF
ZombieBase.OnStoreSave T3 CF

83 methods on client-only classes are not shown: a dedicated server never runs them.

Reading this page.

A conflict shows that code is skipped, not that an author made a mistake — overhaul mods replace systems on purpose. Long chains are cheap: one link costs about 25 ns per dispatch. What costs frame time is the work inside each hook, which is why the badges are there. Everything here comes from the mods' code alone; nothing was measured on a server. Methodology.