Stack composer
Started from Grims Open ScavLands PVE/PVP: the 45 mods
it publishes to the Steam server browser (as of 2026-10-22), put back into load order —
servers publish the list last-loaded first. Mods loaded with -servermod= are never
published, so they are not here; add them if you know them.
Your stack in load order, earliest first. Drag a row, or use the arrows, to reorder.
- 1 PVE 1.30 Fix not analyzed
- 2 CF
- 3 Dabs Framework
- 4 DayZ-Expansion-Core
- 5 DayZ-Expansion
- 6 DayZ-Expansion-AI
- 7 DayZ-Expansion-Bundle
- 8 DayZ-Expansion-Licensed
- 9 DayZ-Expansion-Vehicles
- 10 DayZ-Expansion-Navigation
- 11 DayZ-Expansion-Missions
- 12 DayZ-Expansion-Market
- 13 DayZ-Expansion-Quests
- 14 Hellens Market Editor not analyzed
- 15 VPPAdminTools
- 16 ZomBerry Admin Tools
- 17 DayZ-Dynamic-AI-Addon not analyzed
- 18 Admirals Parachute Mod
- 19 KOOL Minimap not analyzed
- 20 Airborne AI not analyzed
- 21 AI Bandits not analyzed
- 22 AI ABDUCTORS not analyzed
- 23 Forward Operator Gear
- 24 AJs Weapons
- 25 RA Base Building
- 26 PVEZ Reloaded
- 27 PVEZ-Expansion-Plugin-Reloaded not analyzed
- 28 Definitive C-130 Crash Event not analyzed
- 29 DayZ Story Loot Wreck System not analyzed
- 30 BS Patrol Helicopter not analyzed
- 31 Triumph Moving AI Convoy not analyzed
- 32 Ear-Plugs
- 33 BetterTrac not analyzed
- 34 Better Medical Pouch not analyzed
- 35 Terje Core not analyzed
- 36 Terje Medicine not analyzed
- 37 MBM_CanAm
- 38 Umbrella Clothing Admin not analyzed
- 39 MuchCarKey
- 40 MuchCarKey_NewKeyZ not analyzed
- 41 FlipTransport
- 42 FlipTransport 130 fix not analyzed
- 43 FlipTransport Hydraulic Jack Slot not analyzed
- 44 Car_Key_Slot not analyzed
- 45 Real Ballistics not analyzed
File I/O on hot paths, timers created per event, and per-player-per-frame hooks across the stack. These can stall a frame regardless of the load figure. See all 13 below.
Across 769 server-side methods hooked by two or more mods. 15 more on client-only UI classes, listed separately.
8.384 ms per second, all 23 mods combined. Hook dispatch and timers only — not what the hooks do inside. Methodology.
Who silences whom#
A later-loaded mod overrides a method without super(), so the earlier mod's code on that method — and vanilla's — never runs. Whether that is a bug or the whole point of the mod is the author's call; this shows the structure, not intent.
| silences → | 2CF | 4DayZ-Expansion-Core | 5DayZ-Expansion | 6DayZ-Expansion-AI | 7DayZ-Expansion-Bundle | all |
|---|---|---|---|---|---|---|
| 7DayZ-Expansion-Bundle | 1DayZ-Expansion-Bundle silences CF 1 method: 1 value | 33DayZ-Expansion-Bundle silences DayZ-Expansion-Core 33 methods: 7 events, 17 checks, 9 values | 64DayZ-Expansion-Bundle silences DayZ-Expansion 64 methods: 32 events, 32 checks | 39DayZ-Expansion-Bundle silences DayZ-Expansion-AI 39 methods: 9 events, 11 checks, 19 values | 137 | |
| 9DayZ-Expansion-Vehicles | 38DayZ-Expansion-Vehicles silences DayZ-Expansion-Bundle 38 methods: 15 events, 14 checks, 9 values |
38 | ||||
| 13DayZ-Expansion-Quests | 3DayZ-Expansion-Quests silences DayZ-Expansion-Bundle 3 methods: 2 events, 1 value |
3 | ||||
| 15VPPAdminTools | 1VPPAdminTools silences DayZ-Expansion-Bundle 1 method: 1 event |
1 | ||||
| 23Forward Operator Gear | 1Forward Operator Gear silences DayZ-Expansion-Bundle 1 method: 1 check |
1 | ||||
| 25RA Base Building | 4RA Base Building silences DayZ-Expansion-Bundle 4 methods: 1 event, 3 checks |
4 | ||||
| all | 1 | 33 | 64 | 39 | 47 | 184 |
| 1PVE 1.30 Fix | Not analyzed, so what it silences is unknown. Queue it in the list above. | |||||
| 14Hellens Market Editor | Not analyzed, so what it silences is unknown. Queue it in the list above. | |||||
| 17DayZ-Dynamic-AI-Addon | Not analyzed, so what it silences is unknown. Queue it in the list above. | |||||
| 19KOOL Minimap | Not analyzed, so what it silences is unknown. Queue it in the list above. | |||||
| 20Airborne AI | Not analyzed, so what it silences is unknown. Queue it in the list above. | |||||
| 21AI Bandits | Not analyzed, so what it silences is unknown. Queue it in the list above. | |||||
| …and 16 more mods not analyzed yet. | ||||||
The 9 pairs, largest first# ·
DayZ-Expansion-BundlesilencesDayZ-Expansion64 methods
ActionTurnOffPowerGenerator.CreateConditionComponents
event
DayZ-Expansion's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Classes\UserActionsComponent\Actions\Interact\ActionTurnOffPowerGenerator.c:15
ActionTurnOnPowerGenerator.CreateConditionComponents
event
DayZ-Expansion's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Classes\UserActionsComponent\Actions\Interact\ActionTurnOnPowerGenerator.c:15
Land_House_1B01_Pub.SpawnIvys
event
DayZ-Expansion's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1B01_Pub.c:25
Land_House_1W01.SpawnInterior
event
DayZ-Expansion's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W01.c:20
Land_House_1W01.SpawnIvys
event
DayZ-Expansion's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W01.c:94
Land_House_1W02.SpawnInterior
event
DayZ-Expansion's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W02.c:20
58 more
Land_House_1W02.SpawnIvys
event
DayZ-Expansion's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W02.c:66
Land_House_1W03.SpawnInterior
event
DayZ-Expansion's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W03.c:20
Land_House_1W03.SpawnIvys
event
DayZ-Expansion's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W03.c:64
Land_House_1W04.SpawnInterior
event
DayZ-Expansion's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W04.c:20
Land_House_1W04.SpawnIvys
event
DayZ-Expansion's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W04.c:67
Land_House_1W05.SpawnInterior
event
DayZ-Expansion's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W05.c:20
Land_House_1W05.SpawnIvys
event
DayZ-Expansion's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W05.c:54
Land_House_1W06.SpawnInterior
event
DayZ-Expansion's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W06.c:20
Land_House_1W06.SpawnIvys
event
DayZ-Expansion's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W06.c:68
Land_House_1W08.SpawnInterior
event
DayZ-Expansion's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W08.c:20
Land_House_1W08.SpawnIvys
event
DayZ-Expansion's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W08.c:89
Land_House_1W09.SpawnInterior
event
DayZ-Expansion's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W09.c:20
Land_House_1W09.SpawnIvys
event
DayZ-Expansion's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W09.c:135
Land_House_1W10.SpawnInterior
event
DayZ-Expansion's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W10.c:20
Land_House_1W10.SpawnIvys
event
DayZ-Expansion's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W10.c:62
Land_House_1W11.SpawnInterior
event
DayZ-Expansion's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W11.c:20
Land_House_1W11.SpawnIvys
event
DayZ-Expansion's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W11.c:102
Land_House_1W12.SpawnInterior
event
DayZ-Expansion's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W12.c:20
Land_House_1W12.SpawnIvys
event
DayZ-Expansion's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W12.c:93
Land_House_2B01.SpawnInterior
event
DayZ-Expansion's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_2B01.c:20
Land_House_2B01.SpawnIvys
event
DayZ-Expansion's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_2B01.c:136
Land_House_2W01.SpawnInterior
event
DayZ-Expansion's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_2W01.c:20
Land_House_2W01.SpawnIvys
event
DayZ-Expansion's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_2W01.c:133
Land_House_2W02.SpawnInterior
event
DayZ-Expansion's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_2W02.c:25
Land_House_2W02.SpawnIvys
event
DayZ-Expansion's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_2W02.c:115
Land_Village_Pub.SpawnIvys
event
DayZ-Expansion's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_Village_Pub.c:25
Land_House_1B01_Pub.HasInterior
check
DayZ-Expansion's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1B01_Pub.c:15
Land_House_1B01_Pub.HasIvys
check
DayZ-Expansion's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1B01_Pub.c:20
Land_House_1W01.HasInterior
check
DayZ-Expansion's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W01.c:15
Land_House_1W01.HasIvys
check
DayZ-Expansion's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W01.c:89
Land_House_1W02.HasInterior
check
DayZ-Expansion's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W02.c:15
Land_House_1W02.HasIvys
check
DayZ-Expansion's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W02.c:61
Land_House_1W03.HasInterior
check
DayZ-Expansion's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W03.c:15
Land_House_1W03.HasIvys
check
DayZ-Expansion's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W03.c:59
Land_House_1W04.HasInterior
check
DayZ-Expansion's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W04.c:15
Land_House_1W04.HasIvys
check
DayZ-Expansion's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W04.c:62
Land_House_1W05.HasInterior
check
DayZ-Expansion's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W05.c:15
Land_House_1W05.HasIvys
check
DayZ-Expansion's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W05.c:49
Land_House_1W06.HasInterior
check
DayZ-Expansion's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W06.c:15
Land_House_1W06.HasIvys
check
DayZ-Expansion's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W06.c:63
Land_House_1W08.HasInterior
check
DayZ-Expansion's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W08.c:15
Land_House_1W08.HasIvys
check
DayZ-Expansion's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W08.c:84
Land_House_1W09.HasInterior
check
DayZ-Expansion's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W09.c:15
Land_House_1W09.HasIvys
check
DayZ-Expansion's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W09.c:130
Land_House_1W10.HasInterior
check
DayZ-Expansion's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W10.c:15
Land_House_1W10.HasIvys
check
DayZ-Expansion's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W10.c:57
Land_House_1W11.HasInterior
check
DayZ-Expansion's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W11.c:15
Land_House_1W11.HasIvys
check
DayZ-Expansion's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W11.c:97
Land_House_1W12.HasInterior
check
DayZ-Expansion's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W12.c:15
Land_House_1W12.HasIvys
check
DayZ-Expansion's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W12.c:88
Land_House_2B01.HasInterior
check
DayZ-Expansion's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_2B01.c:15
Land_House_2B01.HasIvys
check
DayZ-Expansion's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_2B01.c:131
Land_House_2W01.HasInterior
check
DayZ-Expansion's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_2W01.c:15
Land_House_2W01.HasIvys
check
DayZ-Expansion's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_2W01.c:128
Land_House_2W02.HasInterior
check
DayZ-Expansion's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_2W02.c:15
Land_House_2W02.HasIvys
check
DayZ-Expansion's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_2W02.c:20
Land_Village_Pub.HasInterior
check
DayZ-Expansion's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_Village_Pub.c:15
Land_Village_Pub.HasIvys
check
DayZ-Expansion's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_Village_Pub.c:20
DayZ-Expansion-BundlesilencesDayZ-Expansion-AI39 methods
AnimalBase.EOnContact
event
DayZ-Expansion-AI's work on this event never runs. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\AnimalBase.c:119
DayZExpansion.SpectateAI
event
DayZ-Expansion-AI's work on this event never runs. ai_scripts.pbo::5_Mission\DayZExpansion_AI\DayZExpansion.c:50
ExpansionWorld.FixAIFirearmFX
event
DayZ-Expansion-AI's work on this event never runs. ai_scripts.pbo::4_World\DayZExpansion_AI\Classes\ExpansionWorld.c:486
ExpansionWorld.eAI_OnUpdate
event
DayZ-Expansion-AI's work on this event never runs. ai_scripts.pbo::4_World\DayZExpansion_AI\Classes\ExpansionWorld.c:197
ItemBase.EOnContact
event
DayZ-Expansion-AI's work on this event never runs. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\ItemBase.c:239
MissionServer.TickScheduler
event · T0
DayZ-Expansion-AI's work on this event never runs. 0_ai_preload.pbo::5_Mission\MissionServer.c:5
33 more
MissionServer.eAI_GetPlayers
event
DayZ-Expansion-AI's work on this event never runs. ai_scripts.pbo::5_Mission\DayZExpansion_AI\Mission\MissionServer.c:162
ModifiersManager.OnScheduledTick
event · T1
DayZ-Expansion-AI's work on this event never runs. 0_ai_preload.pbo::4_World\Classes\PlayerModifiers\ModifiersManager.c:27
ZombieBase.EOnContact
event
DayZ-Expansion-AI's work on this event never runs. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\ZombieBase.c:84
ContaminatedArea_Base.eAI_IsDangerousToAI
check
DayZ-Expansion-AI's conditions on this check no longer apply. ai_scripts.pbo::4_World\DayZExpansion_AI\Classes\ContaminatedArea\ContaminatedArea.c:3
DayZGame.IsDebugMonitor
check
DayZ-Expansion-AI's conditions on this check no longer apply. ai_scripts.pbo::3_Game\DayZExpansion_AI\DayZGame.c:143
DayZPlayerImplement.Expansion_IsAI
check
DayZ-Expansion-AI's conditions on this check no longer apply. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\DayZPlayerImplement.c:124
DeadFox.Expansion_IsMeleeWeapon
check
DayZ-Expansion-AI's conditions on this check no longer apply. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\ItemBase\MeleeFox.c:4
ExpansionBarbedWire.Expansion_IsDanger
check
DayZ-Expansion-AI's conditions on this check no longer apply. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\ExpansionBarbedWire.c:11
Land_Underground_EntranceBase.Expansion_IsUndergroundEntrance
check
DayZ-Expansion-AI's conditions on this check no longer apply. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\Buildings\Underground\Land_Underground_EntranceBase.c:3
NVGoggles.Expansion_TryTurningOff
check
DayZ-Expansion-AI's conditions on this check no longer apply. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\ItemBase\NVGoggles.c:13
NVGoggles.Expansion_TryTurningOn
check
DayZ-Expansion-AI's conditions on this check no longer apply. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\ItemBase\NVGoggles.c:3
PlayerBase.eAI_IsLit
check
DayZ-Expansion-AI's conditions on this check no longer apply. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\PlayerBase.c:372
SpookyArea.eAI_IsDangerousToAI
check
DayZ-Expansion-AI's conditions on this check no longer apply. ai_scripts.pbo::4_World\DayZExpansion_AI\Classes\ContaminatedArea\SpookyArea.c:3
Weapon_Base.eAI_IsSilent
check
DayZ-Expansion-AI's conditions on this check no longer apply. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\Weapons\Firearms\Weapon_Base.c:427
Ammunition_Base.Expansion_GetHealthDamage
value
DayZ-Expansion-AI's value here is replaced. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\ItemBase\Magazine\AmmunitionPiles.c:24
Chemlight_ColorBase.eAI_GetNightVisibility
value
DayZ-Expansion-AI's value here is replaced. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\ItemBase\Chemlight.c:3
DayZPlayerImplement.Expansion_GetEntityStorageAdditionalDataVersion
value
DayZ-Expansion-AI's value here is replaced. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\DayZPlayerImplement.c:129
ExpansionBarbedWire.CreateTargetInformation
value
DayZ-Expansion-AI's value here is replaced. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\ExpansionBarbedWire.c:4
ExplosivesBase.CreateTargetInformation
value
DayZ-Expansion-AI's value here is replaced. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\ExplosivesBase.c:15
FlammableBase.eAI_GetNightVisibility
value
DayZ-Expansion-AI's value here is replaced. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\ItemBase\FlammableBase.c:19
Flashlight.eAI_GetNightVisibility
value
DayZ-Expansion-AI's value here is replaced. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\ItemBase\Flashlight.c:3
Headtorch_ColorBase.eAI_GetNightVisibility
value
DayZ-Expansion-AI's value here is replaced. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\ItemBase\Clothing\Headtorch_ColorBase.c:3
JMPlayerModule.GetRPCMax
value
DayZ-Expansion-AI's value here is replaced. ai_scripts.pbo::5_Mission\DayZExpansion_AI\COT\JMPlayerModule.c:21
MiscGameplayFunctions.GetHeadingAngle
value
DayZ-Expansion-AI's value here is replaced. ai_scripts.pbo::4_World\DayZExpansion_AI\Static\MiscGameplayFunctions.c:8
MiscGameplayFunctions.GetHeadingVector
value
DayZ-Expansion-AI's value here is replaced. ai_scripts.pbo::4_World\DayZExpansion_AI\Static\MiscGameplayFunctions.c:3
NVGoggles.eAI_GetNightVisibility
value
DayZ-Expansion-AI's value here is replaced. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\ItemBase\NVGoggles.c:23
Roadflare.eAI_GetNightVisibility
value
DayZ-Expansion-AI's value here is replaced. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\ItemBase\Roadflare.c:3
TLRLight.eAI_GetNightVisibility
value
DayZ-Expansion-AI's value here is replaced. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\ItemBase\Switchable_Base\TLRLight.c:3
TrapBase.CreateTargetInformation
value
DayZ-Expansion-AI's value here is replaced. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\TrapBase.c:3
UniversalLight.eAI_GetNightVisibility
value
DayZ-Expansion-AI's value here is replaced. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\ItemBase\Switchable_Base\UniversalLight.c:3
Weapon_Base.Expansion_GetAnyLightOrNVG
value
DayZ-Expansion-AI's value here is replaced. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\Weapons\Firearms\Weapon_Base.c:706
Weapon_Base.Expansion_TryTurningOffAnyLightOrNVG
value
DayZ-Expansion-AI's value here is replaced. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\Weapons\Firearms\Weapon_Base.c:732
Weapon_Base.Expansion_TryTurningOnAnyLightOrNVG
value
DayZ-Expansion-AI's value here is replaced. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\Weapons\Firearms\Weapon_Base.c:687
DayZ-Expansion-VehiclessilencesDayZ-Expansion-Bundle38 methods
CivilianSedan.OnDebugSpawn
event
DayZ-Expansion-Bundle's work on this event never runs. vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Vehicles\InheritedCars\CivilianSedan.c:20
DayZPlayerCamera1stPersonVehicle.Expansion_GetUDAngles
event
DayZ-Expansion-Bundle's work on this event never runs. vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Players\Cameras\DayZPlayerCamera1stPersonVehicle.c:54
DayZPlayerCamera3rdPersonVehicle.Expansion_GetUDAngles
event
DayZ-Expansion-Bundle's work on this event never runs. vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Players\Cameras\DayZPlayerCamera3rdPersonVehicle.c:153
EffExhaustSmoke.Expansion_SetParticleStateHelicopter
event
DayZ-Expansion-Bundle's work on this event never runs. vehicles_scripts.pbo::3_Game\DayZExpansion_Vehicles\Particles\ExpansionVehicleSmoke.c:29
EffExhaustSmoke.Expansion_SetRotorSpeed
event
DayZ-Expansion-Bundle's work on this event never runs. vehicles_scripts.pbo::3_Game\DayZExpansion_Vehicles\Particles\ExpansionVehicleSmoke.c:83
ExpansionVehicle.Init
event
DayZ-Expansion-Bundle's work on this event never runs. vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Classes\ExpansionVehicle.c:33
32 more
ExpansionVehicle.OnDoorClosed
event
DayZ-Expansion-Bundle's work on this event never runs. vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Classes\ExpansionVehicle.c:827
ExpansionVehicle.OnDoorOpened
event
DayZ-Expansion-Bundle's work on this event never runs. vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Classes\ExpansionVehicle.c:815
ExpansionVehicle.ResetKeyPairing
event
DayZ-Expansion-Bundle's work on this event never runs. vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Classes\ExpansionVehicle.c:439
ExpansionVehicle.SetLockState
event
DayZ-Expansion-Bundle's work on this event never runs. vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Classes\ExpansionVehicle.c:408
Hatchback_02.OnDebugSpawn
event
DayZ-Expansion-Bundle's work on this event never runs. vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Vehicles\InheritedCars\Hatchback_02.c:20
JMVehiclesMenu.GetVehicleTypeInfo
event
DayZ-Expansion-Bundle's work on this event never runs. vehicles_scripts.pbo::5_Mission\DayZExpansion_Vehicles\Modules\COT\Vehicles\JMVehiclesMenu.c:4
MotorbikeScript.EOnPostSimulate
event · T1
DayZ-Expansion-Bundle's work on this event never runs. vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Vehicles\MotorbikeScript.c:98
OffroadHatchback.OnDebugSpawn
event
DayZ-Expansion-Bundle's work on this event never runs. vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Vehicles\InheritedCars\OffroadHatchback.c:20
Sedan_02.OnDebugSpawn
event
DayZ-Expansion-Bundle's work on this event never runs. vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Vehicles\InheritedCars\Sedan_02.c:20
ActionBase.CF_OnDebugUpdate
check
DayZ-Expansion-Bundle's conditions on this check no longer apply. vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Classes\UserActionsComponent\ActionBase.c:4
ActionStartEngine.ActionCondition
check · T2
DayZ-Expansion-Bundle's conditions on this check no longer apply. 0_vehicles_preload.pbo::4_World\Classes\UserActionsComponent\Actions\Continuous\ActionStartEngine.c:23
ActionStartEngine.Expansion_CheckSuccess
check
DayZ-Expansion-Bundle's conditions on this check no longer apply. 0_vehicles_preload.pbo::4_World\Classes\UserActionsComponent\Actions\Continuous\ActionStartEngine.c:118
ActionStartEngineBoat.Expansion_CheckSuccess
check
DayZ-Expansion-Bundle's conditions on this check no longer apply. vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Classes\UserActionsComponent\Actions\Continuous\ActionStartEngineBoat.c:24
ActionStartEngineMotorbike.Expansion_CheckSuccess
check
DayZ-Expansion-Bundle's conditions on this check no longer apply. vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Classes\UserActionsComponent\Actions\Continuous\ActionStartEngineMotorbike.c:26
ActionStopEngine.ActionCondition
check · T2
DayZ-Expansion-Bundle's conditions on this check no longer apply. 0_vehicles_preload.pbo::4_World\Classes\UserActionsComponent\Actions\SingleUse\ActionStopEngine.c:26
ActionStopEngine.Expansion_CheckSuccess
check
DayZ-Expansion-Bundle's conditions on this check no longer apply. 0_vehicles_preload.pbo::4_World\Classes\UserActionsComponent\Actions\SingleUse\ActionStopEngine.c:80
ActionStopEngineBoat.Expansion_CheckSuccess
check
DayZ-Expansion-Bundle's conditions on this check no longer apply. vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Classes\UserActionsComponent\Actions\SingleUse\ActionStopEngineBoat.c:15
ActionSwitchLights.ActionCondition
check · T2
DayZ-Expansion-Bundle's conditions on this check no longer apply. vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Classes\UserActionsComponent\Actions\Interact\ActionSwitchLights.c:15
CarDoor.Expansion_CarContactActivates
check
DayZ-Expansion-Bundle's conditions on this check no longer apply. vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Items\CarDoor.c:33
CarDoor.NameOverride
check
DayZ-Expansion-Bundle's conditions on this check no longer apply. vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Items\CarDoor.c:24
ExpansionVehicle.IsLocked
check
DayZ-Expansion-Bundle's conditions on this check no longer apply. vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Classes\ExpansionVehicle.c:510
ItemBase.Expansion_CanObjectAttach
check
DayZ-Expansion-Bundle's conditions on this check no longer apply. vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\ItemBase_Towing.c:253
MotorbikeScript.NameOverride
check
DayZ-Expansion-Bundle's conditions on this check no longer apply. vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Vehicles\MotorbikeScript.c:187
ActionStartEngine.GetText
value
DayZ-Expansion-Bundle's value here is replaced. 0_vehicles_preload.pbo::4_World\Classes\UserActionsComponent\Actions\Continuous\ActionStartEngine.c:17
ActionStopEngine.GetText
value
DayZ-Expansion-Bundle's value here is replaced. 0_vehicles_preload.pbo::4_World\Classes\UserActionsComponent\Actions\SingleUse\ActionStopEngine.c:17
CivilianSedan.ExpansionGetWheelType
value
DayZ-Expansion-Bundle's value here is replaced. vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Vehicles\InheritedCars\CivilianSedan.c:15
ExpansionVehicle.GetLockState
value
DayZ-Expansion-Bundle's value here is replaced. vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Classes\ExpansionVehicle.c:415
Hatchback_02.ExpansionGetWheelType
value
DayZ-Expansion-Bundle's value here is replaced. vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Vehicles\InheritedCars\Hatchback_02.c:15
ItemBase.GetHiddenSelectionIndex
value
DayZ-Expansion-Bundle's value here is replaced. vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\ItemBase.c:192
OffroadHatchback.ExpansionGetWheelType
value
DayZ-Expansion-Bundle's value here is replaced. vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Vehicles\InheritedCars\OffroadHatchback.c:15
Sedan_02.ExpansionGetWheelType
value
DayZ-Expansion-Bundle's value here is replaced. vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Vehicles\InheritedCars\Sedan_02.c:15
Truck_01_Base.ExpansionGetWheelType
value
DayZ-Expansion-Bundle's value here is replaced. vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Vehicles\InheritedCars\Truck_01_Base.c:14
DayZ-Expansion-BundlesilencesDayZ-Expansion-Core33 methods
DayZGame.Expansion_OnUpdate
event
DayZ-Expansion-Core's work on this event never runs. core_scripts.pbo::3_Game\DayZExpansion_Core\DayZGame.c:252
DigOutStashLambda.Execute
event
DayZ-Expansion-Core's work on this event never runs. vanillafixes_scripts.pbo::4_World\DayZExpansion_VanillaFixes\Classes\UserActionsComponent\Actions\Continuous\ActionDigOutStash.c:4
ItemBase.MaxLifetimeRefreshCalc
event
DayZ-Expansion-Core's work on this event never runs. 0_core_preload.pbo::4_World\Entities\ItemBase.c:193
KeybindingsMenu.Refresh
event
DayZ-Expansion-Core's work on this event never runs. core_scripts.pbo::5_Mission\DayZExpansion_Core\GUI\KeybindingsMenu\KeybindingsMenu.c:24
PlayerBase.OnEnterZone
event
DayZ-Expansion-Core's work on this event never runs. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ManBase\PlayerBase.c:608
PlayerBase.OnExitZone
event
DayZ-Expansion-Core's work on this event never runs. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ManBase\PlayerBase.c:654
27 more
SyncEvents.SendPlayerList
event
DayZ-Expansion-Core's work on this event never runs. core_scripts.pbo::3_Game\DayZExpansion_Core\SyncEvents.c:18
BearTrap.Expansion_IsMechanicalTrap
check
DayZ-Expansion-Core's conditions on this check no longer apply. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\TrapBase\Trap_Bear.c:8
CarScript.IsAreaAtDoorFree
check
DayZ-Expansion-Core's conditions on this check no longer apply. vanillafixes_scripts.pbo::4_World\DayZExpansion_VanillaFixes\Entities\Vehicles\CarScript.c:6
Clothing.CanLoadItemIntoCargoClothingConditions
check
DayZ-Expansion-Core's conditions on this check no longer apply. 0_core_preload.pbo::4_World\Entities\ItemBase\Clothing.c:33
Clothing.CanReceiveItemIntoCargoClothingConditions
check
DayZ-Expansion-Core's conditions on this check no longer apply. 0_core_preload.pbo::4_World\Entities\ItemBase\Clothing.c:26
Clothing.SmershException
check
DayZ-Expansion-Core's conditions on this check no longer apply. 0_core_preload.pbo::4_World\Entities\ItemBase\Clothing.c:18
ExplosivesBase.Expansion_IsDanger
check
DayZ-Expansion-Core's conditions on this check no longer apply. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ExplosivesBase.c:8
Grenade_Base.Expansion_IsLive
check
DayZ-Expansion-Core's conditions on this check no longer apply. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ItemBase\Grenade_Base.c:3
ItemBase.CanDisplayAttachmentSlot
check · T2
DayZ-Expansion-Core's conditions on this check no longer apply. 0_core_preload.pbo::4_World\Entities\ItemBase.c:120
ItemBase.CanLoadAttachment
check
DayZ-Expansion-Core's conditions on this check no longer apply. 0_core_preload.pbo::4_World\Entities\ItemBase.c:111
LandMineTrap.Expansion_IsExplosive
check
DayZ-Expansion-Core's conditions on this check no longer apply. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\TrapBase\Trap_LandMine.c:4
PlayerBase.Expansion_HasAdminToolGodMode
check
DayZ-Expansion-Core's conditions on this check no longer apply. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ManBase\PlayerBase.c:684
PlayerBase.Expansion_HasAdminToolInvisibility
check
DayZ-Expansion-Core's conditions on this check no longer apply. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ManBase\PlayerBase.c:696
SmokeGrenadeBase.Expansion_IsExplosive
check
DayZ-Expansion-Core's conditions on this check no longer apply. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\Grenade_Base\SmokeGrenadeBase.c:19
TrapBase.Expansion_IsDanger
check
DayZ-Expansion-Core's conditions on this check no longer apply. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\TrapBase.c:3
TripwireTrap.Expansion_IsExplosive
check
DayZ-Expansion-Core's conditions on this check no longer apply. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\TrapBase\Trap_Tripwire.c:36
TripwireTrap.Expansion_IsMechanicalTrap
check
DayZ-Expansion-Core's conditions on this check no longer apply. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\TrapBase\Trap_Tripwire.c:31
WeaponFSM.ValidateAndRepairHelper
check
DayZ-Expansion-Core's conditions on this check no longer apply. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\Firearms\WeaponFSM.c:20
BearTrap.Expansion_GetAmmoTypes
value
DayZ-Expansion-Core's value here is replaced. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\TrapBase\Trap_Bear.c:3
CF_Localiser.Set
value
DayZ-Expansion-Core's value here is replaced. core_scripts.pbo::3_Game\DayZExpansion_Core\CF_Localiser.c:15
CarScript.DebugFreeAreaAtDoor
value
DayZ-Expansion-Core's value here is replaced. vanillafixes_scripts.pbo::4_World\DayZExpansion_VanillaFixes\Entities\Vehicles\CarScript.c:72
ExplosivesBase.Expansion_GetAmmoTypes
value
DayZ-Expansion-Core's value here is replaced. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ExplosivesBase.c:3
KeybindingElementNew.GetLayoutName
value
DayZ-Expansion-Core's value here is replaced. vanillafixes_scripts.pbo::5_Mission\DayZExpansion_VanillaFixes\NewUI\Keybindings\KeybindingElementNew.c:17
NotificationRuntimeData.GetIcon
value
DayZ-Expansion-Core's value here is replaced. core_scripts.pbo::3_Game\DayZExpansion_Core\Client\Notifications\NotificationRuntimeData.c:29
TabberUI.AddTab
value
DayZ-Expansion-Core's value here is replaced. core_scripts.pbo::5_Mission\DayZExpansion_Core\GUI\TabberPrefab\TabberUI.c:3
TripwireTrap.Expansion_GetAmmoTypes
value
DayZ-Expansion-Core's value here is replaced. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\TrapBase\Trap_Tripwire.c:23
Weapon_Base.Expansion_GetDPS
value
DayZ-Expansion-Core's value here is replaced. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\Firearms\Weapon_Base.c:276
RA Base BuildingsilencesDayZ-Expansion-Bundle4 methods
Hologram.EvaluateCollision
event
DayZ-Expansion-Bundle's work on this event never runs. Scripts.pbo::4_World\BaseBuilding\Classes\Hologram.c:8
CraftFenceKit.CanDo
check
DayZ-Expansion-Bundle's conditions on this check no longer apply. Scripts.pbo::4_World\BaseBuilding\Classes\Recipes\RecipeBase\CraftFenceKit.c:3
CraftTerritoryFlagKit.CanDo
check
DayZ-Expansion-Bundle's conditions on this check no longer apply. Scripts.pbo::4_World\BaseBuilding\Classes\Recipes\RecipeBase\CraftFenceKit.c:11
Hologram.IsCollidingBBox
check
DayZ-Expansion-Bundle's conditions on this check no longer apply. Scripts.pbo::4_World\BaseBuilding\Classes\Hologram.c:3
DayZ-Expansion-QuestssilencesDayZ-Expansion-Bundle3 methods
Ammunition_Base.SplitItem
event
DayZ-Expansion-Bundle's work on this event never runs. quests_scripts.pbo::4_World\DayZExpansion_Quests\Entities\Ammunition_Base.c:76
Ammunition_Base.SplitItemToInventoryLocation
event
DayZ-Expansion-Bundle's work on this event never runs. quests_scripts.pbo::4_World\DayZExpansion_Quests\Entities\Ammunition_Base.c:55
ItemBase.Expansion_GetRarity
value
DayZ-Expansion-Bundle's value here is replaced. quests_scripts.pbo::4_World\DayZExpansion_Quests\Entities\ItemBase.c:480
DayZ-Expansion-BundlesilencesCF1 method
NotificationRuntimeData.GetIcon
value
CF's value here is replaced. core_scripts.pbo::3_Game\DayZExpansion_Core\Client\Notifications\NotificationRuntimeData.c:29
Forward Operator GearsilencesDayZ-Expansion-Bundle1 method
ItemBase.CanPutInCargo
check · T2
Vanilla's size/attachment rules and every earlier mod's restrictions on this item no longer apply. Scripts.pbo::4_World\Entities\ItemBase\FOG_Pouch_Base.c:8
VPPAdminToolssilencesDayZ-Expansion-Bundle1 method
SurvivorBase.EOnFrame
event · T1
DayZ-Expansion-Bundle's work on this event never runs. For SurvivorBase instances, through its ancestor PlayerBase. VPPAdminTools.pbo::4_World\VPPAdminTools\Entities\SurvivorBase.c:42
15 conflicts on client-only classes (menus, HUD, notifications) — no server effect
ClientData.SyncEvent_PreprocessPlayerList— DayZ-Expansion-Bundle silences DayZ-Expansion-CoreInGameMenu.SetGameVersion— DayZ-Expansion-Bundle silences DayZ-Expansion-CoreIngameHud.SetLeftStatsVisibility— DayZ-Expansion-Bundle silences DayZ-Expansion-CoreInspectMenuNew.UpdateItemInfoLiquidType— DayZ-Expansion-Bundle silences DayZ-Expansion-CoreInspectMenuNew.WidgetTrySetText— DayZ-Expansion-Bundle silences DayZ-Expansion-CoreNotificationSystem.AddNotif— DayZ-Expansion-Bundle silences DayZ-Expansion-CoreNotificationSystem.RPC_CreateNotification— DayZ-Expansion-Bundle silences DayZ-Expansion-CoreNotificationSystem.Update— DayZ-Expansion-Bundle silences DayZ-Expansion-CoreIngameHud.Expansion_IsVisible— DayZ-Expansion-Bundle silences DayZ-Expansion-CoreDayZPlayerCameraBase.UpdateUDAngleUnlocked— DayZ-Expansion-Bundle silences DayZ-Expansion-CoreNotificationSystem.GetNotificationData— DayZ-Expansion-Bundle silences DayZ-Expansion-CoreNotificationSystem.GetNotificationData— DayZ-Expansion-Bundle silences CFNotificationSystem.GetNotificationData— DayZ-Expansion-Bundle silences Dabs FrameworkMissionGameplay.UpdateDebugMonitor— DayZ-Expansion-Bundle silences DayZ-Expansion-AIIngameHud.Expansion_GetHudState— DayZ-Expansion-Navigation silences DayZ-Expansion-Bundle
Hot hooks shared across the stack#
The engine calls the last-loaded mod first; each super() hands on to the mod before it, ending at vanilla. Badges show what each mod's override calls inside — that body work, not the chain itself, is what costs frame time.
Stall risks#
13 places where one mod's code can hold up a frame by itself, whatever the load figure says. Each is a pattern found in the code, not a measurement: how much it costs depends on what the hook does inside. Most severe first, then in load order.
- Per-player, per-frame hook. Runs for every player on every tick, so whatever it does inside is multiplied by the population.
DayZPlayerImplement.CommandHandlercore_scripts.pbo::4_World\DayZExpansion_Core\Entities\ManBase\DayZPlayerImplement.c:260DayZPlayerImplement.CommandHandlerai_scripts.pbo::4_World\DayZExpansion_AI\Entities\DayZPlayerImplement.c:660PlayerBase.OnScheduledTickai_scripts.pbo::4_World\DayZExpansion_AI\Entities\PlayerBase.c:205DayZPlayerImplement.CommandHandlerai_scripts.pbo::4_World\DayZExpansion_AI\Entities\DayZPlayerImplement.c:660DayZPlayerImplement.CommandHandlercore_scripts.pbo::4_World\DayZExpansion_Core\Entities\ManBase\DayZPlayerImplement.c:260DayZPlayerImplement.HandleWeaponsweapons_scripts.pbo::4_World\DayZExpansion_Weapons\Entities\ManBase\DayZPlayerImplement.c:17PlayerBase.EOnFrameweapons_scripts.pbo::4_World\DayZExpansion_Weapons\Entities\ManBase\PlayerBase.c:39PlayerBase.OnScheduledTickai_scripts.pbo::4_World\DayZExpansion_AI\Entities\PlayerBase.c:205PlayerBase.CommandHandlerVPPAdminTools.pbo::4_World\VPPAdminTools\Entities\PlayerBase.c:401SurvivorBase.EOnFrameVPPAdminTools.pbo::4_World\VPPAdminTools\Entities\SurvivorBase.c:42SurvivorBase.EOnPostFrameVPPAdminTools.pbo::4_World\VPPAdminTools\Entities\SurvivorBase.c:61PlayerBase.OnScheduledTickAdmiralsParachuteMod.pbo::Scripts\4_World\Modded\PlayerBase.c:4321 more
PlayerBase.OnScheduledTickPVEZ.pbo::4_world\entities\manbase\playerbase.c:202Everything else#
All 769 server-side methods hooked by two or more mods
vanilla → earliest mod → … → latest mod (dispatch enters at the latest). struck = suppressed by a later chain break; ✂ = no super(); "(cond)" = super() only on some paths.
| method | tier | chain (load order) |
|---|---|---|
NotificationRuntimeData.GetIcon |
— | |
ActionStartEngine.ActionCondition |
T2 | |
PlayerBase.OnEnterZone |
— | |
PlayerBase.OnExitZone |
— | |
ActionBase.CF_OnDebugUpdate |
— | |
ActionStartEngine.Expansion_CheckSuccess |
— | |
ActionStartEngine.GetText |
— | |
ActionStartEngineBoat.Expansion_CheckSuccess |
— | |
ActionStartEngineMotorbike.Expansion_CheckSuccess |
— | |
ActionStopEngine.ActionCondition |
T2 | |
ActionStopEngine.Expansion_CheckSuccess |
— | |
ActionStopEngine.GetText |
— | |
ActionStopEngineBoat.Expansion_CheckSuccess |
— | |
ActionSwitchLights.ActionCondition |
T2 | |
ActionTurnOffPowerGenerator.CreateConditionComponents |
— | |
ActionTurnOnPowerGenerator.CreateConditionComponents |
— | |
Ammunition_Base.Expansion_GetHealthDamage |
— | |
Ammunition_Base.SplitItem |
— | |
Ammunition_Base.SplitItemToInventoryLocation |
— | |
AnimalBase.EOnContact |
— | |
BearTrap.Expansion_GetAmmoTypes |
— | |
BearTrap.Expansion_IsMechanicalTrap |
— | |
CF_Localiser.Set |
— | |
CarDoor.Expansion_CarContactActivates |
— | |
CarDoor.NameOverride |
— | |
CarScript.DebugFreeAreaAtDoor |
— | |
CarScript.IsAreaAtDoorFree |
— | |
Chemlight_ColorBase.eAI_GetNightVisibility |
— | |
CivilianSedan.ExpansionGetWheelType |
— | |
CivilianSedan.OnDebugSpawn |
— | |
Clothing.CanLoadItemIntoCargoClothingConditions |
— | |
Clothing.CanReceiveItemIntoCargoClothingConditions |
— | |
Clothing.SmershException |
— | |
ContaminatedArea_Base.eAI_IsDangerousToAI |
— | |
CraftFenceKit.CanDo |
— | |
CraftTerritoryFlagKit.CanDo |
— | |
DayZExpansion.SpectateAI |
— | |
DayZGame.Expansion_OnUpdate |
— | |
DayZGame.IsDebugMonitor |
— | |
DayZPlayerCamera1stPersonVehicle.Expansion_GetUDAngles |
— | |
DayZPlayerCamera3rdPersonVehicle.Expansion_GetUDAngles |
— | |
DayZPlayerImplement.Expansion_GetEntityStorageAdditionalDataVersion |
— | |
DayZPlayerImplement.Expansion_IsAI |
— | |
DeadFox.Expansion_IsMeleeWeapon |
— | |
DigOutStashLambda.Execute |
— | |
EffExhaustSmoke.Expansion_SetParticleStateHelicopter |
— | |
EffExhaustSmoke.Expansion_SetRotorSpeed |
— | |
ExpansionBarbedWire.CreateTargetInformation |
— | |
ExpansionBarbedWire.Expansion_IsDanger |
— | |
ExpansionVehicle.GetLockState |
— | |
ExpansionVehicle.Init |
— | |
ExpansionVehicle.IsLocked |
— | |
ExpansionVehicle.OnDoorClosed |
— | |
ExpansionVehicle.OnDoorOpened |
— | |
ExpansionVehicle.ResetKeyPairing |
— | |
ExpansionVehicle.SetLockState |
— | |
ExpansionWorld.FixAIFirearmFX |
— | |
ExpansionWorld.eAI_OnUpdate |
— | |
ExplosivesBase.CreateTargetInformation |
— | |
ExplosivesBase.Expansion_GetAmmoTypes |
— | |
ExplosivesBase.Expansion_IsDanger |
— | |
FlammableBase.eAI_GetNightVisibility |
— | |
Flashlight.eAI_GetNightVisibility |
— | |
Grenade_Base.Expansion_IsLive |
— | |
Hatchback_02.ExpansionGetWheelType |
— | |
Hatchback_02.OnDebugSpawn |
— | |
Headtorch_ColorBase.eAI_GetNightVisibility |
— | |
Hologram.EvaluateCollision |
— | |
Hologram.IsCollidingBBox |
— | |
ItemBase.CanDisplayAttachmentSlot |
T2 | |
ItemBase.CanLoadAttachment |
— | |
ItemBase.CanPutInCargo |
T2 | |
ItemBase.EOnContact |
— | |
ItemBase.Expansion_CanObjectAttach |
— | |
ItemBase.Expansion_GetRarity |
— | |
ItemBase.GetHiddenSelectionIndex |
— | |
ItemBase.MaxLifetimeRefreshCalc |
— | |
JMPlayerModule.GetRPCMax |
— | |
JMVehiclesMenu.GetVehicleTypeInfo |
— | |
KeybindingElementNew.GetLayoutName |
— | |
KeybindingsMenu.Refresh |
— | |
LandMineTrap.Expansion_IsExplosive |
— | |
Land_House_1B01_Pub.HasInterior |
— | |
Land_House_1B01_Pub.HasIvys |
— | |
Land_House_1B01_Pub.SpawnIvys |
— | |
Land_House_1W01.HasInterior |
— | |
Land_House_1W01.HasIvys |
— | |
Land_House_1W01.SpawnInterior |
— | |
Land_House_1W01.SpawnIvys |
— | |
Land_House_1W02.HasInterior |
— | |
Land_House_1W02.HasIvys |
— | |
Land_House_1W02.SpawnInterior |
— | |
Land_House_1W02.SpawnIvys |
— | |
Land_House_1W03.HasInterior |
— | |
Land_House_1W03.HasIvys |
— | |
Land_House_1W03.SpawnInterior |
— | |
Land_House_1W03.SpawnIvys |
— | |
Land_House_1W04.HasInterior |
— | |
Land_House_1W04.HasIvys |
— | |
Land_House_1W04.SpawnInterior |
— | |
Land_House_1W04.SpawnIvys |
— | |
Land_House_1W05.HasInterior |
— | |
Land_House_1W05.HasIvys |
— | |
Land_House_1W05.SpawnInterior |
— | |
Land_House_1W05.SpawnIvys |
— | |
Land_House_1W06.HasInterior |
— | |
Land_House_1W06.HasIvys |
— | |
Land_House_1W06.SpawnInterior |
— | |
Land_House_1W06.SpawnIvys |
— | |
Land_House_1W08.HasInterior |
— | |
Land_House_1W08.HasIvys |
— | |
Land_House_1W08.SpawnInterior |
— | |
Land_House_1W08.SpawnIvys |
— | |
Land_House_1W09.HasInterior |
— | |
Land_House_1W09.HasIvys |
— | |
Land_House_1W09.SpawnInterior |
— | |
Land_House_1W09.SpawnIvys |
— | |
Land_House_1W10.HasInterior |
— | |
Land_House_1W10.HasIvys |
— | |
Land_House_1W10.SpawnInterior |
— | |
Land_House_1W10.SpawnIvys |
— | |
Land_House_1W11.HasInterior |
— | |
Land_House_1W11.HasIvys |
— | |
Land_House_1W11.SpawnInterior |
— | |
Land_House_1W11.SpawnIvys |
— | |
Land_House_1W12.HasInterior |
— | |
Land_House_1W12.HasIvys |
— | |
Land_House_1W12.SpawnInterior |
— | |
Land_House_1W12.SpawnIvys |
— | |
Land_House_2B01.HasInterior |
— | |
Land_House_2B01.HasIvys |
— | |
Land_House_2B01.SpawnInterior |
— | |
Land_House_2B01.SpawnIvys |
— | |
Land_House_2W01.HasInterior |
— | |
Land_House_2W01.HasIvys |
— | |
Land_House_2W01.SpawnInterior |
— | |
Land_House_2W01.SpawnIvys |
— | |
Land_House_2W02.HasInterior |
— | |
Land_House_2W02.HasIvys |
— | |
Land_House_2W02.SpawnInterior |
— | |
Land_House_2W02.SpawnIvys |
— | |
Land_Underground_EntranceBase.Expansion_IsUndergroundEntrance |
— | |
Land_Village_Pub.HasInterior |
— | |
Land_Village_Pub.HasIvys |
— | |
Land_Village_Pub.SpawnIvys |
— | |
MiscGameplayFunctions.GetHeadingAngle |
— | |
MiscGameplayFunctions.GetHeadingVector |
— | |
MissionServer.TickScheduler |
T0 | |
MissionServer.eAI_GetPlayers |
— | |
ModifiersManager.OnScheduledTick |
T1 | |
MotorbikeScript.EOnPostSimulate |
T1 | |
MotorbikeScript.NameOverride |
— | |
NVGoggles.Expansion_TryTurningOff |
— | |
NVGoggles.Expansion_TryTurningOn |
— | |
NVGoggles.eAI_GetNightVisibility |
— | |
OffroadHatchback.ExpansionGetWheelType |
— | |
OffroadHatchback.OnDebugSpawn |
— | |
PlayerBase.Expansion_HasAdminToolGodMode |
— | |
PlayerBase.Expansion_HasAdminToolInvisibility |
— | |
PlayerBase.eAI_IsLit |
— | |
Roadflare.eAI_GetNightVisibility |
— | |
Sedan_02.ExpansionGetWheelType |
— | |
Sedan_02.OnDebugSpawn |
— | |
SmokeGrenadeBase.Expansion_IsExplosive |
— | |
SpookyArea.eAI_IsDangerousToAI |
— | |
SyncEvents.SendPlayerList |
— | |
TLRLight.eAI_GetNightVisibility |
— | |
TabberUI.AddTab |
— | |
TrapBase.CreateTargetInformation |
— | |
TrapBase.Expansion_IsDanger |
— | |
TripwireTrap.Expansion_GetAmmoTypes |
— | |
TripwireTrap.Expansion_IsExplosive |
— | |
TripwireTrap.Expansion_IsMechanicalTrap |
— | |
Truck_01_Base.ExpansionGetWheelType |
— | |
UniversalLight.eAI_GetNightVisibility |
— | |
WeaponFSM.ValidateAndRepairHelper |
— | |
Weapon_Base.Expansion_GetAnyLightOrNVG |
— | |
Weapon_Base.Expansion_GetDPS |
— | |
Weapon_Base.Expansion_TryTurningOffAnyLightOrNVG |
— | |
Weapon_Base.Expansion_TryTurningOnAnyLightOrNVG |
— | |
Weapon_Base.eAI_IsSilent |
— | |
ZombieBase.EOnContact |
— | |
ActionConstructor.RegisterActions |
— | vanilla → Dabs Framework → DayZ-Expansion-Core → DayZ-Expansion → DayZ-Expansion-AI → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles → DayZ-Expansion-Market → DayZ-Expansion-Quests → VPPAdminTools → Admirals Parachute Mod → Forward Operator Gear → AJs Weapons → RA Base Building → MuchCarKey → FlipTransport |
ModItemRegisterCallbacks.RegisterOneHanded |
— | vanilla → CF → DayZ-Expansion-Core → DayZ-Expansion → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles → DayZ-Expansion-Navigation → DayZ-Expansion-Market → Forward Operator Gear → AJs Weapons → RA Base Building → MuchCarKey |
ExpansionSettings.Init |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion → DayZ-Expansion-AI → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles → DayZ-Expansion-Navigation → DayZ-Expansion-Missions → DayZ-Expansion-Market → DayZ-Expansion-Quests |
PlayerBase.EEKilled |
T3 | vanilla → DayZ-Expansion-Core → DayZ-Expansion → DayZ-Expansion-AI → DayZ-Expansion-Bundle → DayZ-Expansion-Navigation → DayZ-Expansion-Quests → VPPAdminTools → Admirals Parachute Mod → PVEZ Reloaded |
DayZGame.OnRPC |
T2 | vanilla → CF (cond) → Dabs Framework → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) → VPPAdminTools (cond) → ZomBerry Admin Tools (cond) → PVEZ Reloaded → FlipTransport |
ModItemRegisterCallbacks.RegisterTwoHanded |
— | vanilla → CF → DayZ-Expansion-Core → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles → DayZ-Expansion-Quests → Admirals Parachute Mod → Forward Operator Gear → FlipTransport |
PlayerBase.SetActions |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles → DayZ-Expansion-Market → DayZ-Expansion-Quests → VPPAdminTools → MuchCarKey |
MissionServer.OnMissionStart |
T3 | vanilla → CF → Dabs Framework → DayZ-Expansion-Core → DayZ-Expansion-AI → DayZ-Expansion-Bundle → VPPAdminTools → RA Base Building |
MissionServer.PlayerDisconnected |
T3 | vanilla → CF → Dabs Framework → DayZ-Expansion-Core → DayZ-Expansion-AI → DayZ-Expansion-Bundle → VPPAdminTools → PVEZ Reloaded |
ModItemRegisterCallbacks.RegisterHeavy |
— | vanilla → CF → DayZ-Expansion-Core → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles → DayZ-Expansion-Quests → RA Base Building → MBM_CanAm |
PlayerBase.Init |
— | vanilla → DayZ-Expansion → DayZ-Expansion-AI → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles → DayZ-Expansion-Missions → VPPAdminTools → Admirals Parachute Mod |
DayZGame.OnUpdate |
T0 | vanilla → CF → DayZ-Expansion-Core (cond) → DayZ-Expansion-AI → DayZ-Expansion-Bundle (cond) → VPPAdminTools → Admirals Parachute Mod |
MissionServer.InvokeOnConnect |
T3 | vanilla → CF → Dabs Framework → DayZ-Expansion-Core → DayZ-Expansion-AI → DayZ-Expansion-Bundle → ZomBerry Admin Tools |
MissionServer.OnInit |
T3 | vanilla → CF → VPPAdminTools → ZomBerry Admin Tools → Admirals Parachute Mod → MuchCarKey → FlipTransport |
ItemBase.EEHealthLevelChanged |
T2 | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles → DayZ-Expansion-Quests → RA Base Building |
MissionServer.OnMissionFinish |
T3 | vanilla → CF → DayZ-Expansion-Core → DayZ-Expansion-AI → DayZ-Expansion-Bundle → VPPAdminTools |
ActionCoverHeadTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Market (cond) → DayZ-Expansion-Quests (cond) |
ActionForceConsume.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Market (cond) → DayZ-Expansion-Quests (cond) |
ActionForceConsumeSingle.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Market (cond) → DayZ-Expansion-Quests (cond) |
ActionGagTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Market (cond) → DayZ-Expansion-Quests (cond) |
ActionHandcuffTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Market (cond) → DayZ-Expansion-Quests (cond) |
ActionInjectTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Market (cond) → DayZ-Expansion-Quests (cond) |
ActionPushObject.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) → MuchCarKey (cond) → FlipTransport |
ActionRestrainTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Market (cond) → DayZ-Expansion-Quests (cond) |
ActionShaveTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Market (cond) → DayZ-Expansion-Quests (cond) |
AnimalBase.EEHitBy |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI → DayZ-Expansion-Bundle → DayZ-Expansion-Quests |
AnimalBase.EEKilled |
T3 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI → DayZ-Expansion-Bundle → DayZ-Expansion-Quests |
AreaExposureMdfr.OnActivate |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-AI → DayZ-Expansion-Bundle (cond) → VPPAdminTools (cond) |
CarScript.EEKilled |
T3 | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles → MuchCarKey |
CarScript.OnInput |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles → FlipTransport |
DayZExpansion.OnLoaded |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles → DayZ-Expansion-Navigation → DayZ-Expansion-Market |
MissionServer.OnEvent |
— | vanilla → CF → DayZ-Expansion-Core → DayZ-Expansion-Bundle → VPPAdminTools |
MissionServer.OnMissionLoaded |
— | vanilla → CF → DayZ-Expansion-Core → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
ModItemRegisterCallbacks.CustomBoneRemapping |
— | vanilla → CF → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles → AJs Weapons |
ModItemRegisterCallbacks.RegisterFireArms |
— | vanilla → CF → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles → AJs Weapons |
ModItemRegisterCallbacks.RegisterPistol |
— | vanilla → CF → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles → AJs Weapons |
MotorbikeScript.OnCEIterate |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles → DayZ-Expansion-Market |
PlayerBase.EEHitBy |
T2 | vanilla → DayZ-Expansion → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles → DayZ-Expansion-Quests |
PlayerBase.EEOnDamageCalculated |
— | vanilla → DayZ-Expansion → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles → PVEZ Reloaded |
PlayerBase.OnScheduledTick |
T1 | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle → Admirals Parachute Mod → PVEZ Reloaded |
PlayerBase.OnVariablesSynchronized |
T2 | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Missions → VPPAdminTools → Admirals Parachute Mod |
PluginRecipesManagerBase.RegisterRecipies |
— | vanilla → DayZ-Expansion-Bundle → Admirals Parachute Mod → Forward Operator Gear → RA Base Building |
ZombieBase.EEHitBy |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI → DayZ-Expansion-Bundle → DayZ-Expansion-Quests |
ZombieBase.EEKilled |
T3 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI → DayZ-Expansion-Bundle → DayZ-Expansion-Quests |
ZombieBase.EEOnDamageCalculated |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI → DayZ-Expansion-Bundle → PVEZ Reloaded |
ActionBase.OnEnd |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle → DayZ-Expansion-Quests |
ActionBase.OnStart |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle → DayZ-Expansion-Quests |
ActionCollectBloodTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
ActionCollectSampleTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
ActionContinuousBase.OnFinishProgress |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle → DayZ-Expansion-Quests |
ActionDefibrilateTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
ActionDetach.ActionCondition |
T2 | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Vehicles (cond) → MuchCarKey (cond) |
ActionDetach.OnExecuteServer |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles → MuchCarKey |
ActionDisinfectTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Market (cond) → DayZ-Expansion-Quests (cond) |
ActionGetInTransport.ActionCondition |
T2 | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles → MuchCarKey (cond) |
ActionGetInTransport.OnEndServer |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles → MuchCarKey |
ActionGetOutTransport.OnEndServer |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles → MuchCarKey |
ActionGetOutTransport.ProcessGetOutTransportActionData |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles |
ActionGiveBloodTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
ActionOpenCarDoors.ActionCondition |
T2 | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles → MuchCarKey (cond) |
ActionOpenCarDoorsOutside.ActionCondition |
T2 | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles → MuchCarKey (cond) |
ActionSwitchSeats.Start |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles → MuchCarKey |
ActionTogglePlaceObject.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) → RA Base Building |
AnimalBase.CommandHandler |
T1 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
AnimalBase.EEOnDamageCalculated |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
AnimalBase.ModCommandHandlerBefore |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond) |
AnimalBase.OnVariablesSynchronized |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
BuildingBase.DeferredInit |
— | vanilla → DayZ-Expansion → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
BuildingBase.EEHitBy |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
BuildingBase.EEOnDamageCalculated |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion → DayZ-Expansion-Bundle |
CarScript.EEDelete |
T3 | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles → MuchCarKey |
CarScript.OnVariablesSynchronized |
T2 | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles → MuchCarKey |
DayZGame.CloseCombatEffects |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
DayZGame.FirearmEffects |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
DayZPlayerImplement.CommandHandler |
T1 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
DayZPlayerImplement.EEHitBy |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
DayZPlayerImplement.EEKilled |
T3 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
DayZPlayerImplement.EEOnDamageCalculated |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
DayZPlayerImplement.OnVariablesSynchronized |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
DayZPlayerImplementFallDamage.HandleFallDamage |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) → Admirals Parachute Mod (cond) |
DayZPlayerMeleeFightLogic_LightHeavy.HandleFightLogic |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-AI → DayZ-Expansion-Bundle (cond) |
ItemBase.CF_OnStoreLoad |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles → DayZ-Expansion-Quests |
ItemBase.CF_OnStoreSave |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles → DayZ-Expansion-Quests |
ItemBase.CanBeCombined |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle → DayZ-Expansion-Quests |
ItemBase.CanBeSplit |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle → DayZ-Expansion-Quests |
ItemBase.EEHitBy |
T2 | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle → RA Base Building |
ItemBase.EEItemLocationChanged |
T2 | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Market (cond) |
ItemBase.EEOnDamageCalculated |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle → PVEZ Reloaded |
ItemBase.OnInventoryEnter |
T2 | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle → DayZ-Expansion-Quests |
ItemBase.OnInventoryExit |
T2 | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle → DayZ-Expansion-Quests |
ItemBase.OnItemLocationChanged |
T2 | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles → PVEZ Reloaded |
ItemBase.OnQuantityChanged |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle → DayZ-Expansion-Quests |
ItemBase.OnRightClick |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Quests |
JMModuleConstructor.RegisterModules |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle → FlipTransport |
MissionBase.CreateScriptedMenu |
— | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Navigation (cond) → VPPAdminTools |
MissionServer.OnClientReadyEvent |
T3 | vanilla → CF → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
MissionServer.OnClientReconnectEvent |
T3 | vanilla → CF → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
MissionServer.OnClientRespawnEvent |
T3 | vanilla → CF → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
ModItemRegisterCallbacks.RegisterArcheryItem |
— | vanilla → CF → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles |
ModItemRegisterCallbacks.RegisterEmptyHanded |
— | vanilla → CF → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles |
ModItemRegisterCallbacks.RegisterLauncher |
— | vanilla → CF → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles |
ModItemRegisterCallbacks.RegisterRestrained |
— | vanilla → CF → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles |
ModItemRegisterCallbacks.RegisterSurrender |
— | vanilla → CF → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles |
MotorbikeScript.CF_OnStoreLoad |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles |
MotorbikeScript.CF_OnStoreSave |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles |
MotorbikeScript.EEKilled |
T3 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles |
MotorbikeScript.OnStoreLoad |
T3 | vanilla → CF → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
PlayerBase.CF_OnStoreLoad |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles |
PlayerBase.CF_OnStoreSave |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles |
PlayerBase.CanBeTargetedByAI |
— | vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond) → VPPAdminTools (cond) |
PlayerBase.ModCommandHandlerInside |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles |
PlayerBase.OnCommandSwimStart |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles |
PlayerBase.OnConnect |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle → VPPAdminTools |
PlayerBase.OnPlayerLoaded |
— | vanilla → Admirals Parachute Mod → RA Base Building → PVEZ Reloaded |
PlayerBase.OnSelectPlayer |
— | vanilla → CF → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
PlayerBase.OnUnconsciousStart |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle → Admirals Parachute Mod |
PlayerBase.OnVehicleSeatDriverEnter |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles |
PluginAdminLog.PlayerHitBy |
— | vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond) → VPPAdminTools (cond) |
PluginAdminLog.PlayerKilled |
— | vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond) → VPPAdminTools (cond) |
PluginDiagMenu.RegisterModdedDiags |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles |
PluginDiagMenu.RegisterModdedDiagsIDs |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles |
PluginDiagMenuClient.BindCallbacks |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles |
PluginManager.Init |
— | vanilla → Dabs Framework → VPPAdminTools → MuchCarKey |
PluginRecipesManager.RegisterRecipies |
— | vanilla → DayZ-Expansion → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles |
TransferValues.SendValue |
— | vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond) → VPPAdminTools |
TripwireTrap.EEItemAttached |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
TripwireTrap.EEItemDetached |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
Weapon_Base.EEFired |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle → VPPAdminTools |
ZombieBase.CommandHandler |
T1 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
ZombieBase.ModCommandHandlerBefore |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond) |
ZombieBase.OnVariablesSynchronized |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
ActionActivateTrap.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
ActionAnimateCarSelection.ActionCondition |
T2 | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Vehicles (cond) |
ActionArmExplosive.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
ActionAttachExplosivesTrigger.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
ActionBase.OnEndInput |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
ActionBase.OnEndRequest |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
ActionBase.OnUpdate |
T0 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
ActionBuildPart.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
ActionCarDoors.OnStartServer |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles |
ActionCarDoorsOutside.OnStartServer |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles |
ActionCarHornLong.ActionCondition |
T2 | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles |
ActionCarHornShort.ActionCondition |
T2 | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles |
ActionCheckPulseTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
ActionCloseDoors.OnEndServer |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
ActionCloseFence.OnEndServer |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
ActionCollectBloodTarget.OnStartServer |
— | vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond) |
ActionCollectSampleTarget.OnStartServer |
— | vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond) |
ActionConsume.ActionCondition |
T2 | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Quests (cond) |
ActionConsumeSingle.ActionCondition |
T2 | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Quests (cond) |
ActionContinuousBase.OnEndAnimationLoop |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
ActionContinuousBase.OnStartAnimationLoop |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
ActionDefibrilateTarget.OnStartServer |
— | vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond) |
ActionDeployObject.ActionCondition |
T2 | vanilla → DayZ-Expansion-Bundle → RA Base Building |
ActionDeployObject.DropDuringPlacing |
— | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Vehicles (cond) |
ActionDeployObject.OnStartServer |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle (cond) |
ActionDeployObject.SetupAction |
— | vanilla → DayZ-Expansion-Bundle → RA Base Building (cond) |
ActionDigInStash.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
ActionDismantlePart.DismantleCondition |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
ActionEmptyMagazine.OnEndServer |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests |
ActionEmptyMagazine.OnStartServer |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests |
ActionFillGeneratorTank.ActionCondition |
T2 | vanilla → DayZ-Expansion (cond) → DayZ-Expansion-Bundle (cond) |
ActionFoldBaseBuildingObject.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
ActionFoldObject.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
ActionGetOutTransport.OnEnd |
— | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Vehicles (cond) |
ActionGiveBloodTarget.OnStartServer |
— | vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond) |
ActionLoadMagazine.OnEndServer |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests |
ActionLoadMagazine.OnStartServer |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests |
ActionLoadMagazineQuick.OnEndServer |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests |
ActionLoadMagazineQuick.OnStartServer |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests |
ActionLockDoors.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
ActionMineTree.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
ActionOpenDoors.OnEndServer |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
ActionOpenFence.OnEndServer |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
ActionPackTent.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
ActionRepairPart.RepairCondition |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
ActionRestrainSelf.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
ActionRestrainSelf.OnFinishProgressServer |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests |
ActionRestrainTarget.OnFinishProgressServer |
— | vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond) |
ActionRestrainTarget.OnStartServer |
— | vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond) |
ActionSkinning.ActionCondition |
T2 | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
ActionSkinning.Can |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
ActionSkinning.CanContinue |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
ActionStartEngine.OnFinishProgress |
— | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Vehicles (cond) |
ActionStartEngineBoat.ActionCondition |
T2 | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles |
ActionStartEngineMotorbike.ActionCondition |
T2 | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles |
ActionStopEngine.OnExecute |
— | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Vehicles (cond) |
ActionTargetsCursor.GetActionDesc |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
ActionTargetsCursor.Update |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
ActionTriggerRemotely.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
ActionTurnOffPowerGenerator.ActionCondition |
T2 | vanilla → DayZ-Expansion (cond) → DayZ-Expansion-Bundle (cond) |
ActionTurnOnPowerGenerator.ActionCondition |
T2 | vanilla → DayZ-Expansion (cond) → DayZ-Expansion-Bundle (cond) |
ActionUnlockDoors.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
ActionUnmountBarbedWire.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
ActionUnpin.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
ActionUnpin.OnExecute |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
ActionUnpin.OnStartServer |
— | vanilla → VPPAdminTools → PVEZ Reloaded |
ActionUnrestrainTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
ActionUnrestrainTarget.OnFinishProgressServer |
— | vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond) |
ActionUnrestrainTargetHands.OnFinishProgressServer |
— | vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond) |
ActionWorldCraft.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
ActionWorldCraft.Post_SetupAction |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
AlarmClock_ColorBase.OnUpdate |
T0 | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
Ammunition_Base.CanAddCartridges |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests |
Ammunition_Base.CanBeSplit |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests |
Ammunition_Base.CombineItems |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests |
Ammunition_Base.IsCompatiableAmmo |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests |
AnalyticsManagerServer.OnEntityKilled |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
AnalyticsManagerServer.OnPlayerConnect |
T3 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle (cond) |
AnalyticsManagerServer.OnPlayerKilled |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
AnimalBase.AfterStoreLoad |
T3 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
AnimalBase.EEDelete |
T3 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
AnimalBase.EEHealthLevelChanged |
T2 | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
AnimalBase.ModCommandHandlerInside |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
AnimalBase.NameOverride |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
AnimalBase.SetAsSkinned |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
AnimatedActionBase.OnAnimationEvent |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
AnimatedActionBase.OnExecute |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests |
AreaExposureMdfr.OnTick |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
Armband_ColorBase.Expansion_SwitchItemSelectionTextureEx |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
AttachNewMagazine.OnEntry |
— | vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond) |
AttachmentsWrapper.SetParent |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
Battery9V.SetActions |
T2 | vanilla → DayZ-Expansion → DayZ-Expansion-Bundle |
BatteryCharger.OnWorkStart |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
BatteryCharger.OnWorkStop |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
BleedingSourcesManagerBase.CanAddBleedingSource |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
BleedingSourcesManagerServer.ProcessHit |
— | vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond) |
BloodLoss.OnUpdateClient |
— | vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond) |
Blowtorch.OnWorkStop |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
BoatScript.OnStoreLoad |
T3 | vanilla → CF → MuchCarKey |
BoatScript.OnStoreSave |
T3 | vanilla → CF → MuchCarKey |
BuildingBase.AfterStoreLoad |
T3 | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
BuildingBase.EEOnCECreate |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
BuildingBase.Explode |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
BuildingBase.NameOverride |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
BuildingBase.OnVariablesSynchronized |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
CF_Date.Format |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
CF_ModuleGame.EnableRPC |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
CamoNet.SetActions |
T2 | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles |
CanisterGasoline.SetActions |
T2 | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles |
CarDoor.EEHealthLevelChanged |
T2 | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles |
CarHud.Init |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles |
CarHud.RefreshVehicleHud |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles |
CarHud.ShowVehicleInfo |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles |
CarScript.CanBeTargetedByAI |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
CarScript.DamageCrew |
— | vanilla → DayZ-Expansion → DayZ-Expansion-Bundle |
CarScript.EEHealthLevelChanged |
T2 | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
CarScript.EEHitBy |
T2 | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
CarScript.EEInit |
T3 | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
CarScript.EEItemDetached |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
CarScript.EEOnDamageCalculated |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
CarScript.GenerateCarHornAINoise |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
CarScript.OnStoreLoad |
T3 | vanilla → CF → MuchCarKey |
CarScript.OnStoreSave |
T3 | vanilla → CF → MuchCarKey |
CattleProd.OnWorkStart |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
CattleProd.OnWorkStop |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
CharacterCreationMenu.Back |
— | vanilla → DayZ-Expansion → DayZ-Expansion-Bundle |
CharacterCreationMenu.Refresh |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
Chemlight_ColorBase.OnWorkStart |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
Chemlight_ColorBase.OnWorkStop |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
CivSedanWheel.OnWasDetached |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles |
Clothing.EECargoIn |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
Clothing.EECargoMove |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
Clothing.EECargoOut |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
Clothing.Expansion_SwitchItemSelectionTextureEx |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
Construction.CanBuildPart |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
ContainerWithCargoAndAttachments.OnShow |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
ContainerWithCargoAndAttachments.SetEntity |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
ContainerWithCargoAndAttachments.SetOpenState |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
CoughSymptom.OnGetActivatedServer |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
DayZGame.DeferredInit |
— | vanilla → CF → VPPAdminTools |
DayZGame.ExplosionEffectsEx |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
DayZGame.OnEvent |
— | vanilla → CF → Dabs Framework |
DayZIntroScenePC.CharacterRotationStart |
— | vanilla → DayZ-Expansion (cond) → DayZ-Expansion-Bundle (cond) |
DayZIntroScenePC.ResetIntroCamera |
— | vanilla → DayZ-Expansion (cond) → DayZ-Expansion-Bundle (cond) |
DayZPlayerCamera1stPersonVehicle.OnActivate |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles |
DayZPlayerCamera1stPersonVehicle.OnUpdate |
T0 | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles |
DayZPlayerCamera3rdPersonVehicle.OnActivate |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles |
DayZPlayerCamera3rdPersonVehicle.OnUpdate |
T0 | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles |
DayZPlayerCommandDeathCallback.OnSimulationEnd |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
DayZPlayerImplement.AddNoise |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
DayZPlayerImplement.CanBeSkinned |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
DayZPlayerImplement.CanBeTargetedByAI |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
DayZPlayerImplement.EEHealthLevelChanged |
T2 | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
DayZPlayerImplement.Expansion_CanBeDamaged |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
DayZPlayerImplement.Expansion_Init |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
DayZPlayerImplement.Expansion_OnEntityStorageAdditionalDataLoad |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
DayZPlayerImplement.Expansion_OnEntityStorageAdditionalDataSave |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
DayZPlayerImplement.IsInventoryVisible |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
DayZPlayerImplement.IsShootingFromCamera |
— | vanilla → DayZ-Expansion → DayZ-Expansion-Bundle |
DayZPlayerImplement.ModCommandHandlerBefore |
— | vanilla → VPPAdminTools → RA Base Building |
DayZPlayerImplement.ModCommandHandlerInside |
— | vanilla → VPPAdminTools → Admirals Parachute Mod |
DayZPlayerImplement.NameOverride |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
DayZPlayerImplement.OnSyncJuncture |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
DayZPlayerImplement.ShowDeadScreen |
— | vanilla → DayZ-Expansion → DayZ-Expansion-Bundle |
DayZPlayerImplementThrowing.HandleThrowing |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
DayZPlayerMeleeFightLogic_LightHeavy.Init |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
DeafnessCompleteSymptom.OnGetActivatedClient |
— | vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond) |
DeafnessCompleteSymptom.OnGetDeactivatedClient |
— | vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond) |
DebugMonitor.CalculateMapTile |
— | vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond) |
DebugMonitor.SetFramerate |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
DebugMonitor.SetFramerateText |
— | vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond) |
Defibrillator.OnWorkStart |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
Defibrillator.OnWorkStop |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
EasterEgg.OnInventoryEnter |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
EasterEgg.OnInventoryExit |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
Edible_Base.ChangeFoodStage |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
EffExhaustSmoke.Event_OnFrameUpdate |
— | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Vehicles (cond) |
EffectArea.EEDelete |
T3 | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
EffectArea.InitZoneServer |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
EffectArea.OnPlayerEnterServer |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
EffectArea.OnPlayerExitServer |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
EffectArea.OnVariablesSynchronized |
T2 | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
EmoteManager.CommitSuicide |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
EmoteManager.CreateBleedingEffect |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
EmoteManager.PlayEmote |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
ExpansionActionDismissAI.ActionCondition |
T2 | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests |
ExpansionClientSettingsModule.OnSettingsChanged |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Navigation |
ExpansionESPModificationModule.OnInit |
T3 | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles |
ExpansionMarketModule.CheckCanUseTrader |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests |
ExpansionP2PMarketModule.CheckCanUseTrader |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests |
ExpansionPartyData.OnJoin |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests |
ExpansionPartyData.OnLeave |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests |
ExpansionPartyPlayerData.OnJoin |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Navigation |
ExpansionPartyPlayerData.OnLeave |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Navigation |
ExpansionPartyPlayerData.OnStoreLoad |
T3 | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Navigation |
ExpansionSettings.OnInit |
T3 | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Navigation |
ExpansionSettings.ServerInit |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
ExpansionVehicle.CanBeDamaged |
— | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Vehicles (cond) |
ExpansionVehicle.DeferredInit |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles |
ExpansionVehicle.OnCECreate |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles |
ExpansionWorld.FirearmEffects |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
ExpansionWorld.OnFinish |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
ExpansionWorld.OnStart |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
ExpansionWorldObjectsModule.OnInit |
T3 | vanilla → DayZ-Expansion → DayZ-Expansion-Bundle |
ExpansionWorldObjectsModule.OnMissionLoaded |
— | vanilla → DayZ-Expansion → DayZ-Expansion-Bundle |
ExpansionWorldObjectsModule.OnMissionStart |
T3 | vanilla → DayZ-Expansion → DayZ-Expansion-Bundle |
ExplosivesBase.DeferredInit |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
Fence.Expansion_OnPartBuiltServer |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
FeverBlurSymptom.OnGetDeactivatedClient |
— | vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond) |
FeverBlurSymptom.OnUpdateClient |
— | vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond) |
FirearmActionLoadBullet.OnEndServer |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests |
FirearmActionLoadBulletQuick.OnEndServer |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests |
FirearmActionLoadMultiBullet.OnEndServer |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests |
FirearmActionLoadMultiBullet.OnStartServer |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests |
FirearmActionLoadMultiBulletQuick.OnEndServer |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests |
FirearmActionLoadMultiBulletQuick.OnStartServer |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests |
FirearmActionLoadMultiBulletRadial.OnEndServer |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests |
FirearmActionLoadMultiBulletRadial.OnStartServer |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests |
FirearmActionMechanicManipulate.OnEndServer |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests |
FirearmActionMechanicManipulate.OnStartServer |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests |
FireworksBase.OnInventoryEnter |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
FlammableBase.OnSwitchOff |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
FlammableBase.OnSwitchOn |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
Flaregun.OnFire |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Missions |
Flashlight.OnWorkStart |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
Flashlight.OnWorkStop |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
GPSReceiver.OnWorkStart |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
GPSReceiver.OnWorkStop |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
HMP3Symptom.OnGetActivatedClient |
— | vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond) |
HMP3Symptom.OnGetDeactivatedClient |
— | vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond) |
HMP3Symptom.OnUpdateClient |
— | vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond) |
Hammer.SetActions |
T2 | vanilla → DayZ-Expansion-Bundle → RA Base Building |
HandsHeader.UpdateInterval |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
HatchbackWheel.OnWasDetached |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles |
Hatchback_02_Wheel.OnWasDetached |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles |
Hatchet.SetActions |
T2 | vanilla → DayZ-Expansion-Bundle → RA Base Building |
Header.SetItemPreview |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
Heatpack.OnWorkStart |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
Heatpack.OnWorkStop |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
Hologram.ProjectionBasedOnParent |
— | vanilla → DayZ-Expansion-Bundle (cond) → RA Base Building (cond) |
Hologram.UpdateHologram |
— | vanilla → DayZ-Expansion-Bundle → RA Base Building |
IntroSceneCharacter.CharacterLoad |
— | vanilla → DayZ-Expansion → DayZ-Expansion-Bundle |
IntroSceneCharacter.CharacterUnload |
— | vanilla → DayZ-Expansion → DayZ-Expansion-Bundle |
IntroSceneCharacter.CreateNewCharacter |
— | vanilla → DayZ-Expansion → DayZ-Expansion-Bundle |
InventoryQuickbar.GetQuickbarItemColor |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles |
ItemActionsWidget.GetActionDesc |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
ItemBase.AreChildrenAccessible |
— | vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond) |
ItemBase.CanPutAsAttachment |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
ItemBase.CanPutIntoHands |
T2 | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Market |
ItemBase.CanReceiveAttachment |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
ItemBase.CanRemoveFromCargo |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Market |
ItemBase.CanRemoveFromHands |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Market |
ItemBase.CombineItemsClient |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
ItemBase.DeferredInit |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests |
ItemBase.EEItemAttached |
T2 | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
ItemBase.EEItemDetached |
T2 | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
ItemBase.EEKilled |
T3 | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
ItemBase.EEOnAfterLoad |
T3 | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles |
ItemBase.IsInventoryVisible |
T2 | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles |
ItemBase.OnEnergyConsumed |
— | vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond) |
ItemBase.OnSwitchOff |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
ItemBase.OnSwitchOn |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
ItemBase.OnVariablesSynchronized |
T2 | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles |
ItemBase.OnWasAttached |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
ItemBase.OnWasDetached |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
ItemBase.SetActions |
T2 | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests |
JMESPMeta.CreateActions |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles |
JMItemSetSettings.Defaults |
— | vanilla → DayZ-Expansion → DayZ-Expansion-Bundle |
JMPlayerForm.Click_ApplyStats |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
JMPlayerForm.InitActionWidgetsStats |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
JMPlayerForm.OnClientPermissionsUpdated |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
JMPlayerForm.RefreshStats |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
JMPlayerInstance.OnReceiveStatus |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
JMPlayerInstance.OnRecieveHealth |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
JMPlayerInstance.OnSendHealth |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
JMPlayerInstance.OnSendStatus |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
JMPlayerInstance.Update |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
JMPlayerModule.OnRPC |
T2 | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
JMPlayerModule.Server_EndSpectating |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
JMPlayerModule.Server_OnStartSpectating |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
JMPlayerModule.Server_StartSpectating |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
JMVehicleSpawnerSettings.Defaults |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles |
KeybindingsMenu.Init |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
KitchenTimer.OnUpdate |
T0 | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
Land_Underground_Entrance.RequestLatentTransition |
— | vanilla → DayZ-Expansion (cond) → DayZ-Expansion-Bundle (cond) |
MagazineStorage.IsCompatiableAmmo |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests |
MaskBase.ConsumeQuantity |
— | vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond) |
Megaphone.OnWorkStart |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
Megaphone.OnWorkStop |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
MetalWire.UpdateAllSelections |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles |
MissionServer.HandleBody |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
MissionServer.OnClientDisconnectedEvent |
T3 | vanilla → CF → Dabs Framework |
MissionServer.OnClientPrepareEvent |
— | vanilla → CF → ZomBerry Admin Tools |
MissionServer.OnUpdate |
T0 | vanilla → CF → PVEZ Reloaded |
MissionServer.SyncRespawnModeInfo |
— | vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond) |
ModifierBase.ResetLastTickTime |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
ModifierBase.Tick |
T0 | vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond) |
ModifiersManager.SetModifiers |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
ModsMenuDetailedEntry.LoadData |
— | vanilla → DayZ-Expansion → DayZ-Expansion-Bundle |
ModsMenuSimpleEntry.LoadData |
— | vanilla → DayZ-Expansion → DayZ-Expansion-Bundle |
MotorbikeScript.CanReceiveAttachment |
T2 | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles |
MotorbikeScript.CanReleaseAttachment |
T2 | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles |
MotorbikeScript.DamageCrew |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles |
MotorbikeScript.DeferredInit |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
MotorbikeScript.EECargoIn |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
MotorbikeScript.EECargoOut |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
MotorbikeScript.EEDelete |
T3 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
MotorbikeScript.EEHitBy |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
MotorbikeScript.EEInit |
T3 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
MotorbikeScript.EEItemAttached |
T2 | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles |
MotorbikeScript.EEItemDetached |
T2 | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles |
MotorbikeScript.EEOnAfterLoad |
T3 | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles |
MotorbikeScript.EEOnCECreate |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles |
MotorbikeScript.EEOnDamageCalculated |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
MotorbikeScript.GetMomentum |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles |
MotorbikeScript.IsInventoryVisible |
T2 | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles |
MotorbikeScript.OnBeforeEngineStart |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles |
MotorbikeScript.OnContact |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles |
MotorbikeScript.OnEngineStart |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles |
MotorbikeScript.OnEngineStop |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles |
MotorbikeScript.OnUpdate |
T0 | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles |
MotorbikeScript.SetActions |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
PipeWrench.SetActions |
T2 | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles |
PlayerAgentPool.AddAgent |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
PlayerBase.AfterStoreLoad |
T3 | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles |
PlayerBase.DropItem |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
PlayerBase.EEDelete |
T3 | vanilla → DayZ-Expansion → DayZ-Expansion-Bundle |
PlayerBase.EEItemAttached |
T2 | vanilla → Admirals Parachute Mod → Forward Operator Gear |
PlayerBase.EEItemDetached |
T2 | vanilla → Admirals Parachute Mod → Forward Operator Gear |
PlayerBase.EEItemIntoHands |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
PlayerBase.Expansion_IsHelper |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
PlayerBase.HeadingModel |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles |
PlayerBase.IsInVehicle |
— | vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond) |
PlayerBase.IsInventoryVisible |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
PlayerBase.OnCommandSwimFinish |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
PlayerBase.OnDisconnect |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles |
PlayerBase.OnLand |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles |
PlayerBase.OnRPC |
T2 | vanilla → VPPAdminTools → PVEZ Reloaded |
PlayerBase.OnReconnect |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
PlayerBase.OnRestrainChangeClient |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
PlayerBase.OnRestrainStart |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
PlayerBase.OnStoreLoad |
T3 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
PlayerBase.OnStoreSave |
T3 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
PlayerBase.OnUnconsciousStop |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
PlayerBase.OnVehicleSeatDriverLeft |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles |
PlayerBase.RegisterTransportHit |
— | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Vehicles (cond) |
PlayerBase.ServerReplaceItemWithNew |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests |
PlayerBase.SetSuicide |
— | vanilla → DayZ-Expansion → DayZ-Expansion-Bundle |
PlayerBase.TryHideItemInHands |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles |
PlayerBase.eAI_SetFactionTypeID |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
PluginAdminLog.GetPlayerPrefix |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
PluginAdminLog.OnInit |
T3 | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
PluginDiagMenuClient.OnRPC |
T2 | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
PluginManager.RegisterPluginDebug |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
PortableGasLamp.OnWorkStart |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
PortableGasLamp.OnWorkStop |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
PortableGasStove.OnWorkStop |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
PowerGeneratorBase.OnWorkStart |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
PowerGeneratorBase.OnWorkStop |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
PoweredOptic_Base.OnWorkStart |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
PoweredOptic_Base.OnWorkStop |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
PropertyModifiers.UpdateModifiers |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
Radio.OnWorkStop |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
Rangefinder.OnWorkStart |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
Rangefinder.OnWorkStop |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
Raycaster.OnWorkStart |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
Raycaster.OnWorkStop |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
RecipeBase.SpawnItems |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests |
Refridgerator.OnWorkStart |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
Refridgerator.OnWorkStop |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
ReplaceAndDestroyLambda.CopyOldPropertiesToNew |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
Roadflare.OnWorkStart |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
Roadflare.OnWorkStop |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
Screwdriver.SetActions |
T2 | vanilla → DayZ-Expansion-Bundle → RA Base Building |
SeaChest.SetActions |
T2 | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles |
Sedan_02_Wheel.OnWasDetached |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles |
ServerBrowserMenuNew.GetSelectedTab |
— | vanilla → DayZ-Expansion (cond) → DayZ-Expansion-Bundle (cond) |
ServerBrowserMenuNew.Init |
— | vanilla → DayZ-Expansion → DayZ-Expansion-Bundle |
ServerBrowserMenuNew.OnClick |
— | vanilla → DayZ-Expansion (cond) → DayZ-Expansion-Bundle (cond) |
ServerBrowserMenuNew.Refresh |
— | vanilla → DayZ-Expansion → DayZ-Expansion-Bundle |
SmokeGrenadeBase.OnExplode |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
SmokeGrenadeBase.OnWorkStart |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
SmokeGrenadeBase.OnWorkStop |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
Spotlight.OnWorkStart |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
Spotlight.OnWorkStop |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
StaminaHandler.DepleteStaminaEx |
— | vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond) |
StaminaHandler.StaminaProcessor_Ladder |
— | vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond) |
StaminaHandler.StaminaProcessor_Move |
— | vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond) |
StaminaHandler.StaminaProcessor_Swimming |
— | vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond) |
StaminaHandler.Update |
— | vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond) |
StunBaton.OnWorkStart |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
StunBaton.OnWorkStop |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
SwapOldAndNewMagazine.OnEntry |
— | vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond) |
TLRLight.OnWorkStart |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
TLRLight.OnWorkStop |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
ThermalBiasHandler.OnStoreLoad |
T3 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
Torch.OnWorkStart |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
Torch.OnWorkStop |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
TransmitterBase.OnWorkStart |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
TransmitterBase.OnWorkStop |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
TrapBase.EEHitBy |
T2 | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
TripwireTrap.OnInventoryEnter |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
Truck_01_Wheel.OnWasDetached |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles |
Truck_01_WheelDouble.OnWasDetached |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles |
UniversalLight.OnWorkStart |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
UniversalLight.OnWorkStop |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
VPPAdminHud.DefineButtons |
— | vanilla → VPPAdminTools → FlipTransport |
VehicleBattery.SetActions |
T2 | vanilla → DayZ-Expansion → DayZ-Expansion-Bundle |
VehicleContactData.SetData |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles |
VehicleLightsComponent.EnableLight |
— | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Vehicles (cond) |
VehicleLightsComponent.SetSelectionMaterial |
— | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Vehicles (cond) |
VicinityItemManager.AddVicinityItems |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle (cond) |
VirtualHud.SendRPC |
— | vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond) |
VomitSymptom.OnAnimationStart |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
WeaponAttachMagazine.OnEntry |
— | vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond) |
WeaponFire.OnEntry |
— | vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond) |
WeaponFireAndChamberNext.OnUpdate |
T0 | vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond) |
WeaponFireMultiMuzzle.OnEntry |
— | vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond) |
WeaponFireToJam.OnEntry |
— | vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond) |
WeaponFireWithEject.OnEntry |
— | vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond) |
WeaponManager.CanLoadBullet |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests |
WeaponStableState.SyncAnimState |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
WeaponStartAction.eAI_Vanilla_OnEntry |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
WeaponUnjamming_Start.OnUpdate |
T0 | vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond) |
Weapon_Base.AfterStoreLoad |
T3 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
Weapon_Base.EEItemAttached |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
Weapon_Base.EEItemDetached |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
Weapon_Base.EEParentedFrom |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
Weapon_Base.EEParentedTo |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
Weapon_Base.OnFireModeChange |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
Weapon_Base.OnVariablesSynchronized |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
Weapon_Base.ProcessWeaponAbortEvent |
— | vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond) |
Weapon_Base.ProcessWeaponEvent |
— | vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond) |
Weapon_Base.SetActions |
T2 | vanilla → DayZ-Expansion-Bundle → AJs Weapons |
WoodBase.OnTreeCutDown |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles |
WoodenCrate.SetActions |
T2 | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles |
WorldData.UpdateBaseEnvTemperature |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
Wreck_Mi8_Crashed.AfterStoreLoad |
T3 | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
Wreck_Mi8_Crashed.EEOnCECreate |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
Wreck_SantasSleigh.AfterStoreLoad |
T3 | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
Wreck_SantasSleigh.EEOnCECreate |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
Wreck_UH1Y.AfterStoreLoad |
T3 | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
Wreck_UH1Y.EEOnCECreate |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
Wrench.SetActions |
T2 | vanilla → MuchCarKey → FlipTransport |
XmasLights.OnWorkStart |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
XmasLights.OnWorkStop |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
ZmbM_Gamedev_Base.HandleMindStateChange |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
ZombieBase.AfterStoreLoad |
T3 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
ZombieBase.ChaseAttackLogic |
— | vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond) |
ZombieBase.EEHealthLevelChanged |
T2 | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
ZombieBase.FightAttackLogic |
— | vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond) |
ZombieBase.FightLogic |
— | vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond) |
ZombieBase.HandleMindStateChange |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Missions |
ZombieBase.NameOverride |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
eAIBase.Expansion_IsGravecrossEnabled |
— | vanilla → DayZ-Expansion (cond) → DayZ-Expansion-Bundle (cond) |
eAIBase.Init |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests |
399 methods hooked by only one of these mods
No cross-mod interaction is possible here; a ✂ still means vanilla's behaviour on that method is replaced.
| method | tier | mod |
|---|---|---|
ActionActivateTrap.OnFinishProgressServer |
— | VPPAdminTools |
ActionAttach.ActionCondition |
T2 | RA Base Building |
ActionAttach.ActionConditionContinue |
— | RA Base Building (cond) |
ActionAttach.IsIconDisabled |
— | RA Base Building ✂ |
ActionAttach.SetupAction |
— | RA Base Building (cond) |
ActionAttachToConstruction.ActionCondition |
T2 | DayZ-Expansion-Bundle |
ActionAttachToConstruction.CreateConditionComponents |
— | DayZ-Expansion-Bundle ✂ |
ActionAttachToConstruction.Post_SetupAction |
— | DayZ-Expansion-Bundle (cond) |
ActionAttachWithSwitch.ActionCondition |
T2 | RA Base Building |
ActionAttachWithSwitch.ActionConditionContinue |
— | RA Base Building (cond) |
ActionAttachWithSwitch.IsIconDisabled |
— | RA Base Building ✂ |
ActionAttachWithSwitch.SetupAction |
— | RA Base Building (cond) |
ActionBuildPart.GetText |
— | DayZ-Expansion-Bundle |
ActionBuildPart.OnFinishProgressServer |
— | DayZ-Expansion-Bundle (cond) |
ActionBuildPartCB.SetCallbackDuration |
— | DayZ-Expansion-Bundle (cond) |
ActionCloseFence.ActionCondition |
T2 | DayZ-Expansion-Bundle |
ActionDeployObject.ActionConditionContinue |
— | RA Base Building (cond) |
ActionDeployObject.GetText |
— | DayZ-Expansion-Bundle |
ActionDeployObject.HandleReciveData |
— | DayZ-Expansion-Bundle |
ActionDeployObject.IsIconDisabled |
— | RA Base Building ✂ |
ActionDeployObject.MoveEntityToFinalPosition |
— | DayZ-Expansion-Bundle (cond) |
ActionDeployObject.OnEndServer |
— | DayZ-Expansion-Bundle (cond) |
ActionDeployObject.ReadFromContext |
— | DayZ-Expansion-Bundle |
ActionDeployObject.WriteToContext |
— | DayZ-Expansion-Bundle |
ActionDetachFromTarget.ActionCondition |
T2 | MuchCarKey (cond) |
ActionDialCombinationLockOnTarget.ActionCondition |
T2 | DayZ-Expansion-Bundle |
ActionDigGardenPlot.ActionCondition |
T2 | DayZ-Expansion-Bundle |
ActionDismantlePart.GetText |
— | DayZ-Expansion-Bundle |
ActionDismantlePartCB.SetCallbackDuration |
— | RA Base Building ✂ |
ActionDropItem.ActionCondition |
T2 | Admirals Parachute Mod (cond) |
ActionEnterLadder.Start |
— | RA Base Building |
ActionFoldBaseBuildingObject.GetText |
— | DayZ-Expansion-Bundle |
ActionFoldBaseBuildingObject.OnFinishProgressServer |
— | DayZ-Expansion-Bundle (cond) |
ActionFoldObject.GetText |
— | DayZ-Expansion-Bundle |
ActionLowerFlag.ActionCondition |
T2 | DayZ-Expansion-Bundle |
ActionLowerFlag.GetText |
— | DayZ-Expansion-Bundle |
ActionManagerBase.ActionPossibilityCheck |
— | Admirals Parachute Mod (cond) |
ActionNextCombinationLockDialOnTarget.ActionCondition |
T2 | DayZ-Expansion-Bundle |
ActionOpenFence.ActionCondition |
T2 | DayZ-Expansion-Bundle (cond) |
ActionOpenFence.Can |
— | DayZ-Expansion-Bundle |
ActionOpenFence.GetText |
— | DayZ-Expansion-Bundle ✂ |
ActionOpenFence.OnStartServer |
— | DayZ-Expansion-Bundle (cond) |
ActionPackTent.GetText |
— | DayZ-Expansion-Bundle |
ActionPin.OnStartServer |
— | VPPAdminTools |
ActionPushCar.ActionCondition |
T2 | FlipTransport |
ActionPushObject.OnEndServer |
— | MuchCarKey |
ActionRaiseFlag.ActionCondition |
T2 | DayZ-Expansion-Bundle |
ActionRaiseFlag.GetText |
— | DayZ-Expansion-Bundle |
ActionStartEngine.OnEndServer |
— | MuchCarKey |
ActionStopEngine.OnEndServer |
— | MuchCarKey |
ActionTakeItem.ActionCondition |
T2 | DayZ-Expansion-Bundle |
ActionTakeItem.GetText |
— | DayZ-Expansion-Bundle |
ActionTakeItemToHands.ActionCondition |
T2 | DayZ-Expansion-Bundle |
ActionTakeItemToHands.GetText |
— | DayZ-Expansion-Bundle |
ActionTargetsCursor.CheckRefresherFlagVisibilityEx |
— | RA Base Building ✂ |
ActionTargetsCursor.SetActionWidget |
— | RA Base Building ✂ |
ActionTargetsCursor.SetInteractActionIcon |
— | RA Base Building ✂ |
ActionTargetsCursor.SetItemHealth |
— | RA Base Building ✂ |
ActionTargetsCursor.SetItemQuantity |
— | RA Base Building ✂ |
ActionTogglePlaceObject.IsIconDisabled |
— | RA Base Building ✂ |
ActionTogglePlaceObject.Start |
— | DayZ-Expansion-Bundle (cond) |
ActionToggleTentOpen.ActionCondition |
T2 | DayZ-Expansion-Bundle (cond) |
ActionToggleTentOpen.GetText |
— | DayZ-Expansion-Bundle ✂ |
ActionToggleTentOpen.OnExecuteServer |
— | DayZ-Expansion-Bundle (cond) |
ActionUnmountBarbedWire.GetText |
— | DayZ-Expansion-Bundle |
AdvancedCommunication.OnStoreLoad |
T3 | CF |
AdvancedCommunication.OnStoreSave |
T3 | CF |
AnimalBase.OnStoreLoad |
T3 | CF |
AnimalBase.OnStoreSave |
T3 | CF |
AreaExposureMdfr.Activate |
— | VPPAdminTools (cond) |
BarbedWire.ExpansionOnDestroyed |
— | DayZ-Expansion-Bundle ✂ |
BarrelHoles_ColorBase.CF_OnStoreLoad |
— | DayZ-Expansion-Bundle |
BarrelHoles_ColorBase.Close |
— | DayZ-Expansion-Bundle |
BarrelHoles_ColorBase.Expansion_CanUseVirtualStorage |
— | DayZ-Expansion-Bundle (cond) |
BarrelHoles_ColorBase.IsNonExpansionOpenable |
— | DayZ-Expansion-Bundle ✂ |
BarrelHoles_ColorBase.Open |
— | DayZ-Expansion-Bundle |
Barrel_ColorBase.Close |
— | DayZ-Expansion-Bundle |
Barrel_ColorBase.IsNonExpansionOpenable |
— | DayZ-Expansion-Bundle ✂ |
Barrel_ColorBase.Open |
— | DayZ-Expansion-Bundle |
BaseBuildingBase.GetKitSpawnPosition |
— | DayZ-Expansion-Bundle |
BaseBuildingBase.IsOpen |
— | DayZ-Expansion-Bundle |
BasicMapMenu.Init |
— | PVEZ Reloaded |
BasicMapMenu.UpdateMarkers |
— | PVEZ Reloaded |
BearTrap.CanPlaceInEnemyTerritory |
— | RA Base Building ✂ |
BoatScript.AfterStoreLoad |
T3 | MuchCarKey |
BoatScript.CanDisplayAttachmentCategory |
— | MuchCarKey |
BoatScript.CanDisplayAttachmentSlot |
T2 | MuchCarKey |
BoatScript.DeferredInit |
— | MuchCarKey |
BoatScript.EEDelete |
T3 | MuchCarKey |
BoatScript.EEKilled |
T3 | MuchCarKey |
BoatScript.EEOnCECreate |
— | MuchCarKey |
BoatScript.IsInventoryVisible |
T2 | MuchCarKey |
BoatScript.NameOverride |
— | MuchCarKey (cond) |
BoatScript.OnCEUpdate |
— | MuchCarKey |
BoatScript.OnEngineStart |
— | MuchCarKey |
BoatScript.OnVariablesSynchronized |
T2 | MuchCarKey |
BoatScript.SetActions |
T2 | FlipTransport |
BuildingBase.OnStoreLoad |
T3 | CF |
BuildingBase.OnStoreSave |
T3 | CF |
CarBattery.CanPutIntoHands |
T2 | DayZ-Expansion-Bundle (cond) |
CarScript.AfterStoreLoad |
T3 | MuchCarKey |
CarScript.CanDisplayAttachmentCategory |
— | MuchCarKey |
CarScript.CanDisplayAttachmentSlot |
T2 | MuchCarKey |
CarScript.DeferredInit |
— | MuchCarKey |
CarScript.EEOnCECreate |
— | MuchCarKey |
CarScript.IsInventoryVisible |
T2 | MuchCarKey |
CarScript.NameOverride |
— | MuchCarKey (cond) |
CarScript.OnCEUpdate |
— | MuchCarKey |
CarScript.OnEngineStart |
— | MuchCarKey |
CarScript.OnUpdate |
T0 | FlipTransport |
CarScript.SetActions |
T2 | FlipTransport |
CarimMenuMap.LoadMapMarkers |
— | PVEZ Reloaded |
CfgGameplayHandler.GetDisableIsCollidingBBoxCheck |
— | RA Base Building ✂ |
Chat.Add |
— | DayZ-Expansion-Bundle (cond) |
Chat.AddInternal |
— | DayZ-Expansion-Bundle (cond) |
Chat.Clear |
— | DayZ-Expansion-Bundle (cond) |
ChernarusPlusData.WeatherOnBeforeChange |
— | VPPAdminTools |
ClaymoreMine.CanPlaceInEnemyTerritory |
— | RA Base Building ✂ |
CombinationLock.ExpansionOnDestroyed |
— | DayZ-Expansion-Bundle ✂ |
ConstructionBase.DismantlePartServerEx |
— | DayZ-Expansion-Bundle (cond) |
ConstructionBase.GetConstructionPartsToBuild |
— | DayZ-Expansion-Bundle |
ConstructionBase.IsCollidingEx |
— | DayZ-Expansion-Bundle (cond) |
ConstructionBase.UpdateConstructionParts |
— | DayZ-Expansion-Bundle |
Container_Base.CF_OnStoreLoad |
— | DayZ-Expansion-Bundle |
Container_Base.Close |
— | DayZ-Expansion-Bundle |
Container_Base.DeferredInit |
— | DayZ-Expansion-Bundle |
Container_Base.Open |
— | DayZ-Expansion-Bundle |
ContaminatedTrigger.OnEnterServerEvent |
— | VPPAdminTools (cond) |
CraftWatchtowerKit.CanDo |
— | DayZ-Expansion-Bundle (cond) |
CreditsLoader.GetData |
— | CF ✂ |
DayZExpansion.OnFinish |
— | DayZ-Expansion-Bundle |
DayZGame.OnInitialize |
— | VPPAdminTools (cond) |
DayZGame.OnKeyPress |
— | VPPAdminTools |
DayZGame.OnKeyRelease |
— | VPPAdminTools |
DayZGame.RegisterProfilesOptions |
— | Dabs Framework |
DayZGame.SetMissionPath |
— | Dabs Framework |
DayZPlayerCamera3rdPersonErc.OnUpdate |
T0 | Admirals Parachute Mod |
DayZPlayerCameraIronsights.OnUpdate |
T0 | AJs Weapons |
DayZPlayerCameraOptics.SetCameraPP |
— | AJs Weapons |
DayZPlayerImplement.CameraHandler |
— | VPPAdminTools (cond) |
DayZPlayerImplement.HandleView |
— | PVEZ Reloaded |
DayZPlayerImplement.HandleWeapons |
T1 | DayZ-Expansion-Bundle |
DayZPlayerImplement.OnStoreLoad |
T3 | CF |
DayZPlayerImplement.OnStoreSave |
T3 | CF |
DayZPlayerImplementJumpClimb.Jump |
— | Admirals Parachute Mod (cond) |
DayZPlayerImplementMeleeCombat.HitZoneSelectionRaycastHelper |
— | RA Base Building ✂ |
DayZPlayerImplementMeleeCombat.Init |
— | RA Base Building |
Debug.DestroyAllShapes |
— | Dabs Framework ✂ |
Debug.DrawArrow |
— | Dabs Framework ✂ |
Debug.DrawBox |
— | Dabs Framework ✂ |
Debug.DrawBoxEx |
— | Dabs Framework ✂ |
Debug.DrawCone |
— | Dabs Framework ✂ |
Debug.DrawCube |
— | Dabs Framework ✂ |
Debug.DrawCylinder |
— | Dabs Framework ✂ |
Debug.DrawLine |
— | Dabs Framework ✂ |
Debug.DrawLines |
— | Dabs Framework ✂ |
Debug.DrawSphere |
— | Dabs Framework ✂ |
DeployableContainer_Base.GetCostToUpkeep |
— | RA Base Building ✂ |
DrowningMdfr.ActivateCondition |
— | VPPAdminTools (cond) |
DrowningMdfr.DeactivateCondition |
— | VPPAdminTools (cond) |
DrowningMdfr.OnTick |
— | VPPAdminTools (cond) |
EmoteConstructor.RegisterEmotes |
— | Dabs Framework |
EmoteDabbing.EmoteCondition |
— | Dabs Framework (cond) |
EmoteManager.CanPlayEmote |
— | Admirals Parachute Mod |
EnochData.WeatherOnBeforeChange |
— | VPPAdminTools |
ExpansionActionPaint.ActionCondition |
T2 | DayZ-Expansion-Bundle |
ExpansionActionPaint.GetText |
— | DayZ-Expansion-Bundle |
ExpansionBaseBuilding.AfterStoreLoad |
T3 | DayZ-Expansion-Bundle |
ExpansionBaseBuilding.CF_OnStoreLoad |
— | DayZ-Expansion-Bundle |
ExpansionBaseBuilding.CF_OnStoreSave |
— | DayZ-Expansion-Bundle |
ExpansionBaseBuilding.CanBeDamaged |
— | DayZ-Expansion-Bundle ✂ |
ExpansionBaseBuilding.CanBeRepairedToPristine |
— | DayZ-Expansion-Bundle ✂ |
ExpansionBaseBuilding.CanObstruct |
— | DayZ-Expansion-Bundle ✂ |
ExpansionBaseBuilding.CanReceiveAttachment |
T2 | DayZ-Expansion-Bundle |
ExpansionBaseBuilding.EEInit |
T3 | DayZ-Expansion-Bundle |
ExpansionBaseBuilding.EEKilled |
T3 | DayZ-Expansion-Bundle (cond) |
ExpansionBaseBuilding.ExpansionGetCodeLock |
— | DayZ-Expansion-Bundle ✂ |
ExpansionBaseBuilding.ExpansionHasCodeLock |
— | DayZ-Expansion-Bundle ✂ |
ExpansionBaseBuilding.ExpansionOnDestroyed |
— | DayZ-Expansion-Bundle ✂ |
ExpansionBaseBuilding.GetDestroySound |
— | DayZ-Expansion-Bundle ✂ |
ExpansionBaseBuilding.GetKitSpawnPosition |
— | DayZ-Expansion-Bundle ✂ |
ExpansionBaseBuilding.HasProperDistance |
— | DayZ-Expansion-Bundle ✂ |
ExpansionBaseBuilding.IsFacingCamera |
— | DayZ-Expansion-Bundle ✂ |
ExpansionBaseBuilding.IsFacingPlayer |
— | DayZ-Expansion-Bundle ✂ |
ExpansionBaseBuilding.IsOpened |
— | DayZ-Expansion-Bundle ✂ |
ExpansionBaseBuilding.OnPartBuiltServer |
— | DayZ-Expansion-Bundle |
ExpansionBaseBuilding.OnVariablesSynchronized |
T2 | DayZ-Expansion-Bundle |
ExpansionBaseBuilding.SetActions |
T2 | DayZ-Expansion-Bundle |
ExpansionBaseBuilding.UpdateAttachmentPhysics |
— | DayZ-Expansion-Bundle ✂ |
ExpansionBaseBuilding.UpdatePhysics |
— | DayZ-Expansion-Bundle ✂ |
ExpansionBookMenuManager.RegisterBookMenuTabs |
— | DayZ-Expansion-Bundle |
ExpansionCodeLock.ExpansionLock |
— | DayZ-Expansion-Bundle |
ExpansionCodeLock.ExpansionUnlock |
— | DayZ-Expansion-Bundle |
ExpansionItemInspectionBase.UpdateItemStats |
— | DayZ-Expansion-Bundle |
ExpansionMapMenu.Init |
— | PVEZ Reloaded |
ExpansionMapMenu.UpdateMarkers |
— | PVEZ Reloaded |
ExpansionMarkerClientData.PartyCount |
— | DayZ-Expansion-Bundle ✂ |
ExpansionMarkerClientData.PartyGet |
— | DayZ-Expansion-Bundle ✂ |
ExpansionMarkerClientData.PartyInsert |
— | DayZ-Expansion-Bundle ✂ |
ExpansionMarkerClientData.PartyPlayerCount |
— | DayZ-Expansion-Bundle ✂ |
ExpansionMarkerClientData.PartyPlayerGet |
— | DayZ-Expansion-Bundle ✂ |
ExpansionMarkerClientData.PartyQuickCount |
— | DayZ-Expansion-Bundle ✂ |
ExpansionMarkerClientData.PartyQuickGet |
— | DayZ-Expansion-Bundle ✂ |
ExpansionMarkerClientData.PartyRemove |
— | DayZ-Expansion-Bundle ✂ |
ExpansionMarkerClientData.PartyUpdate |
— | DayZ-Expansion-Bundle ✂ |
ExpansionMarkerClientData.RefreshPartyMarkers |
— | DayZ-Expansion-Bundle ✂ |
ExpansionWorld.OnUpdate |
T0 | DayZ-Expansion-Bundle |
Fence.AddAction |
— | DayZ-Expansion-Bundle |
Fence.CF_OnStoreLoad |
— | DayZ-Expansion-Bundle |
Fence.CF_OnStoreSave |
— | DayZ-Expansion-Bundle |
Fence.CanBeDamaged |
— | DayZ-Expansion-Bundle ✂ |
Fence.CanOpenFence |
— | DayZ-Expansion-Bundle |
Fence.CanReceiveAttachment |
T2 | DayZ-Expansion-Bundle (cond) |
Fence.CloseAndLock |
— | DayZ-Expansion-Bundle ✂ |
Fence.ExpansionGetCodeLock |
— | DayZ-Expansion-Bundle ✂ |
Fence.ExpansionIsLocked |
— | DayZ-Expansion-Bundle |
Fence.ExpansionIsOpenable |
— | DayZ-Expansion-Bundle ✂ |
Fence.ExpansionIsOpened |
— | DayZ-Expansion-Bundle ✂ |
Fence.OnPartDestroyedServer |
— | DayZ-Expansion-Bundle |
Fence.OnPartDismantledServer |
— | DayZ-Expansion-Bundle |
Fence.RemoveAction |
— | DayZ-Expansion-Bundle |
Fence.SetOpenedState |
— | DayZ-Expansion-Bundle |
Flag_Base.AfterStoreLoad |
T3 | DayZ-Expansion-Bundle |
Flag_Base.CF_OnStoreLoad |
— | DayZ-Expansion-Bundle |
Flag_Base.CF_OnStoreSave |
— | DayZ-Expansion-Bundle |
Flag_Base.OnWasAttached |
— | DayZ-Expansion-Bundle |
Flag_Base.OnWasDetached |
— | DayZ-Expansion-Bundle |
GesturesMenu.GetGestureItems |
— | Dabs Framework |
GesturesMenu.OnMenuRelease |
— | Dabs Framework |
GiftBox_Base.Close |
— | DayZ-Expansion-Bundle |
GiftBox_Base.IsNonExpansionOpenable |
— | DayZ-Expansion-Bundle ✂ |
GiftBox_Base.Open |
— | DayZ-Expansion-Bundle |
Grenade_Base.EEHitBy |
T2 | VPPAdminTools |
Hacksaw.SetActions |
T2 | DayZ-Expansion-Bundle |
HandSaw.SetActions |
T2 | DayZ-Expansion-Bundle |
HelicopterScript.OnStoreLoad |
T3 | CF |
HelicopterScript.OnStoreSave |
T3 | CF |
Hologram.GetProjectionEntityPosition |
— | DayZ-Expansion-Bundle ✂ |
Hologram.HeightPlacementCheck |
— | DayZ-Expansion-Bundle (cond) |
Hologram.IsBaseViable |
— | DayZ-Expansion-Bundle (cond) |
Hologram.IsBehindObstacle |
— | DayZ-Expansion-Bundle (cond) |
Hologram.IsClippingRoof |
— | DayZ-Expansion-Bundle (cond) |
Hologram.IsCollidingAngle |
— | DayZ-Expansion-Bundle (cond) |
Hologram.IsCollidingPlayer |
— | DayZ-Expansion-Bundle (cond) |
Hologram.PlaceEntity |
— | RA Base Building ✂ |
Hologram.SetOnGround |
— | DayZ-Expansion-Bundle |
Icon.DestroyWhiteBackground |
— | DayZ-Expansion-Bundle |
Icon.Expansion_ResetColor |
— | DayZ-Expansion-Bundle ✂ |
Icon.Expansion_UpdateItemRarity |
— | DayZ-Expansion-Bundle ✂ |
Icon.FullScreen |
— | DayZ-Expansion-Bundle |
Icon.InitEx |
— | DayZ-Expansion-Bundle |
Icon.InitLock |
— | DayZ-Expansion-Bundle |
Icon.SetItemPreview |
— | DayZ-Expansion-Bundle |
InteractActionInput.UpdatePossibleActions |
— | DayZ-Expansion-Bundle (cond) |
ItemActionsWidget.SetActionWidget |
— | RA Base Building ✂ |
ItemActionsWidget.SetItemHealth |
— | RA Base Building ✂ |
ItemBase.AfterStoreLoad |
T3 | DayZ-Expansion-Bundle |
ItemBase.CanDisplayAttachmentCategory |
— | DayZ-Expansion-Bundle |
ItemBase.CanDisplayCargo |
— | DayZ-Expansion-Bundle |
ItemBase.CanReceiveItemIntoCargo |
T2 | DayZ-Expansion-Bundle (cond) |
ItemBase.CanReleaseAttachment |
T2 | DayZ-Expansion-Bundle |
ItemBase.CanReleaseCargo |
— | DayZ-Expansion-Bundle |
ItemBase.Close |
— | DayZ-Expansion-Bundle |
ItemBase.DamageItemInCargo |
— | PVEZ Reloaded |
ItemBase.EEDelete |
T3 | DayZ-Expansion-Bundle |
ItemBase.EEInit |
T3 | DayZ-Expansion-Bundle |
ItemBase.ExpansionIsLocked |
— | DayZ-Expansion-Bundle ✂ |
ItemBase.Expansion_CanUseVirtualStorage |
— | DayZ-Expansion-Bundle ✂ |
ItemBase.Expansion_GetEntityStorageFileName |
— | DayZ-Expansion-Bundle ✂ |
ItemBase.Expansion_RestoreContents |
— | DayZ-Expansion-Bundle ✂ |
ItemBase.Expansion_StoreContents |
— | DayZ-Expansion-Bundle ✂ |
ItemBase.GetItemSize |
— | Dabs Framework ✂ |
ItemBase.IsOpen |
— | DayZ-Expansion-Bundle |
ItemBase.OnCEIterate |
— | RA Base Building |
ItemBase.OnStoreLoad |
T3 | CF |
ItemBase.OnStoreSave |
T3 | CF |
ItemBase.OnWorkStart |
— | DayZ-Expansion-Bundle |
ItemBase.OnWorkStop |
— | DayZ-Expansion-Bundle |
ItemBase.Open |
— | DayZ-Expansion-Bundle |
JMESPMetaBaseBuilding.Create |
— | DayZ-Expansion-Bundle |
JMESPMetaBaseBuilding.CreateActions |
— | DayZ-Expansion-Bundle |
JMESPMetaBaseBuilding.UpdateButtonStates |
— | DayZ-Expansion-Bundle |
KeybindingElement.Reload |
— | CF |
LandMineTrap.CanPlaceInEnemyTerritory |
— | RA Base Building ✂ |
LandMineTrap.EEHitBy |
T2 | VPPAdminTools |
MapMenu.Init |
— | PVEZ Reloaded |
MeatTenderizer.SetActions |
T2 | DayZ-Expansion-Bundle |
MenuTeleportManager.UpdateMapEx |
— | PVEZ Reloaded |
MiscGameplayFunctions.FilterObstructedObjectsByGrouping |
— | DayZ-Expansion-Bundle ✂ |
MiscGameplayFunctions.FilterObstructingObjects |
— | DayZ-Expansion-Bundle ✂ |
MiscGameplayFunctions.IsObjectObstructed |
— | DayZ-Expansion-Bundle ✂ |
MiscGameplayFunctions.IsObjectObstructedEx |
— | DayZ-Expansion-Bundle ✂ |
MiscGameplayFunctions.IsObjectObstructedFilterEx |
— | DayZ-Expansion-Bundle ✂ |
MissionBase.CF_IsLoaded |
— | CF ✂ |
MissionBase.OnInit |
T3 | Dabs Framework |
MissionServer.EquipCharacter |
— | DayZ-Expansion-Bundle (cond) |
MissionServer.InvokeOnDisconnect |
T3 | CF |
MissionServer.OnClientNewEvent |
T3 | CF |
ModItemRegisterCallbacks.RegisterCustom |
— | CF |
ModLoader.GetMods |
— | CF ✂ |
ModLoader.LoadMods |
— | CF ✂ |
ModStructure.GetDebugName |
— | CF |
ModStructure.GetModActionURL |
— | CF ✂ |
ModStructure.GetModLogo |
— | CF ✂ |
ModStructure.GetModLogoOver |
— | CF ✂ |
ModStructure.GetModLogoSmall |
— | CF ✂ |
ModStructure.GetModName |
— | CF ✂ |
ModStructure.GetModOverview |
— | CF ✂ |
ModStructure.GetModToltip |
— | CF ✂ |
MotorbikeScript.OnStoreSave |
T3 | CF |
NotificationRuntimeData.GetTitleText |
— | CF ✂ |
NotificationUI.AddNotification |
— | CF |
NotificationUI.RemoveNotification |
— | CF |
NotificationUI.UpdateTargetHeight |
— | CF |
OptionsMenuGame.Apply |
— | VPPAdminTools |
OptionsMenuGame.IsChanged |
— | VPPAdminTools (cond) |
OptionsMenuGame.Revert |
— | VPPAdminTools |
OptionsMenuGame.SetOptions |
— | VPPAdminTools |
Paper.SetActions |
T2 | RA Base Building |
PlayerBase.CanManipulateInventory |
— | Admirals Parachute Mod (cond) |
PlayerBase.CanReceiveAttachment |
T2 | Forward Operator Gear (cond) |
PlayerBase.CanReceiveItemIntoCargo |
T2 | Admirals Parachute Mod (cond) |
PlayerBase.CanReceiveItemIntoHands |
T2 | Admirals Parachute Mod (cond) |
PlayerBase.CanReleaseCargo |
— | Admirals Parachute Mod (cond) |
PlayerBase.CanReleaseFromHands |
— | Admirals Parachute Mod (cond) |
PlayerBase.CheckDeath |
— | Ear-Plugs |
PlayerBase.CommandHandler |
T1 | VPPAdminTools |
PlayerBase.EOnFrame |
T1 | DayZ-Expansion-Bundle ✂ |
PlayerBase.Expansion_IsFriendly |
— | DayZ-Expansion-Bundle |
PlayerBase.GetActions |
— | Dabs Framework ✂ |
PlayerBase.IsAlreadyInFallingCommand |
— | Admirals Parachute Mod |
PlayerBase.IsFalling |
— | Admirals Parachute Mod (cond) |
PlayerBase.IsLanded |
— | Admirals Parachute Mod (cond) |
PlayerBase.IsTargetInActiveRefresherRange |
— | DayZ-Expansion-Bundle ✂ |
PlayerBase.OnBleedingSourceRemoved |
— | PVEZ Reloaded |
PlayerBase.OnCommandLadderFinish |
— | RA Base Building |
PlayerBase.OnCommandUnconsciousFinish |
— | Ear-Plugs |
PlayerBase.OnCommandUnconsciousStart |
— | Ear-Plugs |
PlayerBase.OnDrawOptics2D |
— | VPPAdminTools (cond) |
PlayerBase.OnRaiseChanged |
— | RA Base Building |
PlayerBase.OnStoreLoadLifespan |
— | CF (cond) |
PlayerBase.SetActionsRemoteTarget |
— | DayZ-Expansion-Bundle |
PlayerBase.SwitchItemSelectionTexture |
— | Forward Operator Gear |
PlayerBase.UpdatePlayerMeasures |
— | DayZ-Expansion-Bundle (cond) |
PlayerBase.eAI_OnFactionChange |
— | DayZ-Expansion-Bundle ✂ |
PlayerPreview.UpdateInterval |
— | Forward Operator Gear |
Pliers.SetActions |
T2 | RA Base Building |
PluginDiagMenu.OnRPC |
T2 | Dabs Framework |
PluginDiagMenuClient.RegisterModdedDiags |
— | Dabs Framework |
PunchedCard.SetActions |
T2 | RA Base Building |
RecipeBase.CheckRecipe |
— | DayZ-Expansion-Bundle |
RecipeBase.GetName |
— | DayZ-Expansion-Bundle ✂ |
RecoilBase.PostInit |
— | DayZ-Expansion-Bundle (cond) |
Shovel.SetActions |
T2 | DayZ-Expansion-Bundle |
SledgeHammer.SetActions |
T2 | DayZ-Expansion-Bundle |
SlotsIcon.ClearRemainSelected |
— | DayZ-Expansion-Bundle |
SlotsIcon.Expansion_ResetColor |
— | DayZ-Expansion-Bundle ✂ |
SlotsIcon.Expansion_UpdateItemRarity |
— | DayZ-Expansion-Bundle ✂ |
SlotsIcon.Init |
— | DayZ-Expansion-Bundle |
SlotsIcon.SetItemPreview |
— | DayZ-Expansion-Bundle |
Spotlight.ExpansionCanRecievePower |
— | DayZ-Expansion-Bundle ✂ |
SurvivorBase.CanJump |
— | VPPAdminTools |
SurvivorBase.EOnFrame |
T1 | VPPAdminTools ✂ |
SurvivorBase.EOnPostFrame |
T1 | VPPAdminTools |
TentBase.CF_OnStoreLoad |
— | DayZ-Expansion-Bundle |
TentBase.CF_OnStoreSave |
— | DayZ-Expansion-Bundle |
TentBase.CanDisplayAttachmentSlot |
T2 | DayZ-Expansion-Bundle (cond) |
TentBase.CanDisplayCargo |
— | DayZ-Expansion-Bundle ✂ |
TentBase.CanReceiveAttachment |
T2 | DayZ-Expansion-Bundle |
TentBase.CanReceiveItemIntoCargo |
T2 | DayZ-Expansion-Bundle (cond) |
TentBase.CanReleaseAttachment |
T2 | DayZ-Expansion-Bundle (cond) |
TentBase.CanReleaseCargo |
— | DayZ-Expansion-Bundle (cond) |
TentBase.EEHitBy |
T2 | DayZ-Expansion-Bundle |
TentBase.EEKilled |
T3 | DayZ-Expansion-Bundle |
TentBase.ExpansionIsOpenable |
— | DayZ-Expansion-Bundle ✂ |
TentBase.ExpansionIsOpened |
— | DayZ-Expansion-Bundle ✂ |
TentBase.GetCostToUpkeep |
— | RA Base Building ✂ |
TentBase.SetActions |
T2 | DayZ-Expansion-Bundle |
TentBase.ToggleAnimation |
— | DayZ-Expansion-Bundle |
TerritoryFlag.SetRefresherActive |
— | PVEZ Reloaded |
TerritoryFlagKit.OnPlacementComplete |
— | DayZ-Expansion-Bundle ✂ |
TrapBase.OnPlacementComplete |
— | VPPAdminTools |
TripwireTrap.CanPlaceInEnemyTerritory |
— | RA Base Building ✂ |
UniversalLight.CanPutAsAttachment |
— | DayZ-Expansion-Bundle (cond) |
VPPContextActionManager.RegisterActions |
— | VPPAdminTools |
VPPContextActionManager.RegisterProviders |
— | VPPAdminTools |
Watchtower.CanBeDamaged |
— | DayZ-Expansion-Bundle ✂ |
Weapon_Base.CanDisplayAttachmentSlot |
T2 | AJs Weapons (cond) |
Weapon_Base.CanReceiveAttachment |
T2 | AJs Weapons (cond) |
Weapon_Base.OnInventoryExit |
T2 | DayZ-Expansion-Bundle |
Weapon_Base.UpdateLaser |
— | DayZ-Expansion-Bundle ✂ |
Wreck_Mi8_Crashed.EEDelete |
T3 | PVEZ Reloaded ✂ |
Wreck_UH1Y.EEDelete |
T3 | PVEZ Reloaded ✂ |
Wrench.CanBeCombined |
— | AJs Weapons |
Wrench.CombineItems |
— | AJs Weapons (cond) |
ZombieBase.EvaluateDeathAnimation |
— | PVEZ Reloaded |
ZombieBase.Init |
— | PVEZ Reloaded |
ZombieBase.OnStoreLoad |
T3 | CF |
ZombieBase.OnStoreSave |
T3 | CF |
83 methods on client-only classes are not shown: a dedicated server never runs them.
A conflict shows that code is skipped, not that an author made a mistake — overhaul mods replace systems on purpose. Long chains are cheap: one link costs about 25 ns per dispatch. What costs frame time is the work inside each hook, which is why the badges are there. Everything here comes from the mods' code alone; nothing was measured on a server. Methodology.