Stack composer
Started from [UA] Зелена Зона PVE | Banov | Bot | Mutants | 18+: the 50 mods
it publishes to the Steam server browser (as of 2026-10-21), put back into load order —
servers publish the list last-loaded first. Mods loaded with -servermod= are never
published, so they are not here; add them if you know them.
Your stack in load order, earliest first. Drag a row, or use the arrows, to reorder.
- 1 Banov
- 2 CF
- 3 CookZ
- 4 RaG_Core
- 5 RaG_BeeHive
- 6 Central European Asset Pack not analyzed
- 7 EDO_WEAPONS
- 8 AmmunitionExpansion
- 9 Dabs Framework
- 10 DayZ-Expansion-Core
- 11 BaseBuildingPlus
- 12 BaseBuildingPlus 1.30 EXP Fix
- 13 DayZ-Expansion-Licensed
- 14 DayZ-Expansion-Bundle
- 15 DayZ-Expansion-AI
- 16 DayZ-Expansion-Quests
- 17 DayZ-Expansion-Spawn-Selection
- 18 Airdrop-Upgraded
- 19 Code Lock
- 20 VPPAdminTools
- 21 DayZ Editor Loader
- 22 FC_Fish_Equip
- 23 AgricultureCore
- 24 Paragon Storage
- 25 NamantHs Moonshining Expansion not analyzed
- 26 ThingsToDo not analyzed
- 27 CannabisPlus
- 28 FarmingPlus 2.0
- 29 Admirals NVG Mod not analyzed
- 30 QuickMoveItemsByCategory
- 31 HP Crafter Workbench not analyzed
- 32 CJ187-MoreItems
- 33 GameLabs
- 34 BetterVendingMachines
- 35 More Materials not analyzed
- 36 DNA Keycards
- 37 DayZ-Dog
- 38 GAVR Creation not analyzed
- 39 DBN_FordRaptor_Scorpio
- 40 Chappie_Mob not analyzed
- 41 Forward Operator Gear
- 42 Triumph Moving AI Convoy not analyzed
- 43 Devils Dandruff
- 44 [SobrMods] Signal Overnight Stay not analyzed
- 45 SF Zombie Horde Event not analyzed
- 46 Bullet Stacking - More Ammo not analyzed
- 47 Mega Collectables not analyzed
- 48 DBN_ShelbyMustangGT500 not analyzed
- 49 GrinzoneST not analyzed
- 50 GrinzoneTS not analyzed
File I/O on hot paths, timers created per event, and per-player-per-frame hooks across the stack. These can stall a frame regardless of the load figure. See all 12 below.
Across 596 server-side methods hooked by two or more mods. 15 more on client-only UI classes, listed separately.
8.262 ms per second, all 34 mods combined. Hook dispatch and timers only — not what the hooks do inside. Methodology.
Who silences whom#
A later-loaded mod overrides a method without super(), so the earlier mod's code on that method — and vanilla's — never runs. Whether that is a bug or the whole point of the mod is the author's call; this shows the structure, not intent.
| silences → | 2CF | 4RaG_Core | 10DayZ-Expansion-Core | 11BaseBuildingPlus | 12BaseBuildingPlus 1.30 EXP Fix | 14DayZ-Expansion-Bundle | all |
|---|---|---|---|---|---|---|---|
| 12BaseBuildingPlus 1.30 EXP Fix | 10BaseBuildingPlus 1.30 EXP Fix silences BaseBuildingPlus 10 methods: 6 events, 2 checks, 2 values | 10 | |||||
| 14DayZ-Expansion-Bundle | 1DayZ-Expansion-Bundle silences CF 1 method: 1 value | 3DayZ-Expansion-Bundle silences RaG_Core 3 methods: 2 checks, 1 value | 33DayZ-Expansion-Bundle silences DayZ-Expansion-Core 33 methods: 7 events, 17 checks, 9 values | 1DayZ-Expansion-Bundle silences BaseBuildingPlus 1 method: 1 value | 1DayZ-Expansion-Bundle silences BaseBuildingPlus 1.30 EXP Fix 1 method: 1 value | 39 | |
| 15DayZ-Expansion-AI | 39DayZ-Expansion-AI silences DayZ-Expansion-Bundle 39 methods: 9 events, 11 checks, 19 values |
39 | |||||
| 16DayZ-Expansion-Quests | 3DayZ-Expansion-Quests silences DayZ-Expansion-Bundle 3 methods: 2 events, 1 value |
3 | |||||
| 20VPPAdminTools | 1VPPAdminTools silences DayZ-Expansion-Bundle 1 method: 1 event |
1 | |||||
| 24Paragon Storage | 1Paragon Storage silences BaseBuildingPlus 1 method: 1 event | 1 | |||||
| 39DBN_FordRaptor_Scorpio | 1DBN_FordRaptor_Scorpio silences DayZ-Expansion-Bundle 1 method: 1 check |
1 | |||||
| 41Forward Operator Gear | 1Forward Operator Gear silences DayZ-Expansion-Bundle 1 method: 1 check |
1 | |||||
| all | 1 | 3 | 33 | 12 | 1 | 45 | 95 |
| 6Central European Asset Pack | Not analyzed, so what it silences is unknown. Queue it in the list above. | ||||||
| 25NamantHs Moonshining Expansion | Not analyzed, so what it silences is unknown. Queue it in the list above. | ||||||
| 26ThingsToDo | Not analyzed, so what it silences is unknown. Queue it in the list above. | ||||||
| 29Admirals NVG Mod | Not analyzed, so what it silences is unknown. Queue it in the list above. | ||||||
| 31HP Crafter Workbench | Not analyzed, so what it silences is unknown. Queue it in the list above. | ||||||
| 35More Materials | Not analyzed, so what it silences is unknown. Queue it in the list above. | ||||||
| …and 10 more mods not analyzed yet. | |||||||
The 12 pairs, largest first# ·
DayZ-Expansion-AIsilencesDayZ-Expansion-Bundle39 methods
AnimalBase.EOnContact
event
DayZ-Expansion-Bundle's work on this event never runs. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\AnimalBase.c:119
DayZExpansion.SpectateAI
event
DayZ-Expansion-Bundle's work on this event never runs. ai_scripts.pbo::5_Mission\DayZExpansion_AI\DayZExpansion.c:50
ExpansionWorld.FixAIFirearmFX
event
DayZ-Expansion-Bundle's work on this event never runs. ai_scripts.pbo::4_World\DayZExpansion_AI\Classes\ExpansionWorld.c:486
ExpansionWorld.eAI_OnUpdate
event
DayZ-Expansion-Bundle's work on this event never runs. ai_scripts.pbo::4_World\DayZExpansion_AI\Classes\ExpansionWorld.c:197
ItemBase.EOnContact
event
DayZ-Expansion-Bundle's work on this event never runs. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\ItemBase.c:239
MissionServer.TickScheduler
event · T0
DayZ-Expansion-Bundle's work on this event never runs. 0_ai_preload.pbo::5_Mission\MissionServer.c:5
33 more
MissionServer.eAI_GetPlayers
event
DayZ-Expansion-Bundle's work on this event never runs. ai_scripts.pbo::5_Mission\DayZExpansion_AI\Mission\MissionServer.c:162
ModifiersManager.OnScheduledTick
event · T1
DayZ-Expansion-Bundle's work on this event never runs. 0_ai_preload.pbo::4_World\Classes\PlayerModifiers\ModifiersManager.c:27
ZombieBase.EOnContact
event
DayZ-Expansion-Bundle's work on this event never runs. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\ZombieBase.c:84
ContaminatedArea_Base.eAI_IsDangerousToAI
check
DayZ-Expansion-Bundle's conditions on this check no longer apply. ai_scripts.pbo::4_World\DayZExpansion_AI\Classes\ContaminatedArea\ContaminatedArea.c:3
DayZGame.IsDebugMonitor
check
DayZ-Expansion-Bundle's conditions on this check no longer apply. ai_scripts.pbo::3_Game\DayZExpansion_AI\DayZGame.c:143
DayZPlayerImplement.Expansion_IsAI
check
DayZ-Expansion-Bundle's conditions on this check no longer apply. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\DayZPlayerImplement.c:124
DeadFox.Expansion_IsMeleeWeapon
check
DayZ-Expansion-Bundle's conditions on this check no longer apply. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\ItemBase\MeleeFox.c:4
ExpansionBarbedWire.Expansion_IsDanger
check
DayZ-Expansion-Bundle's conditions on this check no longer apply. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\ExpansionBarbedWire.c:11
Land_Underground_EntranceBase.Expansion_IsUndergroundEntrance
check
DayZ-Expansion-Bundle's conditions on this check no longer apply. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\Buildings\Underground\Land_Underground_EntranceBase.c:3
NVGoggles.Expansion_TryTurningOff
check
DayZ-Expansion-Bundle's conditions on this check no longer apply. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\ItemBase\NVGoggles.c:13
NVGoggles.Expansion_TryTurningOn
check
DayZ-Expansion-Bundle's conditions on this check no longer apply. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\ItemBase\NVGoggles.c:3
PlayerBase.eAI_IsLit
check
DayZ-Expansion-Bundle's conditions on this check no longer apply. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\PlayerBase.c:372
SpookyArea.eAI_IsDangerousToAI
check
DayZ-Expansion-Bundle's conditions on this check no longer apply. ai_scripts.pbo::4_World\DayZExpansion_AI\Classes\ContaminatedArea\SpookyArea.c:3
Weapon_Base.eAI_IsSilent
check
DayZ-Expansion-Bundle's conditions on this check no longer apply. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\Weapons\Firearms\Weapon_Base.c:427
Ammunition_Base.Expansion_GetHealthDamage
value
DayZ-Expansion-Bundle's value here is replaced. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\ItemBase\Magazine\AmmunitionPiles.c:24
Chemlight_ColorBase.eAI_GetNightVisibility
value
DayZ-Expansion-Bundle's value here is replaced. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\ItemBase\Chemlight.c:3
DayZPlayerImplement.Expansion_GetEntityStorageAdditionalDataVersion
value
DayZ-Expansion-Bundle's value here is replaced. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\DayZPlayerImplement.c:129
ExpansionBarbedWire.CreateTargetInformation
value
DayZ-Expansion-Bundle's value here is replaced. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\ExpansionBarbedWire.c:4
ExplosivesBase.CreateTargetInformation
value
DayZ-Expansion-Bundle's value here is replaced. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\ExplosivesBase.c:15
FlammableBase.eAI_GetNightVisibility
value
DayZ-Expansion-Bundle's value here is replaced. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\ItemBase\FlammableBase.c:19
Flashlight.eAI_GetNightVisibility
value
DayZ-Expansion-Bundle's value here is replaced. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\ItemBase\Flashlight.c:3
Headtorch_ColorBase.eAI_GetNightVisibility
value
DayZ-Expansion-Bundle's value here is replaced. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\ItemBase\Clothing\Headtorch_ColorBase.c:3
JMPlayerModule.GetRPCMax
value
DayZ-Expansion-Bundle's value here is replaced. ai_scripts.pbo::5_Mission\DayZExpansion_AI\COT\JMPlayerModule.c:21
MiscGameplayFunctions.GetHeadingAngle
value
DayZ-Expansion-Bundle's value here is replaced. ai_scripts.pbo::4_World\DayZExpansion_AI\Static\MiscGameplayFunctions.c:8
MiscGameplayFunctions.GetHeadingVector
value
DayZ-Expansion-Bundle's value here is replaced. ai_scripts.pbo::4_World\DayZExpansion_AI\Static\MiscGameplayFunctions.c:3
NVGoggles.eAI_GetNightVisibility
value
DayZ-Expansion-Bundle's value here is replaced. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\ItemBase\NVGoggles.c:23
Roadflare.eAI_GetNightVisibility
value
DayZ-Expansion-Bundle's value here is replaced. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\ItemBase\Roadflare.c:3
TLRLight.eAI_GetNightVisibility
value
DayZ-Expansion-Bundle's value here is replaced. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\ItemBase\Switchable_Base\TLRLight.c:3
TrapBase.CreateTargetInformation
value
DayZ-Expansion-Bundle's value here is replaced. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\TrapBase.c:3
UniversalLight.eAI_GetNightVisibility
value
DayZ-Expansion-Bundle's value here is replaced. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\ItemBase\Switchable_Base\UniversalLight.c:3
Weapon_Base.Expansion_GetAnyLightOrNVG
value
DayZ-Expansion-Bundle's value here is replaced. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\Weapons\Firearms\Weapon_Base.c:706
Weapon_Base.Expansion_TryTurningOffAnyLightOrNVG
value
DayZ-Expansion-Bundle's value here is replaced. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\Weapons\Firearms\Weapon_Base.c:732
Weapon_Base.Expansion_TryTurningOnAnyLightOrNVG
value
DayZ-Expansion-Bundle's value here is replaced. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\Weapons\Firearms\Weapon_Base.c:687
DayZ-Expansion-BundlesilencesDayZ-Expansion-Core33 methods
DayZGame.Expansion_OnUpdate
event
DayZ-Expansion-Core's work on this event never runs. core_scripts.pbo::3_Game\DayZExpansion_Core\DayZGame.c:252
DigOutStashLambda.Execute
event
DayZ-Expansion-Core's work on this event never runs. vanillafixes_scripts.pbo::4_World\DayZExpansion_VanillaFixes\Classes\UserActionsComponent\Actions\Continuous\ActionDigOutStash.c:4
ItemBase.MaxLifetimeRefreshCalc
event
DayZ-Expansion-Core's work on this event never runs. 0_core_preload.pbo::4_World\Entities\ItemBase.c:193
KeybindingsMenu.Refresh
event
DayZ-Expansion-Core's work on this event never runs. core_scripts.pbo::5_Mission\DayZExpansion_Core\GUI\KeybindingsMenu\KeybindingsMenu.c:24
PlayerBase.OnEnterZone
event
DayZ-Expansion-Core's work on this event never runs. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ManBase\PlayerBase.c:608
PlayerBase.OnExitZone
event
DayZ-Expansion-Core's work on this event never runs. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ManBase\PlayerBase.c:654
27 more
SyncEvents.SendPlayerList
event
DayZ-Expansion-Core's work on this event never runs. core_scripts.pbo::3_Game\DayZExpansion_Core\SyncEvents.c:18
BearTrap.Expansion_IsMechanicalTrap
check
DayZ-Expansion-Core's conditions on this check no longer apply. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\TrapBase\Trap_Bear.c:8
CarScript.IsAreaAtDoorFree
check
DayZ-Expansion-Core's conditions on this check no longer apply. vanillafixes_scripts.pbo::4_World\DayZExpansion_VanillaFixes\Entities\Vehicles\CarScript.c:6
Clothing.CanLoadItemIntoCargoClothingConditions
check
DayZ-Expansion-Core's conditions on this check no longer apply. 0_core_preload.pbo::4_World\Entities\ItemBase\Clothing.c:33
Clothing.CanReceiveItemIntoCargoClothingConditions
check
DayZ-Expansion-Core's conditions on this check no longer apply. 0_core_preload.pbo::4_World\Entities\ItemBase\Clothing.c:26
Clothing.SmershException
check
DayZ-Expansion-Core's conditions on this check no longer apply. 0_core_preload.pbo::4_World\Entities\ItemBase\Clothing.c:18
ExplosivesBase.Expansion_IsDanger
check
DayZ-Expansion-Core's conditions on this check no longer apply. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ExplosivesBase.c:8
Grenade_Base.Expansion_IsLive
check
DayZ-Expansion-Core's conditions on this check no longer apply. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ItemBase\Grenade_Base.c:3
ItemBase.CanDisplayAttachmentSlot
check · T2
DayZ-Expansion-Core's conditions on this check no longer apply. 0_core_preload.pbo::4_World\Entities\ItemBase.c:120
ItemBase.CanLoadAttachment
check
DayZ-Expansion-Core's conditions on this check no longer apply. 0_core_preload.pbo::4_World\Entities\ItemBase.c:111
LandMineTrap.Expansion_IsExplosive
check
DayZ-Expansion-Core's conditions on this check no longer apply. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\TrapBase\Trap_LandMine.c:4
PlayerBase.Expansion_HasAdminToolGodMode
check
DayZ-Expansion-Core's conditions on this check no longer apply. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ManBase\PlayerBase.c:684
PlayerBase.Expansion_HasAdminToolInvisibility
check
DayZ-Expansion-Core's conditions on this check no longer apply. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ManBase\PlayerBase.c:696
SmokeGrenadeBase.Expansion_IsExplosive
check
DayZ-Expansion-Core's conditions on this check no longer apply. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\Grenade_Base\SmokeGrenadeBase.c:19
TrapBase.Expansion_IsDanger
check
DayZ-Expansion-Core's conditions on this check no longer apply. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\TrapBase.c:3
TripwireTrap.Expansion_IsExplosive
check
DayZ-Expansion-Core's conditions on this check no longer apply. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\TrapBase\Trap_Tripwire.c:36
TripwireTrap.Expansion_IsMechanicalTrap
check
DayZ-Expansion-Core's conditions on this check no longer apply. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\TrapBase\Trap_Tripwire.c:31
WeaponFSM.ValidateAndRepairHelper
check
DayZ-Expansion-Core's conditions on this check no longer apply. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\Firearms\WeaponFSM.c:20
BearTrap.Expansion_GetAmmoTypes
value
DayZ-Expansion-Core's value here is replaced. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\TrapBase\Trap_Bear.c:3
CF_Localiser.Set
value
DayZ-Expansion-Core's value here is replaced. core_scripts.pbo::3_Game\DayZExpansion_Core\CF_Localiser.c:15
CarScript.DebugFreeAreaAtDoor
value
DayZ-Expansion-Core's value here is replaced. vanillafixes_scripts.pbo::4_World\DayZExpansion_VanillaFixes\Entities\Vehicles\CarScript.c:72
ExplosivesBase.Expansion_GetAmmoTypes
value
DayZ-Expansion-Core's value here is replaced. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ExplosivesBase.c:3
KeybindingElementNew.GetLayoutName
value
DayZ-Expansion-Core's value here is replaced. vanillafixes_scripts.pbo::5_Mission\DayZExpansion_VanillaFixes\NewUI\Keybindings\KeybindingElementNew.c:17
NotificationRuntimeData.GetIcon
value
DayZ-Expansion-Core's value here is replaced. core_scripts.pbo::3_Game\DayZExpansion_Core\Client\Notifications\NotificationRuntimeData.c:29
TabberUI.AddTab
value
DayZ-Expansion-Core's value here is replaced. core_scripts.pbo::5_Mission\DayZExpansion_Core\GUI\TabberPrefab\TabberUI.c:3
TripwireTrap.Expansion_GetAmmoTypes
value
DayZ-Expansion-Core's value here is replaced. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\TrapBase\Trap_Tripwire.c:23
Weapon_Base.Expansion_GetDPS
value
DayZ-Expansion-Core's value here is replaced. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\Firearms\Weapon_Base.c:276
BaseBuildingPlus 1.30 EXP FixsilencesBaseBuildingPlus10 methods
ActionBuildPartCB.CreateActionComponent
event
BaseBuildingPlus's work on this event never runs. ZMG_BBP_130Fix.pbo::scripts\4_World\actions\vanilla\ActionBuildPart.c:3
ActionDialCombinationLockOnTarget.OnFinishProgressServer
event
BaseBuildingPlus's work on this event never runs. ZMG_BBP_130Fix.pbo::scripts\4_World\actions\vanilla\ActionDialCombinationLockOnTarget.c:21
Construction.DropNonUsableMaterialsServer
event
Vanilla stops dropping leftovers — expected when a mod replaces building wholesale. ZMG_BBP_130Fix.pbo::scripts\4_World\overrides\Construction.c:72
Hologram.AddProjectionRotation
event
Vanilla rotation handling is replaced — expected for placement-system overhauls. ZMG_BBP_130Fix.pbo::scripts\4_World\overrides\Hologram.c:769
Hologram.SubtractProjectionRotation
event
Vanilla rotation handling is replaced — expected for placement-system overhauls. ZMG_BBP_130Fix.pbo::scripts\4_World\overrides\Hologram.c:809
StaticConstructionMethods.SpawnConstructionMaterialPiles
event
BaseBuildingPlus's work on this event never runs. ZMG_BBP_130Fix.pbo::scripts\4_World\overrides\Construction.c:189
4 more
Construction.IsColliding
check
BaseBuildingPlus's conditions on this check no longer apply. ZMG_BBP_130Fix.pbo::scripts\4_World\overrides\Construction.c:62
Construction.IsCollidingEx
check
BaseBuildingPlus's conditions on this check no longer apply. ZMG_BBP_130Fix.pbo::scripts\4_World\overrides\Construction.c:67
ActionBuildPart.GetAdminLogMessage
value
BaseBuildingPlus's value here is replaced. ZMG_BBP_130Fix.pbo::scripts\4_World\actions\vanilla\ActionBuildPart.c:167
Hologram.GetProjectionRotation
value
BaseBuildingPlus's value here is replaced. ZMG_BBP_130Fix.pbo::scripts\4_World\overrides\Hologram.c:764
DayZ-Expansion-BundlesilencesRaG_Core3 methods
Clothing.CanLoadItemIntoCargoClothingConditions
check
RaG_Core's conditions on this check no longer apply. 0_core_preload.pbo::4_World\Entities\ItemBase\Clothing.c:33
Clothing.CanReceiveItemIntoCargoClothingConditions
check
RaG_Core's conditions on this check no longer apply. 0_core_preload.pbo::4_World\Entities\ItemBase\Clothing.c:26
Hologram.GetProjectionEntityPosition
value
RaG_Core's value here is replaced. 0_basebuilding_preload.pbo::4_World\Classes\Hologram.c:20
DayZ-Expansion-QuestssilencesDayZ-Expansion-Bundle3 methods
Ammunition_Base.SplitItem
event
DayZ-Expansion-Bundle's work on this event never runs. quests_scripts.pbo::4_World\DayZExpansion_Quests\Entities\Ammunition_Base.c:76
Ammunition_Base.SplitItemToInventoryLocation
event
DayZ-Expansion-Bundle's work on this event never runs. quests_scripts.pbo::4_World\DayZExpansion_Quests\Entities\Ammunition_Base.c:55
ItemBase.Expansion_GetRarity
value
DayZ-Expansion-Bundle's value here is replaced. quests_scripts.pbo::4_World\DayZExpansion_Quests\Entities\ItemBase.c:480
DBN_FordRaptor_ScorpiosilencesDayZ-Expansion-Bundle1 method
Clothing.CanReceiveItemIntoCargo
check · T2
Vanilla's rules and earlier mods' restrictions (e.g. nesting bans, trader or storage limits) on what goes in here no longer apply. For Clothing instances, through its ancestor ItemBase. DBN_Proxy.pbo::scripts\4_world\clothing_base.c:15
DayZ-Expansion-BundlesilencesBaseBuildingPlus1 method
Hologram.GetProjectionEntityPosition
value
BaseBuildingPlus's value here is replaced. 0_basebuilding_preload.pbo::4_World\Classes\Hologram.c:20
DayZ-Expansion-BundlesilencesBaseBuildingPlus 1.30 EXP Fix1 method
Hologram.GetProjectionEntityPosition
value
BaseBuildingPlus 1.30 EXP Fix's value here is replaced. 0_basebuilding_preload.pbo::4_World\Classes\Hologram.c:20
DayZ-Expansion-BundlesilencesCF1 method
NotificationRuntimeData.GetIcon
value
CF's value here is replaced. core_scripts.pbo::3_Game\DayZExpansion_Core\Client\Notifications\NotificationRuntimeData.c:29
Forward Operator GearsilencesDayZ-Expansion-Bundle1 method
ItemBase.CanPutInCargo
check · T2
Vanilla's size/attachment rules and every earlier mod's restrictions on this item no longer apply. Scripts.pbo::4_World\Entities\ItemBase\FOG_Pouch_Base.c:8
2 more pairs
Paragon StoragesilencesBaseBuildingPlus1 method
ActionDigGardenPlot.OnFinishProgressServer
event
Vanilla's deploy completion (and earlier mods' hooks on it) no longer runs. For ActionDigGardenPlot instances, through its ancestor ActionDeployObject. ParagonStorage.pbo::scripts\4_world\DeployableStorage\Extra\ActionFixPlots.c:3
VPPAdminToolssilencesDayZ-Expansion-Bundle1 method
SurvivorBase.EOnFrame
event · T1
DayZ-Expansion-Bundle's work on this event never runs. For SurvivorBase instances, through its ancestor PlayerBase. VPPAdminTools.pbo::4_World\VPPAdminTools\Entities\SurvivorBase.c:42
15 conflicts on client-only classes (menus, HUD, notifications) — no server effect
ClientData.SyncEvent_PreprocessPlayerList— DayZ-Expansion-Bundle silences DayZ-Expansion-CoreInGameMenu.SetGameVersion— DayZ-Expansion-Bundle silences DayZ-Expansion-CoreIngameHud.SetLeftStatsVisibility— DayZ-Expansion-Bundle silences DayZ-Expansion-CoreInspectMenuNew.UpdateItemInfoLiquidType— DayZ-Expansion-Bundle silences DayZ-Expansion-CoreInspectMenuNew.WidgetTrySetText— DayZ-Expansion-Bundle silences DayZ-Expansion-CoreNotificationSystem.AddNotif— DayZ-Expansion-Bundle silences DayZ-Expansion-CoreNotificationSystem.RPC_CreateNotification— DayZ-Expansion-Bundle silences DayZ-Expansion-CoreNotificationSystem.Update— DayZ-Expansion-Bundle silences DayZ-Expansion-CoreIngameHud.Expansion_IsVisible— DayZ-Expansion-Bundle silences DayZ-Expansion-CoreDayZPlayerCameraBase.UpdateUDAngleUnlocked— DayZ-Expansion-Bundle silences DayZ-Expansion-CoreNotificationSystem.GetNotificationData— DayZ-Expansion-Bundle silences DayZ-Expansion-CoreMissionGameplay.UpdateDebugMonitor— DayZ-Expansion-AI silences DayZ-Expansion-BundleNotificationSystem.GetNotificationData— DayZ-Expansion-Bundle silences CFNotificationSystem.GetNotificationData— DayZ-Expansion-Bundle silences Dabs FrameworkInspectMenuNew.UpdateItemInfoLiquidType— DayZ-Expansion-Bundle silences RaG_Core
Hot hooks shared across the stack#
The engine calls the last-loaded mod first; each super() hands on to the mod before it, ending at vanilla. Badges show what each mod's override calls inside — that body work, not the chain itself, is what costs frame time.
Stall risks#
12 places where one mod's code can hold up a frame by itself, whatever the load figure says. Each is a pattern found in the code, not a measurement: how much it costs depends on what the hook does inside. Most severe first, then in load order.
- Per-player, per-frame hook. Runs for every player on every tick, so whatever it does inside is multiplied by the population.
DayZPlayerImplement.CommandHandlercore_scripts.pbo::4_World\DayZExpansion_Core\Entities\ManBase\DayZPlayerImplement.c:260DayZPlayerImplement.CommandHandlerai_scripts.pbo::4_World\DayZExpansion_AI\Entities\DayZPlayerImplement.c:660DayZPlayerImplement.CommandHandlercore_scripts.pbo::4_World\DayZExpansion_Core\Entities\ManBase\DayZPlayerImplement.c:260DayZPlayerImplement.HandleWeaponsweapons_scripts.pbo::4_World\DayZExpansion_Weapons\Entities\ManBase\DayZPlayerImplement.c:17PlayerBase.EOnFrameweapons_scripts.pbo::4_World\DayZExpansion_Weapons\Entities\ManBase\PlayerBase.c:39PlayerBase.OnScheduledTickai_scripts.pbo::4_World\DayZExpansion_AI\Entities\PlayerBase.c:205DayZPlayerImplement.CommandHandlerai_scripts.pbo::4_World\DayZExpansion_AI\Entities\DayZPlayerImplement.c:660PlayerBase.OnScheduledTickai_scripts.pbo::4_World\DayZExpansion_AI\Entities\PlayerBase.c:205PlayerBase.CommandHandlerVPPAdminTools.pbo::4_World\VPPAdminTools\Entities\PlayerBase.c:401SurvivorBase.EOnFrameVPPAdminTools.pbo::4_World\VPPAdminTools\Entities\SurvivorBase.c:42SurvivorBase.EOnPostFrameVPPAdminTools.pbo::4_World\VPPAdminTools\Entities\SurvivorBase.c:61PlayerBase.OnScheduledTick000_Scripts.pbo::4_World\4_Hooking\*жкндлѐњ.c:213Everything else#
All 596 server-side methods hooked by two or more mods
vanilla → earliest mod → … → latest mod (dispatch enters at the latest). struck = suppressed by a later chain break; ✂ = no super(); "(cond)" = super() only on some paths.
| method | tier | chain (load order) |
|---|---|---|
Hologram.GetProjectionEntityPosition |
— | |
Clothing.CanLoadItemIntoCargoClothingConditions |
— | |
Clothing.CanReceiveItemIntoCargoClothingConditions |
— | |
NotificationRuntimeData.GetIcon |
— | |
ActionBuildPart.GetAdminLogMessage |
— | |
ActionBuildPartCB.CreateActionComponent |
— | |
ActionDialCombinationLockOnTarget.OnFinishProgressServer |
— | |
Ammunition_Base.Expansion_GetHealthDamage |
— | |
Ammunition_Base.SplitItem |
— | |
Ammunition_Base.SplitItemToInventoryLocation |
— | |
AnimalBase.EOnContact |
— | |
BearTrap.Expansion_GetAmmoTypes |
— | |
BearTrap.Expansion_IsMechanicalTrap |
— | |
CF_Localiser.Set |
— | |
CarScript.DebugFreeAreaAtDoor |
— | |
CarScript.IsAreaAtDoorFree |
— | |
Chemlight_ColorBase.eAI_GetNightVisibility |
— | |
Clothing.SmershException |
— | |
Construction.DropNonUsableMaterialsServer |
— | |
Construction.IsColliding |
— | |
Construction.IsCollidingEx |
— | |
ContaminatedArea_Base.eAI_IsDangerousToAI |
— | |
DayZExpansion.SpectateAI |
— | |
DayZGame.Expansion_OnUpdate |
— | |
DayZGame.IsDebugMonitor |
— | |
DayZPlayerImplement.Expansion_GetEntityStorageAdditionalDataVersion |
— | |
DayZPlayerImplement.Expansion_IsAI |
— | |
DeadFox.Expansion_IsMeleeWeapon |
— | |
DigOutStashLambda.Execute |
— | |
ExpansionBarbedWire.CreateTargetInformation |
— | |
ExpansionBarbedWire.Expansion_IsDanger |
— | |
ExpansionWorld.FixAIFirearmFX |
— | |
ExpansionWorld.eAI_OnUpdate |
— | |
ExplosivesBase.CreateTargetInformation |
— | |
ExplosivesBase.Expansion_GetAmmoTypes |
— | |
ExplosivesBase.Expansion_IsDanger |
— | |
FlammableBase.eAI_GetNightVisibility |
— | |
Flashlight.eAI_GetNightVisibility |
— | |
Grenade_Base.Expansion_IsLive |
— | |
Headtorch_ColorBase.eAI_GetNightVisibility |
— | |
Hologram.AddProjectionRotation |
— | |
Hologram.GetProjectionRotation |
— | |
Hologram.SubtractProjectionRotation |
— | |
ItemBase.CanDisplayAttachmentSlot |
T2 | |
ItemBase.CanLoadAttachment |
— | |
ItemBase.CanPutInCargo |
T2 | |
ItemBase.EOnContact |
— | |
ItemBase.Expansion_GetRarity |
— | |
ItemBase.MaxLifetimeRefreshCalc |
— | |
JMPlayerModule.GetRPCMax |
— | |
KeybindingElementNew.GetLayoutName |
— | |
KeybindingsMenu.Refresh |
— | |
LandMineTrap.Expansion_IsExplosive |
— | |
Land_Underground_EntranceBase.Expansion_IsUndergroundEntrance |
— | |
MiscGameplayFunctions.GetHeadingAngle |
— | |
MiscGameplayFunctions.GetHeadingVector |
— | |
MissionServer.TickScheduler |
T0 | |
MissionServer.eAI_GetPlayers |
— | |
ModifiersManager.OnScheduledTick |
T1 | |
NVGoggles.Expansion_TryTurningOff |
— | |
NVGoggles.Expansion_TryTurningOn |
— | |
NVGoggles.eAI_GetNightVisibility |
— | |
PlayerBase.Expansion_HasAdminToolGodMode |
— | |
PlayerBase.Expansion_HasAdminToolInvisibility |
— | |
PlayerBase.OnEnterZone |
— | |
PlayerBase.OnExitZone |
— | |
PlayerBase.eAI_IsLit |
— | |
Roadflare.eAI_GetNightVisibility |
— | |
SmokeGrenadeBase.Expansion_IsExplosive |
— | |
SpookyArea.eAI_IsDangerousToAI |
— | |
StaticConstructionMethods.SpawnConstructionMaterialPiles |
— | |
SyncEvents.SendPlayerList |
— | |
TLRLight.eAI_GetNightVisibility |
— | |
TabberUI.AddTab |
— | |
TrapBase.CreateTargetInformation |
— | |
TrapBase.Expansion_IsDanger |
— | |
TripwireTrap.Expansion_GetAmmoTypes |
— | |
TripwireTrap.Expansion_IsExplosive |
— | |
TripwireTrap.Expansion_IsMechanicalTrap |
— | |
UniversalLight.eAI_GetNightVisibility |
— | |
WeaponFSM.ValidateAndRepairHelper |
— | |
Weapon_Base.Expansion_GetAnyLightOrNVG |
— | |
Weapon_Base.Expansion_GetDPS |
— | |
Weapon_Base.Expansion_TryTurningOffAnyLightOrNVG |
— | |
Weapon_Base.Expansion_TryTurningOnAnyLightOrNVG |
— | |
Weapon_Base.eAI_IsSilent |
— | |
ZombieBase.EOnContact |
— | |
ActionConstructor.RegisterActions |
— | vanilla → Banov → CookZ → RaG_Core → RaG_BeeHive → Dabs Framework → DayZ-Expansion-Core → BaseBuildingPlus → DayZ-Expansion-Bundle → DayZ-Expansion-AI → DayZ-Expansion-Quests → Code Lock → VPPAdminTools → AgricultureCore → Paragon Storage → CannabisPlus → FarmingPlus 2.0 → CJ187-MoreItems → DNA Keycards → DayZ-Dog → DBN_FordRaptor_Scorpio → Forward Operator Gear |
ModItemRegisterCallbacks.RegisterOneHanded |
— | vanilla → Banov → CF → CookZ → RaG_BeeHive → EDO_WEAPONS → AmmunitionExpansion → DayZ-Expansion-Core → BaseBuildingPlus → DayZ-Expansion-Bundle → CannabisPlus → CJ187-MoreItems → GameLabs → DNA Keycards → Forward Operator Gear |
ModItemRegisterCallbacks.RegisterHeavy |
— | vanilla → Banov → CF → RaG_BeeHive → DayZ-Expansion-Core → DayZ-Expansion-Bundle → DayZ-Expansion-Quests → AgricultureCore → Paragon Storage → CannabisPlus → DNA Keycards → DayZ-Dog → DBN_FordRaptor_Scorpio |
MissionServer.InvokeOnConnect |
T3 | vanilla → CF → CookZ → RaG_Core → Dabs Framework → DayZ-Expansion-Core → BaseBuildingPlus → BaseBuildingPlus 1.30 EXP Fix → DayZ-Expansion-Bundle → DayZ-Expansion-AI → Code Lock → GameLabs |
MissionServer.OnInit |
T3 | vanilla → Banov → CF → RaG_BeeHive → BaseBuildingPlus → BaseBuildingPlus 1.30 EXP Fix → VPPAdminTools → AgricultureCore → Paragon Storage → CannabisPlus → GameLabs |
MissionServer.OnMissionStart |
T3 | vanilla → CF → Dabs Framework → DayZ-Expansion-Core → DayZ-Expansion-Bundle → DayZ-Expansion-AI → VPPAdminTools → DayZ Editor Loader → GameLabs → DNA Keycards |
MissionServer.PlayerDisconnected |
T3 | vanilla → CF → RaG_Core → Dabs Framework → DayZ-Expansion-Core → DayZ-Expansion-Bundle → DayZ-Expansion-AI → VPPAdminTools → GameLabs → DayZ-Dog |
ModItemRegisterCallbacks.RegisterTwoHanded |
— | vanilla → CF → RaG_BeeHive → DayZ-Expansion-Core → DayZ-Expansion-Bundle → DayZ-Expansion-Quests → CJ187-MoreItems → DNA Keycards → DayZ-Dog → Forward Operator Gear |
PlayerBase.EEKilled |
T3 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle → DayZ-Expansion-AI → DayZ-Expansion-Quests → VPPAdminTools → AgricultureCore → CannabisPlus → FarmingPlus 2.0 → GameLabs |
PlayerBase.Init |
— | vanilla → CookZ → BaseBuildingPlus → DayZ-Expansion-Bundle → DayZ-Expansion-AI → VPPAdminTools → AgricultureCore → DNA Keycards → DayZ-Dog → Devils Dandruff |
PluginRecipesManager.RegisterRecipies |
— | vanilla → CookZ → RaG_BeeHive → BaseBuildingPlus → DayZ-Expansion-Bundle → AgricultureCore → CannabisPlus → DNA Keycards → DayZ-Dog → Devils Dandruff |
PlayerBase.SetActions |
T2 | vanilla → DayZ-Expansion-Core → BaseBuildingPlus → DayZ-Expansion-Bundle → DayZ-Expansion-AI → DayZ-Expansion-Quests → VPPAdminTools → FarmingPlus 2.0 → DayZ-Dog |
Hologram.ProjectionBasedOnParent |
— | vanilla → BaseBuildingPlus (cond) → BaseBuildingPlus 1.30 EXP Fix (cond) → DayZ-Expansion-Bundle (cond) → Paragon Storage (cond) → FarmingPlus 2.0 (cond) → DNA Keycards (cond) → DayZ-Dog (cond) |
MissionServer.OnMissionFinish |
T3 | vanilla → CF → RaG_Core → DayZ-Expansion-Core → DayZ-Expansion-Bundle → DayZ-Expansion-AI → VPPAdminTools → DayZ-Dog |
DayZGame.OnUpdate |
T0 | vanilla → CF → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI → VPPAdminTools → GameLabs |
Hologram.EvaluateCollision |
— | vanilla → RaG_Core (cond) → BaseBuildingPlus (cond) → BaseBuildingPlus 1.30 EXP Fix (cond) → DayZ-Expansion-Bundle (cond) → Paragon Storage (cond) → DayZ-Dog (cond) |
ZombieBase.EEHitBy |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle → DayZ-Expansion-AI → DayZ-Expansion-Quests → GameLabs → DayZ-Dog |
ActionTogglePlaceObject.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → BaseBuildingPlus (cond) → DayZ-Expansion-Bundle (cond) → CannabisPlus (cond) → DNA Keycards (cond) |
AnimalBase.EEHitBy |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle → DayZ-Expansion-AI → DayZ-Expansion-Quests → GameLabs |
AnimalBase.EEKilled |
T3 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle → DayZ-Expansion-AI → DayZ-Expansion-Quests → DayZ-Dog |
DayZGame.FirearmEffects |
— | vanilla → EDO_WEAPONS → AmmunitionExpansion → DayZ-Expansion-Core → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
DayZGame.OnRPC |
T2 | vanilla → CF (cond) → Dabs Framework → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) → VPPAdminTools (cond) |
ExpansionSettings.Init |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle → DayZ-Expansion-AI → DayZ-Expansion-Quests → DayZ-Expansion-Spawn-Selection |
ItemBase.SetActions |
T2 | vanilla → RaG_Core → BaseBuildingPlus → DayZ-Expansion-Bundle → DayZ-Expansion-Quests → DBN_FordRaptor_Scorpio |
MissionBase.CreateScriptedMenu |
— | vanilla → CookZ → BaseBuildingPlus → DayZ-Expansion-Bundle (cond) → VPPAdminTools → DayZ-Dog |
MissionServer.OnEvent |
— | vanilla → CF → DayZ-Expansion-Core → DayZ-Expansion-Bundle → VPPAdminTools → GameLabs |
ModItemRegisterCallbacks.RegisterFireArms |
— | vanilla → Banov → CF → EDO_WEAPONS → DayZ-Expansion-Bundle → GameLabs |
PluginRecipesManagerBase.RegisterRecipies |
— | vanilla → EDO_WEAPONS → DayZ-Expansion-Bundle → FarmingPlus 2.0 → CJ187-MoreItems → Forward Operator Gear |
ActionBuildPart.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → BaseBuildingPlus (cond) → BaseBuildingPlus 1.30 EXP Fix (cond) → DayZ-Expansion-Bundle (cond) |
ActionLockDoors.ActionCondition |
T2 | vanilla → Banov (cond) → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) → DNA Keycards (cond) |
ActionUnlockDoors.ActionCondition |
T2 | vanilla → Banov (cond) → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) → DNA Keycards (cond) |
AreaExposureMdfr.OnActivate |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI → VPPAdminTools (cond) |
CarScript.EEHitBy |
T2 | vanilla → RaG_Core → DayZ-Expansion-Bundle → DayZ-Expansion-AI → GameLabs |
Construction.CanBuildPart |
— | vanilla → DayZ-Expansion-Core (cond) → BaseBuildingPlus (cond) → BaseBuildingPlus 1.30 EXP Fix (cond) → DayZ-Expansion-Bundle (cond) |
Hammer.SetActions |
T2 | vanilla → RaG_Core → DayZ-Expansion-Bundle → Paragon Storage → FarmingPlus 2.0 |
ItemBase.EEItemLocationChanged |
T2 | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI → GameLabs → DayZ-Dog |
ItemBase.OnInventoryEnter |
T2 | vanilla → RaG_Core → DayZ-Expansion-Bundle → DayZ-Expansion-AI → DayZ-Expansion-Quests |
ItemBase.OnInventoryExit |
T2 | vanilla → RaG_Core → DayZ-Expansion-Bundle → DayZ-Expansion-AI → DayZ-Expansion-Quests |
ItemBase.OnRightClick |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Quests → Code Lock (cond) |
MissionServer.OnMissionLoaded |
— | vanilla → CF → DayZ-Expansion-Core → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
PlayerBase.CanBeTargetedByAI |
— | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond) → VPPAdminTools (cond) → DayZ-Dog (cond) |
PlayerBase.EEHitBy |
T2 | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests → GameLabs → DayZ-Dog |
PlayerBase.OnConnect |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle → VPPAdminTools → DayZ-Dog |
PlayerBase.OnRPC |
T2 | vanilla → CookZ → RaG_Core → BaseBuildingPlus → VPPAdminTools |
PluginManager.Init |
— | vanilla → RaG_Core → Dabs Framework → Code Lock → VPPAdminTools |
Weapon_Base.EEFired |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI → VPPAdminTools → GameLabs |
ZombieBase.EEKilled |
T3 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle → DayZ-Expansion-AI → DayZ-Expansion-Quests |
ActionAttachToConstruction.ActionCondition |
T2 | vanilla → RaG_Core (cond) → BaseBuildingPlus (cond) → DayZ-Expansion-Bundle |
ActionBase.OnEnd |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle → DayZ-Expansion-Quests |
ActionBase.OnStart |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle → DayZ-Expansion-Quests |
ActionBuildPart.OnFinishProgressServer |
— | vanilla → BaseBuildingPlus (cond) → BaseBuildingPlus 1.30 EXP Fix (cond) → DayZ-Expansion-Bundle (cond) |
ActionCloseFence.ActionCondition |
T2 | vanilla → BaseBuildingPlus (cond) → DayZ-Expansion-Bundle → Code Lock |
ActionCollectBloodTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
ActionCollectSampleTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
ActionContinuousBase.OnFinishProgress |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle → DayZ-Expansion-Quests |
ActionCoverHeadTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Quests (cond) |
ActionDefibrilateTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
ActionDialCombinationLockOnTarget.ActionCondition |
T2 | vanilla → BaseBuildingPlus (cond) → BaseBuildingPlus 1.30 EXP Fix (cond) → DayZ-Expansion-Bundle |
ActionDismantlePart.DismantleCondition |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) → Code Lock (cond) |
ActionForceConsume.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Quests (cond) |
ActionForceConsumeSingle.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Quests (cond) |
ActionGagTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Quests (cond) |
ActionGetInTransport.OnEndServer |
— | vanilla → RaG_Core → DayZ-Expansion-Bundle → DayZ-Dog |
ActionGiveBloodTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
ActionHandcuffTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Quests (cond) |
ActionInjectTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Quests (cond) |
ActionPackTent.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) → Code Lock |
ActionRepairPart.RepairCondition |
— | vanilla → RaG_Core (cond) → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
ActionRestrainTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Quests (cond) |
ActionShaveTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Quests (cond) |
ActionUnmountBarbedWire.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → BaseBuildingPlus (cond) → DayZ-Expansion-Bundle (cond) |
AnalyticsManagerServer.OnEntityKilled |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle → GameLabs |
AnalyticsManagerServer.OnPlayerConnect |
T3 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Spawn-Selection (cond) |
AnimalBase.CommandHandler |
T1 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
AnimalBase.EEOnDamageCalculated |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
AnimalBase.ModCommandHandlerBefore |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond) |
AnimalBase.OnVariablesSynchronized |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
BuildingBase.EEHitBy |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
CarScript.CanBeTargetedByAI |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI → DayZ-Dog (cond) |
DayZGame.CloseCombatEffects |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
DayZGame.DeferredInit |
— | vanilla → CF → VPPAdminTools → GameLabs |
DayZPlayerImplement.CommandHandler |
T1 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
DayZPlayerImplement.EEHitBy |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
DayZPlayerImplement.EEKilled |
T3 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
DayZPlayerImplement.EEOnDamageCalculated |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
DayZPlayerImplement.OnVariablesSynchronized |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
DayZPlayerImplementFallDamage.HandleFallDamage |
— | vanilla → Banov (cond) → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
DayZPlayerImplementThrowing.HandleThrowing |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) → DayZ-Dog |
DayZPlayerMeleeFightLogic_LightHeavy.HandleFightLogic |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI |
EmoteManager.PlayEmote |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle → DayZ-Dog |
Hologram.SetProjectionOrientation |
— | vanilla → RaG_Core → BaseBuildingPlus (cond) → BaseBuildingPlus 1.30 EXP Fix (cond) |
IntroSceneCharacter.CharacterLoad |
— | |
ItemBase.CanBeCombined |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle → DayZ-Expansion-Quests |
ItemBase.CanBeSplit |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle → DayZ-Expansion-Quests |
ItemBase.CombineItemsClient |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) → Code Lock (cond) |
ItemBase.EEHealthLevelChanged |
T2 | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI → DayZ-Expansion-Quests |
ItemBase.EEHitBy |
T2 | vanilla → RaG_Core → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
ItemBase.OnQuantityChanged |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI → DayZ-Expansion-Quests |
MissionServer.OnClientReadyEvent |
T3 | vanilla → CF → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
MissionServer.OnClientReconnectEvent |
T3 | vanilla → CF → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
MissionServer.OnClientRespawnEvent |
T3 | vanilla → CF → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
ModItemRegisterCallbacks.CustomBoneRemapping |
— | vanilla → CF → EDO_WEAPONS → DayZ-Expansion-Bundle |
ModItemRegisterCallbacks.RegisterPistol |
— | vanilla → CF → EDO_WEAPONS → DayZ-Expansion-Bundle |
MotorbikeScript.EEHitBy |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle → GameLabs |
MotorbikeScript.OnStoreLoad |
T3 | vanilla → CF → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
PlayerBase.EEItemAttached |
T2 | vanilla → RaG_BeeHive → DayZ-Dog → Forward Operator Gear |
PlayerBase.OnScheduledTick |
T1 | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI → GameLabs |
PlayerBase.OnSelectPlayer |
— | vanilla → CF → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
PlayerBase.OnStoreLoad |
T3 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) → FarmingPlus 2.0 |
PlayerBase.OnStoreSave |
T3 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) → FarmingPlus 2.0 |
PlayerBase.OnVariablesSynchronized |
T2 | vanilla → DayZ-Expansion-Bundle → VPPAdminTools → DayZ-Dog |
PluginAdminLog.PlayerHitBy |
— | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond) → VPPAdminTools (cond) |
PluginAdminLog.PlayerKilled |
— | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond) → VPPAdminTools (cond) |
Screwdriver.SetActions |
T2 | vanilla → RaG_Core → DayZ-Expansion-Bundle → Paragon Storage |
SledgeHammer.SetActions |
T2 | vanilla → RaG_BeeHive → DayZ-Expansion-Bundle → FarmingPlus 2.0 |
StaminaHandler.StaminaProcessor_Ladder |
— | |
StaminaHandler.StaminaProcessor_Move |
— | |
StaminaHandler.StaminaProcessor_Swimming |
— | |
TransferValues.SendValue |
— | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond) → VPPAdminTools |
TripwireTrap.EEItemAttached |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
TripwireTrap.EEItemDetached |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
Weapon_Base.SetActions |
T2 | vanilla → RaG_Core → DayZ-Expansion-Bundle → DBN_FordRaptor_Scorpio |
ZombieBase.CommandHandler |
T1 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
ZombieBase.EEOnDamageCalculated |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
ZombieBase.ModCommandHandlerBefore |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond) |
ZombieBase.OnVariablesSynchronized |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
ActionActivateTrap.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
ActionArmExplosive.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
ActionAttachExplosivesTrigger.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
ActionBase.OnEndInput |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
ActionBase.OnEndRequest |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
ActionBase.OnUpdate |
T0 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
ActionBuildPart.OnActionInfoUpdate |
— | vanilla → BaseBuildingPlus (cond) → BaseBuildingPlus 1.30 EXP Fix (cond) |
ActionCheckPulseTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
ActionCloseDoors.ActionCondition |
T2 | vanilla → Banov (cond) → DNA Keycards (cond) |
ActionCloseDoors.OnEndServer |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
ActionCloseFence.OnEndServer |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
ActionCollectBloodTarget.OnStartServer |
— | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond) |
ActionCollectSampleTarget.OnStartServer |
— | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond) |
ActionConsume.ActionCondition |
T2 | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Quests (cond) |
ActionConsumeSingle.ActionCondition |
T2 | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Quests (cond) |
ActionContinuousBase.OnEndAnimationLoop |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
ActionContinuousBase.OnStartAnimationLoop |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
ActionDefibrilateTarget.OnStartServer |
— | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond) |
ActionDeployObject.ActionCondition |
T2 | vanilla → DayZ-Expansion-Bundle → DNA Keycards (cond) |
ActionDeployObject.OnEndServer |
— | vanilla → DayZ-Expansion-Bundle (cond) → CannabisPlus (cond) |
ActionDeployObject.OnStartServer |
— | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI |
ActionDigInStash.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
ActionDisinfectTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Quests (cond) |
ActionEmptyMagazine.OnEndServer |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests |
ActionEmptyMagazine.OnStartServer |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests |
ActionFoldBaseBuildingObject.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
ActionFoldObject.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
ActionGetOutTransport.OnEndServer |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Dog |
ActionGetOutTransport.ProcessGetOutTransportActionData |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
ActionGiveBloodTarget.OnStartServer |
— | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond) |
ActionLoadMagazine.OnEndServer |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests |
ActionLoadMagazine.OnStartServer |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests |
ActionLoadMagazineQuick.OnEndServer |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests |
ActionLoadMagazineQuick.OnStartServer |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests |
ActionMineTree.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
ActionNextCombinationLockDialOnTarget.ActionCondition |
T2 | vanilla → BaseBuildingPlus (cond) → DayZ-Expansion-Bundle |
ActionOpenDoors.ActionCondition |
T2 | vanilla → Banov (cond) → DNA Keycards (cond) |
ActionOpenDoors.OnEndServer |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
ActionOpenFence.ActionCondition |
T2 | vanilla → BaseBuildingPlus (cond) → DayZ-Expansion-Bundle (cond) |
ActionOpenFence.OnEndServer |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
ActionPushObject.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
ActionRestrainSelf.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
ActionRestrainSelf.OnFinishProgressServer |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests |
ActionRestrainTarget.OnFinishProgressServer |
— | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond) |
ActionRestrainTarget.OnStartServer |
— | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond) |
ActionSkinning.ActionCondition |
T2 | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
ActionSkinning.Can |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
ActionSkinning.CanContinue |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
ActionSwitchSeats.Start |
— | vanilla → RaG_Core → DayZ-Expansion-Bundle |
ActionTargetsCursor.GetActionDesc |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
ActionTargetsCursor.Update |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
ActionToggleTentOpen.ActionCondition |
T2 | vanilla → DayZ-Expansion-Bundle (cond) → Code Lock |
ActionToggleTentOpen.OnExecuteServer |
— | vanilla → RaG_Core → DayZ-Expansion-Bundle (cond) |
ActionTriggerRemotely.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
ActionUnpin.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
ActionUnpin.OnExecute |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
ActionUnrestrainTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
ActionUnrestrainTarget.OnFinishProgressServer |
— | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond) |
ActionUnrestrainTargetHands.OnFinishProgressServer |
— | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond) |
ActionWorldCraft.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
ActionWorldCraft.Post_SetupAction |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
AlarmClock_ColorBase.OnUpdate |
T0 | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
Ammunition_Base.CanAddCartridges |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests |
Ammunition_Base.CanBeSplit |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests |
Ammunition_Base.CombineItems |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests |
Ammunition_Base.IsCompatiableAmmo |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests |
AnalyticsManagerServer.OnPlayerKilled |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
AnimalBase.AfterStoreLoad |
T3 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
AnimalBase.EEDelete |
T3 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
AnimalBase.EEHealthLevelChanged |
T2 | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
AnimalBase.ModCommandHandlerInside |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
AnimalBase.NameOverride |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
AnimalBase.SetAsSkinned |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
AnimatedActionBase.OnAnimationEvent |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
AnimatedActionBase.OnExecute |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests |
AreaExposureMdfr.OnTick |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
Armband_ColorBase.Expansion_SwitchItemSelectionTextureEx |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
AttachNewMagazine.OnEntry |
— | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond) |
AttachmentsWrapper.SetParent |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
BatteryCharger.OnWorkStart |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
BatteryCharger.OnWorkStop |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
BleedingSourcesManagerBase.CanAddBleedingSource |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
BleedingSourcesManagerServer.ProcessHit |
— | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond) |
BloodLoss.OnUpdateClient |
— | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond) |
Blowtorch.OnWorkStop |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
BuildingBase.AfterStoreLoad |
T3 | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
BuildingBase.DeferredInit |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
BuildingBase.EEOnCECreate |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
BuildingBase.EEOnDamageCalculated |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
BuildingBase.Explode |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
BuildingBase.NameOverride |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
BuildingBase.OnVariablesSynchronized |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
CF_Date.Format |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
CF_ModuleGame.EnableRPC |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
CamoNet.SetActions |
T2 | vanilla → BaseBuildingPlus → DayZ-Expansion-Bundle |
CarScript.EEDelete |
T3 | vanilla → RaG_Core → DayZ-Expansion-Bundle |
CarScript.EEHealthLevelChanged |
T2 | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
CarScript.EEInit |
T3 | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
CarScript.EEItemDetached |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
CarScript.EEKilled |
T3 | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
CarScript.EEOnDamageCalculated |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
CarScript.GenerateCarHornAINoise |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
CarScript.OnInput |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
CattleProd.OnWorkStart |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
CattleProd.OnWorkStop |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
CharacterCreationMenu.Refresh |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
Chemlight_ColorBase.OnWorkStart |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
Chemlight_ColorBase.OnWorkStop |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
Clothing.EECargoIn |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
Clothing.EECargoMove |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
Clothing.EECargoOut |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
Clothing.Expansion_SwitchItemSelectionTextureEx |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
ContainerWithCargoAndAttachments.OnShow |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
ContainerWithCargoAndAttachments.SetEntity |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
ContainerWithCargoAndAttachments.SetOpenState |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
CoughSymptom.OnGetActivatedServer |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
CraftFenceKit.CanDo |
— | |
CraftWatchtowerKit.CanDo |
— | |
DayZAnimalCommandAttackModdable.PreAnimUpdate |
— | vanilla → Banov → DayZ-Dog (cond) |
DayZExpansion.OnFinish |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Spawn-Selection |
DayZExpansion.OnLoaded |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Spawn-Selection |
DayZGame.ConnectLaunch |
— | |
DayZGame.ExplosionEffectsEx |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
DayZGame.OnEvent |
— | vanilla → CF → Dabs Framework |
DayZPlayerCommandDeathCallback.OnSimulationEnd |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
DayZPlayerImplement.AddNoise |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
DayZPlayerImplement.CanBeSkinned |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
DayZPlayerImplement.CanBeTargetedByAI |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
DayZPlayerImplement.EEHealthLevelChanged |
T2 | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
DayZPlayerImplement.Expansion_CanBeDamaged |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
DayZPlayerImplement.Expansion_Init |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
DayZPlayerImplement.Expansion_OnEntityStorageAdditionalDataLoad |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
DayZPlayerImplement.Expansion_OnEntityStorageAdditionalDataSave |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
DayZPlayerImplement.IsInventoryVisible |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
DayZPlayerImplement.NameOverride |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
DayZPlayerImplement.OnSyncJuncture |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
DayZPlayerImplement.ShowDeadScreen |
— | |
DayZPlayerMeleeFightLogic_LightHeavy.Init |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
DeafnessCompleteSymptom.OnGetActivatedClient |
— | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond) |
DeafnessCompleteSymptom.OnGetDeactivatedClient |
— | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond) |
DebugMonitor.CalculateMapTile |
— | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond) |
DebugMonitor.SetFramerate |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
DebugMonitor.SetFramerateText |
— | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond) |
Defibrillator.OnWorkStart |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
Defibrillator.OnWorkStop |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
DigitalCodeLock.OnWorkStop |
— | vanilla → RaG_Core (cond) → GameLabs |
DigitalCodeLock.ResetPIN |
— | vanilla → RaG_Core (cond) → GameLabs |
DigitalCodeLock.UnlockOnServer |
— | vanilla → RaG_Core → GameLabs |
EasterEgg.OnInventoryEnter |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
EasterEgg.OnInventoryExit |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
Edible_Base.ChangeFoodStage |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
EffectArea.EEDelete |
T3 | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
EffectArea.InitZoneServer |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
EffectArea.OnPlayerEnterServer |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
EffectArea.OnPlayerExitServer |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
EffectArea.OnVariablesSynchronized |
T2 | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
EmoteManager.CommitSuicide |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
EmoteManager.CreateBleedingEffect |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
ExpansionActionDismissAI.ActionCondition |
T2 | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests |
ExpansionMarketModule.CheckCanUseTrader |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests |
ExpansionP2PMarketModule.CheckCanUseTrader |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests |
ExpansionPartyData.OnJoin |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests |
ExpansionPartyData.OnLeave |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests |
ExpansionSettings.ServerInit |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
ExpansionWorld.FirearmEffects |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
ExpansionWorld.OnFinish |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
ExpansionWorld.OnStart |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
ExplosivesBase.DeferredInit |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
Fence.CanOpenFence |
— | vanilla → DayZ-Expansion-Bundle → Code Lock (cond) |
Fence.CanReceiveAttachment |
T2 | vanilla → DayZ-Expansion-Bundle (cond) → Code Lock (cond) |
Fence.Expansion_OnPartBuiltServer |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
Fence.OnPartDestroyedServer |
— | vanilla → DayZ-Expansion-Bundle → Code Lock |
Fence.OnPartDismantledServer |
— | vanilla → DayZ-Expansion-Bundle → Code Lock |
FeverBlurSymptom.OnGetDeactivatedClient |
— | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond) |
FeverBlurSymptom.OnUpdateClient |
— | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond) |
FirearmActionLoadBullet.OnEndServer |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests |
FirearmActionLoadBulletQuick.OnEndServer |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests |
FirearmActionLoadMultiBullet.OnEndServer |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests |
FirearmActionLoadMultiBullet.OnStartServer |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests |
FirearmActionLoadMultiBulletQuick.OnEndServer |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests |
FirearmActionLoadMultiBulletQuick.OnStartServer |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests |
FirearmActionLoadMultiBulletRadial.OnEndServer |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests |
FirearmActionLoadMultiBulletRadial.OnStartServer |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests |
FirearmActionMechanicManipulate.OnEndServer |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests |
FirearmActionMechanicManipulate.OnStartServer |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests |
FireworksBase.OnInventoryEnter |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
FlammableBase.OnSwitchOff |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
FlammableBase.OnSwitchOn |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
Flashlight.OnWorkStart |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
Flashlight.OnWorkStop |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
GPSReceiver.OnWorkStart |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
GPSReceiver.OnWorkStop |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
HMP3Symptom.OnGetActivatedClient |
— | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond) |
HMP3Symptom.OnGetDeactivatedClient |
— | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond) |
HMP3Symptom.OnUpdateClient |
— | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond) |
Hacksaw.SetActions |
T2 | vanilla → DayZ-Expansion-Bundle → Code Lock |
HandsHeader.UpdateInterval |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
Hatchet.SetActions |
T2 | vanilla → DayZ-Expansion-Bundle → FarmingPlus 2.0 |
Header.SetItemPreview |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
Heatpack.OnWorkStart |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
Heatpack.OnWorkStop |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
Hologram.AlignProjectionOnTerrain |
— | vanilla → BaseBuildingPlus (cond) → BaseBuildingPlus 1.30 EXP Fix (cond) |
Hologram.IsFloating |
— | vanilla → BaseBuildingPlus → BaseBuildingPlus 1.30 EXP Fix |
ItemActionsWidget.GetActionDesc |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
ItemBase.AreChildrenAccessible |
— | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond) |
ItemBase.CF_OnStoreLoad |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests |
ItemBase.CF_OnStoreSave |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests |
ItemBase.CanPutAsAttachment |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
ItemBase.CanReceiveAttachment |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
ItemBase.DeferredInit |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests |
ItemBase.EEItemAttached |
T2 | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
ItemBase.EEItemDetached |
T2 | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
ItemBase.EEKilled |
T3 | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
ItemBase.EEOnAfterLoad |
T3 | vanilla → DayZ-Expansion-Bundle → GameLabs |
ItemBase.EEOnDamageCalculated |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
ItemBase.OnEnergyConsumed |
— | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond) |
ItemBase.OnStoreLoad |
T3 | vanilla → CF → RaG_Core |
ItemBase.OnSwitchOff |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
ItemBase.OnSwitchOn |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
ItemBase.OnVariablesSynchronized |
T2 | vanilla → CookZ → DayZ-Expansion-Bundle |
ItemBase.OnWasAttached |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
ItemBase.OnWasDetached |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
JMModuleConstructor.RegisterModules |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
JMPlayerForm.Click_ApplyStats |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
JMPlayerForm.InitActionWidgetsStats |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
JMPlayerForm.OnClientPermissionsUpdated |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
JMPlayerForm.RefreshStats |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
JMPlayerInstance.OnReceiveStatus |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
JMPlayerInstance.OnRecieveHealth |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
JMPlayerInstance.OnSendHealth |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
JMPlayerInstance.OnSendStatus |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
JMPlayerInstance.Update |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
JMPlayerModule.OnRPC |
T2 | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
JMPlayerModule.Server_EndSpectating |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
JMPlayerModule.Server_OnStartSpectating |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
JMPlayerModule.Server_StartSpectating |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
KeybindingsMenu.Init |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
KitchenTimer.OnUpdate |
T0 | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
MagazineStorage.IsCompatiableAmmo |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests |
MaskBase.ConsumeQuantity |
— | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond) |
Megaphone.OnWorkStart |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
Megaphone.OnWorkStop |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
MissionServer.EquipCharacter |
— | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Spawn-Selection (cond) |
MissionServer.HandleBody |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
MissionServer.OnClientDisconnectedEvent |
T3 | vanilla → CF → Dabs Framework |
MissionServer.SyncRespawnModeInfo |
— | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond) |
ModItemRegisterCallbacks.RegisterArcheryItem |
— | vanilla → CF → DayZ-Expansion-Bundle |
ModItemRegisterCallbacks.RegisterEmptyHanded |
— | vanilla → CF → DayZ-Expansion-Bundle |
ModItemRegisterCallbacks.RegisterLauncher |
— | vanilla → CF → DayZ-Expansion-Bundle |
ModItemRegisterCallbacks.RegisterRestrained |
— | vanilla → CF → DayZ-Expansion-Bundle |
ModItemRegisterCallbacks.RegisterSurrender |
— | vanilla → CF → DayZ-Expansion-Bundle |
ModifierBase.ResetLastTickTime |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
ModifierBase.Tick |
T0 | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond) |
ModifiersManager.SetModifiers |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
MotorbikeScript.CF_OnStoreLoad |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
MotorbikeScript.CF_OnStoreSave |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
MotorbikeScript.DeferredInit |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
MotorbikeScript.EECargoIn |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
MotorbikeScript.EECargoOut |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
MotorbikeScript.EEDelete |
T3 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
MotorbikeScript.EEInit |
T3 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
MotorbikeScript.EEKilled |
T3 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
MotorbikeScript.EEOnDamageCalculated |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
MotorbikeScript.OnCEIterate |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
MotorbikeScript.SetActions |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
PlantBase.Init |
— | vanilla → AgricultureCore (cond) → CannabisPlus |
PlayerAgentPool.AddAgent |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
PlayerBase.CF_OnStoreLoad |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
PlayerBase.CF_OnStoreSave |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
PlayerBase.CanReceiveAttachment |
T2 | vanilla → DayZ-Dog (cond) → Forward Operator Gear (cond) |
PlayerBase.DropItem |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
PlayerBase.EEItemDetached |
T2 | vanilla → RaG_BeeHive → Forward Operator Gear |
PlayerBase.EEItemIntoHands |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
PlayerBase.Expansion_IsHelper |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
PlayerBase.IsInVehicle |
— | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond) |
PlayerBase.IsInventoryVisible |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
PlayerBase.ModCommandHandlerInside |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
PlayerBase.OnCommandSwimFinish |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
PlayerBase.OnCommandSwimStart |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
PlayerBase.OnDisconnect |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Dog |
PlayerBase.OnPlayerLoaded |
— | vanilla → AgricultureCore → FarmingPlus 2.0 |
PlayerBase.OnReconnect |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
PlayerBase.OnRestrainChangeClient |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
PlayerBase.OnRestrainStart |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
PlayerBase.OnUnconsciousStart |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
PlayerBase.OnUnconsciousStop |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
PlayerBase.OnVehicleSeatDriverEnter |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
PlayerBase.ServerReplaceItemWithNew |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests |
PlayerBase.UpdatePlayerMeasures |
— | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Spawn-Selection (cond) |
PlayerBase.eAI_SetFactionTypeID |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
Pliers.SetActions |
T2 | vanilla → RaG_Core → Paragon Storage |
PluginAdminLog.GetPlayerPrefix |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
PluginAdminLog.OnInit |
T3 | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
PluginDiagMenu.RegisterModdedDiags |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
PluginDiagMenu.RegisterModdedDiagsIDs |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
PluginDiagMenuClient.BindCallbacks |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
PluginDiagMenuClient.OnRPC |
T2 | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
PluginManager.RegisterPluginDebug |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
PortableGasLamp.OnWorkStart |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
PortableGasLamp.OnWorkStop |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
PortableGasStove.OnWorkStop |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
PowerGeneratorBase.OnWorkStart |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
PowerGeneratorBase.OnWorkStop |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
PoweredOptic_Base.OnWorkStart |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
PoweredOptic_Base.OnWorkStop |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
PropertyModifiers.UpdateModifiers |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
Radio.OnWorkStop |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
Rangefinder.OnWorkStart |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
Rangefinder.OnWorkStop |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
Raycaster.OnWorkStart |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
Raycaster.OnWorkStop |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
RecipeBase.SpawnItems |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests |
Refridgerator.OnWorkStart |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
Refridgerator.OnWorkStop |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
ReplaceAndDestroyLambda.CopyOldPropertiesToNew |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
Roadflare.OnWorkStart |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
Roadflare.OnWorkStop |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
SmokeGrenadeBase.OnExplode |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
SmokeGrenadeBase.OnWorkStart |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
SmokeGrenadeBase.OnWorkStop |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
Spotlight.OnWorkStart |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
Spotlight.OnWorkStop |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
StaminaHandler.DepleteStaminaEx |
— | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond) |
StaminaHandler.Update |
— | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond) |
StunBaton.OnWorkStart |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
StunBaton.OnWorkStop |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
SwapOldAndNewMagazine.OnEntry |
— | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond) |
TLRLight.OnWorkStart |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
TLRLight.OnWorkStop |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
TentBase.CanReceiveAttachment |
T2 | vanilla → DayZ-Expansion-Bundle → Code Lock (cond) |
TentBase.CanReceiveItemIntoCargo |
T2 | vanilla → DayZ-Expansion-Bundle (cond) → Code Lock (cond) |
TentBase.CanReleaseCargo |
— | vanilla → DayZ-Expansion-Bundle (cond) → Code Lock (cond) |
TentBase.SetActions |
T2 | vanilla → DayZ-Expansion-Bundle → Code Lock |
TerritoryFlagKit.OnPlacementComplete |
— | |
ThermalBiasHandler.OnStoreLoad |
T3 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
Torch.OnWorkStart |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
Torch.OnWorkStop |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
TransmitterBase.OnWorkStart |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
TransmitterBase.OnWorkStop |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
TrapBase.EEHitBy |
T2 | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
TripwireTrap.OnInventoryEnter |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
UniversalLight.CanPutAsAttachment |
— | vanilla → EDO_WEAPONS (cond) → DayZ-Expansion-Bundle (cond) |
UniversalLight.OnWorkStart |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
UniversalLight.OnWorkStop |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
VicinityItemManager.AddVicinityItems |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle (cond) |
VirtualHud.SendRPC |
— | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond) |
VomitSymptom.OnAnimationStart |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
WeaponAttachMagazine.OnEntry |
— | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond) |
WeaponFire.OnEntry |
— | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond) |
WeaponFireAndChamberNext.OnUpdate |
T0 | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond) |
WeaponFireMultiMuzzle.OnEntry |
— | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond) |
WeaponFireToJam.OnEntry |
— | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond) |
WeaponFireWithEject.OnEntry |
— | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond) |
WeaponManager.CanLoadBullet |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests |
WeaponStableState.SyncAnimState |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
WeaponStartAction.eAI_Vanilla_OnEntry |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
WeaponUnjamming_Start.OnUpdate |
T0 | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond) |
Weapon_Base.AfterStoreLoad |
T3 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
Weapon_Base.EEItemAttached |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
Weapon_Base.EEItemDetached |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
Weapon_Base.EEParentedFrom |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
Weapon_Base.EEParentedTo |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
Weapon_Base.OnFireModeChange |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
Weapon_Base.OnVariablesSynchronized |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
Weapon_Base.ProcessWeaponAbortEvent |
— | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond) |
Weapon_Base.ProcessWeaponEvent |
— | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond) |
WorldData.UpdateBaseEnvTemperature |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
Wreck_Mi8_Crashed.AfterStoreLoad |
T3 | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
Wreck_Mi8_Crashed.EEOnCECreate |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
Wreck_SantasSleigh.AfterStoreLoad |
T3 | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
Wreck_SantasSleigh.EEOnCECreate |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
Wreck_UH1Y.AfterStoreLoad |
T3 | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
Wreck_UH1Y.EEOnCECreate |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
XmasLights.OnWorkStart |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
XmasLights.OnWorkStop |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
ZmbM_Gamedev_Base.HandleMindStateChange |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
ZombieBase.AfterStoreLoad |
T3 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
ZombieBase.ChaseAttackLogic |
— | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond) |
ZombieBase.EEHealthLevelChanged |
T2 | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI |
ZombieBase.FightAttackLogic |
— | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond) |
ZombieBase.FightLogic |
— | vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond) |
ZombieBase.NameOverride |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
eAIBase.Init |
— | vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests |
869 methods hooked by only one of these mods
No cross-mod interaction is possible here; a ✂ still means vanilla's behaviour on that method is replaced.
| method | tier | mod |
|---|---|---|
ActionActivateTrap.OnFinishProgressServer |
— | VPPAdminTools |
ActionAnimateCarSelection.ActionCondition |
T2 | DayZ-Expansion-Bundle (cond) |
ActionAttach.ActionCondition |
T2 | RaG_Core (cond) |
ActionAttachOnSelection.ActionCondition |
T2 | RaG_Core (cond) |
ActionAttachToConstruction.CreateConditionComponents |
— | DayZ-Expansion-Bundle ✂ |
ActionAttachToConstruction.FindAndTranslateAttachmentSlot |
— | RaG_Core (cond) |
ActionAttachToConstruction.OnExecuteServer |
— | GameLabs |
ActionAttachToConstruction.Post_SetupAction |
— | DayZ-Expansion-Bundle (cond) |
ActionBandageSelf.OnEndServer |
— | GameLabs |
ActionBandageTarget.OnEndServer |
— | GameLabs |
ActionBase.CF_OnDebugUpdate |
— | DayZ-Expansion-Bundle ✂ |
ActionBuildPart.GetText |
— | DayZ-Expansion-Bundle |
ActionBuildPartCB.SetCallbackDuration |
— | DayZ-Expansion-Bundle (cond) |
ActionBuildPartSwitch.ActionCondition |
T2 | BaseBuildingPlus ✂ |
ActionCarDoors.OnStartServer |
— | DayZ-Expansion-Bundle |
ActionCarDoorsOutside.OnStartServer |
— | DayZ-Expansion-Bundle |
ActionCarHornLong.ActionCondition |
T2 | DayZ-Expansion-Bundle |
ActionCarHornShort.ActionCondition |
T2 | DayZ-Expansion-Bundle |
ActionCloseBarrel.OnExecuteServer |
— | RaG_Core |
ActionCloseCarDoorsOutside.OnEndServer |
— | RaG_Core |
ActionCloseFence.OnExecuteServer |
— | RaG_Core |
ActionCreateIndoorFireplace.ActionCondition |
T2 | RaG_Core (cond) |
ActionCreateIndoorFireplace.OnExecuteServer |
— | RaG_Core (cond) |
ActionDeployObject.ActionConditionContinue |
— | BaseBuildingPlus ✂ |
ActionDeployObject.DropDuringPlacing |
— | DayZ-Expansion-Bundle (cond) |
ActionDeployObject.GetText |
— | DayZ-Expansion-Bundle |
ActionDeployObject.HandleReciveData |
— | DayZ-Expansion-Bundle |
ActionDeployObject.MoveEntityToFinalPosition |
— | DayZ-Expansion-Bundle (cond) |
ActionDeployObject.OnExecuteServer |
— | RaG_Core |
ActionDeployObject.OnFinishProgressServer |
— | BaseBuildingPlus ✂ |
ActionDeployObject.ReadFromContext |
— | DayZ-Expansion-Bundle |
ActionDeployObject.SetupAction |
— | DayZ-Expansion-Bundle |
ActionDeployObject.WriteToContext |
— | DayZ-Expansion-Bundle |
ActionDestroyPart.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionDetach.ActionCondition |
T2 | DayZ-Expansion-Bundle (cond) |
ActionDetach.OnExecuteServer |
— | DayZ-Expansion-Bundle |
ActionDigGardenPlot.ActionCondition |
T2 | DayZ-Expansion-Bundle |
ActionDigGardenPlot.OnFinishProgressServer |
— | Paragon Storage ✂ |
ActionDisinfectPlantBit.CreateConditionComponents |
— | CJ187-MoreItems ✂ |
ActionDisinfectSelf.CreateConditionComponents |
— | CJ187-MoreItems ✂ |
ActionDisinfectTarget.CreateConditionComponents |
— | CJ187-MoreItems ✂ |
ActionDismantlePart.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionDismantlePart.GetText |
— | DayZ-Expansion-Bundle |
ActionDismantlePart.OnExecuteServer |
— | RaG_Core |
ActionDrink.OnEndServer |
— | GameLabs |
ActionDrink.OnStartServer |
— | GameLabs |
ActionDrinkPondContinuous.OnEndServer |
— | GameLabs |
ActionDrinkWellContinuous.OnEndServer |
— | GameLabs |
ActionDropItem.OnExecuteServer |
— | RaG_Core |
ActionEatBig.OnEndServer |
— | GameLabs |
ActionEatBig.OnStartServer |
— | GameLabs |
ActionFertilizeSlot.CreateConditionComponents |
— | CJ187-MoreItems ✂ |
ActionFillCoolant.ActionCondition |
T2 | RaG_Core |
ActionFillFuel.ActionCondition |
T2 | RaG_Core |
ActionFillGeneratorTank.ActionCondition |
T2 | DayZ-Expansion-Bundle (cond) |
ActionFoldBaseBuildingObject.CreateConditionComponents |
— | BaseBuildingPlus ✂ |
ActionFoldBaseBuildingObject.GetText |
— | DayZ-Expansion-Bundle |
ActionFoldBaseBuildingObject.OnFinishProgressServer |
— | DayZ-Expansion-Bundle (cond) |
ActionFoldBaseBuildingObjectCB.CreateActionComponent |
— | BaseBuildingPlus ✂ |
ActionFoldObject.GetText |
— | DayZ-Expansion-Bundle |
ActionGetInTransport.ActionCondition |
T2 | DayZ-Expansion-Bundle |
ActionGetOutTransport.OnEnd |
— | DayZ-Expansion-Bundle (cond) |
ActionGetOutTransport.OnStartServer |
— | RaG_Core |
ActionHarvestCrops.OnExecuteClient |
— | AgricultureCore (cond) |
ActionHarvestCrops.OnExecuteServer |
— | AgricultureCore (cond) |
ActionIgniteFireplaceByAir.ActionCondition |
T2 | RaG_Core (cond) |
ActionInteractCodeLockItem.ActionCondition |
T2 | RaG_Core (cond) |
ActionLightItemOnFire.ActionCondition |
T2 | RaG_BeeHive (cond) |
ActionLockDoors.OnFinishProgressServer |
— | RaG_Core |
ActionLowerFlag.ActionCondition |
T2 | DayZ-Expansion-Bundle |
ActionLowerFlag.GetText |
— | DayZ-Expansion-Bundle |
ActionManagerBase.ActionPossibilityCheck |
— | DayZ-Dog (cond) |
ActionMountBarbedWire.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionMountBarbedWire.OnFinishProgressServer |
— | BaseBuildingPlus (cond) |
ActionOpenBarrel.OnExecuteServer |
— | RaG_Core |
ActionOpenCarDoors.ActionCondition |
T2 | DayZ-Expansion-Bundle |
ActionOpenCarDoorsOutside.ActionCondition |
T2 | DayZ-Expansion-Bundle |
ActionOpenCarDoorsOutside.OnEndServer |
— | RaG_Core |
ActionOpenFence.Can |
— | DayZ-Expansion-Bundle |
ActionOpenFence.GetText |
— | DayZ-Expansion-Bundle ✂ |
ActionOpenFence.OnExecuteServer |
— | RaG_Core |
ActionOpenFence.OnStartServer |
— | DayZ-Expansion-Bundle (cond) |
ActionPackTent.GetText |
— | DayZ-Expansion-Bundle |
ActionPackTent.OnExecuteServer |
— | Code Lock (cond) |
ActionPackTent.OnFinishProgressServer |
— | RaG_Core |
ActionPin.OnEndServer |
— | GameLabs |
ActionPin.OnStartServer |
— | VPPAdminTools |
ActionPlaceFireplaceIndoor.ActionCondition |
T2 | RaG_Core (cond) |
ActionPlaceObject.ActionCondition |
T2 | CannabisPlus (cond) |
ActionRaiseFlag.ActionCondition |
T2 | DayZ-Expansion-Bundle |
ActionRaiseFlag.GetText |
— | DayZ-Expansion-Bundle |
ActionRepairShelter.CreateConditionComponents |
— | CJ187-MoreItems ✂ |
ActionRepairTent.CreateConditionComponents |
— | CJ187-MoreItems ✂ |
ActionRepairTentPart.CreateConditionComponents |
— | CJ187-MoreItems ✂ |
ActionResetCodeOnCodeLock.ActionCondition |
T2 | RaG_Core (cond) |
ActionResetCodeOnCodeLock.OnExecuteServer |
— | RaG_Core (cond) |
ActionSewSelf.CreateConditionComponents |
— | CJ187-MoreItems ✂ |
ActionSewTarget.CreateConditionComponents |
— | CJ187-MoreItems ✂ |
ActionStartEngine.ActionCondition |
T2 | DayZ-Expansion-Bundle ✂ |
ActionStartEngine.Expansion_CheckSuccess |
— | DayZ-Expansion-Bundle ✂ |
ActionStartEngine.GetText |
— | DayZ-Expansion-Bundle ✂ |
ActionStartEngine.OnEndServer |
— | RaG_Core |
ActionStartEngine.OnFinishProgress |
— | DayZ-Expansion-Bundle (cond) |
ActionStartEngineBoat.ActionCondition |
T2 | DayZ-Expansion-Bundle |
ActionStartEngineBoat.Expansion_CheckSuccess |
— | DayZ-Expansion-Bundle ✂ |
ActionStartEngineMotorbike.ActionCondition |
T2 | DayZ-Expansion-Bundle |
ActionStartEngineMotorbike.Expansion_CheckSuccess |
— | DayZ-Expansion-Bundle ✂ |
ActionStopEngine.ActionCondition |
T2 | DayZ-Expansion-Bundle ✂ |
ActionStopEngine.Expansion_CheckSuccess |
— | DayZ-Expansion-Bundle ✂ |
ActionStopEngine.GetText |
— | DayZ-Expansion-Bundle ✂ |
ActionStopEngine.OnEndServer |
— | RaG_Core |
ActionStopEngine.OnExecute |
— | DayZ-Expansion-Bundle (cond) |
ActionStopEngineBoat.Expansion_CheckSuccess |
— | DayZ-Expansion-Bundle ✂ |
ActionSwitchLights.ActionCondition |
T2 | DayZ-Expansion-Bundle ✂ |
ActionTakeItem.ActionCondition |
T2 | DayZ-Expansion-Bundle |
ActionTakeItem.GetText |
— | DayZ-Expansion-Bundle |
ActionTakeItem.OnExecuteServer |
— | RaG_Core |
ActionTakeItemToHands.ActionCondition |
T2 | DayZ-Expansion-Bundle |
ActionTakeItemToHands.GetText |
— | DayZ-Expansion-Bundle |
ActionTakeItemToHands.OnExecuteServer |
— | RaG_Core |
ActionTakeMaterialToHands.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionTakeMaterialToHandsSwitch.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionTogglePlaceObject.Start |
— | DayZ-Expansion-Bundle (cond) |
ActionToggleTentOpen.GetText |
— | DayZ-Expansion-Bundle ✂ |
ActionTurnOffPowerGenerator.ActionCondition |
T2 | DayZ-Expansion-Bundle (cond) |
ActionTurnOffPowerGenerator.CreateConditionComponents |
— | DayZ-Expansion-Bundle ✂ |
ActionTurnOnPowerGenerator.ActionCondition |
T2 | DayZ-Expansion-Bundle (cond) |
ActionTurnOnPowerGenerator.CreateConditionComponents |
— | DayZ-Expansion-Bundle ✂ |
ActionTurnOnTransmitter.ActionCondition |
T2 | CJ187-MoreItems ✂ |
ActionUnlockDoors.OnFinishProgressServer |
— | RaG_Core |
ActionUnmountBarbedWire.GetText |
— | DayZ-Expansion-Bundle |
ActionUnmountBarbedWire.OnFinishProgressServer |
— | BaseBuildingPlus (cond) |
ActionUnpin.OnStartServer |
— | VPPAdminTools |
AdvancedCommunication.OnStoreLoad |
T3 | CF |
AdvancedCommunication.OnStoreSave |
T3 | CF |
AnimalBase.CanBeTargetedByAI |
— | DayZ-Dog (cond) |
AnimalBase.OnStoreLoad |
T3 | CF |
AnimalBase.OnStoreSave |
T3 | CF |
AreaExposureMdfr.Activate |
— | VPPAdminTools (cond) |
AreaExposureMdfr.BleedingSourceCreateCheck |
— | Banov (cond) |
Armband_ColorBase.GetAttachmentExclusionInitSlotValue |
— | Banov |
ArmoredDoor_ColorBase.GetCostToUpkeep |
— | Paragon Storage ✂ |
ArmoredDoor_ColorBase.GetTimeToDecay |
— | Paragon Storage ✂ |
AttachmentCategoriesContainer.IsDisplayable |
— | DBN_FordRaptor_Scorpio |
AttachmentCategoriesContainer.UpdateInterval |
— | RaG_Core |
AttachmentCategoriesRow.DoubleClick |
— | DayZ-Dog (cond) |
AttachmentCategoriesRow.RefreshSlot |
— | DayZ-Dog |
Attachments.AttachmentAdded |
— | CookZ |
Attachments.AttachmentRemoved |
— | CookZ |
BUISOptic.CanPutAsAttachment |
— | GameLabs (cond) |
Backpack_Base.GetAttachmentExclusionInitSlotValue |
— | Banov |
BandageDressing.SetActions |
T2 | DayZ-Dog |
BarbedWire.ExpansionOnDestroyed |
— | DayZ-Expansion-Bundle ✂ |
Bark_ColorBase.SetActions |
T2 | FarmingPlus 2.0 |
BarrelHoles_ColorBase.CF_OnStoreLoad |
— | DayZ-Expansion-Bundle |
BarrelHoles_ColorBase.Close |
— | DayZ-Expansion-Bundle |
BarrelHoles_ColorBase.Expansion_CanUseVirtualStorage |
— | DayZ-Expansion-Bundle (cond) |
BarrelHoles_ColorBase.IsNonExpansionOpenable |
— | DayZ-Expansion-Bundle ✂ |
BarrelHoles_ColorBase.Open |
— | DayZ-Expansion-Bundle |
Barrel_ColorBase.CanLoadItemIntoCargo |
T2 | DBN_FordRaptor_Scorpio (cond) |
Barrel_ColorBase.CanReceiveItemIntoCargo |
T2 | DBN_FordRaptor_Scorpio (cond) |
Barrel_ColorBase.CanReleaseCargo |
— | DBN_FordRaptor_Scorpio (cond) |
Barrel_ColorBase.Close |
— | DayZ-Expansion-Bundle |
Barrel_ColorBase.IsNonExpansionOpenable |
— | DayZ-Expansion-Bundle ✂ |
Barrel_ColorBase.OnWasAttached |
— | RaG_Core (cond) |
Barrel_ColorBase.Open |
— | DayZ-Expansion-Bundle |
BaseBuildingBase.EEDelete |
T3 | GameLabs |
BaseBuildingBase.EEHitBy |
T2 | GameLabs |
BaseBuildingBase.EEOnAfterLoad |
T3 | GameLabs |
BaseBuildingBase.GL_Delete |
— | GameLabs ✂ |
BaseBuildingBase.GL_GatherPersistentID |
— | GameLabs ✂ |
BaseBuildingBase.GL_Load |
— | GameLabs ✂ |
BaseBuildingBase.GL_Save |
— | GameLabs ✂ |
BaseBuildingBase.GetKitSpawnPosition |
— | DayZ-Expansion-Bundle |
BaseBuildingBase.IsOpen |
— | DayZ-Expansion-Bundle |
Battery9V.SetActions |
T2 | DayZ-Expansion-Bundle |
Belt_Base.GetAttachmentExclusionInitSlotValue |
— | Banov |
BigSafe_ColorBase.GetCostToUpkeep |
— | Paragon Storage ✂ |
BigSafe_ColorBase.GetTimeToDecay |
— | Paragon Storage ✂ |
BigTent_ColorBase.GetCostToUpkeep |
— | Paragon Storage ✂ |
BigTent_ColorBase.GetTimeToDecay |
— | Paragon Storage ✂ |
BoatScript.EEHitBy |
T2 | GameLabs |
BoatScript.OnStoreLoad |
T3 | CF |
BoatScript.OnStoreSave |
T3 | CF |
Bone.SetActions |
T2 | FarmingPlus 2.0 |
BrokenLegsMdfr.OnDeactivate |
— | CJ187-MoreItems (cond) |
BrokenLegsMdfr.OnTick |
— | CJ187-MoreItems ✂ |
BuildingBase.OnStoreLoad |
T3 | CF |
BuildingBase.OnStoreSave |
T3 | CF |
BunkerDoor_ColorBase.GetCostToUpkeep |
— | Paragon Storage ✂ |
BunkerDoor_ColorBase.GetTimeToDecay |
— | Paragon Storage ✂ |
BurlapSack.SetActions |
T2 | FarmingPlus 2.0 |
CAContinuousFertilizeGardenSlot.Setup |
— | AgricultureCore |
CanisterGasoline.SetActions |
T2 | DayZ-Expansion-Bundle |
CarBattery.CanPutIntoHands |
T2 | DayZ-Expansion-Bundle (cond) |
CarDoor.EEHealthLevelChanged |
T2 | DayZ-Expansion-Bundle |
CarDoor.Expansion_CarContactActivates |
— | DayZ-Expansion-Bundle ✂ |
CarDoor.NameOverride |
— | DayZ-Expansion-Bundle ✂ |
CarHud.Init |
— | DayZ-Expansion-Bundle |
CarHud.RefreshVehicleHud |
— | DayZ-Expansion-Bundle |
CarHud.ShowVehicleInfo |
— | DayZ-Expansion-Bundle |
CarScript.CanReleaseAttachment |
T2 | DBN_FordRaptor_Scorpio |
CarScript.DamageCrew |
— | DayZ-Expansion-Bundle |
CarScript.EEItemAttached |
T2 | DBN_FordRaptor_Scorpio |
CarScript.OnStoreLoad |
T3 | CF |
CarScript.OnStoreSave |
T3 | CF |
CarScript.OnVariablesSynchronized |
T2 | DayZ-Expansion-Bundle |
CargoContainer.AddedToCargo |
— | CookZ |
CargoContainer.Refresh |
— | CookZ |
CargoContainer.RemovedFromCargo |
— | CookZ |
CargoContainer.SetEntity |
— | CookZ |
CargoContainer.UpdateInterval |
— | RaG_Core |
CharacterCreationMenu.Back |
— | DayZ-Expansion-Bundle |
Chat.Add |
— | DayZ-Expansion-Bundle (cond) |
Chat.AddInternal |
— | DayZ-Expansion-Bundle (cond) |
Chat.Clear |
— | DayZ-Expansion-Bundle (cond) |
ChernarusPlusData.WeatherOnBeforeChange |
— | VPPAdminTools |
CivSedanWheel.OnWasDetached |
— | DayZ-Expansion-Bundle |
CivilianSedan.ExpansionGetWheelType |
— | DayZ-Expansion-Bundle ✂ |
CivilianSedan.OnDebugSpawn |
— | DayZ-Expansion-Bundle ✂ |
CleanWeapon.CanDo |
— | CJ187-MoreItems ✂ |
CleanWeapon.Do |
— | CJ187-MoreItems ✂ |
CleanWeapon.Init |
— | CJ187-MoreItems ✂ |
CleanWeapon.IsRepeatable |
— | CJ187-MoreItems ✂ |
Clothing.CanLoadItemIntoCargo |
T2 | DBN_FordRaptor_Scorpio ✂ |
Clothing.CanPutInCargo |
T2 | DBN_FordRaptor_Scorpio |
Clothing.CanPutInCargoClothingConditions |
— | RaG_Core (cond) |
Clothing.CanReceiveItemIntoCargo |
T2 | DBN_FordRaptor_Scorpio ✂ |
CodeLock.NewUnlockServer |
— | Paragon Storage |
CodeLock.SetActions |
T2 | Paragon Storage |
CodeLockComponent.CheckCodeRequest |
— | RaG_Core (cond) |
CodeLockComponent.OnRPC |
T2 | RaG_Core (cond) |
CodeLockComponent.ResetPIN |
— | RaG_Core (cond) |
CodeLockComponent.SetLockCode |
— | RaG_Core (cond) |
CodeLockComponent.SetLockState |
— | RaG_Core (cond) |
CodeLockServerRPC.OpenTarget |
— | Paragon Storage |
CombinationLock.EEDelete |
T3 | GameLabs |
CombinationLock.EEOnAfterLoad |
T3 | GameLabs |
CombinationLock.ExpansionOnDestroyed |
— | DayZ-Expansion-Bundle ✂ |
CombinationLock.GL_Delete |
— | GameLabs ✂ |
CombinationLock.GL_GatherPersistentID |
— | GameLabs ✂ |
CombinationLock.GL_Load |
— | GameLabs ✂ |
CombinationLock.GL_Save |
— | GameLabs ✂ |
CombinationLock.LockServer |
— | GameLabs |
CombinationLock.UnlockOnServer |
— | GameLabs |
Compound_Gate_ColorBase.GetCostToUpkeep |
— | Paragon Storage ✂ |
Compound_Gate_ColorBase.GetTimeToDecay |
— | Paragon Storage ✂ |
ConstructionBase.DismantlePartServerEx |
— | DayZ-Expansion-Bundle (cond) |
ConstructionBase.GetConstructionPartsToBuild |
— | DayZ-Expansion-Bundle |
ConstructionBase.IsCollidingEx |
— | DayZ-Expansion-Bundle (cond) |
ConstructionBase.UpdateConstructionParts |
— | DayZ-Expansion-Bundle |
ContainerWithCargo.LockCargo |
— | DBN_FordRaptor_Scorpio |
ContainerWithCargo.SetEntity |
— | DBN_FordRaptor_Scorpio ✂ |
ContainerWithCargoAndAttachments.UpdateInterval |
— | RaG_Core |
Container_Base.CF_OnStoreLoad |
— | DayZ-Expansion-Bundle |
Container_Base.CanLoadItemIntoCargo |
T2 | DBN_FordRaptor_Scorpio ✂ |
Container_Base.CanPutIntoHands |
T2 | DBN_FordRaptor_Scorpio |
Container_Base.Close |
— | DayZ-Expansion-Bundle |
Container_Base.DeferredInit |
— | DayZ-Expansion-Bundle |
Container_Base.Open |
— | DayZ-Expansion-Bundle |
Container_ColorBase.GetCostToUpkeep |
— | Paragon Storage ✂ |
Container_ColorBase.GetTimeToDecay |
— | Paragon Storage ✂ |
ContaminatedArea_Dynamic.EEDelete |
T3 | GameLabs |
ContaminatedArea_Dynamic.EEInit |
T3 | GameLabs |
ContaminatedTrigger.OnEnterServerEvent |
— | VPPAdminTools (cond) |
Cooking.CookWithEquipment |
— | CookZ (cond) |
CraftTerritoryFlagKit.CanDo |
— | DayZ-Expansion-Bundle (cond) |
CreditsLoader.GetData |
— | CF ✂ |
Crowbar.SetActions |
T2 | Banov |
DayZAnimalCommandAttackModdable.OnActivate |
— | Banov |
DayZAnimalCommandMoveModdable.PreAnimUpdate |
— | DayZ-Dog |
DayZGame.OnActivateMessage |
— | Banov |
DayZGame.OnDeactivateMessage |
— | Banov |
DayZGame.OnInitialize |
— | VPPAdminTools (cond) |
DayZGame.OnKeyPress |
— | VPPAdminTools |
DayZGame.OnKeyRelease |
— | VPPAdminTools |
DayZGame.OnPostUpdate |
— | RaG_Core |
DayZGame.RegisterProfilesOptions |
— | Dabs Framework |
DayZGame.SetMissionPath |
— | Dabs Framework |
DayZGame.TryConnect |
— | GameLabs (cond) |
DayZIntroScenePC.CharacterRotationStart |
— | DayZ-Expansion-Bundle (cond) |
DayZIntroScenePC.ResetIntroCamera |
— | DayZ-Expansion-Bundle (cond) |
DayZPlayerCamera1stPersonVehicle.Expansion_GetUDAngles |
— | DayZ-Expansion-Bundle ✂ |
DayZPlayerCamera1stPersonVehicle.OnActivate |
— | DayZ-Expansion-Bundle |
DayZPlayerCamera1stPersonVehicle.OnUpdate |
T0 | DayZ-Expansion-Bundle |
DayZPlayerCamera3rdPersonVehicle.Expansion_GetUDAngles |
— | DayZ-Expansion-Bundle ✂ |
DayZPlayerCamera3rdPersonVehicle.OnActivate |
— | DayZ-Expansion-Bundle |
DayZPlayerCamera3rdPersonVehicle.OnUpdate |
T0 | DayZ-Expansion-Bundle |
DayZPlayerImplement.CameraHandler |
— | VPPAdminTools (cond) |
DayZPlayerImplement.HandleWeapons |
T1 | DayZ-Expansion-Bundle |
DayZPlayerImplement.IsShootingFromCamera |
— | DayZ-Expansion-Bundle |
DayZPlayerImplement.ModCommandHandlerAfter |
— | DayZ-Dog |
DayZPlayerImplement.ModCommandHandlerBefore |
— | VPPAdminTools |
DayZPlayerImplement.ModCommandHandlerInside |
— | VPPAdminTools |
DayZPlayerImplement.OnStoreLoad |
T3 | CF |
DayZPlayerImplement.OnStoreSave |
T3 | CF |
DayZPlayerImplementAiming.CalculateSwayMultiplier |
— | Banov ✂ |
DayZPlayerImplementJumpClimb.Jump |
— | Banov (cond) |
DeCraftWoodenCrate.CanDo |
— | BaseBuildingPlus ✂ |
Debug.DestroyAllShapes |
— | Dabs Framework ✂ |
Debug.DrawArrow |
— | Dabs Framework ✂ |
Debug.DrawBox |
— | Dabs Framework ✂ |
Debug.DrawBoxEx |
— | Dabs Framework ✂ |
Debug.DrawCone |
— | Dabs Framework ✂ |
Debug.DrawCube |
— | Dabs Framework ✂ |
Debug.DrawCylinder |
— | Dabs Framework ✂ |
Debug.DrawLine |
— | Dabs Framework ✂ |
Debug.DrawLines |
— | Dabs Framework ✂ |
Debug.DrawSphere |
— | Dabs Framework ✂ |
DigitalCodeLock.AfterStoreLoad |
T3 | RaG_Core |
DigitalCodeLock.CanBeLocked |
— | RaG_Core |
DigitalCodeLock.CanDetachAttachment |
— | RaG_Core (cond) |
DigitalCodeLock.CanDetachCodeLock |
— | RaG_Core (cond) |
DigitalCodeLock.CanReleaseAttachment |
T2 | RaG_Core (cond) |
DigitalCodeLock.CanSetCode |
— | RaG_Core (cond) |
DigitalCodeLock.EEDelete |
T3 | GameLabs |
DigitalCodeLock.EEInit |
T3 | RaG_Core |
DigitalCodeLock.EEItemAttached |
T2 | RaG_Core |
DigitalCodeLock.EEItemDetached |
T2 | RaG_Core |
DigitalCodeLock.EEOnAfterLoad |
T3 | GameLabs |
DigitalCodeLock.GL_Delete |
— | GameLabs ✂ |
DigitalCodeLock.GL_GatherPersistentID |
— | GameLabs ✂ |
DigitalCodeLock.GL_Load |
— | GameLabs ✂ |
DigitalCodeLock.GL_Save |
— | GameLabs ✂ |
DigitalCodeLock.GetBatteryEnergy |
— | RaG_Core (cond) |
DigitalCodeLock.HasBattery |
— | RaG_Core (cond) |
DigitalCodeLock.HasEnergy |
— | RaG_Core (cond) |
DigitalCodeLock.HasValidParent |
— | RaG_Core (cond) |
DigitalCodeLock.IsPlayerOnBackside |
— | RaG_Core (cond) |
DigitalCodeLock.NeedBattery |
— | RaG_Core (cond) |
DigitalCodeLock.OnRPC |
T2 | RaG_Core (cond) |
DigitalCodeLock.OnVariablesSynchronized |
T2 | RaG_Core |
DigitalCodeLock.OnWasAttached |
— | RaG_Core |
DigitalCodeLock.OnWork |
— | RaG_Core (cond) |
DigitalCodeLock.OnWorkStart |
— | RaG_Core |
DigitalCodeLock.SetActions |
T2 | RaG_Core |
DigitalCodeLock.SetLockState |
— | GameLabs |
DigitalCodeLock.StartItemSoundServer |
— | RaG_Core (cond) |
DigitalCodeLockUI.CodeResponse |
— | RaG_Core |
DigitalCodeLockUI.ConfirmCode |
— | RaG_Core |
DigitalCodeLockUI.KeyPress |
— | RaG_Core (cond) |
DigitalCodeLockUI.OnKeyDown |
— | RaG_Core |
DigitalCodeLockUI.SetTargetLock |
— | RaG_Core |
DigitalCodeLockUI.Update |
— | RaG_Core |
Double_Gun_Case_ColorBase.GetCostToUpkeep |
— | Paragon Storage ✂ |
Double_Gun_Case_ColorBase.GetTimeToDecay |
— | Paragon Storage ✂ |
DrowningMdfr.ActivateCondition |
— | VPPAdminTools (cond) |
DrowningMdfr.DeactivateCondition |
— | VPPAdminTools (cond) |
DrowningMdfr.OnTick |
— | VPPAdminTools (cond) |
Dumpster_ColorBase.GetCostToUpkeep |
— | Paragon Storage ✂ |
Dumpster_ColorBase.GetTimeToDecay |
— | Paragon Storage ✂ |
DynamicMusicPlayerRegistry.RegisterTracksMenu |
— | Banov ✂ |
Edible_Base.ProcessDecay |
— | RaG_Core |
Edible_Base.SetActions |
T2 | FarmingPlus 2.0 |
EffExhaustSmoke.Event_OnFrameUpdate |
— | DayZ-Expansion-Bundle (cond) |
EffExhaustSmoke.Expansion_SetParticleStateHelicopter |
— | DayZ-Expansion-Bundle ✂ |
EffExhaustSmoke.Expansion_SetRotorSpeed |
— | DayZ-Expansion-Bundle ✂ |
EmoteConstructor.RegisterEmotes |
— | Dabs Framework |
EmoteDabbing.EmoteCondition |
— | Dabs Framework (cond) |
EmoteManager.OnEmoteEnd |
— | DayZ-Dog |
EmoteManager.Update |
— | DayZ-Dog |
EnochData.WeatherOnBeforeChange |
— | VPPAdminTools |
Environment.SetEnvironmentTemperature |
— | Banov (cond) |
ExpansionActionPaint.ActionCondition |
T2 | DayZ-Expansion-Bundle |
ExpansionActionPaint.GetText |
— | DayZ-Expansion-Bundle |
ExpansionBaseBuilding.AfterStoreLoad |
T3 | DayZ-Expansion-Bundle |
ExpansionBaseBuilding.CF_OnStoreLoad |
— | DayZ-Expansion-Bundle |
ExpansionBaseBuilding.CF_OnStoreSave |
— | DayZ-Expansion-Bundle |
ExpansionBaseBuilding.CanBeDamaged |
— | DayZ-Expansion-Bundle ✂ |
ExpansionBaseBuilding.CanBeRepairedToPristine |
— | DayZ-Expansion-Bundle ✂ |
ExpansionBaseBuilding.CanObstruct |
— | DayZ-Expansion-Bundle ✂ |
ExpansionBaseBuilding.CanReceiveAttachment |
T2 | DayZ-Expansion-Bundle |
ExpansionBaseBuilding.EEInit |
T3 | DayZ-Expansion-Bundle |
ExpansionBaseBuilding.EEKilled |
T3 | DayZ-Expansion-Bundle (cond) |
ExpansionBaseBuilding.ExpansionGetCodeLock |
— | DayZ-Expansion-Bundle ✂ |
ExpansionBaseBuilding.ExpansionHasCodeLock |
— | DayZ-Expansion-Bundle ✂ |
ExpansionBaseBuilding.ExpansionOnDestroyed |
— | DayZ-Expansion-Bundle ✂ |
ExpansionBaseBuilding.GetDestroySound |
— | DayZ-Expansion-Bundle ✂ |
ExpansionBaseBuilding.GetKitSpawnPosition |
— | DayZ-Expansion-Bundle ✂ |
ExpansionBaseBuilding.HasProperDistance |
— | DayZ-Expansion-Bundle ✂ |
ExpansionBaseBuilding.IsFacingCamera |
— | DayZ-Expansion-Bundle ✂ |
ExpansionBaseBuilding.IsFacingPlayer |
— | DayZ-Expansion-Bundle ✂ |
ExpansionBaseBuilding.IsOpened |
— | DayZ-Expansion-Bundle ✂ |
ExpansionBaseBuilding.OnPartBuiltServer |
— | DayZ-Expansion-Bundle |
ExpansionBaseBuilding.OnVariablesSynchronized |
T2 | DayZ-Expansion-Bundle |
ExpansionBaseBuilding.SetActions |
T2 | DayZ-Expansion-Bundle |
ExpansionBaseBuilding.UpdateAttachmentPhysics |
— | DayZ-Expansion-Bundle ✂ |
ExpansionBaseBuilding.UpdatePhysics |
— | DayZ-Expansion-Bundle ✂ |
ExpansionBookMenuManager.RegisterBookMenuTabs |
— | DayZ-Expansion-Bundle |
ExpansionClientSettingsModule.OnSettingsChanged |
— | DayZ-Expansion-Bundle |
ExpansionCodeLock.ExpansionLock |
— | DayZ-Expansion-Bundle |
ExpansionCodeLock.ExpansionUnlock |
— | DayZ-Expansion-Bundle |
ExpansionESPModificationModule.OnInit |
T3 | DayZ-Expansion-Bundle |
ExpansionGlobalChatModule.AddChatMessage_Server |
— | GameLabs |
ExpansionItemInspectionBase.UpdateItemStats |
— | DayZ-Expansion-Bundle |
ExpansionMarkerClientData.PartyCount |
— | DayZ-Expansion-Bundle ✂ |
ExpansionMarkerClientData.PartyGet |
— | DayZ-Expansion-Bundle ✂ |
ExpansionMarkerClientData.PartyInsert |
— | DayZ-Expansion-Bundle ✂ |
ExpansionMarkerClientData.PartyPlayerCount |
— | DayZ-Expansion-Bundle ✂ |
ExpansionMarkerClientData.PartyPlayerGet |
— | DayZ-Expansion-Bundle ✂ |
ExpansionMarkerClientData.PartyQuickCount |
— | DayZ-Expansion-Bundle ✂ |
ExpansionMarkerClientData.PartyQuickGet |
— | DayZ-Expansion-Bundle ✂ |
ExpansionMarkerClientData.PartyRemove |
— | DayZ-Expansion-Bundle ✂ |
ExpansionMarkerClientData.PartyUpdate |
— | DayZ-Expansion-Bundle ✂ |
ExpansionMarkerClientData.RefreshPartyMarkers |
— | DayZ-Expansion-Bundle ✂ |
ExpansionPartyPlayerData.OnJoin |
— | DayZ-Expansion-Bundle |
ExpansionPartyPlayerData.OnLeave |
— | DayZ-Expansion-Bundle |
ExpansionPartyPlayerData.OnStoreLoad |
T3 | DayZ-Expansion-Bundle |
ExpansionSettings.OnInit |
T3 | DayZ-Expansion-Bundle |
ExpansionVehicle.CanBeDamaged |
— | DayZ-Expansion-Bundle (cond) |
ExpansionVehicle.DeferredInit |
— | DayZ-Expansion-Bundle |
ExpansionVehicle.GetLockState |
— | DayZ-Expansion-Bundle ✂ |
ExpansionVehicle.Init |
— | DayZ-Expansion-Bundle ✂ |
ExpansionVehicle.IsLocked |
— | DayZ-Expansion-Bundle ✂ |
ExpansionVehicle.OnCECreate |
— | DayZ-Expansion-Bundle |
ExpansionVehicle.OnDoorClosed |
— | DayZ-Expansion-Bundle ✂ |
ExpansionVehicle.OnDoorOpened |
— | DayZ-Expansion-Bundle ✂ |
ExpansionVehicle.ResetKeyPairing |
— | DayZ-Expansion-Bundle ✂ |
ExpansionVehicle.SetLockState |
— | DayZ-Expansion-Bundle ✂ |
ExpansionWorld.OnUpdate |
T0 | DayZ-Expansion-Bundle |
ExpansionWorldObjectsModule.OnInit |
T3 | DayZ-Expansion-Bundle |
ExpansionWorldObjectsModule.OnMissionLoaded |
— | DayZ-Expansion-Bundle |
ExpansionWorldObjectsModule.OnMissionStart |
T3 | DayZ-Expansion-Bundle |
Fence.AddAction |
— | DayZ-Expansion-Bundle |
Fence.CF_OnStoreLoad |
— | DayZ-Expansion-Bundle |
Fence.CF_OnStoreSave |
— | DayZ-Expansion-Bundle |
Fence.CanBeDamaged |
— | DayZ-Expansion-Bundle ✂ |
Fence.CloseAndLock |
— | DayZ-Expansion-Bundle ✂ |
Fence.ExpansionGetCodeLock |
— | DayZ-Expansion-Bundle ✂ |
Fence.ExpansionIsLocked |
— | DayZ-Expansion-Bundle |
Fence.ExpansionIsOpenable |
— | DayZ-Expansion-Bundle ✂ |
Fence.ExpansionIsOpened |
— | DayZ-Expansion-Bundle ✂ |
Fence.RemoveAction |
— | DayZ-Expansion-Bundle |
Fence.SetActions |
T2 | Code Lock |
Fence.SetOpenedState |
— | DayZ-Expansion-Bundle |
FenceKit.OnPlacementComplete |
— | GameLabs |
FirefighterAxe.SetActions |
T2 | FarmingPlus 2.0 |
FireplaceIndoor.SetActions |
T2 | DBN_FordRaptor_Scorpio |
Flag_Base.AfterStoreLoad |
T3 | DayZ-Expansion-Bundle |
Flag_Base.CF_OnStoreLoad |
— | DayZ-Expansion-Bundle |
Flag_Base.CF_OnStoreSave |
— | DayZ-Expansion-Bundle |
Flag_Base.OnWasAttached |
— | DayZ-Expansion-Bundle |
Flag_Base.OnWasDetached |
— | DayZ-Expansion-Bundle |
Flaregun.OnFire |
— | DayZ-Expansion-Bundle |
FordRaptor_Scorpio.CleanupEffects |
— | DBN_FordRaptor_Scorpio |
FordRaptor_Scorpio.EEDelete |
T3 | DBN_FordRaptor_Scorpio |
FordRaptor_Scorpio.EEInit |
T3 | DBN_FordRaptor_Scorpio |
FordRaptor_Scorpio.OnContact |
— | DBN_FordRaptor_Scorpio |
FordRaptor_Scorpio.OnRPC |
T2 | DBN_FordRaptor_Scorpio |
FordRaptor_Scorpio.OnVariablesSynchronized |
T2 | DBN_FordRaptor_Scorpio |
FordRaptor_Scorpio.UpdateLightsClient |
— | DBN_FordRaptor_Scorpio |
FordRaptor_Scorpio.UpdateLightsServer |
— | DBN_FordRaptor_Scorpio |
Fridge_ColorBase.GetCostToUpkeep |
— | Paragon Storage ✂ |
Fridge_ColorBase.GetTimeToDecay |
— | Paragon Storage ✂ |
GesturesMenu.GetGestureItems |
— | Dabs Framework |
GesturesMenu.OnMenuRelease |
— | Dabs Framework |
GiftBox_Base.Close |
— | DayZ-Expansion-Bundle |
GiftBox_Base.IsNonExpansionOpenable |
— | DayZ-Expansion-Bundle ✂ |
GiftBox_Base.Open |
— | DayZ-Expansion-Bundle |
GraffitiCan_ColorBase.GetCostToUpkeep |
— | Paragon Storage ✂ |
GraffitiCan_ColorBase.GetTimeToDecay |
— | Paragon Storage ✂ |
Grenade_Base.EEHitBy |
T2 | VPPAdminTools |
Gun_Case_ColorBase.GetCostToUpkeep |
— | Paragon Storage ✂ |
Gun_Case_ColorBase.GetTimeToDecay |
— | Paragon Storage ✂ |
HandSaw.SetActions |
T2 | DayZ-Expansion-Bundle |
HatchbackWheel.OnWasDetached |
— | DayZ-Expansion-Bundle |
Hatchback_02.ExpansionGetWheelType |
— | DayZ-Expansion-Bundle ✂ |
Hatchback_02.OnDebugSpawn |
— | DayZ-Expansion-Bundle ✂ |
Hatchback_02_Wheel.OnWasDetached |
— | DayZ-Expansion-Bundle |
HelicopterScript.OnStoreLoad |
T3 | CF |
HelicopterScript.OnStoreSave |
T3 | CF |
Hologram.GetProjectionName |
— | RaG_Core (cond) |
Hologram.HeightPlacementCheck |
— | DayZ-Expansion-Bundle (cond) |
Hologram.IsBaseViable |
— | DayZ-Expansion-Bundle (cond) |
Hologram.IsBehindObstacle |
— | DayZ-Expansion-Bundle (cond) |
Hologram.IsClippingRoof |
— | DayZ-Expansion-Bundle (cond) |
Hologram.IsCollidingAngle |
— | DayZ-Expansion-Bundle (cond) |
Hologram.IsCollidingBBox |
— | DayZ-Expansion-Bundle (cond) |
Hologram.IsCollidingPlayer |
— | DayZ-Expansion-Bundle (cond) |
Hologram.PlaceEntity |
— | Paragon Storage ✂ |
Hologram.RefreshVisual |
— | RaG_Core (cond) |
Hologram.SetOnGround |
— | DayZ-Expansion-Bundle |
Hologram.SetProjectionPosition |
— | RaG_Core |
Hologram.UpdateHologram |
— | DayZ-Expansion-Bundle |
IceBox_ColorBase.GetCostToUpkeep |
— | Paragon Storage ✂ |
IceBox_ColorBase.GetTimeToDecay |
— | Paragon Storage ✂ |
IceCeramFreezer_ColorBase.GetCostToUpkeep |
— | Paragon Storage ✂ |
IceCeramFreezer_ColorBase.GetTimeToDecay |
— | Paragon Storage ✂ |
Icon.DestroyWhiteBackground |
— | DayZ-Expansion-Bundle |
Icon.Expansion_ResetColor |
— | DayZ-Expansion-Bundle ✂ |
Icon.Expansion_UpdateItemRarity |
— | DayZ-Expansion-Bundle ✂ |
Icon.FullScreen |
— | DayZ-Expansion-Bundle |
Icon.InitEx |
— | DayZ-Expansion-Bundle |
Icon.InitLock |
— | DayZ-Expansion-Bundle |
Icon.SetItemPreview |
— | DayZ-Expansion-Bundle |
InteractActionInput.UpdatePossibleActions |
— | DayZ-Expansion-Bundle (cond) |
IntroSceneCharacter.CharacterUnload |
— | DayZ-Expansion-Bundle |
IntroSceneCharacter.CreateNewCharacter |
— | DayZ-Expansion-Bundle |
InventoryQuickbar.GetQuickbarItemColor |
— | DayZ-Expansion-Bundle |
ItemActionsWidget.SetWeaponQuantity |
— | EDO_WEAPONS |
ItemBase.AfterStoreLoad |
T3 | DayZ-Expansion-Bundle |
ItemBase.CanBeConsumed |
— | RaG_Core |
ItemBase.CanDisplayAttachmentCategory |
— | DayZ-Expansion-Bundle |
ItemBase.CanDisplayCargo |
— | DayZ-Expansion-Bundle |
ItemBase.CanPutIntoHands |
T2 | DayZ-Expansion-Bundle |
ItemBase.CanReceiveItemIntoCargo |
T2 | DayZ-Expansion-Bundle (cond) |
ItemBase.CanReleaseAttachment |
T2 | DayZ-Expansion-Bundle |
ItemBase.CanReleaseCargo |
— | DayZ-Expansion-Bundle |
ItemBase.CanRemoveFromCargo |
— | DayZ-Expansion-Bundle |
ItemBase.CanRemoveFromHands |
— | DayZ-Expansion-Bundle |
ItemBase.Close |
— | DayZ-Expansion-Bundle |
ItemBase.EEDelete |
T3 | DayZ-Expansion-Bundle |
ItemBase.EEInit |
T3 | DayZ-Expansion-Bundle |
ItemBase.ExpansionIsLocked |
— | DayZ-Expansion-Bundle ✂ |
ItemBase.Expansion_CanObjectAttach |
— | DayZ-Expansion-Bundle ✂ |
ItemBase.Expansion_CanUseVirtualStorage |
— | DayZ-Expansion-Bundle ✂ |
ItemBase.Expansion_GetEntityStorageFileName |
— | DayZ-Expansion-Bundle ✂ |
ItemBase.Expansion_RestoreContents |
— | DayZ-Expansion-Bundle ✂ |
ItemBase.Expansion_StoreContents |
— | DayZ-Expansion-Bundle ✂ |
ItemBase.GetHiddenSelectionIndex |
— | DayZ-Expansion-Bundle ✂ |
ItemBase.GetItemSize |
— | Dabs Framework ✂ |
ItemBase.IsInventoryVisible |
T2 | DayZ-Expansion-Bundle |
ItemBase.IsOpen |
— | DayZ-Expansion-Bundle |
ItemBase.OnItemLocationChanged |
T2 | DayZ-Expansion-Bundle |
ItemBase.OnStoreSave |
T3 | CF |
ItemBase.OnWorkStart |
— | DayZ-Expansion-Bundle |
ItemBase.OnWorkStop |
— | DayZ-Expansion-Bundle |
ItemBase.Open |
— | DayZ-Expansion-Bundle |
JMESPMeta.CreateActions |
— | DayZ-Expansion-Bundle |
JMESPMetaBaseBuilding.Create |
— | DayZ-Expansion-Bundle |
JMESPMetaBaseBuilding.CreateActions |
— | DayZ-Expansion-Bundle |
JMESPMetaBaseBuilding.UpdateButtonStates |
— | DayZ-Expansion-Bundle |
JMItemSetSettings.Defaults |
— | DayZ-Expansion-Bundle |
JMVehicleSpawnerSettings.Defaults |
— | DayZ-Expansion-Bundle |
JMVehiclesMenu.GetVehicleTypeInfo |
— | DayZ-Expansion-Bundle ✂ |
KeybindingElement.Reload |
— | CF |
LandMineTrap.EEHitBy |
T2 | VPPAdminTools |
Land_ContainerLocked_Blue_DE.EEDelete |
T3 | GameLabs |
Land_ContainerLocked_Blue_DE.EEInit |
T3 | GameLabs |
Land_ContainerLocked_Orange_DE.EEDelete |
T3 | GameLabs |
Land_ContainerLocked_Orange_DE.EEInit |
T3 | GameLabs |
Land_ContainerLocked_Red_DE.EEDelete |
T3 | GameLabs |
Land_ContainerLocked_Red_DE.EEInit |
T3 | GameLabs |
Land_ContainerLocked_Yellow_DE.EEDelete |
T3 | GameLabs |
Land_ContainerLocked_Yellow_DE.EEInit |
T3 | GameLabs |
Land_House_1B01_Pub.HasInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1B01_Pub.HasIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1B01_Pub.SpawnIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W01.HasInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W01.HasIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W01.SpawnInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W01.SpawnIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W02.HasInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W02.HasIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W02.SpawnInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W02.SpawnIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W03.HasInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W03.HasIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W03.SpawnInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W03.SpawnIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W04.HasInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W04.HasIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W04.SpawnInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W04.SpawnIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W05.HasInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W05.HasIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W05.SpawnInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W05.SpawnIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W06.HasInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W06.HasIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W06.SpawnInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W06.SpawnIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W08.HasInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W08.HasIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W08.SpawnInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W08.SpawnIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W09.HasInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W09.HasIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W09.SpawnInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W09.SpawnIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W10.HasInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W10.HasIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W10.SpawnInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W10.SpawnIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W11.HasInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W11.HasIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W11.SpawnInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W11.SpawnIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W12.HasInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W12.HasIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W12.SpawnInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W12.SpawnIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_2B01.HasInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_2B01.HasIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_2B01.SpawnInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_2B01.SpawnIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_2W01.HasInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_2W01.HasIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_2W01.SpawnInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_2W01.SpawnIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_2W02.HasInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_2W02.HasIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_2W02.SpawnInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_2W02.SpawnIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_Mil_ContainerHabitat_Armory_Locked_Green_DE.EEDelete |
T3 | GameLabs |
Land_Mil_ContainerHabitat_Armory_Locked_Green_DE.EEInit |
T3 | GameLabs |
Land_Underground_Entrance.RequestLatentTransition |
— | DayZ-Expansion-Bundle (cond) |
Land_Village_Pub.HasInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_Village_Pub.HasIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_Village_Pub.SpawnIvys |
— | DayZ-Expansion-Bundle ✂ |
Liquid.CanFillContainer |
— | RaG_Core |
Liquid.CanTransfer |
— | RaG_Core |
Liquid.FillContainer |
— | RaG_Core (cond) |
Liquid.GetLiquidConfigProperty |
— | RaG_Core ✂ |
LoadingScreen.Show |
— | Banov ✂ |
Locker_ColorBase.GetCostToUpkeep |
— | Paragon Storage ✂ |
Locker_ColorBase.GetTimeToDecay |
— | Paragon Storage ✂ |
LoginQueueBase.Init |
— | Banov ✂ |
M4_CarryHandleOptic.CanPutAsAttachment |
— | GameLabs (cond) |
MeatTenderizer.SetActions |
T2 | DayZ-Expansion-Bundle |
MediumCrate_ColorBase.GetCostToUpkeep |
— | Paragon Storage ✂ |
MediumCrate_ColorBase.GetTimeToDecay |
— | Paragon Storage ✂ |
MetalWire.UpdateAllSelections |
— | DayZ-Expansion-Bundle |
MilitaryCrate_ColorBase.GetCostToUpkeep |
— | Paragon Storage ✂ |
MilitaryCrate_ColorBase.GetTimeToDecay |
— | Paragon Storage ✂ |
MilitaryLocker_Colorbase.GetCostToUpkeep |
— | Paragon Storage ✂ |
MilitaryLocker_Colorbase.GetTimeToDecay |
— | Paragon Storage ✂ |
MiscGameplayFunctions.BuildCondition |
— | BaseBuildingPlus ✂ |
MiscGameplayFunctions.ComplexBuildCollideCheckClient |
— | BaseBuildingPlus ✂ |
MiscGameplayFunctions.FilterObstructedObjectsByGrouping |
— | DayZ-Expansion-Bundle ✂ |
MiscGameplayFunctions.FilterObstructingObjects |
— | DayZ-Expansion-Bundle ✂ |
MiscGameplayFunctions.IsObjectObstructed |
— | DayZ-Expansion-Bundle ✂ |
MiscGameplayFunctions.IsObjectObstructedEx |
— | DayZ-Expansion-Bundle ✂ |
MiscGameplayFunctions.IsObjectObstructedFilterEx |
— | DayZ-Expansion-Bundle ✂ |
MiscGameplayFunctions.RemoveSplint |
— | CJ187-MoreItems ✂ |
MissionBase.CF_IsLoaded |
— | CF ✂ |
MissionBase.InitialiseWorldData |
— | Banov (cond) |
MissionBase.OnInit |
T3 | Dabs Framework |
MissionServer.AfterHiveInit |
— | DayZ Editor Loader |
MissionServer.InvokeOnDisconnect |
T3 | CF |
MissionServer.OnClientNewEvent |
T3 | CF |
MissionServer.OnClientPrepareEvent |
— | CF |
MissionServer.OnGameplayDataHandlerLoad |
— | GameLabs |
MissionServer.OnUpdate |
T0 | CF |
ModItemRegisterCallbacks.RegisterCustom |
— | CF |
ModLoader.GetMods |
— | CF ✂ |
ModLoader.LoadMods |
— | CF ✂ |
ModStructure.GetDebugName |
— | CF |
ModStructure.GetModActionURL |
— | CF ✂ |
ModStructure.GetModLogo |
— | CF ✂ |
ModStructure.GetModLogoOver |
— | CF ✂ |
ModStructure.GetModLogoSmall |
— | CF ✂ |
ModStructure.GetModName |
— | CF ✂ |
ModStructure.GetModOverview |
— | CF ✂ |
ModStructure.GetModToltip |
— | CF ✂ |
ModsMenuDetailedEntry.LoadData |
— | DayZ-Expansion-Bundle |
ModsMenuSimpleEntry.LoadData |
— | DayZ-Expansion-Bundle |
MotorbikeScript.CanReceiveAttachment |
T2 | DayZ-Expansion-Bundle |
MotorbikeScript.CanReleaseAttachment |
T2 | DayZ-Expansion-Bundle |
MotorbikeScript.DamageCrew |
— | DayZ-Expansion-Bundle |
MotorbikeScript.EEItemAttached |
T2 | DayZ-Expansion-Bundle |
MotorbikeScript.EEItemDetached |
T2 | DayZ-Expansion-Bundle |
MotorbikeScript.EEOnAfterLoad |
T3 | DayZ-Expansion-Bundle |
MotorbikeScript.EEOnCECreate |
— | DayZ-Expansion-Bundle |
MotorbikeScript.EOnPostSimulate |
T1 | DayZ-Expansion-Bundle ✂ |
MotorbikeScript.GetMomentum |
— | DayZ-Expansion-Bundle |
MotorbikeScript.IsInventoryVisible |
T2 | DayZ-Expansion-Bundle |
MotorbikeScript.NameOverride |
— | DayZ-Expansion-Bundle ✂ |
MotorbikeScript.OnBeforeEngineStart |
— | DayZ-Expansion-Bundle |
MotorbikeScript.OnContact |
— | DayZ-Expansion-Bundle |
MotorbikeScript.OnEngineStart |
— | DayZ-Expansion-Bundle |
MotorbikeScript.OnEngineStop |
— | DayZ-Expansion-Bundle |
MotorbikeScript.OnStoreSave |
T3 | CF |
MotorbikeScript.OnUpdate |
T0 | DayZ-Expansion-Bundle |
NotificationRuntimeData.GetTitleText |
— | CF ✂ |
NotificationUI.AddNotification |
— | CF |
NotificationUI.RemoveNotification |
— | CF |
NotificationUI.UpdateTargetHeight |
— | CF |
OffroadHatchback.ExpansionGetWheelType |
— | DayZ-Expansion-Bundle ✂ |
OffroadHatchback.OnDebugSpawn |
— | DayZ-Expansion-Bundle ✂ |
OpenCan.Do |
— | CookZ (cond) |
OptionsMenuGame.Apply |
— | VPPAdminTools |
OptionsMenuGame.IsChanged |
— | VPPAdminTools (cond) |
OptionsMenuGame.Revert |
— | VPPAdminTools |
OptionsMenuGame.SetOptions |
— | VPPAdminTools |
Pants_Base.GetAttachmentExclusionInitSlotValue |
— | Banov |
Paper.SetActions |
T2 | FarmingPlus 2.0 |
Paragon_GreenHouse.GetCostToUpkeep |
— | Paragon Storage ✂ |
Paragon_GreenHouse.GetTimeToDecay |
— | Paragon Storage ✂ |
Paragon_LargeGreenHouse.GetCostToUpkeep |
— | Paragon Storage ✂ |
Paragon_LargeGreenHouse.GetTimeToDecay |
— | Paragon Storage ✂ |
Paragon_PlanterBox.GetCostToUpkeep |
— | Paragon Storage ✂ |
Paragon_PlanterBox.GetTimeToDecay |
— | Paragon Storage ✂ |
Pelt_Base.SetActions |
T2 | FarmingPlus 2.0 |
PipeWrench.SetActions |
T2 | DayZ-Expansion-Bundle |
PlantBase.Harvest |
— | AgricultureCore (cond) |
PlantBase.OnItemHarvested |
— | CannabisPlus ✂ |
PlantBase.OnStoreLoad |
T3 | AgricultureCore |
PlantBase.OnStoreSave |
T3 | AgricultureCore |
PlantBase.RemovePlantEx |
— | AgricultureCore ✂ |
PlayerBase.AC_HasAnyPPEActive |
— | CannabisPlus |
PlayerBase.AfterStoreLoad |
T3 | DayZ-Expansion-Bundle |
PlayerBase.CanDropEntity |
T2 | DayZ-Dog (cond) |
PlayerBase.CanJump |
— | DayZ-Dog (cond) |
PlayerBase.CommandHandler |
T1 | VPPAdminTools |
PlayerBase.EEDelete |
T3 | DayZ-Expansion-Bundle |
PlayerBase.EEOnDamageCalculated |
— | DayZ-Expansion-Bundle |
PlayerBase.EOnContact |
— | DayZ-Dog |
PlayerBase.EOnFrame |
T1 | DayZ-Expansion-Bundle ✂ |
PlayerBase.Expansion_IsFriendly |
— | DayZ-Expansion-Bundle |
PlayerBase.GetActions |
— | Dabs Framework ✂ |
PlayerBase.HeadingModel |
— | DayZ-Expansion-Bundle |
PlayerBase.IsTargetInActiveRefresherRange |
— | DayZ-Expansion-Bundle ✂ |
PlayerBase.IsWearingSplint |
— | CJ187-MoreItems |
PlayerBase.OnCommandDeathStart |
— | DayZ-Dog |
PlayerBase.OnDrawOptics2D |
— | VPPAdminTools (cond) |
PlayerBase.OnLand |
— | DayZ-Expansion-Bundle |
PlayerBase.OnStoreLoadLifespan |
— | CF (cond) |
PlayerBase.OnSyncJuncture |
— | Banov (cond) |
PlayerBase.OnVehicleSeatDriverLeft |
— | DayZ-Expansion-Bundle |
PlayerBase.OnVehicleSwitchSeat |
— | GameLabs |
PlayerBase.ProcessFeetDamageServer |
— | Banov (cond) |
PlayerBase.ProcessHoldBreath |
— | Banov ✂ |
PlayerBase.RegisterTransportHit |
— | DayZ-Expansion-Bundle (cond) |
PlayerBase.SetActionsRemoteTarget |
— | DayZ-Expansion-Bundle |
PlayerBase.SetSuicide |
— | DayZ-Expansion-Bundle |
PlayerBase.SwitchItemSelectionTexture |
— | Forward Operator Gear |
PlayerBase.TryHideItemInHands |
— | DayZ-Expansion-Bundle |
PlayerBase.eAI_OnFactionChange |
— | DayZ-Expansion-Bundle ✂ |
PlayerContainer.DoubleClick |
— | DayZ-Dog (cond) |
PlayerContainer.ItemAttached |
— | DayZ-Dog (cond) |
PlayerContainer.MouseClick |
— | DayZ-Dog (cond) |
PlayerPreview.UpdateInterval |
— | Forward Operator Gear |
PluginAdminLog.OnContinouousAction |
— | GameLabs |
PluginAdminLog.OnPlacementComplete |
— | GameLabs |
PluginDiagMenu.OnRPC |
T2 | Dabs Framework |
PluginDiagMenuClient.RegisterModdedDiags |
— | Dabs Framework |
PluginRepairing.CanBeRepairedToPristine |
— | CJ187-MoreItems ✂ |
PluginRepairing.CanRepair |
— | CJ187-MoreItems ✂ |
PluginRepairing.CanRepairToPristine |
— | CJ187-MoreItems ✂ |
PluginTransmissionAgents.TransmitAgentsEx |
— | Banov (cond) |
PortableGasStove.EEItemAttached |
T2 | RaG_BeeHive |
PortableGasStove.EEItemDetached |
T2 | RaG_BeeHive |
PortableGasStove.RemoveCookingAudioVisuals |
— | RaG_BeeHive ✂ |
PowerGenerator.SetActions |
T2 | DBN_FordRaptor_Scorpio |
PunchedCard.OnUse |
— | Banov ✂ |
PunchedCard.SetActions |
T2 | Banov |
Rag.SetActions |
T2 | DayZ-Dog |
RecipeBase.CheckRecipe |
— | DayZ-Expansion-Bundle |
RecipeBase.GetName |
— | DayZ-Expansion-Bundle ✂ |
RecoilBase.PostInit |
— | DayZ-Expansion-Bundle (cond) |
ReinforcedDoor_ColorBase.GetCostToUpkeep |
— | Paragon Storage ✂ |
ReinforcedDoor_ColorBase.GetTimeToDecay |
— | Paragon Storage ✂ |
RepairElectric.CanDo |
— | CJ187-MoreItems ✂ |
RepairElectric.Do |
— | CJ187-MoreItems ✂ |
RepairElectric.Init |
— | CJ187-MoreItems ✂ |
RepairElectric.IsRepeatable |
— | CJ187-MoreItems ✂ |
RepairWithLeatherSewingKit.CanDo |
— | CJ187-MoreItems ✂ |
RepairWithLeatherSewingKit.Do |
— | CJ187-MoreItems ✂ |
RepairWithLeatherSewingKit.Init |
— | CJ187-MoreItems ✂ |
RepairWithLeatherSewingKit.IsRepeatable |
— | CJ187-MoreItems ✂ |
RepairWithSewingKit.CanDo |
— | CJ187-MoreItems ✂ |
RepairWithSewingKit.Do |
— | CJ187-MoreItems ✂ |
RepairWithSewingKit.Init |
— | CJ187-MoreItems ✂ |
RepairWithSewingKit.IsRepeatable |
— | CJ187-MoreItems ✂ |
RepairWithTireKit.CanDo |
— | CJ187-MoreItems ✂ |
RepairWithTireKit.Do |
— | CJ187-MoreItems ✂ |
RepairWithTireKit.Init |
— | CJ187-MoreItems ✂ |
RepairWithTireKit.IsRepeatable |
— | CJ187-MoreItems ✂ |
RespawnDialogue.ColorHighlight |
— | Banov ✂ |
RespawnDialogue.Init |
— | Banov ✂ |
Safe_ColorBase.GetCostToUpkeep |
— | Paragon Storage ✂ |
Safe_ColorBase.GetTimeToDecay |
— | Paragon Storage ✂ |
ScientificBriefcase.EEDelete |
T3 | GameLabs |
ScientificBriefcase.EEInit |
T3 | GameLabs |
ScientificBriefcase.Open |
— | GameLabs |
SeaChest.SetActions |
T2 | DayZ-Expansion-Bundle |
Sedan_02.ExpansionGetWheelType |
— | DayZ-Expansion-Bundle ✂ |
Sedan_02.OnDebugSpawn |
— | DayZ-Expansion-Bundle ✂ |
Sedan_02_Wheel.OnWasDetached |
— | DayZ-Expansion-Bundle |
SeedBase.SetActions |
T2 | FarmingPlus 2.0 |
SeedPackBase.EmptySeedPack |
— | CannabisPlus (cond) |
ServerBrowserMenuNew.GetSelectedTab |
— | DayZ-Expansion-Bundle (cond) |
ServerBrowserMenuNew.Init |
— | DayZ-Expansion-Bundle |
ServerBrowserMenuNew.OnClick |
— | DayZ-Expansion-Bundle (cond) |
ServerBrowserMenuNew.Refresh |
— | DayZ-Expansion-Bundle |
SharpenMelee.CanDo |
— | CJ187-MoreItems ✂ |
SharpenMelee.Do |
— | CJ187-MoreItems ✂ |
SharpenMelee.Init |
— | CJ187-MoreItems ✂ |
SharpenMelee.IsRepeatable |
— | CJ187-MoreItems ✂ |
Shoes_Base.GetAttachmentExclusionInitSlotValue |
— | Banov |
Shovel.SetActions |
T2 | DayZ-Expansion-Bundle |
SlotsIcon.ClearRemainSelected |
— | DayZ-Expansion-Bundle |
SlotsIcon.Expansion_ResetColor |
— | DayZ-Expansion-Bundle ✂ |
SlotsIcon.Expansion_UpdateItemRarity |
— | DayZ-Expansion-Bundle ✂ |
SlotsIcon.Init |
— | DayZ-Expansion-Bundle |
SlotsIcon.SetItemPreview |
— | DayZ-Expansion-Bundle |
SmallCrate_ColorBase.GetCostToUpkeep |
— | Paragon Storage ✂ |
SmallCrate_ColorBase.GetTimeToDecay |
— | Paragon Storage ✂ |
SmallSafe_ColorBase.GetCostToUpkeep |
— | Paragon Storage ✂ |
SmallSafe_ColorBase.GetTimeToDecay |
— | Paragon Storage ✂ |
Spotlight.ExpansionCanRecievePower |
— | DayZ-Expansion-Bundle ✂ |
StaticObj_Wreck_Chinook.EEDelete |
T3 | GameLabs |
StaticObj_Wreck_Chinook.EEInit |
T3 | GameLabs |
StaticObj_Wreck_Mi24_TK.EEDelete |
T3 | GameLabs |
StaticObj_Wreck_Mi24_TK.EEInit |
T3 | GameLabs |
Stone.SetActions |
T2 | BaseBuildingPlus |
SurvivorBase.CanJump |
— | VPPAdminTools |
SurvivorBase.EOnFrame |
T1 | VPPAdminTools ✂ |
SurvivorBase.EOnPostFrame |
T1 | VPPAdminTools |
TLRLight.CanPutAsAttachment |
— | EDO_WEAPONS |
TentBase.CF_OnStoreLoad |
— | DayZ-Expansion-Bundle |
TentBase.CF_OnStoreSave |
— | DayZ-Expansion-Bundle |
TentBase.CanDisplayAttachmentCategory |
— | Code Lock (cond) |
TentBase.CanDisplayAttachmentSlot |
T2 | DayZ-Expansion-Bundle (cond) |
TentBase.CanDisplayCargo |
— | DayZ-Expansion-Bundle ✂ |
TentBase.CanReleaseAttachment |
T2 | DayZ-Expansion-Bundle (cond) |
TentBase.EEHitBy |
T2 | DayZ-Expansion-Bundle |
TentBase.EEKilled |
T3 | DayZ-Expansion-Bundle |
TentBase.ExpansionIsOpenable |
— | DayZ-Expansion-Bundle ✂ |
TentBase.ExpansionIsOpened |
— | DayZ-Expansion-Bundle ✂ |
TentBase.ToggleAnimation |
— | DayZ-Expansion-Bundle |
TinyCrate_ColorBase.GetCostToUpkeep |
— | Paragon Storage ✂ |
TinyCrate_ColorBase.GetTimeToDecay |
— | Paragon Storage ✂ |
Top_Base.GetAttachmentExclusionInitSlotValue |
— | Banov |
TrapBase.OnPlacementComplete |
— | VPPAdminTools |
TruckBattery.EEItemDetached |
T2 | BaseBuildingPlus |
Truck_01_Base.EEItemAttached |
T2 | DBN_FordRaptor_Scorpio |
Truck_01_Base.ExpansionGetWheelType |
— | DayZ-Expansion-Bundle ✂ |
Truck_01_Wheel.OnWasDetached |
— | DayZ-Expansion-Bundle |
Truck_01_WheelDouble.OnWasDetached |
— | DayZ-Expansion-Bundle |
UiHintPanelLoading.LoadContentList |
— | Banov |
UniversalLight.InitAttachmentsSlotsToCheck |
— | EDO_WEAPONS |
VPPAdminHud.DefineButtons |
— | VPPAdminTools |
VPPContextActionManager.RegisterActions |
— | VPPAdminTools |
VPPContextActionManager.RegisterProviders |
— | VPPAdminTools |
VehicleBattery.SetActions |
T2 | DayZ-Expansion-Bundle |
VehicleContactData.SetData |
— | DayZ-Expansion-Bundle |
VehicleLightsComponent.EnableLight |
— | DayZ-Expansion-Bundle (cond) |
VehicleLightsComponent.SetSelectionMaterial |
— | DayZ-Expansion-Bundle (cond) |
VicinityItemManager.IsObstructed |
— | BaseBuildingPlus (cond) |
VomitSymptom.IsContaminationActive |
— | Banov |
Watchtower.CanBeDamaged |
— | DayZ-Expansion-Bundle ✂ |
WatchtowerKit.OnPlacementComplete |
— | GameLabs |
WaterBarrel_ColorBase.GetCostToUpkeep |
— | Paragon Storage ✂ |
WaterBarrel_ColorBase.GetTimeToDecay |
— | Paragon Storage ✂ |
Weapon_Base.CanReceiveAttachment |
T2 | EDO_WEAPONS (cond) |
Weapon_Base.OnInventoryExit |
T2 | DayZ-Expansion-Bundle |
Weapon_Base.UpdateLaser |
— | DayZ-Expansion-Bundle ✂ |
WeaponsLocker_ColorBase.GetCostToUpkeep |
— | Paragon Storage ✂ |
WeaponsLocker_ColorBase.GetTimeToDecay |
— | Paragon Storage ✂ |
WetMdfr.ActivateCondition |
— | Banov ✂ |
WoodAxe.SetActions |
T2 | FarmingPlus 2.0 |
WoodBase.OnTreeCutDown |
— | DayZ-Expansion-Bundle |
WoodenCrate.SetActions |
T2 | DayZ-Expansion-Bundle |
WoodenStick.SetActions |
T2 | FarmingPlus 2.0 |
Wreck_Mi8.EEDelete |
T3 | GameLabs |
Wreck_Mi8.EEInit |
T3 | GameLabs |
Wreck_Mi8_Crashed.EEDelete |
T3 | GameLabs |
Wreck_Mi8_Crashed.EEInit |
T3 | GameLabs |
Wreck_SantasSleigh.EEDelete |
T3 | GameLabs |
Wreck_SantasSleigh.EEInit |
T3 | GameLabs |
Wreck_UH1Y.EEDelete |
T3 | GameLabs |
Wreck_UH1Y.EEInit |
T3 | GameLabs |
ZombieBase.CanBeTargetedByAI |
— | DayZ-Dog (cond) |
ZombieBase.HandleMindStateChange |
— | DayZ-Expansion-Bundle |
ZombieBase.OnStoreLoad |
T3 | CF |
ZombieBase.OnStoreSave |
T3 | CF |
eAIBase.Expansion_IsGravecrossEnabled |
— | DayZ-Expansion-Bundle (cond) |
89 methods on client-only classes are not shown: a dedicated server never runs them.
A conflict shows that code is skipped, not that an author made a mistake — overhaul mods replace systems on purpose. Long chains are cheap: one link costs about 25 ns per dispatch. What costs frame time is the work inside each hook, which is why the badges are there. Everything here comes from the mods' code alone; nothing was measured on a server. Methodology.