← modperf

Stack composer

Started from [BR]Brasil Paralelo- PVE/PVP somente no mercado negro: the 55 mods it publishes to the Steam server browser (as of 2026-10-22), put back into load order — servers publish the list last-loaded first. Mods loaded with -servermod= are never published, so they are not here; add them if you know them.

Your stack in load order, earliest first. Drag a row, or use the arrows, to reorder.

  1. 1 CF
  2. 2 Dabs Framework
  3. 3 Community-Online-Tools
  4. 4 DayZ-Expansion-Animations
  5. 5 DayZ-Expansion-Bundle
  6. 6 DayZ-Expansion-Licensed
  7. 7 DayZ-Expansion-BaseBuilding
  8. 8 AgricultureCore
  9. 9 CannabisPlus
  10. 10 DrugsPLUS
  11. 11 Tent Actions Fix not analyzed
  12. 12 Tulcus Backpack not analyzed
  13. 13 Better Inspect
  14. 14 BulletStacksPlusPlus
  15. 15 Umbrella Clothing Admin not analyzed
  16. 16 SNAFU Weapons
  17. 17 AI Bandits not analyzed
  18. 18 AIBandit_Voices not analyzed
  19. 19 AIB_Unleashed not analyzed
  20. 20 Auto Stack - Proper not analyzed
  21. 21 Admirals Parachute Mod
  22. 22 Airborne AI not analyzed
  23. 23 PVEZ Reloaded
  24. 24 UStamina not analyzed
  25. 25 QuickMoveItemsByCategory
  26. 26 BodyBags
  27. 27 Workshop 3015212770 not analyzed
  28. 28 INVICTUZ_Barrel_Storage not analyzed
  29. 29 Percentage_Hud not analyzed
  30. 30 RaG_Vehicle_Pack
  31. 31 Hummer_H2_v2 not analyzed
  32. 32 MBM_ApocalypseTruck not analyzed
  33. 33 MMG Base Storage
  34. 34 Paragon Gear and Armor
  35. 35 Server_Information_Panel
  36. 36 DAG_AnimalSkinning not analyzed
  37. 37 Workshop 3685890769 not analyzed
  38. 38 VPPAdminTools
  39. 39 MBM_JLTV not analyzed
  40. 40 Workshop 3783361682 not analyzed
  41. 41 TemperatureZones not analyzed
  42. 42 BS Patrol Helicopter not analyzed
  43. 43 BDE Expansion Market UI not analyzed
  44. 44 Triumph Moving AI Convoy not analyzed
  45. 45 BS Patrol Tank
  46. 46 Workshop 2908878542 not analyzed
  47. 47 PC_Bitcoin not analyzed
  48. 48 TruckFixV2 not analyzed
  49. 49 Zenarchist's Virus Mod not analyzed
  50. 50 BaseBuildingPlus
  51. 51 BaseBuildingPlus 1.30 EXP Fix
  52. 52 BBPTentFix not analyzed
  53. 53 BBPItemPack
  54. 54 BBPItemPack 130 Fix not analyzed
  55. 55 PVE 1.30 Fix not analyzed
Edit as text

One Workshop id or URL per line, in load order. Up to 250 mods.

29 of 55 mods not analyzed yet — left out of the composition below. Open a mod's page to request its analysis.
Stall risks

File I/O on hot paths, timers created per event, and per-player-per-frame hooks across the stack. These can stall a frame regardless of the load figure. See all 15 below.

Mods silencing mods
81 conflicts

Across 324 server-side methods hooked by two or more mods. 4 more on client-only UI classes, listed separately.

Structural load
0.94% of a frame at 100 players

9.449 ms per second, all 26 mods combined. Hook dispatch and timers only — not what the hooks do inside. Methodology.

Who silences whom#

A later-loaded mod overrides a method without super(), so the earlier mod's code on that method — and vanilla's — never runs. Whether that is a bug or the whole point of the mod is the author's call; this shows the structure, not intent.

81 methods across 13 pairs. Read across: the mod on the left silences the mod at the top. Both in load order. 1   2–4   5–14   15+ methods
silences → 1CF3Community-Online-Tools5DayZ-Expansion-Bundle7DayZ-Expansion-BaseBuilding50BaseBuildingPlus51BaseBuildingPlus 1.30 EXP Fix all
5DayZ-Expansion-Bundle 1DayZ-Expansion-Bundle silences CF
1 method: 1 value
5DayZ-Expansion-Bundle silences Community-Online-Tools
5 methods: 5 events
6
7DayZ-Expansion-BaseBuilding 1DayZ-Expansion-BaseBuilding silences Community-Online-Tools
1 method: 1 event
48DayZ-Expansion-BaseBuilding silences DayZ-Expansion-Bundle
48 methods: 10 events, 28 checks, 10 values
49
33MMG Base Storage 2MMG Base Storage silences DayZ-Expansion-Bundle
2 methods: 2 checks
2
38VPPAdminTools 1VPPAdminTools silences DayZ-Expansion-Bundle
1 method: 1 event
1
50BaseBuildingPlus 2BaseBuildingPlus silences DayZ-Expansion-Bundle
2 methods: 2 checks
2BaseBuildingPlus silences DayZ-Expansion-BaseBuilding
2 methods: 2 checks
4
51BaseBuildingPlus 1.30 EXP Fix 7BaseBuildingPlus 1.30 EXP Fix silences BaseBuildingPlus
7 methods: 4 events, 2 checks, 1 value
7
53BBPItemPack 2BBPItemPack silences DayZ-Expansion-Bundle
2 methods: 2 checks
1BBPItemPack silences DayZ-Expansion-BaseBuilding
1 method: 1 check
5BBPItemPack silences BaseBuildingPlus
5 methods: 2 events, 2 checks, 1 value
4BBPItemPack silences BaseBuildingPlus 1.30 EXP Fix
4 methods: 2 events, 1 check, 1 value
12
all 16553124 81
11Tent Actions Fix Not analyzed, so what it silences is unknown. Queue it in the list above.
12Tulcus Backpack Not analyzed, so what it silences is unknown. Queue it in the list above.
15Umbrella Clothing Admin Not analyzed, so what it silences is unknown. Queue it in the list above.
17AI Bandits Not analyzed, so what it silences is unknown. Queue it in the list above.
18AIBandit_Voices Not analyzed, so what it silences is unknown. Queue it in the list above.
19AIB_Unleashed Not analyzed, so what it silences is unknown. Queue it in the list above.
…and 23 more mods not analyzed yet.

The 13 pairs, largest first# ·

DayZ-Expansion-BaseBuildingsilencesDayZ-Expansion-Bundle48 methods
ActionAttachToConstruction.CreateConditionComponents event DayZ-Expansion-Bundle's work on this event never runs. basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Classes\UserActionsComponent\Actions\SingleUse\ActionAttachToConstruction.c:15 BarbedWire.ExpansionOnDestroyed event DayZ-Expansion-Bundle's work on this event never runs. basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\ItemBase\BarbedWire.c:15 CombinationLock.ExpansionOnDestroyed event DayZ-Expansion-Bundle's work on this event never runs. basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\ItemBase\CombinationLock.c:15 ExpansionBaseBuilding.ExpansionOnDestroyed event DayZ-Expansion-Bundle's work on this event never runs. basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\Basebuilding\ExpansionBaseBuilding.c:382 ExpansionBaseBuilding.UpdateAttachmentPhysics event DayZ-Expansion-Bundle's work on this event never runs. basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\Basebuilding\ExpansionBaseBuilding.c:296 ExpansionBaseBuilding.UpdatePhysics event DayZ-Expansion-Bundle's work on this event never runs. basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\Basebuilding\ExpansionBaseBuilding.c:263
42 more
Fence.CloseAndLock event DayZ-Expansion-Bundle's work on this event never runs. basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\ItemBase\BaseBuildingBase\Fence.c:206 MiscGameplayFunctions.FilterObstructedObjectsByGrouping event DayZ-Expansion-Bundle's work on this event never runs. basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Static\MiscGameplayFunctions.c:38 MiscGameplayFunctions.FilterObstructingObjects event DayZ-Expansion-Bundle's work on this event never runs. basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Static\MiscGameplayFunctions.c:17 TerritoryFlagKit.OnPlacementComplete event DayZ-Expansion-Bundle's work on this event never runs. basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\Basebuilding\Flags\TerritoryFlagKit.c:15 BarrelHoles_ColorBase.IsNonExpansionOpenable check DayZ-Expansion-Bundle's conditions on this check no longer apply. virtualcontainerstorage_scripts.pbo::4_World\DayZExpansion_VirtualContainerStorage\Entities\ItemBase\BarrelHoles_ColorBase.c:64 Barrel_ColorBase.IsNonExpansionOpenable check DayZ-Expansion-Bundle's conditions on this check no longer apply. virtualcontainerstorage_scripts.pbo::4_World\DayZExpansion_VirtualContainerStorage\Entities\ItemBase\Barrel_ColorBase.c:32 ExpansionBaseBuilding.CanBeDamaged check DayZ-Expansion-Bundle's conditions on this check no longer apply. basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\Basebuilding\ExpansionBaseBuilding.c:358 ExpansionBaseBuilding.CanBeRepairedToPristine check DayZ-Expansion-Bundle's conditions on this check no longer apply. basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\Basebuilding\ExpansionBaseBuilding.c:93 ExpansionBaseBuilding.CanObstruct check DayZ-Expansion-Bundle's conditions on this check no longer apply. basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\Basebuilding\ExpansionBaseBuilding.c:377 ExpansionBaseBuilding.ExpansionHasCodeLock check DayZ-Expansion-Bundle's conditions on this check no longer apply. basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\Basebuilding\ExpansionBaseBuilding.c:220 ExpansionBaseBuilding.HasProperDistance check DayZ-Expansion-Bundle's conditions on this check no longer apply. basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\Basebuilding\ExpansionBaseBuilding.c:185 ExpansionBaseBuilding.IsFacingCamera check DayZ-Expansion-Bundle's conditions on this check no longer apply. basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\Basebuilding\ExpansionBaseBuilding.c:155 ExpansionBaseBuilding.IsFacingPlayer check DayZ-Expansion-Bundle's conditions on this check no longer apply. basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\Basebuilding\ExpansionBaseBuilding.c:123 ExpansionBaseBuilding.IsOpened check DayZ-Expansion-Bundle's conditions on this check no longer apply. basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\Basebuilding\ExpansionBaseBuilding.c:353 Fence.CanBeDamaged check DayZ-Expansion-Bundle's conditions on this check no longer apply. basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\ItemBase\BaseBuildingBase\Fence.c:17 Fence.ExpansionIsOpenable check DayZ-Expansion-Bundle's conditions on this check no longer apply. basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\ItemBase\BaseBuildingBase\Fence.c:89 Fence.ExpansionIsOpened check DayZ-Expansion-Bundle's conditions on this check no longer apply. basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\ItemBase\BaseBuildingBase\Fence.c:94 GiftBox_Base.IsNonExpansionOpenable check DayZ-Expansion-Bundle's conditions on this check no longer apply. virtualcontainerstorage_scripts.pbo::4_World\DayZExpansion_VirtualContainerStorage\Entities\ItemBase\GiftBox_Base.c:32 ItemBase.ExpansionIsLocked check DayZ-Expansion-Bundle's conditions on this check no longer apply. basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\ItemBase.c:657 ItemBase.Expansion_CanUseVirtualStorage check DayZ-Expansion-Bundle's conditions on this check no longer apply. virtualcontainerstorage_scripts.pbo::4_World\DayZExpansion_VirtualContainerStorage\Entities\ItemBase.c:231 ItemBase.Expansion_RestoreContents check DayZ-Expansion-Bundle's conditions on this check no longer apply. virtualcontainerstorage_scripts.pbo::4_World\DayZExpansion_VirtualContainerStorage\Entities\ItemBase.c:369 ItemBase.Expansion_StoreContents check DayZ-Expansion-Bundle's conditions on this check no longer apply. virtualcontainerstorage_scripts.pbo::4_World\DayZExpansion_VirtualContainerStorage\Entities\ItemBase.c:324 MiscGameplayFunctions.IsObjectObstructed check DayZ-Expansion-Bundle's conditions on this check no longer apply. basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Static\MiscGameplayFunctions.c:155 MiscGameplayFunctions.IsObjectObstructedEx check DayZ-Expansion-Bundle's conditions on this check no longer apply. basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Static\MiscGameplayFunctions.c:166 MiscGameplayFunctions.IsObjectObstructedFilterEx check DayZ-Expansion-Bundle's conditions on this check no longer apply. basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Static\MiscGameplayFunctions.c:183 PlayerBase.IsTargetInActiveRefresherRange check DayZ-Expansion-Bundle's conditions on this check no longer apply. basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\ManBase\PlayerBase.c:269 Spotlight.ExpansionCanRecievePower check DayZ-Expansion-Bundle's conditions on this check no longer apply. basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\Basebuilding\Electricity\ExpansionBaseLights.c:24 TentBase.CanDisplayCargo check DayZ-Expansion-Bundle's conditions on this check no longer apply. basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\ItemBase\TentBase.c:248 TentBase.CanDisplayCargo check DayZ-Expansion-Bundle's conditions on this check no longer apply. For TentBase instances, through its ancestor ItemBase. basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\ItemBase\TentBase.c:248 TentBase.ExpansionIsOpenable check DayZ-Expansion-Bundle's conditions on this check no longer apply. basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\ItemBase\TentBase.c:156 TentBase.ExpansionIsOpened check DayZ-Expansion-Bundle's conditions on this check no longer apply. basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\ItemBase\TentBase.c:133 Watchtower.CanBeDamaged check DayZ-Expansion-Bundle's conditions on this check no longer apply. basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\ItemBase\BaseBuildingBase\Watchtower.c:15 ActionOpenFence.GetText value DayZ-Expansion-Bundle's value here is replaced. basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Classes\UserActionsComponent\Actions\Interact\ActionOpenFence.c:20 ActionToggleTentOpen.GetText value DayZ-Expansion-Bundle's value here is replaced. basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Classes\UserActionsComponent\Actions\Interact\ActionToggleTentOpen.c:18 ExpansionBaseBuilding.ExpansionGetCodeLock value DayZ-Expansion-Bundle's value here is replaced. basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\Basebuilding\ExpansionBaseBuilding.c:236 ExpansionBaseBuilding.GetDestroySound value DayZ-Expansion-Bundle's value here is replaced. basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\Basebuilding\ExpansionBaseBuilding.c:98 ExpansionBaseBuilding.GetKitSpawnPosition value DayZ-Expansion-Bundle's value here is replaced. basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\Basebuilding\ExpansionBaseBuilding.c:110 Fence.ExpansionGetCodeLock value DayZ-Expansion-Bundle's value here is replaced. basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\ItemBase\BaseBuildingBase\Fence.c:99 Hologram.GetProjectionEntityPosition value DayZ-Expansion-Bundle's value here is replaced. 0_basebuilding_preload.pbo::4_World\Classes\Hologram.c:20 ItemBase.Expansion_GetEntityStorageFileName value DayZ-Expansion-Bundle's value here is replaced. virtualcontainerstorage_scripts.pbo::4_World\DayZExpansion_VirtualContainerStorage\Entities\ItemBase.c:319 ItemBase.GetHiddenSelectionIndex value DayZ-Expansion-Bundle's value here is replaced. basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\ItemBase.c:1210 RecipeBase.GetName value DayZ-Expansion-Bundle's value here is replaced. basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Classes\Recipes\Recipes\RecipeBase.c:18
BaseBuildingPlus 1.30 EXP FixsilencesBaseBuildingPlus7 methods
ActionBuildPartCB.CreateActionComponent event BaseBuildingPlus's work on this event never runs. ZMG_BBP_130Fix.pbo::scripts\4_World\actions\vanilla\ActionBuildPart.c:3 ActionDialCombinationLockOnTarget.OnFinishProgressServer event BaseBuildingPlus's work on this event never runs. ZMG_BBP_130Fix.pbo::scripts\4_World\actions\vanilla\ActionDialCombinationLockOnTarget.c:21 Construction.DropNonUsableMaterialsServer event Vanilla stops dropping leftovers — expected when a mod replaces building wholesale. ZMG_BBP_130Fix.pbo::scripts\4_World\overrides\Construction.c:72 StaticConstructionMethods.SpawnConstructionMaterialPiles event BaseBuildingPlus's work on this event never runs. ZMG_BBP_130Fix.pbo::scripts\4_World\overrides\Construction.c:189 Construction.IsColliding check BaseBuildingPlus's conditions on this check no longer apply. ZMG_BBP_130Fix.pbo::scripts\4_World\overrides\Construction.c:62 Construction.IsCollidingEx check BaseBuildingPlus's conditions on this check no longer apply. ZMG_BBP_130Fix.pbo::scripts\4_World\overrides\Construction.c:67
1 more
ActionBuildPart.GetAdminLogMessage value BaseBuildingPlus's value here is replaced. ZMG_BBP_130Fix.pbo::scripts\4_World\actions\vanilla\ActionBuildPart.c:167
BBPItemPacksilencesBaseBuildingPlus5 methods
Hologram.AddProjectionRotation event Vanilla rotation handling is replaced — expected for placement-system overhauls. BBPItemPack.pbo::Scripts\4_World\Overrides\Hologram.c:160 Hologram.SubtractProjectionRotation event Vanilla rotation handling is replaced — expected for placement-system overhauls. BBPItemPack.pbo::Scripts\4_World\Overrides\Hologram.c:165 Construction.CanBuildPart check BaseBuildingPlus's conditions on this check no longer apply. BBPItemPack.pbo::Scripts\4_World\Overrides\Construction.c:3 DeCraftWoodenCrate.CanDo check BaseBuildingPlus's conditions on this check no longer apply. BBPItemPack.pbo::Scripts\4_World\Recipes\DeCraftWoodenCrate.c:3 Hologram.GetProjectionRotation value BaseBuildingPlus's value here is replaced. BBPItemPack.pbo::Scripts\4_World\Overrides\Hologram.c:155
DayZ-Expansion-BundlesilencesCommunity-Online-Tools5 methods
CivilianSedan.OnDebugSpawn event Community-Online-Tools's work on this event never runs. For CivilianSedan instances, through its ancestor CarScript. vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Vehicles\InheritedCars\CivilianSedan.c:20 Hatchback_02.OnDebugSpawn event Community-Online-Tools's work on this event never runs. For Hatchback_02 instances, through its ancestor CarScript. vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Vehicles\InheritedCars\Hatchback_02.c:20 ModifiersManager.OnScheduledTick event · T1 Community-Online-Tools's work on this event never runs. 0_ai_preload.pbo::4_World\Classes\PlayerModifiers\ModifiersManager.c:27 OffroadHatchback.OnDebugSpawn event Community-Online-Tools's work on this event never runs. For OffroadHatchback instances, through its ancestor CarScript. vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Vehicles\InheritedCars\OffroadHatchback.c:20 Sedan_02.OnDebugSpawn event Community-Online-Tools's work on this event never runs. For Sedan_02 instances, through its ancestor CarScript. vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Vehicles\InheritedCars\Sedan_02.c:20
BBPItemPacksilencesBaseBuildingPlus 1.30 EXP Fix4 methods
Hologram.AddProjectionRotation event Vanilla rotation handling is replaced — expected for placement-system overhauls. BBPItemPack.pbo::Scripts\4_World\Overrides\Hologram.c:160 Hologram.SubtractProjectionRotation event Vanilla rotation handling is replaced — expected for placement-system overhauls. BBPItemPack.pbo::Scripts\4_World\Overrides\Hologram.c:165 Construction.CanBuildPart check BaseBuildingPlus 1.30 EXP Fix's conditions on this check no longer apply. BBPItemPack.pbo::Scripts\4_World\Overrides\Construction.c:3 Hologram.GetProjectionRotation value BaseBuildingPlus 1.30 EXP Fix's value here is replaced. BBPItemPack.pbo::Scripts\4_World\Overrides\Hologram.c:155
BBPItemPacksilencesDayZ-Expansion-Bundle2 methods
ActionFoldBaseBuildingObject.ActionCondition check · T2 DayZ-Expansion-Bundle's conditions on this check no longer apply. BBPItemPack.pbo::Scripts\4_World\Actions\Vanilla\ActionFoldBaseBuildingObject.c:8 Construction.CanBuildPart check DayZ-Expansion-Bundle's conditions on this check no longer apply. BBPItemPack.pbo::Scripts\4_World\Overrides\Construction.c:3
BaseBuildingPlussilencesDayZ-Expansion-BaseBuilding2 methods
CraftFenceKit.CanDo check DayZ-Expansion-BaseBuilding's conditions on this check no longer apply. BaseBuildingPlus.pbo::scripts\4_World\recipes\CraftFenceKit.c:3 CraftWatchtowerKit.CanDo check DayZ-Expansion-BaseBuilding's conditions on this check no longer apply. BaseBuildingPlus.pbo::scripts\4_World\recipes\CraftWatchtowerKit.c:3
BaseBuildingPlussilencesDayZ-Expansion-Bundle2 methods
CraftFenceKit.CanDo check DayZ-Expansion-Bundle's conditions on this check no longer apply. BaseBuildingPlus.pbo::scripts\4_World\recipes\CraftFenceKit.c:3 CraftWatchtowerKit.CanDo check DayZ-Expansion-Bundle's conditions on this check no longer apply. BaseBuildingPlus.pbo::scripts\4_World\recipes\CraftWatchtowerKit.c:3
MMG Base StoragesilencesDayZ-Expansion-Bundle2 methods
Clothing.CanLoadItemIntoCargoClothingConditions check DayZ-Expansion-Bundle's conditions on this check no longer apply. MMG_storage.pbo::scripts\4_World\Classes\base_class\clothing_base.c:45 Clothing.CanReceiveItemIntoCargoClothingConditions check DayZ-Expansion-Bundle's conditions on this check no longer apply. MMG_storage.pbo::scripts\4_World\Classes\base_class\clothing_base.c:37
BBPItemPacksilencesDayZ-Expansion-BaseBuilding1 method
ActionFoldBaseBuildingObject.ActionCondition check · T2 DayZ-Expansion-BaseBuilding's conditions on this check no longer apply. BBPItemPack.pbo::Scripts\4_World\Actions\Vanilla\ActionFoldBaseBuildingObject.c:8
3 more pairs
DayZ-Expansion-BaseBuildingsilencesCommunity-Online-Tools1 method
TerritoryFlagKit.OnPlacementComplete event Community-Online-Tools's work on this event never runs. For TerritoryFlagKit instances, through its ancestor ItemBase. basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\Basebuilding\Flags\TerritoryFlagKit.c:15
DayZ-Expansion-BundlesilencesCF1 method
NotificationRuntimeData.GetIcon value CF's value here is replaced. core_scripts.pbo::3_Game\DayZExpansion_Core\Client\Notifications\NotificationRuntimeData.c:29
VPPAdminToolssilencesDayZ-Expansion-Bundle1 method
SurvivorBase.EOnFrame event · T1 DayZ-Expansion-Bundle's work on this event never runs. For SurvivorBase instances, through its ancestor PlayerBase. VPPAdminTools.pbo::4_World\VPPAdminTools\Entities\SurvivorBase.c:42
4 conflicts on client-only classes (menus, HUD, notifications) — no server effect
  • InspectMenuNew.Init — Better Inspect silences DayZ-Expansion-Bundle
  • NotificationSystem.GetNotificationData — DayZ-Expansion-Bundle silences CF
  • NotificationSystem.GetNotificationData — DayZ-Expansion-Bundle silences Dabs Framework
  • InGameMenu.Init — Server_Information_Panel silences DayZ-Expansion-Bundle

Hot hooks shared across the stack#

The engine calls the last-loaded mod first; each super() hands on to the mod before it, ending at vanilla. Badges show what each mod's override calls inside — that body work, not the chain itself, is what costs frame time.

DayZPlayerImplement.CommandHandler
about 30× per player per second
Server_Information_Panel then Better Inspect then DayZ-Expansion-Bundle then Community-Online-Tools then vanilla
PlayerBase.OnScheduledTick
about 30× per player per second
PVEZ Reloaded then Admirals Parachute Mod then DayZ-Expansion-Bundle then vanilla
PlayerBase.CommandHandler
about 30× per player per second
VPPAdminTools RPC send then Community-Online-Tools sometimes stops here then vanilla
DayZGame.OnUpdate
every server frame
VPPAdminTools then Admirals Parachute Mod then DayZ-Expansion-Bundle sometimes stops here then Community-Online-Tools then CF then vanilla
MissionServer.OnUpdate
every server frame
Server_Information_Panel then PVEZ Reloaded then Community-Online-Tools then CF then vanilla
ModifiersManager.OnScheduledTick
every frame, per active instance
DayZ-Expansion-Bundle stops here then Community-Online-Tools sometimes stops here then vanilla
ItemBase.EEItemAttached
every inventory move
DayZ-Expansion-BaseBuilding timer then DayZ-Expansion-Bundle then vanilla
ItemBase.EEItemDetached
every inventory move
DayZ-Expansion-BaseBuilding then DayZ-Expansion-Bundle then vanilla
ItemBase.OnInventoryExit
every inventory move
DayZ-Expansion-Bundle then Community-Online-Tools then vanilla
ItemBase.OnItemLocationChanged
every inventory move
PVEZ Reloaded then DayZ-Expansion-Bundle then vanilla
PlayerBase.SetActions
per event
BBPItemPack then BaseBuildingPlus then VPPAdminTools then RaG_Vehicle_Pack then DayZ-Expansion-BaseBuilding then DayZ-Expansion-Bundle then Community-Online-Tools then vanilla
DayZGame.OnRPC
per event
VPPAdminTools sometimes stops here then PVEZ Reloaded RPC send world scan then DayZ-Expansion-Bundle sometimes stops here then Dabs Framework then CF sometimes stops here then vanilla

Stall risks#

15 places where one mod's code can hold up a frame by itself, whatever the load figure says. Each is a pattern found in the code, not a measurement: how much it costs depends on what the hook does inside. Most severe first, then in load order.

Community-Online-Tools
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
scripts.pbo::4_World\CommunityOnlineTools\Entities\Player\DayZPlayerImplement.c:54
Community-Online-Tools
PlayerBase.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
scripts.pbo::4_World\CommunityOnlineTools\Entities\Player\PlayerBase.c:219
DayZ-Expansion-Bundle
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\DayZPlayerImplement.c:660
DayZ-Expansion-Bundle
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ManBase\DayZPlayerImplement.c:260
DayZ-Expansion-Bundle
DayZPlayerImplement.HandleWeapons
about 30× per player per second
Per-player, per-frame hook warning
weapons_scripts.pbo::4_World\DayZExpansion_Weapons\Entities\ManBase\DayZPlayerImplement.c:17
DayZ-Expansion-Bundle
PlayerBase.EOnFrame
about 30× per player per second
Per-player, per-frame hook warning
weapons_scripts.pbo::4_World\DayZExpansion_Weapons\Entities\ManBase\PlayerBase.c:39
DayZ-Expansion-Bundle
PlayerBase.OnScheduledTick
about 30× per player per second
Per-player, per-frame hook warning
ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\PlayerBase.c:205
Better Inspect
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
BetterInspect.pbo::scripts\4_World\Entites\DayZPlayerImplement.c:3
Admirals Parachute Mod
PlayerBase.OnScheduledTick
about 30× per player per second
Per-player, per-frame hook warning
AdmiralsParachuteMod.pbo::Scripts\4_World\Modded\PlayerBase.c:432
PVEZ Reloaded
PlayerBase.OnScheduledTick
about 30× per player per second
Per-player, per-frame hook warning
PVEZ.pbo::4_world\entities\manbase\playerbase.c:202
Server_Information_Panel
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
ServerPanel.pbo::Scripts\4_World\ServerPanel\dayzplayerimplement.c:6
VPPAdminTools
PlayerBase.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
VPPAdminTools.pbo::4_World\VPPAdminTools\Entities\PlayerBase.c:401
3 more
VPPAdminTools
SurvivorBase.EOnFrame
about 30× per player per second
Per-player, per-frame hook warning
VPPAdminTools.pbo::4_World\VPPAdminTools\Entities\SurvivorBase.c:42
VPPAdminTools
SurvivorBase.EOnPostFrame
about 30× per player per second
Per-player, per-frame hook warning
VPPAdminTools.pbo::4_World\VPPAdminTools\Entities\SurvivorBase.c:61
Community-Online-Tools
Timer created inside a hot hook heuristic
scripts.pbo::4_World\CommunityOnlineTools\Entities\Player\PlayerBase.c:375

Everything else#

All 324 server-side methods hooked by two or more mods

vanilla → earliest mod → … → latest mod (dispatch enters at the latest). struck = suppressed by a later chain break; ✂ = no super(); "(cond)" = super() only on some paths.

methodtierchain (load order)
Construction.CanBuildPart — vanilla → DayZ-Expansion-Bundle (cond) → BaseBuildingPlus (cond) → BaseBuildingPlus 1.30 EXP Fix (cond) → BBPItemPack ✂
ActionFoldBaseBuildingObject.ActionCondition T2 vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-BaseBuilding (cond) → BBPItemPack ✂
CraftFenceKit.CanDo — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-BaseBuilding (cond) → BaseBuildingPlus ✂
CraftWatchtowerKit.CanDo — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-BaseBuilding (cond) → BaseBuildingPlus ✂
Hologram.AddProjectionRotation — vanilla → BaseBuildingPlus ✂ → BaseBuildingPlus 1.30 EXP Fix ✂ → BBPItemPack ✂
Hologram.GetProjectionRotation — vanilla → BaseBuildingPlus ✂ → BaseBuildingPlus 1.30 EXP Fix ✂ → BBPItemPack ✂
Hologram.SubtractProjectionRotation — vanilla → BaseBuildingPlus ✂ → BaseBuildingPlus 1.30 EXP Fix ✂ → BBPItemPack ✂
Hologram.GetProjectionEntityPosition — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-BaseBuilding ✂ → BaseBuildingPlus (cond) → BaseBuildingPlus 1.30 EXP Fix (cond) → BBPItemPack (cond)
ActionBuildPartCB.CreateActionComponent — vanilla → BaseBuildingPlus ✂ → BaseBuildingPlus 1.30 EXP Fix ✂ → BBPItemPack (cond)
ActionAttachToConstruction.CreateConditionComponents — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-BaseBuilding ✂
ActionBuildPart.GetAdminLogMessage — vanilla → BaseBuildingPlus ✂ → BaseBuildingPlus 1.30 EXP Fix ✂
ActionDialCombinationLockOnTarget.OnFinishProgressServer — vanilla → BaseBuildingPlus ✂ → BaseBuildingPlus 1.30 EXP Fix ✂
ActionOpenFence.GetText — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-BaseBuilding ✂
ActionToggleTentOpen.GetText — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-BaseBuilding ✂
BarbedWire.ExpansionOnDestroyed — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-BaseBuilding ✂
BarrelHoles_ColorBase.IsNonExpansionOpenable — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-BaseBuilding ✂
Barrel_ColorBase.IsNonExpansionOpenable — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-BaseBuilding ✂
Clothing.CanLoadItemIntoCargoClothingConditions — vanilla → DayZ-Expansion-Bundle ✂ → MMG Base Storage ✂
Clothing.CanReceiveItemIntoCargoClothingConditions — vanilla → DayZ-Expansion-Bundle ✂ → MMG Base Storage ✂
CombinationLock.ExpansionOnDestroyed — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-BaseBuilding ✂
Construction.DropNonUsableMaterialsServer — vanilla → BaseBuildingPlus ✂ → BaseBuildingPlus 1.30 EXP Fix ✂
Construction.IsColliding — vanilla → BaseBuildingPlus ✂ → BaseBuildingPlus 1.30 EXP Fix ✂
Construction.IsCollidingEx — vanilla → BaseBuildingPlus ✂ → BaseBuildingPlus 1.30 EXP Fix ✂
DeCraftWoodenCrate.CanDo — vanilla → BaseBuildingPlus ✂ → BBPItemPack ✂
ExpansionBaseBuilding.CanBeDamaged — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-BaseBuilding ✂
ExpansionBaseBuilding.CanBeRepairedToPristine — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-BaseBuilding ✂
ExpansionBaseBuilding.CanObstruct — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-BaseBuilding ✂
ExpansionBaseBuilding.ExpansionGetCodeLock — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-BaseBuilding ✂
ExpansionBaseBuilding.ExpansionHasCodeLock — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-BaseBuilding ✂
ExpansionBaseBuilding.ExpansionOnDestroyed — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-BaseBuilding ✂
ExpansionBaseBuilding.GetDestroySound — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-BaseBuilding ✂
ExpansionBaseBuilding.GetKitSpawnPosition — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-BaseBuilding ✂
ExpansionBaseBuilding.HasProperDistance — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-BaseBuilding ✂
ExpansionBaseBuilding.IsFacingCamera — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-BaseBuilding ✂
ExpansionBaseBuilding.IsFacingPlayer — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-BaseBuilding ✂
ExpansionBaseBuilding.IsOpened — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-BaseBuilding ✂
ExpansionBaseBuilding.UpdateAttachmentPhysics — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-BaseBuilding ✂
ExpansionBaseBuilding.UpdatePhysics — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-BaseBuilding ✂
Fence.CanBeDamaged — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-BaseBuilding ✂
Fence.CloseAndLock — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-BaseBuilding ✂
Fence.ExpansionGetCodeLock — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-BaseBuilding ✂
Fence.ExpansionIsOpenable — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-BaseBuilding ✂
Fence.ExpansionIsOpened — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-BaseBuilding ✂
GiftBox_Base.IsNonExpansionOpenable — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-BaseBuilding ✂
ItemBase.ExpansionIsLocked — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-BaseBuilding ✂
ItemBase.Expansion_CanUseVirtualStorage — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-BaseBuilding ✂
ItemBase.Expansion_GetEntityStorageFileName — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-BaseBuilding ✂
ItemBase.Expansion_RestoreContents — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-BaseBuilding ✂
ItemBase.Expansion_StoreContents — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-BaseBuilding ✂
ItemBase.GetHiddenSelectionIndex — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-BaseBuilding ✂
MiscGameplayFunctions.FilterObstructedObjectsByGrouping — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-BaseBuilding ✂
MiscGameplayFunctions.FilterObstructingObjects — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-BaseBuilding ✂
MiscGameplayFunctions.IsObjectObstructed — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-BaseBuilding ✂
MiscGameplayFunctions.IsObjectObstructedEx — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-BaseBuilding ✂
MiscGameplayFunctions.IsObjectObstructedFilterEx — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-BaseBuilding ✂
ModifiersManager.OnScheduledTick T1 vanilla → Community-Online-Tools (cond) → DayZ-Expansion-Bundle ✂
NotificationRuntimeData.GetIcon — vanilla → CF ✂ → DayZ-Expansion-Bundle ✂
PlayerBase.IsTargetInActiveRefresherRange — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-BaseBuilding ✂
RecipeBase.GetName — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-BaseBuilding ✂
Spotlight.ExpansionCanRecievePower — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-BaseBuilding ✂
StaticConstructionMethods.SpawnConstructionMaterialPiles — vanilla → BaseBuildingPlus ✂ → BaseBuildingPlus 1.30 EXP Fix ✂
TentBase.CanDisplayCargo — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-BaseBuilding ✂
TentBase.ExpansionIsOpenable — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-BaseBuilding ✂
TentBase.ExpansionIsOpened — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-BaseBuilding ✂
TerritoryFlagKit.OnPlacementComplete — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-BaseBuilding ✂
Watchtower.CanBeDamaged — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-BaseBuilding ✂
ActionConstructor.RegisterActions — vanilla → Dabs Framework → Community-Online-Tools → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding → AgricultureCore → CannabisPlus → DrugsPLUS → SNAFU Weapons → Admirals Parachute Mod → RaG_Vehicle_Pack → MMG Base Storage → Paragon Gear and Armor → VPPAdminTools → BS Patrol Tank → BaseBuildingPlus → BBPItemPack
ModItemRegisterCallbacks.RegisterOneHanded — vanilla → CF → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding → CannabisPlus → DrugsPLUS → SNAFU Weapons → MMG Base Storage → Paragon Gear and Armor → BaseBuildingPlus → BBPItemPack
PlayerBase.EEKilled T3 vanilla → Community-Online-Tools → DayZ-Expansion-Bundle → AgricultureCore → CannabisPlus → DrugsPLUS → Admirals Parachute Mod → PVEZ Reloaded → BodyBags → VPPAdminTools → BS Patrol Tank
MissionServer.OnInit T3 vanilla → CF → AgricultureCore → CannabisPlus → DrugsPLUS → Admirals Parachute Mod → VPPAdminTools → BS Patrol Tank → BaseBuildingPlus → BaseBuildingPlus 1.30 EXP Fix
ModItemRegisterCallbacks.RegisterHeavy — vanilla → CF → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding → AgricultureCore → CannabisPlus → BodyBags → RaG_Vehicle_Pack → MMG Base Storage
PlayerBase.Init — vanilla → Community-Online-Tools → DayZ-Expansion-Bundle → AgricultureCore → DrugsPLUS → Admirals Parachute Mod → VPPAdminTools → BaseBuildingPlus → BBPItemPack
PluginRecipesManager.RegisterRecipies — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding → AgricultureCore → CannabisPlus → DrugsPLUS → RaG_Vehicle_Pack → BaseBuildingPlus → BBPItemPack
MissionServer.InvokeOnConnect T3 vanilla → CF → Dabs Framework → DayZ-Expansion-Bundle → MMG Base Storage → BaseBuildingPlus → BaseBuildingPlus 1.30 EXP Fix → BBPItemPack
ModItemRegisterCallbacks.RegisterTwoHanded — vanilla → CF → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding → Admirals Parachute Mod → MMG Base Storage → Paragon Gear and Armor → BBPItemPack
PlayerBase.SetActions T2 vanilla → Community-Online-Tools → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding → RaG_Vehicle_Pack → VPPAdminTools → BaseBuildingPlus → BBPItemPack
Hologram.ProjectionBasedOnParent — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-BaseBuilding (cond) → MMG Base Storage (cond) → BaseBuildingPlus (cond) → BaseBuildingPlus 1.30 EXP Fix (cond) → BBPItemPack (cond)
ActionBuildPart.OnFinishProgressServer — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-BaseBuilding (cond) → BaseBuildingPlus (cond) → BaseBuildingPlus 1.30 EXP Fix (cond) → BBPItemPack
DayZGame.OnRPC T2 vanilla → CF (cond) → Dabs Framework → DayZ-Expansion-Bundle (cond) → PVEZ Reloaded → VPPAdminTools (cond)
DayZGame.OnUpdate T0 vanilla → CF → Community-Online-Tools → DayZ-Expansion-Bundle (cond) → Admirals Parachute Mod → VPPAdminTools
Hologram.EvaluateCollision — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-BaseBuilding (cond) → MMG Base Storage (cond) → BaseBuildingPlus (cond) → BaseBuildingPlus 1.30 EXP Fix (cond)
MissionBase.CreateScriptedMenu — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-BaseBuilding (cond) → Server_Information_Panel → VPPAdminTools → BaseBuildingPlus
MissionServer.OnEvent — vanilla → CF → Community-Online-Tools (cond) → DayZ-Expansion-Bundle → BodyBags → VPPAdminTools
MissionServer.OnMissionStart T3 vanilla → CF → Dabs Framework → Community-Online-Tools → DayZ-Expansion-Bundle → VPPAdminTools
MissionServer.PlayerDisconnected T3 vanilla → CF → Dabs Framework → DayZ-Expansion-Bundle → PVEZ Reloaded → VPPAdminTools
ActionBuildPart.ActionCondition T2 vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-BaseBuilding → BaseBuildingPlus (cond) → BaseBuildingPlus 1.30 EXP Fix (cond)
ActionDeployObject.OnEndServer — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-BaseBuilding (cond) → CannabisPlus (cond) → BBPItemPack (cond)
ActionDialCombinationLockOnTarget.ActionCondition T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding → BaseBuildingPlus (cond) → BaseBuildingPlus 1.30 EXP Fix (cond)
DayZPlayerImplement.CommandHandler T1 vanilla → Community-Online-Tools → DayZ-Expansion-Bundle → Better Inspect → Server_Information_Panel
ItemBase.EEOnDamageCalculated — vanilla → Community-Online-Tools → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding → PVEZ Reloaded
MissionServer.OnMissionFinish T3 vanilla → CF → Community-Online-Tools → DayZ-Expansion-Bundle → VPPAdminTools
MissionServer.OnUpdate T0 vanilla → CF → Community-Online-Tools → PVEZ Reloaded → Server_Information_Panel
PlayerBase.OnRPC T2 vanilla → PVEZ Reloaded → VPPAdminTools → BaseBuildingPlus → BBPItemPack
PlayerBase.OnVariablesSynchronized T2 vanilla → Community-Online-Tools → DayZ-Expansion-Bundle → Admirals Parachute Mod → VPPAdminTools
PluginManager.Init — vanilla → Dabs Framework → Community-Online-Tools → MMG Base Storage → VPPAdminTools
PluginRecipesManagerBase.RegisterRecipies — vanilla → DayZ-Expansion-Bundle → SNAFU Weapons → Admirals Parachute Mod → MMG Base Storage
ActionAttachToConstruction.ActionCondition T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding → BaseBuildingPlus (cond)
ActionCloseFence.ActionCondition T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding → BaseBuildingPlus (cond)
ActionDeployObject.ActionCondition T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding → BBPItemPack (cond)
ActionDeployObject.MoveEntityToFinalPosition — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-BaseBuilding (cond) → BBPItemPack (cond)
ActionNextCombinationLockDialOnTarget.ActionCondition T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding → BaseBuildingPlus (cond)
ActionOpenFence.ActionCondition T2 vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-BaseBuilding (cond) → BaseBuildingPlus (cond)
ActionTogglePlaceObject.ActionCondition T2 vanilla → DayZ-Expansion-Bundle (cond) → CannabisPlus (cond) → BaseBuildingPlus (cond)
ActionUnmountBarbedWire.ActionCondition T2 vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-BaseBuilding → BaseBuildingPlus (cond)
CamoNet.SetActions T2 vanilla → DayZ-Expansion-Bundle → RaG_Vehicle_Pack → BaseBuildingPlus
Hacksaw.SetActions T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding → BBPItemPack
Hammer.SetActions T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding → MMG Base Storage
Hatchet.SetActions T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding → MMG Base Storage
Hologram.SetProjectionOrientation — vanilla → BaseBuildingPlus (cond) → BaseBuildingPlus 1.30 EXP Fix (cond) → BBPItemPack (cond)
ItemBase.EEDelete T3 vanilla → Community-Online-Tools → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
ItemBase.EEInit T3 vanilla → Community-Online-Tools → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
ItemBase.SetActions T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding → BaseBuildingPlus
JMModuleConstructor.RegisterModules — vanilla → Community-Online-Tools → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
MissionServer.OnMissionLoaded — vanilla → CF → Community-Online-Tools → DayZ-Expansion-Bundle
ModItemRegisterCallbacks.CustomBoneRemapping — vanilla → CF → DayZ-Expansion-Bundle → SNAFU Weapons
ModItemRegisterCallbacks.RegisterEmptyHanded — vanilla → CF → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
ModItemRegisterCallbacks.RegisterFireArms — vanilla → CF → DayZ-Expansion-Bundle → SNAFU Weapons
ModItemRegisterCallbacks.RegisterPistol — vanilla → CF → DayZ-Expansion-Bundle → SNAFU Weapons
ModItemRegisterCallbacks.RegisterRestrained — vanilla → CF → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
ModItemRegisterCallbacks.RegisterSurrender — vanilla → CF → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
PlayerBase.CanBeTargetedByAI — vanilla → Community-Online-Tools → DayZ-Expansion-Bundle (cond) → VPPAdminTools (cond)
PlayerBase.EEHitBy T2 vanilla → Community-Online-Tools → DayZ-Expansion-Bundle → BS Patrol Tank
PlayerBase.EEOnDamageCalculated — vanilla → Community-Online-Tools → DayZ-Expansion-Bundle → PVEZ Reloaded
PlayerBase.OnConnect — vanilla → Community-Online-Tools → DayZ-Expansion-Bundle → VPPAdminTools
PlayerBase.OnPlayerLoaded — vanilla → AgricultureCore → Admirals Parachute Mod → PVEZ Reloaded
PlayerBase.OnScheduledTick T1 vanilla → DayZ-Expansion-Bundle → Admirals Parachute Mod → PVEZ Reloaded
PlayerBase.OnSelectPlayer — vanilla → CF → Community-Online-Tools (cond) → DayZ-Expansion-Bundle
PluginAdminLog.PlayerHitBy — vanilla → Community-Online-Tools → DayZ-Expansion-Bundle (cond) → VPPAdminTools (cond)
PluginAdminLog.PlayerKilled — vanilla → Community-Online-Tools → DayZ-Expansion-Bundle (cond) → VPPAdminTools (cond)
Shovel.SetActions T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding → RaG_Vehicle_Pack
SledgeHammer.SetActions T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding → BBPItemPack
TransferValues.SendValue — vanilla → Community-Online-Tools → DayZ-Expansion-Bundle (cond) → VPPAdminTools
Weapon_Base.EEFired — vanilla → Community-Online-Tools → DayZ-Expansion-Bundle → VPPAdminTools
ZombieBase.EEOnDamageCalculated — vanilla → Community-Online-Tools → DayZ-Expansion-Bundle → PVEZ Reloaded
ActionActivateTrap.ActionCondition T2 vanilla → Community-Online-Tools → DayZ-Expansion-Bundle (cond)
ActionAttachToConstruction.Post_SetupAction — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-BaseBuilding (cond)
ActionBuildPart.GetText — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
ActionBuildPart.OnActionInfoUpdate — vanilla → BaseBuildingPlus (cond) → BaseBuildingPlus 1.30 EXP Fix (cond)
ActionBuildPartCB.SetCallbackDuration — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-BaseBuilding (cond)
ActionDeployObject.GetText — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
ActionDeployObject.HandleReciveData — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
ActionDeployObject.OnStartServer — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-BaseBuilding (cond)
ActionDeployObject.ReadFromContext — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
ActionDeployObject.SetupAction — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
ActionDeployObject.WriteToContext — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
ActionDestroyPart.ActionCondition T2 vanilla → BaseBuildingPlus (cond) → BBPItemPack (cond)
ActionDigGardenPlot.ActionCondition T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
ActionDismantlePart.ActionCondition T2 vanilla → BaseBuildingPlus (cond) → BBPItemPack (cond)
ActionDismantlePart.DismantleCondition — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-BaseBuilding (cond)
ActionDismantlePart.GetText — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
ActionFoldBaseBuildingObject.GetText — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
ActionFoldBaseBuildingObject.OnFinishProgressServer — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-BaseBuilding (cond)
ActionFoldObject.ActionCondition T2 vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-BaseBuilding
ActionFoldObject.GetText — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
ActionLowerFlag.ActionCondition T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
ActionLowerFlag.GetText — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
ActionOpenFence.Can — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
ActionOpenFence.OnStartServer — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-BaseBuilding (cond)
ActionPackTent.ActionCondition T2 vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-BaseBuilding
ActionPackTent.GetText — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
ActionRaiseFlag.ActionCondition T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
ActionRaiseFlag.GetText — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
ActionTakeItem.ActionCondition T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
ActionTakeItem.GetText — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
ActionTakeItemToHands.ActionCondition T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
ActionTakeItemToHands.GetText — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
ActionTargetsCursor.GetActionDesc — vanilla → Community-Online-Tools → DayZ-Expansion-Bundle
ActionTogglePlaceObject.Start — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-BaseBuilding (cond)
ActionToggleTentOpen.ActionCondition T2 vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-BaseBuilding (cond)
ActionToggleTentOpen.OnExecuteServer — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-BaseBuilding (cond)
ActionUnmountBarbedWire.GetText — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
ActionUnpin.OnStartServer — vanilla → PVEZ Reloaded → VPPAdminTools
AnimalBase.EEDelete T3 vanilla → Community-Online-Tools → DayZ-Expansion-Bundle
AnimalBase.EEOnDamageCalculated — vanilla → Community-Online-Tools → DayZ-Expansion-Bundle
AreaExposureMdfr.OnActivate — vanilla → DayZ-Expansion-Bundle (cond) → VPPAdminTools (cond)
BarrelHoles_ColorBase.CF_OnStoreLoad — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
BarrelHoles_ColorBase.Close — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
BarrelHoles_ColorBase.Expansion_CanUseVirtualStorage — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-BaseBuilding (cond)
BarrelHoles_ColorBase.Open — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
Barrel_ColorBase.Close — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
Barrel_ColorBase.Open — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
BaseBuildingBase.GetKitSpawnPosition — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
BaseBuildingBase.IsOpen — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
CanisterGasoline.SetActions T2 vanilla → DayZ-Expansion-Bundle → RaG_Vehicle_Pack
CarBattery.CanPutIntoHands T2 vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-BaseBuilding (cond)
CarScript.EEHealthLevelChanged T2 vanilla → Community-Online-Tools → DayZ-Expansion-Bundle
CarScript.EEOnDamageCalculated — vanilla → Community-Online-Tools → DayZ-Expansion-Bundle
ConstructionBase.DismantlePartServerEx — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-BaseBuilding (cond)
ConstructionBase.GetConstructionPartsToBuild — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
ConstructionBase.IsCollidingEx — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-BaseBuilding (cond)
ConstructionBase.UpdateConstructionParts — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
Container_Base.CF_OnStoreLoad — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
Container_Base.Close — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
Container_Base.DeferredInit — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
Container_Base.Open — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
CraftTerritoryFlagKit.CanDo — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-BaseBuilding (cond)
DayZExpansion.OnLoaded — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
DayZGame.DeferredInit — vanilla → CF → VPPAdminTools
DayZGame.OnEvent — vanilla → CF → Dabs Framework
DayZPlayerImplement.ModCommandHandlerInside — vanilla → Admirals Parachute Mod → VPPAdminTools
DayZPlayerImplementFallDamage.HandleFallDamage — vanilla → DayZ-Expansion-Bundle (cond) → Admirals Parachute Mod (cond)
EffectArea.EEDelete T3 vanilla → Community-Online-Tools → DayZ-Expansion-Bundle
ExpansionActionPaint.ActionCondition T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
ExpansionActionPaint.GetText — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
ExpansionBaseBuilding.AfterStoreLoad T3 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
ExpansionBaseBuilding.CF_OnStoreLoad — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
ExpansionBaseBuilding.CF_OnStoreSave — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
ExpansionBaseBuilding.CanReceiveAttachment T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
ExpansionBaseBuilding.EEInit T3 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
ExpansionBaseBuilding.EEKilled T3 vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-BaseBuilding (cond)
ExpansionBaseBuilding.OnPartBuiltServer — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
ExpansionBaseBuilding.OnVariablesSynchronized T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
ExpansionBaseBuilding.SetActions T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
ExpansionCodeLock.ExpansionLock — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
ExpansionCodeLock.ExpansionUnlock — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
ExpansionESPModificationModule.OnInit T3 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
ExpansionSettings.Init — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
Fence.AddAction — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
Fence.CF_OnStoreLoad — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
Fence.CF_OnStoreSave — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
Fence.CanOpenFence — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
Fence.CanReceiveAttachment T2 vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-BaseBuilding (cond)
Fence.ExpansionIsLocked — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
Fence.OnPartDestroyedServer — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
Fence.OnPartDismantledServer — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
Fence.RemoveAction — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
Fence.SetOpenedState — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
Flag_Base.AfterStoreLoad T3 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
Flag_Base.CF_OnStoreLoad — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
Flag_Base.CF_OnStoreSave — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
Flag_Base.OnWasAttached — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
Flag_Base.OnWasDetached — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
GiftBox_Base.Close — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
GiftBox_Base.Open — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
HandSaw.SetActions T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
Hologram.AlignProjectionOnTerrain — vanilla → BaseBuildingPlus (cond) → BaseBuildingPlus 1.30 EXP Fix (cond)
Hologram.HeightPlacementCheck — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-BaseBuilding (cond)
Hologram.IsBaseViable — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-BaseBuilding (cond)
Hologram.IsBehindObstacle — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-BaseBuilding (cond)
Hologram.IsClippingRoof — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-BaseBuilding (cond)
Hologram.IsCollidingAngle — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-BaseBuilding (cond)
Hologram.IsCollidingBBox — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-BaseBuilding (cond)
Hologram.IsCollidingPlayer — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-BaseBuilding (cond)
Hologram.IsFloating — vanilla → BaseBuildingPlus → BaseBuildingPlus 1.30 EXP Fix
Hologram.SetOnGround — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
Hologram.UpdateHologram — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
Icon.FullScreen — vanilla → DayZ-Expansion-Bundle → Better Inspect
InteractActionInput.UpdatePossibleActions — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-BaseBuilding (cond)
ItemActionsWidget.GetActionDesc — vanilla → Community-Online-Tools → DayZ-Expansion-Bundle
ItemBase.AfterStoreLoad T3 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
ItemBase.CF_OnStoreLoad — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
ItemBase.CF_OnStoreSave — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
ItemBase.CanDisplayAttachmentCategory — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
ItemBase.CanDisplayAttachmentSlot T2 vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-BaseBuilding
ItemBase.CanDisplayCargo — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
ItemBase.CanPutAsAttachment — vanilla → DayZ-Expansion-Bundle (cond) → BodyBags (cond)
ItemBase.CanPutInCargo T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
ItemBase.CanPutIntoHands T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
ItemBase.CanReceiveAttachment T2 vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-BaseBuilding (cond)
ItemBase.CanReceiveItemIntoCargo T2 vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-BaseBuilding (cond)
ItemBase.CanReleaseAttachment T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
ItemBase.CanReleaseCargo — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
ItemBase.Close — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
ItemBase.DeferredInit — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
ItemBase.EEItemAttached T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
ItemBase.EEItemDetached T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
ItemBase.EEOnAfterLoad T3 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
ItemBase.IsOpen — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
ItemBase.OnEnergyConsumed — vanilla → Community-Online-Tools (cond) → DayZ-Expansion-Bundle (cond)
ItemBase.OnInventoryExit T2 vanilla → Community-Online-Tools → DayZ-Expansion-Bundle
ItemBase.OnItemLocationChanged T2 vanilla → DayZ-Expansion-Bundle → PVEZ Reloaded
ItemBase.OnVariablesSynchronized T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
ItemBase.OnWorkStart — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
ItemBase.OnWorkStop — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
ItemBase.Open — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
JMESPMetaBaseBuilding.Create — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
JMESPMetaBaseBuilding.CreateActions — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
JMESPMetaBaseBuilding.UpdateButtonStates — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
MeatTenderizer.SetActions T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
MissionServer.OnClientDisconnectedEvent T3 vanilla → CF → Dabs Framework
MissionServer.OnClientReadyEvent T3 vanilla → CF → DayZ-Expansion-Bundle
MissionServer.OnClientReconnectEvent T3 vanilla → CF → DayZ-Expansion-Bundle
MissionServer.OnClientRespawnEvent T3 vanilla → CF → DayZ-Expansion-Bundle
ModItemRegisterCallbacks.RegisterArcheryItem — vanilla → CF → DayZ-Expansion-Bundle
ModItemRegisterCallbacks.RegisterLauncher — vanilla → CF → DayZ-Expansion-Bundle
MotorbikeScript.EEOnDamageCalculated — vanilla → Community-Online-Tools → DayZ-Expansion-Bundle
MotorbikeScript.OnStoreLoad T3 vanilla → CF → DayZ-Expansion-Bundle
PlantBase.Init — vanilla → AgricultureCore (cond) → CannabisPlus
PlayerAgentPool.AddAgent — vanilla → Community-Online-Tools (cond) → DayZ-Expansion-Bundle (cond)
PlayerBase.AC_HasAnyPPEActive — vanilla → CannabisPlus → DrugsPLUS
PlayerBase.CF_OnStoreLoad — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
PlayerBase.CF_OnStoreSave — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
PlayerBase.CommandHandler T1 vanilla → Community-Online-Tools (cond) → VPPAdminTools
PlayerBase.OnCommandSwimStart — vanilla → Community-Online-Tools → DayZ-Expansion-Bundle
PlayerBase.OnDrawOptics2D — vanilla → Community-Online-Tools → VPPAdminTools (cond)
PlayerBase.OnUnconsciousStart — vanilla → DayZ-Expansion-Bundle → Admirals Parachute Mod
PluginDiagMenu.RegisterModdedDiags — vanilla → Community-Online-Tools → DayZ-Expansion-Bundle
PluginDiagMenu.RegisterModdedDiagsIDs — vanilla → Community-Online-Tools → DayZ-Expansion-Bundle
PluginDiagMenuClient.BindCallbacks — vanilla → Community-Online-Tools → DayZ-Expansion-Bundle
RecipeBase.CheckRecipe — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
Screwdriver.SetActions T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
SeaChest.SetActions T2 vanilla → DayZ-Expansion-Bundle → RaG_Vehicle_Pack
SeedPackBase.EmptySeedPack — vanilla → CannabisPlus (cond) → DrugsPLUS (cond)
SlotsIcon.Init — vanilla → DayZ-Expansion-Bundle → Better Inspect
SlotsIcon.SetItemPreview — vanilla → DayZ-Expansion-Bundle → Better Inspect
StaminaHandler.Update — vanilla → Community-Online-Tools (cond) → DayZ-Expansion-Bundle (cond)
Stone.SetActions T2 vanilla → BaseBuildingPlus → BBPItemPack
TentBase.CF_OnStoreLoad — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
TentBase.CF_OnStoreSave — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
TentBase.CanDisplayAttachmentSlot T2 vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-BaseBuilding (cond)
TentBase.CanReceiveAttachment T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
TentBase.CanReceiveItemIntoCargo T2 vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-BaseBuilding (cond)
TentBase.CanReleaseAttachment T2 vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-BaseBuilding (cond)
TentBase.CanReleaseCargo — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-BaseBuilding (cond)
TentBase.EEHitBy T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
TentBase.EEKilled T3 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
TentBase.SetActions T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
TentBase.ToggleAnimation — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-BaseBuilding
UniversalLight.CanPutAsAttachment — vanilla → DayZ-Expansion-Bundle (cond) → SNAFU Weapons (cond)
VicinityItemManager.AddVicinityItems — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-BaseBuilding (cond)
VirtualHud.SendRPC — vanilla → Community-Online-Tools (cond) → DayZ-Expansion-Bundle (cond)
Weapon_Base.SetActions T2 vanilla → DayZ-Expansion-Bundle → MMG Base Storage
WoodenCrate.SetActions T2 vanilla → DayZ-Expansion-Bundle → RaG_Vehicle_Pack
ZombieBase.EEHitBy T2 vanilla → DayZ-Expansion-Bundle → BS Patrol Tank
985 methods hooked by only one of these mods

No cross-mod interaction is possible here; a ✂ still means vanilla's behaviour on that method is replaced.

methodtiermod
ACOGOptic.CanPutAsAttachment — SNAFU Weapons
ActionActivateTrap.OnFinishProgressServer — VPPAdminTools
ActionAnimateCarSelection.ActionCondition T2 DayZ-Expansion-Bundle (cond)
ActionArmExplosive.ActionCondition T2 DayZ-Expansion-Bundle (cond)
ActionAttachExplosivesTrigger.ActionCondition T2 DayZ-Expansion-Bundle (cond)
ActionBase.CF_OnDebugUpdate — DayZ-Expansion-Bundle ✂
ActionBase.OnEnd — DayZ-Expansion-Bundle
ActionBase.OnEndInput — DayZ-Expansion-Bundle
ActionBase.OnEndRequest — DayZ-Expansion-Bundle
ActionBase.OnStart — DayZ-Expansion-Bundle
ActionBase.OnUpdate T0 DayZ-Expansion-Bundle
ActionBuildPartSwitch.ActionCondition T2 BaseBuildingPlus ✂
ActionCarDoors.ActionCondition T2 RaG_Vehicle_Pack (cond)
ActionCarDoors.OnStartServer — DayZ-Expansion-Bundle
ActionCarDoorsOutside.OnStartServer — DayZ-Expansion-Bundle
ActionCarHornLong.ActionCondition T2 DayZ-Expansion-Bundle
ActionCarHornShort.ActionCondition T2 DayZ-Expansion-Bundle
ActionCheckPulseTarget.ActionCondition T2 DayZ-Expansion-Bundle
ActionCloseDoors.OnEndServer — DayZ-Expansion-Bundle
ActionCloseFence.OnEndServer — DayZ-Expansion-Bundle
ActionCollectBloodTarget.ActionCondition T2 DayZ-Expansion-Bundle
ActionCollectBloodTarget.OnStartServer — DayZ-Expansion-Bundle (cond)
ActionCollectSampleTarget.ActionCondition T2 DayZ-Expansion-Bundle
ActionCollectSampleTarget.OnStartServer — DayZ-Expansion-Bundle (cond)
ActionConsume.ActionCondition T2 DayZ-Expansion-Bundle (cond)
ActionConsumeSingle.ActionCondition T2 DayZ-Expansion-Bundle (cond)
ActionContinuousBase.OnEndAnimationLoop — DayZ-Expansion-Bundle
ActionContinuousBase.OnFinishProgress — DayZ-Expansion-Bundle
ActionContinuousBase.OnStartAnimationLoop — DayZ-Expansion-Bundle
ActionCoverHeadTarget.ActionCondition T2 DayZ-Expansion-Bundle (cond)
ActionCraftBolts.InitCuttingTypes — SNAFU Weapons
ActionDefibrilateTarget.ActionCondition T2 DayZ-Expansion-Bundle
ActionDefibrilateTarget.OnStartServer — DayZ-Expansion-Bundle (cond)
ActionDeployObject.ActionConditionContinue — BaseBuildingPlus ✂
ActionDeployObject.DropDuringPlacing — DayZ-Expansion-Bundle (cond)
ActionDeployObject.OnFinishProgressServer — BaseBuildingPlus ✂
ActionDetach.ActionCondition T2 DayZ-Expansion-Bundle (cond)
ActionDetach.OnExecuteServer — DayZ-Expansion-Bundle
ActionDigInStash.ActionCondition T2 DayZ-Expansion-Bundle (cond)
ActionDisinfectTarget.ActionCondition T2 DayZ-Expansion-Bundle (cond)
ActionDrink.CreateConditionComponents — DrugsPLUS ✂
ActionDrink.GetText — DrugsPLUS ✂
ActionDrink.OnEndClient — DrugsPLUS
ActionDrink.OnEndServer — DrugsPLUS
ActionDrink.OnExecuteClient — DrugsPLUS
ActionDrink.OnStartServer — DrugsPLUS
ActionDropItem.ActionCondition T2 Admirals Parachute Mod (cond)
ActionEmptyMagazine.OnEndServer — DayZ-Expansion-Bundle
ActionEmptyMagazine.OnStartServer — DayZ-Expansion-Bundle
ActionFillGeneratorTank.ActionCondition T2 DayZ-Expansion-Bundle (cond)
ActionFoldBaseBuildingObject.CreateConditionComponents — BaseBuildingPlus ✂
ActionFoldBaseBuildingObjectCB.CreateActionComponent — BaseBuildingPlus ✂
ActionForceConsume.ActionCondition T2 DayZ-Expansion-Bundle (cond)
ActionForceConsumeSingle.ActionCondition T2 DayZ-Expansion-Bundle (cond)
ActionGagTarget.ActionCondition T2 DayZ-Expansion-Bundle (cond)
ActionGetInTransport.ActionCondition T2 DayZ-Expansion-Bundle
ActionGetInTransport.OnEndServer — DayZ-Expansion-Bundle
ActionGetOutTransport.ActionCondition T2 RaG_Vehicle_Pack (cond)
ActionGetOutTransport.OnEnd — DayZ-Expansion-Bundle (cond)
ActionGetOutTransport.OnEndServer — DayZ-Expansion-Bundle
ActionGetOutTransport.ProcessGetOutTransportActionData — DayZ-Expansion-Bundle
ActionGiveBloodTarget.ActionCondition T2 DayZ-Expansion-Bundle
ActionGiveBloodTarget.OnStartServer — DayZ-Expansion-Bundle (cond)
ActionHandcuffTarget.ActionCondition T2 DayZ-Expansion-Bundle (cond)
ActionHarvestCrops.OnExecuteClient — AgricultureCore (cond)
ActionHarvestCrops.OnExecuteServer — AgricultureCore (cond)
ActionInjectTarget.ActionCondition T2 DayZ-Expansion-Bundle (cond)
ActionLoadMagazine.OnEndServer — DayZ-Expansion-Bundle
ActionLoadMagazine.OnStartServer — DayZ-Expansion-Bundle
ActionLoadMagazineQuick.OnEndServer — DayZ-Expansion-Bundle
ActionLoadMagazineQuick.OnStartServer — DayZ-Expansion-Bundle
ActionLockDoors.ActionCondition T2 DayZ-Expansion-Bundle (cond)
ActionManagerBase.ActionPossibilityCheck — Admirals Parachute Mod (cond)
ActionMineTree.ActionCondition T2 DayZ-Expansion-Bundle (cond)
ActionMountBarbedWire.ActionCondition T2 BaseBuildingPlus (cond)
ActionMountBarbedWire.OnFinishProgressServer — BaseBuildingPlus (cond)
ActionOpenCarDoors.ActionCondition T2 DayZ-Expansion-Bundle
ActionOpenCarDoors.OnEnd — Community-Online-Tools
ActionOpenCarDoorsOutside.ActionCondition T2 DayZ-Expansion-Bundle
ActionOpenDoors.OnEndServer — DayZ-Expansion-Bundle
ActionOpenFence.OnEndServer — DayZ-Expansion-Bundle
ActionPin.OnStartServer — VPPAdminTools
ActionPlaceObject.ActionCondition T2 CannabisPlus (cond)
ActionPlugTargetIntoThis.ActionCondition T2 BBPItemPack (cond)
ActionPushObject.ActionCondition T2 DayZ-Expansion-Bundle (cond)
ActionRepairPart.RepairCondition — DayZ-Expansion-Bundle
ActionRestrainSelf.ActionCondition T2 DayZ-Expansion-Bundle (cond)
ActionRestrainSelf.OnFinishProgressServer — DayZ-Expansion-Bundle
ActionRestrainTarget.ActionCondition T2 DayZ-Expansion-Bundle (cond)
ActionRestrainTarget.OnFinishProgressServer — DayZ-Expansion-Bundle (cond)
ActionRestrainTarget.OnStartServer — DayZ-Expansion-Bundle (cond)
ActionShaveTarget.ActionCondition T2 DayZ-Expansion-Bundle (cond)
ActionSkinning.ActionCondition T2 DayZ-Expansion-Bundle
ActionSkinning.Can — DayZ-Expansion-Bundle
ActionSkinning.CanContinue — DayZ-Expansion-Bundle
ActionStartEngine.ActionCondition T2 DayZ-Expansion-Bundle ✂
ActionStartEngine.Expansion_CheckSuccess — DayZ-Expansion-Bundle ✂
ActionStartEngine.GetText — DayZ-Expansion-Bundle ✂
ActionStartEngine.OnFinishProgress — DayZ-Expansion-Bundle (cond)
ActionStartEngineBoat.ActionCondition T2 DayZ-Expansion-Bundle
ActionStartEngineBoat.Expansion_CheckSuccess — DayZ-Expansion-Bundle ✂
ActionStartEngineMotorbike.ActionCondition T2 DayZ-Expansion-Bundle
ActionStartEngineMotorbike.Expansion_CheckSuccess — DayZ-Expansion-Bundle ✂
ActionStopEngine.ActionCondition T2 DayZ-Expansion-Bundle ✂
ActionStopEngine.Expansion_CheckSuccess — DayZ-Expansion-Bundle ✂
ActionStopEngine.GetText — DayZ-Expansion-Bundle ✂
ActionStopEngine.OnExecute — DayZ-Expansion-Bundle (cond)
ActionStopEngineBoat.Expansion_CheckSuccess — DayZ-Expansion-Bundle ✂
ActionSwitchLights.ActionCondition T2 DayZ-Expansion-Bundle ✂
ActionSwitchSeats.Start — DayZ-Expansion-Bundle
ActionTakeMaterialToHands.ActionCondition T2 BaseBuildingPlus (cond)
ActionTakeMaterialToHandsSwitch.ActionCondition T2 BaseBuildingPlus (cond)
ActionTargetsCursor.Update — DayZ-Expansion-Bundle (cond)
ActionTriggerRemotely.ActionCondition T2 DayZ-Expansion-Bundle (cond)
ActionTurnOffPowerGenerator.ActionCondition T2 DayZ-Expansion-Bundle (cond)
ActionTurnOffPowerGenerator.CreateConditionComponents — DayZ-Expansion-Bundle ✂
ActionTurnOnPowerGenerator.ActionCondition T2 DayZ-Expansion-Bundle (cond)
ActionTurnOnPowerGenerator.CreateConditionComponents — DayZ-Expansion-Bundle ✂
ActionTurnOnWhileOnGround.ActionCondition T2 BBPItemPack
ActionUnlockDoors.ActionCondition T2 DayZ-Expansion-Bundle (cond)
ActionUnmountBarbedWire.OnFinishProgressServer — BaseBuildingPlus (cond)
ActionUnpin.ActionCondition T2 DayZ-Expansion-Bundle (cond)
ActionUnpin.OnExecute — DayZ-Expansion-Bundle
ActionUnrestrainTarget.ActionCondition T2 DayZ-Expansion-Bundle (cond)
ActionUnrestrainTarget.OnFinishProgressServer — DayZ-Expansion-Bundle (cond)
ActionUnrestrainTargetHands.OnFinishProgressServer — DayZ-Expansion-Bundle (cond)
ActionWorldCraft.ActionCondition T2 DayZ-Expansion-Bundle
ActionWorldCraft.Post_SetupAction — DayZ-Expansion-Bundle
AdvancedCommunication.OnStoreLoad T3 CF
AdvancedCommunication.OnStoreSave T3 CF
AlarmClock_ColorBase.COT_OnDebugSpawn — Community-Online-Tools ✂
AlarmClock_ColorBase.OnUpdate T0 DayZ-Expansion-Bundle
Ammunition_Base.CanAddCartridges — DayZ-Expansion-Bundle
Ammunition_Base.CanBeSplit — DayZ-Expansion-Bundle
Ammunition_Base.CombineItems — DayZ-Expansion-Bundle
Ammunition_Base.Expansion_GetHealthDamage — DayZ-Expansion-Bundle ✂
Ammunition_Base.IsCompatiableAmmo — DayZ-Expansion-Bundle
Ammunition_Base.SplitItem — DayZ-Expansion-Bundle ✂
Ammunition_Base.SplitItemToInventoryLocation — DayZ-Expansion-Bundle ✂
AnalyticsManagerServer.OnEntityKilled — DayZ-Expansion-Bundle
AnalyticsManagerServer.OnPlayerConnect T3 DayZ-Expansion-Bundle (cond)
AnalyticsManagerServer.OnPlayerKilled — DayZ-Expansion-Bundle (cond)
AnimalBase.AfterStoreLoad T3 DayZ-Expansion-Bundle
AnimalBase.CommandHandler T1 DayZ-Expansion-Bundle
AnimalBase.EEHealthLevelChanged T2 DayZ-Expansion-Bundle
AnimalBase.EEHitBy T2 DayZ-Expansion-Bundle
AnimalBase.EEInit T3 Community-Online-Tools
AnimalBase.EEKilled T3 DayZ-Expansion-Bundle
AnimalBase.EOnContact — DayZ-Expansion-Bundle ✂
AnimalBase.ModCommandHandlerBefore — DayZ-Expansion-Bundle (cond)
AnimalBase.ModCommandHandlerInside — DayZ-Expansion-Bundle
AnimalBase.NameOverride — DayZ-Expansion-Bundle (cond)
AnimalBase.OnStoreLoad T3 CF
AnimalBase.OnStoreSave T3 CF
AnimalBase.OnVariablesSynchronized T2 DayZ-Expansion-Bundle
AnimalBase.SetAsSkinned — DayZ-Expansion-Bundle
AnimatedActionBase.OnAnimationEvent — DayZ-Expansion-Bundle
AnimatedActionBase.OnExecute — DayZ-Expansion-Bundle
AreaExposureMdfr.Activate — VPPAdminTools (cond)
AreaExposureMdfr.OnTick — DayZ-Expansion-Bundle (cond)
Armband_ColorBase.Expansion_SwitchItemSelectionTextureEx — DayZ-Expansion-Bundle
AttachNewMagazine.OnEntry — DayZ-Expansion-Bundle (cond)
AttachmentsOutOfReach.IsAttachmentReachable — RaG_Vehicle_Pack (cond)
AttachmentsWrapper.SetParent — DayZ-Expansion-Bundle
BBP_Mortar_Mix.SetActions T2 BBPItemPack
BadgeBleeding.IsValueChanged — Community-Online-Tools
Barrel_ColorBase.OnWasAttached — RaG_Vehicle_Pack (cond)
Barrel_ColorBase.SetActions T2 RaG_Vehicle_Pack
BaseBuildingBase.EEItemAttached T2 Community-Online-Tools
BaseBuildingBase.EEItemDetached T2 Community-Online-Tools
BaseBuildingBase.OnPartBuiltClient — Community-Online-Tools
BaseBuildingBase.OnPartDestroyedClient — Community-Online-Tools
BaseBuildingBase.OnPartDismantledClient — Community-Online-Tools
BasicMapMenu.Init — PVEZ Reloaded
BasicMapMenu.UpdateMarkers — PVEZ Reloaded
Battery9V.SetActions T2 DayZ-Expansion-Bundle
BatteryCharger.OnWorkStart — DayZ-Expansion-Bundle
BatteryCharger.OnWorkStop — DayZ-Expansion-Bundle
BearTrap.Expansion_GetAmmoTypes — DayZ-Expansion-Bundle ✂
BearTrap.Expansion_IsMechanicalTrap — DayZ-Expansion-Bundle ✂
BearTrap.SetActions T2 Community-Online-Tools
BleedingSourcesManagerBase.CanAddBleedingSource — DayZ-Expansion-Bundle (cond)
BleedingSourcesManagerServer.ProcessHit — DayZ-Expansion-Bundle (cond)
BloodLoss.OnUpdateClient — DayZ-Expansion-Bundle (cond)
BloodNotfr.DisplayTendency — Community-Online-Tools
BloodNotfr.GetObservedValue — Community-Online-Tools
Blowtorch.OnWorkStop — DayZ-Expansion-Bundle
BoatScript.EEHealthLevelChanged T2 Community-Online-Tools
BoatScript.EEOnDamageCalculated — Community-Online-Tools
BoatScript.OnDebugSpawn — Community-Online-Tools ✂
BoatScript.OnDriverEnter — Community-Online-Tools
BoatScript.OnStoreLoad T3 CF
BoatScript.OnStoreSave T3 CF
Bottle_Base.COT_OnDebugSpawn — Community-Online-Tools ✂
BuildingBase.AfterStoreLoad T3 DayZ-Expansion-Bundle
BuildingBase.DeferredInit — DayZ-Expansion-Bundle
BuildingBase.EEHitBy T2 DayZ-Expansion-Bundle
BuildingBase.EEOnCECreate — DayZ-Expansion-Bundle
BuildingBase.EEOnDamageCalculated — DayZ-Expansion-Bundle
BuildingBase.Explode — DayZ-Expansion-Bundle
BuildingBase.NameOverride — DayZ-Expansion-Bundle (cond)
BuildingBase.OnDebugSpawn — Community-Online-Tools ✂
BuildingBase.OnStoreLoad T3 CF
BuildingBase.OnStoreSave T3 CF
BuildingBase.OnVariablesSynchronized T2 DayZ-Expansion-Bundle
ButtstockBase.IsButtstock — SNAFU Weapons ✂
CAContinuousCraft.Setup — Community-Online-Tools
CAContinuousEmpty.Setup — Community-Online-Tools
CAContinuousFertilizeGardenSlot.Setup — AgricultureCore
CAContinuousFill.Setup — Community-Online-Tools
CAContinuousFillBrakes.Setup — Community-Online-Tools
CAContinuousFillCoolant.Setup — Community-Online-Tools
CAContinuousFillFuel.Setup — Community-Online-Tools
CAContinuousFillOil.Setup — Community-Online-Tools
CAContinuousFillPowerGenerator.Setup — Community-Online-Tools
CAContinuousQuantity.Setup — Community-Online-Tools
CAContinuousRepeat.Setup — Community-Online-Tools
CAContinuousTime.Setup — Community-Online-Tools
CF_Date.Format — DayZ-Expansion-Bundle (cond)
CF_InputBindings.Update — Community-Online-Tools (cond)
CF_Localiser.Set — DayZ-Expansion-Bundle ✂
CF_ModuleGame.EnableRPC — DayZ-Expansion-Bundle (cond)
CarDoor.EEHealthLevelChanged T2 DayZ-Expansion-Bundle
CarDoor.Expansion_CarContactActivates — DayZ-Expansion-Bundle ✂
CarDoor.NameOverride — DayZ-Expansion-Bundle ✂
CarHud.Init — DayZ-Expansion-Bundle
CarHud.RefreshVehicleHud — DayZ-Expansion-Bundle
CarHud.ShowVehicleInfo — DayZ-Expansion-Bundle
CarScript.CanBeTargetedByAI — DayZ-Expansion-Bundle
CarScript.DamageCrew — DayZ-Expansion-Bundle
CarScript.DebugFreeAreaAtDoor — DayZ-Expansion-Bundle ✂
CarScript.EEDelete T3 DayZ-Expansion-Bundle
CarScript.EEHitBy T2 DayZ-Expansion-Bundle
CarScript.EEInit T3 DayZ-Expansion-Bundle
CarScript.EEItemDetached T2 DayZ-Expansion-Bundle
CarScript.EEKilled T3 DayZ-Expansion-Bundle
CarScript.GenerateCarHornAINoise — DayZ-Expansion-Bundle
CarScript.IsAreaAtDoorFree — DayZ-Expansion-Bundle ✂
CarScript.OnDebugSpawn — Community-Online-Tools ✂
CarScript.OnDriverEnter — Community-Online-Tools
CarScript.OnInput — DayZ-Expansion-Bundle
CarScript.OnStoreLoad T3 CF
CarScript.OnStoreSave T3 CF
CarScript.OnVariablesSynchronized T2 DayZ-Expansion-Bundle
CarimMenuMap.LoadMapMarkers — PVEZ Reloaded
CattleProd.OnWorkStart — DayZ-Expansion-Bundle
CattleProd.OnWorkStop — DayZ-Expansion-Bundle
CharacterCreationMenu.Back — DayZ-Expansion-Bundle
CharacterCreationMenu.Refresh — DayZ-Expansion-Bundle
Chat.Add — DayZ-Expansion-Bundle (cond)
Chat.AddInternal — DayZ-Expansion-Bundle (cond)
Chat.Clear — DayZ-Expansion-Bundle (cond)
Chemlight_ColorBase.OnWorkStart — DayZ-Expansion-Bundle
Chemlight_ColorBase.OnWorkStop — DayZ-Expansion-Bundle
Chemlight_ColorBase.eAI_GetNightVisibility — DayZ-Expansion-Bundle ✂
ChernarusPlusData.WeatherOnBeforeChange — VPPAdminTools
CigarettePack_Chernamorka.SetActions T2 DrugsPLUS
CigarettePack_Merkur.SetActions T2 DrugsPLUS
CigarettePack_Partyzanka.SetActions T2 DrugsPLUS
CivSedanWheel.OnWasDetached — DayZ-Expansion-Bundle
CivilianSedan.ExpansionGetWheelType — DayZ-Expansion-Bundle ✂
CivilianSedan.OnDebugSpawn — DayZ-Expansion-Bundle ✂
Clothing.CanPutInCargoClothingConditions — MMG Base Storage ✂
Clothing.EECargoIn — DayZ-Expansion-Bundle
Clothing.EECargoMove — DayZ-Expansion-Bundle
Clothing.EECargoOut — DayZ-Expansion-Bundle
Clothing.Expansion_SwitchItemSelectionTextureEx — DayZ-Expansion-Bundle
Clothing.SmershException — DayZ-Expansion-Bundle ✂
CodeLock.NewUnlockServer — MMG Base Storage
CodeLock.SetActions T2 MMG Base Storage
CodeLockComponent.SetLockState — MMG Base Storage
CodeLockServerRPC.OpenTarget — MMG Base Storage (cond)
Construction.COT_GetParent — Community-Online-Tools ✂
ContainerWithCargoAndAttachments.OnShow — DayZ-Expansion-Bundle (cond)
ContainerWithCargoAndAttachments.SetEntity — DayZ-Expansion-Bundle
ContainerWithCargoAndAttachments.SetOpenState — DayZ-Expansion-Bundle
ContaminatedArea_Base.eAI_IsDangerousToAI — DayZ-Expansion-Bundle ✂
ContaminatedTrigger.OnEnterServerEvent — VPPAdminTools (cond)
CoughSymptom.OnGetActivatedServer — DayZ-Expansion-Bundle
CreditsLoader.GetData — CF ✂
DayZExpansion.OnFinish — DayZ-Expansion-Bundle
DayZExpansion.SpectateAI — DayZ-Expansion-Bundle ✂
DayZGame.CloseCombatEffects — DayZ-Expansion-Bundle
DayZGame.Expansion_OnUpdate — DayZ-Expansion-Bundle ✂
DayZGame.ExplosionEffectsEx — DayZ-Expansion-Bundle
DayZGame.FirearmEffects — DayZ-Expansion-Bundle
DayZGame.IsDebugMonitor — DayZ-Expansion-Bundle ✂
DayZGame.OnInitialize — VPPAdminTools (cond)
DayZGame.OnKeyPress — VPPAdminTools
DayZGame.OnKeyRelease — VPPAdminTools
DayZGame.RegisterProfilesOptions — Dabs Framework
DayZGame.SetMissionPath — Dabs Framework
DayZIntroScenePC.CharacterRotationStart — DayZ-Expansion-Bundle (cond)
DayZIntroScenePC.ResetIntroCamera — DayZ-Expansion-Bundle (cond)
DayZPlayerCamera1stPersonVehicle.Expansion_GetUDAngles — DayZ-Expansion-Bundle ✂
DayZPlayerCamera1stPersonVehicle.OnActivate — DayZ-Expansion-Bundle
DayZPlayerCamera1stPersonVehicle.OnUpdate T0 DayZ-Expansion-Bundle
DayZPlayerCamera3rdPersonErc.OnUpdate T0 Admirals Parachute Mod
DayZPlayerCamera3rdPersonVehicle.Expansion_GetUDAngles — DayZ-Expansion-Bundle ✂
DayZPlayerCamera3rdPersonVehicle.OnActivate — DayZ-Expansion-Bundle
DayZPlayerCamera3rdPersonVehicle.OnUpdate T0 DayZ-Expansion-Bundle
DayZPlayerCommandDeathCallback.OnSimulationEnd — DayZ-Expansion-Bundle
DayZPlayerImplement.AddNoise — DayZ-Expansion-Bundle
DayZPlayerImplement.CameraHandler — VPPAdminTools (cond)
DayZPlayerImplement.CanBeSkinned — DayZ-Expansion-Bundle (cond)
DayZPlayerImplement.CanBeTargetedByAI — DayZ-Expansion-Bundle
DayZPlayerImplement.EEHealthLevelChanged T2 DayZ-Expansion-Bundle
DayZPlayerImplement.EEHitBy T2 DayZ-Expansion-Bundle
DayZPlayerImplement.EEItemAttached T2 Community-Online-Tools
DayZPlayerImplement.EEKilled T3 DayZ-Expansion-Bundle
DayZPlayerImplement.EEOnDamageCalculated — DayZ-Expansion-Bundle
DayZPlayerImplement.Expansion_CanBeDamaged — DayZ-Expansion-Bundle
DayZPlayerImplement.Expansion_GetEntityStorageAdditionalDataVersion — DayZ-Expansion-Bundle ✂
DayZPlayerImplement.Expansion_Init — DayZ-Expansion-Bundle
DayZPlayerImplement.Expansion_IsAI — DayZ-Expansion-Bundle ✂
DayZPlayerImplement.Expansion_OnEntityStorageAdditionalDataLoad — DayZ-Expansion-Bundle
DayZPlayerImplement.Expansion_OnEntityStorageAdditionalDataSave — DayZ-Expansion-Bundle
DayZPlayerImplement.HandleView — PVEZ Reloaded
DayZPlayerImplement.HandleWeapons T1 DayZ-Expansion-Bundle
DayZPlayerImplement.IsInventoryVisible T2 DayZ-Expansion-Bundle
DayZPlayerImplement.IsShootingFromCamera — DayZ-Expansion-Bundle
DayZPlayerImplement.ModCommandHandlerBefore — VPPAdminTools
DayZPlayerImplement.NameOverride — DayZ-Expansion-Bundle (cond)
DayZPlayerImplement.OnDebugSpawn — Community-Online-Tools ✂
DayZPlayerImplement.OnStoreLoad T3 CF
DayZPlayerImplement.OnStoreSave T3 CF
DayZPlayerImplement.OnSyncJuncture — DayZ-Expansion-Bundle
DayZPlayerImplement.OnVariablesSynchronized T2 DayZ-Expansion-Bundle
DayZPlayerImplement.ShowDeadScreen — DayZ-Expansion-Bundle
DayZPlayerImplementJumpClimb.Jump — Admirals Parachute Mod (cond)
DayZPlayerImplementThrowing.HandleThrowing — DayZ-Expansion-Bundle (cond)
DayZPlayerMeleeFightLogic_LightHeavy.HandleFightLogic — DayZ-Expansion-Bundle (cond)
DayZPlayerMeleeFightLogic_LightHeavy.Init — DayZ-Expansion-Bundle (cond)
DeadFox.Expansion_IsMeleeWeapon — DayZ-Expansion-Bundle ✂
DeafnessCompleteSymptom.OnGetActivatedClient — DayZ-Expansion-Bundle (cond)
DeafnessCompleteSymptom.OnGetDeactivatedClient — DayZ-Expansion-Bundle (cond)
Debug.DestroyAllShapes — Dabs Framework ✂
Debug.DrawArrow — Dabs Framework ✂
Debug.DrawBox — Dabs Framework ✂
Debug.DrawBoxEx — Dabs Framework ✂
Debug.DrawCone — Dabs Framework ✂
Debug.DrawCube — Dabs Framework ✂
Debug.DrawCylinder — Dabs Framework ✂
Debug.DrawLine — Dabs Framework ✂
Debug.DrawLines — Dabs Framework ✂
Debug.DrawSphere — Dabs Framework ✂
DebugMonitor.CalculateMapTile — DayZ-Expansion-Bundle (cond)
DebugMonitor.SetFramerate — DayZ-Expansion-Bundle
DebugMonitor.SetFramerateText — DayZ-Expansion-Bundle (cond)
DebugMonitor.Show — Community-Online-Tools (cond)
Defibrillator.OnWorkStart — DayZ-Expansion-Bundle
Defibrillator.OnWorkStop — DayZ-Expansion-Bundle
DigOutStashLambda.Execute — DayZ-Expansion-Bundle ✂
DrowningMdfr.ActivateCondition — VPPAdminTools (cond)
DrowningMdfr.CheckIsDrowning — Community-Online-Tools (cond)
DrowningMdfr.DeactivateCondition — VPPAdminTools (cond)
DrowningMdfr.OnTick — VPPAdminTools (cond)
EasterEgg.OnInventoryEnter T2 DayZ-Expansion-Bundle
EasterEgg.OnInventoryExit T2 DayZ-Expansion-Bundle
Edible_Base.ChangeFoodStage — DayZ-Expansion-Bundle
EffExhaustSmoke.Event_OnFrameUpdate — DayZ-Expansion-Bundle (cond)
EffExhaustSmoke.Expansion_SetParticleStateHelicopter — DayZ-Expansion-Bundle ✂
EffExhaustSmoke.Expansion_SetRotorSpeed — DayZ-Expansion-Bundle ✂
EffectArea.EEInit T3 Community-Online-Tools
EffectArea.InitZoneServer — DayZ-Expansion-Bundle
EffectArea.OnPlayerEnterServer — DayZ-Expansion-Bundle
EffectArea.OnPlayerExitServer — DayZ-Expansion-Bundle
EffectArea.OnVariablesSynchronized T2 DayZ-Expansion-Bundle
EmoteConstructor.RegisterEmotes — Dabs Framework
EmoteDabbing.EmoteCondition — Dabs Framework (cond)
EmoteManager.CanPlayEmote — Admirals Parachute Mod
EmoteManager.CommitSuicide — DayZ-Expansion-Bundle (cond)
EmoteManager.CreateBleedingEffect — DayZ-Expansion-Bundle (cond)
EmoteManager.PlayEmote — DayZ-Expansion-Bundle
EnochData.WeatherOnBeforeChange — VPPAdminTools
Environment.ProcessItemsWetness — Community-Online-Tools (cond)
ExpansionActionDismissAI.ActionCondition T2 DayZ-Expansion-Bundle
ExpansionAirdropContainerBase.EEDelete T3 Community-Online-Tools
ExpansionAirdropContainerBase.EEInit T3 Community-Online-Tools
ExpansionBarbedWire.CreateTargetInformation — DayZ-Expansion-Bundle ✂
ExpansionBarbedWire.Expansion_IsDanger — DayZ-Expansion-Bundle ✂
ExpansionBookMenuManager.RegisterBookMenuTabs — DayZ-Expansion-Bundle
ExpansionClientSettingsModule.OnSettingsChanged — DayZ-Expansion-Bundle
ExpansionContaminatedArea.EEDelete T3 Community-Online-Tools
ExpansionContaminatedArea.EEInit T3 Community-Online-Tools
ExpansionIcons.Generate — BS Patrol Tank
ExpansionItemInspectionBase.UpdateItemStats — DayZ-Expansion-Bundle
ExpansionMapMenu.Init — PVEZ Reloaded
ExpansionMapMenu.UpdateMarkers — PVEZ Reloaded
ExpansionMarkerClientData.PartyCount — DayZ-Expansion-Bundle ✂
ExpansionMarkerClientData.PartyGet — DayZ-Expansion-Bundle ✂
ExpansionMarkerClientData.PartyInsert — DayZ-Expansion-Bundle ✂
ExpansionMarkerClientData.PartyPlayerCount — DayZ-Expansion-Bundle ✂
ExpansionMarkerClientData.PartyPlayerGet — DayZ-Expansion-Bundle ✂
ExpansionMarkerClientData.PartyQuickCount — DayZ-Expansion-Bundle ✂
ExpansionMarkerClientData.PartyQuickGet — DayZ-Expansion-Bundle ✂
ExpansionMarkerClientData.PartyRemove — DayZ-Expansion-Bundle ✂
ExpansionMarkerClientData.PartyUpdate — DayZ-Expansion-Bundle ✂
ExpansionMarkerClientData.RefreshPartyMarkers — DayZ-Expansion-Bundle ✂
ExpansionMarketModule.CheckCanUseTrader — DayZ-Expansion-Bundle
ExpansionP2PMarketModule.CheckCanUseTrader — DayZ-Expansion-Bundle
ExpansionPartyData.OnJoin — DayZ-Expansion-Bundle
ExpansionPartyData.OnLeave — DayZ-Expansion-Bundle
ExpansionPartyPlayerData.OnJoin — DayZ-Expansion-Bundle
ExpansionPartyPlayerData.OnLeave — DayZ-Expansion-Bundle
ExpansionPartyPlayerData.OnStoreLoad T3 DayZ-Expansion-Bundle
ExpansionSettings.OnInit T3 DayZ-Expansion-Bundle
ExpansionSettings.ServerInit — DayZ-Expansion-Bundle
ExpansionVehicle.CanBeDamaged — DayZ-Expansion-Bundle (cond)
ExpansionVehicle.DeferredInit — DayZ-Expansion-Bundle
ExpansionVehicle.GetLockState — DayZ-Expansion-Bundle ✂
ExpansionVehicle.Init — DayZ-Expansion-Bundle ✂
ExpansionVehicle.IsLocked — DayZ-Expansion-Bundle ✂
ExpansionVehicle.OnCECreate — DayZ-Expansion-Bundle
ExpansionVehicle.OnDoorClosed — DayZ-Expansion-Bundle ✂
ExpansionVehicle.OnDoorOpened — DayZ-Expansion-Bundle ✂
ExpansionVehicle.ResetKeyPairing — DayZ-Expansion-Bundle ✂
ExpansionVehicle.SetLockState — DayZ-Expansion-Bundle ✂
ExpansionWorld.FirearmEffects — DayZ-Expansion-Bundle
ExpansionWorld.FixAIFirearmFX — DayZ-Expansion-Bundle ✂
ExpansionWorld.OnFinish — DayZ-Expansion-Bundle
ExpansionWorld.OnStart — DayZ-Expansion-Bundle
ExpansionWorld.OnUpdate T0 DayZ-Expansion-Bundle
ExpansionWorld.eAI_OnUpdate — DayZ-Expansion-Bundle ✂
ExpansionWorldObjectsModule.OnInit T3 DayZ-Expansion-Bundle
ExpansionWorldObjectsModule.OnMissionLoaded — DayZ-Expansion-Bundle
ExpansionWorldObjectsModule.OnMissionStart T3 DayZ-Expansion-Bundle
ExplosivesBase.CreateTargetInformation — DayZ-Expansion-Bundle ✂
ExplosivesBase.DeferredInit — DayZ-Expansion-Bundle
ExplosivesBase.Expansion_GetAmmoTypes — DayZ-Expansion-Bundle ✂
ExplosivesBase.Expansion_IsDanger — DayZ-Expansion-Bundle ✂
Fence.Expansion_OnPartBuiltServer — DayZ-Expansion-Bundle
FeverBlurSymptom.OnGetDeactivatedClient — DayZ-Expansion-Bundle (cond)
FeverBlurSymptom.OnUpdateClient — DayZ-Expansion-Bundle (cond)
FirearmActionLoadBullet.OnEndServer — DayZ-Expansion-Bundle
FirearmActionLoadBulletQuick.OnEndServer — DayZ-Expansion-Bundle
FirearmActionLoadMultiBullet.OnEndServer — DayZ-Expansion-Bundle
FirearmActionLoadMultiBullet.OnStartServer — DayZ-Expansion-Bundle
FirearmActionLoadMultiBulletQuick.OnEndServer — DayZ-Expansion-Bundle
FirearmActionLoadMultiBulletQuick.OnStartServer — DayZ-Expansion-Bundle
FirearmActionLoadMultiBulletRadial.OnEndServer — DayZ-Expansion-Bundle
FirearmActionLoadMultiBulletRadial.OnStartServer — DayZ-Expansion-Bundle
FirearmActionMechanicManipulate.OnEndServer — DayZ-Expansion-Bundle
FirearmActionMechanicManipulate.OnStartServer — DayZ-Expansion-Bundle
FireworksBase.OnInventoryEnter T2 DayZ-Expansion-Bundle
FirstAidKit.SetActions T2 RaG_Vehicle_Pack
FlammableBase.OnSwitchOff — DayZ-Expansion-Bundle
FlammableBase.OnSwitchOn — DayZ-Expansion-Bundle
FlammableBase.eAI_GetNightVisibility — DayZ-Expansion-Bundle ✂
Flaregun.OnFire — DayZ-Expansion-Bundle
Flashlight.OnWorkStart — DayZ-Expansion-Bundle
Flashlight.OnWorkStop — DayZ-Expansion-Bundle
Flashlight.eAI_GetNightVisibility — DayZ-Expansion-Bundle ✂
GPSReceiver.OnWorkStart — DayZ-Expansion-Bundle
GPSReceiver.OnWorkStop — DayZ-Expansion-Bundle
GesturesMenu.GetGestureItems — Dabs Framework
GesturesMenu.OnMenuRelease — Dabs Framework
Grenade_Base.EEHitBy T2 VPPAdminTools
Grenade_Base.Expansion_IsLive — DayZ-Expansion-Bundle ✂
HMP3Symptom.OnGetActivatedClient — DayZ-Expansion-Bundle (cond)
HMP3Symptom.OnGetDeactivatedClient — DayZ-Expansion-Bundle (cond)
HMP3Symptom.OnUpdateClient — DayZ-Expansion-Bundle (cond)
HandsHeader.UpdateInterval — DayZ-Expansion-Bundle
HatchbackWheel.OnWasDetached — DayZ-Expansion-Bundle
Hatchback_02.ExpansionGetWheelType — DayZ-Expansion-Bundle ✂
Hatchback_02.OnDebugSpawn — DayZ-Expansion-Bundle ✂
Hatchback_02_Wheel.OnWasDetached — DayZ-Expansion-Bundle
Header.SetItemPreview — DayZ-Expansion-Bundle
Headtorch_ColorBase.eAI_GetNightVisibility — DayZ-Expansion-Bundle ✂
HealthNotfr.DisplayTendency — Community-Online-Tools
HealthNotfr.GetObservedValue — Community-Online-Tools
HeartbeatNotfr.DisplayBadge — Community-Online-Tools
Heatpack.OnWorkStart — DayZ-Expansion-Bundle
Heatpack.OnWorkStop — DayZ-Expansion-Bundle
HelicopterScript.OnStoreLoad T3 CF
HelicopterScript.OnStoreSave T3 CF
Hologram.PlaceEntity — MMG Base Storage (cond)
HungerNotfr.DisplayTendency — Community-Online-Tools
HungerNotfr.GetObservedValue — Community-Online-Tools
HuntingOptic.CanPutAsAttachment — SNAFU Weapons
Icon.CreateWhiteBackground — Better Inspect
Icon.DestroyWhiteBackground — DayZ-Expansion-Bundle
Icon.DoBetterInspect — Better Inspect (cond)
Icon.Expansion_ResetColor — DayZ-Expansion-Bundle ✂
Icon.Expansion_UpdateItemRarity — DayZ-Expansion-Bundle ✂
Icon.Init — Better Inspect
Icon.InitEx — DayZ-Expansion-Bundle
Icon.InitLock — DayZ-Expansion-Bundle
Icon.MarkChecked — Better Inspect ✂
Icon.MouseEnter — Better Inspect
Icon.MouseLeave — Better Inspect
Icon.SetItemPreview — DayZ-Expansion-Bundle
ImprovisedExplosive.COT_OnDebugSpawn — Community-Online-Tools ✂
ImprovisedSuppressor.CanPutAsAttachment — SNAFU Weapons
InjuredLegNotfr.DisplayBadge — Community-Online-Tools
IntroSceneCharacter.CharacterLoad — DayZ-Expansion-Bundle
IntroSceneCharacter.CharacterUnload — DayZ-Expansion-Bundle
IntroSceneCharacter.CreateNewCharacter — DayZ-Expansion-Bundle
InventoryQuickbar.GetQuickbarItemColor — DayZ-Expansion-Bundle
ItemActionsWidget.SetWeaponQuantity — SNAFU Weapons
ItemBase.AreChildrenAccessible — DayZ-Expansion-Bundle (cond)
ItemBase.CanBeCombined — DayZ-Expansion-Bundle
ItemBase.CanBeSplit — DayZ-Expansion-Bundle
ItemBase.CanLoadAttachment — DayZ-Expansion-Bundle ✂
ItemBase.CanRemoveFromCargo — DayZ-Expansion-Bundle
ItemBase.CanRemoveFromHands — DayZ-Expansion-Bundle
ItemBase.CombineItemsClient — DayZ-Expansion-Bundle (cond)
ItemBase.DamageItemInCargo — PVEZ Reloaded
ItemBase.EEHealthLevelChanged T2 DayZ-Expansion-Bundle
ItemBase.EEHitBy T2 DayZ-Expansion-Bundle
ItemBase.EEItemLocationChanged T2 DayZ-Expansion-Bundle (cond)
ItemBase.EEKilled T3 DayZ-Expansion-Bundle
ItemBase.EOnContact — DayZ-Expansion-Bundle ✂
ItemBase.Expansion_CanObjectAttach — DayZ-Expansion-Bundle ✂
ItemBase.Expansion_GetRarity — DayZ-Expansion-Bundle ✂
ItemBase.GetItemSize — Dabs Framework ✂
ItemBase.IsInventoryVisible T2 DayZ-Expansion-Bundle
ItemBase.IsServerCheck — Community-Online-Tools
ItemBase.MaxLifetimeRefreshCalc — DayZ-Expansion-Bundle ✂
ItemBase.OnDebugSpawn — Community-Online-Tools ✂
ItemBase.OnInventoryEnter T2 DayZ-Expansion-Bundle
ItemBase.OnPlacementComplete — Community-Online-Tools
ItemBase.OnQuantityChanged — DayZ-Expansion-Bundle
ItemBase.OnRightClick — DayZ-Expansion-Bundle (cond)
ItemBase.OnStoreLoad T3 CF
ItemBase.OnStoreSave T3 CF
ItemBase.OnSwitchOff — DayZ-Expansion-Bundle
ItemBase.OnSwitchOn — DayZ-Expansion-Bundle
ItemBase.OnWasAttached — DayZ-Expansion-Bundle
ItemBase.OnWasDetached — DayZ-Expansion-Bundle
JMAnimRegister.RegisterOneHanded — DrugsPLUS
JMCOTSideBarFooter.Init — Community-Online-Tools
JMESPMeta.CreateActions — DayZ-Expansion-Bundle
JMESPModule.RegisterTypes — Community-Online-Tools
JMItemSetSettings.Defaults — DayZ-Expansion-Bundle
JMModuleBase.GetRPCMax — Community-Online-Tools (cond)
JMModuleBase.GetRPCMin — Community-Online-Tools (cond)
JMModuleBase.OnClientPermissionsUpdated — Community-Online-Tools
JMModuleBase.OnMissionStart T3 Community-Online-Tools
JMModuleBase.OnRPC T2 Community-Online-Tools (cond)
JMModuleConstructorBase.RegisterModules — Community-Online-Tools
JMModuleManager.InitModule — Community-Online-Tools
JMModuleManager.OnClientPermissionsUpdated — Community-Online-Tools
JMObjectSpawnerForm.OnCreate — Community-Online-Tools
JMPlayerForm.Click_ApplyStats — DayZ-Expansion-Bundle
JMPlayerForm.InitActionWidgetsIdentity — Community-Online-Tools
JMPlayerForm.InitActionWidgetsStats — DayZ-Expansion-Bundle
JMPlayerForm.OnClientPermissionsUpdated — DayZ-Expansion-Bundle
JMPlayerForm.OnCreate — Community-Online-Tools
JMPlayerForm.OnPlayerRow_RightClick — Community-Online-Tools
JMPlayerForm.PassesListFilters — Community-Online-Tools (cond)
JMPlayerForm.RefreshStats — DayZ-Expansion-Bundle
JMPlayerFormTabInventory.ShowInventoryContextMenu — Community-Online-Tools
JMPlayerInstance.OnReceiveStatus — DayZ-Expansion-Bundle
JMPlayerInstance.OnRecieveHealth — DayZ-Expansion-Bundle
JMPlayerInstance.OnSendHealth — DayZ-Expansion-Bundle
JMPlayerInstance.OnSendStatus — DayZ-Expansion-Bundle
JMPlayerInstance.Update — DayZ-Expansion-Bundle
JMPlayerModule.GetRPCMax — DayZ-Expansion-Bundle ✂
JMPlayerModule.OnRPC T2 DayZ-Expansion-Bundle
JMPlayerModule.Server_EndSpectating — DayZ-Expansion-Bundle
JMPlayerModule.Server_OnStartSpectating — DayZ-Expansion-Bundle
JMPlayerModule.Server_StartSpectating — DayZ-Expansion-Bundle
JMTeleportForm.OnCreate — Community-Online-Tools
JMTeleportForm.RefreshMapMarkers — Community-Online-Tools
JMVehicleSpawnerSettings.Defaults — DayZ-Expansion-Bundle
JMVehiclesMenu.GetVehicleTypeInfo — DayZ-Expansion-Bundle ✂
KeybindingElement.Reload — CF
KeybindingElementNew.GetLayoutName — DayZ-Expansion-Bundle ✂
KeybindingsMenu.Init — DayZ-Expansion-Bundle
KeybindingsMenu.Refresh — DayZ-Expansion-Bundle ✂
KitBase.COT_OnDebugSpawn — Community-Online-Tools ✂
KitchenTimer.OnUpdate T0 DayZ-Expansion-Bundle
LandMineTrap.EEHitBy T2 VPPAdminTools
LandMineTrap.Expansion_IsExplosive — DayZ-Expansion-Bundle ✂
Land_House_1B01_Pub.HasInterior — DayZ-Expansion-Bundle ✂
Land_House_1B01_Pub.HasIvys — DayZ-Expansion-Bundle ✂
Land_House_1B01_Pub.SpawnIvys — DayZ-Expansion-Bundle ✂
Land_House_1W01.HasInterior — DayZ-Expansion-Bundle ✂
Land_House_1W01.HasIvys — DayZ-Expansion-Bundle ✂
Land_House_1W01.SpawnInterior — DayZ-Expansion-Bundle ✂
Land_House_1W01.SpawnIvys — DayZ-Expansion-Bundle ✂
Land_House_1W02.HasInterior — DayZ-Expansion-Bundle ✂
Land_House_1W02.HasIvys — DayZ-Expansion-Bundle ✂
Land_House_1W02.SpawnInterior — DayZ-Expansion-Bundle ✂
Land_House_1W02.SpawnIvys — DayZ-Expansion-Bundle ✂
Land_House_1W03.HasInterior — DayZ-Expansion-Bundle ✂
Land_House_1W03.HasIvys — DayZ-Expansion-Bundle ✂
Land_House_1W03.SpawnInterior — DayZ-Expansion-Bundle ✂
Land_House_1W03.SpawnIvys — DayZ-Expansion-Bundle ✂
Land_House_1W04.HasInterior — DayZ-Expansion-Bundle ✂
Land_House_1W04.HasIvys — DayZ-Expansion-Bundle ✂
Land_House_1W04.SpawnInterior — DayZ-Expansion-Bundle ✂
Land_House_1W04.SpawnIvys — DayZ-Expansion-Bundle ✂
Land_House_1W05.HasInterior — DayZ-Expansion-Bundle ✂
Land_House_1W05.HasIvys — DayZ-Expansion-Bundle ✂
Land_House_1W05.SpawnInterior — DayZ-Expansion-Bundle ✂
Land_House_1W05.SpawnIvys — DayZ-Expansion-Bundle ✂
Land_House_1W06.HasInterior — DayZ-Expansion-Bundle ✂
Land_House_1W06.HasIvys — DayZ-Expansion-Bundle ✂
Land_House_1W06.SpawnInterior — DayZ-Expansion-Bundle ✂
Land_House_1W06.SpawnIvys — DayZ-Expansion-Bundle ✂
Land_House_1W08.HasInterior — DayZ-Expansion-Bundle ✂
Land_House_1W08.HasIvys — DayZ-Expansion-Bundle ✂
Land_House_1W08.SpawnInterior — DayZ-Expansion-Bundle ✂
Land_House_1W08.SpawnIvys — DayZ-Expansion-Bundle ✂
Land_House_1W09.HasInterior — DayZ-Expansion-Bundle ✂
Land_House_1W09.HasIvys — DayZ-Expansion-Bundle ✂
Land_House_1W09.SpawnInterior — DayZ-Expansion-Bundle ✂
Land_House_1W09.SpawnIvys — DayZ-Expansion-Bundle ✂
Land_House_1W10.HasInterior — DayZ-Expansion-Bundle ✂
Land_House_1W10.HasIvys — DayZ-Expansion-Bundle ✂
Land_House_1W10.SpawnInterior — DayZ-Expansion-Bundle ✂
Land_House_1W10.SpawnIvys — DayZ-Expansion-Bundle ✂
Land_House_1W11.HasInterior — DayZ-Expansion-Bundle ✂
Land_House_1W11.HasIvys — DayZ-Expansion-Bundle ✂
Land_House_1W11.SpawnInterior — DayZ-Expansion-Bundle ✂
Land_House_1W11.SpawnIvys — DayZ-Expansion-Bundle ✂
Land_House_1W12.HasInterior — DayZ-Expansion-Bundle ✂
Land_House_1W12.HasIvys — DayZ-Expansion-Bundle ✂
Land_House_1W12.SpawnInterior — DayZ-Expansion-Bundle ✂
Land_House_1W12.SpawnIvys — DayZ-Expansion-Bundle ✂
Land_House_2B01.HasInterior — DayZ-Expansion-Bundle ✂
Land_House_2B01.HasIvys — DayZ-Expansion-Bundle ✂
Land_House_2B01.SpawnInterior — DayZ-Expansion-Bundle ✂
Land_House_2B01.SpawnIvys — DayZ-Expansion-Bundle ✂
Land_House_2W01.HasInterior — DayZ-Expansion-Bundle ✂
Land_House_2W01.HasIvys — DayZ-Expansion-Bundle ✂
Land_House_2W01.SpawnInterior — DayZ-Expansion-Bundle ✂
Land_House_2W01.SpawnIvys — DayZ-Expansion-Bundle ✂
Land_House_2W02.HasInterior — DayZ-Expansion-Bundle ✂
Land_House_2W02.HasIvys — DayZ-Expansion-Bundle ✂
Land_House_2W02.SpawnInterior — DayZ-Expansion-Bundle ✂
Land_House_2W02.SpawnIvys — DayZ-Expansion-Bundle ✂
Land_Underground_Entrance.RequestLatentTransition — DayZ-Expansion-Bundle (cond)
Land_Underground_EntranceBase.Expansion_IsUndergroundEntrance — DayZ-Expansion-Bundle ✂
Land_Village_Pub.HasInterior — DayZ-Expansion-Bundle ✂
Land_Village_Pub.HasIvys — DayZ-Expansion-Bundle ✂
Land_Village_Pub.SpawnIvys — DayZ-Expansion-Bundle ✂
M4_T3NRDSOptic.CanPutAsAttachment — SNAFU Weapons
M68Optic.CanPutAsAttachment — SNAFU Weapons
MagazineStorage.IsCompatiableAmmo — DayZ-Expansion-Bundle
MapMenu.Init — PVEZ Reloaded
MaskBase.ConsumeQuantity — DayZ-Expansion-Bundle (cond)
Megaphone.OnWorkStart — DayZ-Expansion-Bundle
Megaphone.OnWorkStop — DayZ-Expansion-Bundle
MenuTeleportManager.UpdateMapEx — PVEZ Reloaded
MetalWire.UpdateAllSelections — DayZ-Expansion-Bundle
MiscGameplayFunctions.BuildCondition — BaseBuildingPlus ✂
MiscGameplayFunctions.ComplexBuildCollideCheckClient — BaseBuildingPlus ✂
MiscGameplayFunctions.GetHeadingAngle — DayZ-Expansion-Bundle ✂
MiscGameplayFunctions.GetHeadingVector — DayZ-Expansion-Bundle ✂
MissionBase.CF_IsLoaded — CF ✂
MissionBase.OnInit T3 Dabs Framework
MissionServer.EquipCharacter — DayZ-Expansion-Bundle (cond)
MissionServer.HandleBody — DayZ-Expansion-Bundle
MissionServer.InvokeOnDisconnect T3 CF
MissionServer.OnClientNewEvent T3 CF
MissionServer.OnClientPrepareEvent — CF
MissionServer.ShouldPlayerBeKilled — Community-Online-Tools
MissionServer.SyncRespawnModeInfo — DayZ-Expansion-Bundle (cond)
MissionServer.TickScheduler T0 DayZ-Expansion-Bundle ✂
MissionServer.eAI_GetPlayers — DayZ-Expansion-Bundle ✂
ModItemRegisterCallbacks.RegisterCustom — CF
ModLoader.GetMods — CF ✂
ModLoader.LoadMods — CF ✂
ModStructure.GetDebugName — CF
ModStructure.GetModActionURL — CF ✂
ModStructure.GetModLogo — CF ✂
ModStructure.GetModLogoOver — CF ✂
ModStructure.GetModLogoSmall — CF ✂
ModStructure.GetModName — CF ✂
ModStructure.GetModOverview — CF ✂
ModStructure.GetModToltip — CF ✂
ModifierBase.ResetLastTickTime — DayZ-Expansion-Bundle
ModifierBase.Tick T0 DayZ-Expansion-Bundle (cond)
ModifiersManager.ActivateModifier — Community-Online-Tools (cond)
ModifiersManager.SetModifiers — DayZ-Expansion-Bundle
ModsMenuDetailedEntry.LoadData — DayZ-Expansion-Bundle
ModsMenuSimpleEntry.LoadData — DayZ-Expansion-Bundle
MotorbikeScript.CF_OnStoreLoad — DayZ-Expansion-Bundle
MotorbikeScript.CF_OnStoreSave — DayZ-Expansion-Bundle
MotorbikeScript.CanReceiveAttachment T2 DayZ-Expansion-Bundle
MotorbikeScript.CanReleaseAttachment T2 DayZ-Expansion-Bundle
MotorbikeScript.DamageCrew — DayZ-Expansion-Bundle
MotorbikeScript.DeferredInit — DayZ-Expansion-Bundle
MotorbikeScript.EECargoIn — DayZ-Expansion-Bundle
MotorbikeScript.EECargoOut — DayZ-Expansion-Bundle
MotorbikeScript.EEDelete T3 DayZ-Expansion-Bundle
MotorbikeScript.EEHealthLevelChanged T2 Community-Online-Tools
MotorbikeScript.EEHitBy T2 DayZ-Expansion-Bundle
MotorbikeScript.EEInit T3 DayZ-Expansion-Bundle
MotorbikeScript.EEItemAttached T2 DayZ-Expansion-Bundle
MotorbikeScript.EEItemDetached T2 DayZ-Expansion-Bundle
MotorbikeScript.EEKilled T3 DayZ-Expansion-Bundle
MotorbikeScript.EEOnAfterLoad T3 DayZ-Expansion-Bundle
MotorbikeScript.EEOnCECreate — DayZ-Expansion-Bundle
MotorbikeScript.EOnPostSimulate T1 DayZ-Expansion-Bundle ✂
MotorbikeScript.GetMomentum — DayZ-Expansion-Bundle
MotorbikeScript.IsInventoryVisible T2 DayZ-Expansion-Bundle
MotorbikeScript.NameOverride — DayZ-Expansion-Bundle ✂
MotorbikeScript.OnBeforeEngineStart — DayZ-Expansion-Bundle
MotorbikeScript.OnCEIterate — DayZ-Expansion-Bundle
MotorbikeScript.OnContact — DayZ-Expansion-Bundle
MotorbikeScript.OnDebugSpawn — Community-Online-Tools ✂
MotorbikeScript.OnDriverEnter — Community-Online-Tools
MotorbikeScript.OnEngineStart — DayZ-Expansion-Bundle
MotorbikeScript.OnEngineStop — DayZ-Expansion-Bundle
MotorbikeScript.OnStoreSave T3 CF
MotorbikeScript.OnUpdate T0 DayZ-Expansion-Bundle
MotorbikeScript.SetActions T2 DayZ-Expansion-Bundle
NVGoggles.Expansion_TryTurningOff — DayZ-Expansion-Bundle ✂
NVGoggles.Expansion_TryTurningOn — DayZ-Expansion-Bundle ✂
NVGoggles.eAI_GetNightVisibility — DayZ-Expansion-Bundle ✂
NotificationRuntimeData.GetTitleText — CF ✂
NotificationUI.AddNotification — CF
NotificationUI.RemoveNotification — CF
NotificationUI.UpdateTargetHeight — CF
OffroadHatchback.ExpansionGetWheelType — DayZ-Expansion-Bundle ✂
OffroadHatchback.OnDebugSpawn — DayZ-Expansion-Bundle ✂
OpenCan.Init — SNAFU Weapons
OptionsMenuGame.Apply — VPPAdminTools
OptionsMenuGame.IsChanged — VPPAdminTools (cond)
OptionsMenuGame.Revert — VPPAdminTools
OptionsMenuGame.SetOptions — VPPAdminTools
PPERequester_SandstormEffect.SetTargetIntensity — Community-Online-Tools
PersonalRadio.SetActions T2 RaG_Vehicle_Pack
PipeWrench.SetActions T2 DayZ-Expansion-Bundle
PlantBase.Harvest — AgricultureCore (cond)
PlantBase.OnItemHarvested — CannabisPlus ✂
PlantBase.OnStoreLoad T3 AgricultureCore
PlantBase.OnStoreSave T3 AgricultureCore
PlantBase.RemovePlantEx — AgricultureCore ✂
PlayerBase.AfterStoreLoad T3 DayZ-Expansion-Bundle
PlayerBase.CanManipulateInventory — Admirals Parachute Mod (cond)
PlayerBase.CanReceiveItemIntoCargo T2 Admirals Parachute Mod (cond)
PlayerBase.CanReceiveItemIntoHands T2 Admirals Parachute Mod (cond)
PlayerBase.CanReleaseCargo — Admirals Parachute Mod (cond)
PlayerBase.CanReleaseFromHands — Admirals Parachute Mod (cond)
PlayerBase.DropItem — DayZ-Expansion-Bundle
PlayerBase.EEDelete T3 DayZ-Expansion-Bundle
PlayerBase.EEItemAttached T2 Admirals Parachute Mod
PlayerBase.EEItemDetached T2 Admirals Parachute Mod
PlayerBase.EEItemIntoHands T2 DayZ-Expansion-Bundle
PlayerBase.EOnFrame T1 DayZ-Expansion-Bundle ✂
PlayerBase.Expansion_HasAdminToolGodMode — DayZ-Expansion-Bundle ✂
PlayerBase.Expansion_HasAdminToolInvisibility — DayZ-Expansion-Bundle ✂
PlayerBase.Expansion_IsFriendly — DayZ-Expansion-Bundle
PlayerBase.Expansion_IsHelper — DayZ-Expansion-Bundle
PlayerBase.FormatSteamWebhook — Community-Online-Tools (cond)
PlayerBase.GetActions — Dabs Framework ✂
PlayerBase.HeadingModel — DayZ-Expansion-Bundle
PlayerBase.IsAlreadyInFallingCommand — Admirals Parachute Mod
PlayerBase.IsFalling — Admirals Parachute Mod (cond)
PlayerBase.IsInVehicle — DayZ-Expansion-Bundle (cond)
PlayerBase.IsInventoryVisible T2 DayZ-Expansion-Bundle
PlayerBase.IsLanded — Admirals Parachute Mod (cond)
PlayerBase.IsRestrained — Community-Online-Tools
PlayerBase.ModCommandHandlerInside — DayZ-Expansion-Bundle
PlayerBase.OnBleedingSourceRemoved — PVEZ Reloaded
PlayerBase.OnCommandClimbStart — Community-Online-Tools
PlayerBase.OnCommandFallStart — Community-Online-Tools
PlayerBase.OnCommandLadderStart — Community-Online-Tools
PlayerBase.OnCommandSwimFinish — DayZ-Expansion-Bundle
PlayerBase.OnCommandVehicleFinish — Community-Online-Tools
PlayerBase.OnCommandVehicleStart — Community-Online-Tools
PlayerBase.OnDisconnect — DayZ-Expansion-Bundle
PlayerBase.OnEnterZone — DayZ-Expansion-Bundle ✂
PlayerBase.OnExitZone — DayZ-Expansion-Bundle ✂
PlayerBase.OnLand — DayZ-Expansion-Bundle
PlayerBase.OnReconnect — DayZ-Expansion-Bundle
PlayerBase.OnRestrainChangeClient — DayZ-Expansion-Bundle
PlayerBase.OnRestrainStart — DayZ-Expansion-Bundle
PlayerBase.OnStoreLoad T3 DayZ-Expansion-Bundle (cond)
PlayerBase.OnStoreLoadLifespan — CF (cond)
PlayerBase.OnStoreSave T3 DayZ-Expansion-Bundle (cond)
PlayerBase.OnUnconsciousStop — DayZ-Expansion-Bundle
PlayerBase.OnVehicleSeatDriverEnter — DayZ-Expansion-Bundle
PlayerBase.OnVehicleSeatDriverLeft — DayZ-Expansion-Bundle
PlayerBase.ProcessFeetDamageServer — Community-Online-Tools (cond)
PlayerBase.ProcessHandDamage — Community-Online-Tools (cond)
PlayerBase.RegisterTransportHit — DayZ-Expansion-Bundle (cond)
PlayerBase.ServerReplaceItemWithNew — DayZ-Expansion-Bundle
PlayerBase.SetActionsRemoteTarget — DayZ-Expansion-Bundle
PlayerBase.SetSuicide — DayZ-Expansion-Bundle
PlayerBase.TryHideItemInHands — DayZ-Expansion-Bundle
PlayerBase.UpdatePlayerMeasures — DayZ-Expansion-Bundle (cond)
PlayerBase.eAI_IsLit — DayZ-Expansion-Bundle ✂
PlayerBase.eAI_OnFactionChange — DayZ-Expansion-Bundle ✂
PlayerBase.eAI_SetFactionTypeID — DayZ-Expansion-Bundle
PluginAdminLog.GetPlayerPrefix — DayZ-Expansion-Bundle
PluginAdminLog.OnInit T3 DayZ-Expansion-Bundle
PluginAdminLog.OnPlacementComplete — Community-Online-Tools
PluginAdminLog.PlayerList — Community-Online-Tools
PluginDeveloper.TeleportAtCursor — Community-Online-Tools
PluginDeveloper.ToggleFreeCamera — Community-Online-Tools
PluginDeveloper.ToggleFreeCameraBackPos — Community-Online-Tools
PluginDiagMenu.OnRPC T2 Dabs Framework
PluginDiagMenuClient.OnRPC T2 DayZ-Expansion-Bundle
PluginDiagMenuClient.RegisterModdedDiags — Dabs Framework
PluginManager.RegisterPluginDebug — DayZ-Expansion-Bundle (cond)
PortableGasLamp.OnWorkStart — DayZ-Expansion-Bundle
PortableGasLamp.OnWorkStop — DayZ-Expansion-Bundle
PortableGasStove.COT_OnDebugSpawn — Community-Online-Tools ✂
PortableGasStove.OnWorkStop — DayZ-Expansion-Bundle
PowerGeneratorBase.OnWorkStart — DayZ-Expansion-Bundle
PowerGeneratorBase.OnWorkStop — DayZ-Expansion-Bundle
PoweredOptic_Base.OnWorkStart — DayZ-Expansion-Bundle
PoweredOptic_Base.OnWorkStop — DayZ-Expansion-Bundle
PropertyModifiers.UpdateModifiers — DayZ-Expansion-Bundle
PsilocybeMushroom.SetActions T2 DrugsPLUS
Radio.OnWorkStop — DayZ-Expansion-Bundle
Rangefinder.OnWorkStart — DayZ-Expansion-Bundle
Rangefinder.OnWorkStop — DayZ-Expansion-Bundle
Raycaster.OnWorkStart — DayZ-Expansion-Bundle
Raycaster.OnWorkStop — DayZ-Expansion-Bundle
Rebuilding.COT_BuildParts — Community-Online-Tools ✂
Rebuilding.COT_BuildRequiredParts — Community-Online-Tools ✂
Rebuilding.COT_DismantleParts — Community-Online-Tools ✂
Rebuilding.COT_DismantleRequiredParts — Community-Online-Tools ✂
Rebuilding.COT_RepairPart — Community-Online-Tools ✂
Rebuilding.COT_RepairParts — Community-Online-Tools ✂
RecipeBase.SpawnItems — DayZ-Expansion-Bundle
RecoilBase.PostInit — DayZ-Expansion-Bundle (cond)
ReflexOptic.CanPutAsAttachment — SNAFU Weapons
Refridgerator.OnWorkStart — DayZ-Expansion-Bundle
Refridgerator.OnWorkStop — DayZ-Expansion-Bundle
ReplaceAndDestroyLambda.CopyOldPropertiesToNew — DayZ-Expansion-Bundle
Roadflare.OnWorkStart — DayZ-Expansion-Bundle
Roadflare.OnWorkStop — DayZ-Expansion-Bundle
Roadflare.eAI_GetNightVisibility — DayZ-Expansion-Bundle ✂
Sedan_02.ExpansionGetWheelType — DayZ-Expansion-Bundle ✂
Sedan_02.OnDebugSpawn — DayZ-Expansion-Bundle ✂
Sedan_02_Wheel.OnWasDetached — DayZ-Expansion-Bundle
ServerBrowserMenuNew.GetSelectedTab — DayZ-Expansion-Bundle (cond)
ServerBrowserMenuNew.Init — DayZ-Expansion-Bundle
ServerBrowserMenuNew.OnClick — DayZ-Expansion-Bundle (cond)
ServerBrowserMenuNew.Refresh — DayZ-Expansion-Bundle
SlotsIcon.ClearRemainSelected — DayZ-Expansion-Bundle
SlotsIcon.DoBetterInspect — Better Inspect (cond)
SlotsIcon.Expansion_ResetColor — DayZ-Expansion-Bundle ✂
SlotsIcon.Expansion_UpdateItemRarity — DayZ-Expansion-Bundle ✂
SlotsIcon.MarkChecked — Better Inspect ✂
SlotsIcon.MouseEnter — Better Inspect
SlotsIcon.MouseLeave — Better Inspect
SmokeGrenadeBase.Expansion_IsExplosive — DayZ-Expansion-Bundle ✂
SmokeGrenadeBase.OnExplode — DayZ-Expansion-Bundle (cond)
SmokeGrenadeBase.OnWorkStart — DayZ-Expansion-Bundle
SmokeGrenadeBase.OnWorkStop — DayZ-Expansion-Bundle
SpookyArea.eAI_IsDangerousToAI — DayZ-Expansion-Bundle ✂
Spotlight.OnWorkStart — DayZ-Expansion-Bundle
Spotlight.OnWorkStop — DayZ-Expansion-Bundle
StaminaHandler.DepleteStaminaEx — DayZ-Expansion-Bundle (cond)
StaminaHandler.StaminaProcessor_Ladder — DayZ-Expansion-Bundle (cond)
StaminaHandler.StaminaProcessor_Move — DayZ-Expansion-Bundle (cond)
StaminaHandler.StaminaProcessor_Swimming — DayZ-Expansion-Bundle (cond)
StanceIndicator.Update — Community-Online-Tools (cond)
StuffedNotfr.DisplayBadge — Community-Online-Tools
StunBaton.OnWorkStart — DayZ-Expansion-Bundle
StunBaton.OnWorkStop — DayZ-Expansion-Bundle
SurvivorBase.CanJump — VPPAdminTools
SurvivorBase.EOnFrame T1 VPPAdminTools ✂
SurvivorBase.EOnPostFrame T1 VPPAdminTools
SwapOldAndNewMagazine.OnEntry — DayZ-Expansion-Bundle (cond)
SyncEvents.SendPlayerList — DayZ-Expansion-Bundle ✂
TLRLight.OnWorkStart — DayZ-Expansion-Bundle
TLRLight.OnWorkStop — DayZ-Expansion-Bundle
TLRLight.eAI_GetNightVisibility — DayZ-Expansion-Bundle ✂
TabberUI.AddTab — DayZ-Expansion-Bundle ✂
TerritoryFlag.SetRefresherActive — PVEZ Reloaded
ThermalBiasHandler.OnStoreLoad T3 DayZ-Expansion-Bundle (cond)
ThirstNotfr.DisplayTendency — Community-Online-Tools
ThirstNotfr.GetObservedValue — Community-Online-Tools
Torch.OnWorkStart — DayZ-Expansion-Bundle
Torch.OnWorkStop — DayZ-Expansion-Bundle
TransferValues.CheckBlood — Community-Online-Tools
TransferValues.CheckHealth — Community-Online-Tools
TransferValues.ReceiveValue — Community-Online-Tools
TransmitterBase.OnWorkStart — DayZ-Expansion-Bundle
TransmitterBase.OnWorkStop — DayZ-Expansion-Bundle
TrapBase.COT_OnDebugSpawn — Community-Online-Tools ✂
TrapBase.CreateTargetInformation — DayZ-Expansion-Bundle ✂
TrapBase.EEHitBy T2 DayZ-Expansion-Bundle
TrapBase.Expansion_IsDanger — DayZ-Expansion-Bundle ✂
TrapBase.OnPlacementComplete — VPPAdminTools
TrapBase.SetActions T2 Community-Online-Tools
TrapBase.StartActivate — Community-Online-Tools
TripwireTrap.EEItemAttached T2 DayZ-Expansion-Bundle
TripwireTrap.EEItemDetached T2 DayZ-Expansion-Bundle
TripwireTrap.Expansion_GetAmmoTypes — DayZ-Expansion-Bundle ✂
TripwireTrap.Expansion_IsExplosive — DayZ-Expansion-Bundle ✂
TripwireTrap.Expansion_IsMechanicalTrap — DayZ-Expansion-Bundle ✂
TripwireTrap.OnInventoryEnter T2 DayZ-Expansion-Bundle
TruckBattery.EEItemDetached T2 BaseBuildingPlus
Truck_01_Base.ExpansionGetWheelType — DayZ-Expansion-Bundle ✂
Truck_01_Wheel.OnWasDetached — DayZ-Expansion-Bundle
Truck_01_WheelDouble.OnWasDetached — DayZ-Expansion-Bundle
UndergroundHandlerClient.OnUndergroundPresenceUpdate — Community-Online-Tools
UndergroundHandlerClient.UpdateNVGRequester — Community-Online-Tools
UniversalLight.InitAttachmentsSlotsToCheck — SNAFU Weapons
UniversalLight.OnWorkStart — DayZ-Expansion-Bundle
UniversalLight.OnWorkStop — DayZ-Expansion-Bundle
UniversalLight.eAI_GetNightVisibility — DayZ-Expansion-Bundle ✂
VONManagerImplementation.OnEvent — Community-Online-Tools
VPPAdminHud.DefineButtons — VPPAdminTools
VPPContextActionManager.RegisterActions — VPPAdminTools
VPPContextActionManager.RegisterProviders — VPPAdminTools
VehicleBattery.SetActions T2 DayZ-Expansion-Bundle
VehicleContactData.SetData — DayZ-Expansion-Bundle
VehicleLightsComponent.EnableLight — DayZ-Expansion-Bundle (cond)
VehicleLightsComponent.SetSelectionMaterial — DayZ-Expansion-Bundle (cond)
VicinityItemManager.IsObstructed — BaseBuildingPlus (cond)
VomitSymptom.OnAnimationStart — DayZ-Expansion-Bundle
WarmthNotfr.DetermineLevelEx — Community-Online-Tools
WarmthNotfr.GetObservedValue — Community-Online-Tools
WeaponAttachMagazine.OnEntry — DayZ-Expansion-Bundle (cond)
WeaponFSM.ValidateAndRepairHelper — DayZ-Expansion-Bundle ✂
WeaponFire.OnEntry — DayZ-Expansion-Bundle (cond)
WeaponFireAndChamberNext.OnUpdate T0 DayZ-Expansion-Bundle (cond)
WeaponFireMultiMuzzle.OnEntry — DayZ-Expansion-Bundle (cond)
WeaponFireToJam.OnEntry — DayZ-Expansion-Bundle (cond)
WeaponFireWithEject.OnEntry — DayZ-Expansion-Bundle (cond)
WeaponManager.CanLoadBullet — DayZ-Expansion-Bundle
WeaponStableState.SyncAnimState — DayZ-Expansion-Bundle (cond)
WeaponStartAction.eAI_Vanilla_OnEntry — DayZ-Expansion-Bundle
WeaponUnjamming_Start.OnUpdate T0 DayZ-Expansion-Bundle (cond)
Weapon_Base.AfterStoreLoad T3 DayZ-Expansion-Bundle
Weapon_Base.COT_OnDebugSpawn — Community-Online-Tools
Weapon_Base.EEItemAttached T2 DayZ-Expansion-Bundle
Weapon_Base.EEItemDetached T2 DayZ-Expansion-Bundle
Weapon_Base.EEParentedFrom — DayZ-Expansion-Bundle
Weapon_Base.EEParentedTo — DayZ-Expansion-Bundle
Weapon_Base.Expansion_GetAnyLightOrNVG — DayZ-Expansion-Bundle ✂
Weapon_Base.Expansion_GetDPS — DayZ-Expansion-Bundle ✂
Weapon_Base.Expansion_TryTurningOffAnyLightOrNVG — DayZ-Expansion-Bundle ✂
Weapon_Base.Expansion_TryTurningOnAnyLightOrNVG — DayZ-Expansion-Bundle ✂
Weapon_Base.FillChamber — Community-Online-Tools ✂
Weapon_Base.FillInnerMagazine — Community-Online-Tools ✂
Weapon_Base.OnFireModeChange — DayZ-Expansion-Bundle
Weapon_Base.OnInventoryExit T2 DayZ-Expansion-Bundle
Weapon_Base.OnVariablesSynchronized T2 DayZ-Expansion-Bundle
Weapon_Base.ProcessWeaponAbortEvent — DayZ-Expansion-Bundle (cond)
Weapon_Base.ProcessWeaponEvent — DayZ-Expansion-Bundle (cond)
Weapon_Base.SpawnAttachedMagazine — Community-Online-Tools ✂
Weapon_Base.UpdateLaser — DayZ-Expansion-Bundle ✂
Weapon_Base.eAI_IsSilent — DayZ-Expansion-Bundle ✂
WoodAxe.SetActions T2 RaG_Vehicle_Pack
WoodBase.OnTreeCutDown — DayZ-Expansion-Bundle
WorldData.UpdateBaseEnvTemperature — DayZ-Expansion-Bundle
Wreck_Mi8_Crashed.AfterStoreLoad T3 DayZ-Expansion-Bundle
Wreck_Mi8_Crashed.EEDelete T3 PVEZ Reloaded ✂
Wreck_Mi8_Crashed.EEOnCECreate — DayZ-Expansion-Bundle
Wreck_SantasSleigh.AfterStoreLoad T3 DayZ-Expansion-Bundle
Wreck_SantasSleigh.EEOnCECreate — DayZ-Expansion-Bundle
Wreck_UH1Y.AfterStoreLoad T3 DayZ-Expansion-Bundle
Wreck_UH1Y.EEDelete T3 PVEZ Reloaded ✂
Wreck_UH1Y.EEOnCECreate — DayZ-Expansion-Bundle
XmasLights.OnWorkStart — DayZ-Expansion-Bundle
XmasLights.OnWorkStop — DayZ-Expansion-Bundle
ZmbM_Gamedev_Base.HandleMindStateChange — DayZ-Expansion-Bundle
ZombieBase.AfterStoreLoad T3 DayZ-Expansion-Bundle
ZombieBase.ChaseAttackLogic — DayZ-Expansion-Bundle (cond)
ZombieBase.CommandHandler T1 DayZ-Expansion-Bundle
ZombieBase.EEDelete T3 Community-Online-Tools
ZombieBase.EEHealthLevelChanged T2 DayZ-Expansion-Bundle
ZombieBase.EEInit T3 Community-Online-Tools
ZombieBase.EEKilled T3 DayZ-Expansion-Bundle
ZombieBase.EOnContact — DayZ-Expansion-Bundle ✂
ZombieBase.EvaluateDeathAnimation — PVEZ Reloaded
ZombieBase.FightAttackLogic — DayZ-Expansion-Bundle (cond)
ZombieBase.FightLogic — DayZ-Expansion-Bundle (cond)
ZombieBase.HandleMindStateChange — DayZ-Expansion-Bundle
ZombieBase.Init — PVEZ Reloaded
ZombieBase.ModCommandHandlerBefore — DayZ-Expansion-Bundle (cond)
ZombieBase.NameOverride — DayZ-Expansion-Bundle (cond)
ZombieBase.OnStoreLoad T3 CF
ZombieBase.OnStoreSave T3 CF
ZombieBase.OnVariablesSynchronized T2 DayZ-Expansion-Bundle
ZombieMaleBase.EEInit T3 Community-Online-Tools
eAIBase.Expansion_IsGravecrossEnabled — DayZ-Expansion-Bundle (cond)
eAIBase.Init — DayZ-Expansion-Bundle
mmg_storage_openable_base.AfterStoreLoad T3 MMG Base Storage
mmg_storage_openable_base.CanReceiveAttachment T2 MMG Base Storage (cond)
mmg_storage_openable_base.SetActions T2 MMG Base Storage
mmg_storage_openable_noLock_base.AfterStoreLoad T3 MMG Base Storage

91 methods on client-only classes are not shown: a dedicated server never runs them.

Reading this page.

A conflict shows that code is skipped, not that an author made a mistake — overhaul mods replace systems on purpose. Long chains are cheap: one link costs about 25 ns per dispatch. What costs frame time is the work inside each hook, which is why the badges are there. Everything here comes from the mods' code alone; nothing was measured on a server. Methodology.