Stack composer
Started from ESP|EU| ALIANZA IRA |PVE W|PVP Z|IA|QUEST|LOOT+|TRADER|VEHICLES: the 68 mods
it publishes to the Steam server browser (as of 2026-10-20), put back into load order —
servers publish the list last-loaded first. Mods loaded with -servermod= are never
published, so they are not here; add them if you know them.
Your stack in load order, earliest first. Drag a row, or use the arrows, to reorder.
- 1 CF
- 2 Dabs Framework
- 3 AlianzaIRAv30 not analyzed
- 4 OCMParkin not analyzed
- 5 Pripyat Delta not analyzed
- 6 GSC Gameworld Assets 2026 not analyzed
- 7 DayZ-Expansion-Licensed
- 8 DayZ-Expansion-Core
- 9 DayZ-Expansion
- 10 DayZ-Expansion-AI
- 11 DayZ-Expansion-Quests
- 12 DayZ-Expansion-BaseBuilding
- 13 DayZ-Expansion-Book
- 14 DayZ-Expansion-Market
- 15 DayZ-Expansion-Navigation
- 16 DayZ-Expansion-Vehicles
- 17 DayZ-Expansion-Animations
- 18 DayZ-Expansion-Groups
- 19 DayZ-Expansion-Chat
- 20 DayZ-Expansion-Name-Tags
- 21 DayZ-Expansion-Bundle
- 22 VPPAdminTools
- 23 Airborne AI not analyzed
- 24 Admirals Parachute Mod
- 25 BetterVendingMachines_Expansion
- 26 SNAFU Weapons
- 27 BaseBuildingPlus
- 28 Code Lock
- 29 Ninjins-PvP-PvE not analyzed
- 30 HealthBar-Ninjins not analyzed
- 31 Dogtags
- 32 BallerZ Gear
- 33 Paragon Gear and Armor
- 34 RUSForma_vehicles
- 35 4KBOSSKVehicles not analyzed
- 36 MMG Base Storage NoCodeLock
- 37 Enhanced Banking
- 38 MagLoaderBox not analyzed
- 39 Hitmarker
- 40 FlipTransport
- 41 CarDamageConfig not analyzed
- 42 GhillieBand
- 43 Dingo_Truck
- 44 AgricultureCore
- 45 CannabisPlus
- 46 DrugsPLUS
- 47 DBN_FordRaptor_Scorpio
- 48 RUSForma_Motorcycles
- 49 No Force Weapon Raise not analyzed
- 50 Crocodile
- 51 OCMSleepingBag not analyzed
- 52 Z_Predator not analyzed
- 53 M134 Minigun not analyzed
- 54 Solar Panel Power System
- 55 BBPTentFix not analyzed
- 56 Tent Actions Fix not analyzed
- 57 My_CODM_Weapons not analyzed
- 58 TP_Apoc_M1025 not analyzed
- 59 RUSForma_vehicles_historical not analyzed
- 60 ALIANZADROP not analyzed
- 61 GranHULIO not analyzed
- 62 Bitcoin-Mining-Farm (Official) not analyzed
- 63 TOP Launchers not analyzed
- 64 Role Alert not analyzed
- 65 Legacy_API_1.30 not analyzed
- 66 Code_Lock_1.30_Fix
- 67 OCM_ConoRescatev4 not analyzed
- 68 CarPack not analyzed
File I/O on hot paths, timers created per event, and per-player-per-frame hooks across the stack. These can stall a frame regardless of the load figure. See all 12 below.
Across 949 server-side methods hooked by two or more mods. 19 more on client-only UI classes, listed separately.
8.549 ms per second, all 41 mods combined. Hook dispatch and timers only — not what the hooks do inside. Methodology.
Who silences whom#
A later-loaded mod overrides a method without super(), so the earlier mod's code on that method — and vanilla's — never runs. Whether that is a bug or the whole point of the mod is the author's call; this shows the structure, not intent.
| silences → | 1CF | 8DayZ-Expansion-Core | 9DayZ-Expansion | 10DayZ-Expansion-AI | 11DayZ-Expansion-Quests | 12DayZ-Expansion-BaseBuilding | 16DayZ-Expansion-Vehicles | 18DayZ-Expansion-Groups | 21DayZ-Expansion-Bundle | all |
|---|---|---|---|---|---|---|---|---|---|---|
| 21DayZ-Expansion-Bundle | 1DayZ-Expansion-Bundle silences CF 1 method: 1 value | 33DayZ-Expansion-Bundle silences DayZ-Expansion-Core 33 methods: 7 events, 17 checks, 9 values | 64DayZ-Expansion-Bundle silences DayZ-Expansion 64 methods: 32 events, 32 checks | 39DayZ-Expansion-Bundle silences DayZ-Expansion-AI 39 methods: 9 events, 11 checks, 19 values | 3DayZ-Expansion-Bundle silences DayZ-Expansion-Quests 3 methods: 2 events, 1 value | 49DayZ-Expansion-Bundle silences DayZ-Expansion-BaseBuilding 49 methods: 10 events, 29 checks, 10 values | 38DayZ-Expansion-Bundle silences DayZ-Expansion-Vehicles 38 methods: 15 events, 14 checks, 9 values | 10DayZ-Expansion-Bundle silences DayZ-Expansion-Groups 10 methods: 3 events, 1 check, 6 values | 237 | |
| 22VPPAdminTools | 1VPPAdminTools silences DayZ-Expansion-Bundle 1 method: 1 event |
1 | ||||||||
| 27BaseBuildingPlus | 2BaseBuildingPlus silences DayZ-Expansion-BaseBuilding 2 methods: 2 checks | 2BaseBuildingPlus silences DayZ-Expansion-Bundle 2 methods: 2 checks |
4 | |||||||
| 47DBN_FordRaptor_Scorpio | 1DBN_FordRaptor_Scorpio silences DayZ-Expansion-BaseBuilding 1 method: 1 check | 1DBN_FordRaptor_Scorpio silences DayZ-Expansion-Bundle 1 method: 1 check |
2 | |||||||
| all | 1 | 33 | 64 | 39 | 3 | 52 | 38 | 10 | 4 | 244 |
| 3AlianzaIRAv30 | Not analyzed, so what it silences is unknown. Queue it in the list above. | |||||||||
| 4OCMParkin | Not analyzed, so what it silences is unknown. Queue it in the list above. | |||||||||
| 5Pripyat Delta | Not analyzed, so what it silences is unknown. Queue it in the list above. | |||||||||
| 6GSC Gameworld Assets 2026 | Not analyzed, so what it silences is unknown. Queue it in the list above. | |||||||||
| 23Airborne AI | Not analyzed, so what it silences is unknown. Queue it in the list above. | |||||||||
| 29Ninjins-PvP-PvE | Not analyzed, so what it silences is unknown. Queue it in the list above. | |||||||||
| …and 21 more mods not analyzed yet. | ||||||||||
The 13 pairs, largest first# ·
DayZ-Expansion-BundlesilencesDayZ-Expansion64 methods
ActionTurnOffPowerGenerator.CreateConditionComponents
event
DayZ-Expansion's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Classes\UserActionsComponent\Actions\Interact\ActionTurnOffPowerGenerator.c:15
ActionTurnOnPowerGenerator.CreateConditionComponents
event
DayZ-Expansion's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Classes\UserActionsComponent\Actions\Interact\ActionTurnOnPowerGenerator.c:15
Land_House_1B01_Pub.SpawnIvys
event
DayZ-Expansion's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1B01_Pub.c:25
Land_House_1W01.SpawnInterior
event
DayZ-Expansion's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W01.c:20
Land_House_1W01.SpawnIvys
event
DayZ-Expansion's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W01.c:94
Land_House_1W02.SpawnInterior
event
DayZ-Expansion's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W02.c:20
58 more
Land_House_1W02.SpawnIvys
event
DayZ-Expansion's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W02.c:66
Land_House_1W03.SpawnInterior
event
DayZ-Expansion's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W03.c:20
Land_House_1W03.SpawnIvys
event
DayZ-Expansion's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W03.c:64
Land_House_1W04.SpawnInterior
event
DayZ-Expansion's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W04.c:20
Land_House_1W04.SpawnIvys
event
DayZ-Expansion's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W04.c:67
Land_House_1W05.SpawnInterior
event
DayZ-Expansion's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W05.c:20
Land_House_1W05.SpawnIvys
event
DayZ-Expansion's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W05.c:54
Land_House_1W06.SpawnInterior
event
DayZ-Expansion's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W06.c:20
Land_House_1W06.SpawnIvys
event
DayZ-Expansion's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W06.c:68
Land_House_1W08.SpawnInterior
event
DayZ-Expansion's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W08.c:20
Land_House_1W08.SpawnIvys
event
DayZ-Expansion's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W08.c:89
Land_House_1W09.SpawnInterior
event
DayZ-Expansion's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W09.c:20
Land_House_1W09.SpawnIvys
event
DayZ-Expansion's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W09.c:135
Land_House_1W10.SpawnInterior
event
DayZ-Expansion's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W10.c:20
Land_House_1W10.SpawnIvys
event
DayZ-Expansion's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W10.c:62
Land_House_1W11.SpawnInterior
event
DayZ-Expansion's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W11.c:20
Land_House_1W11.SpawnIvys
event
DayZ-Expansion's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W11.c:102
Land_House_1W12.SpawnInterior
event
DayZ-Expansion's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W12.c:20
Land_House_1W12.SpawnIvys
event
DayZ-Expansion's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W12.c:93
Land_House_2B01.SpawnInterior
event
DayZ-Expansion's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_2B01.c:20
Land_House_2B01.SpawnIvys
event
DayZ-Expansion's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_2B01.c:136
Land_House_2W01.SpawnInterior
event
DayZ-Expansion's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_2W01.c:20
Land_House_2W01.SpawnIvys
event
DayZ-Expansion's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_2W01.c:133
Land_House_2W02.SpawnInterior
event
DayZ-Expansion's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_2W02.c:25
Land_House_2W02.SpawnIvys
event
DayZ-Expansion's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_2W02.c:115
Land_Village_Pub.SpawnIvys
event
DayZ-Expansion's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_Village_Pub.c:25
Land_House_1B01_Pub.HasInterior
check
DayZ-Expansion's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1B01_Pub.c:15
Land_House_1B01_Pub.HasIvys
check
DayZ-Expansion's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1B01_Pub.c:20
Land_House_1W01.HasInterior
check
DayZ-Expansion's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W01.c:15
Land_House_1W01.HasIvys
check
DayZ-Expansion's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W01.c:89
Land_House_1W02.HasInterior
check
DayZ-Expansion's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W02.c:15
Land_House_1W02.HasIvys
check
DayZ-Expansion's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W02.c:61
Land_House_1W03.HasInterior
check
DayZ-Expansion's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W03.c:15
Land_House_1W03.HasIvys
check
DayZ-Expansion's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W03.c:59
Land_House_1W04.HasInterior
check
DayZ-Expansion's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W04.c:15
Land_House_1W04.HasIvys
check
DayZ-Expansion's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W04.c:62
Land_House_1W05.HasInterior
check
DayZ-Expansion's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W05.c:15
Land_House_1W05.HasIvys
check
DayZ-Expansion's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W05.c:49
Land_House_1W06.HasInterior
check
DayZ-Expansion's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W06.c:15
Land_House_1W06.HasIvys
check
DayZ-Expansion's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W06.c:63
Land_House_1W08.HasInterior
check
DayZ-Expansion's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W08.c:15
Land_House_1W08.HasIvys
check
DayZ-Expansion's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W08.c:84
Land_House_1W09.HasInterior
check
DayZ-Expansion's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W09.c:15
Land_House_1W09.HasIvys
check
DayZ-Expansion's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W09.c:130
Land_House_1W10.HasInterior
check
DayZ-Expansion's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W10.c:15
Land_House_1W10.HasIvys
check
DayZ-Expansion's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W10.c:57
Land_House_1W11.HasInterior
check
DayZ-Expansion's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W11.c:15
Land_House_1W11.HasIvys
check
DayZ-Expansion's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W11.c:97
Land_House_1W12.HasInterior
check
DayZ-Expansion's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W12.c:15
Land_House_1W12.HasIvys
check
DayZ-Expansion's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W12.c:88
Land_House_2B01.HasInterior
check
DayZ-Expansion's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_2B01.c:15
Land_House_2B01.HasIvys
check
DayZ-Expansion's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_2B01.c:131
Land_House_2W01.HasInterior
check
DayZ-Expansion's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_2W01.c:15
Land_House_2W01.HasIvys
check
DayZ-Expansion's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_2W01.c:128
Land_House_2W02.HasInterior
check
DayZ-Expansion's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_2W02.c:15
Land_House_2W02.HasIvys
check
DayZ-Expansion's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_2W02.c:20
Land_Village_Pub.HasInterior
check
DayZ-Expansion's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_Village_Pub.c:15
Land_Village_Pub.HasIvys
check
DayZ-Expansion's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_Village_Pub.c:20
DayZ-Expansion-BundlesilencesDayZ-Expansion-BaseBuilding49 methods
ActionAttachToConstruction.CreateConditionComponents
event
DayZ-Expansion-BaseBuilding's work on this event never runs. basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Classes\UserActionsComponent\Actions\SingleUse\ActionAttachToConstruction.c:15
BarbedWire.ExpansionOnDestroyed
event
DayZ-Expansion-BaseBuilding's work on this event never runs. basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\ItemBase\BarbedWire.c:15
CombinationLock.ExpansionOnDestroyed
event
DayZ-Expansion-BaseBuilding's work on this event never runs. basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\ItemBase\CombinationLock.c:15
ExpansionBaseBuilding.ExpansionOnDestroyed
event
DayZ-Expansion-BaseBuilding's work on this event never runs. basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\Basebuilding\ExpansionBaseBuilding.c:382
ExpansionBaseBuilding.UpdateAttachmentPhysics
event
DayZ-Expansion-BaseBuilding's work on this event never runs. basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\Basebuilding\ExpansionBaseBuilding.c:296
ExpansionBaseBuilding.UpdatePhysics
event
DayZ-Expansion-BaseBuilding's work on this event never runs. basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\Basebuilding\ExpansionBaseBuilding.c:263
43 more
Fence.CloseAndLock
event
DayZ-Expansion-BaseBuilding's work on this event never runs. basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\ItemBase\BaseBuildingBase\Fence.c:206
MiscGameplayFunctions.FilterObstructedObjectsByGrouping
event
DayZ-Expansion-BaseBuilding's work on this event never runs. basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Static\MiscGameplayFunctions.c:38
MiscGameplayFunctions.FilterObstructingObjects
event
DayZ-Expansion-BaseBuilding's work on this event never runs. basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Static\MiscGameplayFunctions.c:17
TerritoryFlagKit.OnPlacementComplete
event
DayZ-Expansion-BaseBuilding's work on this event never runs. basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\Basebuilding\Flags\TerritoryFlagKit.c:15
BarrelHoles_ColorBase.IsNonExpansionOpenable
check
DayZ-Expansion-BaseBuilding's conditions on this check no longer apply. virtualcontainerstorage_scripts.pbo::4_World\DayZExpansion_VirtualContainerStorage\Entities\ItemBase\BarrelHoles_ColorBase.c:64
Barrel_ColorBase.IsNonExpansionOpenable
check
DayZ-Expansion-BaseBuilding's conditions on this check no longer apply. virtualcontainerstorage_scripts.pbo::4_World\DayZExpansion_VirtualContainerStorage\Entities\ItemBase\Barrel_ColorBase.c:32
ExpansionBaseBuilding.CanBeDamaged
check
DayZ-Expansion-BaseBuilding's conditions on this check no longer apply. basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\Basebuilding\ExpansionBaseBuilding.c:358
ExpansionBaseBuilding.CanBeRepairedToPristine
check
DayZ-Expansion-BaseBuilding's conditions on this check no longer apply. basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\Basebuilding\ExpansionBaseBuilding.c:93
ExpansionBaseBuilding.CanObstruct
check
DayZ-Expansion-BaseBuilding's conditions on this check no longer apply. basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\Basebuilding\ExpansionBaseBuilding.c:377
ExpansionBaseBuilding.ExpansionHasCodeLock
check
DayZ-Expansion-BaseBuilding's conditions on this check no longer apply. basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\Basebuilding\ExpansionBaseBuilding.c:220
ExpansionBaseBuilding.HasProperDistance
check
DayZ-Expansion-BaseBuilding's conditions on this check no longer apply. basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\Basebuilding\ExpansionBaseBuilding.c:185
ExpansionBaseBuilding.IsFacingCamera
check
DayZ-Expansion-BaseBuilding's conditions on this check no longer apply. basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\Basebuilding\ExpansionBaseBuilding.c:155
ExpansionBaseBuilding.IsFacingPlayer
check
DayZ-Expansion-BaseBuilding's conditions on this check no longer apply. basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\Basebuilding\ExpansionBaseBuilding.c:123
ExpansionBaseBuilding.IsOpened
check
DayZ-Expansion-BaseBuilding's conditions on this check no longer apply. basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\Basebuilding\ExpansionBaseBuilding.c:353
Fence.CanBeDamaged
check
DayZ-Expansion-BaseBuilding's conditions on this check no longer apply. basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\ItemBase\BaseBuildingBase\Fence.c:17
Fence.ExpansionIsOpenable
check
DayZ-Expansion-BaseBuilding's conditions on this check no longer apply. basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\ItemBase\BaseBuildingBase\Fence.c:89
Fence.ExpansionIsOpened
check
DayZ-Expansion-BaseBuilding's conditions on this check no longer apply. basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\ItemBase\BaseBuildingBase\Fence.c:94
GiftBox_Base.IsNonExpansionOpenable
check
DayZ-Expansion-BaseBuilding's conditions on this check no longer apply. virtualcontainerstorage_scripts.pbo::4_World\DayZExpansion_VirtualContainerStorage\Entities\ItemBase\GiftBox_Base.c:32
ItemBase.CanDisplayAttachmentSlot
check · T2
DayZ-Expansion-BaseBuilding's conditions on this check no longer apply. 0_core_preload.pbo::4_World\Entities\ItemBase.c:120
ItemBase.ExpansionIsLocked
check
DayZ-Expansion-BaseBuilding's conditions on this check no longer apply. basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\ItemBase.c:657
ItemBase.Expansion_CanUseVirtualStorage
check
DayZ-Expansion-BaseBuilding's conditions on this check no longer apply. virtualcontainerstorage_scripts.pbo::4_World\DayZExpansion_VirtualContainerStorage\Entities\ItemBase.c:231
ItemBase.Expansion_RestoreContents
check
DayZ-Expansion-BaseBuilding's conditions on this check no longer apply. virtualcontainerstorage_scripts.pbo::4_World\DayZExpansion_VirtualContainerStorage\Entities\ItemBase.c:369
ItemBase.Expansion_StoreContents
check
DayZ-Expansion-BaseBuilding's conditions on this check no longer apply. virtualcontainerstorage_scripts.pbo::4_World\DayZExpansion_VirtualContainerStorage\Entities\ItemBase.c:324
MiscGameplayFunctions.IsObjectObstructed
check
DayZ-Expansion-BaseBuilding's conditions on this check no longer apply. basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Static\MiscGameplayFunctions.c:155
MiscGameplayFunctions.IsObjectObstructedEx
check
DayZ-Expansion-BaseBuilding's conditions on this check no longer apply. basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Static\MiscGameplayFunctions.c:166
MiscGameplayFunctions.IsObjectObstructedFilterEx
check
DayZ-Expansion-BaseBuilding's conditions on this check no longer apply. basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Static\MiscGameplayFunctions.c:183
PlayerBase.IsTargetInActiveRefresherRange
check
DayZ-Expansion-BaseBuilding's conditions on this check no longer apply. basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\ManBase\PlayerBase.c:269
Spotlight.ExpansionCanRecievePower
check
DayZ-Expansion-BaseBuilding's conditions on this check no longer apply. basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\Basebuilding\Electricity\ExpansionBaseLights.c:24
TentBase.CanDisplayCargo
check
DayZ-Expansion-BaseBuilding's conditions on this check no longer apply. basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\ItemBase\TentBase.c:248
TentBase.CanDisplayCargo
check
DayZ-Expansion-BaseBuilding's conditions on this check no longer apply. For TentBase instances, through its ancestor ItemBase. basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\ItemBase\TentBase.c:248
TentBase.ExpansionIsOpenable
check
DayZ-Expansion-BaseBuilding's conditions on this check no longer apply. basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\ItemBase\TentBase.c:156
TentBase.ExpansionIsOpened
check
DayZ-Expansion-BaseBuilding's conditions on this check no longer apply. basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\ItemBase\TentBase.c:133
Watchtower.CanBeDamaged
check
DayZ-Expansion-BaseBuilding's conditions on this check no longer apply. basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\ItemBase\BaseBuildingBase\Watchtower.c:15
ActionOpenFence.GetText
value
DayZ-Expansion-BaseBuilding's value here is replaced. basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Classes\UserActionsComponent\Actions\Interact\ActionOpenFence.c:20
ActionToggleTentOpen.GetText
value
DayZ-Expansion-BaseBuilding's value here is replaced. basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Classes\UserActionsComponent\Actions\Interact\ActionToggleTentOpen.c:18
ExpansionBaseBuilding.ExpansionGetCodeLock
value
DayZ-Expansion-BaseBuilding's value here is replaced. basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\Basebuilding\ExpansionBaseBuilding.c:236
ExpansionBaseBuilding.GetDestroySound
value
DayZ-Expansion-BaseBuilding's value here is replaced. basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\Basebuilding\ExpansionBaseBuilding.c:98
ExpansionBaseBuilding.GetKitSpawnPosition
value
DayZ-Expansion-BaseBuilding's value here is replaced. basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\Basebuilding\ExpansionBaseBuilding.c:110
Fence.ExpansionGetCodeLock
value
DayZ-Expansion-BaseBuilding's value here is replaced. basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\ItemBase\BaseBuildingBase\Fence.c:99
Hologram.GetProjectionEntityPosition
value
DayZ-Expansion-BaseBuilding's value here is replaced. 0_basebuilding_preload.pbo::4_World\Classes\Hologram.c:20
ItemBase.Expansion_GetEntityStorageFileName
value
DayZ-Expansion-BaseBuilding's value here is replaced. virtualcontainerstorage_scripts.pbo::4_World\DayZExpansion_VirtualContainerStorage\Entities\ItemBase.c:319
ItemBase.GetHiddenSelectionIndex
value
DayZ-Expansion-BaseBuilding's value here is replaced. basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\ItemBase.c:1210
RecipeBase.GetName
value
DayZ-Expansion-BaseBuilding's value here is replaced. basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Classes\Recipes\Recipes\RecipeBase.c:18
DayZ-Expansion-BundlesilencesDayZ-Expansion-AI39 methods
AnimalBase.EOnContact
event
DayZ-Expansion-AI's work on this event never runs. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\AnimalBase.c:119
DayZExpansion.SpectateAI
event
DayZ-Expansion-AI's work on this event never runs. ai_scripts.pbo::5_Mission\DayZExpansion_AI\DayZExpansion.c:50
ExpansionWorld.FixAIFirearmFX
event
DayZ-Expansion-AI's work on this event never runs. ai_scripts.pbo::4_World\DayZExpansion_AI\Classes\ExpansionWorld.c:486
ExpansionWorld.eAI_OnUpdate
event
DayZ-Expansion-AI's work on this event never runs. ai_scripts.pbo::4_World\DayZExpansion_AI\Classes\ExpansionWorld.c:197
ItemBase.EOnContact
event
DayZ-Expansion-AI's work on this event never runs. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\ItemBase.c:239
MissionServer.TickScheduler
event · T0
DayZ-Expansion-AI's work on this event never runs. 0_ai_preload.pbo::5_Mission\MissionServer.c:5
33 more
MissionServer.eAI_GetPlayers
event
DayZ-Expansion-AI's work on this event never runs. ai_scripts.pbo::5_Mission\DayZExpansion_AI\Mission\MissionServer.c:162
ModifiersManager.OnScheduledTick
event · T1
DayZ-Expansion-AI's work on this event never runs. 0_ai_preload.pbo::4_World\Classes\PlayerModifiers\ModifiersManager.c:27
ZombieBase.EOnContact
event
DayZ-Expansion-AI's work on this event never runs. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\ZombieBase.c:84
ContaminatedArea_Base.eAI_IsDangerousToAI
check
DayZ-Expansion-AI's conditions on this check no longer apply. ai_scripts.pbo::4_World\DayZExpansion_AI\Classes\ContaminatedArea\ContaminatedArea.c:3
DayZGame.IsDebugMonitor
check
DayZ-Expansion-AI's conditions on this check no longer apply. ai_scripts.pbo::3_Game\DayZExpansion_AI\DayZGame.c:143
DayZPlayerImplement.Expansion_IsAI
check
DayZ-Expansion-AI's conditions on this check no longer apply. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\DayZPlayerImplement.c:124
DeadFox.Expansion_IsMeleeWeapon
check
DayZ-Expansion-AI's conditions on this check no longer apply. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\ItemBase\MeleeFox.c:4
ExpansionBarbedWire.Expansion_IsDanger
check
DayZ-Expansion-AI's conditions on this check no longer apply. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\ExpansionBarbedWire.c:11
Land_Underground_EntranceBase.Expansion_IsUndergroundEntrance
check
DayZ-Expansion-AI's conditions on this check no longer apply. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\Buildings\Underground\Land_Underground_EntranceBase.c:3
NVGoggles.Expansion_TryTurningOff
check
DayZ-Expansion-AI's conditions on this check no longer apply. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\ItemBase\NVGoggles.c:13
NVGoggles.Expansion_TryTurningOn
check
DayZ-Expansion-AI's conditions on this check no longer apply. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\ItemBase\NVGoggles.c:3
PlayerBase.eAI_IsLit
check
DayZ-Expansion-AI's conditions on this check no longer apply. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\PlayerBase.c:372
SpookyArea.eAI_IsDangerousToAI
check
DayZ-Expansion-AI's conditions on this check no longer apply. ai_scripts.pbo::4_World\DayZExpansion_AI\Classes\ContaminatedArea\SpookyArea.c:3
Weapon_Base.eAI_IsSilent
check
DayZ-Expansion-AI's conditions on this check no longer apply. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\Weapons\Firearms\Weapon_Base.c:427
Ammunition_Base.Expansion_GetHealthDamage
value
DayZ-Expansion-AI's value here is replaced. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\ItemBase\Magazine\AmmunitionPiles.c:24
Chemlight_ColorBase.eAI_GetNightVisibility
value
DayZ-Expansion-AI's value here is replaced. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\ItemBase\Chemlight.c:3
DayZPlayerImplement.Expansion_GetEntityStorageAdditionalDataVersion
value
DayZ-Expansion-AI's value here is replaced. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\DayZPlayerImplement.c:129
ExpansionBarbedWire.CreateTargetInformation
value
DayZ-Expansion-AI's value here is replaced. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\ExpansionBarbedWire.c:4
ExplosivesBase.CreateTargetInformation
value
DayZ-Expansion-AI's value here is replaced. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\ExplosivesBase.c:15
FlammableBase.eAI_GetNightVisibility
value
DayZ-Expansion-AI's value here is replaced. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\ItemBase\FlammableBase.c:19
Flashlight.eAI_GetNightVisibility
value
DayZ-Expansion-AI's value here is replaced. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\ItemBase\Flashlight.c:3
Headtorch_ColorBase.eAI_GetNightVisibility
value
DayZ-Expansion-AI's value here is replaced. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\ItemBase\Clothing\Headtorch_ColorBase.c:3
JMPlayerModule.GetRPCMax
value
DayZ-Expansion-AI's value here is replaced. ai_scripts.pbo::5_Mission\DayZExpansion_AI\COT\JMPlayerModule.c:21
MiscGameplayFunctions.GetHeadingAngle
value
DayZ-Expansion-AI's value here is replaced. ai_scripts.pbo::4_World\DayZExpansion_AI\Static\MiscGameplayFunctions.c:8
MiscGameplayFunctions.GetHeadingVector
value
DayZ-Expansion-AI's value here is replaced. ai_scripts.pbo::4_World\DayZExpansion_AI\Static\MiscGameplayFunctions.c:3
NVGoggles.eAI_GetNightVisibility
value
DayZ-Expansion-AI's value here is replaced. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\ItemBase\NVGoggles.c:23
Roadflare.eAI_GetNightVisibility
value
DayZ-Expansion-AI's value here is replaced. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\ItemBase\Roadflare.c:3
TLRLight.eAI_GetNightVisibility
value
DayZ-Expansion-AI's value here is replaced. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\ItemBase\Switchable_Base\TLRLight.c:3
TrapBase.CreateTargetInformation
value
DayZ-Expansion-AI's value here is replaced. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\TrapBase.c:3
UniversalLight.eAI_GetNightVisibility
value
DayZ-Expansion-AI's value here is replaced. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\ItemBase\Switchable_Base\UniversalLight.c:3
Weapon_Base.Expansion_GetAnyLightOrNVG
value
DayZ-Expansion-AI's value here is replaced. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\Weapons\Firearms\Weapon_Base.c:706
Weapon_Base.Expansion_TryTurningOffAnyLightOrNVG
value
DayZ-Expansion-AI's value here is replaced. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\Weapons\Firearms\Weapon_Base.c:732
Weapon_Base.Expansion_TryTurningOnAnyLightOrNVG
value
DayZ-Expansion-AI's value here is replaced. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\Weapons\Firearms\Weapon_Base.c:687
DayZ-Expansion-BundlesilencesDayZ-Expansion-Vehicles38 methods
CivilianSedan.OnDebugSpawn
event
DayZ-Expansion-Vehicles's work on this event never runs. vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Vehicles\InheritedCars\CivilianSedan.c:20
DayZPlayerCamera1stPersonVehicle.Expansion_GetUDAngles
event
DayZ-Expansion-Vehicles's work on this event never runs. vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Players\Cameras\DayZPlayerCamera1stPersonVehicle.c:54
DayZPlayerCamera3rdPersonVehicle.Expansion_GetUDAngles
event
DayZ-Expansion-Vehicles's work on this event never runs. vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Players\Cameras\DayZPlayerCamera3rdPersonVehicle.c:153
EffExhaustSmoke.Expansion_SetParticleStateHelicopter
event
DayZ-Expansion-Vehicles's work on this event never runs. vehicles_scripts.pbo::3_Game\DayZExpansion_Vehicles\Particles\ExpansionVehicleSmoke.c:29
EffExhaustSmoke.Expansion_SetRotorSpeed
event
DayZ-Expansion-Vehicles's work on this event never runs. vehicles_scripts.pbo::3_Game\DayZExpansion_Vehicles\Particles\ExpansionVehicleSmoke.c:83
ExpansionVehicle.Init
event
DayZ-Expansion-Vehicles's work on this event never runs. vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Classes\ExpansionVehicle.c:33
32 more
ExpansionVehicle.OnDoorClosed
event
DayZ-Expansion-Vehicles's work on this event never runs. vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Classes\ExpansionVehicle.c:827
ExpansionVehicle.OnDoorOpened
event
DayZ-Expansion-Vehicles's work on this event never runs. vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Classes\ExpansionVehicle.c:815
ExpansionVehicle.ResetKeyPairing
event
DayZ-Expansion-Vehicles's work on this event never runs. vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Classes\ExpansionVehicle.c:439
ExpansionVehicle.SetLockState
event
DayZ-Expansion-Vehicles's work on this event never runs. vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Classes\ExpansionVehicle.c:408
Hatchback_02.OnDebugSpawn
event
DayZ-Expansion-Vehicles's work on this event never runs. vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Vehicles\InheritedCars\Hatchback_02.c:20
JMVehiclesMenu.GetVehicleTypeInfo
event
DayZ-Expansion-Vehicles's work on this event never runs. vehicles_scripts.pbo::5_Mission\DayZExpansion_Vehicles\Modules\COT\Vehicles\JMVehiclesMenu.c:4
MotorbikeScript.EOnPostSimulate
event · T1
DayZ-Expansion-Vehicles's work on this event never runs. vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Vehicles\MotorbikeScript.c:98
OffroadHatchback.OnDebugSpawn
event
DayZ-Expansion-Vehicles's work on this event never runs. vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Vehicles\InheritedCars\OffroadHatchback.c:20
Sedan_02.OnDebugSpawn
event
DayZ-Expansion-Vehicles's work on this event never runs. vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Vehicles\InheritedCars\Sedan_02.c:20
ActionBase.CF_OnDebugUpdate
check
DayZ-Expansion-Vehicles's conditions on this check no longer apply. vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Classes\UserActionsComponent\ActionBase.c:4
ActionStartEngine.ActionCondition
check · T2
DayZ-Expansion-Vehicles's conditions on this check no longer apply. 0_vehicles_preload.pbo::4_World\Classes\UserActionsComponent\Actions\Continuous\ActionStartEngine.c:23
ActionStartEngine.Expansion_CheckSuccess
check
DayZ-Expansion-Vehicles's conditions on this check no longer apply. 0_vehicles_preload.pbo::4_World\Classes\UserActionsComponent\Actions\Continuous\ActionStartEngine.c:118
ActionStartEngineBoat.Expansion_CheckSuccess
check
DayZ-Expansion-Vehicles's conditions on this check no longer apply. vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Classes\UserActionsComponent\Actions\Continuous\ActionStartEngineBoat.c:24
ActionStartEngineMotorbike.Expansion_CheckSuccess
check
DayZ-Expansion-Vehicles's conditions on this check no longer apply. vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Classes\UserActionsComponent\Actions\Continuous\ActionStartEngineMotorbike.c:26
ActionStopEngine.ActionCondition
check · T2
DayZ-Expansion-Vehicles's conditions on this check no longer apply. 0_vehicles_preload.pbo::4_World\Classes\UserActionsComponent\Actions\SingleUse\ActionStopEngine.c:26
ActionStopEngine.Expansion_CheckSuccess
check
DayZ-Expansion-Vehicles's conditions on this check no longer apply. 0_vehicles_preload.pbo::4_World\Classes\UserActionsComponent\Actions\SingleUse\ActionStopEngine.c:80
ActionStopEngineBoat.Expansion_CheckSuccess
check
DayZ-Expansion-Vehicles's conditions on this check no longer apply. vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Classes\UserActionsComponent\Actions\SingleUse\ActionStopEngineBoat.c:15
ActionSwitchLights.ActionCondition
check · T2
DayZ-Expansion-Vehicles's conditions on this check no longer apply. vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Classes\UserActionsComponent\Actions\Interact\ActionSwitchLights.c:15
CarDoor.Expansion_CarContactActivates
check
DayZ-Expansion-Vehicles's conditions on this check no longer apply. vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Items\CarDoor.c:33
CarDoor.NameOverride
check
DayZ-Expansion-Vehicles's conditions on this check no longer apply. vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Items\CarDoor.c:24
ExpansionVehicle.IsLocked
check
DayZ-Expansion-Vehicles's conditions on this check no longer apply. vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Classes\ExpansionVehicle.c:510
ItemBase.Expansion_CanObjectAttach
check
DayZ-Expansion-Vehicles's conditions on this check no longer apply. vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\ItemBase_Towing.c:253
MotorbikeScript.NameOverride
check
DayZ-Expansion-Vehicles's conditions on this check no longer apply. vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Vehicles\MotorbikeScript.c:187
ActionStartEngine.GetText
value
DayZ-Expansion-Vehicles's value here is replaced. 0_vehicles_preload.pbo::4_World\Classes\UserActionsComponent\Actions\Continuous\ActionStartEngine.c:17
ActionStopEngine.GetText
value
DayZ-Expansion-Vehicles's value here is replaced. 0_vehicles_preload.pbo::4_World\Classes\UserActionsComponent\Actions\SingleUse\ActionStopEngine.c:17
CivilianSedan.ExpansionGetWheelType
value
DayZ-Expansion-Vehicles's value here is replaced. vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Vehicles\InheritedCars\CivilianSedan.c:15
ExpansionVehicle.GetLockState
value
DayZ-Expansion-Vehicles's value here is replaced. vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Classes\ExpansionVehicle.c:415
Hatchback_02.ExpansionGetWheelType
value
DayZ-Expansion-Vehicles's value here is replaced. vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Vehicles\InheritedCars\Hatchback_02.c:15
ItemBase.GetHiddenSelectionIndex
value
DayZ-Expansion-Vehicles's value here is replaced. basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\ItemBase.c:1210
OffroadHatchback.ExpansionGetWheelType
value
DayZ-Expansion-Vehicles's value here is replaced. vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Vehicles\InheritedCars\OffroadHatchback.c:15
Sedan_02.ExpansionGetWheelType
value
DayZ-Expansion-Vehicles's value here is replaced. vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Vehicles\InheritedCars\Sedan_02.c:15
Truck_01_Base.ExpansionGetWheelType
value
DayZ-Expansion-Vehicles's value here is replaced. vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Vehicles\InheritedCars\Truck_01_Base.c:14
DayZ-Expansion-BundlesilencesDayZ-Expansion-Core33 methods
DayZGame.Expansion_OnUpdate
event
DayZ-Expansion-Core's work on this event never runs. core_scripts.pbo::3_Game\DayZExpansion_Core\DayZGame.c:252
DigOutStashLambda.Execute
event
DayZ-Expansion-Core's work on this event never runs. vanillafixes_scripts.pbo::4_World\DayZExpansion_VanillaFixes\Classes\UserActionsComponent\Actions\Continuous\ActionDigOutStash.c:4
ItemBase.MaxLifetimeRefreshCalc
event
DayZ-Expansion-Core's work on this event never runs. 0_core_preload.pbo::4_World\Entities\ItemBase.c:193
KeybindingsMenu.Refresh
event
DayZ-Expansion-Core's work on this event never runs. core_scripts.pbo::5_Mission\DayZExpansion_Core\GUI\KeybindingsMenu\KeybindingsMenu.c:24
PlayerBase.OnEnterZone
event
DayZ-Expansion-Core's work on this event never runs. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ManBase\PlayerBase.c:608
PlayerBase.OnExitZone
event
DayZ-Expansion-Core's work on this event never runs. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ManBase\PlayerBase.c:654
27 more
SyncEvents.SendPlayerList
event
DayZ-Expansion-Core's work on this event never runs. core_scripts.pbo::3_Game\DayZExpansion_Core\SyncEvents.c:18
BearTrap.Expansion_IsMechanicalTrap
check
DayZ-Expansion-Core's conditions on this check no longer apply. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\TrapBase\Trap_Bear.c:8
CarScript.IsAreaAtDoorFree
check
DayZ-Expansion-Core's conditions on this check no longer apply. vanillafixes_scripts.pbo::4_World\DayZExpansion_VanillaFixes\Entities\Vehicles\CarScript.c:6
Clothing.CanLoadItemIntoCargoClothingConditions
check
DayZ-Expansion-Core's conditions on this check no longer apply. 0_core_preload.pbo::4_World\Entities\ItemBase\Clothing.c:33
Clothing.CanReceiveItemIntoCargoClothingConditions
check
DayZ-Expansion-Core's conditions on this check no longer apply. 0_core_preload.pbo::4_World\Entities\ItemBase\Clothing.c:26
Clothing.SmershException
check
DayZ-Expansion-Core's conditions on this check no longer apply. 0_core_preload.pbo::4_World\Entities\ItemBase\Clothing.c:18
ExplosivesBase.Expansion_IsDanger
check
DayZ-Expansion-Core's conditions on this check no longer apply. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ExplosivesBase.c:8
Grenade_Base.Expansion_IsLive
check
DayZ-Expansion-Core's conditions on this check no longer apply. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ItemBase\Grenade_Base.c:3
ItemBase.CanDisplayAttachmentSlot
check · T2
DayZ-Expansion-Core's conditions on this check no longer apply. 0_core_preload.pbo::4_World\Entities\ItemBase.c:120
ItemBase.CanLoadAttachment
check
DayZ-Expansion-Core's conditions on this check no longer apply. 0_core_preload.pbo::4_World\Entities\ItemBase.c:111
LandMineTrap.Expansion_IsExplosive
check
DayZ-Expansion-Core's conditions on this check no longer apply. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\TrapBase\Trap_LandMine.c:4
PlayerBase.Expansion_HasAdminToolGodMode
check
DayZ-Expansion-Core's conditions on this check no longer apply. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ManBase\PlayerBase.c:684
PlayerBase.Expansion_HasAdminToolInvisibility
check
DayZ-Expansion-Core's conditions on this check no longer apply. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ManBase\PlayerBase.c:696
SmokeGrenadeBase.Expansion_IsExplosive
check
DayZ-Expansion-Core's conditions on this check no longer apply. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\Grenade_Base\SmokeGrenadeBase.c:19
TrapBase.Expansion_IsDanger
check
DayZ-Expansion-Core's conditions on this check no longer apply. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\TrapBase.c:3
TripwireTrap.Expansion_IsExplosive
check
DayZ-Expansion-Core's conditions on this check no longer apply. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\TrapBase\Trap_Tripwire.c:36
TripwireTrap.Expansion_IsMechanicalTrap
check
DayZ-Expansion-Core's conditions on this check no longer apply. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\TrapBase\Trap_Tripwire.c:31
WeaponFSM.ValidateAndRepairHelper
check
DayZ-Expansion-Core's conditions on this check no longer apply. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\Firearms\WeaponFSM.c:20
BearTrap.Expansion_GetAmmoTypes
value
DayZ-Expansion-Core's value here is replaced. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\TrapBase\Trap_Bear.c:3
CF_Localiser.Set
value
DayZ-Expansion-Core's value here is replaced. core_scripts.pbo::3_Game\DayZExpansion_Core\CF_Localiser.c:15
CarScript.DebugFreeAreaAtDoor
value
DayZ-Expansion-Core's value here is replaced. vanillafixes_scripts.pbo::4_World\DayZExpansion_VanillaFixes\Entities\Vehicles\CarScript.c:72
ExplosivesBase.Expansion_GetAmmoTypes
value
DayZ-Expansion-Core's value here is replaced. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ExplosivesBase.c:3
KeybindingElementNew.GetLayoutName
value
DayZ-Expansion-Core's value here is replaced. vanillafixes_scripts.pbo::5_Mission\DayZExpansion_VanillaFixes\NewUI\Keybindings\KeybindingElementNew.c:17
NotificationRuntimeData.GetIcon
value
DayZ-Expansion-Core's value here is replaced. core_scripts.pbo::3_Game\DayZExpansion_Core\Client\Notifications\NotificationRuntimeData.c:29
TabberUI.AddTab
value
DayZ-Expansion-Core's value here is replaced. core_scripts.pbo::5_Mission\DayZExpansion_Core\GUI\TabberPrefab\TabberUI.c:3
TripwireTrap.Expansion_GetAmmoTypes
value
DayZ-Expansion-Core's value here is replaced. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\TrapBase\Trap_Tripwire.c:23
Weapon_Base.Expansion_GetDPS
value
DayZ-Expansion-Core's value here is replaced. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\Firearms\Weapon_Base.c:276
DayZ-Expansion-BundlesilencesDayZ-Expansion-Groups10 methods
ExpansionMarkerClientData.PartyInsert
event
DayZ-Expansion-Groups's work on this event never runs. groups_scripts.pbo::4_World\DayZExpansion_Groups\ExpansionMarkerClientData.c:50
ExpansionMarkerClientData.PartyUpdate
event
DayZ-Expansion-Groups's work on this event never runs. groups_scripts.pbo::4_World\DayZExpansion_Groups\ExpansionMarkerClientData.c:55
ExpansionMarkerClientData.RefreshPartyMarkers
event
DayZ-Expansion-Groups's work on this event never runs. groups_scripts.pbo::4_World\DayZExpansion_Groups\ExpansionMarkerClientData.c:107
ExpansionMarkerClientData.PartyRemove
check
DayZ-Expansion-Groups's conditions on this check no longer apply. groups_scripts.pbo::4_World\DayZExpansion_Groups\ExpansionMarkerClientData.c:60
ExpansionMarkerClientData.PartyCount
value
DayZ-Expansion-Groups's value here is replaced. groups_scripts.pbo::4_World\DayZExpansion_Groups\ExpansionMarkerClientData.c:23
ExpansionMarkerClientData.PartyGet
value
DayZ-Expansion-Groups's value here is replaced. groups_scripts.pbo::4_World\DayZExpansion_Groups\ExpansionMarkerClientData.c:31
4 more
ExpansionMarkerClientData.PartyPlayerCount
value
DayZ-Expansion-Groups's value here is replaced. groups_scripts.pbo::4_World\DayZExpansion_Groups\ExpansionMarkerClientData.c:71
ExpansionMarkerClientData.PartyPlayerGet
value
DayZ-Expansion-Groups's value here is replaced. groups_scripts.pbo::4_World\DayZExpansion_Groups\ExpansionMarkerClientData.c:79
ExpansionMarkerClientData.PartyQuickCount
value
DayZ-Expansion-Groups's value here is replaced. groups_scripts.pbo::4_World\DayZExpansion_Groups\ExpansionMarkerClientData.c:89
ExpansionMarkerClientData.PartyQuickGet
value
DayZ-Expansion-Groups's value here is replaced. groups_scripts.pbo::4_World\DayZExpansion_Groups\ExpansionMarkerClientData.c:97
DayZ-Expansion-BundlesilencesDayZ-Expansion-Quests3 methods
Ammunition_Base.SplitItem
event
DayZ-Expansion-Quests's work on this event never runs. quests_scripts.pbo::4_World\DayZExpansion_Quests\Entities\Ammunition_Base.c:76
Ammunition_Base.SplitItemToInventoryLocation
event
DayZ-Expansion-Quests's work on this event never runs. quests_scripts.pbo::4_World\DayZExpansion_Quests\Entities\Ammunition_Base.c:55
ItemBase.Expansion_GetRarity
value
DayZ-Expansion-Quests's value here is replaced. quests_scripts.pbo::4_World\DayZExpansion_Quests\Entities\ItemBase.c:480
BaseBuildingPlussilencesDayZ-Expansion-BaseBuilding2 methods
CraftFenceKit.CanDo
check
DayZ-Expansion-BaseBuilding's conditions on this check no longer apply. BaseBuildingPlus.pbo::scripts\4_World\recipes\CraftFenceKit.c:3
CraftWatchtowerKit.CanDo
check
DayZ-Expansion-BaseBuilding's conditions on this check no longer apply. BaseBuildingPlus.pbo::scripts\4_World\recipes\CraftWatchtowerKit.c:3
BaseBuildingPlussilencesDayZ-Expansion-Bundle2 methods
CraftFenceKit.CanDo
check
DayZ-Expansion-Bundle's conditions on this check no longer apply. BaseBuildingPlus.pbo::scripts\4_World\recipes\CraftFenceKit.c:3
CraftWatchtowerKit.CanDo
check
DayZ-Expansion-Bundle's conditions on this check no longer apply. BaseBuildingPlus.pbo::scripts\4_World\recipes\CraftWatchtowerKit.c:3
DBN_FordRaptor_ScorpiosilencesDayZ-Expansion-BaseBuilding1 method
Clothing.CanReceiveItemIntoCargo
check · T2
Vanilla's rules and earlier mods' restrictions (e.g. nesting bans, trader or storage limits) on what goes in here no longer apply. For Clothing instances, through its ancestor ItemBase. DBN_Proxy.pbo::scripts\4_world\clothing_base.c:15
3 more pairs
DBN_FordRaptor_ScorpiosilencesDayZ-Expansion-Bundle1 method
Clothing.CanReceiveItemIntoCargo
check · T2
Vanilla's rules and earlier mods' restrictions (e.g. nesting bans, trader or storage limits) on what goes in here no longer apply. For Clothing instances, through its ancestor ItemBase. DBN_Proxy.pbo::scripts\4_world\clothing_base.c:15
DayZ-Expansion-BundlesilencesCF1 method
NotificationRuntimeData.GetIcon
value
CF's value here is replaced. core_scripts.pbo::3_Game\DayZExpansion_Core\Client\Notifications\NotificationRuntimeData.c:29
VPPAdminToolssilencesDayZ-Expansion-Bundle1 method
SurvivorBase.EOnFrame
event · T1
DayZ-Expansion-Bundle's work on this event never runs. For SurvivorBase instances, through its ancestor PlayerBase. VPPAdminTools.pbo::4_World\VPPAdminTools\Entities\SurvivorBase.c:42
19 conflicts on client-only classes (menus, HUD, notifications) — no server effect
ClientData.SyncEvent_PreprocessPlayerList— DayZ-Expansion-Bundle silences DayZ-Expansion-CoreInGameMenu.SetGameVersion— DayZ-Expansion-Bundle silences DayZ-Expansion-CoreIngameHud.SetLeftStatsVisibility— DayZ-Expansion-Bundle silences DayZ-Expansion-CoreInspectMenuNew.UpdateItemInfoLiquidType— DayZ-Expansion-Bundle silences DayZ-Expansion-CoreInspectMenuNew.WidgetTrySetText— DayZ-Expansion-Bundle silences DayZ-Expansion-CoreNotificationSystem.AddNotif— DayZ-Expansion-Bundle silences DayZ-Expansion-CoreNotificationSystem.RPC_CreateNotification— DayZ-Expansion-Bundle silences DayZ-Expansion-CoreNotificationSystem.Update— DayZ-Expansion-Bundle silences DayZ-Expansion-CoreIngameHud.Expansion_IsVisible— DayZ-Expansion-Bundle silences DayZ-Expansion-CoreDayZPlayerCameraBase.UpdateUDAngleUnlocked— DayZ-Expansion-Bundle silences DayZ-Expansion-CoreNotificationSystem.GetNotificationData— DayZ-Expansion-Bundle silences DayZ-Expansion-CoreChatInputMenu.UseKeyboard— DayZ-Expansion-Bundle silences DayZ-Expansion-ChatChatInputMenu.UseMouse— DayZ-Expansion-Bundle silences DayZ-Expansion-ChatChatInputMenu.Init— DayZ-Expansion-Bundle silences DayZ-Expansion-ChatNotificationSystem.GetNotificationData— DayZ-Expansion-Bundle silences CFNotificationSystem.GetNotificationData— DayZ-Expansion-Bundle silences Dabs FrameworkMissionGameplay.UpdateDebugMonitor— DayZ-Expansion-Bundle silences DayZ-Expansion-AIIngameHud.Expansion_GetHudState— DayZ-Expansion-Bundle silences DayZ-Expansion-NavigationDayZPlayerCameraBase.UpdateUDAngleUnlocked— DayZ-Expansion-Bundle silences DayZ-Expansion-Vehicles
Hot hooks shared across the stack#
The engine calls the last-loaded mod first; each super() hands on to the mod before it, ending at vanilla. Badges show what each mod's override calls inside — that body work, not the chain itself, is what costs frame time.
Stall risks#
12 places where one mod's code can hold up a frame by itself, whatever the load figure says. Each is a pattern found in the code, not a measurement: how much it costs depends on what the hook does inside. Most severe first, then in load order.
- Per-player, per-frame hook. Runs for every player on every tick, so whatever it does inside is multiplied by the population.
DayZPlayerImplement.CommandHandlercore_scripts.pbo::4_World\DayZExpansion_Core\Entities\ManBase\DayZPlayerImplement.c:260DayZPlayerImplement.CommandHandlerai_scripts.pbo::4_World\DayZExpansion_AI\Entities\DayZPlayerImplement.c:660PlayerBase.OnScheduledTickai_scripts.pbo::4_World\DayZExpansion_AI\Entities\PlayerBase.c:205DayZPlayerImplement.CommandHandlerai_scripts.pbo::4_World\DayZExpansion_AI\Entities\DayZPlayerImplement.c:660DayZPlayerImplement.CommandHandlercore_scripts.pbo::4_World\DayZExpansion_Core\Entities\ManBase\DayZPlayerImplement.c:260DayZPlayerImplement.HandleWeaponsweapons_scripts.pbo::4_World\DayZExpansion_Weapons\Entities\ManBase\DayZPlayerImplement.c:17PlayerBase.EOnFrameweapons_scripts.pbo::4_World\DayZExpansion_Weapons\Entities\ManBase\PlayerBase.c:39PlayerBase.OnScheduledTickai_scripts.pbo::4_World\DayZExpansion_AI\Entities\PlayerBase.c:205PlayerBase.CommandHandlerVPPAdminTools.pbo::4_World\VPPAdminTools\Entities\PlayerBase.c:401SurvivorBase.EOnFrameVPPAdminTools.pbo::4_World\VPPAdminTools\Entities\SurvivorBase.c:42SurvivorBase.EOnPostFrameVPPAdminTools.pbo::4_World\VPPAdminTools\Entities\SurvivorBase.c:61PlayerBase.OnScheduledTickAdmiralsParachuteMod.pbo::Scripts\4_World\Modded\PlayerBase.c:432Everything else#
All 949 server-side methods hooked by two or more mods
vanilla → earliest mod → … → latest mod (dispatch enters at the latest). struck = suppressed by a later chain break; ✂ = no super(); "(cond)" = super() only on some paths.
| method | tier | chain (load order) |
|---|---|---|
CraftFenceKit.CanDo |
— | |
CraftWatchtowerKit.CanDo |
— | |
ItemBase.CanDisplayAttachmentSlot |
T2 | |
ItemBase.GetHiddenSelectionIndex |
— | |
NotificationRuntimeData.GetIcon |
— | |
Hologram.GetProjectionEntityPosition |
— | |
ActionAttachToConstruction.CreateConditionComponents |
— | |
ActionBase.CF_OnDebugUpdate |
— | |
ActionOpenFence.GetText |
— | |
ActionStartEngine.ActionCondition |
T2 | |
ActionStartEngine.Expansion_CheckSuccess |
— | |
ActionStartEngine.GetText |
— | |
ActionStartEngineBoat.Expansion_CheckSuccess |
— | |
ActionStartEngineMotorbike.Expansion_CheckSuccess |
— | |
ActionStopEngine.ActionCondition |
T2 | |
ActionStopEngine.Expansion_CheckSuccess |
— | |
ActionStopEngine.GetText |
— | |
ActionStopEngineBoat.Expansion_CheckSuccess |
— | |
ActionSwitchLights.ActionCondition |
T2 | |
ActionToggleTentOpen.GetText |
— | |
ActionTurnOffPowerGenerator.CreateConditionComponents |
— | |
ActionTurnOnPowerGenerator.CreateConditionComponents |
— | |
Ammunition_Base.Expansion_GetHealthDamage |
— | |
Ammunition_Base.SplitItem |
— | |
Ammunition_Base.SplitItemToInventoryLocation |
— | |
AnimalBase.EOnContact |
— | |
BarbedWire.ExpansionOnDestroyed |
— | |
BarrelHoles_ColorBase.IsNonExpansionOpenable |
— | |
Barrel_ColorBase.IsNonExpansionOpenable |
— | |
BearTrap.Expansion_GetAmmoTypes |
— | |
BearTrap.Expansion_IsMechanicalTrap |
— | |
CF_Localiser.Set |
— | |
CarDoor.Expansion_CarContactActivates |
— | |
CarDoor.NameOverride |
— | |
CarScript.DebugFreeAreaAtDoor |
— | |
CarScript.IsAreaAtDoorFree |
— | |
Chemlight_ColorBase.eAI_GetNightVisibility |
— | |
CivilianSedan.ExpansionGetWheelType |
— | |
CivilianSedan.OnDebugSpawn |
— | |
Clothing.CanLoadItemIntoCargoClothingConditions |
— | |
Clothing.CanReceiveItemIntoCargoClothingConditions |
— | |
Clothing.SmershException |
— | |
CombinationLock.ExpansionOnDestroyed |
— | |
ContaminatedArea_Base.eAI_IsDangerousToAI |
— | |
DayZExpansion.SpectateAI |
— | |
DayZGame.Expansion_OnUpdate |
— | |
DayZGame.IsDebugMonitor |
— | |
DayZPlayerCamera1stPersonVehicle.Expansion_GetUDAngles |
— | |
DayZPlayerCamera3rdPersonVehicle.Expansion_GetUDAngles |
— | |
DayZPlayerImplement.Expansion_GetEntityStorageAdditionalDataVersion |
— | |
DayZPlayerImplement.Expansion_IsAI |
— | |
DeadFox.Expansion_IsMeleeWeapon |
— | |
DigOutStashLambda.Execute |
— | |
EffExhaustSmoke.Expansion_SetParticleStateHelicopter |
— | |
EffExhaustSmoke.Expansion_SetRotorSpeed |
— | |
ExpansionBarbedWire.CreateTargetInformation |
— | |
ExpansionBarbedWire.Expansion_IsDanger |
— | |
ExpansionBaseBuilding.CanBeDamaged |
— | |
ExpansionBaseBuilding.CanBeRepairedToPristine |
— | |
ExpansionBaseBuilding.CanObstruct |
— | |
ExpansionBaseBuilding.ExpansionGetCodeLock |
— | |
ExpansionBaseBuilding.ExpansionHasCodeLock |
— | |
ExpansionBaseBuilding.ExpansionOnDestroyed |
— | |
ExpansionBaseBuilding.GetDestroySound |
— | |
ExpansionBaseBuilding.GetKitSpawnPosition |
— | |
ExpansionBaseBuilding.HasProperDistance |
— | |
ExpansionBaseBuilding.IsFacingCamera |
— | |
ExpansionBaseBuilding.IsFacingPlayer |
— | |
ExpansionBaseBuilding.IsOpened |
— | |
ExpansionBaseBuilding.UpdateAttachmentPhysics |
— | |
ExpansionBaseBuilding.UpdatePhysics |
— | |
ExpansionMarkerClientData.PartyCount |
— | |
ExpansionMarkerClientData.PartyGet |
— | |
ExpansionMarkerClientData.PartyInsert |
— | |
ExpansionMarkerClientData.PartyPlayerCount |
— | |
ExpansionMarkerClientData.PartyPlayerGet |
— | |
ExpansionMarkerClientData.PartyQuickCount |
— | |
ExpansionMarkerClientData.PartyQuickGet |
— | |
ExpansionMarkerClientData.PartyRemove |
— | |
ExpansionMarkerClientData.PartyUpdate |
— | |
ExpansionMarkerClientData.RefreshPartyMarkers |
— | |
ExpansionVehicle.GetLockState |
— | |
ExpansionVehicle.Init |
— | |
ExpansionVehicle.IsLocked |
— | |
ExpansionVehicle.OnDoorClosed |
— | |
ExpansionVehicle.OnDoorOpened |
— | |
ExpansionVehicle.ResetKeyPairing |
— | |
ExpansionVehicle.SetLockState |
— | |
ExpansionWorld.FixAIFirearmFX |
— | |
ExpansionWorld.eAI_OnUpdate |
— | |
ExplosivesBase.CreateTargetInformation |
— | |
ExplosivesBase.Expansion_GetAmmoTypes |
— | |
ExplosivesBase.Expansion_IsDanger |
— | |
Fence.CanBeDamaged |
— | |
Fence.CloseAndLock |
— | |
Fence.ExpansionGetCodeLock |
— | |
Fence.ExpansionIsOpenable |
— | |
Fence.ExpansionIsOpened |
— | |
FlammableBase.eAI_GetNightVisibility |
— | |
Flashlight.eAI_GetNightVisibility |
— | |
GiftBox_Base.IsNonExpansionOpenable |
— | |
Grenade_Base.Expansion_IsLive |
— | |
Hatchback_02.ExpansionGetWheelType |
— | |
Hatchback_02.OnDebugSpawn |
— | |
Headtorch_ColorBase.eAI_GetNightVisibility |
— | |
ItemBase.CanLoadAttachment |
— | |
ItemBase.EOnContact |
— | |
ItemBase.ExpansionIsLocked |
— | |
ItemBase.Expansion_CanObjectAttach |
— | |
ItemBase.Expansion_CanUseVirtualStorage |
— | |
ItemBase.Expansion_GetEntityStorageFileName |
— | |
ItemBase.Expansion_GetRarity |
— | |
ItemBase.Expansion_RestoreContents |
— | |
ItemBase.Expansion_StoreContents |
— | |
ItemBase.MaxLifetimeRefreshCalc |
— | |
JMPlayerModule.GetRPCMax |
— | |
JMVehiclesMenu.GetVehicleTypeInfo |
— | |
KeybindingElementNew.GetLayoutName |
— | |
KeybindingsMenu.Refresh |
— | |
LandMineTrap.Expansion_IsExplosive |
— | |
Land_House_1B01_Pub.HasInterior |
— | |
Land_House_1B01_Pub.HasIvys |
— | |
Land_House_1B01_Pub.SpawnIvys |
— | |
Land_House_1W01.HasInterior |
— | |
Land_House_1W01.HasIvys |
— | |
Land_House_1W01.SpawnInterior |
— | |
Land_House_1W01.SpawnIvys |
— | |
Land_House_1W02.HasInterior |
— | |
Land_House_1W02.HasIvys |
— | |
Land_House_1W02.SpawnInterior |
— | |
Land_House_1W02.SpawnIvys |
— | |
Land_House_1W03.HasInterior |
— | |
Land_House_1W03.HasIvys |
— | |
Land_House_1W03.SpawnInterior |
— | |
Land_House_1W03.SpawnIvys |
— | |
Land_House_1W04.HasInterior |
— | |
Land_House_1W04.HasIvys |
— | |
Land_House_1W04.SpawnInterior |
— | |
Land_House_1W04.SpawnIvys |
— | |
Land_House_1W05.HasInterior |
— | |
Land_House_1W05.HasIvys |
— | |
Land_House_1W05.SpawnInterior |
— | |
Land_House_1W05.SpawnIvys |
— | |
Land_House_1W06.HasInterior |
— | |
Land_House_1W06.HasIvys |
— | |
Land_House_1W06.SpawnInterior |
— | |
Land_House_1W06.SpawnIvys |
— | |
Land_House_1W08.HasInterior |
— | |
Land_House_1W08.HasIvys |
— | |
Land_House_1W08.SpawnInterior |
— | |
Land_House_1W08.SpawnIvys |
— | |
Land_House_1W09.HasInterior |
— | |
Land_House_1W09.HasIvys |
— | |
Land_House_1W09.SpawnInterior |
— | |
Land_House_1W09.SpawnIvys |
— | |
Land_House_1W10.HasInterior |
— | |
Land_House_1W10.HasIvys |
— | |
Land_House_1W10.SpawnInterior |
— | |
Land_House_1W10.SpawnIvys |
— | |
Land_House_1W11.HasInterior |
— | |
Land_House_1W11.HasIvys |
— | |
Land_House_1W11.SpawnInterior |
— | |
Land_House_1W11.SpawnIvys |
— | |
Land_House_1W12.HasInterior |
— | |
Land_House_1W12.HasIvys |
— | |
Land_House_1W12.SpawnInterior |
— | |
Land_House_1W12.SpawnIvys |
— | |
Land_House_2B01.HasInterior |
— | |
Land_House_2B01.HasIvys |
— | |
Land_House_2B01.SpawnInterior |
— | |
Land_House_2B01.SpawnIvys |
— | |
Land_House_2W01.HasInterior |
— | |
Land_House_2W01.HasIvys |
— | |
Land_House_2W01.SpawnInterior |
— | |
Land_House_2W01.SpawnIvys |
— | |
Land_House_2W02.HasInterior |
— | |
Land_House_2W02.HasIvys |
— | |
Land_House_2W02.SpawnInterior |
— | |
Land_House_2W02.SpawnIvys |
— | |
Land_Underground_EntranceBase.Expansion_IsUndergroundEntrance |
— | |
Land_Village_Pub.HasInterior |
— | |
Land_Village_Pub.HasIvys |
— | |
Land_Village_Pub.SpawnIvys |
— | |
MiscGameplayFunctions.FilterObstructedObjectsByGrouping |
— | |
MiscGameplayFunctions.FilterObstructingObjects |
— | |
MiscGameplayFunctions.GetHeadingAngle |
— | |
MiscGameplayFunctions.GetHeadingVector |
— | |
MiscGameplayFunctions.IsObjectObstructed |
— | |
MiscGameplayFunctions.IsObjectObstructedEx |
— | |
MiscGameplayFunctions.IsObjectObstructedFilterEx |
— | |
MissionServer.TickScheduler |
T0 | |
MissionServer.eAI_GetPlayers |
— | |
ModifiersManager.OnScheduledTick |
T1 | |
MotorbikeScript.EOnPostSimulate |
T1 | |
MotorbikeScript.NameOverride |
— | |
NVGoggles.Expansion_TryTurningOff |
— | |
NVGoggles.Expansion_TryTurningOn |
— | |
NVGoggles.eAI_GetNightVisibility |
— | |
OffroadHatchback.ExpansionGetWheelType |
— | |
OffroadHatchback.OnDebugSpawn |
— | |
PlayerBase.Expansion_HasAdminToolGodMode |
— | |
PlayerBase.Expansion_HasAdminToolInvisibility |
— | |
PlayerBase.IsTargetInActiveRefresherRange |
— | |
PlayerBase.OnEnterZone |
— | |
PlayerBase.OnExitZone |
— | |
PlayerBase.eAI_IsLit |
— | |
RecipeBase.GetName |
— | |
Roadflare.eAI_GetNightVisibility |
— | |
Sedan_02.ExpansionGetWheelType |
— | |
Sedan_02.OnDebugSpawn |
— | |
SmokeGrenadeBase.Expansion_IsExplosive |
— | |
SpookyArea.eAI_IsDangerousToAI |
— | |
Spotlight.ExpansionCanRecievePower |
— | |
SyncEvents.SendPlayerList |
— | |
TLRLight.eAI_GetNightVisibility |
— | |
TabberUI.AddTab |
— | |
TentBase.CanDisplayCargo |
— | |
TentBase.ExpansionIsOpenable |
— | |
TentBase.ExpansionIsOpened |
— | |
TerritoryFlagKit.OnPlacementComplete |
— | |
TrapBase.CreateTargetInformation |
— | |
TrapBase.Expansion_IsDanger |
— | |
TripwireTrap.Expansion_GetAmmoTypes |
— | |
TripwireTrap.Expansion_IsExplosive |
— | |
TripwireTrap.Expansion_IsMechanicalTrap |
— | |
Truck_01_Base.ExpansionGetWheelType |
— | |
UniversalLight.eAI_GetNightVisibility |
— | |
Watchtower.CanBeDamaged |
— | |
WeaponFSM.ValidateAndRepairHelper |
— | |
Weapon_Base.Expansion_GetAnyLightOrNVG |
— | |
Weapon_Base.Expansion_GetDPS |
— | |
Weapon_Base.Expansion_TryTurningOffAnyLightOrNVG |
— | |
Weapon_Base.Expansion_TryTurningOnAnyLightOrNVG |
— | |
Weapon_Base.eAI_IsSilent |
— | |
ZombieBase.EOnContact |
— | |
ActionConstructor.RegisterActions |
— | vanilla → Dabs Framework → DayZ-Expansion-Core → DayZ-Expansion → DayZ-Expansion-AI → DayZ-Expansion-Quests → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Market → DayZ-Expansion-Vehicles → DayZ-Expansion-Groups → DayZ-Expansion-Bundle → VPPAdminTools → Admirals Parachute Mod → SNAFU Weapons → BaseBuildingPlus → Code Lock → BallerZ Gear → Paragon Gear and Armor → MMG Base Storage NoCodeLock → Enhanced Banking → FlipTransport → Dingo_Truck → AgricultureCore → CannabisPlus → DrugsPLUS → DBN_FordRaptor_Scorpio → Solar Panel Power System |
ModItemRegisterCallbacks.RegisterOneHanded |
— | vanilla → CF → DayZ-Expansion-Core → DayZ-Expansion → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Market → DayZ-Expansion-Navigation → DayZ-Expansion-Vehicles → DayZ-Expansion-Bundle → SNAFU Weapons → BaseBuildingPlus → Dogtags → Paragon Gear and Armor → MMG Base Storage NoCodeLock → Enhanced Banking → CannabisPlus → DrugsPLUS → Crocodile |
ExpansionSettings.Init |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion → DayZ-Expansion-AI → DayZ-Expansion-Quests → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Book → DayZ-Expansion-Market → DayZ-Expansion-Navigation → DayZ-Expansion-Vehicles → DayZ-Expansion-Groups → DayZ-Expansion-Chat → DayZ-Expansion-Name-Tags → DayZ-Expansion-Bundle |
ModItemRegisterCallbacks.RegisterHeavy |
— | vanilla → CF → DayZ-Expansion-Core → DayZ-Expansion-Quests → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Vehicles → DayZ-Expansion-Bundle → MMG Base Storage NoCodeLock → Dingo_Truck → AgricultureCore → CannabisPlus → DBN_FordRaptor_Scorpio → Solar Panel Power System |
ModItemRegisterCallbacks.RegisterTwoHanded |
— | vanilla → CF → DayZ-Expansion-Core → DayZ-Expansion-Quests → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Vehicles → DayZ-Expansion-Bundle → Admirals Parachute Mod → BallerZ Gear → Paragon Gear and Armor → MMG Base Storage NoCodeLock → FlipTransport → Crocodile |
PlayerBase.EEKilled |
T3 | vanilla → DayZ-Expansion-Core → DayZ-Expansion → DayZ-Expansion-AI → DayZ-Expansion-Quests → DayZ-Expansion-Navigation → DayZ-Expansion-Bundle → VPPAdminTools → Admirals Parachute Mod → AgricultureCore → CannabisPlus → DrugsPLUS |
PlayerBase.Init |
— | vanilla → DayZ-Expansion → DayZ-Expansion-AI → DayZ-Expansion-Vehicles → DayZ-Expansion-Groups → DayZ-Expansion-Bundle → VPPAdminTools → Admirals Parachute Mod → BaseBuildingPlus → AgricultureCore → DrugsPLUS |
PlayerBase.SetActions |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI → DayZ-Expansion-Quests → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Market → DayZ-Expansion-Vehicles → DayZ-Expansion-Bundle → VPPAdminTools → BaseBuildingPlus → Enhanced Banking |
MissionServer.InvokeOnConnect |
T3 | vanilla → CF → Dabs Framework → DayZ-Expansion-Core → DayZ-Expansion-AI → DayZ-Expansion-Bundle → BaseBuildingPlus → Code Lock → Dogtags → MMG Base Storage NoCodeLock |
MissionServer.OnInit |
T3 | vanilla → CF → VPPAdminTools → Admirals Parachute Mod → BaseBuildingPlus → Enhanced Banking → FlipTransport → AgricultureCore → CannabisPlus → DrugsPLUS |
PluginRecipesManager.RegisterRecipies |
— | vanilla → DayZ-Expansion → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Vehicles → DayZ-Expansion-Bundle → BaseBuildingPlus → GhillieBand → AgricultureCore → CannabisPlus → DrugsPLUS |
DayZExpansion.OnLoaded |
— | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Book → DayZ-Expansion-Market → DayZ-Expansion-Navigation → DayZ-Expansion-Vehicles → DayZ-Expansion-Groups → DayZ-Expansion-Bundle |
DayZGame.OnRPC |
T2 | vanilla → CF (cond) → Dabs Framework → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) → VPPAdminTools (cond) → FlipTransport |
DayZGame.OnUpdate |
T0 | vanilla → CF → DayZ-Expansion-Core (cond) → DayZ-Expansion-AI → DayZ-Expansion-Bundle (cond) → VPPAdminTools → Admirals Parachute Mod |
ItemBase.SetActions |
T2 | vanilla → DayZ-Expansion-Quests → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle → BaseBuildingPlus → MMG Base Storage NoCodeLock → DBN_FordRaptor_Scorpio |
MissionBase.CreateScriptedMenu |
— | vanilla → DayZ-Expansion-BaseBuilding (cond) → DayZ-Expansion-Navigation (cond) → DayZ-Expansion-Chat (cond) → DayZ-Expansion-Bundle (cond) → VPPAdminTools → BaseBuildingPlus |
MissionServer.OnMissionStart |
T3 | vanilla → CF → Dabs Framework → DayZ-Expansion-Core → DayZ-Expansion-AI → DayZ-Expansion-Bundle → VPPAdminTools |
MissionServer.PlayerDisconnected |
T3 | vanilla → CF → Dabs Framework → DayZ-Expansion-Core → DayZ-Expansion-AI → DayZ-Expansion-Bundle → VPPAdminTools |
PluginRecipesManagerBase.RegisterRecipies |
— | vanilla → DayZ-Expansion-Bundle → Admirals Parachute Mod → SNAFU Weapons → MMG Base Storage NoCodeLock → Dingo_Truck → Crocodile |
AnimalBase.EEHitBy |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI → DayZ-Expansion-Quests → DayZ-Expansion-Bundle → Hitmarker |
AreaExposureMdfr.OnActivate |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-AI → DayZ-Expansion-Bundle (cond) → VPPAdminTools (cond) → Dingo_Truck (cond) |
ItemBase.OnRightClick |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Quests → DayZ-Expansion-Bundle (cond) → Code Lock (cond) → Code_Lock_1.30_Fix (cond) |
JMModuleConstructor.RegisterModules |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Groups → DayZ-Expansion-Bundle → FlipTransport |
MissionServer.OnMissionFinish |
T3 | vanilla → CF → DayZ-Expansion-Core → DayZ-Expansion-AI → DayZ-Expansion-Bundle → VPPAdminTools |
PlayerBase.CF_OnStoreLoad |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Vehicles → DayZ-Expansion-Groups → DayZ-Expansion-Bundle |
PlayerBase.CF_OnStoreSave |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Vehicles → DayZ-Expansion-Groups → DayZ-Expansion-Bundle |
PlayerBase.EEHitBy |
T2 | vanilla → DayZ-Expansion → DayZ-Expansion-Quests → DayZ-Expansion-Vehicles → DayZ-Expansion-Bundle → Hitmarker |
ZombieBase.EEHitBy |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI → DayZ-Expansion-Quests → DayZ-Expansion-Bundle → Hitmarker |
ActionBuildPart.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle (cond) → BaseBuildingPlus (cond) |
ActionCloseFence.ActionCondition |
T2 | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle → BaseBuildingPlus (cond) → Code Lock |
ActionCoverHeadTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Quests (cond) → DayZ-Expansion-Market (cond) → DayZ-Expansion-Bundle (cond) |
ActionDismantlePart.DismantleCondition |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-BaseBuilding (cond) → DayZ-Expansion-Bundle (cond) → Code Lock (cond) |
ActionForceConsume.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Quests (cond) → DayZ-Expansion-Market (cond) → DayZ-Expansion-Bundle (cond) |
ActionForceConsumeSingle.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Quests (cond) → DayZ-Expansion-Market (cond) → DayZ-Expansion-Bundle (cond) |
ActionGagTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Quests (cond) → DayZ-Expansion-Market (cond) → DayZ-Expansion-Bundle (cond) |
ActionHandcuffTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Quests (cond) → DayZ-Expansion-Market (cond) → DayZ-Expansion-Bundle (cond) |
ActionInjectTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Quests (cond) → DayZ-Expansion-Market (cond) → DayZ-Expansion-Bundle (cond) |
ActionPackTent.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle (cond) → Code Lock |
ActionRestrainTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Quests (cond) → DayZ-Expansion-Market (cond) → DayZ-Expansion-Bundle (cond) |
ActionShaveTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Quests (cond) → DayZ-Expansion-Market (cond) → DayZ-Expansion-Bundle (cond) |
ActionTogglePlaceObject.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) → BaseBuildingPlus (cond) → CannabisPlus (cond) |
ActionUnmountBarbedWire.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle (cond) → BaseBuildingPlus (cond) |
AnimalBase.EEKilled |
T3 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI → DayZ-Expansion-Quests → DayZ-Expansion-Bundle |
CarScript.OnInput |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Vehicles → DayZ-Expansion-Bundle → FlipTransport |
DayZPlayerImplement.EEKilled |
T3 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI → DayZ-Expansion-Bundle → Dogtags |
Fence.CanOpenFence |
— | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle → Code Lock (cond) → Code_Lock_1.30_Fix (cond) |
Fence.CanReceiveAttachment |
T2 | vanilla → DayZ-Expansion-BaseBuilding (cond) → DayZ-Expansion-Bundle (cond) → Code Lock (cond) → Code_Lock_1.30_Fix (cond) |
Fence.OnPartDestroyedServer |
— | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle → Code Lock → Code_Lock_1.30_Fix |
Fence.OnPartDismantledServer |
— | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle → Code Lock → Code_Lock_1.30_Fix |
Hologram.EvaluateCollision |
— | vanilla → DayZ-Expansion-BaseBuilding (cond) → DayZ-Expansion-Bundle (cond) → BaseBuildingPlus (cond) → MMG Base Storage NoCodeLock (cond) |
Hologram.ProjectionBasedOnParent |
— | vanilla → DayZ-Expansion-BaseBuilding (cond) → DayZ-Expansion-Bundle (cond) → BaseBuildingPlus (cond) → MMG Base Storage NoCodeLock (cond) |
ItemBase.CF_OnStoreLoad |
— | vanilla → DayZ-Expansion-Quests → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Vehicles → DayZ-Expansion-Bundle |
ItemBase.CF_OnStoreSave |
— | vanilla → DayZ-Expansion-Quests → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Vehicles → DayZ-Expansion-Bundle |
ItemBase.CombineItemsClient |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) → Code Lock (cond) → Code_Lock_1.30_Fix (cond) |
ItemBase.EEHealthLevelChanged |
T2 | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Quests → DayZ-Expansion-Vehicles → DayZ-Expansion-Bundle |
ItemBase.EEItemLocationChanged |
T2 | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Market (cond) → DayZ-Expansion-Bundle (cond) → Crocodile |
MissionServer.OnEvent |
— | vanilla → CF → DayZ-Expansion-Core → DayZ-Expansion-Bundle → VPPAdminTools |
MissionServer.OnMissionLoaded |
— | vanilla → CF → DayZ-Expansion-Core → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
ModItemRegisterCallbacks.CustomBoneRemapping |
— | vanilla → CF → DayZ-Expansion-Vehicles → DayZ-Expansion-Bundle → SNAFU Weapons |
ModItemRegisterCallbacks.RegisterEmptyHanded |
— | vanilla → CF → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Vehicles → DayZ-Expansion-Bundle |
ModItemRegisterCallbacks.RegisterFireArms |
— | vanilla → CF → DayZ-Expansion-Vehicles → DayZ-Expansion-Bundle → SNAFU Weapons |
ModItemRegisterCallbacks.RegisterPistol |
— | vanilla → CF → DayZ-Expansion-Vehicles → DayZ-Expansion-Bundle → SNAFU Weapons |
ModItemRegisterCallbacks.RegisterRestrained |
— | vanilla → CF → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Vehicles → DayZ-Expansion-Bundle |
ModItemRegisterCallbacks.RegisterSurrender |
— | vanilla → CF → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Vehicles → DayZ-Expansion-Bundle |
MotorbikeScript.OnCEIterate |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Market → DayZ-Expansion-Vehicles → DayZ-Expansion-Bundle |
PlayerBase.OnSelectPlayer |
— | vanilla → CF → DayZ-Expansion-AI → DayZ-Expansion-Bundle → Dogtags |
PluginManager.Init |
— | vanilla → Dabs Framework → VPPAdminTools → Code Lock → MMG Base Storage NoCodeLock |
Weapon_Base.SetActions |
T2 | vanilla → DayZ-Expansion-Bundle → MMG Base Storage NoCodeLock → Dingo_Truck → DBN_FordRaptor_Scorpio |
ZombieBase.EEKilled |
T3 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI → DayZ-Expansion-Quests → DayZ-Expansion-Bundle |
ActionAttachToConstruction.ActionCondition |
T2 | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle → BaseBuildingPlus (cond) |
ActionBase.OnEnd |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Quests → DayZ-Expansion-Bundle |
ActionBase.OnStart |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Quests → DayZ-Expansion-Bundle |
ActionBuildPart.OnFinishProgressServer |
— | vanilla → DayZ-Expansion-BaseBuilding (cond) → DayZ-Expansion-Bundle (cond) → BaseBuildingPlus (cond) |
ActionCollectBloodTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
ActionCollectSampleTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
ActionContinuousBase.OnFinishProgress |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Quests → DayZ-Expansion-Bundle |
ActionDefibrilateTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
ActionDeployObject.OnEndServer |
— | vanilla → DayZ-Expansion-BaseBuilding (cond) → DayZ-Expansion-Bundle (cond) → CannabisPlus (cond) |
ActionDeployObject.OnStartServer |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-BaseBuilding (cond) → DayZ-Expansion-Bundle (cond) |
ActionDialCombinationLockOnTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle → BaseBuildingPlus (cond) |
ActionDisinfectTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Quests (cond) → DayZ-Expansion-Market (cond) → DayZ-Expansion-Bundle (cond) |
ActionFoldBaseBuildingObject.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-BaseBuilding (cond) → DayZ-Expansion-Bundle (cond) |
ActionFoldObject.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle (cond) |
ActionGetOutTransport.ProcessGetOutTransportActionData |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Vehicles → DayZ-Expansion-Bundle |
ActionGiveBloodTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
ActionNextCombinationLockDialOnTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle → BaseBuildingPlus (cond) |
ActionOpenFence.ActionCondition |
T2 | vanilla → DayZ-Expansion-BaseBuilding (cond) → DayZ-Expansion-Bundle (cond) → BaseBuildingPlus (cond) |
ActionPushObject.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) → FlipTransport |
ActionToggleTentOpen.ActionCondition |
T2 | vanilla → DayZ-Expansion-BaseBuilding (cond) → DayZ-Expansion-Bundle (cond) → Code Lock |
AnimalBase.CommandHandler |
T1 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
AnimalBase.EEOnDamageCalculated |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
AnimalBase.ModCommandHandlerBefore |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond) |
AnimalBase.OnVariablesSynchronized |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
AreaExposureMdfr.OnTick |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) → Dingo_Truck (cond) |
BuildingBase.DeferredInit |
— | vanilla → DayZ-Expansion → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
BuildingBase.EEHitBy |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
BuildingBase.EEOnDamageCalculated |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion → DayZ-Expansion-Bundle |
CamoNet.SetActions |
T2 | vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-Bundle → BaseBuildingPlus |
CarScript.EEItemDetached |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle → Dingo_Truck |
CarScript.EEKilled |
T3 | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Vehicles → DayZ-Expansion-Bundle |
CarScript.OnVariablesSynchronized |
T2 | vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-Bundle → Dingo_Truck |
Construction.CanBuildPart |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) → BaseBuildingPlus (cond) |
DayZGame.CloseCombatEffects |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
DayZGame.FirearmEffects |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
DayZPlayerImplement.CommandHandler |
T1 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
DayZPlayerImplement.EEHitBy |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
DayZPlayerImplement.EEOnDamageCalculated |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
DayZPlayerImplement.OnVariablesSynchronized |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
DayZPlayerImplementFallDamage.HandleFallDamage |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) → Admirals Parachute Mod (cond) |
DayZPlayerMeleeFightLogic_LightHeavy.HandleFightLogic |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-AI → DayZ-Expansion-Bundle (cond) |
ExpansionESPModificationModule.OnInit |
T3 | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Vehicles → DayZ-Expansion-Bundle |
Hacksaw.SetActions |
T2 | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle → Code Lock |
ItemBase.CanBeCombined |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Quests → DayZ-Expansion-Bundle |
ItemBase.CanBeSplit |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Quests → DayZ-Expansion-Bundle |
ItemBase.CanPutIntoHands |
T2 | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Market → DayZ-Expansion-Bundle |
ItemBase.CanReceiveAttachment |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-BaseBuilding (cond) → DayZ-Expansion-Bundle (cond) |
ItemBase.DeferredInit |
— | vanilla → DayZ-Expansion-Quests → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
ItemBase.EEItemAttached |
T2 | vanilla → DayZ-Expansion-AI → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
ItemBase.EEItemDetached |
T2 | vanilla → DayZ-Expansion-AI → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
ItemBase.EEOnAfterLoad |
T3 | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Vehicles → DayZ-Expansion-Bundle |
ItemBase.EEOnDamageCalculated |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
ItemBase.OnInventoryEnter |
T2 | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Quests → DayZ-Expansion-Bundle |
ItemBase.OnInventoryExit |
T2 | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Quests → DayZ-Expansion-Bundle |
ItemBase.OnQuantityChanged |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Quests → DayZ-Expansion-Bundle |
ItemBase.OnVariablesSynchronized |
T2 | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Vehicles → DayZ-Expansion-Bundle |
MissionServer.OnClientReadyEvent |
T3 | vanilla → CF → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
MissionServer.OnClientReconnectEvent |
T3 | vanilla → CF → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
MissionServer.OnClientRespawnEvent |
T3 | vanilla → CF → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
ModItemRegisterCallbacks.RegisterArcheryItem |
— | vanilla → CF → DayZ-Expansion-Vehicles → DayZ-Expansion-Bundle |
ModItemRegisterCallbacks.RegisterLauncher |
— | vanilla → CF → DayZ-Expansion-Vehicles → DayZ-Expansion-Bundle |
MotorbikeScript.CF_OnStoreLoad |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Vehicles → DayZ-Expansion-Bundle |
MotorbikeScript.CF_OnStoreSave |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Vehicles → DayZ-Expansion-Bundle |
MotorbikeScript.EEKilled |
T3 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Vehicles → DayZ-Expansion-Bundle |
MotorbikeScript.OnStoreLoad |
T3 | vanilla → CF → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
PlayerBase.CanBeTargetedByAI |
— | vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond) → VPPAdminTools (cond) |
PlayerBase.EEOnDamageCalculated |
— | vanilla → DayZ-Expansion → DayZ-Expansion-Vehicles → DayZ-Expansion-Bundle |
PlayerBase.ModCommandHandlerInside |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Vehicles → DayZ-Expansion-Bundle |
PlayerBase.OnCommandSwimStart |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Vehicles → DayZ-Expansion-Bundle |
PlayerBase.OnConnect |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle → VPPAdminTools |
PlayerBase.OnRPC |
T2 | vanilla → VPPAdminTools → BaseBuildingPlus → Hitmarker |
PlayerBase.OnScheduledTick |
T1 | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle → Admirals Parachute Mod |
PlayerBase.OnUnconsciousStart |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle → Admirals Parachute Mod |
PlayerBase.OnVariablesSynchronized |
T2 | vanilla → DayZ-Expansion-Bundle → VPPAdminTools → Admirals Parachute Mod |
PlayerBase.OnVehicleSeatDriverEnter |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Vehicles → DayZ-Expansion-Bundle |
PluginAdminLog.PlayerHitBy |
— | vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond) → VPPAdminTools (cond) |
PluginAdminLog.PlayerKilled |
— | vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond) → VPPAdminTools (cond) |
PluginDiagMenu.RegisterModdedDiags |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Vehicles → DayZ-Expansion-Bundle |
PluginDiagMenu.RegisterModdedDiagsIDs |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Vehicles → DayZ-Expansion-Bundle |
PluginDiagMenuClient.BindCallbacks |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Vehicles → DayZ-Expansion-Bundle |
SledgeHammer.SetActions |
T2 | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle → Solar Panel Power System |
TentBase.CanReceiveAttachment |
T2 | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle → Code Lock (cond) |
TentBase.CanReceiveItemIntoCargo |
T2 | vanilla → DayZ-Expansion-BaseBuilding (cond) → DayZ-Expansion-Bundle (cond) → Code Lock (cond) |
TentBase.CanReleaseCargo |
— | vanilla → DayZ-Expansion-BaseBuilding (cond) → DayZ-Expansion-Bundle (cond) → Code Lock (cond) |
TentBase.SetActions |
T2 | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle → Code Lock |
TransferValues.SendValue |
— | vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond) → VPPAdminTools |
TripwireTrap.EEItemAttached |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
TripwireTrap.EEItemDetached |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
VicinityItemManager.AddVicinityItems |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-BaseBuilding (cond) → DayZ-Expansion-Bundle (cond) |
Weapon_Base.EEFired |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle → VPPAdminTools |
ZombieBase.CommandHandler |
T1 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
ZombieBase.EEOnDamageCalculated |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
ZombieBase.ModCommandHandlerBefore |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond) |
ZombieBase.OnVariablesSynchronized |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
ActionActivateTrap.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
ActionAnimateCarSelection.ActionCondition |
T2 | vanilla → DayZ-Expansion-Vehicles (cond) → DayZ-Expansion-Bundle (cond) |
ActionArmExplosive.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
ActionAttachExplosivesTrigger.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
ActionAttachToConstruction.Post_SetupAction |
— | vanilla → DayZ-Expansion-BaseBuilding (cond) → DayZ-Expansion-Bundle (cond) |
ActionBase.OnEndInput |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
ActionBase.OnEndRequest |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
ActionBase.OnUpdate |
T0 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
ActionBuildPart.GetText |
— | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
ActionBuildPartCB.SetCallbackDuration |
— | vanilla → DayZ-Expansion-BaseBuilding (cond) → DayZ-Expansion-Bundle (cond) |
ActionCarDoors.OnStartServer |
— | vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-Bundle |
ActionCarDoorsOutside.OnStartServer |
— | vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-Bundle |
ActionCarHornLong.ActionCondition |
T2 | vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-Bundle |
ActionCarHornShort.ActionCondition |
T2 | vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-Bundle |
ActionCheckPulseTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
ActionCloseDoors.OnEndServer |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
ActionCloseFence.OnEndServer |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
ActionCollectBloodTarget.OnStartServer |
— | vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond) |
ActionCollectSampleTarget.OnStartServer |
— | vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond) |
ActionConsume.ActionCondition |
T2 | vanilla → DayZ-Expansion-Quests (cond) → DayZ-Expansion-Bundle (cond) |
ActionConsumeSingle.ActionCondition |
T2 | vanilla → DayZ-Expansion-Quests (cond) → DayZ-Expansion-Bundle (cond) |
ActionContinuousBase.OnEndAnimationLoop |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
ActionContinuousBase.OnStartAnimationLoop |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
ActionDefibrilateTarget.OnStartServer |
— | vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond) |
ActionDeployObject.ActionCondition |
T2 | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
ActionDeployObject.DropDuringPlacing |
— | vanilla → DayZ-Expansion-Vehicles (cond) → DayZ-Expansion-Bundle (cond) |
ActionDeployObject.GetText |
— | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
ActionDeployObject.HandleReciveData |
— | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
ActionDeployObject.MoveEntityToFinalPosition |
— | vanilla → DayZ-Expansion-BaseBuilding (cond) → DayZ-Expansion-Bundle (cond) |
ActionDeployObject.ReadFromContext |
— | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
ActionDeployObject.SetupAction |
— | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
ActionDeployObject.WriteToContext |
— | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
ActionDetach.ActionCondition |
T2 | vanilla → DayZ-Expansion-Vehicles (cond) → DayZ-Expansion-Bundle (cond) |
ActionDetach.OnExecuteServer |
— | vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-Bundle |
ActionDigGardenPlot.ActionCondition |
T2 | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
ActionDigInStash.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
ActionDismantlePart.GetText |
— | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
ActionEmptyMagazine.OnEndServer |
— | vanilla → DayZ-Expansion-Quests → DayZ-Expansion-Bundle |
ActionEmptyMagazine.OnStartServer |
— | vanilla → DayZ-Expansion-Quests → DayZ-Expansion-Bundle |
ActionFillGeneratorTank.ActionCondition |
T2 | vanilla → DayZ-Expansion (cond) → DayZ-Expansion-Bundle (cond) |
ActionFoldBaseBuildingObject.GetText |
— | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
ActionFoldBaseBuildingObject.OnFinishProgressServer |
— | vanilla → DayZ-Expansion-BaseBuilding (cond) → DayZ-Expansion-Bundle (cond) |
ActionFoldObject.GetText |
— | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
ActionGetInTransport.ActionCondition |
T2 | vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-Bundle |
ActionGetInTransport.OnEndServer |
— | vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-Bundle |
ActionGetOutTransport.OnEnd |
— | vanilla → DayZ-Expansion-Vehicles (cond) → DayZ-Expansion-Bundle (cond) |
ActionGetOutTransport.OnEndServer |
— | vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-Bundle |
ActionGiveBloodTarget.OnStartServer |
— | vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond) |
ActionLoadMagazine.OnEndServer |
— | vanilla → DayZ-Expansion-Quests → DayZ-Expansion-Bundle |
ActionLoadMagazine.OnStartServer |
— | vanilla → DayZ-Expansion-Quests → DayZ-Expansion-Bundle |
ActionLoadMagazineQuick.OnEndServer |
— | vanilla → DayZ-Expansion-Quests → DayZ-Expansion-Bundle |
ActionLoadMagazineQuick.OnStartServer |
— | vanilla → DayZ-Expansion-Quests → DayZ-Expansion-Bundle |
ActionLockDoors.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
ActionLowerFlag.ActionCondition |
T2 | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
ActionLowerFlag.GetText |
— | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
ActionMineTree.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
ActionOpenCarDoors.ActionCondition |
T2 | vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-Bundle |
ActionOpenCarDoorsOutside.ActionCondition |
T2 | vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-Bundle |
ActionOpenDoors.OnEndServer |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
ActionOpenFence.Can |
— | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
ActionOpenFence.OnEndServer |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
ActionOpenFence.OnStartServer |
— | vanilla → DayZ-Expansion-BaseBuilding (cond) → DayZ-Expansion-Bundle (cond) |
ActionPackTent.GetText |
— | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
ActionRaiseFlag.ActionCondition |
T2 | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
ActionRaiseFlag.GetText |
— | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
ActionRepairPart.RepairCondition |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
ActionRestrainSelf.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
ActionRestrainSelf.OnFinishProgressServer |
— | vanilla → DayZ-Expansion-Quests → DayZ-Expansion-Bundle |
ActionRestrainTarget.OnFinishProgressServer |
— | vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond) |
ActionRestrainTarget.OnStartServer |
— | vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond) |
ActionSkinning.ActionCondition |
T2 | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
ActionSkinning.Can |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
ActionSkinning.CanContinue |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
ActionStartEngine.OnFinishProgress |
— | vanilla → DayZ-Expansion-Vehicles (cond) → DayZ-Expansion-Bundle (cond) |
ActionStartEngineBoat.ActionCondition |
T2 | vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-Bundle |
ActionStartEngineMotorbike.ActionCondition |
T2 | vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-Bundle |
ActionStopEngine.OnExecute |
— | vanilla → DayZ-Expansion-Vehicles (cond) → DayZ-Expansion-Bundle (cond) |
ActionSwitchSeats.Start |
— | vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-Bundle |
ActionTakeItem.ActionCondition |
T2 | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
ActionTakeItem.GetText |
— | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
ActionTakeItemToHands.ActionCondition |
T2 | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
ActionTakeItemToHands.GetText |
— | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
ActionTargetsCursor.GetActionDesc |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
ActionTargetsCursor.Update |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
ActionTogglePlaceObject.Start |
— | vanilla → DayZ-Expansion-BaseBuilding (cond) → DayZ-Expansion-Bundle (cond) |
ActionToggleTentOpen.OnExecuteServer |
— | vanilla → DayZ-Expansion-BaseBuilding (cond) → DayZ-Expansion-Bundle (cond) |
ActionTriggerRemotely.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
ActionTurnOffPowerGenerator.ActionCondition |
T2 | vanilla → DayZ-Expansion (cond) → DayZ-Expansion-Bundle (cond) |
ActionTurnOnPowerGenerator.ActionCondition |
T2 | vanilla → DayZ-Expansion (cond) → DayZ-Expansion-Bundle (cond) |
ActionUnlockDoors.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
ActionUnmountBarbedWire.GetText |
— | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
ActionUnpin.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
ActionUnpin.OnExecute |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
ActionUnrestrainTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
ActionUnrestrainTarget.OnFinishProgressServer |
— | vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond) |
ActionUnrestrainTargetHands.OnFinishProgressServer |
— | vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond) |
ActionWorldCraft.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
ActionWorldCraft.Post_SetupAction |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
AlarmClock_ColorBase.OnUpdate |
T0 | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
Ammunition_Base.CanAddCartridges |
— | vanilla → DayZ-Expansion-Quests → DayZ-Expansion-Bundle |
Ammunition_Base.CanBeSplit |
— | vanilla → DayZ-Expansion-Quests → DayZ-Expansion-Bundle |
Ammunition_Base.CombineItems |
— | vanilla → DayZ-Expansion-Quests → DayZ-Expansion-Bundle |
Ammunition_Base.IsCompatiableAmmo |
— | vanilla → DayZ-Expansion-Quests → DayZ-Expansion-Bundle |
AnalyticsManagerServer.OnEntityKilled |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
AnalyticsManagerServer.OnPlayerConnect |
T3 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle (cond) |
AnalyticsManagerServer.OnPlayerKilled |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
AnimalBase.AfterStoreLoad |
T3 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
AnimalBase.EEDelete |
T3 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
AnimalBase.EEHealthLevelChanged |
T2 | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
AnimalBase.ModCommandHandlerInside |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
AnimalBase.NameOverride |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
AnimalBase.SetAsSkinned |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
AnimatedActionBase.OnAnimationEvent |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
AnimatedActionBase.OnExecute |
— | vanilla → DayZ-Expansion-Quests → DayZ-Expansion-Bundle |
Armband_ColorBase.Expansion_SwitchItemSelectionTextureEx |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
AttachNewMagazine.OnEntry |
— | vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond) |
AttachmentsWrapper.SetParent |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
BarrelHoles_ColorBase.CF_OnStoreLoad |
— | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
BarrelHoles_ColorBase.Close |
— | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
BarrelHoles_ColorBase.Expansion_CanUseVirtualStorage |
— | vanilla → DayZ-Expansion-BaseBuilding (cond) → DayZ-Expansion-Bundle (cond) |
BarrelHoles_ColorBase.Open |
— | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
Barrel_ColorBase.Close |
— | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
Barrel_ColorBase.Open |
— | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
BaseBuildingBase.GetKitSpawnPosition |
— | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
BaseBuildingBase.IsOpen |
— | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
Battery9V.SetActions |
T2 | vanilla → DayZ-Expansion → DayZ-Expansion-Bundle |
BatteryCharger.OnWorkStart |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
BatteryCharger.OnWorkStop |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
BleedingSourcesManagerBase.CanAddBleedingSource |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
BleedingSourcesManagerServer.ProcessHit |
— | vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond) |
BloodLoss.OnUpdateClient |
— | vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond) |
Blowtorch.OnWorkStop |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
BuildingBase.AfterStoreLoad |
T3 | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
BuildingBase.EEOnCECreate |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
BuildingBase.Explode |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
BuildingBase.NameOverride |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
BuildingBase.OnVariablesSynchronized |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
CF_Date.Format |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
CF_ModuleGame.EnableRPC |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
CanisterGasoline.SetActions |
T2 | vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-Bundle |
CarBattery.CanPutIntoHands |
T2 | vanilla → DayZ-Expansion-BaseBuilding (cond) → DayZ-Expansion-Bundle (cond) |
CarDoor.EEHealthLevelChanged |
T2 | vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-Bundle |
CarHud.Init |
— | vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-Bundle |
CarHud.RefreshVehicleHud |
— | vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-Bundle |
CarHud.ShowVehicleInfo |
— | vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-Bundle |
CarScript.CanBeTargetedByAI |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
CarScript.DamageCrew |
— | vanilla → DayZ-Expansion → DayZ-Expansion-Bundle |
CarScript.EEDelete |
T3 | vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-Bundle |
CarScript.EEHealthLevelChanged |
T2 | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
CarScript.EEHitBy |
T2 | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
CarScript.EEInit |
T3 | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
CarScript.EEOnDamageCalculated |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
CarScript.GenerateCarHornAINoise |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
CarScript.SetActions |
T2 | vanilla → FlipTransport → Dingo_Truck |
CattleProd.OnWorkStart |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
CattleProd.OnWorkStop |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
CharacterCreationMenu.Back |
— | vanilla → DayZ-Expansion → DayZ-Expansion-Bundle |
CharacterCreationMenu.Refresh |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
Chat.Add |
— | vanilla → DayZ-Expansion-Chat (cond) → DayZ-Expansion-Bundle (cond) |
Chat.AddInternal |
— | vanilla → DayZ-Expansion-Chat (cond) → DayZ-Expansion-Bundle (cond) |
Chat.Clear |
— | vanilla → DayZ-Expansion-Chat (cond) → DayZ-Expansion-Bundle (cond) |
Chemlight_ColorBase.OnWorkStart |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
Chemlight_ColorBase.OnWorkStop |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
CivSedanWheel.OnWasDetached |
— | vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-Bundle |
Clothing.EECargoIn |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
Clothing.EECargoMove |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
Clothing.EECargoOut |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
Clothing.Expansion_SwitchItemSelectionTextureEx |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
ConstructionBase.DismantlePartServerEx |
— | vanilla → DayZ-Expansion-BaseBuilding (cond) → DayZ-Expansion-Bundle (cond) |
ConstructionBase.GetConstructionPartsToBuild |
— | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
ConstructionBase.IsCollidingEx |
— | vanilla → DayZ-Expansion-BaseBuilding (cond) → DayZ-Expansion-Bundle (cond) |
ConstructionBase.UpdateConstructionParts |
— | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
ContainerWithCargoAndAttachments.OnShow |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
ContainerWithCargoAndAttachments.SetEntity |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
ContainerWithCargoAndAttachments.SetOpenState |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
Container_Base.CF_OnStoreLoad |
— | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
Container_Base.Close |
— | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
Container_Base.DeferredInit |
— | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
Container_Base.Open |
— | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
CoughSymptom.OnGetActivatedServer |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
CraftTerritoryFlagKit.CanDo |
— | vanilla → DayZ-Expansion-BaseBuilding (cond) → DayZ-Expansion-Bundle (cond) |
DayZGame.DeferredInit |
— | vanilla → CF → VPPAdminTools |
DayZGame.ExplosionEffectsEx |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
DayZGame.OnEvent |
— | vanilla → CF → Dabs Framework |
DayZIntroScenePC.CharacterRotationStart |
— | vanilla → DayZ-Expansion (cond) → DayZ-Expansion-Bundle (cond) |
DayZIntroScenePC.ResetIntroCamera |
— | vanilla → DayZ-Expansion (cond) → DayZ-Expansion-Bundle (cond) |
DayZPlayerCamera1stPersonVehicle.OnActivate |
— | vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-Bundle |
DayZPlayerCamera1stPersonVehicle.OnUpdate |
T0 | vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-Bundle |
DayZPlayerCamera3rdPersonVehicle.OnActivate |
— | vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-Bundle |
DayZPlayerCamera3rdPersonVehicle.OnUpdate |
T0 | vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-Bundle |
DayZPlayerCommandDeathCallback.OnSimulationEnd |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
DayZPlayerImplement.AddNoise |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
DayZPlayerImplement.CanBeSkinned |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
DayZPlayerImplement.CanBeTargetedByAI |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
DayZPlayerImplement.EEHealthLevelChanged |
T2 | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
DayZPlayerImplement.Expansion_CanBeDamaged |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
DayZPlayerImplement.Expansion_Init |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
DayZPlayerImplement.Expansion_OnEntityStorageAdditionalDataLoad |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
DayZPlayerImplement.Expansion_OnEntityStorageAdditionalDataSave |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
DayZPlayerImplement.IsInventoryVisible |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
DayZPlayerImplement.IsShootingFromCamera |
— | vanilla → DayZ-Expansion → DayZ-Expansion-Bundle |
DayZPlayerImplement.ModCommandHandlerInside |
— | vanilla → VPPAdminTools → Admirals Parachute Mod |
DayZPlayerImplement.NameOverride |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
DayZPlayerImplement.OnSyncJuncture |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
DayZPlayerImplement.ShowDeadScreen |
— | vanilla → DayZ-Expansion → DayZ-Expansion-Bundle |
DayZPlayerImplementThrowing.HandleThrowing |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
DayZPlayerMeleeFightLogic_LightHeavy.Init |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
DeafnessCompleteSymptom.OnGetActivatedClient |
— | vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond) |
DeafnessCompleteSymptom.OnGetDeactivatedClient |
— | vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond) |
DebugMonitor.CalculateMapTile |
— | vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond) |
DebugMonitor.SetFramerate |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
DebugMonitor.SetFramerateText |
— | vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond) |
Defibrillator.OnWorkStart |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
Defibrillator.OnWorkStop |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
EasterEgg.OnInventoryEnter |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
EasterEgg.OnInventoryExit |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
Edible_Base.ChangeFoodStage |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
EffExhaustSmoke.Event_OnFrameUpdate |
— | vanilla → DayZ-Expansion-Vehicles (cond) → DayZ-Expansion-Bundle (cond) |
EffectArea.EEDelete |
T3 | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
EffectArea.InitZoneServer |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
EffectArea.OnPlayerEnterServer |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
EffectArea.OnPlayerExitServer |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
EffectArea.OnVariablesSynchronized |
T2 | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
EmoteManager.CommitSuicide |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
EmoteManager.CreateBleedingEffect |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
EmoteManager.PlayEmote |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
ExpansionActionDismissAI.ActionCondition |
T2 | vanilla → DayZ-Expansion-Quests → DayZ-Expansion-Bundle |
ExpansionActionPaint.ActionCondition |
T2 | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
ExpansionActionPaint.GetText |
— | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
ExpansionBaseBuilding.AfterStoreLoad |
T3 | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
ExpansionBaseBuilding.CF_OnStoreLoad |
— | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
ExpansionBaseBuilding.CF_OnStoreSave |
— | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
ExpansionBaseBuilding.CanReceiveAttachment |
T2 | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
ExpansionBaseBuilding.EEInit |
T3 | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
ExpansionBaseBuilding.EEKilled |
T3 | vanilla → DayZ-Expansion-BaseBuilding (cond) → DayZ-Expansion-Bundle (cond) |
ExpansionBaseBuilding.OnPartBuiltServer |
— | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
ExpansionBaseBuilding.OnVariablesSynchronized |
T2 | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
ExpansionBaseBuilding.SetActions |
T2 | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
ExpansionClientSettingsModule.OnSettingsChanged |
— | vanilla → DayZ-Expansion-Navigation → DayZ-Expansion-Bundle |
ExpansionCodeLock.ExpansionLock |
— | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
ExpansionCodeLock.ExpansionUnlock |
— | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
ExpansionMarketModule.CheckCanUseTrader |
— | vanilla → DayZ-Expansion-Quests → DayZ-Expansion-Bundle |
ExpansionP2PMarketModule.CheckCanUseTrader |
— | vanilla → DayZ-Expansion-Quests → DayZ-Expansion-Bundle |
ExpansionPartyData.OnJoin |
— | vanilla → DayZ-Expansion-Quests → DayZ-Expansion-Bundle |
ExpansionPartyData.OnLeave |
— | vanilla → DayZ-Expansion-Quests → DayZ-Expansion-Bundle |
ExpansionPartyPlayerData.OnJoin |
— | vanilla → DayZ-Expansion-Navigation → DayZ-Expansion-Bundle |
ExpansionPartyPlayerData.OnLeave |
— | vanilla → DayZ-Expansion-Navigation → DayZ-Expansion-Bundle |
ExpansionPartyPlayerData.OnStoreLoad |
T3 | vanilla → DayZ-Expansion-Navigation → DayZ-Expansion-Bundle |
ExpansionSettings.OnInit |
T3 | vanilla → DayZ-Expansion-Navigation → DayZ-Expansion-Bundle |
ExpansionSettings.ServerInit |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
ExpansionVehicle.CanBeDamaged |
— | vanilla → DayZ-Expansion-Vehicles (cond) → DayZ-Expansion-Bundle (cond) |
ExpansionVehicle.DeferredInit |
— | vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-Bundle |
ExpansionVehicle.OnCECreate |
— | vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-Bundle |
ExpansionWorld.FirearmEffects |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
ExpansionWorld.OnFinish |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
ExpansionWorld.OnStart |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
ExpansionWorldObjectsModule.OnInit |
T3 | vanilla → DayZ-Expansion → DayZ-Expansion-Bundle |
ExpansionWorldObjectsModule.OnMissionLoaded |
— | vanilla → DayZ-Expansion → DayZ-Expansion-Bundle |
ExpansionWorldObjectsModule.OnMissionStart |
T3 | vanilla → DayZ-Expansion → DayZ-Expansion-Bundle |
ExplosivesBase.DeferredInit |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
Fence.AddAction |
— | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
Fence.CF_OnStoreLoad |
— | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
Fence.CF_OnStoreSave |
— | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
Fence.ExpansionIsLocked |
— | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
Fence.Expansion_OnPartBuiltServer |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
Fence.RemoveAction |
— | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
Fence.SetActions |
T2 | vanilla → Code Lock → Code_Lock_1.30_Fix |
Fence.SetOpenedState |
— | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
FeverBlurSymptom.OnGetDeactivatedClient |
— | vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond) |
FeverBlurSymptom.OnUpdateClient |
— | vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond) |
FirearmActionLoadBullet.OnEndServer |
— | vanilla → DayZ-Expansion-Quests → DayZ-Expansion-Bundle |
FirearmActionLoadBulletQuick.OnEndServer |
— | vanilla → DayZ-Expansion-Quests → DayZ-Expansion-Bundle |
FirearmActionLoadMultiBullet.OnEndServer |
— | vanilla → DayZ-Expansion-Quests → DayZ-Expansion-Bundle |
FirearmActionLoadMultiBullet.OnStartServer |
— | vanilla → DayZ-Expansion-Quests → DayZ-Expansion-Bundle |
FirearmActionLoadMultiBulletQuick.OnEndServer |
— | vanilla → DayZ-Expansion-Quests → DayZ-Expansion-Bundle |
FirearmActionLoadMultiBulletQuick.OnStartServer |
— | vanilla → DayZ-Expansion-Quests → DayZ-Expansion-Bundle |
FirearmActionLoadMultiBulletRadial.OnEndServer |
— | vanilla → DayZ-Expansion-Quests → DayZ-Expansion-Bundle |
FirearmActionLoadMultiBulletRadial.OnStartServer |
— | vanilla → DayZ-Expansion-Quests → DayZ-Expansion-Bundle |
FirearmActionMechanicManipulate.OnEndServer |
— | vanilla → DayZ-Expansion-Quests → DayZ-Expansion-Bundle |
FirearmActionMechanicManipulate.OnStartServer |
— | vanilla → DayZ-Expansion-Quests → DayZ-Expansion-Bundle |
FireworksBase.OnInventoryEnter |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
Flag_Base.AfterStoreLoad |
T3 | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
Flag_Base.CF_OnStoreLoad |
— | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
Flag_Base.CF_OnStoreSave |
— | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
Flag_Base.OnWasAttached |
— | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
Flag_Base.OnWasDetached |
— | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
FlammableBase.OnSwitchOff |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
FlammableBase.OnSwitchOn |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
Flashlight.OnWorkStart |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
Flashlight.OnWorkStop |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
GPSReceiver.OnWorkStart |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
GPSReceiver.OnWorkStop |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
GiftBox_Base.Close |
— | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
GiftBox_Base.Open |
— | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
HMP3Symptom.OnGetActivatedClient |
— | vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond) |
HMP3Symptom.OnGetDeactivatedClient |
— | vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond) |
HMP3Symptom.OnUpdateClient |
— | vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond) |
Hammer.SetActions |
T2 | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
HandSaw.SetActions |
T2 | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
HandsHeader.UpdateInterval |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
HatchbackWheel.OnWasDetached |
— | vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-Bundle |
Hatchback_02_Wheel.OnWasDetached |
— | vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-Bundle |
Hatchet.SetActions |
T2 | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
Header.SetItemPreview |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
Heatpack.OnWorkStart |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
Heatpack.OnWorkStop |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
Hologram.HeightPlacementCheck |
— | vanilla → DayZ-Expansion-BaseBuilding (cond) → DayZ-Expansion-Bundle (cond) |
Hologram.IsBaseViable |
— | vanilla → DayZ-Expansion-BaseBuilding (cond) → DayZ-Expansion-Bundle (cond) |
Hologram.IsBehindObstacle |
— | vanilla → DayZ-Expansion-BaseBuilding (cond) → DayZ-Expansion-Bundle (cond) |
Hologram.IsClippingRoof |
— | vanilla → DayZ-Expansion-BaseBuilding (cond) → DayZ-Expansion-Bundle (cond) |
Hologram.IsCollidingAngle |
— | vanilla → DayZ-Expansion-BaseBuilding (cond) → DayZ-Expansion-Bundle (cond) |
Hologram.IsCollidingBBox |
— | vanilla → DayZ-Expansion-BaseBuilding (cond) → DayZ-Expansion-Bundle (cond) |
Hologram.IsCollidingPlayer |
— | vanilla → DayZ-Expansion-BaseBuilding (cond) → DayZ-Expansion-Bundle (cond) |
Hologram.SetOnGround |
— | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
Hologram.UpdateHologram |
— | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
InteractActionInput.UpdatePossibleActions |
— | vanilla → DayZ-Expansion-BaseBuilding (cond) → DayZ-Expansion-Bundle (cond) |
IntroSceneCharacter.CharacterLoad |
— | vanilla → DayZ-Expansion → DayZ-Expansion-Bundle |
IntroSceneCharacter.CharacterUnload |
— | vanilla → DayZ-Expansion → DayZ-Expansion-Bundle |
IntroSceneCharacter.CreateNewCharacter |
— | vanilla → DayZ-Expansion → DayZ-Expansion-Bundle |
InventoryQuickbar.GetQuickbarItemColor |
— | vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-Bundle |
ItemActionsWidget.GetActionDesc |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
ItemBase.AfterStoreLoad |
T3 | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
ItemBase.AreChildrenAccessible |
— | vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond) |
ItemBase.CanDisplayAttachmentCategory |
— | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
ItemBase.CanDisplayCargo |
— | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
ItemBase.CanPutAsAttachment |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
ItemBase.CanPutInCargo |
T2 | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
ItemBase.CanReceiveItemIntoCargo |
T2 | vanilla → DayZ-Expansion-BaseBuilding (cond) → DayZ-Expansion-Bundle (cond) |
ItemBase.CanReleaseAttachment |
T2 | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
ItemBase.CanReleaseCargo |
— | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
ItemBase.CanRemoveFromCargo |
— | vanilla → DayZ-Expansion-Market → DayZ-Expansion-Bundle |
ItemBase.CanRemoveFromHands |
— | vanilla → DayZ-Expansion-Market → DayZ-Expansion-Bundle |
ItemBase.Close |
— | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
ItemBase.EEDelete |
T3 | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
ItemBase.EEHitBy |
T2 | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
ItemBase.EEInit |
T3 | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
ItemBase.EEKilled |
T3 | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
ItemBase.IsInventoryVisible |
T2 | vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-Bundle |
ItemBase.IsOpen |
— | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
ItemBase.OnEnergyConsumed |
— | vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond) |
ItemBase.OnItemLocationChanged |
T2 | vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-Bundle |
ItemBase.OnSwitchOff |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
ItemBase.OnSwitchOn |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
ItemBase.OnWasAttached |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
ItemBase.OnWasDetached |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
ItemBase.OnWorkStart |
— | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
ItemBase.OnWorkStop |
— | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
ItemBase.Open |
— | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
JMESPMeta.CreateActions |
— | vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-Bundle |
JMESPMetaBaseBuilding.Create |
— | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
JMESPMetaBaseBuilding.CreateActions |
— | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
JMESPMetaBaseBuilding.UpdateButtonStates |
— | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
JMItemSetSettings.Defaults |
— | vanilla → DayZ-Expansion → DayZ-Expansion-Bundle |
JMPlayerForm.Click_ApplyStats |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
JMPlayerForm.InitActionWidgetsStats |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
JMPlayerForm.OnClientPermissionsUpdated |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
JMPlayerForm.RefreshStats |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
JMPlayerInstance.OnReceiveStatus |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
JMPlayerInstance.OnRecieveHealth |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
JMPlayerInstance.OnSendHealth |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
JMPlayerInstance.OnSendStatus |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
JMPlayerInstance.Update |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
JMPlayerModule.OnRPC |
T2 | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
JMPlayerModule.Server_EndSpectating |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
JMPlayerModule.Server_OnStartSpectating |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
JMPlayerModule.Server_StartSpectating |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
JMVehicleSpawnerSettings.Defaults |
— | vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-Bundle |
KeybindingsMenu.Init |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
KitchenTimer.OnUpdate |
T0 | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
Land_Underground_Entrance.RequestLatentTransition |
— | vanilla → DayZ-Expansion (cond) → DayZ-Expansion-Bundle (cond) |
MagazineStorage.IsCompatiableAmmo |
— | vanilla → DayZ-Expansion-Quests → DayZ-Expansion-Bundle |
MaskBase.ConsumeQuantity |
— | vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond) |
MeatTenderizer.SetActions |
T2 | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
Megaphone.OnWorkStart |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
Megaphone.OnWorkStop |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
MetalWire.UpdateAllSelections |
— | vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-Bundle |
MissionServer.EquipCharacter |
— | vanilla → DayZ-Expansion-Bundle (cond) → Dogtags |
MissionServer.HandleBody |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
MissionServer.OnClientDisconnectedEvent |
T3 | vanilla → CF → Dabs Framework |
MissionServer.SyncRespawnModeInfo |
— | vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond) |
ModifierBase.ResetLastTickTime |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
ModifierBase.Tick |
T0 | vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond) |
ModifiersManager.SetModifiers |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
ModsMenuDetailedEntry.LoadData |
— | vanilla → DayZ-Expansion → DayZ-Expansion-Bundle |
ModsMenuSimpleEntry.LoadData |
— | vanilla → DayZ-Expansion → DayZ-Expansion-Bundle |
MotorbikeScript.CanReceiveAttachment |
T2 | vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-Bundle |
MotorbikeScript.CanReleaseAttachment |
T2 | vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-Bundle |
MotorbikeScript.DamageCrew |
— | vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-Bundle |
MotorbikeScript.DeferredInit |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
MotorbikeScript.EECargoIn |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
MotorbikeScript.EECargoOut |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
MotorbikeScript.EEDelete |
T3 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
MotorbikeScript.EEHitBy |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
MotorbikeScript.EEInit |
T3 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
MotorbikeScript.EEItemAttached |
T2 | vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-Bundle |
MotorbikeScript.EEItemDetached |
T2 | vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-Bundle |
MotorbikeScript.EEOnAfterLoad |
T3 | vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-Bundle |
MotorbikeScript.EEOnCECreate |
— | vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-Bundle |
MotorbikeScript.EEOnDamageCalculated |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
MotorbikeScript.GetMomentum |
— | vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-Bundle |
MotorbikeScript.IsInventoryVisible |
T2 | vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-Bundle |
MotorbikeScript.OnBeforeEngineStart |
— | vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-Bundle |
MotorbikeScript.OnContact |
— | vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-Bundle |
MotorbikeScript.OnEngineStart |
— | vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-Bundle |
MotorbikeScript.OnEngineStop |
— | vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-Bundle |
MotorbikeScript.OnUpdate |
T0 | vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-Bundle |
MotorbikeScript.SetActions |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
PipeWrench.SetActions |
T2 | vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-Bundle |
PlantBase.Init |
— | vanilla → AgricultureCore (cond) → CannabisPlus |
PlayerAgentPool.AddAgent |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
PlayerBase.AC_HasAnyPPEActive |
— | vanilla → CannabisPlus → DrugsPLUS |
PlayerBase.AfterStoreLoad |
T3 | vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-Bundle |
PlayerBase.DropItem |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
PlayerBase.EEDelete |
T3 | vanilla → DayZ-Expansion → DayZ-Expansion-Bundle |
PlayerBase.EEItemIntoHands |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
PlayerBase.Expansion_IsFriendly |
— | vanilla → DayZ-Expansion-Groups → DayZ-Expansion-Bundle |
PlayerBase.Expansion_IsHelper |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
PlayerBase.HeadingModel |
— | vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-Bundle |
PlayerBase.IsInVehicle |
— | vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond) |
PlayerBase.IsInventoryVisible |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
PlayerBase.OnCommandSwimFinish |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
PlayerBase.OnDisconnect |
— | vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-Bundle |
PlayerBase.OnLand |
— | vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-Bundle |
PlayerBase.OnPlayerLoaded |
— | vanilla → Admirals Parachute Mod → AgricultureCore |
PlayerBase.OnReconnect |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
PlayerBase.OnRestrainChangeClient |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
PlayerBase.OnRestrainStart |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
PlayerBase.OnStoreLoad |
T3 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
PlayerBase.OnStoreSave |
T3 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
PlayerBase.OnUnconsciousStop |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
PlayerBase.OnVehicleSeatDriverLeft |
— | vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-Bundle |
PlayerBase.RegisterTransportHit |
— | vanilla → DayZ-Expansion-Vehicles (cond) → DayZ-Expansion-Bundle (cond) |
PlayerBase.ServerReplaceItemWithNew |
— | vanilla → DayZ-Expansion-Quests → DayZ-Expansion-Bundle |
PlayerBase.SetActionsRemoteTarget |
— | vanilla → DayZ-Expansion-Groups → DayZ-Expansion-Bundle |
PlayerBase.SetSuicide |
— | vanilla → DayZ-Expansion → DayZ-Expansion-Bundle |
PlayerBase.TryHideItemInHands |
— | vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-Bundle |
PlayerBase.eAI_SetFactionTypeID |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
PluginAdminLog.GetPlayerPrefix |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
PluginAdminLog.OnInit |
T3 | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
PluginDiagMenuClient.OnRPC |
T2 | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
PluginManager.RegisterPluginDebug |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
PortableGasLamp.OnWorkStart |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
PortableGasLamp.OnWorkStop |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
PortableGasStove.OnWorkStop |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
PowerGeneratorBase.OnWorkStart |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
PowerGeneratorBase.OnWorkStop |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
PoweredOptic_Base.OnWorkStart |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
PoweredOptic_Base.OnWorkStop |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
PropertyModifiers.UpdateModifiers |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
Radio.OnWorkStop |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
Rangefinder.OnWorkStart |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
Rangefinder.OnWorkStop |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
Raycaster.OnWorkStart |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
Raycaster.OnWorkStop |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
RecipeBase.CheckRecipe |
— | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
RecipeBase.SpawnItems |
— | vanilla → DayZ-Expansion-Quests → DayZ-Expansion-Bundle |
Refridgerator.OnWorkStart |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
Refridgerator.OnWorkStop |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
ReplaceAndDestroyLambda.CopyOldPropertiesToNew |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
Roadflare.OnWorkStart |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
Roadflare.OnWorkStop |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
Screwdriver.SetActions |
T2 | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
SeaChest.SetActions |
T2 | vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-Bundle |
Sedan_02_Wheel.OnWasDetached |
— | vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-Bundle |
SeedPackBase.EmptySeedPack |
— | vanilla → CannabisPlus (cond) → DrugsPLUS (cond) |
ServerBrowserMenuNew.GetSelectedTab |
— | vanilla → DayZ-Expansion (cond) → DayZ-Expansion-Bundle (cond) |
ServerBrowserMenuNew.Init |
— | vanilla → DayZ-Expansion → DayZ-Expansion-Bundle |
ServerBrowserMenuNew.OnClick |
— | vanilla → DayZ-Expansion (cond) → DayZ-Expansion-Bundle (cond) |
ServerBrowserMenuNew.Refresh |
— | vanilla → DayZ-Expansion → DayZ-Expansion-Bundle |
Shovel.SetActions |
T2 | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
SmokeGrenadeBase.OnExplode |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
SmokeGrenadeBase.OnWorkStart |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
SmokeGrenadeBase.OnWorkStop |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
Spotlight.OnWorkStart |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
Spotlight.OnWorkStop |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
StaminaHandler.DepleteStaminaEx |
— | vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond) |
StaminaHandler.StaminaProcessor_Ladder |
— | vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond) |
StaminaHandler.StaminaProcessor_Move |
— | vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond) |
StaminaHandler.StaminaProcessor_Swimming |
— | vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond) |
StaminaHandler.Update |
— | vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond) |
StunBaton.OnWorkStart |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
StunBaton.OnWorkStop |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
SwapOldAndNewMagazine.OnEntry |
— | vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond) |
TLRLight.OnWorkStart |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
TLRLight.OnWorkStop |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
TentBase.CF_OnStoreLoad |
— | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
TentBase.CF_OnStoreSave |
— | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
TentBase.CanDisplayAttachmentSlot |
T2 | vanilla → DayZ-Expansion-BaseBuilding (cond) → DayZ-Expansion-Bundle (cond) |
TentBase.CanReleaseAttachment |
T2 | vanilla → DayZ-Expansion-BaseBuilding (cond) → DayZ-Expansion-Bundle (cond) |
TentBase.EEHitBy |
T2 | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
TentBase.EEKilled |
T3 | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
TentBase.ToggleAnimation |
— | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Bundle |
ThermalBiasHandler.OnStoreLoad |
T3 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
Torch.OnWorkStart |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
Torch.OnWorkStop |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
TransmitterBase.OnWorkStart |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
TransmitterBase.OnWorkStop |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
TrapBase.EEHitBy |
T2 | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
TripwireTrap.OnInventoryEnter |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
TruckBattery.EEItemDetached |
T2 | vanilla → BaseBuildingPlus → Solar Panel Power System |
Truck_01_Wheel.OnWasDetached |
— | vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-Bundle |
Truck_01_WheelDouble.OnWasDetached |
— | vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-Bundle |
UniversalLight.CanPutAsAttachment |
— | vanilla → DayZ-Expansion-Bundle (cond) → SNAFU Weapons (cond) |
UniversalLight.OnWorkStart |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
UniversalLight.OnWorkStop |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
VPPAdminHud.DefineButtons |
— | vanilla → VPPAdminTools → FlipTransport |
VehicleBattery.SetActions |
T2 | vanilla → DayZ-Expansion → DayZ-Expansion-Bundle |
VehicleContactData.SetData |
— | vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-Bundle |
VehicleLightsComponent.EnableLight |
— | vanilla → DayZ-Expansion-Vehicles (cond) → DayZ-Expansion-Bundle (cond) |
VehicleLightsComponent.SetSelectionMaterial |
— | vanilla → DayZ-Expansion-Vehicles (cond) → DayZ-Expansion-Bundle (cond) |
VirtualHud.SendRPC |
— | vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond) |
VomitSymptom.OnAnimationStart |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
WeaponAttachMagazine.OnEntry |
— | vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond) |
WeaponFire.OnEntry |
— | vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond) |
WeaponFireAndChamberNext.OnUpdate |
T0 | vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond) |
WeaponFireMultiMuzzle.OnEntry |
— | vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond) |
WeaponFireToJam.OnEntry |
— | vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond) |
WeaponFireWithEject.OnEntry |
— | vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond) |
WeaponManager.CanLoadBullet |
— | vanilla → DayZ-Expansion-Quests → DayZ-Expansion-Bundle |
WeaponStableState.SyncAnimState |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
WeaponStartAction.eAI_Vanilla_OnEntry |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
WeaponUnjamming_Start.OnUpdate |
T0 | vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond) |
Weapon_Base.AfterStoreLoad |
T3 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
Weapon_Base.EEItemAttached |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
Weapon_Base.EEItemDetached |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
Weapon_Base.EEParentedFrom |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
Weapon_Base.EEParentedTo |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
Weapon_Base.OnFireModeChange |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
Weapon_Base.OnVariablesSynchronized |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
Weapon_Base.ProcessWeaponAbortEvent |
— | vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond) |
Weapon_Base.ProcessWeaponEvent |
— | vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond) |
WoodBase.OnTreeCutDown |
— | vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-Bundle |
WoodenCrate.SetActions |
T2 | vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-Bundle |
WorldData.UpdateBaseEnvTemperature |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
Wreck_Mi8_Crashed.AfterStoreLoad |
T3 | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
Wreck_Mi8_Crashed.EEOnCECreate |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
Wreck_SantasSleigh.AfterStoreLoad |
T3 | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
Wreck_SantasSleigh.EEOnCECreate |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
Wreck_UH1Y.AfterStoreLoad |
T3 | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
Wreck_UH1Y.EEOnCECreate |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
XmasLights.OnWorkStart |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
XmasLights.OnWorkStop |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
ZmbM_Gamedev_Base.HandleMindStateChange |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
ZombieBase.AfterStoreLoad |
T3 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Bundle |
ZombieBase.ChaseAttackLogic |
— | vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond) |
ZombieBase.EEHealthLevelChanged |
T2 | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Bundle |
ZombieBase.FightAttackLogic |
— | vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond) |
ZombieBase.FightLogic |
— | vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Bundle (cond) |
ZombieBase.NameOverride |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Bundle (cond) |
eAIBase.Expansion_IsGravecrossEnabled |
— | vanilla → DayZ-Expansion (cond) → DayZ-Expansion-Bundle (cond) |
eAIBase.Init |
— | vanilla → DayZ-Expansion-Quests → DayZ-Expansion-Bundle |
299 methods hooked by only one of these mods
No cross-mod interaction is possible here; a ✂ still means vanilla's behaviour on that method is replaced.
| method | tier | mod |
|---|---|---|
ACOGOptic.CanPutAsAttachment |
— | SNAFU Weapons |
ActionActivateTrap.OnFinishProgressServer |
— | VPPAdminTools |
ActionBuildPart.GetAdminLogMessage |
— | BaseBuildingPlus ✂ |
ActionBuildPart.OnActionInfoUpdate |
— | BaseBuildingPlus (cond) |
ActionBuildPartCB.CreateActionComponent |
— | BaseBuildingPlus ✂ |
ActionBuildPartSwitch.ActionCondition |
T2 | BaseBuildingPlus ✂ |
ActionCraftBolts.InitCuttingTypes |
— | SNAFU Weapons |
ActionDeployObject.ActionConditionContinue |
— | BaseBuildingPlus ✂ |
ActionDeployObject.OnFinishProgressServer |
— | BaseBuildingPlus ✂ |
ActionDestroyPart.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionDialCombinationLockOnTarget.OnFinishProgressServer |
— | BaseBuildingPlus ✂ |
ActionDismantlePart.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionDrink.CreateConditionComponents |
— | DrugsPLUS ✂ |
ActionDrink.GetText |
— | DrugsPLUS ✂ |
ActionDrink.OnEndClient |
— | DrugsPLUS |
ActionDrink.OnEndServer |
— | DrugsPLUS |
ActionDrink.OnExecuteClient |
— | DrugsPLUS |
ActionDrink.OnStartServer |
— | DrugsPLUS |
ActionDropItem.ActionCondition |
T2 | Admirals Parachute Mod (cond) |
ActionFoldBaseBuildingObject.CreateConditionComponents |
— | BaseBuildingPlus ✂ |
ActionFoldBaseBuildingObjectCB.CreateActionComponent |
— | BaseBuildingPlus ✂ |
ActionHarvestCrops.OnExecuteClient |
— | AgricultureCore (cond) |
ActionHarvestCrops.OnExecuteServer |
— | AgricultureCore (cond) |
ActionManagerBase.ActionPossibilityCheck |
— | Admirals Parachute Mod (cond) |
ActionMountBarbedWire.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionMountBarbedWire.OnFinishProgressServer |
— | BaseBuildingPlus (cond) |
ActionPackTent.OnExecuteServer |
— | Code Lock (cond) |
ActionPin.OnStartServer |
— | VPPAdminTools |
ActionPlaceObject.ActionCondition |
T2 | CannabisPlus (cond) |
ActionPushCar.ActionCondition |
T2 | FlipTransport |
ActionSingleUseBase.OnExecute |
— | Code_Lock_1.30_Fix |
ActionSkinningCB.CreateActionComponent |
— | BallerZ Gear (cond) |
ActionTakeMaterialToHands.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionTakeMaterialToHandsSwitch.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionUnmountBarbedWire.OnFinishProgressServer |
— | BaseBuildingPlus (cond) |
ActionUnpin.OnStartServer |
— | VPPAdminTools |
AdvancedCommunication.OnStoreLoad |
T3 | CF |
AdvancedCommunication.OnStoreSave |
T3 | CF |
AnimalBase.OnStoreLoad |
T3 | CF |
AnimalBase.OnStoreSave |
T3 | CF |
AreaExposureMdfr.Activate |
— | VPPAdminTools (cond) |
AttachmentCategoriesContainer.IsDisplayable |
— | DBN_FordRaptor_Scorpio |
BZ_Mummy_AquaHemp.CanBeSkinned |
— | BallerZ Gear ✂ |
BZ_Mummy_AquaHemp.EOnFrame |
T1 | BallerZ Gear ✂ |
BZ_Mummy_AquaHemp.EOnPostFrame |
T1 | BallerZ Gear ✂ |
BZ_Mummy_BlueHemp.CanBeSkinned |
— | BallerZ Gear ✂ |
BZ_Mummy_BlueHemp.EOnFrame |
T1 | BallerZ Gear ✂ |
BZ_Mummy_BlueHemp.EOnPostFrame |
T1 | BallerZ Gear ✂ |
BZ_Mummy_Hemp.CanBeSkinned |
— | BallerZ Gear ✂ |
BZ_Mummy_Hemp.EOnFrame |
T1 | BallerZ Gear ✂ |
BZ_Mummy_Hemp.EOnPostFrame |
T1 | BallerZ Gear ✂ |
BZ_Mummy_OrangeHemp.CanBeSkinned |
— | BallerZ Gear ✂ |
BZ_Mummy_OrangeHemp.EOnFrame |
T1 | BallerZ Gear ✂ |
BZ_Mummy_OrangeHemp.EOnPostFrame |
T1 | BallerZ Gear ✂ |
BZ_Mummy_PinkHemp.CanBeSkinned |
— | BallerZ Gear ✂ |
BZ_Mummy_PinkHemp.EOnFrame |
T1 | BallerZ Gear ✂ |
BZ_Mummy_PinkHemp.EOnPostFrame |
T1 | BallerZ Gear ✂ |
BZ_Mummy_Psycho.CanBeSkinned |
— | BallerZ Gear ✂ |
BZ_Mummy_Psycho.EOnFrame |
T1 | BallerZ Gear ✂ |
BZ_Mummy_Psycho.EOnPostFrame |
T1 | BallerZ Gear ✂ |
BZ_Mummy_PurpleHemp.CanBeSkinned |
— | BallerZ Gear ✂ |
BZ_Mummy_PurpleHemp.EOnFrame |
T1 | BallerZ Gear ✂ |
BZ_Mummy_PurpleHemp.EOnPostFrame |
T1 | BallerZ Gear ✂ |
BZ_Mummy_RedHemp.CanBeSkinned |
— | BallerZ Gear ✂ |
BZ_Mummy_RedHemp.EOnFrame |
T1 | BallerZ Gear ✂ |
BZ_Mummy_RedHemp.EOnPostFrame |
T1 | BallerZ Gear ✂ |
BZ_Mummy_WhiteHemp.CanBeSkinned |
— | BallerZ Gear ✂ |
BZ_Mummy_WhiteHemp.EOnFrame |
T1 | BallerZ Gear ✂ |
BZ_Mummy_WhiteHemp.EOnPostFrame |
T1 | BallerZ Gear ✂ |
BZ_Mummy_YellowHemp.CanBeSkinned |
— | BallerZ Gear ✂ |
BZ_Mummy_YellowHemp.EOnFrame |
T1 | BallerZ Gear ✂ |
BZ_Mummy_YellowHemp.EOnPostFrame |
T1 | BallerZ Gear ✂ |
BZ_Zombie_Morpheous.CanBeSkinned |
— | BallerZ Gear ✂ |
BZ_Zombie_Morpheous.EOnFrame |
T1 | BallerZ Gear ✂ |
BZ_Zombie_Morpheous.EOnPostFrame |
T1 | BallerZ Gear ✂ |
BZ_Zombie_Neo.CanBeSkinned |
— | BallerZ Gear ✂ |
BZ_Zombie_Neo.EOnFrame |
T1 | BallerZ Gear ✂ |
BZ_Zombie_Neo.EOnPostFrame |
T1 | BallerZ Gear ✂ |
BZ_Zombie_Smith.CanBeSkinned |
— | BallerZ Gear ✂ |
BZ_Zombie_Smith.EOnFrame |
T1 | BallerZ Gear ✂ |
BZ_Zombie_Smith.EOnPostFrame |
T1 | BallerZ Gear ✂ |
BZ_Zombie_Trinity.CanBeSkinned |
— | BallerZ Gear ✂ |
BZ_Zombie_Trinity.EOnFrame |
T1 | BallerZ Gear ✂ |
BZ_Zombie_Trinity.EOnPostFrame |
T1 | BallerZ Gear ✂ |
Backpack_Base.SetActions |
T2 | Dingo_Truck |
Barrel_ColorBase.CanLoadItemIntoCargo |
T2 | DBN_FordRaptor_Scorpio (cond) |
Barrel_ColorBase.CanReceiveItemIntoCargo |
T2 | DBN_FordRaptor_Scorpio (cond) |
Barrel_ColorBase.CanReleaseCargo |
— | DBN_FordRaptor_Scorpio (cond) |
BoatScript.OnStoreLoad |
T3 | CF |
BoatScript.OnStoreSave |
T3 | CF |
BoatScript.SetActions |
T2 | FlipTransport |
BuildingBase.OnStoreLoad |
T3 | CF |
BuildingBase.OnStoreSave |
T3 | CF |
ButtstockBase.IsButtstock |
— | SNAFU Weapons ✂ |
CAContinuousFertilizeGardenSlot.Setup |
— | AgricultureCore |
CarScript.CanReleaseAttachment |
T2 | DBN_FordRaptor_Scorpio |
CarScript.EEItemAttached |
T2 | DBN_FordRaptor_Scorpio |
CarScript.OnStoreLoad |
T3 | CF |
CarScript.OnStoreSave |
T3 | CF |
CarScript.OnUpdate |
T0 | FlipTransport |
ChernarusPlusData.WeatherOnBeforeChange |
— | VPPAdminTools |
CigarettePack_Chernamorka.SetActions |
T2 | DrugsPLUS |
CigarettePack_Merkur.SetActions |
T2 | DrugsPLUS |
CigarettePack_Partyzanka.SetActions |
T2 | DrugsPLUS |
Clothing.CanLoadItemIntoCargo |
T2 | DBN_FordRaptor_Scorpio ✂ |
Clothing.CanPutInCargo |
T2 | DBN_FordRaptor_Scorpio |
Clothing.CanReceiveItemIntoCargo |
T2 | DBN_FordRaptor_Scorpio ✂ |
CodeLock.NewUnlockServer |
— | MMG Base Storage NoCodeLock |
CodeLock.SetActions |
T2 | MMG Base Storage NoCodeLock |
CodeLockServerRPC.OpenTarget |
— | MMG Base Storage NoCodeLock (cond) |
Construction.DropNonUsableMaterialsServer |
— | BaseBuildingPlus ✂ |
Construction.IsColliding |
— | BaseBuildingPlus ✂ |
Construction.IsCollidingEx |
— | BaseBuildingPlus ✂ |
ContainerWithCargo.LockCargo |
— | DBN_FordRaptor_Scorpio |
ContainerWithCargo.SetEntity |
— | DBN_FordRaptor_Scorpio ✂ |
Container_Base.CanLoadItemIntoCargo |
T2 | DBN_FordRaptor_Scorpio ✂ |
Container_Base.CanPutIntoHands |
T2 | DBN_FordRaptor_Scorpio |
ContaminatedTrigger.OnEnterServerEvent |
— | VPPAdminTools (cond) |
CreditsLoader.GetData |
— | CF ✂ |
DayZAnimalCommandLookAtModdable.PreAnimUpdate |
— | Crocodile |
DayZAnimalCommandMoveModdable.PreAnimUpdate |
— | Crocodile |
DayZExpansion.OnFinish |
— | DayZ-Expansion-Bundle |
DayZGame.OnInitialize |
— | VPPAdminTools (cond) |
DayZGame.OnKeyPress |
— | VPPAdminTools |
DayZGame.OnKeyRelease |
— | VPPAdminTools |
DayZGame.RegisterProfilesOptions |
— | Dabs Framework |
DayZGame.SetMissionPath |
— | Dabs Framework |
DayZPlayerCamera3rdPersonErc.OnUpdate |
T0 | Admirals Parachute Mod |
DayZPlayerImplement.CameraHandler |
— | VPPAdminTools (cond) |
DayZPlayerImplement.CanReleaseAttachment |
T2 | Dogtags |
DayZPlayerImplement.HandleWeapons |
T1 | DayZ-Expansion-Bundle |
DayZPlayerImplement.ModCommandHandlerBefore |
— | VPPAdminTools |
DayZPlayerImplement.OnStoreLoad |
T3 | CF |
DayZPlayerImplement.OnStoreSave |
T3 | CF |
DayZPlayerImplementJumpClimb.Jump |
— | Admirals Parachute Mod (cond) |
DeCraftWoodenCrate.CanDo |
— | BaseBuildingPlus ✂ |
Debug.DestroyAllShapes |
— | Dabs Framework ✂ |
Debug.DrawArrow |
— | Dabs Framework ✂ |
Debug.DrawBox |
— | Dabs Framework ✂ |
Debug.DrawBoxEx |
— | Dabs Framework ✂ |
Debug.DrawCone |
— | Dabs Framework ✂ |
Debug.DrawCube |
— | Dabs Framework ✂ |
Debug.DrawCylinder |
— | Dabs Framework ✂ |
Debug.DrawLine |
— | Dabs Framework ✂ |
Debug.DrawLines |
— | Dabs Framework ✂ |
Debug.DrawSphere |
— | Dabs Framework ✂ |
DrowningMdfr.ActivateCondition |
— | VPPAdminTools (cond) |
DrowningMdfr.DeactivateCondition |
— | VPPAdminTools (cond) |
DrowningMdfr.OnTick |
— | VPPAdminTools (cond) |
EmoteConstructor.RegisterEmotes |
— | Dabs Framework |
EmoteDabbing.EmoteCondition |
— | Dabs Framework (cond) |
EmoteManager.CanPlayEmote |
— | Admirals Parachute Mod |
EnochData.WeatherOnBeforeChange |
— | VPPAdminTools |
ExpansionBookMenuManager.RegisterBookMenuTabs |
— | DayZ-Expansion-Bundle |
ExpansionItemInspectionBase.UpdateItemStats |
— | DayZ-Expansion-Bundle |
ExpansionWorld.OnUpdate |
T0 | DayZ-Expansion-Bundle |
Fence.CanDisplayAttachmentSlot |
T2 | Code_Lock_1.30_Fix |
Fence.GetCodeLock |
— | Code_Lock_1.30_Fix |
Fence.IsLocked |
— | Code_Lock_1.30_Fix |
FireplaceIndoor.SetActions |
T2 | DBN_FordRaptor_Scorpio |
FirstAidKit.SetActions |
T2 | Dingo_Truck |
Flaregun.OnFire |
— | DayZ-Expansion-Bundle |
FordRaptor_Scorpio.CleanupEffects |
— | DBN_FordRaptor_Scorpio |
FordRaptor_Scorpio.EEDelete |
T3 | DBN_FordRaptor_Scorpio |
FordRaptor_Scorpio.EEInit |
T3 | DBN_FordRaptor_Scorpio |
FordRaptor_Scorpio.OnContact |
— | DBN_FordRaptor_Scorpio |
FordRaptor_Scorpio.OnRPC |
T2 | DBN_FordRaptor_Scorpio |
FordRaptor_Scorpio.OnVariablesSynchronized |
T2 | DBN_FordRaptor_Scorpio |
FordRaptor_Scorpio.UpdateLightsClient |
— | DBN_FordRaptor_Scorpio |
FordRaptor_Scorpio.UpdateLightsServer |
— | DBN_FordRaptor_Scorpio |
GesturesMenu.GetGestureItems |
— | Dabs Framework |
GesturesMenu.OnMenuRelease |
— | Dabs Framework |
Grenade_Base.EEHitBy |
T2 | VPPAdminTools |
HelicopterScript.OnStoreLoad |
T3 | CF |
HelicopterScript.OnStoreSave |
T3 | CF |
Hologram.AddProjectionRotation |
— | BaseBuildingPlus ✂ |
Hologram.AlignProjectionOnTerrain |
— | BaseBuildingPlus (cond) |
Hologram.GetProjectionRotation |
— | BaseBuildingPlus ✂ |
Hologram.IsFloating |
— | BaseBuildingPlus |
Hologram.PlaceEntity |
— | MMG Base Storage NoCodeLock (cond) |
Hologram.SetProjectionOrientation |
— | BaseBuildingPlus (cond) |
Hologram.SubtractProjectionRotation |
— | BaseBuildingPlus ✂ |
HuntingOptic.CanPutAsAttachment |
— | SNAFU Weapons |
Icon.DestroyWhiteBackground |
— | DayZ-Expansion-Bundle |
Icon.Expansion_ResetColor |
— | DayZ-Expansion-Bundle ✂ |
Icon.Expansion_UpdateItemRarity |
— | DayZ-Expansion-Bundle ✂ |
Icon.FullScreen |
— | DayZ-Expansion-Bundle |
Icon.InitEx |
— | DayZ-Expansion-Bundle |
Icon.InitLock |
— | DayZ-Expansion-Bundle |
Icon.SetItemPreview |
— | DayZ-Expansion-Bundle |
ImprovisedSuppressor.CanPutAsAttachment |
— | SNAFU Weapons |
ItemActionsWidget.SetWeaponQuantity |
— | SNAFU Weapons |
ItemBase.GetItemSize |
— | Dabs Framework ✂ |
ItemBase.OnStoreLoad |
T3 | CF |
ItemBase.OnStoreSave |
T3 | CF |
JMAnimRegister.RegisterOneHanded |
— | DrugsPLUS |
KeybindingElement.Reload |
— | CF |
LBGroup.OnLoadServer |
— | Enhanced Banking |
LB_ATM_Playerbase.AddATMMoney |
— | Enhanced Banking ✂ |
LB_ATM_Playerbase.AddableATMMoney |
— | Enhanced Banking ✂ |
LB_ATM_Playerbase.GetATMMoney |
— | Enhanced Banking ✂ |
LB_ATM_Playerbase.IsBankingAvailable |
— | Enhanced Banking ✂ |
LB_ATM_Playerbase.RemoveATMMoney |
— | Enhanced Banking ✂ |
LandMineTrap.EEHitBy |
T2 | VPPAdminTools |
M4_T3NRDSOptic.CanPutAsAttachment |
— | SNAFU Weapons |
M68Optic.CanPutAsAttachment |
— | SNAFU Weapons |
MiscGameplayFunctions.BuildCondition |
— | BaseBuildingPlus ✂ |
MiscGameplayFunctions.ComplexBuildCollideCheckClient |
— | BaseBuildingPlus ✂ |
MissionBase.CF_IsLoaded |
— | CF ✂ |
MissionBase.OnInit |
T3 | Dabs Framework |
MissionServer.InvokeOnDisconnect |
T3 | CF |
MissionServer.OnClientNewEvent |
T3 | CF |
MissionServer.OnClientPrepareEvent |
— | CF |
MissionServer.OnUpdate |
T0 | CF |
ModItemRegisterCallbacks.RegisterCustom |
— | CF |
ModLoader.GetMods |
— | CF ✂ |
ModLoader.LoadMods |
— | CF ✂ |
ModStructure.GetDebugName |
— | CF |
ModStructure.GetModActionURL |
— | CF ✂ |
ModStructure.GetModLogo |
— | CF ✂ |
ModStructure.GetModLogoOver |
— | CF ✂ |
ModStructure.GetModLogoSmall |
— | CF ✂ |
ModStructure.GetModName |
— | CF ✂ |
ModStructure.GetModOverview |
— | CF ✂ |
ModStructure.GetModToltip |
— | CF ✂ |
MotorbikeScript.OnStoreSave |
T3 | CF |
NotificationRuntimeData.GetTitleText |
— | CF ✂ |
NotificationUI.AddNotification |
— | CF |
NotificationUI.RemoveNotification |
— | CF |
NotificationUI.UpdateTargetHeight |
— | CF |
OpenCan.Init |
— | SNAFU Weapons |
OptionsMenuGame.Apply |
— | VPPAdminTools |
OptionsMenuGame.IsChanged |
— | VPPAdminTools (cond) |
OptionsMenuGame.Revert |
— | VPPAdminTools |
OptionsMenuGame.SetOptions |
— | VPPAdminTools |
Pickaxe.SetActions |
T2 | Solar Panel Power System |
PlantBase.Harvest |
— | AgricultureCore (cond) |
PlantBase.OnItemHarvested |
— | CannabisPlus ✂ |
PlantBase.OnStoreLoad |
T3 | AgricultureCore |
PlantBase.OnStoreSave |
T3 | AgricultureCore |
PlantBase.RemovePlantEx |
— | AgricultureCore ✂ |
PlayerBase.CanManipulateInventory |
— | Admirals Parachute Mod (cond) |
PlayerBase.CanReceiveItemIntoCargo |
T2 | Admirals Parachute Mod (cond) |
PlayerBase.CanReceiveItemIntoHands |
T2 | Admirals Parachute Mod (cond) |
PlayerBase.CanReleaseCargo |
— | Admirals Parachute Mod (cond) |
PlayerBase.CanReleaseFromHands |
— | Admirals Parachute Mod (cond) |
PlayerBase.ClearInventory |
— | Dogtags ✂ |
PlayerBase.CommandHandler |
T1 | VPPAdminTools |
PlayerBase.EEItemAttached |
T2 | Admirals Parachute Mod |
PlayerBase.EEItemDetached |
T2 | Admirals Parachute Mod |
PlayerBase.EOnFrame |
T1 | DayZ-Expansion-Bundle ✂ |
PlayerBase.GetActions |
— | Dabs Framework ✂ |
PlayerBase.IsAlreadyInFallingCommand |
— | Admirals Parachute Mod |
PlayerBase.IsFalling |
— | Admirals Parachute Mod (cond) |
PlayerBase.IsLanded |
— | Admirals Parachute Mod (cond) |
PlayerBase.OnCommandHandlerTick |
— | GhillieBand |
PlayerBase.OnDrawOptics2D |
— | VPPAdminTools (cond) |
PlayerBase.OnStoreLoadLifespan |
— | CF (cond) |
PlayerBase.RemoveAllItems |
— | Dogtags ✂ |
PlayerBase.UpdatePlayerMeasures |
— | DayZ-Expansion-Bundle (cond) |
PlayerBase.eAI_OnFactionChange |
— | DayZ-Expansion-Bundle ✂ |
PluginDiagMenu.OnRPC |
T2 | Dabs Framework |
PluginDiagMenuClient.RegisterModdedDiags |
— | Dabs Framework |
PluginLifespan.UpdateBloodTypeVisibility |
— | Dogtags |
PluginTransmissionAgents.TransmitAgentsEx |
— | Dingo_Truck (cond) |
PowerGenerator.SetActions |
T2 | DBN_FordRaptor_Scorpio |
PsilocybeMushroom.SetActions |
T2 | DrugsPLUS |
RecoilBase.PostInit |
— | DayZ-Expansion-Bundle (cond) |
ReflexOptic.CanPutAsAttachment |
— | SNAFU Weapons |
SlotsIcon.ClearRemainSelected |
— | DayZ-Expansion-Bundle |
SlotsIcon.Expansion_ResetColor |
— | DayZ-Expansion-Bundle ✂ |
SlotsIcon.Expansion_UpdateItemRarity |
— | DayZ-Expansion-Bundle ✂ |
SlotsIcon.Init |
— | DayZ-Expansion-Bundle |
SlotsIcon.SetItemPreview |
— | DayZ-Expansion-Bundle |
StaticConstructionMethods.SpawnConstructionMaterialPiles |
— | BaseBuildingPlus ✂ |
Stone.SetActions |
T2 | BaseBuildingPlus |
SurvivorBase.CanJump |
— | VPPAdminTools |
SurvivorBase.EOnFrame |
T1 | VPPAdminTools ✂ |
SurvivorBase.EOnPostFrame |
T1 | VPPAdminTools |
TentBase.CanDisplayAttachmentCategory |
— | Code Lock (cond) |
TrapBase.OnPlacementComplete |
— | VPPAdminTools |
Truck_01_Base.EEItemAttached |
T2 | DBN_FordRaptor_Scorpio |
UniversalLight.InitAttachmentsSlotsToCheck |
— | SNAFU Weapons |
VPPContextActionManager.RegisterActions |
— | VPPAdminTools |
VPPContextActionManager.RegisterProviders |
— | VPPAdminTools |
VicinityItemManager.IsObstructed |
— | BaseBuildingPlus (cond) |
Weapon_Base.OnInventoryExit |
T2 | DayZ-Expansion-Bundle |
Weapon_Base.UpdateLaser |
— | DayZ-Expansion-Bundle ✂ |
Wrench.SetActions |
T2 | FlipTransport |
ZmbM_Mummy_Base.CanBeSkinned |
— | BallerZ Gear ✂ |
ZmbM_Mummy_Base.EOnFrame |
T1 | BallerZ Gear ✂ |
ZmbM_Mummy_Base.EOnPostFrame |
T1 | BallerZ Gear ✂ |
ZombieBase.HandleMindStateChange |
— | DayZ-Expansion-Bundle |
ZombieBase.OnStoreLoad |
T3 | CF |
ZombieBase.OnStoreSave |
T3 | CF |
mmg_storage_openable_base.AfterStoreLoad |
T3 | MMG Base Storage NoCodeLock |
mmg_storage_openable_base.CanReceiveAttachment |
T2 | MMG Base Storage NoCodeLock (cond) |
mmg_storage_openable_base.SetActions |
T2 | MMG Base Storage NoCodeLock |
mmg_storage_openable_noLock_base.AfterStoreLoad |
T3 | MMG Base Storage NoCodeLock |
83 methods on client-only classes are not shown: a dedicated server never runs them.
A conflict shows that code is skipped, not that an author made a mistake — overhaul mods replace systems on purpose. Long chains are cheap: one link costs about 25 ns per dispatch. What costs frame time is the work inside each hook, which is why the badges are there. Everything here comes from the mods' code alone; nothing was measured on a server. Methodology.