← modperf

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Started from [ENG/PL][PVE] Hunting & Adventure - Quests, AI, skills, traders: the 57 mods it publishes to the Steam server browser (as of 2026-10-21), put back into load order — servers publish the list last-loaded first. Mods loaded with -servermod= are never published, so they are not here; add them if you know them.

Your stack in load order, earliest first. Drag a row, or use the arrows, to reorder.

  1. 1 CF
  2. 2 Dabs Framework
  3. 3 Survivor Animations
  4. 4 VPPAdminTools
  5. 5 GSC Gameworld Assets (JMC Edition)
  6. 6 Alteria not analyzed
  7. 7 DayZ-Expansion-Bundle
  8. 8 DayZ-Expansion-Core
  9. 9 DayZ-Expansion-Licensed
  10. 10 DayZ-Expansion
  11. 11 DayZ-Expansion-Weapons
  12. 12 DayZ-Expansion-Book
  13. 13 DayZ-Expansion-Map-Assets
  14. 14 DayZ-Expansion-Market
  15. 15 DayZ-Expansion-Navigation
  16. 16 DayZ-Expansion-Groups
  17. 17 DayZ-Expansion-Chat
  18. 18 DayZ-Expansion-Vehicles
  19. 19 DayZ-Expansion-AI
  20. 20 DayZ-Expansion-Quests
  21. 21 Community-Online-Tools
  22. 22 BaseBuildingPlus
  23. 23 Cl0ud's Military Gear
  24. 24 RaG_Core
  25. 25 RaG_BaseItems
  26. 26 RaG_Immersive_Vehicles not analyzed
  27. 27 RaG_Hunting_Cabin
  28. 28 RaG_Vehicle_Pack
  29. 29 Basic_Territories_Updated
  30. 30 CJ187-MoreMoney
  31. 31 QuadroCodeLock not analyzed
  32. 32 Quadro1.30Fix not analyzed
  33. 33 Techs Weapon Mod not analyzed
  34. 34 RUSForma_vehicles
  35. 35 FlipTransport
  36. 36 Blackouts Scorpion
  37. 37 MMG - Mightys Military Gear
  38. 38 BodyBags
  39. 39 DHGS Hunting not analyzed
  40. 40 JosiesParkingGarageZ not analyzed
  41. 41 BLR GUNSHOP not analyzed
  42. 42 TreeHouse not analyzed
  43. 43 RedFalcon Trash not analyzed
  44. 44 RedFalcon Flight System Heliz
  45. 45 Military Objects Pack not analyzed
  46. 46 LIGHTS
  47. 47 Terje Core not analyzed
  48. 48 Terje-Skills
  49. 49 Admirals Parachute Mod
  50. 50 Airborne AI not analyzed
  51. 51 CJ187-LootChest
  52. 52 Terje Radiation not analyzed
  53. 53 DNA Keycards
  54. 54 SSM OZK-66 not analyzed
  55. 55 Admirals Diving Mod
  56. 56 Quadro Protection Hud not analyzed
  57. 57 QuadroLoadingScreen not analyzed
Edit as text

One Workshop id or URL per line, in load order. Up to 250 mods.

17 of 57 mods not analyzed yet — left out of the composition below. Open a mod's page to request its analysis.
Stall risks

File I/O on hot paths, timers created per event, and per-player-per-frame hooks across the stack. These can stall a frame regardless of the load figure. See all 20 below.

Mods silencing mods
206 conflicts

Across 819 server-side methods hooked by two or more mods. 18 more on client-only UI classes, listed separately.

Structural load
0.92% of a frame at 100 players

9.166 ms per second, all 40 mods combined. Hook dispatch and timers only — not what the hooks do inside. Methodology.

Who silences whom#

A later-loaded mod overrides a method without super(), so the earlier mod's code on that method — and vanilla's — never runs. Whether that is a bug or the whole point of the mod is the author's call; this shows the structure, not intent.

206 methods across 20 pairs. Read across: the mod on the left silences the mod at the top. Both in load order. 1   2–4   5–14   15+ methods
silences → 1CF7DayZ-Expansion-Bundle8DayZ-Expansion-Core11DayZ-Expansion-Weapons19DayZ-Expansion-AI21Community-Online-Tools38BodyBags all
4VPPAdminTools 1VPPAdminTools silences DayZ-Expansion-Bundle
1 method: 1 event
1VPPAdminTools silences DayZ-Expansion-Weapons
1 method: 1 event
2
7DayZ-Expansion-Bundle 1DayZ-Expansion-Bundle silences Community-Online-Tools
1 method: 1 event
1
8DayZ-Expansion-Core 1DayZ-Expansion-Core silences CF
1 method: 1 value
33DayZ-Expansion-Core silences DayZ-Expansion-Bundle
33 methods: 7 events, 17 checks, 9 values
34
10DayZ-Expansion 64DayZ-Expansion silences DayZ-Expansion-Bundle
64 methods: 32 events, 32 checks
64
11DayZ-Expansion-Weapons 2DayZ-Expansion-Weapons silences DayZ-Expansion-Bundle
2 methods: 2 events
2
16DayZ-Expansion-Groups 10DayZ-Expansion-Groups silences DayZ-Expansion-Bundle
10 methods: 3 events, 1 check, 6 values
10
18DayZ-Expansion-Vehicles 38DayZ-Expansion-Vehicles silences DayZ-Expansion-Bundle
38 methods: 15 events, 14 checks, 9 values
4DayZ-Expansion-Vehicles silences Community-Online-Tools
4 methods: 4 events
42
19DayZ-Expansion-AI 39DayZ-Expansion-AI silences DayZ-Expansion-Bundle
39 methods: 9 events, 11 checks, 19 values
39
20DayZ-Expansion-Quests 3DayZ-Expansion-Quests silences DayZ-Expansion-Bundle
3 methods: 2 events, 1 value
3
22BaseBuildingPlus 2BaseBuildingPlus silences DayZ-Expansion-Bundle
2 methods: 2 checks
2
25RaG_BaseItems 1RaG_BaseItems silences DayZ-Expansion-Bundle
1 method: 1 check
1RaG_BaseItems silences DayZ-Expansion-Core
1 method: 1 check
1RaG_BaseItems silences BodyBags
1 method: 1 check
3
44RedFalcon Flight System Heliz 1RedFalcon Flight System Heliz silences DayZ-Expansion-Bundle
1 method: 1 check
1RedFalcon Flight System Heliz silences DayZ-Expansion-AI
1 method: 1 check
1RedFalcon Flight System Heliz silences Community-Online-Tools
1 method: 1 check
3
55Admirals Diving Mod 1Admirals Diving Mod silences Community-Online-Tools
1 method: 1 check
1
all 119411171 206
6Alteria Not analyzed, so what it silences is unknown. Queue it in the list above.
26RaG_Immersive_Vehicles Not analyzed, so what it silences is unknown. Queue it in the list above.
31QuadroCodeLock Not analyzed, so what it silences is unknown. Queue it in the list above.
32Quadro1.30Fix Not analyzed, so what it silences is unknown. Queue it in the list above.
33Techs Weapon Mod Not analyzed, so what it silences is unknown. Queue it in the list above.
39DHGS Hunting Not analyzed, so what it silences is unknown. Queue it in the list above.
…and 11 more mods not analyzed yet.

The 20 pairs, largest first# ·

DayZ-ExpansionsilencesDayZ-Expansion-Bundle64 methods
ActionTurnOffPowerGenerator.CreateConditionComponents event DayZ-Expansion-Bundle's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Classes\UserActionsComponent\Actions\Interact\ActionTurnOffPowerGenerator.c:15 ActionTurnOnPowerGenerator.CreateConditionComponents event DayZ-Expansion-Bundle's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Classes\UserActionsComponent\Actions\Interact\ActionTurnOnPowerGenerator.c:15 Land_House_1B01_Pub.SpawnIvys event DayZ-Expansion-Bundle's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1B01_Pub.c:25 Land_House_1W01.SpawnInterior event DayZ-Expansion-Bundle's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W01.c:20 Land_House_1W01.SpawnIvys event DayZ-Expansion-Bundle's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W01.c:94 Land_House_1W02.SpawnInterior event DayZ-Expansion-Bundle's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W02.c:20
58 more
Land_House_1W02.SpawnIvys event DayZ-Expansion-Bundle's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W02.c:66 Land_House_1W03.SpawnInterior event DayZ-Expansion-Bundle's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W03.c:20 Land_House_1W03.SpawnIvys event DayZ-Expansion-Bundle's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W03.c:64 Land_House_1W04.SpawnInterior event DayZ-Expansion-Bundle's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W04.c:20 Land_House_1W04.SpawnIvys event DayZ-Expansion-Bundle's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W04.c:67 Land_House_1W05.SpawnInterior event DayZ-Expansion-Bundle's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W05.c:20 Land_House_1W05.SpawnIvys event DayZ-Expansion-Bundle's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W05.c:54 Land_House_1W06.SpawnInterior event DayZ-Expansion-Bundle's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W06.c:20 Land_House_1W06.SpawnIvys event DayZ-Expansion-Bundle's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W06.c:68 Land_House_1W08.SpawnInterior event DayZ-Expansion-Bundle's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W08.c:20 Land_House_1W08.SpawnIvys event DayZ-Expansion-Bundle's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W08.c:89 Land_House_1W09.SpawnInterior event DayZ-Expansion-Bundle's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W09.c:20 Land_House_1W09.SpawnIvys event DayZ-Expansion-Bundle's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W09.c:135 Land_House_1W10.SpawnInterior event DayZ-Expansion-Bundle's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W10.c:20 Land_House_1W10.SpawnIvys event DayZ-Expansion-Bundle's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W10.c:62 Land_House_1W11.SpawnInterior event DayZ-Expansion-Bundle's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W11.c:20 Land_House_1W11.SpawnIvys event DayZ-Expansion-Bundle's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W11.c:102 Land_House_1W12.SpawnInterior event DayZ-Expansion-Bundle's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W12.c:20 Land_House_1W12.SpawnIvys event DayZ-Expansion-Bundle's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W12.c:93 Land_House_2B01.SpawnInterior event DayZ-Expansion-Bundle's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_2B01.c:20 Land_House_2B01.SpawnIvys event DayZ-Expansion-Bundle's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_2B01.c:136 Land_House_2W01.SpawnInterior event DayZ-Expansion-Bundle's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_2W01.c:20 Land_House_2W01.SpawnIvys event DayZ-Expansion-Bundle's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_2W01.c:133 Land_House_2W02.SpawnInterior event DayZ-Expansion-Bundle's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_2W02.c:25 Land_House_2W02.SpawnIvys event DayZ-Expansion-Bundle's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_2W02.c:115 Land_Village_Pub.SpawnIvys event DayZ-Expansion-Bundle's work on this event never runs. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_Village_Pub.c:25 Land_House_1B01_Pub.HasInterior check DayZ-Expansion-Bundle's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1B01_Pub.c:15 Land_House_1B01_Pub.HasIvys check DayZ-Expansion-Bundle's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1B01_Pub.c:20 Land_House_1W01.HasInterior check DayZ-Expansion-Bundle's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W01.c:15 Land_House_1W01.HasIvys check DayZ-Expansion-Bundle's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W01.c:89 Land_House_1W02.HasInterior check DayZ-Expansion-Bundle's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W02.c:15 Land_House_1W02.HasIvys check DayZ-Expansion-Bundle's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W02.c:61 Land_House_1W03.HasInterior check DayZ-Expansion-Bundle's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W03.c:15 Land_House_1W03.HasIvys check DayZ-Expansion-Bundle's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W03.c:59 Land_House_1W04.HasInterior check DayZ-Expansion-Bundle's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W04.c:15 Land_House_1W04.HasIvys check DayZ-Expansion-Bundle's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W04.c:62 Land_House_1W05.HasInterior check DayZ-Expansion-Bundle's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W05.c:15 Land_House_1W05.HasIvys check DayZ-Expansion-Bundle's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W05.c:49 Land_House_1W06.HasInterior check DayZ-Expansion-Bundle's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W06.c:15 Land_House_1W06.HasIvys check DayZ-Expansion-Bundle's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W06.c:63 Land_House_1W08.HasInterior check DayZ-Expansion-Bundle's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W08.c:15 Land_House_1W08.HasIvys check DayZ-Expansion-Bundle's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W08.c:84 Land_House_1W09.HasInterior check DayZ-Expansion-Bundle's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W09.c:15 Land_House_1W09.HasIvys check DayZ-Expansion-Bundle's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W09.c:130 Land_House_1W10.HasInterior check DayZ-Expansion-Bundle's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W10.c:15 Land_House_1W10.HasIvys check DayZ-Expansion-Bundle's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W10.c:57 Land_House_1W11.HasInterior check DayZ-Expansion-Bundle's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W11.c:15 Land_House_1W11.HasIvys check DayZ-Expansion-Bundle's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W11.c:97 Land_House_1W12.HasInterior check DayZ-Expansion-Bundle's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W12.c:15 Land_House_1W12.HasIvys check DayZ-Expansion-Bundle's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_1W12.c:88 Land_House_2B01.HasInterior check DayZ-Expansion-Bundle's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_2B01.c:15 Land_House_2B01.HasIvys check DayZ-Expansion-Bundle's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_2B01.c:131 Land_House_2W01.HasInterior check DayZ-Expansion-Bundle's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_2W01.c:15 Land_House_2W01.HasIvys check DayZ-Expansion-Bundle's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_2W01.c:128 Land_House_2W02.HasInterior check DayZ-Expansion-Bundle's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_2W02.c:15 Land_House_2W02.HasIvys check DayZ-Expansion-Bundle's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_House_2W02.c:20 Land_Village_Pub.HasInterior check DayZ-Expansion-Bundle's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_Village_Pub.c:15 Land_Village_Pub.HasIvys check DayZ-Expansion-Bundle's conditions on this check no longer apply. scripts.pbo::4_World\DayZExpansion\Entities\Houses\Land_Village_Pub.c:20
DayZ-Expansion-AIsilencesDayZ-Expansion-Bundle39 methods
AnimalBase.EOnContact event DayZ-Expansion-Bundle's work on this event never runs. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\AnimalBase.c:119 DayZExpansion.SpectateAI event DayZ-Expansion-Bundle's work on this event never runs. ai_scripts.pbo::5_Mission\DayZExpansion_AI\DayZExpansion.c:50 ExpansionWorld.FixAIFirearmFX event DayZ-Expansion-Bundle's work on this event never runs. ai_scripts.pbo::4_World\DayZExpansion_AI\Classes\ExpansionWorld.c:486 ExpansionWorld.eAI_OnUpdate event DayZ-Expansion-Bundle's work on this event never runs. ai_scripts.pbo::4_World\DayZExpansion_AI\Classes\ExpansionWorld.c:197 ItemBase.EOnContact event DayZ-Expansion-Bundle's work on this event never runs. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\ItemBase.c:239 MissionServer.TickScheduler event · T0 DayZ-Expansion-Bundle's work on this event never runs. 0_ai_preload.pbo::5_Mission\MissionServer.c:5
33 more
MissionServer.eAI_GetPlayers event DayZ-Expansion-Bundle's work on this event never runs. ai_scripts.pbo::5_Mission\DayZExpansion_AI\Mission\MissionServer.c:162 ModifiersManager.OnScheduledTick event · T1 DayZ-Expansion-Bundle's work on this event never runs. 0_ai_preload.pbo::4_World\Classes\PlayerModifiers\ModifiersManager.c:27 ZombieBase.EOnContact event DayZ-Expansion-Bundle's work on this event never runs. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\ZombieBase.c:84 ContaminatedArea_Base.eAI_IsDangerousToAI check DayZ-Expansion-Bundle's conditions on this check no longer apply. ai_scripts.pbo::4_World\DayZExpansion_AI\Classes\ContaminatedArea\ContaminatedArea.c:3 DayZGame.IsDebugMonitor check DayZ-Expansion-Bundle's conditions on this check no longer apply. ai_scripts.pbo::3_Game\DayZExpansion_AI\DayZGame.c:143 DayZPlayerImplement.Expansion_IsAI check DayZ-Expansion-Bundle's conditions on this check no longer apply. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\DayZPlayerImplement.c:124 DeadFox.Expansion_IsMeleeWeapon check DayZ-Expansion-Bundle's conditions on this check no longer apply. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\ItemBase\MeleeFox.c:4 ExpansionBarbedWire.Expansion_IsDanger check DayZ-Expansion-Bundle's conditions on this check no longer apply. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\ExpansionBarbedWire.c:11 Land_Underground_EntranceBase.Expansion_IsUndergroundEntrance check DayZ-Expansion-Bundle's conditions on this check no longer apply. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\Buildings\Underground\Land_Underground_EntranceBase.c:3 NVGoggles.Expansion_TryTurningOff check DayZ-Expansion-Bundle's conditions on this check no longer apply. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\ItemBase\NVGoggles.c:13 NVGoggles.Expansion_TryTurningOn check DayZ-Expansion-Bundle's conditions on this check no longer apply. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\ItemBase\NVGoggles.c:3 PlayerBase.eAI_IsLit check DayZ-Expansion-Bundle's conditions on this check no longer apply. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\PlayerBase.c:372 SpookyArea.eAI_IsDangerousToAI check DayZ-Expansion-Bundle's conditions on this check no longer apply. ai_scripts.pbo::4_World\DayZExpansion_AI\Classes\ContaminatedArea\SpookyArea.c:3 Weapon_Base.eAI_IsSilent check DayZ-Expansion-Bundle's conditions on this check no longer apply. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\Weapons\Firearms\Weapon_Base.c:427 Ammunition_Base.Expansion_GetHealthDamage value DayZ-Expansion-Bundle's value here is replaced. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\ItemBase\Magazine\AmmunitionPiles.c:24 Chemlight_ColorBase.eAI_GetNightVisibility value DayZ-Expansion-Bundle's value here is replaced. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\ItemBase\Chemlight.c:3 DayZPlayerImplement.Expansion_GetEntityStorageAdditionalDataVersion value DayZ-Expansion-Bundle's value here is replaced. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\DayZPlayerImplement.c:129 ExpansionBarbedWire.CreateTargetInformation value DayZ-Expansion-Bundle's value here is replaced. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\ExpansionBarbedWire.c:4 ExplosivesBase.CreateTargetInformation value DayZ-Expansion-Bundle's value here is replaced. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\ExplosivesBase.c:15 FlammableBase.eAI_GetNightVisibility value DayZ-Expansion-Bundle's value here is replaced. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\ItemBase\FlammableBase.c:19 Flashlight.eAI_GetNightVisibility value DayZ-Expansion-Bundle's value here is replaced. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\ItemBase\Flashlight.c:3 Headtorch_ColorBase.eAI_GetNightVisibility value DayZ-Expansion-Bundle's value here is replaced. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\ItemBase\Clothing\Headtorch_ColorBase.c:3 JMPlayerModule.GetRPCMax value DayZ-Expansion-Bundle's value here is replaced. ai_scripts.pbo::5_Mission\DayZExpansion_AI\COT\JMPlayerModule.c:21 MiscGameplayFunctions.GetHeadingAngle value DayZ-Expansion-Bundle's value here is replaced. ai_scripts.pbo::4_World\DayZExpansion_AI\Static\MiscGameplayFunctions.c:8 MiscGameplayFunctions.GetHeadingVector value DayZ-Expansion-Bundle's value here is replaced. ai_scripts.pbo::4_World\DayZExpansion_AI\Static\MiscGameplayFunctions.c:3 NVGoggles.eAI_GetNightVisibility value DayZ-Expansion-Bundle's value here is replaced. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\ItemBase\NVGoggles.c:23 Roadflare.eAI_GetNightVisibility value DayZ-Expansion-Bundle's value here is replaced. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\ItemBase\Roadflare.c:3 TLRLight.eAI_GetNightVisibility value DayZ-Expansion-Bundle's value here is replaced. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\ItemBase\Switchable_Base\TLRLight.c:3 TrapBase.CreateTargetInformation value DayZ-Expansion-Bundle's value here is replaced. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\TrapBase.c:3 UniversalLight.eAI_GetNightVisibility value DayZ-Expansion-Bundle's value here is replaced. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\ItemBase\Switchable_Base\UniversalLight.c:3 Weapon_Base.Expansion_GetAnyLightOrNVG value DayZ-Expansion-Bundle's value here is replaced. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\Weapons\Firearms\Weapon_Base.c:706 Weapon_Base.Expansion_TryTurningOffAnyLightOrNVG value DayZ-Expansion-Bundle's value here is replaced. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\Weapons\Firearms\Weapon_Base.c:732 Weapon_Base.Expansion_TryTurningOnAnyLightOrNVG value DayZ-Expansion-Bundle's value here is replaced. ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\Weapons\Firearms\Weapon_Base.c:687
DayZ-Expansion-VehiclessilencesDayZ-Expansion-Bundle38 methods
CivilianSedan.OnDebugSpawn event DayZ-Expansion-Bundle's work on this event never runs. vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Vehicles\InheritedCars\CivilianSedan.c:20 DayZPlayerCamera1stPersonVehicle.Expansion_GetUDAngles event DayZ-Expansion-Bundle's work on this event never runs. vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Players\Cameras\DayZPlayerCamera1stPersonVehicle.c:54 DayZPlayerCamera3rdPersonVehicle.Expansion_GetUDAngles event DayZ-Expansion-Bundle's work on this event never runs. vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Players\Cameras\DayZPlayerCamera3rdPersonVehicle.c:153 EffExhaustSmoke.Expansion_SetParticleStateHelicopter event DayZ-Expansion-Bundle's work on this event never runs. vehicles_scripts.pbo::3_Game\DayZExpansion_Vehicles\Particles\ExpansionVehicleSmoke.c:29 EffExhaustSmoke.Expansion_SetRotorSpeed event DayZ-Expansion-Bundle's work on this event never runs. vehicles_scripts.pbo::3_Game\DayZExpansion_Vehicles\Particles\ExpansionVehicleSmoke.c:83 ExpansionVehicle.Init event DayZ-Expansion-Bundle's work on this event never runs. vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Classes\ExpansionVehicle.c:33
32 more
ExpansionVehicle.OnDoorClosed event DayZ-Expansion-Bundle's work on this event never runs. vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Classes\ExpansionVehicle.c:827 ExpansionVehicle.OnDoorOpened event DayZ-Expansion-Bundle's work on this event never runs. vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Classes\ExpansionVehicle.c:815 ExpansionVehicle.ResetKeyPairing event DayZ-Expansion-Bundle's work on this event never runs. vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Classes\ExpansionVehicle.c:439 ExpansionVehicle.SetLockState event DayZ-Expansion-Bundle's work on this event never runs. vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Classes\ExpansionVehicle.c:408 Hatchback_02.OnDebugSpawn event DayZ-Expansion-Bundle's work on this event never runs. vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Vehicles\InheritedCars\Hatchback_02.c:20 JMVehiclesMenu.GetVehicleTypeInfo event DayZ-Expansion-Bundle's work on this event never runs. vehicles_scripts.pbo::5_Mission\DayZExpansion_Vehicles\Modules\COT\Vehicles\JMVehiclesMenu.c:4 MotorbikeScript.EOnPostSimulate event · T1 DayZ-Expansion-Bundle's work on this event never runs. vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Vehicles\MotorbikeScript.c:98 OffroadHatchback.OnDebugSpawn event DayZ-Expansion-Bundle's work on this event never runs. vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Vehicles\InheritedCars\OffroadHatchback.c:20 Sedan_02.OnDebugSpawn event DayZ-Expansion-Bundle's work on this event never runs. vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Vehicles\InheritedCars\Sedan_02.c:20 ActionBase.CF_OnDebugUpdate check DayZ-Expansion-Bundle's conditions on this check no longer apply. vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Classes\UserActionsComponent\ActionBase.c:4 ActionStartEngine.ActionCondition check · T2 DayZ-Expansion-Bundle's conditions on this check no longer apply. 0_vehicles_preload.pbo::4_World\Classes\UserActionsComponent\Actions\Continuous\ActionStartEngine.c:23 ActionStartEngine.Expansion_CheckSuccess check DayZ-Expansion-Bundle's conditions on this check no longer apply. 0_vehicles_preload.pbo::4_World\Classes\UserActionsComponent\Actions\Continuous\ActionStartEngine.c:118 ActionStartEngineBoat.Expansion_CheckSuccess check DayZ-Expansion-Bundle's conditions on this check no longer apply. vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Classes\UserActionsComponent\Actions\Continuous\ActionStartEngineBoat.c:24 ActionStartEngineMotorbike.Expansion_CheckSuccess check DayZ-Expansion-Bundle's conditions on this check no longer apply. vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Classes\UserActionsComponent\Actions\Continuous\ActionStartEngineMotorbike.c:26 ActionStopEngine.ActionCondition check · T2 DayZ-Expansion-Bundle's conditions on this check no longer apply. 0_vehicles_preload.pbo::4_World\Classes\UserActionsComponent\Actions\SingleUse\ActionStopEngine.c:26 ActionStopEngine.Expansion_CheckSuccess check DayZ-Expansion-Bundle's conditions on this check no longer apply. 0_vehicles_preload.pbo::4_World\Classes\UserActionsComponent\Actions\SingleUse\ActionStopEngine.c:80 ActionStopEngineBoat.Expansion_CheckSuccess check DayZ-Expansion-Bundle's conditions on this check no longer apply. vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Classes\UserActionsComponent\Actions\SingleUse\ActionStopEngineBoat.c:15 ActionSwitchLights.ActionCondition check · T2 DayZ-Expansion-Bundle's conditions on this check no longer apply. vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Classes\UserActionsComponent\Actions\Interact\ActionSwitchLights.c:15 CarDoor.Expansion_CarContactActivates check DayZ-Expansion-Bundle's conditions on this check no longer apply. vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Items\CarDoor.c:33 CarDoor.NameOverride check DayZ-Expansion-Bundle's conditions on this check no longer apply. vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Items\CarDoor.c:24 ExpansionVehicle.IsLocked check DayZ-Expansion-Bundle's conditions on this check no longer apply. vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Classes\ExpansionVehicle.c:510 ItemBase.Expansion_CanObjectAttach check DayZ-Expansion-Bundle's conditions on this check no longer apply. vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\ItemBase_Towing.c:253 MotorbikeScript.NameOverride check DayZ-Expansion-Bundle's conditions on this check no longer apply. vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Vehicles\MotorbikeScript.c:187 ActionStartEngine.GetText value DayZ-Expansion-Bundle's value here is replaced. 0_vehicles_preload.pbo::4_World\Classes\UserActionsComponent\Actions\Continuous\ActionStartEngine.c:17 ActionStopEngine.GetText value DayZ-Expansion-Bundle's value here is replaced. 0_vehicles_preload.pbo::4_World\Classes\UserActionsComponent\Actions\SingleUse\ActionStopEngine.c:17 CivilianSedan.ExpansionGetWheelType value DayZ-Expansion-Bundle's value here is replaced. vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Vehicles\InheritedCars\CivilianSedan.c:15 ExpansionVehicle.GetLockState value DayZ-Expansion-Bundle's value here is replaced. vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Classes\ExpansionVehicle.c:415 Hatchback_02.ExpansionGetWheelType value DayZ-Expansion-Bundle's value here is replaced. vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Vehicles\InheritedCars\Hatchback_02.c:15 ItemBase.GetHiddenSelectionIndex value DayZ-Expansion-Bundle's value here is replaced. vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\ItemBase.c:192 OffroadHatchback.ExpansionGetWheelType value DayZ-Expansion-Bundle's value here is replaced. vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Vehicles\InheritedCars\OffroadHatchback.c:15 Sedan_02.ExpansionGetWheelType value DayZ-Expansion-Bundle's value here is replaced. vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Vehicles\InheritedCars\Sedan_02.c:15 Truck_01_Base.ExpansionGetWheelType value DayZ-Expansion-Bundle's value here is replaced. vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Vehicles\InheritedCars\Truck_01_Base.c:14
DayZ-Expansion-CoresilencesDayZ-Expansion-Bundle33 methods
DayZGame.Expansion_OnUpdate event DayZ-Expansion-Bundle's work on this event never runs. core_scripts.pbo::3_Game\DayZExpansion_Core\DayZGame.c:252 DigOutStashLambda.Execute event DayZ-Expansion-Bundle's work on this event never runs. vanillafixes_scripts.pbo::4_World\DayZExpansion_VanillaFixes\Classes\UserActionsComponent\Actions\Continuous\ActionDigOutStash.c:4 ItemBase.MaxLifetimeRefreshCalc event DayZ-Expansion-Bundle's work on this event never runs. 0_core_preload.pbo::4_World\Entities\ItemBase.c:193 KeybindingsMenu.Refresh event DayZ-Expansion-Bundle's work on this event never runs. core_scripts.pbo::5_Mission\DayZExpansion_Core\GUI\KeybindingsMenu\KeybindingsMenu.c:24 PlayerBase.OnEnterZone event DayZ-Expansion-Bundle's work on this event never runs. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ManBase\PlayerBase.c:608 PlayerBase.OnExitZone event DayZ-Expansion-Bundle's work on this event never runs. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ManBase\PlayerBase.c:654
27 more
SyncEvents.SendPlayerList event DayZ-Expansion-Bundle's work on this event never runs. core_scripts.pbo::3_Game\DayZExpansion_Core\SyncEvents.c:18 BearTrap.Expansion_IsMechanicalTrap check DayZ-Expansion-Bundle's conditions on this check no longer apply. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\TrapBase\Trap_Bear.c:8 CarScript.IsAreaAtDoorFree check DayZ-Expansion-Bundle's conditions on this check no longer apply. vanillafixes_scripts.pbo::4_World\DayZExpansion_VanillaFixes\Entities\Vehicles\CarScript.c:6 Clothing.CanLoadItemIntoCargoClothingConditions check DayZ-Expansion-Bundle's conditions on this check no longer apply. 0_core_preload.pbo::4_World\Entities\ItemBase\Clothing.c:33 Clothing.CanReceiveItemIntoCargoClothingConditions check DayZ-Expansion-Bundle's conditions on this check no longer apply. 0_core_preload.pbo::4_World\Entities\ItemBase\Clothing.c:26 Clothing.SmershException check DayZ-Expansion-Bundle's conditions on this check no longer apply. 0_core_preload.pbo::4_World\Entities\ItemBase\Clothing.c:18 ExplosivesBase.Expansion_IsDanger check DayZ-Expansion-Bundle's conditions on this check no longer apply. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ExplosivesBase.c:8 Grenade_Base.Expansion_IsLive check DayZ-Expansion-Bundle's conditions on this check no longer apply. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ItemBase\Grenade_Base.c:3 ItemBase.CanDisplayAttachmentSlot check · T2 DayZ-Expansion-Bundle's conditions on this check no longer apply. 0_core_preload.pbo::4_World\Entities\ItemBase.c:120 ItemBase.CanLoadAttachment check DayZ-Expansion-Bundle's conditions on this check no longer apply. 0_core_preload.pbo::4_World\Entities\ItemBase.c:111 LandMineTrap.Expansion_IsExplosive check DayZ-Expansion-Bundle's conditions on this check no longer apply. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\TrapBase\Trap_LandMine.c:4 PlayerBase.Expansion_HasAdminToolGodMode check DayZ-Expansion-Bundle's conditions on this check no longer apply. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ManBase\PlayerBase.c:684 PlayerBase.Expansion_HasAdminToolInvisibility check DayZ-Expansion-Bundle's conditions on this check no longer apply. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ManBase\PlayerBase.c:696 SmokeGrenadeBase.Expansion_IsExplosive check DayZ-Expansion-Bundle's conditions on this check no longer apply. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\Grenade_Base\SmokeGrenadeBase.c:19 TrapBase.Expansion_IsDanger check DayZ-Expansion-Bundle's conditions on this check no longer apply. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\TrapBase.c:3 TripwireTrap.Expansion_IsExplosive check DayZ-Expansion-Bundle's conditions on this check no longer apply. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\TrapBase\Trap_Tripwire.c:36 TripwireTrap.Expansion_IsMechanicalTrap check DayZ-Expansion-Bundle's conditions on this check no longer apply. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\TrapBase\Trap_Tripwire.c:31 WeaponFSM.ValidateAndRepairHelper check DayZ-Expansion-Bundle's conditions on this check no longer apply. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\Firearms\WeaponFSM.c:20 BearTrap.Expansion_GetAmmoTypes value DayZ-Expansion-Bundle's value here is replaced. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\TrapBase\Trap_Bear.c:3 CF_Localiser.Set value DayZ-Expansion-Bundle's value here is replaced. core_scripts.pbo::3_Game\DayZExpansion_Core\CF_Localiser.c:15 CarScript.DebugFreeAreaAtDoor value DayZ-Expansion-Bundle's value here is replaced. vanillafixes_scripts.pbo::4_World\DayZExpansion_VanillaFixes\Entities\Vehicles\CarScript.c:72 ExplosivesBase.Expansion_GetAmmoTypes value DayZ-Expansion-Bundle's value here is replaced. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ExplosivesBase.c:3 KeybindingElementNew.GetLayoutName value DayZ-Expansion-Bundle's value here is replaced. vanillafixes_scripts.pbo::5_Mission\DayZExpansion_VanillaFixes\NewUI\Keybindings\KeybindingElementNew.c:17 NotificationRuntimeData.GetIcon value DayZ-Expansion-Bundle's value here is replaced. core_scripts.pbo::3_Game\DayZExpansion_Core\Client\Notifications\NotificationRuntimeData.c:29 TabberUI.AddTab value DayZ-Expansion-Bundle's value here is replaced. core_scripts.pbo::5_Mission\DayZExpansion_Core\GUI\TabberPrefab\TabberUI.c:3 TripwireTrap.Expansion_GetAmmoTypes value DayZ-Expansion-Bundle's value here is replaced. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\TrapBase\Trap_Tripwire.c:23 Weapon_Base.Expansion_GetDPS value DayZ-Expansion-Bundle's value here is replaced. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\Firearms\Weapon_Base.c:276
DayZ-Expansion-GroupssilencesDayZ-Expansion-Bundle10 methods
ExpansionMarkerClientData.PartyInsert event DayZ-Expansion-Bundle's work on this event never runs. groups_scripts.pbo::4_World\DayZExpansion_Groups\ExpansionMarkerClientData.c:50 ExpansionMarkerClientData.PartyUpdate event DayZ-Expansion-Bundle's work on this event never runs. groups_scripts.pbo::4_World\DayZExpansion_Groups\ExpansionMarkerClientData.c:55 ExpansionMarkerClientData.RefreshPartyMarkers event DayZ-Expansion-Bundle's work on this event never runs. groups_scripts.pbo::4_World\DayZExpansion_Groups\ExpansionMarkerClientData.c:107 ExpansionMarkerClientData.PartyRemove check DayZ-Expansion-Bundle's conditions on this check no longer apply. groups_scripts.pbo::4_World\DayZExpansion_Groups\ExpansionMarkerClientData.c:60 ExpansionMarkerClientData.PartyCount value DayZ-Expansion-Bundle's value here is replaced. groups_scripts.pbo::4_World\DayZExpansion_Groups\ExpansionMarkerClientData.c:23 ExpansionMarkerClientData.PartyGet value DayZ-Expansion-Bundle's value here is replaced. groups_scripts.pbo::4_World\DayZExpansion_Groups\ExpansionMarkerClientData.c:31
4 more
ExpansionMarkerClientData.PartyPlayerCount value DayZ-Expansion-Bundle's value here is replaced. groups_scripts.pbo::4_World\DayZExpansion_Groups\ExpansionMarkerClientData.c:71 ExpansionMarkerClientData.PartyPlayerGet value DayZ-Expansion-Bundle's value here is replaced. groups_scripts.pbo::4_World\DayZExpansion_Groups\ExpansionMarkerClientData.c:79 ExpansionMarkerClientData.PartyQuickCount value DayZ-Expansion-Bundle's value here is replaced. groups_scripts.pbo::4_World\DayZExpansion_Groups\ExpansionMarkerClientData.c:89 ExpansionMarkerClientData.PartyQuickGet value DayZ-Expansion-Bundle's value here is replaced. groups_scripts.pbo::4_World\DayZExpansion_Groups\ExpansionMarkerClientData.c:97
DayZ-Expansion-VehiclessilencesCommunity-Online-Tools4 methods
CivilianSedan.OnDebugSpawn event Community-Online-Tools's work on this event never runs. For CivilianSedan instances, through its ancestor CarScript. vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Vehicles\InheritedCars\CivilianSedan.c:20 Hatchback_02.OnDebugSpawn event Community-Online-Tools's work on this event never runs. For Hatchback_02 instances, through its ancestor CarScript. vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Vehicles\InheritedCars\Hatchback_02.c:20 OffroadHatchback.OnDebugSpawn event Community-Online-Tools's work on this event never runs. For OffroadHatchback instances, through its ancestor CarScript. vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Vehicles\InheritedCars\OffroadHatchback.c:20 Sedan_02.OnDebugSpawn event Community-Online-Tools's work on this event never runs. For Sedan_02 instances, through its ancestor CarScript. vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Vehicles\InheritedCars\Sedan_02.c:20
DayZ-Expansion-QuestssilencesDayZ-Expansion-Bundle3 methods
Ammunition_Base.SplitItem event DayZ-Expansion-Bundle's work on this event never runs. quests_scripts.pbo::4_World\DayZExpansion_Quests\Entities\Ammunition_Base.c:76 Ammunition_Base.SplitItemToInventoryLocation event DayZ-Expansion-Bundle's work on this event never runs. quests_scripts.pbo::4_World\DayZExpansion_Quests\Entities\Ammunition_Base.c:55 ItemBase.Expansion_GetRarity value DayZ-Expansion-Bundle's value here is replaced. quests_scripts.pbo::4_World\DayZExpansion_Quests\Entities\ItemBase.c:480
BaseBuildingPlussilencesDayZ-Expansion-Bundle2 methods
CraftFenceKit.CanDo check DayZ-Expansion-Bundle's conditions on this check no longer apply. BaseBuildingPlus.pbo::scripts\4_World\recipes\CraftFenceKit.c:3 CraftWatchtowerKit.CanDo check DayZ-Expansion-Bundle's conditions on this check no longer apply. BaseBuildingPlus.pbo::scripts\4_World\recipes\CraftWatchtowerKit.c:3
DayZ-Expansion-WeaponssilencesDayZ-Expansion-Bundle2 methods
PlayerBase.EOnFrame event · T1 DayZ-Expansion-Bundle's work on this event never runs. weapons_scripts.pbo::4_World\DayZExpansion_Weapons\Entities\ManBase\PlayerBase.c:39 Weapon_Base.UpdateLaser event DayZ-Expansion-Bundle's work on this event never runs. weapons_scripts.pbo::4_World\DayZExpansion_Weapons\Entities\Weapons\Weapon_Base.c:47
Admirals Diving ModsilencesCommunity-Online-Tools1 method
DrowningMdfr.CheckIsDrowning check Community-Online-Tools's conditions on this check no longer apply. AdmiralsDivingMod.pbo::Scripts\4_world\Modded\DrowningMdfr.c:4
10 more pairs
DayZ-Expansion-BundlesilencesCommunity-Online-Tools1 method
TerritoryFlagKit.OnPlacementComplete event Community-Online-Tools's work on this event never runs. For TerritoryFlagKit instances, through its ancestor ItemBase. basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\Basebuilding\Flags\TerritoryFlagKit.c:15
DayZ-Expansion-CoresilencesCF1 method
NotificationRuntimeData.GetIcon value CF's value here is replaced. core_scripts.pbo::3_Game\DayZExpansion_Core\Client\Notifications\NotificationRuntimeData.c:29
RaG_BaseItemssilencesBodyBags1 method
PlantMaterial.CanPutAsAttachment check BodyBags's conditions on this check no longer apply. For PlantMaterial instances, through its ancestor ItemBase. rag_baseitems_scripts.pbo::4_World\rag_baseitems_scripts\Modded\PlantMaterial.c:3
RaG_BaseItemssilencesDayZ-Expansion-Bundle1 method
PlantMaterial.CanPutAsAttachment check DayZ-Expansion-Bundle's conditions on this check no longer apply. For PlantMaterial instances, through its ancestor ItemBase. rag_baseitems_scripts.pbo::4_World\rag_baseitems_scripts\Modded\PlantMaterial.c:3
RaG_BaseItemssilencesDayZ-Expansion-Core1 method
PlantMaterial.CanPutAsAttachment check DayZ-Expansion-Core's conditions on this check no longer apply. For PlantMaterial instances, through its ancestor ItemBase. rag_baseitems_scripts.pbo::4_World\rag_baseitems_scripts\Modded\PlantMaterial.c:3
RedFalcon Flight System HelizsilencesCommunity-Online-Tools1 method
HeadlightH7.EEOnDamageCalculated check Community-Online-Tools's conditions on this check no longer apply. For HeadlightH7 instances, through its ancestor ItemBase. RFFSHeli_Core.pbo::scripts\4_World\HeadlightH7.c:27
RedFalcon Flight System HelizsilencesDayZ-Expansion-AI1 method
HeadlightH7.EEOnDamageCalculated check DayZ-Expansion-AI's conditions on this check no longer apply. For HeadlightH7 instances, through its ancestor ItemBase. RFFSHeli_Core.pbo::scripts\4_World\HeadlightH7.c:27
RedFalcon Flight System HelizsilencesDayZ-Expansion-Bundle1 method
HeadlightH7.EEOnDamageCalculated check DayZ-Expansion-Bundle's conditions on this check no longer apply. For HeadlightH7 instances, through its ancestor ItemBase. RFFSHeli_Core.pbo::scripts\4_World\HeadlightH7.c:27
VPPAdminToolssilencesDayZ-Expansion-Bundle1 method
SurvivorBase.EOnFrame event · T1 DayZ-Expansion-Bundle's work on this event never runs. For SurvivorBase instances, through its ancestor PlayerBase. VPPAdminTools.pbo::4_World\VPPAdminTools\Entities\SurvivorBase.c:42
VPPAdminToolssilencesDayZ-Expansion-Weapons1 method
SurvivorBase.EOnFrame event · T1 DayZ-Expansion-Weapons's work on this event never runs. For SurvivorBase instances, through its ancestor PlayerBase. VPPAdminTools.pbo::4_World\VPPAdminTools\Entities\SurvivorBase.c:42
18 conflicts on client-only classes (menus, HUD, notifications) — no server effect
  • ClientData.SyncEvent_PreprocessPlayerList — DayZ-Expansion-Core silences DayZ-Expansion-Bundle
  • InGameMenu.SetGameVersion — DayZ-Expansion-Core silences DayZ-Expansion-Bundle
  • IngameHud.SetLeftStatsVisibility — DayZ-Expansion-Core silences DayZ-Expansion-Bundle
  • InspectMenuNew.UpdateItemInfoLiquidType — DayZ-Expansion-Core silences DayZ-Expansion-Bundle
  • InspectMenuNew.WidgetTrySetText — DayZ-Expansion-Core silences DayZ-Expansion-Bundle
  • NotificationSystem.AddNotif — DayZ-Expansion-Core silences DayZ-Expansion-Bundle
  • NotificationSystem.RPC_CreateNotification — DayZ-Expansion-Core silences DayZ-Expansion-Bundle
  • NotificationSystem.Update — DayZ-Expansion-Core silences DayZ-Expansion-Bundle
  • IngameHud.Expansion_IsVisible — DayZ-Expansion-Core silences DayZ-Expansion-Bundle
  • DayZPlayerCameraBase.UpdateUDAngleUnlocked — DayZ-Expansion-Core silences DayZ-Expansion-Bundle
  • NotificationSystem.GetNotificationData — DayZ-Expansion-Core silences DayZ-Expansion-Bundle
  • ChatInputMenu.UseKeyboard — DayZ-Expansion-Chat silences DayZ-Expansion-Bundle
  • ChatInputMenu.UseMouse — DayZ-Expansion-Chat silences DayZ-Expansion-Bundle
  • ChatInputMenu.Init — DayZ-Expansion-Chat silences DayZ-Expansion-Bundle
  • MissionGameplay.UpdateDebugMonitor — DayZ-Expansion-AI silences DayZ-Expansion-Bundle
  • NotificationSystem.GetNotificationData — DayZ-Expansion-Core silences CF
  • NotificationSystem.GetNotificationData — DayZ-Expansion-Core silences Dabs Framework
  • IngameHud.Expansion_GetHudState — DayZ-Expansion-Navigation silences DayZ-Expansion-Bundle

Hot hooks shared across the stack#

The engine calls the last-loaded mod first; each super() hands on to the mod before it, ending at vanilla. Badges show what each mod's override calls inside — that body work, not the chain itself, is what costs frame time.

DayZPlayerImplement.CommandHandler
about 30× per player per second
Community-Online-Tools then DayZ-Expansion-AI then DayZ-Expansion-Core then DayZ-Expansion-Bundle then vanilla
PlayerBase.OnScheduledTick
about 30× per player per second
Admirals Diving Mod then Admirals Parachute Mod then DayZ-Expansion-AI then DayZ-Expansion-Bundle then vanilla
PlayerBase.CommandHandler
about 30× per player per second
Community-Online-Tools sometimes stops here then VPPAdminTools RPC send then Survivor Animations then vanilla
DayZPlayerImplement.HandleWeapons
about 30× per player per second
DayZ-Expansion-Weapons then DayZ-Expansion-Bundle then vanilla
PlayerBase.EOnFrame
about 30× per player per second
DayZ-Expansion-Weapons stops here then DayZ-Expansion-Bundle stops here then vanilla
DayZGame.OnUpdate
every server frame
Admirals Parachute Mod then Community-Online-Tools then DayZ-Expansion-AI then DayZ-Expansion-Core sometimes stops here then DayZ-Expansion-Bundle sometimes stops here then VPPAdminTools then CF then vanilla
AnimalBase.CommandHandler
every frame, per active instance
DayZ-Expansion-AI then DayZ-Expansion-Core then DayZ-Expansion-Bundle then vanilla
MissionServer.OnUpdate
every server frame
Community-Online-Tools then Survivor Animations then CF then vanilla
ModifiersManager.OnScheduledTick
every frame, per active instance
Community-Online-Tools sometimes stops here then DayZ-Expansion-AI stops here then DayZ-Expansion-Bundle stops here then vanilla
ZombieBase.CommandHandler
every frame, per active instance
DayZ-Expansion-AI then DayZ-Expansion-Core then DayZ-Expansion-Bundle then vanilla
ActionBase.OnUpdate
every server frame
DayZ-Expansion-Core then DayZ-Expansion-Bundle then vanilla
AlarmClock_ColorBase.OnUpdate
every server frame
DayZ-Expansion-AI then DayZ-Expansion-Bundle then vanilla

Stall risks#

20 places where one mod's code can hold up a frame by itself, whatever the load figure says. Each is a pattern found in the code, not a measurement: how much it costs depends on what the hook does inside. Most severe first, then in load order.

Survivor Animations
PlayerBase.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
SurvivorAnims.pbo::Scripts\4_World\PlayerBase.c:115
VPPAdminTools
PlayerBase.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
VPPAdminTools.pbo::4_World\VPPAdminTools\Entities\PlayerBase.c:401
VPPAdminTools
SurvivorBase.EOnFrame
about 30× per player per second
Per-player, per-frame hook warning
VPPAdminTools.pbo::4_World\VPPAdminTools\Entities\SurvivorBase.c:42
VPPAdminTools
SurvivorBase.EOnPostFrame
about 30× per player per second
Per-player, per-frame hook warning
VPPAdminTools.pbo::4_World\VPPAdminTools\Entities\SurvivorBase.c:61
DayZ-Expansion-Bundle
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\DayZPlayerImplement.c:660
DayZ-Expansion-Bundle
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ManBase\DayZPlayerImplement.c:260
DayZ-Expansion-Bundle
DayZPlayerImplement.HandleWeapons
about 30× per player per second
Per-player, per-frame hook warning
weapons_scripts.pbo::4_World\DayZExpansion_Weapons\Entities\ManBase\DayZPlayerImplement.c:17
DayZ-Expansion-Bundle
PlayerBase.EOnFrame
about 30× per player per second
Per-player, per-frame hook warning
weapons_scripts.pbo::4_World\DayZExpansion_Weapons\Entities\ManBase\PlayerBase.c:39
DayZ-Expansion-Bundle
PlayerBase.OnScheduledTick
about 30× per player per second
Per-player, per-frame hook warning
ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\PlayerBase.c:205
DayZ-Expansion-Core
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ManBase\DayZPlayerImplement.c:260
DayZ-Expansion-Weapons
DayZPlayerImplement.HandleWeapons
about 30× per player per second
Per-player, per-frame hook warning
weapons_scripts.pbo::4_World\DayZExpansion_Weapons\Entities\ManBase\DayZPlayerImplement.c:17
DayZ-Expansion-Weapons
PlayerBase.EOnFrame
about 30× per player per second
Per-player, per-frame hook warning
weapons_scripts.pbo::4_World\DayZExpansion_Weapons\Entities\ManBase\PlayerBase.c:39
8 more
DayZ-Expansion-AI
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\DayZPlayerImplement.c:660
DayZ-Expansion-AI
PlayerBase.OnScheduledTick
about 30× per player per second
Per-player, per-frame hook warning
ai_scripts.pbo::4_World\DayZExpansion_AI\Entities\PlayerBase.c:205
Community-Online-Tools
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
scripts.pbo::4_World\CommunityOnlineTools\Entities\Player\DayZPlayerImplement.c:54
Community-Online-Tools
PlayerBase.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
scripts.pbo::4_World\CommunityOnlineTools\Entities\Player\PlayerBase.c:219
Admirals Parachute Mod
PlayerBase.OnScheduledTick
about 30× per player per second
Per-player, per-frame hook warning
AdmiralsParachuteMod.pbo::Scripts\4_World\Modded\PlayerBase.c:432
Admirals Diving Mod
PlayerBase.EOnSimulate
about 30× per player per second
Per-player, per-frame hook warning
AdmiralsDivingMod.pbo::Scripts\4_world\Modded\PlayerBase.c:590
Admirals Diving Mod
PlayerBase.OnScheduledTick
about 30× per player per second
Per-player, per-frame hook warning
AdmiralsDivingMod.pbo::Scripts\4_world\Modded\PlayerBase.c:463
Community-Online-Tools
Timer created inside a hot hook heuristic
scripts.pbo::4_World\CommunityOnlineTools\Entities\Player\PlayerBase.c:375

Everything else#

All 819 server-side methods hooked by two or more mods

vanilla → earliest mod → … → latest mod (dispatch enters at the latest). struck = suppressed by a later chain break; ✂ = no super(); "(cond)" = super() only on some paths.

methodtierchain (load order)
NotificationRuntimeData.GetIcon — vanilla → CF ✂ → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-Core ✂
ActionSwitchLights.ActionCondition T2 vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-Vehicles ✂ → RedFalcon Flight System Heliz (cond)
Clothing.CanLoadItemIntoCargoClothingConditions — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-Core ✂ → RaG_Core (cond)
Clothing.CanReceiveItemIntoCargoClothingConditions — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-Core ✂ → RaG_Core (cond)
ModifiersManager.OnScheduledTick T1 vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-AI ✂ → Community-Online-Tools (cond)
ActionBase.CF_OnDebugUpdate — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-Vehicles ✂
ActionStartEngine.ActionCondition T2 vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-Vehicles ✂
ActionStartEngine.Expansion_CheckSuccess — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-Vehicles ✂
ActionStartEngine.GetText — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-Vehicles ✂
ActionStartEngineBoat.Expansion_CheckSuccess — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-Vehicles ✂
ActionStartEngineMotorbike.Expansion_CheckSuccess — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-Vehicles ✂
ActionStopEngine.ActionCondition T2 vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-Vehicles ✂
ActionStopEngine.Expansion_CheckSuccess — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-Vehicles ✂
ActionStopEngine.GetText — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-Vehicles ✂
ActionStopEngineBoat.Expansion_CheckSuccess — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-Vehicles ✂
ActionTurnOffPowerGenerator.CreateConditionComponents — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion ✂
ActionTurnOnPowerGenerator.CreateConditionComponents — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion ✂
Ammunition_Base.Expansion_GetHealthDamage — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-AI ✂
Ammunition_Base.SplitItem — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-Quests ✂
Ammunition_Base.SplitItemToInventoryLocation — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-Quests ✂
AnimalBase.EOnContact — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-AI ✂
BearTrap.Expansion_GetAmmoTypes — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-Core ✂
BearTrap.Expansion_IsMechanicalTrap — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-Core ✂
CF_Localiser.Set — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-Core ✂
CarDoor.Expansion_CarContactActivates — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-Vehicles ✂
CarDoor.NameOverride — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-Vehicles ✂
CarScript.DebugFreeAreaAtDoor — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-Core ✂
CarScript.IsAreaAtDoorFree — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-Core ✂
Chemlight_ColorBase.eAI_GetNightVisibility — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-AI ✂
CivilianSedan.ExpansionGetWheelType — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-Vehicles ✂
CivilianSedan.OnDebugSpawn — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-Vehicles ✂
Clothing.SmershException — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-Core ✂
ContaminatedArea_Base.eAI_IsDangerousToAI — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-AI ✂
CraftFenceKit.CanDo — vanilla → DayZ-Expansion-Bundle (cond) → BaseBuildingPlus ✂
CraftWatchtowerKit.CanDo — vanilla → DayZ-Expansion-Bundle (cond) → BaseBuildingPlus ✂
DayZExpansion.SpectateAI — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-AI ✂
DayZGame.Expansion_OnUpdate — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-Core ✂
DayZGame.IsDebugMonitor — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-AI ✂
DayZPlayerCamera1stPersonVehicle.Expansion_GetUDAngles — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-Vehicles ✂
DayZPlayerCamera3rdPersonVehicle.Expansion_GetUDAngles — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-Vehicles ✂
DayZPlayerImplement.Expansion_GetEntityStorageAdditionalDataVersion — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-AI ✂
DayZPlayerImplement.Expansion_IsAI — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-AI ✂
DeadFox.Expansion_IsMeleeWeapon — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-AI ✂
DigOutStashLambda.Execute — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-Core ✂
DrowningMdfr.CheckIsDrowning — vanilla → Community-Online-Tools (cond) → Admirals Diving Mod ✂
EffExhaustSmoke.Expansion_SetParticleStateHelicopter — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-Vehicles ✂
EffExhaustSmoke.Expansion_SetRotorSpeed — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-Vehicles ✂
ExpansionBarbedWire.CreateTargetInformation — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-AI ✂
ExpansionBarbedWire.Expansion_IsDanger — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-AI ✂
ExpansionMarkerClientData.PartyCount — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-Groups ✂
ExpansionMarkerClientData.PartyGet — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-Groups ✂
ExpansionMarkerClientData.PartyInsert — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-Groups ✂
ExpansionMarkerClientData.PartyPlayerCount — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-Groups ✂
ExpansionMarkerClientData.PartyPlayerGet — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-Groups ✂
ExpansionMarkerClientData.PartyQuickCount — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-Groups ✂
ExpansionMarkerClientData.PartyQuickGet — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-Groups ✂
ExpansionMarkerClientData.PartyRemove — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-Groups ✂
ExpansionMarkerClientData.PartyUpdate — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-Groups ✂
ExpansionMarkerClientData.RefreshPartyMarkers — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-Groups ✂
ExpansionVehicle.GetLockState — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-Vehicles ✂
ExpansionVehicle.Init — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-Vehicles ✂
ExpansionVehicle.IsLocked — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-Vehicles ✂
ExpansionVehicle.OnDoorClosed — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-Vehicles ✂
ExpansionVehicle.OnDoorOpened — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-Vehicles ✂
ExpansionVehicle.ResetKeyPairing — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-Vehicles ✂
ExpansionVehicle.SetLockState — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-Vehicles ✂
ExpansionWorld.FixAIFirearmFX — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-AI ✂
ExpansionWorld.eAI_OnUpdate — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-AI ✂
ExplosivesBase.CreateTargetInformation — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-AI ✂
ExplosivesBase.Expansion_GetAmmoTypes — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-Core ✂
ExplosivesBase.Expansion_IsDanger — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-Core ✂
FlammableBase.eAI_GetNightVisibility — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-AI ✂
Flashlight.eAI_GetNightVisibility — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-AI ✂
Grenade_Base.Expansion_IsLive — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-Core ✂
Hatchback_02.ExpansionGetWheelType — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-Vehicles ✂
Hatchback_02.OnDebugSpawn — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-Vehicles ✂
Headtorch_ColorBase.eAI_GetNightVisibility — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-AI ✂
ItemBase.CanDisplayAttachmentSlot T2 vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-Core ✂
ItemBase.CanLoadAttachment — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-Core ✂
ItemBase.EOnContact — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-AI ✂
ItemBase.Expansion_CanObjectAttach — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-Vehicles ✂
ItemBase.Expansion_GetRarity — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-Quests ✂
ItemBase.GetHiddenSelectionIndex — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-Vehicles ✂
ItemBase.MaxLifetimeRefreshCalc — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-Core ✂
JMPlayerModule.GetRPCMax — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-AI ✂
JMVehiclesMenu.GetVehicleTypeInfo — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-Vehicles ✂
KeybindingElementNew.GetLayoutName — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-Core ✂
KeybindingsMenu.Refresh — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-Core ✂
LandMineTrap.Expansion_IsExplosive — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-Core ✂
Land_House_1B01_Pub.HasInterior — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion ✂
Land_House_1B01_Pub.HasIvys — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion ✂
Land_House_1B01_Pub.SpawnIvys — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion ✂
Land_House_1W01.HasInterior — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion ✂
Land_House_1W01.HasIvys — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion ✂
Land_House_1W01.SpawnInterior — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion ✂
Land_House_1W01.SpawnIvys — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion ✂
Land_House_1W02.HasInterior — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion ✂
Land_House_1W02.HasIvys — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion ✂
Land_House_1W02.SpawnInterior — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion ✂
Land_House_1W02.SpawnIvys — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion ✂
Land_House_1W03.HasInterior — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion ✂
Land_House_1W03.HasIvys — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion ✂
Land_House_1W03.SpawnInterior — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion ✂
Land_House_1W03.SpawnIvys — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion ✂
Land_House_1W04.HasInterior — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion ✂
Land_House_1W04.HasIvys — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion ✂
Land_House_1W04.SpawnInterior — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion ✂
Land_House_1W04.SpawnIvys — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion ✂
Land_House_1W05.HasInterior — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion ✂
Land_House_1W05.HasIvys — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion ✂
Land_House_1W05.SpawnInterior — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion ✂
Land_House_1W05.SpawnIvys — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion ✂
Land_House_1W06.HasInterior — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion ✂
Land_House_1W06.HasIvys — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion ✂
Land_House_1W06.SpawnInterior — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion ✂
Land_House_1W06.SpawnIvys — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion ✂
Land_House_1W08.HasInterior — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion ✂
Land_House_1W08.HasIvys — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion ✂
Land_House_1W08.SpawnInterior — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion ✂
Land_House_1W08.SpawnIvys — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion ✂
Land_House_1W09.HasInterior — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion ✂
Land_House_1W09.HasIvys — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion ✂
Land_House_1W09.SpawnInterior — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion ✂
Land_House_1W09.SpawnIvys — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion ✂
Land_House_1W10.HasInterior — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion ✂
Land_House_1W10.HasIvys — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion ✂
Land_House_1W10.SpawnInterior — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion ✂
Land_House_1W10.SpawnIvys — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion ✂
Land_House_1W11.HasInterior — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion ✂
Land_House_1W11.HasIvys — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion ✂
Land_House_1W11.SpawnInterior — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion ✂
Land_House_1W11.SpawnIvys — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion ✂
Land_House_1W12.HasInterior — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion ✂
Land_House_1W12.HasIvys — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion ✂
Land_House_1W12.SpawnInterior — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion ✂
Land_House_1W12.SpawnIvys — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion ✂
Land_House_2B01.HasInterior — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion ✂
Land_House_2B01.HasIvys — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion ✂
Land_House_2B01.SpawnInterior — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion ✂
Land_House_2B01.SpawnIvys — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion ✂
Land_House_2W01.HasInterior — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion ✂
Land_House_2W01.HasIvys — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion ✂
Land_House_2W01.SpawnInterior — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion ✂
Land_House_2W01.SpawnIvys — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion ✂
Land_House_2W02.HasInterior — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion ✂
Land_House_2W02.HasIvys — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion ✂
Land_House_2W02.SpawnInterior — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion ✂
Land_House_2W02.SpawnIvys — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion ✂
Land_Underground_EntranceBase.Expansion_IsUndergroundEntrance — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-AI ✂
Land_Village_Pub.HasInterior — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion ✂
Land_Village_Pub.HasIvys — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion ✂
Land_Village_Pub.SpawnIvys — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion ✂
MiscGameplayFunctions.GetHeadingAngle — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-AI ✂
MiscGameplayFunctions.GetHeadingVector — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-AI ✂
MissionServer.TickScheduler T0 vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-AI ✂
MissionServer.eAI_GetPlayers — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-AI ✂
MotorbikeScript.EOnPostSimulate T1 vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-Vehicles ✂
MotorbikeScript.NameOverride — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-Vehicles ✂
NVGoggles.Expansion_TryTurningOff — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-AI ✂
NVGoggles.Expansion_TryTurningOn — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-AI ✂
NVGoggles.eAI_GetNightVisibility — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-AI ✂
OffroadHatchback.ExpansionGetWheelType — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-Vehicles ✂
OffroadHatchback.OnDebugSpawn — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-Vehicles ✂
PlayerBase.EOnFrame T1 vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-Weapons ✂
PlayerBase.Expansion_HasAdminToolGodMode — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-Core ✂
PlayerBase.Expansion_HasAdminToolInvisibility — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-Core ✂
PlayerBase.OnEnterZone — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-Core ✂
PlayerBase.OnExitZone — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-Core ✂
PlayerBase.eAI_IsLit — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-AI ✂
Roadflare.eAI_GetNightVisibility — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-AI ✂
Sedan_02.ExpansionGetWheelType — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-Vehicles ✂
Sedan_02.OnDebugSpawn — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-Vehicles ✂
SmokeGrenadeBase.Expansion_IsExplosive — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-Core ✂
SpookyArea.eAI_IsDangerousToAI — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-AI ✂
SyncEvents.SendPlayerList — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-Core ✂
TLRLight.eAI_GetNightVisibility — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-AI ✂
TabberUI.AddTab — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-Core ✂
TrapBase.CreateTargetInformation — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-AI ✂
TrapBase.Expansion_IsDanger — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-Core ✂
TripwireTrap.Expansion_GetAmmoTypes — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-Core ✂
TripwireTrap.Expansion_IsExplosive — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-Core ✂
TripwireTrap.Expansion_IsMechanicalTrap — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-Core ✂
Truck_01_Base.ExpansionGetWheelType — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-Vehicles ✂
UniversalLight.eAI_GetNightVisibility — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-AI ✂
WeaponFSM.ValidateAndRepairHelper — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-Core ✂
Weapon_Base.Expansion_GetAnyLightOrNVG — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-AI ✂
Weapon_Base.Expansion_GetDPS — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-Core ✂
Weapon_Base.Expansion_TryTurningOffAnyLightOrNVG — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-AI ✂
Weapon_Base.Expansion_TryTurningOnAnyLightOrNVG — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-AI ✂
Weapon_Base.UpdateLaser — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-Weapons ✂
Weapon_Base.eAI_IsSilent — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-AI ✂
ZombieBase.EOnContact — vanilla → DayZ-Expansion-Bundle ✂ → DayZ-Expansion-AI ✂
ActionConstructor.RegisterActions — vanilla → Dabs Framework → Survivor Animations → VPPAdminTools → DayZ-Expansion-Bundle → DayZ-Expansion-Core → DayZ-Expansion → DayZ-Expansion-Weapons → DayZ-Expansion-Market → DayZ-Expansion-Groups → DayZ-Expansion-Vehicles → DayZ-Expansion-AI → DayZ-Expansion-Quests → Community-Online-Tools → BaseBuildingPlus → RaG_Core → RaG_BaseItems → RaG_Hunting_Cabin → RaG_Vehicle_Pack → Basic_Territories_Updated → FlipTransport → Blackouts Scorpion → MMG - Mightys Military Gear → RedFalcon Flight System Heliz → Terje-Skills → Admirals Parachute Mod → CJ187-LootChest → DNA Keycards → Admirals Diving Mod
PlayerBase.Init — vanilla → Survivor Animations → VPPAdminTools → DayZ-Expansion-Bundle → DayZ-Expansion → DayZ-Expansion-Groups → DayZ-Expansion-Vehicles → DayZ-Expansion-AI → Community-Online-Tools → BaseBuildingPlus → Blackouts Scorpion → RedFalcon Flight System Heliz → Terje-Skills → Admirals Parachute Mod → DNA Keycards → Admirals Diving Mod
PlayerBase.SetActions T2 vanilla → Survivor Animations → VPPAdminTools → DayZ-Expansion-Bundle → DayZ-Expansion-Core → DayZ-Expansion-Market → DayZ-Expansion-Vehicles → DayZ-Expansion-AI → DayZ-Expansion-Quests → Community-Online-Tools → BaseBuildingPlus → RaG_BaseItems → RaG_Vehicle_Pack → MMG - Mightys Military Gear → RedFalcon Flight System Heliz → Terje-Skills
ModItemRegisterCallbacks.RegisterOneHanded — vanilla → CF → DayZ-Expansion-Bundle → DayZ-Expansion-Core → DayZ-Expansion → DayZ-Expansion-Weapons → DayZ-Expansion-Market → DayZ-Expansion-Navigation → DayZ-Expansion-Vehicles → BaseBuildingPlus → RaG_BaseItems → CJ187-MoreMoney → CJ187-LootChest → DNA Keycards → Admirals Diving Mod
ModItemRegisterCallbacks.RegisterTwoHanded — vanilla → CF → DayZ-Expansion-Bundle → DayZ-Expansion-Core → DayZ-Expansion-Weapons → DayZ-Expansion-Vehicles → DayZ-Expansion-Quests → RaG_BaseItems → RaG_Hunting_Cabin → CJ187-MoreMoney → FlipTransport → MMG - Mightys Military Gear → Admirals Parachute Mod → DNA Keycards → Admirals Diving Mod
ModItemRegisterCallbacks.RegisterHeavy — vanilla → CF → DayZ-Expansion-Bundle → DayZ-Expansion-Core → DayZ-Expansion-Weapons → DayZ-Expansion-Vehicles → DayZ-Expansion-Quests → RaG_BaseItems → RaG_Vehicle_Pack → BodyBags → RedFalcon Flight System Heliz → DNA Keycards → Admirals Diving Mod
ExpansionSettings.Init — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core → DayZ-Expansion → DayZ-Expansion-Book → DayZ-Expansion-Market → DayZ-Expansion-Navigation → DayZ-Expansion-Groups → DayZ-Expansion-Chat → DayZ-Expansion-Vehicles → DayZ-Expansion-AI → DayZ-Expansion-Quests
PlayerBase.EEKilled T3 vanilla → VPPAdminTools → DayZ-Expansion-Bundle → DayZ-Expansion-Core → DayZ-Expansion → DayZ-Expansion-Navigation → DayZ-Expansion-AI → DayZ-Expansion-Quests → Community-Online-Tools → Basic_Territories_Updated → BodyBags → Admirals Parachute Mod
MissionServer.OnMissionStart T3 vanilla → CF → Dabs Framework → VPPAdminTools → DayZ-Expansion-Bundle → DayZ-Expansion-Core → DayZ-Expansion-AI → Community-Online-Tools → Basic_Territories_Updated → DNA Keycards
PluginRecipesManager.RegisterRecipies — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion → DayZ-Expansion-Weapons → DayZ-Expansion-Vehicles → BaseBuildingPlus → RaG_BaseItems → RaG_Hunting_Cabin → RaG_Vehicle_Pack → DNA Keycards
MissionServer.InvokeOnConnect T3 vanilla → CF → Dabs Framework → DayZ-Expansion-Bundle → DayZ-Expansion-Core → DayZ-Expansion-AI → BaseBuildingPlus → RaG_Core → Basic_Territories_Updated
MissionServer.OnInit T3 vanilla → CF → VPPAdminTools → BaseBuildingPlus → RaG_BaseItems → RaG_Hunting_Cabin → FlipTransport → Admirals Parachute Mod → Admirals Diving Mod
PlayerBase.EEHitBy T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion → DayZ-Expansion-Weapons → DayZ-Expansion-Vehicles → DayZ-Expansion-Quests → Community-Online-Tools → Basic_Territories_Updated → Terje-Skills
DayZGame.OnUpdate T0 vanilla → CF → VPPAdminTools → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond) → DayZ-Expansion-AI → Community-Online-Tools → Admirals Parachute Mod
MissionServer.OnMissionFinish T3 vanilla → CF → VPPAdminTools → DayZ-Expansion-Bundle → DayZ-Expansion-Core → DayZ-Expansion-AI → Community-Online-Tools → RaG_Core
MissionServer.PlayerDisconnected T3 vanilla → CF → Dabs Framework → VPPAdminTools → DayZ-Expansion-Bundle → DayZ-Expansion-Core → DayZ-Expansion-AI → RaG_Core
DayZExpansion.OnLoaded — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Book → DayZ-Expansion-Market → DayZ-Expansion-Navigation → DayZ-Expansion-Groups → DayZ-Expansion-Vehicles
DayZGame.OnRPC T2 vanilla → CF (cond) → Dabs Framework → VPPAdminTools (cond) → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond) → FlipTransport
MissionServer.OnEvent — vanilla → CF → VPPAdminTools → DayZ-Expansion-Bundle → DayZ-Expansion-Core → Community-Online-Tools (cond) → BodyBags
AnimalBase.EEHitBy T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core → DayZ-Expansion-AI → DayZ-Expansion-Quests → Terje-Skills
AnimalBase.EEKilled T3 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core → DayZ-Expansion-AI → DayZ-Expansion-Quests → Terje-Skills
DayZPlayerImplementFallDamage.HandleFallDamage — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond) → Terje-Skills → Admirals Parachute Mod (cond) → Admirals Diving Mod (cond)
ItemBase.OnInventoryExit T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI → DayZ-Expansion-Quests → Community-Online-Tools → RaG_Core
ItemBase.SetActions T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests → BaseBuildingPlus → RaG_Core → Blackouts Scorpion
JMModuleConstructor.RegisterModules — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core → DayZ-Expansion-Groups → Community-Online-Tools → FlipTransport
MissionBase.CreateScriptedMenu — vanilla → VPPAdminTools → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Navigation (cond) → DayZ-Expansion-Chat (cond) → BaseBuildingPlus
MissionServer.OnMissionLoaded — vanilla → CF → DayZ-Expansion-Bundle → DayZ-Expansion-Core → DayZ-Expansion-AI → Community-Online-Tools
PlayerBase.CanBeTargetedByAI — vanilla → VPPAdminTools (cond) → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond) → Community-Online-Tools → Terje-Skills
PlayerBase.OnConnect — vanilla → VPPAdminTools → DayZ-Expansion-Bundle → DayZ-Expansion-Core → Community-Online-Tools → RedFalcon Flight System Heliz
PlayerBase.OnVariablesSynchronized T2 vanilla → VPPAdminTools → DayZ-Expansion-Bundle → Community-Online-Tools → Admirals Parachute Mod → Admirals Diving Mod
PluginRecipesManagerBase.RegisterRecipies — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Weapons → Blackouts Scorpion → Terje-Skills → Admirals Parachute Mod
StaminaHandler.Update — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond) → Community-Online-Tools (cond) → Terje-Skills → Admirals Diving Mod
ZombieBase.EEHitBy T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core → DayZ-Expansion-AI → DayZ-Expansion-Quests → Terje-Skills
ZombieBase.EEKilled T3 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core → DayZ-Expansion-AI → DayZ-Expansion-Quests → Terje-Skills
ActionBuildPart.ActionCondition T2 vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond) → BaseBuildingPlus (cond) → Basic_Territories_Updated
ActionCoverHeadTarget.ActionCondition T2 vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond) → DayZ-Expansion-Market (cond) → DayZ-Expansion-Quests (cond)
ActionForceConsume.ActionCondition T2 vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core → DayZ-Expansion-Market (cond) → DayZ-Expansion-Quests (cond)
ActionForceConsumeSingle.ActionCondition T2 vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core → DayZ-Expansion-Market (cond) → DayZ-Expansion-Quests (cond)
ActionGagTarget.ActionCondition T2 vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond) → DayZ-Expansion-Market (cond) → DayZ-Expansion-Quests (cond)
ActionHandcuffTarget.ActionCondition T2 vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond) → DayZ-Expansion-Market (cond) → DayZ-Expansion-Quests (cond)
ActionInjectTarget.ActionCondition T2 vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core → DayZ-Expansion-Market (cond) → DayZ-Expansion-Quests (cond)
ActionRestrainTarget.ActionCondition T2 vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond) → DayZ-Expansion-Market (cond) → DayZ-Expansion-Quests (cond)
ActionShaveTarget.ActionCondition T2 vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond) → DayZ-Expansion-Market (cond) → DayZ-Expansion-Quests (cond)
ActionTogglePlaceObject.ActionCondition T2 vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond) → BaseBuildingPlus (cond) → DNA Keycards (cond)
AnimalBase.EEDelete T3 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core → Community-Online-Tools → Terje-Skills
AnimalBase.EEOnDamageCalculated — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core → DayZ-Expansion-AI → Community-Online-Tools
AreaExposureMdfr.OnActivate — vanilla → VPPAdminTools (cond) → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond) → DayZ-Expansion-AI
CamoNet.SetActions T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles → BaseBuildingPlus → RaG_Vehicle_Pack
CarScript.OnInput — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles → DayZ-Expansion-AI → FlipTransport
DayZPlayerImplement.CommandHandler T1 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core → DayZ-Expansion-AI → Community-Online-Tools
Hammer.SetActions T2 vanilla → DayZ-Expansion-Bundle → RaG_Core → RaG_BaseItems → RaG_Hunting_Cabin
Hologram.EvaluateCollision — vanilla → DayZ-Expansion-Bundle (cond) → BaseBuildingPlus (cond) → RaG_Core (cond) → RaG_Hunting_Cabin (cond)
Hologram.ProjectionBasedOnParent — vanilla → DayZ-Expansion-Bundle (cond) → BaseBuildingPlus (cond) → RaG_Hunting_Cabin (cond) → DNA Keycards (cond)
ItemBase.EEHealthLevelChanged T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles → DayZ-Expansion-AI → DayZ-Expansion-Quests
ItemBase.EEHitBy T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI → RaG_Core → Terje-Skills
ItemBase.OnInventoryEnter T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI → DayZ-Expansion-Quests → RaG_Core
ModItemRegisterCallbacks.CustomBoneRemapping — vanilla → CF → DayZ-Expansion-Bundle → DayZ-Expansion-Weapons → DayZ-Expansion-Vehicles
ModItemRegisterCallbacks.RegisterArcheryItem — vanilla → CF → DayZ-Expansion-Bundle → DayZ-Expansion-Weapons → DayZ-Expansion-Vehicles
ModItemRegisterCallbacks.RegisterEmptyHanded — vanilla → CF → DayZ-Expansion-Bundle → DayZ-Expansion-Weapons → DayZ-Expansion-Vehicles
ModItemRegisterCallbacks.RegisterFireArms — vanilla → CF → DayZ-Expansion-Bundle → DayZ-Expansion-Weapons → DayZ-Expansion-Vehicles
ModItemRegisterCallbacks.RegisterLauncher — vanilla → CF → DayZ-Expansion-Bundle → DayZ-Expansion-Weapons → DayZ-Expansion-Vehicles
ModItemRegisterCallbacks.RegisterPistol — vanilla → CF → DayZ-Expansion-Bundle → DayZ-Expansion-Weapons → DayZ-Expansion-Vehicles
ModItemRegisterCallbacks.RegisterRestrained — vanilla → CF → DayZ-Expansion-Bundle → DayZ-Expansion-Weapons → DayZ-Expansion-Vehicles
ModItemRegisterCallbacks.RegisterSurrender — vanilla → CF → DayZ-Expansion-Bundle → DayZ-Expansion-Weapons → DayZ-Expansion-Vehicles
MotorbikeScript.OnCEIterate — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core → DayZ-Expansion-Market → DayZ-Expansion-Vehicles
PlayerBase.CF_OnStoreLoad — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core → DayZ-Expansion-Groups → DayZ-Expansion-Vehicles
PlayerBase.CF_OnStoreSave — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core → DayZ-Expansion-Groups → DayZ-Expansion-Vehicles
PlayerBase.EEOnDamageCalculated — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion → DayZ-Expansion-Vehicles → Community-Online-Tools
PlayerBase.ModCommandHandlerInside — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles → DayZ-Expansion-AI → RedFalcon Flight System Heliz
PlayerBase.OnCommandSwimStart — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles → DayZ-Expansion-AI → Community-Online-Tools
PlayerBase.OnScheduledTick T1 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI → Admirals Parachute Mod → Admirals Diving Mod
PlayerBase.OnSelectPlayer — vanilla → CF → DayZ-Expansion-Bundle → DayZ-Expansion-AI → Community-Online-Tools (cond)
PlayerBase.OnVehicleSeatDriverEnter — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core → DayZ-Expansion-Vehicles → RedFalcon Flight System Heliz
PluginAdminLog.PlayerHitBy — vanilla → VPPAdminTools (cond) → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond) → Community-Online-Tools
PluginAdminLog.PlayerKilled — vanilla → VPPAdminTools (cond) → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond) → Community-Online-Tools
PluginDiagMenu.RegisterModdedDiags — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles → DayZ-Expansion-AI → Community-Online-Tools
PluginDiagMenu.RegisterModdedDiagsIDs — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles → DayZ-Expansion-AI → Community-Online-Tools
PluginDiagMenuClient.BindCallbacks — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles → DayZ-Expansion-AI → Community-Online-Tools
PluginManager.Init — vanilla → Dabs Framework → VPPAdminTools → Community-Online-Tools → RaG_Core
SledgeHammer.SetActions T2 vanilla → DayZ-Expansion-Bundle → RaG_Hunting_Cabin → RedFalcon Flight System Heliz → CJ187-LootChest
TransferValues.SendValue — vanilla → VPPAdminTools → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond) → Community-Online-Tools
Weapon_Base.EEFired — vanilla → VPPAdminTools → DayZ-Expansion-Bundle → DayZ-Expansion-AI → Community-Online-Tools
ZombieBase.EEOnDamageCalculated — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core → DayZ-Expansion-AI → Community-Online-Tools
ActionActivateTrap.ActionCondition T2 vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond) → Community-Online-Tools
ActionAttachToConstruction.ActionCondition T2 vanilla → DayZ-Expansion-Bundle → BaseBuildingPlus (cond) → RaG_Core (cond)
ActionBase.OnEnd — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core → DayZ-Expansion-Quests
ActionBase.OnStart — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core → DayZ-Expansion-Quests
ActionBuildPart.OnFinishProgressServer — vanilla → DayZ-Expansion-Bundle (cond) → BaseBuildingPlus (cond) → Basic_Territories_Updated
ActionCollectBloodTarget.ActionCondition T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core → DayZ-Expansion-AI
ActionCollectSampleTarget.ActionCondition T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core → DayZ-Expansion-AI
ActionContinuousBase.OnFinishProgress — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core → DayZ-Expansion-Quests
ActionDefibrilateTarget.ActionCondition T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core → DayZ-Expansion-AI
ActionDeployObject.ActionCondition T2 vanilla → DayZ-Expansion-Bundle → Basic_Territories_Updated → DNA Keycards (cond)
ActionDisinfectTarget.ActionCondition T2 vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Market (cond) → DayZ-Expansion-Quests (cond)
ActionGetInTransport.OnEndServer — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles → RaG_Core
ActionGetOutTransport.OnEndServer — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles → RedFalcon Flight System Heliz (cond)
ActionGetOutTransport.ProcessGetOutTransportActionData — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles → DayZ-Expansion-AI
ActionGiveBloodTarget.ActionCondition T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core → DayZ-Expansion-AI
ActionLockDoors.ActionCondition T2 vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond) → DNA Keycards (cond)
ActionPushObject.ActionCondition T2 vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond) → FlipTransport
ActionRepairPart.RepairCondition — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core → RaG_Core (cond)
ActionSwitchSeats.Start — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles → RaG_Core
ActionTargetsCursor.GetActionDesc — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core → Community-Online-Tools
ActionUnlockDoors.ActionCondition T2 vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond) → DNA Keycards (cond)
ActionUnmountBarbedWire.ActionCondition T2 vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond) → BaseBuildingPlus (cond)
AnimalBase.CommandHandler T1 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core → DayZ-Expansion-AI
AnimalBase.ModCommandHandlerBefore — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond) → DayZ-Expansion-AI (cond)
AnimalBase.OnVariablesSynchronized T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core → DayZ-Expansion-AI
BuildingBase.DeferredInit — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion → DayZ-Expansion-AI
BuildingBase.EEHitBy T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core → DayZ-Expansion-AI
BuildingBase.EEOnDamageCalculated — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core → DayZ-Expansion
CanisterGasoline.SetActions T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles → RaG_Vehicle_Pack
CarScript.EEDelete T3 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles → RaG_Core
CarScript.EEHealthLevelChanged T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI → Community-Online-Tools
CarScript.EEHitBy T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI → RaG_Core
CarScript.EEKilled T3 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles → DayZ-Expansion-AI
CarScript.EEOnDamageCalculated — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI → Community-Online-Tools
Construction.CanBuildPart — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond) → BaseBuildingPlus (cond)
DayZGame.CloseCombatEffects — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core → DayZ-Expansion-AI
DayZGame.FirearmEffects — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core → DayZ-Expansion-AI
DayZPlayerImplement.AddNoise — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI → Terje-Skills
DayZPlayerImplement.EEHitBy T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core → DayZ-Expansion-AI
DayZPlayerImplement.EEKilled T3 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core → DayZ-Expansion-AI
DayZPlayerImplement.EEOnDamageCalculated — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core → DayZ-Expansion-AI
DayZPlayerImplement.ModCommandHandlerInside — vanilla → VPPAdminTools → Admirals Parachute Mod → Admirals Diving Mod
DayZPlayerImplement.OnVariablesSynchronized T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core → DayZ-Expansion-AI
DayZPlayerMeleeFightLogic_LightHeavy.HandleFightLogic — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond) → DayZ-Expansion-AI
EffectArea.EEDelete T3 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI → Community-Online-Tools
EmoteManager.PlayEmote — vanilla → Survivor Animations (cond) → DayZ-Expansion-Bundle → DayZ-Expansion-Core
ExpansionWorld.FirearmEffects — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Weapons → DayZ-Expansion-AI
Hatchet.SetActions T2 vanilla → DayZ-Expansion-Bundle → RaG_BaseItems → RaG_Hunting_Cabin
Hologram.GetProjectionEntityPosition — vanilla → DayZ-Expansion-Bundle ✂ → BaseBuildingPlus (cond) → RaG_Core (cond)
ItemActionsWidget.GetActionDesc — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core → Community-Online-Tools
ItemBase.CF_OnStoreLoad — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles → DayZ-Expansion-Quests
ItemBase.CF_OnStoreSave — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles → DayZ-Expansion-Quests
ItemBase.CanBeCombined — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core → DayZ-Expansion-Quests
ItemBase.CanBeSplit — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core → DayZ-Expansion-Quests
ItemBase.CanPutAsAttachment — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond) → BodyBags (cond)
ItemBase.EEItemLocationChanged T2 vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Market (cond) → DayZ-Expansion-AI
ItemBase.EEOnDamageCalculated — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI → Community-Online-Tools
ItemBase.OnEnergyConsumed — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond) → Community-Online-Tools (cond)
ItemBase.OnQuantityChanged — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI → DayZ-Expansion-Quests
ItemBase.OnRightClick — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond) → DayZ-Expansion-Quests
MissionServer.OnClientReadyEvent T3 vanilla → CF → DayZ-Expansion-Bundle → DayZ-Expansion-Core
MissionServer.OnClientReconnectEvent T3 vanilla → CF → DayZ-Expansion-Bundle → DayZ-Expansion-Core
MissionServer.OnClientRespawnEvent T3 vanilla → CF → DayZ-Expansion-Bundle → DayZ-Expansion-Core
MissionServer.OnUpdate T0 vanilla → CF → Survivor Animations → Community-Online-Tools
MotorbikeScript.CF_OnStoreLoad — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core → DayZ-Expansion-Vehicles
MotorbikeScript.CF_OnStoreSave — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core → DayZ-Expansion-Vehicles
MotorbikeScript.EEKilled T3 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core → DayZ-Expansion-Vehicles
MotorbikeScript.EEOnDamageCalculated — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core → Community-Online-Tools
MotorbikeScript.OnStoreLoad T3 vanilla → CF → DayZ-Expansion-Bundle → DayZ-Expansion-Core
PlayerAgentPool.AddAgent — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond) → Community-Online-Tools (cond)
PlayerBase.CommandHandler T1 vanilla → Survivor Animations → VPPAdminTools → Community-Online-Tools (cond)
PlayerBase.IsInVehicle — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond) → RedFalcon Flight System Heliz (cond)
PlayerBase.OnRPC T2 vanilla → VPPAdminTools → BaseBuildingPlus → RaG_Core
PlayerBase.OnReconnect — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core → RedFalcon Flight System Heliz
PlayerBase.OnUnconsciousStart — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core → Admirals Parachute Mod
SeaChest.SetActions T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles → RaG_Vehicle_Pack
Shovel.SetActions T2 vanilla → DayZ-Expansion-Bundle → RaG_BaseItems → RaG_Vehicle_Pack
StaminaHandler.StaminaProcessor_Ladder — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond) → Terje-Skills
StaminaHandler.StaminaProcessor_Move — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond) → Terje-Skills
StaminaHandler.StaminaProcessor_Swimming — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond) → Terje-Skills
TripwireTrap.EEItemAttached T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core → DayZ-Expansion-AI
TripwireTrap.EEItemDetached T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core → DayZ-Expansion-AI
VirtualHud.SendRPC — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond) → Community-Online-Tools (cond)
WeaponFire.OnEntry — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Weapons → DayZ-Expansion-AI (cond)
Weapon_Base.SetActions T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Weapons → RaG_Core
WoodenCrate.SetActions T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles → RaG_Vehicle_Pack
ZombieBase.CommandHandler T1 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core → DayZ-Expansion-AI
ZombieBase.FightLogic — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond) → Terje-Skills
ZombieBase.ModCommandHandlerBefore — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond) → DayZ-Expansion-AI (cond)
ZombieBase.OnVariablesSynchronized T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core → DayZ-Expansion-AI
ActionAnimateCarSelection.ActionCondition T2 vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Vehicles (cond)
ActionArmExplosive.ActionCondition T2 vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond)
ActionAttachExplosivesTrigger.ActionCondition T2 vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond)
ActionBase.OnEndInput — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
ActionBase.OnEndRequest — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
ActionBase.OnUpdate T0 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
ActionCarDoors.ActionCondition T2 vanilla → RaG_Vehicle_Pack (cond) → RedFalcon Flight System Heliz (cond)
ActionCarDoors.OnStartServer — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles
ActionCarDoorsOutside.OnStartServer — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles
ActionCarHornLong.ActionCondition T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles
ActionCarHornShort.ActionCondition T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles
ActionCheckPulseTarget.ActionCondition T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
ActionCloseDoors.OnEndServer — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
ActionCloseFence.ActionCondition T2 vanilla → DayZ-Expansion-Bundle → BaseBuildingPlus (cond)
ActionCloseFence.OnEndServer — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
ActionCollectBloodTarget.OnStartServer — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond)
ActionCollectSampleTarget.OnStartServer — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond)
ActionConsume.ActionCondition T2 vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Quests (cond)
ActionConsumeSingle.ActionCondition T2 vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Quests (cond)
ActionContinuousBase.OnEndAnimationLoop — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
ActionContinuousBase.OnStartAnimationLoop — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
ActionDefibrilateTarget.OnStartServer — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond)
ActionDeployObject.DropDuringPlacing — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Vehicles (cond)
ActionDeployObject.OnStartServer — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI
ActionDetach.ActionCondition T2 vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Vehicles (cond)
ActionDetach.OnExecuteServer — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles
ActionDialCombinationLockOnTarget.ActionCondition T2 vanilla → DayZ-Expansion-Bundle → BaseBuildingPlus (cond)
ActionDigInStash.ActionCondition T2 vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond)
ActionDismantlePart.ActionCondition T2 vanilla → BaseBuildingPlus (cond) → Basic_Territories_Updated
ActionDismantlePart.DismantleCondition — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond)
ActionEmptyMagazine.OnEndServer — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests
ActionEmptyMagazine.OnStartServer — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests
ActionFillGeneratorTank.ActionCondition T2 vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion (cond)
ActionFoldBaseBuildingObject.ActionCondition T2 vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond)
ActionFoldObject.ActionCondition T2 vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond)
ActionGetInTransport.ActionCondition T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles
ActionGetOutTransport.OnEnd — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Vehicles (cond)
ActionGiveBloodTarget.OnStartServer — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond)
ActionLightItemOnFire.OnFinishProgressServer — vanilla → RaG_BaseItems → Terje-Skills (cond)
ActionLoadMagazine.OnEndServer — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests
ActionLoadMagazine.OnStartServer — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests
ActionLoadMagazineQuick.OnEndServer — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests
ActionLoadMagazineQuick.OnStartServer — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests
ActionLowerFlag.ActionCondition T2 vanilla → DayZ-Expansion-Bundle → Basic_Territories_Updated
ActionManagerBase.ActionPossibilityCheck — vanilla → Admirals Parachute Mod (cond) → Admirals Diving Mod (cond)
ActionMineTree.ActionCondition T2 vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond)
ActionNextCombinationLockDialOnTarget.ActionCondition T2 vanilla → DayZ-Expansion-Bundle → BaseBuildingPlus (cond)
ActionOpenCarDoors.ActionCondition T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles
ActionOpenCarDoorsOutside.ActionCondition T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles
ActionOpenDoors.OnEndServer — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
ActionOpenFence.ActionCondition T2 vanilla → DayZ-Expansion-Bundle (cond) → BaseBuildingPlus (cond)
ActionOpenFence.OnEndServer — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
ActionPackTent.ActionCondition T2 vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond)
ActionRaiseFlag.ActionCondition T2 vanilla → DayZ-Expansion-Bundle → Basic_Territories_Updated
ActionRestrainSelf.ActionCondition T2 vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond)
ActionRestrainSelf.OnFinishProgressServer — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests
ActionRestrainTarget.OnFinishProgressServer — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond)
ActionRestrainTarget.OnStartServer — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond)
ActionSkinning.ActionCondition T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
ActionSkinning.Can — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
ActionSkinning.CanContinue — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
ActionStartEngine.OnFinishProgress — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Vehicles (cond)
ActionStartEngineBoat.ActionCondition T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles
ActionStartEngineMotorbike.ActionCondition T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles
ActionStopEngine.OnExecute — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Vehicles (cond)
ActionTargetsCursor.Update — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond)
ActionToggleTentOpen.OnExecuteServer — vanilla → DayZ-Expansion-Bundle (cond) → RaG_Core
ActionTriggerRemotely.ActionCondition T2 vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond)
ActionTurnOffPowerGenerator.ActionCondition T2 vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion (cond)
ActionTurnOnPowerGenerator.ActionCondition T2 vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion (cond)
ActionUnpin.ActionCondition T2 vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond)
ActionUnpin.OnExecute — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
ActionUnrestrainTarget.ActionCondition T2 vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond)
ActionUnrestrainTarget.OnFinishProgressServer — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond)
ActionUnrestrainTargetHands.OnFinishProgressServer — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond)
ActionWorldCraft.ActionCondition T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
ActionWorldCraft.Post_SetupAction — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
AlarmClock_ColorBase.OnUpdate T0 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
Ammunition_Base.CanAddCartridges — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests
Ammunition_Base.CanBeSplit — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests
Ammunition_Base.CombineItems — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests
Ammunition_Base.IsCompatiableAmmo — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests
AnalyticsManagerServer.OnEntityKilled — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
AnalyticsManagerServer.OnPlayerConnect T3 vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core
AnalyticsManagerServer.OnPlayerKilled — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond)
AnimalBase.AfterStoreLoad T3 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
AnimalBase.EEHealthLevelChanged T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
AnimalBase.ModCommandHandlerInside — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
AnimalBase.NameOverride — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond)
AnimalBase.SetAsSkinned — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
AnimatedActionBase.OnAnimationEvent — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
AnimatedActionBase.OnExecute — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests
AreaExposureMdfr.OnTick — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond)
Armband_ColorBase.Expansion_SwitchItemSelectionTextureEx — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
AttachNewMagazine.OnEntry — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond)
AttachmentsWrapper.SetParent — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
Barrel_ColorBase.OnWasAttached — vanilla → RaG_Core (cond) → RaG_Vehicle_Pack (cond)
Battery9V.SetActions T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion
BatteryCharger.OnWorkStart — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
BatteryCharger.OnWorkStop — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
BleedingSourcesManagerBase.CanAddBleedingSource — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond)
BleedingSourcesManagerServer.ProcessHit — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond)
BloodLoss.OnUpdateClient — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond)
Blowtorch.OnWorkStop — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
BuildingBase.AfterStoreLoad T3 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
BuildingBase.EEOnCECreate — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
BuildingBase.Explode — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
BuildingBase.NameOverride — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond)
BuildingBase.OnVariablesSynchronized T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
CF_Date.Format — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond)
CF_ModuleGame.EnableRPC — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond)
CarDoor.EEHealthLevelChanged T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles
CarHud.Init — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles
CarHud.RefreshVehicleHud — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles
CarHud.ShowVehicleInfo — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles
CarScript.CanBeTargetedByAI — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
CarScript.DamageCrew — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion
CarScript.EEInit T3 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
CarScript.EEItemDetached T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
CarScript.GenerateCarHornAINoise — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
CarScript.OnVariablesSynchronized T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles
CattleProd.OnWorkStart — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
CattleProd.OnWorkStop — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
CharacterCreationMenu.Back — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion
CharacterCreationMenu.Refresh — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
Chat.Add — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Chat (cond)
Chat.AddInternal — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Chat (cond)
Chat.Clear — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Chat (cond)
Chemlight_ColorBase.OnWorkStart — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
Chemlight_ColorBase.OnWorkStop — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
CivSedanWheel.OnWasDetached — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles
Clothing.EECargoIn — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
Clothing.EECargoMove — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
Clothing.EECargoOut — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
Clothing.Expansion_SwitchItemSelectionTextureEx — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
ContainerWithCargoAndAttachments.OnShow — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond)
ContainerWithCargoAndAttachments.SetEntity — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
ContainerWithCargoAndAttachments.SetOpenState — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
CoughSymptom.OnGetActivatedServer — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
Crowbar.SetActions T2 vanilla → RaG_Hunting_Cabin → CJ187-LootChest
DayZGame.DeferredInit — vanilla → CF → VPPAdminTools
DayZGame.ExplosionEffectsEx — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
DayZGame.OnEvent — vanilla → CF → Dabs Framework
DayZIntroScenePC.CharacterRotationStart — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion (cond)
DayZIntroScenePC.ResetIntroCamera — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion (cond)
DayZPlayerCamera1stPersonVehicle.OnActivate — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles
DayZPlayerCamera1stPersonVehicle.OnUpdate T0 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles
DayZPlayerCamera3rdPersonVehicle.OnActivate — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles
DayZPlayerCamera3rdPersonVehicle.OnUpdate T0 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles
DayZPlayerCommandDeathCallback.OnSimulationEnd — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
DayZPlayerImplement.CanBeSkinned — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond)
DayZPlayerImplement.CanBeTargetedByAI — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
DayZPlayerImplement.EEHealthLevelChanged T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
DayZPlayerImplement.Expansion_CanBeDamaged — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
DayZPlayerImplement.Expansion_Init — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
DayZPlayerImplement.Expansion_OnEntityStorageAdditionalDataLoad — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
DayZPlayerImplement.Expansion_OnEntityStorageAdditionalDataSave — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
DayZPlayerImplement.HandleWeapons T1 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Weapons
DayZPlayerImplement.IsInventoryVisible T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
DayZPlayerImplement.IsShootingFromCamera — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion
DayZPlayerImplement.NameOverride — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond)
DayZPlayerImplement.OnSyncJuncture — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
DayZPlayerImplement.ShowDeadScreen — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion
DayZPlayerImplementThrowing.HandleThrowing — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond)
DayZPlayerMeleeFightLogic_LightHeavy.Init — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond)
DeafnessCompleteSymptom.OnGetActivatedClient — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond)
DeafnessCompleteSymptom.OnGetDeactivatedClient — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond)
DebugMonitor.CalculateMapTile — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond)
DebugMonitor.SetFramerate — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
DebugMonitor.SetFramerateText — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond)
Defibrillator.OnWorkStart — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
Defibrillator.OnWorkStop — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
DrowningMdfr.OnTick — vanilla → VPPAdminTools (cond) → Admirals Diving Mod (cond)
EasterEgg.OnInventoryEnter T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
EasterEgg.OnInventoryExit T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
Edible_Base.ChangeFoodStage — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
EffExhaustSmoke.Event_OnFrameUpdate — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Vehicles (cond)
EffectArea.InitZoneServer — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
EffectArea.OnPlayerEnterServer — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
EffectArea.OnPlayerExitServer — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
EffectArea.OnVariablesSynchronized T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
EmoteConstructor.RegisterEmotes — vanilla → Dabs Framework → Survivor Animations
EmoteManager.CommitSuicide — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond)
EmoteManager.CreateBleedingEffect — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond)
ExpansionActionDismissAI.ActionCondition T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests
ExpansionClientSettingsModule.OnSettingsChanged — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Navigation
ExpansionESPModificationModule.OnInit T3 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles
ExpansionMarketModule.CheckCanUseTrader — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests
ExpansionP2PMarketModule.CheckCanUseTrader — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests
ExpansionPartyData.OnJoin — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests
ExpansionPartyData.OnLeave — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests
ExpansionPartyPlayerData.OnJoin — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Navigation
ExpansionPartyPlayerData.OnLeave — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Navigation
ExpansionPartyPlayerData.OnStoreLoad T3 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Navigation
ExpansionSettings.OnInit T3 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Navigation
ExpansionSettings.ServerInit — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
ExpansionVehicle.CanBeDamaged — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Vehicles (cond)
ExpansionVehicle.DeferredInit — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles
ExpansionVehicle.OnCECreate — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles
ExpansionWorld.OnFinish — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
ExpansionWorld.OnStart — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
ExpansionWorld.OnUpdate T0 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Weapons
ExpansionWorldObjectsModule.OnInit T3 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion
ExpansionWorldObjectsModule.OnMissionLoaded — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion
ExpansionWorldObjectsModule.OnMissionStart T3 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion
ExplosivesBase.DeferredInit — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
Fence.Expansion_OnPartBuiltServer — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
FeverBlurSymptom.OnGetDeactivatedClient — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond)
FeverBlurSymptom.OnUpdateClient — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond)
FirearmActionLoadBullet.OnEndServer — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests
FirearmActionLoadBulletQuick.OnEndServer — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests
FirearmActionLoadMultiBullet.OnEndServer — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests
FirearmActionLoadMultiBullet.OnStartServer — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests
FirearmActionLoadMultiBulletQuick.OnEndServer — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests
FirearmActionLoadMultiBulletQuick.OnStartServer — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests
FirearmActionLoadMultiBulletRadial.OnEndServer — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests
FirearmActionLoadMultiBulletRadial.OnStartServer — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests
FirearmActionMechanicManipulate.OnEndServer — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests
FirearmActionMechanicManipulate.OnStartServer — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests
FireworksBase.OnInventoryEnter T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
FlammableBase.OnSwitchOff — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
FlammableBase.OnSwitchOn — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
Flashlight.OnWorkStart — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
Flashlight.OnWorkStop — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
GPSReceiver.OnWorkStart — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
GPSReceiver.OnWorkStop — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
GesturesMenu.GetGestureItems — vanilla → Dabs Framework → Survivor Animations
GesturesMenu.OnMenuRelease — vanilla → Dabs Framework → Survivor Animations
HMP3Symptom.OnGetActivatedClient — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond)
HMP3Symptom.OnGetDeactivatedClient — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond)
HMP3Symptom.OnUpdateClient — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond)
Hacksaw.SetActions T2 vanilla → DayZ-Expansion-Bundle → RaG_Hunting_Cabin
HandSaw.SetActions T2 vanilla → DayZ-Expansion-Bundle → RaG_Hunting_Cabin
HandsHeader.UpdateInterval — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
HatchbackWheel.OnWasDetached — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles
Hatchback_02_Wheel.OnWasDetached — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles
Header.SetItemPreview — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
Heatpack.OnWorkStart — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
Heatpack.OnWorkStop — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
Hologram.SetProjectionOrientation — vanilla → BaseBuildingPlus (cond) → RaG_Core
IntroSceneCharacter.CharacterLoad — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion
IntroSceneCharacter.CharacterUnload — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion
IntroSceneCharacter.CreateNewCharacter — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion
InventoryQuickbar.GetQuickbarItemColor — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles
ItemBase.AfterStoreLoad T3 vanilla → DayZ-Expansion-Bundle → Basic_Territories_Updated
ItemBase.AreChildrenAccessible — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond)
ItemBase.CanPutIntoHands T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Market
ItemBase.CanReceiveAttachment T2 vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond)
ItemBase.CanRemoveFromCargo — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Market
ItemBase.CanRemoveFromHands — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Market
ItemBase.CombineItemsClient — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond)
ItemBase.DeferredInit — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests
ItemBase.EEDelete T3 vanilla → DayZ-Expansion-Bundle → Community-Online-Tools
ItemBase.EEInit T3 vanilla → DayZ-Expansion-Bundle → Community-Online-Tools
ItemBase.EEItemAttached T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
ItemBase.EEItemDetached T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
ItemBase.EEKilled T3 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
ItemBase.EEOnAfterLoad T3 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles
ItemBase.IsInventoryVisible T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles
ItemBase.OnItemLocationChanged T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles
ItemBase.OnStoreLoad T3 vanilla → CF → RaG_Core
ItemBase.OnSwitchOff — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
ItemBase.OnSwitchOn — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
ItemBase.OnVariablesSynchronized T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles
ItemBase.OnWasAttached — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
ItemBase.OnWasDetached — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
JMESPMeta.CreateActions — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles
JMItemSetSettings.Defaults — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion
JMPlayerForm.Click_ApplyStats — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
JMPlayerForm.InitActionWidgetsStats — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
JMPlayerForm.OnClientPermissionsUpdated — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
JMPlayerForm.RefreshStats — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
JMPlayerInstance.OnReceiveStatus — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
JMPlayerInstance.OnRecieveHealth — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
JMPlayerInstance.OnSendHealth — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
JMPlayerInstance.OnSendStatus — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
JMPlayerInstance.Update — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
JMPlayerModule.OnRPC T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
JMPlayerModule.Server_EndSpectating — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
JMPlayerModule.Server_OnStartSpectating — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
JMPlayerModule.Server_StartSpectating — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
JMVehicleSpawnerSettings.Defaults — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles
KeybindingsMenu.Init — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
KitchenTimer.OnUpdate T0 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
Land_Underground_Entrance.RequestLatentTransition — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion (cond)
MagazineStorage.IsCompatiableAmmo — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests
MaskBase.ConsumeQuantity — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond)
Megaphone.OnWorkStart — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
Megaphone.OnWorkStop — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
MetalWire.UpdateAllSelections — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles
MissionServer.HandleBody — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
MissionServer.OnClientDisconnectedEvent T3 vanilla → CF → Dabs Framework
MissionServer.SendModData — vanilla → RaG_BaseItems → RaG_Hunting_Cabin
MissionServer.SyncRespawnModeInfo — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond)
ModifierBase.ResetLastTickTime — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
ModifierBase.Tick T0 vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond)
ModifiersManager.SetModifiers — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
ModsMenuDetailedEntry.LoadData — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion
ModsMenuSimpleEntry.LoadData — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion
MotorbikeScript.CanReceiveAttachment T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles
MotorbikeScript.CanReleaseAttachment T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles
MotorbikeScript.DamageCrew — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles
MotorbikeScript.DeferredInit — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
MotorbikeScript.EECargoIn — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
MotorbikeScript.EECargoOut — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
MotorbikeScript.EEDelete T3 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
MotorbikeScript.EEHitBy T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
MotorbikeScript.EEInit T3 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
MotorbikeScript.EEItemAttached T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles
MotorbikeScript.EEItemDetached T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles
MotorbikeScript.EEOnAfterLoad T3 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles
MotorbikeScript.EEOnCECreate — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles
MotorbikeScript.GetMomentum — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles
MotorbikeScript.IsInventoryVisible T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles
MotorbikeScript.OnBeforeEngineStart — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles
MotorbikeScript.OnContact — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles
MotorbikeScript.OnEngineStart — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles
MotorbikeScript.OnEngineStop — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles
MotorbikeScript.OnUpdate T0 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles
MotorbikeScript.SetActions T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
PipeWrench.SetActions T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles
PlayerBase.AfterStoreLoad T3 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles
PlayerBase.CanManipulateInventory — vanilla → Admirals Parachute Mod (cond) → Admirals Diving Mod (cond)
PlayerBase.CanReceiveItemIntoCargo T2 vanilla → Admirals Parachute Mod (cond) → Admirals Diving Mod (cond)
PlayerBase.CanReceiveItemIntoHands T2 vanilla → Admirals Parachute Mod (cond) → Admirals Diving Mod (cond)
PlayerBase.CanReleaseCargo — vanilla → Admirals Parachute Mod (cond) → Admirals Diving Mod (cond)
PlayerBase.CanReleaseFromHands — vanilla → Admirals Parachute Mod (cond) → Admirals Diving Mod (cond)
PlayerBase.DropItem — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
PlayerBase.EEDelete T3 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion
PlayerBase.EEItemAttached T2 vanilla → Admirals Parachute Mod → Admirals Diving Mod
PlayerBase.EEItemDetached T2 vanilla → Admirals Parachute Mod → Admirals Diving Mod
PlayerBase.EEItemIntoHands T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
PlayerBase.Expansion_IsFriendly — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Groups
PlayerBase.Expansion_IsHelper — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
PlayerBase.HeadingModel — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles
PlayerBase.IsInventoryVisible T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
PlayerBase.OnCommandSwimFinish — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
PlayerBase.OnDisconnect — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles
PlayerBase.OnDrawOptics2D — vanilla → VPPAdminTools (cond) → Community-Online-Tools
PlayerBase.OnLand — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles
PlayerBase.OnPlayerLoaded — vanilla → Admirals Parachute Mod → Admirals Diving Mod
PlayerBase.OnRestrainChangeClient — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
PlayerBase.OnRestrainStart — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
PlayerBase.OnStoreLoad T3 vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond)
PlayerBase.OnStoreSave T3 vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond)
PlayerBase.OnUnconsciousStop — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
PlayerBase.OnVehicleSeatDriverLeft — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles
PlayerBase.ProcessFeetDamageServer — vanilla → Community-Online-Tools (cond) → Admirals Diving Mod (cond)
PlayerBase.RegisterTransportHit — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Vehicles (cond)
PlayerBase.ServerReplaceItemWithNew — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests
PlayerBase.SetActionsRemoteTarget — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Groups
PlayerBase.SetSuicide — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion
PlayerBase.TryHideItemInHands — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles
PlayerBase.eAI_SetFactionTypeID — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
PluginAdminLog.GetPlayerPrefix — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
PluginAdminLog.OnInit T3 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
PluginDiagMenuClient.OnRPC T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
PluginManager.RegisterPluginDebug — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond)
PortableGasLamp.OnWorkStart — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
PortableGasLamp.OnWorkStop — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
PortableGasStove.OnWorkStop — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
PowerGeneratorBase.OnWorkStart — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
PowerGeneratorBase.OnWorkStop — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
PoweredOptic_Base.OnWorkStart — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
PoweredOptic_Base.OnWorkStop — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
PropertyModifiers.UpdateModifiers — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
Radio.OnWorkStop — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
Rangefinder.OnWorkStart — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
Rangefinder.OnWorkStop — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
Raycaster.OnWorkStart — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
Raycaster.OnWorkStop — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
RecipeBase.SpawnItems — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests
RecoilBase.PostInit — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Weapons (cond)
Refridgerator.OnWorkStart — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
Refridgerator.OnWorkStop — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
ReplaceAndDestroyLambda.CopyOldPropertiesToNew — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
Roadflare.OnWorkStart — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
Roadflare.OnWorkStop — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
Screwdriver.SetActions T2 vanilla → DayZ-Expansion-Bundle → RaG_Core
Sedan_02_Wheel.OnWasDetached — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles
ServerBrowserMenuNew.GetSelectedTab — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion (cond)
ServerBrowserMenuNew.Init — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion
ServerBrowserMenuNew.OnClick — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion (cond)
ServerBrowserMenuNew.Refresh — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion
SmokeGrenadeBase.OnExplode — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond)
SmokeGrenadeBase.OnWorkStart — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
SmokeGrenadeBase.OnWorkStop — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
Spotlight.OnWorkStart — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
Spotlight.OnWorkStop — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
StaminaHandler.DepleteStaminaEx — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond)
StunBaton.OnWorkStart — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
StunBaton.OnWorkStop — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
SwapOldAndNewMagazine.OnEntry — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond)
TLRLight.OnWorkStart — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
TLRLight.OnWorkStop — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
TentBase.ToggleAnimation — vanilla → DayZ-Expansion-Bundle → Basic_Territories_Updated
ThermalBiasHandler.OnStoreLoad T3 vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond)
Torch.OnWorkStart — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
Torch.OnWorkStop — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
TransmitterBase.OnWorkStart — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
TransmitterBase.OnWorkStop — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
TrapBase.EEHitBy T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
TripwireTrap.OnInventoryEnter T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
Truck_01_Wheel.OnWasDetached — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles
Truck_01_WheelDouble.OnWasDetached — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles
UniversalLight.CanPutAsAttachment — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Weapons (cond)
UniversalLight.OnWorkStart — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
UniversalLight.OnWorkStop — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
VPPAdminHud.DefineButtons — vanilla → VPPAdminTools → FlipTransport
VehicleBattery.SetActions T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion
VehicleContactData.SetData — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles
VehicleLightsComponent.EnableLight — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Vehicles (cond)
VehicleLightsComponent.SetSelectionMaterial — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Vehicles (cond)
VicinityItemManager.AddVicinityItems — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core
VomitSymptom.OnAnimationStart — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
WeaponAttachMagazine.OnEntry — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond)
WeaponFireAndChamberNext.OnUpdate T0 vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond)
WeaponFireMultiMuzzle.OnEntry — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond)
WeaponFireToJam.OnEntry — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond)
WeaponFireWithEject.OnEntry — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond)
WeaponManager.CanLoadBullet — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests
WeaponStableState.SyncAnimState — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond)
WeaponStartAction.eAI_Vanilla_OnEntry — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
WeaponUnjamming_Start.OnUpdate T0 vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond)
Weapon_Base.AfterStoreLoad T3 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
Weapon_Base.EEItemAttached T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
Weapon_Base.EEItemDetached T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
Weapon_Base.EEParentedFrom — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
Weapon_Base.EEParentedTo — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
Weapon_Base.OnFireModeChange — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
Weapon_Base.OnInventoryExit T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Weapons
Weapon_Base.OnVariablesSynchronized T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
Weapon_Base.ProcessWeaponAbortEvent — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond)
Weapon_Base.ProcessWeaponEvent — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond)
WoodAxe.SetActions T2 vanilla → RaG_BaseItems → RaG_Vehicle_Pack
WoodBase.OnTreeCutDown — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Vehicles
WorldData.UpdateBaseEnvTemperature — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
Wreck_Mi8_Crashed.AfterStoreLoad T3 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
Wreck_Mi8_Crashed.EEOnCECreate — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
Wreck_SantasSleigh.AfterStoreLoad T3 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
Wreck_SantasSleigh.EEOnCECreate — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
Wreck_UH1Y.AfterStoreLoad T3 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
Wreck_UH1Y.EEOnCECreate — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
Wrench.SetActions T2 vanilla → FlipTransport → Blackouts Scorpion
XmasLights.OnWorkStart — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
XmasLights.OnWorkStop — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
ZmbM_Gamedev_Base.HandleMindStateChange — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
ZombieBase.AfterStoreLoad T3 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Core
ZombieBase.ChaseAttackLogic — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond)
ZombieBase.EEHealthLevelChanged T2 vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-AI
ZombieBase.FightAttackLogic — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-AI (cond)
ZombieBase.NameOverride — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion-Core (cond)
eAIBase.Expansion_IsGravecrossEnabled — vanilla → DayZ-Expansion-Bundle (cond) → DayZ-Expansion (cond)
eAIBase.Init — vanilla → DayZ-Expansion-Bundle → DayZ-Expansion-Quests
730 methods hooked by only one of these mods

No cross-mod interaction is possible here; a ✂ still means vanilla's behaviour on that method is replaced.

methodtiermod
AITargetCallbacksPlayer.GetMaxVisionRangeModifier — Terje-Skills
ActionActivateTrap.OnFinishProgressServer — VPPAdminTools
ActionAttach.ActionCondition T2 RaG_Core (cond)
ActionAttachOnSelection.ActionCondition T2 RaG_Core (cond)
ActionAttachToConstruction.CreateConditionComponents — DayZ-Expansion-Bundle ✂
ActionAttachToConstruction.FindAndTranslateAttachmentSlot — RaG_Core (cond)
ActionAttachToConstruction.Post_SetupAction — DayZ-Expansion-Bundle (cond)
ActionBuildPart.GetAdminLogMessage — BaseBuildingPlus ✂
ActionBuildPart.GetText — DayZ-Expansion-Bundle
ActionBuildPart.OnActionInfoUpdate — BaseBuildingPlus (cond)
ActionBuildPartCB.CreateActionComponent — BaseBuildingPlus ✂
ActionBuildPartCB.SetCallbackDuration — DayZ-Expansion-Bundle (cond)
ActionBuildPartSwitch.ActionCondition T2 BaseBuildingPlus ✂
ActionCloseBarrel.OnExecuteServer — RaG_Core
ActionCloseCarDoors.GetDoorAnimationType — RedFalcon Flight System Heliz ✂
ActionCloseCarDoorsOutside.OnEndServer — RaG_Core
ActionCloseDoors.ActionCondition T2 DNA Keycards (cond)
ActionCloseFence.OnExecuteServer — RaG_Core
ActionCraftBoneKnifeEnv.ActionCondition T2 Terje-Skills
ActionCraftBoneKnifeEnv.OnFinishProgressServer — Terje-Skills
ActionCraftStoneKnifeEnv.ActionCondition T2 Terje-Skills
ActionCraftStoneKnifeEnv.OnFinishProgressServer — Terje-Skills
ActionCreateIndoorFireplace.ActionCondition T2 RaG_Core (cond)
ActionCreateIndoorFireplace.OnExecuteServer — RaG_Core (cond)
ActionDeployObject.ActionConditionContinue — BaseBuildingPlus ✂
ActionDeployObject.GetText — DayZ-Expansion-Bundle
ActionDeployObject.HandleReciveData — DayZ-Expansion-Bundle
ActionDeployObject.MoveEntityToFinalPosition — DayZ-Expansion-Bundle (cond)
ActionDeployObject.OnEndClient — Basic_Territories_Updated
ActionDeployObject.OnEndServer — DayZ-Expansion-Bundle (cond)
ActionDeployObject.OnExecuteServer — RaG_Core
ActionDeployObject.OnFinishProgressServer — BaseBuildingPlus ✂
ActionDeployObject.ReadFromContext — DayZ-Expansion-Bundle
ActionDeployObject.SetupAction — DayZ-Expansion-Bundle
ActionDeployObject.WriteToContext — DayZ-Expansion-Bundle
ActionDestroyPart.ActionCondition T2 BaseBuildingPlus (cond)
ActionDialCombinationLockOnTarget.OnFinishProgressServer — BaseBuildingPlus ✂
ActionDigGardenPlot.ActionCondition T2 DayZ-Expansion-Bundle
ActionDigWorms.OnFinishProgressServer — Terje-Skills
ActionDismantlePart.GetText — DayZ-Expansion-Bundle
ActionDismantlePart.OnExecuteServer — RaG_Core
ActionDropItem.ActionCondition T2 Admirals Parachute Mod (cond)
ActionDropItem.OnExecuteServer — RaG_Core
ActionFillCoolant.ActionCondition T2 RaG_Core
ActionFillFuel.ActionCondition T2 RaG_Core
ActionFishingNew.TrySpawnCatch — Terje-Skills
ActionFoldBaseBuildingObject.CreateConditionComponents — BaseBuildingPlus ✂
ActionFoldBaseBuildingObject.GetText — DayZ-Expansion-Bundle
ActionFoldBaseBuildingObject.OnFinishProgressServer — DayZ-Expansion-Bundle (cond)
ActionFoldBaseBuildingObjectCB.CreateActionComponent — BaseBuildingPlus ✂
ActionFoldObject.GetText — DayZ-Expansion-Bundle
ActionGetOutTransport.ActionCondition T2 RaG_Vehicle_Pack (cond)
ActionGetOutTransport.OnStart — RedFalcon Flight System Heliz (cond)
ActionGetOutTransport.OnStartServer — RaG_Core
ActionIgniteFireplaceByAir.ActionCondition T2 RaG_Core (cond)
ActionInteractCodeLockItem.ActionCondition T2 RaG_Core (cond)
ActionLightItemOnFire.ActionCondition T2 RaG_BaseItems (cond)
ActionLightItemOnFire.OnFinishProgressClient — RaG_BaseItems
ActionLightItemOnFireCB.CreateActionComponent — Terje-Skills
ActionLockDoors.OnFinishProgressServer — RaG_Core
ActionLowerFlag.GetText — DayZ-Expansion-Bundle
ActionManagerServer.StartDeliveredAction — RedFalcon Flight System Heliz
ActionMountBarbedWire.ActionCondition T2 BaseBuildingPlus (cond)
ActionMountBarbedWire.OnFinishProgressServer — BaseBuildingPlus (cond)
ActionOpenBarrel.OnExecuteServer — RaG_Core
ActionOpenCarDoors.GetDoorAnimationType — RedFalcon Flight System Heliz ✂
ActionOpenCarDoors.OnEnd — Community-Online-Tools
ActionOpenCarDoorsOutside.OnEndServer — RaG_Core
ActionOpenDoors.ActionCondition T2 DNA Keycards (cond)
ActionOpenFence.Can — DayZ-Expansion-Bundle
ActionOpenFence.GetText — DayZ-Expansion-Bundle ✂
ActionOpenFence.OnExecuteServer — RaG_Core
ActionOpenFence.OnStartServer — DayZ-Expansion-Bundle (cond)
ActionPackTent.GetText — DayZ-Expansion-Bundle
ActionPackTent.OnFinishProgressServer — RaG_Core
ActionPin.OnStartServer — VPPAdminTools
ActionPlaceFireplaceIndoor.ActionCondition T2 RaG_Core (cond)
ActionPlugIn.CreateConditionComponents — RaG_BaseItems ✂
ActionPushCar.ActionCondition T2 FlipTransport
ActionRaiseFlag.GetText — DayZ-Expansion-Bundle
ActionRaiseFlag.OnFinishProgressServer — Basic_Territories_Updated ✂
ActionResetCodeOnCodeLock.ActionCondition T2 RaG_Core (cond)
ActionResetCodeOnCodeLock.OnExecuteServer — RaG_Core (cond)
ActionSawPlanks.OnFinishProgressServer — Terje-Skills
ActionSkinning.CreateOrgan — Terje-Skills
ActionSkinning.OnFinishProgressServer — Terje-Skills
ActionSkinningCB.CreateActionComponent — Terje-Skills
ActionStartEngine.Can — RedFalcon Flight System Heliz
ActionStartEngine.OnEndServer — RaG_Core
ActionStopEngine.Can — RedFalcon Flight System Heliz
ActionStopEngine.OnEndServer — RaG_Core
ActionTakeItem.ActionCondition T2 DayZ-Expansion-Bundle
ActionTakeItem.GetText — DayZ-Expansion-Bundle
ActionTakeItem.OnExecuteServer — RaG_Core
ActionTakeItemToHands.ActionCondition T2 DayZ-Expansion-Bundle
ActionTakeItemToHands.GetText — DayZ-Expansion-Bundle
ActionTakeItemToHands.OnExecuteServer — RaG_Core
ActionTakeMaterialToHands.ActionCondition T2 BaseBuildingPlus (cond)
ActionTakeMaterialToHandsSwitch.ActionCondition T2 BaseBuildingPlus (cond)
ActionToggleNVG.CanBeUsedInVehicle — RedFalcon Flight System Heliz ✂
ActionTogglePlaceObject.Start — DayZ-Expansion-Bundle (cond)
ActionToggleTentOpen.ActionCondition T2 DayZ-Expansion-Bundle (cond)
ActionToggleTentOpen.GetText — DayZ-Expansion-Bundle ✂
ActionTurnOffWhileInHands.CanBeUsedSwimming — Admirals Diving Mod ✂
ActionTurnOnWhileInHands.CanBeUsedSwimming — Admirals Diving Mod ✂
ActionUnlockDoors.OnFinishProgressServer — RaG_Core
ActionUnmountBarbedWire.GetText — DayZ-Expansion-Bundle
ActionUnmountBarbedWire.OnFinishProgressServer — BaseBuildingPlus (cond)
ActionUnpin.OnStartServer — VPPAdminTools
AdvancedCommunication.OnStoreLoad T3 CF
AdvancedCommunication.OnStoreSave T3 CF
AlarmClock_ColorBase.COT_OnDebugSpawn — Community-Online-Tools ✂
AmmoBox.SetActions T2 Blackouts Scorpion
AnimalBase.EEInit T3 Community-Online-Tools
AnimalBase.IsTerjeClientUpdateRequired — Terje-Skills ✂
AnimalBase.OnStoreLoad T3 CF
AnimalBase.OnStoreSave T3 CF
AnimalBase.OnTerjeClientUpdate — Terje-Skills
AreaExposureMdfr.Activate — VPPAdminTools (cond)
AttachmentCategoriesContainer.UpdateInterval — RaG_Core
AttachmentsOutOfReach.IsAttachmentReachable — RaG_Vehicle_Pack (cond)
BadgeBleeding.IsValueChanged — Community-Online-Tools
BarbedWire.ExpansionOnDestroyed — DayZ-Expansion-Bundle ✂
BarrelHoles_ColorBase.CF_OnStoreLoad — DayZ-Expansion-Bundle
BarrelHoles_ColorBase.Close — DayZ-Expansion-Bundle
BarrelHoles_ColorBase.Expansion_CanUseVirtualStorage — DayZ-Expansion-Bundle (cond)
BarrelHoles_ColorBase.IsNonExpansionOpenable — DayZ-Expansion-Bundle ✂
BarrelHoles_ColorBase.Open — DayZ-Expansion-Bundle
Barrel_ColorBase.Close — DayZ-Expansion-Bundle
Barrel_ColorBase.IsNonExpansionOpenable — DayZ-Expansion-Bundle ✂
Barrel_ColorBase.Open — DayZ-Expansion-Bundle
Barrel_ColorBase.SetActions T2 RaG_Vehicle_Pack
BaseBuildingBase.EEItemAttached T2 Community-Online-Tools
BaseBuildingBase.EEItemDetached T2 Community-Online-Tools
BaseBuildingBase.GetKitSpawnPosition — DayZ-Expansion-Bundle
BaseBuildingBase.IsOpen — DayZ-Expansion-Bundle
BaseBuildingBase.OnPartBuiltClient — Community-Online-Tools
BaseBuildingBase.OnPartDestroyedClient — Community-Online-Tools
BaseBuildingBase.OnPartDismantledClient — Community-Online-Tools
BearTrap.SetActions T2 Community-Online-Tools
BleedingSourcesManagerBase.AttemptAddBleedingSourceBySelection — Terje-Skills (cond)
BloodNotfr.DisplayTendency — Community-Online-Tools
BloodNotfr.GetObservedValue — Community-Online-Tools
Blowtorch.SetActions T2 Blackouts Scorpion
BoatScript.EEHealthLevelChanged T2 Community-Online-Tools
BoatScript.EEOnDamageCalculated — Community-Online-Tools
BoatScript.OnDebugSpawn — Community-Online-Tools ✂
BoatScript.OnDriverEnter — Community-Online-Tools
BoatScript.OnStoreLoad T3 CF
BoatScript.OnStoreSave T3 CF
BoatScript.SetActions T2 FlipTransport
Bottle_Base.COT_OnDebugSpawn — Community-Online-Tools ✂
BuildingBase.OnDebugSpawn — Community-Online-Tools ✂
BuildingBase.OnStoreLoad T3 CF
BuildingBase.OnStoreSave T3 CF
CAContinuousCraft.Setup — Community-Online-Tools
CAContinuousEmpty.Setup — Community-Online-Tools
CAContinuousFill.Setup — Community-Online-Tools
CAContinuousFillBrakes.Setup — Community-Online-Tools
CAContinuousFillCoolant.Setup — Community-Online-Tools
CAContinuousFillFuel.Setup — Community-Online-Tools
CAContinuousFillOil.Setup — Community-Online-Tools
CAContinuousFillPowerGenerator.Setup — Community-Online-Tools
CAContinuousMineWood.CreatePrimaryItems — Terje-Skills
CAContinuousQuantity.Setup — Community-Online-Tools
CAContinuousRepeat.Setup — Community-Online-Tools
CAContinuousTime.Setup — Community-Online-Tools
CCTCursor.Can — RedFalcon Flight System Heliz (cond)
CCTCursorNoObject.Can — RedFalcon Flight System Heliz
CCTCursorNoRuinCheck.Can — RedFalcon Flight System Heliz
CCTCursorParent.Can — RedFalcon Flight System Heliz
CCTObject.Can — RedFalcon Flight System Heliz
CCTParent.Can — RedFalcon Flight System Heliz
CCTSurface.Can — RedFalcon Flight System Heliz
CCTTree.Can — RedFalcon Flight System Heliz
CF_InputBindings.Update — Community-Online-Tools (cond)
CarBattery.CanPutIntoHands T2 DayZ-Expansion-Bundle (cond)
CarBattery.SetActions T2 Blackouts Scorpion
CarScript.OnDebugSpawn — Community-Online-Tools ✂
CarScript.OnDriverEnter — Community-Online-Tools
CarScript.OnStoreLoad T3 CF
CarScript.OnStoreSave T3 CF
CarScript.OnUpdate T0 FlipTransport
CarScript.SetActions T2 FlipTransport
CargoContainer.UpdateInterval — RaG_Core
CatchingContextFishingRodAction.GetBaitLossChanceModifierClamped — Terje-Skills
CatchingContextFishingRodAction.GetChanceCoef — Terje-Skills
CatchingContextFishingRodAction.GetHookLossChanceModifierClamped — Terje-Skills
CatchingContextFishingRodAction.GetQualityModifier — Terje-Skills
CatchingContextFishingRodAction.RandomizeSignalDuration — Terje-Skills
CatchingContextFishingRodAction.RandomizeSignalStartTime — Terje-Skills
CatchingContextFishingRodAction.TryDamageItems — Terje-Skills (cond)
ChernarusPlusData.WeatherOnBeforeChange — VPPAdminTools
Clothing.CanPutInCargoClothingConditions — RaG_Core (cond)
CodeLockComponent.CheckCodeRequest — RaG_Core (cond)
CodeLockComponent.OnRPC T2 RaG_Core (cond)
CodeLockComponent.ResetPIN — RaG_Core (cond)
CodeLockComponent.SetLockCode — RaG_Core (cond)
CodeLockComponent.SetLockState — RaG_Core (cond)
CombinationLock.ExpansionOnDestroyed — DayZ-Expansion-Bundle ✂
Construction.COT_GetParent — Community-Online-Tools ✂
Construction.DropNonUsableMaterialsServer — BaseBuildingPlus ✂
Construction.IsColliding — BaseBuildingPlus ✂
Construction.IsCollidingEx — BaseBuildingPlus ✂
ConstructionBase.DismantlePartServerEx — DayZ-Expansion-Bundle (cond)
ConstructionBase.GetConstructionPartsToBuild — DayZ-Expansion-Bundle
ConstructionBase.IsCollidingEx — DayZ-Expansion-Bundle (cond)
ConstructionBase.UpdateConstructionParts — DayZ-Expansion-Bundle
ContainerWithCargoAndAttachments.UpdateInterval — RaG_Core
Container_Base.CF_OnStoreLoad — DayZ-Expansion-Bundle
Container_Base.Close — DayZ-Expansion-Bundle
Container_Base.DeferredInit — DayZ-Expansion-Bundle
Container_Base.Open — DayZ-Expansion-Bundle
ContaminatedTrigger.OnEnterServerEvent — VPPAdminTools (cond)
Cooking.UpdateCookingStateOnStick — Terje-Skills
CraftArrow.CanDo — Terje-Skills
CraftArrow.Do — Terje-Skills
CraftArrowBone.CanDo — Terje-Skills
CraftArrowBone.Do — Terje-Skills
CraftBaseBallBatBarbed.CanDo — Terje-Skills
CraftBaseBallBatBarbed.Do — Terje-Skills
CraftBaseBallBatNailed.CanDo — Terje-Skills
CraftBaseBallBatNailed.Do — Terje-Skills
CraftBoneHook.CanDo — Terje-Skills
CraftBoneHook.Do — Terje-Skills
CraftBoneKnife.CanDo — Terje-Skills
CraftBoneKnife.Do — Terje-Skills
CraftFishNetTrap.CanDo — Terje-Skills
CraftFishNetTrap.Do — Terje-Skills
CraftFishingRod.CanDo — Terje-Skills
CraftFishingRod.Do — Terje-Skills
CraftGhillieAttachment.CanDo — Terje-Skills
CraftGhillieAttachment.Do — Terje-Skills
CraftGhillieBushrag.CanDo — Terje-Skills
CraftGhillieBushrag.Do — Terje-Skills
CraftGhillieHood.CanDo — Terje-Skills
CraftGhillieHood.Do — Terje-Skills
CraftGhillieSuit.CanDo — Terje-Skills
CraftGhillieSuit.Do — Terje-Skills
CraftGhillieTop.CanDo — Terje-Skills
CraftGhillieTop.Do — Terje-Skills
CraftHandDrillKit.CanDo — Terje-Skills
CraftHandDrillKit.Do — Terje-Skills
CraftImprovisedLeatherBag.CanDo — Terje-Skills
CraftImprovisedLeatherBag.Do — Terje-Skills
CraftLeatherCourierBag.CanDo — Terje-Skills
CraftLeatherCourierBag.Do — Terje-Skills
CraftLeatherSack.CanDo — Terje-Skills
CraftLeatherSack.Do — Terje-Skills
CraftSpearBone.CanDo — Terje-Skills
CraftSpearBone.Do — Terje-Skills
CraftSpearStone.CanDo — Terje-Skills
CraftSpearStone.Do — Terje-Skills
CraftStoneKnife.CanDo — Terje-Skills
CraftStoneKnife.Do — Terje-Skills
CraftTerritoryFlagKit.CanDo — DayZ-Expansion-Bundle (cond)
CraftWoodenHook.CanDo — Terje-Skills
CraftWoodenHook.Do — Terje-Skills
CreditsLoader.GetData — CF ✂
DayZExpansion.OnFinish — DayZ-Expansion-Bundle
DayZGame.OnInitialize — VPPAdminTools (cond)
DayZGame.OnKeyPress — VPPAdminTools
DayZGame.OnKeyRelease — VPPAdminTools
DayZGame.OnPostUpdate — RaG_Core
DayZGame.RegisterProfilesOptions — Dabs Framework
DayZGame.SetMissionPath — Dabs Framework
DayZPlayerCamera3rdPersonErc.OnUpdate T0 Admirals Parachute Mod
DayZPlayerImplement.CameraHandler — VPPAdminTools (cond)
DayZPlayerImplement.EEItemAttached T2 Community-Online-Tools
DayZPlayerImplement.ModCommandHandlerBefore — VPPAdminTools
DayZPlayerImplement.OnDebugSpawn — Community-Online-Tools ✂
DayZPlayerImplement.OnSoundEvent — Terje-Skills
DayZPlayerImplement.OnStepEvent — Terje-Skills
DayZPlayerImplement.OnStoreLoad T3 CF
DayZPlayerImplement.OnStoreSave T3 CF
DayZPlayerImplementJumpClimb.Climb — Admirals Diving Mod
DayZPlayerImplementJumpClimb.Jump — Admirals Parachute Mod (cond)
DayZPlayerImplementMeleeCombat.TrySelectFinisherType — Terje-Skills (cond)
DayZPlayerImplementSwimming.CheckSwimmingStart — Admirals Diving Mod (cond)
DayZPlayerMeleeFightLogic_LightHeavy.EvaluateFinisherAttack — Terje-Skills
DayZPlayerMeleeFightLogic_LightHeavy.EvaluateHit_Common — Terje-Skills
DeCraftWoodenCrate.CanDo — BaseBuildingPlus ✂
Debug.DestroyAllShapes — Dabs Framework ✂
Debug.DrawArrow — Dabs Framework ✂
Debug.DrawBox — Dabs Framework ✂
Debug.DrawBoxEx — Dabs Framework ✂
Debug.DrawCone — Dabs Framework ✂
Debug.DrawCube — Dabs Framework ✂
Debug.DrawCylinder — Dabs Framework ✂
Debug.DrawLine — Dabs Framework ✂
Debug.DrawLines — Dabs Framework ✂
Debug.DrawSphere — Dabs Framework ✂
DebugMonitor.Show — Community-Online-Tools (cond)
DigitalCodeLock.AfterStoreLoad T3 RaG_Core
DigitalCodeLock.CanBeLocked — RaG_Core
DigitalCodeLock.CanDetachAttachment — RaG_Core (cond)
DigitalCodeLock.CanDetachCodeLock — RaG_Core (cond)
DigitalCodeLock.CanReleaseAttachment T2 RaG_Core (cond)
DigitalCodeLock.CanSetCode — RaG_Core (cond)
DigitalCodeLock.EEInit T3 RaG_Core
DigitalCodeLock.EEItemAttached T2 RaG_Core
DigitalCodeLock.EEItemDetached T2 RaG_Core
DigitalCodeLock.GetBatteryEnergy — RaG_Core (cond)
DigitalCodeLock.HasBattery — RaG_Core (cond)
DigitalCodeLock.HasEnergy — RaG_Core (cond)
DigitalCodeLock.HasValidParent — RaG_Core (cond)
DigitalCodeLock.IsPlayerOnBackside — RaG_Core (cond)
DigitalCodeLock.NeedBattery — RaG_Core (cond)
DigitalCodeLock.OnRPC T2 RaG_Core (cond)
DigitalCodeLock.OnVariablesSynchronized T2 RaG_Core
DigitalCodeLock.OnWasAttached — RaG_Core
DigitalCodeLock.OnWork — RaG_Core (cond)
DigitalCodeLock.OnWorkStart — RaG_Core
DigitalCodeLock.OnWorkStop — RaG_Core (cond)
DigitalCodeLock.ResetPIN — RaG_Core (cond)
DigitalCodeLock.SetActions T2 RaG_Core
DigitalCodeLock.StartItemSoundServer — RaG_Core (cond)
DigitalCodeLock.UnlockOnServer — RaG_Core
DigitalCodeLockUI.CodeResponse — RaG_Core
DigitalCodeLockUI.ConfirmCode — RaG_Core
DigitalCodeLockUI.KeyPress — RaG_Core (cond)
DigitalCodeLockUI.OnKeyDown — RaG_Core
DigitalCodeLockUI.SetTargetLock — RaG_Core
DigitalCodeLockUI.Update — RaG_Core
DrowningMdfr.ActivateCondition — VPPAdminTools (cond)
DrowningMdfr.DeactivateCondition — VPPAdminTools (cond)
Edible_Base.ProcessDecay — RaG_Core
Edible_Base.TerjeOverrideDescriptionByConsumableEffects — Terje-Skills
EffectArea.EEInit T3 Community-Online-Tools
EmoteCB.OnAnimationEvent — Survivor Animations (cond)
EmoteDabbing.EmoteCondition — Dabs Framework (cond)
EmoteManager.CanPlayEmote — Admirals Parachute Mod
EmoteManager.CreateEmoteCallback — Survivor Animations
EnochData.WeatherOnBeforeChange — VPPAdminTools
Environment.CheckWaterContact — Admirals Diving Mod
Environment.GetEnvironmentTemperature — Terje-Skills
Environment.ProcessItemsWetness — Community-Online-Tools (cond)
ExpansionActionPaint.ActionCondition T2 DayZ-Expansion-Bundle
ExpansionActionPaint.GetText — DayZ-Expansion-Bundle
ExpansionAirdropContainerBase.EEDelete T3 Community-Online-Tools
ExpansionAirdropContainerBase.EEInit T3 Community-Online-Tools
ExpansionBaseBuilding.AfterStoreLoad T3 DayZ-Expansion-Bundle
ExpansionBaseBuilding.CF_OnStoreLoad — DayZ-Expansion-Bundle
ExpansionBaseBuilding.CF_OnStoreSave — DayZ-Expansion-Bundle
ExpansionBaseBuilding.CanBeDamaged — DayZ-Expansion-Bundle ✂
ExpansionBaseBuilding.CanBeRepairedToPristine — DayZ-Expansion-Bundle ✂
ExpansionBaseBuilding.CanObstruct — DayZ-Expansion-Bundle ✂
ExpansionBaseBuilding.CanReceiveAttachment T2 DayZ-Expansion-Bundle
ExpansionBaseBuilding.EEInit T3 DayZ-Expansion-Bundle
ExpansionBaseBuilding.EEKilled T3 DayZ-Expansion-Bundle (cond)
ExpansionBaseBuilding.ExpansionGetCodeLock — DayZ-Expansion-Bundle ✂
ExpansionBaseBuilding.ExpansionHasCodeLock — DayZ-Expansion-Bundle ✂
ExpansionBaseBuilding.ExpansionOnDestroyed — DayZ-Expansion-Bundle ✂
ExpansionBaseBuilding.GetDestroySound — DayZ-Expansion-Bundle ✂
ExpansionBaseBuilding.GetKitSpawnPosition — DayZ-Expansion-Bundle ✂
ExpansionBaseBuilding.HasProperDistance — DayZ-Expansion-Bundle ✂
ExpansionBaseBuilding.IsFacingCamera — DayZ-Expansion-Bundle ✂
ExpansionBaseBuilding.IsFacingPlayer — DayZ-Expansion-Bundle ✂
ExpansionBaseBuilding.IsOpened — DayZ-Expansion-Bundle ✂
ExpansionBaseBuilding.OnPartBuiltServer — DayZ-Expansion-Bundle
ExpansionBaseBuilding.OnVariablesSynchronized T2 DayZ-Expansion-Bundle
ExpansionBaseBuilding.SetActions T2 DayZ-Expansion-Bundle
ExpansionBaseBuilding.UpdateAttachmentPhysics — DayZ-Expansion-Bundle ✂
ExpansionBaseBuilding.UpdatePhysics — DayZ-Expansion-Bundle ✂
ExpansionBookMenuManager.RegisterBookMenuTabs — DayZ-Expansion-Bundle
ExpansionCodeLock.ExpansionLock — DayZ-Expansion-Bundle
ExpansionCodeLock.ExpansionUnlock — DayZ-Expansion-Bundle
ExpansionContaminatedArea.EEDelete T3 Community-Online-Tools
ExpansionContaminatedArea.EEInit T3 Community-Online-Tools
ExpansionItemInspectionBase.UpdateItemStats — DayZ-Expansion-Bundle
Fence.AddAction — DayZ-Expansion-Bundle
Fence.CF_OnStoreLoad — DayZ-Expansion-Bundle
Fence.CF_OnStoreSave — DayZ-Expansion-Bundle
Fence.CanBeDamaged — DayZ-Expansion-Bundle ✂
Fence.CanOpenFence — DayZ-Expansion-Bundle
Fence.CanReceiveAttachment T2 DayZ-Expansion-Bundle (cond)
Fence.CloseAndLock — DayZ-Expansion-Bundle ✂
Fence.ExpansionGetCodeLock — DayZ-Expansion-Bundle ✂
Fence.ExpansionIsLocked — DayZ-Expansion-Bundle
Fence.ExpansionIsOpenable — DayZ-Expansion-Bundle ✂
Fence.ExpansionIsOpened — DayZ-Expansion-Bundle ✂
Fence.OnPartDestroyedServer — DayZ-Expansion-Bundle
Fence.OnPartDismantledServer — DayZ-Expansion-Bundle
Fence.RemoveAction — DayZ-Expansion-Bundle
Fence.SetOpenedState — DayZ-Expansion-Bundle
FirefighterAxe.SetActions T2 RaG_BaseItems
FireplaceBase.GetFuelBurnRateMP — Terje-Skills
FirstAidKit.SetActions T2 RaG_Vehicle_Pack
FishingRod_Base_New.SetActions T2 RaG_BaseItems
Flag_Base.AfterStoreLoad T3 DayZ-Expansion-Bundle
Flag_Base.CF_OnStoreLoad — DayZ-Expansion-Bundle
Flag_Base.CF_OnStoreSave — DayZ-Expansion-Bundle
Flag_Base.OnWasAttached — DayZ-Expansion-Bundle
Flag_Base.OnWasDetached — DayZ-Expansion-Bundle
Flaregun.OnFire — DayZ-Expansion-Bundle
GardenLime.SetActions T2 RaG_BaseItems
GhillieBushrag_ColorBase.CanPutAsAttachment — Cl0ud's Military Gear
GhillieSuit_ColorBase.CanPutAsAttachment — Cl0ud's Military Gear
GhillieTop_ColorBase.CanPutAsAttachment — Cl0ud's Military Gear
GiftBox_Base.Close — DayZ-Expansion-Bundle
GiftBox_Base.IsNonExpansionOpenable — DayZ-Expansion-Bundle ✂
GiftBox_Base.Open — DayZ-Expansion-Bundle
Grenade_Base.EEHitBy T2 VPPAdminTools
HeadGear_Base.SetActions T2 Blackouts Scorpion
HeadlightH7.EEOnDamageCalculated — RedFalcon Flight System Heliz ✂
HeadlightH7.OnWasAttached — RedFalcon Flight System Heliz
HeadlightH7.OnWasDetached — RedFalcon Flight System Heliz
HeadlightH7.SetActions T2 Blackouts Scorpion
HealthNotfr.DisplayTendency — Community-Online-Tools
HealthNotfr.GetObservedValue — Community-Online-Tools
HeartbeatNotfr.DisplayBadge — Community-Online-Tools
HelicopterScript.OnStoreLoad T3 CF
HelicopterScript.OnStoreSave T3 CF
Hologram.AddProjectionRotation — BaseBuildingPlus ✂
Hologram.AlignProjectionOnTerrain — BaseBuildingPlus (cond)
Hologram.GetProjectionName — RaG_Core (cond)
Hologram.GetProjectionRotation — BaseBuildingPlus ✂
Hologram.HeightPlacementCheck — DayZ-Expansion-Bundle (cond)
Hologram.IsBaseViable — DayZ-Expansion-Bundle (cond)
Hologram.IsBehindObstacle — DayZ-Expansion-Bundle (cond)
Hologram.IsClippingRoof — DayZ-Expansion-Bundle (cond)
Hologram.IsCollidingAngle — DayZ-Expansion-Bundle (cond)
Hologram.IsCollidingBBox — DayZ-Expansion-Bundle (cond)
Hologram.IsCollidingPlayer — DayZ-Expansion-Bundle (cond)
Hologram.IsFloating — BaseBuildingPlus
Hologram.RefreshVisual — RaG_Core (cond)
Hologram.SetOnGround — DayZ-Expansion-Bundle
Hologram.SetProjectionPosition — RaG_Core
Hologram.SubtractProjectionRotation — BaseBuildingPlus ✂
Hologram.UpdateHologram — DayZ-Expansion-Bundle
HungerMdfr.GetTerjeHealthDammageModifier — Terje-Skills
HungerMdfr.GetTerjeMetabolicSpeedModifier — Terje-Skills
HungerNotfr.DisplayTendency — Community-Online-Tools
HungerNotfr.GetObservedValue — Community-Online-Tools
Icon.DestroyWhiteBackground — DayZ-Expansion-Bundle
Icon.Expansion_ResetColor — DayZ-Expansion-Bundle ✂
Icon.Expansion_UpdateItemRarity — DayZ-Expansion-Bundle ✂
Icon.FullScreen — DayZ-Expansion-Bundle
Icon.InitEx — DayZ-Expansion-Bundle
Icon.InitLock — DayZ-Expansion-Bundle
Icon.SetItemPreview — DayZ-Expansion-Bundle
ImprovisedExplosive.COT_OnDebugSpawn — Community-Online-Tools ✂
InjuredLegNotfr.DisplayBadge — Community-Online-Tools
InteractActionInput.UpdatePossibleActions — DayZ-Expansion-Bundle (cond)
ItemBase.CanBeConsumed — RaG_Core
ItemBase.CanDisplayAttachmentCategory — DayZ-Expansion-Bundle
ItemBase.CanDisplayCargo — DayZ-Expansion-Bundle
ItemBase.CanPutInCargo T2 DayZ-Expansion-Bundle
ItemBase.CanReceiveItemIntoCargo T2 DayZ-Expansion-Bundle (cond)
ItemBase.CanReleaseAttachment T2 DayZ-Expansion-Bundle
ItemBase.CanReleaseCargo — DayZ-Expansion-Bundle
ItemBase.Close — DayZ-Expansion-Bundle
ItemBase.DamageItemAttachments — Terje-Skills
ItemBase.DamageItemInCargo — Terje-Skills
ItemBase.ExpansionIsLocked — DayZ-Expansion-Bundle ✂
ItemBase.Expansion_CanUseVirtualStorage — DayZ-Expansion-Bundle ✂
ItemBase.Expansion_GetEntityStorageFileName — DayZ-Expansion-Bundle ✂
ItemBase.Expansion_RestoreContents — DayZ-Expansion-Bundle ✂
ItemBase.Expansion_StoreContents — DayZ-Expansion-Bundle ✂
ItemBase.GetItemSize — Dabs Framework ✂
ItemBase.IsOpen — DayZ-Expansion-Bundle
ItemBase.IsServerCheck — Community-Online-Tools
ItemBase.OnDebugSpawn — Community-Online-Tools ✂
ItemBase.OnPlacementComplete — Community-Online-Tools
ItemBase.OnStoreSave T3 CF
ItemBase.OnWorkStart — DayZ-Expansion-Bundle
ItemBase.OnWorkStop — DayZ-Expansion-Bundle
ItemBase.Open — DayZ-Expansion-Bundle
JMCOTSideBarFooter.Init — Community-Online-Tools
JMESPMetaBaseBuilding.Create — DayZ-Expansion-Bundle
JMESPMetaBaseBuilding.CreateActions — DayZ-Expansion-Bundle
JMESPMetaBaseBuilding.UpdateButtonStates — DayZ-Expansion-Bundle
JMESPModule.RegisterTypes — Community-Online-Tools
JMModuleBase.GetRPCMax — Community-Online-Tools (cond)
JMModuleBase.GetRPCMin — Community-Online-Tools (cond)
JMModuleBase.OnClientPermissionsUpdated — Community-Online-Tools
JMModuleBase.OnMissionStart T3 Community-Online-Tools
JMModuleBase.OnRPC T2 Community-Online-Tools (cond)
JMModuleConstructorBase.RegisterModules — Community-Online-Tools
JMModuleManager.InitModule — Community-Online-Tools
JMModuleManager.OnClientPermissionsUpdated — Community-Online-Tools
JMObjectSpawnerForm.OnCreate — Community-Online-Tools
JMPlayerForm.InitActionWidgetsIdentity — Community-Online-Tools
JMPlayerForm.OnCreate — Community-Online-Tools
JMPlayerForm.OnPlayerRow_RightClick — Community-Online-Tools
JMPlayerForm.PassesListFilters — Community-Online-Tools (cond)
JMPlayerFormTabInventory.ShowInventoryContextMenu — Community-Online-Tools
JMTeleportForm.OnCreate — Community-Online-Tools
JMTeleportForm.RefreshMapMarkers — Community-Online-Tools
KeybindingElement.Reload — CF
KitBase.COT_OnDebugSpawn — Community-Online-Tools ✂
LandMineTrap.EEHitBy T2 VPPAdminTools
Liquid.CanFillContainer — RaG_Core
Liquid.CanTransfer — RaG_Core
Liquid.FillContainer — RaG_Core (cond)
Liquid.GetLiquidConfigProperty — RaG_Core ✂
Lockpick.SetActions T2 CJ187-LootChest
MagazineStorage.SetActions T2 RaG_BaseItems
Magnum_Base.InitStateMachine — Survivor Animations ✂
Magnum_Base.SetActions T2 Survivor Animations
MeatTenderizer.SetActions T2 DayZ-Expansion-Bundle
MiscGameplayFunctions.BuildCondition — BaseBuildingPlus ✂
MiscGameplayFunctions.ComplexBuildCollideCheckClient — BaseBuildingPlus ✂
MiscGameplayFunctions.FilterObstructedObjectsByGrouping — DayZ-Expansion-Bundle ✂
MiscGameplayFunctions.FilterObstructingObjects — DayZ-Expansion-Bundle ✂
MiscGameplayFunctions.IsObjectObstructed — DayZ-Expansion-Bundle ✂
MiscGameplayFunctions.IsObjectObstructedEx — DayZ-Expansion-Bundle ✂
MiscGameplayFunctions.IsObjectObstructedFilterEx — DayZ-Expansion-Bundle ✂
MissionBase.CF_IsLoaded — CF ✂
MissionBase.OnInit T3 Dabs Framework
MissionServer.EquipCharacter — DayZ-Expansion-Bundle (cond)
MissionServer.InvokeOnDisconnect T3 CF
MissionServer.OnClientNewEvent T3 CF
MissionServer.OnClientPrepareEvent — CF
MissionServer.ShouldPlayerBeKilled — Community-Online-Tools
ModItemRegisterCallbacks.RegisterCustom — CF
ModLoader.GetMods — CF ✂
ModLoader.LoadMods — CF ✂
ModStructure.GetDebugName — CF
ModStructure.GetModActionURL — CF ✂
ModStructure.GetModLogo — CF ✂
ModStructure.GetModLogoOver — CF ✂
ModStructure.GetModLogoSmall — CF ✂
ModStructure.GetModName — CF ✂
ModStructure.GetModOverview — CF ✂
ModStructure.GetModToltip — CF ✂
ModifiersManager.ActivateModifier — Community-Online-Tools (cond)
MotorbikeScript.EEHealthLevelChanged T2 Community-Online-Tools
MotorbikeScript.OnDebugSpawn — Community-Online-Tools ✂
MotorbikeScript.OnDriverEnter — Community-Online-Tools
MotorbikeScript.OnStoreSave T3 CF
MushroomBase.EEDelete T3 Terje-Skills
MushroomBase.IsTerjeClientUpdateRequired — Terje-Skills ✂
MushroomBase.OnTerjeClientUpdate — Terje-Skills
NotificationRuntimeData.GetTitleText — CF ✂
NotificationUI.AddNotification — CF
NotificationUI.RemoveNotification — CF
NotificationUI.UpdateTargetHeight — CF
OptionsMenuGame.Apply — VPPAdminTools
OptionsMenuGame.IsChanged — VPPAdminTools (cond)
OptionsMenuGame.Revert — VPPAdminTools
OptionsMenuGame.SetOptions — VPPAdminTools
PPERequester_SandstormEffect.SetTargetIntensity — Community-Online-Tools
PersonalRadio.SetActions T2 RaG_Vehicle_Pack
Pickaxe.SetActions T2 RedFalcon Flight System Heliz
Pistol_Base.SetActions T2 Blackouts Scorpion
PlantMaterial.CanDetachAttachment — RaG_BaseItems (cond)
PlantMaterial.CanPutAsAttachment — RaG_BaseItems ✂
PlayerBase.CanClimb — Admirals Diving Mod (cond)
PlayerBase.CanJump — Admirals Diving Mod (cond)
PlayerBase.CanSprint — Admirals Diving Mod (cond)
PlayerBase.CanSwapItemInCargo — Admirals Diving Mod (cond)
PlayerBase.EOnSimulate T1 Admirals Diving Mod ✂
PlayerBase.FormatSteamWebhook — Community-Online-Tools (cond)
PlayerBase.GetActions — Dabs Framework ✂
PlayerBase.GetWeightSpecialized — Terje-Skills
PlayerBase.IsAlreadyInFallingCommand — Admirals Parachute Mod
PlayerBase.IsFalling — Admirals Parachute Mod (cond)
PlayerBase.IsLanded — Admirals Parachute Mod (cond)
PlayerBase.IsRestrained — Community-Online-Tools
PlayerBase.IsSwimming — Admirals Diving Mod (cond)
PlayerBase.IsTargetInActiveRefresherRange — DayZ-Expansion-Bundle ✂
PlayerBase.ModCommandHandlerAfter — Survivor Animations
PlayerBase.OnCommandClimbStart — Community-Online-Tools
PlayerBase.OnCommandFallStart — Community-Online-Tools
PlayerBase.OnCommandLadderStart — Community-Online-Tools
PlayerBase.OnCommandVehicleFinish — Community-Online-Tools
PlayerBase.OnCommandVehicleStart — Community-Online-Tools
PlayerBase.OnInputUserDataProcess — RedFalcon Flight System Heliz
PlayerBase.OnParticleEvent — Survivor Animations
PlayerBase.OnStoreLoadLifespan — CF (cond)
PlayerBase.OnTerjeCharacterLifetimeUpdated — Terje-Skills ✂
PlayerBase.OnTerjePlayerKilledEvent — Terje-Skills
PlayerBase.OnTerjePlayerRespawned — Terje-Skills
PlayerBase.OnTerjeProfileFirstCreation — Terje-Skills
PlayerBase.OnTerjeRPC — Terje-Skills
PlayerBase.OnTerjeRegisterModifiers — Terje-Skills
PlayerBase.ProcessHandDamage — Community-Online-Tools (cond)
PlayerBase.SpawnEntityOnGroundPos — Terje-Skills
PlayerBase.TerjeSendSoundEvent — Terje-Skills
PlayerBase.UpdatePlayerMeasures — DayZ-Expansion-Bundle (cond)
PlayerBase.eAI_OnFactionChange — DayZ-Expansion-Bundle ✂
PlayerStomach.AddToStomach — Terje-Skills
PlayerStomach.Update — Terje-Skills
Pliers.SetActions T2 RaG_Core
PluginAdminLog.OnPlacementComplete — Community-Online-Tools
PluginAdminLog.PlayerList — Community-Online-Tools
PluginDeveloper.TeleportAtCursor — Community-Online-Tools
PluginDeveloper.ToggleFreeCamera — Community-Online-Tools
PluginDeveloper.ToggleFreeCameraBackPos — Community-Online-Tools
PluginDiagMenu.OnRPC T2 Dabs Framework
PluginDiagMenuClient.RegisterModdedDiags — Dabs Framework
PluginTerjeScriptableAreas.WriteScriptableAreasWiki — Terje-Skills
PokeHolesBarrel.CanDo — RaG_BaseItems (cond)
PortableGasStove.COT_OnDebugSpawn — Community-Online-Tools ✂
PrepareAnimal.GetLengthInSecs — Terje-Skills (cond)
PrepareAnimal.GetTerjeCraftingTimeModifier — Terje-Skills
PrepareChicken.Do — Terje-Skills
PrepareFish.Do — Terje-Skills
PrepareFish.GetLengthInSecs — Terje-Skills (cond)
PrepareFish.GetTerjeCraftingTimeModifier — Terje-Skills ✂
PrepareFox.Do — Terje-Skills
PrepareRabbit.Do — Terje-Skills
PumpkinSeedsPack.SetActions T2 RaG_BaseItems
RainProcurementComponentBase.GetBaseLiquidAmount — RaG_BaseItems (cond)
Rebuilding.COT_BuildParts — Community-Online-Tools ✂
Rebuilding.COT_BuildRequiredParts — Community-Online-Tools ✂
Rebuilding.COT_DismantleParts — Community-Online-Tools ✂
Rebuilding.COT_DismantleRequiredParts — Community-Online-Tools ✂
Rebuilding.COT_RepairPart — Community-Online-Tools ✂
Rebuilding.COT_RepairParts — Community-Online-Tools ✂
RecipeBase.CheckRecipe — DayZ-Expansion-Bundle
RecipeBase.GetName — DayZ-Expansion-Bundle ✂
RightArea.Refresh — Terje-Skills
RightArea.UpdateInterval — Terje-Skills
SlotsIcon.ClearRemainSelected — DayZ-Expansion-Bundle
SlotsIcon.Expansion_ResetColor — DayZ-Expansion-Bundle ✂
SlotsIcon.Expansion_UpdateItemRarity — DayZ-Expansion-Bundle ✂
SlotsIcon.Init — DayZ-Expansion-Bundle
SlotsIcon.SetItemPreview — DayZ-Expansion-Bundle
SmallProtectorCase.SetActions T2 Blackouts Scorpion
SmershVest.CanPutAsAttachment — Cl0ud's Military Gear
Spotlight.ExpansionCanRecievePower — DayZ-Expansion-Bundle ✂
StaminaConsumers.HasEnoughStaminaFor — Terje-Skills
StaminaConsumers.HasEnoughStaminaToStart — Terje-Skills
StaminaHandler.RegisterStaminaConsumers — Terje-Skills
StaminaHandler.RegisterStaminaModifiers — Terje-Skills
StaminaHandler.SetCooldown — Terje-Skills
StaminaHandler.SetDepletionMultiplier — Terje-Skills
StaminaHandler.SetRecoveryMultiplier — Terje-Skills
StaminaModifier.GetMaxValue — Terje-Skills
StaminaModifier.GetMinValue — Terje-Skills
StanceIndicator.Update — Community-Online-Tools (cond)
StandardActionInput.UpdatePossibleActions — RedFalcon Flight System Heliz
StaticConstructionMethods.SpawnConstructionMaterialPiles — BaseBuildingPlus ✂
Stone.SetActions T2 BaseBuildingPlus
StuffedNotfr.DisplayBadge — Community-Online-Tools
SurvivorBase.CanJump — VPPAdminTools
SurvivorBase.EOnFrame T1 VPPAdminTools ✂
SurvivorBase.EOnPostFrame T1 VPPAdminTools
TentBase.CF_OnStoreLoad — DayZ-Expansion-Bundle
TentBase.CF_OnStoreSave — DayZ-Expansion-Bundle
TentBase.CanDisplayAttachmentSlot T2 DayZ-Expansion-Bundle (cond)
TentBase.CanDisplayCargo — DayZ-Expansion-Bundle ✂
TentBase.CanReceiveAttachment T2 DayZ-Expansion-Bundle
TentBase.CanReceiveItemIntoCargo T2 DayZ-Expansion-Bundle (cond)
TentBase.CanReleaseAttachment T2 DayZ-Expansion-Bundle (cond)
TentBase.CanReleaseCargo — DayZ-Expansion-Bundle (cond)
TentBase.EEHitBy T2 DayZ-Expansion-Bundle
TentBase.EEKilled T3 DayZ-Expansion-Bundle
TentBase.EEOnCECreate — Basic_Territories_Updated
TentBase.ExpansionIsOpenable — DayZ-Expansion-Bundle ✂
TentBase.ExpansionIsOpened — DayZ-Expansion-Bundle ✂
TentBase.SetActions T2 DayZ-Expansion-Bundle
TerjeAdmintoolSupport.OnInit T3 Terje-Skills
TerjeBookBase.DescriptionOverride — Terje-Skills (cond)
TerjeBookBase.SetActions T2 Terje-Skills
TerjePerkCfg.OnInit T3 Terje-Skills
TerjePlayerProfile.OnInit T3 Terje-Skills
TerjePlayerSkillsAccessor.AddPerkLevel — Terje-Skills ✂
TerjePlayerSkillsAccessor.AddSkillExperience — Terje-Skills ✂
TerjePlayerSkillsAccessor.GetPerkLevel — Terje-Skills ✂
TerjePlayerSkillsAccessor.GetPerkStatus — Terje-Skills ✂
TerjePlayerSkillsAccessor.GetPerkValue — Terje-Skills ✂
TerjePlayerSkillsAccessor.GetSkillExperience — Terje-Skills ✂
TerjePlayerSkillsAccessor.GetSkillLevel — Terje-Skills ✂
TerjePlayerSkillsAccessor.GetSkillModifierValue — Terje-Skills ✂
TerjePlayerSkillsAccessor.GetSkillPerkPoints — Terje-Skills ✂
TerjePlayerSkillsAccessor.IsPerkRegistered — Terje-Skills ✂
TerjePlayerSkillsAccessor.ResetAll — Terje-Skills ✂
TerjePlayerSkillsAccessor.ResetAllSkillPerks — Terje-Skills ✂
TerjePlayerSkillsAccessor.ResetSkill — Terje-Skills ✂
TerjePlayerSkillsAccessor.SetPerkLevel — Terje-Skills ✂
TerjePlayerSkillsAccessor.SetSkillLevel — Terje-Skills ✂
TerjeSettingsCollection.AfterServerSettingsLoaded — Terje-Skills
TerjeSettingsCollection.OnInit T3 Terje-Skills
TerjeSkillCfg.OnInit T3 Terje-Skills
TerjeSkillModifierCfg.OnInit T3 Terje-Skills
TerjeSkillsCraftingHelper.CanDoCraftPerkRequired — Terje-Skills
TerjeSkillsCraftingHelper.DoCraftPerkRequired — Terje-Skills
TerjeSkillsRegistry.HasSkillsMod — Terje-Skills ✂
TerjeSkillsRegistry.OnInit T3 Terje-Skills
TerritoryFlag.AfterStoreLoad T3 Basic_Territories_Updated
TerritoryFlag.EEInit T3 Basic_Territories_Updated
TerritoryFlag.OnRPC T2 Basic_Territories_Updated
TerritoryFlag.OnStoreLoad T3 Basic_Territories_Updated
TerritoryFlag.OnStoreSave T3 Basic_Territories_Updated
TerritoryFlag.SetActions T2 Basic_Territories_Updated
TerritoryFlagKit.OnPlacementComplete — DayZ-Expansion-Bundle ✂
ThirstMdfr.GetTerjeHealthDammageModifier — Terje-Skills
ThirstMdfr.GetTerjeMetabolicSpeedModifier — Terje-Skills
ThirstNotfr.DisplayTendency — Community-Online-Tools
ThirstNotfr.GetObservedValue — Community-Online-Tools
TransferValues.CheckBlood — Community-Online-Tools
TransferValues.CheckHealth — Community-Online-Tools
TransferValues.ReceiveValue — Community-Online-Tools
TrapBase.COT_OnDebugSpawn — Community-Online-Tools ✂
TrapBase.OnPlacementComplete — VPPAdminTools
TrapBase.SetActions T2 Community-Online-Tools
TrapBase.StartActivate — Community-Online-Tools
TrapSpawnBase.SetCanCatch — Terje-Skills
TrapSpawnBase.SetupTrapPlayer — Terje-Skills
TruckBattery.EEItemDetached T2 BaseBuildingPlus
UndergroundHandlerClient.OnUndergroundPresenceUpdate — Community-Online-Tools
UndergroundHandlerClient.UpdateNVGRequester — Community-Online-Tools
UndergroundStash.AfterStoreLoad T3 Terje-Skills
UndergroundStash.InitItemVariables — Terje-Skills
UndergroundStash.OnTerjeStoreLoad — Terje-Skills
UndergroundStash.OnTerjeStoreSave — Terje-Skills
UndergroundStash.OnVariablesSynchronized T2 Terje-Skills
VONManagerImplementation.OnEvent — Community-Online-Tools
VPPContextActionManager.RegisterActions — VPPAdminTools
VPPContextActionManager.RegisterProviders — VPPAdminTools
VicinityItemManager.IsObstructed — BaseBuildingPlus (cond)
WarmthNotfr.DetermineLevelEx — Community-Online-Tools
WarmthNotfr.GetObservedValue — Community-Online-Tools
Watchtower.CanBeDamaged — DayZ-Expansion-Bundle ✂
Weapon_Base.COT_OnDebugSpawn — Community-Online-Tools
Weapon_Base.FillChamber — Community-Online-Tools ✂
Weapon_Base.FillInnerMagazine — Community-Online-Tools ✂
Weapon_Base.LiftWeaponRaycastResultCheck — Admirals Diving Mod (cond)
Weapon_Base.SpawnAttachedMagazine — Community-Online-Tools ✂
WoodenLog.SetActions T2 RaG_BaseItems
WoodenPlank.SetActions T2 RaG_BaseItems
ZombieBase.EEDelete T3 Community-Online-Tools
ZombieBase.EEInit T3 Community-Online-Tools
ZombieBase.HandleMindStateChange — DayZ-Expansion-Bundle
ZombieBase.OnStoreLoad T3 CF
ZombieBase.OnStoreSave T3 CF
ZombieMaleBase.EEInit T3 Community-Online-Tools

89 methods on client-only classes are not shown: a dedicated server never runs them.

Reading this page.

A conflict shows that code is skipped, not that an author made a mistake — overhaul mods replace systems on purpose. Long chains are cheap: one link costs about 25 ns per dispatch. What costs frame time is the work inside each hook, which is why the badges are there. Everything here comes from the mods' code alone; nothing was measured on a server. Methodology.