Stack composer
Started from Badlands Test Server: the 48 mods
it publishes to the Steam server browser (as of 2026-10-20), put back into load order —
servers publish the list last-loaded first. Mods loaded with -servermod= are never
published, so they are not here; add them if you know them.
Your stack in load order, earliest first. Drag a row, or use the arrows, to reorder.
- 1 CF
- 2 Zenarchist's Core Mod not analyzed
- 3 Zenarchist's Skills not analyzed
- 4 Code Lock
- 5 Code_Lock_1.30_Fix
- 6 CBD Map Buildings Codelock Addon not analyzed
- 7 AgricultureCore
- 8 CannabisPlus
- 9 DrugsPLUS
- 10 Dabs Framework
- 11 DayZ-Expansion-Core
- 12 DayZ-Expansion-Licensed
- 13 DayZ-Expansion-Vehicles
- 14 DayZ-Expansion-Navigation
- 15 DayZ-Expansion-Chat
- 16 DayZ-Expansion-Weapons
- 17 Autorun Upgraded not analyzed
- 18 VPPAdminTools
- 19 NoPvP not analyzed
- 20 RedFalcon Flight System Heliz
- 21 1.30 - RedFalcon Flight System - Patch not analyzed
- 22 Hitmarker
- 23 SNAFU Weapons
- 24 WASTELAND Server Patches not analyzed
- 25 Forward Operator Gear
- 26 MMG - Mightys Military Gear
- 27 MMG Base Storage
- 28 AutoCarFlip
- 29 DayZ-Expansion
- 30 DayZ-Expansion-Market
- 31 DayZ-Expansion-Book
- 32 DayZ-Expansion-Groups
- 33 DayZ-Expansion-Name-Tags
- 34 DayZ-Expansion-BaseBuilding
- 35 DayZ-Expansion-Missions
- 36 Techs 4x4 Hilux Pickup Truck
- 37 Survivor Animations
- 38 Techs 4x4 All Terrain Vehicles
- 39 TP_MaverickX3 not analyzed
- 40 CS_Mutant_DayZ not analyzed
- 41 SF KOTH not analyzed
- 42 Mega Collectibles Pack not analyzed
- 43 FoXyTrash not analyzed
- 44 DudeWheresMyCar
- 45 Service Dispatch not analyzed
- 46 AutolockVehicles not analyzed
- 47 CJ187-PokemonCards
- 48 DayZ Horse
File I/O on hot paths, timers created per event, and per-player-per-frame hooks across the stack. These can stall a frame regardless of the load figure. See all 8 below.
Across 127 server-side methods hooked by two or more mods. 2 more on client-only UI classes, listed separately.
4.919 ms per second, all 34 mods combined. Hook dispatch and timers only — not what the hooks do inside. Methodology.
Who silences whom#
A later-loaded mod overrides a method without super(), so the earlier mod's code on that method — and vanilla's — never runs. Whether that is a bug or the whole point of the mod is the author's call; this shows the structure, not intent.
| silences → | 1CF | 11DayZ-Expansion-Core | 13DayZ-Expansion-Vehicles | 16DayZ-Expansion-Weapons | 34DayZ-Expansion-BaseBuilding | all |
|---|---|---|---|---|---|---|
| 11DayZ-Expansion-Core | 1DayZ-Expansion-Core silences CF 1 method: 1 value | 1 | ||||
| 18VPPAdminTools | 1VPPAdminTools silences DayZ-Expansion-Weapons 1 method: 1 event | 1 | ||||
| 20RedFalcon Flight System Heliz | 1RedFalcon Flight System Heliz silences DayZ-Expansion-BaseBuilding 1 method: 1 check |
1 | ||||
| 27MMG Base Storage | 2MMG Base Storage silences DayZ-Expansion-Core 2 methods: 2 checks | 2 | ||||
| 34DayZ-Expansion-BaseBuilding | 1DayZ-Expansion-BaseBuilding silences DayZ-Expansion-Vehicles 1 method: 1 value | 1 | ||||
| all | 1 | 2 | 1 | 1 | 1 | 6 |
| 2Zenarchist's Core Mod | Not analyzed, so what it silences is unknown. Queue it in the list above. | |||||
| 3Zenarchist's Skills | Not analyzed, so what it silences is unknown. Queue it in the list above. | |||||
| 6CBD Map Buildings Codelock Addon | Not analyzed, so what it silences is unknown. Queue it in the list above. | |||||
| 17Autorun Upgraded | Not analyzed, so what it silences is unknown. Queue it in the list above. | |||||
| 19NoPvP | Not analyzed, so what it silences is unknown. Queue it in the list above. | |||||
| 211.30 - RedFalcon Flight System - Patch | Not analyzed, so what it silences is unknown. Queue it in the list above. | |||||
| …and 8 more mods not analyzed yet. | ||||||
The 5 pairs, largest first# ·
MMG Base StoragesilencesDayZ-Expansion-Core2 methods
Clothing.CanLoadItemIntoCargoClothingConditions
check
DayZ-Expansion-Core's conditions on this check no longer apply. MMG_storage.pbo::scripts\4_World\Classes\base_class\clothing_base.c:45
Clothing.CanReceiveItemIntoCargoClothingConditions
check
DayZ-Expansion-Core's conditions on this check no longer apply. MMG_storage.pbo::scripts\4_World\Classes\base_class\clothing_base.c:37
DayZ-Expansion-BaseBuildingsilencesDayZ-Expansion-Vehicles1 method
ItemBase.GetHiddenSelectionIndex
value
DayZ-Expansion-Vehicles's value here is replaced. basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\ItemBase.c:1210
DayZ-Expansion-CoresilencesCF1 method
NotificationRuntimeData.GetIcon
value
CF's value here is replaced. core_scripts.pbo::3_Game\DayZExpansion_Core\Client\Notifications\NotificationRuntimeData.c:29
RedFalcon Flight System HelizsilencesDayZ-Expansion-BaseBuilding1 method
HeadlightH7.EEOnDamageCalculated
check
DayZ-Expansion-BaseBuilding's conditions on this check no longer apply. For HeadlightH7 instances, through its ancestor ItemBase. RFFSHeli_Core.pbo::scripts\4_World\HeadlightH7.c:27
VPPAdminToolssilencesDayZ-Expansion-Weapons1 method
SurvivorBase.EOnFrame
event · T1
DayZ-Expansion-Weapons's work on this event never runs. For SurvivorBase instances, through its ancestor PlayerBase. VPPAdminTools.pbo::4_World\VPPAdminTools\Entities\SurvivorBase.c:42
2 conflicts on client-only classes (menus, HUD, notifications) — no server effect
NotificationSystem.GetNotificationData— DayZ-Expansion-Core silences CFNotificationSystem.GetNotificationData— DayZ-Expansion-Core silences Dabs Framework
Hot hooks shared across the stack#
The engine calls the last-loaded mod first; each super() hands on to the mod before it, ending at vanilla. Badges show what each mod's override calls inside — that body work, not the chain itself, is what costs frame time.
Stall risks#
8 places where one mod's code can hold up a frame by itself, whatever the load figure says. Each is a pattern found in the code, not a measurement: how much it costs depends on what the hook does inside. Most severe first, then in load order.
- Per-player, per-frame hook. Runs for every player on every tick, so whatever it does inside is multiplied by the population.
DayZPlayerImplement.CommandHandlercore_scripts.pbo::4_World\DayZExpansion_Core\Entities\ManBase\DayZPlayerImplement.c:260DayZPlayerImplement.HandleWeaponsweapons_scripts.pbo::4_World\DayZExpansion_Weapons\Entities\ManBase\DayZPlayerImplement.c:17PlayerBase.EOnFrameweapons_scripts.pbo::4_World\DayZExpansion_Weapons\Entities\ManBase\PlayerBase.c:39PlayerBase.CommandHandlerVPPAdminTools.pbo::4_World\VPPAdminTools\Entities\PlayerBase.c:401SurvivorBase.EOnFrameVPPAdminTools.pbo::4_World\VPPAdminTools\Entities\SurvivorBase.c:42SurvivorBase.EOnPostFrameVPPAdminTools.pbo::4_World\VPPAdminTools\Entities\SurvivorBase.c:61PlayerBase.CommandHandlerSurvivorAnims.pbo::Scripts\4_World\PlayerBase.c:115PlayerBase.CommandHandlerdayz_horse.pbo::Scripts\4_World\PlayerBase.c:49Everything else#
All 127 server-side methods hooked by two or more mods
vanilla → earliest mod → … → latest mod (dispatch enters at the latest). struck = suppressed by a later chain break; ✂ = no super(); "(cond)" = super() only on some paths.
| method | tier | chain (load order) |
|---|---|---|
Clothing.CanLoadItemIntoCargoClothingConditions |
— | |
Clothing.CanReceiveItemIntoCargoClothingConditions |
— | |
ItemBase.GetHiddenSelectionIndex |
— | |
NotificationRuntimeData.GetIcon |
— | |
ActionConstructor.RegisterActions |
— | vanilla → Code Lock → AgricultureCore → CannabisPlus → DrugsPLUS → Dabs Framework → DayZ-Expansion-Core → DayZ-Expansion-Vehicles → DayZ-Expansion-Weapons → VPPAdminTools → RedFalcon Flight System Heliz → SNAFU Weapons → Forward Operator Gear → MMG - Mightys Military Gear → MMG Base Storage → AutoCarFlip → DayZ-Expansion → DayZ-Expansion-Market → DayZ-Expansion-Groups → DayZ-Expansion-BaseBuilding → Survivor Animations → CJ187-PokemonCards → DayZ Horse |
ModItemRegisterCallbacks.RegisterOneHanded |
— | vanilla → CF → CannabisPlus → DrugsPLUS → DayZ-Expansion-Core → DayZ-Expansion-Vehicles → DayZ-Expansion-Navigation → DayZ-Expansion-Weapons → SNAFU Weapons → Forward Operator Gear → MMG Base Storage → DayZ-Expansion → DayZ-Expansion-Market → DayZ-Expansion-BaseBuilding → CJ187-PokemonCards |
ModItemRegisterCallbacks.RegisterHeavy |
— | vanilla → CF → AgricultureCore → CannabisPlus → DayZ-Expansion-Core → DayZ-Expansion-Vehicles → DayZ-Expansion-Weapons → RedFalcon Flight System Heliz → MMG Base Storage → DayZ-Expansion-BaseBuilding → Techs 4x4 Hilux Pickup Truck → Techs 4x4 All Terrain Vehicles → DayZ Horse |
ExpansionSettings.Init |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Vehicles → DayZ-Expansion-Navigation → DayZ-Expansion-Chat → DayZ-Expansion → DayZ-Expansion-Market → DayZ-Expansion-Book → DayZ-Expansion-Groups → DayZ-Expansion-Name-Tags → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Missions |
PlayerBase.Init |
— | vanilla → AgricultureCore → DrugsPLUS → DayZ-Expansion-Vehicles → VPPAdminTools → RedFalcon Flight System Heliz → AutoCarFlip → DayZ-Expansion → DayZ-Expansion-Groups → DayZ-Expansion-Missions → Survivor Animations |
ModItemRegisterCallbacks.RegisterTwoHanded |
— | vanilla → CF → DayZ-Expansion-Core → DayZ-Expansion-Vehicles → DayZ-Expansion-Weapons → Forward Operator Gear → MMG - Mightys Military Gear → MMG Base Storage → DayZ-Expansion-BaseBuilding → DayZ Horse |
PlayerBase.SetActions |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Vehicles → VPPAdminTools → RedFalcon Flight System Heliz → MMG - Mightys Military Gear → DayZ-Expansion-Market → DayZ-Expansion-BaseBuilding → Survivor Animations → DayZ Horse |
PlayerBase.EEKilled |
T3 | vanilla → AgricultureCore → CannabisPlus → DrugsPLUS → DayZ-Expansion-Core → DayZ-Expansion-Navigation → VPPAdminTools → DayZ-Expansion |
PluginRecipesManager.RegisterRecipies |
— | vanilla → AgricultureCore → CannabisPlus → DrugsPLUS → DayZ-Expansion-Vehicles → DayZ-Expansion-Weapons → DayZ-Expansion → DayZ-Expansion-BaseBuilding |
DayZExpansion.OnLoaded |
— | vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-Navigation → DayZ-Expansion-Market → DayZ-Expansion-Book → DayZ-Expansion-Groups → DayZ-Expansion-BaseBuilding |
MissionServer.InvokeOnConnect |
T3 | vanilla → CF → Code Lock → Dabs Framework → DayZ-Expansion-Core → MMG Base Storage → DudeWheresMyCar |
MissionServer.OnInit |
T3 | vanilla → CF → AgricultureCore → CannabisPlus → DrugsPLUS → VPPAdminTools → DudeWheresMyCar |
MissionServer.OnMissionStart |
T3 | vanilla → CF → Dabs Framework → DayZ-Expansion-Core → VPPAdminTools → AutoCarFlip |
MissionServer.PlayerDisconnected |
T3 | vanilla → CF → Dabs Framework → DayZ-Expansion-Core → VPPAdminTools → DayZ Horse |
PlayerBase.CF_OnStoreLoad |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Vehicles → DayZ-Expansion-Groups → DayZ-Expansion-BaseBuilding → DudeWheresMyCar |
PlayerBase.CF_OnStoreSave |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Vehicles → DayZ-Expansion-Groups → DayZ-Expansion-BaseBuilding → DudeWheresMyCar |
PluginManager.Init |
— | vanilla → Code Lock → Dabs Framework → VPPAdminTools → MMG Base Storage → DayZ Horse |
PluginRecipesManagerBase.RegisterRecipies |
— | vanilla → DayZ-Expansion-Weapons → SNAFU Weapons → Forward Operator Gear → MMG Base Storage → DayZ Horse |
DayZGame.OnRPC |
T2 | vanilla → CF (cond) → Dabs Framework → DayZ-Expansion-Core (cond) → VPPAdminTools (cond) |
MissionBase.CreateScriptedMenu |
— | vanilla → DayZ-Expansion-Navigation (cond) → DayZ-Expansion-Chat (cond) → VPPAdminTools → DayZ-Expansion-BaseBuilding (cond) |
MissionServer.OnMissionFinish |
T3 | vanilla → CF → DayZ-Expansion-Core → VPPAdminTools → DayZ Horse |
ModItemRegisterCallbacks.CustomBoneRemapping |
— | vanilla → CF → DayZ-Expansion-Vehicles → DayZ-Expansion-Weapons → SNAFU Weapons |
ModItemRegisterCallbacks.RegisterEmptyHanded |
— | vanilla → CF → DayZ-Expansion-Vehicles → DayZ-Expansion-Weapons → DayZ-Expansion-BaseBuilding |
ModItemRegisterCallbacks.RegisterFireArms |
— | vanilla → CF → DayZ-Expansion-Vehicles → DayZ-Expansion-Weapons → SNAFU Weapons |
ModItemRegisterCallbacks.RegisterPistol |
— | vanilla → CF → DayZ-Expansion-Vehicles → DayZ-Expansion-Weapons → SNAFU Weapons |
ModItemRegisterCallbacks.RegisterRestrained |
— | vanilla → CF → DayZ-Expansion-Vehicles → DayZ-Expansion-Weapons → DayZ-Expansion-BaseBuilding |
ModItemRegisterCallbacks.RegisterSurrender |
— | vanilla → CF → DayZ-Expansion-Vehicles → DayZ-Expansion-Weapons → DayZ-Expansion-BaseBuilding |
PlayerBase.EEHitBy |
T2 | vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-Weapons → Hitmarker → DayZ-Expansion |
PlayerBase.OnConnect |
— | vanilla → DayZ-Expansion-Core → VPPAdminTools → RedFalcon Flight System Heliz → DayZ Horse |
ActionDismantlePart.DismantleCondition |
— | vanilla → Code Lock (cond) → DayZ-Expansion-Core (cond) → DayZ-Expansion-BaseBuilding (cond) |
ActionPackTent.ActionCondition |
T2 | vanilla → Code Lock → DayZ-Expansion-Core (cond) → DayZ-Expansion-BaseBuilding |
CamoNet.SetActions |
T2 | vanilla → DayZ-Expansion-Vehicles → Techs 4x4 Hilux Pickup Truck → Techs 4x4 All Terrain Vehicles |
DayZGame.OnUpdate |
T0 | vanilla → CF → DayZ-Expansion-Core (cond) → VPPAdminTools |
Fence.CanOpenFence |
— | vanilla → Code Lock (cond) → Code_Lock_1.30_Fix (cond) → DayZ-Expansion-BaseBuilding |
Fence.CanReceiveAttachment |
T2 | vanilla → Code Lock (cond) → Code_Lock_1.30_Fix (cond) → DayZ-Expansion-BaseBuilding (cond) |
Fence.OnPartDestroyedServer |
— | vanilla → Code Lock → Code_Lock_1.30_Fix → DayZ-Expansion-BaseBuilding |
Fence.OnPartDismantledServer |
— | vanilla → Code Lock → Code_Lock_1.30_Fix → DayZ-Expansion-BaseBuilding |
Hologram.EvaluateCollision |
— | vanilla → MMG Base Storage (cond) → DayZ-Expansion-BaseBuilding (cond) → DayZ Horse (cond) |
Hologram.ProjectionBasedOnParent |
— | vanilla → MMG Base Storage (cond) → DayZ-Expansion-BaseBuilding (cond) → DayZ Horse (cond) |
ItemBase.CombineItemsClient |
— | vanilla → Code Lock (cond) → Code_Lock_1.30_Fix (cond) → DayZ-Expansion-Core (cond) |
ItemBase.OnRightClick |
— | vanilla → Code Lock (cond) → Code_Lock_1.30_Fix (cond) → DayZ-Expansion-Core (cond) |
JMModuleConstructor.RegisterModules |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Groups → DayZ-Expansion-BaseBuilding |
MissionServer.OnEvent |
— | vanilla → CF → DayZ-Expansion-Core → VPPAdminTools |
ModItemRegisterCallbacks.RegisterArcheryItem |
— | vanilla → CF → DayZ-Expansion-Vehicles → DayZ-Expansion-Weapons |
ModItemRegisterCallbacks.RegisterLauncher |
— | vanilla → CF → DayZ-Expansion-Vehicles → DayZ-Expansion-Weapons |
MotorbikeScript.OnCEIterate |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Vehicles → DayZ-Expansion-Market |
PlayerBase.CommandHandler |
T1 | vanilla → VPPAdminTools → Survivor Animations → DayZ Horse |
PlayerBase.OnVehicleSeatDriverEnter |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Vehicles → RedFalcon Flight System Heliz |
Weapon_Base.SetActions |
T2 | vanilla → DayZ-Expansion-Weapons → MMG Base Storage → Techs 4x4 Hilux Pickup Truck |
ActionBuildPart.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-BaseBuilding |
ActionCloseFence.ActionCondition |
T2 | vanilla → Code Lock → DayZ-Expansion-BaseBuilding |
ActionCoverHeadTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Market (cond) |
ActionDeployObject.OnEndServer |
— | vanilla → CannabisPlus (cond) → DayZ-Expansion-BaseBuilding (cond) |
ActionFoldBaseBuildingObject.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-BaseBuilding (cond) |
ActionFoldObject.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-BaseBuilding |
ActionForceConsume.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Market (cond) |
ActionForceConsumeSingle.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Market (cond) |
ActionGagTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Market (cond) |
ActionGetInTransport.OnEndServer |
— | vanilla → DayZ-Expansion-Vehicles → AutoCarFlip |
ActionGetOutTransport.OnEndServer |
— | vanilla → DayZ-Expansion-Vehicles → RedFalcon Flight System Heliz (cond) |
ActionHandcuffTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Market (cond) |
ActionInjectTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Market (cond) |
ActionRestrainTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Market (cond) |
ActionShaveTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Market (cond) |
ActionSwitchLights.ActionCondition |
T2 | |
ActionTogglePlaceObject.ActionCondition |
T2 | vanilla → CannabisPlus (cond) → DayZ-Expansion-Core (cond) |
ActionToggleTentOpen.ActionCondition |
T2 | vanilla → Code Lock → DayZ-Expansion-BaseBuilding (cond) |
ActionUnmountBarbedWire.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-BaseBuilding |
AnimalBase.EEHitBy |
T2 | vanilla → DayZ-Expansion-Core → Hitmarker |
AreaExposureMdfr.OnActivate |
— | vanilla → DayZ-Expansion-Core (cond) → VPPAdminTools (cond) |
BuildingBase.EEOnDamageCalculated |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion |
DayZGame.DeferredInit |
— | vanilla → CF → VPPAdminTools |
DayZGame.OnEvent |
— | vanilla → CF → Dabs Framework |
EmoteConstructor.RegisterEmotes |
— | vanilla → Dabs Framework → Survivor Animations |
EmoteManager.PlayEmote |
— | vanilla → DayZ-Expansion-Core → Survivor Animations (cond) |
ExpansionESPModificationModule.OnInit |
T3 | vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-BaseBuilding |
Fence.SetActions |
T2 | vanilla → Code Lock → Code_Lock_1.30_Fix |
GesturesMenu.GetGestureItems |
— | vanilla → Dabs Framework → Survivor Animations |
GesturesMenu.OnMenuRelease |
— | vanilla → Dabs Framework → Survivor Animations |
Hacksaw.SetActions |
T2 | vanilla → Code Lock → DayZ-Expansion-BaseBuilding |
Hammer.SetActions |
T2 | vanilla → MMG Base Storage → DayZ-Expansion-BaseBuilding |
Hatchet.SetActions |
T2 | vanilla → MMG Base Storage → DayZ-Expansion-BaseBuilding |
ItemBase.CF_OnStoreLoad |
— | vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-BaseBuilding |
ItemBase.CF_OnStoreSave |
— | vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-BaseBuilding |
ItemBase.CanDisplayAttachmentSlot |
T2 | |
ItemBase.CanPutInCargo |
T2 | |
ItemBase.CanPutIntoHands |
T2 | vanilla → DayZ-Expansion-Market → DayZ-Expansion-BaseBuilding |
ItemBase.CanReceiveAttachment |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-BaseBuilding (cond) |
ItemBase.EEItemLocationChanged |
T2 | vanilla → DayZ-Expansion-Market (cond) → DayZ Horse |
ItemBase.EEOnAfterLoad |
T3 | vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-BaseBuilding |
ItemBase.OnVariablesSynchronized |
T2 | vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-BaseBuilding |
MissionServer.OnClientDisconnectedEvent |
T3 | vanilla → CF → Dabs Framework |
MissionServer.OnClientReadyEvent |
T3 | vanilla → CF → DayZ-Expansion-Core |
MissionServer.OnClientReconnectEvent |
T3 | vanilla → CF → DayZ-Expansion-Core |
MissionServer.OnClientRespawnEvent |
T3 | vanilla → CF → DayZ-Expansion-Core |
MissionServer.OnMissionLoaded |
— | vanilla → CF → DayZ-Expansion-Core |
MissionServer.OnUpdate |
T0 | vanilla → CF → Survivor Animations |
ModItemRegisterCallbacks.RegisterCustom |
— | vanilla → CF → DayZ Horse |
MotorbikeScript.CF_OnStoreLoad |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Vehicles |
MotorbikeScript.CF_OnStoreSave |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Vehicles |
MotorbikeScript.EEKilled |
T3 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Vehicles |
MotorbikeScript.OnStoreLoad |
T3 | vanilla → CF → DayZ-Expansion-Core |
PlantBase.Init |
— | vanilla → AgricultureCore (cond) → CannabisPlus |
PlayerBase.AC_HasAnyPPEActive |
— | vanilla → CannabisPlus → DrugsPLUS |
PlayerBase.CanBeTargetedByAI |
— | vanilla → VPPAdminTools (cond) → DayZ Horse (cond) |
PlayerBase.EEOnDamageCalculated |
— | vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion |
PlayerBase.ModCommandHandlerInside |
— | vanilla → DayZ-Expansion-Vehicles → RedFalcon Flight System Heliz |
PlayerBase.OnEnterZone |
— | |
PlayerBase.OnExitZone |
— | |
PlayerBase.OnRPC |
T2 | vanilla → VPPAdminTools → Hitmarker |
PlayerBase.OnReconnect |
— | vanilla → DayZ-Expansion-Core → RedFalcon Flight System Heliz |
PlayerBase.OnUnconsciousStop |
— | vanilla → DayZ-Expansion-Core → DayZ Horse |
PlayerBase.OnVariablesSynchronized |
T2 | vanilla → VPPAdminTools → DayZ-Expansion-Missions |
SeaChest.SetActions |
T2 | vanilla → DayZ-Expansion-Vehicles → Techs 4x4 Hilux Pickup Truck |
SeedPackBase.EmptySeedPack |
— | vanilla → CannabisPlus (cond) → DrugsPLUS (cond) |
SledgeHammer.SetActions |
T2 | vanilla → RedFalcon Flight System Heliz → DayZ-Expansion-BaseBuilding |
TentBase.CanReceiveAttachment |
T2 | vanilla → Code Lock (cond) → DayZ-Expansion-BaseBuilding |
TentBase.CanReceiveItemIntoCargo |
T2 | vanilla → Code Lock (cond) → DayZ-Expansion-BaseBuilding (cond) |
TentBase.CanReleaseCargo |
— | vanilla → Code Lock (cond) → DayZ-Expansion-BaseBuilding (cond) |
TentBase.SetActions |
T2 | vanilla → Code Lock → DayZ-Expansion-BaseBuilding |
UniversalLight.CanPutAsAttachment |
— | vanilla → DayZ-Expansion-Weapons (cond) → SNAFU Weapons (cond) |
VicinityItemManager.AddVicinityItems |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-BaseBuilding (cond) |
ZombieBase.EEHitBy |
T2 | vanilla → DayZ-Expansion-Core → Hitmarker |
832 methods hooked by only one of these mods
No cross-mod interaction is possible here; a ✂ still means vanilla's behaviour on that method is replaced.
| method | tier | mod |
|---|---|---|
ACOGOptic.CanPutAsAttachment |
— | SNAFU Weapons |
ActionActivateTrap.ActionCondition |
T2 | DayZ-Expansion-Core (cond) |
ActionActivateTrap.OnFinishProgressServer |
— | VPPAdminTools |
ActionAnimateCarSelection.ActionCondition |
T2 | DayZ-Expansion-Vehicles (cond) |
ActionArmExplosive.ActionCondition |
T2 | DayZ-Expansion-Core (cond) |
ActionAttachExplosivesTrigger.ActionCondition |
T2 | DayZ-Expansion-Core (cond) |
ActionAttachToConstruction.ActionCondition |
T2 | DayZ-Expansion-BaseBuilding |
ActionAttachToConstruction.CreateConditionComponents |
— | DayZ-Expansion-BaseBuilding ✂ |
ActionAttachToConstruction.Post_SetupAction |
— | DayZ-Expansion-BaseBuilding (cond) |
ActionBase.CF_OnDebugUpdate |
— | DayZ-Expansion-Vehicles ✂ |
ActionBase.OnEnd |
— | DayZ-Expansion-Core |
ActionBase.OnEndInput |
— | DayZ-Expansion-Core |
ActionBase.OnEndRequest |
— | DayZ-Expansion-Core |
ActionBase.OnStart |
— | DayZ-Expansion-Core |
ActionBase.OnUpdate |
T0 | DayZ-Expansion-Core |
ActionBuildPart.GetText |
— | DayZ-Expansion-BaseBuilding |
ActionBuildPart.OnFinishProgressServer |
— | DayZ-Expansion-BaseBuilding (cond) |
ActionBuildPartCB.SetCallbackDuration |
— | DayZ-Expansion-BaseBuilding (cond) |
ActionCarDoors.ActionCondition |
T2 | RedFalcon Flight System Heliz (cond) |
ActionCarDoors.OnStartServer |
— | DayZ-Expansion-Vehicles |
ActionCarDoorsOutside.OnStartServer |
— | DayZ-Expansion-Vehicles |
ActionCarHornLong.ActionCondition |
T2 | DayZ-Expansion-Vehicles |
ActionCarHornShort.ActionCondition |
T2 | DayZ-Expansion-Vehicles |
ActionCheckPulseTarget.ActionCondition |
T2 | DayZ-Expansion-Core |
ActionCloseCarDoors.GetDoorAnimationType |
— | RedFalcon Flight System Heliz ✂ |
ActionCollectBloodTarget.ActionCondition |
T2 | DayZ-Expansion-Core |
ActionCollectSampleTarget.ActionCondition |
T2 | DayZ-Expansion-Core |
ActionContinuousBase.OnEndAnimationLoop |
— | DayZ-Expansion-Core |
ActionContinuousBase.OnFinishProgress |
— | DayZ-Expansion-Core |
ActionContinuousBase.OnStartAnimationLoop |
— | DayZ-Expansion-Core |
ActionCraftBolts.InitCuttingTypes |
— | SNAFU Weapons |
ActionDefibrilateTarget.ActionCondition |
T2 | DayZ-Expansion-Core |
ActionDeployObject.ActionCondition |
T2 | DayZ-Expansion-BaseBuilding |
ActionDeployObject.DropDuringPlacing |
— | DayZ-Expansion-Vehicles (cond) |
ActionDeployObject.GetText |
— | DayZ-Expansion-BaseBuilding |
ActionDeployObject.HandleReciveData |
— | DayZ-Expansion-BaseBuilding |
ActionDeployObject.MoveEntityToFinalPosition |
— | DayZ-Expansion-BaseBuilding (cond) |
ActionDeployObject.OnStartServer |
— | DayZ-Expansion-BaseBuilding (cond) |
ActionDeployObject.ReadFromContext |
— | DayZ-Expansion-BaseBuilding |
ActionDeployObject.SetupAction |
— | DayZ-Expansion-BaseBuilding |
ActionDeployObject.WriteToContext |
— | DayZ-Expansion-BaseBuilding |
ActionDetach.ActionCondition |
T2 | DayZ-Expansion-Vehicles (cond) |
ActionDetach.OnExecuteServer |
— | DayZ-Expansion-Vehicles |
ActionDialCombinationLockOnTarget.ActionCondition |
T2 | DayZ-Expansion-BaseBuilding |
ActionDigGardenPlot.ActionCondition |
T2 | DayZ-Expansion-BaseBuilding |
ActionDigInStash.ActionCondition |
T2 | DayZ-Expansion-Core (cond) |
ActionDisinfectTarget.ActionCondition |
T2 | DayZ-Expansion-Market (cond) |
ActionDismantlePart.GetText |
— | DayZ-Expansion-BaseBuilding |
ActionDrink.CreateConditionComponents |
— | DrugsPLUS ✂ |
ActionDrink.GetText |
— | DrugsPLUS ✂ |
ActionDrink.OnEndClient |
— | DrugsPLUS |
ActionDrink.OnEndServer |
— | DrugsPLUS |
ActionDrink.OnExecuteClient |
— | DrugsPLUS |
ActionDrink.OnStartServer |
— | DrugsPLUS |
ActionFillGeneratorTank.ActionCondition |
T2 | DayZ-Expansion (cond) |
ActionFoldBaseBuildingObject.GetText |
— | DayZ-Expansion-BaseBuilding |
ActionFoldBaseBuildingObject.OnFinishProgressServer |
— | DayZ-Expansion-BaseBuilding (cond) |
ActionFoldObject.GetText |
— | DayZ-Expansion-BaseBuilding |
ActionGetInTransport.ActionCondition |
T2 | DayZ-Expansion-Vehicles |
ActionGetOutTransport.OnEnd |
— | DayZ-Expansion-Vehicles (cond) |
ActionGetOutTransport.OnStart |
— | RedFalcon Flight System Heliz (cond) |
ActionGetOutTransport.OnStartServer |
— | DudeWheresMyCar |
ActionGetOutTransport.ProcessGetOutTransportActionData |
— | DayZ-Expansion-Vehicles |
ActionGiveBloodTarget.ActionCondition |
T2 | DayZ-Expansion-Core |
ActionHarvestCrops.OnExecuteClient |
— | AgricultureCore (cond) |
ActionHarvestCrops.OnExecuteServer |
— | AgricultureCore (cond) |
ActionLockDoors.ActionCondition |
T2 | DayZ-Expansion-Core (cond) |
ActionLowerFlag.ActionCondition |
T2 | DayZ-Expansion-BaseBuilding |
ActionLowerFlag.GetText |
— | DayZ-Expansion-BaseBuilding |
ActionManagerBase.ActionPossibilityCheck |
— | DayZ Horse (cond) |
ActionManagerServer.StartDeliveredAction |
— | RedFalcon Flight System Heliz |
ActionMineTree.ActionCondition |
T2 | DayZ-Expansion-Core (cond) |
ActionNextCombinationLockDialOnTarget.ActionCondition |
T2 | DayZ-Expansion-BaseBuilding |
ActionOpenCarDoors.ActionCondition |
T2 | DayZ-Expansion-Vehicles |
ActionOpenCarDoors.GetDoorAnimationType |
— | RedFalcon Flight System Heliz ✂ |
ActionOpenCarDoorsOutside.ActionCondition |
T2 | DayZ-Expansion-Vehicles |
ActionOpenFence.ActionCondition |
T2 | DayZ-Expansion-BaseBuilding (cond) |
ActionOpenFence.Can |
— | DayZ-Expansion-BaseBuilding |
ActionOpenFence.GetText |
— | DayZ-Expansion-BaseBuilding ✂ |
ActionOpenFence.OnStartServer |
— | DayZ-Expansion-BaseBuilding (cond) |
ActionPackTent.GetText |
— | DayZ-Expansion-BaseBuilding |
ActionPackTent.OnExecuteServer |
— | Code Lock (cond) |
ActionPin.OnStartServer |
— | VPPAdminTools |
ActionPlaceObject.ActionCondition |
T2 | CannabisPlus (cond) |
ActionPushObject.ActionCondition |
T2 | DayZ-Expansion-Core (cond) |
ActionRaiseFlag.ActionCondition |
T2 | DayZ-Expansion-BaseBuilding |
ActionRaiseFlag.GetText |
— | DayZ-Expansion-BaseBuilding |
ActionRepairPart.RepairCondition |
— | DayZ-Expansion-Core |
ActionRestrainSelf.ActionCondition |
T2 | DayZ-Expansion-Core (cond) |
ActionSingleUseBase.OnExecute |
— | Code_Lock_1.30_Fix |
ActionStartBoat.OnStartServer |
— | DudeWheresMyCar |
ActionStartEngine.ActionCondition |
T2 | DayZ-Expansion-Vehicles ✂ |
ActionStartEngine.Can |
— | RedFalcon Flight System Heliz |
ActionStartEngine.Expansion_CheckSuccess |
— | DayZ-Expansion-Vehicles ✂ |
ActionStartEngine.GetText |
— | DayZ-Expansion-Vehicles ✂ |
ActionStartEngine.OnExecute |
— | DudeWheresMyCar |
ActionStartEngine.OnFinishProgress |
— | DayZ-Expansion-Vehicles (cond) |
ActionStartEngineBoat.ActionCondition |
T2 | DayZ-Expansion-Vehicles |
ActionStartEngineBoat.Expansion_CheckSuccess |
— | DayZ-Expansion-Vehicles ✂ |
ActionStartEngineBoat.OnExecute |
— | DudeWheresMyCar |
ActionStartEngineMotorbike.ActionCondition |
T2 | DayZ-Expansion-Vehicles |
ActionStartEngineMotorbike.Expansion_CheckSuccess |
— | DayZ-Expansion-Vehicles ✂ |
ActionStartHelicopter.OnStartServer |
— | DudeWheresMyCar |
ActionStopEngine.ActionCondition |
T2 | DayZ-Expansion-Vehicles ✂ |
ActionStopEngine.Can |
— | RedFalcon Flight System Heliz |
ActionStopEngine.Expansion_CheckSuccess |
— | DayZ-Expansion-Vehicles ✂ |
ActionStopEngine.GetText |
— | DayZ-Expansion-Vehicles ✂ |
ActionStopEngine.OnExecute |
— | DayZ-Expansion-Vehicles (cond) |
ActionStopEngineBoat.Expansion_CheckSuccess |
— | DayZ-Expansion-Vehicles ✂ |
ActionSwitchSeats.Start |
— | DayZ-Expansion-Vehicles |
ActionTakeItem.ActionCondition |
T2 | DayZ-Expansion-BaseBuilding |
ActionTakeItem.GetText |
— | DayZ-Expansion-BaseBuilding |
ActionTakeItemToHands.ActionCondition |
T2 | DayZ-Expansion-BaseBuilding |
ActionTakeItemToHands.GetText |
— | DayZ-Expansion-BaseBuilding |
ActionTargetsCursor.GetActionDesc |
— | DayZ-Expansion-Core |
ActionTargetsCursor.Update |
— | DayZ-Expansion-Core (cond) |
ActionToggleNVG.CanBeUsedInVehicle |
— | RedFalcon Flight System Heliz ✂ |
ActionTogglePlaceObject.Start |
— | DayZ-Expansion-BaseBuilding (cond) |
ActionToggleTentOpen.GetText |
— | DayZ-Expansion-BaseBuilding ✂ |
ActionToggleTentOpen.OnExecuteServer |
— | DayZ-Expansion-BaseBuilding (cond) |
ActionTriggerRemotely.ActionCondition |
T2 | DayZ-Expansion-Core (cond) |
ActionTurnOffPowerGenerator.ActionCondition |
T2 | DayZ-Expansion (cond) |
ActionTurnOffPowerGenerator.CreateConditionComponents |
— | DayZ-Expansion ✂ |
ActionTurnOnPowerGenerator.ActionCondition |
T2 | DayZ-Expansion (cond) |
ActionTurnOnPowerGenerator.CreateConditionComponents |
— | DayZ-Expansion ✂ |
ActionUnlockDoors.ActionCondition |
T2 | DayZ-Expansion-Core (cond) |
ActionUnmountBarbedWire.GetText |
— | DayZ-Expansion-BaseBuilding |
ActionUnpin.ActionCondition |
T2 | DayZ-Expansion-Core (cond) |
ActionUnpin.OnStartServer |
— | VPPAdminTools |
ActionUnrestrainTarget.ActionCondition |
T2 | DayZ-Expansion-Core (cond) |
ActionWorldCraft.ActionCondition |
T2 | DayZ-Expansion-Core |
Action_Boat_Start_Engine_Keyboard_SIB.OnFinishProgress |
— | DudeWheresMyCar |
Action_Boat_Start_Engine_Mouse_SIB.OnFinishProgress |
— | DudeWheresMyCar |
Action_Helicopter_Start_Engine_Keyboard_SIB.OnFinishProgressServer |
— | DudeWheresMyCar |
Action_Helicopter_Start_Engine_Mouse_SIB.OnFinishProgressServer |
— | DudeWheresMyCar |
AdvancedCommunication.OnStoreLoad |
T3 | CF |
AdvancedCommunication.OnStoreSave |
T3 | CF |
AnalyticsManagerServer.OnEntityKilled |
— | DayZ-Expansion-Core |
AnalyticsManagerServer.OnPlayerConnect |
T3 | DayZ-Expansion-Core |
AnalyticsManagerServer.OnPlayerKilled |
— | DayZ-Expansion-Core (cond) |
AnimalBase.AfterStoreLoad |
T3 | DayZ-Expansion-Core |
AnimalBase.CanBeTargetedByAI |
— | DayZ Horse (cond) |
AnimalBase.CommandHandler |
T1 | DayZ-Expansion-Core |
AnimalBase.EEDelete |
T3 | DayZ-Expansion-Core |
AnimalBase.EEKilled |
T3 | DayZ-Expansion-Core |
AnimalBase.EEOnDamageCalculated |
— | DayZ-Expansion-Core |
AnimalBase.ModCommandHandlerBefore |
— | DayZ-Expansion-Core (cond) |
AnimalBase.NameOverride |
— | DayZ-Expansion-Core (cond) |
AnimalBase.OnStoreLoad |
T3 | CF |
AnimalBase.OnStoreSave |
T3 | CF |
AnimalBase.OnVariablesSynchronized |
T2 | DayZ-Expansion-Core |
AnimalBase.SetAsSkinned |
— | DayZ-Expansion-Core |
AnimatedActionBase.OnAnimationEvent |
— | DayZ-Expansion-Core |
AreaExposureMdfr.Activate |
— | VPPAdminTools (cond) |
AreaExposureMdfr.OnTick |
— | DayZ-Expansion-Core (cond) |
Armband_ColorBase.Expansion_SwitchItemSelectionTextureEx |
— | DayZ-Expansion-Core |
AttachmentCategoriesRow.DoubleClick |
— | DayZ Horse (cond) |
AttachmentCategoriesRow.RefreshSlot |
— | DayZ Horse |
AttachmentsWrapper.SetParent |
— | DayZ-Expansion-Core |
BandageDressing.SetActions |
T2 | DayZ Horse |
BarbedWire.ExpansionOnDestroyed |
— | DayZ-Expansion-BaseBuilding ✂ |
BarrelHoles_ColorBase.CF_OnStoreLoad |
— | DayZ-Expansion-BaseBuilding |
BarrelHoles_ColorBase.Close |
— | DayZ-Expansion-BaseBuilding |
BarrelHoles_ColorBase.Expansion_CanUseVirtualStorage |
— | DayZ-Expansion-BaseBuilding (cond) |
BarrelHoles_ColorBase.IsNonExpansionOpenable |
— | DayZ-Expansion-BaseBuilding ✂ |
BarrelHoles_ColorBase.Open |
— | DayZ-Expansion-BaseBuilding |
Barrel_ColorBase.Close |
— | DayZ-Expansion-BaseBuilding |
Barrel_ColorBase.IsNonExpansionOpenable |
— | DayZ-Expansion-BaseBuilding ✂ |
Barrel_ColorBase.Open |
— | DayZ-Expansion-BaseBuilding |
BaseBuildingBase.GetKitSpawnPosition |
— | DayZ-Expansion-BaseBuilding |
BaseBuildingBase.IsOpen |
— | DayZ-Expansion-BaseBuilding |
Battery9V.SetActions |
T2 | DayZ-Expansion |
BatteryCharger.OnWorkStart |
— | DayZ-Expansion-Core |
BatteryCharger.OnWorkStop |
— | DayZ-Expansion-Core |
BearTrap.Expansion_GetAmmoTypes |
— | DayZ-Expansion-Core ✂ |
BearTrap.Expansion_IsMechanicalTrap |
— | DayZ-Expansion-Core ✂ |
BleedingSourcesManagerBase.CanAddBleedingSource |
— | DayZ-Expansion-Core (cond) |
Blowtorch.OnWorkStop |
— | DayZ-Expansion-Core |
BoatScript.DeferredInit |
— | DudeWheresMyCar |
BoatScript.OnStoreLoad |
T3 | CF |
BoatScript.OnStoreSave |
T3 | CF |
BuildingBase.DeferredInit |
— | DayZ-Expansion |
BuildingBase.EEHitBy |
T2 | DayZ-Expansion-Core |
BuildingBase.Explode |
— | DayZ-Expansion-Core |
BuildingBase.NameOverride |
— | DayZ-Expansion-Core (cond) |
BuildingBase.OnStoreLoad |
T3 | CF |
BuildingBase.OnStoreSave |
T3 | CF |
BuildingBase.OnVariablesSynchronized |
T2 | DayZ-Expansion-Core |
ButtstockBase.IsButtstock |
— | SNAFU Weapons ✂ |
CAContinuousFertilizeGardenSlot.Setup |
— | AgricultureCore |
CCTCursor.Can |
— | RedFalcon Flight System Heliz (cond) |
CCTCursorNoObject.Can |
— | RedFalcon Flight System Heliz |
CCTCursorNoRuinCheck.Can |
— | RedFalcon Flight System Heliz |
CCTCursorParent.Can |
— | RedFalcon Flight System Heliz |
CCTObject.Can |
— | RedFalcon Flight System Heliz |
CCTParent.Can |
— | RedFalcon Flight System Heliz |
CCTSurface.Can |
— | RedFalcon Flight System Heliz |
CCTTree.Can |
— | RedFalcon Flight System Heliz |
CF_Date.Format |
— | DayZ-Expansion-Core (cond) |
CF_Localiser.Set |
— | DayZ-Expansion-Core ✂ |
CF_ModuleGame.EnableRPC |
— | DayZ-Expansion-Core (cond) |
CanisterGasoline.SetActions |
T2 | DayZ-Expansion-Vehicles |
CarBattery.CanPutIntoHands |
T2 | DayZ-Expansion-BaseBuilding (cond) |
CarDoor.EEHealthLevelChanged |
T2 | DayZ-Expansion-Vehicles |
CarDoor.Expansion_CarContactActivates |
— | DayZ-Expansion-Vehicles ✂ |
CarDoor.NameOverride |
— | DayZ-Expansion-Vehicles ✂ |
CarHud.Init |
— | DayZ-Expansion-Vehicles |
CarHud.RefreshVehicleHud |
— | DayZ-Expansion-Vehicles |
CarHud.ShowVehicleInfo |
— | DayZ-Expansion-Vehicles |
CarScript.DamageCrew |
— | DayZ-Expansion |
CarScript.DebugFreeAreaAtDoor |
— | DayZ-Expansion-Core ✂ |
CarScript.DeferredInit |
— | DudeWheresMyCar |
CarScript.EEDelete |
T3 | DayZ-Expansion-Vehicles |
CarScript.EEItemDetached |
T2 | DayZ-Expansion-Core |
CarScript.EEKilled |
T3 | DayZ-Expansion-Vehicles |
CarScript.IsAreaAtDoorFree |
— | DayZ-Expansion-Core ✂ |
CarScript.OnInput |
— | DayZ-Expansion-Vehicles |
CarScript.OnStoreLoad |
T3 | CF |
CarScript.OnStoreSave |
T3 | CF |
CarScript.OnVariablesSynchronized |
T2 | DayZ-Expansion-Vehicles |
CattleProd.OnWorkStart |
— | DayZ-Expansion-Core |
CattleProd.OnWorkStop |
— | DayZ-Expansion-Core |
CharacterCreationMenu.Back |
— | DayZ-Expansion |
CharacterCreationMenu.Refresh |
— | DayZ-Expansion-Core |
Chat.Add |
— | DayZ-Expansion-Chat (cond) |
Chat.AddInternal |
— | DayZ-Expansion-Chat (cond) |
Chat.Clear |
— | DayZ-Expansion-Chat (cond) |
Chemlight_ColorBase.OnWorkStart |
— | DayZ-Expansion-Core |
Chemlight_ColorBase.OnWorkStop |
— | DayZ-Expansion-Core |
ChernarusPlusData.WeatherOnBeforeChange |
— | VPPAdminTools |
CigarettePack_Chernamorka.SetActions |
T2 | DrugsPLUS |
CigarettePack_Merkur.SetActions |
T2 | DrugsPLUS |
CigarettePack_Partyzanka.SetActions |
T2 | DrugsPLUS |
CivSedanWheel.OnWasDetached |
— | DayZ-Expansion-Vehicles |
CivilianSedan.ExpansionGetWheelType |
— | DayZ-Expansion-Vehicles ✂ |
CivilianSedan.OnDebugSpawn |
— | DayZ-Expansion-Vehicles ✂ |
Clothing.CanPutInCargoClothingConditions |
— | MMG Base Storage ✂ |
Clothing.Expansion_SwitchItemSelectionTextureEx |
— | DayZ-Expansion-Core |
Clothing.SmershException |
— | DayZ-Expansion-Core ✂ |
CodeLock.NewUnlockServer |
— | MMG Base Storage |
CodeLock.SetActions |
T2 | MMG Base Storage |
CodeLockComponent.SetLockState |
— | MMG Base Storage |
CodeLockServerRPC.OpenTarget |
— | MMG Base Storage (cond) |
CombinationLock.ExpansionOnDestroyed |
— | DayZ-Expansion-BaseBuilding ✂ |
Construction.CanBuildPart |
— | DayZ-Expansion-Core (cond) |
ConstructionBase.DismantlePartServerEx |
— | DayZ-Expansion-BaseBuilding (cond) |
ConstructionBase.GetConstructionPartsToBuild |
— | DayZ-Expansion-BaseBuilding |
ConstructionBase.IsCollidingEx |
— | DayZ-Expansion-BaseBuilding (cond) |
ConstructionBase.UpdateConstructionParts |
— | DayZ-Expansion-BaseBuilding |
ContainerWithCargoAndAttachments.OnShow |
— | DayZ-Expansion-Core (cond) |
ContainerWithCargoAndAttachments.SetEntity |
— | DayZ-Expansion-Core |
ContainerWithCargoAndAttachments.SetOpenState |
— | DayZ-Expansion-Core |
Container_Base.CF_OnStoreLoad |
— | DayZ-Expansion-BaseBuilding |
Container_Base.Close |
— | DayZ-Expansion-BaseBuilding |
Container_Base.DeferredInit |
— | DayZ-Expansion-BaseBuilding |
Container_Base.Open |
— | DayZ-Expansion-BaseBuilding |
ContaminatedTrigger.OnEnterServerEvent |
— | VPPAdminTools (cond) |
CraftFenceKit.CanDo |
— | DayZ-Expansion-BaseBuilding (cond) |
CraftTerritoryFlagKit.CanDo |
— | DayZ-Expansion-BaseBuilding (cond) |
CraftWatchtowerKit.CanDo |
— | DayZ-Expansion-BaseBuilding (cond) |
CreditsLoader.GetData |
— | CF ✂ |
DayZAnimalCommandAttackModdable.PreAnimUpdate |
— | DayZ Horse (cond) |
DayZAnimalCommandLookAtModdable.PreAnimUpdate |
— | DayZ Horse |
DayZAnimalCommandMoveModdable.PreAnimUpdate |
— | DayZ Horse |
DayZGame.CloseCombatEffects |
— | DayZ-Expansion-Core |
DayZGame.Display3dMarkers |
— | DudeWheresMyCar |
DayZGame.Expansion_OnUpdate |
— | DayZ-Expansion-Core ✂ |
DayZGame.FirearmEffects |
— | DayZ-Expansion-Core |
DayZGame.OnInitialize |
— | VPPAdminTools (cond) |
DayZGame.OnKeyPress |
— | VPPAdminTools |
DayZGame.OnKeyRelease |
— | VPPAdminTools |
DayZGame.RegisterProfilesOptions |
— | Dabs Framework |
DayZGame.SetMissionPath |
— | Dabs Framework |
DayZIntroScenePC.CharacterRotationStart |
— | DayZ-Expansion (cond) |
DayZIntroScenePC.ResetIntroCamera |
— | DayZ-Expansion (cond) |
DayZPlayerCamera1stPersonVehicle.Expansion_GetUDAngles |
— | DayZ-Expansion-Vehicles ✂ |
DayZPlayerCamera1stPersonVehicle.OnActivate |
— | DayZ-Expansion-Vehicles |
DayZPlayerCamera1stPersonVehicle.OnUpdate |
T0 | DayZ-Expansion-Vehicles |
DayZPlayerCamera3rdPersonVehicle.Expansion_GetUDAngles |
— | DayZ-Expansion-Vehicles ✂ |
DayZPlayerCamera3rdPersonVehicle.OnActivate |
— | DayZ-Expansion-Vehicles |
DayZPlayerCamera3rdPersonVehicle.OnUpdate |
T0 | DayZ-Expansion-Vehicles |
DayZPlayerCameraIronsights.OnUpdate |
T0 | DayZ Horse |
DayZPlayerCommandDeathCallback.OnSimulationEnd |
— | DayZ-Expansion-Core |
DayZPlayerImplement.AimingModel |
— | DayZ Horse |
DayZPlayerImplement.CameraHandler |
— | VPPAdminTools (cond) |
DayZPlayerImplement.CanBeSkinned |
— | DayZ-Expansion-Core (cond) |
DayZPlayerImplement.CanJump |
— | DayZ Horse (cond) |
DayZPlayerImplement.CommandHandler |
T1 | DayZ-Expansion-Core |
DayZPlayerImplement.EEHitBy |
T2 | DayZ-Expansion-Core |
DayZPlayerImplement.EEKilled |
T3 | DayZ-Expansion-Core |
DayZPlayerImplement.EEOnDamageCalculated |
— | DayZ-Expansion-Core |
DayZPlayerImplement.HandleWeapons |
T1 | DayZ-Expansion-Weapons |
DayZPlayerImplement.HeadingModel |
— | DayZ Horse (cond) |
DayZPlayerImplement.IsInventoryVisible |
T2 | DayZ-Expansion-Core |
DayZPlayerImplement.IsShootingFromCamera |
— | DayZ-Expansion |
DayZPlayerImplement.ModCommandHandlerAfter |
— | DayZ Horse |
DayZPlayerImplement.ModCommandHandlerBefore |
— | VPPAdminTools |
DayZPlayerImplement.ModCommandHandlerInside |
— | VPPAdminTools |
DayZPlayerImplement.NameOverride |
— | DayZ-Expansion-Core (cond) |
DayZPlayerImplement.OnStoreLoad |
T3 | CF |
DayZPlayerImplement.OnStoreSave |
T3 | CF |
DayZPlayerImplement.OnSyncJuncture |
— | DayZ-Expansion-Core |
DayZPlayerImplement.OnVariablesSynchronized |
T2 | DayZ-Expansion-Core |
DayZPlayerImplement.ProcessJumpOrClimb |
— | DayZ Horse |
DayZPlayerImplement.ShowDeadScreen |
— | DayZ-Expansion |
DayZPlayerImplementFallDamage.HandleFallDamage |
— | DayZ-Expansion-Core (cond) |
DayZPlayerImplementThrowing.HandleThrowing |
— | DayZ-Expansion-Core (cond) |
DayZPlayerMeleeFightLogic_LightHeavy.HandleFightLogic |
— | DayZ-Expansion-Core (cond) |
DayZPlayerMeleeFightLogic_LightHeavy.Init |
— | DayZ-Expansion-Core (cond) |
Debug.DestroyAllShapes |
— | Dabs Framework ✂ |
Debug.DrawArrow |
— | Dabs Framework ✂ |
Debug.DrawBox |
— | Dabs Framework ✂ |
Debug.DrawBoxEx |
— | Dabs Framework ✂ |
Debug.DrawCone |
— | Dabs Framework ✂ |
Debug.DrawCube |
— | Dabs Framework ✂ |
Debug.DrawCylinder |
— | Dabs Framework ✂ |
Debug.DrawLine |
— | Dabs Framework ✂ |
Debug.DrawLines |
— | Dabs Framework ✂ |
Debug.DrawSphere |
— | Dabs Framework ✂ |
Defibrillator.OnWorkStart |
— | DayZ-Expansion-Core |
Defibrillator.OnWorkStop |
— | DayZ-Expansion-Core |
DigOutStashLambda.Execute |
— | DayZ-Expansion-Core ✂ |
DrowningMdfr.ActivateCondition |
— | VPPAdminTools (cond) |
DrowningMdfr.DeactivateCondition |
— | VPPAdminTools (cond) |
DrowningMdfr.OnTick |
— | VPPAdminTools (cond) |
EasterEgg.OnInventoryEnter |
T2 | DayZ-Expansion-Core |
EasterEgg.OnInventoryExit |
T2 | DayZ-Expansion-Core |
EffExhaustSmoke.Event_OnFrameUpdate |
— | DayZ-Expansion-Vehicles (cond) |
EffExhaustSmoke.Expansion_SetParticleStateHelicopter |
— | DayZ-Expansion-Vehicles ✂ |
EffExhaustSmoke.Expansion_SetRotorSpeed |
— | DayZ-Expansion-Vehicles ✂ |
EmoteCB.OnAnimationEvent |
— | Survivor Animations (cond) |
EmoteDabbing.EmoteCondition |
— | Dabs Framework (cond) |
EmoteManager.CanPlayEmote |
— | DayZ Horse (cond) |
EmoteManager.CommitSuicide |
— | DayZ-Expansion-Core (cond) |
EmoteManager.CreateBleedingEffect |
— | DayZ-Expansion-Core (cond) |
EmoteManager.CreateEmoteCallback |
— | Survivor Animations |
EnochData.WeatherOnBeforeChange |
— | VPPAdminTools |
ExpansionActionPaint.ActionCondition |
T2 | DayZ-Expansion-BaseBuilding |
ExpansionActionPaint.GetText |
— | DayZ-Expansion-BaseBuilding |
ExpansionBaseBuilding.AfterStoreLoad |
T3 | DayZ-Expansion-BaseBuilding |
ExpansionBaseBuilding.CF_OnStoreLoad |
— | DayZ-Expansion-BaseBuilding |
ExpansionBaseBuilding.CF_OnStoreSave |
— | DayZ-Expansion-BaseBuilding |
ExpansionBaseBuilding.CanBeDamaged |
— | DayZ-Expansion-BaseBuilding ✂ |
ExpansionBaseBuilding.CanBeRepairedToPristine |
— | DayZ-Expansion-BaseBuilding ✂ |
ExpansionBaseBuilding.CanObstruct |
— | DayZ-Expansion-BaseBuilding ✂ |
ExpansionBaseBuilding.CanReceiveAttachment |
T2 | DayZ-Expansion-BaseBuilding |
ExpansionBaseBuilding.EEInit |
T3 | DayZ-Expansion-BaseBuilding |
ExpansionBaseBuilding.EEKilled |
T3 | DayZ-Expansion-BaseBuilding (cond) |
ExpansionBaseBuilding.ExpansionGetCodeLock |
— | DayZ-Expansion-BaseBuilding ✂ |
ExpansionBaseBuilding.ExpansionHasCodeLock |
— | DayZ-Expansion-BaseBuilding ✂ |
ExpansionBaseBuilding.ExpansionOnDestroyed |
— | DayZ-Expansion-BaseBuilding ✂ |
ExpansionBaseBuilding.GetDestroySound |
— | DayZ-Expansion-BaseBuilding ✂ |
ExpansionBaseBuilding.GetKitSpawnPosition |
— | DayZ-Expansion-BaseBuilding ✂ |
ExpansionBaseBuilding.HasProperDistance |
— | DayZ-Expansion-BaseBuilding ✂ |
ExpansionBaseBuilding.IsFacingCamera |
— | DayZ-Expansion-BaseBuilding ✂ |
ExpansionBaseBuilding.IsFacingPlayer |
— | DayZ-Expansion-BaseBuilding ✂ |
ExpansionBaseBuilding.IsOpened |
— | DayZ-Expansion-BaseBuilding ✂ |
ExpansionBaseBuilding.OnPartBuiltServer |
— | DayZ-Expansion-BaseBuilding |
ExpansionBaseBuilding.OnVariablesSynchronized |
T2 | DayZ-Expansion-BaseBuilding |
ExpansionBaseBuilding.SetActions |
T2 | DayZ-Expansion-BaseBuilding |
ExpansionBaseBuilding.UpdateAttachmentPhysics |
— | DayZ-Expansion-BaseBuilding ✂ |
ExpansionBaseBuilding.UpdatePhysics |
— | DayZ-Expansion-BaseBuilding ✂ |
ExpansionClientSettingsModule.OnSettingsChanged |
— | DayZ-Expansion-Navigation |
ExpansionCodeLock.ExpansionLock |
— | DayZ-Expansion-BaseBuilding |
ExpansionCodeLock.ExpansionUnlock |
— | DayZ-Expansion-BaseBuilding |
ExpansionMarkerClientData.PartyCount |
— | DayZ-Expansion-Groups ✂ |
ExpansionMarkerClientData.PartyGet |
— | DayZ-Expansion-Groups ✂ |
ExpansionMarkerClientData.PartyInsert |
— | DayZ-Expansion-Groups ✂ |
ExpansionMarkerClientData.PartyPlayerCount |
— | DayZ-Expansion-Groups ✂ |
ExpansionMarkerClientData.PartyPlayerGet |
— | DayZ-Expansion-Groups ✂ |
ExpansionMarkerClientData.PartyQuickCount |
— | DayZ-Expansion-Groups ✂ |
ExpansionMarkerClientData.PartyQuickGet |
— | DayZ-Expansion-Groups ✂ |
ExpansionMarkerClientData.PartyRemove |
— | DayZ-Expansion-Groups ✂ |
ExpansionMarkerClientData.PartyUpdate |
— | DayZ-Expansion-Groups ✂ |
ExpansionMarkerClientData.RefreshPartyMarkers |
— | DayZ-Expansion-Groups ✂ |
ExpansionPartyPlayerData.OnJoin |
— | DayZ-Expansion-Navigation |
ExpansionPartyPlayerData.OnLeave |
— | DayZ-Expansion-Navigation |
ExpansionPartyPlayerData.OnStoreLoad |
T3 | DayZ-Expansion-Navigation |
ExpansionSettings.OnInit |
T3 | DayZ-Expansion-Navigation |
ExpansionVehicle.CanBeDamaged |
— | DayZ-Expansion-Vehicles (cond) |
ExpansionVehicle.DeferredInit |
— | DayZ-Expansion-Vehicles |
ExpansionVehicle.GetLockState |
— | DayZ-Expansion-Vehicles ✂ |
ExpansionVehicle.Init |
— | DayZ-Expansion-Vehicles ✂ |
ExpansionVehicle.IsLocked |
— | DayZ-Expansion-Vehicles ✂ |
ExpansionVehicle.OnCECreate |
— | DayZ-Expansion-Vehicles |
ExpansionVehicle.OnDoorClosed |
— | DayZ-Expansion-Vehicles ✂ |
ExpansionVehicle.OnDoorOpened |
— | DayZ-Expansion-Vehicles ✂ |
ExpansionVehicle.ResetKeyPairing |
— | DayZ-Expansion-Vehicles ✂ |
ExpansionVehicle.SetLockState |
— | DayZ-Expansion-Vehicles ✂ |
ExpansionWorld.FirearmEffects |
— | DayZ-Expansion-Weapons |
ExpansionWorld.OnUpdate |
T0 | DayZ-Expansion-Weapons |
ExpansionWorldObjectsModule.OnInit |
T3 | DayZ-Expansion |
ExpansionWorldObjectsModule.OnMissionLoaded |
— | DayZ-Expansion |
ExpansionWorldObjectsModule.OnMissionStart |
T3 | DayZ-Expansion |
ExplosivesBase.Expansion_GetAmmoTypes |
— | DayZ-Expansion-Core ✂ |
ExplosivesBase.Expansion_IsDanger |
— | DayZ-Expansion-Core ✂ |
Fence.AddAction |
— | DayZ-Expansion-BaseBuilding |
Fence.CF_OnStoreLoad |
— | DayZ-Expansion-BaseBuilding |
Fence.CF_OnStoreSave |
— | DayZ-Expansion-BaseBuilding |
Fence.CanBeDamaged |
— | DayZ-Expansion-BaseBuilding ✂ |
Fence.CanDisplayAttachmentSlot |
T2 | Code_Lock_1.30_Fix |
Fence.CloseAndLock |
— | DayZ-Expansion-BaseBuilding ✂ |
Fence.ExpansionGetCodeLock |
— | DayZ-Expansion-BaseBuilding ✂ |
Fence.ExpansionIsLocked |
— | DayZ-Expansion-BaseBuilding |
Fence.ExpansionIsOpenable |
— | DayZ-Expansion-BaseBuilding ✂ |
Fence.ExpansionIsOpened |
— | DayZ-Expansion-BaseBuilding ✂ |
Fence.Expansion_OnPartBuiltServer |
— | DayZ-Expansion-Core |
Fence.GetCodeLock |
— | Code_Lock_1.30_Fix |
Fence.IsLocked |
— | Code_Lock_1.30_Fix |
Fence.RemoveAction |
— | DayZ-Expansion-BaseBuilding |
Fence.SetOpenedState |
— | DayZ-Expansion-BaseBuilding |
FireworksBase.OnInventoryEnter |
T2 | DayZ-Expansion-Core |
Flag_Base.AfterStoreLoad |
T3 | DayZ-Expansion-BaseBuilding |
Flag_Base.CF_OnStoreLoad |
— | DayZ-Expansion-BaseBuilding |
Flag_Base.CF_OnStoreSave |
— | DayZ-Expansion-BaseBuilding |
Flag_Base.OnWasAttached |
— | DayZ-Expansion-BaseBuilding |
Flag_Base.OnWasDetached |
— | DayZ-Expansion-BaseBuilding |
Flaregun.OnFire |
— | DayZ-Expansion-Missions |
Flashlight.OnWorkStart |
— | DayZ-Expansion-Core |
Flashlight.OnWorkStop |
— | DayZ-Expansion-Core |
GPSReceiver.OnWorkStart |
— | DayZ-Expansion-Core |
GPSReceiver.OnWorkStop |
— | DayZ-Expansion-Core |
GiftBox_Base.Close |
— | DayZ-Expansion-BaseBuilding |
GiftBox_Base.IsNonExpansionOpenable |
— | DayZ-Expansion-BaseBuilding ✂ |
GiftBox_Base.Open |
— | DayZ-Expansion-BaseBuilding |
Grenade_Base.EEHitBy |
T2 | VPPAdminTools |
Grenade_Base.Expansion_IsLive |
— | DayZ-Expansion-Core ✂ |
HandSaw.SetActions |
T2 | DayZ-Expansion-BaseBuilding |
HandSelectAnimationOfForceSwapInHandsEvent.GuardCondition |
— | DayZ Horse (cond) |
HandSelectAnimationOfMoveFromHandsEvent.GuardCondition |
— | DayZ Horse (cond) |
HandSelectAnimationOfSwapInHandsEvent.GuardCondition |
— | DayZ Horse (cond) |
HandSelectAnimationOfTakeToHandsEvent.GuardCondition |
— | DayZ Horse (cond) |
HandsHeader.UpdateInterval |
— | DayZ-Expansion-Core |
HatchbackWheel.OnWasDetached |
— | DayZ-Expansion-Vehicles |
Hatchback_02.ExpansionGetWheelType |
— | DayZ-Expansion-Vehicles ✂ |
Hatchback_02.OnDebugSpawn |
— | DayZ-Expansion-Vehicles ✂ |
Hatchback_02_Wheel.OnWasDetached |
— | DayZ-Expansion-Vehicles |
Header.SetItemPreview |
— | DayZ-Expansion-Core |
HeadlightH7.EEOnDamageCalculated |
— | RedFalcon Flight System Heliz ✂ |
HeadlightH7.OnWasAttached |
— | RedFalcon Flight System Heliz |
HeadlightH7.OnWasDetached |
— | RedFalcon Flight System Heliz |
Heatpack.OnWorkStart |
— | DayZ-Expansion-Core |
Heatpack.OnWorkStop |
— | DayZ-Expansion-Core |
HelicopterScript.OnStoreLoad |
T3 | CF |
HelicopterScript.OnStoreSave |
T3 | CF |
Hologram.GetProjectionEntityPosition |
— | DayZ-Expansion-BaseBuilding ✂ |
Hologram.HeightPlacementCheck |
— | DayZ-Expansion-BaseBuilding (cond) |
Hologram.IsBaseViable |
— | DayZ-Expansion-BaseBuilding (cond) |
Hologram.IsBehindObstacle |
— | DayZ-Expansion-BaseBuilding (cond) |
Hologram.IsClippingRoof |
— | DayZ-Expansion-BaseBuilding (cond) |
Hologram.IsCollidingAngle |
— | DayZ-Expansion-BaseBuilding (cond) |
Hologram.IsCollidingBBox |
— | DayZ-Expansion-BaseBuilding (cond) |
Hologram.IsCollidingPlayer |
— | DayZ-Expansion-BaseBuilding (cond) |
Hologram.PlaceEntity |
— | MMG Base Storage (cond) |
Hologram.SetOnGround |
— | DayZ-Expansion-BaseBuilding |
Hologram.UpdateHologram |
— | DayZ-Expansion-BaseBuilding |
HuntingOptic.CanPutAsAttachment |
— | SNAFU Weapons |
ImprovisedSuppressor.CanPutAsAttachment |
— | SNAFU Weapons |
InteractActionInput.UpdatePossibleActions |
— | DayZ-Expansion-BaseBuilding (cond) |
IntroSceneCharacter.CharacterLoad |
— | DayZ-Expansion |
IntroSceneCharacter.CharacterUnload |
— | DayZ-Expansion |
IntroSceneCharacter.CreateNewCharacter |
— | DayZ-Expansion |
InventoryQuickbar.GetQuickbarItemColor |
— | DayZ-Expansion-Vehicles |
ItemActionsWidget.GetActionDesc |
— | DayZ-Expansion-Core |
ItemActionsWidget.SetWeaponQuantity |
— | SNAFU Weapons |
ItemBase.AfterStoreLoad |
T3 | DayZ-Expansion-BaseBuilding |
ItemBase.CanBeCombined |
— | DayZ-Expansion-Core |
ItemBase.CanBeSplit |
— | DayZ-Expansion-Core |
ItemBase.CanDisplayAttachmentCategory |
— | DayZ-Expansion-BaseBuilding |
ItemBase.CanDisplayCargo |
— | DayZ-Expansion-BaseBuilding |
ItemBase.CanLoadAttachment |
— | DayZ-Expansion-Core ✂ |
ItemBase.CanPutAsAttachment |
— | DayZ-Expansion-Core (cond) |
ItemBase.CanReceiveItemIntoCargo |
T2 | DayZ-Expansion-BaseBuilding (cond) |
ItemBase.CanReleaseAttachment |
T2 | DayZ-Expansion-BaseBuilding |
ItemBase.CanReleaseCargo |
— | DayZ-Expansion-BaseBuilding |
ItemBase.CanRemoveFromCargo |
— | DayZ-Expansion-Market |
ItemBase.CanRemoveFromHands |
— | DayZ-Expansion-Market |
ItemBase.Close |
— | DayZ-Expansion-BaseBuilding |
ItemBase.DeferredInit |
— | DayZ-Expansion-BaseBuilding |
ItemBase.EEDelete |
T3 | DayZ-Expansion-BaseBuilding |
ItemBase.EEHealthLevelChanged |
T2 | DayZ-Expansion-Vehicles |
ItemBase.EEInit |
T3 | DayZ-Expansion-BaseBuilding |
ItemBase.EEItemAttached |
T2 | DayZ-Expansion-BaseBuilding |
ItemBase.EEItemDetached |
T2 | DayZ-Expansion-BaseBuilding |
ItemBase.EEOnDamageCalculated |
— | DayZ-Expansion-BaseBuilding |
ItemBase.ExpansionIsLocked |
— | DayZ-Expansion-BaseBuilding ✂ |
ItemBase.Expansion_CanObjectAttach |
— | DayZ-Expansion-Vehicles ✂ |
ItemBase.Expansion_CanUseVirtualStorage |
— | DayZ-Expansion-BaseBuilding ✂ |
ItemBase.Expansion_GetEntityStorageFileName |
— | DayZ-Expansion-BaseBuilding ✂ |
ItemBase.Expansion_RestoreContents |
— | DayZ-Expansion-BaseBuilding ✂ |
ItemBase.Expansion_StoreContents |
— | DayZ-Expansion-BaseBuilding ✂ |
ItemBase.GetItemSize |
— | Dabs Framework ✂ |
ItemBase.IsInventoryVisible |
T2 | DayZ-Expansion-Vehicles |
ItemBase.IsOpen |
— | DayZ-Expansion-BaseBuilding |
ItemBase.MaxLifetimeRefreshCalc |
— | DayZ-Expansion-Core ✂ |
ItemBase.OnItemLocationChanged |
T2 | DayZ-Expansion-Vehicles |
ItemBase.OnStoreLoad |
T3 | CF |
ItemBase.OnStoreSave |
T3 | CF |
ItemBase.OnWorkStart |
— | DayZ-Expansion-BaseBuilding |
ItemBase.OnWorkStop |
— | DayZ-Expansion-BaseBuilding |
ItemBase.Open |
— | DayZ-Expansion-BaseBuilding |
ItemBase.SetActions |
T2 | DayZ-Expansion-BaseBuilding |
JMAnimRegister.RegisterOneHanded |
— | DrugsPLUS |
JMESPMeta.CreateActions |
— | DayZ-Expansion-Vehicles |
JMESPMetaBaseBuilding.Create |
— | DayZ-Expansion-BaseBuilding |
JMESPMetaBaseBuilding.CreateActions |
— | DayZ-Expansion-BaseBuilding |
JMESPMetaBaseBuilding.UpdateButtonStates |
— | DayZ-Expansion-BaseBuilding |
JMItemSetSettings.Defaults |
— | DayZ-Expansion |
JMVehicleSpawnerSettings.Defaults |
— | DayZ-Expansion-Vehicles |
JMVehiclesMenu.GetVehicleTypeInfo |
— | DayZ-Expansion-Vehicles ✂ |
KeybindingElement.Reload |
— | CF |
KeybindingElementNew.GetLayoutName |
— | DayZ-Expansion-Core ✂ |
KeybindingsMenu.Init |
— | DayZ-Expansion-Core |
KeybindingsMenu.Refresh |
— | DayZ-Expansion-Core ✂ |
LandMineTrap.EEHitBy |
T2 | VPPAdminTools |
LandMineTrap.Expansion_IsExplosive |
— | DayZ-Expansion-Core ✂ |
Land_House_1B01_Pub.HasInterior |
— | DayZ-Expansion ✂ |
Land_House_1B01_Pub.HasIvys |
— | DayZ-Expansion ✂ |
Land_House_1B01_Pub.SpawnIvys |
— | DayZ-Expansion ✂ |
Land_House_1W01.HasInterior |
— | DayZ-Expansion ✂ |
Land_House_1W01.HasIvys |
— | DayZ-Expansion ✂ |
Land_House_1W01.SpawnInterior |
— | DayZ-Expansion ✂ |
Land_House_1W01.SpawnIvys |
— | DayZ-Expansion ✂ |
Land_House_1W02.HasInterior |
— | DayZ-Expansion ✂ |
Land_House_1W02.HasIvys |
— | DayZ-Expansion ✂ |
Land_House_1W02.SpawnInterior |
— | DayZ-Expansion ✂ |
Land_House_1W02.SpawnIvys |
— | DayZ-Expansion ✂ |
Land_House_1W03.HasInterior |
— | DayZ-Expansion ✂ |
Land_House_1W03.HasIvys |
— | DayZ-Expansion ✂ |
Land_House_1W03.SpawnInterior |
— | DayZ-Expansion ✂ |
Land_House_1W03.SpawnIvys |
— | DayZ-Expansion ✂ |
Land_House_1W04.HasInterior |
— | DayZ-Expansion ✂ |
Land_House_1W04.HasIvys |
— | DayZ-Expansion ✂ |
Land_House_1W04.SpawnInterior |
— | DayZ-Expansion ✂ |
Land_House_1W04.SpawnIvys |
— | DayZ-Expansion ✂ |
Land_House_1W05.HasInterior |
— | DayZ-Expansion ✂ |
Land_House_1W05.HasIvys |
— | DayZ-Expansion ✂ |
Land_House_1W05.SpawnInterior |
— | DayZ-Expansion ✂ |
Land_House_1W05.SpawnIvys |
— | DayZ-Expansion ✂ |
Land_House_1W06.HasInterior |
— | DayZ-Expansion ✂ |
Land_House_1W06.HasIvys |
— | DayZ-Expansion ✂ |
Land_House_1W06.SpawnInterior |
— | DayZ-Expansion ✂ |
Land_House_1W06.SpawnIvys |
— | DayZ-Expansion ✂ |
Land_House_1W08.HasInterior |
— | DayZ-Expansion ✂ |
Land_House_1W08.HasIvys |
— | DayZ-Expansion ✂ |
Land_House_1W08.SpawnInterior |
— | DayZ-Expansion ✂ |
Land_House_1W08.SpawnIvys |
— | DayZ-Expansion ✂ |
Land_House_1W09.HasInterior |
— | DayZ-Expansion ✂ |
Land_House_1W09.HasIvys |
— | DayZ-Expansion ✂ |
Land_House_1W09.SpawnInterior |
— | DayZ-Expansion ✂ |
Land_House_1W09.SpawnIvys |
— | DayZ-Expansion ✂ |
Land_House_1W10.HasInterior |
— | DayZ-Expansion ✂ |
Land_House_1W10.HasIvys |
— | DayZ-Expansion ✂ |
Land_House_1W10.SpawnInterior |
— | DayZ-Expansion ✂ |
Land_House_1W10.SpawnIvys |
— | DayZ-Expansion ✂ |
Land_House_1W11.HasInterior |
— | DayZ-Expansion ✂ |
Land_House_1W11.HasIvys |
— | DayZ-Expansion ✂ |
Land_House_1W11.SpawnInterior |
— | DayZ-Expansion ✂ |
Land_House_1W11.SpawnIvys |
— | DayZ-Expansion ✂ |
Land_House_1W12.HasInterior |
— | DayZ-Expansion ✂ |
Land_House_1W12.HasIvys |
— | DayZ-Expansion ✂ |
Land_House_1W12.SpawnInterior |
— | DayZ-Expansion ✂ |
Land_House_1W12.SpawnIvys |
— | DayZ-Expansion ✂ |
Land_House_2B01.HasInterior |
— | DayZ-Expansion ✂ |
Land_House_2B01.HasIvys |
— | DayZ-Expansion ✂ |
Land_House_2B01.SpawnInterior |
— | DayZ-Expansion ✂ |
Land_House_2B01.SpawnIvys |
— | DayZ-Expansion ✂ |
Land_House_2W01.HasInterior |
— | DayZ-Expansion ✂ |
Land_House_2W01.HasIvys |
— | DayZ-Expansion ✂ |
Land_House_2W01.SpawnInterior |
— | DayZ-Expansion ✂ |
Land_House_2W01.SpawnIvys |
— | DayZ-Expansion ✂ |
Land_House_2W02.HasInterior |
— | DayZ-Expansion ✂ |
Land_House_2W02.HasIvys |
— | DayZ-Expansion ✂ |
Land_House_2W02.SpawnInterior |
— | DayZ-Expansion ✂ |
Land_House_2W02.SpawnIvys |
— | DayZ-Expansion ✂ |
Land_Underground_Entrance.RequestLatentTransition |
— | DayZ-Expansion (cond) |
Land_Village_Pub.HasInterior |
— | DayZ-Expansion ✂ |
Land_Village_Pub.HasIvys |
— | DayZ-Expansion ✂ |
Land_Village_Pub.SpawnIvys |
— | DayZ-Expansion ✂ |
M4_T3NRDSOptic.CanPutAsAttachment |
— | SNAFU Weapons |
M68Optic.CanPutAsAttachment |
— | SNAFU Weapons |
Magnum_Base.InitStateMachine |
— | Survivor Animations ✂ |
Magnum_Base.SetActions |
T2 | Survivor Animations |
MeatTenderizer.SetActions |
T2 | DayZ-Expansion-BaseBuilding |
Megaphone.OnWorkStart |
— | DayZ-Expansion-Core |
Megaphone.OnWorkStop |
— | DayZ-Expansion-Core |
MetalWire.UpdateAllSelections |
— | DayZ-Expansion-Vehicles |
MiscGameplayFunctions.FilterObstructedObjectsByGrouping |
— | DayZ-Expansion-BaseBuilding ✂ |
MiscGameplayFunctions.FilterObstructingObjects |
— | DayZ-Expansion-BaseBuilding ✂ |
MiscGameplayFunctions.IsObjectObstructed |
— | DayZ-Expansion-BaseBuilding ✂ |
MiscGameplayFunctions.IsObjectObstructedEx |
— | DayZ-Expansion-BaseBuilding ✂ |
MiscGameplayFunctions.IsObjectObstructedFilterEx |
— | DayZ-Expansion-BaseBuilding ✂ |
MissionBase.CF_IsLoaded |
— | CF ✂ |
MissionBase.OnInit |
T3 | Dabs Framework |
MissionServer.HandleBody |
— | DayZ-Expansion-Core |
MissionServer.InvokeOnDisconnect |
T3 | CF |
MissionServer.OnClientNewEvent |
T3 | CF |
MissionServer.OnClientPrepareEvent |
— | CF |
ModLoader.GetMods |
— | CF ✂ |
ModLoader.LoadMods |
— | CF ✂ |
ModStructure.GetDebugName |
— | CF |
ModStructure.GetModActionURL |
— | CF ✂ |
ModStructure.GetModLogo |
— | CF ✂ |
ModStructure.GetModLogoOver |
— | CF ✂ |
ModStructure.GetModLogoSmall |
— | CF ✂ |
ModStructure.GetModName |
— | CF ✂ |
ModStructure.GetModOverview |
— | CF ✂ |
ModStructure.GetModToltip |
— | CF ✂ |
ModsMenuDetailedEntry.LoadData |
— | DayZ-Expansion |
ModsMenuSimpleEntry.LoadData |
— | DayZ-Expansion |
MotorbikeScript.CanReceiveAttachment |
T2 | DayZ-Expansion-Vehicles |
MotorbikeScript.CanReleaseAttachment |
T2 | DayZ-Expansion-Vehicles |
MotorbikeScript.DamageCrew |
— | DayZ-Expansion-Vehicles |
MotorbikeScript.DeferredInit |
— | DayZ-Expansion-Core |
MotorbikeScript.EECargoIn |
— | DayZ-Expansion-Core |
MotorbikeScript.EECargoOut |
— | DayZ-Expansion-Core |
MotorbikeScript.EEDelete |
T3 | DayZ-Expansion-Core |
MotorbikeScript.EEHitBy |
T2 | DayZ-Expansion-Core |
MotorbikeScript.EEInit |
T3 | DayZ-Expansion-Core |
MotorbikeScript.EEItemAttached |
T2 | DayZ-Expansion-Vehicles |
MotorbikeScript.EEItemDetached |
T2 | DayZ-Expansion-Vehicles |
MotorbikeScript.EEOnAfterLoad |
T3 | DayZ-Expansion-Vehicles |
MotorbikeScript.EEOnCECreate |
— | DayZ-Expansion-Vehicles |
MotorbikeScript.EEOnDamageCalculated |
— | DayZ-Expansion-Core |
MotorbikeScript.EOnPostSimulate |
T1 | DayZ-Expansion-Vehicles ✂ |
MotorbikeScript.GetMomentum |
— | DayZ-Expansion-Vehicles |
MotorbikeScript.IsInventoryVisible |
T2 | DayZ-Expansion-Vehicles |
MotorbikeScript.NameOverride |
— | DayZ-Expansion-Vehicles ✂ |
MotorbikeScript.OnBeforeEngineStart |
— | DayZ-Expansion-Vehicles |
MotorbikeScript.OnContact |
— | DayZ-Expansion-Vehicles |
MotorbikeScript.OnEngineStart |
— | DayZ-Expansion-Vehicles |
MotorbikeScript.OnEngineStop |
— | DayZ-Expansion-Vehicles |
MotorbikeScript.OnStoreSave |
T3 | CF |
MotorbikeScript.OnUpdate |
T0 | DayZ-Expansion-Vehicles |
MotorbikeScript.SetActions |
T2 | DayZ-Expansion-Core |
NotificationRuntimeData.GetTitleText |
— | CF ✂ |
NotificationUI.AddNotification |
— | CF |
NotificationUI.RemoveNotification |
— | CF |
NotificationUI.UpdateTargetHeight |
— | CF |
OffroadHatchback.ExpansionGetWheelType |
— | DayZ-Expansion-Vehicles ✂ |
OffroadHatchback.OnDebugSpawn |
— | DayZ-Expansion-Vehicles ✂ |
OpenCan.Init |
— | SNAFU Weapons |
OptionsMenuGame.Apply |
— | VPPAdminTools |
OptionsMenuGame.IsChanged |
— | VPPAdminTools (cond) |
OptionsMenuGame.Revert |
— | VPPAdminTools |
OptionsMenuGame.SetOptions |
— | VPPAdminTools |
Pickaxe.SetActions |
T2 | RedFalcon Flight System Heliz |
PipeWrench.SetActions |
T2 | DayZ-Expansion-Vehicles |
PlantBase.Harvest |
— | AgricultureCore (cond) |
PlantBase.OnItemHarvested |
— | CannabisPlus ✂ |
PlantBase.OnStoreLoad |
T3 | AgricultureCore |
PlantBase.OnStoreSave |
T3 | AgricultureCore |
PlantBase.RemovePlantEx |
— | AgricultureCore ✂ |
PlayerAgentPool.AddAgent |
— | DayZ-Expansion-Core (cond) |
PlayerBase.AfterStoreLoad |
T3 | DayZ-Expansion-Vehicles |
PlayerBase.CanClimb |
— | DayZ Horse (cond) |
PlayerBase.CanDropEntity |
T2 | DayZ Horse (cond) |
PlayerBase.CanJump |
— | DayZ Horse (cond) |
PlayerBase.CanPickupHeavyItem |
— | DayZ Horse (cond) |
PlayerBase.CanReceiveAttachment |
T2 | Forward Operator Gear (cond) |
PlayerBase.CanReceiveItemIntoHands |
T2 | DayZ Horse (cond) |
PlayerBase.DropItem |
— | DayZ-Expansion-Core |
PlayerBase.EEDelete |
T3 | DayZ-Expansion |
PlayerBase.EEItemAttached |
T2 | Forward Operator Gear |
PlayerBase.EEItemDetached |
T2 | Forward Operator Gear |
PlayerBase.EEItemIntoHands |
T2 | DayZ-Expansion-Core |
PlayerBase.EOnFrame |
T1 | DayZ-Expansion-Weapons ✂ |
PlayerBase.Expansion_HasAdminToolGodMode |
— | DayZ-Expansion-Core ✂ |
PlayerBase.Expansion_HasAdminToolInvisibility |
— | DayZ-Expansion-Core ✂ |
PlayerBase.Expansion_IsFriendly |
— | DayZ-Expansion-Groups |
PlayerBase.GetActions |
— | Dabs Framework ✂ |
PlayerBase.HeadingModel |
— | DayZ-Expansion-Vehicles |
PlayerBase.IsInVehicle |
— | RedFalcon Flight System Heliz (cond) |
PlayerBase.IsInventoryVisible |
T2 | DayZ-Expansion-Core |
PlayerBase.IsTargetInActiveRefresherRange |
— | DayZ-Expansion-BaseBuilding ✂ |
PlayerBase.ModCommandHandlerAfter |
— | Survivor Animations |
PlayerBase.OnCommandDeathStart |
— | DayZ Horse |
PlayerBase.OnCommandSwimStart |
— | DayZ-Expansion-Vehicles |
PlayerBase.OnDisconnect |
— | DayZ-Expansion-Vehicles |
PlayerBase.OnDrawOptics2D |
— | VPPAdminTools (cond) |
PlayerBase.OnInputUserDataProcess |
— | RedFalcon Flight System Heliz |
PlayerBase.OnLand |
— | DayZ-Expansion-Vehicles |
PlayerBase.OnParticleEvent |
— | Survivor Animations |
PlayerBase.OnPlayerLoaded |
— | AgricultureCore |
PlayerBase.OnRestrainChangeClient |
— | DayZ-Expansion-Core |
PlayerBase.OnRestrainStart |
— | DayZ-Expansion-Core |
PlayerBase.OnSelectPlayer |
— | CF |
PlayerBase.OnStoreLoad |
T3 | DayZ-Expansion-Core (cond) |
PlayerBase.OnStoreLoadLifespan |
— | CF (cond) |
PlayerBase.OnStoreSave |
T3 | DayZ-Expansion-Core (cond) |
PlayerBase.OnUnconsciousStart |
— | DayZ-Expansion-Core |
PlayerBase.OnVehicleSeatDriverLeft |
— | DayZ-Expansion-Vehicles |
PlayerBase.RegisterTransportHit |
— | DayZ-Expansion-Vehicles (cond) |
PlayerBase.SetActionsRemoteTarget |
— | DayZ-Expansion-Groups |
PlayerBase.SetSuicide |
— | DayZ-Expansion |
PlayerBase.SwitchItemSelectionTexture |
— | Forward Operator Gear |
PlayerBase.TryHideItemInHands |
— | DayZ-Expansion-Vehicles |
PlayerContainer.DoubleClick |
— | DayZ Horse (cond) |
PlayerContainer.ItemAttached |
— | DayZ Horse (cond) |
PlayerContainer.MouseClick |
— | DayZ Horse (cond) |
PlayerPreview.UpdateInterval |
— | Forward Operator Gear |
PluginAdminLog.PlayerHitBy |
— | VPPAdminTools (cond) |
PluginAdminLog.PlayerKilled |
— | VPPAdminTools (cond) |
PluginDiagMenu.OnRPC |
T2 | Dabs Framework |
PluginDiagMenu.RegisterModdedDiags |
— | DayZ-Expansion-Vehicles |
PluginDiagMenu.RegisterModdedDiagsIDs |
— | DayZ-Expansion-Vehicles |
PluginDiagMenuClient.BindCallbacks |
— | DayZ-Expansion-Vehicles |
PluginDiagMenuClient.RegisterModdedDiags |
— | Dabs Framework |
PluginManager.RegisterPluginDebug |
— | DayZ-Expansion-Core (cond) |
PortableGasLamp.OnWorkStart |
— | DayZ-Expansion-Core |
PortableGasLamp.OnWorkStop |
— | DayZ-Expansion-Core |
PortableGasStove.OnWorkStop |
— | DayZ-Expansion-Core |
PowerGeneratorBase.OnWorkStart |
— | DayZ-Expansion-Core |
PowerGeneratorBase.OnWorkStop |
— | DayZ-Expansion-Core |
PoweredOptic_Base.OnWorkStart |
— | DayZ-Expansion-Core |
PoweredOptic_Base.OnWorkStop |
— | DayZ-Expansion-Core |
PsilocybeMushroom.SetActions |
T2 | DrugsPLUS |
Radio.OnWorkStop |
— | DayZ-Expansion-Core |
Rag.SetActions |
T2 | DayZ Horse |
Rangefinder.OnWorkStart |
— | DayZ-Expansion-Core |
Rangefinder.OnWorkStop |
— | DayZ-Expansion-Core |
Raycaster.OnWorkStart |
— | DayZ-Expansion-Core |
Raycaster.OnWorkStop |
— | DayZ-Expansion-Core |
RecipeBase.CheckRecipe |
— | DayZ-Expansion-BaseBuilding |
RecipeBase.GetName |
— | DayZ-Expansion-BaseBuilding ✂ |
RecoilBase.PostInit |
— | DayZ-Expansion-Weapons (cond) |
ReflexOptic.CanPutAsAttachment |
— | SNAFU Weapons |
Refridgerator.OnWorkStart |
— | DayZ-Expansion-Core |
Refridgerator.OnWorkStop |
— | DayZ-Expansion-Core |
ReplaceAndDestroyLambda.CopyOldPropertiesToNew |
— | DayZ-Expansion-Core |
Roadflare.OnWorkStart |
— | DayZ-Expansion-Core |
Roadflare.OnWorkStop |
— | DayZ-Expansion-Core |
Screwdriver.SetActions |
T2 | DayZ-Expansion-BaseBuilding |
Sedan_02.ExpansionGetWheelType |
— | DayZ-Expansion-Vehicles ✂ |
Sedan_02.OnDebugSpawn |
— | DayZ-Expansion-Vehicles ✂ |
Sedan_02_Wheel.OnWasDetached |
— | DayZ-Expansion-Vehicles |
ServerBrowserMenuNew.GetSelectedTab |
— | DayZ-Expansion (cond) |
ServerBrowserMenuNew.Init |
— | DayZ-Expansion |
ServerBrowserMenuNew.OnClick |
— | DayZ-Expansion (cond) |
ServerBrowserMenuNew.Refresh |
— | DayZ-Expansion |
Shovel.SetActions |
T2 | DayZ-Expansion-BaseBuilding |
SmokeGrenadeBase.Expansion_IsExplosive |
— | DayZ-Expansion-Core ✂ |
SmokeGrenadeBase.OnExplode |
— | DayZ-Expansion-Core (cond) |
SmokeGrenadeBase.OnWorkStart |
— | DayZ-Expansion-Core |
SmokeGrenadeBase.OnWorkStop |
— | DayZ-Expansion-Core |
Spotlight.ExpansionCanRecievePower |
— | DayZ-Expansion-BaseBuilding ✂ |
Spotlight.OnWorkStart |
— | DayZ-Expansion-Core |
Spotlight.OnWorkStop |
— | DayZ-Expansion-Core |
StanceIndicator.Update |
— | DayZ Horse (cond) |
StandardActionInput.UpdatePossibleActions |
— | RedFalcon Flight System Heliz |
StunBaton.OnWorkStart |
— | DayZ-Expansion-Core |
StunBaton.OnWorkStop |
— | DayZ-Expansion-Core |
SurvivorBase.CanJump |
— | VPPAdminTools |
SurvivorBase.EOnFrame |
T1 | VPPAdminTools ✂ |
SurvivorBase.EOnPostFrame |
T1 | VPPAdminTools |
SyncEvents.SendPlayerList |
— | DayZ-Expansion-Core ✂ |
TLRLight.OnWorkStart |
— | DayZ-Expansion-Core |
TLRLight.OnWorkStop |
— | DayZ-Expansion-Core |
TabberUI.AddTab |
— | DayZ-Expansion-Core ✂ |
TentBase.CF_OnStoreLoad |
— | DayZ-Expansion-BaseBuilding |
TentBase.CF_OnStoreSave |
— | DayZ-Expansion-BaseBuilding |
TentBase.CanDisplayAttachmentCategory |
— | Code Lock (cond) |
TentBase.CanDisplayAttachmentSlot |
T2 | DayZ-Expansion-BaseBuilding (cond) |
TentBase.CanDisplayCargo |
— | DayZ-Expansion-BaseBuilding ✂ |
TentBase.CanReleaseAttachment |
T2 | DayZ-Expansion-BaseBuilding (cond) |
TentBase.EEHitBy |
T2 | DayZ-Expansion-BaseBuilding |
TentBase.EEKilled |
T3 | DayZ-Expansion-BaseBuilding |
TentBase.ExpansionIsOpenable |
— | DayZ-Expansion-BaseBuilding ✂ |
TentBase.ExpansionIsOpened |
— | DayZ-Expansion-BaseBuilding ✂ |
TentBase.ToggleAnimation |
— | DayZ-Expansion-BaseBuilding |
TerritoryFlagKit.OnPlacementComplete |
— | DayZ-Expansion-BaseBuilding ✂ |
ThermalBiasHandler.OnStoreLoad |
T3 | DayZ-Expansion-Core (cond) |
Torch.OnWorkStart |
— | DayZ-Expansion-Core |
Torch.OnWorkStop |
— | DayZ-Expansion-Core |
TransferValues.SendValue |
— | VPPAdminTools |
TransmitterBase.OnWorkStart |
— | DayZ-Expansion-Core |
TransmitterBase.OnWorkStop |
— | DayZ-Expansion-Core |
TrapBase.Expansion_IsDanger |
— | DayZ-Expansion-Core ✂ |
TrapBase.OnPlacementComplete |
— | VPPAdminTools |
TripwireTrap.EEItemAttached |
T2 | DayZ-Expansion-Core |
TripwireTrap.EEItemDetached |
T2 | DayZ-Expansion-Core |
TripwireTrap.Expansion_GetAmmoTypes |
— | DayZ-Expansion-Core ✂ |
TripwireTrap.Expansion_IsExplosive |
— | DayZ-Expansion-Core ✂ |
TripwireTrap.Expansion_IsMechanicalTrap |
— | DayZ-Expansion-Core ✂ |
TripwireTrap.OnInventoryEnter |
T2 | DayZ-Expansion-Core |
Truck_01_Base.ExpansionGetWheelType |
— | DayZ-Expansion-Vehicles ✂ |
Truck_01_Wheel.OnWasDetached |
— | DayZ-Expansion-Vehicles |
Truck_01_WheelDouble.OnWasDetached |
— | DayZ-Expansion-Vehicles |
UniversalLight.InitAttachmentsSlotsToCheck |
— | SNAFU Weapons |
UniversalLight.OnWorkStart |
— | DayZ-Expansion-Core |
UniversalLight.OnWorkStop |
— | DayZ-Expansion-Core |
VPPAdminHud.DefineButtons |
— | VPPAdminTools |
VPPContextActionManager.RegisterActions |
— | VPPAdminTools |
VPPContextActionManager.RegisterProviders |
— | VPPAdminTools |
VPPMapMenu.DisplayClientMarkers |
— | DudeWheresMyCar |
VehicleBattery.SetActions |
T2 | DayZ-Expansion |
VehicleContactData.SetData |
— | DayZ-Expansion-Vehicles |
VehicleLightsComponent.EnableLight |
— | DayZ-Expansion-Vehicles (cond) |
VehicleLightsComponent.SetSelectionMaterial |
— | DayZ-Expansion-Vehicles (cond) |
Watchtower.CanBeDamaged |
— | DayZ-Expansion-BaseBuilding ✂ |
WeaponFSM.ValidateAndRepairHelper |
— | DayZ-Expansion-Core ✂ |
WeaponFire.OnEntry |
— | DayZ-Expansion-Weapons |
WeaponStableState.SyncAnimState |
— | DayZ-Expansion-Core (cond) |
Weapon_Base.AfterStoreLoad |
T3 | DayZ-Expansion-Core |
Weapon_Base.EEFired |
— | VPPAdminTools |
Weapon_Base.EEItemAttached |
T2 | DayZ-Expansion-Core |
Weapon_Base.EEItemDetached |
T2 | DayZ-Expansion-Core |
Weapon_Base.Expansion_GetDPS |
— | DayZ-Expansion-Core ✂ |
Weapon_Base.OnFireModeChange |
— | DayZ-Expansion-Core |
Weapon_Base.OnInventoryExit |
T2 | DayZ-Expansion-Weapons |
Weapon_Base.OnVariablesSynchronized |
T2 | DayZ-Expansion-Core |
Weapon_Base.UpdateLaser |
— | DayZ-Expansion-Weapons ✂ |
WoodBase.OnTreeCutDown |
— | DayZ-Expansion-Vehicles |
WoodenCrate.SetActions |
T2 | DayZ-Expansion-Vehicles |
XmasLights.OnWorkStart |
— | DayZ-Expansion-Core |
XmasLights.OnWorkStop |
— | DayZ-Expansion-Core |
ZombieBase.AfterStoreLoad |
T3 | DayZ-Expansion-Core |
ZombieBase.CanBeTargetedByAI |
— | DayZ Horse |
ZombieBase.CommandHandler |
T1 | DayZ-Expansion-Core |
ZombieBase.EEKilled |
T3 | DayZ-Expansion-Core |
ZombieBase.EEOnDamageCalculated |
— | DayZ-Expansion-Core |
ZombieBase.HandleMindStateChange |
— | DayZ-Expansion-Missions |
ZombieBase.ModCommandHandlerBefore |
— | DayZ-Expansion-Core (cond) |
ZombieBase.NameOverride |
— | DayZ-Expansion-Core (cond) |
ZombieBase.OnStoreLoad |
T3 | CF |
ZombieBase.OnStoreSave |
T3 | CF |
ZombieBase.OnVariablesSynchronized |
T2 | DayZ-Expansion-Core |
eAIBase.Expansion_IsGravecrossEnabled |
— | DayZ-Expansion (cond) |
mmg_storage_openable_base.AfterStoreLoad |
T3 | MMG Base Storage |
mmg_storage_openable_base.CanReceiveAttachment |
T2 | MMG Base Storage (cond) |
mmg_storage_openable_base.SetActions |
T2 | MMG Base Storage |
mmg_storage_openable_noLock_base.AfterStoreLoad |
T3 | MMG Base Storage |
79 methods on client-only classes are not shown: a dedicated server never runs them.
A conflict shows that code is skipped, not that an author made a mistake — overhaul mods replace systems on purpose. Long chains are cheap: one link costs about 25 ns per dispatch. What costs frame time is the work inside each hook, which is why the badges are there. Everything here comes from the mods' code alone; nothing was measured on a server. Methodology.