Stack composer
Started from NicFit's Takistan PVE Server: the 90 mods
it publishes to the Steam server browser (as of 2026-10-20), put back into load order —
servers publish the list last-loaded first. Mods loaded with -servermod= are never
published, so they are not here; add them if you know them.
Your stack in load order, earliest first. Drag a row, or use the arrows, to reorder.
- 1 CF
- 2 VPPAdminTools
- 3 Dabs Framework
- 4 TakistanPlus 1.30 Fixed TEMP MOD not analyzed
- 5 DayZ Editor Loader
- 6 GameLabs
- 7 Code Lock
- 8 VanillaPlusPlusMap
- 9 No Shoe Damage
- 10 FlipTransport
- 11 Ear-Plugs
- 12 Animal-Pack
- 13 Zed's Sausage Factory not analyzed
- 14 DieselGear
- 15 MunghardsItempack
- 16 StackMoreItems
- 17 NoMuffle
- 18 MuchCarKey
- 19 Tombstone V++ Map
- 20 BaseBuildingPlus
- 21 Server_Information_Panel
- 22 More Injectors (RELIFE) not analyzed
- 23 NF_Helicpoters not analyzed
- 24 BoomLay's Things Updated not analyzed
- 25 Trader
- 26 Hived Banking not analyzed
- 27 Universal Api
- 28 BBPItemPack
- 29 Basic Territories
- 30 hologram_fix_119 not analyzed
- 31 Unknown Vending Machines not analyzed
- 32 DNA Keycards
- 33 Quadlock's Pack
- 34 TeddysWeaponPack(No support anymore)
- 35 Mortys Weapons
- 36 MuchDecos
- 37 MuchDecos_Codelock
- 38 SNAFU Weapons
- 39 Helicopter landing pad
- 40 CannabisPlus
- 41 DrugsPLUS
- 42 R3LAPS3 not analyzed
- 43 WindstridesClothingPack
- 44 Band Shirts not analyzed
- 45 MMG - Mightys Military Gear
- 46 EPIC WEAPON PACK byBARSIK33
- 47 Custom Emblem Tags
- 48 DayZ Mining System with Ores and Gems (Legacy)
- 49 LIGHTS
- 50 Armour Base not analyzed
- 51 GM-Mods: Canning food not analyzed
- 52 Pizza Time Lite not analyzed
- 53 DBN_FordRaptor_Scorpio
- 54 MuchStuffPack
- 55 SearchInventory
- 56 DBN_MercedesG65_6x6 FREE not analyzed
- 57 MMG Collectable Items not analyzed
- 58 CJ187-PokemonCards
- 59 Takistan Clothing not analyzed
- 60 RaG_Hunting_Cabin
- 61 NF_PVE_Server_Pack not analyzed
- 62 NF_Veh_Mod not analyzed
- 63 RaG_Core
- 64 RaG_BeeHive
- 65 Mystery Box
- 66 GunnerTruckOshkosh
- 67 CJ187-LootChest
- 68 Towing Service
- 69 Survivor name changer
- 70 MegalootDNAWallet not analyzed
- 71 MuchCarKey_Retexture_BCK not analyzed
- 72 NF_ZombieSlots not analyzed
- 73 MuchFramework
- 74 RUSForma_Motorcycles
- 75 DayZ Horse
- 76 Survivor Animations
- 77 More Horses not analyzed
- 78 MuchCarPark not analyzed
- 79 Trader [Inventory Fix] not analyzed
- 80 MagLoaderBox not analyzed
- 81 Modular Vest System
- 82 More Materials not analyzed
- 83 zSpawnSelection
- 84 Crocos Quadbike
- 85 Name Tags not analyzed
- 86 DieselGear_MutantAnimals not analyzed
- 87 AgricultureCore
- 88 PVE 1.30 Fix not analyzed
- 89 TraderFix130 not analyzed
- 90 No Vehicle Damage 130 not analyzed
File I/O on hot paths, timers created per event, and per-player-per-frame hooks across the stack. These can stall a frame regardless of the load figure. See all 7 below.
Across 140 server-side methods hooked by two or more mods. 2 more on client-only UI classes, listed separately.
5.869 ms per second, all 59 mods combined. Hook dispatch and timers only — not what the hooks do inside. Methodology.
Who silences whom#
A later-loaded mod overrides a method without super(), so the earlier mod's code on that method — and vanilla's — never runs. Whether that is a bug or the whole point of the mod is the author's call; this shows the structure, not intent.
| silences → | 15MunghardsItempack | 20BaseBuildingPlus | 63RaG_Core | 66GunnerTruckOshkosh | 68Towing Service | all |
|---|---|---|---|---|---|---|
| 28BBPItemPack | 5BBPItemPack silences BaseBuildingPlus 5 methods: 2 events, 2 checks, 1 value | 5 | ||||
| 53DBN_FordRaptor_Scorpio | 1DBN_FordRaptor_Scorpio silences MunghardsItempack 1 method: 1 check | 1 | ||||
| 73MuchFramework | 3MuchFramework silences RaG_Core 3 methods: 3 checks | 3 | ||||
| 84Crocos Quadbike | 1Crocos Quadbike silences GunnerTruckOshkosh 1 method: 1 check | 1Crocos Quadbike silences Towing Service 1 method: 1 check |
2 | |||
| all | 1 | 5 | 3 | 1 | 1 | 11 |
| 4TakistanPlus 1.30 Fixed TEMP MOD | Not analyzed, so what it silences is unknown. Queue it in the list above. | |||||
| 13Zed's Sausage Factory | Not analyzed, so what it silences is unknown. Queue it in the list above. | |||||
| 22More Injectors (RELIFE) | Not analyzed, so what it silences is unknown. Queue it in the list above. | |||||
| 23NF_Helicpoters | Not analyzed, so what it silences is unknown. Queue it in the list above. | |||||
| 24BoomLay's Things Updated | Not analyzed, so what it silences is unknown. Queue it in the list above. | |||||
| 26Hived Banking | Not analyzed, so what it silences is unknown. Queue it in the list above. | |||||
| …and 25 more mods not analyzed yet. | ||||||
The 5 pairs, largest first# ·
BBPItemPacksilencesBaseBuildingPlus5 methods
Hologram.AddProjectionRotation
event
Vanilla rotation handling is replaced — expected for placement-system overhauls. BBPItemPack.pbo::Scripts\4_World\Overrides\Hologram.c:160
Hologram.SubtractProjectionRotation
event
Vanilla rotation handling is replaced — expected for placement-system overhauls. BBPItemPack.pbo::Scripts\4_World\Overrides\Hologram.c:165
Construction.CanBuildPart
check
BaseBuildingPlus's conditions on this check no longer apply. BBPItemPack.pbo::Scripts\4_World\Overrides\Construction.c:3
DeCraftWoodenCrate.CanDo
check
BaseBuildingPlus's conditions on this check no longer apply. BBPItemPack.pbo::Scripts\4_World\Recipes\DeCraftWoodenCrate.c:3
Hologram.GetProjectionRotation
value
BaseBuildingPlus's value here is replaced. BBPItemPack.pbo::Scripts\4_World\Overrides\Hologram.c:155
MuchFrameworksilencesRaG_Core3 methods
Clothing.CanLoadItemIntoCargoClothingConditions
check
RaG_Core's conditions on this check no longer apply. 0_InventoryFixSolo.pbo::scripts\4_World\clothing_base.c:34
Clothing.CanPutInCargoClothingConditions
check
RaG_Core's conditions on this check no longer apply. 0_InventoryFixSolo.pbo::scripts\4_World\clothing_base.c:3
Clothing.CanReceiveItemIntoCargoClothingConditions
check
RaG_Core's conditions on this check no longer apply. 0_InventoryFixSolo.pbo::scripts\4_World\clothing_base.c:27
Crocos QuadbikesilencesGunnerTruckOshkosh1 method
AttachmentsOutOfReach.IsAttachmentReachable
check
GunnerTruckOshkosh's conditions on this check no longer apply. QuadBike.pbo::scripts\4_world\attachments.c:3
Crocos QuadbikesilencesTowing Service1 method
AttachmentsOutOfReach.IsAttachmentReachable
check
Towing Service's conditions on this check no longer apply. QuadBike.pbo::scripts\4_world\attachments.c:3
DBN_FordRaptor_ScorpiosilencesMunghardsItempack1 method
Clothing.CanReceiveItemIntoCargo
check · T2
Vanilla's rules and earlier mods' restrictions (e.g. nesting bans, trader or storage limits) on what goes in here no longer apply. For Clothing instances, through its ancestor ItemBase. DBN_Proxy.pbo::scripts\4_world\clothing_base.c:15
2 conflicts on client-only classes (menus, HUD, notifications) — no server effect
NotificationSystem.GetNotificationData— Dabs Framework silences CFInGameMenu.Init— Server_Information_Panel silences GameLabs
Hot hooks shared across the stack#
The engine calls the last-loaded mod first; each super() hands on to the mod before it, ending at vanilla. Badges show what each mod's override calls inside — that body work, not the chain itself, is what costs frame time.
Stall risks#
7 places where one mod's code can hold up a frame by itself, whatever the load figure says. Each is a pattern found in the code, not a measurement: how much it costs depends on what the hook does inside. Most severe first, then in load order.
- Per-player, per-frame hook. Runs for every player on every tick, so whatever it does inside is multiplied by the population.
PlayerBase.CommandHandlerVPPAdminTools.pbo::4_World\VPPAdminTools\Entities\PlayerBase.c:401SurvivorBase.EOnFrameVPPAdminTools.pbo::4_World\VPPAdminTools\Entities\SurvivorBase.c:42SurvivorBase.EOnPostFrameVPPAdminTools.pbo::4_World\VPPAdminTools\Entities\SurvivorBase.c:61PlayerBase.OnScheduledTick000_Scripts.pbo::4_World\4_Hooking\*жкндлѐњ.c:213DayZPlayerImplement.CommandHandlerServerPanel.pbo::Scripts\4_World\ServerPanel\dayzplayerimplement.c:6PlayerBase.CommandHandlerdayz_horse.pbo::Scripts\4_World\PlayerBase.c:49PlayerBase.CommandHandlerSurvivorAnims.pbo::Scripts\4_World\PlayerBase.c:115Everything else#
All 140 server-side methods hooked by two or more mods
vanilla → earliest mod → … → latest mod (dispatch enters at the latest). struck = suppressed by a later chain break; ✂ = no super(); "(cond)" = super() only on some paths.
| method | tier | chain (load order) |
|---|---|---|
AttachmentsOutOfReach.IsAttachmentReachable |
— | |
Clothing.CanLoadItemIntoCargoClothingConditions |
— | |
Clothing.CanPutInCargoClothingConditions |
— | |
Clothing.CanReceiveItemIntoCargoClothingConditions |
— | |
Construction.CanBuildPart |
— | |
DeCraftWoodenCrate.CanDo |
— | |
Hologram.AddProjectionRotation |
— | |
Hologram.GetProjectionRotation |
— | |
Hologram.SubtractProjectionRotation |
— | |
ActionConstructor.RegisterActions |
— | vanilla → VPPAdminTools → Dabs Framework → Code Lock → FlipTransport → DieselGear → MunghardsItempack → MuchCarKey → BaseBuildingPlus → Trader → BBPItemPack → Basic Territories → DNA Keycards → Quadlock's Pack → TeddysWeaponPack(No support anymore) → MuchDecos → MuchDecos_Codelock → SNAFU Weapons → Helicopter landing pad → CannabisPlus → DrugsPLUS → WindstridesClothingPack → MMG - Mightys Military Gear → Custom Emblem Tags → DayZ Mining System with Ores and Gems (Legacy) → DBN_FordRaptor_Scorpio → MuchStuffPack → CJ187-PokemonCards → RaG_Hunting_Cabin → RaG_Core → RaG_BeeHive → Mystery Box → CJ187-LootChest → Towing Service → MuchFramework → DayZ Horse → Survivor Animations → Modular Vest System → AgricultureCore |
ModItemRegisterCallbacks.RegisterOneHanded |
— | vanilla → CF → GameLabs → DieselGear → MunghardsItempack → MuchCarKey → BaseBuildingPlus → Trader → BBPItemPack → DNA Keycards → Quadlock's Pack → Mortys Weapons → MuchDecos → SNAFU Weapons → CannabisPlus → DrugsPLUS → WindstridesClothingPack → MuchStuffPack → CJ187-PokemonCards → RaG_BeeHive → CJ187-LootChest |
ModItemRegisterCallbacks.RegisterHeavy |
— | vanilla → CF → MunghardsItempack → DNA Keycards → MuchDecos → Helicopter landing pad → CannabisPlus → DBN_FordRaptor_Scorpio → MuchStuffPack → RaG_BeeHive → GunnerTruckOshkosh → Towing Service → MuchFramework → DayZ Horse → Crocos Quadbike → AgricultureCore |
MissionServer.OnInit |
T3 | vanilla → CF → VPPAdminTools → GameLabs → FlipTransport → MuchCarKey → BaseBuildingPlus → Trader → CannabisPlus → DrugsPLUS → DayZ Mining System with Ores and Gems (Legacy) → SearchInventory → RaG_Hunting_Cabin → RaG_BeeHive → AgricultureCore |
ModItemRegisterCallbacks.RegisterTwoHanded |
— | vanilla → CF → FlipTransport → DieselGear → MunghardsItempack → BBPItemPack → DNA Keycards → Quadlock's Pack → MuchDecos → WindstridesClothingPack → MMG - Mightys Military Gear → MuchStuffPack → RaG_Hunting_Cabin → RaG_BeeHive → DayZ Horse |
PluginRecipesManager.RegisterRecipies |
— | vanilla → DieselGear → MunghardsItempack → BaseBuildingPlus → BBPItemPack → DNA Keycards → Quadlock's Pack → MuchDecos → CannabisPlus → DrugsPLUS → DayZ Mining System with Ores and Gems (Legacy) → MuchStuffPack → RaG_Hunting_Cabin → RaG_BeeHive → AgricultureCore |
Hologram.EvaluateCollision |
— | vanilla → MunghardsItempack (cond) → BaseBuildingPlus (cond) → MuchDecos (cond) → Helicopter landing pad (cond) → DayZ Mining System with Ores and Gems (Legacy) (cond) → MuchStuffPack (cond) → RaG_Hunting_Cabin (cond) → RaG_Core (cond) → MuchFramework (cond) → DayZ Horse (cond) → Modular Vest System (cond) |
PlayerBase.SetActions |
T2 | vanilla → VPPAdminTools → MuchCarKey → BaseBuildingPlus → Trader → BBPItemPack → WindstridesClothingPack → MMG - Mightys Military Gear → MuchStuffPack → MuchFramework → DayZ Horse → Survivor Animations |
MissionServer.InvokeOnConnect |
T3 | vanilla → CF → Dabs Framework → GameLabs → Code Lock → BaseBuildingPlus → Trader → BBPItemPack → DayZ Mining System with Ores and Gems (Legacy) → RaG_Core → MuchFramework |
PlayerBase.Init |
— | vanilla → VPPAdminTools → DieselGear → BaseBuildingPlus → BBPItemPack → DNA Keycards → TeddysWeaponPack(No support anymore) → DrugsPLUS → Survivor Animations → Modular Vest System → AgricultureCore |
PluginManager.Init |
— | vanilla → VPPAdminTools → Dabs Framework → Code Lock → MuchCarKey → Trader → DayZ Mining System with Ores and Gems (Legacy) → RaG_Core → MuchFramework → DayZ Horse |
Hologram.ProjectionBasedOnParent |
— | vanilla → MunghardsItempack (cond) → BaseBuildingPlus (cond) → BBPItemPack (cond) → DNA Keycards (cond) → DayZ Mining System with Ores and Gems (Legacy) (cond) → RaG_Hunting_Cabin (cond) → DayZ Horse (cond) → Modular Vest System (cond) |
MissionBase.CreateScriptedMenu |
— | vanilla → VPPAdminTools → VanillaPlusPlusMap → BaseBuildingPlus → Server_Information_Panel → Trader → SearchInventory → MuchFramework |
MissionServer.OnMissionStart |
T3 | vanilla → CF → VPPAdminTools → Dabs Framework → DayZ Editor Loader → GameLabs → Basic Territories → DNA Keycards |
ModItemRegisterCallbacks.RegisterFireArms |
— | vanilla → CF → GameLabs → DieselGear → MunghardsItempack → Quadlock's Pack → Mortys Weapons → SNAFU Weapons |
PlayerBase.EEKilled |
T3 | vanilla → VPPAdminTools → GameLabs → CannabisPlus → DrugsPLUS → Custom Emblem Tags → zSpawnSelection → AgricultureCore |
PluginRecipesManagerBase.RegisterRecipies |
— | vanilla → DieselGear → TeddysWeaponPack(No support anymore) → Mortys Weapons → SNAFU Weapons → WindstridesClothingPack → DayZ Horse → Modular Vest System |
MissionServer.PlayerDisconnected |
T3 | vanilla → CF → VPPAdminTools → Dabs Framework → GameLabs → RaG_Core → DayZ Horse |
Hammer.SetActions |
T2 | vanilla → MuchDecos → RaG_Hunting_Cabin → RaG_Core → Towing Service → MuchFramework |
Hologram.GetProjectionEntityPosition |
— | vanilla → BaseBuildingPlus (cond) → BBPItemPack (cond) → MuchDecos (cond) → RaG_Core (cond) → MuchFramework (cond) |
PlayerBase.OnRPC |
T2 | vanilla → VPPAdminTools → BaseBuildingPlus → BBPItemPack → RaG_Core → MuchFramework |
Screwdriver.SetActions |
T2 | vanilla → MuchDecos → Helicopter landing pad → RaG_Core → Towing Service → MuchFramework |
ActionDeployObject.ActionCondition |
T2 | vanilla → Trader (cond) → BBPItemPack (cond) → Basic Territories → DNA Keycards (cond) |
ActionDeployObject.OnEndServer |
— | vanilla → BBPItemPack (cond) → CannabisPlus (cond) → DayZ Mining System with Ores and Gems (Legacy) (cond) → Modular Vest System (cond) |
ActionDismantlePart.ActionCondition |
T2 | vanilla → BaseBuildingPlus (cond) → BBPItemPack (cond) → Basic Territories → MuchDecos (cond) |
DayZGame.OnRPC |
T2 | vanilla → CF (cond) → VPPAdminTools (cond) → Dabs Framework → FlipTransport |
Hacksaw.SetActions |
T2 | vanilla → Code Lock → BBPItemPack → MuchDecos_Codelock → RaG_Hunting_Cabin |
Hologram.SetProjectionPosition |
— | vanilla → MuchDecos (cond) → Helicopter landing pad (cond) → RaG_Core → MuchFramework (cond) |
Hologram.UpdateHologram |
— | vanilla → MunghardsItempack → MuchDecos → Helicopter landing pad (cond) → MuchFramework |
MissionServer.OnMissionFinish |
T3 | vanilla → CF → VPPAdminTools → RaG_Core → DayZ Horse |
MissionServer.OnUpdate |
T0 | vanilla → CF → Server_Information_Panel → Trader → Survivor Animations |
Pliers.SetActions |
T2 | vanilla → MuchDecos → Helicopter landing pad → RaG_Core → MuchFramework |
SledgeHammer.SetActions |
T2 | vanilla → BBPItemPack → RaG_Hunting_Cabin → RaG_BeeHive → CJ187-LootChest |
ActionBuildPart.OnFinishProgressServer |
— | vanilla → BaseBuildingPlus (cond) → BBPItemPack → Basic Territories |
ActionTogglePlaceObject.ActionCondition |
T2 | vanilla → BaseBuildingPlus (cond) → DNA Keycards (cond) → CannabisPlus (cond) |
CarScript.EEDelete |
T3 | vanilla → MuchCarKey → RaG_Core → Towing Service |
CarScript.OnStoreLoad |
T3 | vanilla → CF → MuchCarKey → Trader |
CarScript.OnStoreSave |
T3 | vanilla → CF → MuchCarKey → Trader |
CarScript.SetActions |
T2 | vanilla → FlipTransport → DieselGear → Towing Service |
DayZGame.DeferredInit |
— | vanilla → CF → VPPAdminTools → GameLabs |
DayZGame.OnUpdate |
T0 | vanilla → CF → VPPAdminTools → GameLabs |
Hologram.GetProjectionName |
— | vanilla → MuchDecos (cond) → RaG_Core (cond) → MuchFramework (cond) |
Hologram.SetProjectionOrientation |
— | vanilla → BaseBuildingPlus (cond) → BBPItemPack (cond) → RaG_Core |
ItemBase.EEItemLocationChanged |
T2 | vanilla → GameLabs → Mystery Box → DayZ Horse |
ItemBase.SetActions |
T2 | vanilla → BaseBuildingPlus → DBN_FordRaptor_Scorpio → RaG_Core |
M4_CarryHandleOptic.CanPutAsAttachment |
— | vanilla → GameLabs (cond) → DieselGear (cond) → Mortys Weapons (cond) |
MissionServer.OnEvent |
— | vanilla → CF → VPPAdminTools → GameLabs |
ModItemRegisterCallbacks.CustomBoneRemapping |
— | vanilla → CF → DieselGear → SNAFU Weapons |
ModItemRegisterCallbacks.RegisterPistol |
— | vanilla → CF → Mortys Weapons → SNAFU Weapons |
PlayerBase.CanBeTargetedByAI |
— | vanilla → VPPAdminTools (cond) → Trader (cond) → DayZ Horse (cond) |
PlayerBase.CommandHandler |
T1 | vanilla → VPPAdminTools → DayZ Horse → Survivor Animations |
PlayerBase.EEItemAttached |
T2 | vanilla → WindstridesClothingPack → MuchStuffPack → RaG_BeeHive |
PlayerBase.EEItemDetached |
T2 | vanilla → WindstridesClothingPack → MuchStuffPack → RaG_BeeHive |
UniversalLight.CanPutAsAttachment |
— | vanilla → DieselGear (cond) → Mortys Weapons (cond) → SNAFU Weapons (cond) |
Wrench.SetActions |
T2 | vanilla → FlipTransport → MuchCarKey → Towing Service |
ActionAttachToConstruction.ActionCondition |
T2 | vanilla → BaseBuildingPlus (cond) → RaG_Core (cond) |
ActionBuildPart.ActionCondition |
T2 | vanilla → BaseBuildingPlus (cond) → Basic Territories |
ActionBuildPartCB.CreateActionComponent |
— | |
ActionCloseFence.ActionCondition |
T2 | vanilla → Code Lock → BaseBuildingPlus (cond) |
ActionCreateIndoorFireplace.ActionCondition |
T2 | vanilla → MuchStuffPack (cond) → RaG_Core (cond) |
ActionCreateIndoorFireplace.OnExecuteServer |
— | vanilla → MuchStuffPack (cond) → RaG_Core (cond) |
ActionDestroyPart.ActionCondition |
T2 | vanilla → BaseBuildingPlus (cond) → BBPItemPack (cond) |
ActionDetach.ActionCondition |
T2 | vanilla → MuchCarKey (cond) → Trader (cond) |
ActionDrink.OnEndServer |
— | vanilla → GameLabs → DrugsPLUS |
ActionDrink.OnStartServer |
— | vanilla → GameLabs → DrugsPLUS |
ActionDropItem.OnExecuteServer |
— | vanilla → RaG_Core → zSpawnSelection |
ActionGetInTransport.OnEndServer |
— | vanilla → MuchCarKey → RaG_Core |
ActionLockDoors.ActionCondition |
T2 | vanilla → Trader (cond) → DNA Keycards (cond) |
ActionPlaceFireplaceIndoor.ActionCondition |
T2 | vanilla → MuchStuffPack (cond) → RaG_Core (cond) |
ActionPushObject.ActionCondition |
T2 | vanilla → FlipTransport → MuchCarKey (cond) |
ActionStartEngine.ActionCondition |
T2 | vanilla → MuchCarKey → Towing Service (cond) |
ActionStartEngine.OnEndServer |
— | vanilla → MuchCarKey → RaG_Core |
ActionStopEngine.OnEndServer |
— | vanilla → MuchCarKey → RaG_Core |
ActionSwitchSeats.Start |
— | vanilla → MuchCarKey → RaG_Core |
ActionTakeItem.OnExecuteServer |
— | vanilla → RaG_Core → Mystery Box (cond) |
BandageDressing.InitItemVariables |
— | vanilla → DieselGear → StackMoreItems |
BaseBuildingBase.EEHitBy |
T2 | vanilla → GameLabs → Basic Territories |
BoatScript.OnEngineStart |
— | vanilla → MuchCarKey → Trader |
BoatScript.OnStoreLoad |
T3 | vanilla → CF → MuchCarKey |
BoatScript.OnStoreSave |
T3 | vanilla → CF → MuchCarKey |
BoxCerealCrunchin.InitItemVariables |
— | vanilla → DieselGear → StackMoreItems |
CarScript.CanDisplayAttachmentCategory |
— | vanilla → MuchCarKey → Trader |
CarScript.CanDisplayAttachmentSlot |
T2 | vanilla → MuchCarKey → Trader |
CarScript.EEHitBy |
T2 | vanilla → GameLabs → RaG_Core |
CarScript.OnEngineStart |
— | vanilla → MuchCarKey → Trader |
CodeLock.NewUnlockServer |
— | vanilla → MuchDecos_Codelock → MuchFramework |
CodeLock.SetActions |
T2 | vanilla → MuchDecos_Codelock → MuchFramework |
Crowbar.SetActions |
T2 | vanilla → RaG_Hunting_Cabin → CJ187-LootChest |
DayZGame.OnEvent |
— | vanilla → CF → Dabs Framework |
DigitalCodeLock.OnWorkStop |
— | vanilla → GameLabs → RaG_Core (cond) |
DigitalCodeLock.ResetPIN |
— | vanilla → GameLabs → RaG_Core (cond) |
DigitalCodeLock.UnlockOnServer |
— | vanilla → GameLabs → RaG_Core |
DuctTape.InitItemVariables |
— | vanilla → DieselGear → StackMoreItems |
Edible_Base.ProcessDecay |
— | vanilla → RaG_Core → MuchFramework |
ElectronicRepairKit.InitItemVariables |
— | vanilla → DieselGear → StackMoreItems |
EmoteConstructor.RegisterEmotes |
— | vanilla → Dabs Framework → Survivor Animations |
EpoxyPutty.InitItemVariables |
— | vanilla → DieselGear → StackMoreItems |
GardenLime.InitItemVariables |
— | vanilla → DieselGear → StackMoreItems |
GesturesMenu.GetGestureItems |
— | vanilla → Dabs Framework → Survivor Animations |
GesturesMenu.OnMenuRelease |
— | vanilla → Dabs Framework → Survivor Animations |
Guts.InitItemVariables |
— | vanilla → DieselGear → StackMoreItems |
Hologram.IsFloating |
— | vanilla → BaseBuildingPlus → MuchDecos (cond) |
Hologram.RefreshVisual |
— | vanilla → RaG_Core (cond) → MuchFramework (cond) |
ItemBase.OnStoreLoad |
T3 | vanilla → CF → RaG_Core |
JMModuleConstructor.RegisterModules |
— | vanilla → FlipTransport → Mystery Box |
Lard.InitItemVariables |
— | vanilla → DieselGear → StackMoreItems |
LeatherSewingKit.InitItemVariables |
— | vanilla → DieselGear → StackMoreItems |
MissionServer.OnClientDisconnectedEvent |
T3 | vanilla → CF → Dabs Framework |
MissionServer.OnClientNewEvent |
T3 | vanilla → CF → zSpawnSelection |
MissionServer.OnClientPrepareEvent |
— | vanilla → CF → Universal Api |
ModItemRegisterCallbacks.RegisterCustom |
— | vanilla → CF → DayZ Horse |
OpenCan.Init |
— | vanilla → MunghardsItempack → SNAFU Weapons |
PlantBase.Init |
— | vanilla → CannabisPlus → AgricultureCore (cond) |
PlayerBase.AC_HasAnyPPEActive |
— | vanilla → CannabisPlus → DrugsPLUS |
PlayerBase.CanReceiveItemIntoHands |
T2 | vanilla → DieselGear (cond) → DayZ Horse (cond) |
PlayerBase.OnConnect |
— | vanilla → VPPAdminTools → DayZ Horse |
PluginAdminLog.PlayerKilled |
— | vanilla → VPPAdminTools (cond) → Universal Api (cond) |
PowderedMilk.InitItemVariables |
— | vanilla → DieselGear → StackMoreItems |
Rice.InitItemVariables |
— | vanilla → DieselGear → StackMoreItems |
SeedPackBase.EmptySeedPack |
— | vanilla → CannabisPlus (cond) → DrugsPLUS (cond) |
SewingKit.InitItemVariables |
— | vanilla → DieselGear → StackMoreItems |
Snack_ColorBase.InitItemVariables |
— | vanilla → DieselGear → StackMoreItems |
Stone.SetActions |
T2 | vanilla → BaseBuildingPlus → BBPItemPack |
TireRepairKit.InitItemVariables |
— | vanilla → DieselGear → StackMoreItems |
UniversalLight.InitAttachmentsSlotsToCheck |
— | |
VPPAdminHud.DefineButtons |
— | vanilla → VPPAdminTools → FlipTransport |
VicinityItemManager.IsObstructed |
— | vanilla → BaseBuildingPlus (cond) → MuchStuffPack (cond) |
WeaponCleaningKit.InitItemVariables |
— | vanilla → DieselGear → StackMoreItems |
Weapon_Base.EEFired |
— | vanilla → VPPAdminTools → GameLabs |
Weapon_Base.SetActions |
T2 | vanilla → DBN_FordRaptor_Scorpio → RaG_Core |
Whetstone.InitItemVariables |
— | vanilla → DieselGear → StackMoreItems |
619 methods hooked by only one of these mods
No cross-mod interaction is possible here; a ✂ still means vanilla's behaviour on that method is replaced.
| method | tier | mod |
|---|---|---|
ACOGOptic.CanPutAsAttachment |
— | SNAFU Weapons |
ActionActivateTrap.OnFinishProgressServer |
— | VPPAdminTools |
ActionAttach.ActionCondition |
T2 | RaG_Core (cond) |
ActionAttachOnSelection.ActionCondition |
T2 | RaG_Core (cond) |
ActionAttachToConstruction.FindAndTranslateAttachmentSlot |
— | RaG_Core (cond) |
ActionAttachToConstruction.OnExecuteServer |
— | GameLabs |
ActionBandageBase.ApplyBandage |
— | DieselGear (cond) |
ActionBandageSelf.OnEndServer |
— | GameLabs |
ActionBandageTarget.OnEndServer |
— | GameLabs |
ActionBuildPart.GetAdminLogMessage |
— | BaseBuildingPlus ✂ |
ActionBuildPart.OnActionInfoUpdate |
— | BaseBuildingPlus (cond) |
ActionBuildPartSwitch.ActionCondition |
T2 | BaseBuildingPlus ✂ |
ActionBurnSewTarget.ActionCondition |
T2 | Trader (cond) |
ActionCarDoors.ActionCondition |
T2 | Trader (cond) |
ActionCarDoorsOutside.ActionCondition |
T2 | Trader (cond) |
ActionCheckPulse.ActionCondition |
T2 | Trader (cond) |
ActionCheckPulseTarget.ActionCondition |
T2 | Trader |
ActionCloseBarrel.OnExecuteServer |
— | RaG_Core |
ActionCloseCarDoorsOutside.OnEndServer |
— | RaG_Core |
ActionCloseDoors.ActionCondition |
T2 | DNA Keycards (cond) |
ActionCloseFence.OnExecuteServer |
— | RaG_Core |
ActionCollectBloodTarget.ActionCondition |
T2 | Trader (cond) |
ActionCraftBolts.InitCuttingTypes |
— | SNAFU Weapons |
ActionCreateGreenhouseGardenPlot.ActionCondition |
T2 | MuchDecos (cond) |
ActionCreateGreenhouseGardenPlot.OnFinishProgressServer |
— | MuchDecos (cond) |
ActionCreateIndoorOven.ActionCondition |
T2 | MuchStuffPack (cond) |
ActionDefibrilateTarget.ActionCondition |
T2 | Trader (cond) |
ActionDeployObject.ActionConditionContinue |
— | BaseBuildingPlus ✂ |
ActionDeployObject.MoveEntityToFinalPosition |
— | BBPItemPack (cond) |
ActionDeployObject.OnEndClient |
— | Basic Territories |
ActionDeployObject.OnExecuteServer |
— | RaG_Core |
ActionDeployObject.OnFinishProgressServer |
— | BaseBuildingPlus ✂ |
ActionDetach.OnExecuteServer |
— | MuchCarKey |
ActionDetachFromTarget.ActionCondition |
T2 | MuchCarKey (cond) |
ActionDialCombinationLockOnTarget.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionDialCombinationLockOnTarget.OnFinishProgressServer |
— | BaseBuildingPlus ✂ |
ActionDisinfectTarget.ActionCondition |
T2 | Trader (cond) |
ActionDismantlePart.DismantleCondition |
— | Code Lock (cond) |
ActionDismantlePart.OnExecuteServer |
— | RaG_Core |
ActionDrainLiquid.ActionCondition |
T2 | MuchStuffPack (cond) |
ActionDrink.CreateConditionComponents |
— | DrugsPLUS ✂ |
ActionDrink.GetText |
— | DrugsPLUS ✂ |
ActionDrink.OnEndClient |
— | DrugsPLUS |
ActionDrink.OnExecuteClient |
— | DrugsPLUS |
ActionDrinkPondContinuous.OnEndServer |
— | GameLabs |
ActionDrinkWellContinuous.OnEndServer |
— | GameLabs |
ActionEatBig.OnEndServer |
— | GameLabs |
ActionEatBig.OnStartServer |
— | GameLabs |
ActionFillBottleBaseCB.CreateActionComponent |
— | MuchStuffPack |
ActionFillCoolant.ActionCondition |
T2 | RaG_Core |
ActionFillFuel.ActionCondition |
T2 | RaG_Core |
ActionFoldBaseBuildingObject.ActionCondition |
T2 | BBPItemPack ✂ |
ActionFoldBaseBuildingObject.CreateConditionComponents |
— | BaseBuildingPlus ✂ |
ActionFoldBaseBuildingObjectCB.CreateActionComponent |
— | BaseBuildingPlus ✂ |
ActionForceConsume.ActionCondition |
T2 | Trader (cond) |
ActionForceConsumeSingle.ActionCondition |
T2 | Trader (cond) |
ActionForceFeedCan.ActionCondition |
T2 | Trader (cond) |
ActionGetInTransport.ActionCondition |
T2 | MuchCarKey (cond) |
ActionGetOutTransport.OnEndServer |
— | MuchCarKey |
ActionGetOutTransport.OnStartServer |
— | RaG_Core |
ActionGiveBloodTarget.ActionCondition |
T2 | Trader (cond) |
ActionGiveSalineTarget.ActionCondition |
T2 | Trader (cond) |
ActionHarvestCrops.OnExecuteClient |
— | AgricultureCore (cond) |
ActionHarvestCrops.OnExecuteServer |
— | AgricultureCore (cond) |
ActionIgniteFireplaceByAir.ActionCondition |
T2 | RaG_Core (cond) |
ActionInjectTarget.ActionCondition |
T2 | Trader (cond) |
ActionInteractCodeLockItem.ActionCondition |
T2 | RaG_Core (cond) |
ActionLightItemOnFire.ActionCondition |
T2 | RaG_BeeHive (cond) |
ActionLockDoors.OnFinishProgressServer |
— | RaG_Core |
ActionLowerFlag.ActionCondition |
T2 | Basic Territories |
ActionManagerBase.ActionPossibilityCheck |
— | DayZ Horse (cond) |
ActionMineRock.ActionCondition |
T2 | DayZ Mining System with Ores and Gems (Legacy) ✂ |
ActionMineRock.OnActionInfoUpdate |
— | DayZ Mining System with Ores and Gems (Legacy) ✂ |
ActionMountBarbedWire.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionMountBarbedWire.OnFinishProgressServer |
— | BaseBuildingPlus (cond) |
ActionNextCombinationLockDialOnTarget.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionOpenBarrel.OnExecuteServer |
— | RaG_Core |
ActionOpenBuildingDoors.ActionCondition |
T2 | MuchDecos_Codelock ✂ |
ActionOpenBuildingDoors.CreateConditionComponents |
— | MuchDecos_Codelock ✂ |
ActionOpenBuildingDoors.GetText |
— | MuchDecos_Codelock ✂ |
ActionOpenCarDoors.ActionCondition |
T2 | MuchCarKey (cond) |
ActionOpenCarDoorsOutside.ActionCondition |
T2 | MuchCarKey (cond) |
ActionOpenCarDoorsOutside.OnEndServer |
— | RaG_Core |
ActionOpenDoors.ActionCondition |
T2 | DNA Keycards (cond) |
ActionOpenFence.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionOpenFence.OnExecuteServer |
— | RaG_Core |
ActionPackTent.ActionCondition |
T2 | Code Lock |
ActionPackTent.OnExecuteServer |
— | Code Lock (cond) |
ActionPackTent.OnFinishProgressServer |
— | RaG_Core |
ActionPin.OnEndServer |
— | GameLabs |
ActionPin.OnStartServer |
— | VPPAdminTools |
ActionPlaceObject.ActionCondition |
T2 | CannabisPlus (cond) |
ActionPlaceOvenIndoor.ActionCondition |
T2 | MuchStuffPack (cond) |
ActionPlugTargetIntoThis.ActionCondition |
T2 | BBPItemPack (cond) |
ActionPourLiquid.ActionCondition |
T2 | MuchStuffPack (cond) |
ActionPushCar.ActionCondition |
T2 | FlipTransport |
ActionPushObject.OnEndServer |
— | MuchCarKey |
ActionRaiseFlag.ActionCondition |
T2 | Basic Territories |
ActionRaiseFlag.OnFinishProgressServer |
— | Basic Territories |
ActionRepairPart.RepairCondition |
— | RaG_Core (cond) |
ActionResetCodeOnCodeLock.ActionCondition |
T2 | RaG_Core (cond) |
ActionResetCodeOnCodeLock.OnExecuteServer |
— | RaG_Core (cond) |
ActionRestrainSelf.ActionCondition |
T2 | Trader (cond) |
ActionRestrainTarget.ActionCondition |
T2 | Trader (cond) |
ActionSewTarget.ActionCondition |
T2 | Trader (cond) |
ActionSkinning.OnFinishProgressServer |
— | WindstridesClothingPack |
ActionSkinningCB.CreateActionComponent |
— | DieselGear ✂ |
ActionTakeItemToHands.OnExecute |
— | Mystery Box (cond) |
ActionTakeItemToHands.OnExecuteServer |
— | RaG_Core |
ActionTakeMaterialToHands.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionTakeMaterialToHandsSwitch.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionToggleTentOpen.ActionCondition |
T2 | Code Lock |
ActionToggleTentOpen.OnExecuteServer |
— | RaG_Core |
ActionTurnOnWhileOnGround.ActionCondition |
T2 | BBPItemPack |
ActionUnlockDoors.ActionCondition |
T2 | DNA Keycards (cond) |
ActionUnlockDoors.OnFinishProgressServer |
— | RaG_Core |
ActionUnmountBarbedWire.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionUnmountBarbedWire.OnFinishProgressServer |
— | BaseBuildingPlus (cond) |
ActionUnpin.ActionCondition |
T2 | Trader (cond) |
ActionUnpin.OnStartServer |
— | VPPAdminTools |
ActionViewBinoculars.ActionCondition |
T2 | DieselGear ✂ |
ActionViewBinoculars.EnterOptics |
— | DieselGear ✂ |
ActionViewBinoculars.ExitOptics |
— | DieselGear ✂ |
AdvancedCommunication.OnStoreLoad |
T3 | CF |
AdvancedCommunication.OnStoreSave |
T3 | CF |
Ammo_40mm_ChemGas.EEKilled |
T3 | Trader (cond) |
Ammo_40mm_ChemGas.OnActivatedByItem |
— | Trader (cond) |
Ammo_40mm_Explosive.EEKilled |
T3 | Trader (cond) |
Ammo_40mm_Explosive.OnActivatedByItem |
— | Trader (cond) |
Ammunition_Base.AddQuantityTR |
— | Trader ✂ |
Ammunition_Base.IsAmmoPile |
— | DieselGear ✂ |
Ammunition_Base.SetActions |
T2 | DieselGear |
Ammunition_Base.SetQuantityTR |
— | Trader ✂ |
AnalyticsManagerServer.OnEntityKilled |
— | GameLabs |
AnimalBase.CanBeTargetedByAI |
— | DayZ Horse (cond) |
AnimalBase.EEHitBy |
T2 | GameLabs |
AnimalBase.OnStoreLoad |
T3 | CF |
AnimalBase.OnStoreSave |
T3 | CF |
AreaExposureMdfr.Activate |
— | VPPAdminTools (cond) |
AreaExposureMdfr.OnActivate |
— | VPPAdminTools (cond) |
AreaExposureMdfr.OnTick |
— | Trader (cond) |
AttachmentCategoriesContainer.IsDisplayable |
— | DBN_FordRaptor_Scorpio |
AttachmentCategoriesContainer.UpdateInterval |
— | RaG_Core |
AttachmentCategoriesRow.DoubleClick |
— | DayZ Horse (cond) |
AttachmentCategoriesRow.RefreshSlot |
— | DayZ Horse |
BBP_Mortar_Mix.SetActions |
T2 | BBPItemPack |
BUISOptic.CanPutAsAttachment |
— | GameLabs (cond) |
BandageDressing.SetActions |
T2 | DayZ Horse |
BarrelHoles_ColorBase.AddWetnessToFireplace |
— | Trader (cond) |
BarrelHoles_ColorBase.BurnItemsInFireplace |
— | Trader (cond) |
BarrelHoles_ColorBase.CalcAndSetQuantity |
— | Trader (cond) |
BarrelHoles_ColorBase.CanPutIntoHands |
T2 | Trader (cond) |
BarrelHoles_ColorBase.DeferredInit |
— | Trader |
BarrelHoles_ColorBase.SpendFireConsumable |
— | Trader (cond) |
Barrel_ColorBase.CanLoadItemIntoCargo |
T2 | DBN_FordRaptor_Scorpio (cond) |
Barrel_ColorBase.CanReceiveItemIntoCargo |
T2 | DBN_FordRaptor_Scorpio (cond) |
Barrel_ColorBase.CanReleaseCargo |
— | DBN_FordRaptor_Scorpio (cond) |
Barrel_ColorBase.OnWasAttached |
— | RaG_Core (cond) |
BaseBuildingBase.EEDelete |
T3 | GameLabs |
BaseBuildingBase.EEOnAfterLoad |
T3 | GameLabs |
BaseBuildingBase.GL_Delete |
— | GameLabs ✂ |
BaseBuildingBase.GL_GatherPersistentID |
— | GameLabs ✂ |
BaseBuildingBase.GL_Load |
— | GameLabs ✂ |
BaseBuildingBase.GL_Save |
— | GameLabs ✂ |
Bear_ColorBase.SetActions |
T2 | Towing Service |
BloodContainerBase.OnUApiLoad |
— | Universal Api |
BloodContainerBase.OnUApiSave |
— | Universal Api |
Blowtorch.SetActions |
T2 | Towing Service |
BoatScript.AfterStoreLoad |
T3 | MuchCarKey |
BoatScript.CanDisplayAttachmentCategory |
— | MuchCarKey |
BoatScript.CanDisplayAttachmentSlot |
T2 | MuchCarKey |
BoatScript.DeferredInit |
— | MuchCarKey |
BoatScript.EEDelete |
T3 | MuchCarKey |
BoatScript.EEHitBy |
T2 | GameLabs |
BoatScript.EEKilled |
T3 | MuchCarKey |
BoatScript.EEOnCECreate |
— | MuchCarKey |
BoatScript.IsInventoryVisible |
T2 | MuchCarKey |
BoatScript.NameOverride |
— | MuchCarKey (cond) |
BoatScript.OnCEUpdate |
— | MuchCarKey |
BoatScript.OnVariablesSynchronized |
T2 | MuchCarKey |
BoatScript.SetActions |
T2 | FlipTransport |
BuildingBase.OnStoreLoad |
T3 | CF |
BuildingBase.OnStoreSave |
T3 | CF |
ButtstockBase.IsButtstock |
— | SNAFU Weapons ✂ |
CAContinuousFertilizeGardenSlot.Setup |
— | AgricultureCore |
CAContinuousMineRock.Execute |
— | DayZ Mining System with Ores and Gems (Legacy) ✂ |
CAContinuousMineRock.GetMiningData |
— | DayZ Mining System with Ores and Gems (Legacy) ✂ |
CAContinuousQuantityLiquidTransfer.Setup |
— | MuchStuffPack |
CamoNet.SetActions |
T2 | BaseBuildingPlus |
CarScript.AfterStoreLoad |
T3 | MuchCarKey |
CarScript.CanReleaseAttachment |
T2 | DBN_FordRaptor_Scorpio |
CarScript.DeferredInit |
— | MuchCarKey |
CarScript.EEItemAttached |
T2 | DBN_FordRaptor_Scorpio |
CarScript.EEKilled |
T3 | MuchCarKey |
CarScript.EEOnCECreate |
— | MuchCarKey |
CarScript.EOnPostFrame |
T1 | Towing Service |
CarScript.EOnPostSimulate |
T1 | DieselGear ✂ |
CarScript.IsInventoryVisible |
T2 | MuchCarKey |
CarScript.NameOverride |
— | MuchCarKey (cond) |
CarScript.OnCEUpdate |
— | MuchCarKey |
CarScript.OnContact |
— | DieselGear ✂ |
CarScript.OnInput |
— | FlipTransport |
CarScript.OnNetworkTransformUpdate |
— | Towing Service (cond) |
CarScript.OnUApiLoad |
— | Universal Api |
CarScript.OnUApiSave |
— | Universal Api |
CarScript.OnUpdate |
T0 | FlipTransport |
CarScript.OnVariablesSynchronized |
T2 | MuchCarKey |
CargoContainer.UpdateInterval |
— | RaG_Core |
ChernarusPlusData.WeatherOnBeforeChange |
— | VPPAdminTools |
CigarettePack_Chernamorka.SetActions |
T2 | DrugsPLUS |
CigarettePack_Merkur.SetActions |
T2 | DrugsPLUS |
CigarettePack_Partyzanka.SetActions |
T2 | DrugsPLUS |
Clothing.CanLoadItemIntoCargo |
T2 | DBN_FordRaptor_Scorpio ✂ |
Clothing.CanPutInCargo |
T2 | DBN_FordRaptor_Scorpio |
Clothing.CanReceiveAttachment |
T2 | MuchFramework |
Clothing.CanReceiveItemIntoCargo |
T2 | DBN_FordRaptor_Scorpio ✂ |
Clothing.SmershException |
— | MunghardsItempack ✂ |
CodeLockComponent.CheckCodeRequest |
— | RaG_Core (cond) |
CodeLockComponent.OnRPC |
T2 | RaG_Core (cond) |
CodeLockComponent.ResetPIN |
— | RaG_Core (cond) |
CodeLockComponent.SetLockCode |
— | RaG_Core (cond) |
CodeLockComponent.SetLockState |
— | RaG_Core (cond) |
CodeLockServerRPC.OpenTarget |
— | MuchFramework |
CombinationLock.EEDelete |
T3 | GameLabs |
CombinationLock.EEOnAfterLoad |
T3 | GameLabs |
CombinationLock.GL_Delete |
— | GameLabs ✂ |
CombinationLock.GL_GatherPersistentID |
— | GameLabs ✂ |
CombinationLock.GL_Load |
— | GameLabs ✂ |
CombinationLock.GL_Save |
— | GameLabs ✂ |
CombinationLock.LockServer |
— | GameLabs |
CombinationLock.UnlockOnServer |
— | GameLabs |
Construction.DropNonUsableMaterialsServer |
— | BaseBuildingPlus ✂ |
Construction.IsColliding |
— | BaseBuildingPlus ✂ |
Construction.IsCollidingEx |
— | BaseBuildingPlus ✂ |
ContainerWithCargo.LockCargo |
— | DBN_FordRaptor_Scorpio |
ContainerWithCargo.SetEntity |
— | DBN_FordRaptor_Scorpio ✂ |
ContainerWithCargoAndAttachments.UpdateInterval |
— | RaG_Core |
Container_Base.CanLoadItemIntoCargo |
T2 | DBN_FordRaptor_Scorpio ✂ |
Container_Base.CanPutIntoHands |
T2 | DBN_FordRaptor_Scorpio |
ContaminatedArea_Dynamic.EEDelete |
T3 | GameLabs |
ContaminatedArea_Dynamic.EEInit |
T3 | GameLabs |
ContaminatedArea_Local.DeferredInit |
— | Trader (cond) |
ContaminatedTrigger.OnEnterServerEvent |
— | VPPAdminTools (cond) |
CraftFenceKit.CanDo |
— | BaseBuildingPlus ✂ |
CraftGutsRope.Init |
— | MunghardsItempack |
CraftRag.Do |
— | MuchStuffPack ✂ |
CraftRag.Init |
— | MunghardsItempack |
CraftWatchtowerKit.CanDo |
— | BaseBuildingPlus ✂ |
CreditsLoader.GetData |
— | CF ✂ |
CutOutPepperSeeds.Init |
— | MunghardsItempack |
CutOutPumpkinSeeds.Init |
— | MunghardsItempack |
CutOutTomatoSeeds.Init |
— | MunghardsItempack |
CutOutZucchiniSeeds.Init |
— | MunghardsItempack |
DarkMotoHelmet_ColorBase.CanPutAsAttachment |
— | NoMuffle |
DarkMotoHelmet_ColorBase.IsObstructingVoice |
— | NoMuffle ✂ |
DarkMotoHelmet_ColorBase.MutePlayer |
— | NoMuffle ✂ |
DarkMotoHelmet_ColorBase.OnWasAttached |
— | NoMuffle |
DarkMotoHelmet_ColorBase.OnWasDetached |
— | NoMuffle |
DayZAnimalCommandAttackModdable.PreAnimUpdate |
— | DayZ Horse (cond) |
DayZAnimalCommandLookAtModdable.PreAnimUpdate |
— | DayZ Horse |
DayZAnimalCommandMoveModdable.PreAnimUpdate |
— | DayZ Horse |
DayZGame.ConnectLaunch |
— | GameLabs (cond) |
DayZGame.FirearmEffects |
— | Trader (cond) |
DayZGame.OnInitialize |
— | VPPAdminTools (cond) |
DayZGame.OnKeyPress |
— | VPPAdminTools |
DayZGame.OnKeyRelease |
— | VPPAdminTools |
DayZGame.OnPostUpdate |
— | RaG_Core |
DayZGame.RegisterProfilesOptions |
— | Dabs Framework |
DayZGame.SetMissionPath |
— | Dabs Framework |
DayZGame.TryConnect |
— | GameLabs (cond) |
DayZPlayerCameraIronsights.OnUpdate |
T0 | DayZ Horse |
DayZPlayerCameraOptics.SetCameraPP |
— | DieselGear ✂ |
DayZPlayerImplement.AimingModel |
— | DayZ Horse |
DayZPlayerImplement.CameraHandler |
— | VPPAdminTools (cond) |
DayZPlayerImplement.CanJump |
— | DayZ Horse (cond) |
DayZPlayerImplement.CommandHandler |
T1 | Server_Information_Panel |
DayZPlayerImplement.EEKilled |
T3 | Tombstone V++ Map |
DayZPlayerImplement.HeadingModel |
— | DayZ Horse (cond) |
DayZPlayerImplement.ModCommandHandlerAfter |
— | DayZ Horse |
DayZPlayerImplement.ModCommandHandlerBefore |
— | VPPAdminTools |
DayZPlayerImplement.ModCommandHandlerInside |
— | VPPAdminTools |
DayZPlayerImplement.OnRPC |
T2 | Trader |
DayZPlayerImplement.OnStoreLoad |
T3 | CF |
DayZPlayerImplement.OnStoreSave |
T3 | CF |
DayZPlayerImplement.ProcessJumpOrClimb |
— | DayZ Horse |
DayZPlayerImplement.RegisterTransportHit |
— | DieselGear (cond) |
DayZPlayerMeleeFightLogic_LightHeavy.HandleFightLogic |
— | Trader (cond) |
Debug.DestroyAllShapes |
— | Dabs Framework ✂ |
Debug.DrawArrow |
— | Dabs Framework ✂ |
Debug.DrawBox |
— | Dabs Framework ✂ |
Debug.DrawBoxEx |
— | Dabs Framework ✂ |
Debug.DrawCone |
— | Dabs Framework ✂ |
Debug.DrawCube |
— | Dabs Framework ✂ |
Debug.DrawCylinder |
— | Dabs Framework ✂ |
Debug.DrawLine |
— | Dabs Framework ✂ |
Debug.DrawLines |
— | Dabs Framework ✂ |
Debug.DrawSphere |
— | Dabs Framework ✂ |
DigitalCodeLock.AfterStoreLoad |
T3 | RaG_Core |
DigitalCodeLock.CanBeLocked |
— | RaG_Core |
DigitalCodeLock.CanDetachAttachment |
— | RaG_Core (cond) |
DigitalCodeLock.CanDetachCodeLock |
— | RaG_Core (cond) |
DigitalCodeLock.CanReleaseAttachment |
T2 | RaG_Core (cond) |
DigitalCodeLock.CanSetCode |
— | RaG_Core (cond) |
DigitalCodeLock.EEDelete |
T3 | GameLabs |
DigitalCodeLock.EEInit |
T3 | RaG_Core |
DigitalCodeLock.EEItemAttached |
T2 | RaG_Core |
DigitalCodeLock.EEItemDetached |
T2 | RaG_Core |
DigitalCodeLock.EEOnAfterLoad |
T3 | GameLabs |
DigitalCodeLock.GL_Delete |
— | GameLabs ✂ |
DigitalCodeLock.GL_GatherPersistentID |
— | GameLabs ✂ |
DigitalCodeLock.GL_Load |
— | GameLabs ✂ |
DigitalCodeLock.GL_Save |
— | GameLabs ✂ |
DigitalCodeLock.GetBatteryEnergy |
— | RaG_Core (cond) |
DigitalCodeLock.HasBattery |
— | RaG_Core (cond) |
DigitalCodeLock.HasEnergy |
— | RaG_Core (cond) |
DigitalCodeLock.HasValidParent |
— | RaG_Core (cond) |
DigitalCodeLock.IsPlayerOnBackside |
— | RaG_Core (cond) |
DigitalCodeLock.NeedBattery |
— | RaG_Core (cond) |
DigitalCodeLock.OnRPC |
T2 | RaG_Core (cond) |
DigitalCodeLock.OnVariablesSynchronized |
T2 | RaG_Core |
DigitalCodeLock.OnWasAttached |
— | RaG_Core |
DigitalCodeLock.OnWork |
— | RaG_Core (cond) |
DigitalCodeLock.OnWorkStart |
— | RaG_Core |
DigitalCodeLock.SetActions |
T2 | RaG_Core |
DigitalCodeLock.SetLockState |
— | GameLabs |
DigitalCodeLock.StartItemSoundServer |
— | RaG_Core (cond) |
DigitalCodeLockUI.CodeResponse |
— | RaG_Core |
DigitalCodeLockUI.ConfirmCode |
— | RaG_Core |
DigitalCodeLockUI.KeyPress |
— | RaG_Core (cond) |
DigitalCodeLockUI.OnKeyDown |
— | RaG_Core |
DigitalCodeLockUI.SetTargetLock |
— | RaG_Core |
DigitalCodeLockUI.Update |
— | RaG_Core |
DrowningMdfr.ActivateCondition |
— | VPPAdminTools (cond) |
DrowningMdfr.DeactivateCondition |
— | VPPAdminTools (cond) |
DrowningMdfr.OnTick |
— | VPPAdminTools (cond) |
Edible_Base.EEInit |
T3 | MuchFramework |
Edible_Base.OnUApiLoad |
— | Universal Api |
Edible_Base.OnUApiSave |
— | Universal Api |
EmoteCB.OnAnimationEvent |
— | Survivor Animations (cond) |
EmoteDabbing.EmoteCondition |
— | Dabs Framework (cond) |
EmoteManager.CanPlayEmote |
— | DayZ Horse (cond) |
EmoteManager.CreateEmoteCallback |
— | Survivor Animations |
EmoteManager.PlayEmote |
— | Survivor Animations (cond) |
EnochData.WeatherOnBeforeChange |
— | VPPAdminTools |
Environment.Init |
— | MunghardsItempack |
EpoxyPutty.SetActions |
T2 | Towing Service |
ExpansionGlobalChatModule.AddChatMessage_Server |
— | GameLabs |
Fence.CanOpenFence |
— | Code Lock (cond) |
Fence.CanReceiveAttachment |
T2 | Code Lock (cond) |
Fence.OnPartDestroyedServer |
— | Code Lock |
Fence.OnPartDismantledServer |
— | Code Lock |
Fence.SetActions |
T2 | Code Lock |
FenceKit.OnPlacementComplete |
— | GameLabs |
FireplaceIndoor.SetActions |
T2 | DBN_FordRaptor_Scorpio |
FordRaptor_Scorpio.CleanupEffects |
— | DBN_FordRaptor_Scorpio |
FordRaptor_Scorpio.EEDelete |
T3 | DBN_FordRaptor_Scorpio |
FordRaptor_Scorpio.EEInit |
T3 | DBN_FordRaptor_Scorpio |
FordRaptor_Scorpio.OnContact |
— | DBN_FordRaptor_Scorpio |
FordRaptor_Scorpio.OnRPC |
T2 | DBN_FordRaptor_Scorpio |
FordRaptor_Scorpio.OnVariablesSynchronized |
T2 | DBN_FordRaptor_Scorpio |
FordRaptor_Scorpio.UpdateLightsClient |
— | DBN_FordRaptor_Scorpio |
FordRaptor_Scorpio.UpdateLightsServer |
— | DBN_FordRaptor_Scorpio |
GP5GasMask.CanPutAsAttachment |
— | NoMuffle |
GP5GasMask.IsObstructingVoice |
— | NoMuffle ✂ |
GP5GasMask.MutePlayer |
— | NoMuffle ✂ |
GP5GasMask.OnWasAttached |
— | NoMuffle |
GP5GasMask.OnWasDetached |
— | NoMuffle |
GasMask.CanPutAsAttachment |
— | NoMuffle |
GasMask.IsObstructingVoice |
— | NoMuffle ✂ |
GasMask.MutePlayer |
— | NoMuffle ✂ |
GasMask.OnWasAttached |
— | NoMuffle |
GasMask.OnWasDetached |
— | NoMuffle |
Grenade_Base.EEHitBy |
T2 | VPPAdminTools |
Grenade_Base.InitiateExplosion |
— | Trader (cond) |
Grenade_ChemGas.OnExplode |
— | Trader (cond) |
HandSaw.SetActions |
T2 | RaG_Hunting_Cabin |
HandSelectAnimationOfForceSwapInHandsEvent.GuardCondition |
— | DayZ Horse (cond) |
HandSelectAnimationOfMoveFromHandsEvent.GuardCondition |
— | DayZ Horse (cond) |
HandSelectAnimationOfSwapInHandsEvent.GuardCondition |
— | DayZ Horse (cond) |
HandSelectAnimationOfTakeToHandsEvent.GuardCondition |
— | DayZ Horse (cond) |
Hatchet.SetActions |
T2 | RaG_Hunting_Cabin |
HelicopterScript.OnStoreLoad |
T3 | CF |
HelicopterScript.OnStoreSave |
T3 | CF |
Hologram.AlignProjectionOnTerrain |
— | BaseBuildingPlus (cond) |
Hologram.FadedCollision |
— | DayZ Mining System with Ores and Gems (Legacy) ✂ |
Hologram.PlaceEntity |
— | DayZ Mining System with Ores and Gems (Legacy) ✂ |
HuntingOptic.CanPutAsAttachment |
— | SNAFU Weapons |
ImprovisedSuppressor.CanPutAsAttachment |
— | SNAFU Weapons |
ItemActionsWidget.SetWeaponQuantity |
— | SNAFU Weapons |
ItemBase.AfterStoreLoad |
T3 | Basic Territories |
ItemBase.CanBeConsumed |
— | RaG_Core |
ItemBase.CanBePlaced |
— | MuchFramework (cond) |
ItemBase.CanDisplayCargo |
— | Mystery Box |
ItemBase.CanLoadAttachment |
— | MuchFramework ✂ |
ItemBase.CanPutInCargo |
T2 | Mystery Box |
ItemBase.CanPutIntoHands |
T2 | Mystery Box |
ItemBase.CanReceiveAttachment |
T2 | MuchFramework ✂ |
ItemBase.CanReceiveItemIntoCargo |
T2 | MunghardsItempack (cond) |
ItemBase.CombineItemsClient |
— | Code Lock (cond) |
ItemBase.EEHitBy |
T2 | RaG_Core |
ItemBase.EEOnAfterLoad |
T3 | GameLabs |
ItemBase.EOnInit |
T3 | zSpawnSelection |
ItemBase.GetItemSize |
— | Dabs Framework ✂ |
ItemBase.IsInventoryVisible |
T2 | Mystery Box |
ItemBase.IsTakeable |
— | Mystery Box |
ItemBase.OnInventoryEnter |
T2 | RaG_Core |
ItemBase.OnInventoryExit |
T2 | RaG_Core |
ItemBase.OnPlacementComplete |
— | zSpawnSelection |
ItemBase.OnRPC |
T2 | Mystery Box |
ItemBase.OnRightClick |
— | Code Lock (cond) |
ItemBase.OnStoreSave |
T3 | CF |
ItemBase.OnUApiLoad |
— | Universal Api |
ItemBase.OnUApiSave |
— | Universal Api |
JMAnimRegister.RegisterOneHanded |
— | DrugsPLUS |
KeybindingElement.Reload |
— | CF |
KobraOptic.GetCurrentNVType |
— | DieselGear ✂ |
KobraOptic.InitOpticMode |
— | DieselGear |
KobraOptic.IsNVOptic |
— | DieselGear ✂ |
LandMineTrap.EEHitBy |
T2 | VPPAdminTools |
Land_ContainerLocked_Blue_DE.EEDelete |
T3 | GameLabs |
Land_ContainerLocked_Blue_DE.EEInit |
T3 | GameLabs |
Land_ContainerLocked_Orange_DE.EEDelete |
T3 | GameLabs |
Land_ContainerLocked_Orange_DE.EEInit |
T3 | GameLabs |
Land_ContainerLocked_Red_DE.EEDelete |
T3 | GameLabs |
Land_ContainerLocked_Red_DE.EEInit |
T3 | GameLabs |
Land_ContainerLocked_Yellow_DE.EEDelete |
T3 | GameLabs |
Land_ContainerLocked_Yellow_DE.EEInit |
T3 | GameLabs |
Land_Mil_ContainerHabitat_Armory_Locked_Green_DE.EEDelete |
T3 | GameLabs |
Land_Mil_ContainerHabitat_Armory_Locked_Green_DE.EEInit |
T3 | GameLabs |
Liquid.CanFillContainer |
— | RaG_Core |
Liquid.CanTransfer |
— | RaG_Core |
Liquid.FillContainer |
— | RaG_Core (cond) |
Liquid.GetLiquidConfigProperty |
— | RaG_Core ✂ |
Lockpick.SetActions |
T2 | CJ187-LootChest |
LugWrench.SetActions |
T2 | Towing Service |
M4_T3NRDSOptic.CanPutAsAttachment |
— | SNAFU Weapons |
M68Optic.CanPutAsAttachment |
— | SNAFU Weapons |
MD_OpenableItem_Base.CanReceiveAttachment |
T2 | MuchDecos_Codelock (cond) |
MD_OpenableItem_Base.SetActions |
T2 | MuchDecos_Codelock |
Magnum_Base.InitStateMachine |
— | Survivor Animations ✂ |
Magnum_Base.SetActions |
T2 | Survivor Animations |
MaskBase.CanPutAsAttachment |
— | WindstridesClothingPack |
MiscGameplayFunctions.BuildCondition |
— | BaseBuildingPlus ✂ |
MiscGameplayFunctions.ComplexBuildCollideCheckClient |
— | BaseBuildingPlus ✂ |
MissionBase.CF_IsLoaded |
— | CF ✂ |
MissionBase.OnInit |
T3 | Dabs Framework |
MissionBase.UniversalApiReady |
— | Universal Api |
MissionServer.AfterHiveInit |
— | DayZ Editor Loader |
MissionServer.HandleBody |
— | Trader |
MissionServer.InvokeOnDisconnect |
T3 | CF |
MissionServer.OnClientReadyEvent |
T3 | CF |
MissionServer.OnClientReconnectEvent |
T3 | CF |
MissionServer.OnClientRespawnEvent |
T3 | CF |
MissionServer.OnGameplayDataHandlerLoad |
— | GameLabs |
MissionServer.OnMissionLoaded |
— | CF |
MissionServer.SendModData |
— | RaG_Hunting_Cabin |
MissionServer.UniversalApiReady |
— | Universal Api |
ModItemRegisterCallbacks.RegisterArcheryItem |
— | CF |
ModItemRegisterCallbacks.RegisterEmptyHanded |
— | CF |
ModItemRegisterCallbacks.RegisterLauncher |
— | CF |
ModItemRegisterCallbacks.RegisterRestrained |
— | CF |
ModItemRegisterCallbacks.RegisterSurrender |
— | CF |
ModLoader.GetMods |
— | CF ✂ |
ModLoader.LoadMods |
— | CF ✂ |
ModStructure.GetDebugName |
— | CF |
ModStructure.GetModActionURL |
— | CF ✂ |
ModStructure.GetModLogo |
— | CF ✂ |
ModStructure.GetModLogoOver |
— | CF ✂ |
ModStructure.GetModLogoSmall |
— | CF ✂ |
ModStructure.GetModName |
— | CF ✂ |
ModStructure.GetModOverview |
— | CF ✂ |
ModStructure.GetModToltip |
— | CF ✂ |
MotoHelmet_ColorBase.CanPutAsAttachment |
— | NoMuffle |
MotoHelmet_ColorBase.IsObstructingVoice |
— | NoMuffle ✂ |
MotoHelmet_ColorBase.MutePlayer |
— | NoMuffle ✂ |
MotoHelmet_ColorBase.OnWasAttached |
— | NoMuffle |
MotoHelmet_ColorBase.OnWasDetached |
— | NoMuffle |
MotorbikeScript.EEHitBy |
T2 | GameLabs |
MotorbikeScript.OnStoreLoad |
T3 | CF |
MotorbikeScript.OnStoreSave |
T3 | CF |
NotificationRuntimeData.GetIcon |
— | CF ✂ |
NotificationRuntimeData.GetTitleText |
— | CF ✂ |
NotificationUI.AddNotification |
— | CF |
NotificationUI.RemoveNotification |
— | CF |
NotificationUI.UpdateTargetHeight |
— | CF |
OptionsMenuGame.Apply |
— | VPPAdminTools |
OptionsMenuGame.IsChanged |
— | VPPAdminTools (cond) |
OptionsMenuGame.Revert |
— | VPPAdminTools |
OptionsMenuGame.SetOptions |
— | VPPAdminTools |
Paper.InitItemVariables |
— | DieselGear |
Pistol_Base.GetInventoryHandAnimation |
— | WindstridesClothingPack (cond) |
PlantBase.Harvest |
— | AgricultureCore (cond) |
PlantBase.OnItemHarvested |
— | CannabisPlus ✂ |
PlantBase.OnStoreLoad |
T3 | AgricultureCore |
PlantBase.OnStoreSave |
T3 | AgricultureCore |
PlantBase.RemovePlantEx |
— | AgricultureCore ✂ |
PlayerBase.CalculateVisibilityForAI |
— | MuchFramework ✂ |
PlayerBase.CanClimb |
— | DayZ Horse (cond) |
PlayerBase.CanDropEntity |
T2 | DayZ Horse (cond) |
PlayerBase.CanJump |
— | DayZ Horse (cond) |
PlayerBase.CanPickupHeavyItem |
— | DayZ Horse (cond) |
PlayerBase.CheckDeath |
— | Ear-Plugs |
PlayerBase.EEHitBy |
T2 | GameLabs |
PlayerBase.EOnContact |
— | MuchStuffPack ✂ |
PlayerBase.Expansion_IsInSafeZone |
— | Trader (cond) |
PlayerBase.GetActions |
— | Dabs Framework ✂ |
PlayerBase.ModCommandHandlerAfter |
— | Survivor Animations |
PlayerBase.OnCommandDeathStart |
— | DayZ Horse |
PlayerBase.OnCommandUnconsciousFinish |
— | Ear-Plugs |
PlayerBase.OnCommandUnconsciousStart |
— | Ear-Plugs |
PlayerBase.OnCommandVehicleFinish |
— | DieselGear |
PlayerBase.OnCommandVehicleStart |
— | DieselGear |
PlayerBase.OnDrawOptics2D |
— | VPPAdminTools (cond) |
PlayerBase.OnParticleEvent |
— | Survivor Animations |
PlayerBase.OnPlayerLoaded |
— | AgricultureCore |
PlayerBase.OnScheduledTick |
T1 | GameLabs |
PlayerBase.OnSelectPlayer |
— | CF |
PlayerBase.OnStoreLoadLifespan |
— | CF (cond) |
PlayerBase.OnUnconsciousStop |
— | DayZ Horse |
PlayerBase.OnVariablesSynchronized |
T2 | VPPAdminTools |
PlayerBase.OnVehicleSwitchSeat |
— | GameLabs |
PlayerBase.SetSuicide |
— | Trader |
PlayerContainer.DoubleClick |
— | DayZ Horse (cond) |
PlayerContainer.ItemAttached |
— | DayZ Horse (cond) |
PlayerContainer.MouseClick |
— | DayZ Horse (cond) |
PluginAdminLog.BleedingOut |
— | Universal Api (cond) |
PluginAdminLog.OnContinouousAction |
— | GameLabs |
PluginAdminLog.OnPlacementComplete |
— | GameLabs |
PluginAdminLog.PlayerHitBy |
— | VPPAdminTools (cond) |
PluginAdminLog.PlayerList |
— | Universal Api (cond) |
PluginAdminLog.Suicide |
— | Universal Api (cond) |
PluginDiagMenu.OnRPC |
T2 | Dabs Framework |
PluginDiagMenuClient.RegisterModdedDiags |
— | Dabs Framework |
PluginTransmissionAgents.InjectAgentsWithPlayer |
— | Trader (cond) |
PluginTransmissionAgents.InjectAgentsWithPlayerCount |
— | Trader (cond) |
PortableGasLamp.kv5slut |
— | MunghardsItempack ✂ |
PortableGasStove.EEItemAttached |
T2 | RaG_BeeHive |
PortableGasStove.EEItemDetached |
T2 | RaG_BeeHive |
PortableGasStove.RemoveCookingAudioVisuals |
— | RaG_BeeHive ✂ |
PortableGasStove.kv5slut |
— | MunghardsItempack ✂ |
PowerGenerator.SetActions |
T2 | DBN_FordRaptor_Scorpio |
PsilocybeMushroom.SetActions |
T2 | DrugsPLUS |
PurifyWater.Do |
— | MuchStuffPack ✂ |
PurifyWater.Init |
— | MuchStuffPack |
Rag.SetActions |
T2 | DayZ Horse |
ReflexOptic.CanPutAsAttachment |
— | SNAFU Weapons |
ReflexOptic.GetCurrentNVType |
— | DieselGear ✂ |
ReflexOptic.InitOpticMode |
— | DieselGear |
ReflexOptic.IsNVOptic |
— | DieselGear ✂ |
RockBase.GetAmountOfDrops |
— | DieselGear ✂ |
RockBase.GetDamageToMiningItemEachDrop |
— | DieselGear ✂ |
RockBase.GetMaterialAndQuantityMap |
— | DieselGear ✂ |
SawoffMosin.Do |
— | MuchStuffPack (cond) |
ScientificBriefcase.EEDelete |
T3 | GameLabs |
ScientificBriefcase.EEInit |
T3 | GameLabs |
ScientificBriefcase.Open |
— | GameLabs |
StanceIndicator.Update |
— | DayZ Horse (cond) |
StaticConstructionMethods.SpawnConstructionMaterialPiles |
— | BaseBuildingPlus ✂ |
StaticObj_Wreck_Chinook.EEDelete |
T3 | GameLabs |
StaticObj_Wreck_Chinook.EEInit |
T3 | GameLabs |
StaticObj_Wreck_Mi24_TK.EEDelete |
T3 | GameLabs |
StaticObj_Wreck_Mi24_TK.EEInit |
T3 | GameLabs |
SurvivorBase.CanJump |
— | VPPAdminTools |
SurvivorBase.EOnFrame |
T1 | VPPAdminTools ✂ |
SurvivorBase.EOnPostFrame |
T1 | VPPAdminTools |
TentBase.CanDisplayAttachmentCategory |
— | Code Lock (cond) |
TentBase.CanPutAsAttachment |
— | MunghardsItempack ✂ |
TentBase.CanReceiveAttachment |
T2 | Code Lock (cond) |
TentBase.CanReceiveItemIntoCargo |
T2 | Code Lock (cond) |
TentBase.CanReleaseCargo |
— | Code Lock (cond) |
TentBase.EEOnCECreate |
— | Basic Territories |
TentBase.SetActions |
T2 | Code Lock |
TentBase.ToggleAnimation |
— | Basic Territories |
TerritoryFlag.AfterStoreLoad |
T3 | Basic Territories |
TerritoryFlag.EEInit |
T3 | Basic Territories |
TerritoryFlag.OnRPC |
T2 | Basic Territories |
TerritoryFlag.OnStoreLoad |
T3 | Basic Territories |
TerritoryFlag.OnStoreSave |
T3 | Basic Territories |
TerritoryFlag.SetActions |
T2 | Basic Territories |
TerritoryFlagKit.OnPlacementComplete |
— | GameLabs |
TireRepairKit.SetActions |
T2 | Towing Service |
ToggleNVGActionInput.UpdatePossibleActions |
— | DieselGear |
TransferValues.SendValue |
— | VPPAdminTools |
TransmitterBase.OnUApiLoad |
— | Universal Api |
TransmitterBase.OnUApiSave |
— | Universal Api |
TrapBase.OnPlacementComplete |
— | VPPAdminTools |
TrapBase.StartActivate |
— | Trader (cond) |
TruckBattery.EEItemDetached |
T2 | BaseBuildingPlus |
Truck_01_Base.EEItemAttached |
T2 | DBN_FordRaptor_Scorpio |
UApiEntityStore.Create |
— | Universal Api ✂ |
UApiEntityStore.CreateAtPos |
— | Universal Api ✂ |
UApiEntityStore.LoadEntity |
— | Universal Api ✂ |
UApiEntityStore.SaveEntity |
— | Universal Api ✂ |
ULoggerBaseInstance.SendToApi |
— | Universal Api ✂ |
VONManagerImplementation.HandleInput |
— | Trader (cond) |
VONManagerImplementation.SetInSafeZone |
— | Trader ✂ |
VPPContextActionManager.RegisterActions |
— | VPPAdminTools |
VPPContextActionManager.RegisterProviders |
— | VPPAdminTools |
VicinityContainer.UpdateInterval |
— | DieselGear ✂ |
VicinitySlotsContainer.DoubleClick |
— | SearchInventory (cond) |
VicinitySlotsContainer.MouseClick |
— | SearchInventory ✂ |
WatchtowerKit.OnPlacementComplete |
— | GameLabs |
WeaponManager.CanFire |
— | Trader (cond) |
Weapon_Base.OnRPC |
T2 | Universal Api |
Weapon_Base.OnUApiLoad |
— | Universal Api |
Weapon_Base.OnUApiSave |
— | Universal Api |
Wreck_Mi8.EEDelete |
T3 | GameLabs |
Wreck_Mi8.EEInit |
T3 | GameLabs |
Wreck_Mi8_Crashed.EEDelete |
T3 | GameLabs |
Wreck_Mi8_Crashed.EEInit |
T3 | GameLabs |
Wreck_SantasSleigh.EEDelete |
T3 | GameLabs |
Wreck_SantasSleigh.EEInit |
T3 | GameLabs |
Wreck_UH1Y.EEDelete |
T3 | GameLabs |
Wreck_UH1Y.EEInit |
T3 | GameLabs |
ZombieBase.CanBeSkinned |
— | DieselGear ✂ |
ZombieBase.CanBeTargetedByAI |
— | DayZ Horse |
ZombieBase.EEHitBy |
T2 | GameLabs |
ZombieBase.OnStoreLoad |
T3 | CF |
ZombieBase.OnStoreSave |
T3 | CF |
40 methods on client-only classes are not shown: a dedicated server never runs them.
A conflict shows that code is skipped, not that an author made a mistake — overhaul mods replace systems on purpose. Long chains are cheap: one link costs about 25 ns per dispatch. What costs frame time is the work inside each hook, which is why the badges are there. Everything here comes from the mods' code alone; nothing was measured on a server. Methodology.