Stack composer
Started from Rogue Lands PVE/PVP: the 45 mods
it publishes to the Steam server browser (as of 2026-10-20), put back into load order —
servers publish the list last-loaded first. Mods loaded with -servermod= are never
published, so they are not here; add them if you know them.
Your stack in load order, earliest first. Drag a row, or use the arrows, to reorder.
- 1 CF
- 2 Code Lock
- 3 BaseBuildingPlus
- 4 WindstridesClothingPack
- 5 Ear-Plugs
- 6 VPPAdminTools
- 7 MuchStuffPack
- 8 DayZ-Expansion-Licensed
- 9 DayZ Editor Loader
- 10 DayZ-Expansion-Core
- 11 DayZ-Expansion-Vehicles
- 12 SNAFU Weapons
- 13 GameLabs
- 14 Jills Collection
- 15 Dabs Framework
- 16 DayZ-Expansion-Book
- 17 DayZ-Expansion-Market
- 18 Arma 2 Helicopters Remastered
- 19 DNA Keycards
- 20 DayZ-Expansion-AI
- 21 DayZ-Expansion-BaseBuilding
- 22 DayZ-Expansion-Chat
- 23 DayZ-Expansion-Groups
- 24 DayZ-Expansion-Navigation
- 25 DayZ-Expansion-Spawn-Selection
- 26 Drippy Sneakers
- 27 Forward Operator Gear
- 28 Blacks BBP Interior not analyzed
- 29 BallerZ Gear
- 30 IAT_Crafting_Plus
- 31 MuchFramework
- 32 KHAOS CONSUMABLES not analyzed
- 33 NomNom Collectibles not analyzed
- 34 AutoCarFlip
- 35 CarPack not analyzed
- 36 iM7s_DrugRunning
- 37 DudeWheresMyCar
- 38 GC Fashion Clothing not analyzed
- 39 TF SortZ - Fixed Edition not analyzed
- 40 BodyBags 2.0 not analyzed
- 41 FBB Admin Gear not analyzed
- 42 Ninjins-Core not analyzed
- 43 Ninjins-PvP-PvE-Upgraded-Zones
- 44 Code_Lock_1.30_Fix
- 45 SHOTSx3_Universal_130_Compat not analyzed
File I/O on hot paths, timers created per event, and per-player-per-frame hooks across the stack. These can stall a frame regardless of the load figure. See all 10 below.
Across 188 server-side methods hooked by two or more mods. 2 more on client-only UI classes, listed separately.
6.196 ms per second, all 35 mods combined. Hook dispatch and timers only — not what the hooks do inside. Methodology.
Who silences whom#
A later-loaded mod overrides a method without super(), so the earlier mod's code on that method — and vanilla's — never runs. Whether that is a bug or the whole point of the mod is the author's call; this shows the structure, not intent.
| silences → | 1CF | 3BaseBuildingPlus | 10DayZ-Expansion-Core | 11DayZ-Expansion-Vehicles | 13GameLabs | 20DayZ-Expansion-AI | 21DayZ-Expansion-BaseBuilding | 43Ninjins-PvP-PvE-Upgraded-Zones | all |
|---|---|---|---|---|---|---|---|---|---|
| 6VPPAdminTools | 1VPPAdminTools silences Ninjins-PvP-PvE-Upgraded-Zones 1 method: 1 event |
1 | |||||||
| 10DayZ-Expansion-Core | 1DayZ-Expansion-Core silences CF 1 method: 1 value | 1 | |||||||
| 21DayZ-Expansion-BaseBuilding | 1DayZ-Expansion-BaseBuilding silences BaseBuildingPlus 1 method: 1 value | 1DayZ-Expansion-BaseBuilding silences DayZ-Expansion-Vehicles 1 method: 1 value | 1DayZ-Expansion-BaseBuilding silences GameLabs 1 method: 1 event | 3 | |||||
| 27Forward Operator Gear | 1Forward Operator Gear silences DayZ-Expansion-BaseBuilding 1 method: 1 check | 1 | |||||||
| 31MuchFramework | 4MuchFramework silences DayZ-Expansion-Core 4 methods: 4 checks | 1MuchFramework silences DayZ-Expansion-BaseBuilding 1 method: 1 check | 5 | ||||||
| 43Ninjins-PvP-PvE-Upgraded-Zones | 1Ninjins-PvP-PvE-Upgraded-Zones silences DayZ-Expansion-Core 1 method: 1 event | 1Ninjins-PvP-PvE-Upgraded-Zones silences DayZ-Expansion-AI 1 method: 1 event | 2 | ||||||
| all | 1 | 1 | 5 | 1 | 1 | 1 | 2 | 1 | 13 |
| 28Blacks BBP Interior | Not analyzed, so what it silences is unknown. Queue it in the list above. | ||||||||
| 32KHAOS CONSUMABLES | Not analyzed, so what it silences is unknown. Queue it in the list above. | ||||||||
| 33NomNom Collectibles | Not analyzed, so what it silences is unknown. Queue it in the list above. | ||||||||
| 35CarPack | Not analyzed, so what it silences is unknown. Queue it in the list above. | ||||||||
| 38GC Fashion Clothing | Not analyzed, so what it silences is unknown. Queue it in the list above. | ||||||||
| 39TF SortZ - Fixed Edition | Not analyzed, so what it silences is unknown. Queue it in the list above. | ||||||||
| …and 4 more mods not analyzed yet. | |||||||||
The 10 pairs, largest first# ·
MuchFrameworksilencesDayZ-Expansion-Core4 methods
Clothing.CanLoadItemIntoCargoClothingConditions
check
DayZ-Expansion-Core's conditions on this check no longer apply. 0_InventoryFixSolo.pbo::scripts\4_World\clothing_base.c:34
Clothing.CanReceiveItemIntoCargoClothingConditions
check
DayZ-Expansion-Core's conditions on this check no longer apply. 0_InventoryFixSolo.pbo::scripts\4_World\clothing_base.c:27
ItemBase.CanLoadAttachment
check
DayZ-Expansion-Core's conditions on this check no longer apply. 0_InventoryFixSolo.pbo::scripts\4_World\ItemBase.c:23
ItemBase.CanReceiveAttachment
check · T2
Vanilla's attachment rules and earlier mods' vetoes on this item are skipped. 0_InventoryFixSolo.pbo::scripts\4_World\ItemBase.c:3
DayZ-Expansion-BaseBuildingsilencesBaseBuildingPlus1 method
Hologram.GetProjectionEntityPosition
value
BaseBuildingPlus's value here is replaced. 0_basebuilding_preload.pbo::4_World\Classes\Hologram.c:20
DayZ-Expansion-BaseBuildingsilencesDayZ-Expansion-Vehicles1 method
ItemBase.GetHiddenSelectionIndex
value
DayZ-Expansion-Vehicles's value here is replaced. basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\ItemBase.c:1210
DayZ-Expansion-BaseBuildingsilencesGameLabs1 method
TerritoryFlagKit.OnPlacementComplete
event
GameLabs's work on this event never runs. basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\Basebuilding\Flags\TerritoryFlagKit.c:15
DayZ-Expansion-CoresilencesCF1 method
NotificationRuntimeData.GetIcon
value
CF's value here is replaced. core_scripts.pbo::3_Game\DayZExpansion_Core\Client\Notifications\NotificationRuntimeData.c:29
Forward Operator GearsilencesDayZ-Expansion-BaseBuilding1 method
ItemBase.CanPutInCargo
check · T2
Vanilla's size/attachment rules and every earlier mod's restrictions on this item no longer apply. Scripts.pbo::4_World\Entities\ItemBase\FOG_Pouch_Base.c:8
MuchFrameworksilencesDayZ-Expansion-BaseBuilding1 method
ItemBase.CanReceiveAttachment
check · T2
Vanilla's attachment rules and earlier mods' vetoes on this item are skipped. 0_InventoryFixSolo.pbo::scripts\4_World\ItemBase.c:3
Ninjins-PvP-PvE-Upgraded-ZonessilencesDayZ-Expansion-AI1 method
DayZGame.FirearmEffects
event
DayZ-Expansion-AI's work on this event never runs. Ninjins_PvP_PvE_Upgraded_Zones.pbo::scripts\3_Game\DayZGame.c:3
Ninjins-PvP-PvE-Upgraded-ZonessilencesDayZ-Expansion-Core1 method
DayZGame.FirearmEffects
event
DayZ-Expansion-Core's work on this event never runs. Ninjins_PvP_PvE_Upgraded_Zones.pbo::scripts\3_Game\DayZGame.c:3
VPPAdminToolssilencesNinjins-PvP-PvE-Upgraded-Zones1 method
SurvivorBase.EOnFrame
event · T1
Ninjins-PvP-PvE-Upgraded-Zones's work on this event never runs. For SurvivorBase instances, through its ancestor PlayerBase. VPPAdminTools.pbo::4_World\VPPAdminTools\Entities\SurvivorBase.c:42
2 conflicts on client-only classes (menus, HUD, notifications) — no server effect
NotificationSystem.GetNotificationData— Dabs Framework silences CFNotificationSystem.GetNotificationData— Dabs Framework silences DayZ-Expansion-Core
Hot hooks shared across the stack#
The engine calls the last-loaded mod first; each super() hands on to the mod before it, ending at vanilla. Badges show what each mod's override calls inside — that body work, not the chain itself, is what costs frame time.
Stall risks#
10 places where one mod's code can hold up a frame by itself, whatever the load figure says. Each is a pattern found in the code, not a measurement: how much it costs depends on what the hook does inside. Most severe first, then in load order.
- Per-player, per-frame hook. Runs for every player on every tick, so whatever it does inside is multiplied by the population.
PlayerBase.CommandHandlerVPPAdminTools.pbo::4_World\VPPAdminTools\Entities\PlayerBase.c:401SurvivorBase.EOnFrameVPPAdminTools.pbo::4_World\VPPAdminTools\Entities\SurvivorBase.c:42SurvivorBase.EOnPostFrameVPPAdminTools.pbo::4_World\VPPAdminTools\Entities\SurvivorBase.c:61DayZPlayerImplement.CommandHandlercore_scripts.pbo::4_World\DayZExpansion_Core\Entities\ManBase\DayZPlayerImplement.c:260PlayerBase.OnScheduledTick000_Scripts.pbo::4_World\4_Hooking\*жкндлѐњ.c:213DayZPlayerImplement.CommandHandlerai_scripts.pbo::4_World\DayZExpansion_AI\Entities\DayZPlayerImplement.c:660PlayerBase.OnScheduledTickai_scripts.pbo::4_World\DayZExpansion_AI\Entities\PlayerBase.c:205DayZPlayerImplement.CommandHandlerDrippySneakers.pbo::scripts\4_world\manbase\DayZPlayerImplement.c:3DayZPlayerImplement.HandleWeaponsNinjins_PvP_PvE_Upgraded_Zones.pbo::scripts\4_World\entities\dayzplayerimplement.c:14PlayerBase.EOnFrameNinjins_PvP_PvE_Upgraded_Zones.pbo::scripts\4_World\entities\manbase\playerbase.c:932Everything else#
All 188 server-side methods hooked by two or more mods
vanilla → earliest mod → … → latest mod (dispatch enters at the latest). struck = suppressed by a later chain break; ✂ = no super(); "(cond)" = super() only on some paths.
| method | tier | chain (load order) |
|---|---|---|
DayZGame.FirearmEffects |
— | |
ItemBase.CanReceiveAttachment |
T2 | |
Hologram.GetProjectionEntityPosition |
— | |
Clothing.CanLoadItemIntoCargoClothingConditions |
— | |
Clothing.CanReceiveItemIntoCargoClothingConditions |
— | |
ItemBase.CanLoadAttachment |
— | |
ItemBase.CanPutInCargo |
T2 | |
ItemBase.GetHiddenSelectionIndex |
— | |
NotificationRuntimeData.GetIcon |
— | |
TerritoryFlagKit.OnPlacementComplete |
— | |
ActionConstructor.RegisterActions |
— | vanilla → Code Lock → BaseBuildingPlus → WindstridesClothingPack → VPPAdminTools → MuchStuffPack → DayZ-Expansion-Core → DayZ-Expansion-Vehicles → SNAFU Weapons → Jills Collection → Dabs Framework → DayZ-Expansion-Market → Arma 2 Helicopters Remastered → DNA Keycards → DayZ-Expansion-AI → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Groups → Drippy Sneakers → Forward Operator Gear → BallerZ Gear → IAT_Crafting_Plus → MuchFramework → AutoCarFlip → iM7s_DrugRunning |
ModItemRegisterCallbacks.RegisterOneHanded |
— | vanilla → CF → BaseBuildingPlus → WindstridesClothingPack → MuchStuffPack → DayZ-Expansion-Core → DayZ-Expansion-Vehicles → SNAFU Weapons → GameLabs → Jills Collection → DayZ-Expansion-Market → DNA Keycards → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Navigation → Forward Operator Gear → iM7s_DrugRunning |
ExpansionSettings.Init |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Vehicles → DayZ-Expansion-Book → DayZ-Expansion-Market → DayZ-Expansion-AI → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Chat → DayZ-Expansion-Groups → DayZ-Expansion-Navigation → DayZ-Expansion-Spawn-Selection |
MissionServer.InvokeOnConnect |
T3 | vanilla → CF → Code Lock → BaseBuildingPlus → DayZ-Expansion-Core → GameLabs → Dabs Framework → DayZ-Expansion-AI → MuchFramework → DudeWheresMyCar → Ninjins-PvP-PvE-Upgraded-Zones |
MissionServer.OnMissionStart |
T3 | vanilla → CF → VPPAdminTools → DayZ Editor Loader → DayZ-Expansion-Core → GameLabs → Dabs Framework → DNA Keycards → DayZ-Expansion-AI → AutoCarFlip → Ninjins-PvP-PvE-Upgraded-Zones |
ModItemRegisterCallbacks.RegisterTwoHanded |
— | vanilla → CF → WindstridesClothingPack → MuchStuffPack → DayZ-Expansion-Core → DayZ-Expansion-Vehicles → DNA Keycards → DayZ-Expansion-BaseBuilding → Drippy Sneakers → Forward Operator Gear → BallerZ Gear |
PlayerBase.SetActions |
T2 | vanilla → BaseBuildingPlus → WindstridesClothingPack → VPPAdminTools → MuchStuffPack → DayZ-Expansion-Core → DayZ-Expansion-Vehicles → DayZ-Expansion-Market → DayZ-Expansion-AI → DayZ-Expansion-BaseBuilding → MuchFramework |
ModItemRegisterCallbacks.RegisterHeavy |
— | vanilla → CF → MuchStuffPack → DayZ-Expansion-Core → DayZ-Expansion-Vehicles → DNA Keycards → DayZ-Expansion-BaseBuilding → MuchFramework → iM7s_DrugRunning |
PlayerBase.Init |
— | vanilla → BaseBuildingPlus → VPPAdminTools → DayZ-Expansion-Vehicles → DNA Keycards → DayZ-Expansion-AI → DayZ-Expansion-Groups → AutoCarFlip → iM7s_DrugRunning |
DayZExpansion.OnLoaded |
— | vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-Book → DayZ-Expansion-Market → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Groups → DayZ-Expansion-Navigation → DayZ-Expansion-Spawn-Selection |
MissionServer.OnInit |
T3 | vanilla → CF → BaseBuildingPlus → VPPAdminTools → GameLabs → iM7s_DrugRunning → DudeWheresMyCar → Ninjins-PvP-PvE-Upgraded-Zones |
MissionBase.CreateScriptedMenu |
— | vanilla → BaseBuildingPlus → VPPAdminTools → DayZ-Expansion-BaseBuilding (cond) → DayZ-Expansion-Chat (cond) → DayZ-Expansion-Navigation (cond) → MuchFramework |
MissionServer.PlayerDisconnected |
T3 | vanilla → CF → VPPAdminTools → DayZ-Expansion-Core → GameLabs → Dabs Framework → DayZ-Expansion-AI |
PlayerBase.CF_OnStoreLoad |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Vehicles → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Groups → DudeWheresMyCar → Ninjins-PvP-PvE-Upgraded-Zones |
PlayerBase.CF_OnStoreSave |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Vehicles → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Groups → DudeWheresMyCar → Ninjins-PvP-PvE-Upgraded-Zones |
PlayerBase.EEKilled |
T3 | vanilla → VPPAdminTools → DayZ-Expansion-Core → GameLabs → DayZ-Expansion-AI → DayZ-Expansion-Navigation → Ninjins-PvP-PvE-Upgraded-Zones |
PluginRecipesManager.RegisterRecipies |
— | vanilla → BaseBuildingPlus → MuchStuffPack → DayZ-Expansion-Vehicles → DNA Keycards → DayZ-Expansion-BaseBuilding → iM7s_DrugRunning |
DayZGame.OnUpdate |
T0 | vanilla → CF → VPPAdminTools → DayZ-Expansion-Core (cond) → GameLabs → DayZ-Expansion-AI |
MissionServer.OnEvent |
— | vanilla → CF → VPPAdminTools → DayZ-Expansion-Core → GameLabs → Ninjins-PvP-PvE-Upgraded-Zones |
MissionServer.OnMissionFinish |
T3 | vanilla → CF → VPPAdminTools → DayZ-Expansion-Core → DayZ-Expansion-AI → Ninjins-PvP-PvE-Upgraded-Zones |
DayZGame.OnRPC |
T2 | vanilla → CF (cond) → VPPAdminTools (cond) → DayZ-Expansion-Core (cond) → Dabs Framework |
Hologram.EvaluateCollision |
— | vanilla → BaseBuildingPlus (cond) → MuchStuffPack (cond) → DayZ-Expansion-BaseBuilding (cond) → MuchFramework (cond) |
Hologram.ProjectionBasedOnParent |
— | vanilla → BaseBuildingPlus (cond) → DNA Keycards (cond) → DayZ-Expansion-BaseBuilding (cond) → iM7s_DrugRunning |
ItemBase.EEItemLocationChanged |
T2 | vanilla → GameLabs → DayZ-Expansion-Market (cond) → DayZ-Expansion-AI → Ninjins-PvP-PvE-Upgraded-Zones |
ModItemRegisterCallbacks.RegisterFireArms |
— | vanilla → CF → DayZ-Expansion-Vehicles → SNAFU Weapons → GameLabs |
PlayerBase.OnRPC |
T2 | vanilla → BaseBuildingPlus → VPPAdminTools → IAT_Crafting_Plus → MuchFramework |
PluginManager.Init |
— | vanilla → Code Lock → VPPAdminTools → Dabs Framework → MuchFramework |
PluginRecipesManagerBase.RegisterRecipies |
— | vanilla → WindstridesClothingPack → SNAFU Weapons → Jills Collection → Forward Operator Gear |
Screwdriver.SetActions |
T2 | vanilla → DayZ-Expansion-BaseBuilding → Drippy Sneakers → MuchFramework → iM7s_DrugRunning |
ActionBuildPart.ActionCondition |
T2 | vanilla → BaseBuildingPlus (cond) → DayZ-Expansion-Core (cond) → DayZ-Expansion-BaseBuilding |
ActionCloseFence.ActionCondition |
T2 | vanilla → Code Lock → BaseBuildingPlus (cond) → DayZ-Expansion-BaseBuilding |
ActionDismantlePart.DismantleCondition |
— | vanilla → Code Lock (cond) → DayZ-Expansion-Core (cond) → DayZ-Expansion-BaseBuilding (cond) |
ActionPackTent.ActionCondition |
T2 | vanilla → Code Lock → DayZ-Expansion-Core (cond) → DayZ-Expansion-BaseBuilding |
ActionTogglePlaceObject.ActionCondition |
T2 | vanilla → BaseBuildingPlus (cond) → DayZ-Expansion-Core (cond) → DNA Keycards (cond) |
ActionUnmountBarbedWire.ActionCondition |
T2 | vanilla → BaseBuildingPlus (cond) → DayZ-Expansion-Core (cond) → DayZ-Expansion-BaseBuilding |
AnimalBase.EEHitBy |
T2 | vanilla → DayZ-Expansion-Core → GameLabs → DayZ-Expansion-AI |
AnimalBase.EEKilled |
T3 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI → Ninjins-PvP-PvE-Upgraded-Zones |
AreaExposureMdfr.OnActivate |
— | vanilla → VPPAdminTools (cond) → DayZ-Expansion-Core (cond) → DayZ-Expansion-AI |
DayZGame.DeferredInit |
— | vanilla → CF → VPPAdminTools → GameLabs |
DayZPlayerImplement.CommandHandler |
T1 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI → Drippy Sneakers |
DayZPlayerMeleeFightLogic_LightHeavy.HandleFightLogic |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-AI → Ninjins-PvP-PvE-Upgraded-Zones |
Fence.CanOpenFence |
— | vanilla → Code Lock (cond) → DayZ-Expansion-BaseBuilding → Code_Lock_1.30_Fix (cond) |
Fence.CanReceiveAttachment |
T2 | vanilla → Code Lock (cond) → DayZ-Expansion-BaseBuilding (cond) → Code_Lock_1.30_Fix (cond) |
Fence.OnPartDestroyedServer |
— | vanilla → Code Lock → DayZ-Expansion-BaseBuilding → Code_Lock_1.30_Fix |
Fence.OnPartDismantledServer |
— | vanilla → Code Lock → DayZ-Expansion-BaseBuilding → Code_Lock_1.30_Fix |
ItemBase.CombineItemsClient |
— | vanilla → Code Lock (cond) → DayZ-Expansion-Core (cond) → Code_Lock_1.30_Fix (cond) |
ItemBase.EEOnAfterLoad |
T3 | vanilla → DayZ-Expansion-Vehicles → GameLabs → DayZ-Expansion-BaseBuilding |
ItemBase.EEOnDamageCalculated |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-BaseBuilding → Ninjins-PvP-PvE-Upgraded-Zones (cond) |
ItemBase.OnRightClick |
— | vanilla → Code Lock (cond) → DayZ-Expansion-Core (cond) → Code_Lock_1.30_Fix (cond) |
ItemBase.OnVariablesSynchronized |
T2 | vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-BaseBuilding → IAT_Crafting_Plus |
ItemBase.SetActions |
T2 | vanilla → BaseBuildingPlus → DayZ-Expansion-BaseBuilding → IAT_Crafting_Plus |
JMModuleConstructor.RegisterModules |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Groups |
MissionServer.OnClientReadyEvent |
T3 | vanilla → CF → DayZ-Expansion-Core → IAT_Crafting_Plus |
MissionServer.OnMissionLoaded |
— | vanilla → CF → DayZ-Expansion-Core → DayZ-Expansion-AI |
ModItemRegisterCallbacks.CustomBoneRemapping |
— | vanilla → CF → DayZ-Expansion-Vehicles → SNAFU Weapons |
ModItemRegisterCallbacks.RegisterEmptyHanded |
— | vanilla → CF → DayZ-Expansion-Vehicles → DayZ-Expansion-BaseBuilding |
ModItemRegisterCallbacks.RegisterPistol |
— | vanilla → CF → DayZ-Expansion-Vehicles → SNAFU Weapons |
ModItemRegisterCallbacks.RegisterRestrained |
— | vanilla → CF → DayZ-Expansion-Vehicles → DayZ-Expansion-BaseBuilding |
ModItemRegisterCallbacks.RegisterSurrender |
— | vanilla → CF → DayZ-Expansion-Vehicles → DayZ-Expansion-BaseBuilding |
MotorbikeScript.OnCEIterate |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Vehicles → DayZ-Expansion-Market |
PlayerBase.EEItemAttached |
T2 | vanilla → WindstridesClothingPack → MuchStuffPack → Forward Operator Gear |
PlayerBase.EEItemDetached |
T2 | vanilla → WindstridesClothingPack → MuchStuffPack → Forward Operator Gear |
PlayerBase.OnConnect |
— | vanilla → VPPAdminTools → DayZ-Expansion-Core → Ninjins-PvP-PvE-Upgraded-Zones |
PlayerBase.OnVehicleSeatDriverEnter |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Vehicles → Ninjins-PvP-PvE-Upgraded-Zones |
VicinityItemManager.IsObstructed |
— | vanilla → BaseBuildingPlus (cond) → MuchStuffPack (cond) → iM7s_DrugRunning (cond) |
Weapon_Base.EEFired |
— | vanilla → VPPAdminTools → GameLabs → DayZ-Expansion-AI |
ZombieBase.EEHitBy |
T2 | vanilla → DayZ-Expansion-Core → GameLabs → DayZ-Expansion-AI |
ZombieBase.EEKilled |
T3 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI → Ninjins-PvP-PvE-Upgraded-Zones |
ActionAttachToConstruction.ActionCondition |
T2 | vanilla → BaseBuildingPlus (cond) → DayZ-Expansion-BaseBuilding |
ActionBuildPart.OnFinishProgressServer |
— | vanilla → BaseBuildingPlus (cond) → DayZ-Expansion-BaseBuilding (cond) |
ActionCollectBloodTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI |
ActionCollectSampleTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI |
ActionCoverHeadTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Market (cond) |
ActionDefibrilateTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI |
ActionDeployObject.ActionCondition |
T2 | vanilla → DNA Keycards (cond) → DayZ-Expansion-BaseBuilding |
ActionDeployObject.OnStartServer |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-BaseBuilding (cond) |
ActionDialCombinationLockOnTarget.ActionCondition |
T2 | vanilla → BaseBuildingPlus (cond) → DayZ-Expansion-BaseBuilding |
ActionFoldBaseBuildingObject.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-BaseBuilding (cond) |
ActionFoldObject.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-BaseBuilding |
ActionForceConsume.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Market (cond) |
ActionForceConsumeSingle.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Market (cond) |
ActionGagTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Market (cond) |
ActionGetInTransport.OnEndServer |
— | vanilla → DayZ-Expansion-Vehicles → AutoCarFlip |
ActionGetOutTransport.ProcessGetOutTransportActionData |
— | vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-AI |
ActionGiveBloodTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI |
ActionHandcuffTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Market (cond) |
ActionInjectTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Market (cond) |
ActionLockDoors.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DNA Keycards (cond) |
ActionNextCombinationLockDialOnTarget.ActionCondition |
T2 | vanilla → BaseBuildingPlus (cond) → DayZ-Expansion-BaseBuilding |
ActionOpenCarDoors.ActionCondition |
T2 | vanilla → DayZ-Expansion-Vehicles → Ninjins-PvP-PvE-Upgraded-Zones |
ActionOpenFence.ActionCondition |
T2 | vanilla → BaseBuildingPlus (cond) → DayZ-Expansion-BaseBuilding (cond) |
ActionRestrainTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Market (cond) |
ActionShaveTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Market (cond) |
ActionToggleTentOpen.ActionCondition |
T2 | vanilla → Code Lock → DayZ-Expansion-BaseBuilding (cond) |
ActionUnlockDoors.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DNA Keycards (cond) |
AnalyticsManagerServer.OnEntityKilled |
— | vanilla → DayZ-Expansion-Core → GameLabs |
AnalyticsManagerServer.OnPlayerConnect |
T3 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Spawn-Selection (cond) |
AnimalBase.CommandHandler |
T1 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI |
AnimalBase.EEDelete |
T3 | vanilla → DayZ-Expansion-Core → Ninjins-PvP-PvE-Upgraded-Zones |
AnimalBase.EEOnDamageCalculated |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI |
AnimalBase.ModCommandHandlerBefore |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-AI (cond) |
AnimalBase.OnVariablesSynchronized |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI |
BuildingBase.AfterStoreLoad |
T3 | vanilla → DayZ-Expansion-AI → Ninjins-PvP-PvE-Upgraded-Zones |
BuildingBase.EEHitBy |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI |
BuildingBase.EEOnCECreate |
— | vanilla → DayZ-Expansion-AI → Ninjins-PvP-PvE-Upgraded-Zones |
CamoNet.SetActions |
T2 | vanilla → BaseBuildingPlus → DayZ-Expansion-Vehicles |
CarScript.EEDelete |
T3 | vanilla → DayZ-Expansion-Vehicles → Ninjins-PvP-PvE-Upgraded-Zones |
CarScript.EEHitBy |
T2 | vanilla → GameLabs → DayZ-Expansion-AI |
CarScript.EEInit |
T3 | vanilla → DayZ-Expansion-AI → Ninjins-PvP-PvE-Upgraded-Zones |
CarScript.EEKilled |
T3 | vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-AI |
CarScript.OnInput |
— | vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-AI |
CodeLock.SetActions |
T2 | vanilla → Drippy Sneakers → MuchFramework |
Construction.CanBuildPart |
— | vanilla → BaseBuildingPlus (cond) → DayZ-Expansion-Core (cond) |
ContaminatedArea_Dynamic.EEDelete |
T3 | vanilla → GameLabs → Ninjins-PvP-PvE-Upgraded-Zones |
ContaminatedArea_Dynamic.EEInit |
T3 | vanilla → GameLabs → Ninjins-PvP-PvE-Upgraded-Zones |
CraftFenceKit.CanDo |
— | |
CraftWatchtowerKit.CanDo |
— | |
DayZGame.CloseCombatEffects |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI |
DayZGame.OnEvent |
— | vanilla → CF → Dabs Framework |
DayZPlayerImplement.EEHitBy |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI |
DayZPlayerImplement.EEKilled |
T3 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI |
DayZPlayerImplement.EEOnDamageCalculated |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI |
DayZPlayerImplement.OnVariablesSynchronized |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI |
DayZPlayerImplementFallDamage.HandleFallDamage |
— | vanilla → DayZ-Expansion-Core (cond) → Drippy Sneakers |
DayZPlayerImplementThrowing.HandleThrowing |
— | vanilla → DayZ-Expansion-Core (cond) → Ninjins-PvP-PvE-Upgraded-Zones (cond) |
ExpansionESPModificationModule.OnInit |
T3 | vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-BaseBuilding |
Fence.SetActions |
T2 | vanilla → Code Lock → Code_Lock_1.30_Fix |
Hacksaw.SetActions |
T2 | vanilla → Code Lock → DayZ-Expansion-BaseBuilding |
Hammer.SetActions |
T2 | vanilla → DayZ-Expansion-BaseBuilding → MuchFramework |
Hologram.UpdateHologram |
— | vanilla → DayZ-Expansion-BaseBuilding → MuchFramework |
ItemBase.CF_OnStoreLoad |
— | vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-BaseBuilding |
ItemBase.CF_OnStoreSave |
— | vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-BaseBuilding |
ItemBase.CanDisplayAttachmentSlot |
T2 | |
ItemBase.CanPutIntoHands |
T2 | vanilla → DayZ-Expansion-Market → DayZ-Expansion-BaseBuilding |
ItemBase.DeferredInit |
— | vanilla → DayZ-Expansion-BaseBuilding → Ninjins-PvP-PvE-Upgraded-Zones |
ItemBase.EEDelete |
T3 | vanilla → DayZ-Expansion-BaseBuilding → Ninjins-PvP-PvE-Upgraded-Zones |
ItemBase.EEHealthLevelChanged |
T2 | vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-AI |
ItemBase.EEInit |
T3 | vanilla → DayZ-Expansion-BaseBuilding → Ninjins-PvP-PvE-Upgraded-Zones |
ItemBase.EEItemAttached |
T2 | vanilla → DayZ-Expansion-AI → DayZ-Expansion-BaseBuilding |
ItemBase.EEItemDetached |
T2 | vanilla → DayZ-Expansion-AI → DayZ-Expansion-BaseBuilding |
MissionServer.OnClientDisconnectedEvent |
T3 | vanilla → CF → Dabs Framework |
MissionServer.OnClientReconnectEvent |
T3 | vanilla → CF → DayZ-Expansion-Core |
MissionServer.OnClientRespawnEvent |
T3 | vanilla → CF → DayZ-Expansion-Core |
ModItemRegisterCallbacks.RegisterArcheryItem |
— | vanilla → CF → DayZ-Expansion-Vehicles |
ModItemRegisterCallbacks.RegisterLauncher |
— | vanilla → CF → DayZ-Expansion-Vehicles |
MotorbikeScript.CF_OnStoreLoad |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Vehicles |
MotorbikeScript.CF_OnStoreSave |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Vehicles |
MotorbikeScript.EEHitBy |
T2 | vanilla → DayZ-Expansion-Core → GameLabs |
MotorbikeScript.EEKilled |
T3 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Vehicles |
MotorbikeScript.OnStoreLoad |
T3 | vanilla → CF → DayZ-Expansion-Core |
PlayerBase.CanBeTargetedByAI |
— | vanilla → VPPAdminTools (cond) → DayZ-Expansion-AI (cond) |
PlayerBase.EEHitBy |
T2 | vanilla → DayZ-Expansion-Vehicles → GameLabs |
PlayerBase.EEItemIntoHands |
T2 | vanilla → DayZ-Expansion-Core → Ninjins-PvP-PvE-Upgraded-Zones |
PlayerBase.EEOnDamageCalculated |
— | vanilla → DayZ-Expansion-Vehicles → Ninjins-PvP-PvE-Upgraded-Zones (cond) |
PlayerBase.ModCommandHandlerInside |
— | vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-AI |
PlayerBase.OnCommandSwimStart |
— | vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-AI |
PlayerBase.OnDisconnect |
— | vanilla → DayZ-Expansion-Vehicles → Ninjins-PvP-PvE-Upgraded-Zones |
PlayerBase.OnReconnect |
— | vanilla → DayZ-Expansion-Core → Ninjins-PvP-PvE-Upgraded-Zones |
PlayerBase.OnScheduledTick |
T1 | vanilla → GameLabs → DayZ-Expansion-AI |
PlayerBase.OnSelectPlayer |
— | vanilla → CF → DayZ-Expansion-AI |
PlayerBase.OnVariablesSynchronized |
T2 | vanilla → VPPAdminTools → Ninjins-PvP-PvE-Upgraded-Zones |
PluginAdminLog.PlayerHitBy |
— | vanilla → VPPAdminTools (cond) → DayZ-Expansion-AI (cond) |
PluginAdminLog.PlayerKilled |
— | vanilla → VPPAdminTools (cond) → DayZ-Expansion-AI (cond) |
PluginDiagMenu.RegisterModdedDiags |
— | vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-AI |
PluginDiagMenu.RegisterModdedDiagsIDs |
— | vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-AI |
PluginDiagMenuClient.BindCallbacks |
— | vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-AI |
TentBase.CanReceiveAttachment |
T2 | vanilla → Code Lock (cond) → DayZ-Expansion-BaseBuilding |
TentBase.CanReceiveItemIntoCargo |
T2 | vanilla → Code Lock (cond) → DayZ-Expansion-BaseBuilding (cond) |
TentBase.CanReleaseCargo |
— | vanilla → Code Lock (cond) → DayZ-Expansion-BaseBuilding (cond) |
TentBase.SetActions |
T2 | vanilla → Code Lock → DayZ-Expansion-BaseBuilding |
TransferValues.SendValue |
— | vanilla → VPPAdminTools → DayZ-Expansion-AI (cond) |
TripwireTrap.EEItemAttached |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI |
TripwireTrap.EEItemDetached |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI |
VicinityItemManager.AddVicinityItems |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-BaseBuilding (cond) |
ZombieBase.CommandHandler |
T1 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI |
ZombieBase.EEOnDamageCalculated |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI |
ZombieBase.ModCommandHandlerBefore |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-AI (cond) |
ZombieBase.OnVariablesSynchronized |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI |
1127 methods hooked by only one of these mods
No cross-mod interaction is possible here; a ✂ still means vanilla's behaviour on that method is replaced.
| method | tier | mod |
|---|---|---|
ACOGOptic.CanPutAsAttachment |
— | SNAFU Weapons |
ActionActivateTrap.ActionCondition |
T2 | DayZ-Expansion-Core (cond) |
ActionActivateTrap.OnFinishProgressServer |
— | VPPAdminTools |
ActionAnimateCarSelection.ActionCondition |
T2 | DayZ-Expansion-Vehicles (cond) |
ActionArmExplosive.ActionCondition |
T2 | DayZ-Expansion-Core (cond) |
ActionAttachExplosivesTrigger.ActionCondition |
T2 | DayZ-Expansion-Core (cond) |
ActionAttachSeeds.ActionCondition |
T2 | iM7s_DrugRunning |
ActionAttachToConstruction.CreateConditionComponents |
— | DayZ-Expansion-BaseBuilding ✂ |
ActionAttachToConstruction.OnExecuteServer |
— | GameLabs |
ActionAttachToConstruction.Post_SetupAction |
— | DayZ-Expansion-BaseBuilding (cond) |
ActionBandageSelf.OnEndServer |
— | GameLabs |
ActionBandageTarget.OnEndServer |
— | GameLabs |
ActionBase.CF_OnDebugUpdate |
— | DayZ-Expansion-Vehicles ✂ |
ActionBase.OnEnd |
— | DayZ-Expansion-Core |
ActionBase.OnEndInput |
— | DayZ-Expansion-Core |
ActionBase.OnEndRequest |
— | DayZ-Expansion-Core |
ActionBase.OnStart |
— | DayZ-Expansion-Core |
ActionBase.OnUpdate |
T0 | DayZ-Expansion-Core |
ActionBuildPart.GetAdminLogMessage |
— | BaseBuildingPlus ✂ |
ActionBuildPart.GetText |
— | DayZ-Expansion-BaseBuilding |
ActionBuildPart.OnActionInfoUpdate |
— | BaseBuildingPlus (cond) |
ActionBuildPartCB.CreateActionComponent |
— | BaseBuildingPlus ✂ |
ActionBuildPartCB.SetCallbackDuration |
— | DayZ-Expansion-BaseBuilding (cond) |
ActionBuildPartSwitch.ActionCondition |
T2 | BaseBuildingPlus ✂ |
ActionCarDoors.OnStartServer |
— | DayZ-Expansion-Vehicles |
ActionCarDoorsOutside.OnStartServer |
— | DayZ-Expansion-Vehicles |
ActionCarHornLong.ActionCondition |
T2 | DayZ-Expansion-Vehicles |
ActionCarHornShort.ActionCondition |
T2 | DayZ-Expansion-Vehicles |
ActionCheckPulseTarget.ActionCondition |
T2 | DayZ-Expansion-Core |
ActionCloseBarrel.ActionCondition |
T2 | iM7s_DrugRunning ✂ |
ActionCloseBarrel.OnExecuteServer |
— | iM7s_DrugRunning ✂ |
ActionCloseDoors.ActionCondition |
T2 | DNA Keycards (cond) |
ActionCloseDoors.OnEndServer |
— | DayZ-Expansion-AI |
ActionCloseFence.OnEndServer |
— | DayZ-Expansion-AI |
ActionCollectBloodTarget.OnStartServer |
— | DayZ-Expansion-AI (cond) |
ActionCollectSampleTarget.OnStartServer |
— | DayZ-Expansion-AI (cond) |
ActionContinuousBase.OnEndAnimationLoop |
— | DayZ-Expansion-Core |
ActionContinuousBase.OnFinishProgress |
— | DayZ-Expansion-Core |
ActionContinuousBase.OnStartAnimationLoop |
— | DayZ-Expansion-Core |
ActionCraftBolts.InitCuttingTypes |
— | SNAFU Weapons |
ActionCreateIndoorFireplace.ActionCondition |
T2 | MuchStuffPack (cond) |
ActionCreateIndoorFireplace.OnExecuteServer |
— | MuchStuffPack (cond) |
ActionCreateIndoorOven.ActionCondition |
T2 | MuchStuffPack (cond) |
ActionDefibrilateTarget.OnStartServer |
— | DayZ-Expansion-AI (cond) |
ActionDeployObject.ActionConditionContinue |
— | BaseBuildingPlus ✂ |
ActionDeployObject.DropDuringPlacing |
— | DayZ-Expansion-Vehicles (cond) |
ActionDeployObject.GetText |
— | DayZ-Expansion-BaseBuilding |
ActionDeployObject.HandleReciveData |
— | DayZ-Expansion-BaseBuilding |
ActionDeployObject.MoveEntityToFinalPosition |
— | DayZ-Expansion-BaseBuilding (cond) |
ActionDeployObject.OnEndServer |
— | DayZ-Expansion-BaseBuilding (cond) |
ActionDeployObject.OnFinishProgressServer |
— | BaseBuildingPlus ✂ |
ActionDeployObject.ReadFromContext |
— | DayZ-Expansion-BaseBuilding |
ActionDeployObject.SetupAction |
— | DayZ-Expansion-BaseBuilding |
ActionDeployObject.WriteToContext |
— | DayZ-Expansion-BaseBuilding |
ActionDestroyPart.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionDetach.ActionCondition |
T2 | DayZ-Expansion-Vehicles (cond) |
ActionDetach.OnExecuteServer |
— | DayZ-Expansion-Vehicles |
ActionDialCombinationLockOnTarget.OnFinishProgressServer |
— | BaseBuildingPlus ✂ |
ActionDigGardenPlot.ActionCondition |
T2 | DayZ-Expansion-BaseBuilding |
ActionDigInStash.ActionCondition |
T2 | DayZ-Expansion-Core (cond) |
ActionDisinfectTarget.ActionCondition |
T2 | DayZ-Expansion-Market (cond) |
ActionDismantlePart.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionDismantlePart.GetText |
— | DayZ-Expansion-BaseBuilding |
ActionDrainLiquid.ActionCondition |
T2 | MuchStuffPack (cond) |
ActionDrink.OnEndServer |
— | GameLabs |
ActionDrink.OnStartServer |
— | GameLabs |
ActionDrinkPondContinuous.OnEndServer |
— | GameLabs |
ActionDrinkWellContinuous.OnEndServer |
— | GameLabs |
ActionEatBig.OnEndServer |
— | GameLabs |
ActionEatBig.OnStartServer |
— | GameLabs |
ActionFillBottleBaseCB.CreateActionComponent |
— | MuchStuffPack |
ActionFoldBaseBuildingObject.CreateConditionComponents |
— | BaseBuildingPlus ✂ |
ActionFoldBaseBuildingObject.GetText |
— | DayZ-Expansion-BaseBuilding |
ActionFoldBaseBuildingObject.OnFinishProgressServer |
— | DayZ-Expansion-BaseBuilding (cond) |
ActionFoldBaseBuildingObjectCB.CreateActionComponent |
— | BaseBuildingPlus ✂ |
ActionFoldObject.GetText |
— | DayZ-Expansion-BaseBuilding |
ActionGetInTransport.ActionCondition |
T2 | DayZ-Expansion-Vehicles |
ActionGetOutTransport.ActionCondition |
T2 | Ninjins-PvP-PvE-Upgraded-Zones |
ActionGetOutTransport.OnEnd |
— | DayZ-Expansion-Vehicles (cond) |
ActionGetOutTransport.OnEndServer |
— | DayZ-Expansion-Vehicles |
ActionGetOutTransport.OnStartServer |
— | DudeWheresMyCar |
ActionGiveBloodTarget.OnStartServer |
— | DayZ-Expansion-AI (cond) |
ActionInjectSpores.ActionCondition |
T2 | iM7s_DrugRunning |
ActionLowerFlag.ActionCondition |
T2 | DayZ-Expansion-BaseBuilding |
ActionLowerFlag.GetText |
— | DayZ-Expansion-BaseBuilding |
ActionMineTree.ActionCondition |
T2 | DayZ-Expansion-Core (cond) |
ActionMountBarbedWire.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionMountBarbedWire.OnFinishProgressServer |
— | BaseBuildingPlus (cond) |
ActionOpenBarrel.ActionCondition |
T2 | iM7s_DrugRunning ✂ |
ActionOpenBarrel.OnExecuteServer |
— | iM7s_DrugRunning ✂ |
ActionOpenCarDoorsOutside.ActionCondition |
T2 | DayZ-Expansion-Vehicles |
ActionOpenDoors.ActionCondition |
T2 | DNA Keycards (cond) |
ActionOpenDoors.OnEndServer |
— | DayZ-Expansion-AI |
ActionOpenFence.Can |
— | DayZ-Expansion-BaseBuilding |
ActionOpenFence.GetText |
— | DayZ-Expansion-BaseBuilding ✂ |
ActionOpenFence.OnEndServer |
— | DayZ-Expansion-AI |
ActionOpenFence.OnStartServer |
— | DayZ-Expansion-BaseBuilding (cond) |
ActionPackTent.GetText |
— | DayZ-Expansion-BaseBuilding |
ActionPackTent.OnExecuteServer |
— | Code Lock (cond) |
ActionPin.OnEndServer |
— | GameLabs |
ActionPin.OnStartServer |
— | VPPAdminTools |
ActionPlaceFireplaceIndoor.ActionCondition |
T2 | MuchStuffPack (cond) |
ActionPlaceOvenIndoor.ActionCondition |
T2 | MuchStuffPack (cond) |
ActionPlantSeed.ActionCondition |
T2 | iM7s_DrugRunning |
ActionPourLiquid.ActionCondition |
T2 | MuchStuffPack (cond) |
ActionPushObject.ActionCondition |
T2 | DayZ-Expansion-Core (cond) |
ActionRaiseFlag.ActionCondition |
T2 | DayZ-Expansion-BaseBuilding |
ActionRaiseFlag.GetText |
— | DayZ-Expansion-BaseBuilding |
ActionRepairPart.RepairCondition |
— | DayZ-Expansion-Core |
ActionRestrainSelf.ActionCondition |
T2 | DayZ-Expansion-Core (cond) |
ActionRestrainTarget.OnFinishProgressServer |
— | DayZ-Expansion-AI (cond) |
ActionRestrainTarget.OnStartServer |
— | DayZ-Expansion-AI (cond) |
ActionSingleUseBase.OnExecute |
— | Code_Lock_1.30_Fix |
ActionSkinning.ActionCondition |
T2 | DayZ-Expansion-AI |
ActionSkinning.Can |
— | DayZ-Expansion-AI |
ActionSkinning.CanContinue |
— | DayZ-Expansion-AI |
ActionSkinning.OnFinishProgressServer |
— | WindstridesClothingPack |
ActionSkinningCB.CreateActionComponent |
— | BallerZ Gear (cond) |
ActionStartBoat.OnStartServer |
— | DudeWheresMyCar |
ActionStartEngine.ActionCondition |
T2 | DayZ-Expansion-Vehicles ✂ |
ActionStartEngine.Expansion_CheckSuccess |
— | DayZ-Expansion-Vehicles ✂ |
ActionStartEngine.GetText |
— | DayZ-Expansion-Vehicles ✂ |
ActionStartEngine.OnExecute |
— | DudeWheresMyCar |
ActionStartEngine.OnFinishProgress |
— | DayZ-Expansion-Vehicles (cond) |
ActionStartEngineBoat.ActionCondition |
T2 | DayZ-Expansion-Vehicles |
ActionStartEngineBoat.Expansion_CheckSuccess |
— | DayZ-Expansion-Vehicles ✂ |
ActionStartEngineBoat.OnExecute |
— | DudeWheresMyCar |
ActionStartEngineMotorbike.ActionCondition |
T2 | DayZ-Expansion-Vehicles |
ActionStartEngineMotorbike.Expansion_CheckSuccess |
— | DayZ-Expansion-Vehicles ✂ |
ActionStartHelicopter.OnStartServer |
— | DudeWheresMyCar |
ActionStopEngine.ActionCondition |
T2 | DayZ-Expansion-Vehicles ✂ |
ActionStopEngine.Expansion_CheckSuccess |
— | DayZ-Expansion-Vehicles ✂ |
ActionStopEngine.GetText |
— | DayZ-Expansion-Vehicles ✂ |
ActionStopEngine.OnExecute |
— | DayZ-Expansion-Vehicles (cond) |
ActionStopEngineBoat.Expansion_CheckSuccess |
— | DayZ-Expansion-Vehicles ✂ |
ActionSwitchLights.ActionCondition |
T2 | DayZ-Expansion-Vehicles ✂ |
ActionSwitchSeats.Start |
— | DayZ-Expansion-Vehicles |
ActionTakeItem.ActionCondition |
T2 | DayZ-Expansion-BaseBuilding |
ActionTakeItem.GetText |
— | DayZ-Expansion-BaseBuilding |
ActionTakeItemToHands.ActionCondition |
T2 | DayZ-Expansion-BaseBuilding |
ActionTakeItemToHands.GetText |
— | DayZ-Expansion-BaseBuilding |
ActionTakeMaterialToHands.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionTakeMaterialToHandsSwitch.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionTargetsCursor.GetActionDesc |
— | DayZ-Expansion-Core |
ActionTargetsCursor.Update |
— | DayZ-Expansion-Core (cond) |
ActionToggleNVG.ActionCondition |
T2 | Ninjins-PvP-PvE-Upgraded-Zones |
ActionTogglePlaceObject.Start |
— | DayZ-Expansion-BaseBuilding (cond) |
ActionToggleTentOpen.GetText |
— | DayZ-Expansion-BaseBuilding ✂ |
ActionToggleTentOpen.OnExecuteServer |
— | DayZ-Expansion-BaseBuilding (cond) |
ActionTriggerRemotely.ActionCondition |
T2 | DayZ-Expansion-Core (cond) |
ActionTurnOnHeadtorch.ActionCondition |
T2 | Ninjins-PvP-PvE-Upgraded-Zones |
ActionTurnOnHeadtorch.Start |
— | Ninjins-PvP-PvE-Upgraded-Zones |
ActionTurnOnHelmetFlashlight.ActionCondition |
T2 | Ninjins-PvP-PvE-Upgraded-Zones |
ActionTurnOnHelmetFlashlight.Start |
— | Ninjins-PvP-PvE-Upgraded-Zones |
ActionUnmountBarbedWire.GetText |
— | DayZ-Expansion-BaseBuilding |
ActionUnmountBarbedWire.OnFinishProgressServer |
— | BaseBuildingPlus (cond) |
ActionUnpin.ActionCondition |
T2 | DayZ-Expansion-Core (cond) |
ActionUnpin.OnExecute |
— | DayZ-Expansion-AI |
ActionUnpin.OnStartServer |
— | VPPAdminTools |
ActionUnrestrainTarget.ActionCondition |
T2 | DayZ-Expansion-Core (cond) |
ActionUnrestrainTarget.OnFinishProgressServer |
— | DayZ-Expansion-AI (cond) |
ActionUnrestrainTargetHands.OnFinishProgressServer |
— | DayZ-Expansion-AI (cond) |
ActionWorldCraft.ActionCondition |
T2 | DayZ-Expansion-Core |
ActionWorldCraft.Post_SetupAction |
— | DayZ-Expansion-AI |
Action_Boat_Start_Engine_Keyboard_SIB.OnFinishProgress |
— | DudeWheresMyCar |
Action_Boat_Start_Engine_Mouse_SIB.OnFinishProgress |
— | DudeWheresMyCar |
Action_Helicopter_Start_Engine_Keyboard_SIB.OnFinishProgressServer |
— | DudeWheresMyCar |
Action_Helicopter_Start_Engine_Mouse_SIB.OnFinishProgressServer |
— | DudeWheresMyCar |
AdvancedCommunication.OnStoreLoad |
T3 | CF |
AdvancedCommunication.OnStoreSave |
T3 | CF |
AlarmClock_ColorBase.OnUpdate |
T0 | DayZ-Expansion-AI |
Ammo_40mm_Base.EEOnDamageCalculated |
— | Ninjins-PvP-PvE-Upgraded-Zones |
Ammunition_Base.Expansion_GetHealthDamage |
— | DayZ-Expansion-AI ✂ |
AnalyticsManagerServer.OnPlayerKilled |
— | DayZ-Expansion-Core (cond) |
AnimalBase.AfterStoreLoad |
T3 | DayZ-Expansion-Core |
AnimalBase.EEHealthLevelChanged |
T2 | DayZ-Expansion-AI |
AnimalBase.EEInit |
T3 | Ninjins-PvP-PvE-Upgraded-Zones |
AnimalBase.EEOnCECreate |
— | Ninjins-PvP-PvE-Upgraded-Zones |
AnimalBase.EOnContact |
— | DayZ-Expansion-AI ✂ |
AnimalBase.ModCommandHandlerInside |
— | DayZ-Expansion-AI |
AnimalBase.NameOverride |
— | DayZ-Expansion-Core (cond) |
AnimalBase.OnStoreLoad |
T3 | CF |
AnimalBase.OnStoreSave |
T3 | CF |
AnimalBase.SetAsSkinned |
— | DayZ-Expansion-Core |
AnimatedActionBase.OnAnimationEvent |
— | DayZ-Expansion-Core |
AreaExposureMdfr.Activate |
— | VPPAdminTools (cond) |
AreaExposureMdfr.OnTick |
— | DayZ-Expansion-Core (cond) |
Armband_ColorBase.Expansion_SwitchItemSelectionTextureEx |
— | DayZ-Expansion-Core |
AttachNewMagazine.OnEntry |
— | DayZ-Expansion-AI (cond) |
AttachmentsWrapper.SetParent |
— | DayZ-Expansion-Core |
BUISOptic.CanPutAsAttachment |
— | GameLabs (cond) |
BZ_Mummy_AquaHemp.CanBeSkinned |
— | BallerZ Gear ✂ |
BZ_Mummy_AquaHemp.EOnFrame |
T1 | BallerZ Gear ✂ |
BZ_Mummy_AquaHemp.EOnPostFrame |
T1 | BallerZ Gear ✂ |
BZ_Mummy_BlueHemp.CanBeSkinned |
— | BallerZ Gear ✂ |
BZ_Mummy_BlueHemp.EOnFrame |
T1 | BallerZ Gear ✂ |
BZ_Mummy_BlueHemp.EOnPostFrame |
T1 | BallerZ Gear ✂ |
BZ_Mummy_Hemp.CanBeSkinned |
— | BallerZ Gear ✂ |
BZ_Mummy_Hemp.EOnFrame |
T1 | BallerZ Gear ✂ |
BZ_Mummy_Hemp.EOnPostFrame |
T1 | BallerZ Gear ✂ |
BZ_Mummy_OrangeHemp.CanBeSkinned |
— | BallerZ Gear ✂ |
BZ_Mummy_OrangeHemp.EOnFrame |
T1 | BallerZ Gear ✂ |
BZ_Mummy_OrangeHemp.EOnPostFrame |
T1 | BallerZ Gear ✂ |
BZ_Mummy_PinkHemp.CanBeSkinned |
— | BallerZ Gear ✂ |
BZ_Mummy_PinkHemp.EOnFrame |
T1 | BallerZ Gear ✂ |
BZ_Mummy_PinkHemp.EOnPostFrame |
T1 | BallerZ Gear ✂ |
BZ_Mummy_Psycho.CanBeSkinned |
— | BallerZ Gear ✂ |
BZ_Mummy_Psycho.EOnFrame |
T1 | BallerZ Gear ✂ |
BZ_Mummy_Psycho.EOnPostFrame |
T1 | BallerZ Gear ✂ |
BZ_Mummy_PurpleHemp.CanBeSkinned |
— | BallerZ Gear ✂ |
BZ_Mummy_PurpleHemp.EOnFrame |
T1 | BallerZ Gear ✂ |
BZ_Mummy_PurpleHemp.EOnPostFrame |
T1 | BallerZ Gear ✂ |
BZ_Mummy_RedHemp.CanBeSkinned |
— | BallerZ Gear ✂ |
BZ_Mummy_RedHemp.EOnFrame |
T1 | BallerZ Gear ✂ |
BZ_Mummy_RedHemp.EOnPostFrame |
T1 | BallerZ Gear ✂ |
BZ_Mummy_WhiteHemp.CanBeSkinned |
— | BallerZ Gear ✂ |
BZ_Mummy_WhiteHemp.EOnFrame |
T1 | BallerZ Gear ✂ |
BZ_Mummy_WhiteHemp.EOnPostFrame |
T1 | BallerZ Gear ✂ |
BZ_Mummy_YellowHemp.CanBeSkinned |
— | BallerZ Gear ✂ |
BZ_Mummy_YellowHemp.EOnFrame |
T1 | BallerZ Gear ✂ |
BZ_Mummy_YellowHemp.EOnPostFrame |
T1 | BallerZ Gear ✂ |
BZ_Zombie_Morpheous.CanBeSkinned |
— | BallerZ Gear ✂ |
BZ_Zombie_Morpheous.EOnFrame |
T1 | BallerZ Gear ✂ |
BZ_Zombie_Morpheous.EOnPostFrame |
T1 | BallerZ Gear ✂ |
BZ_Zombie_Neo.CanBeSkinned |
— | BallerZ Gear ✂ |
BZ_Zombie_Neo.EOnFrame |
T1 | BallerZ Gear ✂ |
BZ_Zombie_Neo.EOnPostFrame |
T1 | BallerZ Gear ✂ |
BZ_Zombie_Smith.CanBeSkinned |
— | BallerZ Gear ✂ |
BZ_Zombie_Smith.EOnFrame |
T1 | BallerZ Gear ✂ |
BZ_Zombie_Smith.EOnPostFrame |
T1 | BallerZ Gear ✂ |
BZ_Zombie_Trinity.CanBeSkinned |
— | BallerZ Gear ✂ |
BZ_Zombie_Trinity.EOnFrame |
T1 | BallerZ Gear ✂ |
BZ_Zombie_Trinity.EOnPostFrame |
T1 | BallerZ Gear ✂ |
BarbedWire.ExpansionOnDestroyed |
— | DayZ-Expansion-BaseBuilding ✂ |
BarrelHoles_ColorBase.CF_OnStoreLoad |
— | DayZ-Expansion-BaseBuilding |
BarrelHoles_ColorBase.Close |
— | DayZ-Expansion-BaseBuilding |
BarrelHoles_ColorBase.Expansion_CanUseVirtualStorage |
— | DayZ-Expansion-BaseBuilding (cond) |
BarrelHoles_ColorBase.IsNonExpansionOpenable |
— | DayZ-Expansion-BaseBuilding ✂ |
BarrelHoles_ColorBase.Open |
— | DayZ-Expansion-BaseBuilding |
Barrel_ColorBase.Close |
— | DayZ-Expansion-BaseBuilding |
Barrel_ColorBase.IsNonExpansionOpenable |
— | DayZ-Expansion-BaseBuilding ✂ |
Barrel_ColorBase.Open |
— | DayZ-Expansion-BaseBuilding |
BaseBuildingBase.EEDelete |
T3 | GameLabs |
BaseBuildingBase.EEHitBy |
T2 | GameLabs |
BaseBuildingBase.EEOnAfterLoad |
T3 | GameLabs |
BaseBuildingBase.GL_Delete |
— | GameLabs ✂ |
BaseBuildingBase.GL_GatherPersistentID |
— | GameLabs ✂ |
BaseBuildingBase.GL_Load |
— | GameLabs ✂ |
BaseBuildingBase.GL_Save |
— | GameLabs ✂ |
BaseBuildingBase.GetKitSpawnPosition |
— | DayZ-Expansion-BaseBuilding |
BaseBuildingBase.IsOpen |
— | DayZ-Expansion-BaseBuilding |
BatteryCharger.OnWorkStart |
— | DayZ-Expansion-Core |
BatteryCharger.OnWorkStop |
— | DayZ-Expansion-Core |
BearTrap.Expansion_GetAmmoTypes |
— | DayZ-Expansion-Core ✂ |
BearTrap.Expansion_IsMechanicalTrap |
— | DayZ-Expansion-Core ✂ |
BleedingSourcesManagerBase.CanAddBleedingSource |
— | DayZ-Expansion-Core (cond) |
BleedingSourcesManagerServer.ProcessHit |
— | DayZ-Expansion-AI (cond) |
BloodLoss.OnUpdateClient |
— | DayZ-Expansion-AI (cond) |
Blowtorch.OnVariablesSynchronized |
T2 | iM7s_DrugRunning |
Blowtorch.OnWorkStop |
— | DayZ-Expansion-Core |
Blowtorch.SetActions |
T2 | iM7s_DrugRunning |
BoatScript.CF_OnStoreLoad |
— | Ninjins-PvP-PvE-Upgraded-Zones |
BoatScript.CF_OnStoreSave |
— | Ninjins-PvP-PvE-Upgraded-Zones |
BoatScript.DeferredInit |
— | DudeWheresMyCar |
BoatScript.EEHitBy |
T2 | GameLabs |
BoatScript.OnCEUpdate |
— | Ninjins-PvP-PvE-Upgraded-Zones |
BoatScript.OnDriverEnter |
— | Ninjins-PvP-PvE-Upgraded-Zones |
BoatScript.OnDriverExit |
— | Ninjins-PvP-PvE-Upgraded-Zones |
BoatScript.OnStoreLoad |
T3 | CF |
BoatScript.OnStoreSave |
T3 | CF |
BuildingBase.DeferredInit |
— | DayZ-Expansion-AI |
BuildingBase.EEDelete |
T3 | Ninjins-PvP-PvE-Upgraded-Zones |
BuildingBase.EEInit |
T3 | Ninjins-PvP-PvE-Upgraded-Zones |
BuildingBase.EEOnDamageCalculated |
— | DayZ-Expansion-Core |
BuildingBase.Explode |
— | DayZ-Expansion-Core |
BuildingBase.NameOverride |
— | DayZ-Expansion-Core (cond) |
BuildingBase.OnStoreLoad |
T3 | CF |
BuildingBase.OnStoreSave |
T3 | CF |
BuildingBase.OnVariablesSynchronized |
T2 | DayZ-Expansion-Core |
ButtstockBase.IsButtstock |
— | SNAFU Weapons ✂ |
CAContinuousQuantityLiquidTransfer.Setup |
— | MuchStuffPack |
CF_Date.Format |
— | DayZ-Expansion-Core (cond) |
CF_Localiser.Set |
— | DayZ-Expansion-Core ✂ |
CF_ModuleGame.EnableRPC |
— | DayZ-Expansion-Core (cond) |
CanisterGasoline.SetActions |
T2 | DayZ-Expansion-Vehicles |
CarBattery.CanPutIntoHands |
T2 | DayZ-Expansion-BaseBuilding (cond) |
CarBattery.SetActions |
T2 | iM7s_DrugRunning |
CarDoor.EEHealthLevelChanged |
T2 | DayZ-Expansion-Vehicles |
CarDoor.Expansion_CarContactActivates |
— | DayZ-Expansion-Vehicles ✂ |
CarDoor.NameOverride |
— | DayZ-Expansion-Vehicles ✂ |
CarHud.Init |
— | DayZ-Expansion-Vehicles |
CarHud.RefreshVehicleHud |
— | DayZ-Expansion-Vehicles |
CarHud.ShowVehicleInfo |
— | DayZ-Expansion-Vehicles |
CarScript.AfterStoreLoad |
T3 | Ninjins-PvP-PvE-Upgraded-Zones |
CarScript.CF_OnStoreLoad |
— | Ninjins-PvP-PvE-Upgraded-Zones |
CarScript.CF_OnStoreSave |
— | Ninjins-PvP-PvE-Upgraded-Zones |
CarScript.CanBeTargetedByAI |
— | DayZ-Expansion-AI |
CarScript.DebugFreeAreaAtDoor |
— | DayZ-Expansion-Core ✂ |
CarScript.DeferredInit |
— | DudeWheresMyCar |
CarScript.EEHealthLevelChanged |
T2 | DayZ-Expansion-AI |
CarScript.EEItemDetached |
T2 | DayZ-Expansion-Core |
CarScript.EEOnCECreate |
— | Ninjins-PvP-PvE-Upgraded-Zones |
CarScript.EEOnDamageCalculated |
— | DayZ-Expansion-AI |
CarScript.GenerateCarHornAINoise |
— | DayZ-Expansion-AI |
CarScript.IsAreaAtDoorFree |
— | DayZ-Expansion-Core ✂ |
CarScript.OnCEUpdate |
— | Ninjins-PvP-PvE-Upgraded-Zones |
CarScript.OnDriverEnter |
— | Ninjins-PvP-PvE-Upgraded-Zones |
CarScript.OnDriverExit |
— | Ninjins-PvP-PvE-Upgraded-Zones |
CarScript.OnStoreLoad |
T3 | CF |
CarScript.OnStoreSave |
T3 | CF |
CarScript.OnVariablesSynchronized |
T2 | DayZ-Expansion-Vehicles |
CattleProd.OnWorkStart |
— | DayZ-Expansion-Core |
CattleProd.OnWorkStop |
— | DayZ-Expansion-Core |
CharacterCreationMenu.Refresh |
— | DayZ-Expansion-Core |
Chat.Add |
— | DayZ-Expansion-Chat (cond) |
Chat.AddInternal |
— | DayZ-Expansion-Chat (cond) |
Chat.Clear |
— | DayZ-Expansion-Chat (cond) |
Chemlight_ColorBase.OnWorkStart |
— | DayZ-Expansion-Core |
Chemlight_ColorBase.OnWorkStop |
— | DayZ-Expansion-Core |
Chemlight_ColorBase.eAI_GetNightVisibility |
— | DayZ-Expansion-AI ✂ |
ChernarusPlusData.WeatherOnBeforeChange |
— | VPPAdminTools |
CivSedanWheel.OnWasDetached |
— | DayZ-Expansion-Vehicles |
CivilianSedan.ExpansionGetWheelType |
— | DayZ-Expansion-Vehicles ✂ |
CivilianSedan.OnDebugSpawn |
— | DayZ-Expansion-Vehicles ✂ |
Clothing.CanPutInCargoClothingConditions |
— | MuchFramework ✂ |
Clothing.CanReceiveAttachment |
T2 | MuchFramework |
Clothing.EECargoIn |
— | DayZ-Expansion-AI |
Clothing.EECargoMove |
— | DayZ-Expansion-AI |
Clothing.EECargoOut |
— | DayZ-Expansion-AI |
Clothing.Expansion_SwitchItemSelectionTextureEx |
— | DayZ-Expansion-Core |
Clothing.SmershException |
— | DayZ-Expansion-Core ✂ |
CodeLock.NewUnlockServer |
— | MuchFramework |
CodeLockServerRPC.OpenTarget |
— | MuchFramework |
CombinationLock.EEDelete |
T3 | GameLabs |
CombinationLock.EEOnAfterLoad |
T3 | GameLabs |
CombinationLock.ExpansionOnDestroyed |
— | DayZ-Expansion-BaseBuilding ✂ |
CombinationLock.GL_Delete |
— | GameLabs ✂ |
CombinationLock.GL_GatherPersistentID |
— | GameLabs ✂ |
CombinationLock.GL_Load |
— | GameLabs ✂ |
CombinationLock.GL_Save |
— | GameLabs ✂ |
CombinationLock.LockServer |
— | GameLabs |
CombinationLock.UnlockOnServer |
— | GameLabs |
Construction.DropNonUsableMaterialsServer |
— | BaseBuildingPlus ✂ |
Construction.IsColliding |
— | BaseBuildingPlus ✂ |
Construction.IsCollidingEx |
— | BaseBuildingPlus ✂ |
ConstructionBase.DismantlePartServerEx |
— | DayZ-Expansion-BaseBuilding (cond) |
ConstructionBase.GetConstructionPartsToBuild |
— | DayZ-Expansion-BaseBuilding |
ConstructionBase.IsCollidingEx |
— | DayZ-Expansion-BaseBuilding (cond) |
ConstructionBase.UpdateConstructionParts |
— | DayZ-Expansion-BaseBuilding |
ContainerWithCargoAndAttachments.OnShow |
— | DayZ-Expansion-Core (cond) |
ContainerWithCargoAndAttachments.SetEntity |
— | DayZ-Expansion-Core |
ContainerWithCargoAndAttachments.SetOpenState |
— | DayZ-Expansion-Core |
Container_Base.CF_OnStoreLoad |
— | DayZ-Expansion-BaseBuilding |
Container_Base.Close |
— | DayZ-Expansion-BaseBuilding |
Container_Base.DeferredInit |
— | DayZ-Expansion-BaseBuilding |
Container_Base.Open |
— | DayZ-Expansion-BaseBuilding |
ContaminatedArea_Base.eAI_IsDangerousToAI |
— | DayZ-Expansion-AI ✂ |
ContaminatedTrigger.OnEnterServerEvent |
— | VPPAdminTools (cond) |
CoughSymptom.OnGetActivatedServer |
— | DayZ-Expansion-AI |
CraftRag.Do |
— | MuchStuffPack ✂ |
CraftTerritoryFlagKit.CanDo |
— | DayZ-Expansion-BaseBuilding (cond) |
CrashBase.AfterStoreLoad |
T3 | Ninjins-PvP-PvE-Upgraded-Zones |
CrashBase.EEDelete |
T3 | Ninjins-PvP-PvE-Upgraded-Zones |
CrashBase.EEInit |
T3 | Ninjins-PvP-PvE-Upgraded-Zones |
CrashBase.EEOnCECreate |
— | Ninjins-PvP-PvE-Upgraded-Zones |
CreditsLoader.GetData |
— | CF ✂ |
DayZExpansion.OnFinish |
— | DayZ-Expansion-Spawn-Selection |
DayZExpansion.SpectateAI |
— | DayZ-Expansion-AI ✂ |
DayZGame.ConnectLaunch |
— | GameLabs (cond) |
DayZGame.Display3dMarkers |
— | DudeWheresMyCar |
DayZGame.Expansion_OnUpdate |
— | DayZ-Expansion-Core ✂ |
DayZGame.ExplosionEffectsEx |
— | DayZ-Expansion-AI |
DayZGame.IsDebugMonitor |
— | DayZ-Expansion-AI ✂ |
DayZGame.OnInitialize |
— | VPPAdminTools (cond) |
DayZGame.OnKeyPress |
— | VPPAdminTools |
DayZGame.OnKeyRelease |
— | VPPAdminTools |
DayZGame.RegisterProfilesOptions |
— | Dabs Framework |
DayZGame.SetMissionPath |
— | Dabs Framework |
DayZGame.TryConnect |
— | GameLabs (cond) |
DayZPlayerCamera1stPersonVehicle.Expansion_GetUDAngles |
— | DayZ-Expansion-Vehicles ✂ |
DayZPlayerCamera1stPersonVehicle.OnActivate |
— | DayZ-Expansion-Vehicles |
DayZPlayerCamera1stPersonVehicle.OnUpdate |
T0 | DayZ-Expansion-Vehicles |
DayZPlayerCamera3rdPersonVehicle.Expansion_GetUDAngles |
— | DayZ-Expansion-Vehicles ✂ |
DayZPlayerCamera3rdPersonVehicle.OnActivate |
— | DayZ-Expansion-Vehicles |
DayZPlayerCamera3rdPersonVehicle.OnUpdate |
T0 | DayZ-Expansion-Vehicles |
DayZPlayerCommandDeathCallback.OnSimulationEnd |
— | DayZ-Expansion-Core |
DayZPlayerImplement.AddNoise |
— | DayZ-Expansion-AI |
DayZPlayerImplement.CameraHandler |
— | VPPAdminTools (cond) |
DayZPlayerImplement.CanBeSkinned |
— | DayZ-Expansion-Core (cond) |
DayZPlayerImplement.CanBeTargetedByAI |
— | DayZ-Expansion-AI |
DayZPlayerImplement.EEHealthLevelChanged |
T2 | DayZ-Expansion-AI |
DayZPlayerImplement.Expansion_CanBeDamaged |
— | DayZ-Expansion-AI |
DayZPlayerImplement.Expansion_GetEntityStorageAdditionalDataVersion |
— | DayZ-Expansion-AI ✂ |
DayZPlayerImplement.Expansion_Init |
— | DayZ-Expansion-AI |
DayZPlayerImplement.Expansion_IsAI |
— | DayZ-Expansion-AI ✂ |
DayZPlayerImplement.Expansion_OnEntityStorageAdditionalDataLoad |
— | DayZ-Expansion-AI |
DayZPlayerImplement.Expansion_OnEntityStorageAdditionalDataSave |
— | DayZ-Expansion-AI |
DayZPlayerImplement.HandleView |
— | Ninjins-PvP-PvE-Upgraded-Zones |
DayZPlayerImplement.HandleWeapons |
T1 | Ninjins-PvP-PvE-Upgraded-Zones |
DayZPlayerImplement.IsInventoryVisible |
T2 | DayZ-Expansion-Core |
DayZPlayerImplement.ModCommandHandlerBefore |
— | VPPAdminTools |
DayZPlayerImplement.ModCommandHandlerInside |
— | VPPAdminTools |
DayZPlayerImplement.NameOverride |
— | DayZ-Expansion-Core (cond) |
DayZPlayerImplement.OnStoreLoad |
T3 | CF |
DayZPlayerImplement.OnStoreSave |
T3 | CF |
DayZPlayerImplement.OnSyncJuncture |
— | DayZ-Expansion-Core |
DayZPlayerImplement.ProcessJumpOrClimb |
— | Drippy Sneakers |
DayZPlayerMeleeFightLogic_LightHeavy.Init |
— | DayZ-Expansion-Core (cond) |
DeCraftWoodenCrate.CanDo |
— | BaseBuildingPlus ✂ |
DeadFox.Expansion_IsMeleeWeapon |
— | DayZ-Expansion-AI ✂ |
DeafnessCompleteSymptom.OnGetActivatedClient |
— | DayZ-Expansion-AI (cond) |
DeafnessCompleteSymptom.OnGetDeactivatedClient |
— | DayZ-Expansion-AI (cond) |
Debug.DestroyAllShapes |
— | Dabs Framework ✂ |
Debug.DrawArrow |
— | Dabs Framework ✂ |
Debug.DrawBox |
— | Dabs Framework ✂ |
Debug.DrawBoxEx |
— | Dabs Framework ✂ |
Debug.DrawCone |
— | Dabs Framework ✂ |
Debug.DrawCube |
— | Dabs Framework ✂ |
Debug.DrawCylinder |
— | Dabs Framework ✂ |
Debug.DrawLine |
— | Dabs Framework ✂ |
Debug.DrawLines |
— | Dabs Framework ✂ |
Debug.DrawSphere |
— | Dabs Framework ✂ |
DebugMonitor.CalculateMapTile |
— | DayZ-Expansion-AI (cond) |
DebugMonitor.SetFramerate |
— | DayZ-Expansion-AI |
DebugMonitor.SetFramerateText |
— | DayZ-Expansion-AI (cond) |
Defibrillator.OnWorkStart |
— | DayZ-Expansion-Core |
Defibrillator.OnWorkStop |
— | DayZ-Expansion-Core |
DigOutStashLambda.Execute |
— | DayZ-Expansion-Core ✂ |
DigitalCodeLock.EEDelete |
T3 | GameLabs |
DigitalCodeLock.EEOnAfterLoad |
T3 | GameLabs |
DigitalCodeLock.GL_Delete |
— | GameLabs ✂ |
DigitalCodeLock.GL_GatherPersistentID |
— | GameLabs ✂ |
DigitalCodeLock.GL_Load |
— | GameLabs ✂ |
DigitalCodeLock.GL_Save |
— | GameLabs ✂ |
DigitalCodeLock.OnWorkStop |
— | GameLabs |
DigitalCodeLock.ResetPIN |
— | GameLabs |
DigitalCodeLock.SetLockState |
— | GameLabs |
DigitalCodeLock.UnlockOnServer |
— | GameLabs |
DrowningMdfr.ActivateCondition |
— | VPPAdminTools (cond) |
DrowningMdfr.DeactivateCondition |
— | VPPAdminTools (cond) |
DrowningMdfr.OnTick |
— | VPPAdminTools (cond) |
DuctTape.OnVariablesSynchronized |
T2 | iM7s_DrugRunning |
DuctTape.SetActions |
T2 | iM7s_DrugRunning |
EVRStorm.OnEVRFinished |
— | Ninjins-PvP-PvE-Upgraded-Zones (cond) |
EasterEgg.OnInventoryEnter |
T2 | DayZ-Expansion-Core |
EasterEgg.OnInventoryExit |
T2 | DayZ-Expansion-Core |
Edible_Base.ChangeFoodStage |
— | DayZ-Expansion-AI |
Edible_Base.EEInit |
T3 | MuchFramework |
Edible_Base.ProcessDecay |
— | MuchFramework |
EffExhaustSmoke.Event_OnFrameUpdate |
— | DayZ-Expansion-Vehicles (cond) |
EffExhaustSmoke.Expansion_SetParticleStateHelicopter |
— | DayZ-Expansion-Vehicles ✂ |
EffExhaustSmoke.Expansion_SetRotorSpeed |
— | DayZ-Expansion-Vehicles ✂ |
EffectArea.EEDelete |
T3 | DayZ-Expansion-AI |
EffectArea.InitZoneServer |
— | DayZ-Expansion-AI |
EffectArea.OnPlayerEnterServer |
— | DayZ-Expansion-AI |
EffectArea.OnPlayerExitServer |
— | DayZ-Expansion-AI |
EffectArea.OnVariablesSynchronized |
T2 | DayZ-Expansion-AI |
EmoteConstructor.RegisterEmotes |
— | Dabs Framework |
EmoteDabbing.EmoteCondition |
— | Dabs Framework (cond) |
EmoteManager.CommitSuicide |
— | DayZ-Expansion-Core (cond) |
EmoteManager.CreateBleedingEffect |
— | DayZ-Expansion-Core (cond) |
EmoteManager.PlayEmote |
— | DayZ-Expansion-Core |
EnochData.WeatherOnBeforeChange |
— | VPPAdminTools |
ExpansionActionPaint.ActionCondition |
T2 | DayZ-Expansion-BaseBuilding |
ExpansionActionPaint.GetText |
— | DayZ-Expansion-BaseBuilding |
ExpansionBarbedWire.CreateTargetInformation |
— | DayZ-Expansion-AI ✂ |
ExpansionBarbedWire.Expansion_IsDanger |
— | DayZ-Expansion-AI ✂ |
ExpansionBaseBuilding.AfterStoreLoad |
T3 | DayZ-Expansion-BaseBuilding |
ExpansionBaseBuilding.CF_OnStoreLoad |
— | DayZ-Expansion-BaseBuilding |
ExpansionBaseBuilding.CF_OnStoreSave |
— | DayZ-Expansion-BaseBuilding |
ExpansionBaseBuilding.CanBeDamaged |
— | DayZ-Expansion-BaseBuilding ✂ |
ExpansionBaseBuilding.CanBeRepairedToPristine |
— | DayZ-Expansion-BaseBuilding ✂ |
ExpansionBaseBuilding.CanObstruct |
— | DayZ-Expansion-BaseBuilding ✂ |
ExpansionBaseBuilding.CanReceiveAttachment |
T2 | DayZ-Expansion-BaseBuilding |
ExpansionBaseBuilding.EEInit |
T3 | DayZ-Expansion-BaseBuilding |
ExpansionBaseBuilding.EEKilled |
T3 | DayZ-Expansion-BaseBuilding (cond) |
ExpansionBaseBuilding.ExpansionGetCodeLock |
— | DayZ-Expansion-BaseBuilding ✂ |
ExpansionBaseBuilding.ExpansionHasCodeLock |
— | DayZ-Expansion-BaseBuilding ✂ |
ExpansionBaseBuilding.ExpansionOnDestroyed |
— | DayZ-Expansion-BaseBuilding ✂ |
ExpansionBaseBuilding.GetDestroySound |
— | DayZ-Expansion-BaseBuilding ✂ |
ExpansionBaseBuilding.GetKitSpawnPosition |
— | DayZ-Expansion-BaseBuilding ✂ |
ExpansionBaseBuilding.HasProperDistance |
— | DayZ-Expansion-BaseBuilding ✂ |
ExpansionBaseBuilding.IsFacingCamera |
— | DayZ-Expansion-BaseBuilding ✂ |
ExpansionBaseBuilding.IsFacingPlayer |
— | DayZ-Expansion-BaseBuilding ✂ |
ExpansionBaseBuilding.IsOpened |
— | DayZ-Expansion-BaseBuilding ✂ |
ExpansionBaseBuilding.OnPartBuiltServer |
— | DayZ-Expansion-BaseBuilding |
ExpansionBaseBuilding.OnVariablesSynchronized |
T2 | DayZ-Expansion-BaseBuilding |
ExpansionBaseBuilding.SetActions |
T2 | DayZ-Expansion-BaseBuilding |
ExpansionBaseBuilding.UpdateAttachmentPhysics |
— | DayZ-Expansion-BaseBuilding ✂ |
ExpansionBaseBuilding.UpdatePhysics |
— | DayZ-Expansion-BaseBuilding ✂ |
ExpansionBlinkLight.EOnFrame |
T1 | Arma 2 Helicopters Remastered ✂ |
ExpansionClientSettingsModule.OnSettingsChanged |
— | DayZ-Expansion-Navigation |
ExpansionCodeLock.ExpansionLock |
— | DayZ-Expansion-BaseBuilding |
ExpansionCodeLock.ExpansionUnlock |
— | DayZ-Expansion-BaseBuilding |
ExpansionGlobalChatModule.AddChatMessage_Server |
— | GameLabs |
ExpansionMapMenu.Init |
— | Ninjins-PvP-PvE-Upgraded-Zones |
ExpansionMapMenu.OnHide |
— | Ninjins-PvP-PvE-Upgraded-Zones |
ExpansionMapMenu.Update |
— | Ninjins-PvP-PvE-Upgraded-Zones |
ExpansionMarkerClientData.PartyCount |
— | DayZ-Expansion-Groups ✂ |
ExpansionMarkerClientData.PartyGet |
— | DayZ-Expansion-Groups ✂ |
ExpansionMarkerClientData.PartyInsert |
— | DayZ-Expansion-Groups ✂ |
ExpansionMarkerClientData.PartyPlayerCount |
— | DayZ-Expansion-Groups ✂ |
ExpansionMarkerClientData.PartyPlayerGet |
— | DayZ-Expansion-Groups ✂ |
ExpansionMarkerClientData.PartyQuickCount |
— | DayZ-Expansion-Groups ✂ |
ExpansionMarkerClientData.PartyQuickGet |
— | DayZ-Expansion-Groups ✂ |
ExpansionMarkerClientData.PartyRemove |
— | DayZ-Expansion-Groups ✂ |
ExpansionMarkerClientData.PartyUpdate |
— | DayZ-Expansion-Groups ✂ |
ExpansionMarkerClientData.RefreshPartyMarkers |
— | DayZ-Expansion-Groups ✂ |
ExpansionPartyPlayerData.OnJoin |
— | DayZ-Expansion-Navigation |
ExpansionPartyPlayerData.OnLeave |
— | DayZ-Expansion-Navigation |
ExpansionPartyPlayerData.OnStoreLoad |
T3 | DayZ-Expansion-Navigation |
ExpansionSettings.OnInit |
T3 | DayZ-Expansion-Navigation |
ExpansionSettings.ServerInit |
— | DayZ-Expansion-AI |
ExpansionSpawnSelectionMenu.OnHide |
— | Ninjins-PvP-PvE-Upgraded-Zones |
ExpansionSpawnSelectionMenu.OnShow |
— | Ninjins-PvP-PvE-Upgraded-Zones |
ExpansionSpawnSelectionMenu.Update |
— | Ninjins-PvP-PvE-Upgraded-Zones |
ExpansionTerritoryModule.AddTerritoryFlag |
— | Ninjins-PvP-PvE-Upgraded-Zones |
ExpansionTerritoryModule.RemoveTerritoryFlag |
— | Ninjins-PvP-PvE-Upgraded-Zones |
ExpansionTraderNPCBase.LoadTrader |
— | Ninjins-PvP-PvE-Upgraded-Zones |
ExpansionVehicle.CanBeDamaged |
— | DayZ-Expansion-Vehicles (cond) |
ExpansionVehicle.DeferredInit |
— | DayZ-Expansion-Vehicles |
ExpansionVehicle.GetLockState |
— | DayZ-Expansion-Vehicles ✂ |
ExpansionVehicle.Init |
— | DayZ-Expansion-Vehicles ✂ |
ExpansionVehicle.IsLocked |
— | DayZ-Expansion-Vehicles ✂ |
ExpansionVehicle.OnCECreate |
— | DayZ-Expansion-Vehicles |
ExpansionVehicle.OnDoorClosed |
— | DayZ-Expansion-Vehicles ✂ |
ExpansionVehicle.OnDoorOpened |
— | DayZ-Expansion-Vehicles ✂ |
ExpansionVehicle.ResetKeyPairing |
— | DayZ-Expansion-Vehicles ✂ |
ExpansionVehicle.SetLockState |
— | DayZ-Expansion-Vehicles ✂ |
ExpansionWorld.FirearmEffects |
— | DayZ-Expansion-AI |
ExpansionWorld.FixAIFirearmFX |
— | DayZ-Expansion-AI ✂ |
ExpansionWorld.OnFinish |
— | DayZ-Expansion-AI |
ExpansionWorld.OnStart |
— | DayZ-Expansion-AI |
ExpansionWorld.eAI_OnUpdate |
— | DayZ-Expansion-AI ✂ |
ExplosivesBase.CreateTargetInformation |
— | DayZ-Expansion-AI ✂ |
ExplosivesBase.DeferredInit |
— | DayZ-Expansion-AI |
ExplosivesBase.Expansion_GetAmmoTypes |
— | DayZ-Expansion-Core ✂ |
ExplosivesBase.Expansion_IsDanger |
— | DayZ-Expansion-Core ✂ |
ExplosivesBase.InitiateExplosion |
— | Ninjins-PvP-PvE-Upgraded-Zones (cond) |
Fence.AddAction |
— | DayZ-Expansion-BaseBuilding |
Fence.CF_OnStoreLoad |
— | DayZ-Expansion-BaseBuilding |
Fence.CF_OnStoreSave |
— | DayZ-Expansion-BaseBuilding |
Fence.CanBeDamaged |
— | DayZ-Expansion-BaseBuilding ✂ |
Fence.CanDisplayAttachmentSlot |
T2 | Code_Lock_1.30_Fix |
Fence.CloseAndLock |
— | DayZ-Expansion-BaseBuilding ✂ |
Fence.ExpansionGetCodeLock |
— | DayZ-Expansion-BaseBuilding ✂ |
Fence.ExpansionIsLocked |
— | DayZ-Expansion-BaseBuilding |
Fence.ExpansionIsOpenable |
— | DayZ-Expansion-BaseBuilding ✂ |
Fence.ExpansionIsOpened |
— | DayZ-Expansion-BaseBuilding ✂ |
Fence.Expansion_OnPartBuiltServer |
— | DayZ-Expansion-Core |
Fence.GetCodeLock |
— | Code_Lock_1.30_Fix |
Fence.IsLocked |
— | Code_Lock_1.30_Fix |
Fence.RemoveAction |
— | DayZ-Expansion-BaseBuilding |
Fence.SetOpenedState |
— | DayZ-Expansion-BaseBuilding |
FenceKit.OnPlacementComplete |
— | GameLabs |
FeverBlurSymptom.OnGetDeactivatedClient |
— | DayZ-Expansion-AI (cond) |
FeverBlurSymptom.OnUpdateClient |
— | DayZ-Expansion-AI (cond) |
FireworksBase.OnInventoryEnter |
T2 | DayZ-Expansion-Core |
Flag_Base.AfterStoreLoad |
T3 | DayZ-Expansion-BaseBuilding |
Flag_Base.CF_OnStoreLoad |
— | DayZ-Expansion-BaseBuilding |
Flag_Base.CF_OnStoreSave |
— | DayZ-Expansion-BaseBuilding |
Flag_Base.OnWasAttached |
— | DayZ-Expansion-BaseBuilding |
Flag_Base.OnWasDetached |
— | DayZ-Expansion-BaseBuilding |
FlammableBase.OnSwitchOff |
— | DayZ-Expansion-AI |
FlammableBase.OnSwitchOn |
— | DayZ-Expansion-AI |
FlammableBase.eAI_GetNightVisibility |
— | DayZ-Expansion-AI ✂ |
Flashlight.OnWorkStart |
— | DayZ-Expansion-Core |
Flashlight.OnWorkStop |
— | DayZ-Expansion-Core |
Flashlight.eAI_GetNightVisibility |
— | DayZ-Expansion-AI ✂ |
FuelStation.AfterStoreLoad |
T3 | Ninjins-PvP-PvE-Upgraded-Zones |
FuelStation.EEDelete |
T3 | Ninjins-PvP-PvE-Upgraded-Zones |
FuelStation.EEInit |
T3 | Ninjins-PvP-PvE-Upgraded-Zones |
FuelStation.EEOnCECreate |
— | Ninjins-PvP-PvE-Upgraded-Zones |
GPSReceiver.OnWorkStart |
— | DayZ-Expansion-Core |
GPSReceiver.OnWorkStop |
— | DayZ-Expansion-Core |
GesturesMenu.GetGestureItems |
— | Dabs Framework |
GesturesMenu.OnMenuRelease |
— | Dabs Framework |
GiftBox_Base.Close |
— | DayZ-Expansion-BaseBuilding |
GiftBox_Base.IsNonExpansionOpenable |
— | DayZ-Expansion-BaseBuilding ✂ |
GiftBox_Base.Open |
— | DayZ-Expansion-BaseBuilding |
Grenade_Base.EEHitBy |
T2 | VPPAdminTools |
Grenade_Base.EEOnDamageCalculated |
— | Ninjins-PvP-PvE-Upgraded-Zones (cond) |
Grenade_Base.Expansion_IsLive |
— | DayZ-Expansion-Core ✂ |
Grenade_Base.InitiateExplosion |
— | Ninjins-PvP-PvE-Upgraded-Zones (cond) |
Grenade_ChemGas.OnExplode |
— | Ninjins-PvP-PvE-Upgraded-Zones (cond) |
HMP3Symptom.OnGetActivatedClient |
— | DayZ-Expansion-AI (cond) |
HMP3Symptom.OnGetDeactivatedClient |
— | DayZ-Expansion-AI (cond) |
HMP3Symptom.OnUpdateClient |
— | DayZ-Expansion-AI (cond) |
HandSaw.SetActions |
T2 | DayZ-Expansion-BaseBuilding |
HandsHeader.UpdateInterval |
— | DayZ-Expansion-Core |
HatchbackWheel.OnWasDetached |
— | DayZ-Expansion-Vehicles |
Hatchback_02.ExpansionGetWheelType |
— | DayZ-Expansion-Vehicles ✂ |
Hatchback_02.OnDebugSpawn |
— | DayZ-Expansion-Vehicles ✂ |
Hatchback_02_Wheel.OnWasDetached |
— | DayZ-Expansion-Vehicles |
Hatchet.SetActions |
T2 | DayZ-Expansion-BaseBuilding |
Header.SetItemPreview |
— | DayZ-Expansion-Core |
Headtorch_ColorBase.eAI_GetNightVisibility |
— | DayZ-Expansion-AI ✂ |
Heatpack.OnWorkStart |
— | DayZ-Expansion-Core |
Heatpack.OnWorkStop |
— | DayZ-Expansion-Core |
HelicopterScript.OnStoreLoad |
T3 | CF |
HelicopterScript.OnStoreSave |
T3 | CF |
Hologram.AddProjectionRotation |
— | BaseBuildingPlus ✂ |
Hologram.AlignProjectionOnTerrain |
— | BaseBuildingPlus (cond) |
Hologram.GetProjectionName |
— | MuchFramework (cond) |
Hologram.GetProjectionRotation |
— | BaseBuildingPlus ✂ |
Hologram.HeightPlacementCheck |
— | DayZ-Expansion-BaseBuilding (cond) |
Hologram.IsBaseViable |
— | DayZ-Expansion-BaseBuilding (cond) |
Hologram.IsBehindObstacle |
— | DayZ-Expansion-BaseBuilding (cond) |
Hologram.IsClippingRoof |
— | DayZ-Expansion-BaseBuilding (cond) |
Hologram.IsCollidingAngle |
— | DayZ-Expansion-BaseBuilding (cond) |
Hologram.IsCollidingBBox |
— | DayZ-Expansion-BaseBuilding (cond) |
Hologram.IsCollidingPlayer |
— | DayZ-Expansion-BaseBuilding (cond) |
Hologram.IsFloating |
— | BaseBuildingPlus |
Hologram.PlaceEntity |
— | iM7s_DrugRunning ✂ |
Hologram.RefreshVisual |
— | MuchFramework (cond) |
Hologram.SetOnGround |
— | DayZ-Expansion-BaseBuilding |
Hologram.SetProjectionOrientation |
— | BaseBuildingPlus (cond) |
Hologram.SetProjectionPosition |
— | MuchFramework (cond) |
Hologram.SubtractProjectionRotation |
— | BaseBuildingPlus ✂ |
HuntingOptic.CanPutAsAttachment |
— | SNAFU Weapons |
IAT_ActionCraftOnWorkbench.OnFinishProgressServer |
— | iM7s_DrugRunning |
IAT_ActionCraftOnWorkbench.SetupAnimation |
— | iM7s_DrugRunning ✂ |
IAT_ActioncraftOnWorkbenchCB.CreateActionComponent |
— | iM7s_DrugRunning ✂ |
ImprovisedSuppressor.CanPutAsAttachment |
— | SNAFU Weapons |
InteractActionInput.UpdatePossibleActions |
— | DayZ-Expansion-BaseBuilding (cond) |
InventoryQuickbar.GetQuickbarItemColor |
— | DayZ-Expansion-Vehicles |
ItemActionsWidget.GetActionDesc |
— | DayZ-Expansion-Core |
ItemActionsWidget.SetWeaponQuantity |
— | SNAFU Weapons |
ItemBase.AfterStoreLoad |
T3 | DayZ-Expansion-BaseBuilding |
ItemBase.AreChildrenAccessible |
— | DayZ-Expansion-AI (cond) |
ItemBase.CanBeCombined |
— | DayZ-Expansion-Core |
ItemBase.CanBePlaced |
— | MuchFramework (cond) |
ItemBase.CanBeSplit |
— | DayZ-Expansion-Core |
ItemBase.CanDisplayAttachmentCategory |
— | DayZ-Expansion-BaseBuilding |
ItemBase.CanDisplayCargo |
— | DayZ-Expansion-BaseBuilding |
ItemBase.CanPutAsAttachment |
— | DayZ-Expansion-Core (cond) |
ItemBase.CanReceiveItemIntoCargo |
T2 | DayZ-Expansion-BaseBuilding (cond) |
ItemBase.CanReleaseAttachment |
T2 | DayZ-Expansion-BaseBuilding |
ItemBase.CanReleaseCargo |
— | DayZ-Expansion-BaseBuilding |
ItemBase.CanRemoveFromCargo |
— | DayZ-Expansion-Market |
ItemBase.CanRemoveFromHands |
— | DayZ-Expansion-Market |
ItemBase.Close |
— | DayZ-Expansion-BaseBuilding |
ItemBase.EEHitBy |
T2 | DayZ-Expansion-AI |
ItemBase.EEKilled |
T3 | DayZ-Expansion-AI |
ItemBase.EEOnCECreate |
— | Ninjins-PvP-PvE-Upgraded-Zones |
ItemBase.EOnContact |
— | DayZ-Expansion-AI ✂ |
ItemBase.ExpansionIsLocked |
— | DayZ-Expansion-BaseBuilding ✂ |
ItemBase.Expansion_CanObjectAttach |
— | DayZ-Expansion-Vehicles ✂ |
ItemBase.Expansion_CanUseVirtualStorage |
— | DayZ-Expansion-BaseBuilding ✂ |
ItemBase.Expansion_GetEntityStorageFileName |
— | DayZ-Expansion-BaseBuilding ✂ |
ItemBase.Expansion_RestoreContents |
— | DayZ-Expansion-BaseBuilding ✂ |
ItemBase.Expansion_StoreContents |
— | DayZ-Expansion-BaseBuilding ✂ |
ItemBase.GetAttachmentSoundType |
— | Drippy Sneakers (cond) |
ItemBase.GetItemSize |
— | Dabs Framework ✂ |
ItemBase.IsInventoryVisible |
T2 | DayZ-Expansion-Vehicles |
ItemBase.IsOpen |
— | DayZ-Expansion-BaseBuilding |
ItemBase.MaxLifetimeRefreshCalc |
— | DayZ-Expansion-Core ✂ |
ItemBase.OnCEUpdate |
— | Ninjins-PvP-PvE-Upgraded-Zones |
ItemBase.OnEnergyConsumed |
— | DayZ-Expansion-AI (cond) |
ItemBase.OnInventoryEnter |
T2 | DayZ-Expansion-AI |
ItemBase.OnInventoryExit |
T2 | DayZ-Expansion-AI |
ItemBase.OnItemLocationChanged |
T2 | DayZ-Expansion-Vehicles |
ItemBase.OnQuantityChanged |
— | DayZ-Expansion-AI |
ItemBase.OnStoreLoad |
T3 | CF |
ItemBase.OnStoreSave |
T3 | CF |
ItemBase.OnSwitchOff |
— | DayZ-Expansion-AI |
ItemBase.OnSwitchOn |
— | DayZ-Expansion-AI |
ItemBase.OnWasAttached |
— | DayZ-Expansion-AI |
ItemBase.OnWasDetached |
— | DayZ-Expansion-AI |
ItemBase.OnWorkStart |
— | DayZ-Expansion-BaseBuilding |
ItemBase.OnWorkStop |
— | DayZ-Expansion-BaseBuilding |
ItemBase.Open |
— | DayZ-Expansion-BaseBuilding |
JMESPMeta.CreateActions |
— | DayZ-Expansion-Vehicles |
JMESPMetaBaseBuilding.Create |
— | DayZ-Expansion-BaseBuilding |
JMESPMetaBaseBuilding.CreateActions |
— | DayZ-Expansion-BaseBuilding |
JMESPMetaBaseBuilding.UpdateButtonStates |
— | DayZ-Expansion-BaseBuilding |
JMMapForm.OnHide |
— | Ninjins-PvP-PvE-Upgraded-Zones |
JMMapForm.OnInit |
T3 | Ninjins-PvP-PvE-Upgraded-Zones |
JMMapForm.OnShow |
— | Ninjins-PvP-PvE-Upgraded-Zones |
JMMapForm.Update |
— | Ninjins-PvP-PvE-Upgraded-Zones |
JMPlayerForm.Click_ApplyStats |
— | DayZ-Expansion-AI |
JMPlayerForm.InitActionWidgetsStats |
— | DayZ-Expansion-AI |
JMPlayerForm.OnClientPermissionsUpdated |
— | DayZ-Expansion-AI |
JMPlayerForm.RefreshStats |
— | DayZ-Expansion-AI |
JMPlayerInstance.OnReceiveStatus |
— | DayZ-Expansion-AI |
JMPlayerInstance.OnRecieveHealth |
— | DayZ-Expansion-AI |
JMPlayerInstance.OnSendHealth |
— | DayZ-Expansion-AI |
JMPlayerInstance.OnSendStatus |
— | DayZ-Expansion-AI |
JMPlayerInstance.Update |
— | DayZ-Expansion-AI |
JMPlayerModule.GetRPCMax |
— | DayZ-Expansion-AI ✂ |
JMPlayerModule.OnRPC |
T2 | DayZ-Expansion-AI |
JMPlayerModule.Server_EndSpectating |
— | DayZ-Expansion-AI |
JMPlayerModule.Server_OnStartSpectating |
— | DayZ-Expansion-AI |
JMPlayerModule.Server_StartSpectating |
— | DayZ-Expansion-AI |
JMVehicleSpawnerSettings.Defaults |
— | DayZ-Expansion-Vehicles |
JMVehiclesMenu.GetVehicleTypeInfo |
— | DayZ-Expansion-Vehicles ✂ |
KeybindingElement.Reload |
— | CF |
KeybindingElementNew.GetLayoutName |
— | DayZ-Expansion-Core ✂ |
KeybindingsMenu.Init |
— | DayZ-Expansion-Core |
KeybindingsMenu.Refresh |
— | DayZ-Expansion-Core ✂ |
KitchenTimer.OnUpdate |
T0 | DayZ-Expansion-AI |
LBAdminMenuFrame_PlayerMap.OnHide |
— | Ninjins-PvP-PvE-Upgraded-Zones |
LBAdminMenuFrame_PlayerMap.OnShow |
— | Ninjins-PvP-PvE-Upgraded-Zones |
LBAdminMenuFrame_PlayerMap.Update |
— | Ninjins-PvP-PvE-Upgraded-Zones |
LBGroupUI.OnHide |
— | Ninjins-PvP-PvE-Upgraded-Zones |
LBGroupUI.OnShow |
— | Ninjins-PvP-PvE-Upgraded-Zones |
LBGroupUI.Update |
— | Ninjins-PvP-PvE-Upgraded-Zones |
LB_ATM_Position_Entry.StartRobATM |
— | Ninjins-PvP-PvE-Upgraded-Zones (cond) |
LB_ATM_Position_Entry.StopRobATM |
— | Ninjins-PvP-PvE-Upgraded-Zones |
LB_GPSHud.Show |
— | Ninjins-PvP-PvE-Upgraded-Zones |
LB_GPSHud.UpdateHud |
— | Ninjins-PvP-PvE-Upgraded-Zones |
LandMineTrap.EEHitBy |
T2 | VPPAdminTools |
LandMineTrap.Expansion_IsExplosive |
— | DayZ-Expansion-Core ✂ |
Land_ContainerLocked_Blue_DE.EEDelete |
T3 | GameLabs |
Land_ContainerLocked_Blue_DE.EEInit |
T3 | GameLabs |
Land_ContainerLocked_Orange_DE.EEDelete |
T3 | GameLabs |
Land_ContainerLocked_Orange_DE.EEInit |
T3 | GameLabs |
Land_ContainerLocked_Red_DE.EEDelete |
T3 | GameLabs |
Land_ContainerLocked_Red_DE.EEInit |
T3 | GameLabs |
Land_ContainerLocked_Yellow_DE.EEDelete |
T3 | GameLabs |
Land_ContainerLocked_Yellow_DE.EEInit |
T3 | GameLabs |
Land_Mil_ContainerHabitat_Armory_Locked_Green_DE.EEDelete |
T3 | GameLabs |
Land_Mil_ContainerHabitat_Armory_Locked_Green_DE.EEInit |
T3 | GameLabs |
Land_Underground_EntranceBase.Expansion_IsUndergroundEntrance |
— | DayZ-Expansion-AI ✂ |
LargeGasCanister.OnVariablesSynchronized |
T2 | iM7s_DrugRunning |
LargeGasCanister.SetActions |
T2 | iM7s_DrugRunning |
M4_CarryHandleOptic.CanPutAsAttachment |
— | GameLabs (cond) |
M4_T3NRDSOptic.CanPutAsAttachment |
— | SNAFU Weapons |
M68Optic.CanPutAsAttachment |
— | SNAFU Weapons |
ManBase.EEDelete |
T3 | Ninjins-PvP-PvE-Upgraded-Zones |
ManBase.EEKilled |
T3 | Ninjins-PvP-PvE-Upgraded-Zones |
MapMenu.Init |
— | Ninjins-PvP-PvE-Upgraded-Zones |
MapMenu.OnHide |
— | Ninjins-PvP-PvE-Upgraded-Zones |
MapMenu.Update |
— | Ninjins-PvP-PvE-Upgraded-Zones |
MaskBase.CanPutAsAttachment |
— | WindstridesClothingPack |
MaskBase.ConsumeQuantity |
— | DayZ-Expansion-AI (cond) |
MeatTenderizer.SetActions |
T2 | DayZ-Expansion-BaseBuilding |
MediumGasCanister.OnVariablesSynchronized |
T2 | iM7s_DrugRunning |
MediumGasCanister.SetActions |
T2 | iM7s_DrugRunning |
Megaphone.OnWorkStart |
— | DayZ-Expansion-Core |
Megaphone.OnWorkStop |
— | DayZ-Expansion-Core |
MenuTeleportManager.OnCreate |
— | Ninjins-PvP-PvE-Upgraded-Zones |
MenuTeleportManager.OnMenuHide |
— | Ninjins-PvP-PvE-Upgraded-Zones |
MenuTeleportManager.OnMenuShow |
— | Ninjins-PvP-PvE-Upgraded-Zones |
MenuTeleportManager.OnUpdate |
T0 | Ninjins-PvP-PvE-Upgraded-Zones |
MetalWire.UpdateAllSelections |
— | DayZ-Expansion-Vehicles |
MiscGameplayFunctions.BuildCondition |
— | BaseBuildingPlus ✂ |
MiscGameplayFunctions.ComplexBuildCollideCheckClient |
— | BaseBuildingPlus ✂ |
MiscGameplayFunctions.FilterObstructedObjectsByGrouping |
— | DayZ-Expansion-BaseBuilding ✂ |
MiscGameplayFunctions.FilterObstructingObjects |
— | DayZ-Expansion-BaseBuilding ✂ |
MiscGameplayFunctions.GetHeadingAngle |
— | DayZ-Expansion-AI ✂ |
MiscGameplayFunctions.GetHeadingVector |
— | DayZ-Expansion-AI ✂ |
MiscGameplayFunctions.IsObjectObstructed |
— | DayZ-Expansion-BaseBuilding ✂ |
MiscGameplayFunctions.IsObjectObstructedEx |
— | DayZ-Expansion-BaseBuilding ✂ |
MiscGameplayFunctions.IsObjectObstructedFilterEx |
— | DayZ-Expansion-BaseBuilding ✂ |
MissionBase.CF_IsLoaded |
— | CF ✂ |
MissionBase.OnInit |
T3 | Dabs Framework |
MissionServer.AfterHiveInit |
— | DayZ Editor Loader |
MissionServer.EquipCharacter |
— | DayZ-Expansion-Spawn-Selection (cond) |
MissionServer.HandleBody |
— | DayZ-Expansion-Core |
MissionServer.InvokeOnDisconnect |
T3 | CF |
MissionServer.NinjinsUpgraded_OnAdminCoreConfigsReloaded |
— | Ninjins-PvP-PvE-Upgraded-Zones ✂ |
MissionServer.OnClientNewEvent |
T3 | CF |
MissionServer.OnClientPrepareEvent |
— | CF |
MissionServer.OnGameplayDataHandlerLoad |
— | GameLabs |
MissionServer.OnUpdate |
T0 | CF |
MissionServer.SyncRespawnModeInfo |
— | DayZ-Expansion-AI (cond) |
MissionServer.TickScheduler |
T0 | DayZ-Expansion-AI ✂ |
MissionServer.eAI_GetPlayers |
— | DayZ-Expansion-AI ✂ |
ModItemRegisterCallbacks.RegisterCustom |
— | CF |
ModLoader.GetMods |
— | CF ✂ |
ModLoader.LoadMods |
— | CF ✂ |
ModStructure.GetDebugName |
— | CF |
ModStructure.GetModActionURL |
— | CF ✂ |
ModStructure.GetModLogo |
— | CF ✂ |
ModStructure.GetModLogoOver |
— | CF ✂ |
ModStructure.GetModLogoSmall |
— | CF ✂ |
ModStructure.GetModName |
— | CF ✂ |
ModStructure.GetModOverview |
— | CF ✂ |
ModStructure.GetModToltip |
— | CF ✂ |
ModifierBase.ResetLastTickTime |
— | DayZ-Expansion-AI |
ModifierBase.Tick |
T0 | DayZ-Expansion-AI (cond) |
ModifiersManager.Init |
— | iM7s_DrugRunning |
ModifiersManager.OnScheduledTick |
T1 | DayZ-Expansion-AI ✂ |
ModifiersManager.SetModifiers |
— | DayZ-Expansion-AI |
MotorbikeScript.CanReceiveAttachment |
T2 | DayZ-Expansion-Vehicles |
MotorbikeScript.CanReleaseAttachment |
T2 | DayZ-Expansion-Vehicles |
MotorbikeScript.DamageCrew |
— | DayZ-Expansion-Vehicles |
MotorbikeScript.DeferredInit |
— | DayZ-Expansion-Core |
MotorbikeScript.EECargoIn |
— | DayZ-Expansion-Core |
MotorbikeScript.EECargoOut |
— | DayZ-Expansion-Core |
MotorbikeScript.EEDelete |
T3 | DayZ-Expansion-Core |
MotorbikeScript.EEInit |
T3 | DayZ-Expansion-Core |
MotorbikeScript.EEItemAttached |
T2 | DayZ-Expansion-Vehicles |
MotorbikeScript.EEItemDetached |
T2 | DayZ-Expansion-Vehicles |
MotorbikeScript.EEOnAfterLoad |
T3 | DayZ-Expansion-Vehicles |
MotorbikeScript.EEOnCECreate |
— | DayZ-Expansion-Vehicles |
MotorbikeScript.EEOnDamageCalculated |
— | DayZ-Expansion-Core |
MotorbikeScript.EOnPostSimulate |
T1 | DayZ-Expansion-Vehicles ✂ |
MotorbikeScript.GetMomentum |
— | DayZ-Expansion-Vehicles |
MotorbikeScript.IsInventoryVisible |
T2 | DayZ-Expansion-Vehicles |
MotorbikeScript.NameOverride |
— | DayZ-Expansion-Vehicles ✂ |
MotorbikeScript.OnBeforeEngineStart |
— | DayZ-Expansion-Vehicles |
MotorbikeScript.OnContact |
— | DayZ-Expansion-Vehicles |
MotorbikeScript.OnEngineStart |
— | DayZ-Expansion-Vehicles |
MotorbikeScript.OnEngineStop |
— | DayZ-Expansion-Vehicles |
MotorbikeScript.OnStoreSave |
T3 | CF |
MotorbikeScript.OnUpdate |
T0 | DayZ-Expansion-Vehicles |
MotorbikeScript.SetActions |
T2 | DayZ-Expansion-Core |
NVGoggles.Expansion_TryTurningOff |
— | DayZ-Expansion-AI ✂ |
NVGoggles.Expansion_TryTurningOn |
— | DayZ-Expansion-AI ✂ |
NVGoggles.eAI_GetNightVisibility |
— | DayZ-Expansion-AI ✂ |
NinjinsUpgraded_AdminModRegHook.AppendPanelModules |
— | Ninjins-PvP-PvE-Upgraded-Zones (cond) |
NinjinsUpgraded_AdminModRegHook.OnDestroyAllClientUi |
— | Ninjins-PvP-PvE-Upgraded-Zones ✂ |
NinjinsUpgraded_AdminShell.AfterAdminWindowLayoutReset |
— | Ninjins-PvP-PvE-Upgraded-Zones ✂ |
NinjinsUpgraded_AdminShell.FindPopupDockWindow |
— | Ninjins-PvP-PvE-Upgraded-Zones ✂ |
NinjinsUpgraded_AdminShell.LoadClientRootsIfNeeded |
— | Ninjins-PvP-PvE-Upgraded-Zones |
NinjinsUpgraded_AdminShell.OnAdminReopened |
— | Ninjins-PvP-PvE-Upgraded-Zones |
NinjinsUpgraded_AdminShell.OnClassPickClosed |
— | Ninjins-PvP-PvE-Upgraded-Zones ✂ |
NinjinsUpgraded_AdminShell.OnClassPickOpened |
— | Ninjins-PvP-PvE-Upgraded-Zones ✂ |
NinjinsUpgraded_AdminShell.OnOverlayPopupClosed |
— | Ninjins-PvP-PvE-Upgraded-Zones ✂ |
NinjinsUpgraded_AdminShell.OnOverlayPopupOpened |
— | Ninjins-PvP-PvE-Upgraded-Zones ✂ |
NinjinsUpgraded_AdminShell.SetOpen |
— | Ninjins-PvP-PvE-Upgraded-Zones |
NinjinsUpgraded_DamageAttributionExpansionLogEnrich.FillOutcomeFromSource |
— | Ninjins-PvP-PvE-Upgraded-Zones ✂ |
NinjinsUpgraded_ZoneEngine.NinjinsUpgraded_LoadZonesAfterEventHostedRegistration |
— | Ninjins-PvP-PvE-Upgraded-Zones |
NotificationRuntimeData.GetTitleText |
— | CF ✂ |
NotificationUI.AddNotification |
— | CF |
NotificationUI.RemoveNotification |
— | CF |
NotificationUI.UpdateTargetHeight |
— | CF |
OffroadHatchback.ExpansionGetWheelType |
— | DayZ-Expansion-Vehicles ✂ |
OffroadHatchback.OnDebugSpawn |
— | DayZ-Expansion-Vehicles ✂ |
OpenCan.Init |
— | SNAFU Weapons |
OptionsMenuGame.Apply |
— | VPPAdminTools |
OptionsMenuGame.IsChanged |
— | VPPAdminTools (cond) |
OptionsMenuGame.Revert |
— | VPPAdminTools |
OptionsMenuGame.SetOptions |
— | VPPAdminTools |
PPEChromAber.RegisterMaterialParameters |
— | iM7s_DrugRunning |
PPERequesterRegistrations.RegisterAdditionalRequesters |
— | Ninjins-PvP-PvE-Upgraded-Zones |
PPERotBlur.RegisterMaterialParameters |
— | iM7s_DrugRunning |
PetrolLighter.OnVariablesSynchronized |
T2 | iM7s_DrugRunning |
PetrolLighter.SetActions |
T2 | iM7s_DrugRunning |
PipeWrench.SetActions |
T2 | DayZ-Expansion-Vehicles |
Pistol_Base.GetInventoryHandAnimation |
— | WindstridesClothingPack (cond) |
PlantBase.Harvest |
— | iM7s_DrugRunning (cond) |
PlantBase.RemovePlantEx |
— | iM7s_DrugRunning ✂ |
PlayerAgentPool.AddAgent |
— | DayZ-Expansion-Core (cond) |
PlayerBase.AfterStoreLoad |
T3 | DayZ-Expansion-Vehicles |
PlayerBase.CalculateVisibilityForAI |
— | MuchFramework ✂ |
PlayerBase.CanReceiveAttachment |
T2 | Forward Operator Gear (cond) |
PlayerBase.CheckDeath |
— | Ear-Plugs |
PlayerBase.CommandHandler |
T1 | VPPAdminTools |
PlayerBase.DropItem |
— | DayZ-Expansion-Core |
PlayerBase.EEItemOutOfHands |
T2 | Ninjins-PvP-PvE-Upgraded-Zones |
PlayerBase.EOnContact |
— | MuchStuffPack ✂ |
PlayerBase.EOnFrame |
T1 | Ninjins-PvP-PvE-Upgraded-Zones |
PlayerBase.Expansion_HasAdminToolGodMode |
— | DayZ-Expansion-Core ✂ |
PlayerBase.Expansion_HasAdminToolInvisibility |
— | DayZ-Expansion-Core ✂ |
PlayerBase.Expansion_IsFriendly |
— | DayZ-Expansion-Groups |
PlayerBase.Expansion_IsHelper |
— | DayZ-Expansion-AI |
PlayerBase.GetActions |
— | Dabs Framework ✂ |
PlayerBase.HeadingModel |
— | DayZ-Expansion-Vehicles |
PlayerBase.IsInVehicle |
— | DayZ-Expansion-AI (cond) |
PlayerBase.IsInventoryVisible |
T2 | DayZ-Expansion-Core |
PlayerBase.IsTargetInActiveRefresherRange |
— | DayZ-Expansion-BaseBuilding ✂ |
PlayerBase.NinjinsUpgraded_AddMapWidePresetKeys |
— | Ninjins-PvP-PvE-Upgraded-Zones ✂ |
PlayerBase.NinjinsUpgraded_AfkPausedForZoneFootprint |
— | Ninjins-PvP-PvE-Upgraded-Zones ✂ |
PlayerBase.NinjinsUpgraded_BypassZoneActionPresets |
— | Ninjins-PvP-PvE-Upgraded-Zones |
PlayerBase.NinjinsUpgraded_DenyAreaExposureForZones |
— | Ninjins-PvP-PvE-Upgraded-Zones ✂ |
PlayerBase.NinjinsUpgraded_DenyFallDamageForZones |
— | Ninjins-PvP-PvE-Upgraded-Zones ✂ |
PlayerBase.NinjinsUpgraded_HitLogVictimZoneRole |
— | Ninjins-PvP-PvE-Upgraded-Zones ✂ |
PlayerBase.NinjinsUpgraded_HitLogWinningZoneName |
— | Ninjins-PvP-PvE-Upgraded-Zones ✂ |
PlayerBase.NinjinsUpgraded_OnAfkKickFromClient |
— | Ninjins-PvP-PvE-Upgraded-Zones ✂ |
PlayerBase.NinjinsUpgraded_ReadRecordedEventHostingSteamPlainId |
— | Ninjins-PvP-PvE-Upgraded-Zones ✂ |
PlayerBase.NinjinsUpgraded_SafeExitActive |
— | Ninjins-PvP-PvE-Upgraded-Zones ✂ |
PlayerBase.NinjinsUpgraded_ServerChemAtWorldDenied |
— | Ninjins-PvP-PvE-Upgraded-Zones ✂ |
PlayerBase.NinjinsUpgraded_ShowBlockedPresetActionNotification |
— | Ninjins-PvP-PvE-Upgraded-Zones |
PlayerBase.NinjinsUpgraded_StandingZoneType |
— | Ninjins-PvP-PvE-Upgraded-Zones ✂ |
PlayerBase.NinjinsUpgraded_VictimOverlapPveTrapRules |
— | Ninjins-PvP-PvE-Upgraded-Zones ✂ |
PlayerBase.NinjinsUpgraded_WritePackedSync |
— | Ninjins-PvP-PvE-Upgraded-Zones ✂ |
PlayerBase.NinjinsUpgraded_ZoneTypeForExplosivePlacement |
— | Ninjins-PvP-PvE-Upgraded-Zones ✂ |
PlayerBase.OnCommandSwimFinish |
— | DayZ-Expansion-AI |
PlayerBase.OnCommandUnconsciousFinish |
— | Ear-Plugs |
PlayerBase.OnCommandUnconsciousStart |
— | Ear-Plugs |
PlayerBase.OnCommandVehicleFinish |
— | Ninjins-PvP-PvE-Upgraded-Zones |
PlayerBase.OnCommandVehicleStart |
— | Ninjins-PvP-PvE-Upgraded-Zones |
PlayerBase.OnDrawOptics2D |
— | VPPAdminTools (cond) |
PlayerBase.OnEnterZone |
— | DayZ-Expansion-Core ✂ |
PlayerBase.OnExitZone |
— | DayZ-Expansion-Core ✂ |
PlayerBase.OnInvisibleSet |
— | Ninjins-PvP-PvE-Upgraded-Zones |
PlayerBase.OnLand |
— | DayZ-Expansion-Vehicles |
PlayerBase.OnParticleEvent |
— | iM7s_DrugRunning |
PlayerBase.OnRestrainChangeClient |
— | DayZ-Expansion-Core |
PlayerBase.OnRestrainStart |
— | DayZ-Expansion-Core |
PlayerBase.OnStoreLoad |
T3 | DayZ-Expansion-Core (cond) |
PlayerBase.OnStoreLoadLifespan |
— | CF (cond) |
PlayerBase.OnStoreSave |
T3 | DayZ-Expansion-Core (cond) |
PlayerBase.OnUnconsciousStart |
— | DayZ-Expansion-Core |
PlayerBase.OnUnconsciousStop |
— | DayZ-Expansion-Core |
PlayerBase.OnVehicleSeatDriverLeft |
— | DayZ-Expansion-Vehicles |
PlayerBase.OnVehicleSwitchSeat |
— | GameLabs |
PlayerBase.RegisterTransportHit |
— | DayZ-Expansion-Vehicles (cond) |
PlayerBase.SetActionsRemoteTarget |
— | DayZ-Expansion-Groups |
PlayerBase.SwitchItemSelectionTexture |
— | Forward Operator Gear |
PlayerBase.TryHideItemInHands |
— | DayZ-Expansion-Vehicles |
PlayerBase.UpdatePlayerMeasures |
— | DayZ-Expansion-Spawn-Selection (cond) |
PlayerBase.eAI_IsLit |
— | DayZ-Expansion-AI ✂ |
PlayerBase.eAI_SetFactionTypeID |
— | DayZ-Expansion-AI |
PlayerPreview.UpdateInterval |
— | Forward Operator Gear |
Pliers.SetActions |
T2 | MuchFramework |
PluginAdminLog.GetPlayerPrefix |
— | DayZ-Expansion-AI |
PluginAdminLog.OnContinouousAction |
— | GameLabs |
PluginAdminLog.OnInit |
T3 | DayZ-Expansion-AI |
PluginAdminLog.OnPlacementComplete |
— | GameLabs |
PluginDayzPlayerDebug.RegisterAnimations |
— | iM7s_DrugRunning |
PluginDiagMenu.OnRPC |
T2 | Dabs Framework |
PluginDiagMenuClient.OnRPC |
T2 | DayZ-Expansion-AI |
PluginDiagMenuClient.RegisterModdedDiags |
— | Dabs Framework |
PluginManager.RegisterPluginDebug |
— | DayZ-Expansion-Core (cond) |
PortableGasLamp.OnWorkStart |
— | DayZ-Expansion-Core |
PortableGasLamp.OnWorkStop |
— | DayZ-Expansion-Core |
PortableGasStove.OnWorkStop |
— | DayZ-Expansion-Core |
PowerGeneratorBase.OnWorkStart |
— | DayZ-Expansion-Core |
PowerGeneratorBase.OnWorkStop |
— | DayZ-Expansion-Core |
PoweredOptic_Base.OnWorkStart |
— | DayZ-Expansion-Core |
PoweredOptic_Base.OnWorkStop |
— | DayZ-Expansion-Core |
PropertyModifiers.UpdateModifiers |
— | DayZ-Expansion-AI |
PurifyWater.Do |
— | MuchStuffPack ✂ |
PurifyWater.Init |
— | MuchStuffPack |
Radio.OnWorkStop |
— | DayZ-Expansion-Core |
Rangefinder.OnWorkStart |
— | DayZ-Expansion-Core |
Rangefinder.OnWorkStop |
— | DayZ-Expansion-Core |
Raycaster.OnWorkStart |
— | DayZ-Expansion-Core |
Raycaster.OnWorkStop |
— | DayZ-Expansion-Core |
RecipeBase.CheckRecipe |
— | DayZ-Expansion-BaseBuilding |
RecipeBase.GetName |
— | DayZ-Expansion-BaseBuilding ✂ |
ReflexOptic.CanPutAsAttachment |
— | SNAFU Weapons |
Refridgerator.OnWorkStart |
— | DayZ-Expansion-Core |
Refridgerator.OnWorkStop |
— | DayZ-Expansion-Core |
ReplaceAndDestroyLambda.CopyOldPropertiesToNew |
— | DayZ-Expansion-Core |
Roadflare.OnWorkStart |
— | DayZ-Expansion-Core |
Roadflare.OnWorkStop |
— | DayZ-Expansion-Core |
Roadflare.eAI_GetNightVisibility |
— | DayZ-Expansion-AI ✂ |
SawoffMosin.Do |
— | MuchStuffPack (cond) |
ScientificBriefcase.EEDelete |
T3 | GameLabs |
ScientificBriefcase.EEInit |
T3 | GameLabs |
ScientificBriefcase.Open |
— | GameLabs |
Screwdriver.OnVariablesSynchronized |
T2 | iM7s_DrugRunning |
SeaChest.SetActions |
T2 | DayZ-Expansion-Vehicles |
Sedan_02.ExpansionGetWheelType |
— | DayZ-Expansion-Vehicles ✂ |
Sedan_02.OnDebugSpawn |
— | DayZ-Expansion-Vehicles ✂ |
Sedan_02_Wheel.OnWasDetached |
— | DayZ-Expansion-Vehicles |
SeedPackBase.EmptySeedPack |
— | iM7s_DrugRunning ✂ |
Shovel.SetActions |
T2 | DayZ-Expansion-BaseBuilding |
SledgeHammer.SetActions |
T2 | DayZ-Expansion-BaseBuilding |
SmallGasCanister.OnVariablesSynchronized |
T2 | iM7s_DrugRunning |
SmallGasCanister.SetActions |
T2 | iM7s_DrugRunning |
SmokeGrenadeBase.Expansion_IsExplosive |
— | DayZ-Expansion-Core ✂ |
SmokeGrenadeBase.OnExplode |
— | DayZ-Expansion-Core (cond) |
SmokeGrenadeBase.OnWorkStart |
— | DayZ-Expansion-Core |
SmokeGrenadeBase.OnWorkStop |
— | DayZ-Expansion-Core |
SpookyArea.eAI_IsDangerousToAI |
— | DayZ-Expansion-AI ✂ |
Spotlight.ExpansionCanRecievePower |
— | DayZ-Expansion-BaseBuilding ✂ |
Spotlight.OnWorkStart |
— | DayZ-Expansion-Core |
Spotlight.OnWorkStop |
— | DayZ-Expansion-Core |
StaminaHandler.DepleteStaminaEx |
— | DayZ-Expansion-AI (cond) |
StaminaHandler.StaminaProcessor_Ladder |
— | DayZ-Expansion-AI (cond) |
StaminaHandler.StaminaProcessor_Move |
— | DayZ-Expansion-AI (cond) |
StaminaHandler.StaminaProcessor_Swimming |
— | DayZ-Expansion-AI (cond) |
StaminaHandler.Update |
— | DayZ-Expansion-AI (cond) |
StaticConstructionMethods.SpawnConstructionMaterialPiles |
— | BaseBuildingPlus ✂ |
StaticObj_Wreck_Chinook.EEDelete |
T3 | GameLabs |
StaticObj_Wreck_Chinook.EEInit |
T3 | GameLabs |
StaticObj_Wreck_Mi24_TK.EEDelete |
T3 | GameLabs |
StaticObj_Wreck_Mi24_TK.EEInit |
T3 | GameLabs |
Stone.SetActions |
T2 | BaseBuildingPlus |
StunBaton.OnWorkStart |
— | DayZ-Expansion-Core |
StunBaton.OnWorkStop |
— | DayZ-Expansion-Core |
SurvivorBase.CanJump |
— | VPPAdminTools |
SurvivorBase.EOnFrame |
T1 | VPPAdminTools ✂ |
SurvivorBase.EOnPostFrame |
T1 | VPPAdminTools |
SwapOldAndNewMagazine.OnEntry |
— | DayZ-Expansion-AI (cond) |
SymptomManager.Init |
— | iM7s_DrugRunning |
SyncEvents.SendPlayerList |
— | DayZ-Expansion-Core ✂ |
TLRLight.OnWorkStart |
— | DayZ-Expansion-Core |
TLRLight.OnWorkStop |
— | DayZ-Expansion-Core |
TLRLight.eAI_GetNightVisibility |
— | DayZ-Expansion-AI ✂ |
TabberUI.AddTab |
— | DayZ-Expansion-Core ✂ |
TentBase.CF_OnStoreLoad |
— | DayZ-Expansion-BaseBuilding |
TentBase.CF_OnStoreSave |
— | DayZ-Expansion-BaseBuilding |
TentBase.CanDisplayAttachmentCategory |
— | Code Lock (cond) |
TentBase.CanDisplayAttachmentSlot |
T2 | DayZ-Expansion-BaseBuilding (cond) |
TentBase.CanDisplayCargo |
— | DayZ-Expansion-BaseBuilding ✂ |
TentBase.CanReleaseAttachment |
T2 | DayZ-Expansion-BaseBuilding (cond) |
TentBase.EEHitBy |
T2 | DayZ-Expansion-BaseBuilding |
TentBase.EEKilled |
T3 | DayZ-Expansion-BaseBuilding |
TentBase.ExpansionIsOpenable |
— | DayZ-Expansion-BaseBuilding ✂ |
TentBase.ExpansionIsOpened |
— | DayZ-Expansion-BaseBuilding ✂ |
TentBase.ToggleAnimation |
— | DayZ-Expansion-BaseBuilding |
TerritoryFlag.AddRefresherTime01 |
— | Ninjins-PvP-PvE-Upgraded-Zones |
TerritoryFlag.AfterStoreLoad |
T3 | Ninjins-PvP-PvE-Upgraded-Zones |
TerritoryFlag.EEDelete |
T3 | Ninjins-PvP-PvE-Upgraded-Zones |
TerritoryFlag.EEInit |
T3 | Ninjins-PvP-PvE-Upgraded-Zones |
TerritoryFlag.EEItemAttached |
T2 | Ninjins-PvP-PvE-Upgraded-Zones |
TerritoryFlag.EEItemDetached |
T2 | Ninjins-PvP-PvE-Upgraded-Zones |
TerritoryFlag.EEOnAfterLoad |
T3 | Ninjins-PvP-PvE-Upgraded-Zones |
TerritoryFlag.OnPartBuiltServer |
— | Ninjins-PvP-PvE-Upgraded-Zones |
TerritoryFlag.OnPartDismantledServer |
— | Ninjins-PvP-PvE-Upgraded-Zones |
TerritoryFlag.SetRefresherActive |
— | Ninjins-PvP-PvE-Upgraded-Zones |
ThermalBiasHandler.OnStoreLoad |
T3 | DayZ-Expansion-Core (cond) |
Torch.OnWorkStart |
— | DayZ-Expansion-Core |
Torch.OnWorkStop |
— | DayZ-Expansion-Core |
TransmitterBase.OnWorkStart |
— | DayZ-Expansion-Core |
TransmitterBase.OnWorkStop |
— | DayZ-Expansion-Core |
TrapBase.CreateTargetInformation |
— | DayZ-Expansion-AI ✂ |
TrapBase.EEHitBy |
T2 | DayZ-Expansion-AI |
TrapBase.Expansion_IsDanger |
— | DayZ-Expansion-Core ✂ |
TrapBase.OnPlacementComplete |
— | VPPAdminTools |
TripwireTrap.Expansion_GetAmmoTypes |
— | DayZ-Expansion-Core ✂ |
TripwireTrap.Expansion_IsExplosive |
— | DayZ-Expansion-Core ✂ |
TripwireTrap.Expansion_IsMechanicalTrap |
— | DayZ-Expansion-Core ✂ |
TripwireTrap.OnInventoryEnter |
T2 | DayZ-Expansion-Core |
TruckBattery.EEItemDetached |
T2 | BaseBuildingPlus |
Truck_01_Base.ExpansionGetWheelType |
— | DayZ-Expansion-Vehicles ✂ |
Truck_01_Wheel.OnWasDetached |
— | DayZ-Expansion-Vehicles |
Truck_01_WheelDouble.OnWasDetached |
— | DayZ-Expansion-Vehicles |
UniversalLight.CanPutAsAttachment |
— | SNAFU Weapons (cond) |
UniversalLight.InitAttachmentsSlotsToCheck |
— | SNAFU Weapons |
UniversalLight.OnWorkStart |
— | DayZ-Expansion-Core |
UniversalLight.OnWorkStop |
— | DayZ-Expansion-Core |
UniversalLight.eAI_GetNightVisibility |
— | DayZ-Expansion-AI ✂ |
VPPAdminHud.DefineButtons |
— | VPPAdminTools |
VPPContextActionManager.RegisterActions |
— | VPPAdminTools |
VPPContextActionManager.RegisterProviders |
— | VPPAdminTools |
VPPMapMenu.DisplayClientMarkers |
— | DudeWheresMyCar |
VPPMapMenu.Init |
— | Ninjins-PvP-PvE-Upgraded-Zones |
VPPMapMenu.OnHide |
— | Ninjins-PvP-PvE-Upgraded-Zones |
VPPMapMenu.Update |
— | Ninjins-PvP-PvE-Upgraded-Zones |
VehicleContactData.SetData |
— | DayZ-Expansion-Vehicles |
VehicleLightsComponent.EnableLight |
— | DayZ-Expansion-Vehicles (cond) |
VehicleLightsComponent.SetSelectionMaterial |
— | DayZ-Expansion-Vehicles (cond) |
VirtualHud.SendRPC |
— | DayZ-Expansion-AI (cond) |
VomitSymptom.OnAnimationStart |
— | DayZ-Expansion-AI |
Watchtower.CanBeDamaged |
— | DayZ-Expansion-BaseBuilding ✂ |
WatchtowerKit.OnPlacementComplete |
— | GameLabs |
WeaponAttachMagazine.OnEntry |
— | DayZ-Expansion-AI (cond) |
WeaponFSM.ValidateAndRepairHelper |
— | DayZ-Expansion-Core ✂ |
WeaponFire.OnEntry |
— | DayZ-Expansion-AI (cond) |
WeaponFireAndChamberNext.OnUpdate |
T0 | DayZ-Expansion-AI (cond) |
WeaponFireMultiMuzzle.OnEntry |
— | DayZ-Expansion-AI (cond) |
WeaponFireToJam.OnEntry |
— | DayZ-Expansion-AI (cond) |
WeaponFireWithEject.OnEntry |
— | DayZ-Expansion-AI (cond) |
WeaponManager.CanFire |
— | Ninjins-PvP-PvE-Upgraded-Zones (cond) |
WeaponStableState.SyncAnimState |
— | DayZ-Expansion-Core (cond) |
WeaponStartAction.eAI_Vanilla_OnEntry |
— | DayZ-Expansion-AI |
WeaponUnjamming_Start.OnUpdate |
T0 | DayZ-Expansion-AI (cond) |
Weapon_Base.AfterStoreLoad |
T3 | DayZ-Expansion-Core |
Weapon_Base.EEItemAttached |
T2 | DayZ-Expansion-Core |
Weapon_Base.EEItemDetached |
T2 | DayZ-Expansion-Core |
Weapon_Base.EEParentedFrom |
— | DayZ-Expansion-AI |
Weapon_Base.EEParentedTo |
— | DayZ-Expansion-AI |
Weapon_Base.Expansion_GetAnyLightOrNVG |
— | DayZ-Expansion-AI ✂ |
Weapon_Base.Expansion_GetDPS |
— | DayZ-Expansion-Core ✂ |
Weapon_Base.Expansion_TryTurningOffAnyLightOrNVG |
— | DayZ-Expansion-AI ✂ |
Weapon_Base.Expansion_TryTurningOnAnyLightOrNVG |
— | DayZ-Expansion-AI ✂ |
Weapon_Base.OnFireModeChange |
— | DayZ-Expansion-Core |
Weapon_Base.OnVariablesSynchronized |
T2 | DayZ-Expansion-Core |
Weapon_Base.ProcessWeaponAbortEvent |
— | DayZ-Expansion-AI (cond) |
Weapon_Base.ProcessWeaponEvent |
— | DayZ-Expansion-AI (cond) |
Weapon_Base.eAI_IsSilent |
— | DayZ-Expansion-AI ✂ |
WoodBase.OnTreeCutDown |
— | DayZ-Expansion-Vehicles |
WoodenCrate.SetActions |
T2 | DayZ-Expansion-Vehicles |
WorldData.UpdateBaseEnvTemperature |
— | DayZ-Expansion-AI |
Wreck_Mi8.EEDelete |
T3 | GameLabs |
Wreck_Mi8.EEInit |
T3 | GameLabs |
Wreck_Mi8_Crashed.AfterStoreLoad |
T3 | DayZ-Expansion-AI |
Wreck_Mi8_Crashed.EEDelete |
T3 | GameLabs |
Wreck_Mi8_Crashed.EEInit |
T3 | GameLabs |
Wreck_Mi8_Crashed.EEOnCECreate |
— | DayZ-Expansion-AI |
Wreck_SantasSleigh.AfterStoreLoad |
T3 | DayZ-Expansion-AI |
Wreck_SantasSleigh.EEDelete |
T3 | GameLabs |
Wreck_SantasSleigh.EEInit |
T3 | GameLabs |
Wreck_SantasSleigh.EEOnCECreate |
— | DayZ-Expansion-AI |
Wreck_UH1Y.AfterStoreLoad |
T3 | DayZ-Expansion-AI |
Wreck_UH1Y.EEDelete |
T3 | GameLabs |
Wreck_UH1Y.EEInit |
T3 | GameLabs |
Wreck_UH1Y.EEOnCECreate |
— | DayZ-Expansion-AI |
Wrench.OnVariablesSynchronized |
T2 | iM7s_DrugRunning |
Wrench.SetActions |
T2 | iM7s_DrugRunning |
XmasLights.OnWorkStart |
— | DayZ-Expansion-Core |
XmasLights.OnWorkStop |
— | DayZ-Expansion-Core |
ZmbM_Gamedev_Base.HandleMindStateChange |
— | DayZ-Expansion-AI |
ZmbM_Mummy_Base.CanBeSkinned |
— | BallerZ Gear ✂ |
ZmbM_Mummy_Base.EOnFrame |
T1 | BallerZ Gear ✂ |
ZmbM_Mummy_Base.EOnPostFrame |
T1 | BallerZ Gear ✂ |
ZombieBase.AfterStoreLoad |
T3 | DayZ-Expansion-Core |
ZombieBase.ChaseAttackLogic |
— | DayZ-Expansion-AI (cond) |
ZombieBase.EEDelete |
T3 | Ninjins-PvP-PvE-Upgraded-Zones |
ZombieBase.EEHealthLevelChanged |
T2 | DayZ-Expansion-AI |
ZombieBase.EEInit |
T3 | Ninjins-PvP-PvE-Upgraded-Zones |
ZombieBase.EEOnCECreate |
— | Ninjins-PvP-PvE-Upgraded-Zones |
ZombieBase.EOnContact |
— | DayZ-Expansion-AI ✂ |
ZombieBase.FightAttackLogic |
— | DayZ-Expansion-AI (cond) |
ZombieBase.FightLogic |
— | DayZ-Expansion-AI (cond) |
ZombieBase.NameOverride |
— | DayZ-Expansion-Core (cond) |
ZombieBase.OnStoreLoad |
T3 | CF |
ZombieBase.OnStoreSave |
T3 | CF |
eAIBase.EEOnDamageCalculated |
— | Ninjins-PvP-PvE-Upgraded-Zones (cond) |
eAIBase.NinjinsUpgraded_GetZoneActor |
— | Ninjins-PvP-PvE-Upgraded-Zones ✂ |
eAIBase.Notify_Melee |
— | Ninjins-PvP-PvE-Upgraded-Zones (cond) |
eAIBase.eAI_CanFire |
— | Ninjins-PvP-PvE-Upgraded-Zones |
eAIPlayerTargetInformation.CalculateThreat |
— | Ninjins-PvP-PvE-Upgraded-Zones (cond) |
iM7s_Cannabis_Plant_BabyBatter_Static.ChangeInfestation |
— | iM7s_DrugRunning ✂ |
iM7s_Cannabis_Plant_BabyBatter_Static.Harvest |
— | iM7s_DrugRunning |
iM7s_Cannabis_Plant_Barney_Static.ChangeInfestation |
— | iM7s_DrugRunning ✂ |
iM7s_Cannabis_Plant_Barney_Static.Harvest |
— | iM7s_DrugRunning |
iM7s_Cannabis_Plant_BlueCookies_Static.ChangeInfestation |
— | iM7s_DrugRunning ✂ |
iM7s_Cannabis_Plant_BlueCookies_Static.Harvest |
— | iM7s_DrugRunning |
iM7s_Cannabis_Plant_Champagne_Static.ChangeInfestation |
— | iM7s_DrugRunning ✂ |
iM7s_Cannabis_Plant_Champagne_Static.Harvest |
— | iM7s_DrugRunning |
iM7s_Cannabis_Plant_CheetahPiss_Static.ChangeInfestation |
— | iM7s_DrugRunning ✂ |
iM7s_Cannabis_Plant_CheetahPiss_Static.Harvest |
— | iM7s_DrugRunning |
iM7s_Cannabis_Plant_ForumXMendo_Static.ChangeInfestation |
— | iM7s_DrugRunning ✂ |
iM7s_Cannabis_Plant_ForumXMendo_Static.Harvest |
— | iM7s_DrugRunning |
iM7s_Cannabis_Plant_Gelato_Static.ChangeInfestation |
— | iM7s_DrugRunning ✂ |
iM7s_Cannabis_Plant_Gelato_Static.Harvest |
— | iM7s_DrugRunning |
iM7s_CocaPlant.ChangeInfestation |
— | iM7s_DrugRunning ✂ |
iM7s_CocaPlant.Harvest |
— | iM7s_DrugRunning |
72 methods on client-only classes are not shown: a dedicated server never runs them.
A conflict shows that code is skipped, not that an author made a mistake — overhaul mods replace systems on purpose. Long chains are cheap: one link costs about 25 ns per dispatch. What costs frame time is the work inside each hook, which is why the badges are there. Everything here comes from the mods' code alone; nothing was measured on a server. Methodology.