Stack composer
Started from -Noobs Delinquentz Chernarus |PvE Only|NoPvP-: the 80 mods
it publishes to the Steam server browser (as of 2026-10-20), put back into load order —
servers publish the list last-loaded first. Mods loaded with -servermod= are never
published, so they are not here; add them if you know them.
Your stack in load order, earliest first. Drag a row, or use the arrows, to reorder.
- 1 CF
- 2 Dabs Framework
- 3 BuilderItems
- 4 129_Fix_Item_Drop_After_Login not analyzed
- 5 AmmoStackBullet
- 6 Arganiny's Island Terrain Set not analyzed
- 7 Armor Stats Display not analyzed
- 8 CookZ
- 9 DayZ-Expansion-Core
- 10 Delta's Ammunition Info UI not analyzed
- 11 Drippy Sneakers
- 12 GameLabs
- 13 MunghardsItempack
- 14 RaG_Core
- 15 RaG_BaseItems
- 16 RaG_Hunting_Cabin
- 17 Forward Operator Gear
- 18 TerrainIslands
- 19 CarPack not analyzed
- 20 PG Knife Pack not analyzed
- 21 CJ187-MoreMoney
- 22 WindstridesClothingPack
- 23 gebsfish
- 24 RaG_Vehicle_Pack
- 25 WornRepair
- 26 Tuff Bears not analyzed
- 27 Combinable Items not analyzed
- 28 MBM_UnderglowLights not analyzed
- 29 4KBOSSKVehiclePackage
- 30 Dope_BaseStorage not analyzed
- 31 Dukes Dope Tees not analyzed
- 32 Custom Containers not analyzed
- 33 CJ187-PokemonCards
- 34 Glow Bears not analyzed
- 35 BetterSuppressors
- 36 MegaFoodPack
- 37 MoreFood
- 38 Techs 4x4 Hilux Pickup Truck
- 39 DayZ-Expansion-Market
- 40 AutoCarFlip
- 41 BodyBags 2.0 not analyzed
- 42 CZLRoadConeSnapping not analyzed
- 43 CZLRoadCone Fix - Manually Activated by Player not analyzed
- 44 CZLFramework not analyzed
- 45 iM7s_DrugRunning
- 46 IAT_Crafting_Plus
- 47 dbo_surfaces
- 48 Erapulsar_Zombies
- 49 Erapulsar_ZombiesFramework not analyzed
- 50 ZombieSpawnTool not analyzed
- 51 VanillaRoadPartsPack
- 52 CarCover
- 53 Techs Hilux 600 slot addon not analyzed
- 54 Techs Hilux CarCover Addon not analyzed
- 55 TF:Fireworks
- 56 Survivor Animations
- 57 MiMusicDevices (NO MUSIC) not analyzed
- 58 MiMusicPack (HQ, STEREO) not analyzed
- 59 RifterZ Weapons not analyzed
- 60 TeddysWeaponPack(No support anymore)
- 61 Mortys Weapons
- 62 Brutal Animals V2 - And Event Tools not analyzed
- 63 DBN_FordRaptor_Scorpio
- 64 Halloween not analyzed
- 65 RaG_Halloween not analyzed
- 66 MBM_GoKart not analyzed
- 67 Animal Sound Fix not analyzed
- 68 DayZ-Expansion-Vehicles
- 69 DayZ-Expansion-Licensed
- 70 AutoRun Enhanced not analyzed
- 71 BaseBuildingPlus
- 72 BBPItemPack
- 73 MuchFramework
- 74 MuchCarKey
- 75 Riedwoelfe - BBP 1.30 compatibility not analyzed
- 76 MuchStuffPack
- 77 FlipTransport
- 78 FlipTransport 130 fix not analyzed
- 79 Autorun Mod not analyzed
- 80 DieselGear
File I/O on hot paths, timers created per event, and per-player-per-frame hooks across the stack. These can stall a frame regardless of the load figure. See all 4 below.
Across 165 server-side methods hooked by two or more mods. 2 more on client-only UI classes, listed separately.
3.131 ms per second, all 47 mods combined. Hook dispatch and timers only — not what the hooks do inside. Methodology.
Who silences whom#
A later-loaded mod overrides a method without super(), so the earlier mod's code on that method — and vanilla's — never runs. Whether that is a bug or the whole point of the mod is the author's call; this shows the structure, not intent.
| silences → | 1CF | 9DayZ-Expansion-Core | 13MunghardsItempack | 14RaG_Core | 71BaseBuildingPlus | all |
|---|---|---|---|---|---|---|
| 9DayZ-Expansion-Core | 1DayZ-Expansion-Core silences CF 1 method: 1 value | 1 | ||||
| 13MunghardsItempack | 2MunghardsItempack silences DayZ-Expansion-Core 2 methods: 2 checks | 2 | ||||
| 15RaG_BaseItems | 1RaG_BaseItems silences DayZ-Expansion-Core 1 method: 1 check | 1 | ||||
| 45iM7s_DrugRunning | 2iM7s_DrugRunning silences RaG_Core 2 methods: 2 events | 2 | ||||
| 63DBN_FordRaptor_Scorpio | 1DBN_FordRaptor_Scorpio silences MunghardsItempack 1 method: 1 check | 1 | ||||
| 72BBPItemPack | 2BBPItemPack silences DayZ-Expansion-Core 2 methods: 2 checks | 5BBPItemPack silences BaseBuildingPlus 5 methods: 2 events, 2 checks, 1 value |
7 | |||
| 73MuchFramework | 4MuchFramework silences DayZ-Expansion-Core 4 methods: 4 checks | 3MuchFramework silences RaG_Core 3 methods: 3 checks | 7 | |||
| all | 1 | 9 | 1 | 5 | 5 | 21 |
| 4129_Fix_Item_Drop_After_Login | Not analyzed, so what it silences is unknown. Queue it in the list above. | |||||
| 6Arganiny's Island Terrain Set | Not analyzed, so what it silences is unknown. Queue it in the list above. | |||||
| 7Armor Stats Display | Not analyzed, so what it silences is unknown. Queue it in the list above. | |||||
| 10Delta's Ammunition Info UI | Not analyzed, so what it silences is unknown. Queue it in the list above. | |||||
| 19CarPack | Not analyzed, so what it silences is unknown. Queue it in the list above. | |||||
| 20PG Knife Pack | Not analyzed, so what it silences is unknown. Queue it in the list above. | |||||
| …and 27 more mods not analyzed yet. | ||||||
The 9 pairs, largest first# ·
BBPItemPacksilencesBaseBuildingPlus5 methods
Hologram.AddProjectionRotation
event
Vanilla rotation handling is replaced — expected for placement-system overhauls. BBPItemPack.pbo::Scripts\4_World\Overrides\Hologram.c:160
Hologram.SubtractProjectionRotation
event
Vanilla rotation handling is replaced — expected for placement-system overhauls. BBPItemPack.pbo::Scripts\4_World\Overrides\Hologram.c:165
Construction.CanBuildPart
check
BaseBuildingPlus's conditions on this check no longer apply. BBPItemPack.pbo::Scripts\4_World\Overrides\Construction.c:3
DeCraftWoodenCrate.CanDo
check
BaseBuildingPlus's conditions on this check no longer apply. BBPItemPack.pbo::Scripts\4_World\Recipes\DeCraftWoodenCrate.c:3
Hologram.GetProjectionRotation
value
BaseBuildingPlus's value here is replaced. BBPItemPack.pbo::Scripts\4_World\Overrides\Hologram.c:155
MuchFrameworksilencesDayZ-Expansion-Core4 methods
Clothing.CanLoadItemIntoCargoClothingConditions
check
DayZ-Expansion-Core's conditions on this check no longer apply. 0_InventoryFixSolo.pbo::scripts\4_World\clothing_base.c:34
Clothing.CanReceiveItemIntoCargoClothingConditions
check
DayZ-Expansion-Core's conditions on this check no longer apply. 0_InventoryFixSolo.pbo::scripts\4_World\clothing_base.c:27
ItemBase.CanLoadAttachment
check
DayZ-Expansion-Core's conditions on this check no longer apply. 0_InventoryFixSolo.pbo::scripts\4_World\ItemBase.c:23
ItemBase.CanReceiveAttachment
check · T2
Vanilla's attachment rules and earlier mods' vetoes on this item are skipped. 0_InventoryFixSolo.pbo::scripts\4_World\ItemBase.c:3
MuchFrameworksilencesRaG_Core3 methods
Clothing.CanLoadItemIntoCargoClothingConditions
check
RaG_Core's conditions on this check no longer apply. 0_InventoryFixSolo.pbo::scripts\4_World\clothing_base.c:34
Clothing.CanPutInCargoClothingConditions
check
RaG_Core's conditions on this check no longer apply. 0_InventoryFixSolo.pbo::scripts\4_World\clothing_base.c:3
Clothing.CanReceiveItemIntoCargoClothingConditions
check
RaG_Core's conditions on this check no longer apply. 0_InventoryFixSolo.pbo::scripts\4_World\clothing_base.c:27
BBPItemPacksilencesDayZ-Expansion-Core2 methods
ActionFoldBaseBuildingObject.ActionCondition
check · T2
DayZ-Expansion-Core's conditions on this check no longer apply. BBPItemPack.pbo::Scripts\4_World\Actions\Vanilla\ActionFoldBaseBuildingObject.c:8
Construction.CanBuildPart
check
DayZ-Expansion-Core's conditions on this check no longer apply. BBPItemPack.pbo::Scripts\4_World\Overrides\Construction.c:3
MunghardsItempacksilencesDayZ-Expansion-Core2 methods
Clothing.SmershException
check
DayZ-Expansion-Core's conditions on this check no longer apply. MunghardsItems.pbo::scripts\4_world\entities\itembase\carrierrig.c:16
TentBase.CanPutAsAttachment
check
DayZ-Expansion-Core's conditions on this check no longer apply. For TentBase instances, through its ancestor ItemBase. MunghardsItems.pbo::scripts\4_world\entities\itembase\tentbase.c:4
iM7s_DrugRunningsilencesRaG_Core2 methods
ActionCloseBarrel.OnExecuteServer
event
RaG_Core's work on this event never runs. illmanner_drugrunning.pbo::scripts\4_world\actions\action_barrel_overrides.c:21
ActionOpenBarrel.OnExecuteServer
event
RaG_Core's work on this event never runs. illmanner_drugrunning.pbo::scripts\4_world\actions\action_barrel_overrides.c:62
DBN_FordRaptor_ScorpiosilencesMunghardsItempack1 method
Clothing.CanReceiveItemIntoCargo
check · T2
Vanilla's rules and earlier mods' restrictions (e.g. nesting bans, trader or storage limits) on what goes in here no longer apply. For Clothing instances, through its ancestor ItemBase. DBN_Proxy.pbo::scripts\4_world\clothing_base.c:15
DayZ-Expansion-CoresilencesCF1 method
NotificationRuntimeData.GetIcon
value
CF's value here is replaced. core_scripts.pbo::3_Game\DayZExpansion_Core\Client\Notifications\NotificationRuntimeData.c:29
RaG_BaseItemssilencesDayZ-Expansion-Core1 method
PlantMaterial.CanPutAsAttachment
check
DayZ-Expansion-Core's conditions on this check no longer apply. For PlantMaterial instances, through its ancestor ItemBase. rag_baseitems_scripts.pbo::4_World\rag_baseitems_scripts\Modded\PlantMaterial.c:3
2 conflicts on client-only classes (menus, HUD, notifications) — no server effect
NotificationSystem.GetNotificationData— DayZ-Expansion-Core silences CFNotificationSystem.GetNotificationData— DayZ-Expansion-Core silences Dabs Framework
Hot hooks shared across the stack#
The engine calls the last-loaded mod first; each super() hands on to the mod before it, ending at vanilla. Badges show what each mod's override calls inside — that body work, not the chain itself, is what costs frame time.
Stall risks#
4 places where one mod's code can hold up a frame by itself, whatever the load figure says. Each is a pattern found in the code, not a measurement: how much it costs depends on what the hook does inside. Most severe first, then in load order.
- Per-player, per-frame hook. Runs for every player on every tick, so whatever it does inside is multiplied by the population.
DayZPlayerImplement.CommandHandlercore_scripts.pbo::4_World\DayZExpansion_Core\Entities\ManBase\DayZPlayerImplement.c:260DayZPlayerImplement.CommandHandlerDrippySneakers.pbo::scripts\4_world\manbase\DayZPlayerImplement.c:3PlayerBase.OnScheduledTick000_Scripts.pbo::4_World\4_Hooking\*жкндлѐњ.c:213PlayerBase.CommandHandlerSurvivorAnims.pbo::Scripts\4_World\PlayerBase.c:115Everything else#
All 165 server-side methods hooked by two or more mods
vanilla → earliest mod → … → latest mod (dispatch enters at the latest). struck = suppressed by a later chain break; ✂ = no super(); "(cond)" = super() only on some paths.
| method | tier | chain (load order) |
|---|---|---|
Clothing.CanLoadItemIntoCargoClothingConditions |
— | |
Clothing.CanReceiveItemIntoCargoClothingConditions |
— | |
Construction.CanBuildPart |
— | |
ActionCloseBarrel.OnExecuteServer |
— | |
ActionFoldBaseBuildingObject.ActionCondition |
T2 | |
ActionOpenBarrel.OnExecuteServer |
— | |
Clothing.CanPutInCargoClothingConditions |
— | |
Clothing.SmershException |
— | |
DeCraftWoodenCrate.CanDo |
— | |
Hologram.AddProjectionRotation |
— | |
Hologram.GetProjectionRotation |
— | |
Hologram.SubtractProjectionRotation |
— | |
ItemBase.CanLoadAttachment |
— | |
ItemBase.CanReceiveAttachment |
T2 | |
NotificationRuntimeData.GetIcon |
— | |
ActionConstructor.RegisterActions |
— | vanilla → Dabs Framework → CookZ → DayZ-Expansion-Core → Drippy Sneakers → MunghardsItempack → RaG_Core → RaG_BaseItems → RaG_Hunting_Cabin → Forward Operator Gear → WindstridesClothingPack → gebsfish → RaG_Vehicle_Pack → 4KBOSSKVehiclePackage → CJ187-PokemonCards → DayZ-Expansion-Market → AutoCarFlip → iM7s_DrugRunning → IAT_Crafting_Plus → CarCover → TF:Fireworks → Survivor Animations → TeddysWeaponPack(No support anymore) → DBN_FordRaptor_Scorpio → DayZ-Expansion-Vehicles → BaseBuildingPlus → BBPItemPack → MuchFramework → MuchCarKey → MuchStuffPack → FlipTransport → DieselGear |
ModItemRegisterCallbacks.RegisterOneHanded |
— | vanilla → CF → CookZ → DayZ-Expansion-Core → GameLabs → MunghardsItempack → RaG_BaseItems → Forward Operator Gear → CJ187-MoreMoney → WindstridesClothingPack → gebsfish → CJ187-PokemonCards → MegaFoodPack → DayZ-Expansion-Market → iM7s_DrugRunning → TF:Fireworks → Mortys Weapons → DayZ-Expansion-Vehicles → BaseBuildingPlus → BBPItemPack → MuchCarKey → MuchStuffPack → DieselGear |
ModItemRegisterCallbacks.RegisterTwoHanded |
— | vanilla → CF → DayZ-Expansion-Core → Drippy Sneakers → MunghardsItempack → RaG_BaseItems → RaG_Hunting_Cabin → Forward Operator Gear → CJ187-MoreMoney → WindstridesClothingPack → gebsfish → CarCover → TF:Fireworks → DayZ-Expansion-Vehicles → BBPItemPack → MuchStuffPack → FlipTransport → DieselGear |
PlayerBase.SetActions |
T2 | vanilla → DayZ-Expansion-Core → RaG_BaseItems → WindstridesClothingPack → gebsfish → RaG_Vehicle_Pack → DayZ-Expansion-Market → Survivor Animations → DayZ-Expansion-Vehicles → BaseBuildingPlus → BBPItemPack → MuchFramework → MuchCarKey → MuchStuffPack |
ModItemRegisterCallbacks.RegisterHeavy |
— | vanilla → CF → DayZ-Expansion-Core → MunghardsItempack → RaG_BaseItems → RaG_Vehicle_Pack → 4KBOSSKVehiclePackage → Techs 4x4 Hilux Pickup Truck → iM7s_DrugRunning → DBN_FordRaptor_Scorpio → DayZ-Expansion-Vehicles → MuchFramework → MuchStuffPack |
PluginRecipesManager.RegisterRecipies |
— | vanilla → CookZ → MunghardsItempack → RaG_BaseItems → RaG_Hunting_Cabin → gebsfish → RaG_Vehicle_Pack → iM7s_DrugRunning → DayZ-Expansion-Vehicles → BaseBuildingPlus → BBPItemPack → MuchStuffPack → DieselGear |
MissionServer.InvokeOnConnect |
T3 | vanilla → CF → Dabs Framework → CookZ → DayZ-Expansion-Core → GameLabs → RaG_Core → BaseBuildingPlus → BBPItemPack → MuchFramework |
MissionServer.OnInit |
T3 | vanilla → CF → GameLabs → RaG_BaseItems → RaG_Hunting_Cabin → gebsfish → iM7s_DrugRunning → BaseBuildingPlus → MuchCarKey → FlipTransport |
PlayerBase.Init |
— | vanilla → CookZ → AutoCarFlip → iM7s_DrugRunning → Survivor Animations → TeddysWeaponPack(No support anymore) → DayZ-Expansion-Vehicles → BaseBuildingPlus → BBPItemPack → DieselGear |
Hologram.EvaluateCollision |
— | vanilla → MunghardsItempack (cond) → RaG_Core (cond) → RaG_Hunting_Cabin (cond) → gebsfish → BaseBuildingPlus (cond) → MuchFramework (cond) → MuchStuffPack (cond) |
ModItemRegisterCallbacks.RegisterFireArms |
— | vanilla → CF → GameLabs → MunghardsItempack → Mortys Weapons → DayZ-Expansion-Vehicles → DieselGear |
PlayerBase.OnRPC |
T2 | vanilla → CookZ → RaG_Core → IAT_Crafting_Plus → BaseBuildingPlus → BBPItemPack → MuchFramework |
CamoNet.SetActions |
T2 | vanilla → RaG_Vehicle_Pack → Techs 4x4 Hilux Pickup Truck → CarCover → DayZ-Expansion-Vehicles → BaseBuildingPlus |
Hologram.ProjectionBasedOnParent |
— | vanilla → MunghardsItempack (cond) → RaG_Hunting_Cabin (cond) → iM7s_DrugRunning → BaseBuildingPlus (cond) → BBPItemPack (cond) |
MissionServer.OnMissionStart |
T3 | vanilla → CF → Dabs Framework → DayZ-Expansion-Core → GameLabs → AutoCarFlip |
MissionServer.PlayerDisconnected |
T3 | vanilla → CF → Dabs Framework → DayZ-Expansion-Core → GameLabs → RaG_Core |
PluginRecipesManagerBase.RegisterRecipies |
— | vanilla → Forward Operator Gear → WindstridesClothingPack → TeddysWeaponPack(No support anymore) → Mortys Weapons → DieselGear |
ActionGetInTransport.OnEndServer |
— | vanilla → RaG_Core → AutoCarFlip → DayZ-Expansion-Vehicles → MuchCarKey |
DayZGame.OnRPC |
T2 | vanilla → CF (cond) → Dabs Framework → DayZ-Expansion-Core (cond) → FlipTransport |
Hammer.SetActions |
T2 | vanilla → RaG_Core → RaG_BaseItems → RaG_Hunting_Cabin → MuchFramework |
Hologram.GetProjectionEntityPosition |
— | vanilla → RaG_Core (cond) → BaseBuildingPlus (cond) → BBPItemPack (cond) → MuchFramework (cond) |
ItemBase.SetActions |
T2 | vanilla → RaG_Core → IAT_Crafting_Plus → DBN_FordRaptor_Scorpio → BaseBuildingPlus |
PluginManager.Init |
— | vanilla → Dabs Framework → RaG_Core → MuchFramework → MuchCarKey |
Screwdriver.SetActions |
T2 | vanilla → Drippy Sneakers → RaG_Core → iM7s_DrugRunning → MuchFramework |
SeaChest.SetActions |
T2 | vanilla → RaG_Vehicle_Pack → 4KBOSSKVehiclePackage → Techs 4x4 Hilux Pickup Truck → DayZ-Expansion-Vehicles |
ActionGetInTransport.ActionCondition |
T2 | vanilla → gebsfish (cond) → DayZ-Expansion-Vehicles → MuchCarKey (cond) |
ActionPushObject.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → MuchCarKey (cond) → FlipTransport |
ActionSwitchSeats.Start |
— | vanilla → RaG_Core → DayZ-Expansion-Vehicles → MuchCarKey |
CanisterGasoline.SetActions |
T2 | vanilla → RaG_Vehicle_Pack → 4KBOSSKVehiclePackage → DayZ-Expansion-Vehicles |
CarScript.EEDelete |
T3 | vanilla → RaG_Core → DayZ-Expansion-Vehicles → MuchCarKey |
CarScript.SetActions |
T2 | vanilla → gebsfish → FlipTransport → DieselGear |
DayZGame.DeferredInit |
— | vanilla → CF → GameLabs → gebsfish |
DayZGame.OnUpdate |
T0 | vanilla → CF → DayZ-Expansion-Core (cond) → GameLabs |
Edible_Base.ProcessDecay |
— | vanilla → RaG_Core → gebsfish → MuchFramework |
ExpansionSettings.Init |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Market → DayZ-Expansion-Vehicles |
Hologram.SetProjectionOrientation |
— | vanilla → RaG_Core → BaseBuildingPlus (cond) → BBPItemPack (cond) |
Hologram.UpdateHologram |
— | vanilla → MunghardsItempack → gebsfish (cond) → MuchFramework |
ItemBase.OnVariablesSynchronized |
T2 | vanilla → CookZ → IAT_Crafting_Plus → DayZ-Expansion-Vehicles |
M4_CarryHandleOptic.CanPutAsAttachment |
— | vanilla → GameLabs (cond) → Mortys Weapons (cond) → DieselGear (cond) |
MissionBase.CreateScriptedMenu |
— | vanilla → CookZ → BaseBuildingPlus → MuchFramework |
MissionServer.OnClientReadyEvent |
T3 | vanilla → CF → DayZ-Expansion-Core → IAT_Crafting_Plus |
MissionServer.OnEvent |
— | vanilla → CF → DayZ-Expansion-Core → GameLabs |
MissionServer.OnMissionFinish |
T3 | vanilla → CF → DayZ-Expansion-Core → RaG_Core |
ModItemRegisterCallbacks.CustomBoneRemapping |
— | vanilla → CF → DayZ-Expansion-Vehicles → DieselGear |
ModItemRegisterCallbacks.RegisterPistol |
— | vanilla → CF → Mortys Weapons → DayZ-Expansion-Vehicles |
MotorbikeScript.OnCEIterate |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Market → DayZ-Expansion-Vehicles |
PlayerBase.EEItemAttached |
T2 | vanilla → Forward Operator Gear → WindstridesClothingPack → MuchStuffPack |
PlayerBase.EEItemDetached |
T2 | vanilla → Forward Operator Gear → WindstridesClothingPack → MuchStuffPack |
VicinityItemManager.IsObstructed |
— | vanilla → iM7s_DrugRunning (cond) → BaseBuildingPlus (cond) → MuchStuffPack (cond) |
Weapon_Base.SetActions |
T2 | vanilla → RaG_Core → Techs 4x4 Hilux Pickup Truck → DBN_FordRaptor_Scorpio |
WoodenCrate.SetActions |
T2 | vanilla → RaG_Vehicle_Pack → 4KBOSSKVehiclePackage → DayZ-Expansion-Vehicles |
Wrench.SetActions |
T2 | vanilla → iM7s_DrugRunning → MuchCarKey → FlipTransport |
ActionAttachToConstruction.ActionCondition |
T2 | vanilla → RaG_Core (cond) → BaseBuildingPlus (cond) |
ActionBuildPart.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → BaseBuildingPlus (cond) |
ActionBuildPart.OnFinishProgressServer |
— | vanilla → BaseBuildingPlus (cond) → BBPItemPack |
ActionBuildPartCB.CreateActionComponent |
— | |
ActionCoverHeadTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Market (cond) |
ActionCreateIndoorFireplace.ActionCondition |
T2 | vanilla → RaG_Core (cond) → MuchStuffPack (cond) |
ActionCreateIndoorFireplace.OnExecuteServer |
— | vanilla → RaG_Core (cond) → MuchStuffPack (cond) |
ActionDestroyPart.ActionCondition |
T2 | vanilla → BaseBuildingPlus (cond) → BBPItemPack (cond) |
ActionDetach.ActionCondition |
T2 | vanilla → DayZ-Expansion-Vehicles (cond) → MuchCarKey (cond) |
ActionDetach.OnExecuteServer |
— | vanilla → DayZ-Expansion-Vehicles → MuchCarKey |
ActionDismantlePart.ActionCondition |
T2 | vanilla → BaseBuildingPlus (cond) → BBPItemPack (cond) |
ActionForceConsume.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Market (cond) |
ActionForceConsumeSingle.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Market (cond) |
ActionGagTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Market (cond) |
ActionGetOutTransport.OnEndServer |
— | vanilla → DayZ-Expansion-Vehicles → MuchCarKey |
ActionHandcuffTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Market (cond) |
ActionInjectTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Market (cond) |
ActionOpenCarDoors.ActionCondition |
T2 | vanilla → DayZ-Expansion-Vehicles → MuchCarKey (cond) |
ActionOpenCarDoorsOutside.ActionCondition |
T2 | vanilla → DayZ-Expansion-Vehicles → MuchCarKey (cond) |
ActionPlaceFireplaceIndoor.ActionCondition |
T2 | vanilla → RaG_Core (cond) → MuchStuffPack (cond) |
ActionRepairPart.RepairCondition |
— | vanilla → DayZ-Expansion-Core → RaG_Core (cond) |
ActionRestrainTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Market (cond) |
ActionShaveTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Market (cond) |
ActionStartEngine.ActionCondition |
T2 | |
ActionStartEngine.OnEndServer |
— | vanilla → RaG_Core → MuchCarKey |
ActionStopEngine.OnEndServer |
— | vanilla → RaG_Core → MuchCarKey |
ActionTogglePlaceObject.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → BaseBuildingPlus (cond) |
ActionUnmountBarbedWire.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → BaseBuildingPlus (cond) |
AnalyticsManagerServer.OnEntityKilled |
— | vanilla → DayZ-Expansion-Core → GameLabs |
AnimalBase.EEHitBy |
T2 | vanilla → DayZ-Expansion-Core → GameLabs |
Barrel_ColorBase.OnWasAttached |
— | vanilla → RaG_Core (cond) → RaG_Vehicle_Pack (cond) |
Barrel_ColorBase.SetActions |
T2 | vanilla → RaG_Vehicle_Pack → 4KBOSSKVehiclePackage |
BoatScript.OnStoreLoad |
T3 | vanilla → CF → MuchCarKey |
BoatScript.OnStoreSave |
T3 | vanilla → CF → MuchCarKey |
BoatScript.SetActions |
T2 | vanilla → gebsfish → FlipTransport |
CarScript.EEHitBy |
T2 | vanilla → GameLabs → RaG_Core |
CarScript.EEKilled |
T3 | vanilla → DayZ-Expansion-Vehicles → MuchCarKey |
CarScript.OnInput |
— | vanilla → DayZ-Expansion-Vehicles → FlipTransport |
CarScript.OnStoreLoad |
T3 | vanilla → CF → MuchCarKey |
CarScript.OnStoreSave |
T3 | vanilla → CF → MuchCarKey |
CarScript.OnVariablesSynchronized |
T2 | vanilla → DayZ-Expansion-Vehicles → MuchCarKey |
CodeLock.SetActions |
T2 | vanilla → Drippy Sneakers → MuchFramework |
DayZExpansion.OnLoaded |
— | vanilla → DayZ-Expansion-Market → DayZ-Expansion-Vehicles |
DayZGame.OnEvent |
— | vanilla → CF → Dabs Framework |
DayZPlayerImplement.CommandHandler |
T1 | vanilla → DayZ-Expansion-Core → Drippy Sneakers |
DayZPlayerImplementFallDamage.HandleFallDamage |
— | vanilla → DayZ-Expansion-Core (cond) → Drippy Sneakers |
DigitalCodeLock.OnWorkStop |
— | vanilla → GameLabs → RaG_Core (cond) |
DigitalCodeLock.ResetPIN |
— | vanilla → GameLabs → RaG_Core (cond) |
DigitalCodeLock.UnlockOnServer |
— | vanilla → GameLabs → RaG_Core |
Edible_Base.EEInit |
T3 | vanilla → gebsfish → MuchFramework |
EmoteConstructor.RegisterEmotes |
— | vanilla → Dabs Framework → Survivor Animations |
EmoteManager.PlayEmote |
— | vanilla → DayZ-Expansion-Core → Survivor Animations (cond) |
GesturesMenu.GetGestureItems |
— | vanilla → Dabs Framework → Survivor Animations |
GesturesMenu.OnMenuRelease |
— | vanilla → Dabs Framework → Survivor Animations |
Hacksaw.SetActions |
T2 | vanilla → RaG_Hunting_Cabin → BBPItemPack |
Hatchet.SetActions |
T2 | vanilla → RaG_BaseItems → RaG_Hunting_Cabin |
Hologram.GetProjectionName |
— | vanilla → RaG_Core (cond) → MuchFramework (cond) |
Hologram.RefreshVisual |
— | vanilla → RaG_Core (cond) → MuchFramework (cond) |
Hologram.SetProjectionPosition |
— | vanilla → RaG_Core → MuchFramework (cond) |
ItemBase.EEItemLocationChanged |
T2 | vanilla → GameLabs → DayZ-Expansion-Market (cond) |
ItemBase.EEOnAfterLoad |
T3 | vanilla → GameLabs → DayZ-Expansion-Vehicles |
ItemBase.OnStoreLoad |
T3 | vanilla → CF → RaG_Core |
JMModuleConstructor.RegisterModules |
— | vanilla → DayZ-Expansion-Core → FlipTransport |
MissionBase.OnInit |
T3 | vanilla → Dabs Framework → gebsfish |
MissionServer.OnClientDisconnectedEvent |
T3 | vanilla → CF → Dabs Framework |
MissionServer.OnClientPrepareEvent |
— | vanilla → CF → gebsfish |
MissionServer.OnClientReconnectEvent |
T3 | vanilla → CF → DayZ-Expansion-Core |
MissionServer.OnClientRespawnEvent |
T3 | vanilla → CF → DayZ-Expansion-Core |
MissionServer.OnGameplayDataHandlerLoad |
— | vanilla → GameLabs → gebsfish |
MissionServer.OnMissionLoaded |
— | vanilla → CF → DayZ-Expansion-Core |
MissionServer.OnUpdate |
T0 | vanilla → CF → Survivor Animations |
MissionServer.SendModData |
— | vanilla → RaG_BaseItems → RaG_Hunting_Cabin |
ModItemRegisterCallbacks.RegisterArcheryItem |
— | vanilla → CF → DayZ-Expansion-Vehicles |
ModItemRegisterCallbacks.RegisterEmptyHanded |
— | vanilla → CF → DayZ-Expansion-Vehicles |
ModItemRegisterCallbacks.RegisterLauncher |
— | vanilla → CF → DayZ-Expansion-Vehicles |
ModItemRegisterCallbacks.RegisterRestrained |
— | vanilla → CF → DayZ-Expansion-Vehicles |
ModItemRegisterCallbacks.RegisterSurrender |
— | vanilla → CF → DayZ-Expansion-Vehicles |
MotorbikeScript.CF_OnStoreLoad |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Vehicles |
MotorbikeScript.CF_OnStoreSave |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Vehicles |
MotorbikeScript.EEHitBy |
T2 | vanilla → DayZ-Expansion-Core → GameLabs |
MotorbikeScript.EEKilled |
T3 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Vehicles |
MotorbikeScript.OnStoreLoad |
T3 | vanilla → CF → DayZ-Expansion-Core |
PetrolLighter.SetActions |
T2 | vanilla → iM7s_DrugRunning → TF:Fireworks |
PlayerBase.CF_OnStoreLoad |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Vehicles |
PlayerBase.CF_OnStoreSave |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Vehicles |
PlayerBase.EEHitBy |
T2 | vanilla → GameLabs → DayZ-Expansion-Vehicles |
PlayerBase.EEKilled |
T3 | vanilla → DayZ-Expansion-Core → GameLabs |
PlayerBase.OnParticleEvent |
— | vanilla → iM7s_DrugRunning → Survivor Animations |
PlayerBase.OnVehicleSeatDriverEnter |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Vehicles |
Pliers.SetActions |
T2 | vanilla → RaG_Core → MuchFramework |
Shovel.SetActions |
T2 | vanilla → RaG_BaseItems → RaG_Vehicle_Pack |
SledgeHammer.SetActions |
T2 | vanilla → RaG_Hunting_Cabin → BBPItemPack |
Stone.SetActions |
T2 | vanilla → BaseBuildingPlus → BBPItemPack |
UniversalLight.CanPutAsAttachment |
— | vanilla → Mortys Weapons (cond) → DieselGear (cond) |
WoodAxe.SetActions |
T2 | vanilla → RaG_BaseItems → RaG_Vehicle_Pack |
WoodenLog.SetActions |
T2 | vanilla → RaG_BaseItems → 4KBOSSKVehiclePackage |
WoodenPlank.SetActions |
T2 | vanilla → RaG_BaseItems → 4KBOSSKVehiclePackage |
ZombieBase.EEHitBy |
T2 | vanilla → DayZ-Expansion-Core → GameLabs |
839 methods hooked by only one of these mods
No cross-mod interaction is possible here; a ✂ still means vanilla's behaviour on that method is replaced.
| method | tier | mod |
|---|---|---|
ActionActivateTrap.ActionCondition |
T2 | DayZ-Expansion-Core (cond) |
ActionAnimateCarSelection.ActionCondition |
T2 | DayZ-Expansion-Vehicles (cond) |
ActionArmExplosive.ActionCondition |
T2 | DayZ-Expansion-Core (cond) |
ActionAttach.ActionCondition |
T2 | RaG_Core (cond) |
ActionAttachExplosivesTrigger.ActionCondition |
T2 | DayZ-Expansion-Core (cond) |
ActionAttachOnSelection.ActionCondition |
T2 | RaG_Core (cond) |
ActionAttachSeeds.ActionCondition |
T2 | iM7s_DrugRunning |
ActionAttachToConstruction.FindAndTranslateAttachmentSlot |
— | RaG_Core (cond) |
ActionAttachToConstruction.OnExecuteServer |
— | GameLabs |
ActionBandageBase.ApplyBandage |
— | DieselGear (cond) |
ActionBandageSelf.OnEndServer |
— | GameLabs |
ActionBandageTarget.OnEndServer |
— | GameLabs |
ActionBase.CF_OnDebugUpdate |
— | DayZ-Expansion-Vehicles ✂ |
ActionBase.OnEnd |
— | DayZ-Expansion-Core |
ActionBase.OnEndInput |
— | DayZ-Expansion-Core |
ActionBase.OnEndRequest |
— | DayZ-Expansion-Core |
ActionBase.OnStart |
— | DayZ-Expansion-Core |
ActionBase.OnUpdate |
T0 | DayZ-Expansion-Core |
ActionBuildPart.GetAdminLogMessage |
— | BaseBuildingPlus ✂ |
ActionBuildPart.OnActionInfoUpdate |
— | BaseBuildingPlus (cond) |
ActionBuildPartSwitch.ActionCondition |
T2 | BaseBuildingPlus ✂ |
ActionCarDoors.ActionCondition |
T2 | RaG_Vehicle_Pack (cond) |
ActionCarDoors.OnStartServer |
— | DayZ-Expansion-Vehicles |
ActionCarDoorsOutside.OnStartServer |
— | DayZ-Expansion-Vehicles |
ActionCarHornLong.ActionCondition |
T2 | DayZ-Expansion-Vehicles |
ActionCarHornShort.ActionCondition |
T2 | DayZ-Expansion-Vehicles |
ActionCheckPulseTarget.ActionCondition |
T2 | DayZ-Expansion-Core |
ActionCloseBarrel.ActionCondition |
T2 | iM7s_DrugRunning ✂ |
ActionCloseCarDoorsOutside.OnEndServer |
— | RaG_Core |
ActionCloseFence.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionCloseFence.OnExecuteServer |
— | RaG_Core |
ActionCollectBloodTarget.ActionCondition |
T2 | DayZ-Expansion-Core |
ActionCollectSampleTarget.ActionCondition |
T2 | DayZ-Expansion-Core |
ActionContinuousBase.OnEndAnimationLoop |
— | DayZ-Expansion-Core |
ActionContinuousBase.OnFinishProgress |
— | DayZ-Expansion-Core |
ActionContinuousBase.OnStartAnimationLoop |
— | DayZ-Expansion-Core |
ActionCreateIndoorOven.ActionCondition |
T2 | MuchStuffPack (cond) |
ActionDefibrilateTarget.ActionCondition |
T2 | DayZ-Expansion-Core |
ActionDeployObject.ActionCondition |
T2 | BBPItemPack (cond) |
ActionDeployObject.ActionConditionContinue |
— | BaseBuildingPlus ✂ |
ActionDeployObject.DropDuringPlacing |
— | DayZ-Expansion-Vehicles (cond) |
ActionDeployObject.MoveEntityToFinalPosition |
— | BBPItemPack (cond) |
ActionDeployObject.OnEndServer |
— | BBPItemPack (cond) |
ActionDeployObject.OnExecuteServer |
— | RaG_Core |
ActionDeployObject.OnFinishProgressServer |
— | BaseBuildingPlus ✂ |
ActionDetachFromTarget.ActionCondition |
T2 | MuchCarKey (cond) |
ActionDialCombinationLockOnTarget.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionDialCombinationLockOnTarget.OnFinishProgressServer |
— | BaseBuildingPlus ✂ |
ActionDigInStash.ActionCondition |
T2 | DayZ-Expansion-Core (cond) |
ActionDigWorms.OnFinishProgressServer |
— | gebsfish ✂ |
ActionDisinfectTarget.ActionCondition |
T2 | DayZ-Expansion-Market (cond) |
ActionDismantlePart.DismantleCondition |
— | DayZ-Expansion-Core (cond) |
ActionDismantlePart.OnExecuteServer |
— | RaG_Core |
ActionDrainLiquid.ActionCondition |
T2 | MuchStuffPack (cond) |
ActionDrink.OnEndServer |
— | GameLabs |
ActionDrink.OnStartServer |
— | GameLabs |
ActionDrinkPondContinuous.OnEndServer |
— | GameLabs |
ActionDrinkWellContinuous.OnEndServer |
— | GameLabs |
ActionDropItem.OnExecuteServer |
— | RaG_Core |
ActionEatBig.OnEndServer |
— | GameLabs |
ActionEatBig.OnStartServer |
— | GameLabs |
ActionFillBottleBaseCB.CreateActionComponent |
— | MuchStuffPack |
ActionFillCoolant.ActionCondition |
T2 | RaG_Core |
ActionFillFuel.ActionCondition |
T2 | RaG_Core |
ActionFishingNew.ComposeLocalContextData |
— | gebsfish |
ActionFishingNew.HandleReciveData |
— | gebsfish |
ActionFishingNew.OnEnd |
— | gebsfish |
ActionFishingNew.ReadFromContext |
— | gebsfish |
ActionFishingNew.SetupAction |
— | gebsfish (cond) |
ActionFishingNew.TrySpawnCatch |
— | gebsfish |
ActionFishingNew.WriteToContext |
— | gebsfish |
ActionFoldBaseBuildingObject.CreateConditionComponents |
— | BaseBuildingPlus ✂ |
ActionFoldBaseBuildingObjectCB.CreateActionComponent |
— | BaseBuildingPlus ✂ |
ActionFoldObject.ActionCondition |
T2 | DayZ-Expansion-Core (cond) |
ActionGetOutTransport.ActionCondition |
T2 | RaG_Vehicle_Pack (cond) |
ActionGetOutTransport.OnEnd |
— | DayZ-Expansion-Vehicles (cond) |
ActionGetOutTransport.OnStartServer |
— | RaG_Core |
ActionGetOutTransport.ProcessGetOutTransportActionData |
— | DayZ-Expansion-Vehicles |
ActionGiveBloodTarget.ActionCondition |
T2 | DayZ-Expansion-Core |
ActionIgniteFireplaceByAir.ActionCondition |
T2 | RaG_Core (cond) |
ActionInjectSpores.ActionCondition |
T2 | iM7s_DrugRunning |
ActionInteractCodeLockItem.ActionCondition |
T2 | RaG_Core (cond) |
ActionLightItemOnFire.ActionCondition |
T2 | RaG_BaseItems (cond) |
ActionLightItemOnFire.OnFinishProgressClient |
— | RaG_BaseItems |
ActionLightItemOnFire.OnFinishProgressServer |
— | RaG_BaseItems |
ActionLockDoors.ActionCondition |
T2 | DayZ-Expansion-Core (cond) |
ActionLockDoors.OnFinishProgressServer |
— | RaG_Core |
ActionMineTree.ActionCondition |
T2 | DayZ-Expansion-Core (cond) |
ActionMountBarbedWire.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionMountBarbedWire.OnFinishProgressServer |
— | BaseBuildingPlus (cond) |
ActionNextCombinationLockDialOnTarget.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionOpenBarrel.ActionCondition |
T2 | iM7s_DrugRunning ✂ |
ActionOpenCarDoorsOutside.OnEndServer |
— | RaG_Core |
ActionOpenFence.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionOpenFence.OnExecuteServer |
— | RaG_Core |
ActionPackTent.ActionCondition |
T2 | DayZ-Expansion-Core (cond) |
ActionPackTent.OnFinishProgressServer |
— | RaG_Core |
ActionPin.OnEndServer |
— | GameLabs |
ActionPlaceOvenIndoor.ActionCondition |
T2 | MuchStuffPack (cond) |
ActionPlantSeed.ActionCondition |
T2 | iM7s_DrugRunning |
ActionPlugIn.CreateConditionComponents |
— | RaG_BaseItems ✂ |
ActionPlugTargetIntoThis.ActionCondition |
T2 | BBPItemPack (cond) |
ActionPourLiquid.ActionCondition |
T2 | MuchStuffPack (cond) |
ActionPushBoat.ActionCondition |
T2 | gebsfish (cond) |
ActionPushCar.ActionCondition |
T2 | FlipTransport |
ActionPushCar.OnEndServer |
— | gebsfish |
ActionPushObject.OnEndServer |
— | MuchCarKey |
ActionResetCodeOnCodeLock.ActionCondition |
T2 | RaG_Core (cond) |
ActionResetCodeOnCodeLock.OnExecuteServer |
— | RaG_Core (cond) |
ActionRestrainSelf.ActionCondition |
T2 | DayZ-Expansion-Core (cond) |
ActionSkinning.OnFinishProgressServer |
— | WindstridesClothingPack |
ActionSkinningCB.CreateActionComponent |
— | DieselGear ✂ |
ActionStartEngine.Expansion_CheckSuccess |
— | DayZ-Expansion-Vehicles ✂ |
ActionStartEngine.GetText |
— | DayZ-Expansion-Vehicles ✂ |
ActionStartEngine.OnFinishProgress |
— | DayZ-Expansion-Vehicles (cond) |
ActionStartEngineBoat.ActionCondition |
T2 | DayZ-Expansion-Vehicles |
ActionStartEngineBoat.Expansion_CheckSuccess |
— | DayZ-Expansion-Vehicles ✂ |
ActionStartEngineMotorbike.ActionCondition |
T2 | DayZ-Expansion-Vehicles |
ActionStartEngineMotorbike.Expansion_CheckSuccess |
— | DayZ-Expansion-Vehicles ✂ |
ActionStopEngine.ActionCondition |
T2 | DayZ-Expansion-Vehicles ✂ |
ActionStopEngine.Expansion_CheckSuccess |
— | DayZ-Expansion-Vehicles ✂ |
ActionStopEngine.GetText |
— | DayZ-Expansion-Vehicles ✂ |
ActionStopEngine.OnExecute |
— | DayZ-Expansion-Vehicles (cond) |
ActionStopEngineBoat.Expansion_CheckSuccess |
— | DayZ-Expansion-Vehicles ✂ |
ActionSwitchLights.ActionCondition |
T2 | DayZ-Expansion-Vehicles ✂ |
ActionTakeItem.OnExecuteServer |
— | RaG_Core |
ActionTakeItemToHands.OnExecuteServer |
— | RaG_Core |
ActionTakeMaterialToHands.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionTakeMaterialToHandsSwitch.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionTargetsCursor.GetActionDesc |
— | DayZ-Expansion-Core |
ActionTargetsCursor.Update |
— | DayZ-Expansion-Core (cond) |
ActionToggleTentOpen.OnExecuteServer |
— | RaG_Core |
ActionTriggerRemotely.ActionCondition |
T2 | DayZ-Expansion-Core (cond) |
ActionTurnOnWhileOnGround.ActionCondition |
T2 | BBPItemPack |
ActionUnlockDoors.ActionCondition |
T2 | DayZ-Expansion-Core (cond) |
ActionUnlockDoors.OnFinishProgressServer |
— | RaG_Core |
ActionUnmountBarbedWire.OnFinishProgressServer |
— | BaseBuildingPlus (cond) |
ActionUnpin.ActionCondition |
T2 | DayZ-Expansion-Core (cond) |
ActionUnrestrainTarget.ActionCondition |
T2 | DayZ-Expansion-Core (cond) |
ActionViewBinoculars.ActionCondition |
T2 | DieselGear ✂ |
ActionViewBinoculars.EnterOptics |
— | DieselGear ✂ |
ActionViewBinoculars.ExitOptics |
— | DieselGear ✂ |
ActionWorldCraft.ActionCondition |
T2 | DayZ-Expansion-Core |
AdvancedCommunication.OnStoreLoad |
T3 | CF |
AdvancedCommunication.OnStoreSave |
T3 | CF |
Ammunition_Base.IsAmmoPile |
— | DieselGear ✂ |
Ammunition_Base.SetActions |
T2 | DieselGear |
AnalyticsManagerServer.OnPlayerConnect |
T3 | DayZ-Expansion-Core |
AnalyticsManagerServer.OnPlayerKilled |
— | DayZ-Expansion-Core (cond) |
AnimalBase.AfterStoreLoad |
T3 | DayZ-Expansion-Core |
AnimalBase.CommandHandler |
T1 | DayZ-Expansion-Core |
AnimalBase.EEDelete |
T3 | DayZ-Expansion-Core |
AnimalBase.EEKilled |
T3 | DayZ-Expansion-Core |
AnimalBase.EEOnDamageCalculated |
— | DayZ-Expansion-Core |
AnimalBase.ModCommandHandlerBefore |
— | DayZ-Expansion-Core (cond) |
AnimalBase.NameOverride |
— | DayZ-Expansion-Core (cond) |
AnimalBase.OnStoreLoad |
T3 | CF |
AnimalBase.OnStoreSave |
T3 | CF |
AnimalBase.OnVariablesSynchronized |
T2 | DayZ-Expansion-Core |
AnimalBase.SetAsSkinned |
— | DayZ-Expansion-Core |
AnimatedActionBase.OnAnimationEvent |
— | DayZ-Expansion-Core |
AreaExposureMdfr.OnActivate |
— | DayZ-Expansion-Core (cond) |
AreaExposureMdfr.OnTick |
— | DayZ-Expansion-Core (cond) |
Armband_ColorBase.Expansion_SwitchItemSelectionTextureEx |
— | DayZ-Expansion-Core |
AttachmentCategoriesContainer.IsDisplayable |
— | DBN_FordRaptor_Scorpio |
AttachmentCategoriesContainer.UpdateInterval |
— | RaG_Core |
Attachments.AttachmentAdded |
— | CookZ |
Attachments.AttachmentRemoved |
— | CookZ |
AttachmentsOutOfReach.IsAttachmentReachable |
— | RaG_Vehicle_Pack (cond) |
AttachmentsWrapper.SetParent |
— | DayZ-Expansion-Core |
BBP_Mortar_Mix.SetActions |
T2 | BBPItemPack |
BUISOptic.CanPutAsAttachment |
— | GameLabs (cond) |
BandageDressing.InitItemVariables |
— | DieselGear |
Barrel_ColorBase.CanLoadItemIntoCargo |
T2 | DBN_FordRaptor_Scorpio (cond) |
Barrel_ColorBase.CanReceiveItemIntoCargo |
T2 | DBN_FordRaptor_Scorpio (cond) |
Barrel_ColorBase.CanReleaseCargo |
— | DBN_FordRaptor_Scorpio (cond) |
BaseBuildingBase.EEDelete |
T3 | GameLabs |
BaseBuildingBase.EEHitBy |
T2 | GameLabs |
BaseBuildingBase.EEOnAfterLoad |
T3 | GameLabs |
BaseBuildingBase.GL_Delete |
— | GameLabs ✂ |
BaseBuildingBase.GL_GatherPersistentID |
— | GameLabs ✂ |
BaseBuildingBase.GL_Load |
— | GameLabs ✂ |
BaseBuildingBase.GL_Save |
— | GameLabs ✂ |
BatteryCharger.OnWorkStart |
— | DayZ-Expansion-Core |
BatteryCharger.OnWorkStop |
— | DayZ-Expansion-Core |
BearTrap.Expansion_GetAmmoTypes |
— | DayZ-Expansion-Core ✂ |
BearTrap.Expansion_IsMechanicalTrap |
— | DayZ-Expansion-Core ✂ |
BleedingSourcesManagerBase.CanAddBleedingSource |
— | DayZ-Expansion-Core (cond) |
Blowtorch.OnVariablesSynchronized |
T2 | iM7s_DrugRunning |
Blowtorch.OnWorkStop |
— | DayZ-Expansion-Core |
Blowtorch.SetActions |
T2 | iM7s_DrugRunning |
BoatScript.AfterStoreLoad |
T3 | MuchCarKey |
BoatScript.CanDisplayAttachmentCategory |
— | MuchCarKey |
BoatScript.CanDisplayAttachmentSlot |
T2 | MuchCarKey |
BoatScript.DeferredInit |
— | MuchCarKey |
BoatScript.EEDelete |
T3 | MuchCarKey |
BoatScript.EEHitBy |
T2 | GameLabs |
BoatScript.EEKilled |
T3 | MuchCarKey |
BoatScript.EEOnCECreate |
— | MuchCarKey |
BoatScript.GetActions |
— | gebsfish |
BoatScript.IsInventoryVisible |
T2 | MuchCarKey |
BoatScript.NameOverride |
— | MuchCarKey (cond) |
BoatScript.OnCEUpdate |
— | MuchCarKey |
BoatScript.OnEngineStart |
— | MuchCarKey |
BoatScript.OnVariablesSynchronized |
T2 | MuchCarKey |
BoxCerealCrunchin.InitItemVariables |
— | DieselGear |
BuildingBase.EEHitBy |
T2 | DayZ-Expansion-Core |
BuildingBase.EEOnDamageCalculated |
— | DayZ-Expansion-Core |
BuildingBase.Explode |
— | DayZ-Expansion-Core |
BuildingBase.NameOverride |
— | DayZ-Expansion-Core (cond) |
BuildingBase.OnStoreLoad |
T3 | CF |
BuildingBase.OnStoreSave |
T3 | CF |
BuildingBase.OnVariablesSynchronized |
T2 | DayZ-Expansion-Core |
CAContinuousCraft.Setup |
— | gebsfish |
CAContinuousQuantityLiquidTransfer.Setup |
— | MuchStuffPack |
CAContinuousRepeatFishing.SetNewSignalData |
— | gebsfish |
CF_Date.Format |
— | DayZ-Expansion-Core (cond) |
CF_Localiser.Set |
— | DayZ-Expansion-Core ✂ |
CF_ModuleGame.EnableRPC |
— | DayZ-Expansion-Core (cond) |
CarBattery.SetActions |
T2 | iM7s_DrugRunning |
CarDoor.EEHealthLevelChanged |
T2 | DayZ-Expansion-Vehicles |
CarDoor.Expansion_CarContactActivates |
— | DayZ-Expansion-Vehicles ✂ |
CarDoor.NameOverride |
— | DayZ-Expansion-Vehicles ✂ |
CarHud.Init |
— | DayZ-Expansion-Vehicles |
CarHud.RefreshVehicleHud |
— | DayZ-Expansion-Vehicles |
CarHud.ShowVehicleInfo |
— | DayZ-Expansion-Vehicles |
CarScript.AfterStoreLoad |
T3 | MuchCarKey |
CarScript.CanDisplayAttachmentCategory |
— | MuchCarKey |
CarScript.CanDisplayAttachmentSlot |
T2 | MuchCarKey |
CarScript.CanReleaseAttachment |
T2 | DBN_FordRaptor_Scorpio |
CarScript.DebugFreeAreaAtDoor |
— | DayZ-Expansion-Core ✂ |
CarScript.DeferredInit |
— | MuchCarKey |
CarScript.EEItemAttached |
T2 | DBN_FordRaptor_Scorpio |
CarScript.EEItemDetached |
T2 | DayZ-Expansion-Core |
CarScript.EEOnCECreate |
— | MuchCarKey |
CarScript.EOnPostSimulate |
T1 | DieselGear ✂ |
CarScript.IsAreaAtDoorFree |
— | DayZ-Expansion-Core ✂ |
CarScript.IsInventoryVisible |
T2 | MuchCarKey |
CarScript.NameOverride |
— | MuchCarKey (cond) |
CarScript.OnCEUpdate |
— | MuchCarKey |
CarScript.OnContact |
— | DieselGear ✂ |
CarScript.OnEngineStart |
— | MuchCarKey |
CarScript.OnUpdate |
T0 | FlipTransport |
CargoContainer.AddedToCargo |
— | CookZ |
CargoContainer.Refresh |
— | CookZ |
CargoContainer.RemovedFromCargo |
— | CookZ |
CargoContainer.SetEntity |
— | CookZ |
CargoContainer.UpdateInterval |
— | RaG_Core |
CatchYieldBank.GetYieldItemByIdx |
— | gebsfish (cond) |
CatchYieldBank.Init |
— | gebsfish |
CatchYieldBank.RegisterYieldItem |
— | gebsfish (cond) |
CatchingContextBase.SpawnAndSetupCatch |
— | gebsfish ✂ |
CatchingContextFishingRodAction.GenerateResult |
— | gebsfish ✂ |
CatchingContextFishingRodAction.Init |
— | gebsfish |
CatchingContextFishingRodAction.InitCatchingItemData |
— | gebsfish |
CatchingContextFishingRodAction.ModifySignalProbability |
— | gebsfish ✂ |
CatchingContextFishingRodAction.OnAfterSpawnSignalHit |
— | gebsfish ✂ |
CatchingContextFishingRodAction.OnBeforeSpawnSignalHit |
— | gebsfish ✂ |
CatchingContextFishingRodAction.OnSignalMiss |
— | gebsfish ✂ |
CatchingContextFishingRodAction.OnSignalPass |
— | gebsfish ✂ |
CatchingContextFishingRodAction.RandomizeSignalDuration |
— | gebsfish ✂ |
CatchingContextFishingRodAction.RandomizeSignalStartTime |
— | gebsfish ✂ |
CatchingContextFishingRodAction.RemoveItemSafe |
— | gebsfish ✂ |
CatchingContextFishingRodAction.TryDamageItems |
— | gebsfish ✂ |
CatchingContextFishingRodAction.TryHookLoss |
— | gebsfish ✂ |
CattleProd.OnWorkStart |
— | DayZ-Expansion-Core |
CattleProd.OnWorkStop |
— | DayZ-Expansion-Core |
CharacterCreationMenu.Refresh |
— | DayZ-Expansion-Core |
Chemlight_ColorBase.OnWorkStart |
— | DayZ-Expansion-Core |
Chemlight_ColorBase.OnWorkStop |
— | DayZ-Expansion-Core |
ChernarusPlusData.InitYieldBank |
— | gebsfish ✂ |
CivSedanWheel.OnWasDetached |
— | DayZ-Expansion-Vehicles |
CivilianSedan.ExpansionGetWheelType |
— | DayZ-Expansion-Vehicles ✂ |
CivilianSedan.OnDebugSpawn |
— | DayZ-Expansion-Vehicles ✂ |
Clothing.CanLoadItemIntoCargo |
T2 | DBN_FordRaptor_Scorpio ✂ |
Clothing.CanPutInCargo |
T2 | DBN_FordRaptor_Scorpio |
Clothing.CanReceiveAttachment |
T2 | MuchFramework |
Clothing.CanReceiveItemIntoCargo |
T2 | DBN_FordRaptor_Scorpio ✂ |
Clothing.Expansion_SwitchItemSelectionTextureEx |
— | DayZ-Expansion-Core |
Clothing.SetActions |
T2 | 4KBOSSKVehiclePackage |
CodeLock.NewUnlockServer |
— | MuchFramework |
CodeLockComponent.CheckCodeRequest |
— | RaG_Core (cond) |
CodeLockComponent.OnRPC |
T2 | RaG_Core (cond) |
CodeLockComponent.ResetPIN |
— | RaG_Core (cond) |
CodeLockComponent.SetLockCode |
— | RaG_Core (cond) |
CodeLockComponent.SetLockState |
— | RaG_Core (cond) |
CodeLockServerRPC.OpenTarget |
— | MuchFramework |
CombinationLock.EEDelete |
T3 | GameLabs |
CombinationLock.EEOnAfterLoad |
T3 | GameLabs |
CombinationLock.GL_Delete |
— | GameLabs ✂ |
CombinationLock.GL_GatherPersistentID |
— | GameLabs ✂ |
CombinationLock.GL_Load |
— | GameLabs ✂ |
CombinationLock.GL_Save |
— | GameLabs ✂ |
CombinationLock.LockServer |
— | GameLabs |
CombinationLock.UnlockOnServer |
— | GameLabs |
Construction.DropNonUsableMaterialsServer |
— | BaseBuildingPlus ✂ |
Construction.IsColliding |
— | BaseBuildingPlus ✂ |
Construction.IsCollidingEx |
— | BaseBuildingPlus ✂ |
ContainerWithCargo.LockCargo |
— | DBN_FordRaptor_Scorpio |
ContainerWithCargo.SetEntity |
— | DBN_FordRaptor_Scorpio ✂ |
ContainerWithCargoAndAttachments.OnShow |
— | DayZ-Expansion-Core (cond) |
ContainerWithCargoAndAttachments.SetEntity |
— | DayZ-Expansion-Core |
ContainerWithCargoAndAttachments.SetOpenState |
— | DayZ-Expansion-Core |
ContainerWithCargoAndAttachments.UpdateInterval |
— | RaG_Core |
Container_Base.CanLoadItemIntoCargo |
T2 | DBN_FordRaptor_Scorpio ✂ |
Container_Base.CanPutIntoHands |
T2 | DBN_FordRaptor_Scorpio |
ContaminatedArea_Dynamic.EEDelete |
T3 | GameLabs |
ContaminatedArea_Dynamic.EEInit |
T3 | GameLabs |
Cooking.CookWithEquipment |
— | CookZ (cond) |
CraftFenceKit.CanDo |
— | BaseBuildingPlus ✂ |
CraftGutsRope.Init |
— | MunghardsItempack |
CraftRag.Do |
— | MuchStuffPack ✂ |
CraftRag.Init |
— | MunghardsItempack |
CraftWatchtowerKit.CanDo |
— | BaseBuildingPlus ✂ |
CreditsLoader.GetData |
— | CF ✂ |
Crowbar.SetActions |
T2 | RaG_Hunting_Cabin |
CutOutPepperSeeds.Init |
— | MunghardsItempack |
CutOutPumpkinSeeds.Init |
— | MunghardsItempack |
CutOutTomatoSeeds.Init |
— | MunghardsItempack |
CutOutZucchiniSeeds.Init |
— | MunghardsItempack |
DayZGame.CloseCombatEffects |
— | DayZ-Expansion-Core |
DayZGame.ConnectLaunch |
— | GameLabs (cond) |
DayZGame.Expansion_OnUpdate |
— | DayZ-Expansion-Core ✂ |
DayZGame.FirearmEffects |
— | DayZ-Expansion-Core |
DayZGame.OnPostUpdate |
— | RaG_Core |
DayZGame.RegisterProfilesOptions |
— | Dabs Framework |
DayZGame.SetMissionPath |
— | Dabs Framework |
DayZGame.TryConnect |
— | GameLabs (cond) |
DayZPlayerCamera1stPersonVehicle.Expansion_GetUDAngles |
— | DayZ-Expansion-Vehicles ✂ |
DayZPlayerCamera1stPersonVehicle.OnActivate |
— | DayZ-Expansion-Vehicles |
DayZPlayerCamera1stPersonVehicle.OnUpdate |
T0 | DayZ-Expansion-Vehicles |
DayZPlayerCamera3rdPersonVehicle.Expansion_GetUDAngles |
— | DayZ-Expansion-Vehicles ✂ |
DayZPlayerCamera3rdPersonVehicle.OnActivate |
— | DayZ-Expansion-Vehicles |
DayZPlayerCamera3rdPersonVehicle.OnUpdate |
T0 | DayZ-Expansion-Vehicles |
DayZPlayerCameraOptics.SetCameraPP |
— | DieselGear ✂ |
DayZPlayerCommandDeathCallback.OnSimulationEnd |
— | DayZ-Expansion-Core |
DayZPlayerImplement.CanBeSkinned |
— | DayZ-Expansion-Core (cond) |
DayZPlayerImplement.EEHitBy |
T2 | DayZ-Expansion-Core |
DayZPlayerImplement.EEKilled |
T3 | DayZ-Expansion-Core |
DayZPlayerImplement.EEOnDamageCalculated |
— | DayZ-Expansion-Core |
DayZPlayerImplement.IsInventoryVisible |
T2 | DayZ-Expansion-Core |
DayZPlayerImplement.NameOverride |
— | DayZ-Expansion-Core (cond) |
DayZPlayerImplement.OnStepEvent |
— | gebsfish |
DayZPlayerImplement.OnStoreLoad |
T3 | CF |
DayZPlayerImplement.OnStoreSave |
T3 | CF |
DayZPlayerImplement.OnSyncJuncture |
— | DayZ-Expansion-Core |
DayZPlayerImplement.OnVariablesSynchronized |
T2 | DayZ-Expansion-Core |
DayZPlayerImplement.PlaySound |
— | gebsfish (cond) |
DayZPlayerImplement.ProcessJumpOrClimb |
— | Drippy Sneakers |
DayZPlayerImplement.RegisterTransportHit |
— | DieselGear (cond) |
DayZPlayerImplementThrowing.HandleThrowing |
— | DayZ-Expansion-Core (cond) |
DayZPlayerMeleeFightLogic_LightHeavy.HandleFightLogic |
— | DayZ-Expansion-Core (cond) |
DayZPlayerMeleeFightLogic_LightHeavy.Init |
— | DayZ-Expansion-Core (cond) |
DeadfallData.InitYieldBank |
— | gebsfish ✂ |
Debug.DestroyAllShapes |
— | Dabs Framework ✂ |
Debug.DrawArrow |
— | Dabs Framework ✂ |
Debug.DrawBox |
— | Dabs Framework ✂ |
Debug.DrawBoxEx |
— | Dabs Framework ✂ |
Debug.DrawCone |
— | Dabs Framework ✂ |
Debug.DrawCube |
— | Dabs Framework ✂ |
Debug.DrawCylinder |
— | Dabs Framework ✂ |
Debug.DrawLine |
— | Dabs Framework ✂ |
Debug.DrawLines |
— | Dabs Framework ✂ |
Debug.DrawSphere |
— | Dabs Framework ✂ |
DeerisleData.InitYieldBank |
— | gebsfish ✂ |
Defibrillator.OnWorkStart |
— | DayZ-Expansion-Core |
Defibrillator.OnWorkStop |
— | DayZ-Expansion-Core |
DigOutStashLambda.Execute |
— | DayZ-Expansion-Core ✂ |
DigitalCodeLock.AfterStoreLoad |
T3 | RaG_Core |
DigitalCodeLock.CanBeLocked |
— | RaG_Core |
DigitalCodeLock.CanDetachAttachment |
— | RaG_Core (cond) |
DigitalCodeLock.CanDetachCodeLock |
— | RaG_Core (cond) |
DigitalCodeLock.CanReleaseAttachment |
T2 | RaG_Core (cond) |
DigitalCodeLock.CanSetCode |
— | RaG_Core (cond) |
DigitalCodeLock.EEDelete |
T3 | GameLabs |
DigitalCodeLock.EEInit |
T3 | RaG_Core |
DigitalCodeLock.EEItemAttached |
T2 | RaG_Core |
DigitalCodeLock.EEItemDetached |
T2 | RaG_Core |
DigitalCodeLock.EEOnAfterLoad |
T3 | GameLabs |
DigitalCodeLock.GL_Delete |
— | GameLabs ✂ |
DigitalCodeLock.GL_GatherPersistentID |
— | GameLabs ✂ |
DigitalCodeLock.GL_Load |
— | GameLabs ✂ |
DigitalCodeLock.GL_Save |
— | GameLabs ✂ |
DigitalCodeLock.GetBatteryEnergy |
— | RaG_Core (cond) |
DigitalCodeLock.HasBattery |
— | RaG_Core (cond) |
DigitalCodeLock.HasEnergy |
— | RaG_Core (cond) |
DigitalCodeLock.HasValidParent |
— | RaG_Core (cond) |
DigitalCodeLock.IsPlayerOnBackside |
— | RaG_Core (cond) |
DigitalCodeLock.NeedBattery |
— | RaG_Core (cond) |
DigitalCodeLock.OnRPC |
T2 | RaG_Core (cond) |
DigitalCodeLock.OnVariablesSynchronized |
T2 | RaG_Core |
DigitalCodeLock.OnWasAttached |
— | RaG_Core |
DigitalCodeLock.OnWork |
— | RaG_Core (cond) |
DigitalCodeLock.OnWorkStart |
— | RaG_Core |
DigitalCodeLock.SetActions |
T2 | RaG_Core |
DigitalCodeLock.SetLockState |
— | GameLabs |
DigitalCodeLock.StartItemSoundServer |
— | RaG_Core (cond) |
DigitalCodeLockUI.CodeResponse |
— | RaG_Core |
DigitalCodeLockUI.ConfirmCode |
— | RaG_Core |
DigitalCodeLockUI.KeyPress |
— | RaG_Core (cond) |
DigitalCodeLockUI.OnKeyDown |
— | RaG_Core |
DigitalCodeLockUI.SetTargetLock |
— | RaG_Core |
DigitalCodeLockUI.Update |
— | RaG_Core |
DuctTape.InitItemVariables |
— | DieselGear |
DuctTape.OnVariablesSynchronized |
T2 | iM7s_DrugRunning |
DuctTape.SetActions |
T2 | iM7s_DrugRunning |
EasterEgg.OnInventoryEnter |
T2 | DayZ-Expansion-Core |
EasterEgg.OnInventoryExit |
T2 | DayZ-Expansion-Core |
Edible_Base.EEDelete |
T3 | gebsfish |
Edible_Base.EEItemLocationChanged |
T2 | gebsfish |
Edible_Base.OnVariablesSynchronized |
T2 | gebsfish |
EffExhaustSmoke.Event_OnFrameUpdate |
— | DayZ-Expansion-Vehicles (cond) |
EffExhaustSmoke.Expansion_SetParticleStateHelicopter |
— | DayZ-Expansion-Vehicles ✂ |
EffExhaustSmoke.Expansion_SetRotorSpeed |
— | DayZ-Expansion-Vehicles ✂ |
ElectronicRepairKit.InitItemVariables |
— | DieselGear |
EmoteCB.OnAnimationEvent |
— | Survivor Animations (cond) |
EmoteDabbing.EmoteCondition |
— | Dabs Framework (cond) |
EmoteManager.CommitSuicide |
— | DayZ-Expansion-Core (cond) |
EmoteManager.CreateBleedingEffect |
— | DayZ-Expansion-Core (cond) |
EmoteManager.CreateEmoteCallback |
— | Survivor Animations |
EnochData.InitYieldBank |
— | gebsfish ✂ |
Environment.Init |
— | MunghardsItempack |
EpoxyPutty.InitItemVariables |
— | DieselGear |
ExpansionESPModificationModule.OnInit |
T3 | DayZ-Expansion-Vehicles |
ExpansionGlobalChatModule.AddChatMessage_Server |
— | GameLabs |
ExpansionVehicle.CanBeDamaged |
— | DayZ-Expansion-Vehicles (cond) |
ExpansionVehicle.DeferredInit |
— | DayZ-Expansion-Vehicles |
ExpansionVehicle.GetLockState |
— | DayZ-Expansion-Vehicles ✂ |
ExpansionVehicle.Init |
— | DayZ-Expansion-Vehicles ✂ |
ExpansionVehicle.IsLocked |
— | DayZ-Expansion-Vehicles ✂ |
ExpansionVehicle.OnCECreate |
— | DayZ-Expansion-Vehicles |
ExpansionVehicle.OnDoorClosed |
— | DayZ-Expansion-Vehicles ✂ |
ExpansionVehicle.OnDoorOpened |
— | DayZ-Expansion-Vehicles ✂ |
ExpansionVehicle.ResetKeyPairing |
— | DayZ-Expansion-Vehicles ✂ |
ExpansionVehicle.SetLockState |
— | DayZ-Expansion-Vehicles ✂ |
ExplosivesBase.Expansion_GetAmmoTypes |
— | DayZ-Expansion-Core ✂ |
ExplosivesBase.Expansion_IsDanger |
— | DayZ-Expansion-Core ✂ |
Fence.Expansion_OnPartBuiltServer |
— | DayZ-Expansion-Core |
FenceKit.OnPlacementComplete |
— | GameLabs |
FirefighterAxe.SetActions |
T2 | RaG_BaseItems |
FireplaceIndoor.SetActions |
T2 | DBN_FordRaptor_Scorpio |
FireworksBase.OnInventoryEnter |
T2 | DayZ-Expansion-Core |
FirstAidKit.SetActions |
T2 | RaG_Vehicle_Pack |
FishYieldItemBase.GetCycleTimeForYieldItem |
— | gebsfish ✂ |
FishingRod_Base_New.SetActions |
T2 | RaG_BaseItems |
Flashlight.OnWorkStart |
— | DayZ-Expansion-Core |
Flashlight.OnWorkStop |
— | DayZ-Expansion-Core |
FordRaptor_Scorpio.CleanupEffects |
— | DBN_FordRaptor_Scorpio |
FordRaptor_Scorpio.EEDelete |
T3 | DBN_FordRaptor_Scorpio |
FordRaptor_Scorpio.EEInit |
T3 | DBN_FordRaptor_Scorpio |
FordRaptor_Scorpio.OnContact |
— | DBN_FordRaptor_Scorpio |
FordRaptor_Scorpio.OnRPC |
T2 | DBN_FordRaptor_Scorpio |
FordRaptor_Scorpio.OnVariablesSynchronized |
T2 | DBN_FordRaptor_Scorpio |
FordRaptor_Scorpio.UpdateLightsClient |
— | DBN_FordRaptor_Scorpio |
FordRaptor_Scorpio.UpdateLightsServer |
— | DBN_FordRaptor_Scorpio |
GPSReceiver.OnWorkStart |
— | DayZ-Expansion-Core |
GPSReceiver.OnWorkStop |
— | DayZ-Expansion-Core |
GardenLime.InitItemVariables |
— | DieselGear |
GardenLime.SetActions |
T2 | RaG_BaseItems |
Grenade_Base.Expansion_IsLive |
— | DayZ-Expansion-Core ✂ |
Guts.InitItemVariables |
— | DieselGear |
HandDrillKit.SetActions |
T2 | TF:Fireworks |
HandSaw.SetActions |
T2 | RaG_Hunting_Cabin |
HandsHeader.UpdateInterval |
— | DayZ-Expansion-Core |
HatchbackWheel.OnWasDetached |
— | DayZ-Expansion-Vehicles |
Hatchback_02.ExpansionGetWheelType |
— | DayZ-Expansion-Vehicles ✂ |
Hatchback_02.OnDebugSpawn |
— | DayZ-Expansion-Vehicles ✂ |
Hatchback_02_Wheel.OnWasDetached |
— | DayZ-Expansion-Vehicles |
Header.SetItemPreview |
— | DayZ-Expansion-Core |
Heatpack.OnWorkStart |
— | DayZ-Expansion-Core |
Heatpack.OnWorkStop |
— | DayZ-Expansion-Core |
HelicopterScript.OnStoreLoad |
T3 | CF |
HelicopterScript.OnStoreSave |
T3 | CF |
Hologram.AlignProjectionOnTerrain |
— | BaseBuildingPlus (cond) |
Hologram.HeightPlacementCheck |
— | gebsfish (cond) |
Hologram.IsBaseViable |
— | gebsfish (cond) |
Hologram.IsClippingRoof |
— | gebsfish (cond) |
Hologram.IsCollidingBBox |
— | gebsfish |
Hologram.IsCollidingGeometryProxy |
— | gebsfish |
Hologram.IsFloating |
— | BaseBuildingPlus |
Hologram.PlaceEntity |
— | iM7s_DrugRunning ✂ |
Hologram.SetHologramPosition |
— | gebsfish |
IAT_ActionCraftOnWorkbench.OnFinishProgressServer |
— | iM7s_DrugRunning |
IAT_ActionCraftOnWorkbench.SetupAnimation |
— | iM7s_DrugRunning ✂ |
IAT_ActioncraftOnWorkbenchCB.CreateActionComponent |
— | iM7s_DrugRunning ✂ |
InventoryQuickbar.GetQuickbarItemColor |
— | DayZ-Expansion-Vehicles |
ItemActionsWidget.GetActionDesc |
— | DayZ-Expansion-Core |
ItemBase.CF_OnStoreLoad |
— | DayZ-Expansion-Vehicles |
ItemBase.CF_OnStoreSave |
— | DayZ-Expansion-Vehicles |
ItemBase.CanBeCombined |
— | DayZ-Expansion-Core |
ItemBase.CanBeConsumed |
— | RaG_Core |
ItemBase.CanBePlaced |
— | MuchFramework (cond) |
ItemBase.CanBeSplit |
— | DayZ-Expansion-Core |
ItemBase.CanDisplayAttachmentSlot |
T2 | DayZ-Expansion-Core ✂ |
ItemBase.CanPutAsAttachment |
— | DayZ-Expansion-Core (cond) |
ItemBase.CanPutInCargo |
T2 | Forward Operator Gear ✂ |
ItemBase.CanPutIntoHands |
T2 | DayZ-Expansion-Market |
ItemBase.CanReceiveItemIntoCargo |
T2 | MunghardsItempack (cond) |
ItemBase.CanRemoveFromCargo |
— | DayZ-Expansion-Market |
ItemBase.CanRemoveFromHands |
— | DayZ-Expansion-Market |
ItemBase.CombineItemsClient |
— | DayZ-Expansion-Core (cond) |
ItemBase.EEHealthLevelChanged |
T2 | DayZ-Expansion-Vehicles |
ItemBase.EEHitBy |
T2 | RaG_Core |
ItemBase.Expansion_CanObjectAttach |
— | DayZ-Expansion-Vehicles ✂ |
ItemBase.GetAttachmentSoundType |
— | Drippy Sneakers (cond) |
ItemBase.GetHiddenSelectionIndex |
— | DayZ-Expansion-Vehicles ✂ |
ItemBase.GetItemSize |
— | Dabs Framework ✂ |
ItemBase.IsInventoryVisible |
T2 | DayZ-Expansion-Vehicles |
ItemBase.MaxLifetimeRefreshCalc |
— | DayZ-Expansion-Core ✂ |
ItemBase.OnInventoryEnter |
T2 | RaG_Core |
ItemBase.OnInventoryExit |
T2 | RaG_Core |
ItemBase.OnItemLocationChanged |
T2 | DayZ-Expansion-Vehicles |
ItemBase.OnRightClick |
— | DayZ-Expansion-Core (cond) |
ItemBase.OnStoreSave |
T3 | CF |
JMESPMeta.CreateActions |
— | DayZ-Expansion-Vehicles |
JMVehicleSpawnerSettings.Defaults |
— | DayZ-Expansion-Vehicles |
JMVehiclesMenu.GetVehicleTypeInfo |
— | DayZ-Expansion-Vehicles ✂ |
KeybindingElement.Reload |
— | CF |
KeybindingElementNew.GetLayoutName |
— | DayZ-Expansion-Core ✂ |
KeybindingsMenu.Init |
— | DayZ-Expansion-Core |
KeybindingsMenu.Refresh |
— | DayZ-Expansion-Core ✂ |
KobraOptic.GetCurrentNVType |
— | DieselGear ✂ |
KobraOptic.InitOpticMode |
— | DieselGear |
KobraOptic.IsNVOptic |
— | DieselGear ✂ |
LandMineTrap.Expansion_IsExplosive |
— | DayZ-Expansion-Core ✂ |
Land_ContainerLocked_Blue_DE.EEDelete |
T3 | GameLabs |
Land_ContainerLocked_Blue_DE.EEInit |
T3 | GameLabs |
Land_ContainerLocked_Orange_DE.EEDelete |
T3 | GameLabs |
Land_ContainerLocked_Orange_DE.EEInit |
T3 | GameLabs |
Land_ContainerLocked_Red_DE.EEDelete |
T3 | GameLabs |
Land_ContainerLocked_Red_DE.EEInit |
T3 | GameLabs |
Land_ContainerLocked_Yellow_DE.EEDelete |
T3 | GameLabs |
Land_ContainerLocked_Yellow_DE.EEInit |
T3 | GameLabs |
Land_Mil_ContainerHabitat_Armory_Locked_Green_DE.EEDelete |
T3 | GameLabs |
Land_Mil_ContainerHabitat_Armory_Locked_Green_DE.EEInit |
T3 | GameLabs |
Lard.InitItemVariables |
— | DieselGear |
LargeGasCanister.OnVariablesSynchronized |
T2 | iM7s_DrugRunning |
LargeGasCanister.SetActions |
T2 | iM7s_DrugRunning |
LeatherSewingKit.InitItemVariables |
— | DieselGear |
Liquid.CanFillContainer |
— | RaG_Core |
Liquid.CanTransfer |
— | RaG_Core |
Liquid.FillContainer |
— | RaG_Core (cond) |
Liquid.GetLiquidConfigProperty |
— | RaG_Core ✂ |
LuxData.InitYieldBank |
— | gebsfish ✂ |
MagazineStorage.SetActions |
T2 | RaG_BaseItems |
Magnum_Base.InitStateMachine |
— | Survivor Animations ✂ |
Magnum_Base.SetActions |
T2 | Survivor Animations |
MaskBase.CanPutAsAttachment |
— | WindstridesClothingPack |
Matchbox.SetActions |
T2 | TF:Fireworks |
MediumGasCanister.OnVariablesSynchronized |
T2 | iM7s_DrugRunning |
MediumGasCanister.SetActions |
T2 | iM7s_DrugRunning |
Megaphone.OnWorkStart |
— | DayZ-Expansion-Core |
Megaphone.OnWorkStop |
— | DayZ-Expansion-Core |
MetalPlate.SetActions |
T2 | 4KBOSSKVehiclePackage |
MetalWire.UpdateAllSelections |
— | DayZ-Expansion-Vehicles |
MiscGameplayFunctions.BuildCondition |
— | BaseBuildingPlus ✂ |
MiscGameplayFunctions.ComplexBuildCollideCheckClient |
— | BaseBuildingPlus ✂ |
MissionBase.CF_IsLoaded |
— | CF ✂ |
MissionBase.InitWorldYieldDataDefaults |
— | gebsfish ✂ |
MissionServer.HandleBody |
— | DayZ-Expansion-Core |
MissionServer.InvokeOnDisconnect |
T3 | CF |
MissionServer.OnClientNewEvent |
T3 | CF |
ModItemRegisterCallbacks.RegisterCustom |
— | CF |
ModLoader.GetMods |
— | CF ✂ |
ModLoader.LoadMods |
— | CF ✂ |
ModStructure.GetDebugName |
— | CF |
ModStructure.GetModActionURL |
— | CF ✂ |
ModStructure.GetModLogo |
— | CF ✂ |
ModStructure.GetModLogoOver |
— | CF ✂ |
ModStructure.GetModLogoSmall |
— | CF ✂ |
ModStructure.GetModName |
— | CF ✂ |
ModStructure.GetModOverview |
— | CF ✂ |
ModStructure.GetModToltip |
— | CF ✂ |
ModifiersManager.Init |
— | iM7s_DrugRunning |
MotorbikeScript.CanReceiveAttachment |
T2 | DayZ-Expansion-Vehicles |
MotorbikeScript.CanReleaseAttachment |
T2 | DayZ-Expansion-Vehicles |
MotorbikeScript.DamageCrew |
— | DayZ-Expansion-Vehicles |
MotorbikeScript.DeferredInit |
— | DayZ-Expansion-Core |
MotorbikeScript.EECargoIn |
— | DayZ-Expansion-Core |
MotorbikeScript.EECargoOut |
— | DayZ-Expansion-Core |
MotorbikeScript.EEDelete |
T3 | DayZ-Expansion-Core |
MotorbikeScript.EEInit |
T3 | DayZ-Expansion-Core |
MotorbikeScript.EEItemAttached |
T2 | DayZ-Expansion-Vehicles |
MotorbikeScript.EEItemDetached |
T2 | DayZ-Expansion-Vehicles |
MotorbikeScript.EEOnAfterLoad |
T3 | DayZ-Expansion-Vehicles |
MotorbikeScript.EEOnCECreate |
— | DayZ-Expansion-Vehicles |
MotorbikeScript.EEOnDamageCalculated |
— | DayZ-Expansion-Core |
MotorbikeScript.EOnPostSimulate |
T1 | DayZ-Expansion-Vehicles ✂ |
MotorbikeScript.GetMomentum |
— | DayZ-Expansion-Vehicles |
MotorbikeScript.IsInventoryVisible |
T2 | DayZ-Expansion-Vehicles |
MotorbikeScript.NameOverride |
— | DayZ-Expansion-Vehicles ✂ |
MotorbikeScript.OnBeforeEngineStart |
— | DayZ-Expansion-Vehicles |
MotorbikeScript.OnContact |
— | DayZ-Expansion-Vehicles |
MotorbikeScript.OnEngineStart |
— | DayZ-Expansion-Vehicles |
MotorbikeScript.OnEngineStop |
— | DayZ-Expansion-Vehicles |
MotorbikeScript.OnStoreSave |
T3 | CF |
MotorbikeScript.OnUpdate |
T0 | DayZ-Expansion-Vehicles |
MotorbikeScript.SetActions |
T2 | DayZ-Expansion-Core |
NamalskData.InitYieldBank |
— | gebsfish ✂ |
NavalPlusData.InitYieldBank |
— | gebsfish ✂ |
NotificationRuntimeData.GetTitleText |
— | CF ✂ |
NotificationUI.AddNotification |
— | CF |
NotificationUI.RemoveNotification |
— | CF |
NotificationUI.UpdateTargetHeight |
— | CF |
OffroadHatchback.ExpansionGetWheelType |
— | DayZ-Expansion-Vehicles ✂ |
OffroadHatchback.OnDebugSpawn |
— | DayZ-Expansion-Vehicles ✂ |
OpenCan.Do |
— | CookZ (cond) |
OpenCan.Init |
— | MunghardsItempack |
PPEChromAber.RegisterMaterialParameters |
— | iM7s_DrugRunning |
PPERotBlur.RegisterMaterialParameters |
— | iM7s_DrugRunning |
Paper.InitItemVariables |
— | DieselGear |
PersonalRadio.SetActions |
T2 | RaG_Vehicle_Pack |
PetrolLighter.OnVariablesSynchronized |
T2 | iM7s_DrugRunning |
PipeWrench.SetActions |
T2 | DayZ-Expansion-Vehicles |
Pistol_Base.GetInventoryHandAnimation |
— | WindstridesClothingPack (cond) |
PlantBase.Harvest |
— | iM7s_DrugRunning (cond) |
PlantBase.RemovePlantEx |
— | iM7s_DrugRunning ✂ |
PlantMaterial.CanDetachAttachment |
— | RaG_BaseItems (cond) |
PlantMaterial.CanPutAsAttachment |
— | RaG_BaseItems ✂ |
PlayerAgentPool.AddAgent |
— | DayZ-Expansion-Core (cond) |
PlayerBase.AfterStoreLoad |
T3 | DayZ-Expansion-Vehicles |
PlayerBase.CalculateVisibilityForAI |
— | MuchFramework ✂ |
PlayerBase.CanReceiveAttachment |
T2 | Forward Operator Gear (cond) |
PlayerBase.CanReceiveItemIntoHands |
T2 | DieselGear (cond) |
PlayerBase.CommandHandler |
T1 | Survivor Animations |
PlayerBase.DropItem |
— | DayZ-Expansion-Core |
PlayerBase.EEItemIntoHands |
T2 | DayZ-Expansion-Core |
PlayerBase.EEOnDamageCalculated |
— | DayZ-Expansion-Vehicles |
PlayerBase.EOnContact |
— | MuchStuffPack ✂ |
PlayerBase.Expansion_HasAdminToolGodMode |
— | DayZ-Expansion-Core ✂ |
PlayerBase.Expansion_HasAdminToolInvisibility |
— | DayZ-Expansion-Core ✂ |
PlayerBase.GetActions |
— | Dabs Framework ✂ |
PlayerBase.HeadingModel |
— | DayZ-Expansion-Vehicles |
PlayerBase.IsInventoryVisible |
T2 | DayZ-Expansion-Core |
PlayerBase.ModCommandHandlerAfter |
— | Survivor Animations |
PlayerBase.ModCommandHandlerInside |
— | DayZ-Expansion-Vehicles |
PlayerBase.OnCommandSwimStart |
— | DayZ-Expansion-Vehicles |
PlayerBase.OnCommandVehicleFinish |
— | DieselGear |
PlayerBase.OnCommandVehicleStart |
— | DieselGear |
PlayerBase.OnConnect |
— | DayZ-Expansion-Core |
PlayerBase.OnDisconnect |
— | DayZ-Expansion-Vehicles |
PlayerBase.OnEnterZone |
— | DayZ-Expansion-Core ✂ |
PlayerBase.OnExitZone |
— | DayZ-Expansion-Core ✂ |
PlayerBase.OnLand |
— | DayZ-Expansion-Vehicles |
PlayerBase.OnReconnect |
— | DayZ-Expansion-Core |
PlayerBase.OnRestrainChangeClient |
— | DayZ-Expansion-Core |
PlayerBase.OnRestrainStart |
— | DayZ-Expansion-Core |
PlayerBase.OnScheduledTick |
T1 | GameLabs |
PlayerBase.OnSelectPlayer |
— | CF |
PlayerBase.OnStoreLoad |
T3 | DayZ-Expansion-Core (cond) |
PlayerBase.OnStoreLoadLifespan |
— | CF (cond) |
PlayerBase.OnStoreSave |
T3 | DayZ-Expansion-Core (cond) |
PlayerBase.OnUnconsciousStart |
— | DayZ-Expansion-Core |
PlayerBase.OnUnconsciousStop |
— | DayZ-Expansion-Core |
PlayerBase.OnVehicleSeatDriverLeft |
— | DayZ-Expansion-Vehicles |
PlayerBase.OnVehicleSwitchSeat |
— | GameLabs |
PlayerBase.RegisterTransportHit |
— | DayZ-Expansion-Vehicles (cond) |
PlayerBase.SwitchItemSelectionTexture |
— | Forward Operator Gear |
PlayerBase.TryHideItemInHands |
— | DayZ-Expansion-Vehicles |
PlayerPreview.UpdateInterval |
— | Forward Operator Gear |
PluginAdminLog.OnContinouousAction |
— | GameLabs |
PluginAdminLog.OnPlacementComplete |
— | GameLabs |
PluginDayzPlayerDebug.RegisterAnimations |
— | iM7s_DrugRunning |
PluginDiagMenu.OnRPC |
T2 | Dabs Framework |
PluginDiagMenu.RegisterModdedDiags |
— | DayZ-Expansion-Vehicles |
PluginDiagMenu.RegisterModdedDiagsIDs |
— | DayZ-Expansion-Vehicles |
PluginDiagMenuClient.BindCallbacks |
— | DayZ-Expansion-Vehicles |
PluginDiagMenuClient.RegisterModdedDiags |
— | Dabs Framework |
PluginManager.RegisterPluginDebug |
— | DayZ-Expansion-Core (cond) |
PluginRepairing.CalculateHealth |
— | WornRepair ✂ |
PluginRepairing.CanRepair |
— | WornRepair ✂ |
PluginRepairing.Repair |
— | WornRepair ✂ |
PokeHolesBarrel.CanDo |
— | RaG_BaseItems (cond) |
PortableGasLamp.OnWorkStart |
— | DayZ-Expansion-Core |
PortableGasLamp.OnWorkStop |
— | DayZ-Expansion-Core |
PortableGasLamp.kv5slut |
— | MunghardsItempack ✂ |
PortableGasStove.OnWorkStop |
— | DayZ-Expansion-Core |
PortableGasStove.kv5slut |
— | MunghardsItempack ✂ |
PowderedMilk.InitItemVariables |
— | DieselGear |
PowerGenerator.SetActions |
T2 | DBN_FordRaptor_Scorpio |
PowerGeneratorBase.OnWorkStart |
— | DayZ-Expansion-Core |
PowerGeneratorBase.OnWorkStop |
— | DayZ-Expansion-Core |
PoweredOptic_Base.OnWorkStart |
— | DayZ-Expansion-Core |
PoweredOptic_Base.OnWorkStop |
— | DayZ-Expansion-Core |
PrepareCarp.Init |
— | gebsfish |
PrepareFish.CanDo |
— | gebsfish (cond) |
PrepareFish.Do |
— | gebsfish (cond) |
PrepareFish.Init |
— | gebsfish |
PrepareFish.SpawnItems |
— | gebsfish |
PrepareMackerel.Init |
— | gebsfish |
PrepareSteelheadTrout.Init |
— | gebsfish |
PrepareWalleyePollock.Init |
— | gebsfish |
PumpkinSeedsPack.SetActions |
T2 | RaG_BaseItems |
PurifyWater.Do |
— | MuchStuffPack ✂ |
PurifyWater.Init |
— | MuchStuffPack |
Radio.OnWorkStop |
— | DayZ-Expansion-Core |
RainProcurementComponentBase.GetBaseLiquidAmount |
— | RaG_BaseItems (cond) |
Rangefinder.OnWorkStart |
— | DayZ-Expansion-Core |
Rangefinder.OnWorkStop |
— | DayZ-Expansion-Core |
Raycaster.OnWorkStart |
— | DayZ-Expansion-Core |
Raycaster.OnWorkStop |
— | DayZ-Expansion-Core |
ReflexOptic.GetCurrentNVType |
— | DieselGear ✂ |
ReflexOptic.InitOpticMode |
— | DieselGear |
ReflexOptic.IsNVOptic |
— | DieselGear ✂ |
Refridgerator.OnWorkStart |
— | DayZ-Expansion-Core |
Refridgerator.OnWorkStop |
— | DayZ-Expansion-Core |
RepairEpoxy.Init |
— | gebsfish |
RepairWithTape.Init |
— | gebsfish |
ReplaceAndDestroyLambda.CopyOldPropertiesToNew |
— | DayZ-Expansion-Core |
Rice.InitItemVariables |
— | DieselGear |
Rifle_Base.SetActions |
T2 | 4KBOSSKVehiclePackage |
Roadflare.OnWorkStart |
— | DayZ-Expansion-Core |
Roadflare.OnWorkStop |
— | DayZ-Expansion-Core |
Roadflare.SetActions |
T2 | TF:Fireworks |
RockBase.GetAmountOfDrops |
— | DieselGear ✂ |
RockBase.GetDamageToMiningItemEachDrop |
— | DieselGear ✂ |
RockBase.GetMaterialAndQuantityMap |
— | DieselGear ✂ |
SakhalData.InitYieldBank |
— | gebsfish ✂ |
SawoffMosin.Do |
— | MuchStuffPack (cond) |
ScientificBriefcase.EEDelete |
T3 | GameLabs |
ScientificBriefcase.EEInit |
T3 | GameLabs |
ScientificBriefcase.Open |
— | GameLabs |
Screwdriver.OnVariablesSynchronized |
T2 | iM7s_DrugRunning |
Sedan_02.ExpansionGetWheelType |
— | DayZ-Expansion-Vehicles ✂ |
Sedan_02.OnDebugSpawn |
— | DayZ-Expansion-Vehicles ✂ |
Sedan_02_Wheel.OnWasDetached |
— | DayZ-Expansion-Vehicles |
SeedPackBase.EmptySeedPack |
— | iM7s_DrugRunning ✂ |
SewingKit.InitItemVariables |
— | DieselGear |
SmallGasCanister.OnVariablesSynchronized |
T2 | iM7s_DrugRunning |
SmallGasCanister.SetActions |
T2 | iM7s_DrugRunning |
SmokeGrenadeBase.Expansion_IsExplosive |
— | DayZ-Expansion-Core ✂ |
SmokeGrenadeBase.OnExplode |
— | DayZ-Expansion-Core (cond) |
SmokeGrenadeBase.OnWorkStart |
— | DayZ-Expansion-Core |
SmokeGrenadeBase.OnWorkStop |
— | DayZ-Expansion-Core |
Snack_ColorBase.InitItemVariables |
— | DieselGear |
Spear.SetActions |
T2 | gebsfish |
Spotlight.OnWorkStart |
— | DayZ-Expansion-Core |
Spotlight.OnWorkStop |
— | DayZ-Expansion-Core |
StaticConstructionMethods.SpawnConstructionMaterialPiles |
— | BaseBuildingPlus ✂ |
StaticObj_Wreck_Chinook.EEDelete |
T3 | GameLabs |
StaticObj_Wreck_Chinook.EEInit |
T3 | GameLabs |
StaticObj_Wreck_Mi24_TK.EEDelete |
T3 | GameLabs |
StaticObj_Wreck_Mi24_TK.EEInit |
T3 | GameLabs |
StunBaton.OnWorkStart |
— | DayZ-Expansion-Core |
StunBaton.OnWorkStop |
— | DayZ-Expansion-Core |
SymptomManager.Init |
— | iM7s_DrugRunning |
SyncEvents.SendPlayerList |
— | DayZ-Expansion-Core ✂ |
TLRLight.OnWorkStart |
— | DayZ-Expansion-Core |
TLRLight.OnWorkStop |
— | DayZ-Expansion-Core |
TabberUI.AddTab |
— | DayZ-Expansion-Core ✂ |
TentBase.CanPutAsAttachment |
— | MunghardsItempack ✂ |
TerritoryFlagKit.OnPlacementComplete |
— | GameLabs |
ThermalBiasHandler.OnStoreLoad |
T3 | DayZ-Expansion-Core (cond) |
TireRepairKit.InitItemVariables |
— | DieselGear |
ToggleNVGActionInput.UpdatePossibleActions |
— | DieselGear |
Torch.OnWorkStart |
— | DayZ-Expansion-Core |
Torch.OnWorkStop |
— | DayZ-Expansion-Core |
Torch.SetActions |
T2 | TF:Fireworks |
TransmitterBase.OnWorkStart |
— | DayZ-Expansion-Core |
TransmitterBase.OnWorkStop |
— | DayZ-Expansion-Core |
TrapBase.Expansion_IsDanger |
— | DayZ-Expansion-Core ✂ |
TrapSpawnBase.PlayCatchNoise |
— | gebsfish (cond) |
TrapSpawnBase.PlayCatchParticleSynced |
— | gebsfish (cond) |
TrapSpawnBase.PlayCatchSound |
— | gebsfish (cond) |
TripwireTrap.EEItemAttached |
T2 | DayZ-Expansion-Core |
TripwireTrap.EEItemDetached |
T2 | DayZ-Expansion-Core |
TripwireTrap.Expansion_GetAmmoTypes |
— | DayZ-Expansion-Core ✂ |
TripwireTrap.Expansion_IsExplosive |
— | DayZ-Expansion-Core ✂ |
TripwireTrap.Expansion_IsMechanicalTrap |
— | DayZ-Expansion-Core ✂ |
TripwireTrap.OnInventoryEnter |
T2 | DayZ-Expansion-Core |
TruckBattery.EEItemDetached |
T2 | BaseBuildingPlus |
Truck_01_Base.EEItemAttached |
T2 | DBN_FordRaptor_Scorpio |
Truck_01_Base.ExpansionGetWheelType |
— | DayZ-Expansion-Vehicles ✂ |
Truck_01_Wheel.OnWasDetached |
— | DayZ-Expansion-Vehicles |
Truck_01_WheelDouble.OnWasDetached |
— | DayZ-Expansion-Vehicles |
UniversalLight.InitAttachmentsSlotsToCheck |
— | Mortys Weapons ✂ |
UniversalLight.OnWorkStart |
— | DayZ-Expansion-Core |
UniversalLight.OnWorkStop |
— | DayZ-Expansion-Core |
VPPAdminHud.DefineButtons |
— | FlipTransport |
VehicleContactData.SetData |
— | DayZ-Expansion-Vehicles |
VehicleLightsComponent.EnableLight |
— | DayZ-Expansion-Vehicles (cond) |
VehicleLightsComponent.SetSelectionMaterial |
— | DayZ-Expansion-Vehicles (cond) |
VicinityContainer.UpdateInterval |
— | DieselGear ✂ |
VicinityItemManager.AddVicinityItems |
— | DayZ-Expansion-Core |
WatchtowerKit.OnPlacementComplete |
— | GameLabs |
WeaponCleaningKit.InitItemVariables |
— | DieselGear |
WeaponFSM.ValidateAndRepairHelper |
— | DayZ-Expansion-Core ✂ |
WeaponStableState.SyncAnimState |
— | DayZ-Expansion-Core (cond) |
Weapon_Base.AfterStoreLoad |
T3 | DayZ-Expansion-Core |
Weapon_Base.EEFired |
— | GameLabs |
Weapon_Base.EEItemAttached |
T2 | DayZ-Expansion-Core |
Weapon_Base.EEItemDetached |
T2 | DayZ-Expansion-Core |
Weapon_Base.Expansion_GetDPS |
— | DayZ-Expansion-Core ✂ |
Weapon_Base.OnFireModeChange |
— | DayZ-Expansion-Core |
Weapon_Base.OnVariablesSynchronized |
T2 | DayZ-Expansion-Core |
Whetstone.InitItemVariables |
— | DieselGear |
WoodBase.OnTreeCutDown |
— | DayZ-Expansion-Vehicles |
Worm.OnCEIterate |
— | gebsfish |
Wreck_Mi8.EEDelete |
T3 | GameLabs |
Wreck_Mi8.EEInit |
T3 | GameLabs |
Wreck_Mi8_Crashed.EEDelete |
T3 | GameLabs |
Wreck_Mi8_Crashed.EEInit |
T3 | GameLabs |
Wreck_SantasSleigh.EEDelete |
T3 | GameLabs |
Wreck_SantasSleigh.EEInit |
T3 | GameLabs |
Wreck_UH1Y.EEDelete |
T3 | GameLabs |
Wreck_UH1Y.EEInit |
T3 | GameLabs |
Wrench.OnVariablesSynchronized |
T2 | iM7s_DrugRunning |
XmasLights.OnWorkStart |
— | DayZ-Expansion-Core |
XmasLights.OnWorkStop |
— | DayZ-Expansion-Core |
YieldItemBase.Init |
— | gebsfish |
YieldItemJunk.OnEntityYieldSpawned |
— | gebsfish ✂ |
ZombieBase.AfterStoreLoad |
T3 | DayZ-Expansion-Core |
ZombieBase.CanBeSkinned |
— | DieselGear ✂ |
ZombieBase.CommandHandler |
T1 | DayZ-Expansion-Core |
ZombieBase.EEKilled |
T3 | DayZ-Expansion-Core |
ZombieBase.EEOnDamageCalculated |
— | DayZ-Expansion-Core |
ZombieBase.ModCommandHandlerBefore |
— | DayZ-Expansion-Core (cond) |
ZombieBase.NameOverride |
— | DayZ-Expansion-Core (cond) |
ZombieBase.OnStoreLoad |
T3 | CF |
ZombieBase.OnStoreSave |
T3 | CF |
ZombieBase.OnVariablesSynchronized |
T2 | DayZ-Expansion-Core |
banovData.InitYieldBank |
— | gebsfish ✂ |
camonetjeep.SetActions |
T2 | 4KBOSSKVehiclePackage |
iM7s_Cannabis_Plant_BabyBatter_Static.ChangeInfestation |
— | iM7s_DrugRunning ✂ |
iM7s_Cannabis_Plant_BabyBatter_Static.Harvest |
— | iM7s_DrugRunning |
iM7s_Cannabis_Plant_Barney_Static.ChangeInfestation |
— | iM7s_DrugRunning ✂ |
iM7s_Cannabis_Plant_Barney_Static.Harvest |
— | iM7s_DrugRunning |
iM7s_Cannabis_Plant_BlueCookies_Static.ChangeInfestation |
— | iM7s_DrugRunning ✂ |
iM7s_Cannabis_Plant_BlueCookies_Static.Harvest |
— | iM7s_DrugRunning |
iM7s_Cannabis_Plant_Champagne_Static.ChangeInfestation |
— | iM7s_DrugRunning ✂ |
iM7s_Cannabis_Plant_Champagne_Static.Harvest |
— | iM7s_DrugRunning |
iM7s_Cannabis_Plant_CheetahPiss_Static.ChangeInfestation |
— | iM7s_DrugRunning ✂ |
iM7s_Cannabis_Plant_CheetahPiss_Static.Harvest |
— | iM7s_DrugRunning |
iM7s_Cannabis_Plant_ForumXMendo_Static.ChangeInfestation |
— | iM7s_DrugRunning ✂ |
iM7s_Cannabis_Plant_ForumXMendo_Static.Harvest |
— | iM7s_DrugRunning |
iM7s_Cannabis_Plant_Gelato_Static.ChangeInfestation |
— | iM7s_DrugRunning ✂ |
iM7s_Cannabis_Plant_Gelato_Static.Harvest |
— | iM7s_DrugRunning |
iM7s_CocaPlant.ChangeInfestation |
— | iM7s_DrugRunning ✂ |
iM7s_CocaPlant.Harvest |
— | iM7s_DrugRunning |
52 methods on client-only classes are not shown: a dedicated server never runs them.
A conflict shows that code is skipped, not that an author made a mistake — overhaul mods replace systems on purpose. Long chains are cheap: one link costs about 25 ns per dispatch. What costs frame time is the work inside each hook, which is why the badges are there. Everything here comes from the mods' code alone; nothing was measured on a server. Methodology.