Stack composer
Started from Test server | rFWF2HCfTZXtaL8: the 56 mods
it publishes to the Steam server browser (as of 2026-10-21), put back into load order —
servers publish the list last-loaded first. Mods loaded with -servermod= are never
published, so they are not here; add them if you know them.
Your stack in load order, earliest first. Drag a row, or use the arrows, to reorder.
- 1 CF
- 2 Dabs Framework
- 3 VPPAdminTools
- 4 VanillaPlusPlusMap
- 5 Tombstone V++ Map
- 6 Code Lock
- 7 BaseBuildingPlus
- 8 BuilderItems
- 9 ToFu Virtual Storage
- 10 DayZ-Expansion-Core
- 11 DayZ-Expansion-AI
- 12 AgricultureCore
- 13 CannabisPlus
- 14 DrugsPLUS
- 15 KillReward
- 16 RaG_Vehicle_Pack
- 17 RedFalcon Flight System Heliz
- 18 RedFalcon Watercraft
- 19 TraderPlus
- 20 MuchCarKey
- 21 DayZ Editor Loader
- 22 Care Packages
- 23 FlipTransport
- 24 Server_Information_Panel
- 25 WindstridesClothingPack
- 26 Forward Operator Gear
- 27 Mortys Weapons
- 28 DayZ-Expansion-Name-Tags
- 29 GoreZ
- 30 Crocodile
- 31 KeyCard-Rooms Standalone not analyzed
- 32 Workshop 3066463699 not analyzed
- 33 [LEGACY] AJs Creatures
- 34 Workshop 3096734428 not analyzed
- 35 DBN_FordRaptor_Scorpio
- 36 MiniMap
- 37 MuchFramework
- 38 DNA Keycards
- 39 Admirals Parachute Mod
- 40 CZ No-Fly Zones
- 41 Lad's Lighting Overhaul
- 42 Buca Weapons not analyzed
- 43 JD's Animated Weapons not analyzed
- 44 Workshop 2968958476 not analyzed
- 45 gebsfish
- 46 [CrSk] BMW 525i E34
- 47 Better-Snap-Sounds
- 48 MuchStuffPack
- 49 CookZ
- 50 Mystery Box
- 51 BBPItemPack
- 52 Workshop 3771483879 not analyzed
- 53 Dart_Board_Game not analyzed
- 54 Ish Barrels not analyzed
- 55 Aussiecrayz RFFS 1.30 Fix not analyzed
- 56 Workshop 3821893551 not analyzed
File I/O on hot paths, timers created per event, and per-player-per-frame hooks across the stack. These can stall a frame regardless of the load figure. See all 11 below.
Across 184 server-side methods hooked by two or more mods. 3 more on client-only UI classes, listed separately.
6.675 ms per second, all 45 mods combined. Hook dispatch and timers only — not what the hooks do inside. Methodology.
Who silences whom#
A later-loaded mod overrides a method without super(), so the earlier mod's code on that method — and vanilla's — never runs. Whether that is a bug or the whole point of the mod is the author's call; this shows the structure, not intent.
| silences → | 1CF | 7BaseBuildingPlus | 9ToFu Virtual Storage | 10DayZ-Expansion-Core | 11DayZ-Expansion-AI | all |
|---|---|---|---|---|---|---|
| 10DayZ-Expansion-Core | 1DayZ-Expansion-Core silences CF 1 method: 1 value | 1 | ||||
| 17RedFalcon Flight System Heliz | 1RedFalcon Flight System Heliz silences DayZ-Expansion-AI 1 method: 1 check |
1 | ||||
| 35DBN_FordRaptor_Scorpio | 3DBN_FordRaptor_Scorpio silences ToFu Virtual Storage 3 methods: 3 checks | 3 | ||||
| 37MuchFramework | 4MuchFramework silences DayZ-Expansion-Core 4 methods: 4 checks | 4 | ||||
| 51BBPItemPack | 5BBPItemPack silences BaseBuildingPlus 5 methods: 2 events, 2 checks, 1 value | 2BBPItemPack silences DayZ-Expansion-Core 2 methods: 2 checks | 7 | |||
| all | 1 | 5 | 3 | 6 | 1 | 16 |
| 31KeyCard-Rooms Standalone | Not analyzed, so what it silences is unknown. Queue it in the list above. | |||||
| 32Workshop 3066463699 | Not analyzed, so what it silences is unknown. Queue it in the list above. | |||||
| 34Workshop 3096734428 | Not analyzed, so what it silences is unknown. Queue it in the list above. | |||||
| 42Buca Weapons | Not analyzed, so what it silences is unknown. Queue it in the list above. | |||||
| 43JD's Animated Weapons | Not analyzed, so what it silences is unknown. Queue it in the list above. | |||||
| 44Workshop 2968958476 | Not analyzed, so what it silences is unknown. Queue it in the list above. | |||||
| …and 5 more mods not analyzed yet. | ||||||
The 6 pairs, largest first# ·
BBPItemPacksilencesBaseBuildingPlus5 methods
Hologram.AddProjectionRotation
event
Vanilla rotation handling is replaced — expected for placement-system overhauls. BBPItemPack.pbo::Scripts\4_World\Overrides\Hologram.c:160
Hologram.SubtractProjectionRotation
event
Vanilla rotation handling is replaced — expected for placement-system overhauls. BBPItemPack.pbo::Scripts\4_World\Overrides\Hologram.c:165
Construction.CanBuildPart
check
BaseBuildingPlus's conditions on this check no longer apply. BBPItemPack.pbo::Scripts\4_World\Overrides\Construction.c:3
DeCraftWoodenCrate.CanDo
check
BaseBuildingPlus's conditions on this check no longer apply. BBPItemPack.pbo::Scripts\4_World\Recipes\DeCraftWoodenCrate.c:3
Hologram.GetProjectionRotation
value
BaseBuildingPlus's value here is replaced. BBPItemPack.pbo::Scripts\4_World\Overrides\Hologram.c:155
MuchFrameworksilencesDayZ-Expansion-Core4 methods
Clothing.CanLoadItemIntoCargoClothingConditions
check
DayZ-Expansion-Core's conditions on this check no longer apply. 0_InventoryFixSolo.pbo::scripts\4_World\clothing_base.c:34
Clothing.CanReceiveItemIntoCargoClothingConditions
check
DayZ-Expansion-Core's conditions on this check no longer apply. 0_InventoryFixSolo.pbo::scripts\4_World\clothing_base.c:27
ItemBase.CanLoadAttachment
check
DayZ-Expansion-Core's conditions on this check no longer apply. 0_InventoryFixSolo.pbo::scripts\4_World\ItemBase.c:23
ItemBase.CanReceiveAttachment
check · T2
Vanilla's attachment rules and earlier mods' vetoes on this item are skipped. 0_InventoryFixSolo.pbo::scripts\4_World\ItemBase.c:3
DBN_FordRaptor_ScorpiosilencesToFu Virtual Storage3 methods
Clothing.CanLoadItemIntoCargo
check · T2
ToFu Virtual Storage's conditions on this check no longer apply. DBN_Proxy.pbo::scripts\4_world\clothing_base.c:23
Clothing.CanReceiveItemIntoCargo
check · T2
ToFu Virtual Storage's conditions on this check no longer apply. DBN_Proxy.pbo::scripts\4_world\clothing_base.c:15
Clothing.CanReceiveItemIntoCargo
check · T2
Vanilla's rules and earlier mods' restrictions (e.g. nesting bans, trader or storage limits) on what goes in here no longer apply. For Clothing instances, through its ancestor ItemBase. DBN_Proxy.pbo::scripts\4_world\clothing_base.c:15
BBPItemPacksilencesDayZ-Expansion-Core2 methods
ActionFoldBaseBuildingObject.ActionCondition
check · T2
DayZ-Expansion-Core's conditions on this check no longer apply. BBPItemPack.pbo::Scripts\4_World\Actions\Vanilla\ActionFoldBaseBuildingObject.c:8
Construction.CanBuildPart
check
DayZ-Expansion-Core's conditions on this check no longer apply. BBPItemPack.pbo::Scripts\4_World\Overrides\Construction.c:3
DayZ-Expansion-CoresilencesCF1 method
NotificationRuntimeData.GetIcon
value
CF's value here is replaced. core_scripts.pbo::3_Game\DayZExpansion_Core\Client\Notifications\NotificationRuntimeData.c:29
RedFalcon Flight System HelizsilencesDayZ-Expansion-AI1 method
HeadlightH7.EEOnDamageCalculated
check
DayZ-Expansion-AI's conditions on this check no longer apply. For HeadlightH7 instances, through its ancestor ItemBase. RFFSHeli_Core.pbo::scripts\4_World\HeadlightH7.c:27
3 conflicts on client-only classes (menus, HUD, notifications) — no server effect
NotificationSystem.GetNotificationData— DayZ-Expansion-Core silences CFNotificationSystem.GetNotificationData— DayZ-Expansion-Core silences Dabs FrameworkInGameMenu.Init— Server_Information_Panel silences DayZ-Expansion-Core
Hot hooks shared across the stack#
The engine calls the last-loaded mod first; each super() hands on to the mod before it, ending at vanilla. Badges show what each mod's override calls inside — that body work, not the chain itself, is what costs frame time.
Stall risks#
11 places where one mod's code can hold up a frame by itself, whatever the load figure says. Each is a pattern found in the code, not a measurement: how much it costs depends on what the hook does inside. Most severe first, then in load order.
- Per-player, per-frame hook. Runs for every player on every tick, so whatever it does inside is multiplied by the population.
- Timer created inside a hot hook. Registers a timer each time the hook runs. Timers that are never cleaned up pile up in the queue the server walks every frame; the analysis cannot see the cleanup, so read the code.
PlayerBase.CommandHandlerVPPAdminTools.pbo::4_World\VPPAdminTools\Entities\PlayerBase.c:401SurvivorBase.EOnFrameVPPAdminTools.pbo::4_World\VPPAdminTools\Entities\SurvivorBase.c:42SurvivorBase.EOnPostFrameVPPAdminTools.pbo::4_World\VPPAdminTools\Entities\SurvivorBase.c:61DayZPlayerImplement.CommandHandlercore_scripts.pbo::4_World\DayZExpansion_Core\Entities\ManBase\DayZPlayerImplement.c:260DayZPlayerImplement.CommandHandlerai_scripts.pbo::4_World\DayZExpansion_AI\Entities\DayZPlayerImplement.c:660PlayerBase.OnScheduledTickai_scripts.pbo::4_World\DayZExpansion_AI\Entities\PlayerBase.c:205DayZPlayerImplement.CommandHandlerKillReward.pbo::scripts\4_World\Entities\dayzplayerimplement.c:3DayZPlayerImplement.CommandHandlerServerPanel.pbo::Scripts\4_World\ServerPanel\dayzplayerimplement.c:6PlayerBase.OnScheduledTickAdmiralsParachuteMod.pbo::Scripts\4_World\Modded\PlayerBase.c:432PlayerBase.EEHitByKillReward.pbo::scripts\4_World\Entities\ManBase\PlayerBase.c:94ZombieBase.EEHitByKillReward.pbo::scripts\4_World\Entities\Creatures\Infected\ZombieBase.c:69Everything else#
All 184 server-side methods hooked by two or more mods
vanilla → earliest mod → … → latest mod (dispatch enters at the latest). struck = suppressed by a later chain break; ✂ = no super(); "(cond)" = super() only on some paths.
| method | tier | chain (load order) |
|---|---|---|
Construction.CanBuildPart |
— | |
ActionFoldBaseBuildingObject.ActionCondition |
T2 | |
Clothing.CanLoadItemIntoCargo |
T2 | |
Clothing.CanLoadItemIntoCargoClothingConditions |
— | |
Clothing.CanReceiveItemIntoCargo |
T2 | |
Clothing.CanReceiveItemIntoCargoClothingConditions |
— | |
DeCraftWoodenCrate.CanDo |
— | |
Hologram.AddProjectionRotation |
— | |
Hologram.GetProjectionRotation |
— | |
Hologram.SubtractProjectionRotation |
— | |
ItemBase.CanLoadAttachment |
— | |
ItemBase.CanReceiveAttachment |
T2 | |
NotificationRuntimeData.GetIcon |
— | |
ActionConstructor.RegisterActions |
— | vanilla → Dabs Framework → VPPAdminTools → Code Lock → BaseBuildingPlus → ToFu Virtual Storage → DayZ-Expansion-Core → DayZ-Expansion-AI → AgricultureCore → CannabisPlus → DrugsPLUS → RaG_Vehicle_Pack → RedFalcon Flight System Heliz → RedFalcon Watercraft → TraderPlus → MuchCarKey → FlipTransport → WindstridesClothingPack → Forward Operator Gear → DBN_FordRaptor_Scorpio → MuchFramework → DNA Keycards → Admirals Parachute Mod → gebsfish → MuchStuffPack → CookZ → Mystery Box → BBPItemPack |
ModItemRegisterCallbacks.RegisterOneHanded |
— | vanilla → CF → BaseBuildingPlus → DayZ-Expansion-Core → CannabisPlus → DrugsPLUS → TraderPlus → MuchCarKey → WindstridesClothingPack → Forward Operator Gear → Mortys Weapons → Crocodile → DNA Keycards → gebsfish → MuchStuffPack → CookZ → BBPItemPack |
MissionServer.OnInit |
T3 | vanilla → CF → VPPAdminTools → BaseBuildingPlus → ToFu Virtual Storage → AgricultureCore → CannabisPlus → DrugsPLUS → KillReward → TraderPlus → MuchCarKey → Care Packages → FlipTransport → Admirals Parachute Mod → gebsfish |
PlayerBase.SetActions |
T2 | vanilla → VPPAdminTools → BaseBuildingPlus → DayZ-Expansion-Core → DayZ-Expansion-AI → RaG_Vehicle_Pack → RedFalcon Flight System Heliz → RedFalcon Watercraft → TraderPlus → MuchCarKey → WindstridesClothingPack → MuchFramework → gebsfish → MuchStuffPack → BBPItemPack |
PlayerBase.Init |
— | vanilla → VPPAdminTools → BaseBuildingPlus → DayZ-Expansion-AI → AgricultureCore → DrugsPLUS → KillReward → RedFalcon Flight System Heliz → TraderPlus → DNA Keycards → Admirals Parachute Mod → CZ No-Fly Zones → CookZ → BBPItemPack |
MissionServer.InvokeOnConnect |
T3 | vanilla → CF → Dabs Framework → Code Lock → BaseBuildingPlus → DayZ-Expansion-Core → DayZ-Expansion-AI → KillReward → TraderPlus → MuchFramework → CookZ → BBPItemPack |
ModItemRegisterCallbacks.RegisterHeavy |
— | vanilla → CF → DayZ-Expansion-Core → AgricultureCore → CannabisPlus → RaG_Vehicle_Pack → RedFalcon Flight System Heliz → DBN_FordRaptor_Scorpio → MuchFramework → DNA Keycards → [CrSk] BMW 525i E34 → MuchStuffPack |
ModItemRegisterCallbacks.RegisterTwoHanded |
— | vanilla → CF → DayZ-Expansion-Core → FlipTransport → WindstridesClothingPack → Forward Operator Gear → Crocodile → DNA Keycards → Admirals Parachute Mod → gebsfish → MuchStuffPack → BBPItemPack |
PluginRecipesManager.RegisterRecipies |
— | vanilla → BaseBuildingPlus → AgricultureCore → CannabisPlus → DrugsPLUS → RaG_Vehicle_Pack → DNA Keycards → gebsfish → MuchStuffPack → CookZ → BBPItemPack |
PlayerBase.EEKilled |
T3 | vanilla → VPPAdminTools → DayZ-Expansion-Core → DayZ-Expansion-AI → AgricultureCore → CannabisPlus → DrugsPLUS → KillReward → GoreZ → Admirals Parachute Mod |
MissionBase.CreateScriptedMenu |
— | vanilla → VPPAdminTools → VanillaPlusPlusMap → BaseBuildingPlus → KillReward → Server_Information_Panel → MuchFramework → CookZ |
MissionServer.OnMissionStart |
T3 | vanilla → CF → Dabs Framework → VPPAdminTools → DayZ-Expansion-Core → DayZ-Expansion-AI → DayZ Editor Loader → DNA Keycards |
PluginManager.Init |
— | vanilla → Dabs Framework → VPPAdminTools → Code Lock → MuchCarKey → MiniMap → MuchFramework |
DayZGame.OnRPC |
T2 | vanilla → CF (cond) → Dabs Framework → VPPAdminTools (cond) → DayZ-Expansion-Core (cond) → FlipTransport |
DayZGame.OnUpdate |
T0 | vanilla → CF → VPPAdminTools → DayZ-Expansion-Core (cond) → DayZ-Expansion-AI → Admirals Parachute Mod |
Hologram.EvaluateCollision |
— | vanilla → BaseBuildingPlus (cond) → TraderPlus (cond) → MuchFramework (cond) → gebsfish → MuchStuffPack (cond) |
MissionServer.PlayerDisconnected |
T3 | vanilla → CF → Dabs Framework → VPPAdminTools → DayZ-Expansion-Core → DayZ-Expansion-AI |
PlayerBase.EEItemDetached |
T2 | vanilla → TraderPlus → WindstridesClothingPack → Forward Operator Gear → Admirals Parachute Mod → MuchStuffPack |
PlayerBase.OnRPC |
T2 | vanilla → VPPAdminTools → BaseBuildingPlus → MuchFramework → CookZ → BBPItemPack |
PluginRecipesManagerBase.RegisterRecipies |
— | vanilla → WindstridesClothingPack → Forward Operator Gear → Mortys Weapons → Crocodile → Admirals Parachute Mod |
ActionTogglePlaceObject.ActionCondition |
T2 | vanilla → BaseBuildingPlus (cond) → DayZ-Expansion-Core (cond) → CannabisPlus (cond) → DNA Keycards (cond) |
DayZPlayerImplement.CommandHandler |
T1 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI → KillReward → Server_Information_Panel |
DayZPlayerImplement.EEKilled |
T3 | vanilla → Tombstone V++ Map → DayZ-Expansion-Core → DayZ-Expansion-AI → TraderPlus |
Hologram.ProjectionBasedOnParent |
— | vanilla → BaseBuildingPlus (cond) → TraderPlus (cond) → DNA Keycards (cond) → BBPItemPack (cond) |
MissionServer.OnMissionFinish |
T3 | vanilla → CF → VPPAdminTools → DayZ-Expansion-Core → DayZ-Expansion-AI |
PlayerBase.EEItemAttached |
T2 | vanilla → WindstridesClothingPack → Forward Operator Gear → Admirals Parachute Mod → MuchStuffPack |
ActionCarDoors.ActionCondition |
T2 | vanilla → RaG_Vehicle_Pack (cond) → RedFalcon Flight System Heliz (cond) → TraderPlus (cond) |
ActionCollectBloodTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI → TraderPlus (cond) |
ActionDeployObject.ActionCondition |
T2 | vanilla → TraderPlus (cond) → DNA Keycards (cond) → BBPItemPack (cond) |
ActionGetInTransport.ActionCondition |
T2 | vanilla → TraderPlus (cond) → MuchCarKey (cond) → gebsfish (cond) |
ActionGetOutTransport.OnEndServer |
— | vanilla → RedFalcon Flight System Heliz (cond) → TraderPlus → MuchCarKey |
ActionGiveBloodTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI → TraderPlus (cond) |
ActionLockDoors.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → TraderPlus (cond) → DNA Keycards (cond) |
ActionPackTent.ActionCondition |
T2 | vanilla → Code Lock → DayZ-Expansion-Core (cond) → TraderPlus (cond) |
ActionPushObject.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → MuchCarKey (cond) → FlipTransport |
AnimalBase.EEKilled |
T3 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI → KillReward |
AreaExposureMdfr.OnActivate |
— | vanilla → VPPAdminTools (cond) → DayZ-Expansion-Core (cond) → DayZ-Expansion-AI |
CarScript.OnStoreLoad |
T3 | vanilla → CF → TraderPlus → MuchCarKey |
CarScript.OnStoreSave |
T3 | vanilla → CF → TraderPlus → MuchCarKey |
DayZGame.DeferredInit |
— | vanilla → CF → VPPAdminTools → gebsfish |
DayZPlayerImplementFallDamage.HandleFallDamage |
— | vanilla → DayZ-Expansion-Core (cond) → TraderPlus (cond) → Admirals Parachute Mod (cond) |
DayZPlayerMeleeFightLogic_LightHeavy.HandleFightLogic |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-AI → TraderPlus (cond) |
ExpansionSettings.Init |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI → DayZ-Expansion-Name-Tags |
Hologram.GetProjectionEntityPosition |
— | vanilla → BaseBuildingPlus (cond) → MuchFramework (cond) → BBPItemPack (cond) |
ItemBase.EEItemLocationChanged |
T2 | vanilla → DayZ-Expansion-AI → Crocodile → Mystery Box |
JMModuleConstructor.RegisterModules |
— | vanilla → DayZ-Expansion-Core → FlipTransport → Mystery Box |
MissionServer.InvokeOnDisconnect |
T3 | vanilla → CF → KillReward → TraderPlus |
MissionServer.OnEvent |
— | vanilla → CF → VPPAdminTools → DayZ-Expansion-Core |
MissionServer.OnMissionLoaded |
— | vanilla → CF → DayZ-Expansion-Core → DayZ-Expansion-AI |
MissionServer.OnUpdate |
T0 | vanilla → CF → TraderPlus → Server_Information_Panel |
PlayerBase.OnConnect |
— | vanilla → VPPAdminTools → DayZ-Expansion-Core → RedFalcon Flight System Heliz |
WoodenCrate.SetActions |
T2 | vanilla → RaG_Vehicle_Pack → TraderPlus → [CrSk] BMW 525i E34 |
ZombieBase.EEHitBy |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI → KillReward |
ZombieBase.EEKilled |
T3 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI → KillReward |
ActionBuildPart.ActionCondition |
T2 | vanilla → BaseBuildingPlus (cond) → DayZ-Expansion-Core (cond) |
ActionBuildPart.OnFinishProgressServer |
— | vanilla → BaseBuildingPlus (cond) → BBPItemPack |
ActionBuildPartCB.CreateActionComponent |
— | |
ActionCloseFence.ActionCondition |
T2 | vanilla → Code Lock → BaseBuildingPlus (cond) |
ActionCollectSampleTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI |
ActionDefibrilateTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI |
ActionDeployObject.OnEndServer |
— | vanilla → CannabisPlus (cond) → BBPItemPack (cond) |
ActionDestroyPart.ActionCondition |
T2 | vanilla → BaseBuildingPlus (cond) → BBPItemPack (cond) |
ActionDetach.ActionCondition |
T2 | vanilla → TraderPlus (cond) → MuchCarKey (cond) |
ActionDetachFromTarget.ActionCondition |
T2 | vanilla → TraderPlus (cond) → MuchCarKey (cond) |
ActionDigInStash.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → TraderPlus (cond) |
ActionDismantlePart.ActionCondition |
T2 | vanilla → BaseBuildingPlus (cond) → BBPItemPack (cond) |
ActionDismantlePart.DismantleCondition |
— | vanilla → Code Lock (cond) → DayZ-Expansion-Core (cond) |
ActionForceConsume.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core → TraderPlus (cond) |
ActionForceConsumeSingle.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core → TraderPlus (cond) |
ActionGetOutTransport.OnStart |
— | vanilla → RedFalcon Flight System Heliz (cond) → RedFalcon Watercraft |
ActionGetOutTransport.ProcessGetOutTransportActionData |
— | vanilla → DayZ-Expansion-AI → RedFalcon Watercraft (cond) |
ActionInjectTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core → TraderPlus (cond) |
ActionManagerServer.StartDeliveredAction |
— | vanilla → RedFalcon Flight System Heliz → RedFalcon Watercraft |
ActionMineTree.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → TraderPlus (cond) |
ActionRestrainSelf.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → TraderPlus (cond) |
ActionRestrainTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → TraderPlus (cond) |
ActionStartEngine.Can |
— | vanilla → RedFalcon Flight System Heliz → RedFalcon Watercraft |
ActionStopEngine.Can |
— | vanilla → RedFalcon Flight System Heliz → RedFalcon Watercraft |
ActionUnlockDoors.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DNA Keycards (cond) |
ActionUnmountBarbedWire.ActionCondition |
T2 | vanilla → BaseBuildingPlus (cond) → DayZ-Expansion-Core (cond) |
ActionUnpin.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → TraderPlus (cond) |
ActionUnpin.OnStartServer |
— | vanilla → VPPAdminTools → KillReward |
AnimalBase.CommandHandler |
T1 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI |
AnimalBase.EEHitBy |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI |
AnimalBase.EEOnDamageCalculated |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI |
AnimalBase.ModCommandHandlerBefore |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-AI (cond) |
AnimalBase.OnVariablesSynchronized |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI |
BoatScript.OnStoreLoad |
T3 | vanilla → CF → MuchCarKey |
BoatScript.OnStoreSave |
T3 | vanilla → CF → MuchCarKey |
BoatScript.SetActions |
T2 | vanilla → FlipTransport → gebsfish |
BuildingBase.EEHitBy |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI |
CCTCursor.Can |
— | vanilla → RedFalcon Flight System Heliz (cond) → RedFalcon Watercraft (cond) |
CCTCursorNoObject.Can |
— | vanilla → RedFalcon Flight System Heliz → RedFalcon Watercraft |
CCTCursorNoRuinCheck.Can |
— | vanilla → RedFalcon Flight System Heliz → RedFalcon Watercraft |
CCTCursorParent.Can |
— | vanilla → RedFalcon Flight System Heliz → RedFalcon Watercraft |
CCTObject.Can |
— | vanilla → RedFalcon Flight System Heliz → RedFalcon Watercraft |
CCTParent.Can |
— | vanilla → RedFalcon Flight System Heliz → RedFalcon Watercraft |
CCTSurface.Can |
— | vanilla → RedFalcon Flight System Heliz → RedFalcon Watercraft |
CCTTree.Can |
— | vanilla → RedFalcon Flight System Heliz → RedFalcon Watercraft |
CamoNet.SetActions |
T2 | vanilla → BaseBuildingPlus → RaG_Vehicle_Pack |
CanisterGasoline.SetActions |
T2 | vanilla → RaG_Vehicle_Pack → [CrSk] BMW 525i E34 |
CarScript.CanDisplayAttachmentCategory |
— | vanilla → TraderPlus → MuchCarKey |
CarScript.CanDisplayAttachmentSlot |
T2 | vanilla → TraderPlus → MuchCarKey |
CarScript.EEDelete |
T3 | vanilla → TraderPlus → MuchCarKey |
CarScript.EEKilled |
T3 | vanilla → DayZ-Expansion-AI → MuchCarKey |
CarScript.IsInventoryVisible |
T2 | |
CarScript.OnEngineStart |
— | vanilla → TraderPlus → MuchCarKey |
CarScript.OnInput |
— | vanilla → DayZ-Expansion-AI → FlipTransport |
CarScript.OnVariablesSynchronized |
T2 | vanilla → TraderPlus → MuchCarKey |
CarScript.SetActions |
T2 | vanilla → FlipTransport → gebsfish |
Clothing.CanPutInCargo |
T2 | vanilla → ToFu Virtual Storage (cond) → DBN_FordRaptor_Scorpio |
DayZGame.CloseCombatEffects |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI |
DayZGame.FirearmEffects |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI |
DayZGame.OnEvent |
— | vanilla → CF → Dabs Framework |
DayZPlayerImplement.EEHitBy |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI |
DayZPlayerImplement.EEOnDamageCalculated |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI |
DayZPlayerImplement.ModCommandHandlerInside |
— | vanilla → VPPAdminTools → Admirals Parachute Mod |
DayZPlayerImplement.OnVariablesSynchronized |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI |
DayZPlayerImplementThrowing.HandleThrowing |
— | vanilla → DayZ-Expansion-Core (cond) → TraderPlus |
Edible_Base.EEInit |
T3 | vanilla → MuchFramework → gebsfish |
Edible_Base.ProcessDecay |
— | vanilla → MuchFramework → gebsfish |
Hacksaw.SetActions |
T2 | vanilla → Code Lock → BBPItemPack |
Hologram.SetProjectionOrientation |
— | vanilla → BaseBuildingPlus (cond) → BBPItemPack (cond) |
Hologram.UpdateHologram |
— | vanilla → MuchFramework → gebsfish (cond) |
ItemBase.CanPutInCargo |
T2 | |
ItemBase.CombineItemsClient |
— | vanilla → Code Lock (cond) → DayZ-Expansion-Core (cond) |
ItemBase.OnRightClick |
— | vanilla → Code Lock (cond) → DayZ-Expansion-Core (cond) |
ItemBase.SetActions |
T2 | vanilla → BaseBuildingPlus → DBN_FordRaptor_Scorpio |
MissionBase.OnInit |
T3 | vanilla → Dabs Framework → gebsfish |
MissionServer.OnClientDisconnectedEvent |
T3 | vanilla → CF → Dabs Framework |
MissionServer.OnClientPrepareEvent |
— | vanilla → CF → gebsfish |
MissionServer.OnClientReadyEvent |
T3 | vanilla → CF → DayZ-Expansion-Core |
MissionServer.OnClientReconnectEvent |
T3 | vanilla → CF → DayZ-Expansion-Core |
MissionServer.OnClientRespawnEvent |
T3 | vanilla → CF → DayZ-Expansion-Core |
MissionServer.TickScheduler |
T0 | |
ModItemRegisterCallbacks.RegisterFireArms |
— | vanilla → CF → Mortys Weapons |
ModItemRegisterCallbacks.RegisterPistol |
— | vanilla → CF → Mortys Weapons |
MotorbikeScript.OnStoreLoad |
T3 | vanilla → CF → DayZ-Expansion-Core |
PlantBase.Init |
— | vanilla → AgricultureCore (cond) → CannabisPlus |
PlayerBase.AC_HasAnyPPEActive |
— | vanilla → CannabisPlus → DrugsPLUS |
PlayerBase.CanBeTargetedByAI |
— | vanilla → VPPAdminTools (cond) → DayZ-Expansion-AI (cond) |
PlayerBase.EEHitBy |
T2 | vanilla → KillReward → TraderPlus |
PlayerBase.IsInVehicle |
— | vanilla → DayZ-Expansion-AI (cond) → RedFalcon Flight System Heliz (cond) |
PlayerBase.ModCommandHandlerInside |
— | vanilla → DayZ-Expansion-AI → RedFalcon Flight System Heliz |
PlayerBase.OnPlayerLoaded |
— | vanilla → AgricultureCore → Admirals Parachute Mod |
PlayerBase.OnReconnect |
— | vanilla → DayZ-Expansion-Core → RedFalcon Flight System Heliz |
PlayerBase.OnScheduledTick |
T1 | vanilla → DayZ-Expansion-AI → Admirals Parachute Mod |
PlayerBase.OnSelectPlayer |
— | vanilla → CF → DayZ-Expansion-AI |
PlayerBase.OnUnconsciousStart |
— | vanilla → DayZ-Expansion-Core → Admirals Parachute Mod |
PlayerBase.OnVariablesSynchronized |
T2 | vanilla → VPPAdminTools → Admirals Parachute Mod |
PlayerBase.OnVehicleSeatDriverEnter |
— | vanilla → DayZ-Expansion-Core → RedFalcon Flight System Heliz |
Pliers.SetActions |
T2 | vanilla → TraderPlus → MuchFramework |
PluginAdminLog.PlayerHitBy |
— | vanilla → VPPAdminTools (cond) → DayZ-Expansion-AI (cond) |
PluginAdminLog.PlayerKilled |
— | vanilla → VPPAdminTools (cond) → DayZ-Expansion-AI (cond) |
SeedPackBase.EmptySeedPack |
— | vanilla → CannabisPlus (cond) → DrugsPLUS (cond) |
SledgeHammer.SetActions |
T2 | vanilla → RedFalcon Flight System Heliz → BBPItemPack |
Stone.SetActions |
T2 | vanilla → BaseBuildingPlus → BBPItemPack |
TransferValues.SendValue |
— | vanilla → VPPAdminTools → DayZ-Expansion-AI (cond) |
TripwireTrap.EEItemAttached |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI |
TripwireTrap.EEItemDetached |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI |
VPPAdminHud.DefineButtons |
— | vanilla → VPPAdminTools → FlipTransport |
VicinityItemManager.AddVicinityItems |
— | vanilla → DayZ-Expansion-Core → TraderPlus (cond) |
VicinityItemManager.IsObstructed |
— | vanilla → BaseBuildingPlus (cond) → MuchStuffPack (cond) |
Weapon_Base.EEFired |
— | vanilla → VPPAdminTools → DayZ-Expansion-AI |
Wrench.SetActions |
T2 | vanilla → MuchCarKey → FlipTransport |
ZombieBase.ChaseAttackLogic |
— | vanilla → DayZ-Expansion-AI (cond) → TraderPlus (cond) |
ZombieBase.CommandHandler |
T1 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI |
ZombieBase.EEOnDamageCalculated |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI |
ZombieBase.FightAttackLogic |
— | vanilla → DayZ-Expansion-AI (cond) → TraderPlus (cond) |
ZombieBase.ModCommandHandlerBefore |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-AI (cond) |
ZombieBase.OnVariablesSynchronized |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI |
824 methods hooked by only one of these mods
No cross-mod interaction is possible here; a ✂ still means vanilla's behaviour on that method is replaced.
| method | tier | mod |
|---|---|---|
ActionActivateTrap.ActionCondition |
T2 | DayZ-Expansion-Core (cond) |
ActionActivateTrap.OnFinishProgressServer |
— | VPPAdminTools |
ActionArmExplosive.ActionCondition |
T2 | DayZ-Expansion-Core (cond) |
ActionAttachExplosivesTrigger.ActionCondition |
T2 | DayZ-Expansion-Core (cond) |
ActionAttachToConstruction.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionBase.OnEnd |
— | DayZ-Expansion-Core |
ActionBase.OnEndInput |
— | DayZ-Expansion-Core |
ActionBase.OnEndRequest |
— | DayZ-Expansion-Core |
ActionBase.OnStart |
— | DayZ-Expansion-Core |
ActionBase.OnUpdate |
T0 | DayZ-Expansion-Core |
ActionBuildPart.GetAdminLogMessage |
— | BaseBuildingPlus ✂ |
ActionBuildPart.OnActionInfoUpdate |
— | BaseBuildingPlus (cond) |
ActionBuildPartSwitch.ActionCondition |
T2 | BaseBuildingPlus ✂ |
ActionBurnSewTarget.ActionCondition |
T2 | TraderPlus (cond) |
ActionCarDoorsOutside.ActionCondition |
T2 | TraderPlus (cond) |
ActionCheckPulse.ActionCondition |
T2 | TraderPlus (cond) |
ActionCheckPulseTarget.ActionCondition |
T2 | DayZ-Expansion-Core |
ActionCloseCarDoors.GetDoorAnimationType |
— | RedFalcon Flight System Heliz ✂ |
ActionCloseDoors.ActionCondition |
T2 | DNA Keycards (cond) |
ActionCloseDoors.OnEndServer |
— | DayZ-Expansion-AI |
ActionCloseFence.OnEndServer |
— | DayZ-Expansion-AI |
ActionCollectBloodTarget.OnStartServer |
— | DayZ-Expansion-AI (cond) |
ActionCollectSampleTarget.OnStartServer |
— | DayZ-Expansion-AI (cond) |
ActionContinuousBase.OnEndAnimationLoop |
— | DayZ-Expansion-Core |
ActionContinuousBase.OnFinishProgress |
— | DayZ-Expansion-Core |
ActionContinuousBase.OnStartAnimationLoop |
— | DayZ-Expansion-Core |
ActionCoverHeadTarget.ActionCondition |
T2 | DayZ-Expansion-Core (cond) |
ActionCreateIndoorFireplace.ActionCondition |
T2 | MuchStuffPack (cond) |
ActionCreateIndoorFireplace.OnExecuteServer |
— | MuchStuffPack (cond) |
ActionCreateIndoorOven.ActionCondition |
T2 | MuchStuffPack (cond) |
ActionDefibrilateTarget.OnStartServer |
— | DayZ-Expansion-AI (cond) |
ActionDeployObject.ActionConditionContinue |
— | BaseBuildingPlus ✂ |
ActionDeployObject.MoveEntityToFinalPosition |
— | BBPItemPack (cond) |
ActionDeployObject.OnFinishProgressServer |
— | BaseBuildingPlus ✂ |
ActionDeployObject.OnStartServer |
— | DayZ-Expansion-AI |
ActionDetach.OnExecuteServer |
— | MuchCarKey |
ActionDetachCarLockPick.ActionCondition |
T2 | TraderPlus ✂ |
ActionDialCombinationLockOnTarget.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionDialCombinationLockOnTarget.OnFinishProgressServer |
— | BaseBuildingPlus ✂ |
ActionDigOutStash.ActionCondition |
T2 | TraderPlus (cond) |
ActionDigWorms.OnFinishProgressServer |
— | gebsfish ✂ |
ActionDisinfectTarget.ActionCondition |
T2 | TraderPlus (cond) |
ActionDrainLiquid.ActionCondition |
T2 | MuchStuffPack (cond) |
ActionDrink.CreateConditionComponents |
— | DrugsPLUS ✂ |
ActionDrink.GetText |
— | DrugsPLUS ✂ |
ActionDrink.OnEndClient |
— | DrugsPLUS |
ActionDrink.OnEndServer |
— | DrugsPLUS |
ActionDrink.OnExecuteClient |
— | DrugsPLUS |
ActionDrink.OnStartServer |
— | DrugsPLUS |
ActionDropItem.ActionCondition |
T2 | Admirals Parachute Mod (cond) |
ActionFillBottleBaseCB.CreateActionComponent |
— | MuchStuffPack |
ActionFishingNew.ComposeLocalContextData |
— | gebsfish |
ActionFishingNew.HandleReciveData |
— | gebsfish |
ActionFishingNew.OnEnd |
— | gebsfish |
ActionFishingNew.ReadFromContext |
— | gebsfish |
ActionFishingNew.SetupAction |
— | gebsfish (cond) |
ActionFishingNew.TrySpawnCatch |
— | gebsfish |
ActionFishingNew.WriteToContext |
— | gebsfish |
ActionFoldBaseBuildingObject.CreateConditionComponents |
— | BaseBuildingPlus ✂ |
ActionFoldBaseBuildingObjectCB.CreateActionComponent |
— | BaseBuildingPlus ✂ |
ActionFoldObject.ActionCondition |
T2 | DayZ-Expansion-Core (cond) |
ActionForceFeedCan.ActionCondition |
T2 | TraderPlus (cond) |
ActionForceFeedCan.SZActionConditionHandler |
— | TraderPlus ✂ |
ActionForceFeedCan.TPAdditionalCondition |
— | TraderPlus ✂ |
ActionGagTarget.ActionCondition |
T2 | DayZ-Expansion-Core (cond) |
ActionGetInTransport.OnEndServer |
— | MuchCarKey |
ActionGetOutTransport.ActionCondition |
T2 | RaG_Vehicle_Pack (cond) |
ActionGiveBloodTarget.OnStartServer |
— | DayZ-Expansion-AI (cond) |
ActionHandcuffTarget.ActionCondition |
T2 | DayZ-Expansion-Core (cond) |
ActionHarvestCrops.OnExecuteClient |
— | AgricultureCore (cond) |
ActionHarvestCrops.OnExecuteServer |
— | AgricultureCore (cond) |
ActionManagerBase.ActionPossibilityCheck |
— | Admirals Parachute Mod (cond) |
ActionMountBarbedWire.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionMountBarbedWire.OnFinishProgressServer |
— | BaseBuildingPlus (cond) |
ActionNextCombinationLockDialOnTarget.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionOpenCarDoors.ActionCondition |
T2 | MuchCarKey (cond) |
ActionOpenCarDoors.GetDoorAnimationType |
— | RedFalcon Flight System Heliz ✂ |
ActionOpenCarDoorsOutside.ActionCondition |
T2 | MuchCarKey (cond) |
ActionOpenDoors.ActionCondition |
T2 | DNA Keycards (cond) |
ActionOpenDoors.OnEndServer |
— | DayZ-Expansion-AI |
ActionOpenFence.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionOpenFence.OnEndServer |
— | DayZ-Expansion-AI |
ActionPackTent.OnExecuteServer |
— | Code Lock (cond) |
ActionPickLockOnCar.ActionCondition |
T2 | TraderPlus (cond) |
ActionPin.OnStartServer |
— | VPPAdminTools |
ActionPlaceFireplaceIndoor.ActionCondition |
T2 | MuchStuffPack (cond) |
ActionPlaceObject.ActionCondition |
T2 | CannabisPlus (cond) |
ActionPlaceOvenIndoor.ActionCondition |
T2 | MuchStuffPack (cond) |
ActionPlugTargetIntoThis.ActionCondition |
T2 | BBPItemPack (cond) |
ActionPourLiquid.ActionCondition |
T2 | MuchStuffPack (cond) |
ActionPushBoat.ActionCondition |
T2 | gebsfish (cond) |
ActionPushCar.ActionCondition |
T2 | FlipTransport |
ActionPushCar.OnEndServer |
— | gebsfish |
ActionPushObject.OnEndServer |
— | MuchCarKey |
ActionRepairPart.RepairCondition |
— | DayZ-Expansion-Core |
ActionRestrainTarget.OnFinishProgressServer |
— | DayZ-Expansion-AI (cond) |
ActionRestrainTarget.OnStartServer |
— | DayZ-Expansion-AI (cond) |
ActionShaveTarget.ActionCondition |
T2 | DayZ-Expansion-Core (cond) |
ActionSkinning.ActionCondition |
T2 | DayZ-Expansion-AI |
ActionSkinning.Can |
— | DayZ-Expansion-AI |
ActionSkinning.CanContinue |
— | DayZ-Expansion-AI |
ActionSkinning.OnFinishProgressServer |
— | WindstridesClothingPack |
ActionStartEngine.ActionCondition |
T2 | MuchCarKey |
ActionStartEngine.OnEndServer |
— | MuchCarKey |
ActionStopEngine.OnEndServer |
— | MuchCarKey |
ActionSwitchLights.ActionCondition |
T2 | RedFalcon Flight System Heliz (cond) |
ActionSwitchSeats.Start |
— | MuchCarKey |
ActionTakeItem.ActionCondition |
T2 | TraderPlus |
ActionTakeItem.OnExecuteServer |
— | Mystery Box (cond) |
ActionTakeItemToHands.OnExecute |
— | Mystery Box (cond) |
ActionTakeMaterialToHands.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionTakeMaterialToHandsSwitch.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionTargetsCursor.GetActionDesc |
— | DayZ-Expansion-Core |
ActionTargetsCursor.Update |
— | DayZ-Expansion-Core (cond) |
ActionToggleNVG.CanBeUsedInVehicle |
— | RedFalcon Flight System Heliz ✂ |
ActionToggleTentOpen.ActionCondition |
T2 | Code Lock |
ActionTriggerRemotely.ActionCondition |
T2 | DayZ-Expansion-Core (cond) |
ActionTurnOnWhileOnGround.ActionCondition |
T2 | BBPItemPack |
ActionUnmountBarbedWire.OnFinishProgressServer |
— | BaseBuildingPlus (cond) |
ActionUnpin.OnExecute |
— | DayZ-Expansion-AI |
ActionUnrestrainTarget.ActionCondition |
T2 | DayZ-Expansion-Core (cond) |
ActionUnrestrainTarget.OnFinishProgressServer |
— | DayZ-Expansion-AI (cond) |
ActionUnrestrainTargetHands.OnFinishProgressServer |
— | DayZ-Expansion-AI (cond) |
ActionWorldCraft.ActionCondition |
T2 | DayZ-Expansion-Core |
ActionWorldCraft.Post_SetupAction |
— | DayZ-Expansion-AI |
AdvancedCommunication.OnStoreLoad |
T3 | CF |
AdvancedCommunication.OnStoreSave |
T3 | CF |
AlarmClock_ColorBase.OnUpdate |
T0 | DayZ-Expansion-AI |
Ammunition_Base.Expansion_GetHealthDamage |
— | DayZ-Expansion-AI ✂ |
AnalyticsManagerServer.OnEntityKilled |
— | DayZ-Expansion-Core |
AnalyticsManagerServer.OnPlayerConnect |
T3 | DayZ-Expansion-Core |
AnalyticsManagerServer.OnPlayerKilled |
— | DayZ-Expansion-Core (cond) |
AnimalBase.AfterStoreLoad |
T3 | DayZ-Expansion-Core |
AnimalBase.EEDelete |
T3 | DayZ-Expansion-Core |
AnimalBase.EEHealthLevelChanged |
T2 | DayZ-Expansion-AI |
AnimalBase.EOnContact |
— | DayZ-Expansion-AI ✂ |
AnimalBase.ModCommandHandlerInside |
— | DayZ-Expansion-AI |
AnimalBase.NameOverride |
— | DayZ-Expansion-Core (cond) |
AnimalBase.OnStoreLoad |
T3 | CF |
AnimalBase.OnStoreSave |
T3 | CF |
AnimalBase.SetAsSkinned |
— | DayZ-Expansion-Core |
AnimatedActionBase.OnAnimationEvent |
— | DayZ-Expansion-Core |
AreaExposureMdfr.Activate |
— | VPPAdminTools (cond) |
AreaExposureMdfr.OnTick |
— | DayZ-Expansion-Core (cond) |
Armband_ColorBase.Expansion_SwitchItemSelectionTextureEx |
— | DayZ-Expansion-Core |
AttachNewMagazine.OnEntry |
— | DayZ-Expansion-AI (cond) |
AttachmentCategoriesContainer.IsDisplayable |
— | DBN_FordRaptor_Scorpio |
Attachments.AttachmentAdded |
— | CookZ |
Attachments.AttachmentRemoved |
— | CookZ |
AttachmentsOutOfReach.IsAttachmentReachable |
— | RaG_Vehicle_Pack (cond) |
AttachmentsWrapper.SetParent |
— | DayZ-Expansion-Core |
BBP_Mortar_Mix.SetActions |
T2 | BBPItemPack |
Barrel_ColorBase.CanLoadItemIntoCargo |
T2 | DBN_FordRaptor_Scorpio (cond) |
Barrel_ColorBase.CanReceiveItemIntoCargo |
T2 | DBN_FordRaptor_Scorpio (cond) |
Barrel_ColorBase.CanReleaseCargo |
— | DBN_FordRaptor_Scorpio (cond) |
Barrel_ColorBase.OnWasAttached |
— | RaG_Vehicle_Pack (cond) |
Barrel_ColorBase.SetActions |
T2 | RaG_Vehicle_Pack |
BasicMapController.LoadClientMarkers |
— | Care Packages |
BatteryCharger.OnWorkStart |
— | DayZ-Expansion-Core |
BatteryCharger.OnWorkStop |
— | DayZ-Expansion-Core |
BearTrap.Expansion_GetAmmoTypes |
— | DayZ-Expansion-Core ✂ |
BearTrap.Expansion_IsMechanicalTrap |
— | DayZ-Expansion-Core ✂ |
BleedingSourcesManagerBase.CanAddBleedingSource |
— | DayZ-Expansion-Core (cond) |
BleedingSourcesManagerServer.ProcessHit |
— | DayZ-Expansion-AI (cond) |
BloodLoss.OnUpdateClient |
— | DayZ-Expansion-AI (cond) |
Blowtorch.OnWorkStop |
— | DayZ-Expansion-Core |
BoatScript.AfterStoreLoad |
T3 | MuchCarKey |
BoatScript.CanDisplayAttachmentCategory |
— | MuchCarKey |
BoatScript.CanDisplayAttachmentSlot |
T2 | MuchCarKey |
BoatScript.DeferredInit |
— | MuchCarKey |
BoatScript.EEDelete |
T3 | MuchCarKey |
BoatScript.EEKilled |
T3 | MuchCarKey |
BoatScript.EEOnCECreate |
— | MuchCarKey |
BoatScript.GetActions |
— | gebsfish |
BoatScript.IsInventoryVisible |
T2 | MuchCarKey |
BoatScript.NameOverride |
— | MuchCarKey (cond) |
BoatScript.OnCEUpdate |
— | MuchCarKey |
BoatScript.OnEngineStart |
— | MuchCarKey |
BoatScript.OnVariablesSynchronized |
T2 | MuchCarKey |
BuildingBase.AfterStoreLoad |
T3 | DayZ-Expansion-AI |
BuildingBase.DeferredInit |
— | DayZ-Expansion-AI |
BuildingBase.EEOnCECreate |
— | DayZ-Expansion-AI |
BuildingBase.EEOnDamageCalculated |
— | DayZ-Expansion-Core |
BuildingBase.Explode |
— | DayZ-Expansion-Core |
BuildingBase.NameOverride |
— | DayZ-Expansion-Core (cond) |
BuildingBase.OnStoreLoad |
T3 | CF |
BuildingBase.OnStoreSave |
T3 | CF |
BuildingBase.OnVariablesSynchronized |
T2 | DayZ-Expansion-Core |
BuildingBase.SetActions |
T2 | TraderPlus |
CAContinuousCraft.Setup |
— | gebsfish |
CAContinuousFertilizeGardenSlot.Setup |
— | AgricultureCore |
CAContinuousQuantityLiquidTransfer.Setup |
— | MuchStuffPack |
CAContinuousRepeatFishing.SetNewSignalData |
— | gebsfish |
CF_Date.Format |
— | DayZ-Expansion-Core (cond) |
CF_Localiser.Set |
— | DayZ-Expansion-Core ✂ |
CF_ModuleGame.EnableRPC |
— | DayZ-Expansion-Core (cond) |
CarScript.AfterStoreLoad |
T3 | MuchCarKey |
CarScript.CanBeTargetedByAI |
— | DayZ-Expansion-AI |
CarScript.CanReleaseAttachment |
T2 | DBN_FordRaptor_Scorpio |
CarScript.DebugFreeAreaAtDoor |
— | DayZ-Expansion-Core ✂ |
CarScript.DeferredInit |
— | MuchCarKey |
CarScript.EEHealthLevelChanged |
T2 | DayZ-Expansion-AI |
CarScript.EEHitBy |
T2 | DayZ-Expansion-AI |
CarScript.EEInit |
T3 | DayZ-Expansion-AI |
CarScript.EEItemAttached |
T2 | DBN_FordRaptor_Scorpio |
CarScript.EEItemDetached |
T2 | DayZ-Expansion-Core |
CarScript.EEOnCECreate |
— | MuchCarKey |
CarScript.EEOnDamageCalculated |
— | DayZ-Expansion-AI |
CarScript.GenerateCarHornAINoise |
— | DayZ-Expansion-AI |
CarScript.IsAreaAtDoorFree |
— | DayZ-Expansion-Core ✂ |
CarScript.NameOverride |
— | MuchCarKey (cond) |
CarScript.OnCEUpdate |
— | MuchCarKey |
CarScript.OnUpdate |
T0 | FlipTransport |
CargoContainer.AddedToCargo |
— | CookZ |
CargoContainer.Refresh |
— | CookZ |
CargoContainer.RemovedFromCargo |
— | CookZ |
CargoContainer.SetEntity |
— | CookZ |
CatchYieldBank.GetYieldItemByIdx |
— | gebsfish (cond) |
CatchYieldBank.Init |
— | gebsfish |
CatchYieldBank.RegisterYieldItem |
— | gebsfish (cond) |
CatchingContextBase.SpawnAndSetupCatch |
— | gebsfish ✂ |
CatchingContextFishingRodAction.GenerateResult |
— | gebsfish ✂ |
CatchingContextFishingRodAction.Init |
— | gebsfish |
CatchingContextFishingRodAction.InitCatchingItemData |
— | gebsfish |
CatchingContextFishingRodAction.ModifySignalProbability |
— | gebsfish ✂ |
CatchingContextFishingRodAction.OnAfterSpawnSignalHit |
— | gebsfish ✂ |
CatchingContextFishingRodAction.OnBeforeSpawnSignalHit |
— | gebsfish ✂ |
CatchingContextFishingRodAction.OnSignalMiss |
— | gebsfish ✂ |
CatchingContextFishingRodAction.OnSignalPass |
— | gebsfish ✂ |
CatchingContextFishingRodAction.RandomizeSignalDuration |
— | gebsfish ✂ |
CatchingContextFishingRodAction.RandomizeSignalStartTime |
— | gebsfish ✂ |
CatchingContextFishingRodAction.RemoveItemSafe |
— | gebsfish ✂ |
CatchingContextFishingRodAction.TryDamageItems |
— | gebsfish ✂ |
CatchingContextFishingRodAction.TryHookLoss |
— | gebsfish ✂ |
CattleProd.OnWorkStart |
— | DayZ-Expansion-Core |
CattleProd.OnWorkStop |
— | DayZ-Expansion-Core |
CharacterCreationMenu.Refresh |
— | DayZ-Expansion-Core |
ChemlightLight.SetColorToBlue |
— | Lad's Lighting Overhaul ✂ |
ChemlightLight.SetColorToGreen |
— | Lad's Lighting Overhaul ✂ |
ChemlightLight.SetColorToRed |
— | Lad's Lighting Overhaul ✂ |
ChemlightLight.SetColorToWhite |
— | Lad's Lighting Overhaul ✂ |
ChemlightLight.SetColorToYellow |
— | Lad's Lighting Overhaul ✂ |
ChemlightLight.SetIntensity |
— | Lad's Lighting Overhaul ✂ |
Chemlight_ColorBase.OnWorkStart |
— | DayZ-Expansion-Core |
Chemlight_ColorBase.OnWorkStop |
— | DayZ-Expansion-Core |
Chemlight_ColorBase.eAI_GetNightVisibility |
— | DayZ-Expansion-AI ✂ |
ChernarusPlusData.InitYieldBank |
— | gebsfish ✂ |
ChernarusPlusData.WeatherOnBeforeChange |
— | VPPAdminTools |
CigarettePack_Chernamorka.SetActions |
T2 | DrugsPLUS |
CigarettePack_Merkur.SetActions |
T2 | DrugsPLUS |
CigarettePack_Partyzanka.SetActions |
T2 | DrugsPLUS |
Clothing.CanPutInCargoClothingConditions |
— | MuchFramework ✂ |
Clothing.CanReceiveAttachment |
T2 | MuchFramework |
Clothing.EECargoIn |
— | DayZ-Expansion-AI |
Clothing.EECargoMove |
— | DayZ-Expansion-AI |
Clothing.EECargoOut |
— | DayZ-Expansion-AI |
Clothing.Expansion_SwitchItemSelectionTextureEx |
— | DayZ-Expansion-Core |
Clothing.SmershException |
— | DayZ-Expansion-Core ✂ |
CodeLock.NewUnlockServer |
— | MuchFramework |
CodeLock.SetActions |
T2 | MuchFramework |
CodeLockServerRPC.OpenTarget |
— | MuchFramework |
Construction.DropNonUsableMaterialsServer |
— | BaseBuildingPlus ✂ |
Construction.IsColliding |
— | BaseBuildingPlus ✂ |
Construction.IsCollidingEx |
— | BaseBuildingPlus ✂ |
ContainerWithCargo.LockCargo |
— | DBN_FordRaptor_Scorpio |
ContainerWithCargo.SetEntity |
— | DBN_FordRaptor_Scorpio ✂ |
ContainerWithCargoAndAttachments.OnShow |
— | DayZ-Expansion-Core (cond) |
ContainerWithCargoAndAttachments.SetEntity |
— | DayZ-Expansion-Core |
ContainerWithCargoAndAttachments.SetOpenState |
— | DayZ-Expansion-Core |
Container_Base.CanLoadItemIntoCargo |
T2 | DBN_FordRaptor_Scorpio ✂ |
Container_Base.CanPutIntoHands |
T2 | DBN_FordRaptor_Scorpio |
ContaminatedArea_Base.eAI_IsDangerousToAI |
— | DayZ-Expansion-AI ✂ |
ContaminatedTrigger.OnEnterServerEvent |
— | VPPAdminTools (cond) |
Cooking.CookWithEquipment |
— | CookZ (cond) |
CoughSymptom.OnGetActivatedServer |
— | DayZ-Expansion-AI |
CraftFenceKit.CanDo |
— | BaseBuildingPlus ✂ |
CraftRag.Do |
— | MuchStuffPack ✂ |
CraftWatchtowerKit.CanDo |
— | BaseBuildingPlus ✂ |
CreditsLoader.GetData |
— | CF ✂ |
DayZAnimalCommandLookAtModdable.PreAnimUpdate |
— | Crocodile |
DayZAnimalCommandMoveModdable.PreAnimUpdate |
— | Crocodile |
DayZExpansion.SpectateAI |
— | DayZ-Expansion-AI ✂ |
DayZGame.Expansion_OnUpdate |
— | DayZ-Expansion-Core ✂ |
DayZGame.ExplosionEffectsEx |
— | DayZ-Expansion-AI |
DayZGame.IsDebugMonitor |
— | DayZ-Expansion-AI ✂ |
DayZGame.OnAfterCreate |
— | KillReward |
DayZGame.OnInitialize |
— | VPPAdminTools (cond) |
DayZGame.OnKeyPress |
— | VPPAdminTools |
DayZGame.OnKeyRelease |
— | VPPAdminTools |
DayZGame.RegisterProfilesOptions |
— | Dabs Framework |
DayZGame.SetMissionPath |
— | Dabs Framework |
DayZPlayerCamera3rdPersonErc.OnUpdate |
T0 | Admirals Parachute Mod |
DayZPlayerCommandDeathCallback.OnSimulationEnd |
— | DayZ-Expansion-Core |
DayZPlayerImplement.AddNoise |
— | DayZ-Expansion-AI |
DayZPlayerImplement.CameraHandler |
— | VPPAdminTools (cond) |
DayZPlayerImplement.CanBeSkinned |
— | DayZ-Expansion-Core (cond) |
DayZPlayerImplement.CanBeTargetedByAI |
— | DayZ-Expansion-AI |
DayZPlayerImplement.EEHealthLevelChanged |
T2 | DayZ-Expansion-AI |
DayZPlayerImplement.Expansion_CanBeDamaged |
— | DayZ-Expansion-AI |
DayZPlayerImplement.Expansion_GetEntityStorageAdditionalDataVersion |
— | DayZ-Expansion-AI ✂ |
DayZPlayerImplement.Expansion_Init |
— | DayZ-Expansion-AI |
DayZPlayerImplement.Expansion_IsAI |
— | DayZ-Expansion-AI ✂ |
DayZPlayerImplement.Expansion_OnEntityStorageAdditionalDataLoad |
— | DayZ-Expansion-AI |
DayZPlayerImplement.Expansion_OnEntityStorageAdditionalDataSave |
— | DayZ-Expansion-AI |
DayZPlayerImplement.IsInventoryVisible |
T2 | DayZ-Expansion-Core |
DayZPlayerImplement.ModCommandHandlerBefore |
— | VPPAdminTools |
DayZPlayerImplement.NameOverride |
— | DayZ-Expansion-Core (cond) |
DayZPlayerImplement.OnStepEvent |
— | gebsfish |
DayZPlayerImplement.OnStoreLoad |
T3 | CF |
DayZPlayerImplement.OnStoreSave |
T3 | CF |
DayZPlayerImplement.OnSyncJuncture |
— | DayZ-Expansion-Core |
DayZPlayerImplement.PlaySound |
— | gebsfish (cond) |
DayZPlayerImplementJumpClimb.Jump |
— | Admirals Parachute Mod (cond) |
DayZPlayerMeleeFightLogic_LightHeavy.Init |
— | DayZ-Expansion-Core (cond) |
DeadFox.Expansion_IsMeleeWeapon |
— | DayZ-Expansion-AI ✂ |
DeadfallData.InitYieldBank |
— | gebsfish ✂ |
DeafnessCompleteSymptom.OnGetActivatedClient |
— | DayZ-Expansion-AI (cond) |
DeafnessCompleteSymptom.OnGetDeactivatedClient |
— | DayZ-Expansion-AI (cond) |
Debug.DestroyAllShapes |
— | Dabs Framework ✂ |
Debug.DrawArrow |
— | Dabs Framework ✂ |
Debug.DrawBox |
— | Dabs Framework ✂ |
Debug.DrawBoxEx |
— | Dabs Framework ✂ |
Debug.DrawCone |
— | Dabs Framework ✂ |
Debug.DrawCube |
— | Dabs Framework ✂ |
Debug.DrawCylinder |
— | Dabs Framework ✂ |
Debug.DrawLine |
— | Dabs Framework ✂ |
Debug.DrawLines |
— | Dabs Framework ✂ |
Debug.DrawSphere |
— | Dabs Framework ✂ |
DebugMonitor.CalculateMapTile |
— | DayZ-Expansion-AI (cond) |
DebugMonitor.SetFramerate |
— | DayZ-Expansion-AI |
DebugMonitor.SetFramerateText |
— | DayZ-Expansion-AI (cond) |
DeerisleData.InitYieldBank |
— | gebsfish ✂ |
Defibrillator.OnWorkStart |
— | DayZ-Expansion-Core |
Defibrillator.OnWorkStop |
— | DayZ-Expansion-Core |
DigOutStashLambda.Execute |
— | DayZ-Expansion-Core ✂ |
DrowningMdfr.ActivateCondition |
— | VPPAdminTools (cond) |
DrowningMdfr.DeactivateCondition |
— | VPPAdminTools (cond) |
DrowningMdfr.OnTick |
— | VPPAdminTools (cond) |
EasterEgg.OnInventoryEnter |
T2 | DayZ-Expansion-Core |
EasterEgg.OnInventoryExit |
T2 | DayZ-Expansion-Core |
Edible_Base.ChangeFoodStage |
— | DayZ-Expansion-AI |
Edible_Base.EEDelete |
T3 | gebsfish |
Edible_Base.EEItemLocationChanged |
T2 | gebsfish |
Edible_Base.OnVariablesSynchronized |
T2 | gebsfish |
EffectArea.EEDelete |
T3 | DayZ-Expansion-AI |
EffectArea.InitZoneServer |
— | DayZ-Expansion-AI |
EffectArea.OnPlayerEnterServer |
— | DayZ-Expansion-AI |
EffectArea.OnPlayerExitServer |
— | DayZ-Expansion-AI |
EffectArea.OnVariablesSynchronized |
T2 | DayZ-Expansion-AI |
EmoteConstructor.RegisterEmotes |
— | Dabs Framework |
EmoteDabbing.EmoteCondition |
— | Dabs Framework (cond) |
EmoteManager.CanPlayEmote |
— | Admirals Parachute Mod |
EmoteManager.CommitSuicide |
— | DayZ-Expansion-Core (cond) |
EmoteManager.CreateBleedingEffect |
— | DayZ-Expansion-Core (cond) |
EmoteManager.PlayEmote |
— | DayZ-Expansion-Core |
EngineOil.SetActions |
T2 | RedFalcon Watercraft |
EnochData.InitYieldBank |
— | gebsfish ✂ |
EnochData.WeatherOnBeforeChange |
— | VPPAdminTools |
ExpansionBarbedWire.CreateTargetInformation |
— | DayZ-Expansion-AI ✂ |
ExpansionBarbedWire.Expansion_IsDanger |
— | DayZ-Expansion-AI ✂ |
ExpansionSettings.ServerInit |
— | DayZ-Expansion-AI |
ExpansionWorld.FirearmEffects |
— | DayZ-Expansion-AI |
ExpansionWorld.FixAIFirearmFX |
— | DayZ-Expansion-AI ✂ |
ExpansionWorld.OnFinish |
— | DayZ-Expansion-AI |
ExpansionWorld.OnStart |
— | DayZ-Expansion-AI |
ExpansionWorld.eAI_OnUpdate |
— | DayZ-Expansion-AI ✂ |
ExplosivesBase.CreateTargetInformation |
— | DayZ-Expansion-AI ✂ |
ExplosivesBase.DeferredInit |
— | DayZ-Expansion-AI |
ExplosivesBase.Expansion_GetAmmoTypes |
— | DayZ-Expansion-Core ✂ |
ExplosivesBase.Expansion_IsDanger |
— | DayZ-Expansion-Core ✂ |
Fence.CanOpenFence |
— | Code Lock (cond) |
Fence.CanReceiveAttachment |
T2 | Code Lock (cond) |
Fence.Expansion_OnPartBuiltServer |
— | DayZ-Expansion-Core |
Fence.OnPartDestroyedServer |
— | Code Lock |
Fence.OnPartDismantledServer |
— | Code Lock |
Fence.SetActions |
T2 | Code Lock |
FeverBlurSymptom.OnGetDeactivatedClient |
— | DayZ-Expansion-AI (cond) |
FeverBlurSymptom.OnUpdateClient |
— | DayZ-Expansion-AI (cond) |
FireplaceIndoor.SetActions |
T2 | DBN_FordRaptor_Scorpio |
FireplaceLight.SetExteriorMode |
— | Lad's Lighting Overhaul ✂ |
FireplaceLight.SetInteriorMode |
— | Lad's Lighting Overhaul ✂ |
FireworksBase.OnInventoryEnter |
T2 | DayZ-Expansion-Core |
FirstAidKit.SetActions |
T2 | RaG_Vehicle_Pack |
FishYieldItemBase.GetCycleTimeForYieldItem |
— | gebsfish ✂ |
FlammableBase.OnSwitchOff |
— | DayZ-Expansion-AI |
FlammableBase.OnSwitchOn |
— | DayZ-Expansion-AI |
FlammableBase.eAI_GetNightVisibility |
— | DayZ-Expansion-AI ✂ |
Flashlight.OnWorkStart |
— | DayZ-Expansion-Core |
Flashlight.OnWorkStop |
— | DayZ-Expansion-Core |
Flashlight.eAI_GetNightVisibility |
— | DayZ-Expansion-AI ✂ |
FordRaptor_Scorpio.CleanupEffects |
— | DBN_FordRaptor_Scorpio |
FordRaptor_Scorpio.EEDelete |
T3 | DBN_FordRaptor_Scorpio |
FordRaptor_Scorpio.EEInit |
T3 | DBN_FordRaptor_Scorpio |
FordRaptor_Scorpio.OnContact |
— | DBN_FordRaptor_Scorpio |
FordRaptor_Scorpio.OnRPC |
T2 | DBN_FordRaptor_Scorpio |
FordRaptor_Scorpio.OnVariablesSynchronized |
T2 | DBN_FordRaptor_Scorpio |
FordRaptor_Scorpio.UpdateLightsClient |
— | DBN_FordRaptor_Scorpio |
FordRaptor_Scorpio.UpdateLightsServer |
— | DBN_FordRaptor_Scorpio |
GPSReceiver.OnWorkStart |
— | DayZ-Expansion-Core |
GPSReceiver.OnWorkStop |
— | DayZ-Expansion-Core |
GesturesMenu.GetGestureItems |
— | Dabs Framework |
GesturesMenu.OnMenuRelease |
— | Dabs Framework |
Grenade_Base.EEHitBy |
T2 | VPPAdminTools |
Grenade_Base.Expansion_IsLive |
— | DayZ-Expansion-Core ✂ |
HMP3Symptom.OnGetActivatedClient |
— | DayZ-Expansion-AI (cond) |
HMP3Symptom.OnGetDeactivatedClient |
— | DayZ-Expansion-AI (cond) |
HMP3Symptom.OnUpdateClient |
— | DayZ-Expansion-AI (cond) |
Hammer.SetActions |
T2 | MuchFramework |
HandDrillKit.SetActions |
T2 | TraderPlus |
HandsHeader.UpdateInterval |
— | DayZ-Expansion-Core |
Header.SetItemPreview |
— | DayZ-Expansion-Core |
HeadlightH7.EEOnDamageCalculated |
— | RedFalcon Flight System Heliz ✂ |
HeadlightH7.OnWasAttached |
— | RedFalcon Flight System Heliz |
HeadlightH7.OnWasDetached |
— | RedFalcon Flight System Heliz |
Headtorch_ColorBase.eAI_GetNightVisibility |
— | DayZ-Expansion-AI ✂ |
Heatpack.OnWorkStart |
— | DayZ-Expansion-Core |
Heatpack.OnWorkStop |
— | DayZ-Expansion-Core |
HelicopterScript.OnStoreLoad |
T3 | CF |
HelicopterScript.OnStoreSave |
T3 | CF |
Hit_MeatBones.CalculateStoppingForce |
— | GoreZ ✂ |
Hit_MeatBones.Event_OnStarted |
— | GoreZ |
Hit_MeatBones.OnEnterCalculations |
— | GoreZ ✂ |
Hit_MeatBones.OnExitCalculations |
— | GoreZ ✂ |
Hologram.AlignProjectionOnTerrain |
— | BaseBuildingPlus (cond) |
Hologram.GetProjectionName |
— | MuchFramework (cond) |
Hologram.HeightPlacementCheck |
— | gebsfish (cond) |
Hologram.IsBaseViable |
— | gebsfish (cond) |
Hologram.IsClippingRoof |
— | gebsfish (cond) |
Hologram.IsCollidingBBox |
— | gebsfish |
Hologram.IsCollidingGeometryProxy |
— | gebsfish |
Hologram.IsFloating |
— | BaseBuildingPlus |
Hologram.PlaceEntity |
— | TraderPlus (cond) |
Hologram.RefreshVisual |
— | MuchFramework (cond) |
Hologram.SetHologramPosition |
— | gebsfish |
Hologram.SetProjectionPosition |
— | MuchFramework (cond) |
ItemActionsWidget.GetActionDesc |
— | DayZ-Expansion-Core |
ItemBase.AreChildrenAccessible |
— | DayZ-Expansion-AI (cond) |
ItemBase.CanBeCombined |
— | DayZ-Expansion-Core |
ItemBase.CanBePlaced |
— | MuchFramework (cond) |
ItemBase.CanBeSplit |
— | DayZ-Expansion-Core |
ItemBase.CanDisplayAttachmentSlot |
T2 | DayZ-Expansion-Core ✂ |
ItemBase.CanDisplayCargo |
— | Mystery Box |
ItemBase.CanPutAsAttachment |
— | DayZ-Expansion-Core (cond) |
ItemBase.CanPutIntoHands |
T2 | Mystery Box |
ItemBase.CanReceiveItemIntoCargo |
T2 | ToFu Virtual Storage (cond) |
ItemBase.EEHealthLevelChanged |
T2 | DayZ-Expansion-AI |
ItemBase.EEHitBy |
T2 | DayZ-Expansion-AI |
ItemBase.EEItemAttached |
T2 | DayZ-Expansion-AI |
ItemBase.EEItemDetached |
T2 | DayZ-Expansion-AI |
ItemBase.EEKilled |
T3 | DayZ-Expansion-AI |
ItemBase.EEOnDamageCalculated |
— | DayZ-Expansion-AI |
ItemBase.EOnContact |
— | DayZ-Expansion-AI ✂ |
ItemBase.GetItemSize |
— | Dabs Framework ✂ |
ItemBase.IsInventoryVisible |
T2 | Mystery Box |
ItemBase.IsTakeable |
— | Mystery Box |
ItemBase.MaxLifetimeRefreshCalc |
— | DayZ-Expansion-Core ✂ |
ItemBase.OnEnergyConsumed |
— | DayZ-Expansion-AI (cond) |
ItemBase.OnInventoryEnter |
T2 | DayZ-Expansion-AI |
ItemBase.OnInventoryExit |
T2 | DayZ-Expansion-AI |
ItemBase.OnQuantityChanged |
— | DayZ-Expansion-AI |
ItemBase.OnRPC |
T2 | Mystery Box |
ItemBase.OnStoreLoad |
T3 | CF |
ItemBase.OnStoreSave |
T3 | CF |
ItemBase.OnSwitchOff |
— | DayZ-Expansion-AI |
ItemBase.OnSwitchOn |
— | DayZ-Expansion-AI |
ItemBase.OnVariablesSynchronized |
T2 | CookZ |
ItemBase.OnWasAttached |
— | DayZ-Expansion-AI |
ItemBase.OnWasDetached |
— | DayZ-Expansion-AI |
JMAnimRegister.RegisterOneHanded |
— | DrugsPLUS |
JMPlayerForm.Click_ApplyStats |
— | DayZ-Expansion-AI |
JMPlayerForm.InitActionWidgetsStats |
— | DayZ-Expansion-AI |
JMPlayerForm.OnClientPermissionsUpdated |
— | DayZ-Expansion-AI |
JMPlayerForm.RefreshStats |
— | DayZ-Expansion-AI |
JMPlayerInstance.OnReceiveStatus |
— | DayZ-Expansion-AI |
JMPlayerInstance.OnRecieveHealth |
— | DayZ-Expansion-AI |
JMPlayerInstance.OnSendHealth |
— | DayZ-Expansion-AI |
JMPlayerInstance.OnSendStatus |
— | DayZ-Expansion-AI |
JMPlayerInstance.Update |
— | DayZ-Expansion-AI |
JMPlayerModule.GetRPCMax |
— | DayZ-Expansion-AI ✂ |
JMPlayerModule.OnRPC |
T2 | DayZ-Expansion-AI |
JMPlayerModule.Server_EndSpectating |
— | DayZ-Expansion-AI |
JMPlayerModule.Server_OnStartSpectating |
— | DayZ-Expansion-AI |
JMPlayerModule.Server_StartSpectating |
— | DayZ-Expansion-AI |
KeybindingElement.Reload |
— | CF |
KeybindingElementNew.GetLayoutName |
— | DayZ-Expansion-Core ✂ |
KeybindingsMenu.Init |
— | DayZ-Expansion-Core |
KeybindingsMenu.Refresh |
— | DayZ-Expansion-Core ✂ |
KitchenTimer.OnUpdate |
T0 | DayZ-Expansion-AI |
LBGroupUI.AddCustomMarkersOnMapOpen |
— | Care Packages |
LandMineTrap.EEHitBy |
T2 | VPPAdminTools |
LandMineTrap.Expansion_IsExplosive |
— | DayZ-Expansion-Core ✂ |
Land_Underground_EntranceBase.Expansion_IsUndergroundEntrance |
— | DayZ-Expansion-AI ✂ |
LuxData.InitYieldBank |
— | gebsfish ✂ |
M4_CarryHandleOptic.CanPutAsAttachment |
— | Mortys Weapons (cond) |
MaskBase.CanPutAsAttachment |
— | WindstridesClothingPack |
MaskBase.ConsumeQuantity |
— | DayZ-Expansion-AI (cond) |
Matchbox.SetActions |
T2 | TraderPlus |
Megaphone.OnWorkStart |
— | DayZ-Expansion-Core |
Megaphone.OnWorkStop |
— | DayZ-Expansion-Core |
MiscGameplayFunctions.BuildCondition |
— | BaseBuildingPlus ✂ |
MiscGameplayFunctions.ComplexBuildCollideCheckClient |
— | BaseBuildingPlus ✂ |
MiscGameplayFunctions.GetHeadingAngle |
— | DayZ-Expansion-AI ✂ |
MiscGameplayFunctions.GetHeadingVector |
— | DayZ-Expansion-AI ✂ |
MissionBase.CF_IsLoaded |
— | CF ✂ |
MissionBase.InitWorldYieldDataDefaults |
— | gebsfish ✂ |
MissionServer.AfterHiveInit |
— | DayZ Editor Loader |
MissionServer.HandleBody |
— | DayZ-Expansion-Core |
MissionServer.OnClientNewEvent |
T3 | CF |
MissionServer.OnGameplayDataHandlerLoad |
— | gebsfish |
MissionServer.SyncRespawnModeInfo |
— | DayZ-Expansion-AI (cond) |
MissionServer.eAI_GetPlayers |
— | DayZ-Expansion-AI ✂ |
ModItemRegisterCallbacks.CustomBoneRemapping |
— | CF |
ModItemRegisterCallbacks.RegisterArcheryItem |
— | CF |
ModItemRegisterCallbacks.RegisterCustom |
— | CF |
ModItemRegisterCallbacks.RegisterEmptyHanded |
— | CF |
ModItemRegisterCallbacks.RegisterLauncher |
— | CF |
ModItemRegisterCallbacks.RegisterRestrained |
— | CF |
ModItemRegisterCallbacks.RegisterSurrender |
— | CF |
ModLoader.GetMods |
— | CF ✂ |
ModLoader.LoadMods |
— | CF ✂ |
ModStructure.GetDebugName |
— | CF |
ModStructure.GetModActionURL |
— | CF ✂ |
ModStructure.GetModLogo |
— | CF ✂ |
ModStructure.GetModLogoOver |
— | CF ✂ |
ModStructure.GetModLogoSmall |
— | CF ✂ |
ModStructure.GetModName |
— | CF ✂ |
ModStructure.GetModOverview |
— | CF ✂ |
ModStructure.GetModToltip |
— | CF ✂ |
ModifierBase.ResetLastTickTime |
— | DayZ-Expansion-AI |
ModifierBase.Tick |
T0 | DayZ-Expansion-AI (cond) |
ModifiersManager.OnScheduledTick |
T1 | DayZ-Expansion-AI ✂ |
ModifiersManager.SetModifiers |
— | DayZ-Expansion-AI |
MotorbikeScript.CF_OnStoreLoad |
— | DayZ-Expansion-Core |
MotorbikeScript.CF_OnStoreSave |
— | DayZ-Expansion-Core |
MotorbikeScript.DeferredInit |
— | DayZ-Expansion-Core |
MotorbikeScript.EECargoIn |
— | DayZ-Expansion-Core |
MotorbikeScript.EECargoOut |
— | DayZ-Expansion-Core |
MotorbikeScript.EEDelete |
T3 | DayZ-Expansion-Core |
MotorbikeScript.EEHitBy |
T2 | DayZ-Expansion-Core |
MotorbikeScript.EEInit |
T3 | DayZ-Expansion-Core |
MotorbikeScript.EEKilled |
T3 | DayZ-Expansion-Core |
MotorbikeScript.EEOnDamageCalculated |
— | DayZ-Expansion-Core |
MotorbikeScript.OnCEIterate |
— | DayZ-Expansion-Core |
MotorbikeScript.OnStoreSave |
T3 | CF |
MotorbikeScript.SetActions |
T2 | DayZ-Expansion-Core |
NVGoggles.Expansion_TryTurningOff |
— | DayZ-Expansion-AI ✂ |
NVGoggles.Expansion_TryTurningOn |
— | DayZ-Expansion-AI ✂ |
NVGoggles.eAI_GetNightVisibility |
— | DayZ-Expansion-AI ✂ |
NamalskData.InitYieldBank |
— | gebsfish ✂ |
NavalPlusData.InitYieldBank |
— | gebsfish ✂ |
NotificationRuntimeData.GetTitleText |
— | CF ✂ |
NotificationUI.AddNotification |
— | CF |
NotificationUI.RemoveNotification |
— | CF |
NotificationUI.UpdateTargetHeight |
— | CF |
OpenCan.Do |
— | CookZ (cond) |
OptionsMenuGame.Apply |
— | VPPAdminTools |
OptionsMenuGame.IsChanged |
— | VPPAdminTools (cond) |
OptionsMenuGame.Revert |
— | VPPAdminTools |
OptionsMenuGame.SetOptions |
— | VPPAdminTools |
PPERequester_CameraNV.OnStart |
— | Lad's Lighting Overhaul |
PPERequester_CameraNV.OnStop |
— | Lad's Lighting Overhaul |
PPERequester_CameraNV.SetNVMode |
— | Lad's Lighting Overhaul ✂ |
PPERequester_CameraNV.SetUndergroundExposureCoef |
— | Lad's Lighting Overhaul ✂ |
PersonalRadio.SetActions |
T2 | RaG_Vehicle_Pack |
PetrolLighter.SetActions |
T2 | TraderPlus |
Pickaxe.SetActions |
T2 | RedFalcon Flight System Heliz |
Pistol_Base.GetInventoryHandAnimation |
— | WindstridesClothingPack (cond) |
PlantBase.Harvest |
— | AgricultureCore (cond) |
PlantBase.OnItemHarvested |
— | CannabisPlus ✂ |
PlantBase.OnStoreLoad |
T3 | AgricultureCore |
PlantBase.OnStoreSave |
T3 | AgricultureCore |
PlantBase.RemovePlantEx |
— | AgricultureCore ✂ |
PlayerAgentPool.AddAgent |
— | DayZ-Expansion-Core (cond) |
PlayerBase.CF_OnStoreLoad |
— | DayZ-Expansion-Core |
PlayerBase.CF_OnStoreSave |
— | DayZ-Expansion-Core |
PlayerBase.CalculateVisibilityForAI |
— | MuchFramework ✂ |
PlayerBase.CanDropEntity |
T2 | TraderPlus (cond) |
PlayerBase.CanManipulateInventory |
— | Admirals Parachute Mod (cond) |
PlayerBase.CanReceiveAttachment |
T2 | Forward Operator Gear (cond) |
PlayerBase.CanReceiveItemIntoCargo |
T2 | Admirals Parachute Mod (cond) |
PlayerBase.CanReceiveItemIntoHands |
T2 | Admirals Parachute Mod (cond) |
PlayerBase.CanReleaseCargo |
— | Admirals Parachute Mod (cond) |
PlayerBase.CanReleaseFromHands |
— | Admirals Parachute Mod (cond) |
PlayerBase.CommandHandler |
T1 | VPPAdminTools |
PlayerBase.DropItem |
— | DayZ-Expansion-Core |
PlayerBase.EEItemIntoHands |
T2 | DayZ-Expansion-Core |
PlayerBase.EOnContact |
— | MuchStuffPack ✂ |
PlayerBase.Expansion_HasAdminToolGodMode |
— | DayZ-Expansion-Core ✂ |
PlayerBase.Expansion_HasAdminToolInvisibility |
— | DayZ-Expansion-Core ✂ |
PlayerBase.Expansion_IsHelper |
— | DayZ-Expansion-AI |
PlayerBase.GetActions |
— | Dabs Framework ✂ |
PlayerBase.IsAlreadyInFallingCommand |
— | Admirals Parachute Mod |
PlayerBase.IsFalling |
— | Admirals Parachute Mod (cond) |
PlayerBase.IsInventoryVisible |
T2 | DayZ-Expansion-Core |
PlayerBase.IsLanded |
— | Admirals Parachute Mod (cond) |
PlayerBase.OnCommandSwimFinish |
— | DayZ-Expansion-AI |
PlayerBase.OnCommandSwimStart |
— | DayZ-Expansion-AI |
PlayerBase.OnDrawOptics2D |
— | VPPAdminTools (cond) |
PlayerBase.OnEnterZone |
— | DayZ-Expansion-Core ✂ |
PlayerBase.OnExitZone |
— | DayZ-Expansion-Core ✂ |
PlayerBase.OnInputUserDataProcess |
— | RedFalcon Flight System Heliz |
PlayerBase.OnRestrainChangeClient |
— | DayZ-Expansion-Core |
PlayerBase.OnRestrainStart |
— | DayZ-Expansion-Core |
PlayerBase.OnStoreLoad |
T3 | DayZ-Expansion-Core (cond) |
PlayerBase.OnStoreLoadLifespan |
— | CF (cond) |
PlayerBase.OnStoreSave |
T3 | DayZ-Expansion-Core (cond) |
PlayerBase.OnUnconsciousStop |
— | DayZ-Expansion-Core |
PlayerBase.RegisterTransportHit |
— | RedFalcon Watercraft (cond) |
PlayerBase.SetSuicide |
— | TraderPlus |
PlayerBase.SwitchItemSelectionTexture |
— | Forward Operator Gear |
PlayerBase.eAI_IsLit |
— | DayZ-Expansion-AI ✂ |
PlayerBase.eAI_SetFactionTypeID |
— | DayZ-Expansion-AI |
PlayerPreview.UpdateInterval |
— | Forward Operator Gear |
PluginAdminLog.GetPlayerPrefix |
— | DayZ-Expansion-AI |
PluginAdminLog.OnInit |
T3 | DayZ-Expansion-AI |
PluginDiagMenu.OnRPC |
T2 | Dabs Framework |
PluginDiagMenu.RegisterModdedDiags |
— | DayZ-Expansion-AI |
PluginDiagMenu.RegisterModdedDiagsIDs |
— | DayZ-Expansion-AI |
PluginDiagMenuClient.BindCallbacks |
— | DayZ-Expansion-AI |
PluginDiagMenuClient.OnRPC |
T2 | DayZ-Expansion-AI |
PluginDiagMenuClient.RegisterModdedDiags |
— | Dabs Framework |
PluginManager.RegisterPluginDebug |
— | DayZ-Expansion-Core (cond) |
PokeHolesBarrel.CanDo |
— | ToFu Virtual Storage ✂ |
PortableGasLamp.OnWorkStart |
— | DayZ-Expansion-Core |
PortableGasLamp.OnWorkStop |
— | DayZ-Expansion-Core |
PortableGasStove.OnWorkStop |
— | DayZ-Expansion-Core |
PortableGasStove.SetActions |
T2 | TraderPlus |
PowerGenerator.SetActions |
T2 | DBN_FordRaptor_Scorpio |
PowerGeneratorBase.OnWorkStart |
— | DayZ-Expansion-Core |
PowerGeneratorBase.OnWorkStop |
— | DayZ-Expansion-Core |
PoweredOptic_Base.OnWorkStart |
— | DayZ-Expansion-Core |
PoweredOptic_Base.OnWorkStop |
— | DayZ-Expansion-Core |
PrepareCarp.Init |
— | gebsfish |
PrepareFish.CanDo |
— | gebsfish (cond) |
PrepareFish.Do |
— | gebsfish (cond) |
PrepareFish.Init |
— | gebsfish |
PrepareFish.SpawnItems |
— | gebsfish |
PrepareMackerel.Init |
— | gebsfish |
PrepareSteelheadTrout.Init |
— | gebsfish |
PrepareWalleyePollock.Init |
— | gebsfish |
PropertyModifiers.UpdateModifiers |
— | DayZ-Expansion-AI |
PsilocybeMushroom.SetActions |
T2 | DrugsPLUS |
PurifyWater.Do |
— | MuchStuffPack ✂ |
PurifyWater.Init |
— | MuchStuffPack |
Radio.OnWorkStop |
— | DayZ-Expansion-Core |
Rangefinder.OnWorkStart |
— | DayZ-Expansion-Core |
Rangefinder.OnWorkStop |
— | DayZ-Expansion-Core |
Raycaster.OnWorkStart |
— | DayZ-Expansion-Core |
Raycaster.OnWorkStop |
— | DayZ-Expansion-Core |
Refridgerator.OnWorkStart |
— | DayZ-Expansion-Core |
Refridgerator.OnWorkStop |
— | DayZ-Expansion-Core |
RepairEpoxy.Init |
— | gebsfish |
RepairWithTape.Init |
— | gebsfish |
ReplaceAndDestroyLambda.CopyOldPropertiesToNew |
— | DayZ-Expansion-Core |
Roadflare.OnWorkStart |
— | DayZ-Expansion-Core |
Roadflare.OnWorkStop |
— | DayZ-Expansion-Core |
Roadflare.SetActions |
T2 | TraderPlus |
Roadflare.eAI_GetNightVisibility |
— | DayZ-Expansion-AI ✂ |
SakhalData.InitYieldBank |
— | gebsfish ✂ |
SawoffMosin.Do |
— | MuchStuffPack (cond) |
Screwdriver.SetActions |
T2 | MuchFramework |
ScriptedLightBase.AddLifetime |
— | Lad's Lighting Overhaul ✂ |
ScriptedLightBase.AttachOnMemoryPoint |
— | Lad's Lighting Overhaul ✂ |
ScriptedLightBase.AttachOnObject |
— | Lad's Lighting Overhaul ✂ |
ScriptedLightBase.CheckFadeOut |
— | Lad's Lighting Overhaul ✂ |
ScriptedLightBase.CheckIfParentIsInCargo |
— | Lad's Lighting Overhaul ✂ |
ScriptedLightBase.CheckLifetime |
— | Lad's Lighting Overhaul ✂ |
ScriptedLightBase.CorrectLightPulseDuringDaylight |
— | Lad's Lighting Overhaul ✂ |
ScriptedLightBase.CreateLight |
— | Lad's Lighting Overhaul ✂ |
ScriptedLightBase.CreateLightAtObjMemoryPoint |
— | Lad's Lighting Overhaul ✂ |
ScriptedLightBase.DeleteLightNow |
— | Lad's Lighting Overhaul ✂ |
ScriptedLightBase.DeleteLightWithDelay |
— | Lad's Lighting Overhaul ✂ |
ScriptedLightBase.Destroy |
— | Lad's Lighting Overhaul ✂ |
ScriptedLightBase.DetachFromParent |
— | Lad's Lighting Overhaul ✂ |
ScriptedLightBase.EOnFrame |
T1 | Lad's Lighting Overhaul ✂ |
ScriptedLightBase.EOnInit |
T3 | Lad's Lighting Overhaul ✂ |
ScriptedLightBase.EnableDebug |
— | Lad's Lighting Overhaul ✂ |
ScriptedLightBase.FadeBrightnessTo |
— | Lad's Lighting Overhaul ✂ |
ScriptedLightBase.FadeIn |
— | Lad's Lighting Overhaul ✂ |
ScriptedLightBase.FadeOut |
— | Lad's Lighting Overhaul ✂ |
ScriptedLightBase.FadeRadiusTo |
— | Lad's Lighting Overhaul ✂ |
ScriptedLightBase.GetAttachmentParent |
— | Lad's Lighting Overhaul ✂ |
ScriptedLightBase.GetBlinkingSpeed |
— | Lad's Lighting Overhaul ✂ |
ScriptedLightBase.GetDancingShadowsAmplitude |
— | Lad's Lighting Overhaul ✂ |
ScriptedLightBase.GetDancingShadowsMovementSpeed |
— | Lad's Lighting Overhaul ✂ |
ScriptedLightBase.GetDisableShadowsWithinRadius |
— | Lad's Lighting Overhaul ✂ |
ScriptedLightBase.GetFlickerAmplitudeCoefMax |
— | Lad's Lighting Overhaul ✂ |
ScriptedLightBase.GetFlickerAmplitudeCoefMin |
— | Lad's Lighting Overhaul ✂ |
ScriptedLightBase.GetFlickerSpeed |
— | Lad's Lighting Overhaul ✂ |
ScriptedLightBase.HandleBlinking |
— | Lad's Lighting Overhaul ✂ |
ScriptedLightBase.HandleBrightnessFadeing |
— | Lad's Lighting Overhaul ✂ |
ScriptedLightBase.HandleDancingShadows |
— | Lad's Lighting Overhaul ✂ |
ScriptedLightBase.HandleFlickering |
— | Lad's Lighting Overhaul ✂ |
ScriptedLightBase.HandleRadiusFadeing |
— | Lad's Lighting Overhaul ✂ |
ScriptedLightBase.IsScriptedLight |
— | Lad's Lighting Overhaul ✂ |
ScriptedLightBase.OnFrameLightSource |
— | Lad's Lighting Overhaul ✂ |
ScriptedLightBase.SetBlinkingSpeed |
— | Lad's Lighting Overhaul ✂ |
ScriptedLightBase.SetBrightnessTo |
— | Lad's Lighting Overhaul ✂ |
ScriptedLightBase.SetDancingShadowsAmplitude |
— | Lad's Lighting Overhaul ✂ |
ScriptedLightBase.SetDancingShadowsMovementSpeed |
— | Lad's Lighting Overhaul ✂ |
ScriptedLightBase.SetDisableShadowsWithinRadius |
— | Lad's Lighting Overhaul ✂ |
ScriptedLightBase.SetFadeOutTime |
— | Lad's Lighting Overhaul ✂ |
ScriptedLightBase.SetFlickerAmplitude |
— | Lad's Lighting Overhaul ✂ |
ScriptedLightBase.SetFlickerAmplitudeMax |
— | Lad's Lighting Overhaul ✂ |
ScriptedLightBase.SetFlickerAmplitudeMin |
— | Lad's Lighting Overhaul ✂ |
ScriptedLightBase.SetFlickerSpeed |
— | Lad's Lighting Overhaul ✂ |
ScriptedLightBase.SetLifetime |
— | Lad's Lighting Overhaul ✂ |
ScriptedLightBase.SetRadiusTo |
— | Lad's Lighting Overhaul ✂ |
ScriptedLightBase.TryShadowOptimization |
— | Lad's Lighting Overhaul ✂ |
ScriptedLightBase.UpdateMode |
— | Lad's Lighting Overhaul ✂ |
SeaChest.SetActions |
T2 | RaG_Vehicle_Pack |
Shovel.SetActions |
T2 | RaG_Vehicle_Pack |
SmokeGrenadeBase.Expansion_IsExplosive |
— | DayZ-Expansion-Core ✂ |
SmokeGrenadeBase.OnExplode |
— | DayZ-Expansion-Core (cond) |
SmokeGrenadeBase.OnWorkStart |
— | DayZ-Expansion-Core |
SmokeGrenadeBase.OnWorkStop |
— | DayZ-Expansion-Core |
Spear.SetActions |
T2 | gebsfish |
SpookyArea.eAI_IsDangerousToAI |
— | DayZ-Expansion-AI ✂ |
Spotlight.OnWorkStart |
— | DayZ-Expansion-Core |
Spotlight.OnWorkStop |
— | DayZ-Expansion-Core |
StaminaHandler.DepleteStaminaEx |
— | DayZ-Expansion-AI (cond) |
StaminaHandler.StaminaProcessor_Ladder |
— | DayZ-Expansion-AI (cond) |
StaminaHandler.StaminaProcessor_Move |
— | DayZ-Expansion-AI (cond) |
StaminaHandler.StaminaProcessor_Swimming |
— | DayZ-Expansion-AI (cond) |
StaminaHandler.Update |
— | DayZ-Expansion-AI (cond) |
StandardActionInput.UpdatePossibleActions |
— | RedFalcon Flight System Heliz |
StaticConstructionMethods.SpawnConstructionMaterialPiles |
— | BaseBuildingPlus ✂ |
StunBaton.OnWorkStart |
— | DayZ-Expansion-Core |
StunBaton.OnWorkStop |
— | DayZ-Expansion-Core |
SurvivorBase.CanJump |
— | VPPAdminTools |
SurvivorBase.EOnFrame |
T1 | VPPAdminTools ✂ |
SurvivorBase.EOnPostFrame |
T1 | VPPAdminTools |
SwapOldAndNewMagazine.OnEntry |
— | DayZ-Expansion-AI (cond) |
SyncEvents.SendPlayerList |
— | DayZ-Expansion-Core ✂ |
TLRLight.OnWorkStart |
— | DayZ-Expansion-Core |
TLRLight.OnWorkStop |
— | DayZ-Expansion-Core |
TLRLight.eAI_GetNightVisibility |
— | DayZ-Expansion-AI ✂ |
TabberUI.AddTab |
— | DayZ-Expansion-Core ✂ |
TentBase.CanDisplayAttachmentCategory |
— | Code Lock (cond) |
TentBase.CanReceiveAttachment |
T2 | Code Lock (cond) |
TentBase.CanReceiveItemIntoCargo |
T2 | Code Lock (cond) |
TentBase.CanReleaseCargo |
— | Code Lock (cond) |
TentBase.SetActions |
T2 | Code Lock |
ThermalBiasHandler.OnStoreLoad |
T3 | DayZ-Expansion-Core (cond) |
Torch.OnWorkStart |
— | DayZ-Expansion-Core |
Torch.OnWorkStop |
— | DayZ-Expansion-Core |
Torch.SetActions |
T2 | TraderPlus |
TorchLight.OnFrameLightSource |
— | Lad's Lighting Overhaul ✂ |
TransmitterBase.OnWorkStart |
— | DayZ-Expansion-Core |
TransmitterBase.OnWorkStop |
— | DayZ-Expansion-Core |
TrapBase.CreateTargetInformation |
— | DayZ-Expansion-AI ✂ |
TrapBase.EEHitBy |
T2 | DayZ-Expansion-AI |
TrapBase.Expansion_IsDanger |
— | DayZ-Expansion-Core ✂ |
TrapBase.OnPlacementComplete |
— | VPPAdminTools |
TrapBase.StartActivate |
— | TraderPlus (cond) |
TrapSpawnBase.PlayCatchNoise |
— | gebsfish (cond) |
TrapSpawnBase.PlayCatchParticleSynced |
— | gebsfish (cond) |
TrapSpawnBase.PlayCatchSound |
— | gebsfish (cond) |
TripwireTrap.Expansion_GetAmmoTypes |
— | DayZ-Expansion-Core ✂ |
TripwireTrap.Expansion_IsExplosive |
— | DayZ-Expansion-Core ✂ |
TripwireTrap.Expansion_IsMechanicalTrap |
— | DayZ-Expansion-Core ✂ |
TripwireTrap.OnInventoryEnter |
T2 | DayZ-Expansion-Core |
TruckBattery.EEItemDetached |
T2 | BaseBuildingPlus |
Truck_01_Base.EEItemAttached |
T2 | DBN_FordRaptor_Scorpio |
UndergroundHandlerClient.ApplyEyeAcco |
— | Lad's Lighting Overhaul ✂ |
UniversalLight.CanPutAsAttachment |
— | Mortys Weapons (cond) |
UniversalLight.InitAttachmentsSlotsToCheck |
— | Mortys Weapons ✂ |
UniversalLight.OnWorkStart |
— | DayZ-Expansion-Core |
UniversalLight.OnWorkStop |
— | DayZ-Expansion-Core |
UniversalLight.eAI_GetNightVisibility |
— | DayZ-Expansion-AI ✂ |
VPPContextActionManager.RegisterActions |
— | VPPAdminTools |
VPPContextActionManager.RegisterProviders |
— | VPPAdminTools |
VirtualHud.SendRPC |
— | DayZ-Expansion-AI (cond) |
VomitSymptom.OnAnimationStart |
— | DayZ-Expansion-AI |
WeaponAttachMagazine.OnEntry |
— | DayZ-Expansion-AI (cond) |
WeaponFSM.ValidateAndRepairHelper |
— | DayZ-Expansion-Core ✂ |
WeaponFire.OnEntry |
— | DayZ-Expansion-AI (cond) |
WeaponFireAndChamberNext.OnUpdate |
T0 | DayZ-Expansion-AI (cond) |
WeaponFireMultiMuzzle.OnEntry |
— | DayZ-Expansion-AI (cond) |
WeaponFireToJam.OnEntry |
— | DayZ-Expansion-AI (cond) |
WeaponFireWithEject.OnEntry |
— | DayZ-Expansion-AI (cond) |
WeaponStableState.SyncAnimState |
— | DayZ-Expansion-Core (cond) |
WeaponStartAction.eAI_Vanilla_OnEntry |
— | DayZ-Expansion-AI |
WeaponUnjamming_Start.OnUpdate |
T0 | DayZ-Expansion-AI (cond) |
Weapon_Base.AfterStoreLoad |
T3 | DayZ-Expansion-Core |
Weapon_Base.EEItemAttached |
T2 | DayZ-Expansion-Core |
Weapon_Base.EEItemDetached |
T2 | DayZ-Expansion-Core |
Weapon_Base.EEParentedFrom |
— | DayZ-Expansion-AI |
Weapon_Base.EEParentedTo |
— | DayZ-Expansion-AI |
Weapon_Base.Expansion_GetAnyLightOrNVG |
— | DayZ-Expansion-AI ✂ |
Weapon_Base.Expansion_GetDPS |
— | DayZ-Expansion-Core ✂ |
Weapon_Base.Expansion_TryTurningOffAnyLightOrNVG |
— | DayZ-Expansion-AI ✂ |
Weapon_Base.Expansion_TryTurningOnAnyLightOrNVG |
— | DayZ-Expansion-AI ✂ |
Weapon_Base.OnFireModeChange |
— | DayZ-Expansion-Core |
Weapon_Base.OnVariablesSynchronized |
T2 | DayZ-Expansion-Core |
Weapon_Base.ProcessWeaponAbortEvent |
— | DayZ-Expansion-AI (cond) |
Weapon_Base.ProcessWeaponEvent |
— | DayZ-Expansion-AI (cond) |
Weapon_Base.SetActions |
T2 | DBN_FordRaptor_Scorpio |
Weapon_Base.eAI_IsSilent |
— | DayZ-Expansion-AI ✂ |
WoodAxe.SetActions |
T2 | RaG_Vehicle_Pack |
WoodenCrate.CanPutAsAttachment |
— | TraderPlus (cond) |
WoodenCrate.CanReceiveItemIntoCargo |
T2 | TraderPlus (cond) |
WorldData.UpdateBaseEnvTemperature |
— | DayZ-Expansion-AI |
WorldLighting.SetGlobalLighting |
— | Lad's Lighting Overhaul |
Worm.OnCEIterate |
— | gebsfish |
Wreck_Mi8_Crashed.AfterStoreLoad |
T3 | DayZ-Expansion-AI |
Wreck_Mi8_Crashed.EEOnCECreate |
— | DayZ-Expansion-AI |
Wreck_SantasSleigh.AfterStoreLoad |
T3 | DayZ-Expansion-AI |
Wreck_SantasSleigh.EEOnCECreate |
— | DayZ-Expansion-AI |
Wreck_UH1Y.AfterStoreLoad |
T3 | DayZ-Expansion-AI |
Wreck_UH1Y.EEOnCECreate |
— | DayZ-Expansion-AI |
XmasLights.OnWorkStart |
— | DayZ-Expansion-Core |
XmasLights.OnWorkStop |
— | DayZ-Expansion-Core |
YieldItemBase.Init |
— | gebsfish |
YieldItemJunk.OnEntityYieldSpawned |
— | gebsfish ✂ |
ZmbM_Gamedev_Base.HandleMindStateChange |
— | DayZ-Expansion-AI |
ZombieBase.AfterStoreLoad |
T3 | DayZ-Expansion-Core |
ZombieBase.EEHealthLevelChanged |
T2 | DayZ-Expansion-AI |
ZombieBase.EOnContact |
— | DayZ-Expansion-AI ✂ |
ZombieBase.FightLogic |
— | DayZ-Expansion-AI (cond) |
ZombieBase.NameOverride |
— | DayZ-Expansion-Core (cond) |
ZombieBase.OnStoreLoad |
T3 | CF |
ZombieBase.OnStoreSave |
T3 | CF |
banovData.InitYieldBank |
— | gebsfish ✂ |
59 methods on client-only classes are not shown: a dedicated server never runs them.
A conflict shows that code is skipped, not that an author made a mistake — overhaul mods replace systems on purpose. Long chains are cheap: one link costs about 25 ns per dispatch. What costs frame time is the work inside each hook, which is why the badges are there. Everything here comes from the mods' code alone; nothing was measured on a server. Methodology.